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fuck my chungus wife
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@ -8,6 +8,7 @@ import com.hbm.render.block.RenderBoxDuct;
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import com.hbm.tileentity.network.TileEntityPipeBaseNT;
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import com.hbm.util.i18n.I18nUtil;
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import cpw.mods.fml.client.registry.RenderingRegistry;
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import cpw.mods.fml.relauncher.Side;
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import cpw.mods.fml.relauncher.SideOnly;
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import net.minecraft.block.material.Material;
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@ -130,9 +131,11 @@ public class FluidDuctBox extends FluidDuctBase implements IBlockMulti, ILookOve
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return meta % 15;
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}
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public static int renderID = RenderingRegistry.getNextAvailableRenderId();
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@Override
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public int getRenderType() {
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return RenderBoxDuct.renderID;
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return renderID;
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}
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@Override
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@ -125,7 +125,7 @@ public class PowerCableBox extends BlockContainer implements IBlockMulti {
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@Override
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public int getRenderType() {
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return RenderBoxDuct.renderID;
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return FluidDuctBox.renderID;
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}
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@Override
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@ -151,7 +151,7 @@ public class Mats {
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public static final NTMMaterial MAT_CMB = makeSmeltable(_AS + 9, CMB, 0x6F6FB4, 0x000011, 0x6F6FB4).setAutogen(DUST, PLATE, CASTPLATE, WELDEDPLATE, BLOCK).m();
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public static final NTMMaterial MAT_DNT = makeSmeltable(_AS + 15, DNT, 0x7582B9, 0x16000E, 0x455289).setAutogen(DUST, DENSEWIRE, BLOCK).m();
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public static final NTMMaterial MAT_FLUX = makeAdditive(_AS + 10, df("Flux"), 0xF1E0BB, 0x6F6256, 0xDECCAD).setAutogen(DUST).n();
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public static final NTMMaterial MAT_SLAG = makeSmeltable(_AS + 11, SLAG, 0x554940, 0x34281F, 0x6C6562).setAutogen(BLOCK).n();
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public static final NTMMaterial MAT_SLAG = makeSmeltable(_AS + 11, SLAG, 0x554940, 0x34281F, 0x6C6562).setAutogen(INGOT, BLOCK).n();
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public static final NTMMaterial MAT_MUD = makeSmeltable(_AS + 14, MUD, 0xBCB5A9, 0x481213, 0x96783B).n();
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public static final NTMMaterial MAT_GUNMETAL = makeSmeltable(_AS + 19, GUNMETAL, 0xFFEF3F, 0xAD3600, 0xF9C62C).setAutogen(LIGHTBARREL, HEAVYBARREL, LIGHTRECEIVER, HEAVYRECEIVER, MECHANISM, STOCK, GRIP).n();
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public static final NTMMaterial MAT_WEAPONSTEEL = makeSmeltable(_AS + 20, WEAPONSTEEL, 0xA0A0A0, 0x000000, 0x808080).setAutogen(CASTPLATE, SHELL, LIGHTBARREL, HEAVYBARREL, LIGHTRECEIVER, HEAVYRECEIVER, MECHANISM, STOCK, GRIP).n();
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@ -285,11 +285,9 @@ public class RenderBoxDuct implements ISimpleBlockRenderingHandler {
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return true;
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}
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public static int renderID = RenderingRegistry.getNextAvailableRenderId();
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@Override
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public int getRenderId() {
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return renderID;
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return FluidDuctBox.renderID;
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}
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}
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