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yes i think i see the issue
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@ -46,7 +46,7 @@ public class BossSpawnHandler {
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public static void rollTheDice(World world) {
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public static void rollTheDice(World world) {
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/*
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/*
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* Spawns every 3 hours with a 33% chance if
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* Spawns every 20 minutes if
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* - the player is 3 blocks below the surface
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* - the player is 3 blocks below the surface
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* - the player has at least 50 RAD
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* - the player has at least 50 RAD
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* - the player has either crafted or placed an ore acidizer before
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* - the player has either crafted or placed an ore acidizer before
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@ -70,7 +70,7 @@ public class BossSpawnHandler {
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data.maskManTimer++;
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data.maskManTimer++;
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if(data.maskManTimer == MobConfig.maskmanDelay - 20 * 60) {
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if(data.maskManTimer == MobConfig.maskmanDelay - 60) {
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player.addChatComponentMessage(new ChatComponentText("The mask man draws near.").setChatStyle(new ChatStyle().setColor(EnumChatFormatting.RED)));
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player.addChatComponentMessage(new ChatComponentText("The mask man draws near.").setChatStyle(new ChatStyle().setColor(EnumChatFormatting.RED)));
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}
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}
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