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https://github.com/HbmMods/Hbm-s-Nuclear-Tech-GIT.git
synced 2026-03-16 06:35:35 +00:00
some post merge cleanup
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fcf6767425
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6812deec68
@ -75,10 +75,10 @@ public class BlockCrate extends BlockFalling {
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BlockCrate.addToListWithWeight(crateList, ModItems.clip_uboinik, 7);
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BlockCrate.addToListWithWeight(crateList, ModItems.clip_lever_action, 5);
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BlockCrate.addToListWithWeight(crateList, ModItems.clip_bolt_action, 5);
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BlockCrate.addToListWithWeight(crateList, ModItems.grenade.stackFromEnum(AmmoHandGrenade.GENERIC), 8);
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BlockCrate.addToListWithWeight(crateList, ModItems.grenade.stackFromEnum(AmmoHandGrenade.STRONG), 6);
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// BlockCrate.addToListWithWeight(crateList, ModItems.grenade_mk2, 4);
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BlockCrate.addToListWithWeight(crateList, ModItems.grenade.stackFromEnum(AmmoHandGrenade.FLARE), 4);
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BlockCrate.addToListWithWeight(crateList, ModItems.grenade_generic, 8);
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BlockCrate.addToListWithWeight(crateList, ModItems.grenade_strong, 6);
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BlockCrate.addToListWithWeight(crateList, ModItems.grenade_mk2, 4);
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BlockCrate.addToListWithWeight(crateList, ModItems.grenade_flare, 4);
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BlockCrate.addToListWithWeight(crateList, ModItems.ammo_container, 2);
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//Weapon Crate
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@ -145,8 +145,8 @@ public class BobmazonOfferFactory {
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weapons.add(new Offer(new ItemStack(ModItems.ammo_20gauge, 6), Requirement.OIL, 18 * inflation));
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weapons.add(new Offer(ModItems.ammo_20gauge.stackFromEnum(6, Ammo20Gauge.SLUG), Requirement.OIL, 20 * inflation));
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weapons.add(new Offer(ModItems.ammo_20gauge.stackFromEnum(6, Ammo20Gauge.FLECHETTE), Requirement.OIL, 22 * inflation));
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weapons.add(new Offer(ModItems.grenade.stackFromEnum(3, AmmoHandGrenade.IF_GENERIC), Requirement.CHEMICS, 15 * inflation));
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weapons.add(new Offer(ModItems.grenade.stackFromEnum(3, AmmoHandGrenade.IF_HE), Requirement.CHEMICS, 25 * inflation));
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//weapons.add(new Offer(ModItems.grenade.stackFromEnum(3, AmmoHandGrenade.IF_GENERIC), Requirement.CHEMICS, 15 * inflation));
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//weapons.add(new Offer(ModItems.grenade.stackFromEnum(3, AmmoHandGrenade.IF_HE), Requirement.CHEMICS, 25 * inflation));
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weapons.add(new Offer(new ItemStack(ModItems.gun_hp_ammo, 1), Requirement.ASSEMBLY, 1000 * inflation));
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tools.add(new Offer(new ItemStack(ModBlocks.crate_can, 1), Requirement.STEEL, 20 * inflation));
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@ -1638,7 +1638,7 @@ public class ModItems {
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public static Item stick_semtex;
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public static Item stick_c4;
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public static ItemEnumMulti grenade;
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//public static ItemEnumMulti grenade;
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public static Item grenade_generic;
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public static Item grenade_strong;
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@ -4283,7 +4283,7 @@ public class ModItems {
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stick_semtex = new Item().setUnlocalizedName("stick_semtex").setCreativeTab(MainRegistry.weaponTab).setTextureName(RefStrings.MODID + ":stick_semtex");
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stick_c4 = new Item().setUnlocalizedName("stick_c4").setCreativeTab(MainRegistry.weaponTab).setTextureName(RefStrings.MODID + ":stick_c4");
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grenade = (ItemEnumMulti) new ItemGrenadeEnum().setUnlocalizedName("grenade").setCreativeTab(MainRegistry.weaponTab);
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//grenade = (ItemEnumMulti) new ItemGrenadeEnum().setUnlocalizedName("grenade").setCreativeTab(MainRegistry.weaponTab);
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grenade_generic = new ItemGrenade(4).setUnlocalizedName("grenade_generic").setCreativeTab(MainRegistry.weaponTab).setTextureName(RefStrings.MODID + ":grenade_generic");
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grenade_strong = new ItemGrenade(5).setUnlocalizedName("grenade_strong").setCreativeTab(MainRegistry.weaponTab).setTextureName(RefStrings.MODID + ":grenade_strong");
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@ -7169,7 +7169,7 @@ public class ModItems {
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GameRegistry.registerItem(ammo_container, ammo_container.getUnlocalizedName());
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//Grenades
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GameRegistry.registerItem(grenade, grenade.getUnlocalizedName());
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//GameRegistry.registerItem(grenade, grenade.getUnlocalizedName());
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GameRegistry.registerItem(stick_dynamite, stick_dynamite.getUnlocalizedName()); //heave-ho!
