implement configuration for forcefield emitter

github desktop fucking sucks
This commit is contained in:
Voxelstice 2024-10-29 12:52:21 +03:00
parent a37dd9e639
commit 78cbabf1e6

View File

@ -1,14 +1,18 @@
package com.hbm.tileentity.machine;
import java.io.IOException;
import java.util.ArrayList;
import java.util.List;
import com.google.gson.JsonObject;
import com.google.gson.stream.JsonWriter;
import com.hbm.inventory.container.ContainerForceField;
import com.hbm.inventory.gui.GUIForceField;
import com.hbm.items.ModItems;
import com.hbm.lib.Library;
import com.hbm.packet.PacketDispatcher;
import com.hbm.packet.toclient.TEFFPacket;
import com.hbm.tileentity.IConfigurableMachine;
import com.hbm.tileentity.IGUIProvider;
import com.hbm.tileentity.TileEntityLoadedBase;
@ -30,10 +34,10 @@ import net.minecraft.util.Vec3;
import net.minecraft.world.World;
import net.minecraftforge.common.util.ForgeDirection;
public class TileEntityForceField extends TileEntityLoadedBase implements ISidedInventory, IEnergyReceiverMK2, IGUIProvider {
public class TileEntityForceField extends TileEntityLoadedBase implements ISidedInventory, IEnergyReceiverMK2, IGUIProvider, IConfigurableMachine {
private ItemStack slots[];
public int health = 100;
public int maxHealth = 100;
public long power;
@ -43,17 +47,55 @@ public class TileEntityForceField extends TileEntityLoadedBase implements ISided
public float radius = 16;
public boolean isOn = false;
public int color = 0x0000FF;
public final int baseCon = 1000;
public final int radCon = 500;
public final int shCon = 250;
public static final long maxPower = 1000000;
public static int baseCon = 1000;
public static int radCon = 500;
public static int shCon = 250;
public static long maxPower = 1000000;
private static final int[] slots_top = new int[] {0};
private static final int[] slots_bottom = new int[] {0};
private static final int[] slots_side = new int[] {0};
private String customName;
// config options stuff.
public static int baseRadius = 16;
public static int radUpgrade = 16;
public static int shUpgrade = 50;
public static double cooldownModif = 1;
public static double healthRegenModif = 1;
@Override
public String getConfigName() {
return "forcefield";
}
@Override
public void readIfPresent(JsonObject obj) {
maxPower = IConfigurableMachine.grab(obj, "L:powerCap", maxPower);
baseCon = IConfigurableMachine.grab(obj, "I:baseConsumption", baseCon);
radCon = IConfigurableMachine.grab(obj, "I:radiusConsumption", radCon);
shCon = IConfigurableMachine.grab(obj, "I:shieldConsumption", shCon);
baseRadius = IConfigurableMachine.grab(obj, "I:baseRadius", baseRadius);
radUpgrade = IConfigurableMachine.grab(obj, "I:radiusUpgrade", radUpgrade);
shUpgrade = IConfigurableMachine.grab(obj, "I:shieldUpgrade", shUpgrade);
cooldownModif = IConfigurableMachine.grab(obj, "D:cooldownModifier", cooldownModif);
healthRegenModif = IConfigurableMachine.grab(obj, "D:healthRegenModifier", healthRegenModif);
}
@Override
public void writeConfig(JsonWriter writer) throws IOException {
writer.name("L:powerCap").value(maxPower);
writer.name("I:baseConsumption").value(baseCon);
writer.name("I:radiusConsumption").value(radCon);
writer.name("I:shieldConsumption").value(shCon);
writer.name("I:baseRadius").value(baseRadius);
writer.name("I:radiusUpgrade").value(radUpgrade);
writer.name("I:shieldUpgrade").value(shUpgrade);
writer.name("D:cooldownModifier").value(cooldownModif);
writer.name("D:healthRegenModifier").value(healthRegenModif);
}
public TileEntityForceField() {
slots = new ItemStack[3];
}
@ -98,7 +140,7 @@ public class TileEntityForceField extends TileEntityLoadedBase implements ISided
public boolean hasCustomInventoryName() {
return this.customName != null && this.customName.length() > 0;
}
public void setCustomName(String name) {
this.customName = name;
}
@ -117,7 +159,7 @@ public class TileEntityForceField extends TileEntityLoadedBase implements ISided
return player.getDistanceSq(xCoord + 0.5D, yCoord + 0.5D, zCoord + 0.5D) <=64;
}
}
//You scrubs aren't needed for anything (right now)
@Override
