coltan, it's coltan

This commit is contained in:
Bob 2021-07-07 00:10:50 +02:00
parent 913bcbd094
commit 8ee8d35126
16 changed files with 47 additions and 0 deletions

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@ -69,6 +69,7 @@ public class ModBlocks {
public static Block ore_verticium;
public static Block ore_rare;
public static Block ore_cinnebar;
public static Block ore_coltan;
public static Block ore_nether_coal;
public static Block ore_nether_smoldering;
@ -156,6 +157,8 @@ public class ModBlocks {
public static Block block_steel;
public static Block block_lead;
public static Block block_bismuth;
public static Block block_coltan;
public static Block block_tantalium;
public static Block block_trinitite;
public static Block block_waste;
public static Block block_waste_painted;
@ -1161,6 +1164,7 @@ public class ModBlocks {
ore_verticium = new BlockGeneric(Material.rock).setBlockName("ore_verticium").setCreativeTab(null).setHardness(5.0F).setResistance(10.0F).setBlockTextureName(RefStrings.MODID + ":ore_verticium");
ore_rare = new BlockOre(Material.rock).setBlockName("ore_rare").setCreativeTab(null).setHardness(5.0F).setResistance(10.0F).setBlockTextureName(RefStrings.MODID + ":ore_rare");
ore_cinnebar = new BlockOre(Material.rock).setBlockName("ore_cinnebar").setCreativeTab(MainRegistry.blockTab).setHardness(5.0F).setResistance(10.0F).setBlockTextureName(RefStrings.MODID + ":ore_cinnebar");
ore_coltan = new BlockOre(Material.rock).setBlockName("ore_coltan").setCreativeTab(MainRegistry.blockTab).setHardness(15.0F).setResistance(10.0F).setBlockTextureName(RefStrings.MODID + ":ore_coltan");
ore_oil = new BlockOre(Material.rock).setBlockName("ore_oil").setCreativeTab(MainRegistry.blockTab).setHardness(5.0F).setResistance(10.0F).setBlockTextureName(RefStrings.MODID + ":ore_oil");
ore_oil_empty = new BlockGeneric(Material.rock).setBlockName("ore_oil_empty").setCreativeTab(MainRegistry.blockTab).setHardness(5.0F).setResistance(10.0F).setBlockTextureName(RefStrings.MODID + ":ore_oil_empty");
@ -1200,6 +1204,8 @@ public class ModBlocks {
block_steel = new BlockGeneric(Material.iron).setBlockName("block_steel").setCreativeTab(MainRegistry.blockTab).setStepSound(Block.soundTypeMetal).setHardness(5.0F).setResistance(10.0F).setBlockTextureName(RefStrings.MODID + ":block_steel");
block_lead = new BlockGeneric(Material.iron).setBlockName("block_lead").setCreativeTab(MainRegistry.blockTab).setStepSound(Block.soundTypeMetal).setHardness(5.0F).setResistance(30.0F).setBlockTextureName(RefStrings.MODID + ":block_lead");
block_bismuth = new BlockGeneric(Material.iron).setBlockName("block_bismuth").setCreativeTab(MainRegistry.blockTab).setStepSound(Block.soundTypeMetal).setHardness(5.0F).setResistance(30.0F).setBlockTextureName(RefStrings.MODID + ":block_bismuth");
block_coltan = new BlockGeneric(Material.iron).setBlockName("block_coltan").setCreativeTab(MainRegistry.blockTab).setStepSound(Block.soundTypeMetal).setHardness(5.0F).setResistance(30.0F).setBlockTextureName(RefStrings.MODID + ":block_coltan");
block_tantalium = new BlockGeneric(Material.iron).setBlockName("block_tantalium").setCreativeTab(MainRegistry.blockTab).setStepSound(Block.soundTypeMetal).setHardness(5.0F).setResistance(30.0F).setBlockTextureName(RefStrings.MODID + ":block_tantalium");
