Beretta 92FS, new textures, U238M2
@ -975,6 +975,7 @@ item.gun_lever_action.name=Mare's Leg (Original)
|
||||
item.gun_bolt_action.name=Dream-Repetiergewehr (Original)
|
||||
item.gun_lever_action_dark.name=Mare's Leg (Dunkel)
|
||||
item.gun_bolt_action_green.name=Dream-Repetiergewehr (Grün)
|
||||
item.gun_b92.name=B92 Energiepistole
|
||||
item.gun_xvl1456.name=XVL1456 Tau-Kanone Prototyp
|
||||
item.gun_osipr.name=Standartausrüstung für Sicherheitskräfte
|
||||
item.gun_immolator.name=Der Immolator
|
||||
|
||||
@ -978,6 +978,7 @@ item.gun_lever_action.name=Mare's Leg (Original)
|
||||
item.gun_bolt_action.name=Dream Bolt-Action Rifle (Original)
|
||||
item.gun_lever_action_dark.name=Mare's Leg (Dark)
|
||||
item.gun_bolt_action_green.name=Dream Bolt-Action Rifle (Green)
|
||||
item.gun_b92.name=B92 Energy Pistol
|
||||
item.gun_xvl1456.name=XVL1456 Tau Cannon Prototype
|
||||
item.gun_osipr.name=Overwatch Standard Issue Pulse Rifle
|
||||
item.gun_immolator.name=The Immolator
|
||||
|
||||
@ -53,6 +53,7 @@
|
||||
"weapon.sparkShoot": {"category": "player", "sounds": ["weapon/sparkShoot1", "weapon/sparkShoot2", "weapon/sparkShoot3"]},
|
||||
"weapon.bang": {"category": "player", "sounds": [{"name": "weapon/bang", "stream": false}]},
|
||||
"weapon.leverActionReload": {"category": "player", "sounds": [{"name": "weapon/leverActionReload", "stream": false}]},
|
||||
"weapon.b92Reload": {"category": "player", "sounds": [{"name": "weapon/b92Reload", "stream": false}]},
|
||||
|
||||
"weapon.reloadTurret": {"category": "player", "sounds": [{"name": "weapon/reloadTurret", "stream": false}]},
|
||||
"weapon.switchmode1": {"category": "player", "sounds": [{"name": "weapon/switchmode1", "stream": false}]},
|
||||
|
||||
BIN
assets/hbm/sounds/weapon/b92Reload.ogg
Normal file
BIN
assets/hbm/textures/items/gun_b92.png
Normal file
|
After Width: | Height: | Size: 295 B |
BIN
assets/hbm/textures/items/ingot_celneutronophyrium_new.png
Normal file
|
After Width: | Height: | Size: 346 B |
BIN
assets/hbm/textures/items/ingot_tetraneutronium_new.png
Normal file
|
After Width: | Height: | Size: 339 B |
BIN
assets/hbm/textures/items/ingot_u238m2.png
Normal file
|
After Width: | Height: | Size: 307 B |
BIN
assets/hbm/textures/items/nugget_u238m2.png
Normal file
|
After Width: | Height: | Size: 206 B |
BIN
assets/hbm/textures/models/ModelB92Dark.png
Normal file
|
After Width: | Height: | Size: 1.6 KiB |
|
Before Width: | Height: | Size: 74 KiB |
BIN
assets/hbm/textures/models/tank_CRYOGEL.png
Normal file
|
After Width: | Height: | Size: 4.0 KiB |
514
com/hbm/entity/projectile/EntityExplosiveBeam.java
Normal file
@ -0,0 +1,514 @@
|
||||
package com.hbm.entity.projectile;
|
||||
|
||||
import java.util.List;
|
||||
|
||||
import com.hbm.entity.effect.EntityCloudFleija;
|
||||
import com.hbm.entity.effect.EntityCloudFleijaRainbow;
|
||||
import com.hbm.entity.grenade.EntityGrenadeZOMG;
|
||||
import com.hbm.entity.logic.EntityNukeExplosionMK3;
|
||||
import com.hbm.explosion.ExplosionChaos;
|
||||
import com.hbm.explosion.ExplosionThermo;
|
||||
import com.hbm.items.ModItems;
|
||||
import com.hbm.lib.ModDamageSource;
|
||||
import com.hbm.main.MainRegistry;
|
||||
|
||||
import cpw.mods.fml.relauncher.Side;
|
||||
import cpw.mods.fml.relauncher.SideOnly;
|
||||
import net.minecraft.block.Block;
|
||||
import net.minecraft.block.material.Material;
|
||||
import net.minecraft.enchantment.EnchantmentHelper;
|
||||
import net.minecraft.entity.Entity;
|
||||
import net.minecraft.entity.EntityLivingBase;
|
||||
import net.minecraft.entity.IProjectile;
|
||||
import net.minecraft.entity.monster.EntityEnderman;
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.entity.player.EntityPlayerMP;
|
||||
import net.minecraft.nbt.NBTTagCompound;
|
||||
import net.minecraft.network.play.server.S2BPacketChangeGameState;
|
||||
import net.minecraft.potion.Potion;
|
||||
import net.minecraft.potion.PotionEffect;
|
||||
import net.minecraft.util.AxisAlignedBB;
|
||||
import net.minecraft.util.DamageSource;
|
||||
import net.minecraft.util.MathHelper;
|
||||
import net.minecraft.util.MovingObjectPosition;
|
||||
import net.minecraft.util.Vec3;
|
||||
import net.minecraft.world.World;
|
||||
|
||||
public class EntityExplosiveBeam extends Entity implements IProjectile
|
||||
{
|
||||
private int field_145791_d = -1;
|
||||
private int field_145792_e = -1;
|
||||
private int field_145789_f = -1;
|
||||
public double gravity = 0.0D;
|
||||
private Block field_145790_g;
|
||||
private int inData;
|
||||
private boolean inGround;
|
||||
/** 1 if the player can pick up the arrow */
|
||||
public int canBePickedUp;
|
||||
/** Seems to be some sort of timer for animating an arrow. */
|
||||
public int arrowShake;
|
||||
/** The owner of this arrow. */
|
||||
public Entity shootingEntity;
|
||||
private int ticksInGround;
|
||||
private int ticksInAir;
|
||||
private double damage = 2.0D;
|
||||
/** The amount of knockback an arrow applies when it hits a mob. */
|
||||
private int knockbackStrength;
|
||||
private static final String __OBFID = "CL_00001715";
|
||||
|
||||
|
||||
public EntityExplosiveBeam(World p_i1753_1_)
|
||||
{
|
||||
super(p_i1753_1_);
|
||||
this.renderDistanceWeight = 10.0D;
|
||||
this.setSize(0.5F, 0.5F);
|
||||
}
|
||||
|
||||
public EntityExplosiveBeam(World p_i1754_1_, double p_i1754_2_, double p_i1754_4_, double p_i1754_6_)
|
||||
{
|
||||
super(p_i1754_1_);
|
||||
this.renderDistanceWeight = 10.0D;
|
||||
this.setSize(0.5F, 0.5F);
|
||||
this.setPosition(p_i1754_2_, p_i1754_4_, p_i1754_6_);
|
||||
this.yOffset = 0.0F;
|
||||
}
|
||||
|
||||
public EntityExplosiveBeam(World p_i1755_1_, EntityLivingBase p_i1755_2_, EntityLivingBase p_i1755_3_, float p_i1755_4_, float p_i1755_5_)
|
||||
{
|
||||
super(p_i1755_1_);
|
||||
this.renderDistanceWeight = 10.0D;
|
||||
this.shootingEntity = p_i1755_2_;
|
||||
|
||||
if (p_i1755_2_ instanceof EntityPlayer)
|
||||
{
|
||||
this.canBePickedUp = 1;
|
||||
}
|
||||
|
||||
this.posY = p_i1755_2_.posY + p_i1755_2_.getEyeHeight() - 0.10000000149011612D;
|
||||
double d0 = p_i1755_3_.posX - p_i1755_2_.posX;
|
||||
double d1 = p_i1755_3_.boundingBox.minY + p_i1755_3_.height / 3.0F - this.posY;
|
||||
double d2 = p_i1755_3_.posZ - p_i1755_2_.posZ;
|
||||
double d3 = MathHelper.sqrt_double(d0 * d0 + d2 * d2);
|
||||
|
||||
if (d3 >= 1.0E-7D)
|
||||
{
|
||||
