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https://github.com/HbmMods/Hbm-s-Nuclear-Tech-GIT.git
synced 2026-01-25 10:32:49 +00:00
that should hopefully resolve some garbage
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parent
2aaa426feb
commit
8037893637
@ -8,6 +8,7 @@ import com.hbm.blocks.ModBlocks;
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import com.hbm.config.GeneralConfig;
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import com.hbm.entity.missile.*;
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import com.hbm.interfaces.IBomb;
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import com.hbm.interfaces.Spaghetti;
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import com.hbm.items.ModItems;
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import com.hbm.main.MainRegistry;
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import com.hbm.tileentity.bomb.TileEntityLaunchPad;
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@ -167,6 +168,7 @@ public class LaunchPad extends BlockContainer implements IBomb {
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return Item.getItemFromBlock(ModBlocks.launch_pad);
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}
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@Spaghetti("AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA *takes breath* AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA")
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@Override
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public void explode(World world, int x, int y, int z) {
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@ -177,6 +179,9 @@ public class LaunchPad extends BlockContainer implements IBomb {
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if(entity.slots[1] != null && entity.slots[1].getItem() instanceof IDesignatorItem && entity.power >= 75000) {
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if(!((IDesignatorItem)entity.slots[1].getItem()).isReady(world, entity.slots[1], x, y, z))
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return;
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int xCoord = entity.slots[1].stackTagCompound.getInteger("xCoord");
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int zCoord = entity.slots[1].stackTagCompound.getInteger("zCoord");
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@ -21,7 +21,7 @@ public class GasCentrifugeRecipes {
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MEUF6 (200, 100, "HEUF6", "Medium Enriched UF6", false, new ItemStack(ModItems.nugget_u238, 1)),
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HEUF6 (300, 0, "NONE", "High Enriched UF6", true, new ItemStack(ModItems.nugget_u238, 2), new ItemStack(ModItems.nugget_u235, 1), new ItemStack(ModItems.fluorite, 1)),
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PF6 (300, 0, "NONE", "Plutonium Hexafluoride", true, new ItemStack(ModItems.nugget_pu238, 1), new ItemStack(ModItems.nugget_pu_mix, 2), new ItemStack(ModItems.fluorite, 1));
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PF6 (300, 0, "NONE", "Plutonium Hexafluoride", false, new ItemStack(ModItems.nugget_pu238, 1), new ItemStack(ModItems.nugget_pu_mix, 2), new ItemStack(ModItems.fluorite, 1));
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int fluidConsumed;
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int fluidProduced;
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@ -1,7 +1,6 @@
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package com.hbm.tileentity;
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import com.hbm.blocks.ModBlocks;
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import com.hbm.interfaces.Spaghetti;
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import com.hbm.packet.AuxGaugePacket;
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import com.hbm.packet.NBTPacket;
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import com.hbm.packet.PacketDispatcher;
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@ -1,31 +1,22 @@
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package com.hbm.tileentity.machine;
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import com.hbm.inventory.recipes.CentrifugeRecipes;
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import com.hbm.inventory.recipes.GasCentrifugeRecipes.PseudoFluidType;
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import com.hbm.lib.Library;
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import com.hbm.packet.AuxElectricityPacket;
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import com.hbm.packet.AuxGaugePacket;
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import com.hbm.packet.LoopedSoundPacket;
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import com.hbm.packet.PacketDispatcher;
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import com.hbm.tileentity.TileEntityMachineBase;
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import api.hbm.energy.IBatteryItem;
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import api.hbm.energy.IEnergyUser;
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import cpw.mods.fml.common.network.NetworkRegistry.TargetPoint;
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import cpw.mods.fml.relauncher.Side;
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import cpw.mods.fml.relauncher.SideOnly;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.init.Items;
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import net.minecraft.inventory.ISidedInventory;
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import net.minecraft.item.ItemStack;
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import net.minecraft.nbt.NBTTagCompound;
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import net.minecraft.nbt.NBTTagList;
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import net.minecraft.tileentity.TileEntity;
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import net.minecraft.util.AxisAlignedBB;
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//TODO: move this trash to TileEntityMachineBase
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//no seriously, this is dreadful
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public class TileEntityMachineCentrifuge extends TileEntityMachineBase implements ISidedInventory, IEnergyUser {
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public class TileEntityMachineCentrifuge extends TileEntityMachineBase implements IEnergyUser {
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public int progress;
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public long power;
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@ -33,9 +24,12 @@ public class TileEntityMachineCentrifuge extends TileEntityMachineBase implement
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public static final int maxPower = 100000;
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public static final int processingSpeed = 200;
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private static final int[] slots_top = new int[] { 0 };
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private static final int[] slots_bottom = new int[] { 2, 3, 4, 5 };
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private static final int[] slots_side = new int[] { 0, 1 };
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/*
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* So why do we do this now? You have a funny mekanism/thermal/whatever pipe and you want to output stuff from a side
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* that isn't the bottom, what do? Answer: make all slots accessible from all sides and regulate in/output in the
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* dedicated methods. Duh.
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*/
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private static final int[] slot_io = new int[] { 0, 2, 3, 4, 5 };
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public TileEntityMachineCentrifuge() {
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super(6);
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@ -45,18 +39,14 @@ public class TileEntityMachineCentrifuge extends TileEntityMachineBase implement
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return "container.centrifuge";
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}
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@Override
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public boolean isItemValidForSlot(int i, ItemStack itemStack) {
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if(i == 2 || i == 3 || i == 4 || i == 5) {
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return false;
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}
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return i == 0;
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}
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if(i == 1) {
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return itemStack.getItem() instanceof IBatteryItem;
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}
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return !(itemStack.getItem() instanceof IBatteryItem);
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@Override
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public int[] getAccessibleSlotsFromSide(int side) {
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return slot_io;
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}
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@Override
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@ -75,7 +65,7 @@ public class TileEntityMachineCentrifuge extends TileEntityMachineBase implement
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@Override
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public boolean canExtractItem(int i, ItemStack itemStack, int j) {
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return j != 0 || i != 1;
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return i > 1;
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}
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public int getCentrifugeProgressScaled(int i) {
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@ -1,22 +1,18 @@
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package com.hbm.tileentity.machine;
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import java.util.ArrayList;
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import java.util.HashMap;
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import java.util.List;
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import com.hbm.blocks.BlockDummyable;
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import com.hbm.inventory.RecipesCommon.ComparableStack;
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import com.hbm.items.ModItems;
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import com.hbm.items.special.ItemWasteLong;
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import com.hbm.items.special.ItemWasteShort;
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import com.hbm.lib.Library;
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import com.hbm.tileentity.TileEntityMachineBase;
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import com.hbm.util.Tuple.Triplet;
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import api.hbm.energy.IEnergyGenerator;
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import cpw.mods.fml.relauncher.Side;
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import cpw.mods.fml.relauncher.SideOnly;
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import net.minecraft.item.Item;
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import net.minecraft.item.ItemStack;
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import net.minecraft.nbt.NBTTagCompound;
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import net.minecraft.nbt.NBTTagList;
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@ -242,7 +238,9 @@ public class TileEntityMachineRadGen extends TileEntityMachineBase implements IE
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Triplet<Integer, Integer, ItemStack> result = grabResult(stack);
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if(result == null)
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return null;
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return result.getZ();
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if(result.getZ() == null)
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return null;
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return result.getZ().copy();
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}
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@Override
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