Fix funky placement issues

This commit is contained in:
George Paton 2024-06-07 14:25:46 +10:00
parent 0c26d45a71
commit 7d26a51c6b

View File

@ -110,14 +110,14 @@ public class BlockGrate extends Block implements ITooltipProvider {
if(meta == 0) {
// Check that the block below can fit a grate above it
Block block = world.getBlock(x, y - 1, z);
AxisAlignedBB bb = block.getCollisionBoundingBoxFromPool(world, x, y - 1, z);
if(!block.isAir(world, x, y + 1, z) && (bb == null || (int) ((bb.maxY - (y - 1)) * 100) < 90)) {
AxisAlignedBB otherBB = block.getSelectedBoundingBoxFromPool(world, x, y - 1, z);
if(!block.isAir(world, x, y + 1, z) && (otherBB == null || otherBB.maxY - (double)y < -0.05)) {
world.setBlockMetadataWithNotify(x, y, z, 9, 3);
}
} else if(meta == 7) {
Block block = world.getBlock(x, y + 1, z);
AxisAlignedBB bb = block.getCollisionBoundingBoxFromPool(world, x, y + 1, z);
if(!block.isAir(world, x, y + 1, z) && (bb == null || (int) ((bb.minY - (y + 1)) * 100) > 10)) {
AxisAlignedBB otherBB = block.getSelectedBoundingBoxFromPool(world, x, y + 1, z);
if(!block.isAir(world, x, y + 1, z) && (otherBB == null || otherBB.minY - (double)(y + 1) > 0.05)) {
world.setBlockMetadataWithNotify(x, y, z, 8, 3);
}
}
@ -133,15 +133,11 @@ public class BlockGrate extends Block implements ITooltipProvider {
boolean breakIt = false;
if(meta == 9) {
AxisAlignedBB bb = world.getBlock(x, y - 1, z).getCollisionBoundingBoxFromPool(world, x, y - 1, z);
if(bb != null && (int) ((bb.maxY - (y - 1)) * 100) >= 90) {
breakIt = true;
}
AxisAlignedBB otherBB = world.getBlock(x, y - 1, z).getSelectedBoundingBoxFromPool(world, x, y - 1, z);
breakIt = !(otherBB == null || otherBB.maxY - (double)y < -0.05);
} else if(meta == 8) {
AxisAlignedBB bb = world.getBlock(x, y + 1, z).getCollisionBoundingBoxFromPool(world, x, y + 1, z);
if(bb != null && (int) ((bb.minY - (y + 1)) * 100) <= 10) {
breakIt = true;
}
AxisAlignedBB otherBB = world.getBlock(x, y + 1, z).getSelectedBoundingBoxFromPool(world, x, y + 1, z);
breakIt = !(otherBB == null || otherBB.minY - (double)(y + 1) > 0.05);
}
if(breakIt) {