float f2 = (float)(Math.atan2(d2, d0) * 180.0D / Math.PI) - 90.0F;
|
||||
float f3 = (float)(-(Math.atan2(d1, d3) * 180.0D / Math.PI));
|
||||
double d4 = d0 / d3;
|
||||
double d5 = d2 / d3;
|
||||
this.setLocationAndAngles(p_i1755_2_.posX + d4, this.posY, p_i1755_2_.posZ + d5, f2, f3);
|
||||
this.yOffset = 0.0F;
|
||||
float f4 = (float)d3 * 0.2F;
|
||||
this.setThrowableHeading(d0, d1 + f4, d2, p_i1755_4_, p_i1755_5_);
|
||||
}
|
||||
}
|
||||
|
||||
public EntityExplosiveBeam(World p_i1756_1_, EntityLivingBase p_i1756_2_, float p_i1756_3_, int dmgMin, int dmgMax, EntityGrenadeZOMG grenade) {
|
||||
super(p_i1756_1_);
|
||||
this.renderDistanceWeight = 10.0D;
|
||||
this.shootingEntity = p_i1756_2_;
|
||||
|
||||
this.setSize(0.5F, 0.5F);
|
||||
this.setLocationAndAngles(grenade.posX, grenade.posY + grenade.getEyeHeight(), grenade.posZ,
|
||||
grenade.rotationYaw, grenade.rotationPitch);
|
||||
this.posX -= MathHelper.cos(this.rotationYaw / 180.0F * (float) Math.PI) * 0.16F;
|
||||
this.posY -= 0.10000000149011612D;
|
||||
this.posZ -= MathHelper.sin(this.rotationYaw / 180.0F * (float) Math.PI) * 0.16F;
|
||||
this.setPosition(this.posX, this.posY, this.posZ);
|
||||
this.yOffset = 0.0F;
|
||||
this.motionX = -MathHelper.sin(this.rotationYaw / 180.0F * (float) Math.PI)
|
||||
* MathHelper.cos(this.rotationPitch / 180.0F * (float) Math.PI);
|
||||
this.motionZ = MathHelper.cos(this.rotationYaw / 180.0F * (float) Math.PI)
|
||||
* MathHelper.cos(this.rotationPitch / 180.0F * (float) Math.PI);
|
||||
this.motionY = (-MathHelper.sin(this.rotationPitch / 180.0F * (float) Math.PI));
|
||||
this.setThrowableHeading(this.motionX, this.motionY, this.motionZ, p_i1756_3_ * 1.5F, 1.0F);
|
||||
}
|
||||
|
||||
public EntityExplosiveBeam(World p_i1756_1_, EntityLivingBase p_i1756_2_, float p_i1756_3_)
|
||||
{
|
||||
super(p_i1756_1_);
|
||||
this.renderDistanceWeight = 10.0D;
|
||||
this.shootingEntity = p_i1756_2_;
|
||||
|
||||
this.setSize(0.5F, 0.5F);
|
||||
this.setLocationAndAngles(p_i1756_2_.posX, p_i1756_2_.posY + p_i1756_2_.getEyeHeight(), p_i1756_2_.posZ, p_i1756_2_.rotationYaw, p_i1756_2_.rotationPitch);
|
||||
this.posX -= MathHelper.cos(this.rotationYaw / 180.0F * (float)Math.PI) * 0.16F;
|
||||
this.posY -= 0.10000000149011612D;
|
||||
this.posZ -= MathHelper.sin(this.rotationYaw / 180.0F * (float)Math.PI) * 0.16F;
|
||||
this.setPosition(this.posX, this.posY, this.posZ);
|
||||
this.yOffset = 0.0F;
|
||||
this.motionX = -MathHelper.sin(this.rotationYaw / 180.0F * (float)Math.PI) * MathHelper.cos(this.rotationPitch / 180.0F * (float)Math.PI);
|
||||
this.motionZ = MathHelper.cos(this.rotationYaw / 180.0F * (float)Math.PI) * MathHelper.cos(this.rotationPitch / 180.0F * (float)Math.PI);
|
||||
this.motionY = (-MathHelper.sin(this.rotationPitch / 180.0F * (float)Math.PI));
|
||||
this.setThrowableHeading(this.motionX, this.motionY, this.motionZ, p_i1756_3_ * 1.5F, 1.0F);
|
||||
}
|
||||
|
||||
public EntityExplosiveBeam(World world, int x, int y, int z, double mx, double my, double mz, double grav) {
|
||||
super(world);
|
||||
this.posX = x + 0.5F;
|
||||
this.posY = y + 0.5F;
|
||||
this.posZ = z + 0.5F;
|
||||
|
||||
this.motionX = mx;
|
||||
this.motionY = my;
|
||||
this.motionZ = mz;
|
||||
|
||||
this.gravity = grav;
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void entityInit()
|
||||
{
|
||||
this.dataWatcher.addObject(16, Byte.valueOf((byte)0));
|
||||
}
|
||||
|
||||
/**
|
||||
* Similar to setArrowHeading, it's point the throwable entity to a x, y, z direction.
|
||||
*/
|
||||
@Override
|
||||
public void setThrowableHeading(double p_70186_1_, double p_70186_3_, double p_70186_5_, float p_70186_7_, float p_70186_8_)
|
||||
{
|
||||
float f2 = MathHelper.sqrt_double(p_70186_1_ * p_70186_1_ + p_70186_3_ * p_70186_3_ + p_70186_5_ * p_70186_5_);
|
||||
p_70186_1_ /= f2;
|
||||
p_70186_3_ /= f2;
|
||||
p_70186_5_ /= f2;
|
||||
p_70186_1_ += this.rand.nextGaussian() * (this.rand.nextBoolean() ? -1 : 1) * 0.002499999832361937D * p_70186_8_;
|
||||
p_70186_3_ += this.rand.nextGaussian() * (this.rand.nextBoolean() ? -1 : 1) * 0.002499999832361937D * p_70186_8_;
|
||||
p_70186_5_ += this.rand.nextGaussian() * (this.rand.nextBoolean() ? -1 : 1) * 0.002499999832361937D * p_70186_8_;
|
||||
p_70186_1_ *= p_70186_7_;
|
||||
p_70186_3_ *= p_70186_7_;
|
||||
p_70186_5_ *= p_70186_7_;
|
||||
this.motionX = p_70186_1_;
|
||||
this.motionY = p_70186_3_;
|
||||
this.motionZ = p_70186_5_;
|
||||
float f3 = MathHelper.sqrt_double(p_70186_1_ * p_70186_1_ + p_70186_5_ * p_70186_5_);
|
||||
this.prevRotationYaw = this.rotationYaw = (float)(Math.atan2(p_70186_1_, p_70186_5_) * 180.0D / Math.PI);
|
||||
this.prevRotationPitch = this.rotationPitch = (float)(Math.atan2(p_70186_3_, f3) * 180.0D / Math.PI);
|
||||
this.ticksInGround = 0;
|
||||
}
|
||||
|
||||
/**
|
||||
* Sets the position and rotation. Only difference from the other one is no bounding on the rotation. Args: posX,
|
||||
* posY, posZ, yaw, pitch
|
||||
*/
|
||||
@Override
|
||||
@SideOnly(Side.CLIENT)
|
||||
public void setPositionAndRotation2(double p_70056_1_, double p_70056_3_, double p_70056_5_, float p_70056_7_, float p_70056_8_, int p_70056_9_)
|
||||
{
|
||||
this.setPosition(p_70056_1_, p_70056_3_, p_70056_5_);
|
||||
this.setRotation(p_70056_7_, p_70056_8_);
|
||||
}
|
||||
|
||||
/**
|
||||
* Sets the velocity to the args. Args: x, y, z
|
||||
*/
|
||||
@Override
|
||||
@SideOnly(Side.CLIENT)
|
||||
public void setVelocity(double p_70016_1_, double p_70016_3_, double p_70016_5_)
|
||||
{
|
||||
this.motionX = p_70016_1_;
|
||||
this.motionY = p_70016_3_;
|
||||
this.motionZ = p_70016_5_;
|
||||
|
||||
if (this.prevRotationPitch == 0.0F && this.prevRotationYaw == 0.0F)
|
||||
{
|
||||
float f = MathHelper.sqrt_double(p_70016_1_ * p_70016_1_ + p_70016_5_ * p_70016_5_);
|
||||
this.prevRotationYaw = this.rotationYaw = (float)(Math.atan2(p_70016_1_, p_70016_5_) * 180.0D / Math.PI);
|
||||
this.prevRotationPitch = this.rotationPitch = (float)(Math.atan2(p_70016_3_, f) * 180.0D / Math.PI);
|
||||
this.prevRotationPitch = this.rotationPitch;
|
||||
this.prevRotationYaw = this.rotationYaw;
|
||||
this.setLocationAndAngles(this.posX, this.posY, this.posZ, this.rotationYaw, this.rotationPitch);
|
||||
this.ticksInGround = 0;
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Called to update the entity's position/logic.
