Doomsday missile, some fluid fixes, proper lang system for assembly

This commit is contained in:
HbmMods 2017-08-01 09:53:41 +02:00
parent 0fa542202e
commit 990cfc3ae2
25 changed files with 2217 additions and 276 deletions

View File

@ -22,6 +22,12 @@ hbmfluid.gas=Erdgas
hbmfluid.coolant=Kühlflüssigkeit
hbmfluid.amat=Antimaterie
hbmfluid.aschrab=Antischrabidium
hbmfluid.heavyoil=Schweröl
hbmfluid.bitumen=Bitumen
hbmfluid.heatingoil=Heizöl
hbmfluid.naphtha=Mitteldestillat
hbmfluid.lightoil=Leichtöl
hbmfluid.petroleum=Petroleumgas
item.record.lc.desc=Valve - Diabolic Adrenaline Guitar/Lambda Core
item.record.ss.desc=Valve - Sector Sweep
@ -262,6 +268,9 @@ tile.machine_rtg_cyan.name=Schrabidium-Zerfallsenergie-Generator (WIP)
tile.machine_rtg_blue.name=Konvektionsgenerator
tile.machine_rtg_purple.name=Paarvernichtungsgenerator
item.fluid_identifier.name=Flüssigkeits-Kennzeichnung
item.assembly_template.name=Fertigungsvorlage:
item.fuse.name=Sicherung
tile.test_nuke.name=Test Atombombe

View File

@ -22,6 +22,12 @@ hbmfluid.gas=Natural Gas
hbmfluid.coolant=Coolant
hbmfluid.amat=Antimatter
hbmfluid.aschrab=Antischrabidium
hbmfluid.heavyoil=Heavy Oil
hbmfluid.bitumen=Bitumen
hbmfluid.heatingoil=Heating Oil
hbmfluid.naphtha=Naphtha
hbmfluid.lightoil=Light Oil
hbmfluid.petroleum=Petroleum Gas
item.record.lc.desc=Valve - Diabolic Adrenaline Guitar/Lambda Core
item.record.ss.desc=Valve - Sector Sweep
@ -263,62 +269,7 @@ tile.machine_rtg_blue.name=Convection Generator
tile.machine_rtg_purple.name=Antimatter Annihilation Generator
item.fluid_identifier.name=Fluid Identifier
item.assembly_template.TEST.name=Assembly Template: Test
item.assembly_template.MIXED_PLATE.name=Assembly Template: Mixed Plate
item.assembly_template.HAZMAT_CLOTH.name=Assembly Template: Hazmat Cloth
item.assembly_template.ASBESTOS_CLOTH.name=Assembly Template: Fire Proximity Cloth
item.assembly_template.COAL_FILTER.name=Assembly Template: Activated Carbon Filter
item.assembly_template.CENTRIFUGE_ELEMENT.name=Assembly Template: Centrifuge Element
item.assembly_template.CENTRIFUGE_TOWER.name=Assembly Template: Centrifuge Tower
item.assembly_template.DEE_MAGNET.name=Assembly Template: Dee Magnets
item.assembly_template.FLAT_MAGNET.name=Assembly Template: Flat Magnet
item.assembly_template.CYCLOTRON_TOWER.name=Assembly Template: Cyclotron Tower
item.assembly_template.REACTOR_CORE.name=Assembly Template: Breeding Reactor Core
item.assembly_template.RTG_UNIT.name=Assembly Template: RTG Unit
item.assembly_template.HEAT_UNIT.name=Assembly Template: Thermal Distribution Unit
item.assembly_template.GRAVITY_UNIT.name=Assembly Template: Gravity Manipulator
item.assembly_template.TITANIUM_DRILL.name=Assembly Template: Titanium Drill
item.assembly_template.TELEPAD.name=Assembly Template: Telepad
item.assembly_template.TELEKIT.name=Assembly Template: Entanglement Kit
item.assembly_template.GEASS_REACTOR.name=Assembly Template: Dysfunctional Nuclear Reactor
item.assembly_template.GENERATOR_FRONT.name=Assembly Template: Generator Front
item.assembly_template.WT1_GENERIC.name=Assembly Template: Small Warhead
item.assembly_template.WT2_GENERIC.name=Assembly Template: Medium Warhead
item.assembly_template.WT3_GENERIC.name=Assembly Template: Large Warhead
item.assembly_template.WT1_FIRE.name=Assembly Template: Small Incendiary Warhead
item.assembly_template.WT2_FIRE.name=Assembly Template: Medium Incendiary Warhead
item.assembly_template.WT3_FIRE.name=Assembly Template: Large Incendiary Warhead
item.assembly_template.WT1_CLUSTER.name=Assembly Template: Small Cluster Warhead
item.assembly_template.WT2_CLUSTER.name=Assembly Template: Medium Cluster Warhead
item.assembly_template.WT3_CLUSTER.name=Assembly Template: Large Cluster Warhead
item.assembly_template.WT1_BUSTER.name=Assembly Template: Small Bunker Buster Warhead
item.assembly_template.WT2_BUSTER.name=Assembly Template: Medium Bunker Buster Warhead
item.assembly_template.WT3_BUSTER.name=Assembly Template: Large Bunker Buster Warhead
item.assembly_template.W_NUCLEAR.name=Assembly Template: Nuclear Warhead
item.assembly_template.W_MIRVLET.name=Assembly Template: MIRV
item.assembly_template.W_MIRV.name=Assembly Template: Eightfold MIRV Warhead
item.assembly_template.W_ENDOTHERMIC.name=Assembly Template: Endothermic Warhead
item.assembly_template.W_EXOTHERMIC.name=Assembly Template: Exothermic Warhead
item.assembly_template.T1_TANK.name=Assembly Template: Small Fuel Tank
item.assembly_template.T2_TANK.name=Assembly Template: Medium Fuel Tank
item.assembly_template.T3_TANK.name=Assembly Template: Large Fuel Tank
item.assembly_template.T1_THRUSTER.name=Assembly Template: Small Thruster
item.assembly_template.T2_THRUSTER.name=Assembly Template: Medium Thruster
item.assembly_template.T3_THRUSTER.name=Assembly Template: Large Thruster
item.assembly_template.CHOPPER_HEAD.name=Assembly Template: Hunter Chopper Cockpit
item.assembly_template.CHOPPER_GUN.name=Assembly Template: Emplacement Gun
item.assembly_template.CHOPPER_BODY.name=Assembly Template: Hunter Chopper Body
item.assembly_template.CHOPPER_TAIL.name=Assembly Template: Hunter Chopper Tail
item.assembly_template.CHOPPER_WING.name=Assembly Template: Hunter Chopper Wing
item.assembly_template.CHOPPER_BLADES.name=Assembly Template: Hunter Chopper Rotor Blades
item.assembly_template.CIRCUIT_2.name=Assembly Template: Enhanced Circuit
item.assembly_template.CIRCUIT_3.name=Assembly Template: Advanced Circuit
item.assembly_template.RTG_PELLET.name=Assembly Template: Plutonium 238 Fuel Pellet
item.assembly_template.WEAK_PELLET.name=Assembly Template: Weak Uranium RTG Pellet
item.assembly_template.FUSION_PELLET.name=Assembly Template: Tritium-Deuterium-Cake
item.assembly_template.CLUSTER_PELLETS.name=Assembly Template: Explosive Pellets
item.assembly_template.GUN_PELLETS.name=Assembly Template: Lead Pellets
item.assembly_template.name=Assembly Template:
item.fuse.name=Fuse

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View File

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# www.blender.org
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s off
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View File

