mirror of
https://github.com/HbmMods/Hbm-s-Nuclear-Tech-GIT.git
synced 2026-01-25 10:32:49 +00:00
reasim boilers, RBMK deco blocks, recipes
This commit is contained in:
parent
55749552dd
commit
744c64bd81
@ -253,6 +253,8 @@ public class ModBlocks {
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public static Block deco_lead;
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public static Block deco_beryllium;
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public static Block deco_asbestos;
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public static Block deco_rbmk;
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public static Block deco_rbmk_smooth;
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public static Block hazmat;
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@ -1357,6 +1359,8 @@ public class ModBlocks {
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deco_lead = new BlockOre(Material.iron).setBlockName("deco_lead").setCreativeTab(MainRegistry.blockTab).setHardness(5.0F).setResistance(10.0F).setBlockTextureName(RefStrings.MODID + ":deco_lead");
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deco_beryllium = new BlockOre(Material.iron).setBlockName("deco_beryllium").setCreativeTab(MainRegistry.blockTab).setHardness(5.0F).setResistance(10.0F).setBlockTextureName(RefStrings.MODID + ":deco_beryllium");
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deco_asbestos = new BlockOutgas(Material.cloth, true, 5, true).setBlockName("deco_asbestos").setCreativeTab(MainRegistry.blockTab).setHardness(5.0F).setResistance(10.0F).setBlockTextureName(RefStrings.MODID + ":deco_asbestos");
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deco_rbmk = new BlockGeneric(Material.iron).setBlockName("deco_rbmk").setCreativeTab(MainRegistry.blockTab).setHardness(5.0F).setResistance(10.0F).setBlockTextureName(RefStrings.MODID + ":rbmk/rbmk_side");
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deco_rbmk_smooth = new BlockGeneric(Material.iron).setBlockName("deco_rbmk_smooth").setCreativeTab(MainRegistry.blockTab).setHardness(5.0F).setResistance(10.0F).setBlockTextureName(RefStrings.MODID + ":rbmk/rbmk_top");
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hazmat = new BlockGeneric(Material.cloth).setBlockName("hazmat").setStepSound(Block.soundTypeCloth).setCreativeTab(MainRegistry.blockTab).setHardness(15.0F).setResistance(100.0F).setBlockTextureName(RefStrings.MODID + ":hazmat");
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@ -2284,6 +2288,8 @@ public class ModBlocks {
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GameRegistry.registerBlock(deco_beryllium, deco_beryllium.getUnlocalizedName());
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GameRegistry.registerBlock(deco_asbestos, deco_asbestos.getUnlocalizedName());
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GameRegistry.registerBlock(hazmat, hazmat.getUnlocalizedName());
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GameRegistry.registerBlock(deco_rbmk, deco_rbmk.getUnlocalizedName());
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GameRegistry.registerBlock(deco_rbmk_smooth, deco_rbmk_smooth.getUnlocalizedName());
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//Gravel
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GameRegistry.registerBlock(gravel_obsidian, gravel_obsidian.getUnlocalizedName());
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@ -54,6 +54,7 @@ public class ConsumableRecipes {
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GameRegistry.addRecipe(new ShapelessOreRecipe(new ItemStack(ModItems.coffee), new Object[] { "dustCoal", Items.milk_bucket, Items.potionitem, Items.sugar }));
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GameRegistry.addShapelessRecipe(new ItemStack(ModItems.coffee_radium), new Object[] { ModItems.coffee, ModItems.nugget_ra226 });
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GameRegistry.addShapelessRecipe(new ItemStack(ModItems.ingot_smore), new Object[] { Items.wheat, new ItemStack(ModItems.marshmallow, 1, 1), new ItemStack(Items.dye, 1, 3) });
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GameRegistry.addShapelessRecipe(new ItemStack(ModItems.marshmallow), new Object[] { Items.stick, Items.sugar, Items.wheat_seeds });
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//Peas
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GameRegistry.addRecipe(new ItemStack(ModItems.peas), new Object[] { " S ", "SNS", " S ", 'S', Items.wheat_seeds, 'N', Items.gold_nugget });
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@ -44,6 +44,10 @@ public class MKUCraftingHandler implements IRecipe {
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public static void generateRecipe(World world) {
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Random rand = new Random(world.getSeed());
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if(lastSeed == world.getSeed() && MKURecipe != null)
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return;
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lastSeed = world.getSeed();
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List<ItemStack> list = Arrays.asList(new ItemStack[] {
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@ -475,16 +475,19 @@ public class AnvilRecipes {
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public AnvilConstructionRecipe setTier(int tier) {
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this.tierLower = tier;
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if(GeneralConfig.enableBabyMode) this.tierLower = 1;
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return this;
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}
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public AnvilConstructionRecipe setTierRange(int lower, int upper) {
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this.tierLower = lower;
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this.tierUpper = upper;
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if(GeneralConfig.enableBabyMode) this.tierLower = this.tierUpper = 1;
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return this;
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}
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public boolean isTierValid(int tier) {
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if(this.tierUpper == -1)
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return tier >= this.tierLower;
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@ -2,6 +2,7 @@ package com.hbm.inventory;
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import java.util.List;
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import com.hbm.config.GeneralConfig;
