Merge remote-tracking branch 'main/master' into Optimization

# Conflicts:
#	src/main/java/com/hbm/blocks/ModBlocks.java
#	src/main/java/com/hbm/handler/EntityEffectHandler.java
#	src/main/java/com/hbm/main/ClientProxy.java
#	src/main/java/com/hbm/main/CraftingManager.java
#	src/main/java/com/hbm/main/MainRegistry.java
#	src/main/java/com/hbm/main/ModEventHandlerClient.java
#	src/main/java/com/hbm/main/ModEventHandlerRenderer.java
#	src/main/java/com/hbm/main/ResourceManager.java
#	src/main/java/com/hbm/tileentity/turret/TileEntityTurretBaseNT.java
#	src/main/java/com/hbm/tileentity/turret/TileEntityTurretRichard.java
#	src/main/java/com/hbm/tileentity/turret/TileEntityTurretSentry.java
#	src/main/java/com/hbm/tileentity/turret/TileEntityTurretTauon.java
#	src/main/java/com/hbm/util/EntityDamageUtil.java
This commit is contained in:
BallOfEnergy 2024-12-13 12:04:21 -06:00
commit 99705897ed
260 changed files with 16656 additions and 11464 deletions

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@ -54,6 +54,13 @@
* Microwave explosions no longer destroy blocks, only the microwave and nearby players
* Wings can now be used like armor mods
* At higher pollution levels, skeletons can now spawn with guns
* Logistic drones now move at 0.625 blocks/t instead of 0.6. There is no balancing reason for this, I just hate weird numbers like 0.6
* Fallout effects now remove snow layers in the same area where they would remove things like small plants and leaves
* Adjusted damage values to many swords and some tools
* Unsats and aromatics can now be filled into gas canisters
* Basalt asbestos ore no longer creates asbestos particles every block update, meaning volcanoes no longer cause massive delays with chunk rendering due to constant block changes
* Rockets shot by the rocket turret are no longer subject to gravity and lock onto the intended target
* Updated the anti-personell mine's model, it also now has 4 different textures which are automatically applied depending on whether the mine is placed underground or what biome it is in
## Fixed
* The conveyor grabber should no longer skip over items when used in long lines
@ -72,3 +79,6 @@
* Fixed the wood burner destroying container items like buckets when using lava as fuel
* Fixed pollution serialization for the fluid trait config being wrong
* Fixed slag crashing the game when trying to flow into the void
* Fixed issue where drones that are too fast may skip waypoints
* Fixed the electrolyzer speed upgrades not increasing energy consumption as advertised
* Fixed giblets rendering in fullbright even in the dark

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@ -605,6 +605,7 @@ public class ModBlocks {
public static Block sat_dock;
public static Block soyuz_capsule;
public static Block crate_supply;
public static Block crate_iron;
public static Block crate_steel;
@ -2067,6 +2068,7 @@ public class ModBlocks {
sat_dock = new MachineSatDock(Material.iron).setBlockName("sat_dock").setHardness(5.0F).setResistance(10.0F).setCreativeTab(MainRegistry.missileTab).setBlockTextureName(RefStrings.MODID + ":sat_dock");
soyuz_capsule = new SoyuzCapsule(Material.iron).setBlockName("soyuz_capsule").setHardness(5.0F).setResistance(10.0F).setCreativeTab(MainRegistry.missileTab).setBlockTextureName(RefStrings.MODID + ":soyuz_capsule");
crate_supply = new BlockSupplyCrate(Material.wood).setBlockName("crate_supply").setStepSound(Block.soundTypeWood).setHardness(1.0F).setResistance(2.5F).setCreativeTab(MainRegistry.missileTab).setBlockTextureName(RefStrings.MODID + ":crate_can");
turret_chekhov = new TurretChekhov(Material.iron).setBlockName("turret_chekhov").setHardness(5.0F).setResistance(10.0F).setCreativeTab(MainRegistry.weaponTab).setBlockTextureName(RefStrings.MODID + ":block_steel");
turret_friendly = new TurretFriendly(Material.iron).setBlockName("turret_friendly").setHardness(5.0F).setResistance(10.0F).setCreativeTab(MainRegistry.weaponTab).setBlockTextureName(RefStrings.MODID + ":block_steel");
@ -2852,8 +2854,8 @@ public class ModBlocks {
//Mines
GameRegistry.registerBlock(mine_ap, mine_ap.getUnlocalizedName());
GameRegistry.registerBlock(mine_he, mine_he.getUnlocalizedName());
GameRegistry.registerBlock(mine_shrap, mine_shrap.getUnlocalizedName());
GameRegistry.registerBlock(mine_he, mine_he.getUnlocalizedName());
GameRegistry.registerBlock(mine_fat, mine_fat.getUnlocalizedName());
//Block Bombs
@ -3343,6 +3345,7 @@ public class ModBlocks {
GameRegistry.registerBlock(soyuz_launcher, soyuz_launcher.getUnlocalizedName());
GameRegistry.registerBlock(sat_dock, sat_dock.getUnlocalizedName());
GameRegistry.registerBlock(soyuz_capsule, soyuz_capsule.getUnlocalizedName());
GameRegistry.registerBlock(crate_supply, crate_supply.getUnlocalizedName());
GameRegistry.registerBlock(machine_radar, machine_radar.getUnlocalizedName());
GameRegistry.registerBlock(machine_radar_large, machine_radar_large.getUnlocalizedName());
GameRegistry.registerBlock(radar_screen, radar_screen.getUnlocalizedName());

View File

@ -37,7 +37,6 @@ public class Landmine extends BlockContainer implements IBomb {
public Landmine(Material mat, double range, double height) {
super(mat);
this.range = range;
this.height = height;
}
@ -47,20 +46,9 @@ public class Landmine extends BlockContainer implements IBomb {
return new TileEntityLandmine();
}
@Override
public int getRenderType() {
return -1;
}
@Override
public boolean isOpaqueCube() {
return false;
}
@Override
public boolean renderAsNormalBlock() {
return false;
}
@Override public int getRenderType() { return -1; }
@Override public boolean isOpaqueCube() { return false; }
@Override public boolean renderAsNormalBlock() { return false; }
@Override
public Item getItemDropped(int i, Random rand, int j) {
@ -70,14 +58,10 @@ public class Landmine extends BlockContainer implements IBomb {
@Override
public void setBlockBoundsBasedOnState(IBlockAccess world, int x, int y, int z) {
float f = 0.0625F;
if(this == ModBlocks.mine_ap)
this.setBlockBounds(6 * f, 0.0F, 6 * f, 10 * f, 2 * f, 10 * f);
if(this == ModBlocks.mine_he)
this.setBlockBounds(4 * f, 0.0F, 4 * f, 12 * f, 2 * f, 12 * f);
if(this == ModBlocks.mine_shrap)
this.setBlockBounds(4 * f, 0.0F, 4 * f, 12 * f, 2 * f, 12 * f);
if(this == ModBlocks.mine_fat)
this.setBlockBounds(5 * f, 0.0F, 4 * f, 11 * f, 6 * f, 12 * f);
if(this == ModBlocks.mine_ap) this.setBlockBounds(5 * f, 0.0F, 5 * f, 11 * f, 1 * f, 11 * f);
if(this == ModBlocks.mine_he) this.setBlockBounds(4 * f, 0.0F, 4 * f, 12 * f, 2 * f, 12 * f);
if(this == ModBlocks.mine_shrap) this.setBlockBounds(5 * f, 0.0F, 5 * f, 11 * f, 1 * f, 11 * f);
if(this == ModBlocks.mine_fat) this.setBlockBounds(5 * f, 0.0F, 4 * f, 11 * f, 6 * f, 12 * f);
}
@Override
@ -154,7 +138,7 @@ public class Landmine extends BlockContainer implements IBomb {
if(this == ModBlocks.mine_ap) {
ExplosionVNT vnt = new ExplosionVNT(world, x + 0.5, y + 0.5, z + 0.5, 3F);
vnt.setEntityProcessor(new EntityProcessorCrossSmooth(0.5, 10F));
vnt.setEntityProcessor(new EntityProcessorCrossSmooth(0.5, 10F).setupPiercing(5F, 0.2F));
vnt.setPlayerProcessor(new PlayerProcessorStandard());
vnt.setSFX(new ExplosionEffectWeapon(5, 1F, 0.5F));
vnt.explode();
@ -162,7 +146,7 @@ public class Landmine extends BlockContainer implements IBomb {
ExplosionVNT vnt = new ExplosionVNT(world, x + 0.5, y + 0.5, z + 0.5, 4F);
vnt.setBlockAllocator(new BlockAllocatorStandard());
vnt.setBlockProcessor(new BlockProcessorStandard());
vnt.setEntityProcessor(new EntityProcessorCrossSmooth(1, 35));
vnt.setEntityProcessor(new EntityProcessorCrossSmooth(1, 35).setupPiercing(15F, 0.2F));
vnt.setPlayerProcessor(new PlayerProcessorStandard());
vnt.setSFX(new ExplosionEffectWeapon(15, 3.5F, 1.25F));
vnt.explode();
@ -182,5 +166,4 @@ public class Landmine extends BlockContainer implements IBomb {
return BombReturnCode.DETONATED;
}
}

View File

@ -52,18 +52,6 @@ public class BlockCrate extends BlockFalling {
// Supply Crate
BlockCrate.addToListWithWeight(crateList, ModItems.syringe_metal_stimpak, 10);
BlockCrate.addToListWithWeight(crateList, ModItems.syringe_antidote, 5);
BlockCrate.addToListWithWeight(crateList, ModItems.clip_revolver_iron, 9);
BlockCrate.addToListWithWeight(crateList, ModItems.clip_revolver, 7);
BlockCrate.addToListWithWeight(crateList, ModItems.clip_revolver_gold, 4);
BlockCrate.addToListWithWeight(crateList, ModItems.clip_revolver_lead, 6);
BlockCrate.addToListWithWeight(crateList, ModItems.clip_revolver_cursed, 5);
BlockCrate.addToListWithWeight(crateList, ModItems.clip_rpg, 5);
BlockCrate.addToListWithWeight(crateList, ModItems.clip_fatman, 1);
BlockCrate.addToListWithWeight(crateList, ModItems.clip_mp40, 7);
BlockCrate.addToListWithWeight(crateList, ModItems.clip_uzi, 7);
BlockCrate.addToListWithWeight(crateList, ModItems.clip_uboinik, 7);
BlockCrate.addToListWithWeight(crateList, ModItems.clip_lever_action, 5);
BlockCrate.addToListWithWeight(crateList, ModItems.clip_bolt_action, 5);
BlockCrate.addToListWithWeight(crateList, ModItems.grenade_generic, 8);
BlockCrate.addToListWithWeight(crateList, ModItems.grenade_strong, 6);
BlockCrate.addToListWithWeight(crateList, ModItems.grenade_mk2, 4);

View File

@ -19,7 +19,6 @@ import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.util.IIcon;
import net.minecraft.world.World;
import net.minecraftforge.common.util.ForgeDirection;
public class BlockOreBasalt extends BlockEnumMulti {
@ -65,14 +64,7 @@ public class BlockOreBasalt extends BlockEnumMulti {
}
@Override
public void onNeighborBlockChange(World world, int x, int y, int z, Block block) {
int meta = world.getBlockMetadata(x, y, z);
if(meta == EnumBasaltOreType.ASBESTOS.ordinal()) for(ForgeDirection dir : ForgeDirection.VALID_DIRECTIONS) {
if(world.getBlock(x + dir.offsetX, y + dir.offsetY, z + dir.offsetZ) == Blocks.air) {
world.setBlock(x + dir.offsetX, y + dir.offsetY, z + dir.offsetZ, ModBlocks.gas_asbestos);
}
}
}
public void onNeighborBlockChange(World world, int x, int y, int z, Block block) { } //no more BUD outgassing for you, mister
@Override
public void dropBlockAsItemWithChance(World world, int x, int y, int z, int meta, float chance, int fortune) {

View File

@ -0,0 +1,130 @@
package com.hbm.blocks.generic;
import java.util.ArrayList;
import java.util.List;
import java.util.Random;
import com.hbm.items.ModItems;
import net.minecraft.block.BlockContainer;
import net.minecraft.block.material.Material;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.entity.item.EntityItem;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.nbt.NBTTagList;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.world.World;
public class BlockSupplyCrate extends BlockContainer {
public BlockSupplyCrate(Material mat) {
super(mat);
}
@Override
public TileEntity createNewTileEntity(World world, int meta) {
return new TileEntitySupplyCrate();
}
@Override public int getRenderType() { return BlockCanCrate.renderID; }
@Override public boolean isOpaqueCube() { return false; }
@Override public boolean renderAsNormalBlock() { return false; }
@Override public Item getItemDropped(int i, Random rand, int j) { return null; }
@Override
public boolean removedByPlayer(World world, EntityPlayer player, int x, int y, int z, boolean willHarvest) {
if(!player.capabilities.isCreativeMode && !world.isRemote && willHarvest) {
ItemStack drop = new ItemStack(this);
TileEntitySupplyCrate inv = (TileEntitySupplyCrate) world.getTileEntity(x, y, z);
NBTTagCompound nbt = new NBTTagCompound();
if(inv != null) {
for(int i = 0; i < inv.items.size(); i++) {
ItemStack stack = inv.items.get(i);
if(stack == null) continue;
NBTTagCompound slot = new NBTTagCompound();
stack.writeToNBT(slot);
nbt.setTag("slot" + i, slot);
}
nbt.setInteger("amount", inv.items.size());
}
if(!nbt.hasNoTags()) drop.stackTagCompound = nbt;
world.spawnEntityInWorld(new EntityItem(world, x + 0.5, y + 0.5, z + 0.5, drop));
}
return world.setBlockToAir(x, y, z);
}
@Override
public void onBlockPlacedBy(World world, int x, int y, int z, EntityLivingBase player, ItemStack stack) {
TileEntitySupplyCrate inv = (TileEntitySupplyCrate) world.getTileEntity(x, y, z);
if(inv != null && stack.hasTagCompound()) {
int amount = stack.stackTagCompound.getInteger("amount");
for(int i = 0; i < amount; i++) {
inv.items.add(ItemStack.loadItemStackFromNBT(stack.stackTagCompound.getCompoundTag("slot" + i)));
}
}
super.onBlockPlacedBy(world, x, y, z, player, stack);
}
@Override
public boolean onBlockActivated(World world, int x, int y, int z, EntityPlayer player, int p_149727_6_, float p_149727_7_, float p_149727_8_, float p_149727_9_) {
if(player.getHeldItem() != null && player.getHeldItem().getItem().equals(ModItems.crowbar)) {
if(!world.isRemote) {
dropContents(world, x, y, z);
world.func_147480_a(x, y, z, false);
world.playSoundEffect(x, y, z, "hbm:block.crateBreak", 0.5F, 1.0F);
}
return true;
}
return false;
}
public void dropContents(World world, int x, int y, int z) {
TileEntity tile = world.getTileEntity(x, y, z);
if(tile instanceof TileEntitySupplyCrate) {
TileEntitySupplyCrate crate = (TileEntitySupplyCrate) tile;
for(ItemStack item : crate.items) {
this.dropBlockAsItem(world, x, y, z, item);
}
}
}
public static class TileEntitySupplyCrate extends TileEntity {
public List<ItemStack> items = new ArrayList();
@Override
public void readFromNBT(NBTTagCompound nbt) {
super.readFromNBT(nbt);
items.clear();
NBTTagList list = nbt.getTagList("items", 10);
for(int i = 0; i < list.tagCount(); i++) {
NBTTagCompound nbt1 = list.getCompoundTagAt(i);
items.add(ItemStack.loadItemStackFromNBT(nbt1));
}
}
@Override
public void writeToNBT(NBTTagCompound nbt) {
super.writeToNBT(nbt);
NBTTagList list = new NBTTagList();
for(int i = 0; i < items.size(); i++) {
NBTTagCompound nbt1 = new NBTTagCompound();
items.get(i).writeToNBT(nbt1);
list.appendTag(nbt1);
}
nbt.setTag("items", list);
}
}
}

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@ -1,16 +1,15 @@
package com.hbm.blocks.machine;
import com.hbm.main.MainRegistry;
import com.hbm.blocks.BlockDummyable;
import com.hbm.tileentity.TileEntityProxyCombo;
import com.hbm.tileentity.machine.TileEntityMachineAmmoPress;
import cpw.mods.fml.common.network.internal.FMLNetworkHandler;
import net.minecraft.block.BlockContainer;
import net.minecraft.block.material.Material;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.world.World;
public class MachineAmmoPress extends BlockContainer {
public class MachineAmmoPress extends BlockDummyable {
public MachineAmmoPress() {
super(Material.iron);
@ -18,19 +17,14 @@ public class MachineAmmoPress extends BlockContainer {
@Override
public TileEntity createNewTileEntity(World world, int meta) {
return new TileEntityMachineAmmoPress();
return meta >= 12 ? new TileEntityMachineAmmoPress() : new TileEntityProxyCombo().inventory();
}
@Override
public boolean onBlockActivated(World world, int x, int y, int z, EntityPlayer player, int side, float hitX, float hitY, float hitZ) {
if(world.isRemote) {
return true;
} else if(!player.isSneaking()) {
FMLNetworkHandler.openGui(player, MainRegistry.instance, 0, world, x, y, z);
return true;
} else {
return false;
}
return this.standardOpenBehavior(world, x, y, z, player, 0);
}
@Override public int[] getDimensions() { return new int[] {1, 0, 0, 0, 1, 1}; }
@Override public int getOffset() { return 0; }
}

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@ -3,6 +3,7 @@ package com.hbm.commands;
import com.hbm.config.ItemPoolConfigJSON;
import com.hbm.inventory.recipes.loader.SerializableRecipe;
import com.hbm.util.ChatBuilder;
import com.hbm.util.DamageResistanceHandler;
import net.minecraft.command.CommandBase;
import net.minecraft.command.ICommandSender;
@ -26,6 +27,7 @@ public class CommandReloadRecipes extends CommandBase {
try {
SerializableRecipe.initialize();
ItemPoolConfigJSON.initialize();
DamageResistanceHandler.init();
sender.addChatMessage(new ChatComponentText(EnumChatFormatting.YELLOW + "Reload complete :)"));
} catch(Exception ex) {
sender.addChatMessage(ChatBuilder.start("----------------------------------").color(EnumChatFormatting.GRAY).flush());

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@ -62,6 +62,7 @@ public class FalloutConfigJSON {
entries.add(new FalloutEntry() .mB(Blocks.brown_mushroom_block).mM(10) .prim(new Triplet(ModBlocks.waste_log, 0, 1)) .max(woodEffectRange));
entries.add(new FalloutEntry() .mB(Blocks.red_mushroom_block) .prim(new Triplet(Blocks.air, 0, 1)) .max(woodEffectRange));
entries.add(new FalloutEntry() .mB(Blocks.brown_mushroom_block) .prim(new Triplet(Blocks.air, 0, 1)) .max(woodEffectRange));
entries.add(new FalloutEntry() .mB(Blocks.snow_layer) .prim(new Triplet(Blocks.air, 0, 1)) .max(woodEffectRange));
entries.add(new FalloutEntry() .mB(Blocks.planks) .prim(new Triplet(ModBlocks.waste_planks, 0, 1)) .max(woodEffectRange));
/* if it can't be petrified, destroy it */
entries.add(new FalloutEntry() .mMa(Material.wood) .prim(new Triplet(Blocks.air, 0, 1)) .max(woodEffectRange));

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@ -33,6 +33,14 @@ public class WeaponRecipes {
//SEDNA Parts
CraftingManager.addRecipeAuto(new ItemStack(ModItems.part_stock, 1, Mats.MAT_WOOD.id), new Object[] { "WWW", " W", 'W', KEY_PLANKS });
CraftingManager.addRecipeAuto(new ItemStack(ModItems.part_grip, 1, Mats.MAT_WOOD.id), new Object[] { "W ", " W", " W", 'W', KEY_PLANKS });
CraftingManager.addRecipeAuto(new ItemStack(ModItems.part_stock, 1, Mats.MAT_POLYMER.id), new Object[] { "WWW", " W", 'W', POLYMER.ingot() });
CraftingManager.addRecipeAuto(new ItemStack(ModItems.part_grip, 1, Mats.MAT_POLYMER.id), new Object[] { "W ", " W", " W", 'W', POLYMER.ingot() });
CraftingManager.addRecipeAuto(new ItemStack(ModItems.part_stock, 1, Mats.MAT_BAKELITE.id), new Object[] { "WWW", " W", 'W', BAKELITE.ingot() });
CraftingManager.addRecipeAuto(new ItemStack(ModItems.part_grip, 1, Mats.MAT_BAKELITE.id), new Object[] { "W ", " W", " W", 'W', BAKELITE.ingot() });
CraftingManager.addRecipeAuto(new ItemStack(ModItems.part_stock, 1, Mats.MAT_HARDPLASTIC.id), new Object[] { "WWW", " W", 'W', PC.ingot() });
CraftingManager.addRecipeAuto(new ItemStack(ModItems.part_grip, 1, Mats.MAT_HARDPLASTIC.id), new Object[] { "W ", " W", " W", 'W', PC.ingot() });
CraftingManager.addRecipeAuto(new ItemStack(ModItems.part_stock, 1, Mats.MAT_PVC.id), new Object[] { "WWW", " W", 'W', PVC.ingot() });
CraftingManager.addRecipeAuto(new ItemStack(ModItems.part_grip, 1, Mats.MAT_PVC.id), new Object[] { "W ", " W", " W", 'W', PVC.ingot() });
CraftingManager.addRecipeAuto(DictFrame.fromOne(ModItems.casing, EnumCasingType.SHOTSHELL, 2), new Object[] { "P", "C", 'P', GUNMETAL.plate(), 'C', DictFrame.fromOne(ModItems.casing, EnumCasingType.LARGE) });
CraftingManager.addRecipeAuto(DictFrame.fromOne(ModItems.casing, EnumCasingType.BUCKSHOT, 2), new Object[] { "P", "C", 'P', ANY_PLASTIC.ingot(), 'C', DictFrame.fromOne(ModItems.casing, EnumCasingType.LARGE) });
@ -41,16 +49,37 @@ public class WeaponRecipes {
//SEDNA Guns
CraftingManager.addRecipeAuto(new ItemStack(ModItems.gun_pepperbox, 1), new Object[] { "IIW", " C", 'I', IRON.ingot(), 'W', KEY_PLANKS, 'C', CU.ingot() });
CraftingManager.addRecipeAuto(new ItemStack(ModItems.gun_light_revolver, 1), new Object[] { "BRM", " G", 'B', STEEL.lightBarrel(), 'R', STEEL.lightReceiver(), 'M', GUNMETAL.mechanism(), 'G', WOOD.grip() });
CraftingManager.addRecipeAuto(new ItemStack(ModItems.gun_light_revolver_atlas, 1), new Object[] { " M ", "MAM", " M ", 'M', WEAPONSTEEL.mechanism(), 'A', ModItems.gun_light_revolver });
CraftingManager.addRecipeAuto(new ItemStack(ModItems.gun_henry, 1), new Object[] { "BRP", "BMS", 'B', STEEL.lightBarrel(), 'R', GUNMETAL.lightReceiver(), 'M', GUNMETAL.mechanism(), 'S', WOOD.stock(), 'P', GUNMETAL.plate() });
CraftingManager.addRecipeAuto(new ItemStack(ModItems.gun_greasegun, 1), new Object[] { "BRS", "SMG", 'B', STEEL.lightBarrel(), 'R', STEEL.lightReceiver(), 'S', STEEL.bolt(), 'M', GUNMETAL.mechanism(), 'G', STEEL.grip() });
CraftingManager.addRecipeAuto(new ItemStack(ModItems.gun_maresleg, 1), new Object[] { "BRM", "BGS", 'B', STEEL.lightBarrel(), 'R', STEEL.lightReceiver(), 'M', GUNMETAL.mechanism(), 'G', STEEL.bolt(), 'S', WOOD.stock() });
CraftingManager.addRecipeAuto(new ItemStack(ModItems.gun_maresleg_akimbo, 1), new Object[] { "SMS", 'S', ModItems.gun_maresleg, 'M', WEAPONSTEEL.mechanism() });
CraftingManager.addRecipeAuto(new ItemStack(ModItems.gun_flaregun, 1), new Object[] { "BRM", " G", 'B', STEEL.heavyBarrel(), 'R', STEEL.lightReceiver(), 'M', GUNMETAL.mechanism(), 'G', STEEL.grip() });
CraftingManager.addRecipeAuto(new ItemStack(ModItems.gun_heavy_revolver, 1), new Object[] { "BRM", " G", 'B', DURA.lightBarrel(), 'R', DURA.lightReceiver(), 'M', GUNMETAL.mechanism(), 'G', WOOD.grip() });
CraftingManager.addRecipeAuto(new ItemStack(ModItems.gun_carbine, 1), new Object[] { "BRM", "G S", 'B', DURA.lightBarrel(), 'R', DURA.lightReceiver(), 'M', GUNMETAL.mechanism(), 'G', WOOD.grip(), 'S', WOOD.stock() });
CraftingManager.addRecipeAuto(new ItemStack(ModItems.gun_am180, 1), new Object[] { "BBR", "GMS", 'B', DURA.lightBarrel(), 'R', DURA.lightReceiver(), 'M', GUNMETAL.mechanism(), 'G', WOOD.grip(), 'S', WOOD.stock() });
CraftingManager.addRecipeAuto(new ItemStack(ModItems.gun_liberator, 1), new Object[] { "BB ", "BBM", "G G", 'B', DURA.lightBarrel(), 'M', GUNMETAL.mechanism(), 'G', WOOD.grip() });
CraftingManager.addRecipeAuto(new ItemStack(ModItems.gun_congolake, 1), new Object[] { "BM ", "BRS", "G ", 'B', DURA.heavyBarrel(), 'M', GUNMETAL.mechanism(), 'R', DURA.lightReceiver(), 'S', WOOD.stock(), 'G', WOOD.grip() });
CraftingManager.addRecipeAuto(new ItemStack(ModItems.gun_flamer, 1), new Object[] { " MG", "BBR", " GM", 'M', GUNMETAL.mechanism(), 'G', DURA.grip(), 'B', DURA.heavyBarrel(), 'R', DURA.heavyReceiver() });
CraftingManager.addRecipeAuto(new ItemStack(ModItems.gun_flamer_topaz, 1), new Object[] { " M ", "MFM", " M ", 'M', WEAPONSTEEL.mechanism(), 'F', ModItems.gun_flamer });
CraftingManager.addRecipeAuto(new ItemStack(ModItems.gun_heavy_revolver, 1), new Object[] { "BRM", " G", 'B', DESH.lightBarrel(), 'R', DESH.lightReceiver(), 'M', GUNMETAL.mechanism(), 'G', WOOD.grip() });
CraftingManager.addRecipeAuto(new ItemStack(ModItems.gun_carbine, 1), new Object[] { "BRM", "G S", 'B', DESH.lightBarrel(), 'R',DESH.lightReceiver(), 'M', GUNMETAL.mechanism(), 'G', WOOD.grip(), 'S', WOOD.stock() });
CraftingManager.addRecipeAuto(new ItemStack(ModItems.gun_uzi, 1), new Object[] { "BRS", " GM", 'B', DESH.lightBarrel(), 'R', DESH.lightReceiver(), 'S', ANY_PLASTIC.stock(), 'G', ANY_PLASTIC.grip(), 'M', GUNMETAL.mechanism() });
CraftingManager.addRecipeAuto(new ItemStack(ModItems.gun_uzi_akimbo, 1), new Object[] { "UMU", 'U', ModItems.gun_uzi, 'M', WEAPONSTEEL.mechanism() });
CraftingManager.addRecipeAuto(new ItemStack(ModItems.gun_spas12, 1), new Object[] { "BRM", "BGS", 'B', DESH.lightBarrel(), 'R', DESH.lightReceiver(), 'M', GUNMETAL.mechanism(), 'G', ANY_PLASTIC.grip(), 'S', DESH.stock() });
CraftingManager.addRecipeAuto(new ItemStack(ModItems.gun_panzerschreck, 1), new Object[] { "BBB", "PGM", 'B', DESH.heavyBarrel(), 'P', STEEL.plateCast(), 'G', DESH.grip(), 'M', GUNMETAL.mechanism() });
CraftingManager.addRecipeAuto(new ItemStack(ModItems.gun_g3, 1), new Object[] { "BRM", "WGS", 'B', WEAPONSTEEL.lightBarrel(), 'R', WEAPONSTEEL.lightReceiver(), 'M', WEAPONSTEEL.mechanism(), 'W', WOOD.grip(), 'G', RUBBER.grip(), 'S', WOOD.stock() });
CraftingManager.addRecipeAuto(new ItemStack(ModItems.gun_stinger, 1), new Object[] { "BBB", "PGM", 'B', WEAPONSTEEL.heavyBarrel(), 'P', DictFrame.fromOne(ModItems.circuit, EnumCircuitType.ADVANCED), 'G', WEAPONSTEEL.grip(), 'M', WEAPONSTEEL.mechanism() });
CraftingManager.addRecipeAuto(new ItemStack(ModItems.gun_chemthrower, 1), new Object[] { "MHW", "PSS", 'M', WEAPONSTEEL.mechanism(), 'H', RUBBER.pipe(), 'W', ModItems.wrench, 'P', WEAPONSTEEL.heavyBarrel(), 'S', WEAPONSTEEL.shell() });
CraftingManager.addRecipeAuto(new ItemStack(ModItems.gun_m2, 1), new Object[] { " G", "BRM", " G", 'G', WOOD.grip(), 'B', FERRO.heavyBarrel(), 'R', FERRO.heavyReceiver(), 'M', WEAPONSTEEL.mechanism() });
CraftingManager.addRecipeAuto(new ItemStack(ModItems.gun_autoshotgun, 1), new Object[] { "BRM", "G G", 'B', FERRO.heavyBarrel(), 'R', FERRO.heavyReceiver(), 'M', WEAPONSTEEL.mechanism(), 'G', ANY_PLASTIC.grip() });
CraftingManager.addRecipeAuto(new ItemStack(ModItems.gun_quadro, 1), new Object[] { "BCB", "BMB", "GG ", 'B', FERRO.heavyBarrel(), 'C', DictFrame.fromOne(ModItems.circuit, EnumCircuitType.ADVANCED), 'M', WEAPONSTEEL.mechanism(), 'G', ANY_PLASTIC.grip() });
CraftingManager.addRecipeAuto(new ItemStack(ModItems.gun_lag, 1), new Object[] { "BRM", " G", 'B', ANY_RESISTANTALLOY.lightBarrel(), 'R', ANY_RESISTANTALLOY.lightReceiver(), 'M', WEAPONSTEEL.mechanism(), 'G', ANY_PLASTIC.grip() });
CraftingManager.addRecipeAuto(new ItemStack(ModItems.gun_minigun, 1), new Object[] { "BMG", "BRE", "BGM", 'B', ANY_RESISTANTALLOY.lightBarrel(), 'M', WEAPONSTEEL.mechanism(), 'G', ANY_PLASTIC.grip(), 'R', ANY_RESISTANTALLOY.heavyReceiver(), 'E', ModItems.motor_desh });
CraftingManager.addRecipeAuto(new ItemStack(ModItems.gun_missile_launcher, 1), new Object[] { " CM", "BBB", "G ", 'C', DictFrame.fromOne(ModItems.circuit, EnumCircuitType.ADVANCED), 'M', WEAPONSTEEL.mechanism(), 'B', ANY_RESISTANTALLOY.heavyBarrel(), 'G', ANY_PLASTIC.grip() });
CraftingManager.addRecipeAuto(new ItemStack(ModItems.gun_tesla_cannon, 1), new Object[] { "CCC", "BRB", "MGE", 'C', ModItems.coil_advanced_alloy, 'B', ANY_RESISTANTALLOY.heavyBarrel(), 'R', ANY_RESISTANTALLOY.heavyReceiver(), 'M', WEAPONSTEEL.mechanism(), 'G', ANY_PLASTIC.grip(), 'E', DictFrame.fromOne(ModItems.circuit, EnumCircuitType.ADVANCED) });
CraftingManager.addRecipeAuto(new ItemStack(ModItems.gun_stg77, 1), new Object[] { " D ", "BRS", "GM ", 'D', DIAMOND.gem(), 'B', BIGMT.lightBarrel(), 'R', BIGMT.lightReceiver(), 'S', ANY_HARDPLASTIC.stock(), 'G', ANY_HARDPLASTIC.grip(), 'M', BIGMT.mechanism() });
CraftingManager.addRecipeAuto(new ItemStack(ModItems.gun_fatman, 1), new Object[] { "PPP", "BSR", "G M", 'P', BIGMT.plate(), 'B', BIGMT.heavyBarrel(), 'S', BIGMT.shell(), 'R', BIGMT.heavyReceiver(), 'G', ANY_HARDPLASTIC.grip(), 'M', BIGMT.mechanism() });
CraftingManager.addRecipeAuto(new ItemStack(ModItems.gun_tau, 1), new Object[] { " RD", "CTT", "GMS", 'D', DictFrame.fromOne(ModItems.circuit, EnumCircuitType.BISMOID), 'C', CU.pipe(), 'T', ModItems.coil_advanced_torus, 'G', ANY_HARDPLASTIC.grip(), 'R', BIGMT.lightReceiver(), 'M', BIGMT.mechanism(), 'S', ANY_HARDPLASTIC.stock() });
CraftingManager.addRecipeAuto(new ItemStack(ModItems.gun_lasrifle, 1), new Object[] { "LC ", "BRS", "MG ", 'L', ModItems.crystal_redstone, 'C', DictFrame.fromOne(ModItems.circuit, EnumCircuitType.BISMOID), 'B', ANY_BISMOIDBRONZE.lightBarrel(), 'R', ANY_BISMOIDBRONZE.lightReceiver(), 'S', ANY_HARDPLASTIC.stock(), 'M', BIGMT.mechanism(), 'G', ANY_HARDPLASTIC.grip() });
//SEDNA Ammo
CraftingManager.addRecipeAuto(DictFrame.fromOne(ModItems.ammo_standard, EnumAmmo.STONE, 6), new Object[] { "C", "P", "G", 'C', KEY_COBBLESTONE, 'P', Items.paper, 'G', Items.gunpowder });
@ -101,87 +130,10 @@ public class WeaponRecipes {
CraftingManager.addRecipeAuto(new ItemStack(ModBlocks.turret_sentry, 1), new Object[] { "PPL", " MD", " SC", 'P', STEEL.plate(), 'M', ModItems.motor, 'L', ModItems.mechanism_rifle_1, 'S', ModBlocks.steel_scaffold, 'C', DictFrame.fromOne(ModItems.circuit, EnumCircuitType.BASIC), 'D', ModItems.crt_display });
//Guns
CraftingManager.addRecipeAuto(new ItemStack(ModItems.gun_rpg, 1), new Object[] { "SSW", " MW", 'S', STEEL.shell(), 'W', IRON.plate(), 'M', ModItems.mechanism_launcher_1 });
CraftingManager.addRecipeAuto(new ItemStack(ModItems.gun_karl, 1), new Object[] { "SSW", " MW", 'S', STEEL.shell(), 'W', ALLOY.plate(), 'M', ModItems.mechanism_launcher_2 });
CraftingManager.addRecipeAuto(new ItemStack(ModItems.gun_hk69, 1), new Object[] { "SSI", " MB", 'S', STEEL.shell(), 'I', IRON.ingot(), 'M', ModItems.mechanism_launcher_1, 'B', STEEL.bolt() });
CraftingManager.addRecipeAuto(new ItemStack(ModItems.gun_revolver, 1), new Object[] { "SSM", " RW", 'S', STEEL.plate(), 'W', KEY_PLANKS, 'R', AL.wireFine(), 'M', ModItems.mechanism_revolver_1 });
CraftingManager.addRecipeAuto(new ItemStack(ModItems.gun_revolver_saturnite, 1), new Object[] { "SSM", " RW", 'S', BIGMT.plate(), 'W', KEY_PLANKS, 'R', W.wireFine(), 'M', ModItems.mechanism_revolver_2 });
CraftingManager.addRecipeAuto(new ItemStack(ModItems.gun_revolver_gold, 1), new Object[] { "SSM", " RW", 'S', GOLD.plate(), 'W', W.ingot(), 'R', GOLD.wireFine(), 'M', ModItems.mechanism_revolver_1 });
CraftingManager.addRecipeAuto(new ItemStack(ModItems.gun_revolver_schrabidium, 1), new Object[] { "SSM", " RW", 'S', SA326.block(), 'W', W.ingot(), 'R', SA326.wireFine(), 'M', ModItems.mechanism_special });
CraftingManager.addRecipeAuto(new ItemStack(ModItems.gun_revolver_pip, 1), new Object[] { " G ", "SSP", " TI", 'G', KEY_ANYPANE, 'S', STEEL.plate(), 'P', ModItems.mechanism_revolver_2, 'T', W.wireFine(), 'I', ANY_PLASTIC.ingot() });
CraftingManager.addRecipeAuto(new ItemStack(ModItems.gun_revolver_nopip, 1), new Object[] { "SSP", " TI", 'S', STEEL.plate(), 'P', ModItems.mechanism_revolver_2, 'T', W.wireFine(), 'I', ANY_PLASTIC.ingot() });
CraftingManager.addRecipeAuto(new ItemStack(ModItems.gun_revolver_blackjack, 1), new Object[] { "SSP", " TI", 'S', STEEL.plate(), 'P', ModItems.mechanism_revolver_2, 'T', W.wireFine(), 'I', KEY_PLANKS });
CraftingManager.addRecipeAuto(new ItemStack(ModItems.gun_revolver_silver, 1), new Object[] { "SSP", " TI", 'S', AL.plate(), 'P', ModItems.mechanism_revolver_2, 'T', W.wireFine(), 'I', KEY_PLANKS });
CraftingManager.addRecipeAuto(new ItemStack(ModItems.gun_revolver_red, 1), new Object[] { "R ", " B", 'R', ModItems.key_red, 'B', ModItems.gun_revolver_blackjack });
CraftingManager.addRecipeAuto(new ItemStack(ModItems.gun_deagle, 1), new Object[] { "PPM", " BI", 'P', STEEL.plate(), 'B', STEEL.bolt(), 'I', ANY_PLASTIC.ingot(), 'M', ModItems.mechanism_rifle_1 });
CraftingManager.addRecipeAuto(new ItemStack(ModItems.gun_uac_pistol, 1), new Object[] { "IIM", " BI", 'B', DURA.bolt(), 'I', ANY_PLASTIC.ingot(), 'M', ModItems.mechanism_rifle_1 });
CraftingManager.addRecipeAuto(new ItemStack(ModItems.gun_revolver_cursed, 1), new Object[] { "TTM", "SRI", 'S', STEEL.plate(), 'I', STEEL.ingot(), 'R', MINGRADE.wireFine(), 'T', TI.plate(), 'M', ModItems.mechanism_revolver_2 });
CraftingManager.addRecipeAuto(new ItemStack(ModItems.gun_revolver_nightmare, 1), new Object[] { "SEM", " RW", 'S', STEEL.plate(), 'W', KEY_PLANKS, 'R', AL.wireFine(), 'E', ModItems.powder_power, 'M', ModItems.mechanism_revolver_2 });
CraftingManager.addRecipeAuto(new ItemStack(ModItems.gun_revolver_nightmare2, 1), new Object[] { "SSM", "RRW", 'S', OreDictManager.getReflector(), 'W', W.ingot(), 'R', GOLD.wireFine(), 'M', ModItems.mechanism_special });
CraftingManager.addRecipeAuto(new ItemStack(ModItems.gun_bio_revolver, 1), new Object[] { "SSM", "BTW", 'S', STEEL.plate(), 'M', ModItems.mechanism_revolver_2, 'B', B.ingot(), 'T', W.bolt(), 'W', KEY_LOG });
CraftingManager.addRecipeAuto(new ItemStack(ModItems.gun_chemthrower, 1), new Object[] { "RWC", "HHT", "RLC", 'R', RUBBER.ingot(), 'W', ModItems.wrench, 'C', CU.plate(), 'H', STEEL.shell(), 'T', ModItems.tank_steel, 'L', ModItems.mechanism_launcher_2 });
CraftingManager.addRecipeAuto(new ItemStack(ModItems.gun_mirv, 1), new Object[] { "LLL", "WFW", "SSS", 'S', STEEL.plate(), 'L', PB.plate(), 'W', GOLD.wireFine(), 'F', ModItems.gun_fatman });
CraftingManager.addRecipeAuto(new ItemStack(ModItems.gun_proto, 1), new Object[] { "LLL", "WFW", "SSS", 'S', ANY_RUBBER.ingot(), 'L', ModItems.plate_desh, 'W', W.wireFine(), 'F', ModItems.gun_fatman });
CraftingManager.addRecipeAuto(new ItemStack(ModItems.ammo_nuke, 1, AmmoFatman.BALEFIRE.ordinal()), new Object[] { " S ", "EBE", " S ", 'S', STEEL.shell(), 'E', ModItems.powder_power, 'B', ModItems.egg_balefire_shard });
CraftingManager.addRecipeAuto(new ItemStack(ModItems.gun_mp40, 1), new Object[] { "IIM", " SW", " S ", 'S', STEEL.plate(), 'I', STEEL.ingot(), 'W', KEY_PLANKS, 'M', ModItems.mechanism_rifle_1 });
CraftingManager.addRecipeAuto(new ItemStack(ModItems.gun_thompson, 1), new Object[] { "IIM", " SW", " S ", 'S', IRON.plate(), 'I', STEEL.plate(), 'W', KEY_PLANKS, 'M', ModItems.mechanism_rifle_2 });
CraftingManager.addRecipeAuto(new ItemStack(ModItems.gun_flechette, 1), new Object[] { "PPM", "TIS", "G ", 'P', STEEL.plate(), 'M', ModItems.mechanism_rifle_2, 'T', STEEL.shell(), 'I', STEEL.ingot(), 'S', ANY_PLASTIC.ingot(), 'G', ModItems.mechanism_launcher_1 });
CraftingManager.addRecipeAuto(new ItemStack(ModItems.gun_uboinik, 1), new Object[] { "IIM", "SPW", 'P', STEEL.plate(), 'I', STEEL.ingot(), 'W', KEY_PLANKS, 'S', KEY_STICK, 'M', ModItems.mechanism_revolver_2 });
CraftingManager.addRecipeAuto(new ItemStack(ModItems.gun_supershotgun, 1), new Object[] { "BBM", "BBM", "AWL", 'B', STEEL.pipe(), 'M', ModItems.mechanism_rifle_2, 'A', ModItems.plate_dalekanium, 'W', GOLD.wireFine(), 'L', KEY_LOG });
CraftingManager.addRecipeAuto(new ItemStack(ModItems.gun_ks23, 1), new Object[] { "PPM", "SWL", 'P', STEEL.plate(), 'M', ModItems.mechanism_rifle_1, 'S', KEY_STICK, 'W', W.wireFine(), 'L', KEY_LOG });
CraftingManager.addShapelessAuto(new ItemStack(ModItems.gun_sauer, 1), new Object[] { ModItems.ducttape, ModItems.gun_ks23, Blocks.lever, ModItems.gun_ks23 });
CraftingManager.addRecipeAuto(new ItemStack(ModItems.gun_xvl1456, 1), new Object[] { "PBB", "ACC", "PRY", 'P', STEEL.plate(), 'R', ModItems.redcoil_capacitor, 'A', ModItems.coil_advanced_alloy, 'B', ModItems.battery_generic, 'C', ModItems.coil_advanced_torus, 'Y', ModItems.mechanism_special });
CraftingManager.addRecipeAuto(new ItemStack(ModItems.gun_xvl1456_ammo, 16), new Object[] { " S ", "SRS", " S ", 'S', STEEL.plate(), 'R', ModItems.waste_natural_uranium });
CraftingManager.addRecipeAuto(new ItemStack(ModItems.gun_xvl1456_ammo, 16), new Object[] { " S ", "SRS", " S ", 'S', STEEL.plate(), 'R', ModItems.waste_uranium });
CraftingManager.addRecipeAuto(new ItemStack(ModItems.gun_xvl1456_ammo, 20), new Object[] { " S ", " R ", " S ", 'S', STEEL.plate(), 'R', ModItems.waste_plate_u235 });
CraftingManager.addRecipeAuto(new ItemStack(ModItems.gun_xvl1456_ammo, 16), new Object[] { "SRS", 'S', STEEL.plate(), 'R', ModItems.waste_u235 });
CraftingManager.addRecipeAuto(new ItemStack(ModItems.gun_xvl1456_ammo, 16), new Object[] { " S ", " R ", " S ", 'S', STEEL.plate(), 'R', U238.ingot() });
CraftingManager.addRecipeAuto(new ItemStack(ModItems.gun_xvl1456_ammo, 16), new Object[] { "SRS", 'S', STEEL.plate(), 'R', U238.ingot() });
CraftingManager.addRecipeAuto(new ItemStack(ModItems.gun_osipr, 1), new Object[] { "CCT", "WWI", "MCC", 'C', CMB.plate(), 'T', W.ingot(), 'W', MAGTUNG.wireFine(), 'I', ModItems.mechanism_rifle_2, 'M', ModItems.coil_magnetized_tungsten });
CraftingManager.addRecipeAuto(new ItemStack(ModItems.gun_immolator, 1), new Object[] { "WCC", "PMT", "WAA", 'W', GOLD.wireFine(), 'C', CU.plate(), 'P', ALLOY.plate(), 'M', ModItems.mechanism_launcher_1, 'T', ModItems.tank_steel, 'A', STEEL.plate() });
CraftingManager.addRecipeAuto(new ItemStack(ModItems.gun_immolator_ammo, 16), new Object[] { "SPS", "PCP", "SPS", 'S', STEEL.plate(), 'C', COAL.dust(), 'P', P_RED.dust() });
CraftingManager.addRecipeAuto(new ItemStack(ModItems.gun_immolator_ammo, 16), new Object[] { " F ", "SFS", " F ", 'S', STEEL.plate(), 'F', Fluids.DIESEL.getDict(1000) });
CraftingManager.addRecipeAuto(new ItemStack(ModItems.gun_immolator_ammo, 24), new Object[] { " F ", "SFS", " F ", 'S', STEEL.plate(), 'F', ModItems.canister_napalm });
CraftingManager.addRecipeAuto(new ItemStack(ModItems.gun_cryolator, 1), new Object[] { "SSS", "IWL", "LMI", 'S', STEEL.plate(), 'I', IRON.plate(), 'L', Items.leather, 'M', ModItems.mechanism_launcher_1, 'W', AL.wireFine() });
CraftingManager.addRecipeAuto(new ItemStack(ModItems.gun_cryolator_ammo, 16), new Object[] { "SPS", "PCP", "SPS", 'S', STEEL.plate(), 'C', KNO.dust(), 'P', Items.snowball });
CraftingManager.addRecipeAuto(new ItemStack(ModItems.gun_cryolator_ammo, 16), new Object[] { " F ", "SFS", " F ", 'S', STEEL.plate(), 'F', ModItems.powder_ice });
CraftingManager.addRecipeAuto(new ItemStack(ModItems.gun_mp, 1), new Object[] { "EEE", "SSM", "III", 'E', EUPH.ingot(), 'S', STEEL.plate(), 'I', STEEL.ingot(), 'M', ModItems.mechanism_rifle_2 });
CraftingManager.addRecipeAuto(new ItemStack(ModItems.gun_emp, 1), new Object[] { "CPG", "CMF", "CPI", 'C', ModItems.coil_copper, 'P', PB.plate(), 'G', DictFrame.fromOne(ModItems.circuit, EnumCircuitType.ADVANCED), 'M', ModItems.magnetron, 'I', W.ingot(), 'F', ModItems.mechanism_special });
CraftingManager.addRecipeAuto(new ItemStack(ModItems.gun_emp_ammo, 8), new Object[] { "IGI", "IPI", "IPI", 'G', GOLD.plate(), 'I', IRON.plate(), 'P', ModItems.powder_power });
//CraftingManager.addRecipeAuto(new ItemStack(ModItems.gun_jack, 1), new Object[] { "WW ", "TSD", " TT", 'W', "ingotWeidanium", 'T', ModItems.toothpicks, 'S', ModItems.gun_uboinik, 'D', ModItems.ducttape });
CraftingManager.addShapelessAuto(new ItemStack(ModItems.gun_jack_ammo, 1), new Object[] { ModItems.ammo_12gauge, ModItems.ammo_12gauge, ModItems.ammo_12gauge, ModItems.ammo_12gauge });
CraftingManager.addRecipeAuto(new ItemStack(ModItems.gun_euthanasia, 1), new Object[] { "TDT", "AAS", " T ", 'A', AUSTRALIUM.ingot(), 'T', ModItems.toothpicks, 'S', ModItems.gun_mp40, 'D', ModItems.ducttape });
CraftingManager.addRecipeAuto(new ItemStack(ModItems.gun_euthanasia_ammo, 12), new Object[] { "P", "S", "N", 'P', ModItems.powder_poison, 'N', KNO.dust(), 'S', ModItems.syringe_metal_empty });
//CraftingManager.addRecipeAuto(new ItemStack(ModItems.gun_spark, 1), new Object[] { "TTD", "AAS", " T", 'A', "ingotDaffergon", 'T', ModItems.toothpicks, 'S', ModItems.gun_rpg, 'D', ModItems.ducttape });
CraftingManager.addRecipeAuto(new ItemStack(ModItems.gun_spark_ammo, 4), new Object[] { "PCP", "DDD", "PCP", 'P', PB.plate(), 'C', ModItems.coil_gold, 'D', ModItems.powder_power });
//CraftingManager.addRecipeAuto(new ItemStack(ModItems.gun_skystinger, 1), new Object[] { "TTT", "AAS", " D ", 'A', "ingotUnobtainium", 'T', ModItems.toothpicks, 'S', ModItems.gun_stinger, 'D', ModItems.ducttape });
//CraftingManager.addRecipeAuto(new ItemStack(ModItems.gun_hp, 1), new Object[] { "TDT", "ASA", " T ", 'A', "ingotReiium", 'T', ModItems.toothpicks, 'S', ModItems.gun_xvl1456, 'D', ModItems.ducttape });
CraftingManager.addRecipeAuto(new ItemStack(ModItems.gun_hp_ammo, 8), new Object[] { " R ", "BSK", " Y ", 'S', STEEL.plate(), 'K', KEY_BLACK, 'R', KEY_RED, 'B', KEY_BLUE, 'Y', KEY_YELLOW });
CraftingManager.addRecipeAuto(new ItemStack(ModItems.gun_defabricator_ammo, 16), new Object[] { "PCP", "DDD", "PCP", 'P', STEEL.plate(), 'C', ModItems.coil_copper, 'D', LI.dust() });
CraftingManager.addRecipeAuto(new ItemStack(ModItems.gun_lever_action, 1), new Object[] { "PPI", "SWD", 'P', IRON.plate(), 'I', ModItems.mechanism_rifle_1, 'S', KEY_STICK, 'D', KEY_PLANKS, 'W', STEEL.wireFine() });
CraftingManager.addRecipeAuto(new ItemStack(ModItems.gun_lever_action_dark, 1), new Object[] { "PPI", "SWD", 'P', STEEL.plate(), 'I', ModItems.mechanism_rifle_1, 'S', KEY_STICK, 'D', KEY_PLANKS, 'W', STEEL.wireFine() });
CraftingManager.addRecipeAuto(new ItemStack(ModItems.gun_bolt_action, 1), new Object[] { "PPI", "SWD", 'P', STEEL.plate(), 'I', ModItems.mechanism_rifle_1, 'S', KEY_STICK, 'D', KEY_PLANKS, 'W', CU.wireFine() });
CraftingManager.addRecipeAuto(new ItemStack(ModItems.gun_bolt_action_green, 1), new Object[] { "PPI", "SWD", 'P', IRON.plate(), 'I', ModItems.mechanism_rifle_1, 'S', KEY_STICK, 'D', KEY_PLANKS, 'W', CU.wireFine() });
CraftingManager.addRecipeAuto(new ItemStack(ModItems.gun_bolt_action_saturnite, 1), new Object[] { "PPI", "SWD", 'P', BIGMT.plate(), 'I', ModItems.mechanism_rifle_1, 'S', KEY_STICK, 'D', KEY_PLANKS, 'W', W.wireFine() });
CraftingManager.addRecipeAuto(new ItemStack(ModItems.gun_b92), new Object[] { "DDD", "SSC", " R", 'D', ModItems.plate_dineutronium, 'S', STAR.ingot(), 'C', DictFrame.fromOne(ModItems.circuit, EnumCircuitType.BISMOID), 'R', ModItems.gun_revolver_schrabidium });
CraftingManager.addRecipeAuto(new ItemStack(ModItems.gun_b93), new Object[] { "PCE", "SEB", "PCE", 'P', ModItems.plate_dineutronium, 'C', ModItems.weaponized_starblaster_cell, 'E', ModItems.component_emitter, 'B', ModItems.gun_b92, 'S', ModItems.singularity_spark });
CraftingManager.addRecipeAuto(new ItemStack(ModItems.gun_b92), new Object[] { "DDD", "SSC", " R", 'D', ModItems.plate_dineutronium, 'S', STAR.ingot(), 'C', DictFrame.fromOne(ModItems.circuit, EnumCircuitType.BISMOID), 'R', ModItems.gun_lasrifle });
CraftingManager.addRecipeAuto(new ItemStack(ModItems.gun_b92_ammo, 1), new Object[] { "PSP", "ESE", "PSP", 'P', STEEL.plate(), 'S', STAR.ingot(), 'E', ModItems.powder_spark_mix });
CraftingManager.addShapelessAuto(new ItemStack(ModItems.weaponized_starblaster_cell, 1), new Object[] { new ItemStack(ModItems.fluid_tank_full, 1, Fluids.PEROXIDE.getID()), GunB92Cell.getFullCell(), CU.wireFine() });
CraftingManager.addRecipeAuto(new ItemStack(ModItems.gun_uzi_silencer, 1), new Object[] { "P ", " P ", " U", 'P', ANY_PLASTIC.ingot(), 'U', ModItems.gun_uzi });
CraftingManager.addRecipeAuto(new ItemStack(ModItems.gun_uzi_saturnite, 1), new Object[] { "SMS", " PB", " P ", 'S', BIGMT.ingot(), 'M', ModItems.mechanism_rifle_2, 'P', BIGMT.plate(), 'B', W.bolt() });
CraftingManager.addRecipeAuto(new ItemStack(ModItems.gun_uzi_saturnite_silencer, 1), new Object[] { "P ", " P ", " U", 'P', ANY_PLASTIC.ingot(), 'U', ModItems.gun_uzi_saturnite });
CraftingManager.addRecipeAuto(new ItemStack(ModItems.gun_bolter, 1), new Object[] { "SSM", "PIP", " I ", 'S', BIGMT.plate(), 'I', BIGMT.ingot(), 'M', ModItems.mechanism_special, 'P', ANY_PLASTIC.ingot() });
CraftingManager.addRecipeAuto(new ItemStack(ModItems.gun_calamity, 1), new Object[] { " PI", "BBM", " PI", 'P', IRON.plate(), 'B', STEEL.pipe(), 'M', ModItems.mechanism_rifle_1, 'I', STEEL.ingot() });
CraftingManager.addRecipeAuto(new ItemStack(ModItems.gun_m2, 1), new Object[] { " PI", "BBM", " PI", 'P', STEEL.plate(), 'B', STEEL.pipe(), 'M', ModItems.mechanism_rifle_2, 'I', STEEL.ingot() });
CraftingManager.addRecipeAuto(new ItemStack(ModItems.gun_lacunae, 1), new Object[] { "TIT", "ILI", "PRP", 'T', ModItems.syringe_taint, 'I', STAR.ingot(), 'L', ModItems.gun_minigun, 'P', ModItems.pellet_rtg, 'R', ModBlocks.machine_rtg_grey });
CraftingManager.addRecipeAuto(new ItemStack(ModItems.gun_mymy, 1), new Object[] { "PP ", " WP", 'P', ANY_RUBBER.ingot(), 'W', STEEL.wireFine() });
//CraftingManager.addRecipeAuto(new ItemStack(ModItems.gun_darter, 1), new Object[] { "SST", " P", 'S', STEEL.plate(), 'T', ModItems.gas_empty, 'P', ANY_PLASTIC.ingot() });
CraftingManager.addRecipeAuto(new ItemStack(ModItems.gun_fireext, 1), new Object[] { "HB", " T", 'H', STEEL.pipe(), 'B', STEEL.bolt(), 'T', ModItems.tank_steel });
CraftingManager.addRecipeAuto(new ItemStack(ModItems.gun_spas12, 1), new Object[] { "TPS", "HHR", " L", 'T', STEEL.bolt(), 'P', STEEL.plate(), 'S', STEEL.ingot(), 'H', STEEL.pipe(), 'R', ModItems.mechanism_rifle_1, 'L', ANY_PLASTIC.ingot()});
CraftingManager.addRecipeAuto(new ItemStack(ModItems.gun_glass_cannon, 1), new Object[] { "GGC", "GTM", 'G', Item.getItemFromBlock(ModBlocks.glass_quartz), 'C', ModItems.battery_lithium_cell, 'T', ModItems.crt_display, 'M', ModItems.mechanism_special });
CraftingManager.addRecipeAuto(new ItemStack(ModItems.gun_remington, 1), new Object[] { "PPM", "S L", 'P', STEEL.plate(), 'M', ModItems.mechanism_rifle_1, 'S', KEY_SLAB, 'L', KEY_LOG });
CraftingManager.addRecipeAuto(new ItemStack(ModItems.gun_benelli), new Object[] { "HHP", "SSM", "AAP", 'H', ModItems.ingot_dura_steel, 'S', STEEL.pipe(), 'A', AL.pipe(), 'P', ANY_PLASTIC.ingot(), 'M', ModItems.mechanism_rifle_2 });
CraftingManager.addRecipeAuto(new ItemStack(ModItems.gun_lunatic_marksman), new Object[] { " GN", "SSM", " A", 'G', KEY_ANYPANE, 'N', ModItems.powder_nitan_mix, 'S', BIGMT.plate(), 'M', ModItems.mechanism_special, 'A', ANY_RESISTANTALLOY.plateCast() });
//TODO: somehow add more variance, 4 gauge is still missing
CraftingManager.addShapelessAuto(new ItemStack(ModItems.ammo_22lr, 16), new Object[] { ModItems.nitra_small });
@ -200,54 +152,8 @@ public class WeaponRecipes {
//Ammo assemblies
CraftingManager.addRecipeAuto(new ItemStack(ModItems.pellet_flechette, 1), new Object[] { " L ", " L ", "LLL", 'L', PB.nugget() });
CraftingManager.addRecipeAuto(new ItemStack(ModItems.pellet_claws, 1), new Object[] { " X ", "X X", " XX", 'X', STEEL.plate() });
CraftingManager.addRecipeAuto(new ItemStack(ModItems.assembly_iron, 1), new Object[] { " I", "GC", 'I', IRON.ingot(), 'G', ANY_GUNPOWDER.dust(), 'C', ModItems.casing_357 });
CraftingManager.addRecipeAuto(new ItemStack(ModItems.assembly_steel, 1), new Object[] { " I", "GC", 'I', PB.ingot(), 'G', ANY_GUNPOWDER.dust(), 'C', ModItems.casing_357 });
CraftingManager.addRecipeAuto(new ItemStack(ModItems.assembly_lead, 1), new Object[] { " I", "GC", 'I', U235.ingot(), 'G', ModItems.cordite, 'C', KEY_CLEARGLASS });
CraftingManager.addRecipeAuto(new ItemStack(ModItems.assembly_lead, 1), new Object[] { " I", "GC", 'I', PU239.ingot(), 'G', ModItems.cordite, 'C', KEY_CLEARGLASS });
CraftingManager.addRecipeAuto(new ItemStack(ModItems.assembly_lead, 1), new Object[] { " I", "GC", 'I', ModItems.trinitite, 'G', ModItems.cordite, 'C', KEY_CLEARGLASS });
CraftingManager.addRecipeAuto(new ItemStack(ModItems.assembly_lead, 1), new Object[] { " I", "GC", 'I', ModItems.nuclear_waste_tiny, 'G', ModItems.cordite, 'C', KEY_CLEARGLASS });
CraftingManager.addRecipeAuto(new ItemStack(ModItems.assembly_gold, 1), new Object[] { " I", "GC", 'I', GOLD.ingot(), 'G', ModItems.cordite, 'C', ModItems.casing_357 });
CraftingManager.addRecipeAuto(new ItemStack(ModItems.assembly_schrabidium, 1), new Object[] { " I ", "GCN", 'I', SA326.ingot(), 'G', ModItems.cordite, 'C', ModItems.casing_357, 'N', ModItems.billet_yharonite });
CraftingManager.addRecipeAuto(new ItemStack(ModItems.assembly_nightmare, 1), new Object[] { " I", "GC", 'I', W.ingot(), 'G', ModItems.cordite, 'C', ModItems.casing_357 });
CraftingManager.addRecipeAuto(new ItemStack(ModItems.assembly_desh, 1), new Object[] { " I", "GC", 'I', DESH.ingot(), 'G', ModItems.cordite, 'C', ModItems.casing_357 });
CraftingManager.addRecipeAuto(new ItemStack(ModItems.assembly_smg, 1), new Object[] { " I", "GC", 'I', PB.ingot(), 'G', ANY_SMOKELESS.dust(), 'C', ModItems.casing_9 });
CraftingManager.addRecipeAuto(new ItemStack(ModItems.assembly_556, 1), new Object[] { " I", "GC", 'I', STEEL.ingot(), 'G', ANY_SMOKELESS.dust(), 'C', ModItems.casing_9 });
CraftingManager.addRecipeAuto(ModItems.ammo_556.stackFromEnum(30, Ammo556mm.K), new Object[] { "G", "C", 'G', ANY_GUNPOWDER.dust(), 'C', ModItems.casing_9 });
CraftingManager.addRecipeAuto(new ItemStack(ModItems.assembly_uzi, 1), new Object[] { " I", "GC", 'I', IRON.ingot(), 'G', ANY_SMOKELESS.dust(), 'C', ModItems.casing_9 });
CraftingManager.addRecipeAuto(new ItemStack(ModItems.assembly_lacunae, 1), new Object[] { " I", "GC", 'I', CU.ingot(), 'G', ModItems.cordite, 'C', ModItems.casing_9 });
CraftingManager.addRecipeAuto(new ItemStack(ModItems.assembly_nopip, 1), new Object[] { " I", "GC", 'I', PB.ingot(), 'G', ANY_SMOKELESS.dust(), 'C', ModItems.casing_44 });
CraftingManager.addRecipeAuto(new ItemStack(ModItems.ammo_12gauge, 12), new Object[] { " I ", "GCL", 'I', ModItems.pellet_buckshot, 'G', ANY_SMOKELESS.dust(), 'C', ModItems.casing_buckshot, 'L', ANY_RUBBER.ingot() });
CraftingManager.addRecipeAuto(ModItems.ammo_12gauge.stackFromEnum(12, Ammo12Gauge.PERCUSSION), new Object[] { "G", "C", 'G', ANY_SMOKELESS.dust(), 'C', ModItems.casing_buckshot });
CraftingManager.addRecipeAuto(new ItemStack(ModItems.ammo_4gauge, 12), new Object[] { " I ", "GCL", 'I', ModItems.pellet_buckshot, 'G', ModItems.cordite, 'C', ModItems.casing_50, 'L', ANY_RUBBER.ingot() });
CraftingManager.addRecipeAuto(ModItems.ammo_4gauge.stackFromEnum(12, Ammo4Gauge.SLUG), new Object[] { " I ", "GCL", 'I', STEEL.ingot(), 'G', ModItems.cordite, 'C', ModItems.casing_50, 'L', ANY_RUBBER.ingot() });
CraftingManager.addRecipeAuto(ModItems.ammo_4gauge.stackFromEnum(12, Ammo4Gauge.FLECHETTE), new Object[] { " I ", "GCL", 'I', ModItems.pellet_flechette, 'G', ModItems.cordite, 'C', ModItems.casing_50, 'L', ANY_RUBBER.ingot() });
CraftingManager.addRecipeAuto(ModItems.ammo_4gauge.stackFromEnum(4, Ammo4Gauge.EXPLOSIVE), new Object[] { " I ", "GCL", 'I', ModBlocks.tnt, 'G', ModItems.cordite, 'C', ModItems.casing_50, 'L', ANY_RUBBER.ingot() });
CraftingManager.addRecipeAuto(ModItems.ammo_4gauge.stackFromEnum(6, Ammo4Gauge.EXPLOSIVE), new Object[] { " I ", "GCL", 'I', ANY_PLASTICEXPLOSIVE.ingot(), 'G', ModItems.cordite, 'C', ModItems.casing_50, 'L', ANY_RUBBER.ingot() });
CraftingManager.addRecipeAuto(ModItems.ammo_4gauge.stackFromEnum(4, Ammo4Gauge.MINING), new Object[] { " I ", "GCL", 'I', ModBlocks.det_miner, 'G', ModItems.cordite, 'C', ModItems.casing_50, 'L', ANY_RUBBER.ingot() });
CraftingManager.addShapelessAuto(ModItems.ammo_4gauge.stackFromEnum(Ammo4Gauge.QUACK), new Object[] { ModItems.ammo_4gauge, ModItems.nugget_bismuth, ModItems.nugget_tantalium, ModItems.ball_dynamite });
CraftingManager.addRecipeAuto(ModItems.ammo_20gauge.stackFromEnum(12, Ammo20Gauge.STOCK), new Object[] { " I ", "GCL", 'I', ModItems.pellet_buckshot, 'G', ANY_SMOKELESS.dust(), 'C', ModItems.casing_buckshot, 'L', CU.plate() });
CraftingManager.addRecipeAuto(ModItems.ammo_20gauge.stackFromEnum(12, Ammo20Gauge.SLUG), new Object[] { " I ", "GCL", 'I', PB.ingot(), 'G', ANY_SMOKELESS.dust(), 'C', ModItems.casing_buckshot, 'L', CU.plate() });
CraftingManager.addRecipeAuto(ModItems.ammo_20gauge.stackFromEnum(12, Ammo20Gauge.EXPLOSIVE), new Object[] { " I ", "GCL", 'I', ModItems.pellet_cluster, 'G', ANY_SMOKELESS.dust(), 'C', ModItems.casing_buckshot, 'L', CU.plate() });
CraftingManager.addRecipeAuto(ModItems.ammo_20gauge.stackFromEnum(20, Ammo20Gauge.FLECHETTE), new Object[] { " I ", "GCL", 'I', ModItems.pellet_flechette, 'G', ANY_SMOKELESS.dust(), 'C', ModItems.casing_buckshot, 'L', CU.plate() });
CraftingManager.addRecipeAuto(ModItems.ammo_357.stackFromEnum(6, Ammo357Magnum.NIGHTMARE2), new Object[] { "I", "C", 'I', ModItems.powder_power, 'C', ModItems.casing_buckshot });
CraftingManager.addRecipeAuto(new ItemStack(ModItems.assembly_calamity, 1), new Object[] { " I ", "GCG", 'I', PB.ingot(), 'G', ModItems.cordite, 'C', ModItems.casing_50 });
CraftingManager.addRecipeAuto(new ItemStack(ModItems.assembly_actionexpress, 1), new Object[] { " I", "GC", 'I', PB.ingot(), 'G', ModItems.cordite, 'C', ModItems.casing_50 });
CraftingManager.addRecipeAuto(new ItemStack(ModItems.assembly_nuke, 1), new Object[] { " WP", "SEP", " WP", 'W', STEEL.wireFine(), 'P', STEEL.plate(), 'S', STEEL.shell(), 'E', ANY_HIGHEXPLOSIVE.ingot() });
CraftingManager.addRecipeAuto(ModItems.ammo_dart.stackFromEnum(16, AmmoDart.GPS), new Object[] { "IPI", "ICI", "IPI", 'I', ANY_RUBBER.ingot(), 'P', IRON.plate(), 'C', new ItemStack(ModItems.fluid_tank_lead_full, 1, Fluids.WATZ.getID()) });
CraftingManager.addRecipeAuto(ModItems.ammo_dart.stackFromEnum(16, AmmoDart.NERF), new Object[] { "I", "I", 'I', ANY_RUBBER.ingot() });
CraftingManager.addRecipeAuto(new ItemStack(ModItems.assembly_45, 1), " I", "GC", 'I', CU.ingot(), 'G', ANY_SMOKELESS.dust(), 'C', ModItems.casing_44);
CraftingManager.addRecipeAuto(new ItemStack(ModItems.assembly_762, 1), " I", "GC", 'I', CU.ingot(), 'G', ANY_SMOKELESS.dust(), 'C', ModItems.casing_50);
CraftingManager.addRecipeAuto(new ItemStack(ModItems.assembly_luna, 1), new Object[] { " B ", "GCG", "GPG", 'B', FERRO.ingot(), 'G', ModItems.powder_nitan_mix, 'C', ModItems.casing_50, 'P', ModItems.powder_power});
CraftingManager.addRecipeAuto(new ItemStack(ModItems.assembly_nuke, 1), new Object[] { " WP", "SEP", " WP", 'W', GOLD.wireFine(), 'P', STEEL.plate(), 'S', STEEL.shell(), 'E', ModItems.ball_tatb });
//Folly shells
CraftingManager.addRecipeAuto(new ItemStack(ModItems.folly_bullet, 1), new Object[] { " S ", "STS", "SMS", 'S', STAR.ingot(), 'T', ModItems.powder_magic, 'M', ModBlocks.block_meteor });
CraftingManager.addRecipeAuto(new ItemStack(ModItems.folly_bullet_nuclear, 1), new Object[] { " N ", "UTU", "UTU", 'N', ModItems.ammo_nuke, 'U', IRON.ingot(), 'T', W.block() });
CraftingManager.addRecipeAuto(new ItemStack(ModItems.folly_bullet_du, 1), new Object[] { " U ", "UDU", "UTU", 'U', U238.block(), 'D', DESH.block(), 'T', W.block() });
CraftingManager.addRecipeAuto(new ItemStack(ModItems.folly_shell, 1), new Object[] { "IPI", "IPI", "IMI", 'I', IRON.ingot(), 'P', IRON.plate(), 'M', ANY_SMOKELESS.dust() });
CraftingManager.addRecipeAuto(new ItemStack(ModItems.ammo_folly, 1), new Object[] { " B ", "MEM", " S ", 'B', ModItems.folly_bullet, 'M', ModItems.powder_magic, 'E', ModItems.powder_power, 'S', ModItems.folly_shell });
CraftingManager.addRecipeAuto(new ItemStack(ModItems.ammo_folly_nuclear, 1), new Object[] { " B ", "EEE", " S ", 'B', ModItems.folly_bullet_nuclear, 'E', ModBlocks.det_charge, 'S', ModItems.folly_shell });
CraftingManager.addRecipeAuto(new ItemStack(ModItems.ammo_folly_du, 1), new Object[] { " B ", "EEE", " S ", 'B', ModItems.folly_bullet_du, 'E', ModBlocks.det_charge, 'S', ModItems.folly_shell });
//Rockets
CraftingManager.addRecipeAuto(new ItemStack(ModItems.ammo_rocket, 1), new Object[] { "T", "C", "G", 'T', ModItems.ball_dynamite, 'G', ModItems.rocket_fuel, 'C', STEEL.shell() });
CraftingManager.addRecipeAuto(new ItemStack(ModItems.ammo_rocket, 2), new Object[] { "T", "C", "G", 'T', ANY_PLASTICEXPLOSIVE.ingot(), 'G', ModItems.rocket_fuel, 'C', STEEL.shell() });
@ -406,9 +312,9 @@ public class WeaponRecipes {
CraftingManager.addRecipeAuto(new ItemStack(ModItems.grenade_if_null, 1), new Object[] { "BAB", "AGA", "BAB", 'G', ModItems.grenade_if_generic, 'A', ModItems.undefined, 'B', BIGMT.ingot() });
//Mines
CraftingManager.addRecipeAuto(new ItemStack(ModBlocks.mine_ap, 4), new Object[] { "C", "P", "T", 'C', DictFrame.fromOne(ModItems.circuit, EnumCircuitType.BASIC), 'P', IRON.plate(), 'T', ANY_PLASTICEXPLOSIVE.ingot() });
CraftingManager.addRecipeAuto(new ItemStack(ModBlocks.mine_ap, 4), new Object[] { "I", "C", "S", 'I', ModItems.plate_polymer, 'C', ANY_SMOKELESS.dust(), 'S', STEEL.ingot() });
CraftingManager.addRecipeAuto(new ItemStack(ModBlocks.mine_shrap, 1), new Object[] { "L", "M", 'M', ModBlocks.mine_ap, 'L', ModItems.pellet_buckshot });
CraftingManager.addRecipeAuto(new ItemStack(ModBlocks.mine_he, 1), new Object[] { " C ", "PTP", 'C', DictFrame.fromOne(ModItems.circuit, EnumCircuitType.BASIC), 'P', STEEL.plate(), 'T', ANY_HIGHEXPLOSIVE.ingot() });
CraftingManager.addRecipeAuto(new ItemStack(ModBlocks.mine_shrap, 2), new Object[] { "LLL", " C ", "PTP", 'C', DictFrame.fromOne(ModItems.circuit, EnumCircuitType.BASIC), 'P', STEEL.plate(), 'T', ModBlocks.det_cord, 'L', ModItems.pellet_buckshot });
CraftingManager.addRecipeAuto(new ItemStack(ModBlocks.mine_fat, 1), new Object[] { "CDN", 'C', DictFrame.fromOne(ModItems.circuit, EnumCircuitType.ANALOG), 'D', ModItems.ducttape, 'N', ModItems.ammo_nuke });
//Nuke parts

