mirror of
https://github.com/HbmMods/Hbm-s-Nuclear-Tech-GIT.git
synced 2026-01-25 10:32:49 +00:00
reworked custom nuke
Right foot two stomps <dun dun> Left foot two stomps <dun dun> Slide to the left <dun> Slide to the right <dun> Criss cross <dun dun> Criss cross <dun dun> Cha cha real smooth <dun dada da dun dududada> Let's go to work
This commit is contained in:
parent
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@ -8,6 +8,9 @@ import com.hbm.entity.effect.EntityNukeCloudBig;
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import com.hbm.entity.effect.EntityNukeCloudNoShroom;
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import com.hbm.entity.effect.EntityNukeCloudSmall;
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import com.hbm.entity.grenade.EntityGrenadeZOMG;
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import com.hbm.entity.logic.EntityBalefire;
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import com.hbm.entity.logic.EntityNukeExplosionMK3;
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import com.hbm.entity.logic.EntityNukeExplosionMK4;
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import com.hbm.entity.logic.EntityNukeExplosionPlus;
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import com.hbm.entity.projectile.EntityFallingNuke;
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import com.hbm.explosion.ExplosionChaos;
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@ -15,6 +18,7 @@ import com.hbm.explosion.ExplosionLarge;
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import com.hbm.explosion.ExplosionParticle;
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import com.hbm.explosion.ExplosionParticleB;
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import com.hbm.interfaces.IBomb;
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import com.hbm.interfaces.Untested;
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import com.hbm.main.MainRegistry;
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import com.hbm.tileentity.bomb.TileEntityNukeCustom;
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@ -32,13 +36,13 @@ import net.minecraft.tileentity.TileEntity;
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import net.minecraft.util.MathHelper;
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import net.minecraft.world.World;
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@Untested
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public class NukeCustom extends BlockContainer implements IBomb {
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public TileEntityNukeCustom tetn = new TileEntityNukeCustom();
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private static boolean keepInventory = false;
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private final static Random field_149933_a = new Random();
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private boolean isExploding = false;
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public NukeCustom(Material p_i45386_1_) {
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super(p_i45386_1_);
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@ -55,8 +59,8 @@ public class NukeCustom extends BlockContainer implements IBomb {
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}
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@Override
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public void breakBlock(World p_149749_1_, int p_149749_2_, int p_149749_3_, int p_149749_4_, Block p_149749_5_,
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int p_149749_6_) {
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public void breakBlock(World p_149749_1_, int p_149749_2_, int p_149749_3_, int p_149749_4_, Block p_149749_5_, int p_149749_6_) {
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if (!keepInventory) {
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TileEntityNukeCustom tileentityfurnace = (TileEntityNukeCustom) p_149749_1_.getTileEntity(p_149749_2_,
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p_149749_3_, p_149749_4_);
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@ -104,253 +108,100 @@ public class NukeCustom extends BlockContainer implements IBomb {
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}
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@Override
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public boolean onBlockActivated(World world, int x, int y, int z, EntityPlayer player, int side, float hitX,
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float hitY, float hitZ) {
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public boolean onBlockActivated(World world, int x, int y, int z, EntityPlayer player, int side, float hitX, float hitY, float hitZ) {
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if (world.isRemote) {
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return true;
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} else if (!player.isSneaking()) {
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TileEntityNukeCustom entity = (TileEntityNukeCustom) world.getTileEntity(x, y, z);
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if (entity != null) {
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FMLNetworkHandler.openGui(player, MainRegistry.instance, ModBlocks.guiID_nuke_custom, world, x, y, z);
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}
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return true;
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} else {
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return false;
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}
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}
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@Override
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public void onNeighborBlockChange(World p_149695_1_, int x, int y, int z, Block p_149695_5_) {
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TileEntityNukeCustom entity = (TileEntityNukeCustom) p_149695_1_.getTileEntity(x, y, z);
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if (p_149695_1_.isBlockIndirectlyGettingPowered(x, y, z) && !p_149695_1_.isRemote) {
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if (entity.isReady()) {
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float[] f = entity.returnAllValues();
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boolean fall = entity.falls;
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int meta = p_149695_1_.getBlockMetadata(x, y, z);
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this.onBlockDestroyedByPlayer(p_149695_1_, x, y, z, 1);
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entity.clearSlots();
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p_149695_1_.setBlockToAir(x, y, z);
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igniteTestBomb(p_149695_1_, x, y, z, f, fall, meta);
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}