block_trinitite = new BlockHazard().addRadiation(ItemHazard.trn * ItemHazard.block).toBlock().setBlockName("block_trinitite").setCreativeTab(MainRegistry.blockTab).setHardness(5.0F).setResistance(10.0F).setBlockTextureName(RefStrings.MODID + ":block_trinitite");
block_waste = new BlockNuclearWaste().setDisplayEffect(ExtDisplayEffect.RADFOG).addRadiation(ItemHazard.wst * ItemHazard.block).toBlock().setBlockName("block_waste").setCreativeTab(MainRegistry.blockTab).setHardness(5.0F).setResistance(10.0F).setBlockTextureName(RefStrings.MODID + ":block_waste");
block_waste_painted = new BlockNuclearWaste().setDisplayEffect(ExtDisplayEffect.RADFOG).addRadiation(ItemHazard.wst * ItemHazard.block).toBlock().setBlockName("block_waste_painted").setCreativeTab(MainRegistry.blockTab).setHardness(5.0F).setResistance(10.0F).setBlockTextureName(RefStrings.MODID + ":block_waste_painted");
@ -1985,6 +1991,7 @@ public class ModBlocks {
GameRegistry.registerBlock(ore_verticium, ItemOreBlock.class, ore_verticium.getUnlocalizedName());
GameRegistry.registerBlock(ore_rare, ItemOreBlock.class, ore_rare.getUnlocalizedName());
GameRegistry.registerBlock(ore_cinnebar, ore_cinnebar.getUnlocalizedName());
GameRegistry.registerBlock(ore_coltan, ore_coltan.getUnlocalizedName());
//Stone clusters
GameRegistry.registerBlock(cluster_iron, ItemBlockCluster.class, cluster_iron.getUnlocalizedName());
@ -2081,6 +2088,8 @@ public class ModBlocks {
GameRegistry.registerBlock(block_steel, block_steel.getUnlocalizedName());
GameRegistry.registerBlock(block_lead, block_lead.getUnlocalizedName());
GameRegistry.registerBlock(block_bismuth, block_bismuth.getUnlocalizedName());
GameRegistry.registerBlock(block_coltan, block_coltan.getUnlocalizedName());
GameRegistry.registerBlock(block_tantalium, block_tantalium.getUnlocalizedName());
GameRegistry.registerBlock(block_lithium, ItemBlockHazard.class, block_lithium.getUnlocalizedName());
GameRegistry.registerBlock(block_zirconium, block_zirconium.getUnlocalizedName());
GameRegistry.registerBlock(block_white_phosphorus, ItemBlockHazard.class, block_white_phosphorus.getUnlocalizedName());

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@ -213,6 +213,9 @@ public class BlockOre extends Block {
if(this == ModBlocks.ore_depth_zirconium) {
return ModItems.nugget_zirconium;
}
if(this == ModBlocks.ore_coltan) {
return ModItems.fragment_coltan;
}
return Item.getItemFromBlock(this);
}

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@ -66,6 +66,9 @@ public class MineralRecipes {
RecipesCommon.add1To9Pair(ModItems.ingot_bismuth, ModItems.nugget_bismuth);
RecipesCommon.add1To9Pair(ModBlocks.block_bismuth, ModItems.ingot_bismuth);
RecipesCommon.add1To9Pair(ModBlocks.block_coltan, ModItems.fragment_coltan);
RecipesCommon.add1To9Pair(ModItems.ingot_tantalium, ModItems.nugget_tantalium);
RecipesCommon.add1To9Pair(ModBlocks.block_tantalium, ModItems.ingot_tantalium);
RecipesCommon.add1To9Pair(ModItems.ingot_pu241, ModItems.nugget_pu241);
RecipesCommon.add1To9Pair(ModItems.ingot_am241, ModItems.nugget_am241);

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@ -229,6 +229,8 @@ public class ModItems {
public static Item nugget_lead;
public static Item ingot_bismuth;
public static Item nugget_bismuth;
public static Item ingot_tantalium;
public static Item nugget_tantalium;
public static Item plate_lead;
public static Item nugget_schrabidium;
public static Item plate_schrabidium;
@ -417,6 +419,7 @@ public class ModItems {
public static Item fragment_actinium;