View File

@ -124,6 +124,7 @@ public class EntityMappings {
addEntity(EntityGrenadePC.class, "entity_grenade_pink_cloud", 250);
addEntity(EntityGrenadeCloud.class, "entity_grenade_cloud", 250);
addEntity(EntityBomber.class, "entity_bomber", 1000);
addEntity(EntityC130.class, "entity_c130", 1000);
addEntity(EntityBombletZeta.class, "entity_zeta", 1000);
addEntity(EntityOrangeFX.class, "entity_agent_orange", 1000);
addEntity(EntityDeathBlast.class, "entity_laser_blast", 1000);
@ -148,6 +149,7 @@ public class EntityMappings {
addEntity(EntityFallingNuke.class, "entity_falling_bomb", 1000);
addEntity(EntityBulletBaseNT.class, "entity_bullet_mk3", 250, false);
addEntity(EntityBulletBaseMK4.class, "entity_bullet_mk4", 250, false);
addEntity(EntityBulletBaseMK4CL.class, "entity_bullet_mk4_cl", 250, false);
addEntity(EntityBulletBeamBase.class, "entity_beam_mk4", 250, false);
addEntity(EntityMinerRocket.class, "entity_miner_lander", 1000);
addEntity(EntityFogFX.class, "entity_nuclear_fog", 1000);
@ -163,6 +165,7 @@ public class EntityMappings {
addEntity(EntityBuilding.class, "entity_falling_building", 1000);
addEntity(EntitySoyuz.class, "entity_soyuz", 1000);
addEntity(EntitySoyuzCapsule.class, "entity_soyuz_capsule", 1000);
addEntity(EntityParachuteCrate.class, "entity_parachute_crate", 1000);
addEntity(EntityMovingItem.class, "entity_c_item", 1000);
addEntity(EntityMovingPackage.class, "entity_c_package", 1000);
addEntity(EntityDeliveryDrone.class, "entity_delivery_drone", 250, false);
@ -251,6 +254,7 @@ public class EntityMappings {
addMob(EntityGlyphidDigger.class, "entity_glyphid_digger", 0x273038, 0x724A21);
addMob(EntityPlasticBag.class, "entity_plastic_bag", 0xd0d0d0, 0x808080);
addMob(EntityParasiteMaggot.class, "entity_parasite_maggot", 0xd0d0d0, 0x808080);
addMob(EntityDummy.class, "entity_ntm_test_dummy", 0xffffff, 0x000000);
addSpawn(EntityCreeperPhosgene.class, 5, 1, 1, EnumCreatureType.monster, BiomeGenBase.getBiomeGenArray());
addSpawn(EntityCreeperVolatile.class, 10, 1, 1, EnumCreatureType.monster, BiomeGenBase.getBiomeGenArray());

View File

@ -19,6 +19,7 @@ public class EntityFireLingering extends Entity {
public static int TYPE_DIESEL = 0;
public static int TYPE_BALEFIRE = 1;
public static int TYPE_PHOSPHORUS = 2;
public int maxAge = 150;
public EntityFireLingering(World world) {
@ -72,6 +73,7 @@ public class EntityFireLingering extends Entity {
EntityLivingBase livng = (EntityLivingBase) e;
HbmLivingProps props = HbmLivingProps.getData(livng);
if(this.getType() == this.TYPE_DIESEL) if(props.fire < 60) props.fire = 60;
if(this.getType() == this.TYPE_PHOSPHORUS) if(props.fire < 300) props.fire = 300;
if(this.getType() == this.TYPE_BALEFIRE) if(props.balefire < 100) props.balefire = 100;
} else {
e.setFire(4);
@ -88,6 +90,7 @@ public class EntityFireLingering extends Entity {
MovingObjectPosition mop = worldObj.func_147447_a(up, down, false, true, true);
if(mop != null && mop.typeOfHit == mop.typeOfHit.BLOCK) down = mop.hitVec;
if(this.getType() == this.TYPE_DIESEL) FlameCreator.composeEffectClient(worldObj, x, down.yCoord, z, FlameCreator.META_FIRE);
if(this.getType() == this.TYPE_PHOSPHORUS) FlameCreator.composeEffectClient(worldObj, x, down.yCoord, z, FlameCreator.META_FIRE);
if(this.getType() == this.TYPE_BALEFIRE) FlameCreator.composeEffectClient(worldObj, x, down.yCoord, z, FlameCreator.META_BALEFIRE);
}
}

View File

@ -103,14 +103,12 @@ public abstract class EntityDroneBase extends Entity {
if(this.targetY != -1) {
Vec3 dist = Vec3.createVectorHelper(targetX - posX, targetY - posY, targetZ - posZ);
double speed = getSpeed();
double speed = Math.min(getSpeed(), dist.lengthVector());
if(dist.lengthVector() >= speed) {
dist = dist.normalize();
this.motionX = dist.xCoord * speed;
this.motionY = dist.yCoord * speed;
this.motionZ = dist.zCoord * speed;
}
dist = dist.normalize();
this.motionX = dist.xCoord * speed;
this.motionY = dist.yCoord * speed;
this.motionZ = dist.zCoord * speed;
}
if(isCollidedHorizontally){
motionY += 1;

View File

@ -0,0 +1,75 @@
package com.hbm.entity.item;
import java.util.ArrayList;
import java.util.List;
import com.hbm.blocks.ModBlocks;
import com.hbm.blocks.generic.BlockSupplyCrate.TileEntitySupplyCrate;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
import net.minecraft.entity.Entity;
import net.minecraft.init.Blocks;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.nbt.NBTTagList;
import net.minecraft.world.World;
public class EntityParachuteCrate extends Entity {
public List<ItemStack> items = new ArrayList();
public EntityParachuteCrate(World world) {
super(world);
this.ignoreFrustumCheck = true;
this.isImmuneToFire = true;
}
@Override
public void onUpdate() {
this.lastTickPosX = this.prevPosX = posX;
this.lastTickPosY = this.prevPosY = posY;
this.lastTickPosZ = this.prevPosZ = posZ;
this.setPosition(posX + this.motionX, posY + this.motionY, posZ + this.motionZ);
if(this.motionY > -0.2) this.motionY -= 0.02;
if(posY > 600) posY = 600;
if(this.worldObj.getBlock((int) Math.floor(this.posX), (int) Math.floor(this.posY), (int) Math.floor(this.posZ)) != Blocks.air) {
this.setDead();
if(!worldObj.isRemote) {
worldObj.setBlock((int) Math.floor(this.posX), (int) Math.floor(this.posY + 1), (int) Math.floor(this.posZ), ModBlocks.crate_supply);
TileEntitySupplyCrate crate = (TileEntitySupplyCrate) worldObj.getTileEntity((int) Math.floor(this.posX), (int) Math.floor(this.posY + 1), (int) Math.floor(this.posZ));
if(crate != null) crate.items.addAll(this.items);
}
}
}
@Override protected void entityInit() { }
@Override @SideOnly(Side.CLIENT) public boolean isInRangeToRenderDist(double distance) { return true; }
@Override
public void readEntityFromNBT(NBTTagCompound nbt) {
items.clear();
NBTTagList list = nbt.getTagList("items", 10);
for(int i = 0; i < list.tagCount(); i++) {
NBTTagCompound nbt1 = list.getCompoundTagAt(i);
items.add(ItemStack.loadItemStackFromNBT(nbt1));
}
}
@Override
public void writeEntityToNBT(NBTTagCompound nbt) {
NBTTagList list = new NBTTagList();
for(int i = 0; i < items.size(); i++) {
NBTTagCompound nbt1 = new NBTTagCompound();
items.get(i).writeToNBT(nbt1);
list.appendTag(nbt1);
}
nbt.setTag("items", list);
}
}

View File

@ -199,7 +199,7 @@ public class EntityRequestDrone extends EntityDroneBase {
@Override
public double getSpeed() {
return 0.6D;
return 0.625D;
}
@Override

View File

@ -1,516 +1,275 @@
package com.hbm.entity.logic;
import java.util.ArrayList;
import java.util.List;
import com.hbm.config.GeneralConfig;
import com.hbm.entity.projectile.EntityBombletZeta;
import com.hbm.entity.projectile.EntityBoxcar;
import com.hbm.entity.projectile.EntityRocketHoming;
import com.hbm.explosion.ExplosionChaos;
import com.hbm.explosion.ExplosionLarge;
import com.hbm.lib.ModDamageSource;
import com.hbm.interfaces.NotableComments;
import com.hbm.main.MainRegistry;
import com.hbm.packet.PacketDispatcher;
import com.hbm.packet.toclient.LoopedEntitySoundPacket;
import com.hbm.util.ParticleUtil;
import com.hbm.sound.AudioWrapper;
import cpw.mods.fml.common.network.NetworkRegistry.TargetPoint;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
import net.minecraft.entity.Entity;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.util.DamageSource;
import net.minecraft.util.MathHelper;
import net.minecraft.util.Vec3;
import net.minecraft.world.ChunkCoordIntPair;
import net.minecraft.world.World;
import net.minecraftforge.common.ForgeChunkManager;
import net.minecraftforge.common.ForgeChunkManager.Ticket;
import net.minecraftforge.common.ForgeChunkManager.Type;
public class EntityBomber extends Entity implements IChunkLoader {
@NotableComments
public class EntityBomber extends EntityPlaneBase {
int timer = 200;
/* This was probably the dumbest fucking way that I could have handled this. Not gonna change it now, be glad I made a superclass at all. */
int bombStart = 75;
int bombStop = 125;
int bombRate = 3;
int type = 0;
public int health = 50;
public EntityBomber(World p_i1582_1_) {
super(p_i1582_1_);
protected AudioWrapper audio;
public EntityBomber(World world) {
super(world);
this.ignoreFrustumCheck = true;
this.setSize(8.0F, 4.0F);
this.setSize(8.0F, 4.0F);
}
@Override
public void entityInit() {
super.entityInit();
this.dataWatcher.addObject(16, Byte.valueOf((byte) 0));
}
public boolean canBeCollidedWith()
{
return this.health > 0;
}
public boolean attackEntityFrom(DamageSource p_70097_1_, float p_70097_2_)
{
if(p_70097_1_ == ModDamageSource.nuclearBlast)
return false;
if (this.isEntityInvulnerable())
{
return false;
}
else
{
if (!this.isDead && !this.worldObj.isRemote && this.health > 0)
{
health -= p_70097_2_;
if (this.health <= 0)
{
this.killBomber();
}
}
return true;
}
}
private void killBomber() {
ExplosionLarge.explode(worldObj, posX, posY, posZ, 5, true, false, true);
worldObj.playSoundEffect((double)(posX + 0.5F), (double)(posY + 0.5F), (double)(posZ + 0.5F), "hbm:entity.planeShotDown", 25.0F, 1.0F);
}
/** This sucks balls. Too bad! */
@Override
public void onUpdate() {
super.onUpdate();
//super.onUpdate();
this.lastTickPosX = this.prevPosX = posX;
this.lastTickPosY = this.prevPosY = posY;
this.lastTickPosZ = this.prevPosZ = posZ;
this.setPosition(posX + motionX, posY + motionY, posZ + motionZ);
if(!worldObj.isRemote) {
this.dataWatcher.updateObject(17, health);
if(health > 0)
PacketDispatcher.wrapper.sendToAllAround(new LoopedEntitySoundPacket(this.getEntityId()), new TargetPoint(worldObj.provider.dimensionId, posX, posY, posZ, 250));
} else {
health = this.dataWatcher.getWatchableObjectInt(17);
}
this.rotation();
if(this.health <= 0) {
motionY -= 0.025;
for(int i = 0; i < 10; i++)
ParticleUtil.spawnGasFlame(this.worldObj, this.posX + rand.nextGaussian() * 0.5 - motionX * 2, this.posY + rand.nextGaussian() * 0.5 - motionY * 2, this.posZ + rand.nextGaussian() * 0.5 - motionZ * 2, 0.0, 0.1, 0.0);
if(worldObj.getBlock((int)posX, (int)posY, (int)posZ).isNormalCube() && !worldObj.isRemote) {
this.setDead();
/*worldObj.setBlock((int)posX, (int)posY, (int)posZ, ModBlocks.bomber);
TileEntityBomber te = (TileEntityBomber)worldObj.getTileEntity((int)posX, (int)posY, (int)posZ);
if(te != null) {
te.yaw = (int)(this.rotationYaw);
te.pitch = (int)(this.rotationPitch);
te.type = this.getDataWatcher().getWatchableObjectByte(16);
}*/
ExplosionLarge.explodeFire(worldObj, posX, posY, posZ, 25, true, false, true);
worldObj.playSoundEffect((double)(posX + 0.5F), (double)(posY + 0.5F), (double)(posZ + 0.5F), "hbm:entity.planeCrash", 10.0F, 1.0F);
return;
if(worldObj.isRemote) {
if(this.getDataWatcher().getWatchableObjectFloat(17) > 0) {
if(audio == null || !audio.isPlaying()) {
int bomberType = this.dataWatcher.getWatchableObjectByte(16);
audio = MainRegistry.proxy.getLoopedSound(bomberType <= 4 ? "hbm:entity.bomberSmallLoop" : "hbm:entity.bomberLoop", (float) posX, (float) posY, (float) posZ, 2F, 250F, 1F, 20);
audio.startSound();
}
audio.keepAlive();
audio.updatePosition((float) posX, (float) posY, (float) posZ);
} else {
if(audio != null && audio.isPlaying()) {
audio.stopSound();
audio = null;
}
}
}
if(this.ticksExisted > timer)
this.setDead();
if(!worldObj.isRemote && this.health > 0 && this.ticksExisted > bombStart && this.ticksExisted < bombStop && this.ticksExisted % bombRate == 0) {
if(type == 3) {
worldObj.playSoundEffect((double)(posX + 0.5F), (double)(posY + 0.5F), (double)(posZ + 0.5F), "random.fizz", 5.0F, 2.6F + (rand.nextFloat() - rand.nextFloat()) * 0.8F);
worldObj.playSoundEffect((double) (posX + 0.5F), (double) (posY + 0.5F), (double) (posZ + 0.5F), "random.fizz", 5.0F, 2.6F + (rand.nextFloat() - rand.nextFloat()) * 0.8F);
ExplosionChaos.spawnChlorine(worldObj, this.posX, this.posY - 1F, this.posZ, 10, 0.5, 3);
} else if(type == 5) {
worldObj.playSoundEffect((double)(posX + 0.5F), (double)(posY + 0.5F), (double)(posZ + 0.5F), "hbm:weapon.missileTakeOff", 10.0F, 0.9F + rand.nextFloat() * 0.2F);
EntityRocketHoming rocket = new EntityRocketHoming(worldObj);
rocket.setIsCritical(true);
//rocket.motionX = motionX;
//rocket.motionZ = motionZ;
rocket.motionY = -1;
rocket.shootingEntity = this;
rocket.homingRadius = 50;
rocket.homingMod = 5;
rocket.posX = posX + rand.nextDouble() - 0.5;
rocket.posY = posY - rand.nextDouble();
rocket.posZ = posZ + rand.nextDouble() - 0.5;
worldObj.spawnEntityInWorld(rocket);
} else if(type == 6) {
worldObj.playSoundEffect((double)(posX + 0.5F), (double)(posY + 0.5F), (double)(posZ + 0.5F), "hbm:weapon.missileTakeOff", 10.0F, 0.9F + rand.nextFloat() * 0.2F);
EntityBoxcar rocket = new EntityBoxcar(worldObj);
rocket.posX = posX + rand.nextDouble() - 0.5;
rocket.posY = posY - rand.nextDouble();
rocket.posZ = posZ + rand.nextDouble() - 0.5;
worldObj.spawnEntityInWorld(rocket);
} else if(type == 7) {
worldObj.playSoundEffect((double)(posX + 0.5F), (double)(posY + 0.5F), (double)(posZ + 0.5F), "random.fizz", 5.0F, 2.6F + (rand.nextFloat() - rand.nextFloat()) * 0.8F);
ExplosionChaos.spawnChlorine(worldObj, this.posX, worldObj.getHeightValue((int)this.posX, (int)this.posZ) + 2, this.posZ, 10, 1, 2);
} else if(type == 5) {
worldObj.playSoundEffect((double) (posX + 0.5F), (double) (posY + 0.5F), (double) (posZ + 0.5F), "hbm:weapon.missileTakeOff", 10.0F, 0.9F + rand.nextFloat() * 0.2F);
EntityRocketHoming rocket = new EntityRocketHoming(worldObj);
rocket.setIsCritical(true);
rocket.motionY = -1;
rocket.shootingEntity = this;
rocket.homingRadius = 50;
rocket.homingMod = 5;
rocket.posX = posX + rand.nextDouble() - 0.5;
rocket.posY = posY - rand.nextDouble();
rocket.posZ = posZ + rand.nextDouble() - 0.5;
worldObj.spawnEntityInWorld(rocket);
} else if(type == 6) {
worldObj.playSoundEffect((double) (posX + 0.5F), (double) (posY + 0.5F), (double) (posZ + 0.5F), "hbm:weapon.missileTakeOff", 10.0F, 0.9F + rand.nextFloat() * 0.2F);
EntityBoxcar rocket = new EntityBoxcar(worldObj);
rocket.posX = posX + rand.nextDouble() - 0.5;
rocket.posY = posY - rand.nextDouble();
rocket.posZ = posZ + rand.nextDouble() - 0.5;
worldObj.spawnEntityInWorld(rocket);
} else if(type == 7) {
worldObj.playSoundEffect((double) (posX + 0.5F), (double) (posY + 0.5F), (double) (posZ + 0.5F), "random.fizz", 5.0F, 2.6F + (rand.nextFloat() - rand.nextFloat()) * 0.8F);
ExplosionChaos.spawnChlorine(worldObj, this.posX, worldObj.getHeightValue((int) this.posX, (int) this.posZ) + 2, this.posZ, 10, 1, 2);
} else {
worldObj.playSoundEffect((double)(posX + 0.5F), (double)(posY + 0.5F), (double)(posZ + 0.5F), "hbm:entity.bombWhistle", 10.0F, 0.9F + rand.nextFloat() * 0.2F);
worldObj.playSoundEffect((double) (posX + 0.5F), (double) (posY + 0.5F), (double) (posZ + 0.5F), "hbm:entity.bombWhistle", 10.0F, 0.9F + rand.nextFloat() * 0.2F);
EntityBombletZeta zeta = new EntityBombletZeta(worldObj);
/*zeta.prevRotationYaw = zeta.rotationYaw = this.rotationYaw;
zeta.prevRotationPitch = zeta.rotationPitch = this.rotationPitch;*/
zeta.rotation();
zeta.type = type;
zeta.posX = posX + rand.nextDouble() - 0.5;
zeta.posY = posY - rand.nextDouble();
zeta.posZ = posZ + rand.nextDouble() - 0.5;
if(type == 0) {
zeta.motionX = motionX + rand.nextGaussian() * 0.15;
zeta.motionZ = motionZ + rand.nextGaussian() * 0.15;
zeta.motionX = motionX + rand.nextGaussian() * 0.15; zeta.motionZ = motionZ + rand.nextGaussian() * 0.15;
} else {
zeta.motionX = motionX;
zeta.motionZ = motionZ;
zeta.motionX = motionX; zeta.motionZ = motionZ;
}
worldObj.spawnEntityInWorld(zeta);
}
}
if(!worldObj.isRemote)
loadNeighboringChunks((int)(posX / 16), (int)(posZ / 16));
}
public void fac(World world, double x, double y, double z) {
Vec3 vector = Vec3.createVectorHelper(world.rand.nextDouble() - 0.5, 0, world.rand.nextDouble() - 0.5);
vector = vector.normalize();
vector.xCoord *= GeneralConfig.enableBomberShortMode ? 1 : 2;
vector.zCoord *= GeneralConfig.enableBomberShortMode ? 1 : 2;
this.setLocationAndAngles(x - vector.xCoord * 100, y + 50, z - vector.zCoord * 100, 0.0F, 0.0F);
this.loadNeighboringChunks((int)(x / 16), (int)(z / 16));
this.motionX = vector.xCoord;
this.motionZ = vector.zCoord;
this.motionY = 0.0D;
this.rotation();
int i = 1;
int rand = world.rand.nextInt(7);
switch(rand) {
case 0:
case 1: i = 1; break;
case 2:
case 3: i = 2; break;
case 4: i = 5; break;
case 5: i = 6; break;
case 6: i = 7; break;
}
if(world.rand.nextInt(100) == 0) {
rand = world.rand.nextInt(4);
switch(rand) {
case 0: i = 0; break;
case 1: i = 3; break;
case 2: i = 4; break;
case 3: i = 8; break;
}
}
this.getDataWatcher().updateObject(16, (byte)i);
this.setSize(8.0F, 4.0F);
}
public static EntityBomber statFacCarpet(World world, double x, double y, double z) {
EntityBomber bomber = new EntityBomber(world);
bomber.timer = 200;
bomber.bombStart = 50;
bomber.bombStop = 100;
bomber.bombRate = 2;
public void fac(World world, double x, double y, double z) {
bomber.fac(world, x, y, z);
bomber.type = 0;
return bomber;
}
public static EntityBomber statFacNapalm(World world, double x, double y, double z) {
EntityBomber bomber = new EntityBomber(world);
bomber.timer = 200;
bomber.bombStart = 50;
bomber.bombStop = 100;
bomber.bombRate = 5;
Vec3 vector = Vec3.createVectorHelper(world.rand.nextDouble() - 0.5, 0, world.rand.nextDouble() - 0.5);
vector = vector.normalize();
vector.xCoord *= GeneralConfig.enableBomberShortMode ? 1 : 2;
vector.zCoord *= GeneralConfig.enableBomberShortMode ? 1 : 2;
bomber.fac(world, x, y, z);
bomber.type = 1;
return bomber;
}
public static EntityBomber statFacChlorine(World world, double x, double y, double z) {
EntityBomber bomber = new EntityBomber(world);
bomber.timer = 200;
bomber.bombStart = 50;
bomber.bombStop = 100;
bomber.bombRate = 4;
this.setLocationAndAngles(x - vector.xCoord * 100, y + 50, z - vector.zCoord * 100, 0.0F, 0.0F);
this.loadNeighboringChunks((int) (x / 16), (int) (z / 16));
bomber.fac(world, x, y, z);
bomber.type = 2;
return bomber;
}
public static EntityBomber statFacOrange(World world, double x, double y, double z) {
EntityBomber bomber = new EntityBomber(world);
bomber.timer = 200;
bomber.bombStart = 75;
bomber.bombStop = 125;
bomber.bombRate = 1;
this.motionX = vector.xCoord;
this.motionZ = vector.zCoord;
this.motionY = 0.0D;
bomber.fac(world, x, y, z);
bomber.type = 3;
return bomber;
}
public static EntityBomber statFacABomb(World world, double x, double y, double z) {
EntityBomber bomber = new EntityBomber(world);
bomber.timer = 200;
bomber.bombStart = 60;
bomber.bombStop = 70;
bomber.bombRate = 65;
this.rotation();
bomber.fac(world, x, y, z);
int i = 1;
int rand = world.rand.nextInt(3);
switch(rand) {
case 0: i = 5; break;
case 1: i = 6; break;
case 2: i = 7; break;
}
if(world.rand.nextInt(100) == 0) {
i = 8;
}
bomber.getDataWatcher().updateObject(16, (byte)i);
bomber.type = 4;
return bomber;
}
public static EntityBomber statFacStinger(World world, double x, double y, double z) {
EntityBomber bomber = new EntityBomber(world);
bomber.timer = 200;
bomber.bombStart = 50;
bomber.bombStop = 150;
bomber.bombRate = 10;
int i = 1;
bomber.fac(world, x, y, z);
bomber.getDataWatcher().updateObject(16, (byte)4);
bomber.type = 5;
return bomber;
}
public static EntityBomber statFacBoxcar(World world, double x, double y, double z) {
EntityBomber bomber = new EntityBomber(world);
bomber.timer = 200;
bomber.bombStart = 50;
bomber.bombStop = 150;
bomber.bombRate = 10;
int rand = world.rand.nextInt(7);
bomber.fac(world, x, y, z);
bomber.getDataWatcher().updateObject(16, (byte)6);
bomber.type = 6;
return bomber;
}
public static EntityBomber statFacPC(World world, double x, double y, double z) {
EntityBomber bomber = new EntityBomber(world);
bomber.timer = 200;
bomber.bombStart = 75;
bomber.bombStop = 125;
bomber.bombRate = 1;
switch(rand) {
case 0: case 1: i = 1; break;
case 2: case 3: i = 2; break;
case 4: i = 5; break;
case 5: i = 6; break;
case 6: i = 7; break;
}
bomber.fac(world, x, y, z);
bomber.getDataWatcher().updateObject(16, (byte)6);
bomber.type = 7;
return bomber;
}
if(world.rand.nextInt(100) == 0) {
rand = world.rand.nextInt(4);
switch(rand) {
case 0: i = 0; break;
case 1: i = 3; break;
case 2: i = 4; break;
case 3: i = 8; break;
}
}
@Override
public void entityInit() {
init(ForgeChunkManager.requestTicket(MainRegistry.instance, worldObj, Type.ENTITY));
this.dataWatcher.addObject(16, Byte.valueOf((byte)0));
this.dataWatcher.addObject(17, Integer.valueOf((int)50));
}
this.getDataWatcher().updateObject(16, (byte) i);
this.setSize(8.0F, 4.0F);
}
public static EntityBomber statFacCarpet(World world, double x, double y, double z) {
EntityBomber bomber = new EntityBomber(world);
bomber.timer = 200;
bomber.bombStart = 50;
bomber.bombStop = 100;
bomber.bombRate = 2;
bomber.fac(world, x, y, z);
bomber.type = 0;
return bomber;
}
public static EntityBomber statFacNapalm(World world, double x, double y, double z) {
EntityBomber bomber = new EntityBomber(world);
bomber.timer = 200;
bomber.bombStart = 50;
bomber.bombStop = 100;
bomber.bombRate = 5;
bomber.fac(world, x, y, z);
bomber.type = 1;
return bomber;
}
public static EntityBomber statFacChlorine(World world, double x, double y, double z) {
EntityBomber bomber = new EntityBomber(world);
bomber.timer = 200;
bomber.bombStart = 50;
bomber.bombStop = 100;
bomber.bombRate = 4;
bomber.fac(world, x, y, z);
bomber.type = 2;
return bomber;
}
public static EntityBomber statFacOrange(World world, double x, double y, double z) {
EntityBomber bomber = new EntityBomber(world);
bomber.timer = 200;
bomber.bombStart = 75;
bomber.bombStop = 125;
bomber.bombRate = 1;
bomber.fac(world, x, y, z);
bomber.type = 3;
return bomber;
}
public static EntityBomber statFacABomb(World world, double x, double y, double z) {
EntityBomber bomber = new EntityBomber(world);
bomber.timer = 200;
bomber.bombStart = 60;
bomber.bombStop = 70;
bomber.bombRate = 65;
bomber.fac(world, x, y, z);
int i = 1;
int rand = world.rand.nextInt(3);
switch(rand) {
case 0: i = 5; break;
case 1: i = 6; break;
case 2: i = 7; break;
}
if(world.rand.nextInt(100) == 0) i = 8;
bomber.getDataWatcher().updateObject(16, (byte) i);
bomber.type = 4;
return bomber;
}
public static EntityBomber statFacStinger(World world, double x, double y, double z) {
EntityBomber bomber = new EntityBomber(world);
bomber.timer = 200;
bomber.bombStart = 50;
bomber.bombStop = 150;
bomber.bombRate = 10;
bomber.fac(world, x, y, z);
bomber.getDataWatcher().updateObject(16, (byte) 4);
bomber.type = 5;
return bomber;
}
public static EntityBomber statFacBoxcar(World world, double x, double y, double z) {
EntityBomber bomber = new EntityBomber(world);
bomber.timer = 200;
bomber.bombStart = 50;
bomber.bombStop = 150;
bomber.bombRate = 10;
bomber.fac(world, x, y, z);
bomber.getDataWatcher().updateObject(16, (byte) 6);
bomber.type = 6;
return bomber;
}
public static EntityBomber statFacPC(World world, double x, double y, double z) {
EntityBomber bomber = new EntityBomber(world);
bomber.timer = 200;
bomber.bombStart = 75;
bomber.bombStop = 125;
bomber.bombRate = 1;
bomber.fac(world, x, y, z);
bomber.getDataWatcher().updateObject(16, (byte) 6);
bomber.type = 7;
return bomber;
}
@Override
protected void readEntityFromNBT(NBTTagCompound nbt) {
ticksExisted = nbt.getInteger("ticksExisted");
super.readEntityFromNBT(nbt);
bombStart = nbt.getInteger("bombStart");
bombStop = nbt.getInteger("bombStop");
bombRate = nbt.getInteger("bombRate");
type = nbt.getInteger("type");
this.getDataWatcher().updateObject(16, nbt.getByte("style"));
this.getDataWatcher().updateObject(17, nbt.getInteger("health"));
this.setSize(8.0F, 4.0F);
this.getDataWatcher().updateObject(16, nbt.getByte("style"));
this.setSize(8.0F, 4.0F);
}
@Override
protected void writeEntityToNBT(NBTTagCompound nbt) {
nbt.setInteger("ticksExisted", ticksExisted);
super.writeEntityToNBT(nbt);
nbt.setInteger("bombStart", bombStart);
nbt.setInteger("bombStop", bombStop);
nbt.setInteger("bombRate", bombRate);
nbt.setInteger("type", type);
nbt.setByte("style", this.getDataWatcher().getWatchableObjectByte(16));
nbt.setInteger("health", this.getDataWatcher().getWatchableObjectInt(17));
}
protected void rotation() {
float f2 = MathHelper.sqrt_double(this.motionX * this.motionX + this.motionZ * this.motionZ);
this.rotationYaw = (float)(Math.atan2(this.motionX, this.motionZ) * 180.0D / Math.PI);
for (this.rotationPitch = (float)(Math.atan2(this.motionY, f2) * 180.0D / Math.PI) - 90; this.rotationPitch - this.prevRotationPitch < -180.0F; this.prevRotationPitch -= 360.0F)
{
;
}
while (this.rotationPitch - this.prevRotationPitch >= 180.0F)
{
this.prevRotationPitch += 360.0F;
}
while (this.rotationYaw - this.prevRotationYaw < -180.0F)
{
this.prevRotationYaw -= 360.0F;
}
while (this.rotationYaw - this.prevRotationYaw >= 180.0F)
{
this.prevRotationYaw += 360.0F;
}
}
@Override
@SideOnly(Side.CLIENT)
public boolean isInRangeToRenderDist(double distance)
{
return distance < 500000;
}
private Ticket loaderTicket;
public void init(Ticket ticket) {
if(!worldObj.isRemote) {
if(ticket != null) {
if(loaderTicket == null) {
loaderTicket = ticket;
loaderTicket.bindEntity(this);
loaderTicket.getModData();
}
ForgeChunkManager.forceChunk(loaderTicket, new ChunkCoordIntPair(chunkCoordX, chunkCoordZ));
}
}
}
List<ChunkCoordIntPair> loadedChunks = new ArrayList<ChunkCoordIntPair>();
public void loadNeighboringChunks(int newChunkX, int newChunkZ)
{
if(!worldObj.isRemote && loaderTicket != null)
{
for(ChunkCoordIntPair chunk : loadedChunks)
{
ForgeChunkManager.unforceChunk(loaderTicket, chunk);
}
loadedChunks.clear();
loadedChunks.add(new ChunkCoordIntPair(newChunkX, newChunkZ));
loadedChunks.add(new ChunkCoordIntPair(newChunkX + 1, newChunkZ + 1));
loadedChunks.add(new ChunkCoordIntPair(newChunkX - 1, newChunkZ - 1));
loadedChunks.add(new ChunkCoordIntPair(newChunkX + 1, newChunkZ - 1));
loadedChunks.add(new ChunkCoordIntPair(newChunkX - 1, newChunkZ + 1));
loadedChunks.add(new ChunkCoordIntPair(newChunkX + 1, newChunkZ));
loadedChunks.add(new ChunkCoordIntPair(newChunkX, newChunkZ + 1));
loadedChunks.add(new ChunkCoordIntPair(newChunkX - 1, newChunkZ));
loadedChunks.add(new ChunkCoordIntPair(newChunkX, newChunkZ - 1));
for(ChunkCoordIntPair chunk : loadedChunks)
{
ForgeChunkManager.forceChunk(loaderTicket, chunk);
}
}
}
}

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@ -0,0 +1,98 @@
package com.hbm.entity.logic;
import com.hbm.entity.item.EntityParachuteCrate;
import com.hbm.itempool.ItemPool;
import com.hbm.itempool.ItemPoolsC130;
import com.hbm.main.MainRegistry;
import com.hbm.sound.AudioWrapper;
import com.hbm.util.EnumUtil;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.util.Vec3;
import net.minecraft.world.World;
public class EntityC130 extends EntityPlaneBase {
protected AudioWrapper audio;
public C130PayloadType payload = C130PayloadType.SUPPLIES;
public EntityC130(World world) {
super(world);
this.ignoreFrustumCheck = true;
this.setSize(8.0F, 4.0F);
}
@Override
public void onUpdate() {
super.onUpdate();
if(worldObj.isRemote) {
if(this.getDataWatcher().getWatchableObjectFloat(17) > 0) {
if(audio == null || !audio.isPlaying()) {
audio = MainRegistry.proxy.getLoopedSound("hbm:entity.bomberLoop", (float) posX, (float) posY, (float) posZ, 2F, 250F, 1F, 20);
audio.startSound();
}
audio.keepAlive();
audio.updatePosition((float) posX, (float) posY, (float) posZ);
} else {
if(audio != null && audio.isPlaying()) {
audio.stopSound();
audio = null;
}
}
}
if(!worldObj.isRemote && this.ticksExisted == this.getLifetime() / 2 && this.health > 0) {
EntityParachuteCrate crate = new EntityParachuteCrate(worldObj);
crate.setPosition(posX - motionX * 7, posY - 10, posZ - motionZ * 7);
if(this.payload == C130PayloadType.SUPPLIES) {
for(int i = 0; i < 5; i++) crate.items.add(ItemPool.getStack(ItemPoolsC130.POOL_SUPPLIES, this.rand));
}
if(this.payload == C130PayloadType.WEAPONS) {
int amount = 1 + rand.nextInt(2);
for(int i = 0; i < amount; i++) crate.items.add(ItemPool.getStack(ItemPoolsC130.POOL_WEAPONS, this.rand));
for(int i = 0; i < 6; i++) crate.items.add(ItemPool.getStack(ItemPoolsC130.POOL_AMMO, this.rand));
}
worldObj.spawnEntityInWorld(crate);
}
}
@Override
protected void readEntityFromNBT(NBTTagCompound nbt) {
super.readEntityFromNBT(nbt);
this.payload = EnumUtil.grabEnumSafely(C130PayloadType.class, nbt.getInteger("payload"));
}
@Override
protected void writeEntityToNBT(NBTTagCompound nbt) {
super.writeEntityToNBT(nbt);
nbt.setInteger("payload", this.payload.ordinal());
}
public void fac(World world, double x, double y, double z, C130PayloadType payload) {
Vec3 vector = Vec3.createVectorHelper(world.rand.nextDouble() - 0.5, 0, world.rand.nextDouble() - 0.5);
vector = vector.normalize();
vector.xCoord *= 2;
vector.zCoord *= 2;
this.payload = payload;
this.setLocationAndAngles(x - vector.xCoord * 100, y + 100, z - vector.zCoord * 100, 0.0F, 0.0F);
this.loadNeighboringChunks((int) (x / 16), (int) (z / 16));
this.motionX = vector.xCoord;
this.motionZ = vector.zCoord;
this.motionY = 0.0D;
this.rotation();
}
public static enum C130PayloadType {
SUPPLIES,
WEAPONS,
A_FUCKING_FUEL_TRUCK
}
}

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@ -0,0 +1,151 @@
package com.hbm.entity.logic;
import java.util.ArrayList;
import java.util.List;
import com.hbm.explosion.vanillant.ExplosionVNT;
import com.hbm.lib.ModDamageSource;
import com.hbm.main.MainRegistry;
import com.hbm.particle.helper.ExplosionSmallCreator;
import com.hbm.util.ParticleUtil;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
import net.minecraft.entity.Entity;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.util.DamageSource;
import net.minecraft.util.MathHelper;
import net.minecraft.world.ChunkCoordIntPair;
import net.minecraft.world.World;
import net.minecraftforge.common.ForgeChunkManager;
import net.minecraftforge.common.ForgeChunkManager.Ticket;
import net.minecraftforge.common.ForgeChunkManager.Type;
public abstract class EntityPlaneBase extends Entity implements IChunkLoader {
private Ticket loaderTicket;
private List<ChunkCoordIntPair> loadedChunks = new ArrayList<ChunkCoordIntPair>();
public float health = getMaxHealth();
public int timer = getLifetime();
public EntityPlaneBase(World world) { super(world); }
public float getMaxHealth() { return 50F; }
public int getLifetime() { return 200; }
@Override public boolean canBeCollidedWith() { return this.health > 0; }
@Override
public boolean attackEntityFrom(DamageSource source, float amount) {
if(source == ModDamageSource.nuclearBlast) return false;
if(this.isEntityInvulnerable()) return false;
if(!this.isDead && !this.worldObj.isRemote && this.health > 0) {
health -= amount;
if(this.health <= 0) this.killPlane();
}
return true;
}
protected void killPlane() {
ExplosionSmallCreator.composeEffect(worldObj, posX, posY, posZ, 25, 3.5F, 2F);
worldObj.playSoundEffect(posX, posY, posZ, "hbm:entity.planeShotDown", 25.0F, 1.0F);
}
@Override
protected void entityInit() {
init(ForgeChunkManager.requestTicket(MainRegistry.instance, worldObj, Type.ENTITY));
this.dataWatcher.addObject(17, new Float(50F));
}
@Override
public void init(Ticket ticket) {
if(!worldObj.isRemote && ticket != null) {
if(loaderTicket == null) {
loaderTicket = ticket;
loaderTicket.bindEntity(this);
loaderTicket.getModData();
}
ForgeChunkManager.forceChunk(loaderTicket, new ChunkCoordIntPair(chunkCoordX, chunkCoordZ));
}
}
@Override
public void onUpdate() {
this.lastTickPosX = this.prevPosX = posX;
this.lastTickPosY = this.prevPosY = posY;
this.lastTickPosZ = this.prevPosZ = posZ;
this.setPosition(posX + motionX, posY + motionY, posZ + motionZ);
if(!worldObj.isRemote) {
this.dataWatcher.updateObject(17, health);
} else {
health = this.dataWatcher.getWatchableObjectFloat(17);
}
this.rotation();
if(this.health <= 0) {
motionY -= 0.025;
for(int i = 0; i < 10; i++) ParticleUtil.spawnGasFlame(this.worldObj, this.posX + rand.nextGaussian() * 0.5 - motionX * 2, this.posY + rand.nextGaussian() * 0.5 - motionY * 2, this.posZ + rand.nextGaussian() * 0.5 - motionZ * 2, 0.0, 0.1, 0.0);
if((!worldObj.getBlock((int) posX, (int) posY, (int) posZ).isAir(worldObj, (int) posX, (int) posY, (int) posZ) || posY < 0) && !worldObj.isRemote) {
this.setDead();
new ExplosionVNT(worldObj, posX, posY, posZ, 15F).makeStandard().explode();
worldObj.playSoundEffect(posX, posY, posZ, "hbm:entity.planeCrash", 25.0F, 1.0F);
return;
}
} else {
this.motionY = 0F;
}
if(this.ticksExisted > timer) this.setDead();
if(!worldObj.isRemote) loadNeighboringChunks((int)Math.floor(posX / 16D), (int)Math.floor(posZ / 16D));
}
protected void rotation() {
float motionHorizontal = MathHelper.sqrt_double(this.motionX * this.motionX + this.motionZ * this.motionZ);
this.rotationYaw = (float) (Math.atan2(this.motionX, this.motionZ) * 180.0D / Math.PI);
for(this.rotationPitch = (float) (Math.atan2(this.motionY, motionHorizontal) * 180.0D / Math.PI) - 90; this.rotationPitch - this.prevRotationPitch < -180.0F; this.prevRotationPitch -= 360.0F);
while(this.rotationPitch - this.prevRotationPitch >= 180.0F) this.prevRotationPitch += 360.0F;
while(this.rotationYaw - this.prevRotationYaw < -180.0F) this.prevRotationYaw -= 360.0F;
while(this.rotationYaw - this.prevRotationYaw >= 180.0F) this.prevRotationYaw += 360.0F;
}
@Override
public void setDead() {
super.setDead();
this.clearChunkLoader();
}
@Override
protected void readEntityFromNBT(NBTTagCompound nbt) {
ticksExisted = nbt.getInteger("ticksExisted");
this.getDataWatcher().updateObject(17, nbt.getFloat("health"));
}
@Override
protected void writeEntityToNBT(NBTTagCompound nbt) {
nbt.setInteger("ticksExisted", ticksExisted);
nbt.setFloat("health", this.getDataWatcher().getWatchableObjectFloat(17));
}
public void clearChunkLoader() {
if(!worldObj.isRemote && loaderTicket != null) {
for(ChunkCoordIntPair chunk : loadedChunks) ForgeChunkManager.unforceChunk(loaderTicket, chunk);
}
}
public void loadNeighboringChunks(int newChunkX, int newChunkZ) {
if(!worldObj.isRemote && loaderTicket != null) {
clearChunkLoader();
loadedChunks.clear();
loadedChunks.add(new ChunkCoordIntPair(newChunkX, newChunkZ));
for(ChunkCoordIntPair chunk : loadedChunks) ForgeChunkManager.forceChunk(loaderTicket, chunk);
}
}
@Override @SideOnly(Side.CLIENT) public boolean isInRangeToRenderDist(double distance) { return true; }
}

