From 85d29fc3264faa2ccb45db745fc6a2867e07b0f7 Mon Sep 17 00:00:00 2001 From: LegendaryDoge30 Date: Tue, 1 Apr 2025 13:00:10 +0200 Subject: [PATCH] gone i removed that --- .../hbm/render/item/ItemRenderLibrary.java | 204 +++++++++--------- 1 file changed, 96 insertions(+), 108 deletions(-) diff --git a/src/main/java/com/hbm/render/item/ItemRenderLibrary.java b/src/main/java/com/hbm/render/item/ItemRenderLibrary.java index c2771b4f3..c9280726f 100644 --- a/src/main/java/com/hbm/render/item/ItemRenderLibrary.java +++ b/src/main/java/com/hbm/render/item/ItemRenderLibrary.java @@ -23,9 +23,9 @@ import net.minecraft.util.ResourceLocation; public class ItemRenderLibrary { public static HashMap renderers = new HashMap(); - + public static void init() { - + renderers.put(Item.getItemFromBlock(ModBlocks.obj_tester), new ItemRenderBase() { public void renderInventory() { GL11.glTranslated(0, -4, 0); @@ -39,7 +39,7 @@ public class ItemRenderLibrary { bindTexture(ResourceManager.soyuz_module_solar_tex); ResourceManager.soyuz_module.renderPart("Solar"); GL11.glShadeModel(GL11.GL_FLAT); }}); - + renderers.put(Item.getItemFromBlock(ModBlocks.machine_cyclotron), new ItemRenderBase() { public void renderInventory() { GL11.glScaled(2.25, 2.25, 2.25); @@ -53,7 +53,7 @@ public class ItemRenderLibrary { bindTexture(ResourceManager.cyclotron_coin); ResourceManager.cyclotron.renderPart("B4"); GL11.glShadeModel(GL11.GL_FLAT); }}); - + renderers.put(Item.getItemFromBlock(ModBlocks.iter), new ItemRenderBase() { public void renderInventory() { GL11.glTranslated(0, -1, 0); @@ -70,7 +70,7 @@ public class ItemRenderLibrary { bindTexture(ResourceManager.iter_solenoid); ResourceManager.iter.renderPart("Solenoid"); GL11.glShadeModel(GL11.GL_FLAT); }}); - + renderers.put(Item.getItemFromBlock(ModBlocks.machine_press), new ItemRenderBase() { public void renderInventory() { GL11.glTranslated(0, -4, 0); @@ -81,7 +81,7 @@ public class ItemRenderLibrary { GL11.glTranslated(0, 0.5, 0); bindTexture(ResourceManager.press_head_tex); ResourceManager.press_head.renderAll(); }}); - + renderers.put(Item.getItemFromBlock(ModBlocks.machine_epress), new ItemRenderBase() { public void renderInventory() { GL11.glTranslated(0, -4, 0); @@ -92,7 +92,7 @@ public class ItemRenderLibrary { GL11.glTranslated(0, 1.5, 0); bindTexture(ResourceManager.epress_head_tex); ResourceManager.epress_head.renderAll(); }}); - + renderers.put(Item.getItemFromBlock(ModBlocks.machine_reactor_breeding), new ItemRenderBase() { public void renderInventory() { GL11.glTranslated(0, -4, 0); @@ -106,7 +106,7 @@ public class ItemRenderLibrary { GL11.glEnable(GL11.GL_CULL_FACE); GL11.glShadeModel(GL11.GL_FLAT); }}); - + renderers.put(Item.getItemFromBlock(ModBlocks.machine_large_turbine), new ItemRenderBase() { public void renderInventory() { GL11.glTranslated(0, -1, 0); @@ -121,7 +121,7 @@ public class ItemRenderLibrary { GL11.glEnable(GL11.GL_CULL_FACE); GL11.glShadeModel(GL11.GL_FLAT); }}); - + renderers.put(Item.getItemFromBlock(ModBlocks.reactor_research), new ItemRenderBase() { public void renderInventory() { GL11.glTranslated(0, -4, 0); @@ -131,7 +131,7 @@ public class ItemRenderLibrary { bindTexture(ResourceManager.reactor_small_base_tex); ResourceManager.reactor_small_base.renderAll(); bindTexture(ResourceManager.reactor_small_rods_tex); ResourceManager.reactor_small_rods.renderAll(); }}); - + renderers.put(Item.getItemFromBlock(ModBlocks.machine_industrial_generator), new ItemRenderBase() { public void renderInventory() { GL11.glTranslated(0, -1, 0); @@ -149,7 +149,7 @@ public class ItemRenderLibrary { GL11.glEnable(GL11.GL_CULL_FACE); GL11.glShadeModel(GL11.GL_FLAT); }}); - + renderers.put(Item.getItemFromBlock(ModBlocks.machine_radgen), new ItemRenderBase() { public void