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public void onNeighborBlockChange(World world, int x, int y, int z, Block p_149695_5_) {
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TileEntityNukeCustom entity = (TileEntityNukeCustom) world.getTileEntity(x, y, z);
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if (world.isBlockIndirectlyGettingPowered(x, y, z) && !world.isRemote) {
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this.explode(world, x, y, z);
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}
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}
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public boolean igniteTestBomb(World world, int x, int y, int z, float[] f, boolean fall, int meta) {
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if (!world.isRemote) {
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float tnt = f[0];
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float nuke = f[1];
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float hydro = f[2];
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float amat = f[3];
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float dirty = f[4];
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float schrab = f[5];
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float euph = f[6];
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if(!fall) {
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explodeCustom(world, x + 0.5, y + 0.5, z + 0.5, tnt, nuke, hydro, amat, dirty, schrab, euph);
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world.playSoundEffect(x, y, z, "random.explode", 1.0f, world.rand.nextFloat() * 0.1F + 0.9F);
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} else {
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EntityFallingNuke bomb = new EntityFallingNuke(world, tnt, nuke, hydro, amat, dirty, schrab, euph);
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bomb.getDataWatcher().updateObject(20, (byte)meta);
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bomb.setPositionAndRotation(x + 0.5, y, z + 0.5, 0, 0);
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world.spawnEntityInWorld(bomb);
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}
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}
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return false;
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}
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public static void explodeCustom(World world, double posX, double posY, double posZ, float tnt, float nuke, float hydro, float amat, float dirty, float schrab, float euph) {
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public static void explodeCustom(World worldObj, double xCoord, double yCoord, double zCoord, float tnt, float nuke, float hydro, float amat, float dirty, float schrab, float euph) {
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/// EUPHEMIUM ///
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if(euph > 0) {
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EntityGrenadeZOMG zomg = new EntityGrenadeZOMG(world);
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zomg.posX = posX;
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zomg.posY = posY;
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zomg.posZ = posZ;
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ExplosionChaos.zomgMeSinPi(world, posX, posY, posZ, 1000, null, zomg);
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EntityGrenadeZOMG zomg = new EntityGrenadeZOMG(worldObj, xCoord, yCoord, zCoord);
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ExplosionChaos.zomgMeSinPi(worldObj, xCoord, yCoord, zCoord, 1000, null, zomg);
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// SCHRABIDIUM ///
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} else if(schrab > 0) {
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nuke += (tnt/2);
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hydro += (nuke/2);
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amat += (hydro/2);
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schrab += (amat/2);
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if(schrab > 300)
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schrab = 300;
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EntityNukeExplosionPlus entity = new EntityNukeExplosionPlus(world);
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entity.posX = posX;
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entity.posY = posY;
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entity.posZ = posZ;
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entity.destructionRange = (int)schrab;
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entity.speed = MainRegistry.blastSpeed;
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entity.coefficient = 1.0F;
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entity.waste = false;
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schrab += amat / 2 + hydro / 4 + nuke / 8 + tnt / 16;
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schrab = Math.min(schrab, 250);
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world.spawnEntityInWorld(entity);
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EntityNukeExplosionMK3 entity = new EntityNukeExplosionMK3(worldObj);
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entity.setPosition(xCoord + 0.5, yCoord + 0.5, zCoord + 0.5);
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entity.destructionRange = (int) schrab;
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entity.speed = MainRegistry.blastSpeed;
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entity.coefficient = 1.0F;
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entity.waste = false;
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worldObj.spawnEntityInWorld(entity);
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EntityCloudFleija cloud = new EntityCloudFleija(worldObj, (int)schrab);
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cloud.setPosition(xCoord + 0.5, yCoord + 0.5, zCoord + 0.5);
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worldObj.spawnEntityInWorld(cloud);
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EntityCloudFleija cloud = new EntityCloudFleija(world, (int)schrab);
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cloud.posX = posX;
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cloud.posY = posY;
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cloud.posZ = posZ;
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world.spawnEntityInWorld(cloud);
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} else if (amat > 0) {
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nuke += (tnt/2);
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hydro += (nuke/2);
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amat += (hydro/2);
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/// ANTIMATTER ///
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} else if(amat > 0) {
