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https://github.com/HbmMods/Hbm-s-Nuclear-Tech-GIT.git
synced 2026-01-25 10:32:49 +00:00
yeah uh redoing OC compat
yeah it should work now idk
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@ -414,9 +414,9 @@ public class TileEntityRBMKRod extends TileEntityRBMKSlottedBase implements IRBM
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@Callback
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@Optional.Method(modid = "OpenComputers")
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public Object[] getFuelType(Context context, Arguments args) {
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public Object[] getItemData(Context context, Arguments args) {
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if(slots[0] != null && slots[0].getItem() instanceof ItemRBMKRod) {
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return new Object[] {rod.getName()};
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return new Object[] {slots[0]};
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}
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return new Object[] {"N/A"};
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}
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@ -457,13 +457,13 @@ public class TileEntityRBMKRod extends TileEntityRBMKSlottedBase implements IRBM
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if(slots[0] != null && slots[0].getItem() instanceof ItemRBMKRod) {
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OC_enrich_buf = ItemRBMKRod.getEnrichment(slots[0]);
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OC_poison_buf = ItemRBMKRod.getPoison(slots[0]);
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OC_fuelType = rod.getName();
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OC_item_Data = slots[0];
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} else {
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OC_enrich_buf = "N/A";
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OC_poison_buf = "N/A";
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OC_fuelType = "N/A";
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OC_item_Data = "N/A";
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}
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return new Object[] {heat, fluxSlow, fluxFast, OC_enrich_buf, OC_poison_buf, OC_fuelType};
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return new Object[] {heat, fluxSlow, fluxFast, OC_enrich_buf, OC_poison_buf, OC_item_Data};
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}
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@Override
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