From 7e81a7b5c2ec6012d79331d7b416e0902d79c499 Mon Sep 17 00:00:00 2001 From: Lazzzycatwastaken Date: Mon, 14 Apr 2025 22:13:14 +0200 Subject: [PATCH] github bent me over and fucked me in every hole now i need therapy --- .../tileentity/RenderSkeletonHolder.java | 26 ++++++++----------- 1 file changed, 11 insertions(+), 15 deletions(-) diff --git a/src/main/java/com/hbm/render/tileentity/RenderSkeletonHolder.java b/src/main/java/com/hbm/render/tileentity/RenderSkeletonHolder.java index eaaf88738..1baae38fb 100644 --- a/src/main/java/com/hbm/render/tileentity/RenderSkeletonHolder.java +++ b/src/main/java/com/hbm/render/tileentity/RenderSkeletonHolder.java @@ -1,9 +1,9 @@ package com.hbm.render.tileentity; -import net.minecraft.world.World; import org.lwjgl.opengl.GL11; import com.hbm.blocks.generic.BlockSkeletonHolder.TileEntitySkeletonHolder; +import com.hbm.items.weapon.sedna.ItemGunBaseNT; import com.hbm.main.ResourceManager; import net.minecraft.block.Block; @@ -24,20 +24,12 @@ public class RenderSkeletonHolder extends TileEntitySpecialRenderer { GL11.glPushMatrix(); GL11.glTranslated(x + 0.5, y, z + 0.5); - int meta = 0; - World world = te.getWorldObj(); - if (world != null) { - meta = world.getBlockMetadata(te.xCoord, te.yCoord, te.zCoord); - } - - int rotation = 0; - switch (meta) { - case 2: rotation = 180; break; // east - case 3: rotation = 0; break; // west - case 4: rotation = 270; break; // north - case 5: rotation = 90; break; // south - } - GL11.glRotatef(rotation, 0F, 1F, 0F); + switch(te.getBlockMetadata()) { + case 2: GL11.glRotatef(180, 0F, 1F, 0F); break; + case 4: GL11.glRotatef(270, 0F, 1F, 0F); break; + case 3: GL11.glRotatef(0, 0F, 1F, 0F); break; + case 5: GL11.glRotatef(90, 0F, 1F, 0F); break; + } //why the FUCK did this not commit properl;y GL11.glEnable(GL11.GL_LIGHTING); GL11.glEnable(GL11.GL_CULL_FACE); @@ -54,6 +46,10 @@ public class RenderSkeletonHolder extends TileEntitySpecialRenderer { GL11.glRotatef(90F, 0.0F, 1.0F, 0.0F); + if(stack.getItem() instanceof ItemGunBaseNT) { + GL11.glRotatef(-90F, 0.0F, 1.0F, 0.0F); + } + if(!(stack.getItemSpriteNumber() == 0 && stack.getItem() instanceof ItemBlock && RenderBlocks.renderItemIn3d(Block.getBlockFromItem(stack.getItem()).getRenderType()))) { GL11.glScaled(1.5, 1.5, 1.5); }