we are back in quacktion

This commit is contained in:
Boblet 2026-06-16 16:41:23 +02:00
parent d91f85e610
commit 7c7df7c459
4 changed files with 44 additions and 23 deletions

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@ -6,8 +6,10 @@
* Removed config for new bedrock ores
* New ores are the default anyway and old bedrock ores are now properly deprecated
* Existing setups will continue to work for now
* Old bedrock ore items still exist but are no longer listed in the creative tab
* Removed recipe for the small single block steam turbine
* We have steam engines and industrial turbines are really not that expensive
* "oh no, i have to build an actually good looking setup now if i want to build a zirnox!" yeah you do
* Updated light brick texture
## Fixed

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@ -35,6 +35,8 @@ public class ContainerPneumoStorageAccess extends Container implements ICustomPa
public static final int GRID_SIZE = 6 * 8;
public static final String STACK_SIZE_KEY = "PNEUMO_STACK_SIZE";
public int itemCountForClient = 0; // TODO
public ContainerPneumoStorageAccess(InventoryPlayer invPlayer, TileEntityPneumoStorageAccess access) {
this.access = access;
this.inventory = new InventoryPneumoStorageAccess(access);
@ -265,6 +267,9 @@ public class ContainerPneumoStorageAccess extends Container implements ICustomPa
if(list.tagCount() > 0) {
NBTTagCompound masterTag = new NBTTagCompound();
// if a null stack is indiced, skip
boolean hasNullStack = this.access.cache.cacheSlots.containsKey(this.access.cache.getNullIdentity());
masterTag.setInteger("itemCount", this.access.cache.cacheSlots.size() - (hasNullStack ? 1 : 0));
masterTag.setTag("list", list);
for(Object o : this.crafters) {
if(o instanceof EntityPlayerMP) {
@ -288,6 +293,8 @@ public class ContainerPneumoStorageAccess extends Container implements ICustomPa
public void acceptData(int windowId, NBTTagCompound data) {
if(windowId != this.windowId) return;
this.itemCountForClient = data.getInteger("itemCount");
NBTTagList list = data.getTagList("list", 10);
for(int i = 0; i < list.tagCount(); i++) {

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@ -26,6 +26,11 @@ public class GUIPneumoStorageAccess extends GuiInfoContainer {
private static ResourceLocation texture = new ResourceLocation(RefStrings.MODID + ":textures/gui/storage/gui_pneumatic_access.png");
protected TileEntityPneumoStorageAccess access;
protected int scrollIndex = 0;
protected int scrollBounds = 0;
protected boolean wasClicking = false;
protected boolean draggingScroll = false;
public GUIPneumoStorageAccess(InventoryPlayer invPlayer, TileEntityPneumoStorageAccess access) {
super(new ContainerPneumoStorageAccess(invPlayer, access));
this.access = access;
@ -36,6 +41,13 @@ public class GUIPneumoStorageAccess extends GuiInfoContainer {
@Override
public void drawScreen(int x, int y, float interp) {
ContainerPneumoStorageAccess container = (ContainerPneumoStorageAccess) this.inventorySlots;
this.scrollBounds = (container.itemCountForClient / 8 - 7);
if(this.scrollBounds < 0) this.scrollBounds = 0;
if(this.scrollIndex < 0) this.scrollIndex = 0;
if(this.scrollIndex > scrollBounds) this.scrollIndex = scrollBounds;
super.drawScreen(x, y, interp);
}

