new reactor textures, LR and control gui, new ammo recipes
@ -624,6 +624,27 @@ item.mechanism_rifle_2.name=Fortgeschrittener Gewehmechanismus
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item.mechanism_launcher_1.name=Werfermechanismus
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item.mechanism_launcher_2.name=Fortgeschrittener Werfermechanismus
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item.mechanism_special.name=High-Tech Waffenmechanismus
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item.primer_357.name=.357 Magnum-Zündhütchen (x16)
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item.primer_44.name=.44 Magnum-Zündhütchen (x16)
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item.primer_9.name=Kleinkaliber-Zündhütchen (x24)
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item.primer_50.name=Großkaliber-Zündhütchen (x8)
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item.primer_buckshot.name=Schrot-Zündhütchen (x8)
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item.casing_357.name=.357 Magnum-Hülse (x16)
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item.casing_44.name=.44 Magnum-Hülse (x16)
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item.casing_9.name=Kleinkaliberhülse (x24)
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item.casing_50.name=Großkaliberhülse (x8)
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item.casing_buckshot.name=Schrothülse (x8)
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item.assembly_iron.name=Eisenpatronensatz
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item.assembly_steel.name=Bleipatronensatz
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item.assembly_lead.name=Glaspatronensatz
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item.assembly_gold.name=Goldpatronensatz
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item.assembly_schrabidium.name=Schrabidiumpatronensatz
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item.assembly_nightmare.name=Nightmare-Patronensatz
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item.assembly_pip.name=Verdorbener .44er Patronensatz
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item.assembly_nopip.name=.44er Patronensatz
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item.assembly_smg.name=9mm Patronensatz
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item.assembly_uzi.name=.22LR Patronensatz
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item.assembly_calamity.name=.50 BMG Patronensatz
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item.piston_selenium.name=Sternmotorenkolben
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@ -642,6 +642,7 @@ item.assembly_steel.name=Lead Bullet Assembly
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item.assembly_lead.name=Glass Bullet Assembly
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item.assembly_gold.name=Gold Bullet Assembly
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item.assembly_schrabidium.name=Schrabidium Bullet Assembly
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item.assembly_nightmare.name=Nightmare Bullet Assembly
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item.assembly_pip.name=Tainted Bullet Assembly
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item.assembly_nopip.name=.44 Magnum Assembly
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item.assembly_smg.name=9mm Assembly
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Before Width: | Height: | Size: 258 B After Width: | Height: | Size: 259 B |
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Before Width: | Height: | Size: 259 B After Width: | Height: | Size: 260 B |
BIN
assets/hbm/textures/blocks/reactor_control_base.png
Normal file
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After Width: | Height: | Size: 417 B |
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Before Width: | Height: | Size: 440 B After Width: | Height: | Size: 483 B |
BIN
assets/hbm/textures/blocks/reactor_control_side_alt.png
Normal file
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After Width: | Height: | Size: 497 B |
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Before Width: | Height: | Size: 405 B After Width: | Height: | Size: 609 B |
BIN
assets/hbm/textures/blocks/reactor_control_top_alt.png
Normal file
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After Width: | Height: | Size: 515 B |
BIN
assets/hbm/textures/blocks/reactor_element_base.png
Normal file
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After Width: | Height: | Size: 422 B |
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Before Width: | Height: | Size: 435 B After Width: | Height: | Size: 485 B |
BIN
assets/hbm/textures/blocks/reactor_element_side_alt.png
Normal file
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After Width: | Height: | Size: 566 B |
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Before Width: | Height: | Size: 421 B After Width: | Height: | Size: 526 B |
BIN
assets/hbm/textures/blocks/reactor_element_top_alt.png
Normal file
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After Width: | Height: | Size: 492 B |
BIN
assets/hbm/textures/gui/gui_reactor_control.png
Normal file
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After Width: | Height: | Size: 3.5 KiB |
BIN
assets/hbm/textures/gui/gui_reactor_large_experimental.png
Normal file
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After Width: | Height: | Size: 3.1 KiB |
@ -41,28 +41,7 @@ public class MachineRTG extends BlockContainer {
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@SideOnly(Side.CLIENT)
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public void registerBlockIcons(IIconRegister iconRegister) {