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import com.hbm.inventory.RecipesCommon.AStack;
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import net.minecraft.item.ItemStack;
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@ -19,6 +20,7 @@ public class AnvilSmithingRecipe {
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this.output = out;
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this.left = left;
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this.right = right;
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if(GeneralConfig.enableBabyMode) this.tier = 1;
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}
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public AnvilSmithingRecipe makeShapeless() {
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@ -42,10 +42,25 @@ public class ShredderRecipes {
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generateRecipes("ingot", name, matches, 1);
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generateRecipes("ore", name, matches, 2);
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generateRecipes("block", name, matches, 9);
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generateRecipes("gem", name, matches, 1);
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generateRecipes("crystal", name, matches, 1);
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if(name.length() > 5 && name.substring(0, 5).equals("block")) {
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ItemStack dust = getDustByName(name.substring(5));
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if(dust != null && dust.getItem() != ModItems.scrap) {
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dust.stackSize = 9;
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if(getIngotOrGemByName(name.substring(5)) == null)
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dust.stackSize = 4;
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for(ItemStack stack : matches) {
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putIfValid(stack, dust, name);
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}
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}
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}
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if(name.length() > 3 && name.substring(0, 4).equals("dust")) {
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for(ItemStack stack : matches) {
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putIfValid(stack, new ItemStack(ModItems.dust), name);
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@ -253,6 +268,11 @@ public class ShredderRecipes {
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}
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}
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/**
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* Returns scrap when no dust is found, for quickly adding recipes
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* @param name
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* @return
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*/
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public static ItemStack getDustByName(String name) {
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List<ItemStack> matches = OreDictionary.getOres("dust" + name);
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@ -263,6 +283,26 @@ public class ShredderRecipes {
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return new ItemStack(ModItems.scrap);
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}
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/**
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* Returns null when no ingot or gem is found, for deciding whether the block shredding output shoiuld be 9 or 4 dusts
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* @param name
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* @return
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*/
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public static ItemStack getIngotOrGemByName(String name) {
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List<ItemStack> matches = OreDictionary.getOres("ingot" + name);
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if(matches != null && !matches.isEmpty())
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return matches.get(0).copy();
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matches = OreDictionary.getOres("gem" + name);
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if(matches != null && !matches.isEmpty())
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return matches.get(0).copy();
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return null;
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}
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public static void setRecipe(Item in, ItemStack out) {
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shredderRecipes.put(new ComparableStack(in), out);
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@ -3114,7 +3114,7 @@ public class ModItems {
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syringe_metal_psycho = new ItemSyringe().setUnlocalizedName("syringe_metal_psycho").setFull3D().setCreativeTab(MainRegistry.consumableTab).setTextureName(RefStrings.MODID + ":syringe_metal_psycho");
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syringe_metal_super = new ItemSyringe().setUnlocalizedName("syringe_metal_super").setFull3D().setCreativeTab(MainRegistry.consumableTab).setTextureName(RefStrings.MODID + ":syringe_metal_super");
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syringe_taint = new ItemSyringe().setUnlocalizedName("syringe_taint").setFull3D().setCreativeTab(MainRegistry.consumableTab).setTextureName(RefStrings.MODID + ":syringe_taint");
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syringe_mkunicorn = new ItemSyringe().setUnlocalizedName("syringe_mkunicorn").setFull3D().setCreativeTab(MainRegistry.consumableTab).setTextureName(RefStrings.MODID + ":syringe_mkunicorn");
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syringe_mkunicorn = new ItemSyringe().setUnlocalizedName("syringe_mkunicorn").setFull3D().setCreativeTab(null).setTextureName(RefStrings.MODID + ":syringe_mkunicorn");
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med_bag = new ItemSyringe().setUnlocalizedName("med_bag").setCreativeTab(MainRegistry.consumableTab).setTextureName(RefStrings.MODID + ":med_bag");
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radaway = new ItemSyringe().setUnlocalizedName("radaway").setCreativeTab(MainRegistry.consumableTab).setTextureName(RefStrings.MODID + ":radaway");