@ -9,6 +9,7 @@ import com.hbm.entity.missile.EntityMissileBurst;
import com.hbm.entity.missile.EntityMissileBusterStrong;
import com.hbm.entity.missile.EntityMissileCluster;
import com.hbm.entity.missile.EntityMissileClusterStrong;
import com.hbm.entity.missile.EntityMissileDoomsday;
import com.hbm.entity.missile.EntityMissileDrill;
import com.hbm.entity.missile.EntityMissileEndo;
import com.hbm.entity.missile.EntityMissileExo;
@ -219,7 +220,8 @@ public class LaunchPad extends BlockContainer implements IBomb {
if(entity.slots[0] != null && entity.slots[0].getItem() == ModItems.missile_generic && entity.power >= 75000)
{
EntityMissileGeneric missile = new EntityMissileGeneric(p_149695_1_, xCoord, zCoord, x + 0.5F, y + 2F, z + 0.5F);
//EntityMissileGeneric missile = new EntityMissileGeneric(p_149695_1_, xCoord, zCoord, x + 0.5F, y + 2F, z + 0.5F);
EntityMissileGeneric missile = new EntityMissileGeneric(p_149695_1_, x + 0.5F, y + 2F, z + 0.5F, xCoord, zCoord);
p_149695_1_.spawnEntityInWorld(missile);
entity.power -= 75000;
@ -246,7 +248,7 @@ public class LaunchPad extends BlockContainer implements IBomb {
}
if(entity.slots[0] != null && entity.slots[0].getItem() == ModItems.missile_cluster && entity.power >= 75000)
{
EntityMissileCluster missile = new EntityMissileCluster(p_149695_1_, xCoord, zCoord, x + 0.5F, y + 2F, z + 0.5F);
EntityMissileCluster missile = new EntityMissileCluster(p_149695_1_, x + 0.5F, y + 2F, z + 0.5F, xCoord, zCoord);
p_149695_1_.spawnEntityInWorld(missile);
entity.power -= 75000;
@ -376,6 +378,15 @@ public class LaunchPad extends BlockContainer implements IBomb {
p_149695_1_.spawnEntityInWorld(missile);
entity.power -= 75000;
entity.slots[0] = null;
p_149695_1_.playSoundEffect(x, y, z, "hbm:weapon.missileTakeOff", 2.0F, 1.0F);
}
if(entity.slots[0] != null && entity.slots[0].getItem() == ModItems.missile_doomsday && entity.power >= 75000)
{
EntityMissileDoomsday missile = new EntityMissileDoomsday(p_149695_1_, x + 0.5F, y + 2F, z + 0.5F, xCoord, zCoord);
p_149695_1_.spawnEntityInWorld(missile);
entity.power -= 75000;
entity.slots[0] = null;
p_149695_1_.playSoundEffect(x, y, z, "hbm:weapon.missileTakeOff", 2.0F, 1.0F);
}

View File

@ -0,0 +1,112 @@
package com.hbm.entity.missile;
import com.hbm.entity.effect.EntityNukeCloudSmall;
import com.hbm.entity.logic.EntityNukeExplosionAdvanced;
import com.hbm.entity.particle.EntitySSmokeFX;
import com.hbm.entity.particle.EntitySmokeFX;
import com.hbm.main.MainRegistry;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
import net.minecraft.entity.projectile.EntityThrowable;
import net.minecraft.init.Blocks;
import net.minecraft.util.MathHelper;
import net.minecraft.util.MovingObjectPosition;
import net.minecraft.util.Vec3;
import net.minecraft.world.World;
public class EntityBombletTheta extends EntityThrowable {
double decelY = 0.1D;
double accelXZ = 0.1D;
public EntityBombletTheta(World p_i1582_1_) {
super(p_i1582_1_);
this.ignoreFrustumCheck = true;
}
@Override
public void onUpdate() {
this.prevPosX = this.posX;
this.prevPosY = this.posY;
this.prevPosZ = this.posZ;
this.posX += this.motionX;
this.posY += this.motionY;
this.posZ += this.motionZ;
Vec3 vector = Vec3.createVectorHelper(motionX, 0, motionZ);
vector = vector.normalize();
vector.xCoord *= accelXZ;
vector.zCoord *= accelXZ;
this.motionY -= decelY;
this.motionX -= vector.xCoord;
this.motionZ -= vector.zCoord;
this.rotation();
if(this.worldObj.getBlock((int)this.posX, (int)this.posY, (int)this.posZ) != Blocks.air)
{
if(!this.worldObj.isRemote)
{
/*EntityNukeExplosionAdvanced entity = new EntityNukeExplosionAdvanced(this.worldObj);
entity.posX = this.posX;
entity.posY = this.posY;
entity.posZ = this.posZ;
entity.destructionRange = MainRegistry.mirvRadius;
entity.speed = 25;
entity.coefficient = 10.0F;
this.worldObj.spawnEntityInWorld(entity);
EntityNukeCloudSmall entity2 = new EntityNukeCloudSmall(this.worldObj, 1000);
entity2.posX = this.posX;
entity2.posY = this.posY - 9;
entity2.posZ = this.posZ;
this.worldObj.spawnEntityInWorld(entity2);*/
}
this.setDead();
}
if(!this.worldObj.isRemote)
this.worldObj.spawnEntityInWorld(new EntitySSmokeFX(this.worldObj, this.posX, this.posY, this.posZ, 0.0, 0.0, 0.0));
}
protected void rotation() {
float f2 = MathHelper.sqrt_double(this.motionX * this.motionX + this.motionZ * this.motionZ);
this.rotationYaw = (float)(Math.atan2(this.motionX, this.motionZ) * 180.0D / Math.PI);
for (this.rotationPitch = (float)(Math.atan2(this.motionY, f2) * 180.0D / Math.PI) - 90; this.rotationPitch - this.prevRotationPitch < -180.0F; this.prevRotationPitch -= 360.0F)
{
;
}
while (this.rotationPitch - this.prevRotationPitch >= 180.0F)
{
this.prevRotationPitch += 360.0F;
}
while (this.rotationYaw - this.prevRotationYaw < -180.0F)
{
this.prevRotationYaw -= 360.0F;
}
while (this.rotationYaw - this.prevRotationYaw >= 180.0F)
{
this.prevRotationYaw += 360.0F;
}
}
@Override
protected void onImpact(MovingObjectPosition p_70184_1_) {
}
@Override
@SideOnly(Side.CLIENT)
public boolean isInRangeToRenderDist(double distance)
{
return distance < 25000;
}
}

View File

@ -231,7 +231,7 @@ public class EntityMissileBase extends EntityThrowable {
{
this.worldObj.createExplosion(this, this.posX, this.posY, this.posZ, 5.0F, true);
}
this.setDead();
this.setDead();
}
}