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if(amat > 350)
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amat = 350;
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amat += hydro / 2 + nuke / 4 + tnt / 8;
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amat = Math.min(amat, 350);
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EntityNukeExplosionPlus entity = new EntityNukeExplosionPlus(world);
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entity.posX = posX;
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entity.posY = posY;
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entity.posZ = posZ;
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entity.destructionRange = (int)amat;
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entity.speed = 25;
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entity.coefficient = 10.0F;
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entity.wasteRange = (int) (amat * 1.4) + (int) dirty;
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world.spawnEntityInWorld(entity);
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if(amat < 75) {
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ExplosionParticleB.spawnMush(world, posX, posY, posZ);
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} else if(amat < 200) {
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if(MainRegistry.enableNukeClouds) {
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EntityNukeCloudSmall entity2 = new EntityNukeCloudSmall(world, 1000, amat * 0.005F);
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entity2.posX = posX;
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entity2.posY = posY;
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entity2.posZ = posZ;
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world.spawnEntityInWorld(entity2);
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} else {
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EntityNukeCloudSmall entity2 = new EntityNukeCloudNoShroom(world, 1000);
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entity2.posX = posX;
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entity2.posY = posY;
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entity2.posZ = posZ;
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world.spawnEntityInWorld(entity2);
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}
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} else {
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if(MainRegistry.enableNukeClouds) {
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EntityNukeCloudBig entity2 = new EntityNukeCloudBig(world, 1000);
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entity2.posX = posX;
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entity2.posY = posY;
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entity2.posZ = posZ;
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world.spawnEntityInWorld(entity2);
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} else {
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EntityNukeCloudSmall entity2 = new EntityNukeCloudNoShroom(world, 1000);
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entity2.posX = posX;
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entity2.posY = posY;
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entity2.posZ = posZ;
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world.spawnEntityInWorld(entity2);
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}
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}
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EntityBalefire bf = new EntityBalefire(worldObj);
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bf.setPosition(xCoord + 0.5, yCoord + 0.5, zCoord + 0.5);
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bf.destructionRange = (int) amat;
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worldObj.spawnEntityInWorld(bf);
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worldObj.spawnEntityInWorld(EntityNukeCloudSmall.statFacBale(worldObj, xCoord + 0.5, yCoord + 5, zCoord + 0.5, amat * 1.5F, 1000));
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/// HYDROGEN ///
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} else if(hydro > 0) {
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nuke += (tnt/2);
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hydro += (nuke/2);
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if(hydro > 350)
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hydro = 350;
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hydro += nuke / 2 + tnt / 4;
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hydro = Math.min(hydro, 350);
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EntityNukeExplosionPlus entity = new EntityNukeExplosionPlus(world);
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entity.posX = posX;
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entity.posY = posY;
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entity.posZ = posZ;
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entity.destructionRange = (int)hydro;
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entity.speed = 25;
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entity.coefficient = 10.0F;
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entity.wasteRange = (int) (hydro * 1.4) + (int) dirty;
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world.spawnEntityInWorld(entity);
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if(hydro < 75) {
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ExplosionParticle.spawnMush(world, posX, posY, posZ);
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} else if(hydro < 200) {
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if(MainRegistry.enableNukeClouds) {
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EntityNukeCloudSmall entity2 = new EntityNukeCloudSmall(world, 1000, hydro * 0.005F);
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entity2.posX = posX;
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entity2.posY = posY;
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entity2.posZ = posZ;
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world.spawnEntityInWorld(entity2);
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} else {
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EntityNukeCloudSmall entity2 = new EntityNukeCloudNoShroom(world, 1000);
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entity2.posX = posX;
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entity2.posY = posY;
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entity2.posZ = posZ;
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world.spawnEntityInWorld(entity2);
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}
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} else {
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if(MainRegistry.enableNukeClouds) {
