mirror of
https://github.com/HbmMods/Hbm-s-Nuclear-Tech-GIT.git
synced 2026-01-25 10:32:49 +00:00
rebalanced assembly machine plate recipe, removed ticking from d.grass
This commit is contained in:
parent
847f4a2bf9
commit
71e9818997
@ -96,6 +96,7 @@ chem.CC_HEATING=Fortgeschrittene Kohleverflüssigung
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chem.CC_HEAVY=Einfache Kohleverflüssigung
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chem.CC_HEAVY=Einfache Kohleverflüssigung
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chem.CC_NAPHTHA=Naphtha-Kohleverflüssigung
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chem.CC_NAPHTHA=Naphtha-Kohleverflüssigung
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chem.ASPHALT=Asphaltherstellung
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chem.ASPHALT=Asphaltherstellung
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chem.CONCRETE=Betonherstellung
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chem.COOLANT=Kühlflüssigkeit mischen
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chem.COOLANT=Kühlflüssigkeit mischen
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chem.CRYOGEL=Kryogel mischen
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chem.CRYOGEL=Kryogel mischen
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chem.DESH=Deshherstellung
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chem.DESH=Deshherstellung
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@ -768,6 +769,7 @@ tile.reinforced_light.name=Verstärkter Glowstone
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tile.reinforced_lamp_off.name=Verstärkte Lampe
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tile.reinforced_lamp_off.name=Verstärkte Lampe
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tile.reinforced_lamp_on.name=Verstärkte Lampe
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tile.reinforced_lamp_on.name=Verstärkte Lampe
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tile.reinforced_stone.name=Verdichteter Stein
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tile.concrete_smooth.name=Beton
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tile.concrete_smooth.name=Beton
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tile.concrete.name=Betonfliese
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tile.concrete.name=Betonfliese
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tile.brick_concrete.name=Betonziegel
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tile.brick_concrete.name=Betonziegel
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@ -96,6 +96,7 @@ chem.CC_HEATING=Advanced Coal Liquefaction
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chem.CC_HEAVY=Basic Coal Liquefaction
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chem.CC_HEAVY=Basic Coal Liquefaction
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chem.CC_NAPHTHA=Naphtha Coal Liquefaction
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chem.CC_NAPHTHA=Naphtha Coal Liquefaction
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chem.ASPHALT=Asphalt Production
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chem.ASPHALT=Asphalt Production
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chem.CONCRETE=Concrete Production
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chem.COOLANT=Coolant Mixing
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chem.COOLANT=Coolant Mixing
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chem.CRYOGEL=Cryogel Mixing
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chem.CRYOGEL=Cryogel Mixing
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chem.DESH=Desh Production
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chem.DESH=Desh Production
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@ -768,6 +769,7 @@ tile.reinforced_light.name=Reinforced Glowstone
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tile.reinforced_lamp_off.name=Reinforced Lamp
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tile.reinforced_lamp_off.name=Reinforced Lamp
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tile.reinforced_lamp_on.name=Reinforced Lamp
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tile.reinforced_lamp_on.name=Reinforced Lamp
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tile.reinforced_stone.name=Dense Stone
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tile.concrete_smooth.name=Concrete
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tile.concrete_smooth.name=Concrete
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tile.concrete.name=Concrete Tile
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tile.concrete.name=Concrete Tile
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tile.brick_concrete.name=Concrete Bricks
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tile.brick_concrete.name=Concrete Bricks
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BIN
assets/hbm/textures/gui/bobmazon.png
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assets/hbm/textures/gui/bobmazon.png
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After Width: | Height: | Size: 20 KiB |
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assets/hbm/textures/gui/gui_bobmazon.png
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assets/hbm/textures/gui/gui_bobmazon.png
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After Width: | Height: | Size: 3.7 KiB |