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radaway_strong = new ItemSyringe().setUnlocalizedName("radaway_strong").setCreativeTab(MainRegistry.consumableTab).setTextureName(RefStrings.MODID + ":radaway_strong");
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@ -4,6 +4,7 @@ import java.util.List;
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import com.hbm.entity.mob.EntityBlockSpider;
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import com.hbm.lib.Library;
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import com.hbm.world.generator.CellularDungeonFactory;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.item.Item;
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@ -28,11 +29,13 @@ public class ItemWandD extends Item {
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//int y = world.getHeightValue(x, z);
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int y = pos.blockY;
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EntityBlockSpider spider = new EntityBlockSpider(world);
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CellularDungeonFactory.meteor.generate(world, x, y, z, world.rand);
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/*EntityBlockSpider spider = new EntityBlockSpider(world);
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spider.setPosition(x + 0.5, y, z + 0.5);
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spider.makeBlock(world.getBlock(x, y, z), world.getBlockMetadata(x, y, z));
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world.setBlockToAir(x, y, z);
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world.spawnEntityInWorld(spider);
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world.spawnEntityInWorld(spider);*/
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/*NBTTagCompound data = new NBTTagCompound();
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@ -475,6 +475,13 @@ public class CraftingManager {
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GameRegistry.addRecipe(new ShapelessOreRecipe(ItemBattery.getFullBattery(ModItems.battery_potatos), new Object[] { ItemBattery.getFullBattery(ModItems.battery_potato), ModItems.turret_chip, "dustRedstone" }));
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GameRegistry.addRecipe(new ShapedOreRecipe(ItemBattery.getEmptyBattery(ModItems.battery_steam), new Object[] { "PMP", "ISI", "PCP", 'P', "plateCopper", 'M', ModItems.motor, 'C', ModItems.coil_tungsten, 'S', new ItemStack(ModItems.fluid_tank_full, 1, FluidType.WATER.getID()), 'I', ModItems.plate_polymer }));
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GameRegistry.addRecipe(new ShapedOreRecipe(ItemBattery.getEmptyBattery(ModItems.battery_steam_large), new Object[] { "MPM", "ISI", "CPC", 'P', ModItems.board_copper, 'M', ModItems.motor, 'C', ModItems.coil_tungsten, 'S', new ItemStack(ModItems.fluid_barrel_full, 1, FluidType.WATER.getID()), 'I', "ingotPolymer" }));
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GameRegistry.addRecipe(new ShapedOreRecipe(new ItemStack(ModItems.battery_sc_uranium), new Object[] { "NBN", "PCP", "NBN", 'N', "nuggetGold", 'B', ModItems.billet_u238, 'P', "plateLead", 'C', ModItems.thermo_element }));
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GameRegistry.addRecipe(new ShapedOreRecipe(new ItemStack(ModItems.battery_sc_technetium), new Object[] { "NBN", "PCP", "NBN", 'N', "nuggetGold", 'B', ModItems.billet_technetium, 'P', "plateLead", 'C', ModItems.battery_sc_uranium }));
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GameRegistry.addRecipe(new ShapedOreRecipe(new ItemStack(ModItems.battery_sc_plutonium), new Object[] { "NBN", "PCP", "NBN", 'N', "nuggetTechnetium99", 'B', ModItems.billet_pu238, 'P', "plateLead", 'C', ModItems.battery_sc_technetium }));
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GameRegistry.addRecipe(new ShapedOreRecipe(new ItemStack(ModItems.battery_sc_polonium), new Object[] { "NBN", "PCP", "NBN", 'N', "nuggetTechnetium99", 'B', ModItems.billet_polonium, 'P', ModItems.ingot_polymer, 'C', ModItems.battery_sc_plutonium }));
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GameRegistry.addRecipe(new ItemStack(ModItems.battery_sc_gold), new Object[] { "NBN", "PCP", "NBN", 'N', ModItems.nugget_tantalium, 'B', ModItems.billet_au198, 'P', ModItems.ingot_polymer, 'C', ModItems.battery_sc_polonium });
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GameRegistry.addRecipe(new ItemStack(ModItems.battery_sc_americium), new Object[] { "NBN", "PCP", "NBN", 'N', ModItems.nugget_tantalium, 'B', ModItems.billet_am241, 'P', ModItems.ingot_polymer, 'C', ModItems.battery_sc_gold });
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GameRegistry.addRecipe(new ShapedOreRecipe(new ItemStack(ModItems.wiring_red_copper, 1), new Object[] { "PPP", "PIP", "PPP", 'P', "plateSteel", 'I', "ingotSteel" }));
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@ -739,7 +746,6 @@ public class CraftingManager {
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GameRegistry.addRecipe(new ItemStack(ModBlocks.rbmk_control, 1), new Object[] { " B ", "GRG", " B ", 'G', ModItems.ingot_graphite, 'B', ModItems.motor, 'R', ModBlocks.rbmk_absorber });
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GameRegistry.addRecipe(new ItemStack(ModBlocks.rbmk_control_mod, 1), new Object[] { "BGB", "GRG", "BGB", 'G', ModBlocks.block_graphite, 'R', ModBlocks.rbmk_control, 'B', ModItems.nugget_bismuth });
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GameRegistry.addRecipe(new ItemStack(ModBlocks.rbmk_control_auto, 1), new Object[] { "C", "R", "C", 'C', ModItems.circuit_targeting_tier1, 'R', ModBlocks.rbmk_control });
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GameRegistry.addRecipe(new ItemStack(ModBlocks.rbmk_boiler, 1), new Object[] { "CPC", "CRC", "CPC", 'C', ModItems.board_copper, 'P', ModItems.pipes_steel, 'R', ModBlocks.rbmk_blank });
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GameRegistry.addRecipe(new ShapedOreRecipe(new ItemStack(ModBlocks.rbmk_rod_reasim, 1), new Object[] { "ZCZ", "ZRZ", "ZCZ", 'C', ModItems.hull_small_steel, 'R', ModBlocks.rbmk_blank, 'Z', "ingotZirconium" }));
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GameRegistry.addRecipe(new ItemStack(ModBlocks.rbmk_rod_reasim_mod, 1), new Object[] { "BGB", "GRG", "BGB", 'G', ModBlocks.block_graphite, 'R', ModBlocks.rbmk_rod_reasim, 'B', ModItems.ingot_tcalloy });
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GameRegistry.addRecipe(new ItemStack(ModBlocks.rbmk_outgasser, 1), new Object[] { "GHG", "GRG", "GTG", 'G', ModBlocks.steel_grate, 'H', Blocks.hopper, 'T', ModItems.tank_steel, 'R', ModBlocks.rbmk_blank });
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@ -747,6 +753,11 @@ public class CraftingManager {