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@ -0,0 +1,34 @@
package com.hbm.entity.mob;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
import net.minecraft.entity.EntityLiving;
import net.minecraft.entity.passive.IAnimals;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.ItemArmor;
import net.minecraft.world.World;
public class EntityDummy extends EntityLiving implements IAnimals {
public EntityDummy(World world) {
super(world);
}
@Override
public boolean interact(EntityPlayer player) {
if(player.getHeldItem() != null && player.getHeldItem().getItem() instanceof ItemArmor) {
ItemArmor armor = (ItemArmor) player.getHeldItem().getItem();
this.setCurrentItemOrArmor(4 - armor.armorType, player.getHeldItem().copy());
}
return super.interact(player);
}
@Override @SideOnly(Side.CLIENT) public boolean getAlwaysRenderNameTagForRender() { return true; }
@Override public String getCommandSenderName() {
return (int) (this.getHealth() * 10) / 10F + " / " + (int) (this.getMaxHealth() * 10) / 10F; }
//return (int) this.rotationYaw + " " + (int) this.renderYawOffset + " " + (int) this.rotationYawHead + " " + (int) this.newRotationYaw; }
@Override protected void dropEquipment(boolean b, int i) { }
}

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@ -5,6 +5,8 @@ import com.hbm.util.BobMathUtil;
import com.hbm.util.TrackerUtil;
import com.hbm.util.Vec3NT;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
import net.minecraft.entity.Entity;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.entity.EntityTrackerEntry;
@ -29,6 +31,7 @@ public class EntityBulletBaseMK4 extends EntityThrowableInterp {
super(world);
this.renderDistanceWeight = 10.0D;
this.setSize(0.5F, 0.5F);
this.isImmuneToFire = true;
}
public EntityBulletBaseMK4(EntityLivingBase entity, BulletConfig config, float baseDamage, float gunSpread, double sideOffset, double heightOffset, double frontOffset) {
@ -61,6 +64,22 @@ public class EntityBulletBaseMK4 extends EntityThrowableInterp {
this.setThrowableHeading(this.motionX, this.motionY, this.motionZ, 1.0F, this.config.spread + gunSpread);
}
/** For turrets - angles are in radians, andp itch is negative! */
public EntityBulletBaseMK4(World world, BulletConfig config, float baseDamage, float gunSpread, float yaw, float pitch) {
this(world);
this.setBulletConfig(config);
this.damage = baseDamage * this.config.damageMult;
this.prevRotationYaw = this.rotationYaw = yaw * 180F / (float) Math.PI;
this.prevRotationPitch = this.rotationPitch = -pitch * 180F / (float) Math.PI;
this.motionX = -MathHelper.sin(this.rotationYaw / 180.0F * (float) Math.PI) * MathHelper.cos(this.rotationPitch / 180.0F * (float) Math.PI);
this.motionZ = MathHelper.cos(this.rotationYaw / 180.0F * (float) Math.PI) * MathHelper.cos(this.rotationPitch / 180.0F * (float) Math.PI);
this.motionY = (-MathHelper.sin(this.rotationPitch / 180.0F * (float) Math.PI));
this.setThrowableHeading(this.motionX, this.motionY, this.motionZ, 1.0F, this.config.spread + gunSpread);
}
@Override
protected void entityInit() {
@ -165,4 +184,6 @@ public class EntityBulletBaseMK4 extends EntityThrowableInterp {
@Override public boolean doesPenetrate() { return this.config.doesPenetrate; }
@Override public boolean isSpectral() { return this.config.isSpectral; }
@Override public int selfDamageDelay() { return this.config.selfDamageDelay; }
@Override @SideOnly(Side.CLIENT) public boolean canRenderOnFire() { return false; }
}

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@ -0,0 +1,81 @@
package com.hbm.entity.projectile;
import java.util.ArrayList;
import java.util.List;
import com.hbm.entity.logic.IChunkLoader;
import com.hbm.items.weapon.sedna.BulletConfig;
import com.hbm.main.MainRegistry;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.world.ChunkCoordIntPair;
import net.minecraft.world.World;
import net.minecraftforge.common.ForgeChunkManager;
import net.minecraftforge.common.ForgeChunkManager.Ticket;
import net.minecraftforge.common.ForgeChunkManager.Type;
public class EntityBulletBaseMK4CL extends EntityBulletBaseMK4 implements IChunkLoader {
private Ticket loaderTicket;
private List<ChunkCoordIntPair> loadedChunks = new ArrayList<ChunkCoordIntPair>();
public EntityBulletBaseMK4CL(World world) {
super(world);
}
public EntityBulletBaseMK4CL(EntityLivingBase entity, BulletConfig config, float damage, float spread, double sideOffset, double heightOffset, double forwardOffset) {
super(entity, config, damage, spread, sideOffset, heightOffset, forwardOffset);
}
@Override
protected void entityInit() {
super.entityInit();
init(ForgeChunkManager.requestTicket(MainRegistry.instance, worldObj, Type.ENTITY));
}
@Override
public void init(Ticket ticket) {
if(!worldObj.isRemote && ticket != null) {
if(loaderTicket == null) {
loaderTicket = ticket;
loaderTicket.bindEntity(this);
loaderTicket.getModData();
}
ForgeChunkManager.forceChunk(loaderTicket, new ChunkCoordIntPair(chunkCoordX, chunkCoordZ));
}
}
@Override
public void onUpdate() {
super.onUpdate();
if(!worldObj.isRemote) loadNeighboringChunks((int)Math.floor(posX / 16D), (int)Math.floor(posZ / 16D));
}
@Override
public void setDead() {
super.setDead();
clearChunkLoader();
}
public void clearChunkLoader() {
if(!worldObj.isRemote && loaderTicket != null) {
for(ChunkCoordIntPair chunk : loadedChunks) {
ForgeChunkManager.unforceChunk(loaderTicket, chunk);
}
}
}
public void loadNeighboringChunks(int newChunkX, int newChunkZ) {
if(!worldObj.isRemote && loaderTicket != null) {
clearChunkLoader();
loadedChunks.clear();
loadedChunks.add(new ChunkCoordIntPair(newChunkX, newChunkZ));
for(ChunkCoordIntPair chunk : loadedChunks) {
ForgeChunkManager.forceChunk(loaderTicket, chunk);
}
}
}
}

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@ -33,6 +33,7 @@ public class EntityBulletBeamBase extends Entity implements IEntityAdditionalSpa
this.ignoreFrustumCheck = true;
this.renderDistanceWeight = 10.0D;
this.setSize(0.5F, 0.5F);
this.isImmuneToFire = true;
}
public EntityLivingBase getThrower() { return this.thrower; }
@ -61,7 +62,7 @@ public class EntityBulletBeamBase extends Entity implements IEntityAdditionalSpa
this.headingZ = (double) (MathHelper.cos(this.rotationYaw / 180.0F * (float) Math.PI) * MathHelper.cos(this.rotationPitch / 180.0F * (float) Math.PI));
this.headingY = (double) (-MathHelper.sin((this.rotationPitch) / 180.0F * (float) Math.PI));
double range = 150D;
double range = 250D;
this.headingX *= range;
this.headingY *= range;
this.headingZ *= range;
@ -95,6 +96,8 @@ public class EntityBulletBeamBase extends Entity implements IEntityAdditionalSpa
return;
}
if(config.onUpdate != null) config.onUpdate.accept(this);
super.onUpdate();
if(!worldObj.isRemote && this.ticksExisted > config.expires) this.setDead();
@ -196,4 +199,6 @@ public class EntityBulletBeamBase extends Entity implements IEntityAdditionalSpa
this.rotationYaw = buf.readFloat();
this.rotationPitch = buf.readFloat();
}
@Override @SideOnly(Side.CLIENT) public boolean canRenderOnFire() { return false; }
}

View File

@ -193,7 +193,7 @@ public abstract class EntityThrowableNT extends Entity implements IProjectile {
for(int j = 0; j < list.size(); ++j) {
Entity entity = (Entity) list.get(j);
if(entity.canBeCollidedWith() && (entity != thrower || this.ticksInAir >= this.selfDamageDelay())) {
if(entity.canBeCollidedWith() && (entity != thrower || this.ticksInAir >= this.selfDamageDelay()) && entity.isEntityAlive()) {
double hitbox = 0.3F;
AxisAlignedBB aabb = entity.boundingBox.expand(hitbox, hitbox, hitbox);
MovingObjectPosition hitMop = aabb.calculateIntercept(pos, nextPos);

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@ -4,6 +4,7 @@ import java.util.HashMap;
import java.util.List;
import java.util.Map.Entry;
import com.hbm.entity.projectile.EntityBulletBaseMK4;
import com.hbm.explosion.vanillant.ExplosionVNT;
import com.hbm.explosion.vanillant.interfaces.ICustomDamageHandler;
import com.hbm.explosion.vanillant.interfaces.IEntityProcessor;
@ -96,9 +97,11 @@ public class EntityProcessorCross implements IEntityProcessor {
if(!damageMap.containsKey(entity) || damageMap.get(entity) < dmg) damageMap.put(entity, dmg);
double enchKnockback = EnchantmentProtection.func_92092_a(entity, knockback);
entity.motionX += deltaX * enchKnockback;
entity.motionY += deltaY * enchKnockback;
entity.motionZ += deltaZ * enchKnockback;
if(!(entity instanceof EntityBulletBaseMK4)) {
entity.motionX += deltaX * enchKnockback;
entity.motionY += deltaY * enchKnockback;
entity.motionZ += deltaZ * enchKnockback;
}
if(entity instanceof EntityPlayer) {
affectedPlayers.put((EntityPlayer) entity, Vec3.createVectorHelper(deltaX * knockback, deltaY * knockback, deltaZ * knockback));
@ -110,7 +113,7 @@ public class EntityProcessorCross implements IEntityProcessor {
for(Entry<Entity, Float> entry : damageMap.entrySet()) {
Entity entity = entry.getKey();
entity.attackEntityFrom(setExplosionSource(explosion.compat), entry.getValue());
attackEntity(entity, explosion, entry.getValue());
if(damage != null) {
double distanceScaled = entity.getDistance(x, y, z) / size;
@ -121,6 +124,10 @@ public class EntityProcessorCross implements IEntityProcessor {
return affectedPlayers;
}
public void attackEntity(Entity entity, ExplosionVNT source, float amount) {
entity.attackEntityFrom(setExplosionSource(source.compat), amount);
}
public float calculateDamage(double distanceScaled, double density, double knockback, float size) {
return (float) ((int) ((knockback * knockback + knockback) / 2.0D * 8.0D * size + 1.0D));
}

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@ -1,14 +1,51 @@
package com.hbm.explosion.vanillant.standard;
import com.hbm.explosion.vanillant.ExplosionVNT;
import com.hbm.items.weapon.sedna.BulletConfig;
import com.hbm.items.weapon.sedna.factory.ConfettiUtil;
import com.hbm.util.EntityDamageUtil;
import com.hbm.util.DamageResistanceHandler.DamageClass;
import net.minecraft.entity.Entity;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.util.DamageSource;
public class EntityProcessorCrossSmooth extends EntityProcessorCross {
protected float fixedDamage;
protected float pierceDT = 0;
protected float pierceDR = 0;
protected DamageClass clazz = DamageClass.EXPLOSIVE;
public EntityProcessorCrossSmooth(double nodeDist, float fixedDamage) {
super(nodeDist);
this.fixedDamage = fixedDamage;
}
public EntityProcessorCrossSmooth setupPiercing(float pierceDT, float pierceDR) {
this.pierceDT = pierceDT;
this.pierceDR = pierceDR;
return this;
}
public EntityProcessorCrossSmooth setDamageClass(DamageClass clazz) {
this.clazz = clazz;
return this;
}
@Override
public void attackEntity(Entity entity, ExplosionVNT source, float amount) {
if(!entity.isEntityAlive()) return;
DamageSource dmg = BulletConfig.getDamage(null, source.exploder instanceof EntityLivingBase ? (EntityLivingBase) source.exploder : null, clazz);
if(!(entity instanceof EntityLivingBase)) {
entity.attackEntityFrom(dmg, amount);
} else {
EntityDamageUtil.attackEntityFromNT((EntityLivingBase) entity, dmg, amount, true, false, 0F, pierceDT, pierceDR);
if(!entity.isEntityAlive()) ConfettiUtil.decideConfetti((EntityLivingBase) entity, dmg);
}
}
@Override
public float calculateDamage(double distanceScaled, double density, double knockback, float size) {
return (float) (fixedDamage * (1 - distanceScaled));
}

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@ -48,6 +48,7 @@ public class HbmLivingProps implements IExtendedEntityProperties {
private int contagion;
private int oil;
public int fire;
public int phosphorus;
public int balefire;
private List<ContaminationEffect> contamination = new ArrayList();
@ -316,6 +317,7 @@ public class HbmLivingProps implements IExtendedEntityProperties {
props.setInteger("hfr_blacklung", blacklung);
props.setInteger("hfr_oil", oil);
props.setInteger("hfr_fire", fire);
props.setInteger("hfr_phosphorus", phosphorus);
props.setInteger("hfr_balefire", balefire);
props.setInteger("hfr_cont_count", this.contamination.size());
@ -342,6 +344,7 @@ public class HbmLivingProps implements IExtendedEntityProperties {
blacklung = props.getInteger("hfr_blacklung");
oil = props.getInteger("hfr_oil");
fire = props.getInteger("hfr_fire");
phosphorus = props.getInteger("hfr_phosphorus");
balefire = props.getInteger("hfr_balefire");
int cont = props.getInteger("hfr_cont_count");

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@ -18,6 +18,7 @@ import com.hbm.handler.pollution.PollutionHandler.PollutionType;
import com.hbm.handler.radiation.ChunkRadiationManager;
import com.hbm.interfaces.IArmorModDash;
import com.hbm.items.armor.ArmorFSB;
import com.hbm.items.weapon.sedna.factory.ConfettiUtil;
import com.hbm.lib.ModDamageSource;
import com.hbm.main.MainRegistry;
import com.hbm.packet.PacketDispatcher;
@ -574,7 +575,12 @@ public class EntityEffectHandler {
HbmLivingProps props = HbmLivingProps.getData(living);
Random rand = living.getRNG();
if(living.isImmuneToFire()) props.fire = 0;
if(!entity.isEntityAlive()) return;
if(living.isImmuneToFire()) {
props.fire = 0;
props.phosphorus = 0;
}
double x = living.posX;
double y = living.posY;
@ -589,6 +595,13 @@ public class EntityEffectHandler {
FlameCreator.composeEffect(entity.worldObj, x - living.width / 2 + living.width * rand.nextDouble(), y + rand.nextDouble() * living.height, z - living.width / 2 + living.width * rand.nextDouble(), FlameCreator.META_FIRE);
}
if(props.phosphorus > 0) {
props.phosphorus--;
if((living.ticksExisted + living.getEntityId()) % 15 == 0) living.worldObj.playSoundEffect(living.posX, living.posY + living.height / 2, living.posZ, "random.fizz", 1F, 1.5F + rand.nextFloat() * 0.5F);
if((living.ticksExisted + living.getEntityId()) % 40 == 0) living.attackEntityFrom(DamageSource.onFire, 5F);
FlameCreator.composeEffect(entity.worldObj, x - living.width / 2 + living.width * rand.nextDouble(), y + rand.nextDouble() * living.height, z - living.width / 2 + living.width * rand.nextDouble(), FlameCreator.META_FIRE);
}
if(props.balefire > 0) {
props.balefire--;
if((living.ticksExisted + living.getEntityId()) % 15 == 0) living.worldObj.playSoundEffect(living.posX, living.posY + living.height / 2, living.posZ, "random.fizz", 1F, 1.5F + rand.nextFloat() * 0.5F);
@ -596,6 +609,8 @@ public class EntityEffectHandler {
if((living.ticksExisted + living.getEntityId()) % 20 == 0) living.attackEntityFrom(DamageSource.onFire, 5F);
FlameCreator.composeEffect(entity.worldObj, x - living.width / 2 + living.width * rand.nextDouble(), y + rand.nextDouble() * living.height, z - living.width / 2 + living.width * rand.nextDouble(), FlameCreator.META_BALEFIRE);
}
if(props.fire > 0 || props.phosphorus > 0 || props.balefire > 0) if(!entity.isEntityAlive()) ConfettiUtil.decideConfetti(living, DamageSource.onFire);
}
private static void handleDashing(Entity entity) {

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@ -9,13 +9,11 @@ import com.hbm.handler.GunConfiguration;
import com.hbm.inventory.RecipesCommon.ComparableStack;
import com.hbm.items.ItemAmmoEnums.AmmoDart;
import com.hbm.items.ModItems;
import com.hbm.items.weapon.ItemGunDart;
import com.hbm.items.weapon.sedna.Crosshair;
import com.hbm.lib.HbmCollection.EnumGunManufacturer;
import com.hbm.main.MainRegistry;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.potion.Potion;
import net.minecraft.potion.PotionEffect;
@ -100,28 +98,6 @@ public class GunDartFactory {
bullet.effects = new ArrayList();
bullet.effects.add(new PotionEffect(Potion.wither.id, 60 * 20, 2));
bullet.bntHurt = (bulletnt, hit) -> {
if(bulletnt.worldObj.isRemote)
return;
if(hit instanceof EntityPlayer) {
if(((EntityPlayer) hit).inventory.hasItem(ModItems.ingot_meteorite_forged))
return;
if(bulletnt.getThrower() instanceof EntityPlayer) {
EntityPlayer shooter = (EntityPlayer) bulletnt.getThrower();
if(shooter.getHeldItem() != null && shooter.getHeldItem().getItem() == ModItems.gun_darter) {
ItemGunDart.writePlayer(shooter.getHeldItem(), (EntityPlayer) hit);
shooter.playSound("random.orb", 1.0F, 1.0F);
}
}
}
};
return bullet;
}

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@ -0,0 +1,16 @@
package com.hbm.handler.nei;
import com.hbm.blocks.ModBlocks;
import com.hbm.inventory.recipes.AmmoPressRecipes;
public class AmmoPressHandler extends NEIUniversalHandler {
public AmmoPressHandler() {
super(ModBlocks.machine_ammo_press.getLocalizedName(), ModBlocks.machine_ammo_press, AmmoPressRecipes.getRecipes());
}
@Override
public String getKey() {
return "ntmAmmoPress";
}
}

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@ -546,15 +546,15 @@ public class OreDictManager {
for(NTMMaterial mat : Mats.orderedList) {
if(mat.smeltable == SmeltingBehavior.SMELTABLE) {
if(mat.autogen.contains(MaterialShapes.BOLT)) for(String name : mat.names) OreDictionary.registerOre(MaterialShapes.BOLT.name() + name, new ItemStack(ModItems.bolt, 1, mat.id));
if(mat.autogen.contains(MaterialShapes.INGOT)) for(String name : mat.names) OreDictionary.registerOre(MaterialShapes.INGOT.name() + name, new ItemStack(ModItems.ingot_raw, 1, mat.id));
if(mat.autogen.contains(MaterialShapes.CASTPLATE)) for(String name : mat.names) OreDictionary.registerOre(MaterialShapes.CASTPLATE.name() + name, new ItemStack(ModItems.plate_cast, 1, mat.id));
if(mat.autogen.contains(MaterialShapes.WELDEDPLATE)) for(String name : mat.names) OreDictionary.registerOre(MaterialShapes.WELDEDPLATE.name() + name, new ItemStack(ModItems.plate_welded, 1, mat.id));
if(mat.autogen.contains(MaterialShapes.HEAVY_COMPONENT)) for(String name : mat.names) OreDictionary.registerOre(MaterialShapes.HEAVY_COMPONENT.name() + name, new ItemStack(ModItems.heavy_component, 1, mat.id));
if(mat.autogen.contains(MaterialShapes.DENSEWIRE)) for(String name : mat.names) OreDictionary.registerOre(MaterialShapes.DENSEWIRE.name() + name, new ItemStack(ModItems.wire_dense, 1, mat.id));
if(mat.autogen.contains(MaterialShapes.SHELL)) for(String name : mat.names) OreDictionary.registerOre(MaterialShapes.SHELL.name() + name, new ItemStack(ModItems.shell, 1, mat.id));
if(mat.autogen.contains(MaterialShapes.PIPE)) for(String name : mat.names) OreDictionary.registerOre(MaterialShapes.PIPE.name() + name, new ItemStack(ModItems.pipe, 1, mat.id));
}
if(mat.autogen.contains(MaterialShapes.BOLT)) for(String name : mat.names) OreDictionary.registerOre(MaterialShapes.BOLT.name() + name, new ItemStack(ModItems.bolt, 1, mat.id));
if(mat.autogen.contains(MaterialShapes.INGOT)) for(String name : mat.names) OreDictionary.registerOre(MaterialShapes.INGOT.name() + name, new ItemStack(ModItems.ingot_raw, 1, mat.id));
if(mat.autogen.contains(MaterialShapes.SHELL)) for(String name : mat.names) OreDictionary.registerOre(MaterialShapes.SHELL.name() + name, new ItemStack(ModItems.shell, 1, mat.id));
if(mat.autogen.contains(MaterialShapes.PIPE)) for(String name : mat.names) OreDictionary.registerOre(MaterialShapes.PIPE.name() + name, new ItemStack(ModItems.pipe, 1, mat.id));
if(mat.autogen.contains(MaterialShapes.FRAGMENT)) for(String name : mat.names) OreDictionary.registerOre(MaterialShapes.FRAGMENT.name() + name, new ItemStack(ModItems.bedrock_ore_fragment, 1, mat.id));
if(mat.autogen.contains(MaterialShapes.WIRE)) for(String name : mat.names) OreDictionary.registerOre(MaterialShapes.WIRE.name() + name, new ItemStack(ModItems.wire_fine, 1, mat.id));
@ -674,10 +674,11 @@ public class OreDictManager {
public static void registerGroups() {
ANY_RUBBER.addPrefix(INGOT, true);
ANY_PLASTIC.addPrefix(INGOT, true).addPrefix(DUST, true).addPrefix(BLOCK, true);
ANY_HARDPLASTIC.addPrefix(INGOT, true);
ANY_RESISTANTALLOY.addPrefix(INGOT, true).addPrefix(DUST, true).addPrefix(CASTPLATE, true).addPrefix(WELDEDPLATE, true).addPrefix(HEAVY_COMPONENT, true).addPrefix(BLOCK, true);
ANY_BISMOIDBRONZE.addPrefix(INGOT, true).addPrefix(CASTPLATE, true);
ANY_PLASTIC.addPrefix(INGOT, true).addPrefix(DUST, true).addPrefix(BLOCK, true).addPrefix(GRIP, true).addPrefix(STOCK, true);
ANY_HARDPLASTIC.addPrefix(INGOT, true).addPrefix(STOCK, true).addPrefix(GRIP, true);
ANY_RESISTANTALLOY.addPrefix(INGOT, true).addPrefix(DUST, true).addPrefix(CASTPLATE, true).addPrefix(WELDEDPLATE, true).addPrefix(HEAVY_COMPONENT, true).addPrefix(BLOCK, true)
.addPrefix(LIGHTBARREL, true).addPrefix(HEAVYBARREL, true).addPrefix(LIGHTRECEIVER, true).addPrefix(HEAVYRECEIVER, true);
ANY_BISMOIDBRONZE.addPrefix(INGOT, true).addPrefix(CASTPLATE, true).addPrefix(LIGHTBARREL, true).addPrefix(HEAVYBARREL, true).addPrefix(LIGHTRECEIVER, true).addPrefix(HEAVYRECEIVER, true);
ANY_TAR.addPrefix(ANY, false);
}
@ -685,9 +686,7 @@ public class OreDictManager {
@SubscribeEvent
public void onRegisterOre(OreRegisterEvent event) {
if(recursionBrake)
return;
if(recursionBrake) return;
recursionBrake = true;
@ -1016,6 +1015,13 @@ public class OreDictManager {
public String billet() { return BILLET.name() + groupName; }
public String block() { return BLOCK.name() + groupName; }
public String ore() { return ORE.name() + groupName; }
public String lightBarrel() { return LIGHTBARREL.name() + groupName; }
public String heavyBarrel() { return HEAVYBARREL.name() + groupName; }
public String lightReceiver() { return LIGHTRECEIVER.name() + groupName; }
public String heavyReceiver() { return HEAVYRECEIVER.name() + groupName; }
public String mechanism() { return MECHANISM.name() + groupName; }
public String stock() { return STOCK.name() + groupName; }
public String grip() { return GRIP.name() + groupName; }
}
private static void addReRegistration(String original, String additional) {

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@ -307,8 +307,8 @@ public class Fluids {
NAPHTHA_CRACK = new FluidType("NAPHTHA_CRACK", 0x595744, 2, 1, 0, EnumSymbol.NONE).addContainers(new CD_Canister(0x5F6D44)).addTraits(new FT_Flammable(125_000), new FT_Combustible(FuelGrade.MEDIUM, 200_000), LIQUID, VISCOUS, P_FUEL);
LIGHTOIL_CRACK = new FluidType("LIGHTOIL_CRACK", 0x8c7451, 1, 2, 0, EnumSymbol.NONE).addContainers(new CD_Canister(0xB46B52)).addTraits(new FT_Flammable(200_000), new FT_Combustible(FuelGrade.MEDIUM, 500_000), LIQUID, P_FUEL);
DIESEL_CRACK = new FluidType("DIESEL_CRACK", 0xf2eed5, 1, 2, 0, EnumSymbol.NONE).addContainers(new CD_Canister(0xFF2C2C)).addTraits(new FT_Flammable(200_000), new FT_Combustible(FuelGrade.HIGH, 450_000), LIQUID, P_FUEL);
AROMATICS = new FluidType("AROMATICS", 0x68A09A, 1, 4, 1, EnumSymbol.NONE).addTraits(new FT_Flammable(25_000), LIQUID, VISCOUS, P_GAS);
UNSATURATEDS = new FluidType("UNSATURATEDS", 0x628FAE, 1, 4, 1, EnumSymbol.NONE).addTraits(new FT_Flammable(1_000_000), GASEOUS, P_GAS); //acetylene burns as hot as satan's asshole
AROMATICS = new FluidType("AROMATICS", 0x68A09A, 1, 4, 1, EnumSymbol.NONE).addContainers(new CD_Gastank(0x68A09A, 0xEDCF27)).addTraits(new FT_Flammable(25_000), LIQUID, VISCOUS, P_GAS);
UNSATURATEDS = new FluidType("UNSATURATEDS", 0x628FAE, 1, 4, 1, EnumSymbol.NONE).addContainers(new CD_Gastank(0x628FAE, 0xEDCF27)).addTraits(new FT_Flammable(1_000_000), GASEOUS, P_GAS); //acetylene burns as hot as satan's asshole
SALIENT = new FluidType("SALIENT", 0x457F2D, 0, 0, 0, EnumSymbol.NONE).addTraits(DELICIOUS, LIQUID, VISCOUS);
XPJUICE = new FluidType("XPJUICE", 0xBBFF09, 0, 0, 0, EnumSymbol.NONE).addTraits(LIQUID, VISCOUS);
ENDERJUICE = new FluidType("ENDERJUICE", 0x127766, 0, 0, 0, EnumSymbol.NONE).addTraits(LIQUID);

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@ -282,7 +282,9 @@ public class GUIMachineAmmoPress extends GuiInfoContainer {
GL11.glDisable(GL11.GL_BLEND);
}
}
RenderHelper.disableStandardItemLighting();
GL11.glColor4f(1F, 1F, 1F, 1F);
this.search.drawTextBox();
}

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@ -137,13 +137,13 @@ public class Mats {
public static final NTMMaterial MAT_MINGRADE = makeSmeltable(_AS + 1, MINGRADE, 0xFFBA7D, 0xAF1700, 0xE44C0F).setAutogen(WIRE, DUST, BLOCK).m();
public static final NTMMaterial MAT_ALLOY = makeSmeltable(_AS + 2, ALLOY, 0xFF8330, 0x700000, 0xFF7318).setAutogen(WIRE, DUST, DENSEWIRE, PLATE, CASTPLATE, BLOCK, HEAVY_COMPONENT).m();
public static final NTMMaterial MAT_DURA = makeSmeltable(_AS + 3, DURA, 0x183039, 0x030B0B, 0x376373).setAutogen(BOLT, DUST, PIPE, BLOCK, LIGHTBARREL, HEAVYBARREL, LIGHTRECEIVER, HEAVYRECEIVER, GRIP).m();
public static final NTMMaterial MAT_DESH = makeSmeltable(_AS + 12, DESH, 0xFF6D6D, 0x720000, 0xF22929).setAutogen(DUST, CASTPLATE, BLOCK, HEAVY_COMPONENT).m();
public static final NTMMaterial MAT_DESH = makeSmeltable(_AS + 12, DESH, 0xFF6D6D, 0x720000, 0xF22929).setAutogen(DUST, CASTPLATE, BLOCK, HEAVY_COMPONENT, LIGHTBARREL, HEAVYBARREL, LIGHTRECEIVER, STOCK, GRIP).m();
public static final NTMMaterial MAT_STAR = makeSmeltable(_AS + 5, STAR, 0xCCCCEA, 0x11111A, 0xA5A5D3).setAutogen(DUST, DENSEWIRE, BLOCK).m();
public static final NTMMaterial MAT_FERRO = makeSmeltable(_AS + 7, FERRO, 0xB7B7C9, 0x101022, 0x6B6B8B).m();
public static final NTMMaterial MAT_TCALLOY = makeSmeltable(_AS + 6, TCALLOY, 0xD4D6D6, 0x323D3D, 0x9CA6A6).setAutogen(DUST, CASTPLATE, WELDEDPLATE, HEAVY_COMPONENT).m();
public static final NTMMaterial MAT_CDALLOY = makeSmeltable(_AS + 13, CDALLOY, 0xF7DF8F, 0x604308, 0xFBD368).setAutogen(CASTPLATE, WELDEDPLATE, HEAVY_COMPONENT).m();
public static final NTMMaterial MAT_BBRONZE = makeSmeltable(_AS + 16, BBRONZE, 0xE19A69, 0x485353, 0x987D65).setAutogen(CASTPLATE).m();
public static final NTMMaterial MAT_ABRONZE = makeSmeltable(_AS + 17, ABRONZE, 0xDB9462, 0x203331, 0x77644D).setAutogen(CASTPLATE).m();
public static final NTMMaterial MAT_FERRO = makeSmeltable(_AS + 7, FERRO, 0xB7B7C9, 0x101022, 0x6B6B8B).setAutogen(HEAVYBARREL, HEAVYRECEIVER).m();
public static final NTMMaterial MAT_TCALLOY = makeSmeltable(_AS + 6, TCALLOY, 0xD4D6D6, 0x323D3D, 0x9CA6A6).setAutogen(DUST, CASTPLATE, WELDEDPLATE, HEAVY_COMPONENT, LIGHTBARREL, HEAVYBARREL, LIGHTRECEIVER, HEAVYRECEIVER).m();
public static final NTMMaterial MAT_CDALLOY = makeSmeltable(_AS + 13, CDALLOY, 0xF7DF8F, 0x604308, 0xFBD368).setAutogen(CASTPLATE, WELDEDPLATE, HEAVY_COMPONENT, LIGHTBARREL, HEAVYBARREL, LIGHTRECEIVER, HEAVYRECEIVER).m();
public static final NTMMaterial MAT_BBRONZE = makeSmeltable(_AS + 16, BBRONZE, 0xE19A69, 0x485353, 0x987D65).setAutogen(CASTPLATE, LIGHTBARREL, LIGHTRECEIVER).m();
public static final NTMMaterial MAT_ABRONZE = makeSmeltable(_AS + 17, ABRONZE, 0xDB9462, 0x203331, 0x77644D).setAutogen(CASTPLATE, LIGHTBARREL, LIGHTRECEIVER).m();
public static final NTMMaterial MAT_BSCCO = makeSmeltable(_AS + 18, BSCCO, 0x767BF1, 0x000000, 0x5E62C0).setAutogen(DENSEWIRE).m();
public static final NTMMaterial MAT_MAGTUNG = makeSmeltable(_AS + 8, MAGTUNG, 0x22A2A2, 0x0F0F0F, 0x22A2A2).setAutogen(WIRE, DUST, DENSEWIRE, BLOCK).m();
public static final NTMMaterial MAT_CMB = makeSmeltable(_AS + 9, CMB, 0x6F6FB4, 0x000011, 0x6F6FB4).setAutogen(DUST, PLATE, CASTPLATE, WELDEDPLATE, BLOCK).m();
@ -152,11 +152,16 @@ public class Mats {
public static final NTMMaterial MAT_SLAG = makeSmeltable(_AS + 11, SLAG, 0x554940, 0x34281F, 0x6C6562).setAutogen(BLOCK).n();
public static final NTMMaterial MAT_MUD = makeSmeltable(_AS + 14, MUD, 0xBCB5A9, 0x481213, 0x96783B).n();
public static final NTMMaterial MAT_GUNMETAL = makeSmeltable(_AS + 19, GUNMETAL, 0xFFEF3F, 0xAD3600, 0xF9C62C).setAutogen(LIGHTBARREL, HEAVYBARREL, LIGHTRECEIVER, HEAVYRECEIVER, MECHANISM, STOCK, GRIP).n();
public static final NTMMaterial MAT_WEAPONSTEEL = makeSmeltable(_AS + 20, WEAPONSTEEL, 0xA0A0A0, 0x000000, 0x808080).setAutogen(LIGHTBARREL, HEAVYBARREL, LIGHTRECEIVER, HEAVYRECEIVER, MECHANISM, STOCK, GRIP).n();
public static final NTMMaterial MAT_SATURN = makeSmeltable(_AS + 4, BIGMT, 0x3AC4DA, 0x09282C, 0x30A4B7).setAutogen(PLATE, CASTPLATE, BLOCK, LIGHTBARREL, HEAVYBARREL, LIGHTRECEIVER, HEAVYRECEIVER, MECHANISM, STOCK, GRIP).m();
public static final NTMMaterial MAT_WEAPONSTEEL = makeSmeltable(_AS + 20, WEAPONSTEEL, 0xA0A0A0, 0x000000, 0x808080).setAutogen(SHELL, LIGHTBARREL, HEAVYBARREL, LIGHTRECEIVER, HEAVYRECEIVER, MECHANISM, STOCK, GRIP).n();
public static final NTMMaterial MAT_SATURN = makeSmeltable(_AS + 4, BIGMT, 0x3AC4DA, 0x09282C, 0x30A4B7).setAutogen(PLATE, CASTPLATE, SHELL, BLOCK, LIGHTBARREL, HEAVYBARREL, LIGHTRECEIVER, HEAVYRECEIVER, MECHANISM, STOCK, GRIP).m();
//Extension
public static final NTMMaterial MAT_RAREEARTH = makeNonSmeltable(_ES + 00, RAREEARTH, 0xC1BDBD, 0x384646, 0x7B7F7F).setAutogen(FRAGMENT).n();
public static final NTMMaterial MAT_POLYMER = makeNonSmeltable(_ES + 01, POLYMER, 0x363636, 0x040404, 0x272727).setAutogen(STOCK, GRIP).n();
public static final NTMMaterial MAT_BAKELITE = makeNonSmeltable(_ES + 02, BAKELITE, 0xF28086, 0x2B0608, 0xC93940).setAutogen(STOCK, GRIP).n();
public static final NTMMaterial MAT_RUBBER = makeNonSmeltable(_ES + 03, RUBBER, 0x817F75, 0x0F0D03, 0x4B4A3F).setAutogen(PIPE, GRIP).n();
public static final NTMMaterial MAT_HARDPLASTIC = makeNonSmeltable(_ES + 04, PC, 0xEDE7C4, 0x908A67, 0xE1DBB8).setAutogen(STOCK, GRIP).n();
public static final NTMMaterial MAT_PVC = makeNonSmeltable(_ES + 05, PVC, 0xFCFCFC, 0x9F9F9F, 0xF0F0F0).setAutogen(STOCK, GRIP).n();
public static NTMMaterial makeSmeltable(int id, DictFrame dict, int color) { return makeSmeltable(id, dict, color, color, color); }

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@ -2,6 +2,7 @@ package com.hbm.inventory.recipes;
import java.io.IOException;
import java.util.ArrayList;
import java.util.HashMap;
import java.util.List;
import static com.hbm.inventory.OreDictManager.*;
@ -14,6 +15,7 @@ import com.hbm.inventory.OreDictManager.DictFrame;
import com.hbm.inventory.RecipesCommon.AStack;
import com.hbm.inventory.RecipesCommon.ComparableStack;
import com.hbm.inventory.RecipesCommon.OreDictStack;
import com.hbm.inventory.fluid.Fluids;
import com.hbm.inventory.recipes.loader.SerializableRecipe;
import com.hbm.items.ItemEnums.EnumCasingType;
import com.hbm.items.ModItems;
@ -41,6 +43,7 @@ public class AmmoPressRecipes extends SerializableRecipe {
OreDictStack smokeless = new OreDictStack(ANY_SMOKELESS.dust());
OreDictStack he = new OreDictStack(ANY_HIGHEXPLOSIVE.ingot());
OreDictStack wp = new OreDictStack(P_WHITE.ingot());
OreDictStack rp = new OreDictStack(P_RED.dust());
ComparableStack cSmall = new ComparableStack(ModItems.casing, 1, EnumCasingType.SMALL);
ComparableStack cBig = new ComparableStack(ModItems.casing, 1, EnumCasingType.LARGE);
ComparableStack sSmall = new ComparableStack(ModItems.casing, 1, EnumCasingType.SMALL_STEEL);
@ -229,6 +232,144 @@ public class AmmoPressRecipes extends SerializableRecipe {
null, wp, null,
null, smokeless, null,
null, sShell, null));
recipes.add(new AmmoPressRecipe(DictFrame.fromOne(ModItems.ammo_standard, EnumAmmo.G26_FLARE, 4),
null, rp, null,
null, smokeless, null,
null, cBig, null));
ComparableStack dyn = new ComparableStack(ModItems.ball_dynamite);
OreDictStack coplate = new OreDictStack(CU.plate());
OreDictStack diesel = new OreDictStack(Fluids.DIESEL.getDict(1_000));
recipes.add(new AmmoPressRecipe(DictFrame.fromOne(ModItems.ammo_standard, EnumAmmo.G40_HE, 4),
null, dyn, null,
null, smokeless, null,
null, cBig, null));
recipes.add(new AmmoPressRecipe(DictFrame.fromOne(ModItems.ammo_standard, EnumAmmo.G40_HEAT, 4),
coplate, he, null,
null, smokeless, null,
null, cBig, null));
recipes.add(new AmmoPressRecipe(DictFrame.fromOne(ModItems.ammo_standard, EnumAmmo.G40_DEMO, 4),
null, he.copy(2), null,
null, smokeless, null,
null, cBig, null));
recipes.add(new AmmoPressRecipe(DictFrame.fromOne(ModItems.ammo_standard, EnumAmmo.G40_INC, 4),
diesel, dyn, null,
null, smokeless, null,
null, cBig, null));
recipes.add(new AmmoPressRecipe(DictFrame.fromOne(ModItems.ammo_standard, EnumAmmo.G40_PHOSPHORUS, 4),
wp, he, null,
null, smokeless, null,
null, cBig, null));
recipes.add(new AmmoPressRecipe(DictFrame.fromOne(ModItems.ammo_standard, EnumAmmo.ROCKET_HE, 2),
null, dyn, null,
null, cBig, null,
null, smokeless.copy(2), null));
recipes.add(new AmmoPressRecipe(DictFrame.fromOne(ModItems.ammo_standard, EnumAmmo.ROCKET_HEAT, 2),
coplate, he, null,
null, cBig, null,
null, smokeless.copy(2), null));
recipes.add(new AmmoPressRecipe(DictFrame.fromOne(ModItems.ammo_standard, EnumAmmo.ROCKET_DEMO, 2),
null, he.copy(2), null,
null, cBig, null,
null, smokeless.copy(2), null));
recipes.add(new AmmoPressRecipe(DictFrame.fromOne(ModItems.ammo_standard, EnumAmmo.ROCKET_INC, 2),
diesel, dyn, null,
null, cBig, null,
null, smokeless.copy(2), null));
recipes.add(new AmmoPressRecipe(DictFrame.fromOne(ModItems.ammo_standard, EnumAmmo.ROCKET_PHOSPHORUS, 2),
wp, he, null,
null, cBig, null,
null, smokeless.copy(2), null));
OreDictStack sPlate = new OreDictStack(STEEL.plate());
ComparableStack napalm = new ComparableStack(ModItems.canister_napalm);
OreDictStack gas = new OreDictStack(Fluids.GAS.getDict(1000));
OreDictStack bf = new OreDictStack(Fluids.BALEFIRE.getDict(1000));
recipes.add(new AmmoPressRecipe(DictFrame.fromOne(ModItems.ammo_standard, EnumAmmo.FLAME_DIESEL, 1),
null, sPlate, null,
null, diesel, null,
null, sPlate, null));
recipes.add(new AmmoPressRecipe(DictFrame.fromOne(ModItems.ammo_standard, EnumAmmo.FLAME_NAPALM, 1),
null, sPlate, null,
null, napalm, null,
null, sPlate, null));
recipes.add(new AmmoPressRecipe(DictFrame.fromOne(ModItems.ammo_standard, EnumAmmo.FLAME_GAS, 1),
null, sPlate, null,
null, gas, null,
null, sPlate, null));
recipes.add(new AmmoPressRecipe(DictFrame.fromOne(ModItems.ammo_standard, EnumAmmo.FLAME_BALEFIRE, 1),
null, sPlate, null,
null, bf, null,
null, sPlate, null));
OreDictStack silicon = new OreDictStack(SI.billet());
recipes.add(new AmmoPressRecipe(DictFrame.fromOne(ModItems.ammo_standard, EnumAmmo.CAPACITOR, 4),
null, plastic, null,
null, silicon.copy(4), null,
null, plastic, null));
recipes.add(new AmmoPressRecipe(DictFrame.fromOne(ModItems.ammo_standard, EnumAmmo.CAPACITOR_OVERCHARGE, 4),
null, plastic, null,
null, silicon.copy(6), null,
null, plastic, null));
recipes.add(new AmmoPressRecipe(DictFrame.fromOne(ModItems.ammo_standard, EnumAmmo.CAPACITOR_IR, 4),
null, plastic, null,
null, silicon.copy(4), null,
null, plastic, null));
OreDictStack lPlate = new OreDictStack(PB.plate());
recipes.add(new AmmoPressRecipe(DictFrame.fromOne(ModItems.ammo_standard, EnumAmmo.TAU_URANIUM, 16),
null, lPlate, null,
null, uranium, null,
null, lPlate , null));
OreDictStack tungsten = new OreDictStack(W.ingot());
OreDictStack ferro = new OreDictStack(FERRO.ingot());
recipes.add(new AmmoPressRecipe(DictFrame.fromOne(ModItems.ammo_standard, EnumAmmo.COIL_TUNGSTEN, 4),
null, null, null,
null, tungsten, null,
null, null , null));
recipes.add(new AmmoPressRecipe(DictFrame.fromOne(ModItems.ammo_standard, EnumAmmo.COIL_FERROURANIUM, 4),
null, null, null,
null, ferro, null,
null, null , null));
ComparableStack shell = new ComparableStack(ModItems.assembly_nuke);
ComparableStack tatb = new ComparableStack(ModItems.ball_tatb);
OreDictStack plutonium = new OreDictStack(PU239.nugget());
recipes.add(new AmmoPressRecipe(DictFrame.fromOne(ModItems.ammo_standard, EnumAmmo.NUKE_STANDARD, 1),
null, plutonium, null,
null, shell, null,
null, null , null));
recipes.add(new AmmoPressRecipe(DictFrame.fromOne(ModItems.ammo_standard, EnumAmmo.NUKE_DEMO, 1),
null, plutonium.copy(2), null,
null, shell, null,
null, null , null));
recipes.add(new AmmoPressRecipe(DictFrame.fromOne(ModItems.ammo_standard, EnumAmmo.NUKE_HIGH, 1),
null, plutonium.copy(4), null,
null, shell, null,
null, null , null));
recipes.add(new AmmoPressRecipe(DictFrame.fromOne(ModItems.ammo_standard, EnumAmmo.NUKE_TOTS, 1),
null, plutonium.copy(2), null,
null, tatb.copy(2), null,
null, sPlate.copy(4) , null));
recipes.add(new AmmoPressRecipe(DictFrame.fromOne(ModItems.ammo_standard, EnumAmmo.NUKE_HIVE, 1),
null, he.copy(8), null,
null, sBig.copy(2), null,
null, sPlate.copy(4), null));
}
public static HashMap getRecipes() {
HashMap<Object, Object> recipes = new HashMap<Object, Object>();
for(AmmoPressRecipe recipe : AmmoPressRecipes.recipes) {
List<AStack> inputs = new ArrayList();
for(AStack stack : recipe.input) if(stack != null) inputs.add(stack);
recipes.put(inputs.toArray(new AStack[0]), recipe.output.copy());
}
return recipes;
}
@Override

View File

@ -20,9 +20,6 @@ import com.hbm.inventory.recipes.loader.SerializableRecipe;
import com.hbm.items.ItemEnums.EnumBriquetteType;
import com.hbm.items.ItemEnums.EnumCasingType;
import com.hbm.items.ItemEnums.EnumPages;
import com.hbm.items.ItemAmmoEnums.Ammo357Magnum;
import com.hbm.items.ItemAmmoEnums.Ammo556mm;
import com.hbm.items.ItemAmmoEnums.AmmoLunaticSniper;
import com.hbm.items.ModItems;
import com.hbm.items.machine.ItemStamp;
import com.hbm.items.machine.ItemCircuit.EnumCircuitType;
@ -102,29 +99,6 @@ public class PressRecipes extends SerializableRecipe {
makeRecipe(StampType.CIRCUIT, new OreDictStack(SI.billet()), DictFrame.fromOne(ModItems.circuit, EnumCircuitType.SILICON));
makeRecipe(StampType.C357, new ComparableStack(ModItems.assembly_iron), ModItems.ammo_357.stackFromEnum(24, Ammo357Magnum.IRON));
makeRecipe(StampType.C357, new ComparableStack(ModItems.assembly_steel), ModItems.ammo_357.stackFromEnum(24, Ammo357Magnum.LEAD));
makeRecipe(StampType.C357, new ComparableStack(ModItems.assembly_lead), ModItems.ammo_357.stackFromEnum(24, Ammo357Magnum.NUCLEAR));
makeRecipe(StampType.C357, new ComparableStack(ModItems.assembly_gold), ModItems.ammo_357.stackFromEnum(24, Ammo357Magnum.GOLD));
makeRecipe(StampType.C357, new ComparableStack(ModItems.assembly_schrabidium), ModItems.ammo_357.stackFromEnum(6, Ammo357Magnum.SCHRABIDIUM));
makeRecipe(StampType.C357, new ComparableStack(ModItems.assembly_nightmare), ModItems.ammo_357.stackFromEnum(24, Ammo357Magnum.NIGHTMARE1));
makeRecipe(StampType.C357, new ComparableStack(ModItems.assembly_desh), ModItems.ammo_357.stackFromEnum(24, Ammo357Magnum.DESH));
makeRecipe(StampType.C357, new OreDictStack(STEEL.ingot()), ModItems.ammo_357.stackFromEnum(24, Ammo357Magnum.STEEL));
makeRecipe(StampType.C44, new ComparableStack(ModItems.assembly_nopip), new ItemStack(ModItems.ammo_44, 24));
makeRecipe(StampType.C44, new ComparableStack(ModItems.assembly_45), new ItemStack(ModItems.ammo_45, 32));
makeRecipe(StampType.C9, new ComparableStack(ModItems.assembly_smg), new ItemStack(ModItems.ammo_9mm, 32));
makeRecipe(StampType.C9, new ComparableStack(ModItems.assembly_uzi), new ItemStack(ModItems.ammo_22lr, 32));
makeRecipe(StampType.C9, new OreDictStack(GOLD.ingot()), ModItems.ammo_556.stackFromEnum(32, Ammo556mm.GOLD));
makeRecipe(StampType.C9, new ComparableStack(ModItems.assembly_lacunae), new ItemStack(ModItems.ammo_5mm, 64));
makeRecipe(StampType.C9, new ComparableStack(ModItems.assembly_556), new ItemStack(ModItems.ammo_556, 32));
makeRecipe(StampType.C50, new ComparableStack(ModItems.assembly_calamity), new ItemStack(ModItems.ammo_50bmg, 12));
makeRecipe(StampType.C50, new ComparableStack(ModItems.assembly_actionexpress), new ItemStack(ModItems.ammo_50ae, 12));
makeRecipe(StampType.C50, new ComparableStack(ModItems.assembly_luna), ModItems.ammo_luna_sniper.stackFromEnum(4, AmmoLunaticSniper.SABOT));
makeRecipe(StampType.C50, new ComparableStack(ModItems.assembly_762), new ItemStack(ModItems.ammo_762, 32));
makeRecipe(StampType.PRINTING1, new ComparableStack(Items.paper), DictFrame.fromOne(ModItems.page_of_, EnumPages.PAGE1));
makeRecipe(StampType.PRINTING2, new ComparableStack(Items.paper), DictFrame.fromOne(ModItems.page_of_, EnumPages.PAGE2));
makeRecipe(StampType.PRINTING3, new ComparableStack(Items.paper), DictFrame.fromOne(ModItems.page_of_, EnumPages.PAGE3));