@ -793,8 +793,8 @@ public class ModBlocks {
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waste_earth = new WasteEarth(Material.ground, 0.25F, 7.5F).setBlockName("waste_earth").setStepSound(Block.soundTypeGrass).setCreativeTab(MainRegistry.blockTab).setHardness(0.5F).setResistance(1.0F).setBlockTextureName(RefStrings.MODID + ":waste_earth");
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waste_earth = new WasteEarth(Material.ground, 0.25F, 7.5F).setBlockName("waste_earth").setStepSound(Block.soundTypeGrass).setCreativeTab(MainRegistry.blockTab).setHardness(0.5F).setResistance(1.0F).setBlockTextureName(RefStrings.MODID + ":waste_earth");
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waste_mycelium = new WasteEarth(Material.ground, 1F, 25F).setBlockName("waste_mycelium").setStepSound(Block.soundTypeGrass).setLightLevel(1F).setCreativeTab(MainRegistry.blockTab).setHardness(0.5F).setResistance(1.0F).setBlockTextureName(RefStrings.MODID + ":waste_mycelium_side");
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waste_mycelium = new WasteEarth(Material.ground, 1F, 25F).setBlockName("waste_mycelium").setStepSound(Block.soundTypeGrass).setLightLevel(1F).setCreativeTab(MainRegistry.blockTab).setHardness(0.5F).setResistance(1.0F).setBlockTextureName(RefStrings.MODID + ":waste_mycelium_side");
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waste_trinitite = new BlockOre(Material.sand, 0.5F, 10F).setBlockName("waste_trinitite").setStepSound(Block.soundTypeSand).setCreativeTab(MainRegistry.blockTab).setHardness(0.5F).setResistance(2.5F).setBlockTextureName(RefStrings.MODID + ":waste_trinitite");
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waste_trinitite = new BlockOre(Material.sand).setBlockName("waste_trinitite").setStepSound(Block.soundTypeSand).setCreativeTab(MainRegistry.blockTab).setHardness(0.5F).setResistance(2.5F).setBlockTextureName(RefStrings.MODID + ":waste_trinitite");
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waste_trinitite_red = new BlockOre(Material.sand, 0.5F,10F).setBlockName("waste_trinitite_red").setStepSound(Block.soundTypeSand).setCreativeTab(MainRegistry.blockTab).setHardness(0.5F).setResistance(2.5F).setBlockTextureName(RefStrings.MODID + ":waste_trinitite_red");
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waste_trinitite_red = new BlockOre(Material.sand).setBlockName("waste_trinitite_red").setStepSound(Block.soundTypeSand).setCreativeTab(MainRegistry.blockTab).setHardness(0.5F).setResistance(2.5F).setBlockTextureName(RefStrings.MODID + ":waste_trinitite_red");
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waste_log = new WasteLog(Material.wood).setBlockName("waste_log").setStepSound(Block.soundTypeWood).setCreativeTab(MainRegistry.blockTab).setHardness(5.0F).setResistance(2.5F);
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waste_log = new WasteLog(Material.wood).setBlockName("waste_log").setStepSound(Block.soundTypeWood).setCreativeTab(MainRegistry.blockTab).setHardness(5.0F).setResistance(2.5F);
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waste_planks = new BlockOre(Material.wood).setBlockName("waste_planks").setStepSound(Block.soundTypeWood).setCreativeTab(MainRegistry.blockTab).setHardness(0.5F).setResistance(2.5F).setBlockTextureName(RefStrings.MODID + ":waste_planks");
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waste_planks = new BlockOre(Material.wood).setBlockName("waste_planks").setStepSound(Block.soundTypeWood).setCreativeTab(MainRegistry.blockTab).setHardness(0.5F).setResistance(2.5F).setBlockTextureName(RefStrings.MODID + ":waste_planks");
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frozen_dirt = new BlockOre(Material.wood).setBlockName("frozen_dirt").setStepSound(Block.soundTypeGlass).setCreativeTab(MainRegistry.blockTab).setHardness(0.5F).setResistance(2.5F).setBlockTextureName(RefStrings.MODID + ":frozen_dirt");
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frozen_dirt = new BlockOre(Material.wood).setBlockName("frozen_dirt").setStepSound(Block.soundTypeGlass).setCreativeTab(MainRegistry.blockTab).setHardness(0.5F).setResistance(2.5F).setBlockTextureName(RefStrings.MODID + ":frozen_dirt");
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@ -48,7 +48,7 @@ public class WasteEarth extends Block {
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public WasteEarth(Material mat, float rad, float max) {
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public WasteEarth(Material mat, float rad, float max) {
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super(mat);
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super(mat);
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this.setTickRandomly(true);
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//this.setTickRandomly(true);
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radIn = rad;
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radIn = rad;
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radMax = max;
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radMax = max;
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}
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}
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@ -133,7 +133,7 @@ public class WasteEarth extends Block {
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world.scheduleBlockUpdate(x, y, z, this, this.tickRate(world));
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world.scheduleBlockUpdate(x, y, z, this, this.tickRate(world));