public void openInventory() {}
@ -129,13 +171,13 @@ public class TileEntityForceField extends TileEntityLoadedBase implements ISided
if(i == 0)
if(itemStack.getItem() instanceof IBatteryItem)
return true;
if(i == 1)
return true;
return false;
}
@Override
public ItemStack decrStackSize(int i, int j) {
if(slots[i] != null)
@ -151,18 +193,18 @@ public class TileEntityForceField extends TileEntityLoadedBase implements ISided
{
slots[i] = null;
}
return itemStack1;
} else {
return null;
}
}
@Override
public void readFromNBT(NBTTagCompound nbt) {
super.readFromNBT(nbt);
NBTTagList list = nbt.getTagList("items", 10);
this.power = nbt.getLong("powerTime");
this.health = nbt.getInteger("health");
this.maxHealth = nbt.getInteger("maxHealth");
@ -170,9 +212,9 @@ public class TileEntityForceField extends TileEntityLoadedBase implements ISided
this.blink = nbt.getInteger("blink");
this.radius = nbt.getFloat("radius");
this.isOn = nbt.getBoolean("isOn");
slots = new ItemStack[getSizeInventory()];
for(int i = 0; i < list.tagCount(); i++)
{
NBTTagCompound nbt1 = list.getCompoundTagAt(i);
@ -183,7 +225,7 @@ public class TileEntityForceField extends TileEntityLoadedBase implements ISided
}
}
}
@Override
public void writeToNBT(NBTTagCompound nbt) {
super.writeToNBT(nbt);
@ -194,9 +236,9 @@ public class TileEntityForceField extends TileEntityLoadedBase implements ISided
nbt.setInteger("blink", blink);
nbt.setFloat("radius", radius);
nbt.setBoolean("isOn", isOn);
NBTTagList list = new NBTTagList();
for(int i = 0; i < slots.length; i++)
{
if(slots[i] != null)
@ -209,7 +251,7 @@ public class TileEntityForceField extends TileEntityLoadedBase implements ISided
}
nbt.setTag("items", list);
}
@Override
public int[] getAccessibleSlotsFromSide(int p_94128_1_)
{
@ -225,41 +267,41 @@ public class TileEntityForceField extends TileEntityLoadedBase implements ISided
public boolean canExtractItem(int i, ItemStack itemStack, int j) {
return false;
}
public int getHealthScaled(int i) {
return (health * i) / maxHealth;
}
public long getPowerScaled(long i) {
return (power * i) / maxPower;
}
@Override
public void updateEntity() {
if(!worldObj.isRemote) {
updateConnections();
int rStack = 0;
int hStack = 0;
radius = 16;
radius = baseRadius;
maxHealth = 100;
if(slots[1] != null && slots[1].getItem() == ModItems.upgrade_radius) {
rStack = slots[1].stackSize;
radius += rStack * 16;
radius += rStack * radUpgrade;
}
if(slots[2] != null && slots[2].getItem() == ModItems.upgrade_health) {
hStack = slots[2].stackSize;
maxHealth += hStack * 50;
maxHealth += hStack * shUpgrade;
}
this.powerCons = this.baseCon + rStack * this.radCon + hStack * this.shCon;
this.powerCons = baseCon + rStack * radCon + hStack * shCon;
power = Library.chargeTEFromItems(slots, 0, power, maxPower);
if(blink > 0) {
blink--;
color = 0xFF0000;
@ -267,20 +309,20 @@ public class TileEntityForceField extends TileEntityLoadedBase implements ISided
color = 0x00FF00;
}
}
if(cooldown > 0) {
cooldown--;
} else {
if(health < maxHealth)
health += maxHealth / 100;
health += (maxHealth / 100) * healthRegenModif;
if(health > maxHealth)
health = maxHealth;
}
if(isOn && cooldown == 0 && health > 0 && power >= powerCons) {
doField(radius);
if(!worldObj.isRemote) {
power -= powerCons;
}
@ -293,34 +335,34 @@ public class TileEntityForceField extends TileEntityLoadedBase implements ISided
if(power < powerCons)
power = 0;
}
if(!worldObj.isRemote) {
PacketDispatcher.wrapper.sendToAllAround(new TEFFPacket(xCoord, yCoord, zCoord, radius, health, maxHealth, (int) power, isOn, color, cooldown), new TargetPoint(worldObj.provider.dimensionId, xCoord, yCoord, zCoord, 500));
}
}
private int impact(Entity e) {
double mass = e.height * e.width * e.width;
double speed = getMotionWithFallback(e);
return (int)(mass * speed * 50);
}
private void damage(int ouch) {
health -= ouch;
if(ouch >= (this.maxHealth / 250))
blink = 5;
if(health <= 0) {
health = 0;
cooldown = (int) (100 + radius);
cooldown = (int) (100 + radius * (float)cooldownModif);
}
}
List<Entity> outside = new ArrayList();