renderInventory() { GL11.glTranslated(0, -1, 0); @@ -169,7 +169,7 @@ public class ItemRenderLibrary { GL11.glEnable(GL11.GL_TEXTURE_2D); GL11.glShadeModel(GL11.GL_FLAT); }}); - + renderers.put(Item.getItemFromBlock(ModBlocks.machine_fensu), new ItemRenderBase() { public void renderInventory() { GL11.glRotated(90, 0, 1, 0); @@ -188,7 +188,7 @@ public class ItemRenderLibrary { GL11.glPopAttrib(); GL11.glShadeModel(GL11.GL_FLAT); }}); - + renderers.put(Item.getItemFromBlock(ModBlocks.machine_assembler), new ItemRenderBase() { public void renderInventory() { GL11.glScaled(3.5, 3.5, 3.5); @@ -215,7 +215,7 @@ public class ItemRenderLibrary { ResourceManager.assembler_cog.renderAll(); GL11.glPopMatrix(); }}); - + renderers.put(Item.getItemFromBlock(ModBlocks.machine_chemplant), new ItemRenderBase() { public void renderInventory() { GL11.glTranslated(0, -2, 0); @@ -234,7 +234,7 @@ public class ItemRenderLibrary { ResourceManager.chemplant_spinner.renderAll(); GL11.glEnable(GL11.GL_CULL_FACE); }}); - + renderers.put(Item.getItemFromBlock(ModBlocks.machine_well), new ItemRenderBase() { public void renderInventory() { GL11.glTranslated(0, -4, 0); @@ -246,7 +246,7 @@ public class ItemRenderLibrary { bindTexture(ResourceManager.derrick_tex); ResourceManager.derrick.renderAll(); GL11.glShadeModel(GL11.GL_FLAT); }}); - + renderers.put(Item.getItemFromBlock(ModBlocks.machine_pumpjack), new ItemRenderBase() { public void renderInventory() { GL11.glTranslated(0, -2, 0); @@ -262,7 +262,7 @@ public class ItemRenderLibrary { GL11.glShadeModel(GL11.GL_FLAT); GL11.glEnable(GL11.GL_CULL_FACE); }}); - + renderers.put(Item.getItemFromBlock(ModBlocks.machine_flare), new ItemRenderBase() { public void renderInventory() { GL11.glTranslated(0, -4, 0); @@ -276,7 +276,7 @@ public class ItemRenderLibrary { GL11.glShadeModel(GL11.GL_FLAT); GL11.glEnable(GL11.GL_CULL_FACE); }}); - + renderers.put(Item.getItemFromBlock(ModBlocks.machine_refinery), new ItemRenderBase() { public void renderInventory() { GL11.glTranslated(0, -4, 0); @@ -289,7 +289,7 @@ public class ItemRenderLibrary { bindTexture(ResourceManager.refinery_tex); ResourceManager.refinery.renderAll(); GL11.glShadeModel(GL11.GL_FLAT); }}); - + renderers.put(Item.getItemFromBlock(ModBlocks.machine_mining_laser), new ItemRenderBase() { public void renderInventory() { GL11.glTranslated(0, -0.5, 0); @@ -302,7 +302,7 @@ public class ItemRenderLibrary { GL11.glRotated(90, 1, 0, 0); bindTexture(ResourceManager.mining_laser_laser_tex); ResourceManager.mining_laser.renderPart("Laser"); }}); - + renderers.put(Item.getItemFromBlock(ModBlocks.machine_turbofan), new ItemRenderBase() { public void renderInventory() { GL11.glRotated(90, 0, 1, 0); @@ -317,7 +317,7 @@ public class ItemRenderLibrary { ResourceManager.turbofan.renderPart("Afterburner"); GL11.glShadeModel(GL11.GL_FLAT); }}); - + renderers.put(Item.getItemFromBlock(ModBlocks.plasma_heater), new ItemRenderBase() { public void renderInventory() { GL11.glTranslated(0, -1, 0); @@ -331,7 +331,7 @@ public class ItemRenderLibrary { bindTexture(ResourceManager.iter_microwave); ResourceManager.iter.renderPart("Microwave"); GL11.glShadeModel(GL11.GL_FLAT); }}); - + renderers.put(Item.getItemFromBlock(ModBlocks.tesla), new ItemRenderBase() { public void renderInventory() { GL11.glTranslated(0, -3, 0); @@ -342,7 +342,7 @@ public class ItemRenderLibrary { bindTexture(ResourceManager.tesla_tex); ResourceManager.tesla.renderAll(); GL11.glEnable(GL11.GL_CULL_FACE); }}); - + renderers.put(Item.getItemFromBlock(ModBlocks.boxcar), new ItemRenderBase() { public void renderInventory() { GL11.glRotated(90, 0, 1, 0); @@ -353,7 +353,7 @@ public class ItemRenderLibrary { GL11.glScaled(0.5, 0.5, 