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}
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}
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if((this == ModBlocks.waste_earth || this == ModBlocks.waste_mycelium) && world.getBlock(x, y + 1, z) == Blocks.air && rand.nextInt(1000) == 0)
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if((this == ModBlocks.waste_earth || this == ModBlocks.waste_mycelium) && world.getBlock(x, y + 1, z) == Blocks.air && rand.nextInt(10) == 0)
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{
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{
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Block b0;
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Block b0;
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int count = 0;
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int count = 0;
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@ -202,7 +202,7 @@ public class WasteEarth extends Block {
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world.setBlock(x, y, z, Blocks.dirt);
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world.setBlock(x, y, z, Blocks.dirt);
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}
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}
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@Override
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/*@Override
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public int tickRate(World world) {
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public int tickRate(World world) {
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if(this.radIn > 0)
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if(this.radIn > 0)
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@ -217,6 +217,6 @@ public class WasteEarth extends Block {
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if(this.radIn > 0)
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if(this.radIn > 0)
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world.scheduleBlockUpdate(x, y, z, this, this.tickRate(world));
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world.scheduleBlockUpdate(x, y, z, this, this.tickRate(world));
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}
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}*/
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}
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}
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@ -134,7 +134,7 @@ public class EntityFalloutRain extends Entity {
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return;
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return;
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} else if(b == Blocks.sand) {
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} else if(b == Blocks.sand) {
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if(rand.nextInt(20) == 0)
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if(rand.nextInt(60) == 0)
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worldObj.setBlock(x, y, z, meta == 0 ? ModBlocks.waste_trinitite : ModBlocks.waste_trinitite_red);
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worldObj.setBlock(x, y, z, meta == 0 ? ModBlocks.waste_trinitite : ModBlocks.waste_trinitite_red);
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return;
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return;
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}
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}
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@ -150,11 +150,11 @@ public class EntityFalloutRain extends Entity {
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}
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}
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else if (b == Blocks.coal_ore) {
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else if (b == Blocks.coal_ore) {
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int ra = rand.nextInt(10);
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int ra = rand.nextInt(30);
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if (ra < 3) {
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if (ra < 9) {
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worldObj.setBlock(x, y, z, Blocks.diamond_ore);
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worldObj.setBlock(x, y, z, Blocks.diamond_ore);
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}
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}
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if (ra == 3) {
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if (ra == 9) {
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worldObj.setBlock(x, y, z, Blocks.emerald_ore);
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worldObj.setBlock(x, y, z, Blocks.emerald_ore);
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}
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}
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return;
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return;
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@ -177,13 +177,13 @@ public class EntityFalloutRain extends Entity {
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}
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}
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else if (b == ModBlocks.ore_uranium) {
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else if (b == ModBlocks.ore_uranium) {