List<Entity> inside = new ArrayList();
private void doField(float rad) {
List<Entity> oLegacy = new ArrayList(outside);
@ -328,18 +370,18 @@ public class TileEntityForceField extends TileEntityLoadedBase implements ISided
outside.clear();
inside.clear();
List<Object> list = worldObj.getEntitiesWithinAABBExcludingEntity(null, AxisAlignedBB.getBoundingBox(xCoord + 0.5 - (rad + 25), yCoord + 0.5 - (rad + 25), zCoord + 0.5 - (rad + 25), xCoord + 0.5 + (rad + 25), yCoord + 0.5 + (rad + 25), zCoord + 0.5 + (rad + 25)));
for(Object o : list) {
if(o instanceof Entity && !(o instanceof EntityPlayer)) {
Entity entity = (Entity)o;
double dist = Math.sqrt(Math.pow(xCoord + 0.5 - entity.posX, 2) + Math.pow(yCoord + 0.5 - entity.posY, 2) + Math.pow(zCoord + 0.5 - entity.posZ, 2));
boolean out = dist > rad;
//if the entity has not been registered yet
if(!oLegacy.contains(entity) && !iLegacy.contains(entity)) {
if(out) {
@ -347,21 +389,21 @@ public class TileEntityForceField extends TileEntityLoadedBase implements ISided
} else {
inside.add(entity);
}
//if the entity has been detected before
} else {
//if the entity has crossed inwards
if(oLegacy.contains(entity) && !out) {
Vec3 vec = Vec3.createVectorHelper(xCoord + 0.5 - entity.posX, yCoord + 0.5 - entity.posY, zCoord + 0.5 - entity.posZ);
vec = vec.normalize();
double mx = -vec.xCoord * (rad + 1);
double my = -vec.yCoord * (rad + 1);
double mz = -vec.zCoord * (rad + 1);
entity.setLocationAndAngles(xCoord + 0.5 + mx, yCoord + 0.5 + my, zCoord + 0.5 + mz, 0, 0);
double mo = Math.sqrt(Math.pow(entity.motionX, 2) + Math.pow(entity.motionY, 2) + Math.pow(entity.motionZ, 2));
entity.motionX = vec.xCoord * -mo;
@ -374,24 +416,24 @@ public class TileEntityForceField extends TileEntityLoadedBase implements ISided
worldObj.playSoundAtEntity(entity, "hbm:weapon.sparkShoot", 2.5F, 1.0F);
outside.add(entity);
if(!worldObj.isRemote) {
this.damage(this.impact(entity));
}
} else
//if the entity has crossed outwards
if(iLegacy.contains(entity) && out) {
Vec3 vec = Vec3.createVectorHelper(xCoord + 0.5 - entity.posX, yCoord + 0.5 - entity.posY, zCoord + 0.5 - entity.posZ);
vec = vec.normalize();
double mx = -vec.xCoord * (rad - 1);
double my = -vec.yCoord * (rad - 1);
double mz = -vec.zCoord * (rad - 1);
entity.setLocationAndAngles(xCoord + 0.5 + mx, yCoord + 0.5 + my, zCoord + 0.5 + mz, 0, 0);
double mo = Math.sqrt(Math.pow(entity.motionX, 2) + Math.pow(entity.motionY, 2) + Math.pow(entity.motionZ, 2));
entity.motionX = vec.xCoord * mo;
@ -404,13 +446,13 @@ public class TileEntityForceField extends TileEntityLoadedBase implements ISided
worldObj.playSoundAtEntity(entity, "hbm:weapon.sparkShoot", 2.5F, 1.0F);
inside.add(entity);
if(!worldObj.isRemote) {
this.damage(this.impact(entity));
}
} else {
if(out) {
outside.add(entity);
} else {
@ -421,7 +463,7 @@ public class TileEntityForceField extends TileEntityLoadedBase implements ISided
}
}
}
private double getMotionWithFallback(Entity e) {
Vec3 v1 = Vec3.createVectorHelper(e.motionX, e.motionY, e.motionZ);
@ -429,13 +471,13 @@ public class TileEntityForceField extends TileEntityLoadedBase implements ISided
double s1 = v1.lengthVector();
double s2 = v2.lengthVector();
if(s1 == 0)
return s2;
if(s2 == 0)
return s1;
return Math.min(s1, s2);
}
@ -448,7 +490,7 @@ public class TileEntityForceField extends TileEntityLoadedBase implements ISided
@Override
public long getPower() {
return power;
}
@Override
@ -460,7 +502,7 @@ public class TileEntityForceField extends TileEntityLoadedBase implements ISided
public boolean canConnect(ForgeDirection dir) {
return dir != ForgeDirection.UP && dir != ForgeDirection.UNKNOWN;
}
private void updateConnections() {
this.trySubscribe(worldObj, xCoord + 1, yCoord, zCoord, Library.POS_X);
this.trySubscribe(worldObj, xCoord - 1, yCoord, zCoord, Library.NEG_X);
@ -473,7 +515,7 @@ public class TileEntityForceField extends TileEntityLoadedBase implements ISided
public AxisAlignedBB getRenderBoundingBox() {
return TileEntity.INFINITE_EXTENT_AABB;
}
@Override
@SideOnly(Side.CLIENT)
public double getMaxRenderDistanceSquared()