0.5); bindTexture(ResourceManager.boxcar_tex); ResourceManager.boxcar.renderAll(); }}); - + renderers.put(Item.getItemFromBlock(ModBlocks.boat), new ItemRenderBase() { public void renderInventory() { GL11.glRotated(-90, 0, 1, 0); @@ -365,7 +365,7 @@ public class ItemRenderLibrary { GL11.glTranslatef(0, 0, -3); bindTexture(ResourceManager.duchessgambit_tex); ResourceManager.duchessgambit.renderAll(); }}); - + renderers.put(Item.getItemFromBlock(ModBlocks.nuke_boy), new ItemRenderBase() { public void renderInventory() { GL11.glScaled(5, 5, 5); @@ -375,7 +375,7 @@ public class ItemRenderLibrary { bindTexture(ResourceManager.bomb_boy_tex); ResourceManager.bomb_boy.renderAll(); }}); - + renderers.put(Item.getItemFromBlock(ModBlocks.nuke_prototype), new ItemRenderBase() { public void renderInventory() { GL11.glScaled(2.25, 2.25, 2.25); @@ -385,19 +385,7 @@ public class ItemRenderLibrary { bindTexture(ResourceManager.bomb_prototype_tex); ResourceManager.bomb_prototype.renderAll(); }}); - - renderers.put(Item.getItemFromBlock(ModBlocks.nuke_fleija), new ItemRenderBase() { - public void renderInventory() { - GL11.glTranslated(0, -2, 0); - GL11.glScaled(4.5, 4.5, 4.5); - } - public void renderCommon() { - GL11.glScaled(2, 2, 2); - GL11.glRotated(90, 0, 1, 0); - bindTexture(ResourceManager.bomb_fleija_tex); - ResourceManager.bomb_fleija.renderAll(); - }}); - + renderers.put(Item.getItemFromBlock(ModBlocks.nuke_solinium), new ItemRenderBase() { public void renderInventory() { GL11.glScaled(4, 4, 4); @@ -410,7 +398,7 @@ public class ItemRenderLibrary { ResourceManager.bomb_solinium.renderAll(); GL11.glEnable(GL11.GL_CULL_FACE); }}); - + renderers.put(Item.getItemFromBlock(ModBlocks.nuke_n2), new ItemRenderBase() { public void renderInventory() { GL11.glTranslated(0, -4, 0); @@ -421,7 +409,7 @@ public class ItemRenderLibrary { bindTexture(ResourceManager.n2_tex); ResourceManager.n2.renderAll(); }}); - + renderers.put(Item.getItemFromBlock(ModBlocks.nuke_fstbmb), new ItemRenderBase() { public void renderInventory() { GL11.glScaled(2.25, 2.25, 2.25); @@ -435,7 +423,7 @@ public class ItemRenderLibrary { ResourceManager.fstbmb.renderPart("Balefire"); GL11.glShadeModel(GL11.GL_FLAT); }}); - + renderers.put(Item.getItemFromBlock(ModBlocks.nuke_custom), new ItemRenderBase() { public void renderInventory() { GL11.glScaled(5, 5, 5); @@ -445,7 +433,7 @@ public class ItemRenderLibrary { bindTexture(ResourceManager.bomb_custom_tex); ResourceManager.bomb_boy.renderAll(); }}); - + renderers.put(Item.getItemFromBlock(ModBlocks.crashed_balefire), new ItemRenderBase() { public void renderInventory() { GL11.glTranslated(0, 3, 0); @@ -458,7 +446,7 @@ public class ItemRenderLibrary { ResourceManager.dud.renderAll(); GL11.glEnable(GL11.GL_CULL_FACE); }}); - + renderers.put(Item.getItemFromBlock(ModBlocks.bomb_multi), new ItemRenderBase() { public void renderInventory() { GL11.glTranslated(0, -1, 0); @@ -475,7 +463,7 @@ public class ItemRenderLibrary { ResourceManager.bomb_multi.renderAll(); GL11.glEnable(GL11.GL_CULL_FACE); }}); - + renderers.put(Item.getItemFromBlock(ModBlocks.mine_ap), new ItemRenderBase() { public void renderInventory() { GL11.glScaled(8, 8, 8); @@ -488,7 +476,7 @@ public class ItemRenderLibrary { GL11.glShadeModel(GL11.GL_FLAT); GL11.glEnable(GL11.GL_CULL_FACE); }}); - + renderers.put(Item.getItemFromBlock(ModBlocks.mine_he), new ItemRenderBase() { public void renderInventory() { GL11.glScaled(6, 6, 6); @@ -507,7 +495,7 @@ public class ItemRenderLibrary { GL11.glEnable(GL11.GL_CULL_FACE); } }); - + renderers.put(Item.getItemFromBlock(ModBlocks.mine_shrap), new ItemRenderBase() { public void renderInventory() { GL11.glScaled(8, 8, 8); @@ -520,7 +508,7 @@ public class ItemRenderLibrary { GL11.glShadeModel(GL11.GL_FLAT); GL11.glEnable(GL11.GL_CULL_FACE); }}); - + renderers.put(Item.getItemFromBlock(ModBlocks.mine_fat), new