View File

@ -0,0 +1,156 @@
package com.hbm.entity.missile;
import com.hbm.entity.particle.EntitySmokeFX;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
import net.minecraft.entity.Entity;
import net.minecraft.init.Blocks;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.util.MathHelper;
import net.minecraft.util.Vec3;
import net.minecraft.world.World;
public abstract class EntityMissileBaseAdvanced extends Entity {
int startX;
int startZ;
int targetX;
int targetZ;
double decelY;
double accelXZ;
boolean isCluster = false;
public EntityMissileBaseAdvanced(World p_i1582_1_) {
super(p_i1582_1_);
this.ignoreFrustumCheck = true;
}
public EntityMissileBaseAdvanced(World world, float x, float y, float z, int a, int b) {
super(world);
this.ignoreFrustumCheck = true;
this.posX = x;
this.posY = y;
this.posZ = z;
startX = (int) x;
startZ = (int) z;
targetX = a;
targetZ = b;
this.motionY = 1.5;
Vec3 vector = Vec3.createVectorHelper(targetX - startX, 0, targetZ - startZ);
accelXZ = decelY = 1/vector.lengthVector();
decelY *= 1.5;
}
@Override
protected void entityInit() {
}
@Override
protected void readEntityFromNBT(NBTTagCompound nbt) {
super.readFromNBT(nbt);
decelY = nbt.getDouble("decel");
accelXZ = nbt.getDouble("accel");
targetX = nbt.getInteger("tX");
targetZ = nbt.getInteger("tZ");
startX = nbt.getInteger("sX");
startZ = nbt.getInteger("sZ");
}
@Override
protected void writeEntityToNBT(NBTTagCompound nbt) {
super.writeToNBT(nbt);
nbt.setDouble("decel", decelY);
nbt.setDouble("accel", accelXZ);
nbt.setInteger("tX", targetX);
nbt.setInteger("tZ", targetZ);
nbt.setInteger("sX", startX);
nbt.setInteger("sZ", startZ);
}
protected void rotation() {
float f2 = MathHelper.sqrt_double(this.motionX * this.motionX + this.motionZ * this.motionZ);
this.rotationYaw = (float)(Math.atan2(this.motionX, this.motionZ) * 180.0D / Math.PI);
for (this.rotationPitch = (float)(Math.atan2(this.motionY, f2) * 180.0D / Math.PI) - 90; this.rotationPitch - this.prevRotationPitch < -180.0F; this.prevRotationPitch -= 360.0F)
{
;
}
while (this.rotationPitch - this.prevRotationPitch >= 180.0F)
{
this.prevRotationPitch += 360.0F;
}
while (this.rotationYaw - this.prevRotationYaw < -180.0F)
{
this.prevRotationYaw -= 360.0F;
}
while (this.rotationYaw - this.prevRotationYaw >= 180.0F)
{
this.prevRotationYaw += 360.0F;
}
}
@Override
public void onUpdate()
{
super.onUpdate();
this.posX += this.motionX;
this.posY += this.motionY;
this.posZ += this.motionZ;
this.rotation();
this.motionY -= decelY;
Vec3 vector = Vec3.createVectorHelper(targetX - startX, 0, targetZ - startZ);
vector = vector.normalize();
vector.xCoord *= accelXZ;
vector.zCoord *= accelXZ;
if(motionY > 0) {
motionX += vector.xCoord;
motionZ += vector.zCoord;
}
if(motionY < 0) {
motionX -= vector.xCoord;
motionZ -= vector.zCoord;
}
if(!this.worldObj.isRemote)
this.worldObj.spawnEntityInWorld(new EntitySmokeFX(this.worldObj, this.posX, this.posY, this.posZ, 0.0, 0.0, 0.0));
if(this.worldObj.getBlock((int)this.posX, (int)this.posY, (int)this.posZ) != Blocks.air &&
this.worldObj.getBlock((int)this.posX, (int)this.posY, (int)this.posZ) != Blocks.water &&
this.worldObj.getBlock((int)this.posX, (int)this.posY, (int)this.posZ) != Blocks.flowing_water) {
if(!this.worldObj.isRemote)
{
onImpact();
}
this.setDead();
}
if(motionY < -1 && this.isCluster && !worldObj.isRemote) {
cluster();
this.setDead();
}
}
@Override
@SideOnly(Side.CLIENT)
public boolean isInRangeToRenderDist(double distance)
{
return distance < 25000;
}
public abstract void onImpact();
public void cluster() { }
}

View File

@ -6,144 +6,25 @@ import com.hbm.explosion.ExplosionChaos;
import net.minecraft.init.Blocks;
import net.minecraft.world.World;
public class EntityMissileCluster extends EntityMissileBase {
public class EntityMissileCluster extends EntityMissileBaseAdvanced {
public EntityMissileCluster(World p_i1582_1_) {
super(p_i1582_1_);
}
public EntityMissileCluster(World p_i1582_1_, int x, int z, double a, double b, double c) {
super(p_i1582_1_, x, z, a, b, c);
public EntityMissileCluster(World world, float x, float y, float z, int a, int b) {
super(world, x, y, z, a, b);
this.isCluster = true;
}
@Override
public void onImpact() {
this.worldObj.createExplosion(this, this.posX, this.posY, this.posZ, 5F, true);
ExplosionChaos.cluster(this.worldObj, (int)this.posX, (int)this.posY, (int)this.posZ, 25, 100);
}
@Override
public void onUpdate()
{
this.posX += this.motionX;
this.posY += this.motionY;
this.posZ += this.motionZ;
this.rotation();
switch(phase)
{
case 0:
if(loc0 != null)
{
freePizzaGoddammit(loc0);
if(loc0.posX + 2 > this.posX && loc0.posX - 2 < this.posX &&
loc0.posY + 2 > this.posY && loc0.posY - 2 < this.posY &&
loc0.posZ + 2 > this.posZ && loc0.posZ - 2 < this.posZ)
{
this.phase = 1;
}
}
break;
case 1:
if(loc1 != null)
{
freePizzaGoddammit(loc1);
if(loc1.posX + 2 > this.posX && loc1.posX - 2 < this.posX &&
loc1.posY + 2 > this.posY && loc1.posY - 2 < this.posY &&
loc1.posZ + 2 > this.posZ && loc1.posZ - 2 < this.posZ)
{
this.phase = 2;
}
}
break;
case 2:
if(loc2 != null)
{
freePizzaGoddammit(loc2);
if(loc2.posX + 2 > this.posX && loc2.posX - 2 < this.posX &&
loc2.posY + 2 > this.posY && loc2.posY - 2 < this.posY &&
loc2.posZ + 2 > this.posZ && loc2.posZ - 2 < this.posZ)
{
this.phase = 3;
}
}
break;
case 3:
if(loc3 != null)
{
freePizzaGoddammit(loc3);
if(loc3.posX + 2 > this.posX && loc3.posX - 2 < this.posX &&
loc3.posY + 2 > this.posY && loc3.posY - 2 < this.posY &&
loc3.posZ + 2 > this.posZ && loc3.posZ - 2 < this.posZ)
{
this.phase = 4;
}
}
break;
case 4:
if(loc4 != null)
{
freePizzaGoddammit(loc4);
if(loc4.posX + 2 > this.posX && loc4.posX - 2 < this.posX &&
loc4.posY + 2 > this.posY && loc4.posY - 2 < this.posY &&
loc4.posZ + 2 > this.posZ && loc4.posZ - 2 < this.posZ)
{
this.phase = 5;
}
}
break;
case 5:
if(loc5 != null)
{
freePizzaGoddammit(loc5);
if(loc5.posX + 2 > this.posX && loc5.posX - 2 < this.posX &&
loc5.posY + 2 > this.posY && loc5.posY - 2 < this.posY &&
loc5.posZ + 2 > this.posZ && loc5.posZ - 2 < this.posZ)
{
this.phase = 6;
}
}
break;
case 6:
if(loc6 != null)
{
freePizzaGoddammit(loc6);
if(loc6.posX + 2 > this.posX && loc6.posX - 2 < this.posX &&
loc6.posY + 2 > this.posY && loc6.posY - 2 < this.posY &&
loc6.posZ + 2 > this.posZ && loc6.posZ - 2 < this.posZ)
{
this.phase = 7;
}
}
break;
case 7:
if(loc7 != null)
{
freePizzaGoddammit(loc7);
if(loc7.posX + 2 > this.posX && loc7.posX - 2 < this.posX &&
loc7.posY + 2 > this.posY && loc7.posY - 2 < this.posY &&
loc7.posZ + 2 > this.posZ && loc7.posZ - 2 < this.posZ)
{
this.phase = 8;
}
}
break;
case 8:
if(target != null)
{
this.worldObj.createExplosion(this, this.posX, this.posY, this.posZ, 5F, true);
ExplosionChaos.cluster(this.worldObj, (int)this.posX, (int)this.posY, (int)this.posZ, 25, 100);
this.setDead();
}
break;
}
this.worldObj.spawnEntityInWorld(new EntitySmokeFX(this.worldObj, this.posX, this.posY, this.posZ, 0.0, 0.0, 0.0));
if(this.worldObj.getBlock((int)this.posX, (int)this.posY, (int)this.posZ) != Blocks.air && this.worldObj.getBlock((int)this.posX, (int)this.posY, (int)this.posZ) != Blocks.water && this.worldObj.getBlock((int)this.posX, (int)this.posY, (int)this.posZ) != Blocks.flowing_water)
{
if(!this.worldObj.isRemote)
{
this.worldObj.createExplosion(this, this.posX, this.posY, this.posZ, 5F, true);
ExplosionChaos.cluster(this.worldObj, (int)this.posX, (int)this.posY, (int)this.posZ, 25, 100);
}
this.setDead();
}
}
public void cluster() {
this.onImpact();
}
}