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if (rand.nextInt(30) == 0)
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if (rand.nextInt(90) == 0)
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worldObj.setBlock(x, y, z, ModBlocks.ore_schrabidium);
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worldObj.setBlock(x, y, z, ModBlocks.ore_schrabidium);
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return;
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return;
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}
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}
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else if (b == ModBlocks.ore_nether_uranium) {
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else if (b == ModBlocks.ore_nether_uranium) {
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if (rand.nextInt(30) == 0)
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if (rand.nextInt(90) == 0)
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worldObj.setBlock(x, y, z, ModBlocks.ore_nether_schrabidium);
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worldObj.setBlock(x, y, z, ModBlocks.ore_nether_schrabidium);
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return;
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return;
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@ -593,25 +593,25 @@ public class MachineRecipes {
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if(stamps_wire.contains(stamp.getItem())) {
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if(stamps_wire.contains(stamp.getItem())) {
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if(mODE(input, "ingotAluminum"))
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if(mODE(input, "ingotAluminum"))
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return new ItemStack(ModItems.wire_aluminium, 3);
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return new ItemStack(ModItems.wire_aluminium, 8);
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if(mODE(input, "ingotCopper"))
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if(mODE(input, "ingotCopper"))
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return new ItemStack(ModItems.wire_copper, 3);
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return new ItemStack(ModItems.wire_copper, 8);
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if(mODE(input, "ingotTungsten"))
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if(mODE(input, "ingotTungsten"))
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return new ItemStack(ModItems.wire_tungsten, 3);
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return new ItemStack(ModItems.wire_tungsten, 8);
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if(mODE(input, "ingotRedAlloy"))
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if(mODE(input, "ingotRedAlloy"))
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return new ItemStack(ModItems.wire_red_copper, 3);
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return new ItemStack(ModItems.wire_red_copper, 8);
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if(mODE(input, "ingotRedstoneAlloy"))
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if(mODE(input, "ingotRedstoneAlloy"))
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return new ItemStack(ModItems.wire_red_copper, 3);
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return new ItemStack(ModItems.wire_red_copper, 8);
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if(mODE(input, "ingotGold"))
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if(mODE(input, "ingotGold"))
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return new ItemStack(ModItems.wire_gold, 3);
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return new ItemStack(ModItems.wire_gold, 8);
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if(mODE(input, "ingotSchrabidium"))
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if(mODE(input, "ingotSchrabidium"))
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return new ItemStack(ModItems.wire_schrabidium, 3);
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return new ItemStack(ModItems.wire_schrabidium, 8);
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if(mODE(input, "ingotAdvanced"))
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if(mODE(input, "ingotAdvanced"))
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return new ItemStack(ModItems.wire_advanced_alloy, 3);
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return new ItemStack(ModItems.wire_advanced_alloy, 8);
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if(mODE(input, "ingotAdvancedAlloy"))
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if(mODE(input, "ingotAdvancedAlloy"))
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return new ItemStack(ModItems.wire_advanced_alloy, 3);
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return new ItemStack(ModItems.wire_advanced_alloy, 8);
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if(mODE(input, "ingotMagnetizedTungsten"))
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if(mODE(input, "ingotMagnetizedTungsten"))
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return new ItemStack(ModItems.wire_magnetized_tungsten, 3);
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return new ItemStack(ModItems.wire_magnetized_tungsten, 8);
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}