ItemRenderBase() { public void renderInventory() { GL11.glTranslated(0, -1, 0); @@ -534,7 +522,7 @@ public class ItemRenderLibrary { ResourceManager.mine_fat.renderAll(); GL11.glEnable(GL11.GL_CULL_FACE); }}); - + renderers.put(Item.getItemFromBlock(ModBlocks.machine_forcefield), new ItemRenderBase() { public void renderInventory() { GL11.glTranslated(0, -4, 0); @@ -545,7 +533,7 @@ public class ItemRenderLibrary { GL11.glTranslated(0, 1D, 0); bindTexture(ResourceManager.forcefield_top_tex); ResourceManager.forcefield_top.renderAll(); }}); - + renderers.put(Item.getItemFromBlock(ModBlocks.machine_missile_assembly), new ItemRenderBase() { public void renderInventory() { GL11.glTranslated(0, -2.5, 0); @@ -556,7 +544,7 @@ public class ItemRenderLibrary { bindTexture(ResourceManager.missile_assembly_tex); ResourceManager.missile_assembly.renderAll(); GL11.glEnable(GL11.GL_CULL_FACE); }}); - + renderers.put(Item.getItemFromBlock(ModBlocks.launch_pad), new ItemRenderBase() { public void renderInventory() { GL11.glTranslated(0, -1, 0); @@ -565,7 +553,7 @@ public class ItemRenderLibrary { public void renderCommon() { bindTexture(ResourceManager.missile_pad_tex); ResourceManager.missile_pad.renderAll(); }}); - + renderers.put(Item.getItemFromBlock(ModBlocks.compact_launcher), new ItemRenderBase() { public void renderInventory() { GL11.glTranslated(0, -4, 0); @@ -575,7 +563,7 @@ public class ItemRenderLibrary { GL11.glScaled(0.5, 0.5, 0.5); bindTexture(ResourceManager.compact_launcher_tex); ResourceManager.compact_launcher.renderAll(); }}); - + renderers.put(Item.getItemFromBlock(ModBlocks.launch_table), new ItemRenderBase() { public void renderInventory() { GL11.glTranslated(0, -2, 0); @@ -599,7 +587,7 @@ public class ItemRenderLibrary { } } }}); - + renderers.put(Item.getItemFromBlock(ModBlocks.soyuz_capsule), new ItemRenderBase() { public void renderInventory() { GL11.glTranslated(0, -4, 0); @@ -610,7 +598,7 @@ public class ItemRenderLibrary { bindTexture(ResourceManager.soyuz_lander_tex); ResourceManager.soyuz_lander.renderPart("Capsule"); GL11.glShadeModel(GL11.GL_FLAT); }}); - + renderers.put(Item.getItemFromBlock(ModBlocks.machine_radar), new ItemRenderBase() { public void renderInventory() { GL11.glTranslated(0, -4, 0); @@ -623,7 +611,7 @@ public class ItemRenderLibrary { bindTexture(ResourceManager.radar_dish_tex); ResourceManager.radar.renderPart("Dish"); GL11.glEnable(GL11.GL_CULL_FACE); }}); - + renderers.put(Item.getItemFromBlock(ModBlocks.machine_uf6_tank), new ItemRenderBase() { public void renderInventory() { GL11.glTranslated(0, -4, 0); @@ -633,7 +621,7 @@ public class ItemRenderLibrary { GL11.glRotated(90, 0, -1, 0); bindTexture(ResourceManager.uf6_tex); ResourceManager.tank.renderAll(); }}); - + renderers.put(Item.getItemFromBlock(ModBlocks.machine_puf6_tank), new ItemRenderBase() { public void renderInventory() { GL11.glTranslated(0, -4, 0); @@ -643,7 +631,7 @@ public class ItemRenderLibrary { GL11.glRotated(90, 0, -1, 0); bindTexture(ResourceManager.puf6_tex); ResourceManager.tank.renderAll(); }}); - + renderers.put(Item.getItemFromBlock(ModBlocks.sat_dock), new ItemRenderBase() { public void renderInventory() { GL11.glScaled(3, 3, 3); @@ -652,7 +640,7 @@ public class ItemRenderLibrary { GL11.glRotated(90, 0, -1, 0); bindTexture(ResourceManager.satdock_tex); ResourceManager.satDock.renderAll(); }}); - + renderers.put(Item.getItemFromBlock(ModBlocks.vault_door), new ItemRenderBase() { public void renderInventory() { GL11.glTranslated(0, -5, 0); @@ -788,7 +776,7 @@ public class ItemRenderLibrary { GL11.glShadeModel(GL11.GL_FLAT); } }); - + renderers.put(Item.getItemFromBlock(ModBlocks.blast_door), new ItemRenderBase() { public void