|
||||
*/
|
||||
//@Override
|
||||
@Override
|
||||
public void onUpdate()
|
||||
{
|
||||
super.onUpdate();
|
||||
|
||||
if(this.ticksExisted > 100)
|
||||
this.setDead();
|
||||
|
||||
if (this.prevRotationPitch == 0.0F && this.prevRotationYaw == 0.0F)
|
||||
{
|
||||
float f = MathHelper.sqrt_double(this.motionX * this.motionX + this.motionZ * this.motionZ);
|
||||
this.prevRotationYaw = this.rotationYaw = (float)(Math.atan2(this.motionX, this.motionZ) * 180.0D / Math.PI);
|
||||
//this.prevRotationPitch = this.rotationPitch = (float)(Math.atan2(this.motionY, (double)f) * 180.0D / Math.PI);
|
||||
}
|
||||
|
||||
Block block = this.worldObj.getBlock(this.field_145791_d, this.field_145792_e, this.field_145789_f);
|
||||
|
||||
if (block.getMaterial() != Material.air)
|
||||
{
|
||||
block.setBlockBoundsBasedOnState(this.worldObj, this.field_145791_d, this.field_145792_e, this.field_145789_f);
|
||||
AxisAlignedBB axisalignedbb = block.getCollisionBoundingBoxFromPool(this.worldObj, this.field_145791_d, this.field_145792_e, this.field_145789_f);
|
||||
if(!worldObj.isRemote) {
|
||||
ExplosionChaos.burn(this.worldObj, (int)this.posX, (int)this.posY, (int)this.posZ, 2);
|
||||
ExplosionChaos.flameDeath(this.worldObj, (int)this.posX, (int)this.posY, (int)this.posZ, 5);
|
||||
ExplosionThermo.scorchLight(this.worldObj, (int)this.posX, (int)this.posY, (int)this.posZ, 3);
|
||||
}
|
||||
this.setDead();
|
||||
explode();
|
||||
}
|
||||
|
||||
if (this.arrowShake > 0)
|
||||
{
|
||||
--this.arrowShake;
|
||||
}
|
||||
else
|
||||
{
|
||||
++this.ticksInAir;
|
||||
Vec3 vec31 = Vec3.createVectorHelper(this.posX, this.posY, this.posZ);
|
||||
Vec3 vec3 = Vec3.createVectorHelper(this.posX + this.motionX, this.posY + this.motionY, this.posZ + this.motionZ);
|
||||
MovingObjectPosition movingobjectposition = this.worldObj.func_147447_a(vec31, vec3, false, true, false);
|
||||
vec31 = Vec3.createVectorHelper(this.posX, this.posY, this.posZ);
|
||||
vec3 = Vec3.createVectorHelper(this.posX + this.motionX, this.posY + this.motionY, this.posZ + this.motionZ);
|
||||
|
||||
if (movingobjectposition != null)
|
||||
{
|
||||
vec3 = Vec3.createVectorHelper(movingobjectposition.hitVec.xCoord, movingobjectposition.hitVec.yCoord, movingobjectposition.hitVec.zCoord);
|
||||
}
|
||||
|
||||
Entity entity = null;
|
||||
List list = this.worldObj.getEntitiesWithinAABBExcludingEntity(this, this.boundingBox.addCoord(this.motionX, this.motionY, this.motionZ).expand(1.0D, 1.0D, 1.0D));
|
||||
double d0 = 0.0D;
|
||||
int i;
|
||||
float f1;
|
||||
|
||||
for (i = 0; i < list.size(); ++i)
|
||||
{
|
||||
Entity entity1 = (Entity)list.get(i);
|
||||
|
||||
if (entity1.canBeCollidedWith() && (entity1 != this.shootingEntity || this.ticksInAir >= 5))
|
||||
{
|
||||
f1 = 0.3F;
|
||||
AxisAlignedBB axisalignedbb1 = entity1.boundingBox.expand(f1, f1, f1);
|
||||
MovingObjectPosition movingobjectposition1 = axisalignedbb1.calculateIntercept(vec31, vec3);
|
||||
|
||||
if (movingobjectposition1 != null)
|
||||
{
|
||||
double d1 = vec31.distanceTo(movingobjectposition1.hitVec);
|
||||
|
||||
if (d1 < d0 || d0 == 0.0D)
|
||||
{
|
||||
entity = entity1;
|
||||
d0 = d1;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (entity != null)
|
||||
{
|
||||
movingobjectposition = new MovingObjectPosition(entity);
|
||||
}
|
||||
|
||||
if (movingobjectposition != null && movingobjectposition.entityHit != null && movingobjectposition.entityHit instanceof EntityPlayer)
|
||||
{
|
||||
EntityPlayer entityplayer = (EntityPlayer)movingobjectposition.entityHit;
|
||||
|
||||
if (entityplayer.capabilities.disableDamage || this.shootingEntity instanceof EntityPlayer && !((EntityPlayer)this.shootingEntity).canAttackPlayer(entityplayer))
|
||||
{
|
||||
movingobjectposition = null;
|
||||
}
|
||||
}
|
||||
|
||||
float f2;
|
||||
float f4;
|
||||
|
||||
if (movingobjectposition != null)
|
||||
{
|
||||
if (movingobjectposition.entityHit != null)
|
||||
{
|
||||
f2 = MathHelper.sqrt_double(this.motionX * this.motionX + this.motionY * this.motionY + this.motionZ * this.motionZ);
|
||||
int k = MathHelper.ceiling_double_int(f2 * this.damage);
|
||||
|
||||
if (this.getIsCritical())
|
||||
{
|
||||
k += this.rand.nextInt(k / 2 + 2);
|
||||
}
|
||||
|
||||
explode();
|
||||
}
|
||||
else
|
||||
{
|
||||
this.field_145791_d = movingobjectposition.blockX;
|
||||
this.field_145792_e = movingobjectposition.blockY;
|
||||
this.field_145789_f = movingobjectposition.blockZ;
|
||||
this.field_145790_g = this.worldObj.getBlock(this.field_145791_d, this.field_145792_e, this.field_145789_f);
|
||||
this.inData = this.worldObj.getBlockMetadata(this.field_145791_d, this.field_145792_e, this.field_145789_f);
|
||||
}
|
||||
}
|
||||
|
||||
this.posX += this.motionX;
|
||||
this.posY += this.motionY;
|
||||
this.posZ += this.motionZ;
|
||||
f2 = MathHelper.sqrt_double(this.motionX * this.motionX + this.motionZ * this.motionZ);
|
||||
this.rotationYaw = (float)(Math.atan2(this.motionX, this.motionZ) * 180.0D / Math.PI);
|
||||
|
||||
float f3 = 0.99F;
|
||||
f1 = 0.05F;
|
||||
|
||||
if (this.isInWater())
|
||||
{
|
||||
this.setDead();
|
||||
explode();
|
||||
}
|
||||
|
||||
if (this.isWet())
|
||||
{
|
||||
this.extinguish();
|
||||
}
|
||||
|
||||
this.setPosition(this.posX, this.posY, this.posZ);
|
||||
this.func_145775_I();
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* (abstract) Protected helper method to write subclass entity data to NBT.
|
||||
*/
|
||||
@Override
|
||||
public void writeEntityToNBT(NBTTagCompound p_70014_1_)
|
||||
{
|
||||
p_70014_1_.setShort("xTile", (short)this.field_145791_d);
|
||||
p_70014_1_.setShort("yTile", (short)this.field_145792_e);
|
||||
p_70014_1_.setShort("zTile", (short)this.field_145789_f);
|
||||
p_70014_1_.setShort("life", (short)this.ticksInGround);
|
||||
p_70014_1_.setByte("inTile", (byte)Block.getIdFromBlock(this.field_145790_g));
|
||||
p_70014_1_.setByte("inData", (byte)this.inData);
|
||||
p_70014_1_.setByte("shake", (byte)this.arrowShake);
|
||||
p_70014_1_.setByte("inGround", (byte)(this.inGround ? 1 : 0));
|
||||
p_70014_1_.setByte("pickup", (byte)this.canBePickedUp);
|
||||
p_70014_1_.setDouble("damage", this.damage);
|
||||
}
|
||||
|
||||
/**
|
||||
* (abstract) Protected helper method to read subclass entity data from NBT.
|
||||
*/
|
||||
@Override
|
||||
public void readEntityFromNBT(NBTTagCompound p_70037_1_)
|
||||
{
|
||||
this.field_145791_d = p_70037_1_.getShort("xTile");
|
||||
this.field_145792_e = p_70037_1_.getShort("yTile");
|
||||
this.field_145789_f = p_70037_1_.getShort("zTile");
|
||||
this.ticksInGround = p_70037_1_.getShort("life");
|
||||
this.field_145790_g = Block.getBlockById(p_70037_1_.getByte("inTile") & 255);
|
||||
this.inData = p_70037_1_.getByte("inData") & 255;
|
||||
this.arrowShake = p_70037_1_.getByte("shake") & 255;
|
||||
this.inGround = p_70037_1_.getByte("inGround") == 1;
|
||||
|
||||
if (p_70037_1_.hasKey("damage", 99))
|
||||
{
|
||||
this.damage = p_70037_1_.getDouble("damage");
|
||||
}
|
||||
|
||||
if (p_70037_1_.hasKey("pickup", 99))
|
||||
{
|
||||
this.canBePickedUp = p_70037_1_.getByte("pickup");
|
||||
}
|
||||
else if (p_70037_1_.hasKey("player", 99))
|
||||
{
|
||||
this.canBePickedUp = p_70037_1_.getBoolean("player") ? 1 : 0;
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* returns if this entity triggers Block.onEntityWalking on the blocks they walk on. used for spiders and wolves to
|
||||
* prevent them from trampling crops
|
||||
*/
|
||||
@Override
|
||||
protected boolean canTriggerWalking()
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
@SideOnly(Side.CLIENT)
|
||||
public float getShadowSize()
|
||||
{
|
||||
return 0.0F;
|
||||
}
|
||||
|
||||
public void setDamage(double p_70239_1_)
|
||||
{
|
||||
this.damage = p_70239_1_;
|
||||
}
|
||||
|
||||
public double getDamage()
|
||||
{
|
||||
return this.damage;
|
||||
}
|
||||
|
||||
/**
|
||||
* Sets the amount of knockback the arrow applies when it hits a mob.
|
||||
*/
|
||||
public void setKnockbackStrength(int p_70240_1_)
|
||||
{
|
||||
this.knockbackStrength = p_70240_1_;
|
||||
}
|
||||
|
||||
/**
|
||||
* If returns false, the item will not inflict any damage against entities.
|
||||
*/
|
||||
@Override
|
||||
public boolean canAttackWithItem()
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
/**
|
||||
* Whether the arrow has a stream of critical hit particles flying behind it.
|
||||
*/
|
||||
public void setIsCritical(boolean p_70243_1_)
|
||||
{
|
||||
byte b0 = this.dataWatcher.getWatchableObjectByte(16);
|
||||
|
||||
if (p_70243_1_)
|
||||
{
|
||||
this.dataWatcher.updateObject(16, Byte.valueOf((byte)(b0 | 1)));
|
||||
}
|
||||
else
|
||||
{
|
||||
this.dataWatcher.updateObject(16, Byte.valueOf((byte)(b0 & -2)));
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Whether the arrow has a stream of critical hit particles flying behind it.