View File

@ -18,7 +18,6 @@ import com.hbm.inventory.material.Mats;
import com.hbm.inventory.material.NTMMaterial;
import com.hbm.inventory.recipes.AssemblerRecipes;
import com.hbm.inventory.recipes.AssemblerRecipes.AssemblerRecipe;
import com.hbm.items.ItemAmmoEnums.*;
import com.hbm.items.ItemEnums.EnumChunkType;
import com.hbm.items.ModItems;
import com.hbm.items.food.ItemFlask.EnumInfusion;
@ -27,7 +26,6 @@ import com.hbm.items.machine.ItemCircuit.EnumCircuitType;
import net.minecraft.block.Block;
import net.minecraft.init.Blocks;
import net.minecraft.init.Items;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraftforge.oredict.OreDictionary;
@ -83,10 +81,11 @@ public class AnvilRecipes {
smithingRecipes.add(new AnvilSmithingHotRecipe(3, new ItemStack(ModItems.cobalt_decorated_shovel, 1), new ComparableStack(ModItems.cobalt_shovel), new ComparableStack(ModItems.ingot_meteorite)));
smithingRecipes.add(new AnvilSmithingHotRecipe(3, new ItemStack(ModItems.cobalt_decorated_hoe, 1), new ComparableStack(ModItems.cobalt_hoe), new ComparableStack(ModItems.ingot_meteorite)));
smithingRecipes.add(new AnvilSmithingRecipe(1, new ItemStack(ModItems.gun_ar15, 1), new ComparableStack(ModItems.gun_thompson), new ComparableStack(ModItems.pipe_lead)));
smithingRecipes.add(new AnvilSmithingRecipe(1916169, new ItemStack(ModItems.wings_murk, 1), new ComparableStack(ModItems.wings_limp), new ComparableStack(ModItems.particle_tachyon)));
smithingRecipes.add(new AnvilSmithingRecipe(4, new ItemStack(ModItems.flask_infusion, 1, EnumInfusion.SHIELD.ordinal()), new ComparableStack(ModItems.gem_alexandrite), new ComparableStack(ModItems.bottle_nuka)));
smithingRecipes.add(new AnvilSmithingRecipe(1, new ItemStack(ModItems.ingot_gunmetal, 1), new OreDictStack(CU.ingot()), new OreDictStack(AL.ingot())));
smithingRecipes.add(new AnvilSmithingMold(0, new OreDictStack(GOLD.nugget()), new OreDictStack("nugget")));
smithingRecipes.add(new AnvilSmithingMold(1, new OreDictStack(U.billet()), new OreDictStack("billet")));
smithingRecipes.add(new AnvilSmithingMold(2, new OreDictStack(IRON.ingot()), new OreDictStack("ingot")));
@ -184,9 +183,13 @@ public class AnvilRecipes {
for(NTMMaterial mat : Mats.orderedList) if(mat.autogen.contains(MaterialShapes.SHELL)) constructionRecipes.add(new AnvilConstructionRecipe(
new OreDictStack(MaterialShapes.PLATE.name() + mat.names[0], 4),
new AnvilOutput(new ItemStack(ModItems.shell, 1, mat.id))).setTier(1));
for(NTMMaterial mat : Mats.orderedList) if(mat.autogen.contains(MaterialShapes.PIPE)) constructionRecipes.add(new AnvilConstructionRecipe(
new OreDictStack(MaterialShapes.PLATE.name() + mat.names[0], 3),
new AnvilOutput(new ItemStack(ModItems.pipe, 1, mat.id))).setTier(1));
for(NTMMaterial mat : Mats.orderedList) if(mat.autogen.contains(MaterialShapes.PIPE)) {
String key = (OreDictionary.doesOreNameExist(MaterialShapes.PLATE.name() + mat.names[0]) ?
MaterialShapes.PLATE.name() + mat.names[0] : MaterialShapes.INGOT.name() + mat.names[0]);
constructionRecipes.add(new AnvilConstructionRecipe(
new OreDictStack(key, 3),
new AnvilOutput(new ItemStack(ModItems.pipe, 1, mat.id))).setTier(1));
}
constructionRecipes.add(new AnvilConstructionRecipe(
new ComparableStack(ModItems.coil_copper, 2),
@ -570,6 +573,11 @@ public class AnvilRecipes {
public static void registerConstructionAmmo() {
constructionRecipes.add(new AnvilConstructionRecipe(new AStack[]{new ComparableStack(ModItems.stamp_iron_flat), new OreDictStack(GUNMETAL.ingot(), 2)}, new AnvilOutput(new ItemStack(ModItems.stamp_9))).setTier(2));
constructionRecipes.add(new AnvilConstructionRecipe(new AStack[]{new ComparableStack(ModItems.stamp_iron_flat), new OreDictStack(GUNMETAL.ingot(), 2)}, new AnvilOutput(new ItemStack(ModItems.stamp_50))).setTier(2));
constructionRecipes.add(new AnvilConstructionRecipe(new AStack[]{new ComparableStack(ModItems.stamp_desh_flat), new OreDictStack(WEAPONSTEEL.ingot(), 4)}, new AnvilOutput(new ItemStack(ModItems.stamp_desh_9))).setTier(4));
constructionRecipes.add(new AnvilConstructionRecipe(new AStack[]{new ComparableStack(ModItems.stamp_desh_flat), new OreDictStack(WEAPONSTEEL.ingot(), 4)}, new AnvilOutput(new ItemStack(ModItems.stamp_desh_50))).setTier(4));
constructionRecipes.add(new AnvilConstructionRecipe(new AStack[]{new ComparableStack(ModItems.mold_base), new OreDictStack(STEEL.ingot(), 4)}, new AnvilOutput(new ItemStack(ModItems.mold, 1, 22))).setTier(2));
constructionRecipes.add(new AnvilConstructionRecipe(new AStack[]{new ComparableStack(ModItems.mold_base), new OreDictStack(STEEL.ingot(), 4)}, new AnvilOutput(new ItemStack(ModItems.mold, 1, 23))).setTier(2));
constructionRecipes.add(new AnvilConstructionRecipe(new AStack[]{new ComparableStack(ModItems.mold_base), new OreDictStack(STEEL.ingot(), 4)}, new AnvilOutput(new ItemStack(ModItems.mold, 1, 24))).setTier(2));
@ -578,112 +586,8 @@ public class AnvilRecipes {
constructionRecipes.add(new AnvilConstructionRecipe(new AStack[]{new ComparableStack(ModItems.mold_base), new OreDictStack(STEEL.ingot(), 4)}, new AnvilOutput(new ItemStack(ModItems.mold, 1, 27))).setTier(2));
constructionRecipes.add(new AnvilConstructionRecipe(new AStack[]{new ComparableStack(ModItems.mold_base), new OreDictStack(STEEL.ingot(), 4)}, new AnvilOutput(new ItemStack(ModItems.mold, 1, 28))).setTier(2));
constructionRecipes.add(new AnvilConstructionRecipe(new OreDictStack(CU.plate()), new AnvilOutput(new ItemStack(ModItems.casing_357))).setTier(1));
constructionRecipes.add(new AnvilConstructionRecipe(new OreDictStack(CU.plate()), new AnvilOutput(new ItemStack(ModItems.casing_44))).setTier(1));
constructionRecipes.add(new AnvilConstructionRecipe(new OreDictStack(CU.plate()), new AnvilOutput(new ItemStack(ModItems.casing_9))).setTier(1));
constructionRecipes.add(new AnvilConstructionRecipe(new OreDictStack(CU.plate()), new AnvilOutput(new ItemStack(ModItems.casing_50))).setTier(1));
constructionRecipes.add(new AnvilConstructionRecipe(new OreDictStack(CU.plate()), new AnvilOutput(new ItemStack(ModItems.casing_buckshot))).setTier(1));
pullFromAssembler(new ComparableStack(ModItems.pellet_buckshot), 1);
pullFromAssembler(new ComparableStack(ModItems.pellet_canister), 1);
constructionRecipes.add(new AnvilConstructionRecipe( new AStack[]{
new ComparableStack(ModItems.powder_chlorophyte, 1),
new OreDictStack(PB.nugget(), 12),},
new AnvilOutput(new ItemStack(ModItems.pellet_chlorophyte, 2))).setTier(1));
Object[][] recs = new Object[][] {
{ModItems.ammo_12gauge.stackFromEnum(12, Ammo12Gauge.STOCK), P_RED.dust(), ModItems.ammo_12gauge.stackFromEnum(12, Ammo12Gauge.INCENDIARY), 2},
{ModItems.ammo_12gauge.stackFromEnum(12, Ammo12Gauge.STOCK), Item.getItemFromBlock(ModBlocks.gravel_obsidian), ModItems.ammo_12gauge.stackFromEnum(12, Ammo12Gauge.SHRAPNEL), 2},
{ModItems.ammo_12gauge.stackFromEnum(12, Ammo12Gauge.STOCK), U238.ingot(), ModItems.ammo_12gauge.stackFromEnum(12, Ammo12Gauge.DU), 3},
{ModItems.ammo_12gauge.stackFromEnum(120, Ammo12Gauge.STOCK), ModItems.coin_maskman, ModItems.ammo_12gauge.stackFromEnum(120, Ammo12Gauge.SLEEK), 4},
{ModItems.ammo_20gauge.stackFromEnum(12, Ammo20Gauge.STOCK), P_RED.dust(), ModItems.ammo_20gauge.stackFromEnum(12, Ammo20Gauge.INCENDIARY), 2},
{ModItems.ammo_20gauge.stackFromEnum(12, Ammo20Gauge.STOCK), Item.getItemFromBlock(ModBlocks.gravel_obsidian), ModItems.ammo_20gauge.stackFromEnum(12, Ammo20Gauge.SHRAPNEL), 2},
{ModItems.ammo_20gauge.stackFromEnum(12, Ammo20Gauge.STOCK), ModItems.powder_poison, ModItems.ammo_20gauge.stackFromEnum(12, Ammo20Gauge.CAUSTIC), 2},
{ModItems.ammo_20gauge.stackFromEnum(12, Ammo20Gauge.STOCK), DIAMOND.dust(), ModItems.ammo_20gauge.stackFromEnum(12, Ammo20Gauge.SHOCK), 2},
{ModItems.ammo_20gauge.stackFromEnum(12, Ammo20Gauge.STOCK), Item.getItemFromBlock(Blocks.soul_sand), ModItems.ammo_20gauge.stackFromEnum(12, Ammo20Gauge.WITHER), 3},
{ModItems.ammo_20gauge.stackFromEnum(120, Ammo20Gauge.STOCK), ModItems.coin_maskman, ModItems.ammo_20gauge.stackFromEnum(120, Ammo20Gauge.SLEEK), 4},
{ModItems.ammo_4gauge.stackFromEnum(12, Ammo4Gauge.FLECHETTE), P_WHITE.ingot(), ModItems.ammo_4gauge.stackFromEnum(12, Ammo4Gauge.FLECHETTE_PHOSPHORUS), 2},
{ModItems.ammo_4gauge.stackFromEnum(12, Ammo4Gauge.EXPLOSIVE), ModItems.egg_balefire_shard, ModItems.ammo_4gauge.stackFromEnum(12, Ammo4Gauge.BALEFIRE), 4},
{ModItems.ammo_4gauge.stackFromEnum(4, Ammo4Gauge.EXPLOSIVE), ModItems.ammo_rocket, ModItems.ammo_4gauge.stackFromEnum(4, Ammo4Gauge.KAMPF), 2},
{ModItems.ammo_4gauge.stackFromEnum(12, Ammo4Gauge.KAMPF), ModItems.pellet_canister, ModItems.ammo_4gauge.stackFromEnum(12, Ammo4Gauge.CANISTER), 3},
{ModItems.ammo_4gauge.stackFromEnum(4, Ammo4Gauge.STOCK), ModItems.pellet_claws, ModItems.ammo_4gauge.stackFromEnum(4, Ammo4Gauge.CLAW), 5},
{ModItems.ammo_4gauge.stackFromEnum(4, Ammo4Gauge.STOCK), ModItems.toothpicks, ModItems.ammo_4gauge.stackFromEnum(4, Ammo4Gauge.VAMPIRE), 5},
{ModItems.ammo_4gauge.stackFromEnum(Ammo4Gauge.STOCK), ModItems.pellet_charged, ModItems.ammo_4gauge.stackFromEnum(Ammo4Gauge.VOID), 5},
{ModItems.ammo_4gauge.stackFromEnum(120, Ammo4Gauge.STOCK), ModItems.coin_maskman, ModItems.ammo_4gauge.stackFromEnum(120, Ammo4Gauge.SLEEK), 4},
{ModItems.ammo_44.stackFromEnum(24, Ammo44Magnum.STOCK), DURA.ingot(), ModItems.ammo_44.stackFromEnum(24, Ammo44Magnum.AP), 2},
{ModItems.ammo_44.stackFromEnum(24, Ammo44Magnum.STOCK), U238.ingot(), ModItems.ammo_44.stackFromEnum(24, Ammo44Magnum.DU), 2},
{ModItems.ammo_44.stackFromEnum(24, Ammo44Magnum.STOCK), P_WHITE.ingot(), ModItems.ammo_44.stackFromEnum(24, Ammo44Magnum.PHOSPHORUS), 2},
{ModItems.ammo_44.stackFromEnum(12, Ammo44Magnum.DU), STAR.ingot(), ModItems.ammo_44.stackFromEnum(12, Ammo44Magnum.STAR), 3},
{ModItems.ammo_44.stackFromEnum(24, Ammo44Magnum.STOCK), ModItems.pellet_chlorophyte, ModItems.ammo_44.stackFromEnum(24, Ammo44Magnum.CHLOROPHYTE), 3},
{ModItems.ammo_45.stackFromEnum(32, Ammo45ACP.STOCK), DURA.ingot(), ModItems.ammo_45.stackFromEnum(32, Ammo45ACP.AP), 3},
{ModItems.ammo_45.stackFromEnum(32, Ammo45ACP.STOCK), U238.ingot(), ModItems.ammo_45.stackFromEnum(32, Ammo45ACP.DU), 3},
{ModItems.ammo_5mm.stackFromEnum(128, Ammo5mm.STOCK), ModItems.ingot_semtex, ModItems.ammo_5mm.stackFromEnum(128, Ammo5mm.EXPLOSIVE), 2},
{ModItems.ammo_5mm.stackFromEnum(128, Ammo5mm.STOCK), U238.ingot(), ModItems.ammo_5mm.stackFromEnum(128, Ammo5mm.DU), 2},
{ModItems.ammo_5mm.stackFromEnum(32, Ammo5mm.DU), STAR.ingot(), ModItems.ammo_5mm.stackFromEnum(32, Ammo5mm.STAR), 3},
{ModItems.ammo_5mm.stackFromEnum(128, Ammo5mm.STOCK), ModItems.pellet_chlorophyte, ModItems.ammo_5mm.stackFromEnum(128, Ammo5mm.CHLOROPHYTE), 3},
{ModItems.ammo_9mm.stackFromEnum(32, Ammo9mm.STOCK), DURA.ingot(), ModItems.ammo_9mm.stackFromEnum(32, Ammo9mm.AP), 2},
{ModItems.ammo_9mm.stackFromEnum(32, Ammo9mm.STOCK), U238.ingot(), ModItems.ammo_9mm.stackFromEnum(32, Ammo9mm.DU), 2},
{ModItems.ammo_9mm.stackFromEnum(32, Ammo9mm.STOCK), ModItems.pellet_chlorophyte, ModItems.ammo_9mm.stackFromEnum(32, Ammo9mm.CHLOROPHYTE), 3},
{ModItems.ammo_22lr.stackFromEnum(32, Ammo22LR.STOCK), DURA.ingot(), ModItems.ammo_22lr.stackFromEnum(32, Ammo22LR.AP), 2},
{ModItems.ammo_22lr.stackFromEnum(32, Ammo22LR.STOCK), ModItems.pellet_chlorophyte, ModItems.ammo_22lr.stackFromEnum(32, Ammo22LR.CHLOROPHYTE), 3},
{ModItems.ammo_50bmg.stackFromEnum(16, Ammo50BMG.STOCK), P_RED.dust(), ModItems.ammo_50bmg.stackFromEnum(16, Ammo50BMG.INCENDIARY), 2},
{ModItems.ammo_50bmg.stackFromEnum(16, Ammo50BMG.STOCK), P_WHITE.ingot(), ModItems.ammo_50bmg.stackFromEnum(16, Ammo50BMG.PHOSPHORUS), 2},
{ModItems.ammo_50bmg.stackFromEnum(16, Ammo50BMG.STOCK), ModItems.ingot_semtex, ModItems.ammo_50bmg.stackFromEnum(16, Ammo50BMG.EXPLOSIVE), 2},
{ModItems.ammo_50bmg.stackFromEnum(16, Ammo50BMG.STOCK), DURA.ingot(), ModItems.ammo_50bmg.stackFromEnum(16, Ammo50BMG.AP), 2},
{ModItems.ammo_50bmg.stackFromEnum(16, Ammo50BMG.STOCK), U238.ingot(), ModItems.ammo_50bmg.stackFromEnum(16, Ammo50BMG.DU), 2},
{ModItems.ammo_50bmg.stackFromEnum(8, Ammo50BMG.DU), STAR.ingot(), ModItems.ammo_50bmg.stackFromEnum(8, Ammo50BMG.STAR), 3},
{ModItems.ammo_50bmg.stackFromEnum(16, Ammo50BMG.STOCK), ModItems.pellet_chlorophyte, ModItems.ammo_50bmg.stackFromEnum(16, Ammo50BMG.CHLOROPHYTE), 3},
{ModItems.ammo_50bmg.stackFromEnum(128, Ammo50BMG.STOCK), ModItems.coin_maskman, ModItems.ammo_50bmg.stackFromEnum(128, Ammo50BMG.SLEEK), 4},
{ModItems.ammo_50bmg.stackFromEnum(16, Ammo50BMG.STOCK), ModItems.pellet_flechette, ModItems.ammo_50bmg.stackFromEnum(16, Ammo50BMG.FLECHETTE), 2},
{ModItems.ammo_50bmg.stackFromEnum(16, Ammo50BMG.FLECHETTE), ModItems.nugget_am_mix, ModItems.ammo_50bmg.stackFromEnum(16, Ammo50BMG.FLECHETTE_AM), 3},
{ModItems.ammo_50bmg.stackFromEnum(32, Ammo50BMG.FLECHETTE), ModItems.powder_polonium, ModItems.ammo_50bmg.stackFromEnum(32, Ammo50BMG.FLECHETTE_PO), 3},
{ModItems.ammo_50ae.stackFromEnum(32, Ammo50AE.STOCK), DURA.ingot(), ModItems.ammo_50ae.stackFromEnum(32, Ammo50AE.AP), 2},
{ModItems.ammo_50ae.stackFromEnum(32, Ammo50AE.STOCK), U238.ingot(), ModItems.ammo_50ae.stackFromEnum(32, Ammo50AE.DU), 2},
{ModItems.ammo_50ae.stackFromEnum(16, Ammo50AE.DU), STAR.ingot(), ModItems.ammo_50ae.stackFromEnum(16, Ammo50AE.STAR), 3},
{ModItems.ammo_50ae.stackFromEnum(32, Ammo50AE.STOCK), ModItems.pellet_chlorophyte, ModItems.ammo_50ae.stackFromEnum(32, Ammo50AE.CHLOROPHYTE), 3},
{ModItems.ammo_556.stackFromEnum(32, Ammo556mm.STOCK), P_WHITE.ingot(), ModItems.ammo_556.stackFromEnum(32, Ammo556mm.PHOSPHORUS), 2},
{ModItems.ammo_556.stackFromEnum(32, Ammo556mm.STOCK), DURA.ingot(), ModItems.ammo_556.stackFromEnum(32, Ammo556mm.AP), 2},
{ModItems.ammo_556.stackFromEnum(32, Ammo556mm.STOCK), U238.ingot(), ModItems.ammo_556.stackFromEnum(32, Ammo556mm.DU), 2},
{ModItems.ammo_556.stackFromEnum(16, Ammo556mm.DU), STAR.ingot(), ModItems.ammo_556.stackFromEnum(16, Ammo556mm.STAR), 3},
{ModItems.ammo_556.stackFromEnum(32, Ammo556mm.STOCK), ModItems.pellet_chlorophyte, ModItems.ammo_556.stackFromEnum(32, Ammo556mm.CHLOROPHYTE), 3},
{ModItems.ammo_556.stackFromEnum(128, Ammo556mm.STOCK), ModItems.coin_maskman, ModItems.ammo_556.stackFromEnum(128, Ammo556mm.SLEEK), 4},
{ModItems.ammo_556.stackFromEnum(32, Ammo556mm.STOCK), Items.redstone, ModItems.ammo_556.stackFromEnum(32, Ammo556mm.TRACER), 2},
{ModItems.ammo_556.stackFromEnum(32, Ammo556mm.STOCK), ModItems.pellet_flechette, ModItems.ammo_556.stackFromEnum(32, Ammo556mm.FLECHETTE), 2},
{ModItems.ammo_556.stackFromEnum(32, Ammo556mm.FLECHETTE), P_RED.dust(), ModItems.ammo_556.stackFromEnum(32, Ammo556mm.FLECHETTE_INCENDIARY), 2},
{ModItems.ammo_556.stackFromEnum(32, Ammo556mm.FLECHETTE), P_WHITE.ingot(), ModItems.ammo_556.stackFromEnum(32, Ammo556mm.FLECHETTE_PHOSPHORUS), 2},
{ModItems.ammo_556.stackFromEnum(32, Ammo556mm.FLECHETTE), U238.ingot(), ModItems.ammo_556.stackFromEnum(32, Ammo556mm.FLECHETTE_DU), 2},
{ModItems.ammo_556.stackFromEnum(100, Ammo556mm.FLECHETTE), ModItems.coin_maskman, ModItems.ammo_556.stackFromEnum(128, Ammo556mm.FLECHETTE_SLEEK), 4},
{ModItems.ammo_556.stackFromEnum(32, Ammo556mm.FLECHETTE), ModItems.pellet_chlorophyte, ModItems.ammo_556.stackFromEnum(32, Ammo556mm.FLECHETTE_CHLOROPHYTE), 3},
{ModItems.ammo_762.stackFromEnum(32, Ammo762NATO.STOCK), Items.redstone, ModItems.ammo_762.stackFromEnum(32, Ammo762NATO.TRACER), 2},
{ModItems.ammo_762.stackFromEnum(32, Ammo762NATO.STOCK), DURA.ingot(), ModItems.ammo_762.stackFromEnum(32, Ammo762NATO.AP), 2},
{ModItems.ammo_762.stackFromEnum(32, Ammo762NATO.STOCK), P_WHITE.ingot(), ModItems.ammo_762.stackFromEnum(32, Ammo762NATO.PHOSPHORUS), 2},
{ModItems.ammo_762.stackFromEnum(32, Ammo762NATO.STOCK), U238.ingot(), ModItems.ammo_762.stackFromEnum(32, Ammo762NATO.DU), 2}
};
for(Object[] objs : recs) {
ComparableStack ammoIn = new ComparableStack((ItemStack) objs[0]);
ItemStack out = (ItemStack) objs[2];
if(objs[1] instanceof Item) {
constructionRecipes.add(new AnvilConstructionRecipe(new AStack[] { ammoIn, new ComparableStack((Item)objs[1], 1) }, new AnvilOutput(out)).setTier((int)objs[3]));
} else if(objs[1] instanceof String) {
constructionRecipes.add(new AnvilConstructionRecipe(new AStack[] { ammoIn, new OreDictStack((String)objs[1], 1) }, new AnvilOutput(out)).setTier((int)objs[3]));
}
}
}
public static void registerConstructionUpgrades() {

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@ -25,6 +25,7 @@ public class ItemPool {
ItemPoolsRedRoom.init();
ItemPoolsSatellite.init();
ItemPoolsPile.init();
ItemPoolsC130.init();
}
public static HashMap<String, ItemPool> pools = new HashMap();

View File

@ -0,0 +1,60 @@
package com.hbm.itempool;
import static com.hbm.lib.HbmChestContents.weighted;
import com.hbm.blocks.ModBlocks;
import com.hbm.inventory.fluid.Fluids;
import com.hbm.items.ModItems;
import com.hbm.items.weapon.sedna.factory.GunFactory.EnumAmmo;
import net.minecraft.util.WeightedRandomChestContent;
public class ItemPoolsC130 {
public static final String POOL_SUPPLIES = "POOL_SUPPLIES";
public static final String POOL_WEAPONS = "POOL_WEAPONS";
public static final String POOL_AMMO = "POOL_AMMO";
public static void init() {
new ItemPool(POOL_SUPPLIES) {{
this.pool = new WeightedRandomChestContent[] {
weighted(ModItems.definitelyfood, 0, 3, 10, 25),
weighted(ModItems.syringe_metal_stimpak, 0, 1, 3, 10),
weighted(ModItems.pill_iodine, 0, 1, 2, 2),
weighted(ModItems.canister_full, Fluids.DIESEL.getID(), 1, 4, 5),
weighted(ModBlocks.machine_diesel, 0, 1, 1, 1),
weighted(ModItems.geiger_counter, 0, 1, 1, 2),
weighted(ModItems.med_bag, 0, 1, 1, 3),
weighted(ModItems.radaway, 0, 1, 5, 10),
};
}};
new ItemPool(POOL_WEAPONS) {{
this.pool = new WeightedRandomChestContent[] {
weighted(ModItems.gun_light_revolver, 0, 1, 1, 10),
weighted(ModItems.gun_henry, 0, 1, 1, 10),
weighted(ModItems.gun_maresleg, 0, 1, 1, 10),
weighted(ModItems.gun_greasegun, 0, 1, 1, 10),
weighted(ModItems.gun_carbine, 0, 1, 1, 5),
weighted(ModItems.gun_heavy_revolver, 0, 1, 1, 5),
weighted(ModItems.gun_panzerschreck, 0, 1, 1, 2),
};
}};
new ItemPool(POOL_AMMO) {{
this.pool = new WeightedRandomChestContent[] {
weighted(ModItems.ammo_standard, EnumAmmo.M357_SP.ordinal(), 12, 12, 10),
weighted(ModItems.ammo_standard, EnumAmmo.M357_FMJ.ordinal(), 6, 6, 10),
weighted(ModItems.ammo_standard, EnumAmmo.M44_SP.ordinal(), 12, 12, 5),
weighted(ModItems.ammo_standard, EnumAmmo.M44_FMJ.ordinal(), 6, 6, 5),
weighted(ModItems.ammo_standard, EnumAmmo.P9_SP.ordinal(), 12, 12, 10),
weighted(ModItems.ammo_standard, EnumAmmo.P9_FMJ.ordinal(), 6, 6, 10),
weighted(ModItems.ammo_standard, EnumAmmo.R762_SP.ordinal(), 6, 6, 5),
weighted(ModItems.ammo_standard, EnumAmmo.G12_BP.ordinal(), 6, 6, 10),
weighted(ModItems.ammo_standard, EnumAmmo.ROCKET_HE.ordinal(), 1, 1, 3),
};
}};
}
}

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@ -77,7 +77,6 @@ public class ItemPoolsComponent {
weighted(ModItems.gas_mask_m65, 0, 1, 1, 5),
weighted(ModItems.battery_advanced, 0, 1, 1, 5),
weighted(ModItems.designator, 0, 1, 1, 5),
weighted(ModItems.crate_caller, 0, 1, 1, 1),
weighted(ModItems.thruster_small, 0, 1, 1, 5),
weighted(ModItems.thruster_medium, 0, 1, 1, 4),
weighted(ModItems.fuel_tank_small, 0, 1, 1, 5),

View File

@ -119,7 +119,6 @@ public class ItemPoolsLegacy {
weighted(ModItems.battery_advanced_cell, 0, 1, 1, 2),
weighted(ModItems.battery_schrabidium, 0, 1, 1, 1),
weighted(ModItems.syringe_awesome, 0, 1, 1, 1),
weighted(ModItems.crate_caller, 0, 1, 1, 3),
weighted(ModItems.fusion_core, 0, 1, 1, 4),
weighted(ModItems.bottle_nuka, 0, 1, 3, 6),
weighted(ModItems.bottle_quantum, 0, 1, 1, 3),
@ -205,7 +204,6 @@ public class ItemPoolsLegacy {
weighted(ModItems.bottle_nuka, 0, 1, 3, 6),
weighted(ModItems.bottle_quantum, 0, 1, 1, 3),
weighted(ModItems.stealth_boy, 0, 1, 1, 7),
weighted(ModItems.crate_caller, 0, 1, 1, 3),
weighted(ModItems.gas_mask_m65, 0, 1, 1, 5),
weighted(ModItems.gas_mask_filter, 0, 1, 1, 5),
weighted(ModItems.grenade_nuclear, 0, 1, 2, 2),

View File

@ -70,7 +70,6 @@ public class ItemPoolsSingle {
weighted(ModItems.powder_yellowcake, 0, 16, 24, 1),
weighted(ModItems.gun_uzi, 0, 1, 1, 1),
weighted(ModItems.gun_uzi_silencer, 0, 1, 1, 1),
weighted(ModItems.clip_uzi, 0, 1, 3, 1),
weighted(ModItems.circuit, EnumCircuitType.VACUUM_TUBE.ordinal(), 12, 16, 1),
weighted(ModItems.circuit, EnumCircuitType.CHIP.ordinal(), 2, 6, 1)
};
@ -91,7 +90,6 @@ public class ItemPoolsSingle {
weighted(ModItems.powder_yellowcake, 0, 26, 42, 1),
weighted(ModItems.ingot_u235, 0, 3, 6, 1),
weighted(ModItems.gun_revolver_pip, 0, 1, 1, 1),
weighted(ModItems.clip_revolver_pip, 0, 2, 4, 1),
weighted(ModItems.circuit, EnumCircuitType.CHIP.ordinal(), 18, 32, 1),
weighted(ModItems.circuit, EnumCircuitType.BASIC.ordinal(), 6, 12, 1)
};
@ -100,7 +98,6 @@ public class ItemPoolsSingle {
new ItemPool(POOL_VAULT_UNBREAKABLE) {{
this.pool = new WeightedRandomChestContent[] {
weighted(ModItems.ammo_container, 0, 3, 6, 1),
weighted(ModItems.clip_fatman, 0, 2, 3, 1),
weighted(ModItems.ammo_nuke, AmmoFatman.MIRV.ordinal(), 2, 3, 1),
weighted(ModItems.gun_mirv, 0, 1, 1, 1),
weighted(ModItems.gun_proto, 0, 1, 1, 1),