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String s;
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//if(this == ModBlocks.machine_rtg_blue)
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// s = "blue";
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/*else*/ if(this == ModBlocks.machine_rtg_cyan)
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s = "cyan";
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//else if(this == ModBlocks.machine_rtg_green)
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// s = "green";
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else if(this == ModBlocks.machine_rtg_grey)
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s = "grey";
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//else if(this == ModBlocks.machine_rtg_orange)
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// s = "orange";
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//else if(this == ModBlocks.machine_rtg_purple)
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// s = "purple";
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//else if(this == ModBlocks.machine_rtg_red)
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// s = "red";
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//else if(this == ModBlocks.machine_rtg_yellow)
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// s = "yellow";
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else
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s = "null";
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this.iconTop = iconRegister.registerIcon(RefStrings.MODID + (":machine_rtg_top"));
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//this.iconFront = iconRegister.registerIcon(RefStrings.MODID + (":reactor_front"));
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this.iconBottom = iconRegister.registerIcon(RefStrings.MODID + (":red_wire_coated"));
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this.blockIcon = iconRegister.registerIcon(RefStrings.MODID + ":machine_rtg_furnace_base_alt");
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}
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@ -18,7 +18,7 @@ public class MachineTab extends CreativeTabs {
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if(ModBlocks.machine_generator != null)
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{
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return Item.getItemFromBlock(ModBlocks.machine_generator);
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return Item.getItemFromBlock(ModBlocks.machine_rtg_grey);
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}
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return Items.iron_pickaxe;
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@ -639,6 +639,8 @@ public class MachineRecipes {
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return new ItemStack(ModItems.gun_revolver_gold_ammo);
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if(input.getItem() == ModItems.assembly_schrabidium)
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return new ItemStack(ModItems.gun_revolver_schrabidium_ammo);
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if(input.getItem() == ModItems.assembly_nightmare)
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return new ItemStack(ModItems.gun_revolver_nightmare_ammo);
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if(mODE(input, "ingotSteel"))
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return new ItemStack(ModItems.gun_revolver_cursed_ammo);
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@ -658,6 +660,8 @@ public class MachineRecipes {
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return new ItemStack(ModItems.gun_mp40_ammo);
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if(input.getItem() == ModItems.assembly_uzi)
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return new ItemStack(ModItems.gun_uzi_ammo);
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if(mODE(input, "ingotGold"))
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return new ItemStack(ModItems.gun_mp_ammo);
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}
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if(stamp.getItem() == ModItems.stamp_50) {
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@ -731,12 +735,14 @@ public class MachineRecipes {
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recipes.put(new Object[] { i_stamps_357, new ItemStack(ModItems.assembly_gold) }, getPressResultNN(i_stamps_357.get(0).getItem(), ModItems.assembly_gold));
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recipes.put(new Object[] { i_stamps_357, new ItemStack(ModItems.assembly_schrabidium) }, getPressResultNN(i_stamps_357.get(0).getItem(), ModItems.assembly_schrabidium));
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recipes.put(new Object[] { i_stamps_357, new ItemStack(ModItems.ingot_steel) }, getPressResultNN(i_stamps_357.get(0).getItem(), ModItems.ingot_steel));
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recipes.put(new Object[] { i_stamps_357, new ItemStack(ModItems.assembly_nightmare) }, getPressResultNN(i_stamps_357.get(0).getItem(), ModItems.assembly_nightmare));
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recipes.put(new Object[] { i_stamps_44, new ItemStack(ModItems.assembly_nopip) }, getPressResultNN(i_stamps_44.get(0).getItem(), ModItems.assembly_nopip));
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recipes.put(new Object[] { i_stamps_44, new ItemStack(ModItems.assembly_pip) }, getPressResultNN(i_stamps_44.get(0).getItem(), ModItems.assembly_pip));
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recipes.put(new Object[] { i_stamps_9, new ItemStack(ModItems.assembly_smg) }, getPressResultNN(i_stamps_9.get(0).getItem(), ModItems.assembly_smg));
