scatman's world

This commit is contained in:
Bob 2025-07-05 23:43:55 +02:00
parent 0880287660
commit 79c7faf55b
9 changed files with 78 additions and 69 deletions

View File

@ -3,8 +3,12 @@
* The new chemical plant can now be used to upgrade the meteorite sword
* Fluid containers are now re-registered when using `/ntmreload` which should correctly generate fluid container items for freshly added custom fluids
* Recipe configs will no longer try to parse null value recipes, meaing that trailing commas in a recipe config will no longer create an error
* Refinery solid byproducts now build up substantially faster
* This means fracking solution from standard oil is now a lot more viable
* This also makes the volume of oil spent consistent with the NEI handler
## Fixed
* Fixed crash caused by breaking a tool while the fortune or silk touch ability is enabled
* Fixed NTM adding mob spawns to the mushroom island
# Fixed line break not working on the tip of the day
* Fixed line break not working on the tip of the day
* Fixed an issue where AoE abilities can break bedrock

View File

@ -151,7 +151,7 @@ public class BlockVolcano extends BlockContainer implements ITooltipProvider, IB
@Override
public void writeToNBT(NBTTagCompound nbt) {
super.writeToNBT(nbt);
nbt.setInteger("tier", this.volcanoTimer);
nbt.setInteger("timer", this.volcanoTimer);
}
private boolean shouldGrow() {

View File

@ -39,6 +39,7 @@ public class GeneralConfig {
public static boolean enableSoundExtension = true;
public static boolean enableMekanismChanges = true;
public static boolean enableServerRecipeSync = false;
public static boolean enableLoadScreenReplacement = true;
public static int normalSoundChannels = 200;
public static boolean enableExpensiveMode = false;
@ -120,6 +121,7 @@ public class GeneralConfig {
"Note that a value below 28 or above 200 can cause buggy sounds and issues with other mods running out of sound memory.", 100);
preferredOutputMod = CommonConfig.createConfigStringList(config,CATEGORY_GENERAL,"1.42_preferredOutputMod",
"The mod which is preferred as output when certain machines autogenerate recipes. Currently used for the shredder", new String[] {RefStrings.MODID});
enableLoadScreenReplacement = config.get(CATEGORY_GENERAL, "1.43_enableLoadScreenReplacement", true, "Tries to replace the vanilla load screen with the 'tip of the day' one, may clash with other mods trying to do the same.").getBoolean(true);
enableExpensiveMode = config.get(CATEGORY_GENERAL, "1.99_enableExpensiveMode", false, "It does what the name implies.").getBoolean(false);
final String CATEGORY_528 = CommonConfig.CATEGORY_528;