renderInventory() { GL11.glTranslated(0, -3, 0); @@ -800,7 +788,7 @@ public class ItemRenderLibrary { bindTexture(ResourceManager.blast_door_slider_tex); ResourceManager.blast_door_slider.renderAll(); bindTexture(ResourceManager.blast_door_block_tex); ResourceManager.blast_door_block.renderAll(); }}); - + renderers.put(Item.getItemFromBlock(ModBlocks.machine_microwave), new ItemRenderBase() { public void renderInventory() { GL11.glTranslated(0, -4, 4); @@ -813,7 +801,7 @@ public class ItemRenderLibrary { ResourceManager.microwave.renderPart("mainbody_Cube.001"); ResourceManager.microwave.renderPart("window_Cube.002"); }}); - + renderers.put(Item.getItemFromBlock(ModBlocks.machine_solar_boiler), new ItemRenderBase() { public void renderInventory() { GL11.glTranslated(0, -2.5, 0); @@ -825,7 +813,7 @@ public class ItemRenderLibrary { bindTexture(ResourceManager.solar_tex); ResourceManager.solar_boiler.renderPart("Base"); GL11.glShadeModel(GL11.GL_FLAT); }}); - + renderers.put(Item.getItemFromBlock(ModBlocks.solar_mirror), new ItemRenderBase() { public void renderInventory() { GL11.glTranslated(0, -3, 0); @@ -839,7 +827,7 @@ public class ItemRenderLibrary { GL11.glTranslated(0, -1, 0); ResourceManager.solar_mirror.renderPart("Mirror"); }}); - + renderers.put(Item.getItemFromBlock(ModBlocks.turret_chekhov), new ItemRenderBase() { public void renderInventory() { GL11.glTranslated(0, -3, 0); @@ -854,7 +842,7 @@ public class ItemRenderLibrary { bindTexture(ResourceManager.turret_chekhov_barrels_tex); ResourceManager.turret_chekhov.renderPart("Barrels"); GL11.glShadeModel(GL11.GL_FLAT); }}); - + renderers.put(Item.getItemFromBlock(ModBlocks.turret_friendly), new ItemRenderBase() { public void renderInventory() { GL11.glTranslated(0, -3, 0); @@ -869,7 +857,7 @@ public class ItemRenderLibrary { bindTexture(ResourceManager.turret_chekhov_barrels_tex); ResourceManager.turret_chekhov.renderPart("Barrels"); GL11.glShadeModel(GL11.GL_FLAT); }}); - + renderers.put(Item.getItemFromBlock(ModBlocks.turret_jeremy), new ItemRenderBase() { public void renderInventory() { GL11.glTranslated(0, -2, 0); @@ -883,7 +871,7 @@ public class ItemRenderLibrary { bindTexture(ResourceManager.turret_jeremy_tex); ResourceManager.turret_jeremy.renderPart("Gun"); GL11.glShadeModel(GL11.GL_FLAT); }}); - + renderers.put(Item.getItemFromBlock(ModBlocks.turret_tauon), new ItemRenderBase() { public void renderInventory() { GL11.glTranslated(0, -2, 0); @@ -897,7 +885,7 @@ public class ItemRenderLibrary { ResourceManager.turret_tauon.renderPart("Rotor"); GL11.glShadeModel(GL11.GL_FLAT); }}); - + renderers.put(Item.getItemFromBlock(ModBlocks.turret_richard), new ItemRenderBase() { public void renderInventory() { GL11.glTranslated(0, -2, 0); @@ -910,7 +898,7 @@ public class ItemRenderLibrary { bindTexture(ResourceManager.turret_richard_tex); ResourceManager.turret_richard.renderPart("Launcher"); GL11.glShadeModel(GL11.GL_FLAT); }}); - + renderers.put(Item.getItemFromBlock(ModBlocks.turret_howard), new ItemRenderBase() { public void renderInventory() { GL11.glTranslated(0, -4.5, 0); @@ -926,7 +914,7 @@ public class ItemRenderLibrary { bindTexture(ResourceManager.turret_howard_barrels_tex); ResourceManager.turret_howard.renderPart("BarrelsBottom"); GL11.glShadeModel(GL11.GL_FLAT); }}); - + renderers.put(Item.getItemFromBlock(ModBlocks.turret_howard_damaged), new ItemRenderBase() { public void renderInventory() { GL11.glTranslated(0, -4.5, 0); @@ -942,7 +930,7 @@ public class ItemRenderLibrary { bindTexture(ResourceManager.turret_howard_barrels_rusted); ResourceManager.turret_howard_damaged.renderPart("BarrelsBottom"); GL11.glShadeModel(GL11.GL_FLAT); }}); - + renderers.put(Item.getItemFromBlock(ModBlocks.machine_silex), new ItemRenderBase() { public