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@ -188,19 +188,19 @@ public class ModItems {
public static Item ingot_mercury; //It's to prevent any ambiguity, as it was treated as a full ingot in the past anyway
public static Item bottle_mercury;
public static Item ore_byproduct; //byproduct of variable purity and quantity, can be treated as a nugget, might require shredding or acidizing, depends on the type
@Deprecated public static Item ore_byproduct;
@Deprecated public static Item ore_bedrock;
@Deprecated public static Item ore_centrifuged;
@Deprecated public static Item ore_cleaned;
@Deprecated public static Item ore_separated;
@Deprecated public static Item ore_purified;
@Deprecated public static Item ore_nitrated;
@Deprecated public static Item ore_nitrocrystalline;
@Deprecated public static Item ore_deepcleaned;
@Deprecated public static Item ore_seared;
@Deprecated public static Item ore_enriched; //final stage
public static Item ore_bedrock;
public static Item ore_centrifuged;
public static Item ore_cleaned;
public static Item ore_separated;
public static Item ore_purified;
public static Item ore_nitrated;
public static Item ore_nitrocrystalline;
public static Item ore_deepcleaned;
public static Item ore_seared;
//public static Item ore_radcleaned;
public static Item ore_enriched; //final stage
public static Item bedrock_ore_base;
public static Item bedrock_ore;
public static Item bedrock_ore_fragment;
@ -2295,18 +2295,18 @@ public class ModItems {
ingot_mud = new Item().setUnlocalizedName("ingot_mud").setCreativeTab(MainRegistry.partsTab).setTextureName(RefStrings.MODID + ":ingot_mud");
ingot_cft = new Item().setUnlocalizedName("ingot_cft").setCreativeTab(MainRegistry.partsTab).setTextureName(RefStrings.MODID + ":ingot_cft");
ore_byproduct = new ItemByproduct().setUnlocalizedName("ore_byproduct").setCreativeTab(MainRegistry.partsTab).setTextureName(RefStrings.MODID + ":byproduct");
ore_byproduct = new ItemByproduct().setUnlocalizedName("ore_byproduct").setCreativeTab(null).setTextureName(RefStrings.MODID + ":byproduct");
ore_bedrock = new ItemBedrockOre().setUnlocalizedName("ore_bedrock").setCreativeTab(MainRegistry.partsTab).setTextureName(RefStrings.MODID + ":ore_bedrock");
ore_centrifuged = new ItemBedrockOre().setUnlocalizedName("ore_centrifuged").setCreativeTab(MainRegistry.partsTab).setTextureName(RefStrings.MODID + ":ore_centrifuged");
ore_cleaned = new ItemBedrockOre().setUnlocalizedName("ore_cleaned").setCreativeTab(MainRegistry.partsTab).setTextureName(RefStrings.MODID + ":ore_cleaned");
ore_separated = new ItemBedrockOre().setUnlocalizedName("ore_separated").setCreativeTab(MainRegistry.partsTab).setTextureName(RefStrings.MODID + ":ore_separated");
ore_purified = new ItemBedrockOre().setUnlocalizedName("ore_purified").setCreativeTab(MainRegistry.partsTab).setTextureName(RefStrings.MODID + ":ore_purified");
ore_nitrated = new ItemBedrockOre().setUnlocalizedName("ore_nitrated").setCreativeTab(MainRegistry.partsTab).setTextureName(RefStrings.MODID + ":ore_nitrated");
ore_nitrocrystalline = new ItemBedrockOre().setUnlocalizedName("ore_nitrocrystalline").setCreativeTab(MainRegistry.partsTab).setTextureName(RefStrings.MODID + ":ore_nitrocrystalline");
ore_deepcleaned = new ItemBedrockOre().setUnlocalizedName("ore_deepcleaned").setCreativeTab(MainRegistry.partsTab).setTextureName(RefStrings.MODID + ":ore_deepcleaned");
ore_seared = new ItemBedrockOre().setUnlocalizedName("ore_seared").setCreativeTab(MainRegistry.partsTab).setTextureName(RefStrings.MODID + ":ore_seared");
ore_enriched = new ItemBedrockOre().setUnlocalizedName("ore_enriched").setCreativeTab(MainRegistry.partsTab).setTextureName(RefStrings.MODID + ":ore_enriched");
ore_bedrock = new ItemBedrockOre().setUnlocalizedName("ore_bedrock").setCreativeTab(null).setTextureName(RefStrings.MODID + ":ore_bedrock");
ore_centrifuged = new ItemBedrockOre().setUnlocalizedName("ore_centrifuged").setCreativeTab(null).setTextureName(RefStrings.MODID + ":ore_centrifuged");
ore_cleaned = new ItemBedrockOre().setUnlocalizedName("ore_cleaned").setCreativeTab(null).setTextureName(RefStrings.MODID + ":ore_cleaned");
ore_separated = new ItemBedrockOre().setUnlocalizedName("ore_separated").setCreativeTab(null).setTextureName(RefStrings.MODID + ":ore_separated");
ore_purified = new ItemBedrockOre().setUnlocalizedName("ore_purified").setCreativeTab(null).setTextureName(RefStrings.MODID + ":ore_purified");
ore_nitrated = new ItemBedrockOre().setUnlocalizedName("ore_nitrated").setCreativeTab(null).setTextureName(RefStrings.MODID + ":ore_nitrated");
ore_nitrocrystalline = new ItemBedrockOre().setUnlocalizedName("ore_nitrocrystalline").setCreativeTab(null).setTextureName(RefStrings.MODID + ":ore_nitrocrystalline");
ore_deepcleaned = new ItemBedrockOre().setUnlocalizedName("ore_deepcleaned").setCreativeTab(null).setTextureName(RefStrings.MODID + ":ore_deepcleaned");
ore_seared = new ItemBedrockOre().setUnlocalizedName("ore_seared").setCreativeTab(null).setTextureName(RefStrings.MODID + ":ore_seared");
ore_enriched = new ItemBedrockOre().setUnlocalizedName("ore_enriched").setCreativeTab(null).setTextureName(RefStrings.MODID + ":ore_enriched");
bedrock_ore_base = new ItemBedrockOreBase().setUnlocalizedName("bedrock_ore_base").setCreativeTab(MainRegistry.partsTab).setTextureName(RefStrings.MODID + ":bedrock_ore_new");
bedrock_ore = new ItemBedrockOreNew().setUnlocalizedName("bedrock_ore").setCreativeTab(MainRegistry.partsTab).setTextureName(RefStrings.MODID + ":bedrock_ore_new");
bedrock_ore_fragment = new ItemAutogen(MaterialShapes.FRAGMENT).aot(Mats.MAT_BISMUTH, "bedrock_ore_fragment_bismuth").setUnlocalizedName("bedrock_ore_fragment").setCreativeTab(MainRegistry.partsTab).setTextureName(RefStrings.MODID + ":bedrock_ore_fragment");