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EntityNukeCloudBig entity2 = new EntityNukeCloudBig(world, 1000);
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entity2.posX = posX;
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entity2.posY = posY;
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entity2.posZ = posZ;
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world.spawnEntityInWorld(entity2);
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} else {
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EntityNukeCloudSmall entity2 = new EntityNukeCloudNoShroom(world, 1000);
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entity2.posX = posX;
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entity2.posY = posY;
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entity2.posZ = posZ;
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world.spawnEntityInWorld(entity2);
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}
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}
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worldObj.spawnEntityInWorld(EntityNukeExplosionMK4.statFac(worldObj, (int)hydro, xCoord + 0.5, yCoord + 0.5, zCoord + 0.5));
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worldObj.spawnEntityInWorld(EntityNukeCloudSmall.statFac(worldObj, xCoord + 0.5, yCoord + 5, zCoord + 0.5, hydro));
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/// NUCLEAR ///
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} else if(nuke > 0) {
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nuke += (tnt/2);
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if(nuke > 350)
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nuke = 350;
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EntityNukeExplosionPlus entity = new EntityNukeExplosionPlus(world);
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entity.posX = posX;
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entity.posY = posY;
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entity.posZ = posZ;
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entity.destructionRange = (int)nuke;
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entity.speed = 25;
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entity.coefficient = 10.0F;
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entity.wasteRange = (int) (nuke * 1.4) + (int) dirty;
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world.spawnEntityInWorld(entity);
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if(nuke < 75) {
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ExplosionParticle.spawnMush(world, posX, posY, posZ);
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} else if(nuke < 200) {
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if(MainRegistry.enableNukeClouds) {
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EntityNukeCloudSmall entity2 = new EntityNukeCloudSmall(world, 1000, nuke * 0.005F);
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entity2.posX = posX;
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entity2.posY = posY;
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entity2.posZ = posZ;
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world.spawnEntityInWorld(entity2);
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} else {
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EntityNukeCloudSmall entity2 = new EntityNukeCloudNoShroom(world, 1000);
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entity2.posX = posX;
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entity2.posY = posY;
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entity2.posZ = posZ;
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world.spawnEntityInWorld(entity2);
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}
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} else {
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if(MainRegistry.enableNukeClouds) {
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EntityNukeCloudBig entity2 = new EntityNukeCloudBig(world, 1000);
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entity2.posX = posX;
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entity2.posY = posY;
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entity2.posZ = posZ;
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world.spawnEntityInWorld(entity2);
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} else {
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EntityNukeCloudSmall entity2 = new EntityNukeCloudNoShroom(world, 1000);
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entity2.posX = posX;
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entity2.posY = posY;
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entity2.posZ = posZ;
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world.spawnEntityInWorld(entity2);
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}
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}
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} else if(tnt > 0) {
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nuke += tnt / 2;
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nuke = Math.min(nuke, 200);
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if(tnt > 100)
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tnt = 100;
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ExplosionLarge.explode(world, posX, posY, posZ, tnt, true, true, true);
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worldObj.spawnEntityInWorld(EntityNukeExplosionMK4.statFac(worldObj, (int)nuke, xCoord + 0.5, yCoord + 5, zCoord + 0.5));
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worldObj.spawnEntityInWorld(EntityNukeCloudSmall.statFac(worldObj, xCoord + 0.5, yCoord + 5, zCoord + 0.5, nuke));
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/// NON-NUCLEAR ///
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} else if(tnt >= 75) {
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tnt = Math.min(tnt, 150);
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worldObj.spawnEntityInWorld(EntityNukeExplosionMK4.statFacNoRad(worldObj, (int)tnt, xCoord + 0.5, yCoord + 0.5, zCoord + 0.5));
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worldObj.spawnEntityInWorld(EntityNukeCloudSmall.statFac(worldObj, xCoord + 0.5, yCoord + 5, zCoord + 0.5, tnt));
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} else if(tnt > 0) {
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ExplosionLarge.explode(worldObj, xCoord + 0.5, yCoord + 0.5, zCoord + 0.5, tnt, true, true, true);
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}
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}
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@ -389,17 +240,23 @@ public class NukeCustom extends BlockContainer implements IBomb {
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@Override
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public void explode(World world, int x, int y, int z) {