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GameRegistry.addRecipe(new ShapedOreRecipe(new ItemStack(ModBlocks.rbmk_steam_inlet, 1), new Object[] { "SCS", "CBC", "SCS", 'S', "ingotSteel", 'C', "plateIron", 'B', ModItems.tank_steel }));
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GameRegistry.addRecipe(new ShapedOreRecipe(new ItemStack(ModBlocks.rbmk_steam_outlet, 1), new Object[] { "SCS", "CBC", "SCS", 'S', "ingotSteel", 'C', "plateCopper", 'B', ModItems.tank_steel }));
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GameRegistry.addRecipe(new ItemStack(ModBlocks.deco_rbmk, 8), new Object[] { "R", 'R', ModBlocks.rbmk_blank });
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GameRegistry.addRecipe(new ItemStack(ModBlocks.deco_rbmk_smooth, 1), new Object[] { "R", 'R', ModBlocks.deco_rbmk });
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GameRegistry.addRecipe(new ItemStack(ModBlocks.rbmk_blank, 1), new Object[] { "RRR", "R R", "RRR", 'R', ModBlocks.deco_rbmk });
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GameRegistry.addRecipe(new ItemStack(ModBlocks.rbmk_blank, 1), new Object[] { "RRR", "R R", "RRR", 'R', ModBlocks.deco_rbmk_smooth });
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GameRegistry.addRecipe(new ShapedOreRecipe(new ItemStack(ModBlocks.ladder_sturdy, 8), new Object[] { "LLL", "L#L", "LLL", 'L', Blocks.ladder, '#', "plankWood" }));
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GameRegistry.addRecipe(new ShapedOreRecipe(new ItemStack(ModBlocks.ladder_iron, 8), new Object[] { "LLL", "L#L", "LLL", 'L', Blocks.ladder, '#', "ingotIron" }));
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GameRegistry.addRecipe(new ShapedOreRecipe(new ItemStack(ModBlocks.ladder_gold, 8), new Object[] { "LLL", "L#L", "LLL", 'L', Blocks.ladder, '#', "ingotGold" }));
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@ -840,6 +851,7 @@ public class CraftingManager {
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GameRegistry.addRecipe(new ItemStack(ModBlocks.hadron_core, 1), new Object[] { "CCC", "DSD", "CCC", 'C', ModBlocks.hadron_coil_alloy, 'D', ModBlocks.hadron_diode, 'S', ModItems.circuit_schrabidium });
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GameRegistry.addRecipe(new ItemStack(ModBlocks.rbmk_rod, 1), new Object[] { "C", "R", "C", 'C', ModItems.hull_small_steel, 'R', ModBlocks.rbmk_blank });
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GameRegistry.addRecipe(new ItemStack(ModBlocks.rbmk_rod_mod, 1), new Object[] { "BGB", "GRG", "BGB", 'G', ModBlocks.block_graphite, 'R', ModBlocks.rbmk_rod, 'B', ModItems.nugget_bismuth });
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GameRegistry.addRecipe(new ItemStack(ModBlocks.rbmk_boiler, 1), new Object[] { "CPC", "CRC", "CPC", 'C', ModItems.board_copper, 'P', ModItems.pipes_steel, 'R', ModBlocks.rbmk_blank });
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}
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}
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@ -373,12 +373,12 @@ public class ModEventHandler {
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ItemStack cladding = mods[ArmorModHandler.cladding];
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if(cladding != null && cladding.getItem() == ModItems.cladding_obsidian) {
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ReflectionHelper.setPrivateValue(Entity.class, event.entityItem, true, "field_149500_a", "invulnerable");
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ReflectionHelper.setPrivateValue(Entity.class, event.entityItem, true, "field_149119_a", "field_83001_bt", "field_149500_a", "invulnerable");
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}
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}
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if(yeet.getItem() == ModItems.bismuth_tool) {
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ReflectionHelper.setPrivateValue(Entity.class, event.entityItem, true, "field_149500_a", "invulnerable");
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ReflectionHelper.setPrivateValue(Entity.class, event.entityItem, true, "field_149119_a", "field_83001_bt", "field_149500_a", "invulnerable");
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}
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}
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@ -26,57 +26,57 @@ public class RenderCore extends TileEntitySpecialRenderer {
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private static final Random random = new Random(31100L);
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FloatBuffer buffer = GLAllocation.createDirectFloatBuffer(16);
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@Override
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@Override
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public void renderTileEntityAt(TileEntity tileEntity, double x, double y, double z, float f) {
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TileEntityCore core = (TileEntityCore)tileEntity;
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if(core.heat == 0) {
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renderStandby(x, y, z);
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} else {
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GL11.glPushMatrix();
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GL11.glTranslated(x + 0.5, y + 0.5, z + 0.5);
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GL11.glRotatef(-RenderManager.instance.playerViewY, 0.0F, 1.0F, 0.0F);
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GL11.glRotatef(RenderManager.instance.playerViewX - 90, 1.0F, 0.0F, 0.0F);
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GL11.glTranslated(-0.5, -0.5, -0.5);
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renderOrb(core, 0, 0, 0);
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GL11.glPopMatrix();
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}
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}
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public void renderStandby(double x, double y, double z) {
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GL11.glPushMatrix();
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GL11.glTranslated(x + 0.5, y + 0.5, z + 0.5);
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GL11.glDisable(GL11.GL_LIGHTING);
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GL11.glEnable(GL11.GL_CULL_FACE);
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GL11.glDisable(GL11.GL_TEXTURE_2D);
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GL11.glScalef(0.25F, 0.25F, 0.25F);
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GL11.glColor3f(0.5F, 0.5F, 0.5F);