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recipes.put(new Object[] { i_stamps_9, new ItemStack(ModItems.assembly_uzi) }, getPressResultNN(i_stamps_9.get(0).getItem(), ModItems.assembly_uzi));
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recipes.put(new Object[] { i_stamps_9, new ItemStack(Items.gold_ingot) }, getPressResultNN(i_stamps_9.get(0).getItem(), Items.gold_ingot));
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recipes.put(new Object[] { i_stamps_50, new ItemStack(ModItems.assembly_calamity) }, getPressResultNN(i_stamps_50.get(0).getItem(), ModItems.assembly_calamity));
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@ -303,6 +303,7 @@ public class ModItems {
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public static Item assembly_lead;
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public static Item assembly_gold;
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public static Item assembly_schrabidium;
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public static Item assembly_nightmare;
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public static Item assembly_pip;
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public static Item assembly_nopip;
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public static Item assembly_smg;
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@ -1767,6 +1768,7 @@ public class ModItems {
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assembly_lead = new Item().setUnlocalizedName("assembly_lead").setCreativeTab(MainRegistry.partsTab).setTextureName(RefStrings.MODID + ":assembly_lead");
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assembly_gold = new Item().setUnlocalizedName("assembly_gold").setCreativeTab(MainRegistry.partsTab).setTextureName(RefStrings.MODID + ":assembly_gold");
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assembly_schrabidium = new Item().setUnlocalizedName("assembly_schrabidium").setCreativeTab(MainRegistry.partsTab).setTextureName(RefStrings.MODID + ":assembly_schrabidium");
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assembly_nightmare = new Item().setUnlocalizedName("assembly_nightmare").setCreativeTab(MainRegistry.partsTab).setTextureName(RefStrings.MODID + ":assembly_nightmare");
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assembly_pip = new Item().setUnlocalizedName("assembly_pip").setCreativeTab(MainRegistry.partsTab).setTextureName(RefStrings.MODID + ":assembly_pip");
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assembly_nopip = new Item().setUnlocalizedName("assembly_nopip").setCreativeTab(MainRegistry.partsTab).setTextureName(RefStrings.MODID + ":assembly_nopip");
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assembly_smg = new Item().setUnlocalizedName("assembly_smg").setCreativeTab(MainRegistry.partsTab).setTextureName(RefStrings.MODID + ":assembly_smg");
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@ -3167,6 +3169,7 @@ public class ModItems {
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GameRegistry.registerItem(assembly_lead, assembly_lead.getUnlocalizedName());
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GameRegistry.registerItem(assembly_gold, assembly_gold.getUnlocalizedName());
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GameRegistry.registerItem(assembly_schrabidium, assembly_schrabidium.getUnlocalizedName());
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GameRegistry.registerItem(assembly_nightmare, assembly_nightmare.getUnlocalizedName());
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GameRegistry.registerItem(assembly_pip, assembly_pip.getUnlocalizedName());
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GameRegistry.registerItem(assembly_nopip, assembly_nopip.getUnlocalizedName());
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GameRegistry.registerItem(assembly_smg, assembly_smg.getUnlocalizedName());
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@ -677,7 +677,9 @@ public class CraftingManager {
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//GameRegistry.addRecipe(new ItemStack(Item.getItemFromBlock(ModBlocks.asphalt), 8), new Object[] { "BGB", "GSG", "BGB", 'B', ModItems.canister_bitumen, 'G', Blocks.gravel, 'S', Blocks.sand });
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GameRegistry.addRecipe(new ItemStack(Item.getItemFromBlock(ModBlocks.brick_light), 4), new Object[] { "FBF", "BFB", "FBF", 'F', Blocks.fence, 'B', Blocks.brick_block });
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GameRegistry.addRecipe(new ItemStack(Item.getItemFromBlock(ModBlocks.brick_concrete), 4), new Object[] { "FBF", "BFB", "FBF", 'F', Blocks.iron_bars, 'B', Blocks.stone });
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GameRegistry.addRecipe(new ItemStack(Item.getItemFromBlock(ModBlocks.concrete), 8), new Object[] { "SGS", "GWG", "SGS", 'S', Blocks.sand, 'G', Blocks.gravel, 'W', Items.water_bucket });
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GameRegistry.addRecipe(new ItemStack(Item.getItemFromBlock(ModBlocks.concrete), 8), new Object[] { "GSG", "SWS", "GSG", 'S', Blocks.sand, 'G', Blocks.gravel, 'W', Items.water_bucket });
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GameRegistry.addRecipe(new ItemStack(Item.getItemFromBlock(ModBlocks.brick_concrete), 4), new Object[] { " C ", "CBC", " C ", 'C', ModBlocks.concrete, 'B', Items.clay_ball });
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GameRegistry.addRecipe(new ItemStack(Item.getItemFromBlock(ModBlocks.brick_obsidian), 4), new Object[] { "FBF", "BFB", "FBF", 'F', Blocks.iron_bars, 'B', Blocks.obsidian });