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@ -622,11 +622,6 @@ public class ModItems {
public static Item casing;
public static Item folly_shell;
public static Item folly_bullet;
public static Item folly_bullet_nuclear;
public static Item folly_bullet_du;
public static Item wiring_red_copper;
public static Item shell;
public static Item pipe;
@ -786,7 +781,6 @@ public class ModItems {
public static Item pellet_rtg_actinium;
public static Item pellet_rtg_polonium;
public static Item pellet_rtg_americium;
public static Item pellet_rtg_berkelium;
public static Item pellet_rtg_gold;
public static Item pellet_rtg_lead;
@ -1497,9 +1491,6 @@ public class ModItems {
public static Item ammo_cell;
public static Item ammo_folly;
public static Item ammo_folly_nuclear;
public static Item ammo_folly_du;
public static Item ammo_dgk;
public static Item ammo_arty;
public static Item ammo_himars;
@ -1526,7 +1517,6 @@ public class ModItems {
public static Item gun_ar15;
public static Item gun_calamity;
public static Item gun_lacunae;
public static Item gun_folly;
public static Item gun_proto;
public static Item gun_mirv;
public static Item gun_bf;
@ -1592,6 +1582,7 @@ public class ModItems {
public static Item gun_pepperbox;
public static Item gun_light_revolver;
public static Item gun_light_revolver_atlas;
public static Item gun_light_revolver_dani;
public static Item gun_henry;
public static Item gun_greasegun;
@ -1606,7 +1597,10 @@ public class ModItems {
public static Item gun_liberator;
public static Item gun_congolake;
public static Item gun_flamer;
public static Item gun_flamer_topaz;
public static Item gun_flamer_daybreaker;
public static Item gun_uzi;
public static Item gun_uzi_akimbo;
public static Item gun_spas12;
public static Item gun_panzerschreck;
public static Item gun_g3;
@ -1618,6 +1612,7 @@ public class ModItems {
public static Item gun_quadro;
public static Item gun_lag;
public static Item gun_minigun;
public static Item gun_minigun_lacunae;
public static Item gun_missile_launcher;
public static Item gun_tesla_cannon;
public static Item gun_stg77;
@ -1627,8 +1622,10 @@ public class ModItems {
public static Item gun_coilgun;
public static Item gun_hangman;
public static Item gun_bolter;
public static Item gun_folly;
public static Item ammo_standard;
public static Item ammo_secret;
public static Item crucible;
@ -2261,38 +2258,6 @@ public class ModItems {
public static Item loot_10;
public static Item loot_15;
public static Item loot_misc;
public static Item clip_revolver_iron;
public static Item clip_revolver;
public static Item clip_revolver_gold;
public static Item clip_revolver_lead;
public static Item clip_revolver_schrabidium;
public static Item clip_revolver_cursed;
public static Item clip_revolver_nightmare;
public static Item clip_revolver_nightmare2;
public static Item clip_revolver_pip;
public static Item clip_revolver_nopip;
public static Item clip_rpg;
public static Item clip_stinger;
public static Item clip_fatman;
public static Item clip_mirv;
public static Item clip_bf;
public static Item clip_mp40;
public static Item clip_uzi;
public static Item clip_uboinik;
public static Item clip_lever_action;
public static Item clip_bolt_action;
public static Item clip_osipr;
public static Item clip_immolator;
public static Item clip_cryolator;
public static Item clip_mp;
public static Item clip_xvl1456;
public static Item clip_emp;
public static Item clip_jack;
public static Item clip_spark;
public static Item clip_hp;
public static Item clip_euthanasia;
public static Item clip_defabricator;
public static Item ammo_container;
@ -2302,7 +2267,6 @@ public class ModItems {
public static Item detonator_laser;
public static Item detonator_deadman;
public static Item detonator_de;
public static Item crate_caller;
public static Item bomb_caller;
public static Item meteor_remote;
public static Item anchor_remote;
@ -3030,10 +2994,6 @@ public class ModItems {
assembly_lacunae = new Item().setUnlocalizedName("assembly_lacunae").setCreativeTab(MainRegistry.partsTab).setTextureName(RefStrings.MODID + ":assembly_lacunae");
assembly_nuke = new Item().setUnlocalizedName("assembly_nuke").setCreativeTab(MainRegistry.partsTab).setTextureName(RefStrings.MODID + ":assembly_nuke");
assembly_luna = new Item().setUnlocalizedName("assembly_luna").setCreativeTab(MainRegistry.partsTab).setTextureName(RefStrings.MODID + ":assembly_luna");
folly_shell = new Item().setUnlocalizedName("folly_shell").setCreativeTab(MainRegistry.partsTab).setTextureName(RefStrings.MODID + ":folly_shell");
folly_bullet = new Item().setUnlocalizedName("folly_bullet").setCreativeTab(MainRegistry.partsTab).setTextureName(RefStrings.MODID + ":folly_bullet");
folly_bullet_nuclear = new Item().setUnlocalizedName("folly_bullet_nuclear").setCreativeTab(MainRegistry.partsTab).setTextureName(RefStrings.MODID + ":folly_bullet_nuclear");
folly_bullet_du = new Item().setUnlocalizedName("folly_bullet_du").setCreativeTab(MainRegistry.partsTab).setTextureName(RefStrings.MODID + ":folly_bullet_du");
casing = new ItemEnumMulti(ItemEnums.EnumCasingType.class, true, true).setUnlocalizedName("casing").setCreativeTab(MainRegistry.partsTab).setTextureName(RefStrings.MODID + ":casing");
wiring_red_copper = new ItemWiring().setUnlocalizedName("wiring_red_copper").setCreativeTab(MainRegistry.partsTab).setTextureName(RefStrings.MODID + ":wiring_red_copper");
@ -3047,7 +3007,6 @@ public class ModItems {
pellet_rtg_cobalt = new ItemRTGPellet(15).setDecays(DepletedRTGMaterial.NICKEL, (long) (RTGUtil.getLifespan(5.3F, HalfLifeType.MEDIUM, false) * 1.5)).setUnlocalizedName("pellet_rtg_cobalt").setCreativeTab(MainRegistry.controlTab).setTextureName(RefStrings.MODID + ":pellet_rtg_cobalt");
pellet_rtg_actinium = new ItemRTGPellet(20).setDecays(DepletedRTGMaterial.LEAD, (long) (RTGUtil.getLifespan(21.8F, HalfLifeType.MEDIUM, false) * 1.5)).setUnlocalizedName("pellet_rtg_actinium").setCreativeTab(MainRegistry.controlTab).setTextureName(RefStrings.MODID + ":pellet_rtg_actinium");
pellet_rtg_americium = new ItemRTGPellet(20).setDecays(DepletedRTGMaterial.NEPTUNIUM, (long) (RTGUtil.getLifespan(4.7F, HalfLifeType.LONG, false) * 1.5)).setUnlocalizedName("pellet_rtg_americium").setCreativeTab(MainRegistry.controlTab).setMaxStackSize(1).setTextureName(RefStrings.MODID + ":pellet_rtg_americium");
pellet_rtg_berkelium = new ItemRTGPellet(20).setUnlocalizedName("pellet_rtg_berkelium").setCreativeTab(MainRegistry.controlTab).setMaxStackSize(1).setTextureName(RefStrings.MODID + ":pellet_rtg_berkelium");
pellet_rtg_polonium = new ItemRTGPellet(50).setDecays(DepletedRTGMaterial.LEAD, (long) (RTGUtil.getLifespan(138.0F, HalfLifeType.SHORT, false) * 1.5)).setUnlocalizedName("pellet_rtg_polonium").setCreativeTab(MainRegistry.controlTab).setMaxStackSize(1).setTextureName(RefStrings.MODID + ":pellet_rtg_polonium");
pellet_rtg_gold = new ItemRTGPellet(VersatileConfig.rtgDecay() ? 200 : 100).setDecays(DepletedRTGMaterial.MERCURY, (long) (RTGUtil.getLifespan(2.7F, HalfLifeType.SHORT, false) * 1.5)).setUnlocalizedName("pellet_rtg_gold").setCreativeTab(MainRegistry.controlTab).setMaxStackSize(1).setTextureName(RefStrings.MODID + ":pellet_rtg_gold");
pellet_rtg_lead = new ItemRTGPellet(VersatileConfig.rtgDecay() ? 600 : 200).setDecays(DepletedRTGMaterial.BISMUTH, (long) (RTGUtil.getLifespan(0.3F, HalfLifeType.SHORT, false) * 1.5)).setUnlocalizedName("pellet_rtg_lead").setCreativeTab(MainRegistry.controlTab).setTextureName(RefStrings.MODID + ":pellet_rtg_lead");
@ -4049,95 +4008,89 @@ public class ModItems {
ammo_stinger_rocket = new ItemAmmo(AmmoStinger.class).setUnlocalizedName("ammo_stinger_rocket");
ammo_luna_sniper = new ItemAmmo(AmmoLunaticSniper.class).setUnlocalizedName("ammo_luna_sniper");
ammo_misc = new ItemAmmo(AmmoMisc.class).setUnlocalizedName("ammo_misc");
ammo_folly = new ItemCustomLore().setUnlocalizedName("ammo_folly");
ammo_folly_nuclear = new ItemCustomLore().setUnlocalizedName("ammo_folly_nuclear");
ammo_folly_du = new ItemCustomLore().setUnlocalizedName("ammo_folly_du");
ammo_arty = new ItemAmmoArty().setUnlocalizedName("ammo_arty");
ammo_himars = new ItemAmmoHIMARS().setUnlocalizedName("ammo_himars");
gun_rpg = new ItemGunBase(GunRocketFactory.getGustavConfig()).setUnlocalizedName("gun_rpg").setCreativeTab(MainRegistry.weaponTab).setTextureName(RefStrings.MODID + ":gun_rpg");
gun_karl = new ItemGunBase(GunRocketFactory.getKarlConfig()).setUnlocalizedName("gun_karl").setCreativeTab(MainRegistry.weaponTab).setTextureName(RefStrings.MODID + ":gun_karl");
gun_panzerschreck = new ItemGunBase(GunRocketFactory.getPanzConfig()).setUnlocalizedName("gun_panzerschreck").setCreativeTab(MainRegistry.weaponTab).setTextureName(RefStrings.MODID + ":gun_panzerschreck");
gun_hk69 = new ItemGunBase(GunGrenadeFactory.getHK69Config()).setUnlocalizedName("gun_hk69").setCreativeTab(MainRegistry.weaponTab).setTextureName(RefStrings.MODID + ":gun_hk69");
//gun_congolake = new ItemGunBase(GunGrenadeFactory.getCongoConfig()).setUnlocalizedName("gun_congolake").setCreativeTab(MainRegistry.weaponTab).setTextureName(RefStrings.MODID + ":gun_congolake");
gun_skystinger = new ItemGunBase(GunRocketHomingFactory.getSkyStingerConfig()).setUnlocalizedName("gun_skystinger").setCreativeTab(MainRegistry.weaponTab).setTextureName(RefStrings.MODID + ":gun_skystinger");
gun_revolver = new ItemGunBase(Gun357MagnumFactory.getRevolverConfig()).setUnlocalizedName("gun_revolver").setCreativeTab(MainRegistry.weaponTab).setTextureName(RefStrings.MODID + ":gun_revolver");
gun_revolver_saturnite = new ItemGunBase(Gun357MagnumFactory.getRevolverSaturniteConfig()).setUnlocalizedName("gun_revolver_saturnite").setCreativeTab(MainRegistry.weaponTab).setTextureName(RefStrings.MODID + ":gun_revolver_saturnite");
gun_revolver_gold = new ItemGunBase(Gun357MagnumFactory.getRevolverGoldConfig()).setUnlocalizedName("gun_revolver_gold").setCreativeTab(MainRegistry.weaponTab).setTextureName(RefStrings.MODID + ":gun_revolver_gold");
gun_revolver_schrabidium = new ItemGunBase(Gun357MagnumFactory.getRevolverSchrabidiumConfig()).setUnlocalizedName("gun_revolver_schrabidium").setCreativeTab(MainRegistry.weaponTab).setTextureName(RefStrings.MODID + ":gun_revolver_schrabidium");
gun_revolver_cursed = new ItemGunBase(Gun357MagnumFactory.getRevolverCursedConfig()).setUnlocalizedName("gun_revolver_cursed").setCreativeTab(MainRegistry.weaponTab).setTextureName(RefStrings.MODID + ":gun_revolver_cursed");
gun_revolver_nightmare = new ItemGunBase(Gun357MagnumFactory.getRevolverNightmareConfig()).setUnlocalizedName("gun_revolver_nightmare").setCreativeTab(MainRegistry.weaponTab).setTextureName(RefStrings.MODID + ":gun_revolver_nightmare");
gun_revolver_nightmare2 = new ItemGunBase(Gun357MagnumFactory.getRevolverNightmare2Config()).setUnlocalizedName("gun_revolver_nightmare2").setCreativeTab(MainRegistry.weaponTab).setTextureName(RefStrings.MODID + ":gun_revolver_nightmare2");
gun_revolver_pip = new ItemGunPip(Gun44MagnumFactory.getMacintoshConfig()).setUnlocalizedName("gun_revolver_pip").setCreativeTab(MainRegistry.weaponTab).setTextureName(RefStrings.MODID + ":gun_revolver_pip");
gun_revolver_nopip = new ItemGunBase(Gun44MagnumFactory.getNovacConfig()).setUnlocalizedName("gun_revolver_nopip").setCreativeTab(MainRegistry.weaponTab).setTextureName(RefStrings.MODID + ":gun_revolver_nopip");
gun_revolver_blackjack = new ItemGunBase(Gun44MagnumFactory.getBlackjackConfig()).setUnlocalizedName("gun_revolver_blackjack").setCreativeTab(MainRegistry.weaponTab).setTextureName(RefStrings.MODID + ":gun_revolver_blackjack");
gun_revolver_silver = new ItemGunBase(Gun44MagnumFactory.getSilverConfig()).setUnlocalizedName("gun_revolver_silver").setCreativeTab(MainRegistry.weaponTab).setTextureName(RefStrings.MODID + ":gun_revolver_silver");
gun_revolver_red = new ItemGunBase(Gun44MagnumFactory.getRedConfig()).setUnlocalizedName("gun_revolver_red").setCreativeTab(MainRegistry.weaponTab).setTextureName(RefStrings.MODID + ":gun_revolver_red");
gun_deagle = new ItemGunBase(Gun50AEFactory.getDeagleConfig()).setUnlocalizedName("gun_deagle").setFull3D().setCreativeTab(MainRegistry.weaponTab).setTextureName(RefStrings.MODID + ":gun_deagle");
gun_bio_revolver = new ItemGunBio(Gun357MagnumFactory.getRevolverBioConfig()).setUnlocalizedName("gun_bio_revolver").setCreativeTab(MainRegistry.weaponTab).setTextureName(RefStrings.MODID + ":gun_bio_revolver");
gun_flechette = new ItemGunBase(Gun556mmFactory.getSPIWConfig(), Gun556mmFactory.getGLauncherConfig()).setUnlocalizedName("gun_flechette").setFull3D().setCreativeTab(MainRegistry.weaponTab).setTextureName(RefStrings.MODID + ":gun_flechette");
gun_ar15 = new ItemGunBase(Gun50BMGFactory.getAR15Config(), Gun50BMGFactory.getAR15BurstConfig()).setUnlocalizedName("gun_ar15").setCreativeTab(MainRegistry.weaponTab).setTextureName(RefStrings.MODID + ":gun_ar15");
gun_calamity = new ItemGunBase(Gun762mmFactory.getCalamityConfig()).setUnlocalizedName("gun_calamity").setCreativeTab(MainRegistry.weaponTab).setTextureName(RefStrings.MODID + ":gun_calamity");
gun_lacunae = new ItemGunLacunae(Gun5mmFactory.getLacunaeConfig()).setUnlocalizedName("gun_lacunae").setCreativeTab(MainRegistry.weaponTab).setTextureName(RefStrings.MODID + ":gun_lacunae");
gun_folly = new GunFolly().setUnlocalizedName("gun_folly").setCreativeTab(MainRegistry.weaponTab).setTextureName(RefStrings.MODID + ":gun_folly");
gun_proto = new ItemGunBase(GunFatmanFactory.getProtoConfig()).setUnlocalizedName("gun_proto").setCreativeTab(MainRegistry.weaponTab).setTextureName(RefStrings.MODID + ":gun_fatman");
gun_mirv = new ItemGunBase(GunFatmanFactory.getMIRVConfig()).setUnlocalizedName("gun_mirv").setCreativeTab(MainRegistry.weaponTab).setTextureName(RefStrings.MODID + ":gun_mirv");
gun_bf = new ItemGunBase(GunFatmanFactory.getBELConfig()).setUnlocalizedName("gun_bf").setCreativeTab(null).setTextureName(RefStrings.MODID + ":gun_bf");
gun_mp40 = new ItemGunBase(Gun9mmFactory.getMP40Config()).setUnlocalizedName("gun_mp40").setCreativeTab(MainRegistry.weaponTab).setTextureName(RefStrings.MODID + ":gun_mp40");
gun_thompson = new ItemGunBase(Gun45ACPFactory.getThompsonConfig()).setUnlocalizedName("gun_thompson").setCreativeTab(MainRegistry.weaponTab).setTextureName(RefStrings.MODID + ":gun_thompson");
gun_uzi_silencer = new ItemGunBase(Gun22LRFactory.getUziConfig().silenced()).setUnlocalizedName("gun_uzi_silencer").setCreativeTab(MainRegistry.weaponTab).setTextureName(RefStrings.MODID + ":gun_uzi_silencer");
gun_uzi_saturnite = new ItemGunBase(Gun22LRFactory.getSaturniteConfig()).setUnlocalizedName("gun_uzi_saturnite").setCreativeTab(MainRegistry.weaponTab).setTextureName(RefStrings.MODID + ":gun_uzi_saturnite");
gun_uzi_saturnite_silencer = new ItemGunBase(Gun22LRFactory.getSaturniteConfig().silenced()).setUnlocalizedName("gun_uzi_saturnite_silencer").setCreativeTab(MainRegistry.weaponTab).setTextureName(RefStrings.MODID + ":gun_uzi_saturnite_silencer");
gun_uboinik = new ItemGunBase(Gun12GaugeFactory.getUboinikConfig()).setUnlocalizedName("gun_uboinik").setCreativeTab(MainRegistry.weaponTab).setTextureName(RefStrings.MODID + ":gun_uboinik");
gun_remington = new ItemGunBase(Gun12GaugeFactory.getRemington870Config()).setUnlocalizedName("gun_remington").setCreativeTab(MainRegistry.weaponTab).setTextureName(RefStrings.MODID + ":gun_spas12");
gun_benelli = new ItemGunBase(Gun12GaugeFactory.getBenelliModConfig()).setUnlocalizedName("gun_benelli").setCreativeTab(MainRegistry.weaponTab).setTextureName(RefStrings.MODID + ":gun_spas12");
gun_supershotgun = new ItemGunShotty(Gun12GaugeFactory.getShottyConfig()).setUnlocalizedName("gun_supershotgun").setCreativeTab(MainRegistry.weaponTab).setTextureName(RefStrings.MODID + ":gun_uboinik");
gun_ks23 = new ItemGunBase(Gun4GaugeFactory.getKS23Config()).setUnlocalizedName("gun_ks23").setCreativeTab(MainRegistry.weaponTab).setTextureName(RefStrings.MODID + ":gun_uboinik");
gun_sauer = new ItemGunBase(Gun4GaugeFactory.getSauerConfig()).setUnlocalizedName("gun_sauer").setCreativeTab(MainRegistry.weaponTab).setTextureName(RefStrings.MODID + ":gun_uboinik");
gun_lever_action = new ItemGunBase(Gun20GaugeFactory.getMareConfig()).setUnlocalizedName("gun_lever_action").setCreativeTab(MainRegistry.weaponTab).setTextureName(RefStrings.MODID + ":gun_lever_action");
gun_lever_action_dark = new ItemGunBase(Gun20GaugeFactory.getMareDarkConfig()).setUnlocalizedName("gun_lever_action_dark").setCreativeTab(MainRegistry.weaponTab).setTextureName(RefStrings.MODID + ":gun_lever_action_dark");
gun_lever_action_sonata = new GunLeverActionS().setUnlocalizedName("gun_lever_action_sonata").setCreativeTab(MainRegistry.weaponTab).setTextureName(RefStrings.MODID + ":gun_lever_action_sonata");
gun_bolt_action = new ItemGunBase(Gun762mmFactory.getBoltConfig()).setUnlocalizedName("gun_bolt_action").setCreativeTab(MainRegistry.weaponTab).setTextureName(RefStrings.MODID + ":gun_bolt_action");
gun_bolt_action_green = new ItemGunBase(Gun762mmFactory.getBoltGreenConfig()).setUnlocalizedName("gun_bolt_action_green").setCreativeTab(MainRegistry.weaponTab).setTextureName(RefStrings.MODID + ":gun_bolt_action_green");
gun_bolt_action_saturnite = new ItemGunBase(Gun762mmFactory.getBoltSaturniteConfig()).setUnlocalizedName("gun_bolt_action_saturnite").setCreativeTab(MainRegistry.weaponTab).setTextureName(RefStrings.MODID + ":gun_bolt_action_saturnite");
gun_mymy = new ItemGunBase(GunDartFactory.getMymyConfig()).setUnlocalizedName("gun_mymy").setFull3D().setCreativeTab(MainRegistry.weaponTab).setTextureName(RefStrings.MODID + ":gun_mymy");
gun_rpg = new Item().setUnlocalizedName("gun_rpg").setCreativeTab(MainRegistry.weaponTab).setTextureName(RefStrings.MODID + ":gun_rpg");
gun_karl = new Item().setUnlocalizedName("gun_karl").setCreativeTab(MainRegistry.weaponTab).setTextureName(RefStrings.MODID + ":gun_karl");
gun_hk69 = new Item().setUnlocalizedName("gun_hk69").setCreativeTab(MainRegistry.weaponTab).setTextureName(RefStrings.MODID + ":gun_hk69");
gun_skystinger = new Item().setUnlocalizedName("gun_skystinger").setCreativeTab(MainRegistry.weaponTab).setTextureName(RefStrings.MODID + ":gun_skystinger");
gun_revolver = new Item().setUnlocalizedName("gun_revolver").setCreativeTab(MainRegistry.weaponTab).setTextureName(RefStrings.MODID + ":gun_revolver");
gun_revolver_saturnite = new Item().setUnlocalizedName("gun_revolver_saturnite").setCreativeTab(MainRegistry.weaponTab).setTextureName(RefStrings.MODID + ":gun_revolver_saturnite");
gun_revolver_gold = new Item().setUnlocalizedName("gun_revolver_gold").setCreativeTab(MainRegistry.weaponTab).setTextureName(RefStrings.MODID + ":gun_revolver_gold");
gun_revolver_schrabidium = new Item().setUnlocalizedName("gun_revolver_schrabidium").setCreativeTab(MainRegistry.weaponTab).setTextureName(RefStrings.MODID + ":gun_revolver_schrabidium");
gun_revolver_cursed = new Item().setUnlocalizedName("gun_revolver_cursed").setCreativeTab(MainRegistry.weaponTab).setTextureName(RefStrings.MODID + ":gun_revolver_cursed");
gun_revolver_nightmare = new Item().setUnlocalizedName("gun_revolver_nightmare").setCreativeTab(MainRegistry.weaponTab).setTextureName(RefStrings.MODID + ":gun_revolver_nightmare");
gun_revolver_nightmare2 = new Item().setUnlocalizedName("gun_revolver_nightmare2").setCreativeTab(MainRegistry.weaponTab).setTextureName(RefStrings.MODID + ":gun_revolver_nightmare2");
gun_revolver_pip = new Item().setUnlocalizedName("gun_revolver_pip").setCreativeTab(MainRegistry.weaponTab).setTextureName(RefStrings.MODID + ":gun_revolver_pip");
gun_revolver_nopip = new Item().setUnlocalizedName("gun_revolver_nopip").setCreativeTab(MainRegistry.weaponTab).setTextureName(RefStrings.MODID + ":gun_revolver_nopip");
gun_revolver_blackjack = new Item().setUnlocalizedName("gun_revolver_blackjack").setCreativeTab(MainRegistry.weaponTab).setTextureName(RefStrings.MODID + ":gun_revolver_blackjack");
gun_revolver_silver = new Item().setUnlocalizedName("gun_revolver_silver").setCreativeTab(MainRegistry.weaponTab).setTextureName(RefStrings.MODID + ":gun_revolver_silver");
gun_revolver_red = new Item().setUnlocalizedName("gun_revolver_red").setCreativeTab(MainRegistry.weaponTab).setTextureName(RefStrings.MODID + ":gun_revolver_red");
gun_deagle = new Item().setUnlocalizedName("gun_deagle").setFull3D().setCreativeTab(MainRegistry.weaponTab).setTextureName(RefStrings.MODID + ":gun_deagle");
gun_bio_revolver = new Item().setUnlocalizedName("gun_bio_revolver").setCreativeTab(MainRegistry.weaponTab).setTextureName(RefStrings.MODID + ":gun_bio_revolver");
gun_flechette = new Item().setUnlocalizedName("gun_flechette").setFull3D().setCreativeTab(MainRegistry.weaponTab).setTextureName(RefStrings.MODID + ":gun_flechette");
gun_ar15 = new Item().setUnlocalizedName("gun_ar15").setCreativeTab(MainRegistry.weaponTab).setTextureName(RefStrings.MODID + ":gun_ar15");
gun_calamity = new Item().setUnlocalizedName("gun_calamity").setCreativeTab(MainRegistry.weaponTab).setTextureName(RefStrings.MODID + ":gun_calamity");
gun_lacunae = new Item().setUnlocalizedName("gun_lacunae").setCreativeTab(MainRegistry.weaponTab).setTextureName(RefStrings.MODID + ":gun_lacunae");
gun_proto = new Item().setUnlocalizedName("gun_proto").setCreativeTab(MainRegistry.weaponTab).setTextureName(RefStrings.MODID + ":gun_fatman");
gun_mirv = new Item().setUnlocalizedName("gun_mirv").setCreativeTab(MainRegistry.weaponTab).setTextureName(RefStrings.MODID + ":gun_mirv");
gun_bf = new Item().setUnlocalizedName("gun_bf").setCreativeTab(null).setTextureName(RefStrings.MODID + ":gun_bf");
gun_mp40 = new Item().setUnlocalizedName("gun_mp40").setCreativeTab(MainRegistry.weaponTab).setTextureName(RefStrings.MODID + ":gun_mp40");
gun_thompson = new Item().setUnlocalizedName("gun_thompson").setCreativeTab(MainRegistry.weaponTab).setTextureName(RefStrings.MODID + ":gun_thompson");
gun_uzi_silencer = new Item().setUnlocalizedName("gun_uzi_silencer").setCreativeTab(MainRegistry.weaponTab).setTextureName(RefStrings.MODID + ":gun_uzi_silencer");
gun_uzi_saturnite = new Item().setUnlocalizedName("gun_uzi_saturnite").setCreativeTab(MainRegistry.weaponTab).setTextureName(RefStrings.MODID + ":gun_uzi_saturnite");
gun_uzi_saturnite_silencer = new Item().setUnlocalizedName("gun_uzi_saturnite_silencer").setCreativeTab(MainRegistry.weaponTab).setTextureName(RefStrings.MODID + ":gun_uzi_saturnite_silencer");
gun_uboinik = new Item().setUnlocalizedName("gun_uboinik").setCreativeTab(MainRegistry.weaponTab).setTextureName(RefStrings.MODID + ":gun_uboinik");
gun_remington = new Item().setUnlocalizedName("gun_remington").setCreativeTab(MainRegistry.weaponTab).setTextureName(RefStrings.MODID + ":gun_spas12");
gun_benelli = new Item().setUnlocalizedName("gun_benelli").setCreativeTab(MainRegistry.weaponTab).setTextureName(RefStrings.MODID + ":gun_spas12");
gun_supershotgun = new Item().setUnlocalizedName("gun_supershotgun").setCreativeTab(MainRegistry.weaponTab).setTextureName(RefStrings.MODID + ":gun_uboinik");
gun_ks23 = new Item().setUnlocalizedName("gun_ks23").setCreativeTab(MainRegistry.weaponTab).setTextureName(RefStrings.MODID + ":gun_uboinik");
gun_sauer = new Item().setUnlocalizedName("gun_sauer").setCreativeTab(MainRegistry.weaponTab).setTextureName(RefStrings.MODID + ":gun_uboinik");
gun_lever_action = new Item().setUnlocalizedName("gun_lever_action").setCreativeTab(MainRegistry.weaponTab).setTextureName(RefStrings.MODID + ":gun_lever_action");
gun_lever_action_dark = new Item().setUnlocalizedName("gun_lever_action_dark").setCreativeTab(MainRegistry.weaponTab).setTextureName(RefStrings.MODID + ":gun_lever_action_dark");
gun_lever_action_sonata = new Item().setUnlocalizedName("gun_lever_action_sonata").setCreativeTab(MainRegistry.weaponTab).setTextureName(RefStrings.MODID + ":gun_lever_action_sonata");
gun_bolt_action = new Item().setUnlocalizedName("gun_bolt_action").setCreativeTab(MainRegistry.weaponTab).setTextureName(RefStrings.MODID + ":gun_bolt_action");
gun_bolt_action_green = new Item().setUnlocalizedName("gun_bolt_action_green").setCreativeTab(MainRegistry.weaponTab).setTextureName(RefStrings.MODID + ":gun_bolt_action_green");
gun_bolt_action_saturnite = new Item().setUnlocalizedName("gun_bolt_action_saturnite").setCreativeTab(MainRegistry.weaponTab).setTextureName(RefStrings.MODID + ":gun_bolt_action_saturnite");
gun_mymy = new Item().setUnlocalizedName("gun_mymy").setFull3D().setCreativeTab(MainRegistry.weaponTab).setTextureName(RefStrings.MODID + ":gun_mymy");
gun_b92_ammo = new GunB92Cell().setUnlocalizedName("gun_b92_ammo").setMaxStackSize(1).setCreativeTab(MainRegistry.weaponTab).setTextureName(RefStrings.MODID + ":gun_b92_ammo_alt");
gun_b92 = new GunB92().setUnlocalizedName("gun_b92").setCreativeTab(MainRegistry.weaponTab).setTextureName(RefStrings.MODID + ":gun_b92");
gun_b93 = new GunB93().setUnlocalizedName("gun_b93").setCreativeTab(MainRegistry.weaponTab).setTextureName(RefStrings.MODID + ":gun_b93");
gun_b93 = new Item().setUnlocalizedName("gun_b93").setCreativeTab(MainRegistry.weaponTab).setTextureName(RefStrings.MODID + ":gun_b93");
gun_xvl1456_ammo = new Item().setUnlocalizedName("gun_xvl1456_ammo").setCreativeTab(MainRegistry.weaponTab).setTextureName(RefStrings.MODID + ":gun_xvl1456_ammo");
gun_xvl1456 = new ItemGunGauss(GunGaussFactory.getXVLConfig(), GunGaussFactory.getChargedConfig()).setUnlocalizedName("gun_xvl1456").setCreativeTab(MainRegistry.weaponTab).setTextureName(RefStrings.MODID + ":gun_xvl1456");
gun_xvl1456 = new Item().setUnlocalizedName("gun_xvl1456").setCreativeTab(MainRegistry.weaponTab).setTextureName(RefStrings.MODID + ":gun_xvl1456");
gun_osipr_ammo = new Item().setUnlocalizedName("gun_osipr_ammo").setCreativeTab(MainRegistry.weaponTab).setTextureName(RefStrings.MODID + ":gun_osipr_ammo");
gun_osipr_ammo2 = new Item().setUnlocalizedName("gun_osipr_ammo2").setCreativeTab(MainRegistry.weaponTab).setTextureName(RefStrings.MODID + ":gun_osipr_ammo2");
gun_osipr = new ItemGunOSIPR(GunOSIPRFactory.getOSIPRConfig(), GunOSIPRFactory.getAltConfig()).setUnlocalizedName("gun_osipr").setCreativeTab(MainRegistry.weaponTab).setTextureName(RefStrings.MODID + ":gun_osipr");
gun_osipr = new Item().setUnlocalizedName("gun_osipr").setCreativeTab(MainRegistry.weaponTab).setTextureName(RefStrings.MODID + ":gun_osipr");
gun_immolator_ammo = new Item().setUnlocalizedName("gun_immolator_ammo").setCreativeTab(MainRegistry.weaponTab).setTextureName(RefStrings.MODID + ":gun_immolator_ammo");
gun_immolator = new Item().setUnlocalizedName("gun_immolator").setCreativeTab(MainRegistry.weaponTab).setTextureName(RefStrings.MODID + ":gun_immolator");
gun_cryolator_ammo = new Item().setUnlocalizedName("gun_cryolator_ammo").setCreativeTab(MainRegistry.weaponTab).setTextureName(RefStrings.MODID + ":gun_cryolator_ammo");
gun_cryolator = new GunCryolator().setUnlocalizedName("gun_cryolator").setCreativeTab(MainRegistry.weaponTab).setTextureName(RefStrings.MODID + ":gun_cryolator");
gun_cryolator = new Item().setUnlocalizedName("gun_cryolator").setCreativeTab(MainRegistry.weaponTab).setTextureName(RefStrings.MODID + ":gun_cryolator");
gun_cryocannon = new ItemCryoCannon(GunEnergyFactory.getCryoCannonConfig()).setUnlocalizedName("gun_cryocannon").setCreativeTab(MainRegistry.weaponTab).setTextureName(RefStrings.MODID + ":gun_cryocannon");
gun_fireext = new ItemGunBase(GunEnergyFactory.getExtConfig()).setUnlocalizedName("gun_fireext").setCreativeTab(MainRegistry.weaponTab).setTextureName(RefStrings.MODID + ":gun_fireext");
gun_mp = new ItemGunBase(Gun556mmFactory.getEuphieConfig()).setUnlocalizedName("gun_mp").setCreativeTab(MainRegistry.weaponTab).setTextureName(RefStrings.MODID + ":gun_pm");
gun_bolter_digamma = new ItemGunBase(Gun75BoltFactory.getBolterConfig()).setUnlocalizedName("gun_bolter_digamma").setCreativeTab(MainRegistry.weaponTab).setTextureName(RefStrings.MODID + ":gun_bolter_digamma");
gun_zomg = new ItemGunBase(GunEnergyFactory.getZOMGConfig()).setUnlocalizedName("gun_zomg").setCreativeTab(MainRegistry.weaponTab).setTextureName(RefStrings.MODID + ":gun_zomg");
gun_revolver_inverted = new GunSuicide().setUnlocalizedName("gun_revolver_inverted").setCreativeTab(MainRegistry.weaponTab).setTextureName(RefStrings.MODID + ":gun_revolver_inverted");
gun_mp = new Item().setUnlocalizedName("gun_mp").setCreativeTab(MainRegistry.weaponTab).setTextureName(RefStrings.MODID + ":gun_pm");
gun_bolter_digamma = new Item().setUnlocalizedName("gun_bolter_digamma").setCreativeTab(MainRegistry.weaponTab).setTextureName(RefStrings.MODID + ":gun_bolter_digamma");
gun_zomg = new Item().setUnlocalizedName("gun_zomg").setCreativeTab(MainRegistry.weaponTab).setTextureName(RefStrings.MODID + ":gun_zomg");
gun_revolver_inverted = new Item().setUnlocalizedName("gun_revolver_inverted").setCreativeTab(MainRegistry.weaponTab).setTextureName(RefStrings.MODID + ":gun_revolver_inverted");
gun_emp_ammo = new Item().setUnlocalizedName("gun_emp_ammo").setCreativeTab(MainRegistry.weaponTab).setTextureName(RefStrings.MODID + ":gun_emp_ammo");
gun_emp = new ItemGunBase(GunEnergyFactory.getEMPConfig()).setUnlocalizedName("gun_emp").setCreativeTab(MainRegistry.weaponTab).setTextureName(RefStrings.MODID + ":gun_emp");
gun_emp = new Item().setUnlocalizedName("gun_emp").setCreativeTab(MainRegistry.weaponTab).setTextureName(RefStrings.MODID + ":gun_emp");
gun_jack_ammo = new Item().setUnlocalizedName("gun_jack_ammo").setCreativeTab(MainRegistry.weaponTab).setTextureName(RefStrings.MODID + ":gun_jack_ammo");
gun_jack = new GunJack().setUnlocalizedName("gun_jack").setCreativeTab(MainRegistry.weaponTab).setTextureName(RefStrings.MODID + ":gun_jack");
gun_jack = new Item().setUnlocalizedName("gun_jack").setCreativeTab(MainRegistry.weaponTab).setTextureName(RefStrings.MODID + ":gun_jack");
gun_spark_ammo = new Item().setUnlocalizedName("gun_spark_ammo").setCreativeTab(MainRegistry.weaponTab).setTextureName(RefStrings.MODID + ":gun_spark_ammo");
gun_spark = new GunSpark().setUnlocalizedName("gun_spark").setCreativeTab(MainRegistry.weaponTab).setTextureName(RefStrings.MODID + ":gun_spark");
gun_spark = new Item().setUnlocalizedName("gun_spark").setCreativeTab(MainRegistry.weaponTab).setTextureName(RefStrings.MODID + ":gun_spark");
gun_hp_ammo = new Item().setUnlocalizedName("gun_hp_ammo").setCreativeTab(MainRegistry.weaponTab).setTextureName(RefStrings.MODID + ":gun_hp_ammo");
gun_hp = new GunHP().setUnlocalizedName("gun_hp").setCreativeTab(MainRegistry.weaponTab).setTextureName(RefStrings.MODID + ":gun_hp");
gun_hp = new Item().setUnlocalizedName("gun_hp").setCreativeTab(MainRegistry.weaponTab).setTextureName(RefStrings.MODID + ":gun_hp");
gun_euthanasia_ammo = new Item().setUnlocalizedName("gun_euthanasia_ammo").setCreativeTab(MainRegistry.weaponTab).setTextureName(RefStrings.MODID + ":gun_euthanasia_ammo");
gun_euthanasia = new GunEuthanasia().setUnlocalizedName("gun_euthanasia").setCreativeTab(MainRegistry.weaponTab).setTextureName(RefStrings.MODID + ":gun_euthanasia");
gun_euthanasia = new Item().setUnlocalizedName("gun_euthanasia").setCreativeTab(MainRegistry.weaponTab).setTextureName(RefStrings.MODID + ":gun_euthanasia");
gun_defabricator_ammo = new Item().setUnlocalizedName("gun_defabricator_ammo").setCreativeTab(MainRegistry.weaponTab).setTextureName(RefStrings.MODID + ":gun_defabricator_ammo");
gun_defabricator = new GunDefabricator().setUnlocalizedName("gun_defabricator").setCreativeTab(MainRegistry.weaponTab).setTextureName(RefStrings.MODID + ":gun_defabricator");
gun_vortex = new ItemGunBase(Gun556mmFactory.getEuphieConfig()).setUnlocalizedName("gun_vortex").setCreativeTab(MainRegistry.weaponTab).setTextureName(RefStrings.MODID + ":gun_vortex");
gun_super_shotgun = new ItemCustomLore().setUnlocalizedName("gun_super_shotgun").setMaxStackSize(1).setFull3D().setCreativeTab(MainRegistry.weaponTab).setTextureName(RefStrings.MODID + ":gun_super_shotgun");
gun_moist_nugget = new ItemNugget(3, false).setUnlocalizedName("gun_moist_nugget").setCreativeTab(MainRegistry.weaponTab).setTextureName(RefStrings.MODID + ":gun_moist_nugget");
gun_darter = new ItemGunDart(GunDartFactory.getDarterConfig()).setFull3D().setUnlocalizedName("gun_darter").setCreativeTab(MainRegistry.weaponTab).setTextureName(RefStrings.MODID + ":gun_darter");
gun_glass_cannon = new ItemEnergyGunBase(GunPoweredFactory.getGlassCannonConfig()).setFull3D().setUnlocalizedName("gun_glass_cannon").setCreativeTab(MainRegistry.weaponTab).setTextureName(RefStrings.MODID + ":gun_darter");
gun_lunatic_marksman = new ItemGunBase(Gun50BMGFactory.getLunaticMarksman()).setFull3D().setUnlocalizedName("gun_lunatic_marksman").setCreativeTab(MainRegistry.weaponTab);
gun_uac_pistol = new ItemGunBase(Gun45ACPFactory.getUACPistolConfig(), Gun45ACPFactory.getUACPistolBurstConfig()).setFull3D().setUnlocalizedName("gun_uac_pistol").setCreativeTab(MainRegistry.weaponTab);
gun_defabricator = new Item().setUnlocalizedName("gun_defabricator").setCreativeTab(MainRegistry.weaponTab).setTextureName(RefStrings.MODID + ":gun_defabricator");
gun_vortex = new Item().setUnlocalizedName("gun_vortex").setCreativeTab(MainRegistry.weaponTab).setTextureName(RefStrings.MODID + ":gun_vortex");
gun_super_shotgun = new Item().setUnlocalizedName("gun_super_shotgun").setMaxStackSize(1).setFull3D().setCreativeTab(MainRegistry.weaponTab).setTextureName(RefStrings.MODID + ":gun_super_shotgun");
gun_moist_nugget = new Item().setUnlocalizedName("gun_moist_nugget").setCreativeTab(MainRegistry.weaponTab).setTextureName(RefStrings.MODID + ":gun_moist_nugget");
gun_darter = new Item().setFull3D().setUnlocalizedName("gun_darter").setCreativeTab(MainRegistry.weaponTab).setTextureName(RefStrings.MODID + ":gun_darter");
gun_glass_cannon = new Item().setFull3D().setUnlocalizedName("gun_glass_cannon").setCreativeTab(MainRegistry.weaponTab).setTextureName(RefStrings.MODID + ":gun_darter");
gun_lunatic_marksman = new Item().setFull3D().setUnlocalizedName("gun_lunatic_marksman").setCreativeTab(MainRegistry.weaponTab);
gun_uac_pistol = new Item().setFull3D().setUnlocalizedName("gun_uac_pistol").setCreativeTab(MainRegistry.weaponTab);
ToolMaterial matCrucible = EnumHelper.addToolMaterial("CRUCIBLE", 10, 3, 50.0F, 100.0F, 0);
crucible = new ItemCrucible(5000, 1F, matCrucible).setUnlocalizedName("crucible").setCreativeTab(MainRegistry.weaponTab).setTextureName(RefStrings.MODID + ":crucible");
@ -4434,38 +4387,6 @@ public class ModItems {
loot_10 = new ItemLootCrate().setUnlocalizedName("loot_10").setMaxStackSize(1).setCreativeTab(MainRegistry.missileTab).setTextureName(RefStrings.MODID + ":loot_10");
loot_15 = new ItemLootCrate().setUnlocalizedName("loot_15").setMaxStackSize(1).setCreativeTab(MainRegistry.missileTab).setTextureName(RefStrings.MODID + ":loot_15");
loot_misc = new ItemLootCrate().setUnlocalizedName("loot_misc").setMaxStackSize(1).setCreativeTab(MainRegistry.missileTab).setTextureName(RefStrings.MODID + ":loot_misc");
clip_revolver_iron = new ItemClip(ammo_357.stackFromEnum(20, Ammo357Magnum.IRON)).setUnlocalizedName("clip_revolver_iron").setCreativeTab(MainRegistry.weaponTab).setTextureName(RefStrings.MODID + ":clip_revolver_iron");
clip_revolver = new ItemClip(ammo_357.stackFromEnum(12, Ammo357Magnum.LEAD)).setUnlocalizedName("clip_revolver").setCreativeTab(MainRegistry.weaponTab).setTextureName(RefStrings.MODID + ":clip_revolver");
clip_revolver_gold = new ItemClip(ammo_357.stackFromEnum(6, Ammo357Magnum.GOLD)).setUnlocalizedName("clip_revolver_gold").setCreativeTab(MainRegistry.weaponTab).setTextureName(RefStrings.MODID + ":clip_revolver_gold");
clip_revolver_lead = new ItemClip(ammo_357.stackFromEnum(6, Ammo357Magnum.NUCLEAR)).setUnlocalizedName("clip_revolver_lead").setCreativeTab(MainRegistry.weaponTab).setTextureName(RefStrings.MODID + ":clip_revolver_lead");
clip_revolver_schrabidium = new ItemClip(ammo_357.stackFromEnum(2, Ammo357Magnum.SCHRABIDIUM)).setUnlocalizedName("clip_revolver_schrabidium").setCreativeTab(MainRegistry.weaponTab).setTextureName(RefStrings.MODID + ":clip_revolver_schrabidium");
clip_revolver_cursed = new ItemClip(ammo_357.stackFromEnum(17, Ammo357Magnum.STEEL)).setUnlocalizedName("clip_revolver_cursed").setCreativeTab(MainRegistry.weaponTab).setTextureName(RefStrings.MODID + ":clip_revolver_cursed");
clip_revolver_nightmare = new ItemClip(ammo_357.stackFromEnum(6, Ammo357Magnum.NIGHTMARE1)).setUnlocalizedName("clip_revolver_nightmare").setCreativeTab(MainRegistry.weaponTab).setTextureName(RefStrings.MODID + ":clip_revolver_nightmare");
clip_revolver_nightmare2 = new ItemClip(ammo_357.stackFromEnum(6, Ammo357Magnum.NIGHTMARE2)).setUnlocalizedName("clip_revolver_nightmare2").setCreativeTab(MainRegistry.weaponTab).setTextureName(RefStrings.MODID + ":clip_revolver_nightmare2");
clip_revolver_pip = new ItemClip(ammo_44.stackFromEnum(6, Ammo44Magnum.PIP)).setUnlocalizedName("clip_revolver_pip").setCreativeTab(MainRegistry.weaponTab).setTextureName(RefStrings.MODID + ":clip_revolver_pip");
clip_revolver_nopip = new ItemClip(ammo_44.stackFromEnum(6, Ammo44Magnum.STOCK)).setUnlocalizedName("clip_revolver_nopip").setCreativeTab(MainRegistry.weaponTab).setTextureName(RefStrings.MODID + ":clip_revolver_nopip");
clip_rpg = new ItemClip(ammo_rocket.stackFromEnum(4, AmmoRocket.STOCK)).setUnlocalizedName("clip_rpg").setCreativeTab(MainRegistry.weaponTab).setTextureName(RefStrings.MODID + ":clip_rpg_alt");
clip_stinger = new ItemClip(ammo_stinger_rocket.stackFromEnum(4, AmmoStinger.STOCK)).setUnlocalizedName("clip_stinger").setCreativeTab(MainRegistry.weaponTab).setTextureName(RefStrings.MODID + ":clip_stinger");
clip_fatman = new ItemClip(ammo_nuke.stackFromEnum(6, AmmoFatman.STOCK)).setUnlocalizedName("clip_fatman").setCreativeTab(MainRegistry.weaponTab).setTextureName(RefStrings.MODID + ":clip_fatman");
clip_mirv = new ItemClip(ammo_nuke.stackFromEnum(3, AmmoFatman.MIRV)).setUnlocalizedName("clip_mirv").setCreativeTab(MainRegistry.weaponTab).setTextureName(RefStrings.MODID + ":clip_mirv");
clip_bf = new ItemClip(ammo_nuke.stackFromEnum(2, AmmoFatman.BALEFIRE)).setUnlocalizedName("clip_bf").setCreativeTab(null).setTextureName(RefStrings.MODID + ":clip_bf");
clip_mp40 = new ItemClip(ammo_9mm.stackFromEnum(32, Ammo9mm.STOCK)).setUnlocalizedName("clip_mp40").setCreativeTab(MainRegistry.weaponTab).setTextureName(RefStrings.MODID + ":clip_mp40");
clip_uzi = new ItemClip(ammo_22lr.stackFromEnum(32, Ammo22LR.STOCK)).setUnlocalizedName("clip_uzi").setCreativeTab(MainRegistry.weaponTab).setTextureName(RefStrings.MODID + ":clip_uzi");
clip_uboinik = new ItemClip(ammo_12gauge.stackFromEnum(12, Ammo12Gauge.STOCK)).setUnlocalizedName("clip_uboinik").setCreativeTab(MainRegistry.weaponTab).setTextureName(RefStrings.MODID + ":clip_uboinik");
clip_lever_action = new ItemClip(ammo_20gauge.stackFromEnum(12, Ammo20Gauge.STOCK)).setUnlocalizedName("clip_lever_action").setCreativeTab(MainRegistry.weaponTab).setTextureName(RefStrings.MODID + ":clip_lever_action");
clip_bolt_action = new ItemClip(ammo_20gauge.stackFromEnum(12, Ammo20Gauge.SLUG)).setUnlocalizedName("clip_bolt_action").setCreativeTab(MainRegistry.weaponTab).setTextureName(RefStrings.MODID + ":clip_bolt_action");
clip_osipr = new ItemClip(new ItemStack(gun_osipr_ammo, 3)).setUnlocalizedName("clip_osipr").setCreativeTab(MainRegistry.weaponTab).setTextureName(RefStrings.MODID + ":clip_osipr");
clip_immolator = new ItemClip(new ItemStack(gun_immolator_ammo, 60)).setUnlocalizedName("clip_immolator").setCreativeTab(MainRegistry.weaponTab).setTextureName(RefStrings.MODID + ":clip_immolator");
clip_cryolator = new ItemClip(new ItemStack(gun_cryolator_ammo, 60)).setUnlocalizedName("clip_cryolator").setCreativeTab(MainRegistry.weaponTab).setTextureName(RefStrings.MODID + ":clip_cryolator");
clip_mp = new ItemClip(ammo_556.stackFromEnum(2, Ammo556mm.GOLD)).setUnlocalizedName("clip_mp").setCreativeTab(MainRegistry.weaponTab).setTextureName(RefStrings.MODID + ":clip_mp");
clip_xvl1456 = new ItemClip(new ItemStack(gun_xvl1456_ammo, 50)).setUnlocalizedName("clip_xvl1456").setCreativeTab(MainRegistry.weaponTab).setTextureName(RefStrings.MODID + ":clip_xvl1456");
clip_emp = new ItemClip(new ItemStack(gun_emp_ammo, 12)).setUnlocalizedName("clip_emp").setCreativeTab(MainRegistry.weaponTab).setTextureName(RefStrings.MODID + ":clip_emp");
clip_jack = new ItemClip(new ItemStack(gun_jack_ammo, 12)).setUnlocalizedName("clip_jack").setCreativeTab(MainRegistry.weaponTab).setTextureName(RefStrings.MODID + ":clip_jack");
clip_spark = new ItemClip(new ItemStack(gun_spark_ammo, 12)).setUnlocalizedName("clip_spark").setCreativeTab(MainRegistry.weaponTab).setTextureName(RefStrings.MODID + ":clip_spark");
clip_hp = new ItemClip(new ItemStack(gun_hp_ammo, 24)).setUnlocalizedName("clip_hp").setCreativeTab(MainRegistry.weaponTab).setTextureName(RefStrings.MODID + ":clip_hp");
clip_euthanasia = new ItemClip(new ItemStack(gun_euthanasia_ammo, 32)).setUnlocalizedName("clip_euthanasia").setCreativeTab(MainRegistry.weaponTab).setTextureName(RefStrings.MODID + ":clip_euthanasia");
clip_defabricator = new ItemClip(new ItemStack(gun_defabricator_ammo, 50)).setUnlocalizedName("clip_defabricator").setCreativeTab(MainRegistry.weaponTab).setTextureName(RefStrings.MODID + ":clip_defabricator");
ammo_container = new ItemAmmoContainer().setUnlocalizedName("ammo_container").setCreativeTab(MainRegistry.weaponTab).setTextureName(RefStrings.MODID + ":ammo_container");
@ -4480,7 +4401,6 @@ public class ModItems {
detonator_laser = new ItemLaserDetonator().setUnlocalizedName("detonator_laser").setMaxStackSize(1).setFull3D().setCreativeTab(MainRegistry.nukeTab).setTextureName(RefStrings.MODID + ":detonator_laser");
detonator_deadman = new ItemDrop().setUnlocalizedName("detonator_deadman").setMaxStackSize(1).setFull3D().setCreativeTab(MainRegistry.nukeTab).setTextureName(RefStrings.MODID + ":detonator_deadman");
detonator_de = new ItemDrop().setUnlocalizedName("detonator_de").setMaxStackSize(1).setFull3D().setCreativeTab(MainRegistry.nukeTab).setTextureName(RefStrings.MODID + ":detonator_de");
crate_caller = new ItemCrateCaller().setUnlocalizedName("crate_caller").setMaxStackSize(1).setFull3D().setCreativeTab(MainRegistry.consumableTab).setTextureName(RefStrings.MODID + ":crate_caller");
bomb_caller = new ItemBombCaller().setUnlocalizedName("bomb_caller").setMaxStackSize(1).setFull3D().setCreativeTab(MainRegistry.consumableTab).setTextureName(RefStrings.MODID + ":bomb_caller");
meteor_remote = new ItemMeteorRemote().setUnlocalizedName("meteor_remote").setMaxStackSize(1).setFull3D().setCreativeTab(MainRegistry.consumableTab).setTextureName(RefStrings.MODID + ":meteor_remote");
anchor_remote = new ItemAnchorRemote().setUnlocalizedName("anchor_remote").setMaxStackSize(1).setFull3D().setCreativeTab(MainRegistry.consumableTab).setTextureName(RefStrings.MODID + ":anchor_remote");
@ -4588,69 +4508,68 @@ public class ModItems {
beta = new ItemDrop().setUnlocalizedName("beta").setMaxStackSize(1).setTextureName(RefStrings.MODID + ":beta");
//oxy_mask = new ArmorModel(ArmorMaterial.IRON, 7, 0).setUnlocalizedName("oxy_mask").setMaxStackSize(1).setTextureName(RefStrings.MODID + ":oxy_mask");
schrabidium_helmet = new ArmorFSB(MainRegistry.aMatSchrab, 0, RefStrings.MODID + ":textures/armor/schrabidium_1.png").setCap(4F).setMod(0.1F)
schrabidium_helmet = new ArmorFSB(MainRegistry.aMatSchrab, 0, RefStrings.MODID + ":textures/armor/schrabidium_1.png")
.addEffect(new PotionEffect(Potion.digSpeed.id, 20, 2))
.addEffect(new PotionEffect(Potion.damageBoost.id, 20, 2))
.addEffect(new PotionEffect(Potion.jump.id, 20, 1))
.addEffect(new PotionEffect(Potion.moveSpeed.id, 20, 2))
.setFireproof(true).setUnlocalizedName("schrabidium_helmet").setTextureName(RefStrings.MODID + ":schrabidium_helmet");
.setUnlocalizedName("schrabidium_helmet").setTextureName(RefStrings.MODID + ":schrabidium_helmet");
schrabidium_plate = new ArmorFSB(MainRegistry.aMatSchrab, 1, RefStrings.MODID + ":textures/armor/schrabidium_1.png").cloneStats((ArmorFSB) schrabidium_helmet).setUnlocalizedName("schrabidium_plate").setTextureName(RefStrings.MODID + ":schrabidium_plate");
schrabidium_legs = new ArmorFSB(MainRegistry.aMatSchrab, 2, RefStrings.MODID + ":textures/armor/schrabidium_2.png").cloneStats((ArmorFSB) schrabidium_helmet).setCap(4F).setMod(0.1F).setUnlocalizedName("schrabidium_legs").setTextureName(RefStrings.MODID + ":schrabidium_legs");
schrabidium_boots = new ArmorFSB(MainRegistry.aMatSchrab, 3, RefStrings.MODID + ":textures/armor/schrabidium_1.png").cloneStats((ArmorFSB) schrabidium_helmet).setCap(4F).setMod(0.1F).setUnlocalizedName("schrabidium_boots").setTextureName(RefStrings.MODID + ":schrabidium_boots");
bismuth_helmet = new ArmorBismuth(MainRegistry.aMatBismuth, 0, RefStrings.MODID + ":textures/armor/starmetal_1.png").setCap(8F).setMod(0.3F)
.addResistance("fall", 0)
schrabidium_legs = new ArmorFSB(MainRegistry.aMatSchrab, 2, RefStrings.MODID + ":textures/armor/schrabidium_2.png").cloneStats((ArmorFSB) schrabidium_helmet).setUnlocalizedName("schrabidium_legs").setTextureName(RefStrings.MODID + ":schrabidium_legs");
schrabidium_boots = new ArmorFSB(MainRegistry.aMatSchrab, 3, RefStrings.MODID + ":textures/armor/schrabidium_1.png").cloneStats((ArmorFSB) schrabidium_helmet).setUnlocalizedName("schrabidium_boots").setTextureName(RefStrings.MODID + ":schrabidium_boots");
bismuth_helmet = new ArmorBismuth(MainRegistry.aMatBismuth, 0, RefStrings.MODID + ":textures/armor/starmetal_1.png")
.addEffect(new PotionEffect(Potion.jump.id, 20, 6))
.addEffect(new PotionEffect(Potion.moveSpeed.id, 20, 6))
.addEffect(new PotionEffect(Potion.regeneration.id, 20, 1))
.addEffect(new PotionEffect(Potion.nightVision.id, 15 * 20, 0))
.setDashCount(3)
.setUnlocalizedName("bismuth_helmet").setTextureName(RefStrings.MODID + ":bismuth_helmet");
bismuth_plate = new ArmorBismuth(MainRegistry.aMatBismuth, 1, RefStrings.MODID + ":textures/armor/starmetal_2.png").cloneStats((ArmorFSB) bismuth_helmet).setCap(8F).setMod(0.3F).setUnlocalizedName("bismuth_plate").setTextureName(RefStrings.MODID + ":bismuth_plate");
bismuth_legs = new ArmorBismuth(MainRegistry.aMatBismuth, 2, RefStrings.MODID + ":textures/armor/starmetal_1.png").cloneStats((ArmorFSB) bismuth_helmet).setCap(8F).setMod(0.3F).setUnlocalizedName("bismuth_legs").setTextureName(RefStrings.MODID + ":bismuth_legs");
bismuth_boots = new ArmorBismuth(MainRegistry.aMatBismuth, 3, RefStrings.MODID + ":textures/armor/starmetal_1.png").cloneStats((ArmorFSB) bismuth_helmet).setCap(8F).setMod(0.3F).setUnlocalizedName("bismuth_boots").setTextureName(RefStrings.MODID + ":bismuth_boots");
titanium_helmet = new ArmorFSB(MainRegistry.aMatTitan, 0, RefStrings.MODID + ":textures/armor/titanium_1.png").setMod(0.85F).setUnlocalizedName("titanium_helmet").setMaxStackSize(1).setTextureName(RefStrings.MODID + ":titanium_helmet");
bismuth_plate = new ArmorBismuth(MainRegistry.aMatBismuth, 1, RefStrings.MODID + ":textures/armor/starmetal_2.png").cloneStats((ArmorFSB) bismuth_helmet).setUnlocalizedName("bismuth_plate").setTextureName(RefStrings.MODID + ":bismuth_plate");
bismuth_legs = new ArmorBismuth(MainRegistry.aMatBismuth, 2, RefStrings.MODID + ":textures/armor/starmetal_1.png").cloneStats((ArmorFSB) bismuth_helmet).setUnlocalizedName("bismuth_legs").setTextureName(RefStrings.MODID + ":bismuth_legs");
bismuth_boots = new ArmorBismuth(MainRegistry.aMatBismuth, 3, RefStrings.MODID + ":textures/armor/starmetal_1.png").cloneStats((ArmorFSB) bismuth_helmet).setUnlocalizedName("bismuth_boots").setTextureName(RefStrings.MODID + ":bismuth_boots");
titanium_helmet = new ArmorFSB(MainRegistry.aMatTitan, 0, RefStrings.MODID + ":textures/armor/titanium_1.png").setUnlocalizedName("titanium_helmet").setMaxStackSize(1).setTextureName(RefStrings.MODID + ":titanium_helmet");
titanium_plate = new ArmorFSB(MainRegistry.aMatTitan, 1, RefStrings.MODID + ":textures/armor/titanium_1.png").cloneStats((ArmorFSB) titanium_helmet).setUnlocalizedName("titanium_plate").setMaxStackSize(1).setTextureName(RefStrings.MODID + ":titanium_plate");
titanium_legs = new ArmorFSB(MainRegistry.aMatTitan, 2, RefStrings.MODID + ":textures/armor/titanium_2.png").cloneStats((ArmorFSB) titanium_helmet).setUnlocalizedName("titanium_legs").setMaxStackSize(1).setTextureName(RefStrings.MODID + ":titanium_legs");
titanium_boots = new ArmorFSB(MainRegistry.aMatTitan, 3, RefStrings.MODID + ":textures/armor/titanium_1.png").cloneStats((ArmorFSB) titanium_helmet).setUnlocalizedName("titanium_boots").setTextureName(RefStrings.MODID + ":titanium_boots");
steel_helmet = new ArmorFSB(MainRegistry.aMatSteel, 0, RefStrings.MODID + ":textures/armor/steel_1.png").setMod(0.9F).setUnlocalizedName("steel_helmet").setTextureName(RefStrings.MODID + ":steel_helmet");
steel_helmet = new ArmorFSB(MainRegistry.aMatSteel, 0, RefStrings.MODID + ":textures/armor/steel_1.png").setUnlocalizedName("steel_helmet").setTextureName(RefStrings.MODID + ":steel_helmet");
steel_plate = new ArmorFSB(MainRegistry.aMatSteel, 1, RefStrings.MODID + ":textures/armor/steel_1.png").cloneStats((ArmorFSB) steel_helmet).setUnlocalizedName("steel_plate").setTextureName(RefStrings.MODID + ":steel_plate");
steel_legs = new ArmorFSB(MainRegistry.aMatSteel, 2, RefStrings.MODID + ":textures/armor/steel_2.png").cloneStats((ArmorFSB) steel_helmet).setUnlocalizedName("steel_legs").setTextureName(RefStrings.MODID + ":steel_legs");
steel_boots = new ArmorFSB(MainRegistry.aMatSteel, 3, RefStrings.MODID + ":textures/armor/steel_1.png").cloneStats((ArmorFSB) steel_helmet).setUnlocalizedName("steel_boots").setTextureName(RefStrings.MODID + ":steel_boots");
alloy_helmet = new ArmorFSB(MainRegistry.aMatAlloy, 0, RefStrings.MODID + ":textures/armor/alloy_1.png").setMod(0.75F).setUnlocalizedName("alloy_helmet").setTextureName(RefStrings.MODID + ":alloy_helmet");
alloy_helmet = new ArmorFSB(MainRegistry.aMatAlloy, 0, RefStrings.MODID + ":textures/armor/alloy_1.png").setUnlocalizedName("alloy_helmet").setTextureName(RefStrings.MODID + ":alloy_helmet");
alloy_plate = new ArmorFSB(MainRegistry.aMatAlloy, 1, RefStrings.MODID + ":textures/armor/alloy_1.png").cloneStats((ArmorFSB) alloy_helmet).setUnlocalizedName("alloy_plate").setTextureName(RefStrings.MODID + ":alloy_plate");
alloy_legs = new ArmorFSB(MainRegistry.aMatAlloy, 2, RefStrings.MODID + ":textures/armor/alloy_2.png").cloneStats((ArmorFSB) alloy_helmet).setUnlocalizedName("alloy_legs").setTextureName(RefStrings.MODID + ":alloy_legs");
alloy_boots = new ArmorFSB(MainRegistry.aMatAlloy, 3, RefStrings.MODID + ":textures/armor/alloy_1.png").cloneStats((ArmorFSB) alloy_helmet).setUnlocalizedName("alloy_boots").setTextureName(RefStrings.MODID + ":alloy_boots");
cmb_helmet = new ArmorFSB(MainRegistry.aMatCMB, 0, RefStrings.MODID + ":textures/armor/cmb_1.png").setCap(2F).setThreshold(2F).setMod(0.05F)
cmb_helmet = new ArmorFSB(MainRegistry.aMatCMB, 0, RefStrings.MODID + ":textures/armor/cmb_1.png")
.addEffect(new PotionEffect(Potion.moveSpeed.id, 20, 2))
.addEffect(new PotionEffect(Potion.digSpeed.id, 20, 2))
.addEffect(new PotionEffect(Potion.damageBoost.id, 20, 4))
.setFireproof(true).setUnlocalizedName("cmb_helmet").setTextureName(RefStrings.MODID + ":cmb_helmet");
.setUnlocalizedName("cmb_helmet").setTextureName(RefStrings.MODID + ":cmb_helmet");
cmb_plate = new ArmorFSB(MainRegistry.aMatCMB, 1, RefStrings.MODID + ":textures/armor/cmb_1.png").cloneStats((ArmorFSB) cmb_helmet).setUnlocalizedName("cmb_plate").setTextureName(RefStrings.MODID + ":cmb_plate");
cmb_legs = new ArmorFSB(MainRegistry.aMatCMB, 2, RefStrings.MODID + ":textures/armor/cmb_2.png").cloneStats((ArmorFSB) cmb_helmet).setUnlocalizedName("cmb_legs").setTextureName(RefStrings.MODID + ":cmb_legs");
cmb_boots = new ArmorFSB(MainRegistry.aMatCMB, 3, RefStrings.MODID + ":textures/armor/cmb_1.png").cloneStats((ArmorFSB) cmb_helmet).setUnlocalizedName("cmb_boots").setTextureName(RefStrings.MODID + ":cmb_boots");
paa_plate = new ArmorFSB(MainRegistry.aMatPaa, 1, RefStrings.MODID + ":textures/armor/paa_1.png").setCap(6F).setMod(0.3F).setNoHelmet(true)
paa_plate = new ArmorFSB(MainRegistry.aMatPaa, 1, RefStrings.MODID + ":textures/armor/paa_1.png").setNoHelmet(true)
.addEffect(new PotionEffect(Potion.digSpeed.id, 20, 0)).setUnlocalizedName("paa_plate").setTextureName(RefStrings.MODID + ":paa_plate");
paa_legs = new ArmorFSB(MainRegistry.aMatPaa, 2, RefStrings.MODID + ":textures/armor/paa_2.png").cloneStats((ArmorFSB) paa_plate).setUnlocalizedName("paa_legs").setTextureName(RefStrings.MODID + ":paa_legs");
paa_boots = new ArmorFSB(MainRegistry.aMatPaa, 3, RefStrings.MODID + ":textures/armor/paa_1.png").cloneStats((ArmorFSB) paa_plate).setUnlocalizedName("paa_boots").setTextureName(RefStrings.MODID + ":paa_boots");
asbestos_helmet = new ArmorFSB(MainRegistry.aMatAsbestos, 0, RefStrings.MODID + ":textures/armor/asbestos_1.png").setFireproof(true).setOverlay(RefStrings.MODID + ":textures/misc/overlay_asbestos.png").setUnlocalizedName("asbestos_helmet").setTextureName(RefStrings.MODID + ":asbestos_helmet");
asbestos_plate = new ArmorFSB(MainRegistry.aMatAsbestos, 1, RefStrings.MODID + ":textures/armor/asbestos_1.png").setFireproof(true).setUnlocalizedName("asbestos_plate").setTextureName(RefStrings.MODID + ":asbestos_plate");
asbestos_legs = new ArmorFSB(MainRegistry.aMatAsbestos, 2, RefStrings.MODID + ":textures/armor/asbestos_2.png").setFireproof(true).setUnlocalizedName("asbestos_legs").setTextureName(RefStrings.MODID + ":asbestos_legs");
asbestos_boots = new ArmorFSB(MainRegistry.aMatAsbestos, 3, RefStrings.MODID + ":textures/armor/asbestos_1.png").setFireproof(true).setUnlocalizedName("asbestos_boots").setTextureName(RefStrings.MODID + ":asbestos_boots");
security_helmet = new ArmorFSB(MainRegistry.aMatSecurity, 0, RefStrings.MODID + ":textures/armor/security_1.png").setMod(0.65F).setProjectileProtection(0.5F).setUnlocalizedName("security_helmet").setTextureName(RefStrings.MODID + ":security_helmet");
asbestos_helmet = new ArmorFSB(MainRegistry.aMatAsbestos, 0, RefStrings.MODID + ":textures/armor/asbestos_1.png").setOverlay(RefStrings.MODID + ":textures/misc/overlay_asbestos.png").setUnlocalizedName("asbestos_helmet").setTextureName(RefStrings.MODID + ":asbestos_helmet");
asbestos_plate = new ArmorFSB(MainRegistry.aMatAsbestos, 1, RefStrings.MODID + ":textures/armor/asbestos_1.png").setUnlocalizedName("asbestos_plate").setTextureName(RefStrings.MODID + ":asbestos_plate");
asbestos_legs = new ArmorFSB(MainRegistry.aMatAsbestos, 2, RefStrings.MODID + ":textures/armor/asbestos_2.png").setUnlocalizedName("asbestos_legs").setTextureName(RefStrings.MODID + ":asbestos_legs");
asbestos_boots = new ArmorFSB(MainRegistry.aMatAsbestos, 3, RefStrings.MODID + ":textures/armor/asbestos_1.png").setUnlocalizedName("asbestos_boots").setTextureName(RefStrings.MODID + ":asbestos_boots");
security_helmet = new ArmorFSB(MainRegistry.aMatSecurity, 0, RefStrings.MODID + ":textures/armor/security_1.png").setUnlocalizedName("security_helmet").setTextureName(RefStrings.MODID + ":security_helmet");
security_plate = new ArmorFSB(MainRegistry.aMatSecurity, 1, RefStrings.MODID + ":textures/armor/security_1.png").cloneStats((ArmorFSB) security_helmet).setUnlocalizedName("security_plate").setTextureName(RefStrings.MODID + ":security_plate");
security_legs = new ArmorFSB(MainRegistry.aMatSecurity, 2, RefStrings.MODID + ":textures/armor/security_2.png").cloneStats((ArmorFSB) security_helmet).setUnlocalizedName("security_legs").setTextureName(RefStrings.MODID + ":security_legs");
security_boots = new ArmorFSB(MainRegistry.aMatSecurity, 3, RefStrings.MODID + ":textures/armor/security_1.png").cloneStats((ArmorFSB) security_helmet).setUnlocalizedName("security_boots").setTextureName(RefStrings.MODID + ":security_boots");
cobalt_helmet = new ArmorFSB(MainRegistry.aMatCobalt, 0, RefStrings.MODID + ":textures/armor/cobalt_1.png").setMod(0.7F).setUnlocalizedName("cobalt_helmet").setTextureName(RefStrings.MODID + ":cobalt_helmet");
cobalt_helmet = new ArmorFSB(MainRegistry.aMatCobalt, 0, RefStrings.MODID + ":textures/armor/cobalt_1.png").setUnlocalizedName("cobalt_helmet").setTextureName(RefStrings.MODID + ":cobalt_helmet");
cobalt_plate = new ArmorFSB(MainRegistry.aMatCobalt, 1, RefStrings.MODID + ":textures/armor/cobalt_1.png").cloneStats((ArmorFSB) cobalt_helmet).setUnlocalizedName("cobalt_plate").setTextureName(RefStrings.MODID + ":cobalt_plate");
cobalt_legs = new ArmorFSB(MainRegistry.aMatCobalt, 2, RefStrings.MODID + ":textures/armor/cobalt_2.png").cloneStats((ArmorFSB) cobalt_helmet).setUnlocalizedName("cobalt_legs").setTextureName(RefStrings.MODID + ":cobalt_legs");
cobalt_boots = new ArmorFSB(MainRegistry.aMatCobalt, 3, RefStrings.MODID + ":textures/armor/cobalt_1.png").cloneStats((ArmorFSB) cobalt_helmet).setUnlocalizedName("cobalt_boots").setTextureName(RefStrings.MODID + ":cobalt_boots");
starmetal_helmet = new ArmorFSB(MainRegistry.aMatStarmetal, 0, RefStrings.MODID + ":textures/armor/starmetal_1.png").setMod(0.5F).setCap(15F)
.setFireproof(true).setUnlocalizedName("starmetal_helmet").setTextureName(RefStrings.MODID + ":starmetal_helmet");
starmetal_helmet = new ArmorFSB(MainRegistry.aMatStarmetal, 0, RefStrings.MODID + ":textures/armor/starmetal_1.png")
.setUnlocalizedName("starmetal_helmet").setTextureName(RefStrings.MODID + ":starmetal_helmet");
starmetal_plate = new ArmorFSB(MainRegistry.aMatStarmetal, 1, RefStrings.MODID + ":textures/armor/starmetal_1.png").cloneStats((ArmorFSB) starmetal_helmet).setUnlocalizedName("starmetal_plate").setTextureName(RefStrings.MODID + ":starmetal_plate");
starmetal_legs = new ArmorFSB(MainRegistry.aMatStarmetal, 2, RefStrings.MODID + ":textures/armor/starmetal_2.png").cloneStats((ArmorFSB) starmetal_helmet).setUnlocalizedName("starmetal_legs").setTextureName(RefStrings.MODID + ":starmetal_legs");
starmetal_boots = new ArmorFSB(MainRegistry.aMatStarmetal, 3, RefStrings.MODID + ":textures/armor/starmetal_1.png").cloneStats((ArmorFSB) starmetal_helmet).setUnlocalizedName("starmetal_boots").setTextureName(RefStrings.MODID + ":starmetal_boots");
robes_helmet = new ArmorFSB(ArmorMaterial.CHAIN, 0, RefStrings.MODID + ":textures/armor/robes_1.png").setThreshold(1.0F).setUnlocalizedName("robes_helmet").setTextureName(RefStrings.MODID + ":robes_helmet");
robes_helmet = new ArmorFSB(ArmorMaterial.CHAIN, 0, RefStrings.MODID + ":textures/armor/robes_1.png").setUnlocalizedName("robes_helmet").setTextureName(RefStrings.MODID + ":robes_helmet");
robes_plate = new ArmorFSB(ArmorMaterial.CHAIN, 1, RefStrings.MODID + ":textures/armor/robes_1.png").cloneStats((ArmorFSB) robes_helmet).setUnlocalizedName("robes_plate").setTextureName(RefStrings.MODID + ":robes_plate");
robes_legs = new ArmorFSB(ArmorMaterial.CHAIN, 2, RefStrings.MODID + ":textures/armor/robes_2.png").cloneStats((ArmorFSB) robes_helmet).setUnlocalizedName("robes_legs").setTextureName(RefStrings.MODID + ":robes_legs");
robes_boots = new ArmorFSB(ArmorMaterial.CHAIN, 3, RefStrings.MODID + ":textures/armor/robes_1.png").cloneStats((ArmorFSB) robes_helmet).setUnlocalizedName("robes_boots").setTextureName(RefStrings.MODID + ":robes_boots");
@ -4662,27 +4581,23 @@ public class ModItems {
ArmorMaterial aMatZirconium = EnumHelper.addArmorMaterial("HBM_ZIRCONIUM", 1000, new int[] { 2, 5, 3, 1 }, 100);
aMatZirconium.customCraftingMaterial = ModItems.ingot_zirconium;
zirconium_legs = new ArmorFSB(aMatZirconium, 2, RefStrings.MODID + ":textures/armor/zirconium_2.png").setMod(0.0F).setUnlocalizedName("zirconium_legs").setTextureName(RefStrings.MODID + ":zirconium_legs");
zirconium_legs = new ArmorFSB(aMatZirconium, 2, RefStrings.MODID + ":textures/armor/zirconium_2.png").setUnlocalizedName("zirconium_legs").setTextureName(RefStrings.MODID + ":zirconium_legs");
ArmorMaterial aMatDNT = EnumHelper.addArmorMaterial("HBM_DNT_LOLOLOL", 3, new int[] { 1, 1, 1, 1 }, 0);
aMatDNT.customCraftingMaterial = ModItems.ingot_dineutronium;
dnt_helmet = new ArmorFSB(aMatDNT, 0, RefStrings.MODID + ":textures/armor/dnt_1.png")
.setMod(5F).setUnlocalizedName("dnt_helmet").setTextureName(RefStrings.MODID + ":dnt_helmet");
.setUnlocalizedName("dnt_helmet").setTextureName(RefStrings.MODID + ":dnt_helmet");
dnt_plate = new ArmorFSB(aMatDNT, 1, RefStrings.MODID + ":textures/armor/dnt_1.png").cloneStats((ArmorFSB) dnt_helmet).setUnlocalizedName("dnt_plate").setTextureName(RefStrings.MODID + ":dnt_plate");
dnt_legs = new ArmorFSB(aMatDNT, 2, RefStrings.MODID + ":textures/armor/dnt_2.png").cloneStats((ArmorFSB) dnt_helmet).setUnlocalizedName("dnt_legs").setTextureName(RefStrings.MODID + ":dnt_legs");
dnt_boots = new ArmorFSB(aMatDNT, 3, RefStrings.MODID + ":textures/armor/dnt_1.png").cloneStats((ArmorFSB) dnt_helmet).setUnlocalizedName("dnt_boots").setTextureName(RefStrings.MODID + ":dnt_boots");
ArmorMaterial aMatT45 = EnumHelper.addArmorMaterial("HBM_T45", 150, new int[] { 3, 8, 6, 3 }, 0);
aMatT45.customCraftingMaterial = ModItems.plate_armor_titanium;
t45_helmet = new ArmorT45(aMatT45, 0, 1000000, 10000, 1000, 5).setCap(10F).setMod(0.5F)
.setFireproof(true)
t45_helmet = new ArmorT45(aMatT45, 0, 1000000, 10000, 1000, 5)
.enableVATS(true)
.setHasGeigerSound(true)
.setHasHardLanding(true)
.addEffect(new PotionEffect(Potion.damageBoost.id, 20, 0))
.setBlastProtection(0.5F)
.addResistance("monoxide", 0F)
.addResistance("fall", 0)
.hides(EnumPlayerPart.HAT)
.setUnlocalizedName("t45_helmet").setMaxStackSize(1).setTextureName(RefStrings.MODID + ":t45_helmet");
t45_plate = new ArmorT45(aMatT45, 1, 1000000, 10000, 1000, 5).cloneStats((ArmorFSB) t45_helmet).setUnlocalizedName("t45_plate").setMaxStackSize(1).setTextureName(RefStrings.MODID + ":t45_plate");
@ -4691,13 +4606,9 @@ public class ModItems {
ArmorMaterial aMatDesh = EnumHelper.addArmorMaterial("HBM_DESH", 150, new int[] { 3, 8, 6, 3 }, 0);
aMatDesh.customCraftingMaterial = ModItems.ingot_desh;
steamsuit_helmet = new ArmorDesh(aMatDesh, 0, RefStrings.MODID + ":textures/armor/starmetal_1.png", Fluids.STEAM, 64_000, 500, 50, 1).setThreshold(5F).setMod(0.8F)
.setFireproof(true)
steamsuit_helmet = new ArmorDesh(aMatDesh, 0, RefStrings.MODID + ":textures/armor/starmetal_1.png", Fluids.STEAM, 64_000, 500, 50, 1)
.setHasHardLanding(true)
.addEffect(new PotionEffect(Potion.digSpeed.id, 20, 4))
.setBlastProtection(0.5F)
.addResistance("monoxide", 0F)
.addResistance("fall", 0)
.hides(EnumPlayerPart.HAT)
.setUnlocalizedName("steamsuit_helmet").setMaxStackSize(1).setTextureName(RefStrings.MODID + ":steamsuit_helmet");
steamsuit_plate = new ArmorDesh(aMatDesh, 1, RefStrings.MODID + ":textures/armor/starmetal_1.png", Fluids.STEAM, 64_000, 500, 50, 1).cloneStats((ArmorFSB) steamsuit_helmet).setUnlocalizedName("steamsuit_plate").setMaxStackSize(1).setTextureName(RefStrings.MODID + ":steamsuit_plate");
@ -4706,12 +4617,11 @@ public class ModItems {
ArmorMaterial aMatDiesel = EnumHelper.addArmorMaterial("HBM_BNUUY", 150, new int[] { 3, 8, 6, 3 }, 0);
aMatDiesel.customCraftingMaterial = ModItems.plate_copper;
dieselsuit_helmet = new ArmorDiesel(aMatDiesel, 0, RefStrings.MODID + ":textures/armor/starmetal_1.png", Fluids.DIESEL, 64_000, 500, 50, 1).setThreshold(2F).setMod(0.7F)
dieselsuit_helmet = new ArmorDiesel(aMatDiesel, 0, RefStrings.MODID + ":textures/armor/starmetal_1.png", Fluids.DIESEL, 64_000, 500, 50, 1)
.addEffect(new PotionEffect(Potion.moveSpeed.id, 20, 2))
.addEffect(new PotionEffect(Potion.jump.id, 20, 2))
.enableThermalSight(true)
.enableVATS(true)
.addResistance("fall", 0)
.setUnlocalizedName("dieselsuit_helmet").setMaxStackSize(1).setTextureName(RefStrings.MODID + ":dieselsuit_helmet");
dieselsuit_plate = new ArmorDiesel(aMatDiesel, 1, RefStrings.MODID + ":textures/armor/starmetal_1.png", Fluids.DIESEL, 64_000, 500, 50, 1).cloneStats((ArmorFSB) dieselsuit_helmet).setUnlocalizedName("dieselsuit_plate").setMaxStackSize(1).setTextureName(RefStrings.MODID + ":dieselsuit_plate");
dieselsuit_legs = new ArmorDiesel(aMatDiesel, 2, RefStrings.MODID + ":textures/armor/starmetal_2.png", Fluids.DIESEL, 64_000, 500, 50, 1).cloneStats((ArmorFSB) dieselsuit_helmet).setUnlocalizedName("dieselsuit_legs").setMaxStackSize(1).setTextureName(RefStrings.MODID + ":dieselsuit_legs");
@ -4719,57 +4629,40 @@ public class ModItems {
ArmorMaterial aMatAJR = EnumHelper.addArmorMaterial("HBM_T45AJR", 150, new int[] { 3, 8, 6, 3 }, 100);
aMatAJR.customCraftingMaterial = ModItems.plate_armor_ajr;
ajr_helmet = new ArmorAJR(aMatAJR, 0, RefStrings.MODID + ":textures/armor/starmetal_1.png", 2500000, 10000, 2000, 25).setMod(0.25F).setCap(6.0F).setThreshold(4F)
.setFireproof(true)
ajr_helmet = new ArmorAJR(aMatAJR, 0, RefStrings.MODID + ":textures/armor/starmetal_1.png", 2500000, 10000, 2000, 25)
.enableVATS(true)
.setHasGeigerSound(true)
.setHasHardLanding(true)
.addEffect(new PotionEffect(Potion.jump.id, 20, 0))
.addEffect(new PotionEffect(Potion.damageBoost.id, 20, 0))
.setBlastProtection(0.25F)
.setStep("hbm:step.metal")
.setJump("hbm:step.iron_jump")
.setFall("hbm:step.iron_land")
.addResistance("monoxide", 0F)
.addResistance("fall", 0)
.setStep("hbm:step.metal").setJump("hbm:step.iron_jump").setFall("hbm:step.iron_land")
.hides(EnumPlayerPart.HAT)
.setUnlocalizedName("ajr_helmet").setTextureName(RefStrings.MODID + ":ajr_helmet");
ajr_plate = new ArmorAJR(aMatAJR, 1, RefStrings.MODID + ":textures/armor/starmetal_1.png", 2500000, 10000, 2000, 25).cloneStats((ArmorFSB) ajr_helmet).setUnlocalizedName("ajr_plate").setTextureName(RefStrings.MODID + ":ajr_plate");
ajr_legs = new ArmorAJR(aMatAJR, 2, RefStrings.MODID + ":textures/armor/starmetal_2.png", 2500000, 10000, 2000, 25).cloneStats((ArmorFSB) ajr_helmet).setUnlocalizedName("ajr_legs").setTextureName(RefStrings.MODID + ":ajr_legs");
ajr_boots = new ArmorAJR(aMatAJR, 3, RefStrings.MODID + ":textures/armor/starmetal_1.png", 2500000, 10000, 2000, 25).cloneStats((ArmorFSB) ajr_helmet).setUnlocalizedName("ajr_boots").setTextureName(RefStrings.MODID + ":ajr_boots");
ajro_helmet = new ArmorAJRO(aMatAJR, 0, RefStrings.MODID + ":textures/armor/starmetal_1.png", 2500000, 10000, 2000, 25).setMod(0.25F).setCap(6.0F).setThreshold(4F)
.setFireproof(true)
ajro_helmet = new ArmorAJRO(aMatAJR, 0, RefStrings.MODID + ":textures/armor/starmetal_1.png", 2500000, 10000, 2000, 25)
.enableVATS(true)
.setHasGeigerSound(true)
.setHasHardLanding(true)
.addEffect(new PotionEffect(Potion.jump.id, 20, 0))
.addEffect(new PotionEffect(Potion.damageBoost.id, 20, 0))
.setBlastProtection(0.25F)
.setStep("hbm:step.metal")
.setJump("hbm:step.iron_jump")
.setFall("hbm:step.iron_land")
.addResistance("monoxide", 0F)
.addResistance("fall", 0)
.setStep("hbm:step.metal").setJump("hbm:step.iron_jump").setFall("hbm:step.iron_land")
.hides(EnumPlayerPart.HAT)
.setUnlocalizedName("ajro_helmet").setTextureName(RefStrings.MODID + ":ajro_helmet");
ajro_plate = new ArmorAJRO(aMatAJR, 1, RefStrings.MODID + ":textures/armor/starmetal_1.png", 2500000, 10000, 2000, 25).cloneStats((ArmorFSB) ajro_helmet).setUnlocalizedName("ajro_plate").setTextureName(RefStrings.MODID + ":ajro_plate");
ajro_legs = new ArmorAJRO(aMatAJR, 2, RefStrings.MODID + ":textures/armor/starmetal_2.png", 2500000, 10000, 2000, 25).cloneStats((ArmorFSB) ajro_helmet).setUnlocalizedName("ajro_legs").setTextureName(RefStrings.MODID + ":ajro_legs");
ajro_boots = new ArmorAJRO(aMatAJR, 3, RefStrings.MODID + ":textures/armor/starmetal_1.png", 2500000, 10000, 2000, 25).cloneStats((ArmorFSB) ajro_helmet).setUnlocalizedName("ajro_boots").setTextureName(RefStrings.MODID + ":ajro_boots");
rpa_helmet = new ArmorRPA(aMatAJR, 0, RefStrings.MODID + ":textures/armor/starmetal_1.png", 2500000, 10000, 2000, 25).setMod(0.1F).setCap(6.0F).setThreshold(20F)
.setFireproof(true)
rpa_helmet = new ArmorRPA(aMatAJR, 0, RefStrings.MODID + ":textures/armor/starmetal_1.png", 2500000, 10000, 2000, 25)
.enableVATS(true)
.setHasGeigerSound(true)
.setHasHardLanding(true)
.addEffect(new PotionEffect(Potion.damageBoost.id, 20, 3))
.setBlastProtection(0.25F)
.setProjectileProtection(0.25F)
.setProtectionLevel(1500)
.setStep("hbm:step.powered")
.setJump("hbm:step.powered")
.setFall("hbm:step.powered")
.addResistance("fall", 0)
.hides(EnumPlayerPart.HAT)
.setUnlocalizedName("rpa_helmet").setTextureName(RefStrings.MODID + ":rpa_helmet");
rpa_plate = new ArmorRPA(aMatAJR, 1, RefStrings.MODID + ":textures/armor/starmetal_1.png", 2500000, 10000, 2000, 25).cloneStats((ArmorFSB) rpa_helmet).setUnlocalizedName("rpa_plate").setTextureName(RefStrings.MODID + ":rpa_plate");
@ -4778,8 +4671,7 @@ public class ModItems {
ArmorMaterial aMatBJ = EnumHelper.addArmorMaterial("HBM_BLACKJACK", 150, new int[] { 3, 8, 6, 3 }, 100);
aMatBJ.customCraftingMaterial = ModItems.plate_armor_lunar;
bj_helmet = new ArmorBJ(aMatBJ, 0, RefStrings.MODID + ":textures/armor/starmetal_1.png", 10000000, 10000, 1000, 100).setMod(0.25F).setCap(4.0F).setThreshold(4F)
.setFireproof(true)
bj_helmet = new ArmorBJ(aMatBJ, 0, RefStrings.MODID + ":textures/armor/starmetal_1.png", 10000000, 10000, 1000, 100)
.enableVATS(true)
.enableThermalSight(true)
.setHasGeigerSound(true)
@ -4788,12 +4680,9 @@ public class ModItems {
.addEffect(new PotionEffect(Potion.jump.id, 20, 0))
.addEffect(new PotionEffect(Potion.field_76443_y.id, 20, 0))
.addEffect(new PotionEffect(HbmPotion.radx.id, 20, 0))
.setBlastProtection(0.5F)
.setProtectionLevel(500F)
.setStep("hbm:step.metal")
.setJump("hbm:step.iron_jump")
.setFall("hbm:step.iron_land")
.addResistance("fall", 0).setUnlocalizedName("bj_helmet").setTextureName(RefStrings.MODID + ":bj_helmet");
.setFall("hbm:step.iron_land").setUnlocalizedName("bj_helmet").setTextureName(RefStrings.MODID + ":bj_helmet");
bj_plate = new ArmorBJ(aMatBJ, 1, RefStrings.MODID + ":textures/armor/starmetal_1.png", 10000000, 10000, 1000, 100).cloneStats((ArmorFSB) bj_helmet).setUnlocalizedName("bj_plate").setTextureName(RefStrings.MODID + ":bj_plate");
bj_plate_jetpack = new ArmorBJJetpack(aMatBJ, 1, RefStrings.MODID + ":textures/armor/starmetal_1.png", 10000000, 10000, 1000, 100).cloneStats((ArmorFSB) bj_helmet).setUnlocalizedName("bj_plate_jetpack").setTextureName(RefStrings.MODID + ":bj_plate_jetpack");
bj_legs = new ArmorBJ(aMatBJ, 2, RefStrings.MODID + ":textures/armor/starmetal_2.png", 10000000, 10000, 1000, 100).cloneStats((ArmorFSB) bj_helmet).setUnlocalizedName("bj_legs").setTextureName(RefStrings.MODID + ":bj_legs");
@ -4801,12 +4690,9 @@ public class ModItems {
ArmorMaterial aMatEnv = EnumHelper.addArmorMaterial("HBM_ENV", 150, new int[] { 3, 8, 6, 3 }, 100);
aMatEnv.customCraftingMaterial = ModItems.plate_armor_hev;
envsuit_helmet = new ArmorEnvsuit(aMatEnv, 0, RefStrings.MODID + ":textures/armor/starmetal_1.png", 100_000, 1_000, 250, 0).setMod(0.5F).setThreshold(2.0F)
envsuit_helmet = new ArmorEnvsuit(aMatEnv, 0, RefStrings.MODID + ":textures/armor/starmetal_1.png", 100_000, 1_000, 250, 0)
.addEffect(new PotionEffect(Potion.moveSpeed.id, 20, 1))
.addEffect(new PotionEffect(Potion.jump.id, 20, 0))
.addResistance("fall", 0.25F)
.addResistance("monoxide", 0F)
.addResistance("onFire", 0F)
.hides(EnumPlayerPart.HAT)
.setUnlocalizedName("envsuit_helmet").setTextureName(RefStrings.MODID + ":envsuit_helmet");
envsuit_plate = new ArmorEnvsuit(aMatEnv, 1, RefStrings.MODID + ":textures/armor/starmetal_1.png", 100_000, 1_000, 250, 0).cloneStats((ArmorFSB) envsuit_helmet).setUnlocalizedName("envsuit_plate").setTextureName(RefStrings.MODID + ":envsuit_plate");
@ -4815,16 +4701,11 @@ public class ModItems {
ArmorMaterial aMatHEV = EnumHelper.addArmorMaterial("HBM_HEV", 150, new int[] { 3, 8, 6, 3 }, 100);
aMatHEV.customCraftingMaterial = ModItems.plate_armor_hev;
hev_helmet = new ArmorHEV(aMatHEV, 0, RefStrings.MODID + ":textures/armor/starmetal_1.png", 1000000, 10000, 2500, 0).setMod(0.20F).setCap(4.0F).setThreshold(2.0F)
hev_helmet = new ArmorHEV(aMatHEV, 0, RefStrings.MODID + ":textures/armor/starmetal_1.png", 1000000, 10000, 2500, 0)
.addEffect(new PotionEffect(Potion.moveSpeed.id, 20, 1))
.addEffect(new PotionEffect(Potion.jump.id, 20, 0))
.setBlastProtection(0.25F)
.setProtectionLevel(500F)
.setHasGeigerSound(true)
.setHasCustomGeiger(true)
.addResistance("fall", 0.5F)
.addResistance("monoxide", 0F)
.addResistance("onFire", 0F)
.hides(EnumPlayerPart.HAT)
.setUnlocalizedName("hev_helmet").setTextureName(RefStrings.MODID + ":hev_helmet");
hev_plate = new ArmorHEV(aMatHEV, 1, RefStrings.MODID + ":textures/armor/starmetal_1.png", 1000000, 10000, 2500, 0).cloneStats((ArmorFSB) hev_helmet).setUnlocalizedName("hev_plate").setTextureName(RefStrings.MODID + ":hev_plate");
@ -4836,20 +4717,14 @@ public class ModItems {
ArmorMaterial aMatFau = EnumHelper.addArmorMaterial("HBM_DIGAMMA", 150, new int[] { 3, 8, 6, 3 }, 100);
aMatFau.customCraftingMaterial = ModItems.plate_armor_fau;
fau_helmet = new ArmorDigamma(aMatFau, 0, RefStrings.MODID + ":textures/armor/starmetal_1.png", 10000000, 10000, 2500, 0).setMod(0.25F).setCap(4.0F).setThreshold(2.0F)
fau_helmet = new ArmorDigamma(aMatFau, 0, RefStrings.MODID + ":textures/armor/starmetal_1.png", 10000000, 10000, 2500, 0)
.addEffect(new PotionEffect(Potion.jump.id, 20, 1))
.setBlastProtection(0.05F)
.setMod(0.05F)
.setHasGeigerSound(true)
.enableThermalSight(true)
.setHasHardLanding(true)
.setStep("hbm:step.metal")
.setJump("hbm:step.iron_jump")
.setFall("hbm:step.iron_land")
.setProtectionLevel(1000F)
.addResistance("fall", 0F)
.addResistance("monoxide", 0F)
.setFireproof(true)
.hides(EnumPlayerPart.HAT)
.setUnlocalizedName("fau_helmet").setTextureName(RefStrings.MODID + ":fau_helmet");
fau_plate = new ArmorDigamma(aMatFau, 1, RefStrings.MODID + ":textures/armor/starmetal_1.png", 10000000, 10000, 2500, 0).cloneStats((ArmorFSB) fau_helmet).setFullSetForHide().setUnlocalizedName("fau_plate").setTextureName(RefStrings.MODID + ":fau_plate");
@ -4869,7 +4744,6 @@ public class ModItems {
.setStep("hbm:step.metal")
.setJump("hbm:step.iron_jump")
.setFall("hbm:step.iron_land")
.setFireproof(true)
.hides(EnumPlayerPart.HAT)
.setUnlocalizedName("dns_helmet").setTextureName(RefStrings.MODID + ":dns_helmet");
dns_plate = new ArmorDNT(aMatDNS, 1, RefStrings.MODID + ":textures/armor/starmetal_1.png", 1000000000, 1000000, 100000, 115).cloneStats((ArmorFSB) dns_helmet).setUnlocalizedName("dns_plate").setTextureName(RefStrings.MODID + ":dns_plate");
@ -4878,14 +4752,12 @@ public class ModItems {
ArmorMaterial aMatTrench = EnumHelper.addArmorMaterial("HBM_TRENCH", 150, new int[] { 3, 8, 6, 3 }, 100);
aMatTrench.customCraftingMaterial = ModItems.plate_iron;
trenchmaster_helmet = new ArmorTrenchmaster(aMatTrench, 0, RefStrings.MODID + ":textures/armor/starmetal_1.png").setMod(0.125F).setThreshold(5.0F)
trenchmaster_helmet = new ArmorTrenchmaster(aMatTrench, 0, RefStrings.MODID + ":textures/armor/starmetal_1.png")
.addEffect(new PotionEffect(Potion.damageBoost.id, 20, 2))
.addEffect(new PotionEffect(Potion.digSpeed.id, 20, 1))
.addEffect(new PotionEffect(Potion.jump.id, 20, 1))
.addEffect(new PotionEffect(Potion.moveSpeed.id, 20, 0))
.enableVATS(true)
.addResistance("fall", 0F)
.setFireproof(true)
.setStepSize(1)
.hides(EnumPlayerPart.HAT)
.setUnlocalizedName("trenchmaster_helmet").setTextureName(RefStrings.MODID + ":trenchmaster_helmet");
@ -4903,7 +4775,7 @@ public class ModItems {
.addHitAbility(new WeaponAbility.ChainsawAbility(10))
.addHitAbility(new WeaponAbility.BeheaderAbility()).setShears().setUnlocalizedName("chainsaw").setTextureName(RefStrings.MODID + ":chainsaw");
schrabidium_sword = new ItemSwordAbility(150, 0, MainRegistry.tMatSchrab)
schrabidium_sword = new ItemSwordAbility(75, 0, MainRegistry.tMatSchrab)
.addHitAbility(new WeaponAbility.RadiationAbility(50F))
.addHitAbility(new WeaponAbility.VampireAbility(2F))
.setRarity(EnumRarity.rare).setUnlocalizedName("schrabidium_sword").setTextureName(RefStrings.MODID + ":schrabidium_sword");
@ -4954,22 +4826,22 @@ public class ModItems {
steel_shovel = new ItemToolAbility(3F, 0, MainRegistry.tMatSteel, EnumToolType.SHOVEL).setUnlocalizedName("steel_shovel").setTextureName(RefStrings.MODID + ":steel_shovel");
steel_hoe = new ModHoe(MainRegistry.tMatSteel).setUnlocalizedName("steel_hoe").setTextureName(RefStrings.MODID + ":steel_hoe");
alloy_sword = new ItemSwordAbility(9F, 0, MainRegistry.tMatAlloy)
alloy_sword = new ItemSwordAbility(8F, 0, MainRegistry.tMatAlloy)
.addHitAbility(new WeaponAbility.StunAbility(2)).setUnlocalizedName("alloy_sword").setTextureName(RefStrings.MODID + ":alloy_sword");
alloy_pickaxe = new ItemToolAbility(6F, 0, MainRegistry.tMatAlloy, EnumToolType.PICKAXE)
alloy_pickaxe = new ItemToolAbility(5F, 0, MainRegistry.tMatAlloy, EnumToolType.PICKAXE)
.addBreakAbility(new ToolAbility.RecursionAbility(3)).setUnlocalizedName("alloy_pickaxe").setTextureName(RefStrings.MODID + ":alloy_pickaxe");
alloy_axe = new ItemToolAbility(7F, 0, MainRegistry.tMatAlloy, EnumToolType.AXE)
.addBreakAbility(new ToolAbility.RecursionAbility(3))
.addHitAbility(new WeaponAbility.BeheaderAbility()).setUnlocalizedName("alloy_axe").setTextureName(RefStrings.MODID + ":alloy_axe");
alloy_shovel = new ItemToolAbility(5F, 0, MainRegistry.tMatAlloy, EnumToolType.SHOVEL)
alloy_shovel = new ItemToolAbility(4F, 0, MainRegistry.tMatAlloy, EnumToolType.SHOVEL)
.addBreakAbility(new ToolAbility.RecursionAbility(3)).setUnlocalizedName("alloy_shovel").setTextureName(RefStrings.MODID + ":alloy_shovel");
alloy_hoe = new ModHoe(MainRegistry.tMatAlloy).setUnlocalizedName("alloy_hoe").setTextureName(RefStrings.MODID + ":alloy_hoe");
cmb_sword = new ItemSwordAbility(50F, 0, MainRegistry.tMatCMB)
cmb_sword = new ItemSwordAbility(35F, 0, MainRegistry.tMatCMB)
.addHitAbility(new WeaponAbility.StunAbility(2))
.addHitAbility(new WeaponAbility.VampireAbility(2F)).setUnlocalizedName("cmb_sword").setTextureName(RefStrings.MODID + ":cmb_sword");
@ -4979,7 +4851,7 @@ public class ModItems {
.addBreakAbility(new ToolAbility.SilkAbility())
.addBreakAbility(new LuckAbility(3)).setUnlocalizedName("cmb_pickaxe").setTextureName(RefStrings.MODID + ":cmb_pickaxe");
cmb_axe = new ItemToolAbility(12.5F, 0, MainRegistry.tMatCMB, EnumToolType.AXE)
cmb_axe = new ItemToolAbility(30F, 0, MainRegistry.tMatCMB, EnumToolType.AXE)
.addBreakAbility(new ToolAbility.RecursionAbility(5))
.addBreakAbility(new ToolAbility.SmelterAbility())
.addBreakAbility(new ToolAbility.SilkAbility())
@ -4994,16 +4866,16 @@ public class ModItems {
cmb_hoe = new ModHoe(MainRegistry.tMatCMB).setUnlocalizedName("cmb_hoe").setTextureName(RefStrings.MODID + ":cmb_hoe");
elec_sword = new ItemSwordAbilityPower(15F, 0, MainRegistry.tMatElec, 500000, 1000, 100)
elec_sword = new ItemSwordAbilityPower(12.5F, 0, MainRegistry.tMatElec, 500000, 1000, 100)
.addHitAbility(new WeaponAbility.StunAbility(5)).setUnlocalizedName("elec_sword").setTextureName(RefStrings.MODID + ":elec_sword_anim");
elec_pickaxe = new ItemToolAbilityPower(10F, 0, MainRegistry.tMatElec, EnumToolType.PICKAXE, 500000, 1000, 100)
elec_pickaxe = new ItemToolAbilityPower(6F, 0, MainRegistry.tMatElec, EnumToolType.PICKAXE, 500000, 1000, 100)
.addBreakAbility(new ToolAbility.HammerAbility(2))
.addBreakAbility(new ToolAbility.RecursionAbility(5))
.addBreakAbility(new ToolAbility.SilkAbility())
.addBreakAbility(new LuckAbility(2)).setUnlocalizedName("elec_pickaxe").setTextureName(RefStrings.MODID + ":elec_drill_anim");
elec_axe = new ItemToolAbilityPower(12.5F, 0, MainRegistry.tMatElec, EnumToolType.AXE, 500000, 1000, 100)
elec_axe = new ItemToolAbilityPower(10F, 0, MainRegistry.tMatElec, EnumToolType.AXE, 500000, 1000, 100)
.addBreakAbility(new ToolAbility.HammerAbility(2))
.addBreakAbility(new ToolAbility.RecursionAbility(5))
.addBreakAbility(new ToolAbility.SilkAbility())
@ -5011,13 +4883,13 @@ public class ModItems {
.addHitAbility(new WeaponAbility.ChainsawAbility(15))
.addHitAbility(new WeaponAbility.BeheaderAbility()).setShears().setUnlocalizedName("elec_axe").setTextureName(RefStrings.MODID + ":elec_chainsaw_anim");
elec_shovel = new ItemToolAbilityPower(7.5F, 0, MainRegistry.tMatElec, EnumToolType.SHOVEL, 500000, 1000, 100)
elec_shovel = new ItemToolAbilityPower(5F, 0, MainRegistry.tMatElec, EnumToolType.SHOVEL, 500000, 1000, 100)
.addBreakAbility(new ToolAbility.HammerAbility(2))
.addBreakAbility(new ToolAbility.RecursionAbility(5))
.addBreakAbility(new ToolAbility.SilkAbility())
.addBreakAbility(new LuckAbility(2)).setUnlocalizedName("elec_shovel").setTextureName(RefStrings.MODID + ":elec_shovel_anim");
desh_sword = new ItemSwordAbility(15F, 0, MainRegistry.tMatDesh)
desh_sword = new ItemSwordAbility(12.5F, 0, MainRegistry.tMatDesh)
.addHitAbility(new WeaponAbility.StunAbility(2)).setUnlocalizedName("desh_sword").setTextureName(RefStrings.MODID + ":desh_sword");
desh_pickaxe = new ItemToolAbility(5F, -0.05, MainRegistry.tMatDesh, EnumToolType.PICKAXE)
@ -5026,7 +4898,7 @@ public class ModItems {
.addBreakAbility(new ToolAbility.SilkAbility())
.addBreakAbility(new LuckAbility(2)).setUnlocalizedName("desh_pickaxe").setTextureName(RefStrings.MODID + ":desh_pickaxe");
desh_axe = new ItemToolAbility(6.5F, -0.05, MainRegistry.tMatDesh, EnumToolType.AXE)
desh_axe = new ItemToolAbility(7.5F, -0.05, MainRegistry.tMatDesh, EnumToolType.AXE)
.addBreakAbility(new ToolAbility.HammerAbility(1))
.addBreakAbility(new ToolAbility.RecursionAbility(3))
.addBreakAbility(new ToolAbility.SilkAbility())
@ -5108,14 +4980,14 @@ public class ModItems {
.addBreakAbility(new ToolAbility.CentrifugeAbility()).setMaxDamage(50).setUnlocalizedName("centri_stick").setTextureName(RefStrings.MODID + ":centri_stick");
smashing_hammer = new ItemToolAbility(12F, -0.1, MainRegistry.tMatSteel, EnumToolType.MINER)
.addBreakAbility(new ToolAbility.ShredderAbility()).setMaxDamage(2500).setUnlocalizedName("smashing_hammer").setTextureName(RefStrings.MODID + ":smashing_hammer");
drax = new ItemToolAbilityPower(15F, -0.05, MainRegistry.tMatElec, EnumToolType.MINER, 500000000, 100000, 5000)
drax = new ItemToolAbilityPower(10F, -0.05, MainRegistry.tMatElec, EnumToolType.MINER, 500000000, 100000, 5000)
.addBreakAbility(new ToolAbility.SmelterAbility())
.addBreakAbility(new ToolAbility.ShredderAbility())
.addBreakAbility(new ToolAbility.LuckAbility(2))
.addBreakAbility(new ToolAbility.HammerAbility(1))
.addBreakAbility(new ToolAbility.HammerAbility(2))
.addBreakAbility(new ToolAbility.RecursionAbility(5)).setUnlocalizedName("drax").setTextureName(RefStrings.MODID + ":drax");
drax_mk2 = new ItemToolAbilityPower(20F, -0.05, MainRegistry.tMatElec, EnumToolType.MINER, 1000000000, 250000, 7500)
drax_mk2 = new ItemToolAbilityPower(15F, -0.05, MainRegistry.tMatElec, EnumToolType.MINER, 1000000000, 250000, 7500)
.addBreakAbility(new ToolAbility.SmelterAbility())
.addBreakAbility(new ToolAbility.ShredderAbility())
.addBreakAbility(new ToolAbility.CentrifugeAbility())
@ -5148,7 +5020,7 @@ public class ModItems {
.addHitAbility(new WeaponAbility.VampireAbility(2F))
.addHitAbility(new WeaponAbility.BeheaderAbility())
.setDepthRockBreaker().setUnlocalizedName("bismuth_pickaxe").setTextureName(RefStrings.MODID + ":bismuth_pickaxe");
bismuth_axe = new ItemToolAbility(125F, 0, matBismuth, EnumToolType.AXE)
bismuth_axe = new ItemToolAbility(25F, 0, matBismuth, EnumToolType.AXE)
.addBreakAbility(new ToolAbility.HammerAbility(2))
.addBreakAbility(new ToolAbility.RecursionAbility(4))
.addBreakAbility(new ToolAbility.ShredderAbility())
@ -5170,7 +5042,7 @@ public class ModItems {
.addHitAbility(new WeaponAbility.VampireAbility(2F))
.addHitAbility(new WeaponAbility.BeheaderAbility())
.setDepthRockBreaker().setUnlocalizedName("volcanic_pickaxe").setTextureName(RefStrings.MODID + ":volcanic_pickaxe");
volcanic_axe = new ItemToolAbility(125F, 0, matVolcano, EnumToolType.AXE)
volcanic_axe = new ItemToolAbility(25F, 0, matVolcano, EnumToolType.AXE)
.addBreakAbility(new ToolAbility.HammerAbility(2))
.addBreakAbility(new ToolAbility.RecursionAbility(4))
.addBreakAbility(new ToolAbility.SmelterAbility())
@ -5191,7 +5063,7 @@ public class ModItems {
.addHitAbility(new WeaponAbility.VampireAbility(5F))
.addHitAbility(new WeaponAbility.BeheaderAbility())
.setDepthRockBreaker().setUnlocalizedName("chlorophyte_pickaxe").setTextureName(RefStrings.MODID + ":chlorophyte_pickaxe");
chlorophyte_axe = new ItemToolAbility(175F, 0, matChlorophyte, EnumToolType.AXE)
chlorophyte_axe = new ItemToolAbility(50F, 0, matChlorophyte, EnumToolType.AXE)
.addBreakAbility(new ToolAbility.HammerAbility(2))
.addBreakAbility(new ToolAbility.RecursionAbility(4))
.addBreakAbility(new ToolAbility.LuckAbility(4))
@ -5214,7 +5086,7 @@ public class ModItems {
.addHitAbility(new WeaponAbility.PhosphorusAbility(60))
.addHitAbility(new WeaponAbility.BeheaderAbility())
.setDepthRockBreaker().setUnlocalizedName("mese_pickaxe").setTextureName(RefStrings.MODID + ":mese_pickaxe");
mese_axe = new ItemToolAbility(250F, 0, matMese, EnumToolType.AXE)
mese_axe = new ItemToolAbility(75F, 0, matMese, EnumToolType.AXE)
.addBreakAbility(new ToolAbility.HammerAbility(3))
.addBreakAbility(new ToolAbility.RecursionAbility(5))
.addBreakAbility(new ToolAbility.SilkAbility())
@ -5234,18 +5106,18 @@ public class ModItems {
.addBreakAbility(new ToolAbility.HammerAbility(1)).setUnlocalizedName("dwarven_pickaxe").setMaxDamage(250).setTextureName(RefStrings.MODID + ":dwarven_pickaxe");
ToolMaterial matMeteorite = EnumHelper.addToolMaterial("HBM_METEORITE", 4, 0, 50F, 0.0F, 200).setRepairItem(new ItemStack(ModItems.plate_paa));
meteorite_sword = new ItemSwordMeteorite(10F, 0, matMeteorite).setUnlocalizedName("meteorite_sword").setTextureName(RefStrings.MODID + ":meteorite_sword");
meteorite_sword_seared = new ItemSwordMeteorite(15F, 0, matMeteorite).setUnlocalizedName("meteorite_sword_seared").setTextureName(RefStrings.MODID + ":meteorite_sword");
meteorite_sword_reforged = new ItemSwordMeteorite(25F, 0, matMeteorite).setUnlocalizedName("meteorite_sword_reforged").setTextureName(RefStrings.MODID + ":meteorite_sword");
meteorite_sword_hardened = new ItemSwordMeteorite(35F, 0, matMeteorite).setUnlocalizedName("meteorite_sword_hardened").setTextureName(RefStrings.MODID + ":meteorite_sword");
meteorite_sword_alloyed = new ItemSwordMeteorite(50F, 0, matMeteorite).setUnlocalizedName("meteorite_sword_alloyed").setTextureName(RefStrings.MODID + ":meteorite_sword");
meteorite_sword_machined = new ItemSwordMeteorite(65F, 0, matMeteorite).setUnlocalizedName("meteorite_sword_machined").setTextureName(RefStrings.MODID + ":meteorite_sword");
meteorite_sword_treated = new ItemSwordMeteorite(80F, 0, matMeteorite).setUnlocalizedName("meteorite_sword_treated").setTextureName(RefStrings.MODID + ":meteorite_sword");
meteorite_sword_etched = new ItemSwordMeteorite(100F, 0, matMeteorite).setUnlocalizedName("meteorite_sword_etched").setTextureName(RefStrings.MODID + ":meteorite_sword");
meteorite_sword_bred = new ItemSwordMeteorite(125F, 0, matMeteorite).setUnlocalizedName("meteorite_sword_bred").setTextureName(RefStrings.MODID + ":meteorite_sword");
meteorite_sword_irradiated = new ItemSwordMeteorite(175F, 0, matMeteorite).setUnlocalizedName("meteorite_sword_irradiated").setTextureName(RefStrings.MODID + ":meteorite_sword");
meteorite_sword_fused = new ItemSwordMeteorite(250F, 0, matMeteorite).setUnlocalizedName("meteorite_sword_fused").setTextureName(RefStrings.MODID + ":meteorite_sword");
meteorite_sword_baleful = new ItemSwordMeteorite(500F, 0, matMeteorite).setUnlocalizedName("meteorite_sword_baleful").setTextureName(RefStrings.MODID + ":meteorite_sword");
meteorite_sword = new ItemSwordMeteorite(9F, 0, matMeteorite).setUnlocalizedName("meteorite_sword").setTextureName(RefStrings.MODID + ":meteorite_sword");
meteorite_sword_seared = new ItemSwordMeteorite(10F, 0, matMeteorite).setUnlocalizedName("meteorite_sword_seared").setTextureName(RefStrings.MODID + ":meteorite_sword");
meteorite_sword_reforged = new ItemSwordMeteorite(12.5F, 0, matMeteorite).setUnlocalizedName("meteorite_sword_reforged").setTextureName(RefStrings.MODID + ":meteorite_sword");
meteorite_sword_hardened = new ItemSwordMeteorite(15F, 0, matMeteorite).setUnlocalizedName("meteorite_sword_hardened").setTextureName(RefStrings.MODID + ":meteorite_sword");
meteorite_sword_alloyed = new ItemSwordMeteorite(17.5F, 0, matMeteorite).setUnlocalizedName("meteorite_sword_alloyed").setTextureName(RefStrings.MODID + ":meteorite_sword");
meteorite_sword_machined = new ItemSwordMeteorite(20F, 0, matMeteorite).setUnlocalizedName("meteorite_sword_machined").setTextureName(RefStrings.MODID + ":meteorite_sword");
meteorite_sword_treated = new ItemSwordMeteorite(22.5F, 0, matMeteorite).setUnlocalizedName("meteorite_sword_treated").setTextureName(RefStrings.MODID + ":meteorite_sword");
meteorite_sword_etched = new ItemSwordMeteorite(25F, 0, matMeteorite).setUnlocalizedName("meteorite_sword_etched").setTextureName(RefStrings.MODID + ":meteorite_sword");
meteorite_sword_bred = new ItemSwordMeteorite(30F, 0, matMeteorite).setUnlocalizedName("meteorite_sword_bred").setTextureName(RefStrings.MODID + ":meteorite_sword");
meteorite_sword_irradiated = new ItemSwordMeteorite(35F, 0, matMeteorite).setUnlocalizedName("meteorite_sword_irradiated").setTextureName(RefStrings.MODID + ":meteorite_sword");
meteorite_sword_fused = new ItemSwordMeteorite(50F, 0, matMeteorite).setUnlocalizedName("meteorite_sword_fused").setTextureName(RefStrings.MODID + ":meteorite_sword");
meteorite_sword_baleful = new ItemSwordMeteorite(75F, 0, matMeteorite).setUnlocalizedName("meteorite_sword_baleful").setTextureName(RefStrings.MODID + ":meteorite_sword");
mask_of_infamy = new MaskOfInfamy(ArmorMaterial.IRON, 0).setUnlocalizedName("mask_of_infamy").setMaxStackSize(1).setTextureName(RefStrings.MODID + ":mask_of_infamy");
@ -5258,12 +5130,12 @@ public class ModItems {
hazmat_legs_red = new ArmorHazmat(MainRegistry.aMatHaz2, 2, RefStrings.MODID + ":textures/armor/hazmat_2_red.png").setUnlocalizedName("hazmat_legs_red").setTextureName(RefStrings.MODID + ":hazmat_legs_red");
hazmat_boots_red = new ArmorHazmat(MainRegistry.aMatHaz2, 3, RefStrings.MODID + ":textures/armor/hazmat_1_red.png").setUnlocalizedName("hazmat_boots_red").setTextureName(RefStrings.MODID + ":hazmat_boots_red");
hazmat_helmet_grey = new ArmorHazmatMask(MainRegistry.aMatHaz3, 0, "hbm:textures/models/ModelHazGrey.png")
.setFireproof(true).setUnlocalizedName("hazmat_helmet_grey").setTextureName(RefStrings.MODID + ":hazmat_helmet_grey");
.setUnlocalizedName("hazmat_helmet_grey").setTextureName(RefStrings.MODID + ":hazmat_helmet_grey");
hazmat_plate_grey = new ArmorHazmat(MainRegistry.aMatHaz3, 1, RefStrings.MODID + ":textures/armor/hazmat_1_grey.png").cloneStats((ArmorFSB) hazmat_helmet_grey).setUnlocalizedName("hazmat_plate_grey").setTextureName(RefStrings.MODID + ":hazmat_plate_grey");
hazmat_legs_grey = new ArmorHazmat(MainRegistry.aMatHaz3, 2, RefStrings.MODID + ":textures/armor/hazmat_2_grey.png").cloneStats((ArmorFSB) hazmat_helmet_grey).setUnlocalizedName("hazmat_legs_grey").setTextureName(RefStrings.MODID + ":hazmat_legs_grey");
hazmat_boots_grey = new ArmorHazmat(MainRegistry.aMatHaz3, 3, RefStrings.MODID + ":textures/armor/hazmat_1_grey.png").cloneStats((ArmorFSB) hazmat_helmet_grey).setUnlocalizedName("hazmat_boots_grey").setTextureName(RefStrings.MODID + ":hazmat_boots_grey");
hazmat_paa_helmet = new ArmorHazmatMask(MainRegistry.aMatPaa, 0, RefStrings.MODID + ":textures/armor/hazmat_paa_1.png")
.setFireproof(true).setUnlocalizedName("hazmat_paa_helmet").setTextureName(RefStrings.MODID + ":hazmat_paa_helmet");
.setUnlocalizedName("hazmat_paa_helmet").setTextureName(RefStrings.MODID + ":hazmat_paa_helmet");
hazmat_paa_plate = new ArmorHazmat(MainRegistry.aMatPaa, 1, RefStrings.MODID + ":textures/armor/hazmat_paa_1.png").cloneStats((ArmorFSB) hazmat_paa_helmet).setUnlocalizedName("hazmat_paa_plate").setTextureName(RefStrings.MODID + ":hazmat_paa_plate");
hazmat_paa_legs = new ArmorHazmat(MainRegistry.aMatPaa, 2, RefStrings.MODID + ":textures/armor/hazmat_paa_2.png").cloneStats((ArmorFSB) hazmat_paa_helmet).setUnlocalizedName("hazmat_paa_legs").setTextureName(RefStrings.MODID + ":hazmat_paa_legs");
hazmat_paa_boots = new ArmorHazmat(MainRegistry.aMatPaa, 3, RefStrings.MODID + ":textures/armor/hazmat_paa_1.png").cloneStats((ArmorFSB) hazmat_paa_helmet).setUnlocalizedName("hazmat_paa_boots").setTextureName(RefStrings.MODID + ":hazmat_paa_boots");
@ -5271,9 +5143,6 @@ public class ModItems {
ArmorMaterial aMatLiquidator = EnumHelper.addArmorMaterial("HBM_LIQUIDATOR", 750, new int[] { 3, 8, 6, 3 }, 10);
aMatLiquidator.customCraftingMaterial = ModItems.plate_lead;
liquidator_helmet = new ArmorLiquidatorMask(aMatLiquidator, 0, RefStrings.MODID + ":textures/armor/liquidator_helmet.png")
.setThreshold(1.0F)
.setBlastProtection(0.25F)
.setFireproof(true)
.setStep("hbm:step.metal")
.setJump("hbm:step.iron_jump")
.setFall("hbm:step.iron_land").setUnlocalizedName("liquidator_helmet").setMaxStackSize(1).setTextureName(RefStrings.MODID + ":liquidator_helmet");
@ -6110,12 +5979,6 @@ public class ModItems {
GameRegistry.registerItem(assembly_nuke, assembly_nuke.getUnlocalizedName());
GameRegistry.registerItem(assembly_luna, assembly_luna.getUnlocalizedName());
//Folly Parts
GameRegistry.registerItem(folly_shell, folly_shell.getUnlocalizedName());
GameRegistry.registerItem(folly_bullet, folly_bullet.getUnlocalizedName());
GameRegistry.registerItem(folly_bullet_nuclear, folly_bullet_nuclear.getUnlocalizedName());
GameRegistry.registerItem(folly_bullet_du, folly_bullet_du.getUnlocalizedName());
//Wiring
GameRegistry.registerItem(wiring_red_copper, wiring_red_copper.getUnlocalizedName());
@ -6134,7 +5997,6 @@ public class ModItems {
GameRegistry.registerItem(pellet_rtg_actinium, pellet_rtg_actinium.getUnlocalizedName());
GameRegistry.registerItem(pellet_rtg_polonium, pellet_rtg_polonium.getUnlocalizedName());
GameRegistry.registerItem(pellet_rtg_americium, pellet_rtg_americium.getUnlocalizedName());
GameRegistry.registerItem(pellet_rtg_berkelium, pellet_rtg_berkelium.getUnlocalizedName());
GameRegistry.registerItem(pellet_rtg_gold, pellet_rtg_gold.getUnlocalizedName());
GameRegistry.registerItem(pellet_rtg_lead, pellet_rtg_lead.getUnlocalizedName());
GameRegistry.registerItem(pellet_rtg_depleted, pellet_rtg_depleted.getUnlocalizedName());
@ -6894,7 +6756,6 @@ public class ModItems {
GameRegistry.registerItem(gun_ar15, gun_ar15.getUnlocalizedName());
GameRegistry.registerItem(gun_calamity, gun_calamity.getUnlocalizedName());
GameRegistry.registerItem(gun_lacunae, gun_lacunae.getUnlocalizedName());
GameRegistry.registerItem(gun_folly, gun_folly.getUnlocalizedName());
GameRegistry.registerItem(gun_b92, gun_b92.getUnlocalizedName());
GameRegistry.registerItem(gun_b93, gun_b93.getUnlocalizedName());
GameRegistry.registerItem(gun_rpg, gun_rpg.getUnlocalizedName());
@ -6953,6 +6814,7 @@ public class ModItems {
GameRegistry.registerItem(gun_pepperbox, gun_pepperbox.getUnlocalizedName());
GameRegistry.registerItem(gun_light_revolver, gun_light_revolver.getUnlocalizedName());
GameRegistry.registerItem(gun_light_revolver_atlas, gun_light_revolver_atlas.getUnlocalizedName());
GameRegistry.registerItem(gun_light_revolver_dani, gun_light_revolver_dani.getUnlocalizedName());
GameRegistry.registerItem(gun_henry, gun_henry.getUnlocalizedName());
GameRegistry.registerItem(gun_greasegun, gun_greasegun.getUnlocalizedName());
@ -6967,7 +6829,10 @@ public class ModItems {
GameRegistry.registerItem(gun_liberator, gun_liberator.getUnlocalizedName());
GameRegistry.registerItem(gun_congolake, gun_congolake.getUnlocalizedName());
GameRegistry.registerItem(gun_flamer, gun_flamer.getUnlocalizedName());
GameRegistry.registerItem(gun_flamer_topaz, gun_flamer_topaz.getUnlocalizedName());
GameRegistry.registerItem(gun_flamer_daybreaker, gun_flamer_daybreaker.getUnlocalizedName());
GameRegistry.registerItem(gun_uzi, gun_uzi.getUnlocalizedName());
GameRegistry.registerItem(gun_uzi_akimbo, gun_uzi_akimbo.getUnlocalizedName());
GameRegistry.registerItem(gun_spas12, gun_spas12.getUnlocalizedName());
GameRegistry.registerItem(gun_panzerschreck, gun_panzerschreck.getUnlocalizedName());
GameRegistry.registerItem(gun_g3, gun_g3.getUnlocalizedName());
@ -6979,6 +6844,7 @@ public class ModItems {
GameRegistry.registerItem(gun_quadro, gun_quadro.getUnlocalizedName());
GameRegistry.registerItem(gun_lag, gun_lag.getUnlocalizedName());
GameRegistry.registerItem(gun_minigun, gun_minigun.getUnlocalizedName());
GameRegistry.registerItem(gun_minigun_lacunae, gun_minigun_lacunae.getUnlocalizedName());
GameRegistry.registerItem(gun_missile_launcher, gun_missile_launcher.getUnlocalizedName());
GameRegistry.registerItem(gun_tesla_cannon, gun_tesla_cannon.getUnlocalizedName());
GameRegistry.registerItem(gun_stg77, gun_stg77.getUnlocalizedName());
@ -6988,8 +6854,10 @@ public class ModItems {
GameRegistry.registerItem(gun_coilgun, gun_coilgun.getUnlocalizedName());
GameRegistry.registerItem(gun_hangman, gun_hangman.getUnlocalizedName());
GameRegistry.registerItem(gun_bolter, gun_bolter.getUnlocalizedName());
GameRegistry.registerItem(gun_folly, gun_folly.getUnlocalizedName());
GameRegistry.registerItem(ammo_standard, ammo_standard.getUnlocalizedName());
GameRegistry.registerItem(ammo_secret, ammo_secret.getUnlocalizedName());
//Ammo
GameRegistry.registerItem(gun_b92_ammo, gun_b92_ammo.getUnlocalizedName());
@ -7033,42 +6901,6 @@ public class ModItems {
GameRegistry.registerItem(ammo_dgk, ammo_dgk.getUnlocalizedName());
GameRegistry.registerItem(ammo_arty, ammo_arty.getUnlocalizedName());
GameRegistry.registerItem(ammo_himars, ammo_himars.getUnlocalizedName());
GameRegistry.registerItem(ammo_folly, ammo_folly.getUnlocalizedName());
GameRegistry.registerItem(ammo_folly_nuclear, ammo_folly_nuclear.getUnlocalizedName());
GameRegistry.registerItem(ammo_folly_du, ammo_folly_du.getUnlocalizedName());
//-C-l-i-p-s- Magazines
GameRegistry.registerItem(clip_revolver_iron, clip_revolver_iron.getUnlocalizedName());
GameRegistry.registerItem(clip_revolver, clip_revolver.getUnlocalizedName());
GameRegistry.registerItem(clip_revolver_gold, clip_revolver_gold.getUnlocalizedName());
GameRegistry.registerItem(clip_revolver_lead, clip_revolver_lead.getUnlocalizedName());
GameRegistry.registerItem(clip_revolver_schrabidium, clip_revolver_schrabidium.getUnlocalizedName());
GameRegistry.registerItem(clip_revolver_cursed, clip_revolver_cursed.getUnlocalizedName());
GameRegistry.registerItem(clip_revolver_nightmare, clip_revolver_nightmare.getUnlocalizedName());
GameRegistry.registerItem(clip_revolver_nightmare2, clip_revolver_nightmare2.getUnlocalizedName());
GameRegistry.registerItem(clip_revolver_pip, clip_revolver_pip.getUnlocalizedName());
GameRegistry.registerItem(clip_revolver_nopip, clip_revolver_nopip.getUnlocalizedName());
GameRegistry.registerItem(clip_rpg, clip_rpg.getUnlocalizedName());
GameRegistry.registerItem(clip_stinger, clip_stinger.getUnlocalizedName());
GameRegistry.registerItem(clip_fatman, clip_fatman.getUnlocalizedName());
GameRegistry.registerItem(clip_mirv, clip_mirv.getUnlocalizedName());
GameRegistry.registerItem(clip_bf, clip_bf.getUnlocalizedName());
GameRegistry.registerItem(clip_mp40, clip_mp40.getUnlocalizedName());
GameRegistry.registerItem(clip_uzi, clip_uzi.getUnlocalizedName());
GameRegistry.registerItem(clip_uboinik, clip_uboinik.getUnlocalizedName());
GameRegistry.registerItem(clip_lever_action, clip_lever_action.getUnlocalizedName());
GameRegistry.registerItem(clip_bolt_action, clip_bolt_action.getUnlocalizedName());
GameRegistry.registerItem(clip_xvl1456, clip_xvl1456.getUnlocalizedName());
GameRegistry.registerItem(clip_osipr, clip_osipr.getUnlocalizedName());
GameRegistry.registerItem(clip_immolator, clip_immolator.getUnlocalizedName());
GameRegistry.registerItem(clip_cryolator, clip_cryolator.getUnlocalizedName());
GameRegistry.registerItem(clip_mp, clip_mp.getUnlocalizedName());
GameRegistry.registerItem(clip_emp, clip_emp.getUnlocalizedName());
GameRegistry.registerItem(clip_jack, clip_jack.getUnlocalizedName());
GameRegistry.registerItem(clip_spark, clip_spark.getUnlocalizedName());
GameRegistry.registerItem(clip_hp, clip_hp.getUnlocalizedName());
GameRegistry.registerItem(clip_euthanasia, clip_euthanasia.getUnlocalizedName());
GameRegistry.registerItem(clip_defabricator, clip_defabricator.getUnlocalizedName());
GameRegistry.registerItem(ammo_container, ammo_container.getUnlocalizedName());
@ -7599,7 +7431,6 @@ public class ModItems {
GameRegistry.registerItem(detonator_laser, detonator_laser.getUnlocalizedName());
GameRegistry.registerItem(detonator_deadman, detonator_deadman.getUnlocalizedName());
GameRegistry.registerItem(detonator_de, detonator_de.getUnlocalizedName());
GameRegistry.registerItem(crate_caller, crate_caller.getUnlocalizedName());
GameRegistry.registerItem(bomb_caller, bomb_caller.getUnlocalizedName());
GameRegistry.registerItem(meteor_remote, meteor_remote.getUnlocalizedName());
GameRegistry.registerItem(anchor_remote, anchor_remote.getUnlocalizedName());