|
||||
*/
|
||||
public boolean getIsCritical()
|
||||
{
|
||||
byte b0 = this.dataWatcher.getWatchableObjectByte(16);
|
||||
return (b0 & 1) != 0;
|
||||
}
|
||||
|
||||
private void explode() {
|
||||
if(!worldObj.isRemote) {
|
||||
this.worldObj.playSoundEffect(this.posX, this.posY, this.posZ,
|
||||
"random.explode", 100.0f, this.worldObj.rand.nextFloat() * 0.1F + 0.9F);
|
||||
|
||||
EntityNukeExplosionMK3 entity = new EntityNukeExplosionMK3(this.worldObj);
|
||||
entity.posX = this.posX;
|
||||
entity.posY = this.posY;
|
||||
entity.posZ = this.posZ;
|
||||
entity.destructionRange = 10;
|
||||
entity.speed = 25;
|
||||
entity.coefficient = 1.0F;
|
||||
entity.waste = false;
|
||||
|
||||
this.worldObj.spawnEntityInWorld(entity);
|
||||
|
||||
EntityCloudFleijaRainbow cloud = new EntityCloudFleijaRainbow(this.worldObj, 10);
|
||||
cloud.posX = this.posX;
|
||||
cloud.posY = this.posY;
|
||||
cloud.posZ = this.posZ;
|
||||
this.worldObj.spawnEntityInWorld(cloud);
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -31,6 +31,7 @@ import com.hbm.entity.effect.EntityNukeCloudSmall;
|
||||
import com.hbm.entity.grenade.EntityGrenadeASchrab;
|
||||
import com.hbm.entity.grenade.EntityGrenadeNuclear;
|
||||
import com.hbm.entity.missile.EntityMIRV;
|
||||
import com.hbm.entity.projectile.EntityExplosiveBeam;
|
||||
import com.hbm.entity.projectile.EntityMiniMIRV;
|
||||
import com.hbm.entity.projectile.EntityMiniNuke;
|
||||
import com.hbm.interfaces.IConsumer;
|
||||
@ -147,7 +148,7 @@ public class ExplosionNukeGeneric {
|
||||
if (d9 < wat && !(entity instanceof EntityOcelot) && !(entity instanceof EntityNukeCloudSmall)
|
||||
&& !(entity instanceof EntityMIRV) && !(entity instanceof EntityMiniNuke)
|
||||
&& !(entity instanceof EntityMiniMIRV) && !(entity instanceof EntityGrenadeASchrab)
|
||||
&& !(entity instanceof EntityGrenadeNuclear)
|
||||
&& !(entity instanceof EntityGrenadeNuclear) && !(entity instanceof EntityExplosiveBeam)
|
||||
&& !(entity instanceof EntityPlayer
|
||||
&& Library.checkArmor((EntityPlayer) entity, ModItems.euphemium_helmet,
|
||||
ModItems.euphemium_plate, ModItems.euphemium_legs, ModItems.euphemium_boots))) {
|
||||
|
||||
@ -42,6 +42,7 @@ public class ModItems {
|
||||
public static Item ingot_uranium;
|
||||
public static Item ingot_u235;
|
||||
public static Item ingot_u238;
|
||||
public static Item ingot_u238m2;
|
||||
public static Item ingot_plutonium;
|
||||
public static Item ingot_pu238;
|
||||
public static Item ingot_pu239;
|
||||
@ -688,6 +689,7 @@ public class ModItems {
|
||||
public static Item gun_bolt_action;
|
||||
public static Item gun_bolt_action_green;
|
||||
public static Item gun_bolt_action_ammo;
|
||||
public static Item gun_b92;
|
||||
public static Item gun_xvl1456;
|
||||
public static Item gun_xvl1456_ammo;
|
||||
public static Item gun_osipr;
|
||||
@ -1169,6 +1171,7 @@ public class ModItems {
|
||||
ingot_uranium = new ItemRadioactive().setUnlocalizedName("ingot_uranium").setCreativeTab(MainRegistry.tabParts).setTextureName(RefStrings.MODID + ":ingot_uranium");
|
||||
ingot_u235 = new ItemRadioactive().setUnlocalizedName("ingot_u235").setCreativeTab(MainRegistry.tabParts).setTextureName(RefStrings.MODID + ":ingot_u235");
|
||||
ingot_u238 = new ItemRadioactive().setUnlocalizedName("ingot_u238").setCreativeTab(MainRegistry.tabParts).setTextureName(RefStrings.MODID + ":ingot_u238");
|
||||
ingot_u238m2 = new ItemUnstable(350, 20).setUnlocalizedName("ingot_u238m2").setCreativeTab(MainRegistry.tabParts).setTextureName(RefStrings.MODID + ":ingot_u238m2");
|
||||
ingot_plutonium = new ItemRadioactive().setUnlocalizedName("ingot_plutonium").setCreativeTab(MainRegistry.tabParts).setCreativeTab(MainRegistry.tabParts).setTextureName(RefStrings.MODID + ":ingot_plutonium");
|
||||
ingot_pu238 = new ItemRadioactive().setUnlocalizedName("ingot_pu238").setCreativeTab(MainRegistry.tabParts).setTextureName(RefStrings.MODID + ":ingot_pu238");
|
||||
ingot_pu239 = new ItemRadioactive().setUnlocalizedName("ingot_pu239").setCreativeTab(MainRegistry.tabParts).setTextureName(RefStrings.MODID + ":ingot_pu239");
|
||||
@ -1768,6 +1771,7 @@ public class ModItems {
|
||||
gun_lever_action_dark = new GunLeverAction().setUnlocalizedName("gun_lever_action_dark").setCreativeTab(MainRegistry.tabNuke).setTextureName(RefStrings.MODID + ":gun_lever_action_dark");
|
||||
gun_bolt_action_ammo = new Item().setUnlocalizedName("gun_bolt_action_ammo").setCreativeTab(MainRegistry.tabNuke).setTextureName(RefStrings.MODID + ":gun_bolt_action_ammo");
|
||||
gun_bolt_action = new GunBoltAction().setUnlocalizedName("gun_bolt_action").setCreativeTab(MainRegistry.tabNuke).setTextureName(RefStrings.MODID + ":gun_bolt_action");
|
||||
gun_b92 = new GunB92().setUnlocalizedName("gun_b92").setCreativeTab(MainRegistry.tabNuke).setTextureName(RefStrings.MODID + ":gun_b92");
|
||||
gun_bolt_action_green = new GunBoltAction().setUnlocalizedName("gun_bolt_action_green").setCreativeTab(MainRegistry.tabNuke).setTextureName(RefStrings.MODID + ":gun_bolt_action_green");
|
||||
gun_xvl1456_ammo = new Item().setUnlocalizedName("gun_xvl1456_ammo").setCreativeTab(MainRegistry.tabNuke).setTextureName(RefStrings.MODID + ":gun_xvl1456_ammo");
|
||||
gun_xvl1456 = new GunXVL1456().setUnlocalizedName("gun_xvl1456").setCreativeTab(MainRegistry.tabNuke).setTextureName(RefStrings.MODID + ":gun_xvl1456");
|
||||
@ -2282,6 +2286,7 @@ public class ModItems {
|
||||
GameRegistry.registerItem(ingot_uranium, ingot_uranium.getUnlocalizedName());
|
||||
GameRegistry.registerItem(ingot_u235, ingot_u235.getUnlocalizedName());
|
||||
GameRegistry.registerItem(ingot_u238, ingot_u238.getUnlocalizedName());
|
||||
GameRegistry.registerItem(ingot_u238m2, ingot_u238m2.getUnlocalizedName());
|
||||
GameRegistry.registerItem(ingot_plutonium, ingot_plutonium.getUnlocalizedName());
|
||||
GameRegistry.registerItem(ingot_pu238, ingot_pu238.getUnlocalizedName());
|
||||
GameRegistry.registerItem(ingot_pu239, ingot_pu239.getUnlocalizedName());
|
||||
@ -2997,6 +3002,7 @@ public class ModItems {
|
||||
GameRegistry.registerItem(gun_lever_action_dark, gun_lever_action_dark.getUnlocalizedName());
|
||||
GameRegistry.registerItem(gun_bolt_action, gun_bolt_action.getUnlocalizedName());
|
||||
GameRegistry.registerItem(gun_bolt_action_green, gun_bolt_action_green.getUnlocalizedName());
|
||||
GameRegistry.registerItem(gun_b92, gun_b92.getUnlocalizedName());
|
||||
GameRegistry.registerItem(gun_xvl1456, gun_xvl1456.getUnlocalizedName());
|
||||
GameRegistry.registerItem(gun_osipr, gun_osipr.getUnlocalizedName());
|
||||
GameRegistry.registerItem(gun_immolator, gun_immolator.getUnlocalizedName());
|
||||
|
||||
46
com/hbm/items/special/ItemUnstable.java
Normal file
@ -0,0 +1,46 @@
|
||||
package com.hbm.items.special;
|
||||
|
||||
import com.hbm.entity.logic.EntityNukeExplosionMK4;
|
||||
import com.hbm.lib.ModDamageSource;
|
||||
|
||||
import net.minecraft.entity.Entity;
|
||||
import net.minecraft.item.Item;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.nbt.NBTTagCompound;