View File

@ -0,0 +1,236 @@
package com.hbm.entity.missile;
import com.hbm.entity.particle.EntitySmokeFX;
import com.hbm.explosion.ExplosionLarge;
import net.minecraft.init.Blocks;
import net.minecraft.world.World;
public class EntityMissileDoomsday extends EntityMissileBaseAdvanced {
public EntityMissileDoomsday(World p_i1582_1_) {
super(p_i1582_1_);
}
public EntityMissileDoomsday(World world, float x, float y, float z, int a, int b) {
super(world, x, y, z, a, b);
}
@Override
public void onImpact() {
ExplosionLarge.explode(worldObj, posX, posY, posZ, 10.0F, true, true, true);
}
public void onUpdate() {
super.onUpdate();
if(motionY <= 0) {
if(!worldObj.isRemote) {
this.setDead();
EntityBombletTheta bomblet1 = new EntityBombletTheta(worldObj);
EntityBombletTheta bomblet2 = new EntityBombletTheta(worldObj);
EntityBombletTheta bomblet3 = new EntityBombletTheta(worldObj);
EntityBombletTheta bomblet4 = new EntityBombletTheta(worldObj);
EntityBombletTheta bomblet5 = new EntityBombletTheta(worldObj);
EntityBombletTheta bomblet6 = new EntityBombletTheta(worldObj);
bomblet1.motionX = this.motionX * (rand.nextFloat() + 0.5F);
bomblet1.motionY = this.motionY * (rand.nextFloat() + 0.5F);
bomblet1.motionZ = this.motionZ * (rand.nextFloat() + 0.5F);
bomblet2.motionX = this.motionX * (rand.nextFloat() + 0.5F);
bomblet2.motionY = this.motionY * (rand.nextFloat() + 0.5F);
bomblet2.motionZ = this.motionZ * (rand.nextFloat() + 0.5F);
bomblet3.motionX = this.motionX * (rand.nextFloat() + 0.5F);
bomblet3.motionY = this.motionY * (rand.nextFloat() + 0.5F);
bomblet3.motionZ = this.motionZ * (rand.nextFloat() + 0.5F);
bomblet4.motionX = this.motionX * (rand.nextFloat() + 0.5F);
bomblet4.motionY = this.motionY * (rand.nextFloat() + 0.5F);
bomblet4.motionZ = this.motionZ * (rand.nextFloat() + 0.5F);
bomblet5.motionX = this.motionX * (rand.nextFloat() + 0.5F);
bomblet5.motionY = this.motionY * (rand.nextFloat() + 0.5F);
bomblet5.motionZ = this.motionZ * (rand.nextFloat() + 0.5F);
bomblet6.motionX = this.motionX * (rand.nextFloat() + 0.5F);
bomblet6.motionY = this.motionY * (rand.nextFloat() + 0.5F);
bomblet6.motionZ = this.motionZ * (rand.nextFloat() + 0.5F);
bomblet1.posX = this.posX;
bomblet1.posY = this.posY;
bomblet1.posZ = this.posZ;
bomblet2.posX = this.posX;
bomblet2.posY = this.posY;
bomblet2.posZ = this.posZ;
bomblet3.posX = this.posX;
bomblet3.posY = this.posY;
bomblet3.posZ = this.posZ;
bomblet4.posX = this.posX;
bomblet4.posY = this.posY;
bomblet4.posZ = this.posZ;
bomblet5.posX = this.posX;
bomblet5.posY = this.posY;
bomblet5.posZ = this.posZ;
bomblet6.posX = this.posX;
bomblet6.posY = this.posY;
bomblet6.posZ = this.posZ;
bomblet1.decelY = this.decelY;
bomblet2.decelY = this.decelY;
bomblet3.decelY = this.decelY;
bomblet4.decelY = this.decelY;
bomblet5.decelY = this.decelY;
bomblet6.decelY = this.decelY;
bomblet1.accelXZ = this.accelXZ;
bomblet2.accelXZ = this.accelXZ;
bomblet3.accelXZ = this.accelXZ;
bomblet4.accelXZ = this.accelXZ;
bomblet5.accelXZ = this.accelXZ;
bomblet6.accelXZ = this.accelXZ;
worldObj.spawnEntityInWorld(bomblet1);
worldObj.spawnEntityInWorld(bomblet2);
worldObj.spawnEntityInWorld(bomblet3);
worldObj.spawnEntityInWorld(bomblet4);
worldObj.spawnEntityInWorld(bomblet5);
worldObj.spawnEntityInWorld(bomblet6);
}
}
}
/*public EntityMissileGeneric(World p_i1582_1_) {
super(p_i1582_1_);
}
public EntityMissileGeneric(World p_i1582_1_, int x, int z, double a, double b, double c) {
super(p_i1582_1_, x, z, a, b, c);
}
@Override
public void onUpdate()
{
this.posX += this.motionX;
this.posY += this.motionY;
this.posZ += this.motionZ;
this.rotation();
switch(phase)
{
case 0:
if(loc0 != null)
{
freePizzaGoddammit(loc0);
if(loc0.posX + 2 > this.posX && loc0.posX - 2 < this.posX &&
loc0.posY + 2 > this.posY && loc0.posY - 2 < this.posY &&
loc0.posZ + 2 > this.posZ && loc0.posZ - 2 < this.posZ)
{
this.phase = 1;
}
}
break;
case 1:
if(loc1 != null)
{
freePizzaGoddammit(loc1);
if(loc1.posX + 2 > this.posX && loc1.posX - 2 < this.posX &&
loc1.posY + 2 > this.posY && loc1.posY - 2 < this.posY &&
loc1.posZ + 2 > this.posZ && loc1.posZ - 2 < this.posZ)
{
this.phase = 2;
}
}
break;
case 2:
if(loc2 != null)
{
freePizzaGoddammit(loc2);
if(loc2.posX + 2 > this.posX && loc2.posX - 2 < this.posX &&
loc2.posY + 2 > this.posY && loc2.posY - 2 < this.posY &&
loc2.posZ + 2 > this.posZ && loc2.posZ - 2 < this.posZ)
{
this.phase = 3;
}
}
break;
case 3:
if(loc3 != null)
{
freePizzaGoddammit(loc3);
if(loc3.posX + 2 > this.posX && loc3.posX - 2 < this.posX &&
loc3.posY + 2 > this.posY && loc3.posY - 2 < this.posY &&
loc3.posZ + 2 > this.posZ && loc3.posZ - 2 < this.posZ)
{
this.phase = 4;
}
}
break;
case 4:
if(loc4 != null)
{
freePizzaGoddammit(loc4);
if(loc4.posX + 2 > this.posX && loc4.posX - 2 < this.posX &&
loc4.posY + 2 > this.posY && loc4.posY - 2 < this.posY &&
loc4.posZ + 2 > this.posZ && loc4.posZ - 2 < this.posZ)
{
this.phase = 5;
}
}
break;
case 5:
if(loc5 != null)
{
freePizzaGoddammit(loc5);
if(loc5.posX + 2 > this.posX && loc5.posX - 2 < this.posX &&
loc5.posY + 2 > this.posY && loc5.posY - 2 < this.posY &&
loc5.posZ + 2 > this.posZ && loc5.posZ - 2 < this.posZ)
{
this.phase = 6;
}
}
break;
case 6:
if(loc6 != null)
{
freePizzaGoddammit(loc6);
if(loc6.posX + 2 > this.posX && loc6.posX - 2 < this.posX &&
loc6.posY + 2 > this.posY && loc6.posY - 2 < this.posY &&
loc6.posZ + 2 > this.posZ && loc6.posZ - 2 < this.posZ)
{
this.phase = 7;
}
}
break;
case 7:
if(loc7 != null)
{
freePizzaGoddammit(loc7);
if(loc7.posX + 2 > this.posX && loc7.posX - 2 < this.posX &&
loc7.posY + 2 > this.posY && loc7.posY - 2 < this.posY &&
loc7.posZ + 2 > this.posZ && loc7.posZ - 2 < this.posZ)
{
this.phase = 8;
}
}
break;
case 8:
if(target != null)
{
freePizzaGoddammit(target);
if(target.posX + 2 > this.posX && target.posX - 2 < this.posX &&
target.posY + 2 > this.posY && target.posY - 2 < this.posY &&
target.posZ + 2 > this.posZ && target.posZ - 2 < this.posZ)
{
this.phase = -1;
}
}
break;
}
this.worldObj.spawnEntityInWorld(new EntitySmokeFX(this.worldObj, this.posX, this.posY, this.posZ, 0.0, 0.0, 0.0));
if(this.worldObj.getBlock((int)this.posX, (int)this.posY, (int)this.posZ) != Blocks.air && this.worldObj.getBlock((int)this.posX, (int)this.posY, (int)this.posZ) != Blocks.water && this.worldObj.getBlock((int)this.posX, (int)this.posY, (int)this.posZ) != Blocks.flowing_water)
{
if(!this.worldObj.isRemote)
{
ExplosionLarge.explode(worldObj, posX, posY, posZ, 10.0F, true, true, true);
}
this.setDead();
}
}*/
}