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}
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if(stamps_circuit.contains(stamp.getItem())) {
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if(stamps_circuit.contains(stamp.getItem())) {
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@ -2168,37 +2168,37 @@ public class MachineRecipes {
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switch(ItemAssemblyTemplate.EnumAssemblyTemplate.getEnum(stack.getItemDamage())) {
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switch(ItemAssemblyTemplate.EnumAssemblyTemplate.getEnum(stack.getItemDamage())) {
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case IRON_PLATE:
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case IRON_PLATE:
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list.add(new ItemStack(Items.iron_ingot, 1));
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list.add(new ItemStack(Items.iron_ingot, 3));
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break;
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break;
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case GOLD_PLATE:
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case GOLD_PLATE:
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list.add(new ItemStack(Items.gold_ingot, 1));
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list.add(new ItemStack(Items.gold_ingot, 3));
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break;
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break;
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case TITANIUM_PLATE:
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case TITANIUM_PLATE:
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list.add(new ItemStack(ModItems.ingot_titanium, 1));
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list.add(new ItemStack(ModItems.ingot_titanium, 3));
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break;
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break;
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case ALUMINIUM_PLATE:
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case ALUMINIUM_PLATE:
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list.add(new ItemStack(ModItems.ingot_aluminium, 1));
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list.add(new ItemStack(ModItems.ingot_aluminium, 3));
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break;
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break;
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case STEEL_PLATE:
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case STEEL_PLATE:
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list.add(new ItemStack(ModItems.ingot_steel, 1));
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list.add(new ItemStack(ModItems.ingot_steel, 3));
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break;
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break;
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case LEAD_PLATE:
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case LEAD_PLATE:
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list.add(new ItemStack(ModItems.ingot_lead, 1));
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list.add(new ItemStack(ModItems.ingot_lead, 3));
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break;
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break;
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case COPPER_PLATE:
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case COPPER_PLATE:
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list.add(new ItemStack(ModItems.ingot_copper, 1));
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list.add(new ItemStack(ModItems.ingot_copper, 3));
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break;
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break;
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case ADVANCED_PLATE:
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case ADVANCED_PLATE:
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list.add(new ItemStack(ModItems.ingot_advanced_alloy, 1));
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list.add(new ItemStack(ModItems.ingot_advanced_alloy, 3));
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break;
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break;
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case SCHRABIDIUM_PLATE:
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case SCHRABIDIUM_PLATE:
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list.add(new ItemStack(ModItems.ingot_schrabidium, 1));
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list.add(new ItemStack(ModItems.ingot_schrabidium, 3));
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break;
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break;
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case CMB_PLATE:
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case CMB_PLATE:
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list.add(new ItemStack(ModItems.ingot_combine_steel, 1));
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list.add(new ItemStack(ModItems.ingot_combine_steel, 3));
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break;
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break;
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case SATURN_PLATE:
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case SATURN_PLATE:
