some texture stuff, RTG pellets
@ -1447,6 +1447,7 @@ item.pellet_mes.name=MES-Watzpellet
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item.pellet_meteorite.name=Meteoritenkugeln
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item.pellet_neptunium.name=Neptunium-Watzpellet
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item.pellet_rtg.name=Plutonium 238 Pellet
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item.pellet_rtg_polonium.name=Polonium 210 Pellet
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item.pellet_rtg_weak.name=Schwaches Uran RTG-Pellet
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item.pellet_schrabidium.name=Pures Schrabidium-Watzpellet
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item.photo_panel.name=Photovoltaikpanele
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@ -1447,6 +1447,7 @@ item.pellet_mes.name=MES Watz Pellet
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item.pellet_meteorite.name=Meteorite Rounds
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item.pellet_neptunium.name=Neptunium Watz Pellet
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item.pellet_rtg.name=Plutonium 238 Fuel Pellet
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item.pellet_rtg_polonium.name=Polonium 210 Fuel Pellet
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item.pellet_rtg_weak.name=Weak Uranium RTG Pellet
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item.pellet_schrabidium.name=Pure Schrabidium Watz Pellet
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item.photo_panel.name=Photovoltaic Panel
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BIN
src/main/java/assets/hbm/textures/gui/gauges/large_bow.png
Normal file
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After Width: | Height: | Size: 2.8 KiB |
BIN
src/main/java/assets/hbm/textures/gui/gauges/large_round.png
Normal file
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After Width: | Height: | Size: 3.5 KiB |
BIN
src/main/java/assets/hbm/textures/gui/gauges/small_bow.png
Normal file
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After Width: | Height: | Size: 1.3 KiB |
BIN
src/main/java/assets/hbm/textures/gui/gauges/small_round.png
Normal file
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After Width: | Height: | Size: 1.6 KiB |
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Before Width: | Height: | Size: 2.8 KiB After Width: | Height: | Size: 3.2 KiB |
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Before Width: | Height: | Size: 280 B After Width: | Height: | Size: 248 B |
BIN
src/main/java/assets/hbm/textures/items/pellet_rtg_polonium.png
Normal file
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After Width: | Height: | Size: 267 B |
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Before Width: | Height: | Size: 222 B After Width: | Height: | Size: 251 B |
@ -205,6 +205,7 @@ public class AssemblerRecipes {
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makeRecipe(new ComparableStack(ModItems.circuit_red_copper, 1), new AStack[] {new ComparableStack(ModItems.circuit_copper, 1), new ComparableStack(ModItems.wire_red_copper, 6), new OreDictStack("dustGold", 4), new ComparableStack(ModItems.plate_polymer, 1), },150);
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makeRecipe(new ComparableStack(ModItems.pellet_rtg, 1), new AStack[] {new ComparableStack(ModItems.nugget_pu238, 5), new OreDictStack("plateIron", 2), },50);
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makeRecipe(new ComparableStack(ModItems.pellet_rtg_weak, 1), new AStack[] {new ComparableStack(ModItems.nugget_u238, 4), new ComparableStack(ModItems.nugget_pu238, 1), new OreDictStack("plateIron", 2), },50);
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makeRecipe(new ComparableStack(ModItems.pellet_rtg_polonium, 1), new AStack[] {new ComparableStack(ModItems.nugget_polonium, 5), new OreDictStack("plateIron", 2), }, 50);
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makeRecipe(new ComparableStack(ModItems.tritium_deuterium_cake, 1), new AStack[] {new ComparableStack(ModItems.cell_deuterium, 6), new ComparableStack(ModItems.cell_tritium, 2), new ComparableStack(ModItems.lithium, 4), },150);
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makeRecipe(new ComparableStack(ModItems.pellet_cluster, 1), new AStack[] {new OreDictStack("plateSteel", 4), new ComparableStack(Blocks.tnt, 1), }, 50);
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makeRecipe(new ComparableStack(ModItems.pellet_buckshot, 1), new AStack[] {new ComparableStack(ModItems.nugget_lead, 6), }, 50);
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@ -32,7 +32,8 @@ public class GUIMachineRTG extends GuiInfoContainer {
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String[] text = new String[] { "Accepted Pellets:",
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" Regular Pellet (5 HE/t)",
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" Weak Pellet (3 HE/t)" };
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" Weak Pellet (3 HE/t)",
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" Polonium Pellet (25 HE/t)" };