View File

@ -6,11 +6,24 @@ import com.hbm.explosion.ExplosionLarge;
import net.minecraft.init.Blocks;
import net.minecraft.world.World;
public class EntityMissileGeneric extends EntityMissileBase {
public class EntityMissileGeneric extends EntityMissileBaseAdvanced {
public EntityMissileGeneric(World p_i1582_1_) {
super(p_i1582_1_);
}
public EntityMissileGeneric(World world, float x, float y, float z, int a, int b) {
super(world, x, y, z, a, b);
}
@Override
public void onImpact() {
ExplosionLarge.explode(worldObj, posX, posY, posZ, 10.0F, true, true, true);
}
/*public EntityMissileGeneric(World p_i1582_1_) {
super(p_i1582_1_);
}
public EntityMissileGeneric(World p_i1582_1_, int x, int z, double a, double b, double c) {
super(p_i1582_1_, x, z, a, b, c);
@ -148,6 +161,6 @@ public class EntityMissileGeneric extends EntityMissileBase {
}
this.setDead();
}
}
}*/
}

View File

@ -4,23 +4,42 @@ public class FluidTypeHandler {
public enum FluidType {
NONE (0x888888, 8947848, 0, 1, "hbmfluid.none"),
WATER (0x3333FF, 3355647, 1, 1, "hbmfluid.water"),
COOLANT (0xd8fcff, 14220543, 2, 1, "hbmfluid.coolant"),
LAVA (0xFF3300, 16724736, 3, 1, "hbmfluid.lava"),
DEUTERIUM (0x0000FF, 255, 4, 1, "hbmfluid.deuterium"),
TRITIUM (0x000099, 153, 5, 1, "hbmfluid.tritium"),
OIL (0x020202, 131586, 6, 1, "hbmfluid.oil"),
HEAVYOIL (0x141312, 1315602, 2, 2, "hbmfluid.heavyoil"),
BITUMEN (0x1f2426, 2040870, 3, 2, "hbmfluid.bitumen"),
SMEAR (0x190f01, 1642241, 7, 1, "hbmfluid.smear"),
HEATINGOIL (0x211806, 2168838, 4, 2, "hbmfluid.heatingoil"),
RECLAIMED (0x332b22, 3353378, 8, 1, "hbmfluid.reclaimed"),
PETROIL (0x44413d, 4473149, 9, 1, "hbmfluid.petroil"),
LUBRICANT (0x606060, 6316128, 10, 1, "hbmfluid.lubricant"),
NAPHTHA (0x595744, 5855044, 5, 2, "hbmfluid.naphtha"),
DIESEL (0xf2eed5, 15920853, 11, 1, "hbmfluid.diesel"),
LIGHTOIL (0x8c7451, 9204817, 6, 2, "hbmfluid.lightoil"),
KEROSENE (0xffa5d2, 16754130, 12, 1, "hbmfluid.kerosene"),
GAS (0xfffeed, 16776941, 13, 1, "hbmfluid.gas"),
PETROLEUM (0x7cb7c9, 8173513, 7, 2, "hbmfluid.petroleum"),
UF6 (0xD1CEBE, 13749950, 14, 1, "hbmfluid.uf6"),
PUF6 (0x4C4C4C, 5000268, 15, 1, "hbmfluid.puf6"),
AMAT (0x010101, 65793, 0, 2, "hbmfluid.amat"),
ASCHRAB (0xb50000, 11862016, 1, 2, "hbmfluid.aschrab");
private int color;
private int msa;

View File

@ -69,6 +69,11 @@ public class FluidTank {
FluidType inType = FluidType.NONE;
if(slots[in] != null) {
inType = FluidContainerRegistry.getFluidType(slots[in]);
if(FluidContainerRegistry.getFluidContent(slots[in], type) <= 0)
return;
} else {
return;
}
if(slots[in] != null && inType.name().equals(type.name()) && fluid + FluidContainerRegistry.getFluidContent(slots[in], type) <= maxFluid) {

View File

@ -526,6 +526,7 @@ public class ModItems {
public static Item missile_nuclear_cluster;
public static Item missile_endo;
public static Item missile_exo;
public static Item missile_doomsday;
public static Item gun_rpg;
public static Item gun_rpg_ammo;
@ -1445,6 +1446,7 @@ public class ModItems {
missile_nuclear_cluster = new Item().setUnlocalizedName("missile_nuclear_cluster").setMaxStackSize(1).setCreativeTab(MainRegistry.tabNuke).setTextureName(RefStrings.MODID + ":missile_nuclear_cluster");
missile_endo = new Item().setUnlocalizedName("missile_endo").setMaxStackSize(1).setCreativeTab(MainRegistry.tabNuke).setTextureName(RefStrings.MODID + ":missile_endo");
missile_exo = new Item().setUnlocalizedName("missile_exo").setMaxStackSize(1).setCreativeTab(MainRegistry.tabNuke).setTextureName(RefStrings.MODID + ":missile_exo");
missile_doomsday = new Item().setUnlocalizedName("missile_doomsday").setMaxStackSize(1).setCreativeTab(MainRegistry.tabNuke).setTextureName(RefStrings.MODID + ":missile_doomsday");
gun_rpg = new GunRpg().setUnlocalizedName("gun_rpg").setCreativeTab(MainRegistry.tabNuke).setTextureName(RefStrings.MODID + ":gun_rpg_new");
gun_rpg_ammo = new Item().setUnlocalizedName("gun_rpg_ammo").setCreativeTab(MainRegistry.tabNuke).setTextureName(RefStrings.MODID + ":gun_rpg_ammo_new");
@ -2455,6 +2457,7 @@ public class ModItems {
GameRegistry.registerItem(missile_nuclear_cluster, missile_nuclear_cluster.getUnlocalizedName());
GameRegistry.registerItem(missile_endo, missile_endo.getUnlocalizedName());
GameRegistry.registerItem(missile_exo, missile_exo.getUnlocalizedName());
GameRegistry.registerItem(missile_doomsday, missile_doomsday.getUnlocalizedName());
//Guns
GameRegistry.registerItem(gun_revolver_iron, gun_revolver_iron.getUnlocalizedName());