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ResourceManager.sphere_uv.renderAll();
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TileEntityCore core = (TileEntityCore) tileEntity;
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if(core.heat == 0) {
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renderStandby(x, y, z);
|
||||
} else {
|
||||
|
||||
GL11.glPushMatrix();
|
||||
GL11.glTranslated(x + 0.5, y + 0.5, z + 0.5);
|
||||
/*GL11.glRotatef(-RenderManager.instance.playerViewY, 0.0F, 1.0F, 0.0F);
|
||||
GL11.glRotatef(RenderManager.instance.playerViewX - 90, 1.0F, 0.0F, 0.0F);
|
||||
GL11.glTranslated(-0.5, -0.5, -0.5);*/
|
||||
|
||||
renderOrb(core, 0, 0, 0);
|
||||
GL11.glPopMatrix();
|
||||
}
|
||||
}
|
||||
|
||||
public void renderStandby(double x, double y, double z) {
|
||||
|
||||
GL11.glPushMatrix();
|
||||
GL11.glTranslated(x + 0.5, y + 0.5, z + 0.5);
|
||||
GL11.glDisable(GL11.GL_LIGHTING);
|
||||
GL11.glEnable(GL11.GL_CULL_FACE);
|
||||
GL11.glDisable(GL11.GL_TEXTURE_2D);
|
||||
|
||||
GL11.glScalef(0.25F, 0.25F, 0.25F);
|
||||
GL11.glColor3f(0.5F, 0.5F, 0.5F);
|
||||
ResourceManager.sphere_uv.renderAll();
|
||||
|
||||
GL11.glEnable(GL11.GL_BLEND);
|
||||
GL11.glBlendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE);
|
||||
GL11.glScalef(1.25F, 1.25F, 1.25F);
|
||||
GL11.glColor3f(0.1F, 0.1F, 0.1F);
|
||||
ResourceManager.sphere_uv.renderAll();
|
||||
GL11.glScalef(1.25F, 1.25F, 1.25F);
|
||||
GL11.glColor3f(0.1F, 0.1F, 0.1F);
|
||||
ResourceManager.sphere_uv.renderAll();
|
||||
GL11.glDisable(GL11.GL_BLEND);
|
||||
|
||||
GL11.glEnable(GL11.GL_TEXTURE_2D);
|
||||
GL11.glEnable(GL11.GL_LIGHTING);
|
||||
|
||||
if((System.currentTimeMillis() / 100) % 10 == 0) {
|
||||
GL11.glEnable(GL11.GL_TEXTURE_2D);
|
||||
GL11.glEnable(GL11.GL_LIGHTING);
|
||||
|
||||
if((System.currentTimeMillis() / 100) % 10 == 0) {
|
||||
for(int i = 0; i < 3; i++) {
|
||||
RenderSparks.renderSpark((int) System.currentTimeMillis() / 100 + i * 10000, 0, 0, 0, 1.5F, 5, 10, 0xFFFF00, 0xFFFFFF);
|
||||
RenderSparks.renderSpark((int) System.currentTimeMillis() / 50 + i * 10000, 0, 0, 0, 1.5F, 5, 10, 0xFFFF00, 0xFFFFFF);
|
||||
}
|
||||
}
|
||||
|
||||
GL11.glPopMatrix();
|
||||
}
|
||||
}
|
||||
|
||||
GL11.glPopMatrix();
|
||||
}
|
||||
|
||||
public void renderOrb(TileEntityCore tile, double x, double y, double z) {
|
||||
|
||||
@ -84,7 +84,12 @@ public class RenderCore extends TileEntitySpecialRenderer {
|
||||
GL11.glTranslated(x + 0.5, y + 0.5, z + 0.5);
|
||||
|
||||
int color = tile.color;
|
||||
GL11.glColor3ub((byte)((color & 0xFF0000) >> 16), (byte)((color & 0x00FF00) >> 8), (byte)((color & 0x0000FF) >> 0));
|
||||
|
||||
float r = ((color & 0xFF0000) >> 16) / 256F;
|
||||
float g = ((color & 0x00FF00) >> 8) / 256F;
|
||||
float b = ((color & 0x0000FF) >> 0) / 256F;
|
||||
float mod = 0.4F;
|
||||
GL11.glColor3f(r * mod, g * mod, b * mod);
|
||||
|
||||
int tot = tile.tanks[0].getMaxFill() + tile.tanks[1].getMaxFill();
|
||||
int fill = tile.tanks[0].getFill() + tile.tanks[1].getFill();
|
||||
@ -96,19 +101,29 @@ public class RenderCore extends TileEntitySpecialRenderer {
|
||||
GL11.glDisable(GL11.GL_LIGHTING);
|
||||
GL11.glDisable(GL11.GL_TEXTURE_2D);
|
||||
|
||||
GL11.glScalef(0.5F, 0.5F, 0.5F);
|
||||
GL11.glScalef(0.25F, 0.25F, 0.25F);
|
||||
ResourceManager.sphere_ruv.renderAll();
|
||||
GL11.glScalef(2F, 2F, 2F);
|
||||
|
||||
GL11.glEnable(GL11.GL_BLEND);
|
||||
GL11.glBlendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE);
|
||||
|
||||
for(int i = 6; i <= 10; i++) {
|
||||
double ix = (tile.getWorldObj().getTotalWorldTime() * 0.1D) % (Math.PI * 2D);
|
||||
double t = 0.8F;
|
||||
float pulse = (float) ((1D / t) * Math.atan((t * Math.sin(ix)) / (1 - t * Math.cos(ix))));
|
||||
|
||||
pulse += 1D;
|
||||
pulse /= 2D;
|
||||
|
||||
for(int i = 0; i <= 16; i++) {
|
||||
|
||||
GL11.glPushMatrix();
|
||||
GL11.glScalef(i * 0.1F, i * 0.1F, i * 0.1F);
|
||||
GL11.glPushMatrix();
|
||||
|
||||
float s = 1F + 0.25F * i;
|
||||
s += (pulse * (20 - i)) * 0.125F;
|
||||
|
||||
GL11.glScalef(s, s, s);
|
||||
ResourceManager.sphere_ruv.renderAll();
|
||||
GL11.glPopMatrix();
|
||||
GL11.glPopMatrix();
|
||||
}
|
||||
|
||||
GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F);
|
||||
|
||||
@ -1,11 +1,15 @@
|
||||
package com.hbm.tileentity.machine.rbmk;
|
||||
|
||||
import com.hbm.config.GeneralConfig;
|
||||
|
||||
import net.minecraft.util.MathHelper;
|
||||
import net.minecraft.world.GameRules;
|
||||
import net.minecraft.world.World;
|
||||
|
||||
public class RBMKDials {
|
||||
|
||||
public static final String KEY_SAVE_DIALS = "dialSaveDials";
|
||||
|
||||
public static final String KEY_PASSIVE_COOLING = "dialPassiveCooling";
|
||||
public static final String KEY_COLUMN_HEAT_FLOW = "dialColumnHeatFlow";
|
||||
public static final String KEY_FUEL_DIFFUSION_MOD = "dialDiffusionMod";
|
||||
@ -15,7 +19,6 @@ public class RBMKDials {
|
||||
public static final String KEY_BOILER_HEAT_CONSUMPTION = "dialBoilerHeatConsumption";
|
||||
public static final String KEY_CONTROL_SPEED_MOD = "dialControlSpeed";
|
||||
public static final String KEY_REACTIVITY_MOD = "dialReactivityMod";
|
||||
public static final String KEY_SAVE_DIALS = "dialSaveDials";
|
||||
public static final String KEY_OUTGASSER_MOD = "dialOutgasserSpeedMod";
|
||||
public static final String KEY_SURGE_MOD = "dialControlSurgeMod";
|
||||
public static final String KEY_FLUX_RANGE = "dialFluxRange";
|
||||
@ -46,7 +49,7 @@ public class RBMKDials {
|
||||
rules.setOrCreateGameRule(KEY_REASIM_COUNT, "6");
|
||||
rules.setOrCreateGameRule(KEY_REASIM_MOD, "1.0");
|
||||
rules.setOrCreateGameRule(KEY_REASIM_BOILERS, "false");
|
||||
rules.setOrCreateGameRule(KEY_REASIM_BOILER_SPEED, "0.25");
|
||||
rules.setOrCreateGameRule(KEY_REASIM_BOILER_SPEED, "0.05");
|
||||
}
|
||||
}
|
||||
|
||||
@ -191,7 +194,7 @@ public class RBMKDials {
|
||||
* @return
|
||||
*/
|
||||
public static boolean getReasimBoilers(World world) {
|
||||
return world.getGameRules().getGameRuleBooleanValue(KEY_REASIM_BOILERS);
|
||||
return world.getGameRules().getGameRuleBooleanValue(KEY_REASIM_BOILERS) || GeneralConfig.enable528;
|
||||
}
|
||||
|
||||
/**
|
||||
@ -200,7 +203,7 @@ public class RBMKDials {
|
||||
* @return [0;1]
|
||||
*/
|
||||
public static double getReaSimBoilerSpeed(World world) {
|
||||
return MathHelper.clamp_double(shittyWorkaroundParseDouble(world.getGameRules().getGameRuleStringValue(KEY_REASIM_BOILER_SPEED), 1.0D), 0.0D, 1.0D);
|
||||
return MathHelper.clamp_double(shittyWorkaroundParseDouble(world.getGameRules().getGameRuleStringValue(KEY_REASIM_BOILER_SPEED), 0.05D), 0.0D, 1.0D);
|
||||
}
|
||||
|
||||
//why make the double representation accessible in a game rule when you can just force me to add a second pointless parsing operation?