|
||||
import net.minecraft.world.World;
|
||||
|
||||
public class ItemUnstable extends Item {
|
||||
|
||||
int radius;
|
||||
int timer;
|
||||
|
||||
public ItemUnstable(int radius, int timer) {
|
||||
this.radius = radius;
|
||||
this.timer = timer;
|
||||
}
|
||||
|
||||
public void onUpdate(ItemStack stack, World world, Entity entity, int i, boolean b) {
|
||||
this.setTimer(stack, this.getTimer(stack) + 1);
|
||||
|
||||
if(this.getTimer(stack) == timer && !world.isRemote) {
|
||||
world.spawnEntityInWorld(EntityNukeExplosionMK4.statFac(world, radius, entity.posX, entity.posY, entity.posZ));
|
||||
world.playSoundAtEntity(entity, "hbm:weapon.immolatorIgnite", 1.0F, 1.0F);
|
||||
entity.attackEntityFrom(ModDamageSource.nuclearBlast, 10000);
|
||||
}
|
||||
}
|
||||
|
||||
private void setTimer(ItemStack stack, int time) {
|
||||
if(!stack.hasTagCompound())
|
||||
stack.stackTagCompound = new NBTTagCompound();
|
||||
|
||||
stack.stackTagCompound.setInteger("timer", time);
|
||||
}
|
||||
|
||||
private int getTimer(ItemStack stack) {
|
||||
if(!stack.hasTagCompound())
|
||||
stack.stackTagCompound = new NBTTagCompound();
|
||||
|
||||
return stack.stackTagCompound.getInteger("timer");
|
||||
}
|
||||
|
||||
}
|
||||
309
com/hbm/items/weapon/GunB92.java
Normal file
@ -0,0 +1,309 @@
|
||||
package com.hbm.items.weapon;
|
||||
|
||||
import java.util.List;
|
||||
import java.util.Random;
|
||||
|
||||
import com.google.common.collect.Multimap;
|
||||
import com.hbm.entity.effect.EntityCloudFleijaRainbow;
|
||||
import com.hbm.entity.logic.EntityNukeExplosionMK3;
|
||||
import com.hbm.entity.projectile.EntityBullet;
|
||||
import com.hbm.entity.projectile.EntityExplosiveBeam;
|
||||
import com.hbm.items.ModItems;
|
||||
import com.hbm.main.MainRegistry;
|
||||
|
||||
import net.minecraft.enchantment.Enchantment;
|
||||
import net.minecraft.enchantment.EnchantmentHelper;
|
||||
import net.minecraft.entity.Entity;
|
||||
import net.minecraft.entity.SharedMonsterAttributes;
|
||||
import net.minecraft.entity.ai.attributes.AttributeModifier;
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.item.EnumAction;
|
||||
import net.minecraft.item.EnumRarity;
|
||||
import net.minecraft.item.Item;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.nbt.NBTTagCompound;
|
||||
import net.minecraft.world.World;
|
||||
import net.minecraftforge.common.MinecraftForge;
|
||||
import net.minecraftforge.event.entity.player.ArrowLooseEvent;
|
||||
import net.minecraftforge.event.entity.player.ArrowNockEvent;
|
||||
|
||||
public class GunB92 extends Item {
|
||||
|
||||
Random rand = new Random();
|
||||
|
||||
public int dmgMin = 16;
|
||||
public int dmgMax = 28;
|
||||
|
||||
public GunB92() {
|
||||
|
||||
this.maxStackSize = 1;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onPlayerStoppedUsing(ItemStack p_77615_1_, World p_77615_2_, EntityPlayer p_77615_3_, int p_77615_4_) {
|
||||
if (!p_77615_3_.isSneaking()) {
|
||||
int j = this.getMaxItemUseDuration(p_77615_1_) - p_77615_4_;
|
||||
|
||||
ArrowLooseEvent event = new ArrowLooseEvent(p_77615_3_, p_77615_1_, j);
|
||||
MinecraftForge.EVENT_BUS.post(event);
|
||||
j = event.charge;
|
||||
|
||||
boolean flag = true;
|
||||
|
||||
if (flag) {
|
||||
float f = j / 20.0F;
|
||||
f = (f * f + f * 2.0F) / 3.0F;
|
||||
|
||||
if (j < 10.0D) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (j > 10.0F) {
|
||||
f = 10.0F;
|
||||
}
|
||||
|
||||
if (!p_77615_2_.isRemote)
|
||||
for(int i = 0; i < getPower(p_77615_1_); i++) {
|
||||
EntityExplosiveBeam entityarrow1;
|
||||
entityarrow1 = new EntityExplosiveBeam(p_77615_2_, p_77615_3_, 3.0F);
|
||||
|
||||
float divergence = i * 0.2F;
|
||||
|
||||
if(divergence > 1F)
|
||||
divergence = 1F;
|
||||
|
||||
if(i > 0) {
|
||||
entityarrow1.motionX += rand.nextGaussian() * divergence;
|
||||
entityarrow1.motionY += rand.nextGaussian() * divergence;
|
||||
entityarrow1.motionZ += rand.nextGaussian() * divergence;
|
||||
}
|
||||
|
||||
p_77615_1_.damageItem(1, p_77615_3_);
|
||||
|
||||
p_77615_2_.spawnEntityInWorld(entityarrow1);
|
||||
}
|
||||
|
||||
p_77615_2_.playSoundAtEntity(p_77615_3_, "hbm:weapon.sparkShoot", 5.0F, 1.0F);
|
||||
|
||||
setAnim(p_77615_1_, 1);
|
||||
setPower(p_77615_1_, 0);
|
||||
}
|
||||
} else {
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onUpdate(ItemStack stack, World world, Entity entity, int i, boolean b) {
|
||||
int j = getAnim(stack);
|
||||
|
||||
if (j > 0) {
|
||||
if (j < 30)
|
||||
setAnim(stack, j + 1);
|
||||
else
|
||||
setAnim(stack, 0);
|
||||
|
||||
if (j == 15) {
|
||||
world.playSoundAtEntity(entity, "hbm:weapon.b92Reload", 2F, 0.9F);
|
||||
setPower(stack, getPower(stack) + 1);
|
||||
|
||||
if(getPower(stack) > 10) {
|
||||
|
||||
setPower(stack, 0);
|
||||
|
||||
if(!world.isRemote) {
|
||||
world.playSoundEffect(entity.posX, entity.posY, entity.posZ,
|
||||
"random.explode", 100.0f, world.rand.nextFloat() * 0.1F + 0.9F);
|
||||
|
||||
EntityNukeExplosionMK3 exp = new EntityNukeExplosionMK3(world);
|
||||
exp.posX = entity.posX;
|
||||
exp.posY = entity.posY;
|
||||
exp.posZ = entity.posZ;
|
||||
exp.destructionRange = 50;
|
||||
exp.speed = 25;
|
||||
exp.coefficient = 1.0F;
|
||||
exp.waste = false;
|
||||
|
||||
world.spawnEntityInWorld(exp);
|
||||
|
||||
EntityCloudFleijaRainbow cloud = new EntityCloudFleijaRainbow(world, 50);
|
||||
cloud.posX = entity.posX;
|
||||
cloud.posY = entity.posY;
|
||||
cloud.posZ = entity.posZ;
|
||||
world.spawnEntityInWorld(cloud);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@Override
|
||||
public ItemStack onEaten(ItemStack p_77654_1_, World p_77654_2_, EntityPlayer p_77654_3_) {
|
||||
return p_77654_1_;
|
||||
}
|
||||
|
||||
/**
|
||||
* How long it takes to use or consume an item
|
||||
*/
|
||||
@Override
|
||||
public int getMaxItemUseDuration(ItemStack p_77626_1_) {
|
||||
return 72000;
|
||||
}
|
||||
|
||||
/**
|
||||
* returns the action that specifies what animation to play when the items
|
||||
* is being used
|
||||
*/
|
||||
@Override
|
||||
public EnumAction getItemUseAction(ItemStack p_77661_1_) {
|
||||
return EnumAction.bow;
|
||||
}
|
||||
|
||||
/**
|
||||
* Called whenever this item is equipped and the right mouse button is
|
||||
* pressed. Args: itemStack, world, entityPlayer
|
||||
*/
|
||||
@Override
|
||||
public ItemStack onItemRightClick(ItemStack p_77659_1_, World p_77659_2_, EntityPlayer p_77659_3_) {
|
||||
if (!p_77659_3_.isSneaking() && getPower(p_77659_1_) > 0) {
|
||||
ArrowNockEvent event = new ArrowNockEvent(p_77659_3_, p_77659_1_);
|
||||
MinecraftForge.EVENT_BUS.post(event);
|
||||
|
||||
if (this.getAnim(p_77659_1_) == 0)
|
||||
p_77659_3_.setItemInUse(p_77659_1_, this.getMaxItemUseDuration(p_77659_1_));
|
||||
} else {
|
||||
if (getAnim(p_77659_1_) == 0) {
|
||||
setAnim(p_77659_1_, 1);
|
||||
}
|
||||
}
|
||||
|
||||
return p_77659_1_;
|
||||
}
|
||||
|
||||
/**
|
||||
* Return the enchantability factor of the item, most of the time is based
|
||||
* on material.