public static Item fragment_boron;
public static Item fragment_meteorite;
public static Item fragment_coltan;
public static Item biomass;
public static Item biomass_compressed;
@ -461,6 +464,8 @@ public class ModItems {
public static Item circuit_schrabidium;
public static Item circuit_bismuth_raw;
public static Item circuit_bismuth;
public static Item circuit_tantalium_raw;
public static Item circuit_tantalium;
public static Item mechanism_revolver_1;
public static Item mechanism_revolver_2;
@ -2602,6 +2607,8 @@ public class ModItems {
nugget_lead = new Item().setUnlocalizedName("nugget_lead").setCreativeTab(MainRegistry.partsTab).setTextureName(RefStrings.MODID + ":nugget_lead");
ingot_bismuth = new ItemCustomLore().setUnlocalizedName("ingot_bismuth").setCreativeTab(MainRegistry.partsTab).setTextureName(RefStrings.MODID + ":ingot_bismuth");
nugget_bismuth = new Item().setUnlocalizedName("nugget_bismuth").setCreativeTab(MainRegistry.partsTab).setTextureName(RefStrings.MODID + ":nugget_bismuth");
ingot_tantalium = new Item().setUnlocalizedName("ingot_tantalium").setCreativeTab(MainRegistry.partsTab).setTextureName(RefStrings.MODID + ":ingot_tantalium");
nugget_tantalium = new Item().setUnlocalizedName("nugget_tantalium").setCreativeTab(MainRegistry.partsTab).setTextureName(RefStrings.MODID + ":nugget_tantalium");
nugget_schrabidium = new ItemHazard(ItemHazard.sa326 * ItemHazard.nugget, false, true).setUnlocalizedName("nugget_schrabidium").setCreativeTab(MainRegistry.partsTab).setTextureName(RefStrings.MODID + ":nugget_schrabidium");
nugget_beryllium = new Item().setUnlocalizedName("nugget_beryllium").setCreativeTab(MainRegistry.partsTab).setTextureName(RefStrings.MODID + ":nugget_beryllium");
hazmat_cloth = new Item().setUnlocalizedName("hazmat_cloth").setCreativeTab(MainRegistry.partsTab).setTextureName(RefStrings.MODID + ":hazmat_cloth");
@ -2736,6 +2743,7 @@ public class ModItems {
fragment_actinium = new Item().setUnlocalizedName("fragment_actinium").setCreativeTab(MainRegistry.partsTab).setTextureName(RefStrings.MODID + ":fragment_actinium");
fragment_boron = new Item().setUnlocalizedName("fragment_boron").setCreativeTab(MainRegistry.partsTab).setTextureName(RefStrings.MODID + ":fragment_boron");
fragment_meteorite = new Item().setUnlocalizedName("fragment_meteorite").setCreativeTab(MainRegistry.partsTab).setTextureName(RefStrings.MODID + ":fragment_meteorite");
fragment_coltan = new Item().setUnlocalizedName("fragment_coltan").setCreativeTab(MainRegistry.partsTab).setTextureName(RefStrings.MODID + ":fragment_coltan");
biomass = new Item().setUnlocalizedName("biomass").setCreativeTab(MainRegistry.partsTab).setTextureName(RefStrings.MODID + ":biomass");
biomass_compressed = new Item().setUnlocalizedName("biomass_compressed").setCreativeTab(MainRegistry.partsTab).setTextureName(RefStrings.MODID + ":biomass_compressed");
@ -2857,6 +2865,8 @@ public class ModItems {
circuit_schrabidium = new ItemCustomLore().setUnlocalizedName("circuit_schrabidium").setCreativeTab(MainRegistry.partsTab).setTextureName(RefStrings.MODID + ":circuit_schrabidium");
circuit_bismuth_raw = new Item().setUnlocalizedName("circuit_bismuth_raw").setCreativeTab(MainRegistry.partsTab).setTextureName(RefStrings.MODID + ":circuit_bismuth_raw");
circuit_bismuth = new ItemCustomLore().setRarity(EnumRarity.uncommon).setUnlocalizedName("circuit_bismuth").setCreativeTab(MainRegistry.partsTab).setTextureName(RefStrings.MODID + ":circuit_bismuth");