View File

@ -184,13 +184,9 @@ public class ArmorDNT extends ArmorFSBPowered {
}
}
list.add(EnumChatFormatting.YELLOW + " " + I18nUtil.resolveKey("armor.explosionImmune"));
list.add(EnumChatFormatting.YELLOW + " " + I18nUtil.resolveKey("armor.cap", 5));
list.add(EnumChatFormatting.YELLOW + " " + I18nUtil.resolveKey("armor.modifier", 0.001F));
list.add(EnumChatFormatting.RED + " " + I18nUtil.resolveKey("armor.vats"));
list.add(EnumChatFormatting.RED + " " + I18nUtil.resolveKey("armor.thermal"));
list.add(EnumChatFormatting.RED + " " + I18nUtil.resolveKey("armor.hardLanding"));
list.add(EnumChatFormatting.DARK_RED + " " + I18nUtil.resolveKey("armor.ignoreLimit"));
list.add(EnumChatFormatting.AQUA + " " + I18nUtil.resolveKey("armor.rocketBoots"));
list.add(EnumChatFormatting.AQUA + " " + I18nUtil.resolveKey("armor.fastFall"));
list.add(EnumChatFormatting.AQUA + " " + I18nUtil.resolveKey("armor.sprintBoost"));

View File

@ -3,10 +3,8 @@ package com.hbm.items.armor;
import java.lang.reflect.Field;
import java.util.ArrayList;
import java.util.Collections;
import java.util.HashMap;
import java.util.HashSet;
import java.util.List;
import java.util.Map.Entry;
import org.lwjgl.opengl.GL11;
@ -28,7 +26,6 @@ import net.minecraft.client.renderer.OpenGlHelper;
import net.minecraft.client.renderer.Tessellator;
import net.minecraft.client.resources.I18n;
import net.minecraft.entity.Entity;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.entity.item.EntityItem;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.ItemArmor;
@ -51,21 +48,12 @@ public class ArmorFSB extends ItemArmor implements IArmorDisableModel {
private String texture = "";
private ResourceLocation overlay = null;
public List<PotionEffect> effects = new ArrayList<PotionEffect>();
public HashMap<String, Float> resistance = new HashMap<String, Float>();
public float blastProtection = -1;
public float projectileProtection = -1;
public float damageCap = -1;
public float damageMod = -1;
public float damageThreshold = 0;
public float protectionYield = 100F;
public boolean fireproof = false;
public boolean noHelmet = false;
public boolean vats = false;
public boolean thermal = false;
public boolean geigerSound = false;
public boolean customGeiger = false;
public boolean hardLanding = false;
public double gravity = 0;
public int dashCount = 0;
public int stepSize = 0;
public String step;
@ -82,46 +70,6 @@ public class ArmorFSB extends ItemArmor implements IArmorDisableModel {
return this;
}
public ArmorFSB addResistance(String damage, float mod) {
resistance.put(damage, mod);
return this;
}
public ArmorFSB setCap(float cap) {
this.damageCap = cap;
return this;
}
public ArmorFSB setMod(float mod) {
this.damageMod = mod;
return this;
}
public ArmorFSB setThreshold(float threshold) {
this.damageThreshold = threshold;
return this;
}
public ArmorFSB setProtectionLevel(float damageYield) {
this.protectionYield = damageYield;
return this;
}
public ArmorFSB setBlastProtection(float blastProtection) {
this.blastProtection = blastProtection;
return this;
}
public ArmorFSB setProjectileProtection(float projectileProtection) {
this.projectileProtection = projectileProtection;
return this;
}
public ArmorFSB setFireproof(boolean fire) {
this.fireproof = fire;
return this;
}
public ArmorFSB setNoHelmet(boolean noHelmet) {
this.noHelmet = noHelmet;
return this;
@ -151,11 +99,6 @@ public class ArmorFSB extends ItemArmor implements IArmorDisableModel {
this.hardLanding = hardLanding;
return this;
}
public ArmorFSB setGravity(double gravity) {
this.gravity = gravity;
return this;
}
public ArmorFSB setDashCount(int dashCount) {
this.dashCount = dashCount;
@ -191,21 +134,12 @@ public class ArmorFSB extends ItemArmor implements IArmorDisableModel {
//lists aren't being modified after instantiation, so there's no need to dereference
this.effects = original.effects;
this.resistance = original.resistance;
this.damageCap = original.damageCap;
this.damageMod = original.damageMod;
this.damageThreshold = original.damageThreshold;
this.protectionYield = original.protectionYield;
this.blastProtection = original.blastProtection;
this.projectileProtection = original.projectileProtection;
this.fireproof = original.fireproof;
this.noHelmet = original.noHelmet;
this.vats = original.vats;
this.thermal = original.thermal;
this.geigerSound = original.geigerSound;
this.customGeiger = original.customGeiger;
this.hardLanding = original.hardLanding;
this.gravity = original.gravity;
this.dashCount = original.dashCount;
this.stepSize = original.stepSize;
this.step = original.step;
@ -222,85 +156,29 @@ public class ArmorFSB extends ItemArmor implements IArmorDisableModel {
@SideOnly(Side.CLIENT)
public void addInformation(ItemStack stack, EntityPlayer player, List list, boolean bool) {
list.add(EnumChatFormatting.GOLD + I18nUtil.resolveKey("armor.fullSetBonus"));
List toAdd = new ArrayList();
if(!effects.isEmpty()) {
List potionList = new ArrayList();
for(PotionEffect effect : effects) {
list.add(EnumChatFormatting.AQUA + " " + I18n.format(Potion.potionTypes[effect.getPotionID()].getName()));
potionList.add(I18n.format(Potion.potionTypes[effect.getPotionID()].getName()));
}
toAdd.add(EnumChatFormatting.AQUA + String.join(", ", potionList));
}
if(!resistance.isEmpty()) {
if(geigerSound) toAdd.add(EnumChatFormatting.GOLD + " " + I18nUtil.resolveKey("armor.geigerSound"));
if(customGeiger) toAdd.add(EnumChatFormatting.GOLD + " " + I18nUtil.resolveKey("armor.geigerHUD"));
if(vats) toAdd.add(EnumChatFormatting.RED + " " + I18nUtil.resolveKey("armor.vats"));
if(thermal) toAdd.add(EnumChatFormatting.RED + " " + I18nUtil.resolveKey("armor.thermal"));
if(hardLanding) toAdd.add(EnumChatFormatting.RED + " " + I18nUtil.resolveKey("armor.hardLanding"));
if(stepSize != 0) toAdd.add(EnumChatFormatting.BLUE + " " + I18nUtil.resolveKey("armor.stepSize", stepSize));
if(dashCount > 0) toAdd.add(EnumChatFormatting.AQUA + " " + I18nUtil.resolveKey("armor.dash", dashCount));
for(Entry<String, Float> struct : resistance.entrySet()) {
if(struct.getValue() != 0)
list.add(EnumChatFormatting.YELLOW + " " + I18nUtil.resolveKey("armor.damageModifier", struct.getValue(), I18n.format(struct.getKey())));
else
list.add(EnumChatFormatting.RED + " " + I18nUtil.resolveKey("armor.nullDamage", I18n.format(struct.getKey())));
}
}
if(blastProtection != -1) {
list.add(EnumChatFormatting.YELLOW + " " + I18nUtil.resolveKey("armor.blastProtection", blastProtection));
}
if(projectileProtection != -1) {
list.add(EnumChatFormatting.YELLOW + " " + I18nUtil.resolveKey("armor.projectileProtection", projectileProtection));
}
if(damageCap != -1) {
list.add(EnumChatFormatting.YELLOW + " " + I18nUtil.resolveKey("armor.cap", damageCap));
}
if(damageMod != -1) {
list.add(EnumChatFormatting.YELLOW + " " + I18nUtil.resolveKey("armor.modifier", damageMod));
}
if(damageThreshold > 0) {
list.add(EnumChatFormatting.YELLOW + " " + I18nUtil.resolveKey("armor.threshold", damageThreshold));
}
if(fireproof) {
list.add(EnumChatFormatting.RED + " " + I18nUtil.resolveKey("armor.fireproof"));
}
if(geigerSound) {
list.add(EnumChatFormatting.GOLD + " " + I18nUtil.resolveKey("armor.geigerSound"));
}
if(customGeiger) {
list.add(EnumChatFormatting.GOLD + " " + I18nUtil.resolveKey("armor.geigerHUD"));
}
if(vats) {
list.add(EnumChatFormatting.RED + " " + I18nUtil.resolveKey("armor.vats"));
}
if(thermal) {
list.add(EnumChatFormatting.RED + " " + I18nUtil.resolveKey("armor.thermal"));
}
if(hardLanding) {
list.add(EnumChatFormatting.RED + " " + I18nUtil.resolveKey("armor.hardLanding"));
}
if(gravity != 0) {
list.add(EnumChatFormatting.BLUE + " " + I18nUtil.resolveKey("armor.gravity", gravity));
}
if(stepSize != 0) {
list.add(EnumChatFormatting.BLUE + " " + I18nUtil.resolveKey("armor.stepSize", stepSize));
}
if(dashCount > 0) {
list.add(EnumChatFormatting.AQUA + " " + I18nUtil.resolveKey("armor.dash", dashCount));
}
if(protectionYield != 100F) {
list.add(EnumChatFormatting.BLUE + " " + I18nUtil.resolveKey("armor.yield", protectionYield));
if(!toAdd.isEmpty()) {
list.add(EnumChatFormatting.GOLD + I18nUtil.resolveKey("armor.fullSetBonus"));
list.addAll(toAdd);
}
}
@ -359,80 +237,6 @@ public class ArmorFSB extends ItemArmor implements IArmorDisableModel {
return false;
}
public void handleAttack(LivingAttackEvent event) {
EntityLivingBase e = event.entityLiving;
if(e instanceof EntityPlayer) {
EntityPlayer player = (EntityPlayer) e;
if(ArmorFSB.hasFSBArmor(player)) {
ItemStack plate = player.inventory.armorInventory[2];
ArmorFSB chestplate = (ArmorFSB) plate.getItem();
if(chestplate.damageThreshold >= event.ammount && !event.source.isUnblockable()) {
event.setCanceled(true);
}
if(chestplate.fireproof && event.source.isFireDamage()) {
player.extinguish();
event.setCanceled(true);
}
if(chestplate.resistance.get(event.source.getDamageType()) != null && chestplate.resistance.get(event.source.getDamageType()) <= 0) {
event.setCanceled(true);
}
}
}
}
public void handleHurt(LivingHurtEvent event) {
EntityLivingBase e = event.entityLiving;
if(e instanceof EntityPlayer) {
EntityPlayer player = (EntityPlayer) e;
if(ArmorFSB.hasFSBArmor(player)) {
ArmorFSB chestplate = (ArmorFSB) player.inventory.armorInventory[2].getItem();
//store any damage above the yield
float overFlow = Math.max(0, event.ammount - chestplate.protectionYield);
//reduce the damage to the yield cap if it exceeds the yield
event.ammount = Math.min(event.ammount, chestplate.protectionYield);
if(!event.source.isUnblockable())
event.ammount -= chestplate.damageThreshold;
if(chestplate.damageMod != -1) {
event.ammount *= chestplate.damageMod;
}
if(chestplate.resistance.get(event.source.getDamageType()) != null) {
event.ammount *= chestplate.resistance.get(event.source.getDamageType());
}
if(chestplate.blastProtection != -1 && event.source.isExplosion()) {
event.ammount *= chestplate.blastProtection;
}
if(chestplate.projectileProtection != -1 && event.source.isProjectile()) {
event.ammount *= chestplate.projectileProtection;
}
if(chestplate.damageCap != -1) {
event.ammount = Math.min(event.ammount, chestplate.damageCap);
}
//add back anything that was above the protection yield before
event.ammount += overFlow;
}
}
}
public void handleTick(TickEvent.PlayerTickEvent event) {
EntityPlayer player = event.player;
@ -450,9 +254,6 @@ public class ArmorFSB extends ItemArmor implements IArmorDisableModel {
}
}
if(!player.capabilities.isFlying && !player.isInWater())
player.motionY -= chestplate.gravity;
if(chestplate.step != null && player.worldObj.isRemote && player.onGround) {
try {
@ -531,14 +332,9 @@ public class ArmorFSB extends ItemArmor implements IArmorDisableModel {
@Override
public void onArmorTick(World world, EntityPlayer entity, ItemStack stack) {
if(this.armorType != 1)
return;
if(!hasFSBArmor(entity) || !this.geigerSound)
return;
if(entity.inventory.hasItem(ModItems.geiger_counter) || entity.inventory.hasItem(ModItems.dosimeter))
return;
if(this.armorType != 1) return;
if(!hasFSBArmor(entity) || !this.geigerSound) return;
if(entity.inventory.hasItem(ModItems.geiger_counter) || entity.inventory.hasItem(ModItems.dosimeter)) return;
if(world.getTotalWorldTime() % 5 == 0) {
@ -560,26 +356,20 @@ public class ArmorFSB extends ItemArmor implements IArmorDisableModel {
int r = list.get(world.rand.nextInt(list.size()));
if(r > 0)
world.playSoundAtEntity(entity, "hbm:item.geiger" + r, 1.0F, 1.0F);
if(r > 0) world.playSoundAtEntity(entity, "hbm:item.geiger" + r, 1.0F, 1.0F);
}
}
}
public static int check(World world, int x, int y, int z) {
int rads = (int) Math.ceil(ChunkRadiationManager.proxy.getRadiation(world, x, y, z));
return rads;
}
// For crazier stuff not possible without hooking the event
@SideOnly(Side.CLIENT)
public void handleOverlay(RenderGameOverlayEvent.Pre event, EntityPlayer player) {
}
@SideOnly(Side.CLIENT) public void handleOverlay(RenderGameOverlayEvent.Pre event, EntityPlayer player) { }
public boolean isArmorEnabled(ItemStack stack) {
return true;
}
public boolean isArmorEnabled(ItemStack stack) { return true; }
@SideOnly(Side.CLIENT)
public void renderHelmetOverlay(ItemStack stack, EntityPlayer player, ScaledResolution resolution, float partialTicks, boolean hasScreen, int mouseX, int mouseY) {
@ -624,4 +414,7 @@ public class ArmorFSB extends ItemArmor implements IArmorDisableModel {
public boolean disablesPart(EntityPlayer player, ItemStack stack, EnumPlayerPart part) {
return hidden.contains(part) && (!needsFullSet || hasFSBArmorIgnoreCharge(player));
}
public void handleAttack(LivingAttackEvent event) { }
public void handleHurt(LivingHurtEvent event) { }
}

View File

@ -37,10 +37,7 @@ public class ItemBombCaller extends Item {
case 5: list.add("Type: VT stinger rockets"); break;
case 6: list.add("Type: PIP OH GOD"); break;
case 7: list.add("Type: Cloud the cloud oh god the cloud"); break;
default: list.add("Type: INVALID, Report it to mod creator");
}
}
@Override

View File

@ -1,70 +0,0 @@
package com.hbm.items.tool;
import java.util.List;
import java.util.Random;
import com.hbm.blocks.ModBlocks;
import net.minecraft.block.Block;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.init.Blocks;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.util.ChatComponentText;
import net.minecraft.world.World;
public class ItemCrateCaller extends Item {
Random rand = new Random();
public ItemCrateCaller() {
this.canRepair = false;
this.setMaxDamage(4);
}
@Override
public void addInformation(ItemStack itemstack, EntityPlayer player, List list, boolean bool)
{
list.add("Right click to request supply drop!");
}
@Override
public ItemStack onItemRightClick(ItemStack stack, World world, EntityPlayer player) {
stack.damageItem(1, player);
int x = rand.nextInt(31) - 15;
int z = rand.nextInt(31) - 15;
Block crate = ModBlocks.crate;
int i = rand.nextInt(1000);
if(i < 350)
crate = ModBlocks.crate_weapon;
if(i < 100)
crate = ModBlocks.crate_metal;
if(i < 50)
crate = ModBlocks.crate_lead;
if(i == 0)
crate = ModBlocks.crate_red;
if(!world.isRemote)
{
if(world.getBlock((int)player.posX + x, 255, (int)player.posZ + z) == Blocks.air)
world.setBlock((int)player.posX + x, 255, (int)player.posZ + z, crate);
}
if(world.isRemote)
{
player.addChatMessage(new ChatComponentText("Called in supply drop!"));
}
world.playSoundAtEntity(player, "hbm:item.techBleep", 1.0F, 1.0F);
player.swingItem();
return stack;
}
}