void renderInventory() { GL11.glTranslated(0, -2.5, 0); @@ -953,7 +941,7 @@ public class ItemRenderLibrary { bindTexture(ResourceManager.silex_tex); ResourceManager.silex.renderAll(); GL11.glShadeModel(GL11.GL_FLAT); }}); - + renderers.put(Item.getItemFromBlock(ModBlocks.machine_fel), new ItemRenderBase() { public void renderInventory() { GL11.glTranslated(0, -1, 0); @@ -966,7 +954,7 @@ public class ItemRenderLibrary { bindTexture(ResourceManager.fel_tex); ResourceManager.fel.renderAll(); GL11.glShadeModel(GL11.GL_FLAT); }}); - + renderers.put(Item.getItemFromBlock(ModBlocks.rbmk_console), new ItemRenderBase() { public void renderInventory() { GL11.glTranslated(0, -3, 0); @@ -978,7 +966,7 @@ public class ItemRenderLibrary { ResourceManager.rbmk_console.renderAll(); GL11.glShadeModel(GL11.GL_FLAT); }}); - + renderers.put(Item.getItemFromBlock(ModBlocks.rbmk_crane_console), new ItemRenderBase() { public void renderInventory() { GL11.glTranslated(0, -3, 0); @@ -993,7 +981,7 @@ public class ItemRenderLibrary { ResourceManager.rbmk_crane_console.renderPart("Meter2"); GL11.glShadeModel(GL11.GL_FLAT); }}); - + renderers.put(Item.getItemFromBlock(ModBlocks.lamp_demon), new ItemRenderBase() { public void renderInventory() { GL11.glTranslated(0, -3, 0); @@ -1005,7 +993,7 @@ public class ItemRenderLibrary { RenderDemonLamp.demon_lamp.renderAll(); GL11.glShadeModel(GL11.GL_FLAT); }}); - + renderers.put(Item.getItemFromBlock(ModBlocks.machine_storage_drum), new ItemRenderBase() { public void renderInventory() { GL11.glTranslated(0, -3, 0); @@ -1016,7 +1004,7 @@ public class ItemRenderLibrary { bindTexture(ResourceManager.waste_drum_tex); ResourceManager.waste_drum.renderAll(); }}); - + renderers.put(Item.getItemFromBlock(ModBlocks.machine_chungus), new ItemRenderBase() { public void renderInventory() { GL11.glTranslated(0.5, 0, 0); @@ -1032,7 +1020,7 @@ public class ItemRenderLibrary { ResourceManager.chungus.renderPart("Blades"); GL11.glShadeModel(GL11.GL_FLAT); }}); - + renderers.put(Item.getItemFromBlock(ModBlocks.turret_maxwell), new ItemRenderBase() { public void renderInventory() { GL11.glTranslated(-1, -3, 0); @@ -1045,7 +1033,7 @@ public class ItemRenderLibrary { bindTexture(ResourceManager.turret_maxwell_tex); ResourceManager.turret_maxwell.renderPart("Microwave"); GL11.glShadeModel(GL11.GL_FLAT); }}); - + renderers.put(Item.getItemFromBlock(ModBlocks.turret_fritz), new ItemRenderBase() { public void renderInventory() { GL11.glTranslated(0, -2, 0); @@ -1058,7 +1046,7 @@ public class ItemRenderLibrary { bindTexture(ResourceManager.turret_fritz_tex); ResourceManager.turret_fritz.renderPart("Gun"); GL11.glShadeModel(GL11.GL_FLAT); }}); - + renderers.put(Item.getItemFromBlock(ModBlocks.machine_bat9000), new ItemRenderBase() { public void renderInventory() { GL11.glTranslated(0, -3, 0); @@ -1069,7 +1057,7 @@ public class ItemRenderLibrary { bindTexture(ResourceManager.bat9000_tex); ResourceManager.bat9000.renderAll(); GL11.glShadeModel(GL11.GL_FLAT); }}); - + renderers.put(Item.getItemFromBlock(ModBlocks.machine_orbus), new ItemRenderBase() { public void renderInventory() { GL11.glTranslated(0, -3, 0); @@ -1080,7 +1068,7 @@ public class ItemRenderLibrary { bindTexture(ResourceManager.orbus_tex); ResourceManager.orbus.renderAll(); GL11.glShadeModel(GL11.GL_FLAT); }}); - + renderers.put(Item.getItemFromBlock(ModBlocks.watz), new ItemRenderBase() { public void renderInventory() { GL11.glTranslated(0, -1, 0); @@ -1091,7 +1079,7 @@ public class ItemRenderLibrary { bindTexture(ResourceManager.watz_tex); ResourceManager.watz.renderAll(); GL11.glShadeModel(GL11.GL_FLAT); }}); - + renderers.put(Item.getItemFromBlock(ModBlocks.machine_fraction_tower), new ItemRenderBase() { public void renderInventory() { GL11.glTranslated(0, -2.5, 