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GameRegistry.registerItem(stick_tnt, stick_tnt.getUnlocalizedName());
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@ -8108,7 +8108,7 @@ public class ModItems {
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}
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public static void addRemap(String unloc, Item item, int meta) {
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Item remap = new ItemRemap(item, meta).setUnlocalizedName(unloc).setTextureName(RefStrings.MODID + ":plate_armor_titanium");;
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Item remap = new ItemRemap(item, meta).setUnlocalizedName(unloc).setTextureName(RefStrings.MODID + ":plate_armor_titanium");
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GameRegistry.registerItem(remap, remap.getUnlocalizedName());
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}
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}
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@ -212,8 +212,8 @@ public class ItemGrenadeEnum extends ItemEnumMulti
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final World world = loc.getWorld();
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if (nade.ticksExisted > 10)
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ExplosionLarge.explode(world, loc.posX(), loc.posY(), loc.posZ(), 5.0F, true, false, false);
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else
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world.spawnEntityInWorld(new EntityItem(world, loc.posX(), loc.posY(), loc.posZ(), ModItems.grenade.stackFromEnum(AmmoHandGrenade.SMART)));
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//else
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// world.spawnEntityInWorld(new EntityItem(world, loc.posX(), loc.posY(), loc.posZ(), ModItems.grenade.stackFromEnum(AmmoHandGrenade.SMART)));
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});
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tmpMap.put(AmmoHandGrenade.MIRV, (thrower, loc, nade) ->
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{
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@ -550,7 +550,7 @@ public final class HbmCollection
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};
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grenadeKit = new ItemStack[]
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{// TODO Finish
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ModItems.grenade.stackFromEnum(6, AmmoHandGrenade.GENERIC),
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/*ModItems.grenade.stackFromEnum(6, AmmoHandGrenade.GENERIC),
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ModItems.grenade.stackFromEnum(6, AmmoHandGrenade.STRONG),
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ModItems.grenade.stackFromEnum(6, AmmoHandGrenade.FRAG),
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ModItems.grenade.stackFromEnum(6, AmmoHandGrenade.FIRE),
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@ -579,7 +579,7 @@ public final class HbmCollection
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ModItems.grenade.stackFromEnum(6, AmmoHandGrenade.NUKE),
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ModItems.grenade.stackFromEnum(6, AmmoHandGrenade.NUCLEAR),
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ModItems.grenade.stackFromEnum(6, AmmoHandGrenade.ZOMG),
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ModItems.grenade.stackFromEnum(6, AmmoHandGrenade.BLACK_HOLE),
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ModItems.grenade.stackFromEnum(6, AmmoHandGrenade.BLACK_HOLE),*/
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};
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fleijaKit = new ItemStack[]
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{
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@ -1142,8 +1142,8 @@ public class ClientProxy extends ServerProxy {
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RenderingRegistry.registerEntityRenderingHandler(EntitySawblade.class, new RenderSawblade());
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RenderingRegistry.registerEntityRenderingHandler(EntityChemical.class, new RenderChemical());
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//grenades
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for (AmmoHandGrenade grenade : AmmoHandGrenade.values())
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RenderingRegistry.registerEntityRenderingHandler(EntityGrenadeBouncyBaseNT.class, new RenderSnowball(ModItems.grenade, grenade.ordinal()));
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//for (AmmoHandGrenade grenade : AmmoHandGrenade.values())
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// RenderingRegistry.registerEntityRenderingHandler(EntityGrenadeBouncyBaseNT.class, new RenderSnowball(ModItems.grenade, grenade.ordinal()));
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RenderingRegistry.registerEntityRenderingHandler(EntityGrenadeGeneric.class, new RenderSnowball(ModItems.grenade_generic));
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RenderingRegistry.registerEntityRenderingHandler(EntityGrenadeStrong.class, new RenderSnowball(ModItems.grenade_strong));
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@ -126,11 +126,8 @@ public class ParticleSpentCasing extends EntityFX
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}
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@Override
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public void renderParticle(
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Tessellator tessellator, float interp, float x, float y, float z,
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float tx, float tz
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)
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{
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public void renderParticle(Tessellator tessellator, float interp, float x, float y, float z, float tx, float tz) {
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GL11.glPushMatrix();
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GL11.glEnable(GL11.GL_CULL_FACE);
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GL11.glEnable(GL11.GL_LIGHTING);
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Before Width: | Height: | Size: 184 B After Width: | Height: | Size: 184 B |
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Before Width: | Height: | Size: 326 B After Width: | Height: | Size: 326 B |
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