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this.drawCustomInfoStat(mouseX, mouseY, guiLeft - 16, guiTop + 36, 16, 16, guiLeft - 8, guiTop + 36 + 16, text);
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}
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@ -63,7 +63,7 @@ public class GUIMiningLaser extends GuiInfoContainer {
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protected void drawGuiContainerForegroundLayer(int i, int j) {
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String name = this.laser.hasCustomInventoryName() ? this.laser.getInventoryName() : I18n.format(this.laser.getInventoryName());
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this.fontRendererObj.drawString(name, this.xSize / 2 - this.fontRendererObj.getStringWidth(name) / 2, 6, 4210752);
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this.fontRendererObj.drawString(name, this.xSize / 2 - this.fontRendererObj.getStringWidth(name) / 2, 4, 4210752);
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this.fontRendererObj.drawString(I18n.format("container.inventory"), 8, this.ySize - 96 + 2, 4210752);
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String width = "" + laser.getWidth();
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@ -523,6 +523,7 @@ public class ModItems {
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public static Item pellet_rtg;
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public static Item pellet_rtg_weak;
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public static Item pellet_rtg_polonium;
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public static Item tritium_deuterium_cake;
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public static Item pellet_schrabidium;
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@ -2385,6 +2386,7 @@ public class ModItems {
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pellet_rtg = new ItemRadioactive(0.25F).setUnlocalizedName("pellet_rtg").setCreativeTab(MainRegistry.controlTab).setMaxStackSize(1).setTextureName(RefStrings.MODID + ":pellet_rtg");
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pellet_rtg_weak = new ItemRadioactive(0.1F).setUnlocalizedName("pellet_rtg_weak").setCreativeTab(MainRegistry.controlTab).setMaxStackSize(1).setTextureName(RefStrings.MODID + ":pellet_rtg_weak");
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pellet_rtg_polonium = new ItemRadioactive(2.5F).setUnlocalizedName("pellet_rtg_polonium").setCreativeTab(MainRegistry.controlTab).setMaxStackSize(1).setTextureName(RefStrings.MODID + ":pellet_rtg_polonium");
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tritium_deuterium_cake = new ItemCustomLore().setUnlocalizedName("tritium_deuterium_cake").setCreativeTab(MainRegistry.controlTab).setMaxStackSize(1).setTextureName(RefStrings.MODID + ":tritium_deuterium_cake");
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piston_selenium = new Item().setUnlocalizedName("piston_selenium").setCreativeTab(MainRegistry.controlTab).setMaxStackSize(1).setTextureName(RefStrings.MODID + ":piston_selenium");
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@ -4466,6 +4468,7 @@ public class ModItems {
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//Pellets
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GameRegistry.registerItem(pellet_rtg, pellet_rtg.getUnlocalizedName());
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GameRegistry.registerItem(pellet_rtg_weak, pellet_rtg_weak.getUnlocalizedName());
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GameRegistry.registerItem(pellet_rtg_polonium, pellet_rtg_polonium.getUnlocalizedName());
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GameRegistry.registerItem(tritium_deuterium_cake, tritium_deuterium_cake.getUnlocalizedName());
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GameRegistry.registerItem(pellet_cluster, pellet_cluster.getUnlocalizedName());
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GameRegistry.registerItem(pellet_buckshot, pellet_buckshot.getUnlocalizedName());
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@ -61,6 +61,14 @@ public class ItemCustomLore extends Item {
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list.add("Cheaper and weaker pellet, now with more U238!");
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}
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if(this == ModItems.pellet_rtg_polonium)
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{
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if(MainRegistry.polaroidID == 11)
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list.add("Polonium 4 U and me.");
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else
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list.add("More powderful RTG pellet, made from finest polonium!");
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}
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if(this == ModItems.pellet_cluster)
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{
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list.add("Used in multi purpose bombs:");
