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some tweaks
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@ -201,7 +201,7 @@ public class ConsumableRecipes {
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CraftingManager.addRecipeAuto(new ItemStack(ModItems.gas_tester, 1), new Object[] { "G", "C", "I", 'G', GOLD.plate(), 'C', ModItems.circuit_aluminium, 'I', IRON.plate() });
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CraftingManager.addRecipeAuto(new ItemStack(ModItems.defuser_gold, 1), new Object[] { "GPG", "PRP", "GPG", 'G', Items.gunpowder, 'P', GOLD.plate(), 'R', "record" });
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CraftingManager.addRecipeAuto(new ItemStack(ModItems.ballistic_gauntlet, 1), new Object[] { " WS", "WRS", " RS", 'W', ModItems.wire_copper, 'R', ModItems.ring_starmetal, 'S', STEEL.plate() });
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CraftingManager.addRecipeAuto(new ItemStack(ModItems.night_vision, 1), "PIP", "RCR", "PIP", 'P', STEEL.plate(), 'W', ModItems.wire_schrabidium, 'R', ModItems.ring_starmetal, 'I', ModItems.ingot_schrabidium, 'C', ModItems.circuit_schrabidium);
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CraftingManager.addRecipeAuto(new ItemStack(ModItems.night_vision, 1), "P P", "GCG", 'P', ANY_PLASTIC.ingot(), 'G', KEY_ANYGLASS, 'C', ModItems.circuit_gold);
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//Stealth boy
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CraftingManager.addRecipeAuto(new ItemStack(ModItems.stealth_boy, 1), new Object[] { " B", "LI", "LC", 'B', Blocks.stone_button, 'L', Items.leather, 'I', STEEL.ingot(), 'C', ModItems.circuit_red_copper });
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@ -1192,15 +1192,13 @@ public class AssemblerRecipes {
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}, 1200);
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makeRecipe(new ComparableStack(ModBlocks.sliding_blast_door, 1), new AStack[] {
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new OreDictStack(STEEL.ingot(), 16),
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new OreDictStack(STEEL.plate(), 16),
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new OreDictStack(W.ingot(), 8),
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new ComparableStack(ModBlocks.reinforced_glass, 4),
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new ComparableStack(Blocks.quartz_block, 10),
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new ComparableStack(ModItems.plate_polymer, 3),
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new ComparableStack(ModItems.bolt_tungsten, 3),
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new ComparableStack(ModItems.bolt_dura_steel, 3),
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new ComparableStack(ModItems.plate_polymer, 4),
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new ComparableStack(ModItems.bolt_dura_steel, 8),
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new ComparableStack(ModItems.motor, 2)
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}, 300);
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}, 200);
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if(Loader.isModLoaded("Mekanism")) {
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