|
||||
*/
|
||||
@Override
|
||||
public int getItemEnchantability() {
|
||||
return 1;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void addInformation(ItemStack itemstack, EntityPlayer player, List list, boolean bool) {
|
||||
|
||||
if(MainRegistry.polaroidID == 11) {
|
||||
list.add("A weapon that came from the stars.");
|
||||
list.add("It screams for murder.");
|
||||
} else if(MainRegistry.polaroidID == 18) {
|
||||
list.add("One could turn the gun into a bomb");
|
||||
list.add("by overloading the capacitors...");
|
||||
} else {
|
||||
list.add("Stay away from me compootur!");
|
||||
}
|
||||
list.add("");
|
||||
list.add("Projectiles explode on impact.");
|
||||
list.add("Sneak while holding the right mouse button");
|
||||
list.add("to charge additional energy.");
|
||||
list.add("The more energy is stored, the less accurate");
|
||||
list.add("the beams become.");
|
||||
list.add("Only up to ten charges may be stored.");
|
||||
}
|
||||
|
||||
@Override
|
||||
public Multimap getItemAttributeModifiers() {
|
||||
Multimap multimap = super.getItemAttributeModifiers();
|
||||
multimap.put(SharedMonsterAttributes.attackDamage.getAttributeUnlocalizedName(),
|
||||
new AttributeModifier(field_111210_e, "Weapon modifier", 3.5, 0));
|
||||
return multimap;
|
||||
}
|
||||
|
||||
private static int getAnim(ItemStack stack) {
|
||||
if (stack.stackTagCompound == null) {
|
||||
stack.stackTagCompound = new NBTTagCompound();
|
||||
return 0;
|
||||
}
|
||||
|
||||
return stack.stackTagCompound.getInteger("animation");
|
||||
|
||||
}
|
||||
|
||||
private static void setAnim(ItemStack stack, int i) {
|
||||
if (stack.stackTagCompound == null) {
|
||||
stack.stackTagCompound = new NBTTagCompound();
|
||||
}
|
||||
|
||||
stack.stackTagCompound.setInteger("animation", i);
|
||||
|
||||
}
|
||||
|
||||
private static int getPower(ItemStack stack) {
|
||||
if (stack.stackTagCompound == null) {
|
||||
stack.stackTagCompound = new NBTTagCompound();
|
||||
return 0;
|
||||
}
|
||||
|
||||
return stack.stackTagCompound.getInteger("energy");
|
||||
|
||||
}
|
||||
|
||||
private static void setPower(ItemStack stack, int i) {
|
||||
if (stack.stackTagCompound == null) {
|
||||
stack.stackTagCompound = new NBTTagCompound();
|
||||
}
|
||||
|
||||
stack.stackTagCompound.setInteger("energy", i);
|
||||
|
||||
}
|
||||
|
||||
public static float getRotationFromAnim(ItemStack stack) {
|
||||
float rad = 0.0174533F;
|
||||
rad *= 7.5F;
|
||||
int i = getAnim(stack);
|
||||
|
||||
if (i < 10)
|
||||
return 0;
|
||||
i -= 10;
|
||||
|
||||
if (i < 6)
|
||||
return rad * i;
|
||||
if (i > 14)
|
||||
return rad * (5 - (i - 15));
|
||||
return rad * 5;
|
||||
}
|
||||
|
||||
public static float getOffsetFromAnim(ItemStack stack) {
|
||||
float i = getAnim(stack);
|
||||
|
||||
if (i < 10)
|
||||
return 0;
|
||||
i -= 10;
|
||||
|
||||
if (i < 10)
|
||||
return i / 10;
|
||||
else
|
||||
return 2 - (i / 10);
|
||||
}
|
||||
|
||||
public static float getTransFromAnim(ItemStack stack) {
|
||||
float i = getAnim(stack);
|
||||
|
||||
if (i < 10)
|
||||
return 0;
|
||||
i -= 10;
|
||||
|
||||
if (i > 4 && i < 10)
|
||||
return (i - 5) * 0.05F;
|
||||
|
||||
if (i > 9 && i < 15)
|
||||
return (10 * 0.05F) - ((i - 5) * 0.05F);
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
@Override
|
||||
public EnumRarity getRarity(ItemStack p_77613_1_) {
|
||||
|
||||
return EnumRarity.uncommon;
|
||||
}
|
||||
}
|
||||
@ -3,7 +3,7 @@ package com.hbm.lib;
|
||||
public class RefStrings {
|
||||
public static final String MODID = "hbm";
|
||||
public static final String NAME = "Hbm's Nuclear Tech Mod";
|
||||
public static final String VERSION = "1.0.27 BETA (6_24-VT-X04)";
|
||||
public static final String VERSION = "1.0.27 BETA (oof)";
|
||||
//HBM's Beta Naming Convention:
|
||||
//V T (X-Y-Z)
|
||||
//V -> next release version
|
||||
|
||||
@ -176,6 +176,7 @@ public class ClientProxy extends ServerProxy
|
||||
MinecraftForgeClient.registerItemRenderer(ModItems.gun_bolt_action, new ItemRenderGunAnim());
|
||||
MinecraftForgeClient.registerItemRenderer(ModItems.gun_lever_action_dark, new ItemRenderGunAnim());
|
||||
MinecraftForgeClient.registerItemRenderer(ModItems.gun_bolt_action_green, new ItemRenderGunAnim());
|
||||
MinecraftForgeClient.registerItemRenderer(ModItems.gun_b92, new ItemRenderGunAnim());
|
||||
|
||||
MinecraftForgeClient.registerItemRenderer(ModItems.multitool_dig, new ItemRenderMultitool());
|
||||
MinecraftForgeClient.registerItemRenderer(ModItems.multitool_silk, new ItemRenderMultitool());
|
||||
@ -204,6 +205,7 @@ public class ClientProxy extends ServerProxy
|
||||
RenderingRegistry.registerEntityRenderingHandler(EntityLaserBeam.class, new RenderBeam2());
|
||||
RenderingRegistry.registerEntityRenderingHandler(EntityMinerBeam.class, new RenderBeam3());
|
||||
RenderingRegistry.registerEntityRenderingHandler(EntitySparkBeam.class, new RenderBeam4());
|
||||
RenderingRegistry.registerEntityRenderingHandler(EntityExplosiveBeam.class, new RenderBeam5());
|
||||
RenderingRegistry.registerEntityRenderingHandler(EntityLN2.class, new RenderLN2(ModItems.energy_ball));
|
||||
RenderingRegistry.registerEntityRenderingHandler(EntityLaser.class, new RenderLaser());
|
||||
|
||||
|
||||
@ -118,6 +118,7 @@ import com.hbm.entity.projectile.EntityBullet;
|
||||
import com.hbm.entity.projectile.EntityChopperMine;
|
||||
import com.hbm.entity.projectile.EntityCombineBall;
|
||||
import com.hbm.entity.projectile.EntityDischarge;
|
||||
import com.hbm.entity.projectile.EntityExplosiveBeam;
|
||||
import com.hbm.entity.projectile.EntityFire;
|
||||
import com.hbm.entity.projectile.EntityLN2;
|
||||
import com.hbm.entity.projectile.EntityLaser;
|
||||
@ -651,6 +652,7 @@ public class MainRegistry
|
||||
EntityRegistry.registerModEntity(EntityGrenadeGascan.class, "entity_grenade_gascan", 88, this, 1000, 1, true);
|
||||
EntityRegistry.registerModEntity(EntityNukeExplosionMK4.class, "entity_nuke_mk4", 89, this, 1000, 1, true);
|
||||
EntityRegistry.registerModEntity(EntityCloudFleijaRainbow.class, "entity_cloud_rainbow", 90, this, 1000, 1, true);
|
||||
EntityRegistry.registerModEntity(EntityExplosiveBeam.class, "entity_beam_bomb", 91, this, 1000, 1, true);
|
||||
|
||||
EntityRegistry.registerGlobalEntityID(EntityNuclearCreeper.class, "entity_mob_nuclear_creeper", EntityRegistry.findGlobalUniqueEntityId(), 0x204131, 0x75CE00);
|
||||
EntityRegistry.registerGlobalEntityID(EntityHunterChopper.class, "entity_mob_hunter_chopper", EntityRegistry.findGlobalUniqueEntityId(), 0x000020, 0x2D2D72);
|
||||
|
||||
82
com/hbm/render/entity/RenderBeam5.java
Normal file
@ -0,0 +1,82 @@
|
||||
package com.hbm.render.entity;
|
||||
|
||||
import java.util.Random;
|
||||
|
||||
import org.lwjgl.opengl.GL11;
|
||||
|
||||
import com.hbm.lib.RefStrings;
|
||||
|
||||
import net.minecraft.client.renderer.Tessellator;
|
||||
import net.minecraft.client.renderer.entity.Render;
|
||||
import net.minecraft.entity.Entity;
|
||||
import net.minecraft.util.ResourceLocation;
|
||||
|
||||
public class RenderBeam5 extends Render {
|
||||
|
||||
Random rand = new Random();
|
||||
|
||||
@Override
|
||||
public void doRender(Entity rocket, double x, double y, double z, float p_76986_8_, float p_76986_9_) {
|
||||
//float radius = 0.12F;
|
||||
//float radius = 0.06F;
|
||||
float radius = 0.175F;
|
||||
int distance = 2;
|
||||
Tessellator tessellator = Tessellator.instance;
|
||||