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TileEntityNukeCustom entity = (TileEntityNukeCustom) world.getTileEntity(x, y, z);
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{
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if (entity.isReady()) {
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float[] f = entity.returnAllValues();
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boolean fall = entity.falls;
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int meta = world.getBlockMetadata(x, y, z);
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this.onBlockDestroyedByPlayer(world, x, y, z, 1);
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entity.clearSlots();
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world.setBlockToAir(x, y, z);
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igniteTestBomb(world, x, y, z, f, fall, meta);
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}
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if(!entity.isFalling()) {
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entity.destruct();
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NukeCustom.explodeCustom(world, x + 0.5, y + 0.5, z + 0.5, entity.tnt, entity.nuke, entity.hydro, entity.amat, entity.dirty, entity.schrab, entity.euph);
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} else {
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EntityFallingNuke bomb = new EntityFallingNuke(world, entity.tnt, entity.nuke, entity.hydro, entity.amat, entity.dirty, entity.schrab, entity.euph);
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bomb.getDataWatcher().updateObject(20, (byte)world.getBlockMetadata(x, y, z));
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bomb.setPositionAndRotation(x + 0.5, y, z + 0.5, 0, 0);
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entity.clearSlots();
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world.setBlockToAir(x, y, z);
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world.spawnEntityInWorld(bomb);
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}
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}
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}
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@ -12,7 +12,7 @@ import net.minecraft.client.resources.I18n;
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import net.minecraft.entity.player.InventoryPlayer;
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import net.minecraft.util.ResourceLocation;
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public class GUINukeCustom extends GuiContainer {
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public class GUINukeCustom extends GuiInfoContainer {
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|
||||
private static ResourceLocation texture = new ResourceLocation(RefStrings.MODID + ":textures/gui/weapon/gunBombSchematic.png");
|
||||
private TileEntityNukeCustom testNuke;
|
||||
@ -39,33 +39,24 @@ public class GUINukeCustom extends GuiContainer {
|
||||
Minecraft.getMinecraft().getTextureManager().bindTexture(texture);
|
||||
drawTexturedModalRect(guiLeft, guiTop, 0, 0, xSize, ySize);
|
||||
|
||||
if(this.testNuke.tntStrength > 0)
|
||||
{
|
||||
drawTexturedModalRect(guiLeft + 16, guiTop + 89, 176, 0, 18, 18);
|
||||
}
|
||||
if(this.testNuke.nukeStrength > 0)
|
||||
{
|
||||
drawTexturedModalRect(guiLeft + 34, guiTop + 89, 176, 18, 18, 18);
|
||||
}
|
||||
if(this.testNuke.hydroStrength > 0)
|
||||
{
|
||||
drawTexturedModalRect(guiLeft + 52, guiTop + 89, 176, 36, 18, 18);
|
||||
}
|
||||
if(this.testNuke.amatStrength > 0)
|
||||
{
|
||||
drawTexturedModalRect(guiLeft + 70, guiTop + 89, 176, 54, 18, 18);
|
||||
}
|
||||
if(this.testNuke.dirtyStrength > 0)
|
||||
{
|
||||
drawTexturedModalRect(guiLeft + 88, guiTop + 89, 176, 72, 18, 18);
|
||||
}
|
||||
if(this.testNuke.schrabStrength > 0)
|
||||
{
|
||||
drawTexturedModalRect(guiLeft + 106, guiTop + 89, 176, 90, 18, 18);
|
||||
}
|
||||
if(this.testNuke.euphStrength > 0)
|
||||
{
|
||||
if(this.testNuke.euph > 0)
|
||||
drawTexturedModalRect(guiLeft + 142, guiTop + 89, 176, 108, 18, 18);
|
||||
}
|
||||
else if(this.testNuke.schrab > 0)
|
||||
drawTexturedModalRect(guiLeft + 106, guiTop + 89, 176, 90, 18, 18);
|
||||
else if(this.testNuke.amat > 0)
|
||||
drawTexturedModalRect(guiLeft + 70, guiTop + 89, 176, 54, 18, 18);
|
||||
else if(this.testNuke.hydro > 0)
|
||||
drawTexturedModalRect(guiLeft + 52, guiTop + 89, 176, 36, 18, 18);
|
||||
else if(this.testNuke.nuke > 0)
|
||||
drawTexturedModalRect(guiLeft + 34, guiTop + 89, 176, 18, 18, 18);
|
||||
else if(this.testNuke.tnt > 0)
|
||||
drawTexturedModalRect(guiLeft + 16, guiTop + 89, 176, 0, 18, 18);
|
||||
|
||||
if(this.testNuke.dirty > 0 &&
|
||||
this.testNuke.nuke > 0 &&
|
||||
this.testNuke.amat == 0 &&
|
||||
this.testNuke.schrab == 0 &&
|
||||
this.testNuke.euph == 0)
|
||||
drawTexturedModalRect(guiLeft + 88, guiTop + 89, 176, 72, 18, 18);
|
||||
}
|
||||
}
|
||||
|
||||
@ -10,6 +10,7 @@ import com.hbm.handler.GunConfiguration;
|
||||
import com.hbm.handler.HazmatRegistry;
|
||||
import com.hbm.interfaces.IHoldableWeapon;
|
||||
import com.hbm.interfaces.Spaghetti;
|
||||
import com.hbm.inventory.RecipesCommon.ComparableStack;
|
||||
import com.hbm.items.ModItems;
|
||||
import com.hbm.items.weapon.ItemGunBase;
|
||||
import com.hbm.lib.Library;
|
||||
@ -25,6 +26,9 @@ import com.hbm.sound.MovingSoundChopperMine;
|
||||
import com.hbm.sound.MovingSoundCrashing;
|
||||
import com.hbm.sound.MovingSoundPlayerLoop;
|
||||
import com.hbm.sound.MovingSoundXVL1456;
|
||||
import com.hbm.tileentity.bomb.TileEntityNukeCustom;
|
||||
import com.hbm.tileentity.bomb.TileEntityNukeCustom.CustomNukeEntry;
|
||||
import com.hbm.tileentity.bomb.TileEntityNukeCustom.EnumEntryType;
|
||||
import com.mojang.authlib.minecraft.MinecraftProfileTexture.Type;
|
||||
import com.hbm.sound.MovingSoundPlayerLoop.EnumHbmSound;
|
||||
|
||||
@ -267,6 +271,22 @@ public class ModEventHandlerClient {
|
||||
|
||||
if(rad > 0)
|
||||
list.add(EnumChatFormatting.YELLOW + "Radiation resistance: " + rad);
|
||||
|
||||
ComparableStack comp = new ComparableStack(stack).makeSingular();
|
||||
|
||||
CustomNukeEntry entry = TileEntityNukeCustom.entries.get(comp);
|
||||
|
||||
if(entry != null) {
|
||||
|
||||
if(!list.isEmpty())
|
||||
list.add("");
|
||||
|
||||
if(entry.entry == EnumEntryType.ADD)
|
||||
list.add(EnumChatFormatting.GOLD + "Adds " + entry.value + " to the custom nuke stage " + entry.type);
|
||||
|
||||
if(entry.entry == EnumEntryType.MULT)
|
||||
list.add(EnumChatFormatting.GOLD + "Adds multiplier " + entry.value + " to the custom nuke stage " + entry.type);
|
||||
}
|
||||
}
|
||||
|
||||
public static IIcon particleBase;
|
||||
|
||||
@ -212,11 +212,6 @@ public class AuxGaugePacket implements IMessage {
|
||||
if(m.id == 0)
|
||||
boiler.heat = m.value;
|
||||
}
|
||||
if (te instanceof TileEntityNukeCustom) {
|
||||
TileEntityNukeCustom nuke = (TileEntityNukeCustom)te;
|
||||
|
||||
nuke.falls = m.value == 1;
|
||||
}
|
||||