circuit_tantalium_raw = new Item().setUnlocalizedName("circuit_tantalium_raw").setCreativeTab(MainRegistry.partsTab).setTextureName(RefStrings.MODID + ":circuit_tantalium_raw");
circuit_tantalium = new ItemCustomLore().setRarity(EnumRarity.uncommon).setUnlocalizedName("circuit_tantalium").setCreativeTab(MainRegistry.partsTab).setTextureName(RefStrings.MODID + ":circuit_tantalium");
circuit_targeting_tier1 = new Item().setUnlocalizedName("circuit_targeting_tier1").setCreativeTab(MainRegistry.partsTab).setTextureName(RefStrings.MODID + ":circuit_targeting_tier1");
circuit_targeting_tier2 = new Item().setUnlocalizedName("circuit_targeting_tier2").setCreativeTab(MainRegistry.partsTab).setTextureName(RefStrings.MODID + ":circuit_targeting_tier2");
circuit_targeting_tier3 = new Item().setUnlocalizedName("circuit_targeting_tier3").setCreativeTab(MainRegistry.partsTab).setTextureName(RefStrings.MODID + ":circuit_targeting_tier3");
@ -5217,6 +5227,7 @@ public class ModItems {
GameRegistry.registerItem(ingot_tcalloy, ingot_tcalloy.getUnlocalizedName());
GameRegistry.registerItem(ingot_lead, ingot_lead.getUnlocalizedName());
GameRegistry.registerItem(ingot_bismuth, ingot_bismuth.getUnlocalizedName());
GameRegistry.registerItem(ingot_tantalium, ingot_tantalium.getUnlocalizedName());
GameRegistry.registerItem(ingot_beryllium, ingot_beryllium.getUnlocalizedName());
GameRegistry.registerItem(ingot_cobalt, ingot_cobalt.getUnlocalizedName());
GameRegistry.registerItem(ingot_boron, ingot_boron.getUnlocalizedName());
@ -5455,6 +5466,7 @@ public class ModItems {
GameRegistry.registerItem(fragment_actinium, fragment_actinium.getUnlocalizedName());
GameRegistry.registerItem(fragment_boron, fragment_boron.getUnlocalizedName());
GameRegistry.registerItem(fragment_meteorite, fragment_meteorite.getUnlocalizedName());
GameRegistry.registerItem(fragment_coltan, fragment_coltan.getUnlocalizedName());
//Things that look like rotten flesh but aren't
GameRegistry.registerItem(biomass, biomass.getUnlocalizedName());
@ -5483,6 +5495,7 @@ public class ModItems {
GameRegistry.registerItem(nugget_ra226, nugget_ra226.getUnlocalizedName());
GameRegistry.registerItem(nugget_lead, nugget_lead.getUnlocalizedName());
GameRegistry.registerItem(nugget_bismuth, nugget_bismuth.getUnlocalizedName());
GameRegistry.registerItem(nugget_tantalium, nugget_tantalium.getUnlocalizedName());
GameRegistry.registerItem(nugget_beryllium, nugget_beryllium.getUnlocalizedName());
GameRegistry.registerItem(nugget_schrabidium, nugget_schrabidium.getUnlocalizedName());
GameRegistry.registerItem(nugget_solinium, nugget_solinium.getUnlocalizedName());
@ -5684,6 +5697,8 @@ public class ModItems {
GameRegistry.registerItem(circuit_schrabidium, circuit_schrabidium.getUnlocalizedName());
GameRegistry.registerItem(circuit_bismuth_raw, circuit_bismuth_raw.getUnlocalizedName());
GameRegistry.registerItem(circuit_bismuth, circuit_bismuth.getUnlocalizedName());
GameRegistry.registerItem(circuit_tantalium_raw, circuit_tantalium_raw.getUnlocalizedName());
GameRegistry.registerItem(circuit_tantalium, circuit_tantalium.getUnlocalizedName());
//Military Circuits
GameRegistry.registerItem(circuit_targeting_tier1, circuit_targeting_tier1.getUnlocalizedName());

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@ -69,6 +69,7 @@ public class CraftingManager {