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@ -9,11 +9,14 @@ import com.hbm.main.ResourceManager;
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import com.hbm.render.util.RenderSparks;
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import com.hbm.tileentity.machine.TileEntityCore;
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import net.minecraft.client.Minecraft;
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import net.minecraft.client.renderer.GLAllocation;
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import net.minecraft.client.renderer.Tessellator;
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import net.minecraft.client.renderer.entity.RenderManager;
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import net.minecraft.client.renderer.tileentity.TileEntitySpecialRenderer;
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import net.minecraft.tileentity.TileEntity;
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import net.minecraft.util.ResourceLocation;
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import net.minecraft.util.Vec3;
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import net.minecraft.world.World;
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public class RenderCore extends TileEntitySpecialRenderer {
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@ -28,10 +31,19 @@ public class RenderCore extends TileEntitySpecialRenderer {
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TileEntityCore core = (TileEntityCore)tileEntity;
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if(core.heat == 0)
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if(core.heat == 0) {
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renderStandby(x, y, z);
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else
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renderOrb(core, x, y, z);
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} else {
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GL11.glPushMatrix();
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GL11.glTranslated(x + 0.5, y + 0.5, z + 0.5);
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GL11.glRotatef(-RenderManager.instance.playerViewY, 0.0F, 1.0F, 0.0F);
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GL11.glRotatef(RenderManager.instance.playerViewX - 90, 1.0F, 0.0F, 0.0F);
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GL11.glTranslated(-0.5, -0.5, -0.5);
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renderVoid(core, 0, 0, 0);
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GL11.glPopMatrix();
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}
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}
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public void renderStandby(double x, double y, double z) {
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@ -109,6 +121,8 @@ public class RenderCore extends TileEntitySpecialRenderer {
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}
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public void renderVoid(TileEntity tile, double x, double y, double z) {
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TileEntityCore core = (TileEntityCore)tile;
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World world = tile.getWorldObj();
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GL11.glPushMatrix();
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@ -155,14 +169,14 @@ public class RenderCore extends TileEntitySpecialRenderer {
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}
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GL11.glTranslatef(random.nextFloat() * (1 - f7), random.nextFloat() * (1 - f7), random.nextFloat() * (1 - f7));
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float scale = 0.9F;
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float scale = 0.8F;
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GL11.glScalef(scale, scale, scale);
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float ang = 360 / end;
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GL11.glRotatef(ang * i + ang * random.nextFloat(), 0.0F, 0.0F, 1.0F);
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float f11 = (float) random.nextDouble() * 0.5F + 0.9F;
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float f12 = (float) random.nextDouble() * 0.5F + 0.1F;
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float f13 = (float) random.nextDouble() * 0.5F + 0.9F;
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float f11 = (float) random.nextDouble() * 0.5F + 0.4F;
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float f12 = (float) random.nextDouble() * 0.5F + 0.4F;
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float f13 = (float) random.nextDouble() * 0.5F + 2F;
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if (i == 0) {
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f13 = 1.0F;
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f12 = 1.0F;
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@ -178,25 +192,35 @@ public class RenderCore extends TileEntitySpecialRenderer {