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//GameRegistry.addRecipe(new ItemStack(Item.getItemFromBlock(ModBlocks.cmb_brick), 4), new Object[] { "PPP", "PIP", "PPP", 'P', ModItems.plate_combine_steel, 'I', ModItems.ingot_combine_steel });
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//GameRegistry.addRecipe(new ItemStack(Item.getItemFromBlock(ModBlocks.cmb_brick_reinforced), 8), new Object[] { "TBT", "BCB", "TBT", 'T', ModBlocks.block_magnetized_tungsten, 'B', ModBlocks.brick_concrete, 'C', ModBlocks.cmb_brick });
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@ -702,31 +704,36 @@ public class CraftingManager {
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//GameRegistry.addRecipe(new ShapedOreRecipe(new ItemStack(ModBlocks.seal_frame, 2), new Object[] { "SSS", "WRW", "III", 'S', ModBlocks.steel_roof, 'W', ModItems.wire_aluminium, 'R', "dustRedstone", 'I', "ingotSteel" }));
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//GameRegistry.addRecipe(new ShapedOreRecipe(new ItemStack(ModBlocks.seal_controller, 1), new Object[] { "SSS", "RCR", "III", 'S', ModBlocks.steel_roof, 'C', ModItems.ingot_red_copper, 'R', "dustRedstone", 'I', "ingotSteel" }));
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||||
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||||
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||||
reg2();
|
||||
}
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||||
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||||
public static void reg2() {
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||||
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||||
GameRegistry.addRecipe(new ShapedOreRecipe(new ItemStack(ModItems.gun_rpg, 1), new Object[] { "SSW", " MW", 'S', "plateSteel", 'W', "plateIron", 'M', ModItems.mechanism_launcher_1 }));
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GameRegistry.addRecipe(new ShapedOreRecipe(new ItemStack(ModItems.gun_rpg_ammo, 8), new Object[] { "SI ", "ITI", " I ", 'S', "plateSteel", 'T', Item.getItemFromBlock(Blocks.tnt), 'I', "plateIron", 'M', ModItems.mechanism_launcher_2 }));
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GameRegistry.addRecipe(new ShapedOreRecipe(new ItemStack(ModItems.gun_stinger, 1), new Object[] { "SSW", "CMW", 'S', "plateSteel", 'W', "plateTitanium", 'C', ModItems.circuit_red_copper, 'M', ModItems.mechanism_launcher_2 }));
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||||
GameRegistry.addRecipe(new ShapedOreRecipe(new ItemStack(ModItems.gun_stinger_ammo, 4), new Object[] { "SS ", "STI", " IR", 'S', "plateSteel", 'T', Item.getItemFromBlock(Blocks.tnt), 'I', "plateAluminum", 'R', "dustRedstone" }));
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||||
GameRegistry.addRecipe(new ShapedOreRecipe(new ItemStack(ModItems.gun_revolver, 1), new Object[] { "SSM", " RW", 'S', "plateSteel", 'W', "plankWood", 'R', ModItems.wire_aluminium, 'M', ModItems.mechanism_revolver_1 }));
|
||||
GameRegistry.addRecipe(new ShapedOreRecipe(new ItemStack(ModItems.gun_revolver_saturnite, 1), new Object[] { "SSM", " RW", 'S', "plateSaturnite", 'W', "plankWood", 'R', ModItems.wire_tungsten, 'M', ModItems.mechanism_revolver_2 }));
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||||
GameRegistry.addRecipe(new ShapedOreRecipe(new ItemStack(ModItems.gun_revolver_ammo, 16), new Object[] { "L", "S", "G", 'L', "plateLead", 'S', "plateSteel", 'G', Items.gunpowder }));
|
||||
//GameRegistry.addRecipe(new ShapedOreRecipe(new ItemStack(ModItems.gun_revolver_ammo, 16), new Object[] { "L", "S", "G", 'L', "plateLead", 'S', "plateSteel", 'G', Items.gunpowder }));
|
||||
GameRegistry.addRecipe(new ShapedOreRecipe(new ItemStack(ModItems.gun_revolver_iron, 1), new Object[] { "SSM", " RW", 'S', "plateIron", 'W', "plankWood", 'R', ModItems.wire_aluminium, 'M', ModItems.mechanism_revolver_1 }));
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||||
GameRegistry.addRecipe(new ShapedOreRecipe(new ItemStack(ModItems.gun_revolver_iron_ammo, 16), new Object[] { "L", "S", "G", 'L', "plateIron", 'S', "plateCopper", 'G', Items.gunpowder }));
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||||
//GameRegistry.addRecipe(new ShapedOreRecipe(new ItemStack(ModItems.gun_revolver_iron_ammo, 16), new Object[] { "L", "S", "G", 'L', "plateIron", 'S', "plateCopper", 'G', Items.gunpowder }));
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||||
GameRegistry.addRecipe(new ShapedOreRecipe(new ItemStack(ModItems.gun_revolver_gold, 1), new Object[] { "SSM", " RW", 'S', "plateGold", 'W', "ingotGold", 'R', ModItems.wire_gold, 'M', ModItems.mechanism_revolver_1 }));
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||||
GameRegistry.addRecipe(new ShapedOreRecipe(new ItemStack(ModItems.gun_revolver_gold_ammo, 16), new Object[] { "L", "L", "S", 'L', ModItems.plate_gold, 'S', Items.gunpowder }));
|
||||
//GameRegistry.addRecipe(new ShapedOreRecipe(new ItemStack(ModItems.gun_revolver_gold_ammo, 16), new Object[] { "L", "L", "S", 'L', ModItems.plate_gold, 'S', Items.gunpowder }));
|
||||
GameRegistry.addRecipe(new ShapedOreRecipe(new ItemStack(ModItems.gun_revolver_lead, 1), new Object[] { "SSM", " RW", 'S', "plateLead", 'W', "ingotTungsten", 'R', ModItems.wire_tungsten, 'M', ModItems.mechanism_revolver_2 }));
|
||||
GameRegistry.addRecipe(new ShapedOreRecipe(new ItemStack(ModItems.gun_revolver_lead_ammo, 16), new Object[] { "L", "S", "G", 'L', "paneGlass", 'S', ModItems.ingot_u235, 'G', Items.gunpowder }));
|
||||
GameRegistry.addRecipe(new ShapedOreRecipe(new ItemStack(ModItems.gun_revolver_lead_ammo, 16), new Object[] { "L", "S", "G", 'L', "paneGlass", 'S', ModItems.ingot_pu239, 'G', Items.gunpowder }));
|
||||
GameRegistry.addRecipe(new ShapedOreRecipe(new ItemStack(ModItems.gun_revolver_lead_ammo, 16), new Object[] { "L", "S", "G", 'L', "paneGlass", 'S', ModItems.nuclear_waste, 'G', Items.gunpowder }));
|
||||