View File

@ -1,270 +0,0 @@
package com.hbm.items.weapon;
import java.util.List;
import java.util.Random;
import com.google.common.collect.Multimap;
import com.hbm.entity.effect.EntityCloudFleijaRainbow;
import com.hbm.entity.logic.EntityNukeExplosionMK3;
import com.hbm.entity.projectile.EntityModBeam;
import net.minecraft.entity.Entity;
import net.minecraft.entity.SharedMonsterAttributes;
import net.minecraft.entity.ai.attributes.AttributeModifier;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.EnumAction;
import net.minecraft.item.EnumRarity;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.world.World;
import net.minecraftforge.common.MinecraftForge;
import net.minecraftforge.event.entity.player.ArrowLooseEvent;
import net.minecraftforge.event.entity.player.ArrowNockEvent;
public class GunB93 extends Item {
Random rand = new Random();
public int dmgMin = 16;
public int dmgMax = 28;
public GunB93() {
this.maxStackSize = 1;
}
@Override
public void onPlayerStoppedUsing(ItemStack p_77615_1_, World p_77615_2_, EntityPlayer p_77615_3_, int p_77615_4_) {
if (!p_77615_3_.isSneaking()) {
int j = this.getMaxItemUseDuration(p_77615_1_) - p_77615_4_;
ArrowLooseEvent event = new ArrowLooseEvent(p_77615_3_, p_77615_1_, j);
MinecraftForge.EVENT_BUS.post(event);
j = event.charge;
boolean flag = true;
if (flag) {
float f = j / 20.0F;
f = (f * f + f * 2.0F) / 3.0F;
if (j < 10.0D) {
return;
}
if (j > 10.0F) {
f = 10.0F;
}
if (!p_77615_2_.isRemote) {
EntityModBeam entityarrow1;
entityarrow1 = new EntityModBeam(p_77615_2_, p_77615_3_, 3.0F);
entityarrow1.mode = getPower(p_77615_1_) - 1;
p_77615_1_.damageItem(1, p_77615_3_);
p_77615_2_.spawnEntityInWorld(entityarrow1);
p_77615_2_.playSoundAtEntity(p_77615_3_, "hbm:weapon.sparkShoot", 5.0F, 1.0F);
}
setAnim(p_77615_1_, 1);
setPower(p_77615_1_, 0);
}
} else {
}
}
@Override
public void onUpdate(ItemStack stack, World world, Entity entity, int i, boolean b) {
int j = getAnim(stack);
if (j > 0) {
if (j < 30)
setAnim(stack, j + 1);
else
setAnim(stack, 0);
if (j == 15) {
world.playSoundAtEntity(entity, "hbm:weapon.b92Reload", 2F, 0.9F);
setPower(stack, getPower(stack) + 1);
if(getPower(stack) > 10) {
setPower(stack, 0);
if(!world.isRemote) {
EntityNukeExplosionMK3 ex = EntityNukeExplosionMK3.statFacFleija(world, entity.posX, entity.posY, entity.posZ, 50);
if(!ex.isDead) {
world.playSoundEffect(entity.posX, entity.posY, entity.posZ, "random.explode", 100.0f, world.rand.nextFloat() * 0.1F + 0.9F);
world.spawnEntityInWorld(ex);
EntityCloudFleijaRainbow cloud = new EntityCloudFleijaRainbow(world, 50);
cloud.posX = entity.posX;
cloud.posY = entity.posY;
cloud.posZ = entity.posZ;
world.spawnEntityInWorld(cloud);
}
}
}
}
}
}
@Override
public ItemStack onEaten(ItemStack p_77654_1_, World p_77654_2_, EntityPlayer p_77654_3_) {
return p_77654_1_;
}
/**
* How long it takes to use or consume an item
*/
@Override
public int getMaxItemUseDuration(ItemStack p_77626_1_) {
return 72000;
}
/**
* returns the action that specifies what animation to play when the items
* is being used
*/
@Override
public EnumAction getItemUseAction(ItemStack p_77661_1_) {
return EnumAction.bow;
}
/**
* Called whenever this item is equipped and the right mouse button is
* pressed. Args: itemStack, world, entityPlayer
*/
@Override
public ItemStack onItemRightClick(ItemStack p_77659_1_, World p_77659_2_, EntityPlayer p_77659_3_) {
if (!p_77659_3_.isSneaking() && getPower(p_77659_1_) > 0) {
ArrowNockEvent event = new ArrowNockEvent(p_77659_3_, p_77659_1_);
MinecraftForge.EVENT_BUS.post(event);
if (this.getAnim(p_77659_1_) == 0)
p_77659_3_.setItemInUse(p_77659_1_, this.getMaxItemUseDuration(p_77659_1_));
} else {
if (getAnim(p_77659_1_) == 0) {
setAnim(p_77659_1_, 1);
}
}
return p_77659_1_;
}
/**
* Return the enchantability factor of the item, most of the time is based
* on material.
*/
@Override
public int getItemEnchantability() {
return 1;
}
@Override
public void addInformation(ItemStack itemstack, EntityPlayer player, List list, boolean bool) {
list.add("[LEGENDARY WEAPON]");
}
@Override
public Multimap getItemAttributeModifiers() {
Multimap multimap = super.getItemAttributeModifiers();
multimap.put(SharedMonsterAttributes.attackDamage.getAttributeUnlocalizedName(),
new AttributeModifier(field_111210_e, "Weapon modifier", 3.5, 0));
return multimap;
}
private static int getAnim(ItemStack stack) {
if (stack.stackTagCompound == null) {
stack.stackTagCompound = new NBTTagCompound();
return 0;
}
return stack.stackTagCompound.getInteger("animation");
}
private static void setAnim(ItemStack stack, int i) {
if (stack.stackTagCompound == null) {
stack.stackTagCompound = new NBTTagCompound();
}
stack.stackTagCompound.setInteger("animation", i);
}
private static int getPower(ItemStack stack) {
if (stack.stackTagCompound == null) {
stack.stackTagCompound = new NBTTagCompound();
return 0;
}
return stack.stackTagCompound.getInteger("energy");
}
private static void setPower(ItemStack stack, int i) {
if (stack.stackTagCompound == null) {
stack.stackTagCompound = new NBTTagCompound();
}
stack.stackTagCompound.setInteger("energy", i);
}
public static float getRotationFromAnim(ItemStack stack) {
float rad = 0.0174533F;
rad *= 7.5F;
int i = getAnim(stack);
if (i < 10)
return 0;
i -= 10;
if (i < 6)
return rad * i;
if (i > 14)
return rad * (5 - (i - 15));
return rad * 5;
}
public static float getOffsetFromAnim(ItemStack stack) {
float i = getAnim(stack);
if (i < 10)
return 0;
i -= 10;
if (i < 10)
return i / 10;
else
return 2 - (i / 10);
}
public static float getTransFromAnim(ItemStack stack) {
float i = getAnim(stack);
if (i < 10)
return 0;
i -= 10;
if (i > 4 && i < 10)
return (i - 5) * 0.05F;
if (i > 9 && i < 15)
return (10 * 0.05F) - ((i - 5) * 0.05F);
return 0;
}
@Override
public EnumRarity getRarity(ItemStack p_77613_1_) {
return EnumRarity.uncommon;
}
}

View File

@ -1,95 +0,0 @@
package com.hbm.items.weapon;
import java.util.List;
import java.util.Random;
import com.google.common.collect.Multimap;
import com.hbm.entity.projectile.EntityLN2;
import com.hbm.items.ModItems;
import net.minecraft.enchantment.Enchantment;
import net.minecraft.enchantment.EnchantmentHelper;
import net.minecraft.entity.SharedMonsterAttributes;
import net.minecraft.entity.ai.attributes.AttributeModifier;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.EnumAction;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.world.World;
import net.minecraftforge.event.entity.player.ArrowNockEvent;
public class GunCryolator extends Item {
Random rand = new Random();
public GunCryolator() {
this.maxStackSize = 1;
}
@Override
public EnumAction getItemUseAction(ItemStack par1ItemStack) {
return EnumAction.bow;
}
@Override
public int getMaxItemUseDuration(ItemStack p_77626_1_) {
return 72000;
}
@Override
public ItemStack onItemRightClick(ItemStack p_77659_1_, World p_77659_2_, EntityPlayer p_77659_3_) {
new ArrowNockEvent(p_77659_3_, p_77659_1_);
{
p_77659_3_.setItemInUse(p_77659_1_, this.getMaxItemUseDuration(p_77659_1_));
}
return p_77659_1_;
}
@Override
public void onUsingTick(ItemStack stack, EntityPlayer player, int count) {
World world = player.worldObj;
boolean flag = player.capabilities.isCreativeMode
|| EnchantmentHelper.getEnchantmentLevel(Enchantment.infinity.effectId, stack) > 0;
if ((player.capabilities.isCreativeMode || player.inventory.hasItem(ModItems.gun_cryolator_ammo))) {
EntityLN2 entityarrow = new EntityLN2(world, player, 3.0F);
if (flag) {
entityarrow.canBePickedUp = 2;
} else {
if (count % 10 == 0)
player.inventory.consumeInventoryItem(ModItems.gun_cryolator_ammo);
}
if (count % 5 == 0)
world.playSoundAtEntity(player, "hbm:weapon.cryolatorShoot", 1.0F, 1F);
if (!world.isRemote) {
world.spawnEntityInWorld(entityarrow);
}
}
}
@Override
public int getItemEnchantability() {
return 0;
}
@Override
public void addInformation(ItemStack itemstack, EntityPlayer player, List list, boolean bool) {
list.add("Ice to meet you!");
list.add("");
list.add("Ammo: Cryolator Ammo");
list.add("Damage: 5");
}
@Override
public Multimap getItemAttributeModifiers() {
Multimap multimap = super.getItemAttributeModifiers();
multimap.put(SharedMonsterAttributes.attackDamage.getAttributeUnlocalizedName(),
new AttributeModifier(field_111210_e, "Weapon modifier", 4, 0));
return multimap;
}
}

View File

@ -1,103 +0,0 @@
package com.hbm.items.weapon;
import java.util.List;
import java.util.Random;
import com.google.common.collect.Multimap;
import com.hbm.entity.projectile.EntityBullet;
import com.hbm.items.ModItems;
import com.hbm.main.MainRegistry;
import net.minecraft.enchantment.Enchantment;
import net.minecraft.enchantment.EnchantmentHelper;
import net.minecraft.entity.SharedMonsterAttributes;
import net.minecraft.entity.ai.attributes.AttributeModifier;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.EnumAction;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.world.World;
import net.minecraftforge.event.entity.player.ArrowNockEvent;
public class GunDefabricator extends Item {
Random rand = new Random();
public GunDefabricator()
{
this.maxStackSize = 1;
}
@Override
public EnumAction getItemUseAction(ItemStack par1ItemStack) {
return EnumAction.bow;
}
@Override
public int getMaxItemUseDuration(ItemStack p_77626_1_) {
return 72000;
}
@Override
public ItemStack onItemRightClick(ItemStack p_77659_1_, World p_77659_2_, EntityPlayer p_77659_3_) {
new ArrowNockEvent(p_77659_3_, p_77659_1_);
{
p_77659_3_.setItemInUse(p_77659_1_, this.getMaxItemUseDuration(p_77659_1_));
}
return p_77659_1_;
}
@Override
public void onUsingTick(ItemStack stack, EntityPlayer player, int count)
{
World world = player.worldObj;
boolean flag = player.capabilities.isCreativeMode
|| EnchantmentHelper.getEnchantmentLevel(Enchantment.infinity.effectId, stack) > 0;
if ((player.capabilities.isCreativeMode || player.inventory.hasItem(ModItems.gun_defabricator_ammo))
&& count % 2 == 0) {
EntityBullet entitybullet = new EntityBullet(world, player, 3.0F, 40, 120, false, "tauDay");
entitybullet.setDamage(40 + rand.nextInt(120 - 40));
//world.playSoundAtEntity(player, "random.explode", 1.0F, 1.5F + (rand.nextFloat() / 4));
world.playSoundAtEntity(player, "hbm:weapon.defabShoot", 1.0F, 0.9F + (rand.nextFloat() * 0.2F));
if(count == this.getMaxItemUseDuration(stack))
world.playSoundAtEntity(player, "hbm:weapon.defabSpinup", 1.0F, 1.0F);
if(count % 20 == 0 && !flag)
player.inventory.consumeInventoryItem(ModItems.gun_defabricator_ammo);
if (!world.isRemote) {
world.spawnEntityInWorld(entitybullet);
}
}
}
@Override
public int getItemEnchantability() {
return 0;
}
@Override
public void addInformation(ItemStack itemstack, EntityPlayer player, List list, boolean bool) {
if(MainRegistry.polaroidID == 11)
list.add("Did you set your alarm for volcano day?");
else
list.add("BAD WOLF");
list.add("");
list.add("Ammo: Defabricator Energy Cell");
list.add("Damage: 40 - 120");
list.add("");
list.add("[LEGENDARY WEAPON]");
}
@Override
public Multimap getItemAttributeModifiers() {
Multimap multimap = super.getItemAttributeModifiers();
multimap.put(SharedMonsterAttributes.attackDamage.getAttributeUnlocalizedName(),
new AttributeModifier(field_111210_e, "Weapon modifier", 6.5, 0));
return multimap;
}
}

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package com.hbm.items.weapon;
import java.util.List;
import java.util.Random;
import com.google.common.collect.Multimap;
import com.hbm.entity.projectile.EntityBullet;
import com.hbm.items.ModItems;
import net.minecraft.enchantment.Enchantment;
import net.minecraft.enchantment.EnchantmentHelper;
import net.minecraft.entity.SharedMonsterAttributes;
import net.minecraft.entity.ai.attributes.AttributeModifier;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.EnumAction;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.world.World;
import net.minecraftforge.event.entity.player.ArrowNockEvent;
public class GunEuthanasia extends Item {
Random rand = new Random();
public GunEuthanasia()
{
this.maxStackSize = 1;
}
@Override
public EnumAction getItemUseAction(ItemStack par1ItemStack) {
return EnumAction.bow;
}
@Override
public int getMaxItemUseDuration(ItemStack p_77626_1_) {
return 72000;
}
@Override
public ItemStack onItemRightClick(ItemStack p_77659_1_, World p_77659_2_, EntityPlayer p_77659_3_) {
new ArrowNockEvent(p_77659_3_, p_77659_1_);
{
p_77659_3_.setItemInUse(p_77659_1_, this.getMaxItemUseDuration(p_77659_1_));
}
return p_77659_1_;
}
@Override
public void onUsingTick(ItemStack stack, EntityPlayer player, int count)
{
World world = player.worldObj;
boolean flag = player.capabilities.isCreativeMode
|| EnchantmentHelper.getEnchantmentLevel(Enchantment.infinity.effectId, stack) > 0;
if ((player.capabilities.isCreativeMode || player.inventory.hasItem(ModItems.gun_euthanasia_ammo))
&& count % 8 == 0) {
int deadly = rand.nextInt(5);
EntityBullet entityarrow = new EntityBullet(world, player, 3.0F, 2, 8, deadly == 0, false);
entityarrow.setDamage(1 + rand.nextInt(3));
entityarrow.antidote = true;
//world.playSoundAtEntity(player, "random.explode", 1.0F, 1.5F + (rand.nextFloat() / 4));
world.playSoundAtEntity(player, "hbm:weapon.rifleShoot", 1.0F, 0.8F + (rand.nextFloat() * 0.4F));
if (flag) {
entityarrow.canBePickedUp = 2;
} else {
player.inventory.consumeInventoryItem(ModItems.gun_euthanasia_ammo);
}
if (!world.isRemote) {
world.spawnEntityInWorld(entityarrow);
}
}
}
@Override
public int getItemEnchantability() {
return 0;
}
@Override
public void addInformation(ItemStack itemstack, EntityPlayer player, List list, boolean bool) {
list.add("Say hello to my little syringe gun!");
list.add("");
list.add("Ammo: Syringe");
list.add("Damage: 1 - 4");
list.add("Syringes have a 20% chance to instakill the enemy.");
list.add("");
list.add("[LEGENDARY WEAPON]");
}
@Override
public Multimap getItemAttributeModifiers() {
Multimap multimap = super.getItemAttributeModifiers();
multimap.put(SharedMonsterAttributes.attackDamage.getAttributeUnlocalizedName(),
new AttributeModifier(field_111210_e, "Weapon modifier", 3, 0));
return multimap;
}
}

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package com.hbm.items.weapon;
import com.hbm.entity.projectile.EntityBulletBaseNT;
import com.hbm.handler.BulletConfigSyncingUtil;
import com.hbm.interfaces.IHoldableWeapon;
import com.hbm.items.ModItems;
import com.hbm.items.weapon.sedna.Crosshair;
import net.minecraft.entity.Entity;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.world.World;
public class GunFolly extends Item implements IHoldableWeapon {
@Override
public Crosshair getCrosshair() {
return Crosshair.L_SPLIT;
}
@Override
public ItemStack onItemRightClick(ItemStack stack, World world, EntityPlayer player) {
int state = getState(stack);
if(state == 0) {
world.playSoundAtEntity(player, "hbm:weapon.follyOpen", 1.0F, 1.0F);
setState(stack, 1);
} else if(state == 1) {
if(player.inventory.hasItem(ModItems.ammo_folly)) {
world.playSoundAtEntity(player, "hbm:weapon.follyReload", 1.0F, 1.0F);
player.inventory.consumeInventoryItem(ModItems.ammo_folly);
setState(stack, 2);
} else {
world.playSoundAtEntity(player, "hbm:weapon.follyClose", 1.0F, 1.0F);
setState(stack, 0);
}
} else if(state == 2) {
world.playSoundAtEntity(player, "hbm:weapon.follyClose", 1.0F, 1.0F);
setState(stack, 3);
setTimer(stack, 100);
} else if(state == 3) {
if(getTimer(stack) == 0) {
setState(stack, 0);
world.playSoundAtEntity(player, "hbm:weapon.follyFire", 1.0F, 1.0F);
double mult = 1.75D;
player.motionX -= player.getLookVec().xCoord * mult;
player.motionY -= player.getLookVec().yCoord * mult;
player.motionZ -= player.getLookVec().zCoord * mult;
if (!world.isRemote) {
EntityBulletBaseNT bullet = new EntityBulletBaseNT(world, BulletConfigSyncingUtil.TEST_CONFIG, player);
world.spawnEntityInWorld(bullet);
}
}
}
return stack;
}
@Override
public void onUpdate(ItemStack stack, World world, Entity entity, int slot, boolean isCurrentItem) {
if(getState(stack) == 3) {
if(isCurrentItem) {
int timer = getTimer(stack);
if(timer > 0) {
timer--;
if(timer % 20 == 0 && timer != 0)
world.playSoundAtEntity(entity, "hbm:weapon.follyBuzzer", 1.0F, 1.0F);
if(timer == 0)
world.playSoundAtEntity(entity, "hbm:weapon.follyAquired", 1.0F, 1.0F);
setTimer(stack, timer);
}
} else {
setTimer(stack, 100);
}
}
}
//0: closed, empty,
//1: open, empty
//2: open, full
//3: closed, full
public static void setState(ItemStack stack, int i) {
writeNBT(stack, "state", i);
}
public static int getState(ItemStack stack) {
return readNBT(stack, "state");
}
public static void setTimer(ItemStack stack, int i) {
writeNBT(stack, "timer", i);
}
public static int getTimer(ItemStack stack) {
return readNBT(stack, "timer");
}
private static void writeNBT(ItemStack stack, String key, int value) {
if(!stack.hasTagCompound())
stack.stackTagCompound = new NBTTagCompound();
stack.stackTagCompound.setInteger(key, value);
}
private static int readNBT(ItemStack stack, String key) {
if(!stack.hasTagCompound())
return 0;
return stack.stackTagCompound.getInteger(key);
}
}

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package com.hbm.items.weapon;
import java.util.List;
import java.util.Random;
import com.google.common.collect.Multimap;
import net.minecraft.entity.SharedMonsterAttributes;
import net.minecraft.entity.ai.attributes.AttributeModifier;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.EnumAction;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.world.World;
import net.minecraftforge.event.entity.player.ArrowNockEvent;
@Deprecated
public class GunHP extends Item {
Random rand = new Random();
public GunHP() {
this.maxStackSize = 1;
}
@Override
public EnumAction getItemUseAction(ItemStack par1ItemStack) {
return EnumAction.bow;
}
@Override
public int getMaxItemUseDuration(ItemStack p_77626_1_) {
return 72000;
}
@Override
public ItemStack onItemRightClick(ItemStack p_77659_1_, World p_77659_2_, EntityPlayer p_77659_3_) {
new ArrowNockEvent(p_77659_3_, p_77659_1_);
{
p_77659_3_.setItemInUse(p_77659_1_, this.getMaxItemUseDuration(p_77659_1_));
}
return p_77659_1_;
}
@Override
public void onUsingTick(ItemStack stack, EntityPlayer player, int count) { }
@Override
public int getItemEnchantability() {
return 0;
}
@Override
public void addInformation(ItemStack itemstack, EntityPlayer player, List list, boolean bool) {
list.add("Rrrrt - rrrrt - rrrrt, weeee!");
list.add("");
list.add("Ammo: Ink Cartridge");
list.add("Damage: 25 - 45");
list.add("");
list.add("[LEGENDARY WEAPON]");
}
@Override
public Multimap getItemAttributeModifiers() {
Multimap multimap = super.getItemAttributeModifiers();
multimap.put(SharedMonsterAttributes.attackDamage.getAttributeUnlocalizedName(),
new AttributeModifier(field_111210_e, "Weapon modifier", 4, 0));
return multimap;
}
}

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package com.hbm.items.weapon;
import java.util.List;
import java.util.Random;
import com.google.common.collect.Multimap;
import com.hbm.entity.projectile.EntityBullet;
import com.hbm.items.ModItems;
import net.minecraft.enchantment.Enchantment;
import net.minecraft.enchantment.EnchantmentHelper;
import net.minecraft.entity.SharedMonsterAttributes;
import net.minecraft.entity.ai.attributes.AttributeModifier;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.EnumAction;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.world.World;
import net.minecraftforge.common.MinecraftForge;
import net.minecraftforge.event.entity.player.ArrowLooseEvent;
import net.minecraftforge.event.entity.player.ArrowNockEvent;
public class GunJack extends Item {
Random rand = new Random();
public int dmgMin = 12;
public int dmgMax = 24;
public GunJack() {
this.maxStackSize = 1;
}
/**
* called when the player releases the use item button. Args: itemstack,
* world, entityplayer, itemInUseCount
*/
@Override
public void onPlayerStoppedUsing(ItemStack p_77615_1_, World p_77615_2_, EntityPlayer p_77615_3_, int p_77615_4_) {
int j = this.getMaxItemUseDuration(p_77615_1_) - p_77615_4_;
ArrowLooseEvent event = new ArrowLooseEvent(p_77615_3_, p_77615_1_, j);
MinecraftForge.EVENT_BUS.post(event);
j = event.charge;
boolean flag = p_77615_3_.capabilities.isCreativeMode
|| EnchantmentHelper.getEnchantmentLevel(Enchantment.infinity.effectId, p_77615_1_) > 0;
if (flag || p_77615_3_.inventory.hasItem(ModItems.gun_jack_ammo)) {
float f = j / 20.0F;
f = (f * f + f * 2.0F) / 3.0F;
if (j < 10.0D) {
return;
}
if (j > 10.0F) {
f = 10.0F;
}
p_77615_1_.damageItem(1, p_77615_3_);
p_77615_2_.playSoundAtEntity(p_77615_3_, "hbm:weapon.shotgunShoot", 1.0F, 1.0F);
if (flag) { } else {
p_77615_3_.inventory.consumeInventoryItem(ModItems.gun_jack_ammo);
}
int k = rand.nextInt(25) + 24;
for(int i = 0; i < k; i++) {
EntityBullet entityarrow1 = new EntityBullet(p_77615_2_, p_77615_3_, 3.0F);
entityarrow1.setDamage(dmgMin + rand.nextInt(dmgMax - dmgMin));
if(!p_77615_2_.isRemote)
p_77615_2_.spawnEntityInWorld(entityarrow1);
}
}
}
@Override
public ItemStack onEaten(ItemStack p_77654_1_, World p_77654_2_, EntityPlayer p_77654_3_) {
return p_77654_1_;
}
/**
* How long it takes to use or consume an item
*/
@Override
public int getMaxItemUseDuration(ItemStack p_77626_1_) {
return 72000;
}
/**
* returns the action that specifies what animation to play when the items
* is being used
*/
@Override
public EnumAction getItemUseAction(ItemStack p_77661_1_) {
return EnumAction.bow;
}
/**
* Called whenever this item is equipped and the right mouse button is
* pressed. Args: itemStack, world, entityPlayer
*/
@Override
public ItemStack onItemRightClick(ItemStack p_77659_1_, World p_77659_2_, EntityPlayer p_77659_3_) {
ArrowNockEvent event = new ArrowNockEvent(p_77659_3_, p_77659_1_);
MinecraftForge.EVENT_BUS.post(event);
if (p_77659_3_.capabilities.isCreativeMode || p_77659_3_.inventory.hasItem(ModItems.gun_jack_ammo)) {
p_77659_3_.setItemInUse(p_77659_1_, this.getMaxItemUseDuration(p_77659_1_));
}
return p_77659_1_;
}
/**
* Return the enchantability factor of the item, most of the time is based
* on material.
*/
@Override
public int getItemEnchantability() {
return 1;
}
@Override
public void addInformation(ItemStack itemstack, EntityPlayer player, List list, boolean bool) {
list.add("One barrel? Boring.");
list.add("Two barrels? Nah.");
list.add("Four barrels? Heck yes!");
list.add("");
list.add("Ammo: Quadruple Shotgun Shells");
list.add("Damage: 12 - 24");
list.add("Projectiles: 24 - 48");
list.add("");
list.add("[LEGENDARY WEAPON]");
}
@Override
public Multimap getItemAttributeModifiers() {
Multimap multimap = super.getItemAttributeModifiers();
multimap.put(SharedMonsterAttributes.attackDamage.getAttributeUnlocalizedName(),
new AttributeModifier(field_111210_e, "Weapon modifier", 4.5, 0));
return multimap;
}
}

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package com.hbm.items.weapon;
import java.util.List;
import java.util.Random;
import com.google.common.collect.Multimap;
import com.hbm.items.ModItems;
import com.hbm.lib.ModDamageSource;
import com.hbm.main.MainRegistry;
import net.minecraft.enchantment.Enchantment;
import net.minecraft.enchantment.EnchantmentHelper;
import net.minecraft.entity.Entity;
import net.minecraft.entity.SharedMonsterAttributes;
import net.minecraft.entity.ai.attributes.AttributeModifier;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.EnumAction;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.util.StatCollector;
import net.minecraft.util.Vec3;
import net.minecraft.world.World;
import net.minecraftforge.common.MinecraftForge;
import net.minecraftforge.event.entity.player.ArrowLooseEvent;
import net.minecraftforge.event.entity.player.ArrowNockEvent;
public class GunLeverActionS extends Item {
Random rand = new Random();
public int dmgMin = 8;
public int dmgMax = 16;
public GunLeverActionS() {
this.maxStackSize = 1;
this.setMaxDamage(500);
}
/**
* called when the player releases the use item button. Args: itemstack,
* world, entityplayer, itemInUseCount
*/
@Override
public void onPlayerStoppedUsing(ItemStack p_77615_1_, World p_77615_2_, EntityPlayer p_77615_3_, int p_77615_4_) {
int j = this.getMaxItemUseDuration(p_77615_1_) - p_77615_4_;
ArrowLooseEvent event = new ArrowLooseEvent(p_77615_3_, p_77615_1_, j);
MinecraftForge.EVENT_BUS.post(event);
j = event.charge;
boolean flag = p_77615_3_.capabilities.isCreativeMode
|| EnchantmentHelper.getEnchantmentLevel(Enchantment.infinity.effectId, p_77615_1_) > 0;
if (flag || p_77615_3_.inventory.hasItem(ModItems.ammo_20gauge)) {
float f = j / 20.0F;
f = (f * f + f * 2.0F) / 3.0F;
if (j < 10.0D) {
return;
}
if (j > 10.0F) {
f = 10.0F;
}
Vec3 vec = p_77615_3_.getLookVec();
vec.xCoord *= -1;
vec.yCoord *= -1;
vec.zCoord *= -1;
vec.normalize();
p_77615_3_.motionX += vec.xCoord * 0.75;
p_77615_3_.motionY += vec.yCoord * 0.75;
p_77615_3_.motionZ += vec.zCoord * 0.75;
p_77615_3_.inventory.consumeInventoryItem(ModItems.ammo_20gauge);
p_77615_1_.damageItem(1, p_77615_3_);
p_77615_3_.attackEntityFrom(ModDamageSource.suicide, 10000);
if(!p_77615_3_.capabilities.isCreativeMode)
p_77615_3_.setHealth(0.0F);
p_77615_2_.playSoundAtEntity(p_77615_3_, "hbm:weapon.revolverShootAlt", 5.0F, 0.75F);
setAnim(p_77615_1_, 1);
}
}
@Override
public void onUpdate(ItemStack stack, World world, Entity entity, int i, boolean b) {
int j = getAnim(stack);
if(j > 0) {
if(j < 30)
setAnim(stack, j + 1);
else
setAnim(stack, 0);
if(j == 15)
world.playSoundAtEntity(entity, "hbm:weapon.leverActionReload", 2F, 0.85F);
}
}
@Override
public ItemStack onEaten(ItemStack p_77654_1_, World p_77654_2_, EntityPlayer p_77654_3_) {
return p_77654_1_;
}
/**
* How long it takes to use or consume an item
*/
@Override
public int getMaxItemUseDuration(ItemStack p_77626_1_) {
return 72000;
}
/**
* returns the action that specifies what animation to play when the items
* is being used
*/
@Override
public EnumAction getItemUseAction(ItemStack p_77661_1_) {
return EnumAction.bow;
}
/**
* Called whenever this item is equipped and the right mouse button is
* pressed. Args: itemStack, world, entityPlayer
*/
@Override
public ItemStack onItemRightClick(ItemStack p_77659_1_, World p_77659_2_, EntityPlayer p_77659_3_) {
ArrowNockEvent event = new ArrowNockEvent(p_77659_3_, p_77659_1_);
MinecraftForge.EVENT_BUS.post(event);
if(this.getAnim(p_77659_1_) == 0)
p_77659_3_.setItemInUse(p_77659_1_, this.getMaxItemUseDuration(p_77659_1_));
return p_77659_1_;
}
/**
* Return the enchantability factor of the item, most of the time is based
* on material.
*/
@Override
public int getItemEnchantability() {
return 1;
}
public String getItemStackDisplayName(ItemStack stack)
{
if(MainRegistry.polaroidID == 11)
return ("" + StatCollector.translateToLocal(this.getUnlocalizedName() + "_2.name")).trim();
else
return ("" + StatCollector.translateToLocal(this.getUnlocalizedName() + ".name")).trim();
}
@Override
public void addInformation(ItemStack itemstack, EntityPlayer player, List list, boolean bool) {
if(MainRegistry.polaroidID == 11)
list.add("Vee guilt-tripped me into this.");
else
list.add("I hate your guts, Vee.");
list.add("");
list.add("Ammo: 12x74 Buckshot");
list.add("Damage: Infinite");
list.add("");
list.add("[LEGENDARY WEAPON]");
}
@Override
public Multimap getItemAttributeModifiers() {
Multimap multimap = super.getItemAttributeModifiers();
multimap.put(SharedMonsterAttributes.attackDamage.getAttributeUnlocalizedName(),
new AttributeModifier(field_111210_e, "Weapon modifier", 3.5, 0));
return multimap;
}
private static int getAnim(ItemStack stack) {
if(stack.stackTagCompound == null) {
stack.stackTagCompound = new NBTTagCompound();
return 0;
}
return stack.stackTagCompound.getInteger("animation");
}
private static void setAnim(ItemStack stack, int i) {
if(stack.stackTagCompound == null) {
stack.stackTagCompound = new NBTTagCompound();
}
stack.stackTagCompound.setInteger("animation", i);
}
public static float getRotationFromAnim(ItemStack stack) {
float rad = 0.0174533F;
rad *= 7.5F;
int i = getAnim(stack);
if(i < 10)
return 0;
i -= 10;
if(i < 10)
return rad * i;
else
return (rad * 10) - (rad * (i - 10));
}
public static float getOffsetFromAnim(ItemStack stack) {
float i = getAnim(stack);
if(i < 10)
return 0;
i -= 10;
if(i < 10)
return i / 10;
else
return 2 - (i / 10);
}
}

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package com.hbm.items.weapon;
import java.util.List;
import java.util.Random;
import com.google.common.collect.Multimap;
import com.hbm.entity.projectile.EntitySparkBeam;
import com.hbm.items.ModItems;
import net.minecraft.enchantment.Enchantment;
import net.minecraft.enchantment.EnchantmentHelper;
import net.minecraft.entity.SharedMonsterAttributes;
import net.minecraft.entity.ai.attributes.AttributeModifier;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.EnumAction;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.world.World;
import net.minecraftforge.common.MinecraftForge;
import net.minecraftforge.event.entity.player.ArrowLooseEvent;
import net.minecraftforge.event.entity.player.ArrowNockEvent;
public class GunSpark extends Item {
Random rand = new Random();
public int dmgMin = 12;
public int dmgMax = 24;
public GunSpark() {
this.maxStackSize = 1;
}
/**
* called when the player releases the use item button. Args: itemstack,
* world, entityplayer, itemInUseCount
*/
@Override
public void onPlayerStoppedUsing(ItemStack p_77615_1_, World p_77615_2_, EntityPlayer p_77615_3_, int p_77615_4_) {
int j = this.getMaxItemUseDuration(p_77615_1_) - p_77615_4_;
ArrowLooseEvent event = new ArrowLooseEvent(p_77615_3_, p_77615_1_, j);
MinecraftForge.EVENT_BUS.post(event);
j = event.charge;
boolean flag = p_77615_3_.capabilities.isCreativeMode
|| EnchantmentHelper.getEnchantmentLevel(Enchantment.infinity.effectId, p_77615_1_) > 0;
if (flag || p_77615_3_.inventory.hasItem(ModItems.gun_spark_ammo)) {
float f = j / 20.0F;
f = (f * f + f * 2.0F) / 3.0F;
if (j < 10.0D) {
return;
}
if (j > 10.0F) {
f = 10.0F;
}
p_77615_1_.damageItem(1, p_77615_3_);
p_77615_2_.playSoundAtEntity(p_77615_3_, "hbm:weapon.sparkShoot", 1.0F, 1.0F);
if (flag) { } else {
p_77615_3_.inventory.consumeInventoryItem(ModItems.gun_spark_ammo);
}
EntitySparkBeam beam = new EntitySparkBeam(p_77615_2_, p_77615_3_, 3F);
beam.setDamage(dmgMin + rand.nextInt(dmgMax - dmgMin));
if(!p_77615_2_.isRemote)
p_77615_2_.spawnEntityInWorld(beam);
}
}
@Override
public ItemStack onEaten(ItemStack p_77654_1_, World p_77654_2_, EntityPlayer p_77654_3_) {
return p_77654_1_;
}
/**
* How long it takes to use or consume an item
*/
@Override
public int getMaxItemUseDuration(ItemStack p_77626_1_) {
return 72000;
}
/**
* returns the action that specifies what animation to play when the items
* is being used
*/
@Override
public EnumAction getItemUseAction(ItemStack p_77661_1_) {
return EnumAction.bow;
}
/**
* Called whenever this item is equipped and the right mouse button is
* pressed. Args: itemStack, world, entityPlayer
*/
@Override
public ItemStack onItemRightClick(ItemStack p_77659_1_, World p_77659_2_, EntityPlayer p_77659_3_) {
ArrowNockEvent event = new ArrowNockEvent(p_77659_3_, p_77659_1_);
MinecraftForge.EVENT_BUS.post(event);
p_77659_3_.setItemInUse(p_77659_1_, this.getMaxItemUseDuration(p_77659_1_));
return p_77659_1_;
}
/**
* Return the enchantability factor of the item, most of the time is based
* on material.
*/
@Override
public int getItemEnchantability() {
return 1;
}
@Override
public void addInformation(ItemStack itemstack, EntityPlayer player, List list, boolean bool) {
list.add("'magic does not compute'");
list.add("'aeiou'");
list.add("");
list.add("Ammo: Electromagnetic Cartridge");
list.add("Projectiles explode on impact.");
list.add("");
list.add("[LEGENDARY WEAPON]");
}
@Override
public Multimap getItemAttributeModifiers() {
Multimap multimap = super.getItemAttributeModifiers();
multimap.put(SharedMonsterAttributes.attackDamage.getAttributeUnlocalizedName(),
new AttributeModifier(field_111210_e, "Weapon modifier", 4.5, 0));
return multimap;
}
}

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package com.hbm.items.weapon;
import java.util.List;
import java.util.Random;
import com.google.common.collect.Multimap;
import com.hbm.items.ModItems;
import com.hbm.lib.ModDamageSource;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
import net.minecraft.enchantment.Enchantment;
import net.minecraft.enchantment.EnchantmentHelper;
import net.minecraft.entity.SharedMonsterAttributes;
import net.minecraft.entity.ai.attributes.AttributeModifier;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.EnumAction;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.util.IIcon;
import net.minecraft.world.World;
import net.minecraftforge.common.MinecraftForge;
import net.minecraftforge.event.entity.player.ArrowLooseEvent;
import net.minecraftforge.event.entity.player.ArrowNockEvent;
public class GunSuicide extends Item {
public static final String[] bowPullIconNameArray = new String[] {"pulling_0", "pulling_1", "pulling_2"};
@SideOnly(Side.CLIENT)
private IIcon[] iconArray;
private Item ammo;
Random rand = new Random();
public GunSuicide()
{
this.maxStackSize = 1;
//if(this == ModItems.gun_revolver)
{
this.setMaxDamage(500);
}
this.ammo = ModItems.ammo_357;
}
/**
* called when the player releases the use item button. Args: itemstack, world, entityplayer, itemInUseCount
*/
@Override
public void onPlayerStoppedUsing(ItemStack p_77615_1_, World p_77615_2_, EntityPlayer p_77615_3_, int p_77615_4_)
{
int j = this.getMaxItemUseDuration(p_77615_1_) - p_77615_4_;
ArrowLooseEvent event = new ArrowLooseEvent(p_77615_3_, p_77615_1_, j);
MinecraftForge.EVENT_BUS.post(event);
j = event.charge;
boolean flag = p_77615_3_.capabilities.isCreativeMode || EnchantmentHelper.getEnchantmentLevel(Enchantment.infinity.effectId, p_77615_1_) > 0;
if (flag || p_77615_3_.inventory.hasItem(ammo))
{
float f = j / 20.0F;
f = (f * f + f * 2.0F) / 3.0F;
if (j < 10.0D)
{
return;
}
if (j > 10.0F)
{
f = 10.0F;
}
p_77615_1_.damageItem(1, p_77615_3_);
p_77615_2_.playSoundAtEntity(p_77615_3_, "hbm:weapon.revolverShoot", 1.0F, 1.0F);
if (flag)
{ }
else
{
p_77615_3_.inventory.consumeInventoryItem(ammo);
}
if (!p_77615_2_.isRemote)
{
p_77615_3_.attackEntityFrom(ModDamageSource.suicide, 10000);
if(!p_77615_3_.capabilities.isCreativeMode)
p_77615_3_.setHealth(0.0F);
}
}
}
@Override
public ItemStack onEaten(ItemStack p_77654_1_, World p_77654_2_, EntityPlayer p_77654_3_)
{
return p_77654_1_;
}
/**
* How long it takes to use or consume an item
*/
@Override
public int getMaxItemUseDuration(ItemStack p_77626_1_)
{
return 72000;
}
/**
* returns the action that specifies what animation to play when the items is being used
*/
@Override
public EnumAction getItemUseAction(ItemStack p_77661_1_)
{
return EnumAction.bow;
}
/**
* Called whenever this item is equipped and the right mouse button is pressed. Args: itemStack, world, entityPlayer
*/
@Override
public ItemStack onItemRightClick(ItemStack p_77659_1_, World p_77659_2_, EntityPlayer p_77659_3_)
{
ArrowNockEvent event = new ArrowNockEvent(p_77659_3_, p_77659_1_);
MinecraftForge.EVENT_BUS.post(event);
p_77659_3_.setItemInUse(p_77659_1_, this.getMaxItemUseDuration(p_77659_1_));
return p_77659_1_;
}
/**
* Return the enchantability factor of the item, most of the time is based on material.
*/
@Override
public int getItemEnchantability()
{
return 1;
}
@Override
public void addInformation(ItemStack itemstack, EntityPlayer player, List list, boolean bool) {
list.add("I've seen things...");
list.add("...I shouldn't have seen.");
list.add("");
list.add("Ammo: Lead Bullets");
list.add("Damage: Infinite");
}
@Override
public Multimap getItemAttributeModifiers() {
Multimap multimap = super.getItemAttributeModifiers();
multimap.put(SharedMonsterAttributes.attackDamage.getAttributeUnlocalizedName(),
new AttributeModifier(field_111210_e, "Weapon modifier", 2.5, 0));
return multimap;
}
}

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package com.hbm.items.weapon;
import com.hbm.handler.GunConfiguration;
import com.hbm.render.anim.BusAnimation;
import com.hbm.render.anim.BusAnimationSequence;
import com.hbm.render.anim.HbmAnimations.AnimType;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
import net.minecraft.item.ItemStack;
public class ItemCoilgun extends ItemGunBase {
public ItemCoilgun(GunConfiguration config) {
super(config);
}
@Override
@SideOnly(Side.CLIENT)
public BusAnimation getAnimation(ItemStack stack, AnimType type) {
if(type == AnimType.CYCLE) {
return new BusAnimation()
.addBus("RECOIL", new BusAnimationSequence()
.addPos(1, 0, 0, 100)
.addPos(0, 0, 0, 200));
}
if(type == AnimType.RELOAD) {
return new BusAnimation()
.addBus("RELOAD", new BusAnimationSequence()
.addPos(1, 0, 0, 250)
.addPos(1, 0, 0, 500)
.addPos(0, 0, 0, 250));
}
GunConfiguration config = ((ItemGunBase) stack.getItem()).mainConfig;
return config.animations.get(type);
}
}

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package com.hbm.items.weapon;
import java.util.ArrayList;
import java.util.List;
import com.hbm.handler.GunConfiguration;
import com.hbm.render.anim.BusAnimation;
import com.hbm.render.anim.BusAnimationSequence;
import com.hbm.render.anim.HbmAnimations.AnimType;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.ItemStack;
import net.minecraft.util.Vec3;
import net.minecraft.world.World;
public class ItemGunBio extends ItemGunBase {
public ItemGunBio(GunConfiguration config) {
super(config);
}
public static long lastShot;
public static List<double[]> smokeNodes = new ArrayList();
@Override
public void startActionClient(ItemStack stack, World world, EntityPlayer player, boolean main) { }
@Override
@SideOnly(Side.CLIENT)
protected void updateClient(ItemStack stack, World world, EntityPlayer entity, int slot, boolean isCurrentItem) {
super.updateClient(stack, world, entity, slot, isCurrentItem);
boolean smoking = lastShot + 2000 > System.currentTimeMillis();
if(!smoking && !smokeNodes.isEmpty()) {
smokeNodes.clear();
}
if(smoking) {
Vec3 prev = Vec3.createVectorHelper(-entity.motionX, -entity.motionY, -entity.motionZ);
prev.rotateAroundY((float) (entity.rotationYaw * Math.PI / 180D));
double accel = 15D;
double side = (entity.rotationYaw - entity.prevRotationYawHead) * 0.1D;
double waggle = 0.025D;
for(double[] node : smokeNodes) {
node[0] += prev.xCoord * accel + world.rand.nextGaussian() * waggle + side;
node[1] += prev.yCoord + 1.5D;
node[2] += prev.zCoord * accel + world.rand.nextGaussian() * waggle;
}
double alpha = (System.currentTimeMillis() - ItemGunBio.lastShot) / 2000D;
alpha = (1 - alpha) * 0.5D;
if(this.getIsReloading(stack)) alpha = 0;
smokeNodes.add(new double[] {0, 0, 0, alpha});
}
}
@Override
@SideOnly(Side.CLIENT)
public BusAnimation getAnimation(ItemStack stack, AnimType type) {
if(type == AnimType.CYCLE) {
lastShot = System.currentTimeMillis();
return new BusAnimation()
.addBus("RECOIL", new BusAnimationSequence()
.addPos(0, 0, 0, 50)
.addPos(0, 0, -3, 50)
.addPos(0, 0, 0, 250)
)
.addBus("HAMMER", new BusAnimationSequence()
.addPos(0, 0, 1, 50)
.addPos(0, 0, 1, 300)
.addPos(0, 0, 0, 200)
)
.addBus("DRUM", new BusAnimationSequence()
.addPos(0, 0, 1, 50)
);
}
if(type == AnimType.RELOAD) {
return new BusAnimation()
.addBus("LATCH", new BusAnimationSequence()
.addPos(0, 0, 90, 300)
.addPos(0, 0, 90, 2000)
.addPos(0, 0, 0, 150)
)
.addBus("FRONT", new BusAnimationSequence()
.addPos(0, 0, 0, 200)
.addPos(0, 0, 45, 150)
.addPos(0, 0, 45, 2000)
.addPos(0, 0, 0, 75)
)
.addBus("RELOAD_ROT", new BusAnimationSequence()
.addPos(0, 0, 0, 300)
.addPos(60, 0, 0, 500)
.addPos(60, 0, 0, 500)
.addPos(0, -90, -90, 0)
.addPos(0, -90, -90, 600)
.addPos(0, 0, 0, 300)
.addPos(0, 0, 0, 100)
.addPos(-45, 0, 0, 50)
.addPos(-45, 0, 0, 100)
.addPos(0, 0, 0, 300)
)
.addBus("RELOAD_MOVE", new BusAnimationSequence()
.addPos(0, 0, 0, 300)
.addPos(0, -15, 0, 1000)
.addPos(0, 0, 0, 450)
)
.addBus("DRUM_PUSH", new BusAnimationSequence()
.addPos(0, 0, 0, 1600)
.addPos(0, 0, -5, 0)
.addPos(0, 0, 0, 300)
);
}
return null;
}
}

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package com.hbm.items.weapon;
import java.util.List;
import com.hbm.config.GeneralConfig;
import com.hbm.entity.projectile.EntityChemical;
import com.hbm.handler.GunConfiguration;
import com.hbm.handler.guncfg.GunEnergyFactory;
import com.hbm.interfaces.IHoldableWeapon;
import com.hbm.inventory.fluid.FluidType;
import com.hbm.inventory.fluid.Fluids;
import com.hbm.items.machine.ItemFluidIcon;
import com.hbm.items.weapon.sedna.Crosshair;
import com.hbm.packet.PacketDispatcher;
import com.hbm.packet.toclient.GunAnimationPacket;
import com.hbm.render.anim.HbmAnimations.AnimType;
import com.hbm.render.util.RenderScreenOverlay;
import api.hbm.fluid.IFillableItem;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
import net.minecraft.client.Minecraft;
import net.minecraft.enchantment.Enchantment;
import net.minecraft.enchantment.EnchantmentHelper;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.entity.player.EntityPlayerMP;
import net.minecraft.item.ItemStack;
import net.minecraft.util.EnumChatFormatting;
import net.minecraft.world.World;
import net.minecraftforge.client.event.RenderGameOverlayEvent.ElementType;
import net.minecraftforge.client.event.RenderGameOverlayEvent.Pre;
public class ItemGunChemthrower extends ItemGunBase implements IFillableItem {
public ItemGunChemthrower() {
super(GunEnergyFactory.getChemConfig());
}
@Override
protected void fire(ItemStack stack, World world, EntityPlayer player) {
if(!hasAmmo(stack, player, true))
return;
int bullets = 1;
for(int i = 0; i < bullets; i++) {
spawnProjectile(world, player, stack, 0);
}
if(player instanceof EntityPlayerMP)
PacketDispatcher.wrapper.sendTo(new GunAnimationPacket(AnimType.CYCLE.ordinal()), (EntityPlayerMP) player);
useUpAmmo(player, stack, true);
player.inventoryContainer.detectAndSendChanges();
int wear = (int) Math.ceil(10 / (1F + EnchantmentHelper.getEnchantmentLevel(Enchantment.unbreaking.effectId, stack)));
setItemWear(stack, getItemWear(stack) + wear);
}
@Override
public boolean hasAmmo(ItemStack stack, EntityPlayer player, boolean main) {
return getMag(stack) >= 0 + this.getConsumption(stack);
}
@Override
public void useUpAmmo(EntityPlayer player, ItemStack stack, boolean main) {
if(!main && altConfig == null)
return;
GunConfiguration config = mainConfig;
if(!main)
config = altConfig;
if(hasInfinity(stack, config))
return;
setMag(stack, getMag(stack) - this.getConsumption(stack));
}
@Override
public boolean canReload(ItemStack stack, World world, EntityPlayer player) {
return false;
}
@Override
protected void spawnProjectile(World world, EntityPlayer player, ItemStack stack, int config) {
//spawn fluid projectile
EntityChemical chem = new EntityChemical(world, player, 0, 0, 0);
chem.setFluid(this.getFluidType(stack));
world.spawnEntityInWorld(chem);
}
@Override
public void addInformation(ItemStack stack, EntityPlayer player, List list, boolean bool) {
list.add("Ammo: " + getMag(stack) + " / " + mainConfig.ammoCap + "mB");
list.add("Ammo Type: " + this.getFluidType(stack).getLocalizedName());
int dura = mainConfig.durability - getItemWear(stack);
if(dura < 0)
dura = 0;
list.add("Durability: " + dura + " / " + mainConfig.durability);
list.add("");
list.add("Name: " + mainConfig.name);
list.add("Manufacturer: " + mainConfig.manufacturer);
if(!mainConfig.comment.isEmpty()) {
list.add("");
for(String s : mainConfig.comment)
list.add(EnumChatFormatting.ITALIC + s);
}
if(GeneralConfig.enableExtendedLogging) {
list.add("");
list.add("Type: " + getMagType(stack));
list.add("Is Reloading: " + getIsReloading(stack));
list.add("Reload Cycle: " + getReloadCycle(stack));
list.add("RoF Cooldown: " + getDelay(stack));
}
}
@Override
@SideOnly(Side.CLIENT)
public void renderHUD(Pre event, ElementType type, EntityPlayer player, ItemStack stack) {
ItemGunBase gun = ((ItemGunBase)stack.getItem());
GunConfiguration gcfg = gun.mainConfig;
if(type == ElementType.HOTBAR) {
FluidType fluid = this.getFluidType(stack);
ItemStack ammo = ItemFluidIcon.make(fluid, 1);
int count = ItemGunBase.getMag(stack);
int max = gcfg.ammoCap;
boolean showammo = gcfg.showAmmo;
int dura = ItemGunBase.getItemWear(stack) * 50 / gcfg.durability;
RenderScreenOverlay.renderAmmo(event.resolution, Minecraft.getMinecraft().ingameGUI, ammo, count, max, dura, showammo);
}
if(type == ElementType.CROSSHAIRS && GeneralConfig.enableCrosshairs) {
event.setCanceled(true);
if(!(gcfg.hasSights && player.isSneaking()))
RenderScreenOverlay.renderCustomCrosshairs(event.resolution, Minecraft.getMinecraft().ingameGUI, ((IHoldableWeapon)player.getHeldItem().getItem()).getCrosshair());
else
RenderScreenOverlay.renderCustomCrosshairs(event.resolution, Minecraft.getMinecraft().ingameGUI, Crosshair.NONE);
}
}
@Override
protected void reload2(ItemStack stack, World world, EntityPlayer player) {
this.setIsReloading(stack, false);
}
public FluidType getFluidType(ItemStack stack) {
return Fluids.fromID(this.getMagType(stack));
}
public int getConsumption(ItemStack stack) {
return 3;
}
@Override
public boolean acceptsFluid(FluidType type, ItemStack stack) {
return getFluidType(stack) == type || this.getMag(stack) == 0;
}
public static final int transferSpeed = 50;
@Override
public int tryFill(FluidType type, int amount, ItemStack stack) {
if(!acceptsFluid(type, stack))
return amount;
if(this.getMag(stack) == 0)
this.setMagType(stack, type.getID());
int fill = this.getMag(stack);
int req = this.mainConfig.ammoCap - fill;
int toFill = Math.min(amount, req);
toFill = Math.min(toFill, transferSpeed);
this.setMag(stack, fill + toFill);
return amount - toFill;
}
@Override
public boolean providesFluid(FluidType type, ItemStack stack) {
return getFluidType(stack) == type;
}
@Override
public int tryEmpty(FluidType type, int amount, ItemStack stack) {
int fill = this.getMag(stack);
int toUnload = Math.min(fill, amount);
toUnload = Math.min(toUnload, transferSpeed);
this.setMag(stack, fill - toUnload);
return toUnload;
}
@Override
public FluidType getFirstFluidType(ItemStack stack) {
return this.getFluidType(stack);
}
@Override
public int getFill(ItemStack stack) {
return this.getMag(stack);
}
}

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package com.hbm.items.weapon;
import com.hbm.handler.GunConfiguration;
import api.hbm.item.IDesignatorItem;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.server.MinecraftServer;
import net.minecraft.util.ChatComponentText;
import net.minecraft.util.ChatStyle;
import net.minecraft.util.EnumChatFormatting;
import net.minecraft.util.Vec3;
import net.minecraft.world.World;
public class ItemGunDart extends ItemGunBase implements IDesignatorItem {
public ItemGunDart(GunConfiguration config) {
super(config);
}
public static void writePlayer(ItemStack stack, EntityPlayer player) {
if(!stack.hasTagCompound())
stack.stackTagCompound = new NBTTagCompound();
stack.stackTagCompound.setString("player", player.getDisplayName());
stack.stackTagCompound.setLong("lease", player.worldObj.getTotalWorldTime() + 60 * 60 * 20);
}
public static EntityPlayer readPlayer(World world, ItemStack stack) {
if(!stack.hasTagCompound())
return null;
if(stack.stackTagCompound.getLong("lease") < world.getTotalWorldTime())
return null;
return MinecraftServer.getServer().getConfigurationManager().func_152612_a(stack.stackTagCompound.getString("player"));
}
public void startAction(ItemStack stack, World world, EntityPlayer player, boolean main) {
if(main) {
super.startAction(stack, world, player, main);
} else {
EntityPlayer target = readPlayer(world, stack);
if(target != null) {
int dim = target.worldObj.provider.dimensionId;
int x = (int)target.posX;
int y = (int)target.posY;
int z = (int)target.posZ;
int dist = (int) target.getDistanceToEntity(player);
player.addChatComponentMessage(new ChatComponentText(target.getDisplayName()).setChatStyle(new ChatStyle().setColor(EnumChatFormatting.YELLOW)));
player.addChatComponentMessage(new ChatComponentText("Dim: " + dim + " X:" + x + " Y:" + y + " Z:" + z + " (" + dist + " blocks away)").setChatStyle(new ChatStyle().setColor(EnumChatFormatting.YELLOW)));
} else {
player.addChatComponentMessage(new ChatComponentText("No Target").setChatStyle(new ChatStyle().setColor(EnumChatFormatting.RED)));
}
}
}
@Override
public boolean isReady(World world, ItemStack stack, int x, int y, int z) {
EntityPlayer target = readPlayer(world, stack);
return target != null && target.dimension == world.provider.dimensionId;
}
@Override
public Vec3 getCoords(World world, ItemStack stack, int x, int y, int z) {
EntityPlayer target = readPlayer(world, stack);
return Vec3.createVectorHelper(target.posX, target.posY, target.posZ);
}
}

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package com.hbm.items.weapon;
import com.hbm.handler.GunConfiguration;
import net.minecraft.item.ItemStack;
public class ItemGunDetonator extends ItemGunBase {
public ItemGunDetonator(GunConfiguration config) {
super(config);
}
@Override
public boolean hasInfinity(ItemStack stack, GunConfiguration config) {
return true;
}
}