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GL11.glTexGen(GL11.GL_Q, GL11.GL_EYE_PLANE, this.func_147525_a(0, 1, 0, 0));
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GL11.glRotatef(180, 0, 0, 1);
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tessellator.startDrawingQuads();
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tessellator.setColorOpaque_F(f11, f12, f13);
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tessellator.setBrightness(0xF000F0);
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tessellator.addVertex(x + 0.0, y + 0.0, z + 1.0);
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tessellator.addVertex(x + 0.0, y + 0.0, z + 0.0);
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tessellator.addVertex(x + 1.0, y + 0.0, z + 0.0);
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||||
tessellator.addVertex(x + 1.0, y + 0.0, z + 1.0);
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||||
tessellator.draw();
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||||
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||||
int tot = core.tanks[0].getMaxFill() + core.tanks[1].getMaxFill();
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int fill = core.tanks[0].getFill() + core.tanks[1].getFill();
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||||
|
||||
float s = 2.25F * fill / tot + 0.5F;
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||||
|
||||
tessellator.startDrawingQuads();
|
||||
tessellator.setColorOpaque_F(f11, f12, f13);
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||||
tessellator.setBrightness(0xF000F0);
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||||
tessellator.addVertex(x + 1.0, y + 1.0, z + 1.0);
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||||
tessellator.addVertex(x + 1.0, y + 1.0, z + 0.0);
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||||
tessellator.addVertex(x + 0.0, y + 1.0, z + 0.0);
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||||
tessellator.addVertex(x + 0.0, y + 1.0, z + 1.0);
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||||
tessellator.draw();
|
||||
int count = 32;
|
||||
|
||||
for(int j = 0; j < count; j++) {
|
||||
|
||||
Vec3 vec = Vec3.createVectorHelper(s, 0, 0);
|
||||
|
||||
|
||||
tessellator.startDrawing(GL11.GL_TRIANGLES);
|
||||
tessellator.setColorOpaque_F(f11, f12, f13);
|
||||
tessellator.setBrightness(0xF000F0);
|
||||
|
||||
GL11.glTexGen(GL11.GL_S, GL11.GL_EYE_PLANE, this.func_147525_a(0, 1, 0, 0));
|
||||
vec.rotateAroundY((float) Math.PI * 2F / count * j - 0.0025F);
|
||||
|
||||
tessellator.addVertex(x + 0.5 + vec.xCoord, y + 1.0, z + 0.5 + vec.zCoord);
|
||||
|
||||
vec.rotateAroundY((float) Math.PI * 2F / count + 0.005F);
|
||||
tessellator.addVertex(x + 0.5 + vec.xCoord, y + 1.0, z + 0.5 + vec.zCoord);
|
||||
tessellator.addVertex(x + 0.5, y + 1.0, z + 0.5);
|
||||
|
||||
tessellator.draw();
|
||||
}
|
||||
|
||||
/*GL11.glTexGen(GL11.GL_S, GL11.GL_EYE_PLANE, this.func_147525_a(0, 1, 0, 0));
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||||
GL11.glTexGen(GL11.GL_T, GL11.GL_EYE_PLANE, this.func_147525_a(1, 0, 0, 0));
|
||||
GL11.glTexGen(GL11.GL_R, GL11.GL_EYE_PLANE, this.func_147525_a(0, 0, 0, 1));
|
||||
GL11.glTexGen(GL11.GL_Q, GL11.GL_EYE_PLANE, this.func_147525_a(0, 0, 1, 0));
|
||||
@ -236,7 +260,7 @@ public class RenderCore extends TileEntitySpecialRenderer {
|
||||
tessellator.addVertex(x + 1.0, y + 1.0, z + 0.0);
|
||||
tessellator.addVertex(x + 1.0, y + 1.0, z + 1.0);
|
||||
tessellator.addVertex(x + 1.0, y + 0.0, z + 1.0);
|
||||
tessellator.draw();
|
||||
tessellator.draw();*/
|
||||
}
|
||||
|
||||
GL11.glPopMatrix();
|
||||
|
||||
@ -43,7 +43,7 @@ public class TileEntityMachineCyclotron extends TileEntityMachineBase implements
|
||||
|
||||
@Override
|
||||
public String getName() {
|
||||
return "container.machineCyclotron";
|
||||
return "container.cyclotron";
|
||||
}
|
||||
|
||||
@Override
|
||||
|
||||
@ -228,9 +228,14 @@ public class TileEntityMachineRTG extends TileEntity implements ISidedInventory,
|
||||
heat += 5;
|
||||
if(slots[i].getItem() == ModItems.pellet_rtg_weak)
|
||||
heat += 3;
|
||||
if(slots[i].getItem() == ModItems.pellet_rtg_polonium)
|
||||
heat += 25;
|
||||
}
|
||||
}
|
||||
|
||||
if(heat > heatMax)
|
||||
heat = heatMax;
|
||||
|
||||
power += heat;
|
||||
if(power > powerMax)
|
||||
power = powerMax;
|
||||
|
||||
@ -101,15 +101,14 @@ public class TileEntityRtgFurnace extends TileEntity implements ISidedInventory
|
||||
}
|
||||
|
||||
public boolean isLoaded() {
|
||||
if(slots[1] != null && slots[2] != null && slots[3] != null)
|
||||
{
|
||||
if(slots[1].getItem() == ModItems.pellet_rtg && slots[2].getItem() == ModItems.pellet_rtg && slots[3].getItem() == ModItems.pellet_rtg)
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
for(int i = 1; i <= 3; i++) {
|
||||
|
||||
if(!(slots[i] != null && (slots[i].getItem() == ModItems.pellet_rtg || slots[i].getItem() == ModItems.pellet_rtg_polonium)))
|
||||
return false;
|
||||
}
|
||||
|
||||
return false;
|
||||
return true;
|
||||
}
|
||||
|
||||
@Override
|
||||
|
||||