|
||||
GL11.glPushMatrix();
|
||||
GL11.glDisable(GL11.GL_TEXTURE_2D);
|
||||
GL11.glDisable(GL11.GL_CULL_FACE);
|
||||
GL11.glEnable(GL11.GL_BLEND);
|
||||
GL11.glBlendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE);
|
||||
GL11.glTranslatef((float) x, (float) y, (float) z);
|
||||
|
||||
GL11.glRotatef(rocket.rotationYaw, 0.0F, 1.0F, 0.0F);
|
||||
GL11.glRotatef(-rocket.rotationPitch, 1.0F, 0.0F, 0.0F);
|
||||
|
||||
boolean red = true;
|
||||
boolean green = false;
|
||||
boolean blue = false;
|
||||
|
||||
for (float o = 0; o <= radius; o += radius / 8) {
|
||||
float color = 1f - (o * 8.333f);
|
||||
if (color < 0)
|
||||
color = 0;
|
||||
tessellator.startDrawingQuads();
|
||||
tessellator.setColorRGBA_F(red ? 1 : color, green ? 1 : color, blue ? 1 : color, 1f);
|
||||
tessellator.addVertex(0 + o, 0 - o, 0);
|
||||
tessellator.addVertex(0 + o, 0 + o, 0);
|
||||
tessellator.addVertex(0 + o, 0 + o, 0 + distance);
|
||||
tessellator.addVertex(0 + o, 0 - o, 0 + distance);
|
||||
tessellator.draw();
|
||||
tessellator.startDrawingQuads();
|
||||
tessellator.setColorRGBA_F(red ? 1 : color, green ? 1 : color, blue ? 1 : color, 1f);
|
||||
tessellator.addVertex(0 - o, 0 - o, 0);
|
||||
tessellator.addVertex(0 + o, 0 - o, 0);
|
||||
tessellator.addVertex(0 + o, 0 - o, 0 + distance);
|
||||
tessellator.addVertex(0 - o, 0 - o, 0 + distance);
|
||||
tessellator.draw();
|
||||
tessellator.startDrawingQuads();
|
||||
tessellator.setColorRGBA_F(red ? 1 : color, green ? 1 : color, blue ? 1 : color, 1f);
|
||||
tessellator.addVertex(0 - o, 0 + o, 0);
|
||||
tessellator.addVertex(0 - o, 0 - o, 0);
|
||||
tessellator.addVertex(0 - o, 0 - o, 0 + distance);
|
||||
tessellator.addVertex(0 - o, 0 + o, 0 + distance);
|
||||
tessellator.draw();
|
||||
tessellator.startDrawingQuads();
|
||||
tessellator.setColorRGBA_F(red ? 1 : color, green ? 1 : color, blue ? 1 : color, 1f);
|
||||
tessellator.addVertex(0 + o, 0 + o, 0);
|
||||
tessellator.addVertex(0 - o, 0 + o, 0);
|
||||
tessellator.addVertex(0 - o, 0 + o, 0 + distance);
|
||||
tessellator.addVertex(0 + o, 0 + o, 0 + distance);
|
||||
tessellator.draw();
|
||||
}
|
||||
GL11.glDisable(GL11.GL_BLEND);
|
||||
GL11.glEnable(GL11.GL_TEXTURE_2D);
|
||||
GL11.glPopMatrix();
|
||||
}
|
||||
|
||||
@Override
|
||||
protected ResourceLocation getEntityTexture(Entity p_110775_1_) {
|
||||
return new ResourceLocation(RefStrings.MODID + ":textures/models/PlasmaBeam.png");
|
||||
}
|
||||
}
|
||||
@ -3,9 +3,11 @@ package com.hbm.render.item;
|
||||
import org.lwjgl.opengl.GL11;
|
||||
|
||||
import com.hbm.items.ModItems;
|
||||
import com.hbm.items.weapon.GunB92;
|
||||
import com.hbm.items.weapon.GunBoltAction;
|
||||
import com.hbm.items.weapon.GunLeverAction;
|
||||
import com.hbm.lib.RefStrings;
|
||||
import com.hbm.render.model.ModelB92;
|
||||
import com.hbm.render.model.ModelBoltAction;
|
||||
import com.hbm.render.model.ModelDash;
|
||||
import com.hbm.render.model.ModelDefabricator;
|
||||
@ -31,10 +33,12 @@ public class ItemRenderGunAnim implements IItemRenderer {
|
||||
|
||||
protected ModelLeverAction leveraction;
|
||||
protected ModelBoltAction boltaction;
|
||||
protected ModelB92 b92;
|
||||
|
||||
public ItemRenderGunAnim() {
|
||||
leveraction = new ModelLeverAction();
|
||||
boltaction = new ModelBoltAction();
|
||||
b92 = new ModelB92();
|
||||
}
|
||||
|
||||
@Override
|
||||
@ -69,6 +73,8 @@ public class ItemRenderGunAnim implements IItemRenderer {
|
||||
Minecraft.getMinecraft().renderEngine.bindTexture(new ResourceLocation(RefStrings.MODID +":textures/models/ModelLeverActionDark.png"));
|
||||
if(item.getItem() == ModItems.gun_bolt_action_green)
|
||||
Minecraft.getMinecraft().renderEngine.bindTexture(new ResourceLocation(RefStrings.MODID +":textures/models/ModelBoltActionGreen.png"));
|
||||
if(item.getItem() == ModItems.gun_b92)
|
||||
Minecraft.getMinecraft().renderEngine.bindTexture(new ResourceLocation(RefStrings.MODID +":textures/models/ModelB92Dark.png"));
|
||||
|
||||
GL11.glRotatef(-135.0F, 0.0F, 0.0F, 1.0F);
|
||||
GL11.glTranslatef(-0.5F, 0.0F, -0.2F);
|
||||
@ -86,10 +92,18 @@ public class ItemRenderGunAnim implements IItemRenderer {
|
||||
GL11.glTranslatef(GunBoltAction.getOffsetFromAnim(item) * -1.75F, 0.0F, 0.0F);
|
||||
}
|
||||
|
||||
if(item.getItem() == ModItems.gun_b92 && GunB92.getRotationFromAnim(item) > 0) {
|
||||
float off = GunB92.getRotationFromAnim(item) * 2;
|
||||
GL11.glRotatef(GunB92.getRotationFromAnim(item) * -90, 0.0F, 0.0F, 1.0F);
|
||||
GL11.glTranslatef(off * -0.5F, off * -0.5F, 0.0F);
|
||||
}
|
||||
|
||||
if(item.getItem() == ModItems.gun_lever_action || item.getItem() == ModItems.gun_lever_action_dark)
|
||||
leveraction.renderAnim((Entity)data[1], 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0625F, GunLeverAction.getRotationFromAnim(item));
|
||||
if(item.getItem() == ModItems.gun_bolt_action || item.getItem() == ModItems.gun_bolt_action_green)
|
||||
boltaction.renderAnim((Entity)data[1], 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0625F, GunBoltAction.getLevRotationFromAnim(item), GunBoltAction.getTransFromAnim(item));
|
||||
if(item.getItem() == ModItems.gun_b92)
|
||||
b92.renderAnim((Entity)data[1], 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0625F, GunB92.getTransFromAnim(item));
|
||||
|
||||
GL11.glPopMatrix();
|
||||
break;
|
||||
@ -105,6 +119,8 @@ public class ItemRenderGunAnim implements IItemRenderer {
|
||||
Minecraft.getMinecraft().renderEngine.bindTexture(new ResourceLocation(RefStrings.MODID +":textures/models/ModelLeverActionDark.png"));
|
||||
if(item.getItem() == ModItems.gun_bolt_action_green)
|
||||
Minecraft.getMinecraft().renderEngine.bindTexture(new ResourceLocation(RefStrings.MODID +":textures/models/ModelBoltActionGreen.png"));
|
||||
if(item.getItem() == ModItems.gun_b92)
|
||||
Minecraft.getMinecraft().renderEngine.bindTexture(new ResourceLocation(RefStrings.MODID +":textures/models/ModelB92Dark.png"));
|
||||
|
||||
GL11.glRotatef(-200.0F, 0.0F, 0.0F, 1.0F);
|
||||
GL11.glRotatef(75.0F, 0.0F, 1.0F, 0.0F);
|
||||
@ -118,6 +134,8 @@ public class ItemRenderGunAnim implements IItemRenderer {
|
||||
leveraction.renderAnim((Entity)data[1], 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0625F, GunLeverAction.getRotationFromAnim(item));
|
||||
if(item.getItem() == ModItems.gun_bolt_action || item.getItem() == ModItems.gun_bolt_action_green)
|
||||
boltaction.renderAnim((Entity)data[1], 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0625F, GunBoltAction.getLevRotationFromAnim(item), GunBoltAction.getTransFromAnim(item));
|
||||
if(item.getItem() == ModItems.gun_b92)
|
||||
b92.renderAnim((Entity)data[1], 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0625F, GunB92.getTransFromAnim(item));
|
||||
GL11.glPopMatrix();
|
||||
default: break;
|
||||
}
|
||||
|
||||
216
com/hbm/render/model/ModelB92.java
Normal file
@ -0,0 +1,216 @@
|
||||
// Date: 05.02.2018 14:57:42
|
||||
// Template version 1.1
|
||||
// Java generated by Techne
|
||||
// Keep in mind that you still need to fill in some blanks
|
||||
// - ZeuX
|
||||
|
||||
package com.hbm.render.model;
|
||||
|
||||
import net.minecraft.client.model.ModelBase;
|
||||
import net.minecraft.client.model.ModelRenderer;
|
||||
import net.minecraft.entity.Entity;
|
||||
|
||||
public class ModelB92 extends ModelBase {
|
||||
// fields
|
||||
ModelRenderer Muzzle1;
|
||||
ModelRenderer Barrel1;
|
||||
ModelRenderer Barrel2;