GameRegistry.addRecipe(new ShapedOreRecipe(new ItemStack(ModItems.gun_revolver_lead_ammo, 16), new Object[] { "L", "S", "G", 'L', "paneGlass", 'S', ModItems.trinitite, 'G', Items.gunpowder }));
|
||||
//GameRegistry.addRecipe(new ShapedOreRecipe(new ItemStack(ModItems.gun_revolver_lead_ammo, 16), new Object[] { "L", "S", "G", 'L', "paneGlass", 'S', ModItems.ingot_u235, 'G', Items.gunpowder }));
|
||||
//GameRegistry.addRecipe(new ShapedOreRecipe(new ItemStack(ModItems.gun_revolver_lead_ammo, 16), new Object[] { "L", "S", "G", 'L', "paneGlass", 'S', ModItems.ingot_pu239, 'G', Items.gunpowder }));
|
||||
//GameRegistry.addRecipe(new ShapedOreRecipe(new ItemStack(ModItems.gun_revolver_lead_ammo, 16), new Object[] { "L", "S", "G", 'L', "paneGlass", 'S', ModItems.nuclear_waste, 'G', Items.gunpowder }));
|
||||
//GameRegistry.addRecipe(new ShapedOreRecipe(new ItemStack(ModItems.gun_revolver_lead_ammo, 16), new Object[] { "L", "S", "G", 'L', "paneGlass", 'S', ModItems.trinitite, 'G', Items.gunpowder }));
|
||||
GameRegistry.addRecipe(new ShapedOreRecipe(new ItemStack(ModItems.gun_revolver_schrabidium, 1), new Object[] { "SSM", " RW", 'S', ModBlocks.block_schrabidium, 'W', "ingotTungsten", 'R', ModItems.wire_schrabidium, 'M', ModItems.mechanism_special }));
|
||||
GameRegistry.addRecipe(new ItemStack(ModItems.gun_revolver_schrabidium_ammo, 16), new Object[] { "L", "N", "S", 'L', ModItems.plate_schrabidium, 'S', Items.gunpowder, 'N', Items.nether_star });
|
||||
//GameRegistry.addRecipe(new ItemStack(ModItems.gun_revolver_schrabidium_ammo, 16), new Object[] { "L", "N", "S", 'L', ModItems.plate_schrabidium, 'S', Items.gunpowder, 'N', Items.nether_star });
|
||||
GameRegistry.addRecipe(new ShapedOreRecipe(new ItemStack(ModItems.gun_revolver_cursed, 1), new Object[] { "TTM", "SRI", 'S', "plateSteel", 'I', "ingotSteel", 'R', ModItems.wire_red_copper, 'T', "plateTitanium", 'M', ModItems.mechanism_revolver_2 }));
|
||||
GameRegistry.addRecipe(new ShapedOreRecipe(new ItemStack(ModItems.gun_revolver_cursed_ammo, 32), new Object[] { "L", "L", 'L', "plateSteel", 'S', Items.gunpowder }));
|
||||
//GameRegistry.addRecipe(new ShapedOreRecipe(new ItemStack(ModItems.gun_revolver_cursed_ammo, 32), new Object[] { "L", "L", 'L', "plateSteel", 'S', Items.gunpowder }));
|
||||
GameRegistry.addRecipe(new ShapedOreRecipe(new ItemStack(ModItems.gun_revolver_nightmare, 1), new Object[] { "SEM", " RW", 'S', "plateSteel", 'W', "plankWood", 'R', ModItems.wire_aluminium, 'E', ModItems.powder_power, 'M', ModItems.mechanism_revolver_2 }));
|
||||
GameRegistry.addRecipe(new ShapedOreRecipe(new ItemStack(ModItems.gun_revolver_nightmare_ammo, 16), new Object[] { "L", "S", "G", 'L', "plateDenseLead", 'S', "plateSteel", 'G', Items.gunpowder }));
|
||||
//GameRegistry.addRecipe(new ShapedOreRecipe(new ItemStack(ModItems.gun_revolver_nightmare_ammo, 16), new Object[] { "L", "S", "G", 'L', "plateDenseLead", 'S', "plateSteel", 'G', Items.gunpowder }));
|
||||
GameRegistry.addRecipe(new ShapedOreRecipe(new ItemStack(ModItems.gun_revolver_nightmare2, 1), new Object[] { "SSM", "RRW", 'S', "plateDenseLead", 'W', "ingotTungsten", 'R', ModItems.wire_gold, 'M', ModItems.mechanism_special }));
|
||||
GameRegistry.addRecipe(new ItemStack(ModItems.gun_revolver_nightmare2_ammo, 6), new Object[] { "L", "S", "G", 'L', ModItems.powder_power, 'S', ModItems.plate_polymer, 'G', Items.gunpowder });
|
||||
//GameRegistry.addRecipe(new ItemStack(ModItems.gun_revolver_nightmare2_ammo, 6), new Object[] { "L", "S", "G", 'L', ModItems.powder_power, 'S', ModItems.plate_polymer, 'G', Items.gunpowder });
|
||||
GameRegistry.addRecipe(new ShapedOreRecipe(new ItemStack(ModItems.gun_fatman, 1), new Object[] { "SSI", "IIM", "WPH", 'S', "plateSteel", 'I', "ingotSteel", 'W', ModItems.wire_aluminium, 'H', ModItems.hull_small_steel, 'P', Item.getItemFromBlock(Blocks.piston), 'M', ModItems.mechanism_launcher_2 }));
|
||||
//GameRegistry.addRecipe(new ShapedOreRecipe(new ItemStack(ModItems.gun_fatman_ammo, 2), new Object[] { " S ", "SPS", "ITI", 'S', "plateSteel", 'P', ModItems.ingot_pu239, 'T', Item.getItemFromBlock(Blocks.tnt), 'I', "plateIron" }));
|
||||
GameRegistry.addRecipe(new ShapedOreRecipe(new ItemStack(ModItems.gun_mirv, 1), new Object[] { "LLL", "WFW", "SSS", 'S', "plateSteel", 'L', "plateLead", 'W', ModItems.wire_gold, 'F', ModItems.gun_fatman }));
|
||||
@ -735,9 +742,9 @@ public class CraftingManager {
|
||||
GameRegistry.addRecipe(new ShapedOreRecipe(new ItemStack(ModItems.gun_bf, 1), new Object[] { "LLL", "WFW", "SSS", 'S', ModItems.plate_paa, 'L', "plateDenseLead", 'W', ModItems.wire_advanced_alloy, 'F', ModItems.gun_mirv }));
|
||||
GameRegistry.addRecipe(new ItemStack(ModItems.gun_bf_ammo, 1), new Object[] { "AEA", "SHS", "AEA", 'H', ModItems.hull_small_steel, 'A', ModItems.cell_antimatter, 'S', ModItems.cell_anti_schrabidium, 'E', ModItems.powder_power });
|
||||
GameRegistry.addRecipe(new ShapedOreRecipe(new ItemStack(ModItems.gun_mp40, 1), new Object[] { "IIM", " SW", " S ", 'S', "plateSteel", 'I', "ingotSteel", 'W', "plankWood", 'M', ModItems.mechanism_rifle_2 }));
|
||||
GameRegistry.addRecipe(new ShapedOreRecipe(new ItemStack(ModItems.gun_mp40_ammo, 16), new Object[] { "L", "P", "G", 'P', "plateCopper", 'L', "plateLead", 'G', Items.gunpowder }));
|
||||
//GameRegistry.addRecipe(new ShapedOreRecipe(new ItemStack(ModItems.gun_mp40_ammo, 16), new Object[] { "L", "P", "G", 'P', "plateCopper", 'L', "plateLead", 'G', Items.gunpowder }));
|
||||
GameRegistry.addRecipe(new ShapedOreRecipe(new ItemStack(ModItems.gun_uboinik, 1), new Object[] { "IIM", "SPW", 'P', "plateSteel", 'I', "ingotSteel", 'W', "plankWood", 'S', Items.stick, 'M', ModItems.mechanism_revolver_2 }));
|
||||
GameRegistry.addRecipe(new ItemStack(ModItems.gun_uboinik_ammo, 6), new Object[] { "P", "S", "G", 'P', ModItems.pellet_buckshot, 'S', ModItems.plate_polymer, 'G', Items.gunpowder });