if (te instanceof TileEntityNukeN45) {
|
||||
TileEntityNukeN45 nuke = (TileEntityNukeN45)te;
|
||||
|
||||
|
||||
@ -1,7 +1,20 @@
|
||||
package com.hbm.tileentity.bomb;
|
||||
|
||||
import java.util.HashMap;
|
||||
|
||||
import com.hbm.blocks.ModBlocks;
|
||||
import com.hbm.blocks.bomb.NukeCustom;
|
||||
import com.hbm.entity.effect.EntityCloudFleija;
|
||||
import com.hbm.entity.effect.EntityNukeCloudSmall;
|
||||
import com.hbm.entity.grenade.EntityGrenadeZOMG;
|
||||
import com.hbm.entity.logic.EntityBalefire;
|
||||
import com.hbm.entity.logic.EntityNukeExplosionMK3;
|
||||
import com.hbm.entity.logic.EntityNukeExplosionMK4;
|
||||
import com.hbm.explosion.ExplosionChaos;
|
||||
import com.hbm.explosion.ExplosionLarge;
|
||||
import com.hbm.inventory.RecipesCommon.ComparableStack;
|
||||
import com.hbm.items.ModItems;
|
||||
import com.hbm.main.MainRegistry;
|
||||
|
||||
import cpw.mods.fml.relauncher.Side;
|
||||
import cpw.mods.fml.relauncher.SideOnly;
|
||||
@ -20,25 +33,9 @@ public class TileEntityNukeCustom extends TileEntity implements ISidedInventory
|
||||
|
||||
public ItemStack slots[];
|
||||
private String customName;
|
||||
public float tntStrength;
|
||||
public float nukeStrength;
|
||||
public float hydroStrength;
|
||||
public float amatStrength;
|
||||
public float dirtyStrength;
|
||||
public float schrabStrength;
|
||||
public float euphStrength;
|
||||
public boolean falls;
|
||||
|
||||
public TileEntityNukeCustom() {
|
||||
slots = new ItemStack[27];
|
||||
tntStrength = 0;
|
||||
nukeStrength = 0;
|
||||
hydroStrength = 0;
|
||||
amatStrength = 0;
|
||||
dirtyStrength = 0;
|
||||
schrabStrength = 0;
|
||||
euphStrength = 0;
|
||||
falls = false;
|
||||
}
|
||||
|
||||
@Override
|
||||
@ -150,12 +147,13 @@ public class TileEntityNukeCustom extends TileEntity implements ISidedInventory
|
||||
|
||||
@Override
|
||||
public boolean canExtractItem(int i, ItemStack itemStack, int j) {
|
||||
return j != 0 || i != 1 || itemStack.getItem() == Items.bucket;
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void readFromNBT(NBTTagCompound nbt) {
|
||||
super.readFromNBT(nbt);
|
||||
|
||||
NBTTagList list = nbt.getTagList("items", 10);
|
||||
slots = new ItemStack[getSizeInventory()];
|
||||
|
||||
@ -173,6 +171,7 @@ public class TileEntityNukeCustom extends TileEntity implements ISidedInventory
|
||||
@Override
|
||||
public void writeToNBT(NBTTagCompound nbt) {
|
||||
super.writeToNBT(nbt);
|
||||
|
||||
NBTTagList list = new NBTTagList();
|
||||
|
||||
for(int i = 0; i < slots.length; i++)
|
||||
@ -188,298 +187,165 @@ public class TileEntityNukeCustom extends TileEntity implements ISidedInventory
|
||||
nbt.setTag("items", list);
|
||||
}
|
||||
|
||||
public static HashMap<ComparableStack, CustomNukeEntry> entries = new HashMap();
|
||||
|
||||
public static void registerBombItems() {
|
||||
|
||||
entries.put(new ComparableStack(Items.gunpowder), new CustomNukeEntry(EnumBombType.TNT, 0.8F));
|
||||
entries.put(new ComparableStack(Blocks.tnt), new CustomNukeEntry(EnumBombType.TNT, 4F));
|
||||
entries.put(new ComparableStack(ModBlocks.det_cord), new CustomNukeEntry(EnumBombType.TNT, 1.5F));
|
||||
entries.put(new ComparableStack(ModBlocks.det_charge), new CustomNukeEntry(EnumBombType.TNT, 15F));
|
||||
entries.put(new ComparableStack(ModItems.canister_fuel), new CustomNukeEntry(EnumBombType.TNT, 0.5F));
|
||||
entries.put(new ComparableStack(ModItems.canister_napalm), new CustomNukeEntry(EnumBombType.TNT, 2.5F));
|
||||
entries.put(new ComparableStack(ModItems.canister_kerosene), new CustomNukeEntry(EnumBombType.TNT, 0.8F));
|
||||
entries.put(new ComparableStack(ModBlocks.red_barrel), new CustomNukeEntry(EnumBombType.TNT, 2.5F));
|
||||
entries.put(new ComparableStack(ModBlocks.pink_barrel), new CustomNukeEntry(EnumBombType.TNT, 4F));
|
||||
entries.put(new ComparableStack(ModItems.custom_tnt), new CustomNukeEntry(EnumBombType.TNT, 10F));
|
||||
|
||||
entries.put(new ComparableStack(ModItems.ingot_u235), new CustomNukeEntry(EnumBombType.NUKE, 15F));
|
||||
entries.put(new ComparableStack(ModItems.ingot_pu239), new CustomNukeEntry(EnumBombType.NUKE, 25F));
|
||||
entries.put(new ComparableStack(ModItems.ingot_neptunium), new CustomNukeEntry(EnumBombType.NUKE, 30F));
|
||||
entries.put(new ComparableStack(ModItems.nugget_u235), new CustomNukeEntry(EnumBombType.NUKE, 1.5F));
|
||||
entries.put(new ComparableStack(ModItems.nugget_pu239), new CustomNukeEntry(EnumBombType.NUKE, 2.5F));
|
||||
entries.put(new ComparableStack(ModItems.nugget_neptunium), new CustomNukeEntry(EnumBombType.NUKE, 3.0F));
|
||||
entries.put(new ComparableStack(ModItems.powder_neptunium), new CustomNukeEntry(EnumBombType.NUKE, 30F));
|
||||
|
||||
entries.put(new ComparableStack(ModItems.cell_deuterium), new CustomNukeEntry(EnumBombType.HYDRO, 20F));
|
||||
entries.put(new ComparableStack(ModItems.cell_tritium), new CustomNukeEntry(EnumBombType.HYDRO, 30F));
|
||||
entries.put(new ComparableStack(ModItems.lithium), new CustomNukeEntry(EnumBombType.HYDRO, 20F));
|
||||
entries.put(new ComparableStack(ModItems.tritium_deuterium_cake), new CustomNukeEntry(EnumBombType.HYDRO, 200F));
|
||||
entries.put(new ComparableStack(ModItems.custom_hydro), new CustomNukeEntry(EnumBombType.HYDRO, 30F));
|
||||
|
||||
entries.put(new ComparableStack(ModItems.cell_antimatter), new CustomNukeEntry(EnumBombType.AMAT, 5F));
|
||||
entries.put(new ComparableStack(ModItems.custom_amat), new CustomNukeEntry(EnumBombType.AMAT, 15F));
|
||||
entries.put(new ComparableStack(ModItems.egg_balefire_shard), new CustomNukeEntry(EnumBombType.AMAT, 25F));
|
||||
entries.put(new ComparableStack(ModItems.egg_balefire), new CustomNukeEntry(EnumBombType.AMAT, 250F));
|
||||
|
||||
entries.put(new ComparableStack(ModItems.ingot_tungsten), new CustomNukeEntry(EnumBombType.DIRTY, 1F));
|
||||
entries.put(new ComparableStack(ModItems.custom_dirty), new CustomNukeEntry(EnumBombType.DIRTY, 10F));
|
||||
|
||||
entries.put(new ComparableStack(ModItems.ingot_schrabidium), new CustomNukeEntry(EnumBombType.SCHRAB, 5F));
|
||||
entries.put(new ComparableStack(ModBlocks.block_schrabidium), new CustomNukeEntry(EnumBombType.SCHRAB, 50F));
|
||||
entries.put(new ComparableStack(ModItems.nugget_schrabidium), new CustomNukeEntry(EnumBombType.SCHRAB, 0.5F));
|
||||
entries.put(new ComparableStack(ModItems.powder_schrabidium), new CustomNukeEntry(EnumBombType.SCHRAB, 5F));
|
||||
entries.put(new ComparableStack(ModItems.cell_sas3), new CustomNukeEntry(EnumBombType.SCHRAB, 7.5F));
|
||||
entries.put(new ComparableStack(ModItems.cell_anti_schrabidium), new CustomNukeEntry(EnumBombType.SCHRAB, 15F));
|
||||
entries.put(new ComparableStack(ModItems.custom_schrab), new CustomNukeEntry(EnumBombType.SCHRAB, 15F));
|
||||
|
||||
entries.put(new ComparableStack(ModItems.custom_schrab), new CustomNukeEntry(EnumBombType.EUPH, 1F));
|
||||
entries.put(new ComparableStack(ModItems.ingot_euphemium), new CustomNukeEntry(EnumBombType.EUPH, 1F));
|
||||
|
||||
entries.put(new ComparableStack(Items.redstone), new CustomNukeEntry(EnumBombType.TNT, 1.005F, EnumEntryType.MULT));