View File

@ -6,9 +6,11 @@ import com.hbm.inventory.MachineRecipes;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
import net.minecraft.creativetab.CreativeTabs;
import net.minecraft.entity.EntityList;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.util.StatCollector;
public class ItemAssemblyTemplate extends Item {
@ -55,11 +57,18 @@ public class ItemAssemblyTemplate extends Item {
this.setMaxDamage(0);
}
@Override
public String getUnlocalizedName(ItemStack stack)
public String getItemStackDisplayName(ItemStack stack)
{
int i = stack.getItemDamage();
return super.getUnlocalizedName() + "." + EnumAssemblyTemplate.getEnum(i).getName();
String s = ("" + StatCollector.translateToLocal(this.getUnlocalizedName() + ".name")).trim();
ItemStack out = MachineRecipes.getOutputFromTempate(stack);
String s1 = ("" + StatCollector.translateToLocal((out != null ? out.getUnlocalizedName() : "") + ".name")).trim();
if (s1 != null)
{
s = s + " " + s1;
}
return s;
}
@Override

View File

@ -35,6 +35,7 @@ import com.hbm.entity.grenade.EntityGrenadeStrong;
import com.hbm.entity.grenade.EntityGrenadeTau;
import com.hbm.entity.grenade.EntityGrenadeZOMG;
import com.hbm.entity.item.EntityMinecartTest;
import com.hbm.entity.missile.EntityBombletTheta;
import com.hbm.entity.missile.EntityMIRV;
import com.hbm.entity.missile.EntityMissileAntiBallistic;
import com.hbm.entity.missile.EntityMissileBunkerBuster;
@ -42,6 +43,7 @@ import com.hbm.entity.missile.EntityMissileBurst;
import com.hbm.entity.missile.EntityMissileBusterStrong;
import com.hbm.entity.missile.EntityMissileCluster;
import com.hbm.entity.missile.EntityMissileClusterStrong;
import com.hbm.entity.missile.EntityMissileDoomsday;
import com.hbm.entity.missile.EntityMissileDrill;
import com.hbm.entity.missile.EntityMissileEndo;
import com.hbm.entity.missile.EntityMissileExo;
@ -98,6 +100,7 @@ import com.hbm.render.entity.RenderBeam3;
import com.hbm.render.entity.RenderBeam4;
import com.hbm.render.entity.RenderBigNuke;
import com.hbm.render.entity.RenderBlackHole;
import com.hbm.render.entity.RenderBombletTheta;
import com.hbm.render.entity.RenderChopperMine;
import com.hbm.render.entity.RenderCloudFleija;
import com.hbm.render.entity.RenderCyberCrab;
@ -112,6 +115,7 @@ import com.hbm.render.entity.RenderMinecartTest;
import com.hbm.render.entity.RenderMiniMIRV;
import com.hbm.render.entity.RenderMiniNuke;
import com.hbm.render.entity.RenderMirv;
import com.hbm.render.entity.RenderMissileDoomsday;
import com.hbm.render.entity.RenderMissileGeneric;
import com.hbm.render.entity.RenderMissileHuge;
import com.hbm.render.entity.RenderMissileMirv;
@ -440,6 +444,8 @@ public class ClientProxy extends ServerProxy
RenderingRegistry.registerEntityRenderingHandler(EntityMissileNuclear.class, new RenderMissileNuclear());
RenderingRegistry.registerEntityRenderingHandler(EntityMissileMirv.class, new RenderMissileMirv());
RenderingRegistry.registerEntityRenderingHandler(EntityMIRV.class, new RenderMirv());
RenderingRegistry.registerEntityRenderingHandler(EntityMissileDoomsday.class, new RenderMissileDoomsday());
RenderingRegistry.registerEntityRenderingHandler(EntityBombletTheta.class, new RenderBombletTheta());
RenderingRegistry.registerEntityRenderingHandler(EntityMissileEndo.class, new RenderMissileThermo());
RenderingRegistry.registerEntityRenderingHandler(EntityMissileExo.class, new RenderMissileThermo());

View File

@ -63,6 +63,7 @@ import com.hbm.entity.item.EntityMinecartTest;
import com.hbm.entity.logic.EntityNukeExplosion;
import com.hbm.entity.logic.EntityNukeExplosionAdvanced;
import com.hbm.entity.logic.EntityNukeExplosionPlus;
import com.hbm.entity.missile.EntityBombletTheta;
import com.hbm.entity.missile.EntityMIRV;
import com.hbm.entity.missile.EntityMissileAntiBallistic;
import com.hbm.entity.missile.EntityMissileBunkerBuster;
@ -70,6 +71,7 @@ import com.hbm.entity.missile.EntityMissileBurst;
import com.hbm.entity.missile.EntityMissileBusterStrong;
import com.hbm.entity.missile.EntityMissileCluster;
import com.hbm.entity.missile.EntityMissileClusterStrong;
import com.hbm.entity.missile.EntityMissileDoomsday;
import com.hbm.entity.missile.EntityMissileDrill;
import com.hbm.entity.missile.EntityMissileEndo;
import com.hbm.entity.missile.EntityMissileExo;
@ -548,6 +550,8 @@ public class MainRegistry
EntityRegistry.registerModEntity(EntityGasFlameFX.class, "entity_gasflame_fx", 75, this, 1000, 1, true);
EntityRegistry.registerModEntity(EntityMinecartTest.class, "entity_minecart_test", 76, this, 1000, 1, true);
EntityRegistry.registerModEntity(EntitySparkBeam.class, "entity_spark_beam", 77, this, 1000, 1, true);
EntityRegistry.registerModEntity(EntityMissileDoomsday.class, "entity_missile_doomsday", 78, this, 1000, 1, true);
EntityRegistry.registerModEntity(EntityBombletTheta.class, "entity_theta", 79, this, 1000, 1, true);
EntityRegistry.registerGlobalEntityID(EntityNuclearCreeper.class, "entity_mob_nuclear_creeper", EntityRegistry.findGlobalUniqueEntityId(), 0x204131, 0x75CE00);
EntityRegistry.registerGlobalEntityID(EntityHunterChopper.class, "entity_mob_hunter_chopper", EntityRegistry.findGlobalUniqueEntityId(), 0x000020, 0x2D2D72);

View File

@ -55,14 +55,18 @@ public class TEFluidPipePacket implements IMessage {
@Override
public IMessage onMessage(TEFluidPipePacket m, MessageContext ctx) {
TileEntity te = Minecraft.getMinecraft().theWorld.getTileEntity(m.x, m.y, m.z);
try {
TileEntity te = Minecraft.getMinecraft().theWorld.getTileEntity(m.x, m.y, m.z);
if (te != null && te instanceof TileEntityFluidDuct) {
if (te != null && te instanceof TileEntityFluidDuct) {
TileEntityFluidDuct duct = (TileEntityFluidDuct) te;
duct.type = m.type;
TileEntityFluidDuct duct = (TileEntityFluidDuct) te;
duct.type = m.type;
}
return null;
} catch(Exception ex) {
return null;
}
return null;
}
}
}