View File

@ -10,8 +10,7 @@ import com.hbm.inventory.fluid.trait.FluidTraitSimple.FT_Unsiphonable;
import com.hbm.items.ModItems;
import com.hbm.items.tool.ItemPipette;
import api.hbm.fluid.IFluidStandardReceiver;
import api.hbm.fluid.IFluidStandardTransceiver;
import api.hbm.fluidmk2.IFluidStandardReceiverMK2;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
@ -19,78 +18,82 @@ import net.minecraft.tileentity.TileEntity;
import net.minecraft.world.World;
public class ItemFluidSiphon extends Item {
@Override
public boolean onItemUse(ItemStack stack, EntityPlayer player, World world, int x, int y, int z, int i, float f0, float f1, float f2) {
TileEntity te = CompatExternal.getCoreFromPos(world, x, y, z);
if(te != null && (te instanceof IFluidStandardReceiver || te instanceof IFluidStandardTransceiver)) {
FluidTank[] tanks;
if (te instanceof IFluidStandardReceiver) {
tanks = ((IFluidStandardReceiver) te).getReceivingTanks();
} else {
tanks = ((IFluidStandardTransceiver) te).getReceivingTanks();
}
if(te != null && te instanceof IFluidStandardReceiverMK2) {
FluidTank[] tanks = ((IFluidStandardReceiverMK2) te).getReceivingTanks();
boolean hasDrainedTank = false;
// We need to iterate through the inventory for _each_ siphonable tank, so we can handle fluids that can only go into certain containers
// After we successfully siphon any fluid from a tank, we stop further processing, multiple fluid types require multiple clicks
for (FluidTank tank : tanks) {
if (tank.getFill() <= 0) continue;
boolean hasDrainedTank = false;
ItemStack availablePipette = null;
FluidType tankType = tank.getTankType();
// We need to iterate through the inventory for _each_ siphonable
// tank, so we can handle fluids that can only go into certain containers
// After we successfully siphon any fluid from a tank, we stop
// further processing, multiple fluid types require multiple clicks
for(FluidTank tank : tanks) {
if(tank.getFill() <= 0)
continue;
if (tankType.hasTrait(FT_Unsiphonable.class)) continue;
ItemStack availablePipette = null;
FluidType tankType = tank.getTankType();
for (int j = 0; j < player.inventory.mainInventory.length; j++) {
ItemStack inventoryStack = player.inventory.mainInventory[j];
if (inventoryStack == null) continue;
if(tankType.hasTrait(FT_Unsiphonable.class))
continue;
FluidContainer container = FluidContainerRegistry.getContainer(tankType, inventoryStack);
for(int j = 0; j < player.inventory.mainInventory.length; j++) {
ItemStack inventoryStack = player.inventory.mainInventory[j];
if(inventoryStack == null)
continue;
if (availablePipette == null && inventoryStack.getItem() instanceof ItemPipette) {
ItemPipette pipette = (ItemPipette) inventoryStack.getItem();
if (!pipette.willFizzle(tankType) && pipette != ModItems.pipette_laboratory) { // Ignoring laboratory pipettes for now
availablePipette = inventoryStack;
}
}
FluidContainer container = FluidContainerRegistry.getContainer(tankType, inventoryStack);
if (container == null) continue;
if(availablePipette == null && inventoryStack.getItem() instanceof ItemPipette) {
ItemPipette pipette = (ItemPipette) inventoryStack.getItem();
if(!pipette.willFizzle(tankType) && pipette != ModItems.pipette_laboratory) { // Ignoring laboratory pipettes for now
availablePipette = inventoryStack;
}
}
ItemStack full = FluidContainerRegistry.getFullContainer(inventoryStack, tankType);
if(container == null)
continue;
while (tank.getFill() >= container.content && inventoryStack.stackSize > 0) {
hasDrainedTank = true;
ItemStack full = FluidContainerRegistry.getFullContainer(inventoryStack, tankType);
inventoryStack.stackSize--;
if (inventoryStack.stackSize <= 0) {
player.inventory.mainInventory[j] = null;
}
while(tank.getFill() >= container.content && inventoryStack.stackSize > 0) {
hasDrainedTank = true;
ItemStack filledContainer = full.copy();
tank.setFill(tank.getFill() - container.content);
player.inventory.addItemStackToInventory(filledContainer);
}
}
inventoryStack.stackSize--;
if(inventoryStack.stackSize <= 0) {
player.inventory.mainInventory[j] = null;
}
// If the remainder of the tank can only fit into a pipette, fill a pipette with the remainder
// Will not auto-fill fizzlable pipettes, there is no feedback for the fizzle in this case, and that's a touch too unfair
if (availablePipette != null && tank.getFill() < 1000) {
ItemPipette pipette = (ItemPipette) availablePipette.getItem();
if (pipette.acceptsFluid(tankType, availablePipette)) {
hasDrainedTank = true;
tank.setFill(pipette.tryFill(tankType, tank.getFill(), availablePipette));
}
}
ItemStack filledContainer = full.copy();
tank.setFill(tank.getFill() - container.content);
player.inventory.addItemStackToInventory(filledContainer);
}
}
if (hasDrainedTank) return true;
}
// If the remainder of the tank can only fit into a pipette,
// fill a pipette with the remainder
// Will not auto-fill fizzlable pipettes, there is no feedback
// for the fizzle in this case, and that's a touch too unfair
if(availablePipette != null && tank.getFill() < 1000) {
ItemPipette pipette = (ItemPipette) availablePipette.getItem();
if(pipette.acceptsFluid(tankType, availablePipette)) {
hasDrainedTank = true;
tank.setFill(pipette.tryFill(tankType, tank.getFill(), availablePipette));
}
}
if(hasDrainedTank)
return true;
}
}
return false;
}
}