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list.add(new ItemStack(ModItems.ingot_saturnite, 1));
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list.add(new ItemStack(ModItems.ingot_saturnite, 3));
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break;
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break;
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case ALUMINIUM_WIRE:
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case ALUMINIUM_WIRE:
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list.add(new ItemStack(ModItems.ingot_aluminium, 1));
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list.add(new ItemStack(ModItems.ingot_aluminium, 1));
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@ -698,41 +698,41 @@ public class Library {
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} else break;
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} else break;
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}
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}
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if(slots[index] != null && slots[index].getItem() == ModItems.dynosphere_desh && ItemBattery.getCharge(slots[index]) == ItemBattery.getMaxChargeStatic(slots[index]))
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if(slots[index] != null && slots[index].getItem() == ModItems.dynosphere_desh && ItemBattery.getCharge(slots[index]) >= ItemBattery.getMaxChargeStatic(slots[index]))
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slots[index] = new ItemStack(ModItems.dynosphere_desh_charged);
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slots[index] = new ItemStack(ModItems.dynosphere_desh_charged);
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if(slots[index] != null && slots[index].getItem() == ModItems.dynosphere_schrabidium && ItemBattery.getCharge(slots[index]) == ItemBattery.getMaxChargeStatic(slots[index]))
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if(slots[index] != null && slots[index].getItem() == ModItems.dynosphere_schrabidium && ItemBattery.getCharge(slots[index]) >= ItemBattery.getMaxChargeStatic(slots[index]))
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slots[index] = new ItemStack(ModItems.dynosphere_schrabidium_charged);
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slots[index] = new ItemStack(ModItems.dynosphere_schrabidium_charged);
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if(slots[index] != null && slots[index].getItem() == ModItems.dynosphere_euphemium && ItemBattery.getCharge(slots[index]) == ItemBattery.getMaxChargeStatic(slots[index]))
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if(slots[index] != null && slots[index].getItem() == ModItems.dynosphere_euphemium && ItemBattery.getCharge(slots[index]) >= ItemBattery.getMaxChargeStatic(slots[index]))
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slots[index] = new ItemStack(ModItems.dynosphere_euphemium_charged);
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slots[index] = new ItemStack(ModItems.dynosphere_euphemium_charged);
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if(slots[index] != null && slots[index].getItem() == ModItems.dynosphere_dineutronium && ItemBattery.getCharge(slots[index]) == ItemBattery.getMaxChargeStatic(slots[index]))
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if(slots[index] != null && slots[index].getItem() == ModItems.dynosphere_dineutronium && ItemBattery.getCharge(slots[index]) >= ItemBattery.getMaxChargeStatic(slots[index]))
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slots[index] = new ItemStack(ModItems.dynosphere_dineutronium_charged);
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slots[index] = new ItemStack(ModItems.dynosphere_dineutronium_charged);
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}
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}
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for(int i = 0; i < 50; i++)
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for(int i = 0; i < 50; i++)
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if(power - 1 >= 0 && slots[index] != null && slots[index].getItem() == ModItems.elec_sword && slots[index].getItemDamage() > 0)
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if(power - 10 >= 0 && slots[index] != null && slots[index].getItem() == ModItems.elec_sword && slots[index].getItemDamage() > 0)
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||||||
{
|
{
|
||||||
power -= 1;
|
power -= 10;
|
||||||
slots[index].setItemDamage(slots[index].getItemDamage() - 1);
|
slots[index].setItemDamage(slots[index].getItemDamage() - 1);
|
||||||
} else break;
|
} else break;
|
||||||
|
|
||||||
for(int i = 0; i < 50; i++)
|
for(int i = 0; i < 50; i++)
|
||||||
if(power - 1 >= 0 && slots[index] != null && slots[index].getItem() == ModItems.elec_pickaxe && slots[index].getItemDamage() > 0)
|
if(power - 10 >= 0 && slots[index] != null && slots[index].getItem() == ModItems.elec_pickaxe && slots[index].getItemDamage() > 0)
|
||||||
{
|
{
|
||||||
power -= 1;
|
power -= 10;
|
||||||
slots[index].setItemDamage(slots[index].getItemDamage() - 1);
|
slots[index].setItemDamage(slots[index].getItemDamage() - 1);
|
||||||
} else break;
|
} else break;
|
||||||
|
|
||||||
for(int i = 0; i < 50; i++)
|
for(int i = 0; i < 50; i++)
|
||||||
if(power - 1 >= 0 && slots[index] != null && slots[index].getItem() == ModItems.elec_axe && slots[index].getItemDamage() > 0)
|