View File

@ -1,11 +1,13 @@
package com.hbm.packet;
import com.hbm.items.ModItems;
import com.hbm.tileentity.TileEntityLaunchPad;
import cpw.mods.fml.common.network.simpleimpl.IMessage;
import cpw.mods.fml.common.network.simpleimpl.IMessageHandler;
import cpw.mods.fml.common.network.simpleimpl.MessageContext;
import io.netty.buffer.ByteBuf;
import net.minecraft.client.Minecraft;
import net.minecraft.item.ItemStack;
import net.minecraft.tileentity.TileEntity;
public class TEMissilePacket implements IMessage {
@ -20,12 +22,49 @@ public class TEMissilePacket implements IMessage {
}
public TEMissilePacket(int x, int y, int z, int type)
public TEMissilePacket(int x, int y, int z, ItemStack stack)
{
this.x = x;
this.y = y;
this.z = z;
this.type = type;
this.type = 0;
if(stack != null) {
if(stack.getItem() == ModItems.missile_generic)
type = 1;
if(stack.getItem() == ModItems.missile_strong)
type = 2;
if(stack.getItem() == ModItems.missile_cluster)
type = 3;
if(stack.getItem() == ModItems.missile_nuclear)
type = 4;
if(stack.getItem() == ModItems.missile_incendiary)
type = 5;
if(stack.getItem() == ModItems.missile_buster)
type = 6;
if(stack.getItem() == ModItems.missile_incendiary_strong)
type = 7;
if(stack.getItem() == ModItems.missile_cluster_strong)
type = 8;
if(stack.getItem() == ModItems.missile_buster_strong)
type = 9;
if(stack.getItem() == ModItems.missile_burst)
type = 10;
if(stack.getItem() == ModItems.missile_inferno)
type = 11;
if(stack.getItem() == ModItems.missile_rain)
type = 12;
if(stack.getItem() == ModItems.missile_drill)
type = 13;
if(stack.getItem() == ModItems.missile_endo)
type = 14;
if(stack.getItem() == ModItems.missile_exo)
type = 15;
if(stack.getItem() == ModItems.missile_nuclear_cluster)
type = 16;
if(stack.getItem() == ModItems.missile_doomsday)
type = 17;
}
}
@Override
@ -52,7 +91,7 @@ public class TEMissilePacket implements IMessage {
if (te != null && te instanceof TileEntityLaunchPad) {
TileEntityLaunchPad gen = (TileEntityLaunchPad) te;
TileEntityLaunchPad gen = (TileEntityLaunchPad)te;
gen.state = m.type;
}
return null;

View File

@ -0,0 +1,41 @@
package com.hbm.render.entity;
import org.lwjgl.opengl.GL11;
import com.hbm.lib.RefStrings;
import net.minecraft.client.renderer.entity.Render;
import net.minecraft.entity.Entity;
import net.minecraft.util.ResourceLocation;
import net.minecraftforge.client.model.AdvancedModelLoader;
import net.minecraftforge.client.model.IModelCustom;
public class RenderBombletTheta extends Render {
private static final ResourceLocation objTesterModelRL = new ResourceLocation(/*"/assets/" + */RefStrings.MODID, "models/bombletTheta.obj");
private IModelCustom boyModel;
private ResourceLocation boyTexture;
public RenderBombletTheta() {
boyModel = AdvancedModelLoader.loadModel(objTesterModelRL);
boyTexture = new ResourceLocation(RefStrings.MODID, "textures/models/TheGadget3_.png");
}
@Override
public void doRender(Entity p_76986_1_, double p_76986_2_, double p_76986_4_, double p_76986_6_, float p_76986_8_, float p_76986_9_) {
GL11.glPushMatrix();
GL11.glTranslatef((float)p_76986_2_, (float)p_76986_4_, (float)p_76986_6_);
GL11.glRotatef(p_76986_1_.prevRotationYaw + (p_76986_1_.rotationYaw - p_76986_1_.prevRotationYaw) * p_76986_9_ - 90.0F, 0.0F, 1.0F, 0.0F);
GL11.glRotatef(p_76986_1_.prevRotationPitch + (p_76986_1_.rotationPitch - p_76986_1_.prevRotationPitch) * p_76986_9_, 0.0F, 0.0F, 1.0F);
bindTexture(boyTexture);
boyModel.renderAll();
GL11.glPopMatrix();
}
@Override
protected ResourceLocation getEntityTexture(Entity p_110775_1_) {
return new ResourceLocation(RefStrings.MODID +":textures/models/TheGadget3_.png");
}
}

View File

@ -0,0 +1,42 @@
package com.hbm.render.entity;
import org.lwjgl.opengl.GL11;
import com.hbm.lib.RefStrings;
import net.minecraft.client.renderer.entity.Render;
import net.minecraft.entity.Entity;
import net.minecraft.util.ResourceLocation;
import net.minecraftforge.client.model.AdvancedModelLoader;
import net.minecraftforge.client.model.IModelCustom;
public class RenderMissileDoomsday extends Render {
private static final ResourceLocation objTesterModelRL = new ResourceLocation(/*"/assets/" + */RefStrings.MODID, "models/missileDoomsday.obj");
private IModelCustom boyModel;
private ResourceLocation boyTexture;
public RenderMissileDoomsday() {
boyModel = AdvancedModelLoader.loadModel(objTesterModelRL);
boyTexture = new ResourceLocation(RefStrings.MODID, "textures/models/TheGadget3_.png");
}
@Override
public void doRender(Entity p_76986_1_, double p_76986_2_, double p_76986_4_, double p_76986_6_, float p_76986_8_, float p_76986_9_) {
GL11.glPushMatrix();
GL11.glTranslatef((float)p_76986_2_, (float)p_76986_4_, (float)p_76986_6_);
GL11.glRotatef(p_76986_1_.prevRotationYaw + (p_76986_1_.rotationYaw - p_76986_1_.prevRotationYaw) * p_76986_9_ - 90.0F, 0.0F, 1.0F, 0.0F);
GL11.glRotatef(p_76986_1_.prevRotationPitch + (p_76986_1_.rotationPitch - p_76986_1_.prevRotationPitch) * p_76986_9_, 0.0F, 0.0F, 1.0F);
GL11.glScalef(2F, 2F, 2F);
bindTexture(boyTexture);
boyModel.renderAll();
GL11.glPopMatrix();
}
@Override
protected ResourceLocation getEntityTexture(Entity p_110775_1_) {
return new ResourceLocation(RefStrings.MODID +":textures/models/TheGadget3_.png");
}
}