GameRegistry.addRecipe(new ShapedOreRecipe(new ItemStack(ModItems.circuit_raw, 1), new Object[] { "A", "R", "S", 'S', "plateSteel", 'R', "dustRedstone", 'A', ModItems.wire_aluminium }));
GameRegistry.addRecipe(new ShapedOreRecipe(new ItemStack(ModItems.circuit_bismuth_raw, 1), new Object[] { "RPR", "ABA", "RPR", 'R', "dustRedstone", 'P', "ingotPolymer", 'A', "ingotAsbestos", 'B', ModItems.ingot_bismuth }));
GameRegistry.addRecipe(new ShapedOreRecipe(new ItemStack(ModItems.circuit_tantalium_raw, 1), new Object[] { "RWR", "PTP", "RWR", 'R', "dustRedstone", 'W', ModItems.wire_gold, 'P', "plateCopper", 'T', ModItems.nugget_tantalium }));
GameRegistry.addRecipe(new ShapedOreRecipe(new ItemStack(ModItems.circuit_targeting_tier1, 1), new Object[] { "CPC", 'C', ModItems.circuit_aluminium, 'P', "dustRedstone" }));
GameRegistry.addRecipe(new ShapedOreRecipe(new ItemStack(ModItems.circuit_targeting_tier2, 1), new Object[] { "CPC", 'C', ModItems.circuit_copper, 'P', "dustNetherQuartz" }));
GameRegistry.addRecipe(new ShapedOreRecipe(new ItemStack(ModItems.circuit_targeting_tier3, 1), new Object[] { "CPC", 'C', ModItems.circuit_red_copper, 'P', "dustGold" }));

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@ -912,6 +912,8 @@ item.circuit_gold.name=Übertakteter Schaltkreis
item.circuit_raw.name=Schaltkreisrohling
item.circuit_red_copper.name=Forgeschrittener Schaltkreis
item.circuit_schrabidium.name=Leistungsstarker Schaltkreis
item.circuit_tantalium.name=Kondensatorplatine
item.circuit_tantalium_raw.name=Kondensatorplatinenrohling
item.circuit_targeting_tier1.name=Militärische Schaltplatte (Stufe 1)
item.circuit_targeting_tier2.name=Militärische Schaltplatte (Stufe 2)
item.circuit_targeting_tier3.name=Militärische Schaltplatte (Stufe 3)
@ -1147,6 +1149,7 @@ item.fragment_actinium.name=Actiniumfragment
item.fragment_boron.name=Borfragment
item.fragment_cerium.name=Cerium Ffragment
item.fragment_cobalt.name=Cobaltfragment
item.fragment_coltan.name=Coltan
item.fragment_lanthanium.name=Lanthanfragment
item.fragment_meteorite.name=Meteoritenfragment
item.fragment_neodymium.name=Neodymfragment
@ -1440,6 +1443,7 @@ item.ingot_solinium.name=Soliniumbarren
item.ingot_starmetal.name=§9Sternenmetallbarren§r
item.ingot_steel.name=Stahlbarren
item.ingot_steel_dusted.name=Bestäubter Stahlbarren
item.ingot_tantalium.name=Tantalbarren
item.ingot_tcalloy.name=Technetiumstahlbarren
item.ingot_technetium.name=Technetium-99-Barren
item.ingot_th232.name=Thorium-232-Barren
@ -1775,6 +1779,7 @@ item.nugget_reiium.name=Reiiumnugget
item.nugget_schrabidium.name=Schrabidiumnugget
item.nugget_schrabidium_fuel.name=Schrabidiumkernbrennstoffnugget
item.nugget_solinium.name=Soliniumnugget
item.nugget_tantalium.name=Tantalnugget
item.nugget_technetium.name=Technetium-99-Nugget
item.nugget_th232.name=Thorium-232-Nugget
item.nugget_thorium_fuel.name=Thoriumkernbrennstoffnugget
@ -2549,6 +2554,7 @@ tile.block_cap_sparkle.name=S~Cola Kronkorkenblock
tile.block_cap_star.name=Sunset Sarsaparilla Kronkorkenblock
tile.block_cap_sunset.name=Sunset Sarsaparilla Sternkronkorkenblock
tile.block_cobalt.name=Kobaltblock
tile.block_coltan.name=Coltanblock
tile.block_combine_steel.name=CMB-Stahlblock
tile.block_copper.name=Kupferblock
tile.block_corium.name=Corium
@ -2597,6 +2603,7 @@ tile.block_solinium.name=Soliniumblock
tile.block_starmetal.name=§9Sternenmetallblock§r
tile.block_steel.name=Stahlblock