|
||||
//GameRegistry.addRecipe(new ItemStack(ModItems.gun_uboinik_ammo, 6), new Object[] { "P", "S", "G", 'P', ModItems.pellet_buckshot, 'S', ModItems.plate_polymer, 'G', Items.gunpowder });
|
||||
GameRegistry.addRecipe(new ShapedOreRecipe(new ItemStack(ModItems.gun_xvl1456, 1), new Object[] { "PBB", "ACC", "PRY", 'P', "plateSteel", 'R', ModItems.redcoil_capacitor, 'A', ModItems.coil_advanced_alloy, 'B', ModItems.battery_generic, 'C', ModItems.coil_advanced_torus, 'Y', ModItems.mechanism_special }));
|
||||
GameRegistry.addRecipe(new ShapedOreRecipe(new ItemStack(ModItems.gun_xvl1456_ammo, 64), new Object[] { "SSS", "SRS", "SSS", 'S', "plateSteel", 'R', ModItems.rod_quad_uranium_fuel_depleted }));
|
||||
GameRegistry.addRecipe(new ShapedOreRecipe(new ItemStack(ModItems.gun_xvl1456_ammo, 32), new Object[] { " S ", "SRS", " S ", 'S', "plateSteel", 'R', ModItems.rod_dual_uranium_fuel_depleted }));
|
||||
@ -758,11 +765,11 @@ public class CraftingManager {
|
||||
GameRegistry.addRecipe(new ShapedOreRecipe(new ItemStack(ModItems.gun_cryolator_ammo, 16), new Object[] { " F ", "SFS", " F ", 'S', "plateSteel", 'F', ModItems.powder_ice }));
|
||||
GameRegistry.addRecipe(new ShapedOreRecipe(new ItemStack(ModItems.gun_zomg, 1), new Object[] { "PRR", "CCS", "PXX", 'P', ModItems.plate_paa, 'R', "plateDenseLead", 'S', ModItems.singularity_counter_resonant, 'X', ModItems.crystal_xen, 'C', ModItems.coil_magnetized_tungsten}));
|
||||
GameRegistry.addRecipe(new ShapedOreRecipe(new ItemStack(ModItems.gun_mp, 1), new Object[] { "EEE", "SSM", "III", 'E', ModItems.ingot_euphemium, 'S', "plateSteel", 'I', "ingotSteel", 'M', ModItems.mechanism_rifle_2 }));
|
||||
GameRegistry.addRecipe(new ShapedOreRecipe(new ItemStack(ModItems.gun_mp_ammo, 32), new Object[] { "G", "C", 'G', "plateGold", 'C', "plateCopper", 'S', Items.gunpowder }));
|
||||
//GameRegistry.addRecipe(new ShapedOreRecipe(new ItemStack(ModItems.gun_mp_ammo, 32), new Object[] { "G", "C", 'G', "plateGold", 'C', "plateCopper", 'S', Items.gunpowder }));
|
||||
GameRegistry.addRecipe(new ShapedOreRecipe(new ItemStack(ModItems.gun_emp, 1), new Object[] { "CPG", "CMF", "CPI", 'C', ModItems.coil_copper, 'P', "plateLead", 'G', ModItems.circuit_gold, 'M', ModItems.magnetron, 'I', "ingotTungsten", 'F', ModItems.mechanism_special }));
|
||||
GameRegistry.addRecipe(new ShapedOreRecipe(new ItemStack(ModItems.gun_emp_ammo, 8), new Object[] { "IGI", "IPI", "IPI", 'G', "plateGold", 'I', "plateIron", 'P', ModItems.powder_power }));
|
||||
GameRegistry.addRecipe(new ShapedOreRecipe(new ItemStack(ModItems.gun_jack, 1), new Object[] { "WW ", "TSD", " TT", 'W', "ingotWeidanium", 'T', ModItems.toothpicks, 'S', ModItems.gun_uboinik, 'D', ModItems.ducttape }));
|
||||
GameRegistry.addShapedRecipe(new ItemStack(ModItems.gun_jack_ammo, 3), new Object[] { "PP", "II", "GG", 'G', Items.gunpowder, 'P', ModItems.pellet_buckshot, 'I', ModItems.plate_polymer });
|
||||
//GameRegistry.addShapedRecipe(new ItemStack(ModItems.gun_jack_ammo, 3), new Object[] { "PP", "II", "GG", 'G', Items.gunpowder, 'P', ModItems.pellet_buckshot, 'I', ModItems.plate_polymer });
|
||||
GameRegistry.addShapelessRecipe(new ItemStack(ModItems.gun_jack_ammo, 1), new Object[] { ModItems.gun_uboinik_ammo, ModItems.gun_uboinik_ammo, ModItems.gun_uboinik_ammo, ModItems.gun_uboinik_ammo });
|
||||
GameRegistry.addRecipe(new ShapedOreRecipe(new ItemStack(ModItems.gun_euthanasia, 1), new Object[] { "TDT", "AAS", " T ", 'A', "ingotAustralium", 'T', ModItems.toothpicks, 'S', ModItems.gun_mp40, 'D', ModItems.ducttape }));
|
||||
GameRegistry.addShapedRecipe(new ItemStack(ModItems.gun_euthanasia_ammo, 12), new Object[] { "P", "S", "N", 'P', ModItems.powder_poison, 'N', ModItems.niter, 'S', ModItems.syringe_metal_empty });
|
||||
@ -775,11 +782,11 @@ public class CraftingManager {
|
||||
GameRegistry.addRecipe(new ShapedOreRecipe(new ItemStack(ModItems.gun_defabricator_ammo, 16), new Object[] { "PCP", "DDD", "PCP", 'P', "plateSteel", 'C', ModItems.coil_copper, 'D', "dustLithium" }));
|
||||
GameRegistry.addRecipe(new ShapedOreRecipe(new ItemStack(ModItems.gun_lever_action, 1), new Object[] { "PPI", "SWD", 'P', "plateIron", 'I', ModItems.mechanism_rifle_1, 'S', Items.stick, 'D', "plankWood", 'W', ModItems.wire_aluminium }));
|
||||
GameRegistry.addRecipe(new ShapedOreRecipe(new ItemStack(ModItems.gun_lever_action_dark, 1), new Object[] { "PPI", "SWD", 'P', "plateSteel", 'I', ModItems.mechanism_rifle_1, 'S', Items.stick, 'D', "plankWood", 'W', ModItems.wire_aluminium }));
|
||||
GameRegistry.addRecipe(new ShapedOreRecipe(new ItemStack(ModItems.gun_lever_action_ammo, 6), new Object[] { "P", "S", "G", 'P', ModItems.pellet_buckshot, 'S', "plateCopper", 'G', Items.gunpowder }));
|
||||
//GameRegistry.addRecipe(new ShapedOreRecipe(new ItemStack(ModItems.gun_lever_action_ammo, 6), new Object[] { "P", "S", "G", 'P', ModItems.pellet_buckshot, 'S', "plateCopper", 'G', Items.gunpowder }));
|
||||
GameRegistry.addRecipe(new ShapedOreRecipe(new ItemStack(ModItems.gun_bolt_action, 1), new Object[] { "PPI", "SWD", 'P', "plateSteel", 'I', ModItems.mechanism_rifle_1, 'S', Items.stick, 'D', "plankWood", 'W', ModItems.wire_copper }));
|
||||
GameRegistry.addRecipe(new ShapedOreRecipe(new ItemStack(ModItems.gun_bolt_action_green, 1), new Object[] { "PPI", "SWD", 'P', "plateIron", 'I', ModItems.mechanism_rifle_1, 'S', Items.stick, 'D', "plankWood", 'W', ModItems.wire_copper }));
|
||||
GameRegistry.addRecipe(new ShapedOreRecipe(new ItemStack(ModItems.gun_bolt_action_saturnite, 1), new Object[] { "PPI", "SWD", 'P', "plateSaturnite", 'I', ModItems.mechanism_rifle_1, 'S', Items.stick, 'D', "plankWood", 'W', ModItems.wire_tungsten }));
|
||||
