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https://github.com/HbmMods/Hbm-s-Nuclear-Tech-GIT.git
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that's not how it works in bean town
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32
changelog
32
changelog
@ -1,30 +1,4 @@
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## Added
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* Redstone-over-radio lever
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* Big breaker switches
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* Up to two per module, side by side
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* Can send different RoR values based on the lever's position
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* Redstone-over-radio indicator lights
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* Colored indicator light panels with labels on them
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* Up to six lights per module
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* Will light up when an RoR signal falls within the configured threshold
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## Changed
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* All RoR panels now have basic item descriptions informing about the screwdriver requirement for configuration
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* EMP grenades now deal 5x damage against anything with powered armor
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* Decreased base damage to compensate
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* EMP grenades now destroy machines in a small radius like an EMP missile would
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* Grenades are no longer affected by nuclear blasts or other grenade explosions
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* Players no longer receive the starting guide book on first spawn since it's now very outdated
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* All RoR panels now have QMAW integration
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* Legacy plasma heater and plasma heater hatches which are still found in crashed space ships can now be dismantled into steel pipes, copper pipes and analog circuits
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* Removed legacy plasma block
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* RoR panels now have OpenComputers integration, allowing otherwise fixed parameters like gauge thresholds, channels, and button commands to be adjusted on the fly
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* Solinium blasts now use the new higher poly sphere model and frame interpolation, making the expansion smoother
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* Using a defuser on paintable cables/pipes/tubes that already have a paint applied will toggle the overlay, makng the cable/pipe/tube blend in perfectly
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* Mufflers installed on force fields now disable the loud spark noise caused by impacts
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## Fixed
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* Fixed the grenade crafting handler not checking if a shell/filling combination is even valid, allowing weird combos
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* Fixed dispenser fired laser grenades crashing the game
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* Fixed schrabidium grenade being obscenely powerful for no reason
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* Fixed annihilator recipe config throwing an error about the recipe list being empty, even though the recipe list should indeed be empty on purpose
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* RoR readers can now read neutron flux from fuel channels and the fill state of boilers and heat exchangers
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* Canned recursion can now be crafted from canned recursion
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* Soldering recipes are now prioritized over anvil recipes in the NEI listing
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@ -203,7 +203,7 @@ public class BlockKeyhole extends BlockStone {
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int rand = world.rand.nextInt(20);
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if(rand == 0) {
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world.setBlock(x, y + 1, z, ModBlocks.deco_loot);
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world.setBlock(x, y + 1, z, ModBlocks.deco_loot);
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TileEntityLoot loot = (TileEntityLoot) world.getTileEntity(x, y + 1, z);
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if(world.rand.nextInt(5) == 0) {
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@ -10,6 +10,7 @@ import com.hbm.items.weapon.grenade.ItemGrenadeFilling.EnumGrenadeFilling;
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import com.hbm.items.weapon.sedna.factory.GunFactory.EnumAmmo;
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import com.hbm.items.ItemEnums;
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import com.hbm.items.ModItems;
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import com.hbm.items.food.ItemConserve.EnumFoodType;
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import com.hbm.main.CraftingManager;
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import static com.hbm.inventory.OreDictManager.*;
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@ -63,6 +64,7 @@ public class ConsumableRecipes {
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CraftingManager.addShapelessAuto(new ItemStack(ModItems.ingot_smore), new Object[] { Items.wheat, new ItemStack(ModItems.marshmallow, 1, 1), new ItemStack(Items.dye, 1, 3) });
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CraftingManager.addShapelessAuto(new ItemStack(ModItems.marshmallow), new Object[] { Items.stick, Items.sugar, Items.wheat_seeds });
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CraftingManager.addShapelessAuto(new ItemStack(ModItems.quesadilla, 3), new Object[] { ModItems.cheese, ModItems.cheese, Items.bread });
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CraftingManager.addShapelessAuto(new ItemStack(ModItems.canned_conserve, 1, EnumFoodType.RECURSION.ordinal()), new Object[] { new ItemStack(ModItems.canned_conserve, 1, EnumFoodType.RECURSION.ordinal()) });
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//Peas
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CraftingManager.addRecipeAuto(new ItemStack(ModItems.peas), new Object[] { " S ", "SNS", " S ", 'S', Items.wheat_seeds, 'N', GOLD.nugget() });
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@ -18,6 +18,7 @@ public class NEIRegistry {
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handlers.add(new ToolingHandler());
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handlers.add(new ConstructionHandler());
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handlers.add(new AnnihilatorHandler());
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handlers.add(new SolderingStationHandler());
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handlers.add(new AnvilRecipeHandler());
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handlers.add(new SmithingRecipeHandler());
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handlers.add(new PressRecipeHandler());
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@ -72,7 +73,6 @@ public class NEIRegistry {
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handlers.add(new ElectrolyserMetalHandler());
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handlers.add(new AshpitHandler());
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handlers.add(new ArcWelderHandler());
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handlers.add(new SolderingStationHandler());
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handlers.add(new ExposureChamberHandler());
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handlers.add(new ArcFurnaceSolidHandler());
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handlers.add(new ArcFurnaceFluidHandler());
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@ -1,7 +1,8 @@
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package com.hbm.tileentity.machine.rbmk;