tile.block_sulfur.name=Schwefelblock
tile.block_tantalium.name=Tantalblock
tile.block_thorium.name=Thorium-232-Block
tile.block_thorium_fuel.name=Thoriumkernbrennstoffblock
tile.block_titanium.name=Titanblock
@ -2955,6 +2962,7 @@ tile.ore_beryllium.name=Berylliumerz
tile.ore_cinnebar.name=Zinnobererz
tile.ore_coal_oil.name=Öliges Kohleerz
tile.ore_coal_oil_burning.name=Brennendes Öliges Kohleerz
tile.ore_coltan.name=Coltanerz
tile.ore_copper.name=Kupfererz
tile.ore_daffergon.name=Dellit
tile.ore_depth_cinnebar.name=Tiefen-Zinnobererz

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@ -980,6 +980,8 @@ item.circuit_gold.name=Overclocked Circuit
item.circuit_raw.name=Basic Circuit Assembly
item.circuit_red_copper.name=Advanced Circuit
item.circuit_schrabidium.name=High Performance Circuit
item.circuit_tantalium.name=Capacitor Board
item.circuit_tantalium_raw.name=Capacitor Board Assembly
item.circuit_targeting_tier1.name=Military Grade Circuit Board (Tier 1)
item.circuit_targeting_tier2.name=Military Grade Circuit Board (Tier 2)
item.circuit_targeting_tier3.name=Military Grade Circuit Board (Tier 3)
@ -1215,6 +1217,7 @@ item.fragment_actinium.name=Actinium Fragment
item.fragment_boron.name=Boron Fragment
item.fragment_cerium.name=Cerium Fragment
item.fragment_cobalt.name=Cobalt Fragment
item.fragment_coltan.name=Coltan
item.fragment_lanthanium.name=Lanthanium Fragment
item.fragment_meteorite.name=Meteorite Fragment
item.fragment_neodymium.name=Neodymium Fragment
@ -1508,6 +1511,7 @@ item.ingot_solinium.name=Solinium Ingot
item.ingot_starmetal.name=§9Starmetal Ingot§r
item.ingot_steel.name=Steel Ingot
item.ingot_steel_dusted.name=Dusted Steel Ingot
item.ingot_tantalium.name=Tantalium Ingot
item.ingot_tcalloy.name=Technetium Steel Ingot
item.ingot_technetium.name=Technetium-99 Ingot
item.ingot_th232.name=Thorium-232 Ingot
@ -1843,6 +1847,7 @@ item.nugget_reiium.name=Reiium Nugget
item.nugget_schrabidium.name=Schrabidium Nugget
item.nugget_schrabidium_fuel.name=Nugget of Schrabidium Fuel
item.nugget_solinium.name=Solinium Nugget
item.nugget_tantalium.name=Tantalium Nugget
item.nugget_technetium.name=Technetium-99 Nugget
item.nugget_th232.name=Thorium-232 Nugget
item.nugget_thorium_fuel.name=Nugget of Thorium Fuel
@ -2617,6 +2622,7 @@ tile.block_cap_sparkle.name=Block of S~Cola Bottle Caps
tile.block_cap_star.name=Block of Sunset Sarsaparilla Star Caps
tile.block_cap_sunset.name=Block of Sunset Sarsaparilla Bottle Caps
tile.block_cobalt.name=Block of Cobalt
tile.block_coltan.name=Block of Coltan
tile.block_combine_steel.name=Block of CMB Steel
tile.block_copper.name=Block of Copper
tile.block_corium.name=Corium
@ -2665,6 +2671,7 @@ tile.block_solinium.name=Block of Solinium
tile.block_starmetal.name=§9Block of Starmetal§r
tile.block_steel.name=Block of Steel
tile.block_sulfur.name=Block of Sulfur
tile.block_tantalium.name=Block of Tantalium
tile.block_thorium.name=Block of Thorium-232
tile.block_thorium_fuel.name=Block of Thorium Fuel
tile.block_titanium.name=Block of Titanium
@ -3039,6 +3046,7 @@ tile.ore_beryllium.name=Beryllium Ore
tile.ore_cinnebar.name=Cinnibar Ore
tile.ore_coal_oil.name=Oily Coal Ore
tile.ore_coal_oil_burning.name=Burning Oily Coal Ore
tile.ore_coltan.name=Coltan Ore
tile.ore_copper.name=Copper Ore
tile.ore_daffergon.name=Dellite
tile.ore_depth_cinnebar.name=Depth Cinnibar Ore

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