GameRegistry.addRecipe(new ShapedOreRecipe(new ItemStack(ModItems.gun_bolt_action_ammo, 2), new Object[] { "P", "S", "G", 'P', "nuggetLead", 'S', ModItems.plate_polymer, 'G', Items.gunpowder }));
|
||||
//GameRegistry.addRecipe(new ShapedOreRecipe(new ItemStack(ModItems.gun_bolt_action_ammo, 2), new Object[] { "P", "S", "G", 'P', "nuggetLead", 'S', ModItems.plate_polymer, 'G', Items.gunpowder }));
|
||||
GameRegistry.addRecipe(new ShapedOreRecipe(new ItemStack(ModItems.gun_b92, 1), new Object[] { "SSS", " EP", 'P', "ingotPolymer", 'S', ModItems.ingot_starmetal, 'E', ModItems.powder_spark_mix }));
|
||||
GameRegistry.addRecipe(new ShapedOreRecipe(new ItemStack(ModItems.gun_b92_ammo, 1), new Object[] { "PSP", "ESE", "PSP", 'P', "plateSteel", 'S', ModItems.ingot_starmetal, 'E', ModItems.powder_spark_mix }));
|
||||
GameRegistry.addShapelessRecipe(new ItemStack(ModItems.weaponized_starblaster_cell, 1), new Object[] { new ItemStack(ModItems.fluid_tank_full, 1, FluidType.ACID.getID()), GunB92Cell.getFullCell(), ModItems.wire_copper });
|
||||
@ -787,7 +794,39 @@ public class CraftingManager {
|
||||
GameRegistry.addRecipe(new ShapedOreRecipe(new ItemStack(ModItems.gun_uzi_silencer, 1), new Object[] { "P ", " P ", " U", 'P', "ingotPolymer", 'U', ModItems.gun_uzi }));
|
||||
GameRegistry.addRecipe(new ShapedOreRecipe(new ItemStack(ModItems.gun_uzi_saturnite, 1), new Object[] { "SMS", " PB", " P ", 'S', "ingotSaturnite", 'M', ModItems.mechanism_rifle_2, 'P', "plateSaturnite", 'B', ModItems.bolt_tungsten }));
|
||||
GameRegistry.addRecipe(new ShapedOreRecipe(new ItemStack(ModItems.gun_uzi_saturnite_silencer, 1), new Object[] { "P ", " P ", " U", 'P', "ingotPolymer", 'U', ModItems.gun_uzi_saturnite }));
|
||||
GameRegistry.addRecipe(new ShapedOreRecipe(new ItemStack(ModItems.gun_uzi_ammo, 16), new Object[] { "L", "P", "G", 'P', "plateIron", 'L', "plateSteel", 'G', Items.gunpowder }));
|
||||
//GameRegistry.addRecipe(new ShapedOreRecipe(new ItemStack(ModItems.gun_uzi_ammo, 16), new Object[] { "L", "P", "G", 'P', "plateIron", 'L', "plateSteel", 'G', Items.gunpowder }));
|
||||
|
||||
GameRegistry.addRecipe(new ShapedOreRecipe(new ItemStack(ModItems.assembly_iron, 16), new Object[] { " I", "GC", " P", 'I', "ingotIron", 'G', Items.gunpowder, 'C', ModItems.casing_357, 'P', ModItems.primer_357 }));
|
||||
GameRegistry.addRecipe(new ShapedOreRecipe(new ItemStack(ModItems.assembly_steel, 16), new Object[] { " I", "GC", " P", 'I', "ingotLead", 'G', Items.gunpowder, 'C', ModItems.casing_357, 'P', ModItems.primer_357 }));
|
||||
GameRegistry.addRecipe(new ShapedOreRecipe(new ItemStack(ModItems.assembly_gold, 16), new Object[] { " I", "GC", " P", 'I', "ingotGold", 'G', Items.gunpowder, 'C', ModItems.casing_357, 'P', ModItems.primer_357 }));
|
||||
GameRegistry.addRecipe(new ShapedOreRecipe(new ItemStack(ModItems.assembly_schrabidium, 16), new Object[] { " I ", "GCN", " P ", 'I', "ingotSchrabidium", 'G', Items.gunpowder, 'C', ModItems.casing_357, 'P', ModItems.primer_357, 'N', Items.nether_star }));
|
||||
GameRegistry.addRecipe(new ShapedOreRecipe(new ItemStack(ModItems.assembly_nightmare, 16), new Object[] { " I", "GC", " P", 'I', "ingotTungsten", 'G', Items.gunpowder, 'C', ModItems.casing_357, 'P', ModItems.primer_357 }));
|
||||
GameRegistry.addRecipe(new ShapedOreRecipe(new ItemStack(ModItems.assembly_smg, 24), new Object[] { " I", "GC", " P", 'I', "ingotLead", 'G', Items.gunpowder, 'C', ModItems.casing_9, 'P', ModItems.primer_9 }));
|
||||
GameRegistry.addRecipe(new ShapedOreRecipe(new ItemStack(ModItems.assembly_uzi, 24), new Object[] { " I", "GC", " P", 'I', "ingotIron", 'G', Items.gunpowder, 'C', ModItems.casing_9, 'P', ModItems.primer_9 }));
|
||||
GameRegistry.addRecipe(new ShapedOreRecipe(new ItemStack(ModItems.assembly_nopip, 16), new Object[] { " I", "GC", " P", 'I', "ingotLead", 'G', Items.gunpowder, 'C', ModItems.casing_44, 'P', ModItems.primer_44 }));
|
||||
GameRegistry.addRecipe(new ShapedOreRecipe(new ItemStack(ModItems.assembly_pip, 16), new Object[] { " I ", "GCM", " P ", 'I', "ingotLead", 'G', Items.gunpowder, 'C', ModItems.casing_44, 'P', ModItems.primer_44, 'M', ModItems.powder_magic }));
|
||||
GameRegistry.addRecipe(new ItemStack(ModItems.gun_uboinik_ammo, 8), new Object[] { " I ", "GCL", " P ", 'I', ModItems.pellet_buckshot, 'G', Items.gunpowder, 'C', ModItems.casing_buckshot, 'P', ModItems.primer_buckshot, 'L', ModItems.plate_polymer });
|
||||
GameRegistry.addRecipe(new ShapedOreRecipe(new ItemStack(ModItems.gun_lever_action_ammo, 8), new Object[] { " I ", "GCL", " P ", 'I', ModItems.pellet_buckshot, 'G', Items.gunpowder, 'C', ModItems.casing_buckshot, 'P', ModItems.primer_buckshot, 'L', "plateCopper" }));
|
||||
GameRegistry.addRecipe(new ShapedOreRecipe(new ItemStack(ModItems.gun_bolt_action_ammo, 8), new Object[] { " I ", "GCL", " P ", 'I', "ingotLead", 'G', Items.gunpowder, 'C', ModItems.casing_buckshot, 'P', ModItems.primer_buckshot, 'L', "plateCopper" }));
|
||||
GameRegistry.addRecipe(new ItemStack(ModItems.gun_revolver_nightmare2_ammo, 8), new Object[] { "I", "C", "P", 'I', ModItems.powder_power, 'C', ModItems.casing_buckshot, 'P', ModItems.primer_buckshot });
|
||||
GameRegistry.addRecipe(new ShapedOreRecipe(new ItemStack(ModItems.assembly_calamity, 8), new Object[] { " I ", "GCG", " P ", 'I', "ingotLead", 'G', Items.gunpowder, 'C', ModItems.casing_50, 'P', ModItems.primer_50 }));
|
||||
|
||||
GameRegistry.addRecipe(new ShapedOreRecipe(new ItemStack(ModItems.casing_357, 1), new Object[] { " P ", " ", "P P", 'P', "plateCopper" }));
|
||||
GameRegistry.addRecipe(new ShapedOreRecipe(new ItemStack(ModItems.casing_44, 1), new Object[] { "P", " ", "P", 'P', "plateCopper" }));
|
||||
GameRegistry.addRecipe(new ShapedOreRecipe(new ItemStack(ModItems.casing_9, 1), new Object[] { "P", "P", 'P', "plateCopper" }));
|
||||