|
||||
|
||||
@ -13,7 +13,6 @@ import com.hbm.blocks.machine.rbmk.RBMKBase;
|
||||
import com.hbm.entity.effect.EntitySpear;
|
||||
import com.hbm.entity.projectile.EntityRBMKDebris;
|
||||
import com.hbm.entity.projectile.EntityRBMKDebris.DebrisType;
|
||||
import com.hbm.interfaces.Untested;
|
||||
import com.hbm.main.MainRegistry;
|
||||
import com.hbm.packet.AuxParticlePacketNT;
|
||||
import com.hbm.packet.NBTPacket;
|
||||
@ -108,7 +107,6 @@ public abstract class TileEntityRBMKBase extends TileEntity implements INBTPacke
|
||||
/**
|
||||
* The ReaSim boiler dial causes all RBMK parts to behave like boilers
|
||||
*/
|
||||
@Untested //none of the new reasim boiler stuff has been tested yet
|
||||
private void boilWater() {
|
||||
|
||||
if(heat < 100D)
|
||||
@ -181,10 +179,10 @@ public abstract class TileEntityRBMKBase extends TileEntity implements INBTPacke
|
||||
|
||||
double targetHeat = heatTot / (double)members;
|
||||
|
||||
int tWater = waterTot / 5;
|
||||
int rWater = waterTot % 5;
|
||||
int tSteam = steamTot / 5;
|
||||
int rSteam = steamTot % 5;
|
||||
int tWater = waterTot / members;
|
||||
int rWater = waterTot % members;
|
||||
int tSteam = steamTot / members;
|
||||
int rSteam = steamTot % members;
|
||||
|
||||
for(TileEntityRBMKBase rbmk : rec) {
|
||||
double delta = targetHeat - rbmk.heat;
|
||||
|
||||
@ -18,7 +18,7 @@ public class TileEntityRBMKInlet extends TileEntity implements IFluidAcceptor {
|
||||
public FluidTank water;
|
||||
|
||||
public TileEntityRBMKInlet() {
|
||||
water = new FluidTank(FluidType.WATER, 128000, 0);
|
||||
water = new FluidTank(FluidType.WATER, 32000, 0);
|
||||
}
|
||||
|
||||
@Override
|
||||
|
||||
@ -3,7 +3,6 @@ package com.hbm.tileentity.machine.rbmk;
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
|
||||
import com.hbm.blocks.ModBlocks;
|
||||
import com.hbm.blocks.machine.rbmk.RBMKBase;
|
||||
import com.hbm.handler.FluidTypeHandler.FluidType;
|
||||
import com.hbm.interfaces.IFluidAcceptor;
|
||||
@ -23,7 +22,7 @@ public class TileEntityRBMKOutlet extends TileEntity implements IFluidSource {
|
||||
public FluidTank steam;
|
||||
|
||||
public TileEntityRBMKOutlet() {
|
||||
steam = new FluidTank(FluidType.SUPERHOTSTEAM, 128000, 0);
|
||||
steam = new FluidTank(FluidType.SUPERHOTSTEAM, 32000, 0);
|
||||
}
|
||||
|
||||
@Override
|
||||
@ -51,6 +50,8 @@ public class TileEntityRBMKOutlet extends TileEntity implements IFluidSource {
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
fillFluidInit(this.steam.getTankType());
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@ -1,6 +1,7 @@
|
||||
package com.hbm.world.generator.room;
|
||||
|
||||
import com.hbm.blocks.ModBlocks;
|
||||
import com.hbm.crafting.handlers.MKUCraftingHandler;
|
||||
import com.hbm.items.ModItems;
|
||||
import com.hbm.tileentity.machine.TileEntitySafe;
|
||||
import com.hbm.world.generator.CellularDungeon;
|
||||
@ -8,7 +9,11 @@ import com.hbm.world.generator.CellularDungeonRoom;
|
||||
import com.hbm.world.generator.DungeonToolbox;
|
||||
|
||||
import net.minecraft.init.Items;
|
||||
import net.minecraft.item.Item;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.nbt.NBTTagCompound;
|
||||
import net.minecraft.nbt.NBTTagList;
|
||||
import net.minecraft.nbt.NBTTagString;
|
||||
import net.minecraft.world.World;
|
||||
|
||||
public class TestDungeonRoom8 extends CellularDungeonRoom {
|
||||
@ -45,20 +50,126 @@ public class TestDungeonRoom8 extends CellularDungeonRoom {
|
||||
world.setBlock(x + parent.width / 2, y + 2, z + parent.width / 2, ModBlocks.safe, 0, 3);
|
||||
if(world.getTileEntity(x + parent.width / 2, y + 2, z + parent.width / 2) instanceof TileEntitySafe) {
|
||||
|
||||
if(world.rand.nextInt(10) == 0)
|
||||
int r = world.rand.nextInt(10);
|
||||
|
||||
if(r == 0)
|
||||
((TileEntitySafe)world.getTileEntity(x + parent.width / 2, y + 2, z + parent.width / 2)).setInventorySlotContents(7, new ItemStack(ModItems.book_of_));
|
||||
else if(r < 4)
|
||||
((TileEntitySafe)world.getTileEntity(x + parent.width / 2, y + 2, z + parent.width / 2)).setInventorySlotContents(7, genetateMKU(world));
|
||||
else
|
||||
((TileEntitySafe)world.getTileEntity(x + parent.width / 2, y + 2, z + parent.width / 2)).setInventorySlotContents(7, new ItemStack(Items.book));
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
public static ItemStack genetateMKU(World world) {
|
||||
|
||||
/*world.setBlock(x + parent.width / 2, y, z + parent.width / 2, Blocks.mob_spawner, 0, 2);