|
||||
entries.put(new ComparableStack(Blocks.redstone_block), new CustomNukeEntry(EnumBombType.TNT, 1.05F, EnumEntryType.MULT));
|
||||
|
||||
entries.put(new ComparableStack(ModItems.ingot_uranium), new CustomNukeEntry(EnumBombType.NUKE, 1.05F, EnumEntryType.MULT));
|
||||
entries.put(new ComparableStack(ModItems.ingot_plutonium), new CustomNukeEntry(EnumBombType.NUKE, 1.15F, EnumEntryType.MULT));
|
||||
entries.put(new ComparableStack(ModItems.ingot_u238), new CustomNukeEntry(EnumBombType.NUKE, 1.1F, EnumEntryType.MULT));
|
||||
entries.put(new ComparableStack(ModItems.ingot_pu238), new CustomNukeEntry(EnumBombType.NUKE, 1.15F, EnumEntryType.MULT));
|
||||
entries.put(new ComparableStack(ModItems.nugget_uranium), new CustomNukeEntry(EnumBombType.NUKE, 1.005F, EnumEntryType.MULT));
|
||||
entries.put(new ComparableStack(ModItems.nugget_plutonium), new CustomNukeEntry(EnumBombType.NUKE, 1.15F, EnumEntryType.MULT));
|
||||
entries.put(new ComparableStack(ModItems.nugget_u238), new CustomNukeEntry(EnumBombType.NUKE, 1.01F, EnumEntryType.MULT));
|
||||
entries.put(new ComparableStack(ModItems.nugget_pu238), new CustomNukeEntry(EnumBombType.NUKE, 1.015F, EnumEntryType.MULT));
|
||||
entries.put(new ComparableStack(ModItems.powder_uranium), new CustomNukeEntry(EnumBombType.NUKE, 1.05F, EnumEntryType.MULT));
|
||||
entries.put(new ComparableStack(ModItems.powder_plutonium), new CustomNukeEntry(EnumBombType.NUKE, 1.15F, EnumEntryType.MULT));
|
||||
|
||||
entries.put(new ComparableStack(ModItems.ingot_pu240), new CustomNukeEntry(EnumBombType.DIRTY, 1.05F, EnumEntryType.MULT));
|
||||
entries.put(new ComparableStack(ModItems.nuclear_waste), new CustomNukeEntry(EnumBombType.DIRTY, 1.025F, EnumEntryType.MULT));
|
||||
entries.put(new ComparableStack(ModBlocks.block_waste), new CustomNukeEntry(EnumBombType.DIRTY, 1.25F, EnumEntryType.MULT));
|
||||
entries.put(new ComparableStack(ModBlocks.yellow_barrel), new CustomNukeEntry(EnumBombType.DIRTY, 1.2F, EnumEntryType.MULT));
|
||||
}
|
||||
|
||||
public float tnt;
|
||||
public float nuke;
|
||||
public float hydro;
|
||||
public float amat;
|
||||
public float dirty;
|
||||
public float schrab;
|
||||
public float euph;
|
||||
|
||||
@SuppressWarnings("incomplete-switch")
|
||||
@Override
|
||||
public void updateEntity() {
|
||||
|
||||
this.tntStrength = 0;
|
||||
this.nukeStrength = 0;
|
||||
this.hydroStrength = 0;
|
||||
this.amatStrength = 0;
|
||||
this.dirtyStrength = 0;
|
||||
this.schrabStrength = 0;
|
||||
this.euphStrength = 0;
|
||||
|
||||
for(int i = 0; i < slots.length; i++) {
|
||||
if(slots[i] != null) {
|
||||
setValues(slots[i]);
|
||||
}
|
||||
if(slots[i] != null) {
|
||||
setMultipliers(slots[i]);
|
||||
float tnt = 0F, tntMod = 1F;
|
||||
float nuke = 0F, nukeMod = 1F;
|
||||
float hydro = 0F, hydroMod = 1F;
|
||||
float amat = 0F, amatMod = 1F;
|
||||
float dirty = 0F, dirtyMod = 1F;
|
||||
float schrab = 0F, schrabMod = 1F;
|
||||
float euph = 0F;
|
||||
|
||||
for(ItemStack stack : slots) {
|
||||
|
||||
if(stack == null)
|
||||
continue;
|
||||
|
||||
ComparableStack comp = new ComparableStack(stack).makeSingular();
|
||||
CustomNukeEntry ent = entries.get(comp);
|
||||
|
||||
if(ent.entry == EnumEntryType.ADD) {
|
||||
|
||||
switch(ent.type) {
|
||||
case TNT: tnt += ent.value; break;
|
||||
case NUKE: nuke += ent.value; break;
|
||||
case HYDRO: hydro += ent.value; break;
|
||||
case AMAT: amat += ent.value; break;
|
||||
case DIRTY: dirty += ent.value; break;
|
||||
case SCHRAB: schrab += ent.value; break;
|
||||
case EUPH: euph += ent.value; break;
|
||||
}
|
||||
|
||||
} else if(ent.entry == EnumEntryType.MULT) {
|
||||
|
||||
switch(ent.type) {
|
||||
case TNT: tntMod *= ent.value; break;
|
||||
case NUKE: nukeMod *= ent.value; break;
|
||||
case HYDRO: hydroMod *= ent.value; break;
|
||||
case AMAT: amatMod *= ent.value; break;
|
||||
case DIRTY: dirtyMod *= ent.value; break;
|
||||
case SCHRAB: schrabMod *= ent.value; break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
tnt *= tntMod;
|
||||
nuke *= nukeMod;
|
||||
hydro *= hydroMod;
|
||||
amat *= amatMod;
|
||||
dirty *= dirtyMod;
|
||||
schrab *= schrabMod;
|
||||
|
||||
if(this.nukeStrength > 0 && this.tntStrength < 16)
|
||||
this.nukeStrength = 0;
|
||||
if(this.hydroStrength > 0 && this.nukeStrength < 100)
|
||||
this.hydroStrength = 0;
|
||||
if(this.amatStrength > 0 && this.nukeStrength < 15)
|
||||
this.amatStrength = 0;
|
||||
if(this.dirtyStrength > 0 && this.nukeStrength == 0)
|
||||
this.dirtyStrength = 0;
|
||||
if(this.schrabStrength > 0 && this.nukeStrength < 50)
|
||||
this.schrabStrength = 0;
|
||||
if(this.euphStrength > 0 && this.schrabStrength == 0)
|
||||
this.euphStrength = 0;
|
||||
}
|
||||
|
||||
public void setValues(ItemStack stack) {
|
||||
dirty = Math.min(dirty, 100);
|
||||
|
||||
Item item = stack.getItem();
|
||||
|
||||
for(int i = 0; i < stack.stackSize; i++) {
|
||||
if(item == Items.gunpowder) {
|
||||
this.tntStrength += 0.8F;
|
||||
}
|
||||
if(item == Item.getItemFromBlock(Blocks.tnt)) {
|
||||
this.tntStrength += 4;
|
||||
}
|
||||
if(item == Item.getItemFromBlock(ModBlocks.det_cord)) {
|
||||
this.tntStrength += 1.5F;
|
||||
}
|
||||
if(item == Item.getItemFromBlock(ModBlocks.det_charge)) {
|
||||
this.tntStrength += 15F;
|
||||
}
|
||||
if(item == ModItems.canister_fuel) {
|
||||
this.tntStrength += 0.3F;
|
||||
}
|
||||
if(item == ModItems.canister_fuel) {
|
||||
this.tntStrength += 0.5F;
|
||||
}
|
||||
if(item == Item.getItemFromBlock(ModBlocks.red_barrel)) {
|
||||
this.tntStrength += 2.5F;
|
||||
}
|
||||
if(item == ModItems.gun_immolator_ammo) {
|
||||
this.tntStrength += 0.055F;
|
||||
}
|
||||
if(item == ModItems.clip_immolator) {
|
||||
this.tntStrength += 3.5F;
|
||||
}
|
||||
if(tnt < 16) nuke = 0;
|
||||
if(nuke < 100) hydro = 0;
|
||||
if(nuke < 50) amat = 0;
|
||||
if(nuke < 50) schrab = 0;
|
||||
if(schrab == 0) euph = 0;
|
||||
|
||||
if(item == ModItems.custom_tnt) {
|
||||
this.tntStrength += 10F;
|
||||
}
|
||||
//
|
||||
if(item == ModItems.ingot_u235) {
|
||||
this.nukeStrength += 15F;
|
||||
}
|
||||
if(item == ModItems.ingot_pu239) {
|
||||
this.nukeStrength += 25F;
|
||||
}
|
||||
if(item == ModItems.ingot_neptunium) {
|
||||
this.nukeStrength += 30F;
|
||||
}
|
||||
if(item == ModItems.nugget_u235) {
|
||||
this.nukeStrength += 1.5F;
|
||||
}
|
||||
if(item == ModItems.nugget_pu239) {
|
||||
this.nukeStrength += 2.5F;
|
||||
}
|
||||
if(item == ModItems.nugget_neptunium) {
|
||||
this.nukeStrength += 3.0F;
|
||||
}
|
||||
if(item == ModItems.powder_neptunium) {
|
||||
this.nukeStrength += 30F;
|
||||
}
|
||||
|
||||
if(item == ModItems.custom_nuke) {
|
||||
this.nukeStrength += 30F;
|
||||
}
|
||||
//
|
||||
if(item == ModItems.cell_deuterium) {
|
||||
this.hydroStrength += 20F;
|
||||
}
|
||||
if(item == ModItems.cell_tritium) {
|
||||
this.hydroStrength += 30F;
|
||||
}
|
||||
if(item == ModItems.lithium) {
|
||||
this.hydroStrength += 20F;
|
||||
}
|
||||
if(item == ModItems.tritium_deuterium_cake) {
|