0); @@ -1101,7 +1089,7 @@ public class ItemRenderLibrary { GL11.glScaled(1, 1, 1); bindTexture(ResourceManager.fraction_tower_tex); ResourceManager.fraction_tower.renderAll(); }}); - + renderers.put(Item.getItemFromBlock(ModBlocks.fraction_spacer), new ItemRenderBase() { public void renderInventory() { GL11.glScaled(3.25, 3.25, 3.25); @@ -1110,7 +1098,7 @@ public class ItemRenderLibrary { GL11.glScaled(1, 1, 1); bindTexture(ResourceManager.fraction_spacer_tex); ResourceManager.fraction_spacer.renderAll(); }}); - + renderers.put(Item.getItemFromBlock(ModBlocks.machine_tower_small), new ItemRenderBase() { public void renderInventory() { GL11.glTranslated(0, -4, 0); @@ -1122,7 +1110,7 @@ public class ItemRenderLibrary { bindTexture(ResourceManager.tower_small_tex); ResourceManager.tower_small.renderAll(); GL11.glShadeModel(GL11.GL_FLAT); }}); - + renderers.put(Item.getItemFromBlock(ModBlocks.machine_tower_large), new ItemRenderBase() { public void renderInventory() { GL11.glTranslated(0, -3, 0); @@ -1134,7 +1122,7 @@ public class ItemRenderLibrary { bindTexture(ResourceManager.tower_large_tex); ResourceManager.tower_large.renderAll(); GL11.glShadeModel(GL11.GL_FLAT); }}); - + renderers.put(Item.getItemFromBlock(ModBlocks.machine_fracking_tower), new ItemRenderBase() { public void renderInventory() { GL11.glTranslated(0, -4.5, 0); @@ -1148,7 +1136,7 @@ public class ItemRenderLibrary { GL11.glEnable(GL11.GL_CULL_FACE); GL11.glShadeModel(GL11.GL_FLAT); }}); - + renderers.put(Item.getItemFromBlock(ModBlocks.bobblehead), new ItemRenderBase() { public void renderInventory() { GL11.glTranslated(0, -3.5, 0); @@ -1158,7 +1146,7 @@ public class ItemRenderLibrary { GL11.glScaled(0.5, 0.5, 0.5); RenderBobble.instance.renderBobble(BobbleType.values()[stack.getItemDamage()]); }}); - + renderers.put(Item.getItemFromBlock(ModBlocks.machine_deuterium_tower), new ItemRenderBase() { public void renderInventory() { GL11.glTranslated(0, -5, 0); @@ -1173,7 +1161,7 @@ public class ItemRenderLibrary { GL11.glShadeModel(GL11.GL_FLAT); } }); - + renderers.put(Item.getItemFromBlock(ModBlocks.reactor_zirnox), new ItemRenderBase( ) { public void renderInventory() { GL11.glTranslated(0, -2, 0); @@ -1185,7 +1173,7 @@ public class ItemRenderLibrary { bindTexture(ResourceManager.zirnox_tex); ResourceManager.zirnox.renderAll(); GL11.glShadeModel(GL11.GL_FLAT); }}); - + renderers.put(Item.getItemFromBlock(ModBlocks.machine_catalytic_cracker), new ItemRenderBase( ) { public void renderInventory() { GL11.glTranslated(0, -3.5, 0); @@ -1197,7 +1185,7 @@ public class ItemRenderLibrary { bindTexture(ResourceManager.cracking_tower_tex); ResourceManager.cracking_tower.renderAll(); GL11.glShadeModel(GL11.GL_FLAT); }}); - + renderers.put(Item.getItemFromBlock(ModBlocks.machine_liquefactor), new ItemRenderBase( ) { public void renderInventory() { GL11.glTranslated(0, -2.5, 0); @@ -1208,7 +1196,7 @@ public class ItemRenderLibrary { bindTexture(ResourceManager.liquefactor_tex); ResourceManager.liquefactor.renderPart("Main"); GL11.glShadeModel(GL11.GL_FLAT); }}); - + renderers.put(Item.getItemFromBlock(ModBlocks.machine_solidifier), new ItemRenderBase( ) { public void renderInventory() { GL11.glTranslated(0, -2.5, 0); @@ -1219,7 +1207,7 @@ public class ItemRenderLibrary { bindTexture(ResourceManager.solidifier_tex); ResourceManager.solidifier.renderPart("Main"); GL11.glShadeModel(GL11.GL_FLAT); }}); - + renderers.put(Item.getItemFromBlock(ModBlocks.machine_radiolysis), new ItemRenderBase( ) { public void renderInventory() { GL11.glTranslated(0, -2.5, 0); @@ -1230,7 +1218,7 @@ public class ItemRenderLibrary { bindTexture(ResourceManager.radiolysis_tex); ResourceManager.radiolysis.renderAll(); GL11.glShadeModel(GL11.GL_FLAT); }}); - + renderers.put(Item.getItemFromBlock(ModBlocks.machine_chemfac), new