|
||||
TileEntityMobSpawner tileentitymobspawner2 = (TileEntityMobSpawner)world.getTileEntity(x + parent.width / 2, y, z + parent.width / 2);
|
||||
ItemStack book = new ItemStack(Items.written_book);
|
||||
book.stackTagCompound = new NBTTagCompound();
|
||||
book.stackTagCompound.setString("author", "Dave");
|
||||
book.stackTagCompound.setString("title", "Note");
|
||||
NBTTagList nbt = new NBTTagList();
|
||||
|
||||
String[] pages = generatePages(world);
|
||||
|
||||
if (tileentitymobspawner2 != null)
|
||||
{
|
||||
tileentitymobspawner2.func_145881_a().setEntityName("entity_cyber_crab");
|
||||
}*/
|
||||
for(String s : pages) {
|
||||
nbt.appendTag(new NBTTagString(s));
|
||||
}
|
||||
|
||||
book.stackTagCompound.setTag("pages", nbt);
|
||||
|
||||
return book;
|
||||
}
|
||||
|
||||
private static String[] bookIodine = new String[] {
|
||||
"alright you will not believe this, but old man weathervane finally managed to show up again since he left two weeks ago",
|
||||
"and what's more surprising is the fact that he actually decided to spill the beans on what they were doing in the canyon:",
|
||||
"apparently the morons form R&D discovered a compound that is mostly inorganic, pretty much like a toxin in nature, but get",
|
||||
"this: the dying cells will reproduce said toxin and excete it through the skin, creating an aerosol that is highly contageous.",
|
||||
"it's just like a virus, but not a virus. the composition is weird, you can mix it in any household bottle but you do have to",
|
||||
"get the order right. the doc told me that the first ingredient which is just powdered iodine crystals goes into slot #"
|
||||
};
|
||||
private static String[] bookPhosphorous = new String[] {
|
||||
"heyo, it's me again. i assume you got my last memo, the doc wasn't too happy about it. i'll have to do this quick, the",
|
||||
"dunderheads from R&D are currently moaning again, probably over money. again. anyway, doc weathervane found that the second",
|
||||
"ingredient is red phosphorous, whihc has to be mixed into slot #"
|
||||
};
|
||||
private static String[] bookDust = new String[] {
|
||||
"the doc was furious when he found out that the R&D dorks kept the one remaining sample, ranting about gross negligence this",
|
||||
"and a doomsday scenario that. i told him to chill for a minute, getting all worked up isn't good for his blood pressure, not",
|
||||
"that he has much blood left to begin with. one of the R&D morons slipped some more info into last week's circular, they call their",
|
||||
"little concoction \"MKU\" whatever that means, and that it contains actual household lint. can you believe that? one of the most",
|
||||
"dangerous inventions of theirs and it contains dust. strangely they also mentioned that it goes into slot #"
|
||||
};
|
||||
private static String[] bookMercury = new String[] {
|
||||
"well that settles that. not counting the vomitting blood part, the toxicological report mostly resembles that of mercury",
|
||||
"poisoning. why? because our little mix also contains mercury! i just wonder where all that stuff comes from when being",
|
||||
"replicated by the body? whatever, the mercury goes into slot #"
|
||||
};
|
||||
private static String[] bookFlower = new String[] {
|
||||
"remember when i mentioned in my first memo that the compound is mostly anorganic? well guess what, the old man shared the fourth",
|
||||
"ingredient: ipomoea nil, a genus of flower. morning glory! it might be due to its low sulfur content, whatever might be the case,",
|
||||
"it does not work with other flowers. the morning glory goes into slot #"
|
||||
};
|
||||
private static String[] bookSyringe = new String[] {
|
||||
"a little addendum to my fifth message, obviously you have to store this MKU stuff in a container. the R&D nuts used regular",
|
||||
"metal syringes that they got from medical. surplus ware i presume, they got thousands of needles just lying around. the metal",
|
||||
"syringe goes into slot #"
|
||||
};
|
||||
|
||||
public static String[] generatePages(World world) {
|
||||
|
||||
String[] orig;
|
||||
Item ingred;
|
||||
int r = world.rand.nextInt(6);
|
||||
|
||||
if(r == 0) {
|
||||
orig = bookIodine;
|
||||
ingred = ModItems.powder_iodine;
|
||||
} else if(r == 1) {
|
||||
orig = bookPhosphorous;
|
||||
ingred = ModItems.powder_fire;
|
||||
} else if(r == 2) {
|
||||
orig = bookDust;
|
||||
ingred = ModItems.dust;
|
||||
} else if(r == 3) {
|
||||
orig = bookMercury;