|
||||
ModelRenderer Grip;
|
||||
ModelRenderer Front1;
|
||||
ModelRenderer Front2;
|
||||
ModelRenderer Body;
|
||||
ModelRenderer Top;
|
||||
ModelRenderer GripBottom;
|
||||
ModelRenderer Handle;
|
||||
ModelRenderer HandleBack;
|
||||
ModelRenderer Frame1;
|
||||
ModelRenderer Frame2;
|
||||
ModelRenderer Frame3;
|
||||
ModelRenderer Trigger;
|
||||
ModelRenderer BackPlate1;
|
||||
ModelRenderer Back;
|
||||
ModelRenderer BackPlate2;
|
||||
ModelRenderer Pump1;
|
||||
ModelRenderer Pump2;
|
||||
ModelRenderer BodyPlate;
|
||||
|
||||
public ModelB92() {
|
||||
textureWidth = 64;
|
||||
textureHeight = 64;
|
||||
|
||||
Muzzle1 = new ModelRenderer(this, 22, 36);
|
||||
Muzzle1.addBox(0F, 0F, 0F, 2, 3, 2);
|
||||
Muzzle1.setRotationPoint(-24F, 0.5F, -1F);
|
||||
Muzzle1.setTextureSize(64, 64);
|
||||
Muzzle1.mirror = true;
|
||||
setRotation(Muzzle1, 0F, 0F, 0F);
|
||||
Barrel1 = new ModelRenderer(this, 0, 0);
|
||||
Barrel1.addBox(0F, 0F, 0F, 24, 2, 3);
|
||||
Barrel1.setRotationPoint(-24F, 1F, -1.5F);
|
||||
Barrel1.setTextureSize(64, 64);
|
||||
Barrel1.mirror = true;
|
||||
setRotation(Barrel1, 0F, 0F, 0F);
|
||||
Barrel2 = new ModelRenderer(this, 0, 5);
|
||||
Barrel2.addBox(0F, 0F, 0F, 22, 1, 2);
|
||||
Barrel2.setRotationPoint(-22F, 0.5F, -1F);
|
||||
Barrel2.setTextureSize(64, 64);
|
||||
Barrel2.mirror = true;
|
||||
setRotation(Barrel2, 0F, 0F, 0F);
|
||||
Grip = new ModelRenderer(this, 0, 8);
|
||||
Grip.addBox(0F, 0F, 0F, 20, 3, 4);
|
||||
Grip.setRotationPoint(-20F, 3F, -2F);
|
||||
Grip.setTextureSize(64, 64);
|
||||
Grip.mirror = true;
|
||||
setRotation(Grip, 0F, 0F, 0F);
|
||||
Front1 = new ModelRenderer(this, 10, 36);
|
||||
Front1.addBox(0F, 0F, 0F, 2, 4, 4);
|
||||
Front1.setRotationPoint(-22F, 0.5F, -2F);
|
||||
Front1.setTextureSize(64, 64);
|
||||
Front1.mirror = true;
|
||||
setRotation(Front1, 0F, 0F, 0F);
|
||||
Front2 = new ModelRenderer(this, 0, 36);
|
||||
Front2.addBox(0F, 0F, 0F, 2, 6, 3);
|
||||
Front2.setRotationPoint(-22F, 0F, -1.5F);
|
||||
Front2.setTextureSize(64, 64);
|
||||
Front2.mirror = true;
|
||||
setRotation(Front2, 0F, 0F, 0F);
|
||||
Body = new ModelRenderer(this, 0, 15);
|
||||
Body.addBox(0F, 0F, 0F, 15, 7, 4);
|
||||
Body.setRotationPoint(0F, 0.5F, -2F);
|
||||
Body.setTextureSize(64, 64);
|
||||
Body.mirror = true;
|
||||
setRotation(Body, 0F, 0F, 0F);
|
||||
Top = new ModelRenderer(this, 28, 60);
|
||||
Top.addBox(0F, 0F, 0F, 15, 1, 3);
|
||||
Top.setRotationPoint(0F, 0F, -1.5F);
|
||||
Top.setTextureSize(64, 64);
|
||||
Top.mirror = true;
|
||||
setRotation(Top, 0F, 0F, 0F);
|
||||
GripBottom = new ModelRenderer(this, 24, 43);
|
||||
GripBottom.addBox(0F, 0F, 0F, 18, 1, 2);
|
||||
GripBottom.setRotationPoint(-18F, 5.5F, -1F);
|
||||
GripBottom.setTextureSize(64, 64);
|
||||
GripBottom.mirror = true;
|
||||
setRotation(GripBottom, 0F, 0F, 0F);
|
||||
Handle = new ModelRenderer(this, 0, 45);
|
||||
Handle.addBox(0F, 0F, 0F, 6, 15, 4);
|
||||
Handle.setRotationPoint(6F, 7F, -2F);
|
||||
Handle.setTextureSize(64, 64);
|
||||
Handle.mirror = true;
|
||||
setRotation(Handle, 0F, 0F, -0.2268928F);
|
||||
HandleBack = new ModelRenderer(this, 20, 46);
|
||||
HandleBack.addBox(5.5F, 0F, 0F, 1, 15, 3);
|
||||
HandleBack.setRotationPoint(6F, 7F, -1.5F);
|
||||
HandleBack.setTextureSize(64, 64);
|
||||
HandleBack.mirror = true;
|
||||
setRotation(HandleBack, 0F, 0F, -0.2268928F);
|
||||
Frame1 = new ModelRenderer(this, 28, 57);
|
||||
Frame1.addBox(0F, 0F, 0F, 7, 1, 2);
|
||||
Frame1.setRotationPoint(0.5F, 11F, -1F);
|
||||
Frame1.setTextureSize(64, 64);
|
||||
Frame1.mirror = true;
|
||||
setRotation(Frame1, 0F, 0F, 0F);
|
||||
Frame2 = new ModelRenderer(this, 28, 51);
|
||||
Frame2.addBox(0F, 0F, 0F, 2, 4, 2);
|
||||
Frame2.setRotationPoint(-2F, 6.5F, -1F);
|
||||
Frame2.setTextureSize(64, 64);
|
||||
Frame2.mirror = true;
|
||||
setRotation(Frame2, 0F, 0F, 0F);
|
||||
Frame3 = new ModelRenderer(this, 46, 57);
|
||||
Frame3.addBox(0F, -1F, 0F, 3, 1, 2);
|
||||
Frame3.setRotationPoint(-2F, 10.5F, -1F);
|
||||
Frame3.setTextureSize(64, 64);
|
||||
Frame3.mirror = true;
|
||||
setRotation(Frame3, 0F, 0F, 0.5235988F);
|
||||
Trigger = new ModelRenderer(this, 36, 53);
|
||||
Trigger.addBox(0F, 0F, 0F, 2, 3, 1);
|
||||
Trigger.setRotationPoint(4F, 7F, -0.5F);
|
||||
Trigger.setTextureSize(64, 64);
|
||||
Trigger.mirror = true;
|
||||
setRotation(Trigger, 0F, 0F, 0.1919862F);
|
||||
BackPlate1 = new ModelRenderer(this, 56, 53);
|
||||
BackPlate1.addBox(-1F, 0F, 0F, 1, 4, 3);
|
||||
BackPlate1.setRotationPoint(15F, 0F, -1.5F);
|
||||
BackPlate1.setTextureSize(64, 64);
|
||||
BackPlate1.mirror = true;
|
||||
setRotation(BackPlate1, 0F, 0F, -0.5235988F);
|
||||
Back = new ModelRenderer(this, 42, 49);
|
||||
Back.addBox(0F, 0F, 0F, 2, 4, 4);
|
||||
Back.setRotationPoint(15F, 3.5F, -2F);
|
||||
Back.setTextureSize(64, 64);
|
||||
Back.mirror = true;
|
||||
setRotation(Back, 0F, 0F, 0F);
|
||||
BackPlate2 = new ModelRenderer(this, 48, 5);
|
||||
BackPlate2.addBox(-2F, 0F, 0F, 2, 4, 4);
|
||||
BackPlate2.setRotationPoint(15F, 0.5F, -2F);
|
||||
BackPlate2.setTextureSize(64, 64);
|
||||
BackPlate2.mirror = true;
|
||||
setRotation(BackPlate2, 0F, 0F, -0.4886922F);
|
||||
Pump1 = new ModelRenderer(this, 46, 29);
|
||||
Pump1.addBox(0F, 0F, 0F, 7, 2, 2);
|
||||
Pump1.setRotationPoint(10F, 1F, -1F);
|
||||
Pump1.setTextureSize(64, 64);
|
||||
Pump1.mirror = true;
|
||||
setRotation(Pump1, 0F, 0F, 0F);
|
||||
Pump2 = new ModelRenderer(this, 44, 33);
|
||||
Pump2.addBox(0F, 0F, 0F, 3, 3, 7);
|
||||
Pump2.setRotationPoint(17F, 0.5F, -3.5F);
|
||||
Pump2.setTextureSize(64, 64);
|
||||
Pump2.mirror = true;
|
||||
setRotation(Pump2, 0F, 0F, 0F);
|
||||
BodyPlate = new ModelRenderer(this, 0, 26);
|
||||
BodyPlate.addBox(0F, 0F, 0F, 14, 5, 5);
|
||||
BodyPlate.setRotationPoint(1.5F, 2F, -2.5F);
|
||||
BodyPlate.setTextureSize(64, 64);
|
||||
BodyPlate.mirror = true;
|
||||
setRotation(BodyPlate, 0F, 0F, 0F);
|
||||
}
|
||||
|
||||
public void render(Entity entity, float f, float f1, float f2, float f3, float f4, float f5) {
|
||||
super.render(entity, f, f1, f2, f3, f4, f5);
|
||||
setRotationAngles(f, f1, f2, f3, f4, f5, entity);
|
||||
Muzzle1.render(f5);
|
||||
Barrel1.render(f5);
|
||||
Barrel2.render(f5);
|
||||
Grip.render(f5);
|
||||
Front1.render(f5);
|
||||
Front2.render(f5);
|
||||
Body.render(f5);
|
||||
Top.render(f5);
|
||||
GripBottom.render(f5);
|
||||
Handle.render(f5);
|
||||
HandleBack.render(f5);
|
||||
Frame1.render(f5);
|
||||
Frame2.render(f5);
|
||||
Frame3.render(f5);
|
||||
Trigger.render(f5);
|
||||
BackPlate1.render(f5);
|
||||
Back.render(f5);
|
||||
BackPlate2.render(f5);
|
||||
Pump1.render(f5);
|
||||
Pump2.render(f5);
|
||||
BodyPlate.render(f5);
|
||||
}
|
||||
|
||||
public void renderAnim(Entity entity, float f, float f1, float f2, float f3, float f4, float f5, float tran) {
|
||||
|
||||
Pump1.offsetX += tran;
|
||||
Pump2.offsetX += tran;
|
||||
|
||||
render(entity, f, f1, f2, f3, f4, f5);
|
||||
|
||||
Pump1.offsetX -= tran;
|
||||
Pump2.offsetX -= tran;
|
||||
}
|
||||
|
||||
private void setRotation(ModelRenderer model, float x, float y, float z) {
|
||||
model.rotateAngleX = x;
|
||||
model.rotateAngleY = y;
|
||||
model.rotateAngleZ = z;
|
||||
}
|
||||
|
||||
public void setRotationAngles(float f, float f1, float f2, float f3, float f4, float f5, Entity entity) {
|
||||
super.setRotationAngles(f, f1, f2, f3, f4, f5, entity);
|
||||
}
|
||||
|
||||
}
|
||||