ItemRenderBase( ) { public void renderInventory() { GL11.glScaled(2.5, 2.5, 2.5); @@ -1241,7 +1229,7 @@ public class ItemRenderLibrary { bindTexture(ResourceManager.chemfac_tex); ResourceManager.chemfac.renderPart("Main"); GL11.glShadeModel(GL11.GL_FLAT); }}); - + renderers.put(Item.getItemFromBlock(ModBlocks.red_pylon_large), new ItemRenderBase( ) { public void renderInventory() { GL11.glTranslated(0, -5, 0); @@ -1251,7 +1239,7 @@ public class ItemRenderLibrary { GL11.glScaled(0.5, 0.5, 0.5); bindTexture(ResourceManager.pylon_large_tex); ResourceManager.pylon_large.renderAll(); }}); - + renderers.put(Item.getItemFromBlock(ModBlocks.substation), new ItemRenderBase( ) { public void renderInventory() { GL11.glTranslated(0, -2.5, 0); @@ -1263,7 +1251,7 @@ public class ItemRenderLibrary { bindTexture(ResourceManager.substation_tex); ResourceManager.substation.renderAll(); GL11.glShadeModel(GL11.GL_FLAT); }}); - + renderers.put(Item.getItemFromBlock(ModBlocks.charger), new ItemRenderBase( ) { public void renderInventory() { GL11.glTranslated(0, -7, 0); @@ -1278,7 +1266,7 @@ public class ItemRenderLibrary { ResourceManager.charger.renderPart("Slide"); GL11.glShadeModel(GL11.GL_FLAT); }}); - + renderers.put(Item.getItemFromBlock(ModBlocks.machine_assemfac), new ItemRenderBase( ) { public void renderInventory() { GL11.glScaled(2.5, 2.5, 2.5); @@ -1295,7 +1283,7 @@ public class ItemRenderLibrary { } GL11.glShadeModel(GL11.GL_FLAT); }}); - + renderers.put(Item.getItemFromBlock(ModBlocks.furnace_iron), new ItemRenderBase( ) { public void renderInventory() { GL11.glTranslated(0, -2, 0); @@ -1307,7 +1295,7 @@ public class ItemRenderLibrary { ResourceManager.furnace_iron.renderPart("Main"); ResourceManager.furnace_iron.renderPart("Off"); }}); - + renderers.put(Item.getItemFromBlock(ModBlocks.turret_arty), new ItemRenderBase( ) { public void renderInventory() { GL11.glTranslated(-3, -4, 0); @@ -1327,7 +1315,7 @@ public class ItemRenderLibrary { ResourceManager.turret_arty.renderPart("Barrel"); GL11.glShadeModel(GL11.GL_FLAT); }}); - + renderers.put(ModItems.gear_large, new ItemRenderBase( ) { public void renderInventory() { GL11.glTranslated(0, -7, 0); @@ -1340,14 +1328,14 @@ public class ItemRenderLibrary { } public void renderCommonWithStack(ItemStack item) { GL11.glTranslated(0, 0, -0.875); - + if(item.getItemDamage() == 0) bindTexture(ResourceManager.stirling_tex); else bindTexture(ResourceManager.stirling_steel_tex); ResourceManager.stirling.renderPart("Cog"); }}); - + renderers.put(ModItems.sawblade, new ItemRenderBase( ) { public void renderInventory() { GL11.glTranslated(0, -7, 0); @@ -1363,7 +1351,7 @@ public class ItemRenderLibrary { bindTexture(ResourceManager.sawmill_tex); ResourceManager.sawmill.renderPart("Blade"); }}); - + renderers.put(ModItems.ammo_himars, new ItemRenderBase( ) { public void renderInventory() { GL11.glTranslated(0, -2, 0); @@ -1377,7 +1365,7 @@ public class ItemRenderLibrary { GL11.glRotated(90, 1, 0, 0); HIMARSRocket type = ItemAmmoHIMARS.itemTypes[item.getItemDamage()]; GL11.glShadeModel(GL11.GL_SMOOTH); - bindTexture(type.texture); + bindTexture(type.texture); if(type.modelType == 0) { GL11.glTranslated(0.75, 0, 0); ResourceManager.turret_himars.renderPart("RocketStandard"); @@ -1393,11 +1381,11 @@ public class ItemRenderLibrary { } GL11.glShadeModel(GL11.GL_FLAT); }}); - + //hi there! it seems you are trying to register a new item renderer, most likely for a tile entity. //please refer to the comment at the start of the file on how to do this without adding to this gigantic pile of feces. } - + private static void bindTexture(ResourceLocation res) { Minecraft.getMinecraft().renderEngine.bindTexture(res); }