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import api.hbm.fluid.IFluidStandardTransceiver;
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import api.hbm.fluidmk2.FluidNode;
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import api.hbm.fluidmk2.IFluidStandardTransceiverMK2;
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import api.hbm.redstoneoverradio.IRORValueProvider;
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import api.hbm.tile.IInfoProviderEC;
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import com.hbm.blocks.ModBlocks;
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@ -37,7 +38,7 @@ import net.minecraft.util.Vec3;
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import net.minecraft.world.World;
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@Optional.InterfaceList({@Optional.Interface(iface = "li.cil.oc.api.network.SimpleComponent", modid = "OpenComputers")})
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public class TileEntityRBMKBoiler extends TileEntityRBMKSlottedBase implements IControlReceiver, IFluidStandardTransceiver, SimpleComponent, IInfoProviderEC, CompatHandler.OCComponent {
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public class TileEntityRBMKBoiler extends TileEntityRBMKSlottedBase implements IControlReceiver, IFluidStandardTransceiverMK2, SimpleComponent, IInfoProviderEC, IRORValueProvider, CompatHandler.OCComponent {
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public FluidTank feed;
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public FluidTank steam;
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@ -347,4 +348,21 @@ public class TileEntityRBMKBoiler extends TileEntityRBMKSlottedBase implements I
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data.setDouble(CompatEnergyControl.D_CONSUMPTION_MB, consumption);
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data.setDouble(CompatEnergyControl.D_OUTPUT_MB, output);
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}
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@Override
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public String[] getFunctionInfo() {
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return new String[] {
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PREFIX_VALUE + "feed",
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PREFIX_VALUE + "steam",
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PREFIX_VALUE + "consumption"
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};
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}
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@Override
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public String provideRORValue(String name) {
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if((PREFIX_VALUE + "feed").equals(name)) return "" + this.feed.getFill();
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if((PREFIX_VALUE + "steam").equals(name)) return "" + this.steam.getFill();
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if((PREFIX_VALUE + "consumption").equals(name)) return "" + this.consumption;
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return null;
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}
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}
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@ -1,6 +1,7 @@
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package com.hbm.tileentity.machine.rbmk;
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import api.hbm.fluidmk2.IFluidStandardTransceiverMK2;
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import api.hbm.redstoneoverradio.IRORValueProvider;
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import com.hbm.blocks.ModBlocks;
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import com.hbm.entity.projectile.EntityRBMKDebris.DebrisType;
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@ -29,7 +30,7 @@ import net.minecraft.nbt.NBTTagCompound;
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import net.minecraft.world.World;
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@Optional.InterfaceList({@Optional.Interface(iface = "li.cil.oc.api.network.SimpleComponent", modid = "opencomputers")})
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public class TileEntityRBMKHeater extends TileEntityRBMKSlottedBase implements IFluidStandardTransceiverMK2, SimpleComponent, CompatHandler.OCComponent {
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public class TileEntityRBMKHeater extends TileEntityRBMKSlottedBase implements IFluidStandardTransceiverMK2, IRORValueProvider, SimpleComponent, CompatHandler.OCComponent {
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public FluidTank feed;
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public FluidTank steam;
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@ -262,4 +263,19 @@ public class TileEntityRBMKHeater extends TileEntityRBMKSlottedBase implements I
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public Object provideGUI(int ID, EntityPlayer player, World world, int x, int y, int z) {
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return new GUIRBMKHeater(player.inventory, this);
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}
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@Override
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public String[] getFunctionInfo() {
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return new String[] {
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PREFIX_VALUE + "in",
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PREFIX_VALUE + "out"
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};
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}
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@Override
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public String provideRORValue(String name) {
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if((PREFIX_VALUE + "in").equals(name)) return "" + this.feed.getFill();
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if((PREFIX_VALUE + "out").equals(name)) return "" + this.steam.getFill();
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return null;
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}
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}
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@ -552,7 +552,10 @@ public class TileEntityRBMKRod extends TileEntityRBMKSlottedBase implements IRBM
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PREFIX_VALUE + "columnheat",
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PREFIX_VALUE + "rodheat",
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PREFIX_VALUE + "depletion",
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PREFIX_VALUE + "xenon"
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PREFIX_VALUE + "xenon",
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PREFIX_VALUE + "fastflux",
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PREFIX_VALUE + "slowflux",
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PREFIX_VALUE + "flux"
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};
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}
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@ -564,6 +567,9 @@ public class TileEntityRBMKRod extends TileEntityRBMKSlottedBase implements IRBM
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if((PREFIX_VALUE + "depletion").equals(name)) return "" + (int) (100 - ItemRBMKRod.getEnrichment(slots[0]) * 100);
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if((PREFIX_VALUE + "xenon").equals(name)) return "" + (int) (ItemRBMKRod.getPoison(slots[0]));
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}
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if((PREFIX_VALUE + "fastflux").equals(name)) return "" + (int) Math.ceil(fluxFromType(NType.FAST));
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if((PREFIX_VALUE + "slowflux").equals(name)) return "" + (int) Math.ceil(fluxFromType(NType.SLOW));
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if((PREFIX_VALUE + "flux").equals(name)) return "" + (int) Math.ceil(fluxFromType(NType.ANY));
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return null;
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}
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}
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