View File

@ -291,14 +291,11 @@ public class ItemToolAbility extends ItemTool implements IDepthRockTool, IGUIPro
Block block = world.getBlock(x, y, z);
int meta = world.getBlockMetadata(x, y, z);
if(!(
canHarvestBlock(block, stack) ||
canShearBlock(block, stack, world, x, y, z)) ||
block.getPlayerRelativeBlockHardness(player, world, x, y, z) < 0 ||
block == ModBlocks.stone_keyhole
)
return;
if(!(canHarvestBlock(block, stack) ||
canShearBlock(block, stack, world, x, y, z)) ||
(block.getBlockHardness(world, x, y, z) == -1.0F && block.getPlayerRelativeBlockHardness(player, world, x, y, z) == 0.0F) ||
block == ModBlocks.stone_keyhole) return;
Block refBlock = world.getBlock(refX, refY, refZ);
float refStrength = ForgeHooks.blockStrength(refBlock, player, world, refX, refY, refZ);

View File

@ -383,7 +383,6 @@ public class LegoClient {
RenderArcFurnace.fullbright(true);
double age = MathHelper.clamp_double(1D - ((double) bullet.ticksExisted - 2 + interp) / (double) bullet.getBulletConfig().expires, 0, 1);
double col = MathHelper.clamp_double(1D - ((double) bullet.ticksExisted + interp) / (double) bullet.getBulletConfig().expires, 0, 1);
GL11.glPushMatrix();
GL11.glRotatef(180 - bullet.rotationYaw, 0, 1F, 0);

View File

@ -1030,14 +1030,19 @@ public class ModEventHandlerClient {
public static boolean renderLodeStar = false;
public static long lastStarCheck = 0L;
public static long lastLoadScreenReplacement = 0L;
@SideOnly(Side.CLIENT)
@SubscribeEvent(priority = EventPriority.LOWEST)
public void onClientTickLast(ClientTickEvent event) {
Minecraft mc = Minecraft.getMinecraft();
if(!(mc.loadingScreen instanceof LoadingScreenRendererNT)) {
long millis = Clock.get_ms();
if(millis == 0) millis = System.currentTimeMillis();
if(GeneralConfig.enableLoadScreenReplacement && !(mc.loadingScreen instanceof LoadingScreenRendererNT) && millis > lastLoadScreenReplacement + 10_000) {
mc.loadingScreen = new LoadingScreenRendererNT(mc);
lastLoadScreenReplacement = millis;
}
if(event.phase == Phase.START && GeneralConfig.enableSkyboxes) {
@ -1067,7 +1072,6 @@ public class ModEventHandlerClient {
}
EntityPlayer player = mc.thePlayer;
long millis = Clock.get_ms();
if(lastStarCheck + 200 < millis) {
renderLodeStar = false;

View File

@ -49,7 +49,7 @@ public class TileEntityMachineRefinery extends TileEntityMachineBase implements
public long power = 0;
public int sulfur = 0;
public static final int maxSulfur = 100;
public static final int maxSulfur = 10;
public static final long maxPower = 1000;
public FluidTank[] tanks;

Binary file not shown.

After

Width:  |  Height:  |  Size: 3.2 KiB