GameRegistry.addRecipe(new ShapedOreRecipe(new ItemStack(ModItems.casing_50, 1), new Object[] { " P ", " P ", "PPP", 'P', "plateCopper" }));
|
||||
GameRegistry.addRecipe(new ShapedOreRecipe(new ItemStack(ModItems.casing_buckshot, 1), new Object[] { "P P", "PPP", 'P', "plateCopper" }));
|
||||
GameRegistry.addRecipe(new ShapedOreRecipe(new ItemStack(ModItems.casing_357, 1), new Object[] { " P ", " ", "P P", 'P', "plateIron" }));
|
||||
GameRegistry.addRecipe(new ShapedOreRecipe(new ItemStack(ModItems.casing_44, 1), new Object[] { "P", " ", "P", 'P', "plateIron" }));
|
||||
GameRegistry.addRecipe(new ShapedOreRecipe(new ItemStack(ModItems.casing_9, 1), new Object[] { "P", "P", 'P', "plateIron" }));
|
||||
GameRegistry.addRecipe(new ShapedOreRecipe(new ItemStack(ModItems.casing_50, 1), new Object[] { " P ", " P ", "PPP", 'P', "plateIron" }));
|
||||
GameRegistry.addRecipe(new ShapedOreRecipe(new ItemStack(ModItems.casing_buckshot, 1), new Object[] { "P P", "PPP", 'P', "plateIron" }));
|
||||
|
||||
GameRegistry.addRecipe(new ShapedOreRecipe(new ItemStack(ModItems.primer_357, 1), new Object[] { "R", "P", 'P', "plateIron", 'R', "dustRedstone" }));
|
||||
GameRegistry.addRecipe(new ShapedOreRecipe(new ItemStack(ModItems.primer_44, 1), new Object[] { "P", "R", 'P', "plateIron", 'R', "dustRedstone" }));
|
||||
GameRegistry.addRecipe(new ShapedOreRecipe(new ItemStack(ModItems.primer_9, 1), new Object[] { "R", "P", 'P', "plateAluminum", 'R', "dustRedstone" }));
|
||||
GameRegistry.addRecipe(new ShapedOreRecipe(new ItemStack(ModItems.primer_50, 1), new Object[] { "P", "R", 'P', "plateAluminum", 'R', "dustRedstone" }));
|
||||
GameRegistry.addRecipe(new ShapedOreRecipe(new ItemStack(ModItems.primer_buckshot, 1), new Object[] { "R", "P", 'P', "plateCopper", 'R', "dustRedstone" }));
|
||||
|
||||
GameRegistry.addRecipe(new ShapedOreRecipe(new ItemStack(ModItems.turret_light_ammo, 1), new Object[] { " L ", "IGI", "ICI", 'L', "plateLead", 'I', "plateIron", 'C', "plateCopper", 'G', Items.gunpowder }));
|
||||
GameRegistry.addRecipe(new ShapedOreRecipe(new ItemStack(ModItems.turret_heavy_ammo, 1), new Object[] { "LGC", "LGC", "LGC", 'L', "plateLead", 'C', "plateCopper", 'G', Items.gunpowder }));
|
||||
@ -1265,7 +1304,7 @@ public class CraftingManager {
|
||||
|
||||
//Temporary Crappy Recipes
|
||||
GameRegistry.addRecipe(new ShapedOreRecipe(new ItemStack(ModItems.gun_revolver_pip, 1), new Object[] { " G ", "SSP", " TI", 'G', "paneGlass", 'S', "plateSteel", 'P', ModItems.mechanism_revolver_2, 'T', ModItems.wire_tungsten, 'I', "ingotPolymer" }));
|
||||
GameRegistry.addRecipe(new ShapedOreRecipe(new ItemStack(ModItems.gun_revolver_pip_ammo, 1), new Object[] { "S", "G", "C", 'S', "plateSteel", 'G', Items.gunpowder, 'C', "plateCopper" }));
|
||||
//GameRegistry.addRecipe(new ShapedOreRecipe(new ItemStack(ModItems.gun_revolver_pip_ammo, 1), new Object[] { "S", "G", "C", 'S', "plateSteel", 'G', Items.gunpowder, 'C', "plateCopper" }));
|
||||
GameRegistry.addRecipe(new ShapedOreRecipe(new ItemStack(ModItems.plate_dineutronium, 4), new Object[] { "PIP", "IDI", "PIP", 'P', ModItems.powder_spark_mix, 'I', "ingotDineutronium", 'D', "ingotDesh" }));
|
||||
GameRegistry.addRecipe(new ShapedOreRecipe(new ItemStack(ModItems.plate_desh, 4), new Object[] { "PIP", "IDI", "PIP", 'P', ModItems.powder_polymer, 'I', "ingotDesh", 'D', "ingotDuraSteel" }));
|
||||
GameRegistry.addRecipe(new ShapedOreRecipe(new ItemStack(ModItems.piston_selenium, 1), new Object[] { "SSS", "STS", " D ", 'S', "plateSteel", 'T', "ingotTungsten", 'D', ModItems.bolt_dura_steel }));
|
||||
@ -1334,7 +1373,7 @@ public class CraftingManager {
|
||||
GameRegistry.addShapelessRecipe(new ItemStack(ModItems.loop_stew), new Object[] { ModItems.loops, ModItems.can_smart, Items.bowl });
|
||||
GameRegistry.addRecipe(new ShapedOreRecipe(new ItemStack(ModItems.gun_calamity, 1), new Object[] { " PI", "BBM", " PI", 'P', "plateIron", 'B', ModItems.pipes_steel, 'M', ModItems.mechanism_rifle_1, 'I', "ingotSteel" }));
|
||||
GameRegistry.addRecipe(new ShapedOreRecipe(new ItemStack(ModItems.gun_calamity_dual, 1), new Object[] { "BBM", " PI", "BBM", 'P', "plateIron", 'B', ModItems.pipes_steel, 'M', ModItems.mechanism_rifle_1, 'I', "ingotSteel" }));
|
||||
GameRegistry.addRecipe(new ShapedOreRecipe(new ItemStack(ModItems.gun_calamity_ammo, 8), new Object[] { "S", "C", "G", 'S', "plateSteel", 'C', "plateCopper", 'G', Items.gunpowder }));
|
||||
//GameRegistry.addRecipe(new ShapedOreRecipe(new ItemStack(ModItems.gun_calamity_ammo, 8), new Object[] { "S", "C", "G", 'S', "plateSteel", 'C', "plateCopper", 'G', Items.gunpowder }));
|
||||
GameRegistry.addRecipe(new ShapedOreRecipe(new ItemStack(ModItems.analyzer, 1), new Object[] { " S ", "SGS", " S ", 'S', "plateSteel", 'G', "paneGlassColorless" }));
|
||||
GameRegistry.addRecipe(new ShapedOreRecipe(new ItemStack(ModItems.custom_fall, 1), new Object[] { "IIP", "CHW", "IIP", 'I', ModItems.plate_polymer, 'P', "plateSaturnite", 'C', ModItems.circuit_red_copper, 'H', ModItems.hull_small_steel, 'W', ModItems.coil_copper }));
|
||||
|
||||
|
||||
@ -102,13 +102,17 @@ public class TEMissilePacket implements IMessage {
|
||||
|
||||
@Override
|
||||
public IMessage onMessage(TEMissilePacket m, MessageContext ctx) {
|
||||
TileEntity te = Minecraft.getMinecraft().theWorld.getTileEntity(m.x, m.y, m.z);
|
||||
|
||||
if (te != null && te instanceof TileEntityLaunchPad) {
|
||||
|
||||
TileEntityLaunchPad gen = (TileEntityLaunchPad)te;
|
||||
gen.state = m.type;
|
||||
}
|
||||
|
||||
try {
|
||||
TileEntity te = Minecraft.getMinecraft().theWorld.getTileEntity(m.x, m.y, m.z);
|
||||
|
||||
if (te != null && te instanceof TileEntityLaunchPad) {
|
||||
|
||||
TileEntityLaunchPad gen = (TileEntityLaunchPad)te;
|
||||
gen.state = m.type;
|
||||
}
|
||||
} catch(Exception e) { }
|
||||
|
||||
return null;
|
||||
}
|
||||
}
|
||||
|
||||