if(power - 10 >= 0 && slots[index] != null && slots[index].getItem() == ModItems.elec_axe && slots[index].getItemDamage() > 0)
|
||||||
{
|
{
|
||||||
power -= 1;
|
power -= 10;
|
||||||
slots[index].setItemDamage(slots[index].getItemDamage() - 1);
|
slots[index].setItemDamage(slots[index].getItemDamage() - 1);
|
||||||
} else break;
|
} else break;
|
||||||
|
|
||||||
for(int i = 0; i < 50; i++)
|
for(int i = 0; i < 50; i++)
|
||||||
if(power - 1 >= 0 && slots[index] != null && slots[index].getItem() == ModItems.elec_shovel && slots[index].getItemDamage() > 0)
|
if(power - 10 >= 0 && slots[index] != null && slots[index].getItem() == ModItems.elec_shovel && slots[index].getItemDamage() > 0)
|
||||||
{
|
{
|
||||||
power -= 1;
|
power -= 10;
|
||||||
slots[index].setItemDamage(slots[index].getItemDamage() - 1);
|
slots[index].setItemDamage(slots[index].getItemDamage() - 1);
|
||||||
} else break;
|
} else break;
|
||||||
|
|
||||||
|
|||||||
@ -112,6 +112,7 @@ public class CraftingManager {
|
|||||||
GameRegistry.addRecipe(new ItemStack(Item.getItemFromBlock(ModBlocks.block_sulfur), 1), new Object[] { "###", "###", "###", '#', ModItems.sulfur });
|
GameRegistry.addRecipe(new ItemStack(Item.getItemFromBlock(ModBlocks.block_sulfur), 1), new Object[] { "###", "###", "###", '#', ModItems.sulfur });
|
||||||
GameRegistry.addRecipe(new ItemStack(Item.getItemFromBlock(ModBlocks.block_titanium), 1), new Object[] { "###", "###", "###", '#', ModItems.ingot_titanium });
|
GameRegistry.addRecipe(new ItemStack(Item.getItemFromBlock(ModBlocks.block_titanium), 1), new Object[] { "###", "###", "###", '#', ModItems.ingot_titanium });
|
||||||
GameRegistry.addRecipe(new ItemStack(Item.getItemFromBlock(ModBlocks.block_tungsten), 1), new Object[] { "###", "###", "###", '#', ModItems.ingot_tungsten });
|
GameRegistry.addRecipe(new ItemStack(Item.getItemFromBlock(ModBlocks.block_tungsten), 1), new Object[] { "###", "###", "###", '#', ModItems.ingot_tungsten });
|
||||||
|
GameRegistry.addRecipe(new ItemStack(Item.getItemFromBlock(ModBlocks.block_uranium), 1), new Object[] { "###", "###", "###", '#', ModItems.ingot_uranium });
|
||||||
GameRegistry.addRecipe(new ItemStack(Item.getItemFromBlock(ModBlocks.block_thorium), 1), new Object[] { "###", "###", "###", '#', ModItems.ingot_th232 });
|
GameRegistry.addRecipe(new ItemStack(Item.getItemFromBlock(ModBlocks.block_thorium), 1), new Object[] { "###", "###", "###", '#', ModItems.ingot_th232 });
|
||||||
GameRegistry.addRecipe(new ItemStack(Item.getItemFromBlock(ModBlocks.block_lead), 1), new Object[] { "###", "###", "###", '#', ModItems.ingot_lead });
|
GameRegistry.addRecipe(new ItemStack(Item.getItemFromBlock(ModBlocks.block_lead), 1), new Object[] { "###", "###", "###", '#', ModItems.ingot_lead });
|
||||||
GameRegistry.addRecipe(new ItemStack(Item.getItemFromBlock(ModBlocks.block_trinitite), 1), new Object[] { "###", "###", "###", '#', ModItems.trinitite });
|
GameRegistry.addRecipe(new ItemStack(Item.getItemFromBlock(ModBlocks.block_trinitite), 1), new Object[] { "###", "###", "###", '#', ModItems.trinitite });
|
||||||
@ -718,6 +719,7 @@ public class CraftingManager {
|
|||||||
//GameRegistry.addRecipe(new ShapedOreRecipe(new ItemStack(Item.getItemFromBlock(ModBlocks.fwatz_computer), 1), new Object[] { "DTD", "TMT", "DTD", 'D', "dustDiamond", 'T', "dustMagnetizedTungsten", 'M', ModBlocks.block_meteor }));
|
//GameRegistry.addRecipe(new ShapedOreRecipe(new ItemStack(Item.getItemFromBlock(ModBlocks.fwatz_computer), 1), new Object[] { "DTD", "TMT", "DTD", 'D', "dustDiamond", 'T', "dustMagnetizedTungsten", 'M', ModBlocks.block_meteor }));
|
||||||
//GameRegistry.addRecipe(new ShapedOreRecipe(new ItemStack(Item.getItemFromBlock(ModBlocks.fwatz_core), 1), new Object[] { "CMC", "MAM", "CMC", 'C', ModItems.circuit_schrabidium, 'M', ModBlocks.fwatz_computer, 'A', ModBlocks.fwatz_conductor }));
|
//GameRegistry.addRecipe(new ShapedOreRecipe(new ItemStack(Item.getItemFromBlock(ModBlocks.fwatz_core), 1), new Object[] { "CMC", "MAM", "CMC", 'C', ModItems.circuit_schrabidium, 'M', ModBlocks.fwatz_computer, 'A', ModBlocks.fwatz_conductor }));
|
||||||
|
|
||||||
|
GameRegistry.addRecipe(new ItemStack(ModBlocks.reinforced_stone, 4), new Object[] { "FBF", "BFB", "FBF", 'F', Blocks.cobblestone, 'B', Blocks.stone });
|
||||||
//GameRegistry.addRecipe(new ItemStack(Item.getItemFromBlock(ModBlocks.asphalt), 8), new Object[] { "BGB", "GSG", "BGB", 'B', ModItems.canister_bitumen, 'G', Blocks.gravel, 'S', Blocks.sand });
|
//GameRegistry.addRecipe(new ItemStack(Item.getItemFromBlock(ModBlocks.asphalt), 8), new Object[] { "BGB", "GSG", "BGB", 'B', ModItems.canister_bitumen, 'G', Blocks.gravel, 'S', Blocks.sand });
|
||||||
GameRegistry.addRecipe(new ItemStack(Item.getItemFromBlock(ModBlocks.brick_light), 4), new Object[] { "FBF", "BFB", "FBF", 'F', Blocks.fence, 'B', Blocks.brick_block });
|
GameRegistry.addRecipe(new ItemStack(Item.getItemFromBlock(ModBlocks.brick_light), 4), new Object[] { "FBF", "BFB", "FBF", 'F', Blocks.fence, 'B', Blocks.brick_block });
|
||||||
//GameRegistry.addRecipe(new ItemStack(Item.getItemFromBlock(ModBlocks.concrete_smooth), 8), new Object[] { "SGS", "GWG", "SGS", 'S', Blocks.sand, 'G', Blocks.gravel, 'W', Items.water_bucket });
|
//GameRegistry.addRecipe(new ItemStack(Item.getItemFromBlock(ModBlocks.concrete_smooth), 8), new Object[] { "SGS", "GWG", "SGS", 'S', Blocks.sand, 'G', Blocks.gravel, 'W', Items.water_bucket });
|
||||||
|
|||||||
Loading…
x
Reference in New Issue
Block a user