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https://github.com/HbmMods/Hbm-s-Nuclear-Tech-GIT.git
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Merge pull request #2424 from R0STUS/master
PWRangler garbage improvements
This commit is contained in:
commit
7916d76aca
@ -6,6 +6,25 @@ local call = component.invoke
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colorGradient = {0x00FF00, 0x6BEE00, 0x95DB00, 0xB0C800, 0xC5B400, 0xD79F00, 0xE68700, 0xF46900, 0xFC4700, 0xFF0000}
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coreHeatESTOP = true
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coolantLossESTOP = true
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hotCoolantESTOP = true
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local const = {}
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local initialized = {}
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local mt = {
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__newindex = function(t, k, v)
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if not initialized[k] then
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rawset(t, k, v)
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initialized[k] = true
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else
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error(k .. " is a constant")
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end
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end
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}
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setmetatable(const, mt)
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const.fullCoreHeatMAX = 9000000
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const.coldCoolantLevelMIN = 10000
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const.hotCoolantLevelMAX = 0.5
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runSig = true
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@ -57,13 +76,11 @@ end
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buttons = {}
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buttons[1] = newButton(61, 6, 6, 2, 0xFFFFFF, 0xAAAAAA, function() component.proxy(pwrController).setLevel(call(pwrController, "getLevel")+1) end)
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buttons[2] = newButton(68, 6, 6, 2, 0xFFFFFF, 0xAAAAAA, function() component.proxy(pwrController).setLevel(call(pwrController, "getLevel")+5) end)
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buttons[3] = newButton(75, 6, 6, 2, 0xFFFFFF, 0xAAAAAA, function() component.proxy(pwrController).setLevel(call(pwrController, "getLevel")+10) end)
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buttons[4] = newButton(61, 9, 6, 2, 0xFFFFFF, 0xAAAAAA, function() component.proxy(pwrController).setLevel(call(pwrController, "getLevel")-1) end)
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buttons[5] = newButton(68, 9, 6, 2, 0xFFFFFF, 0xAAAAAA, function() component.proxy(pwrController).setLevel(call(pwrController, "getLevel")-5) end)
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buttons[6] = newButton(75, 9, 6, 2, 0xFFFFFF, 0xAAAAAA, function() component.proxy(pwrController).setLevel(call(pwrController, "getLevel")-10) end)
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local deltas = {1,5,10} -- This is very bad. Need new buttons
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for i, d in ipairs(deltas) do
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buttons[i] = newButton(61+(i-1)*7, 6, 6, 2, 0xFFFFFF, 0xAAAAAA, function() component.proxy(pwrController).setLevel(call(pwrController, "getLevel")+d) end)
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buttons[i+3] = newButton(61+(i-1)*7, 9, 6, 2, 0xFFFFFF, 0xAAAAAA, function() component.proxy(pwrController).setLevel(call(pwrController, "getLevel")-d) end)
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end
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buttons[7] = newButton(82, 6, 11, 5, 0xFF0000, 0xAA0000, function() component.proxy(pwrController).setLevel(100) end)
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buttons[8] = newButton(94, 6, 12, 2, 0x00FF00, 0x00AA00, function() coreHeatESTOP = not coreHeatESTOP if coreHeatESTOP == true then buttons[8].colorUp = 0x00FF00 buttons[8].colorDown = 0x00AA00 else buttons[8].colorUp = 0xFF0000 buttons[8].colorDown = 0xAA0000 end end)
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@ -165,11 +182,9 @@ gpu.fill(99,15,7,1,"█")
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--HotDelta
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gpu.set(66,19,"┃ ┃ ┃ ┃ ┃ ┃ ┃ ┃ ┃ ┃")
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gpu.fill(66,22,19,1,"█")
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gpu.fill(66,24,19,1,"█")
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gpu.fill(66,26,19,1,"█")
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gpu.fill(66,28,19,1,"█")
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gpu.fill(66,30,19,1,"█")
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for y=22,30,2 do
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gpu.fill(66,y,19,1,"█")
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end
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gpu.set(66,32,"┃ ┃ ┃ ┃ ┃ ┃ ┃ ┃ ┃ ┃")
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gpu.setForeground(0xAAAAAA)
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@ -213,11 +228,9 @@ while (runSig == true) do
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gpu.setBackground(0xFFFFFF)
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gpu.setForeground(0xFFFFFF)
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gpu.fill(66,22,19,1,"█")
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gpu.fill(66,24,19,1,"█")
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gpu.fill(66,26,19,1,"█")
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gpu.fill(66,28,19,1,"█")
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gpu.fill(66,30,19,1,"█")
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for y = 22, 30, 2 do
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gpu.fill(66,y,19,1,"█")
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end
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gpu.fill(92,15,6,5,"█")
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gpu.fill(92,32,6,5,"█")
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@ -229,7 +242,7 @@ while (runSig == true) do
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prevHotCoolantFlow = hotCoolantLevel
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fullCoreHeat, fullHullHeat = call(pwrController, "getHeat")
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coldCoolantLevel, _, hotCoolantLevel, _ = call(pwrController, "getCoolantInfo")
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coldCoolantLevel, _, hotCoolantLevel, maxHotCoolantLevel = call(pwrController, "getCoolantInfo")
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coldCoolantOutflow = coldCoolantLevel - prevCoolantFlow
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hotCoolantOutflow = hotCoolantLevel - prevHotCoolantFlow
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@ -242,8 +255,8 @@ while (runSig == true) do
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gpu.fill(92,32+(5-coldCoolantLevel//25600),6,coldCoolantLevel//25600, "█")
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gpu.setForeground(0x000000)
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gpu.set(66,22,tostring(fullCoreHeat))
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gpu.set(66,24,tostring(fullHullHeat))
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gpu.set(66,22,tostring(fullCoreHeat)) -- What the heck? This is too declarative!
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gpu.set(66,24,tostring(fullHullHeat)) -- Will fix that garbage later :P
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gpu.set(66,26,tostring(call(pwrController, "getFlux")))
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gpu.set(66,28,tostring(coldCoolantLevel))
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gpu.set(66,30,tostring(hotCoolantLevel))
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@ -257,11 +270,15 @@ while (runSig == true) do
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gpu.setBackground(0x000000)
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gpu.setForeground(0xFFFFFF)
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if (coreHeatESTOP == true) and (fullCoreHeat) > 9000000 then
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if (coreHeatESTOP == true) and (fullCoreHeat) > const.fullCoreHeatMAX then
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component.proxy(pwrController).setLevel(100)
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end
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if (coolantLossESTOP == true) and (coldCoolantLevel) < 10000 then
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if (coolantLossESTOP == true) and (coldCoolantLevel) < const.coldCoolantLevelMIN then
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component.proxy(pwrController).setLevel(100)
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end
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if (hotCoolantESTOP == true) and (hotCoolantLevel) > const.hotCoolantLevelMAX * maxHotCoolantLevel then
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component.proxy(pwrController).setLevel(100)
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end
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@ -271,4 +288,4 @@ end
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event.ignore("touch", buttonPress)
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event.ignore("drop", buttonRelease)
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gpu.fill(1,1,160,160," ")
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gpu.fill(1,1,160,160," ")
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