View File

@ -20,6 +20,7 @@ public class RenderLaunchPadTier1 extends TileEntitySpecialRenderer {
private static final ResourceLocation missileNuclearModel = new ResourceLocation(/*"/assets/" + */RefStrings.MODID, "models/MissileNuke.obj");
private static final ResourceLocation missileMirvModel = new ResourceLocation(/*"/assets/" + */RefStrings.MODID, "models/MissileMirv.obj");
private static final ResourceLocation missileThermoModel = new ResourceLocation(/*"/assets/" + */RefStrings.MODID, "models/MissileThermal.obj");
private static final ResourceLocation missileDoomModel = new ResourceLocation(/*"/assets/" + */RefStrings.MODID, "models/missileDoomsday.obj");
private IModelCustom padModel;
private IModelCustom missileGeneric;
private IModelCustom missileStrong;
@ -27,6 +28,7 @@ public class RenderLaunchPadTier1 extends TileEntitySpecialRenderer {
private IModelCustom missileNuclear;
private IModelCustom missileMirv;
private IModelCustom missileThermo;
private IModelCustom missileDoom;
private ResourceLocation padTexture;
private ResourceLocation missileGenericTexture;
private ResourceLocation missileIncendiaryTexture;
@ -54,6 +56,7 @@ public class RenderLaunchPadTier1 extends TileEntitySpecialRenderer {
missileNuclear = AdvancedModelLoader.loadModel(missileNuclearModel);
missileMirv = AdvancedModelLoader.loadModel(missileMirvModel);
missileThermo = AdvancedModelLoader.loadModel(missileThermoModel);
missileDoom = AdvancedModelLoader.loadModel(missileDoomModel);
padTexture = new ResourceLocation(RefStrings.MODID, "textures/models/TheGadget3_.png");
missileGenericTexture = new ResourceLocation(RefStrings.MODID, "textures/models/MissileV2.png");
missileIncendiaryTexture = new ResourceLocation(RefStrings.MODID, "textures/models/MissileIncendiary.png");
@ -93,108 +96,116 @@ public class RenderLaunchPadTier1 extends TileEntitySpecialRenderer {
bindTexture(padTexture);
padModel.renderAll();
//if(((TileEntityLaunchPad)tileEntity).getThatWorld().isRemote)
{
int state = 0;
if(tileEntity instanceof TileEntityLaunchPad)
state = ((TileEntityLaunchPad)tileEntity).state;
GL11.glTranslated(0, 0.5, 0);
if(((TileEntityLaunchPad)tileEntity).state == 1)
if(state == 1)
{
GL11.glScalef(1.0F, 1.0F, 1.0F);
bindTexture(missileGenericTexture);
missileGeneric.renderAll();
}
if(((TileEntityLaunchPad)tileEntity).state == 2)
if(state == 2)
{
GL11.glScalef(1.5F, 1.5F, 1.5F);
bindTexture(missileStrongTexture);
missileStrong.renderAll();
}
if(((TileEntityLaunchPad)tileEntity).state == 3)
if(state == 3)
{
GL11.glScalef(1.0F, 1.0F, 1.0F);
bindTexture(missileClusterTexture);
missileGeneric.renderAll();
}
if(((TileEntityLaunchPad)tileEntity).state == 4)
if(state == 4)
{
GL11.glScalef(1.5F, 1.5F, 1.5F);
bindTexture(missileNuclearTexture);
missileNuclear.renderAll();
}
if(((TileEntityLaunchPad)tileEntity).state == 5)
if(state == 5)
{
GL11.glScalef(1.0F, 1.0F, 1.0F);
bindTexture(missileIncendiaryTexture);
missileGeneric.renderAll();
}
if(((TileEntityLaunchPad)tileEntity).state == 6)
if(state == 6)
{
GL11.glScalef(1.0F, 1.0F, 1.0F);
bindTexture(missileBusterTexture);
missileGeneric.renderAll();
}
if(((TileEntityLaunchPad)tileEntity).state == 7)
if(state == 7)
{
GL11.glScalef(1.5F, 1.5F, 1.5F);
bindTexture(missileStrongIncendiaryTexture);
missileStrong.renderAll();
}
if(((TileEntityLaunchPad)tileEntity).state == 8)
if(state == 8)
{
GL11.glScalef(1.5F, 1.5F, 1.5F);
bindTexture(missileStrongClusterTexture);
missileStrong.renderAll();
}
if(((TileEntityLaunchPad)tileEntity).state == 9)
if(state == 9)
{
GL11.glScalef(1.5F, 1.5F, 1.5F);
bindTexture(missileStrongBusterTexture);
missileStrong.renderAll();
}
if(((TileEntityLaunchPad)tileEntity).state == 10)
if(state == 10)
{
GL11.glScalef(2.0F, 2.0F, 2.0F);
bindTexture(missileHugeTexture);
missileHuge.renderAll();
}
if(((TileEntityLaunchPad)tileEntity).state == 11)
if(state == 11)
{
GL11.glScalef(2.0F, 2.0F, 2.0F);
bindTexture(missileHugeIncendiaryTexture);
missileHuge.renderAll();
}
if(((TileEntityLaunchPad)tileEntity).state == 12)
if(state == 12)
{
GL11.glScalef(2.0F, 2.0F, 2.0F);
bindTexture(missileHugeClusterTexture);
missileHuge.renderAll();
}
if(((TileEntityLaunchPad)tileEntity).state == 13)
if(state == 13)
{
GL11.glScalef(2.0F, 2.0F, 2.0F);
bindTexture(missileHugeBusterTexture);
missileHuge.renderAll();
}
if(((TileEntityLaunchPad)tileEntity).state == 14)
if(state == 14)
{
GL11.glScalef(1.5F, 1.5F, 1.5F);
bindTexture(missileThermoEndoTexture);
missileThermo.renderAll();
}
if(((TileEntityLaunchPad)tileEntity).state == 15)
if(state == 15)
{
GL11.glScalef(1.5F, 1.5F, 1.5F);
bindTexture(missileThermoExoTexture);
missileThermo.renderAll();
}
if(((TileEntityLaunchPad)tileEntity).state == 16)
if(state == 16)
{
GL11.glScalef(2F, 2F, 2F);
bindTexture(missileMirvTexture);
missileMirv.renderAll();
}
}
if(state == 17)
{
GL11.glScalef(2F, 2F, 2F);
bindTexture(missileStrongTexture);
missileDoom.renderAll();
}
GL11.glPopMatrix();
}

View File

@ -29,9 +29,6 @@ public class TileEntityLaunchPad extends TileEntity implements ISidedInventory,
private static final int[] slots_side = new int[] {1};
public int state = 0;
public int targetX = this.xCoord + 50;
public int targetZ = this.zCoord;
private String customName;
public TileEntityLaunchPad() {
@ -194,55 +191,14 @@ public class TileEntityLaunchPad extends TileEntity implements ISidedInventory,
power = Library.chargeTEFromItems(slots, 2, power, maxPower);
ItemStack stack = slots[0];
if(stack != null) {
if(stack.getItem() == ModItems.missile_generic)
state = 1;
if(stack.getItem() == ModItems.missile_strong)
state = 2;
if(stack.getItem() == ModItems.missile_cluster)
state = 3;
if(stack.getItem() == ModItems.missile_nuclear)
state = 4;
if(stack.getItem() == ModItems.missile_incendiary)
state = 5;
if(stack.getItem() == ModItems.missile_buster)
state = 6;
if(stack.getItem() == ModItems.missile_incendiary_strong)
state = 7;
if(stack.getItem() == ModItems.missile_cluster_strong)
state = 8;
if(stack.getItem() == ModItems.missile_buster_strong)
state = 9;
if(stack.getItem() == ModItems.missile_burst)
state = 10;
if(stack.getItem() == ModItems.missile_inferno)
state = 11;
if(stack.getItem() == ModItems.missile_rain)
state = 12;
if(stack.getItem() == ModItems.missile_drill)
state = 13;
if(stack.getItem() == ModItems.missile_endo)
state = 14;
if(stack.getItem() == ModItems.missile_exo)
state = 15;
if(stack.getItem() == ModItems.missile_nuclear_cluster)
state = 16;
if(!worldObj.isRemote)
PacketDispatcher.wrapper.sendToAll(new TEMissilePacket(xCoord, yCoord, zCoord, state));
}
if(!worldObj.isRemote)
PacketDispatcher.wrapper.sendToAll(new TEMissilePacket(xCoord, yCoord, zCoord, slots[0]));
}
@Override
public AxisAlignedBB getRenderBoundingBox() {
return TileEntity.INFINITE_EXTENT_AABB;
}
public World getThatWorld() {
return this.worldObj;
}
@Override
public void setPower(int i) {

View File

@ -110,11 +110,6 @@ public class TileEntityMachineFluidTank extends TileEntity implements ISidedInve
@Override
public boolean isItemValidForSlot(int i, ItemStack stack) {
if(i == 0 && stack.getItem() == ModItems.cell_uf6)
return true;
if(i == 2 && stack.getItem() == ModItems.cell_empty)
return true;
return false;
}