||||
this.hydroStrength += 200F;
|
||||
}
|
||||
|
||||
if(item == ModItems.custom_hydro) {
|
||||
this.hydroStrength += 30F;
|
||||
}
|
||||
//
|
||||
if(item == ModItems.cell_antimatter) {
|
||||
this.amatStrength += 5F;
|
||||
}
|
||||
|
||||
if(item == ModItems.custom_amat) {
|
||||
this.amatStrength += 15F;
|
||||
}
|
||||
//
|
||||
if(item == ModItems.ingot_tungsten) {
|
||||
this.dirtyStrength += 10F;
|
||||
}
|
||||
if(item == ModItems.nuclear_waste) {
|
||||
this.dirtyStrength += 2.5F;
|
||||
}
|
||||
if(item == Item.getItemFromBlock(ModBlocks.yellow_barrel)) {
|
||||
this.dirtyStrength += 20F;
|
||||
}
|
||||
if(item == Item.getItemFromBlock(ModBlocks.block_waste)) {
|
||||
this.dirtyStrength += 25F;
|
||||
}
|
||||
|
||||
if(item == ModItems.custom_dirty) {
|
||||
this.dirtyStrength += 10F;
|
||||
}
|
||||
//
|
||||
if(item == ModItems.ingot_schrabidium) {
|
||||
this.schrabStrength += 5F;
|
||||
}
|
||||
if(item == Item.getItemFromBlock(ModBlocks.block_schrabidium)) {
|
||||
this.schrabStrength += 50F;
|
||||
}
|
||||
if(item == ModItems.plate_schrabidium) {
|
||||
this.schrabStrength += 1.25F;
|
||||
}
|
||||
if(item == ModItems.nugget_schrabidium) {
|
||||
this.schrabStrength += 0.5F;
|
||||
}
|
||||
if(item == ModItems.cell_sas3) {
|
||||
this.schrabStrength += 7.5F;
|
||||
}
|
||||
if(item == ModItems.cell_anti_schrabidium) {
|
||||
this.schrabStrength += 15F;
|
||||
}
|
||||
|
||||
if(item == ModItems.custom_schrab) {
|
||||
this.schrabStrength += 15F;
|
||||
}
|
||||
//
|
||||
if(item == ModItems.nugget_euphemium) {
|
||||
this.euphStrength += 1F;
|
||||
}
|
||||
if(item == ModItems.ingot_euphemium) {
|
||||
this.euphStrength += 1F;
|
||||
}
|
||||
|
||||
if(item == ModItems.custom_fall) {
|
||||
this.falls = true;
|
||||
}
|
||||
}
|
||||
this.tnt = tnt;
|
||||
this.nuke = nuke;
|
||||
this.hydro = hydro;
|
||||
this.amat = amat;
|
||||
this.dirty = dirty;
|
||||
this.schrab = schrab;
|
||||
this.euph = euph;
|
||||
}
|
||||
|
||||
public void setMultipliers(ItemStack stack) {
|
||||
public boolean isFalling() {
|
||||
|
||||
Item item = stack.getItem();
|
||||
|
||||
for(int i = 0; i < stack.stackSize; i++) {
|
||||
if(item == Items.redstone) {
|
||||
this.tntStrength *= 1.005F;
|
||||
}
|
||||
if(item == Item.getItemFromBlock(Blocks.redstone_block)) {
|
||||
this.tntStrength *= 1.05F;
|
||||
}
|
||||
if(item == ModItems.canister_fuel) {
|
||||
this.tntStrength *= 1.025F;
|
||||
}
|
||||
if(item == ModItems.canister_napalm) {
|
||||
this.tntStrength *= 1.035F;
|
||||
}
|
||||
if(item == Item.getItemFromBlock(ModBlocks.red_barrel)) {
|
||||
this.tntStrength *= 1.2F;
|
||||
}
|
||||
if(item == ModItems.gun_immolator_ammo) {
|
||||
this.tntStrength *= 1.0004F;
|
||||
}
|
||||
if(item == ModItems.clip_immolator) {
|
||||
this.tntStrength *= 1.025F;
|
||||
}
|
||||
//
|
||||
if(item == ModItems.ingot_u238) {
|
||||
this.nukeStrength *= 1.1F;
|
||||
this.hydroStrength *= 1.1F;
|
||||
this.dirtyStrength *= 1.1F;
|
||||
}
|
||||
if(item == ModItems.ingot_pu238) {
|
||||
this.nukeStrength *= 1.25F;
|
||||
}
|
||||
if(item == ModItems.ingot_pu240) {
|
||||
this.nukeStrength *= 1.05F;
|
||||
this.dirtyStrength *= 1.15F;
|
||||
}
|
||||
if(item == ModItems.ingot_neptunium) {
|
||||
this.nukeStrength *= 1.35F;
|
||||
this.dirtyStrength *= 1.15F;
|
||||
}
|
||||
if(item == ModItems.nugget_u238) {
|
||||
this.nukeStrength *= 1.01F;
|
||||
this.hydroStrength *= 1.01F;
|
||||
}
|
||||
if(item == ModItems.nugget_pu238) {
|
||||
this.nukeStrength *= 1.025F;
|
||||
}
|
||||
if(item == ModItems.nugget_pu240) {
|
||||
this.nukeStrength *= 1.005F;
|
||||
this.dirtyStrength *= 1.015F;
|
||||
}
|
||||
if(item == ModItems.nugget_neptunium) {
|
||||
this.nukeStrength *= 1.035F;
|
||||
this.dirtyStrength *= 1.015F;
|
||||
}
|
||||
if(item == ModItems.powder_neptunium) {
|
||||
this.nukeStrength *= 1.35F;
|
||||
this.dirtyStrength *= 1.15F;
|
||||
}
|
||||
if(item == ModItems.ingot_uranium) {
|
||||
this.nukeStrength *= 1.085F;
|
||||
}
|
||||
if(item == Item.getItemFromBlock(ModBlocks.block_uranium)) {
|
||||
this.nukeStrength *= 1.85F;
|
||||
}
|
||||
if(item == ModItems.ingot_plutonium) {
|
||||
this.nukeStrength *= 1.075F;
|
||||
}
|
||||
if(item == ModItems.nugget_uranium) {
|
||||
this.nukeStrength *= 1.0085F;
|
||||
}
|
||||
if(item == ModItems.nugget_plutonium) {
|
||||
this.nukeStrength *= 1.0075F;
|
||||
}
|
||||
if(item == ModItems.powder_uranium) {
|
||||
this.nukeStrength *= 1.085F;
|
||||
this.dirtyStrength *= 1.15F;
|
||||
}
|
||||
if(item == ModItems.powder_plutonium) {
|
||||
this.nukeStrength *= 1.075F;
|
||||
this.dirtyStrength *= 1.15F;
|
||||
}
|
||||
//
|
||||
if(item == ModItems.cell_antimatter) {
|
||||
this.amatStrength *= 1.1F;
|
||||
}
|
||||
//
|
||||
if(item == ModItems.nuclear_waste) {
|
||||
this.dirtyStrength *= 1.05F;
|
||||
}
|
||||
if(item == Item.getItemFromBlock(ModBlocks.yellow_barrel)) {
|
||||
this.dirtyStrength *= 1.05F;
|
||||
this.dirtyStrength *= 1.05F;
|
||||
this.dirtyStrength *= 1.05F;
|
||||
this.dirtyStrength *= 1.05F;
|
||||
this.dirtyStrength *= 1.05F;
|
||||
this.dirtyStrength *= 1.05F;
|
||||
this.dirtyStrength *= 1.05F;
|
||||
this.dirtyStrength *= 1.05F;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public boolean isReady() {
|
||||
if(this.tntStrength > 0)
|
||||
{
|
||||
return true;
|
||||
for(ItemStack stack : slots) {
|
||||
if(stack != null && stack.getItem() == ModItems.custom_fall)
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
public float[] returnAllValues() {
|
||||
return new float[] { this.tntStrength, this.nukeStrength, this.hydroStrength, this.amatStrength, this.dirtyStrength, this.schrabStrength, this.euphStrength };
|
||||
public void destruct() {
|
||||
|
||||
clearSlots();
|
||||
worldObj.func_147480_a(xCoord, yCoord, xCoord, false);
|
||||
}
|
||||
|
||||
public void clearSlots() {
|
||||
@ -500,4 +366,48 @@ public class TileEntityNukeCustom extends TileEntity implements ISidedInventory
|
||||
{
|
||||
return 65536.0D;
|
||||
}
|
||||
|
||||
public static enum EnumBombType {
|
||||
TNT("TNT"),
|
||||
NUKE("Nuclear"),
|
||||
HYDRO("Hydrogen"),
|
||||
AMAT("Antimatter"),
|
||||
DIRTY("Salted"),
|
||||
SCHRAB("Schrabidium"),
|
||||
EUPH("Anti Mass");
|
||||
|
||||
String name;
|
||||
|
||||
EnumBombType(String name) {
|
||||
this.name = name;
|
||||
}
|
||||
|
||||
@Override
|
||||
public String toString() {
|
||||
return name;
|
||||
}
|
||||
}
|
||||
|
||||
public static enum EnumEntryType {
|
||||
ADD,
|
||||
MULT
|
||||
}
|
||||
|
||||
public static class CustomNukeEntry {
|
||||
|
||||
public EnumBombType type;
|
||||
public EnumEntryType entry;
|
||||
public float value;
|
||||
|
||||
public CustomNukeEntry(EnumBombType type, float value) {
|
||||
this.type = type;
|
||||
this.entry = EnumEntryType.ADD;
|
||||
this.value = value;
|
||||
}
|
||||
|
||||
public CustomNukeEntry(EnumBombType type, float value, EnumEntryType entry) {
|
||||
this(type, value);
|
||||
this.entry = entry;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Loading…
x
Reference in New Issue
Block a user