|
||||
ingred = ModItems.nugget_mercury;
|
||||
} else if(r == 4) {
|
||||
orig = bookFlower;
|
||||
ingred = ModItems.morning_glory;
|
||||
} else {
|
||||
orig = bookSyringe;
|
||||
ingred = ModItems.syringe_metal_empty;
|
||||
}
|
||||
|
||||
String[] copy = new String[orig.length];
|
||||
|
||||
for(int i = 0; i < orig.length; i++) {
|
||||
copy[i] = orig[i] + ""; //Strings are reference types and i'm really not counting on my luck here
|
||||
}
|
||||
|
||||
copy[copy.length - 1] += getSlot(world, ingred);
|
||||
|
||||
return copy;
|
||||
}
|
||||
|
||||
public static int getSlot(World world, Item item) {
|
||||
|
||||
MKUCraftingHandler.generateRecipe(world);
|
||||
ItemStack[] recipe = MKUCraftingHandler.MKURecipe;
|
||||
|
||||
if(recipe == null) //take no chances
|
||||
return -2;
|
||||
|
||||
for(int i = 0; i < 9; i++) {
|
||||
|
||||
if(recipe[i] != null && recipe[i].getItem() == item) {
|
||||
return i + 1;
|
||||
}
|
||||
}
|
||||
|
||||
return -1;
|
||||
}
|
||||
}
|
||||
|
||||
@ -172,9 +172,9 @@ chem.XENON=Lindeverfahren (Xenon)
|
||||
chem.XENON_OXY=Verbessertes Lindeverfahren (Xenon)
|
||||
chem.YELLOWCAKE=Yellowcakeproduktion
|
||||
|
||||
container.amsBase=AMS-Basis [WIP]
|
||||
container.amsEmitter=AMS-Emitter [WIP]
|
||||
container.amsLimiter=AMS-Stabilisator [WIP]
|
||||
container.amsBase=AMS-Basis (Deko)
|
||||
container.amsEmitter=AMS-Emitter (Deko)
|
||||
container.amsLimiter=AMS-Stabilisator (Deko)
|
||||
container.anvil=Stufe %s Amboss
|
||||
container.arcFurnace=Lichtbogenofen
|
||||
container.armorTable=Rüstungsmodifikationstisch
|
||||
@ -2561,9 +2561,9 @@ tile.absorber_green.name=Fortgeschrittener Strahlungs-Absorber
|
||||
tile.absorber_pink.name=Elite Strahlungs-Absorber
|
||||
tile.absorber_red.name=Verbesserter Strahlungs-Absorber
|
||||
tile.acid_block.name=Säure
|
||||
tile.ams_base.name=AMS-Basis [WIP]
|
||||
tile.ams_emitter.name=AMS-Emitter [WIP]
|
||||
tile.ams_limiter.name=AMS-Stabilisator [WIP]
|
||||
tile.ams_base.name=AMS-Basis (Deko)
|
||||
tile.ams_emitter.name=AMS-Emitter (Deko)
|
||||
tile.ams_limiter.name=AMS-Stabilisator (Deko)
|
||||
tile.ancient_scrap.name=Antikes Altmetall
|
||||
tile.anvil_bismuth.name=Bismutamboss
|
||||
tile.anvil_dnt.name=Dineutroniumamboss
|
||||
@ -2756,6 +2756,8 @@ tile.deco_aluminium.name=Aluminium-Dekoblock
|
||||
tile.deco_asbestos.name=Asbestdach
|
||||
tile.deco_beryllium.name=Beryllium-Dekoblock
|
||||
tile.deco_lead.name=Blei-Dekoblock
|
||||
tile.deco_rbmk.name=RBMK-Dekoblock
|
||||
tile.deco_rbmk_smooth.name=Glatter RBMK-Dekoblock
|
||||
tile.deco_red_copper.name=Roter Kupfer-Dekoblock
|
||||
tile.deco_pipe.name=Stahlrohr
|
||||
tile.deco_pipe_rusted.name=Rostiges Stahlrohr
|
||||
|
||||
@ -240,9 +240,9 @@ chem.XENON=Linde Xenon Cycle
|
||||
chem.XENON_OXY=Boosted Linde Xenon Cycle
|
||||
chem.YELLOWCAKE=Yellowcake Production
|
||||
|
||||
container.amsBase=AMS Base [WIP]
|
||||
container.amsEmitter=AMS Emitter [WIP]
|
||||
container.amsLimiter=AMS Stabilizer [WIP]
|
||||
container.amsBase=AMS Base (Deco)
|
||||
container.amsEmitter=AMS Emitter (Deco)
|
||||
container.amsLimiter=AMS Stabilizer (Deco)
|
||||
container.anvil=Tier %s Anvil
|
||||
container.arcFurnace=Arc Furnace
|
||||
container.armorTable=Armor Modification Table
|
||||
@ -2627,9 +2627,9 @@ tile.absorber_green.name=Advanced Radiation Absorber
|
||||
tile.absorber_pink.name=Elite Radiation Absorber
|
||||
tile.absorber_red.name=Enhanced Radiation Absorber
|
||||
tile.acid_block.name=Acid
|
||||
tile.ams_base.name=AMS Base [WIP]
|
||||
tile.ams_emitter.name=AMS Emitter [WIP]
|
||||
tile.ams_limiter.name=AMS Stabilizer [WIP]
|
||||
tile.ams_base.name=AMS Base (Deco)
|
||||
tile.ams_emitter.name=AMS Emitter (Deco)
|
||||
tile.ams_limiter.name=AMS Stabilizer (Deco)
|
||||
tile.ancient_scrap.name=Ancient Scrap Metal
|
||||
tile.anvil_bismuth.name=Bismuth Anvil
|
||||
tile.anvil_dnt.name=Dineutronium Anvil
|
||||
@ -2838,6 +2838,8 @@ tile.deco_aluminium.name=Aluminium Deco Block
|
||||
tile.deco_asbestos.name=Asbestos Roof
|
||||
tile.deco_beryllium.name=Beryllium Deco Block
|
||||
tile.deco_lead.name=Lead Deco Block
|
||||
tile.deco_rbmk.name=RBMK Deco Block
|
||||
tile.deco_rbmk_smooth.name=Smooth RBMK Deco Block
|
||||
tile.deco_red_copper.name=Red Copper Deco Block
|
||||
tile.deco_pipe.name=Steel Pipe
|
||||
tile.deco_pipe_rusted.name=Rusty Steel Pipe
|
||||
|
||||
Loading…
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Reference in New Issue
Block a user