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package com.hbm.items.weapon;
import com.hbm.entity.projectile.EntityBulletBaseNT;
import com.hbm.handler.GunConfiguration;
import com.hbm.items.ModItems;
import com.hbm.lib.ModDamageSource;
import com.hbm.main.MainRegistry;
import com.hbm.packet.PacketDispatcher;
import com.hbm.packet.toclient.GunAnimationPacket;
import com.hbm.render.anim.HbmAnimations.AnimType;
import com.hbm.sound.AudioWrapper;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.entity.player.EntityPlayerMP;
import net.minecraft.item.ItemStack;
import net.minecraft.world.World;
public class ItemGunGauss extends ItemGunBase {
private AudioWrapper chargeLoop;
public ItemGunGauss(GunConfiguration config, GunConfiguration alt) {
super(config, alt);
}
public void endAction(ItemStack stack, World world, EntityPlayer player, boolean main) {
if(getHasShot(stack)) {
world.playSoundAtEntity(player, "hbm:weapon.sparkShoot", 2.0F, 1.0F);
setHasShot(stack, false);
}
if(!main && getStored(stack) > 0) {
EntityBulletBaseNT bullet = new EntityBulletBaseNT(world, altConfig.config.get(0), player);
bullet.overrideDamage = Math.max(getStored(stack), 1) * 10F;
world.spawnEntityInWorld(bullet);
world.playSoundAtEntity(player, "hbm:weapon.tauShoot", 0.5F, 0.75F);
setItemWear(stack, getItemWear(stack) + (getCharge(stack)) * 2);
setCharge(stack, 0);
if(player instanceof EntityPlayerMP)
PacketDispatcher.wrapper.sendTo(new GunAnimationPacket(AnimType.CYCLE.ordinal()), (EntityPlayerMP) player);
}
}
public void endActionClient(ItemStack stack, World world, EntityPlayer player, boolean main) {
if(chargeLoop != null) {
chargeLoop.stopSound();
chargeLoop = null;
}
}
protected void altFire(ItemStack stack, World world, EntityPlayer player) {
setCharge(stack, 1);
}
@Override
public void startActionClient(ItemStack stack, World world, EntityPlayer player, boolean main) {
if(!main && getItemWear(stack) < mainConfig.durability && player.inventory.hasItem(ModItems.gun_xvl1456_ammo)) {
chargeLoop = MainRegistry.proxy.getLoopedSound("hbm:weapon.tauChargeLoop2", (float)player.posX, (float)player.posY, (float)player.posZ, 1.0F, 5F, 0.75F);
world.playSoundAtEntity(player, "hbm:weapon.tauChargeLoop2", 1.0F, 0.75F);
if(chargeLoop != null) {
chargeLoop.startSound();
}
}
}
protected void updateServer(ItemStack stack, World world, EntityPlayer player, int slot, boolean isCurrentItem) {
super.updateServer(stack, world, player, slot, isCurrentItem);
if(getIsAltDown(stack) && getItemWear(stack) < mainConfig.durability) {
int c = getCharge(stack);
if(c > 200) {
setCharge(stack, 0);
setItemWear(stack, mainConfig.durability);
player.attackEntityFrom(ModDamageSource.tauBlast, 1000);
world.newExplosion(player, player.posX, player.posY + player.eyeHeight, player.posZ, 5.0F, true, true);
return;
}
if(c > 0) {
setCharge(stack, c + 1);
if(c % 10 == 1 && c < 140 && c > 2) {
if(player.inventory.hasItem(ModItems.gun_xvl1456_ammo)) {
player.inventory.consumeInventoryItem(ModItems.gun_xvl1456_ammo);
setStored(stack, getStored(stack) + 1);
} else {
setCharge(stack, 0);
setStored(stack, 0);
}
}
} else {
setStored(stack, 0);
}
} else {
setCharge(stack, 0);
setStored(stack, 0);
}
}
protected void updateClient(ItemStack stack, World world, EntityPlayer player, int slot, boolean isCurrentItem) {
super.updateClient(stack, world, player, slot, isCurrentItem);
if(chargeLoop != null) {
if(!chargeLoop.isPlaying()) {
chargeLoop = rebootAudio(chargeLoop, player);
}
chargeLoop.updatePosition((float)player.posX, (float)player.posY, (float)player.posZ);
chargeLoop.updatePitch(1 + (getCharge(stack)) * 0.01F);
}
}
public AudioWrapper rebootAudio(AudioWrapper wrapper, EntityPlayer player) {
wrapper.stopSound();
AudioWrapper audio = MainRegistry.proxy.getLoopedSound("hbm:weapon.tauChargeLoop2", (float)player.posX, (float)player.posY, (float)player.posZ, wrapper.getVolume(), wrapper.getRange(), wrapper.getPitch());
audio.startSound();
return audio;
}
protected void spawnProjectile(World world, EntityPlayer player, ItemStack stack, int config) {
super.spawnProjectile(world, player, stack, config);
setHasShot(stack, true);
}
public static void setHasShot(ItemStack stack, boolean b) {
writeNBT(stack, "hasShot", b ? 1 : 0);
}
public static boolean getHasShot(ItemStack stack) {
return readNBT(stack, "hasShot") == 1;
}
/// gauss charge state ///
public static void setCharge(ItemStack stack, int i) {
writeNBT(stack, "gauss_charge", i);
}
public static int getCharge(ItemStack stack) {
return readNBT(stack, "gauss_charge");
}
public static void setStored(ItemStack stack, int i) {
writeNBT(stack, "gauss_stored", i);
}
public static int getStored(ItemStack stack) {
return readNBT(stack, "gauss_stored");
}
}

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@ -1,42 +0,0 @@
package com.hbm.items.weapon;
import com.hbm.handler.GunConfiguration;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.ItemStack;
import net.minecraft.world.World;
public class ItemGunLacunae extends ItemGunBase {
public ItemGunLacunae(GunConfiguration config) {
super(config);
}
@Override
public void startAction(ItemStack stack, World world, EntityPlayer player, boolean main) {
if(main) {
setDelay(stack, 20);
world.playSoundAtEntity(player, "hbm:weapon.lacunaeSpinup", 1.0F, 1.0F);
}
}
@Override
public void endAction(ItemStack stack, World world, EntityPlayer player, boolean main) {
if(main)
world.playSoundAtEntity(player, "hbm:weapon.lacunaeSpindown", 1.0F, 1.0F);
}
protected void updateServer(ItemStack stack, World world, EntityPlayer player, int slot, boolean isCurrentItem) {
super.updateServer(stack, world, player, slot, isCurrentItem);
if(getIsMouseDown(stack)) {
int rot = readNBT(stack, "rot") % 360;
rot += 25;
writeNBT(stack, "rot", rot);
}
}
}

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@ -1,62 +0,0 @@
package com.hbm.items.weapon;
import com.hbm.entity.projectile.EntityCombineBallNT;
import com.hbm.handler.BulletConfigSyncingUtil;
import com.hbm.handler.GunConfiguration;
import com.hbm.items.ModItems;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.ItemStack;
import net.minecraft.world.World;
public class ItemGunOSIPR extends ItemGunBase {
public ItemGunOSIPR(GunConfiguration config, GunConfiguration alt) {
super(config, alt);
}
@Override
protected void altFire(ItemStack stack, World world, EntityPlayer player) {
setCharge(stack, 1);
world.playSoundAtEntity(player, "hbm:weapon.osiprCharging", 1.0F, 1F);
}
@Override
protected void updateServer(ItemStack stack, World world, EntityPlayer player, int slot, boolean isCurrentItem) {
super.updateServer(stack, world, player, slot, isCurrentItem);
if(!isCurrentItem) {
setCharge(stack, 0);
return;
}
int i = getCharge(stack);
if(i >= 20) {
EntityCombineBallNT energyBall = new EntityCombineBallNT(world, BulletConfigSyncingUtil.SPECIAL_OSIPR_CHARGED, player);
world.spawnEntityInWorld(energyBall);
world.playSoundAtEntity(player, altConfig.firingSound, 1.0F, 1F);
setCharge(stack, 0);
setDelay(stack, altConfig.rateOfFire);
player.inventory.consumeInventoryItem(ModItems.gun_osipr_ammo2);
} else if(i > 0)
setCharge(stack, i + 1);
}
@Override
protected boolean tryShoot(ItemStack stack, World world, EntityPlayer player, boolean main) {
return super.tryShoot(stack, world, player, main) && getCharge(stack) == 0;
}
/// CMB charge state ///
public static void setCharge(ItemStack stack, int i) {
writeNBT(stack, "cmb_charge", i);
}
public static int getCharge(ItemStack stack) {
return readNBT(stack, "cmb_charge");
}
}

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@ -1,137 +0,0 @@
package com.hbm.items.weapon;
import java.util.ArrayList;
import java.util.List;
import com.hbm.handler.GunConfiguration;
import com.hbm.render.anim.BusAnimation;
import com.hbm.render.anim.BusAnimationSequence;
import com.hbm.render.anim.HbmAnimations.AnimType;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.ItemStack;
import net.minecraft.util.Vec3;
import net.minecraft.world.World;
public class ItemGunPip extends ItemGunBase {
public static long lastShot;
public static List<double[]> smokeNodes = new ArrayList();
public ItemGunPip(GunConfiguration config) {
super(config);
}
@Override
@SideOnly(Side.CLIENT)
protected void updateClient(ItemStack stack, World world, EntityPlayer entity, int slot, boolean isCurrentItem) {
super.updateClient(stack, world, entity, slot, isCurrentItem);
boolean smoking = lastShot + 2000 > System.currentTimeMillis();
if(!smoking && !smokeNodes.isEmpty()) {
smokeNodes.clear();
}
if(smoking) {
Vec3 prev = Vec3.createVectorHelper(-entity.motionX, -entity.motionY, -entity.motionZ);
prev.rotateAroundY((float) (entity.rotationYaw * Math.PI / 180D));
double accel = 15D;
double side = (entity.rotationYaw - entity.prevRotationYawHead) * 0.1D;
double waggle = 0.025D;
for(double[] node : smokeNodes) {
node[0] += -prev.zCoord * accel + world.rand.nextGaussian() * waggle;
node[1] += prev.yCoord + 1.5D;
node[2] += prev.xCoord * accel + world.rand.nextGaussian() * waggle + side;
}
double alpha = (System.currentTimeMillis() - lastShot) / 2000D;
alpha = (1 - alpha) * 0.5D;
if(this.getIsReloading(stack)) alpha = 0;
smokeNodes.add(new double[] {0, 0, 0, alpha});
}
}
@Override
@SideOnly(Side.CLIENT)
public BusAnimation getAnimation(ItemStack stack, AnimType type) {
if(type == AnimType.EQUIP) {
return new BusAnimation()
.addBus("ROTATE", new BusAnimationSequence()
.addPos(-360, 0, 0, 350)
);
}
if(type == AnimType.CYCLE) {
lastShot = System.currentTimeMillis();
int s = 1;
return new BusAnimation()
.addBus("RECOIL", new BusAnimationSequence()
.addPos(0, 0, 0, 50 * s)
.addPos(0, 0, -3, 50 * s)
.addPos(0, 0, 0, 250 * s)
)
.addBus("HAMMER", new BusAnimationSequence()
.addPos(0, 0, 1, 50 * s)
.addPos(0, 0, 1, 300 * s)
.addPos(0, 0, 0, 200 * s)
)
.addBus("DRUM", new BusAnimationSequence()
.addPos(0, 0, 1, 50 * s)
);
}
if(type == AnimType.RELOAD) {
int s = 1;
return new BusAnimation()
.addBus("RELAOD_TILT", new BusAnimationSequence()
.addPos(-15, 0, 0, 100 * s)
.addPos(65, 0, 0, 100 * s) //200
.addPos(45, 0, 0, 50 * s) //250
.addPos(0, 0, 0, 200 * s) //450
.addPos(0, 0, 0, 1450 * s) //1900
.addPos(-80, 0, 0, 100 * s) //2000
.addPos(-80, 0, 0, 100 * s) //2100
.addPos(0, 0, 0, 200 * s) //2300
)
.addBus("RELOAD_CYLINDER", new BusAnimationSequence()
.addPos(0, 0, 0, 200 * s)
.addPos(90, 0, 0, 100 * s) //300
.addPos(90, 0, 0, 1700 * s) //2000
.addPos(0, 0, 0, 70 * s) //2100
)
.addBus("RELOAD_LIFT", new BusAnimationSequence()
.addPos(0, 0, 0, 350 * s)
.addPos(-45, 0, 0, 250 * s) //600
.addPos(-45, 0, 0, 350 * s) //950
.addPos(-15, 0, 0, 200 * s) //1150
.addPos(-15, 0, 0, 1050 * s) //2200
.addPos(0, 0, 0, 100 * s) //2300
)
.addBus("RELOAD_JOLT", new BusAnimationSequence()
.addPos(0, 0, 0, 600 * s)
.addPos(2, 0, 0, 50 * s) //650
.addPos(0, 0, 0, 100 * s) //750
)
.addBus("RELOAD_BULLETS", new BusAnimationSequence()
.addPos(0, 0, 0, 650 * s)
.addPos(10, 0, 0, 300 * s) //950
.addPos(10, 0, 0, 200 * s) //1150
.addPos(0, 0, 0, 700 * s) //1850
)
.addBus("RELOAD_BULLETS_CON", new BusAnimationSequence()
.addPos(1, 0, 0, 0 * s)
.addPos(1, 0, 0, 950 * s)
.addPos(0, 0, 0, 1 * s)
);
}
return null;
}
}

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@ -1,24 +0,0 @@
package com.hbm.items.weapon;
import com.hbm.handler.GunConfiguration;
import com.hbm.util.ShadyUtil;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.ItemStack;
import net.minecraft.world.World;
public class ItemGunShotty extends ItemGunBase {
public ItemGunShotty(GunConfiguration config) {
super(config);
}
protected void updateServer(ItemStack stack, World world, EntityPlayer player, int slot, boolean isCurrentItem) {
super.updateServer(stack, world, player, slot, isCurrentItem);
if((player.getUniqueID().toString().equals(ShadyUtil.Dr_Nostalgia) || player.getDisplayName().equals("Tankish") || player.getDisplayName().equals("Tankish020")) &&
this.getDelay(stack) < this.mainConfig.rateOfFire * 0.9)
this.setDelay(stack, 0);
}
}

View File

@ -10,16 +10,19 @@ import com.hbm.entity.projectile.EntityBulletBeamBase;
import com.hbm.interfaces.NotableComments;
import com.hbm.inventory.RecipesCommon.ComparableStack;
import com.hbm.items.ModItems;
import com.hbm.items.weapon.sedna.factory.ConfettiUtil;
import com.hbm.items.weapon.sedna.factory.GunFactory.EnumAmmo;
import com.hbm.lib.ModDamageSource;
import com.hbm.items.weapon.sedna.factory.GunFactory.EnumAmmoSecret;
import com.hbm.particle.SpentCasing;
import com.hbm.util.BobMathUtil;
import com.hbm.util.EntityDamageUtil;
import com.hbm.util.TrackerUtil;
import com.hbm.util.DamageResistanceHandler.DamageClass;
import net.minecraft.entity.Entity;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.util.DamageSource;
import net.minecraft.util.EntityDamageSourceIndirect;
import net.minecraft.util.MovingObjectPosition;
@ -42,16 +45,15 @@ public class BulletConfig implements Cloneable {
public float wear = 1F;
public int projectilesMin = 1;
public int projectilesMax = 1;
public ProjectileType pType = ProjectileType.BULLET;
public float damageMult = 1.0F;
public float armorThresholdNegation = 0.0F;
public float armorPiercingPercent = 0.0F;
public float knockbackMult = 0.1F;
public float headshotMult = 1.0F;
public String damageType = ModDamageSource.s_bullet;
public boolean dmgProj = true;
public boolean dmgFire = false;
public boolean dmgExplosion = false;
public boolean dmgBypass = false;
public DamageClass dmgClass = DamageClass.PHYSICAL;
public float ricochetAngle = 5F;
public int maxRicochetCount = 2;
@ -90,8 +92,12 @@ public class BulletConfig implements Cloneable {
return this;
}
public BulletConfig setBeam() { this.pType = ProjectileType.BEAM; return this; }
public BulletConfig setChunkloading() { this.pType = ProjectileType.BULLET_CHUNKLOADING; return this; }
public BulletConfig setItem(Item ammo) { this.ammo = new ComparableStack(ammo); return this; }
public BulletConfig setItem(ItemStack ammo) { this.ammo = new ComparableStack(ammo); return this; }
public BulletConfig setItem(EnumAmmo ammo) { this.ammo = new ComparableStack(ModItems.ammo_standard, 1, ammo.ordinal()); return this; }
public BulletConfig setItem(EnumAmmoSecret ammo) { this.ammo = new ComparableStack(ModItems.ammo_secret, 1, ammo.ordinal()); return this; }
public BulletConfig setReloadCount(int ammoReloadCount) { this.ammoReloadCount = ammoReloadCount; return this; }
public BulletConfig setVel(float velocity) { this.velocity = velocity; return this; }
public BulletConfig setSpread(float spread) { this.spread = spread; return this; }
@ -99,10 +105,11 @@ public class BulletConfig implements Cloneable {
public BulletConfig setProjectiles(int amount) { this.projectilesMin = this.projectilesMax = amount; return this; }
public BulletConfig setProjectiles(int min, int max) { this.projectilesMin = min; this.projectilesMax = max; return this; }
public BulletConfig setDamage(float damageMult) { this.damageMult = damageMult; return this; }
public BulletConfig setThresholdNegation(float armorThresholdNegation) { this.armorThresholdNegation = armorThresholdNegation; return this; }
public BulletConfig setArmorPiercing(float armorPiercingPercent) { this.armorPiercingPercent = armorPiercingPercent; return this; }
public BulletConfig setKnockback(float knockbackMult) { this.knockbackMult = knockbackMult; return this; }
public BulletConfig setHeadshot(float headshotMult) { this.headshotMult = headshotMult; return this; }
public BulletConfig setDamageType(String type) { this.damageType = type; return this; }
public BulletConfig setupDamageClass(boolean proj, boolean fire, boolean explosion, boolean bypass) { this.dmgProj = proj; this.dmgFire = fire; this.dmgExplosion = explosion; this.dmgBypass = bypass; return this; }
public BulletConfig setupDamageClass(DamageClass clazz) { this.dmgClass = clazz; return this; }
public BulletConfig setRicochetAngle(float angle) { this.ricochetAngle = angle; return this; }
public BulletConfig setRicochetCount(int count) { this.maxRicochetCount = count; return this; }
public BulletConfig setDamageFalloutByPen(boolean falloff) { this.damageFalloffByPen = falloff; return this; }
@ -125,17 +132,28 @@ public class BulletConfig implements Cloneable {
public BulletConfig setOnBeamImpact(BiConsumer<EntityBulletBeamBase, MovingObjectPosition> lambda) { this.onImpactBeam = lambda; return this; }
public BulletConfig setOnEntityHit(BiConsumer<EntityBulletBaseMK4, MovingObjectPosition> lambda) { this.onEntityHit = lambda; return this; }
public DamageSource getDamage(Entity projectile, EntityLivingBase shooter, boolean bypass) {
public static enum ProjectileType {
BULLET,
BULLET_CHUNKLOADING,
BEAM
}
@SuppressWarnings("incomplete-switch") //shut up
public static DamageSource getDamage(Entity projectile, EntityLivingBase shooter, DamageClass dmgClass) {
DamageSource dmg;
if(shooter != null) dmg = new EntityDamageSourceIndirect(damageType, projectile, shooter);
else dmg = new DamageSource(damageType);
if(shooter != null) dmg = new EntityDamageSourceIndirect(dmgClass.name(), projectile, shooter);
else dmg = new DamageSource(dmgClass.name());
if(this.dmgProj) dmg.setProjectile();
if(this.dmgFire) dmg.setFireDamage();
if(this.dmgExplosion) dmg.setExplosion();
if(this.dmgBypass || bypass) dmg.setDamageBypassesArmor();
switch(dmgClass) {
case PHYSICAL: dmg.setProjectile(); break;
case FIRE: dmg.setFireDamage(); break;
case EXPLOSIVE: dmg.setExplosion(); break;
case ELECTRIC: break;
case LASER: break;
case SUBATOMIC: break;
}
return dmg;
}
@ -184,22 +202,17 @@ public class BulletConfig implements Cloneable {
if(entity == bullet.getThrower() && bullet.ticksExisted < bullet.selfDamageDelay()) return;
if(entity instanceof EntityLivingBase && ((EntityLivingBase) entity).getHealth() <= 0) return;
DamageSource damageCalc = bullet.config.getDamage(bullet, bullet.getThrower(), false);
DamageSource source = bullet.config.getDamage(bullet, bullet.getThrower(), bullet.config.dmgClass);
if(!(entity instanceof EntityLivingBase)) {
EntityDamageUtil.attackEntityFromIgnoreIFrame(entity, damageCalc, bullet.damage);
EntityDamageUtil.attackEntityFromIgnoreIFrame(entity, source, bullet.damage);
return;
}
EntityLivingBase living = (EntityLivingBase) entity;
float prevHealth = living.getHealth();
if(bullet.config.armorPiercingPercent == 0) {
EntityDamageUtil.attackEntityFromIgnoreIFrame(entity, damageCalc, bullet.damage);
} else {
DamageSource damagePiercing = bullet.config.getDamage(bullet, bullet.getThrower(), true);
EntityDamageUtil.attackArmorPiercing(living, damageCalc, damagePiercing, bullet.damage, bullet.config.armorPiercingPercent);
}
EntityDamageUtil.attackEntityFromNT(living, source, bullet.damage, true, true, bullet.config.knockbackMult, bullet.config.armorThresholdNegation, bullet.config.armorPiercingPercent);
float newHealth = living.getHealth();
@ -208,6 +221,8 @@ public class BulletConfig implements Cloneable {
bullet.setPosition(mop.hitVec.xCoord, mop.hitVec.yCoord, mop.hitVec.zCoord);
bullet.setDead();
}
if(!living.isEntityAlive()) ConfettiUtil.decideConfetti(living, source);
}
};
@ -217,22 +232,17 @@ public class BulletConfig implements Cloneable {
Entity entity = mop.entityHit;
if(entity instanceof EntityLivingBase && ((EntityLivingBase) entity).getHealth() <= 0) return;
DamageSource damageCalc = bullet.config.getDamage(bullet, bullet.getThrower(), false);
DamageSource source = bullet.config.getDamage(bullet, bullet.getThrower(), bullet.config.dmgClass);
if(!(entity instanceof EntityLivingBase)) {
EntityDamageUtil.attackEntityFromIgnoreIFrame(entity, damageCalc, bullet.damage);
EntityDamageUtil.attackEntityFromIgnoreIFrame(entity, source, bullet.damage);
return;
}
EntityLivingBase living = (EntityLivingBase) entity;
if(bullet.config.armorPiercingPercent == 0) {
EntityDamageUtil.attackEntityFromIgnoreIFrame(entity, damageCalc, bullet.damage);
} else {
DamageSource damagePiercing = bullet.config.getDamage(bullet, bullet.getThrower(), true);
EntityDamageUtil.attackArmorPiercing(living, damageCalc, damagePiercing, bullet.damage, bullet.config.armorPiercingPercent);
}
EntityDamageUtil.attackEntityFromNT(living, source, bullet.damage, true, true, bullet.config.knockbackMult, bullet.config.armorThresholdNegation, bullet.config.armorPiercingPercent);
if(!living.isEntityAlive()) ConfettiUtil.decideConfetti(living, source);
}
};
@ -243,21 +253,15 @@ public class BulletConfig implements Cloneable {
if(entity instanceof EntityLivingBase && ((EntityLivingBase) entity).getHealth() <= 0) return;
DamageSource damageCalc = beam.config.getDamage(beam, beam.thrower, false);
DamageSource source = beam.config.getDamage(beam, beam.thrower, beam.config.dmgClass);
if(!(entity instanceof EntityLivingBase)) {
EntityDamageUtil.attackEntityFromIgnoreIFrame(entity, damageCalc, beam.damage);
EntityDamageUtil.attackEntityFromIgnoreIFrame(entity, source, beam.damage);
return;
}
EntityLivingBase living = (EntityLivingBase) entity;
if(beam.config.armorPiercingPercent == 0) {
EntityDamageUtil.attackEntityFromIgnoreIFrame(entity, damageCalc, beam.damage);
} else {
DamageSource damagePiercing = beam.config.getDamage(beam, beam.thrower, true);
EntityDamageUtil.attackArmorPiercing(living, damageCalc, damagePiercing, beam.damage, beam.config.armorPiercingPercent);
}
EntityDamageUtil.attackEntityFromNT(living, source, beam.damage, true, false, beam.config.knockbackMult, beam.config.armorThresholdNegation, beam.config.armorPiercingPercent);
}
};

View File

@ -66,6 +66,7 @@ public class ItemGunBaseNT extends Item implements IKeybindReceiver, IEquipRecei
public static final String KEY_ANIMTIMER = "animtimer_";
public static final String KEY_LOCKONTARGET = "lockontarget";
public static final String KEY_LOCKEDON = "lockedon";
public static final String KEY_CANCELRELOAD = "cancel";
public static ConcurrentHashMap<EntityLivingBase, AudioWrapper> loopedSounds = new ConcurrentHashMap();
@ -131,7 +132,7 @@ public class ItemGunBaseNT extends Item implements IKeybindReceiver, IEquipRecei
case B_SIDE: list.add(EnumChatFormatting.GOLD + "B-Side"); break;
case LEGENDARY: list.add(EnumChatFormatting.RED + "Legendary Weapon"); break;
case SPECIAL: list.add(EnumChatFormatting.AQUA + "Special Weapon"); break;
case SECRET: list.add(EnumChatFormatting.DARK_RED + "SECRET"); break;
case SECRET: list.add((BobMathUtil.getBlink() ? EnumChatFormatting.DARK_RED : EnumChatFormatting.RED) + "SECRET"); break;
case DEBUG: list.add((BobMathUtil.getBlink() ? EnumChatFormatting.YELLOW : EnumChatFormatting.GOLD) + "DEBUG"); break;
}
}
@ -285,6 +286,9 @@ public class ItemGunBaseNT extends Item implements IKeybindReceiver, IEquipRecei
public static void setTertiary(ItemStack stack, int index, boolean value) { setValueBool(stack, KEY_TERTIARY + index, value); }
public static boolean getReloadKey(ItemStack stack, int index) { return getValueBool(stack, KEY_RELOAD + index); }
public static void setReloadKey(ItemStack stack, int index, boolean value) { setValueBool(stack, KEY_RELOAD + index, value); }
// RELOAD CANCEL //
public static boolean getReloadCancel(ItemStack stack) { return getValueBool(stack, KEY_CANCELRELOAD); }
public static void setReloadCancel(ItemStack stack, boolean value) { setValueBool(stack, KEY_CANCELRELOAD, value); }
/// UTIL ///

View File

@ -138,6 +138,5 @@ public class Receiver {
}
public Receiver setupStandardFire() { return this.canFire(Lego.LAMBDA_STANDARD_CAN_FIRE) .fire(Lego.LAMBDA_STANDARD_FIRE); }
public Receiver setupBeamFire() { return this.canFire(Lego.LAMBDA_STANDARD_CAN_FIRE) .fire(Lego.LAMBDA_BEAM_FIRE); }
public Receiver setupLockonFire() { return this.canFire(Lego.LAMBDA_LOCKON_CAN_FIRE) .fire(Lego.LAMBDA_STANDARD_FIRE); }
}

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@ -0,0 +1,46 @@
package com.hbm.items.weapon.sedna.factory;
import com.hbm.packet.PacketDispatcher;
import com.hbm.packet.toclient.AuxParticlePacketNT;
import com.hbm.particle.helper.AshesCreator;
import com.hbm.particle.helper.SkeletonCreator;
import com.hbm.util.DamageResistanceHandler.DamageClass;
import cpw.mods.fml.common.network.NetworkRegistry.TargetPoint;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.util.DamageSource;
import net.minecraft.util.MathHelper;
public class ConfettiUtil {
public static void decideConfetti(EntityLivingBase entity, DamageSource source) {
if(entity.isEntityAlive()) return;
if(source.damageType.equals(DamageClass.LASER.name())) pulverize(entity);
if(source.damageType.equals(DamageClass.ELECTRIC.name())) pulverize(entity);
if(source.isExplosion()) gib(entity);
if(source.isFireDamage()) cremate(entity);
}
public static void pulverize(EntityLivingBase entity) {
int amount = MathHelper.clamp_int((int) (entity.width * entity.height * entity.width * 25), 5, 50);
AshesCreator.composeEffect(entity.worldObj, entity, amount, 0.125F);
SkeletonCreator.composeEffect(entity.worldObj, entity, 1F);
entity.worldObj.playSoundEffect(entity.posX, entity.posY, entity.posZ, "hbm:weapon.fire.disintegration", 2.0F, 0.9F + entity.getRNG().nextFloat() * 0.2F);
}
public static void cremate(EntityLivingBase entity) {
int amount = MathHelper.clamp_int((int) (entity.width * entity.height * entity.width * 25), 5, 50);
AshesCreator.composeEffect(entity.worldObj, entity, amount, 0.125F);
SkeletonCreator.composeEffect(entity.worldObj, entity, 0.25F);
entity.worldObj.playSoundEffect(entity.posX, entity.posY, entity.posZ, "hbm:weapon.fire.disintegration", 2.0F, 0.9F + entity.getRNG().nextFloat() * 0.2F);
}
public static void gib(EntityLivingBase entity) {
NBTTagCompound vdat = new NBTTagCompound();
vdat.setString("type", "giblets");
vdat.setInteger("ent", entity.getEntityId());
PacketDispatcher.wrapper.sendToAllAround(new AuxParticlePacketNT(vdat, entity.posX, entity.posY + entity.height * 0.5, entity.posZ), new TargetPoint(entity.dimension, entity.posX, entity.posY + entity.height * 0.5, entity.posZ, 150));
entity.worldObj.playSoundEffect(entity.posX, entity.posY, entity.posZ, "mob.zombie.woodbreak", 2.0F, 0.95F + entity.getRNG().nextFloat() * 0.2F);
}
}

View File

@ -28,6 +28,7 @@ public class GunFactory {
/// AMMO ITEMS ///
ModItems.ammo_debug = new Item().setUnlocalizedName("ammo_debug").setTextureName(RefStrings.MODID + ":ammo_45");
ModItems.ammo_standard = new ItemEnumMulti(EnumAmmo.class, true, true).setUnlocalizedName("ammo_standard").setCreativeTab(MainRegistry.weaponTab).setTextureName(RefStrings.MODID + ":ammo_standard");
ModItems.ammo_secret = new ItemEnumMulti(EnumAmmoSecret.class, true, true).setUnlocalizedName("ammo_secret").setCreativeTab(MainRegistry.weaponTab).setTextureName(RefStrings.MODID + ":ammo_secret");
/// BULLLET CFGS ///
ammo_debug = new BulletConfig().setItem(ModItems.ammo_debug).setSpread(0.01F).setRicochetAngle(45).setCasing(CASING44.clone().register("DEBUG0"));
@ -41,7 +42,7 @@ public class GunFactory {
.mag(new MagazineFullReload(0, 12).addConfigs(ammo_debug, ammo_debug_buckshot))
.offset(0.75, -0.0625, -0.3125D)
.canFire(Lego.LAMBDA_STANDARD_CAN_FIRE).fire(Lego.LAMBDA_STANDARD_FIRE))
.pp(Lego.LAMBDA_STANDARD_CLICK_PRIMARY) .pr(Lego.LAMBDA_STANDARD_RELOAD) .pt(Lego.LAMBDA_TOGGLE_AIM)
.pp(Lego.LAMBDA_STANDARD_CLICK_PRIMARY).pr(Lego.LAMBDA_STANDARD_RELOAD).pt(Lego.LAMBDA_TOGGLE_AIM)
.decider(GunStateDecider.LAMBDA_STANDARD_DECIDER)
.anim(Lego.LAMBDA_DEBUG_ANIMS)
).setUnlocalizedName("gun_debug");
@ -62,6 +63,8 @@ public class GunFactory {
XFactoryAccelerator.init();
XFactoryCatapult.init();
XFactory75Bolt.init();
XFactoryFolly.init();
XFactoryTurret.init();
/// PROXY BULLSHIT ///
MainRegistry.proxy.registerGunCfg();
@ -77,15 +80,19 @@ public class GunFactory {
R762_SP, R762_FMJ, R762_JHP, R762_AP, R762_DU,
BMG50_SP, BMG50_FMJ, BMG50_JHP, BMG50_AP, BMG50_DU,
B75, B75_INC, B75_EXP,
G12_BP, G12_BP_MAGNUM, G12_BP_SLUG, G12, G12_SLUG, G12_FLECHETTE, G12_MAGNUM, G12_EXPLOSIVE, G12_PHOSPHORUS, G12_ANTHRAX,
G12_BP, G12_BP_MAGNUM, G12_BP_SLUG, G12, G12_SLUG, G12_FLECHETTE, G12_MAGNUM, G12_EXPLOSIVE, G12_PHOSPHORUS, //G12_ANTHRAX,
G26_FLARE, G26_FLARE_SUPPLY, G26_FLARE_WEAPON,
G40_HE, G40_HEAT, G40_DEMO, G40_INC, G40_PHOSPHORUS,
ROCKET_HE, ROCKET_HEAT, ROCKET_DEMO, ROCKET_INC, ROCKET_PHOSPHORUS,
FLAME_DIESEL, FLAME_GAS, FLAME_NAPALM, FLAME_BALEFIRE,
CAPACITOR, CAPACITOR_OVERCHARGE, CAPACITOR_BLACKLIGHTNING,
CAPACITOR, CAPACITOR_OVERCHARGE, CAPACITOR_IR,
TAU_URANIUM,
COIL_TUNGSTEN, COIL_FERROURANIUM,
NUKE_STANDARD, NUKE_DEMO, NUKE_HIGH, NUKE_TOTS, NUKE_HIVE,
NUKE_STANDARD, NUKE_DEMO, NUKE_HIGH, NUKE_TOTS, NUKE_HIVE
}
public static enum EnumAmmoSecret {
FOLLY_SM, FOLLY_NUKE,
M44_EQUESTRIAN, G12_EQUESTRIAN, BMG50_EQUESTRIAN
}
}

View File

@ -15,6 +15,8 @@ import static com.hbm.items.weapon.sedna.factory.XFactoryAccelerator.*;
import static com.hbm.items.weapon.sedna.factory.XFactoryBlackPowder.*;
import static com.hbm.items.weapon.sedna.factory.XFactoryCatapult.*;
import static com.hbm.items.weapon.sedna.factory.XFactoryEnergy.*;
import static com.hbm.items.weapon.sedna.factory.XFactoryFolly.*;
import static com.hbm.items.weapon.sedna.factory.XFactoryTurret.*;
import static com.hbm.items.weapon.sedna.factory.XFactoryRocket.*;
import java.util.function.BiConsumer;
@ -35,7 +37,8 @@ public class GunFactoryClient {
//GUNS
MinecraftForgeClient.registerItemRenderer(ModItems.gun_debug, new ItemRenderDebug());
MinecraftForgeClient.registerItemRenderer(ModItems.gun_pepperbox, new ItemRenderPepperbox());
MinecraftForgeClient.registerItemRenderer(ModItems.gun_light_revolver, new ItemRenderAtlas());
MinecraftForgeClient.registerItemRenderer(ModItems.gun_light_revolver, new ItemRenderAtlas(ResourceManager.bio_revolver_tex));
MinecraftForgeClient.registerItemRenderer(ModItems.gun_light_revolver_atlas, new ItemRenderAtlas(ResourceManager.bio_revolver_atlas_tex));
MinecraftForgeClient.registerItemRenderer(ModItems.gun_light_revolver_dani, new ItemRenderDANI());
MinecraftForgeClient.registerItemRenderer(ModItems.gun_henry, new ItemRenderHenry());
MinecraftForgeClient.registerItemRenderer(ModItems.gun_greasegun, new ItemRenderGreasegun());
@ -49,9 +52,12 @@ public class GunFactoryClient {
MinecraftForgeClient.registerItemRenderer(ModItems.gun_am180, new ItemRenderAm180());
MinecraftForgeClient.registerItemRenderer(ModItems.gun_liberator, new ItemRenderLiberator());
MinecraftForgeClient.registerItemRenderer(ModItems.gun_congolake, new ItemRenderCongoLake());
MinecraftForgeClient.registerItemRenderer(ModItems.gun_flamer, new ItemRenderFlamer());
MinecraftForgeClient.registerItemRenderer(ModItems.gun_flamer, new ItemRenderFlamer(ResourceManager.flamethrower_tex));
MinecraftForgeClient.registerItemRenderer(ModItems.gun_flamer_topaz, new ItemRenderFlamer(ResourceManager.flamethrower_topaz_tex));
MinecraftForgeClient.registerItemRenderer(ModItems.gun_flamer_daybreaker, new ItemRenderFlamer(ResourceManager.flamethrower_daybreaker_tex));
MinecraftForgeClient.registerItemRenderer(ModItems.gun_lag, new ItemRenderLAG());
MinecraftForgeClient.registerItemRenderer(ModItems.gun_uzi, new ItemRenderUzi());
MinecraftForgeClient.registerItemRenderer(ModItems.gun_uzi_akimbo, new ItemRenderUziAkimbo());
MinecraftForgeClient.registerItemRenderer(ModItems.gun_spas12, new ItemRenderSPAS12());
MinecraftForgeClient.registerItemRenderer(ModItems.gun_panzerschreck, new ItemRenderPanzerschreck());
MinecraftForgeClient.registerItemRenderer(ModItems.gun_g3, new ItemRenderG3());
@ -61,7 +67,8 @@ public class GunFactoryClient {
MinecraftForgeClient.registerItemRenderer(ModItems.gun_autoshotgun, new ItemRenderShredder(ResourceManager.shredder_tex));
MinecraftForgeClient.registerItemRenderer(ModItems.gun_autoshotgun_sexy, new ItemRenderShredder(ResourceManager.sexy_tex));
MinecraftForgeClient.registerItemRenderer(ModItems.gun_quadro, new ItemRenderQuadro());
MinecraftForgeClient.registerItemRenderer(ModItems.gun_minigun, new ItemRenderMinigun());
MinecraftForgeClient.registerItemRenderer(ModItems.gun_minigun, new ItemRenderMinigun(ResourceManager.minigun_tex));
MinecraftForgeClient.registerItemRenderer(ModItems.gun_minigun_lacunae, new ItemRenderMinigun(ResourceManager.minigun_lacunae_tex));
MinecraftForgeClient.registerItemRenderer(ModItems.gun_missile_launcher, new ItemRenderMissileLauncher());
MinecraftForgeClient.registerItemRenderer(ModItems.gun_tesla_cannon, new ItemRenderTeslaCannon());
MinecraftForgeClient.registerItemRenderer(ModItems.gun_stg77, new ItemRenderSTG77());
@ -71,6 +78,7 @@ public class GunFactoryClient {
MinecraftForgeClient.registerItemRenderer(ModItems.gun_coilgun, new ItemRenderCoilgun());
MinecraftForgeClient.registerItemRenderer(ModItems.gun_hangman, new ItemRenderHangman());
MinecraftForgeClient.registerItemRenderer(ModItems.gun_bolter, new ItemRenderBolter());
MinecraftForgeClient.registerItemRenderer(ModItems.gun_folly, new ItemRenderFolly());
//PROJECTILES
ammo_debug.setRenderer(LegoClient.RENDER_STANDARD_BULLET);
ammo_debug_buckshot.setRenderer(LegoClient.RENDER_STANDARD_BULLET);
@ -135,14 +143,14 @@ public class GunFactoryClient {
g12_magnum.setRenderer(LegoClient.RENDER_STANDARD_BULLET);
g12_explosive.setRenderer(LegoClient.RENDER_EXPRESS_BULLET);
g12_phosphorus.setRenderer(LegoClient.RENDER_AP_BULLET);
g12_anthrax.setRenderer(LegoClient.RENDER_STANDARD_BULLET);
//g12_anthrax.setRenderer(LegoClient.RENDER_STANDARD_BULLET);
g12_equestrian.setRenderer(LegoClient.RENDER_LEGENDARY_BULLET);
g26_flare.setRenderer(LegoClient.RENDER_FLARE);
g26_flare_supply.setRenderer(LegoClient.RENDER_FLARE_SUPPLY);
g26_flare_weapon.setRenderer(LegoClient.RENDER_FLARE_WEAPON);
setRendererBulk(LegoClient.RENDER_GRENADE, g40_he, g40_heat, g40_demo, g40_inc);
setRendererBulk(LegoClient.RENDER_GRENADE, g40_he, g40_heat, g40_demo, g40_inc, g40_phosphorus);
setRendererBulk(LegoClient.RENDER_RPZB, rocket_rpzb);
setRendererBulk(LegoClient.RENDER_QD, rocket_qd);
@ -155,14 +163,21 @@ public class GunFactoryClient {
setRendererBulkBeam(LegoClient.RENDER_LIGHTNING, energy_tesla, energy_tesla_overcharge);
setRendererBulkBeam(LegoClient.RENDER_TAU, tau_uranium);
setRendererBulkBeam(LegoClient.RENDER_TAU_CHARGE, tau_uranium_charge);
setRendererBulkBeam(LegoClient.RENDER_LASER, energy_las, energy_las_overcharge);
setRendererBulkBeam(LegoClient.RENDER_LASER_RED, energy_las, energy_las_overcharge, energy_las_ir);
setRendererBulkBeam(LegoClient.RENDER_LASER_PURPLE, energy_lacunae, energy_lacunae_overcharge, energy_lacunae_ir);
setRendererBulk(LegoClient.RENDER_AP_BULLET, coil_tungsten, coil_ferrouranium);
folly_sm.setRendererBeam(LegoClient.RENDER_FOLLY);
folly_nuke.setRenderer(LegoClient.RENDER_BIG_NUKE);
setRendererBulk(LegoClient.RENDER_GRENADE, shell_normal, shell_explosive, shell_ap, shell_du, shell_w9); //TODO: change the sabots
//HUDS
((ItemGunBaseNT) ModItems.gun_debug) .getConfig(null, 0).hud(LegoClient.HUD_COMPONENT_DURABILITY, LegoClient.HUD_COMPONENT_AMMO);
((ItemGunBaseNT) ModItems.gun_pepperbox) .getConfig(null, 0).hud(LegoClient.HUD_COMPONENT_DURABILITY, LegoClient.HUD_COMPONENT_AMMO);
((ItemGunBaseNT) ModItems.gun_light_revolver) .getConfig(null, 0).hud(LegoClient.HUD_COMPONENT_DURABILITY, LegoClient.HUD_COMPONENT_AMMO);
((ItemGunBaseNT) ModItems.gun_light_revolver_atlas) .getConfig(null, 0).hud(LegoClient.HUD_COMPONENT_DURABILITY, LegoClient.HUD_COMPONENT_AMMO);
((ItemGunBaseNT) ModItems.gun_henry) .getConfig(null, 0).hud(LegoClient.HUD_COMPONENT_DURABILITY, LegoClient.HUD_COMPONENT_AMMO);
((ItemGunBaseNT) ModItems.gun_greasegun) .getConfig(null, 0).hud(LegoClient.HUD_COMPONENT_DURABILITY, LegoClient.HUD_COMPONENT_AMMO);
((ItemGunBaseNT) ModItems.gun_maresleg) .getConfig(null, 0).hud(LegoClient.HUD_COMPONENT_DURABILITY, LegoClient.HUD_COMPONENT_AMMO);
@ -175,6 +190,8 @@ public class GunFactoryClient {
((ItemGunBaseNT) ModItems.gun_liberator) .getConfig(null, 0).hud(LegoClient.HUD_COMPONENT_DURABILITY, LegoClient.HUD_COMPONENT_AMMO);
((ItemGunBaseNT) ModItems.gun_congolake) .getConfig(null, 0).hud(LegoClient.HUD_COMPONENT_DURABILITY, LegoClient.HUD_COMPONENT_AMMO);
((ItemGunBaseNT) ModItems.gun_flamer) .getConfig(null, 0).hud(LegoClient.HUD_COMPONENT_DURABILITY, LegoClient.HUD_COMPONENT_AMMO_NOCOUNTER);
((ItemGunBaseNT) ModItems.gun_flamer_topaz) .getConfig(null, 0).hud(LegoClient.HUD_COMPONENT_DURABILITY, LegoClient.HUD_COMPONENT_AMMO_NOCOUNTER);
((ItemGunBaseNT) ModItems.gun_flamer_daybreaker) .getConfig(null, 0).hud(LegoClient.HUD_COMPONENT_DURABILITY, LegoClient.HUD_COMPONENT_AMMO_NOCOUNTER);
((ItemGunBaseNT) ModItems.gun_uzi) .getConfig(null, 0).hud(LegoClient.HUD_COMPONENT_DURABILITY, LegoClient.HUD_COMPONENT_AMMO);
((ItemGunBaseNT) ModItems.gun_spas12) .getConfig(null, 0).hud(LegoClient.HUD_COMPONENT_DURABILITY, LegoClient.HUD_COMPONENT_AMMO);
((ItemGunBaseNT) ModItems.gun_panzerschreck) .getConfig(null, 0).hud(LegoClient.HUD_COMPONENT_DURABILITY, LegoClient.HUD_COMPONENT_AMMO);
@ -187,6 +204,7 @@ public class GunFactoryClient {
((ItemGunBaseNT) ModItems.gun_quadro) .getConfig(null, 0).hud(LegoClient.HUD_COMPONENT_DURABILITY, LegoClient.HUD_COMPONENT_AMMO);
((ItemGunBaseNT) ModItems.gun_lag) .getConfig(null, 0).hud(LegoClient.HUD_COMPONENT_DURABILITY, LegoClient.HUD_COMPONENT_AMMO);
((ItemGunBaseNT) ModItems.gun_minigun) .getConfig(null, 0).hud(LegoClient.HUD_COMPONENT_DURABILITY, LegoClient.HUD_COMPONENT_AMMO);
((ItemGunBaseNT) ModItems.gun_minigun_lacunae) .getConfig(null, 0).hud(LegoClient.HUD_COMPONENT_DURABILITY, LegoClient.HUD_COMPONENT_AMMO);
((ItemGunBaseNT) ModItems.gun_missile_launcher) .getConfig(null, 0).hud(LegoClient.HUD_COMPONENT_DURABILITY, LegoClient.HUD_COMPONENT_AMMO);
((ItemGunBaseNT) ModItems.gun_tesla_cannon) .getConfig(null, 0).hud(LegoClient.HUD_COMPONENT_DURABILITY, LegoClient.HUD_COMPONENT_AMMO);
((ItemGunBaseNT) ModItems.gun_stg77) .getConfig(null, 0).hud(LegoClient.HUD_COMPONENT_DURABILITY, LegoClient.HUD_COMPONENT_AMMO);
@ -196,11 +214,14 @@ public class GunFactoryClient {
((ItemGunBaseNT) ModItems.gun_coilgun) .getConfig(null, 0).hud(LegoClient.HUD_COMPONENT_DURABILITY, LegoClient.HUD_COMPONENT_AMMO);
((ItemGunBaseNT) ModItems.gun_hangman) .getConfig(null, 0).hud(LegoClient.HUD_COMPONENT_DURABILITY, LegoClient.HUD_COMPONENT_AMMO);
((ItemGunBaseNT) ModItems.gun_bolter) .getConfig(null, 0).hud(LegoClient.HUD_COMPONENT_DURABILITY, LegoClient.HUD_COMPONENT_AMMO);
((ItemGunBaseNT) ModItems.gun_folly) .getConfig(null, 0).hud(LegoClient.HUD_COMPONENT_AMMO);
((ItemGunBaseNT) ModItems.gun_light_revolver_dani) .getConfig(null, 0).hud(LegoClient.HUD_COMPONENT_DURABILITY_MIRROR, LegoClient.HUD_COMPONENT_AMMO_MIRROR);
((ItemGunBaseNT) ModItems.gun_light_revolver_dani) .getConfig(null, 1).hud(LegoClient.HUD_COMPONENT_DURABILITY, LegoClient.HUD_COMPONENT_AMMO);
((ItemGunBaseNT) ModItems.gun_maresleg_akimbo) .getConfig(null, 0).hud(LegoClient.HUD_COMPONENT_DURABILITY_MIRROR, LegoClient.HUD_COMPONENT_AMMO_MIRROR);
((ItemGunBaseNT) ModItems.gun_maresleg_akimbo) .getConfig(null, 1).hud(LegoClient.HUD_COMPONENT_DURABILITY, LegoClient.HUD_COMPONENT_AMMO);
((ItemGunBaseNT) ModItems.gun_uzi_akimbo) .getConfig(null, 0).hud(LegoClient.HUD_COMPONENT_DURABILITY_MIRROR, LegoClient.HUD_COMPONENT_AMMO_MIRROR);
((ItemGunBaseNT) ModItems.gun_uzi_akimbo) .getConfig(null, 1).hud(LegoClient.HUD_COMPONENT_DURABILITY, LegoClient.HUD_COMPONENT_AMMO);
}
public static void setRendererBulk(BiConsumer<EntityBulletBaseMK4, Float> renderer, BulletConfig... configs) { for(BulletConfig config : configs) config.setRenderer(renderer); }

View File

@ -63,9 +63,10 @@ public class GunStateDecider {
IMagazine mag = rec.getMagazine(stack);
mag.reloadAction(stack, ctx.inventory);
boolean cancel = ItemGunBaseNT.getReloadCancel(stack);
//if after reloading the gun can still reload, assume a tube mag and resume reloading
if(mag.canReload(stack, ctx.inventory)) {
if(!cancel && mag.canReload(stack, ctx.inventory)) {
ItemGunBaseNT.setState(stack, gunIndex, GunState.RELOADING);
ItemGunBaseNT.setTimer(stack, gunIndex, rec.getReloadCycleDuration(stack));
ItemGunBaseNT.playAnimation(player, stack, AnimType.RELOAD_CYCLE, gunIndex);
@ -82,6 +83,8 @@ public class GunStateDecider {
ItemGunBaseNT.setTimer(stack, gunIndex, duration);
ItemGunBaseNT.playAnimation(player, stack, AnimType.RELOAD_END, gunIndex);
}
ItemGunBaseNT.setReloadCancel(stack, false);
}
mag.setAmountAfterReload(stack, mag.getAmount(stack, ctx.inventory));

View File

@ -6,6 +6,7 @@ import java.util.function.BiConsumer;
import java.util.function.BiFunction;
import com.hbm.entity.projectile.EntityBulletBaseMK4;
import com.hbm.entity.projectile.EntityBulletBaseMK4CL;
import com.hbm.entity.projectile.EntityBulletBeamBase;
import com.hbm.explosion.vanillant.ExplosionVNT;
import com.hbm.explosion.vanillant.standard.EntityProcessorCrossSmooth;
@ -13,6 +14,7 @@ import com.hbm.explosion.vanillant.standard.ExplosionEffectWeapon;
import com.hbm.explosion.vanillant.standard.PlayerProcessorStandard;
import com.hbm.interfaces.NotableComments;
import com.hbm.items.weapon.sedna.BulletConfig;
import com.hbm.items.weapon.sedna.BulletConfig.ProjectileType;
import com.hbm.items.weapon.sedna.GunConfig;
import com.hbm.items.weapon.sedna.ItemGunBaseNT;
import com.hbm.items.weapon.sedna.ItemGunBaseNT.GunState;
@ -20,7 +22,7 @@ import com.hbm.items.weapon.sedna.ItemGunBaseNT.LambdaContext;
import com.hbm.items.weapon.sedna.ItemGunBaseNT.SmokeNode;
import com.hbm.items.weapon.sedna.Receiver;
import com.hbm.items.weapon.sedna.mags.IMagazine;
import com.hbm.particle.helper.BlackPowderHelper;
import com.hbm.particle.helper.BlackPowderCreator;
import com.hbm.render.anim.BusAnimation;
import com.hbm.render.anim.BusAnimationSequence;
import com.hbm.render.anim.HbmAnimations.AnimType;
@ -105,6 +107,10 @@ public class Lego {
}
}
}
if(state == GunState.RELOADING) {
ItemGunBaseNT.setReloadCancel(stack, true);
}
}
/** If IDLE, switch mode between 0 and 1. */
@ -194,9 +200,6 @@ public class Lego {
doStandardFire(stack, ctx, AnimType.CYCLE, true);
ItemGunBaseNT.setIsLockedOn(stack, false);
};
public static BiConsumer<ItemStack, LambdaContext> LAMBDA_BEAM_FIRE = (stack, ctx) -> {
doBeamFire(stack, ctx, AnimType.CYCLE, true);
};
public static void doStandardFire(ItemStack stack, LambdaContext ctx, AnimType anim, boolean calcWear) {
EntityLivingBase entity = ctx.entity;
@ -224,45 +227,21 @@ public class Lego {
for(int i = 0; i < projectiles; i++) {
float damage = calcDamage(ctx, stack, primary, calcWear, index);
float spread = calcSpread(ctx, stack, primary, calcWear, index, aim);
EntityBulletBaseMK4 mk4 = new EntityBulletBaseMK4(entity, config, damage, spread, sideOffset, heightOffset, forwardOffset);
if(ItemGunBaseNT.getIsLockedOn(stack)) mk4.lockonTarget = entity.worldObj.getEntityByID(ItemGunBaseNT.getLockonTarget(stack));
if(i == 0 && config.blackPowder) BlackPowderHelper.composeEffect(entity.worldObj, mk4.posX, mk4.posY, mk4.posZ, mk4.motionX, mk4.motionY, mk4.motionZ, 10, 0.25F, 0.5F, 10, 0.25F);
entity.worldObj.spawnEntityInWorld(mk4);
}
mag.useUpAmmo(stack, ctx.inventory, 1);
if(calcWear) ItemGunBaseNT.setWear(stack, index, Math.min(ItemGunBaseNT.getWear(stack, index) + config.wear, ctx.config.getDurability(stack)));
}
//shittily copy pasted because god damn this sucks ass why do projectiles need this much fucking setup jesus christ have mercy
public static void doBeamFire(ItemStack stack, LambdaContext ctx, AnimType anim, boolean calcWear) {
EntityLivingBase entity = ctx.entity;
EntityPlayer player = ctx.getPlayer();
int index = ctx.configIndex;
if(anim != null) ItemGunBaseNT.playAnimation(player, stack, anim, ctx.configIndex);
float aim = ItemGunBaseNT.getIsAiming(stack) ? 0.25F : 1F;
Receiver primary = ctx.config.getReceivers(stack)[0];
IMagazine mag = primary.getMagazine(stack);
BulletConfig config = (BulletConfig) mag.getType(stack, ctx.inventory);
Vec3 offset = primary.getProjectileOffset(stack);
double forwardOffset = offset.xCoord;
double heightOffset = offset.yCoord;
double sideOffset = ItemGunBaseNT.getIsAiming(stack) ? 0 : offset.zCoord;
/*forwardOffset = 0.75;
heightOffset = -0.0625 * 1.5;
sideOffset = -0.1875D;*/
int projectiles = config.projectilesMin;
if(config.projectilesMax > config.projectilesMin) projectiles += entity.getRNG().nextInt(config.projectilesMax - config.projectilesMin + 1);
for(int i = 0; i < projectiles; i++) {
float damage = calcDamage(ctx, stack, primary, calcWear, index);
float spread = calcSpread(ctx, stack, primary, calcWear, index, aim);
EntityBulletBeamBase mk4 = new EntityBulletBeamBase(entity, config, damage, spread, sideOffset, heightOffset, forwardOffset);
entity.worldObj.spawnEntityInWorld(mk4);
if(config.pType == ProjectileType.BULLET) {
EntityBulletBaseMK4 mk4 = new EntityBulletBaseMK4(entity, config, damage, spread, sideOffset, heightOffset, forwardOffset);
if(ItemGunBaseNT.getIsLockedOn(stack)) mk4.lockonTarget = entity.worldObj.getEntityByID(ItemGunBaseNT.getLockonTarget(stack));
if(i == 0 && config.blackPowder) BlackPowderCreator.composeEffect(entity.worldObj, mk4.posX, mk4.posY, mk4.posZ, mk4.motionX, mk4.motionY, mk4.motionZ, 10, 0.25F, 0.5F, 10, 0.25F);
entity.worldObj.spawnEntityInWorld(mk4);
} else if(config.pType == ProjectileType.BULLET_CHUNKLOADING) {
EntityBulletBaseMK4CL mk4 = new EntityBulletBaseMK4CL(entity, config, damage, spread, sideOffset, heightOffset, forwardOffset);
if(ItemGunBaseNT.getIsLockedOn(stack)) mk4.lockonTarget = entity.worldObj.getEntityByID(ItemGunBaseNT.getLockonTarget(stack));
if(i == 0 && config.blackPowder) BlackPowderCreator.composeEffect(entity.worldObj, mk4.posX, mk4.posY, mk4.posZ, mk4.motionX, mk4.motionY, mk4.motionZ, 10, 0.25F, 0.5F, 10, 0.25F);
entity.worldObj.spawnEntityInWorld(mk4);
} else if(config.pType == ProjectileType.BEAM) {
EntityBulletBeamBase mk4 = new EntityBulletBeamBase(entity, config, damage, spread, sideOffset, heightOffset, forwardOffset);
entity.worldObj.spawnEntityInWorld(mk4);
}
}
mag.useUpAmmo(stack, ctx.inventory, 1);
@ -300,7 +279,7 @@ public class Lego {
public static void standardExplode(EntityBulletBaseMK4 bullet, MovingObjectPosition mop, float range) { standardExplode(bullet, mop, range, 1F); }
public static void standardExplode(EntityBulletBaseMK4 bullet, MovingObjectPosition mop, float range, float damageMod) {
ExplosionVNT vnt = new ExplosionVNT(bullet.worldObj, mop.hitVec.xCoord, mop.hitVec.yCoord, mop.hitVec.zCoord, range);
vnt.setEntityProcessor(new EntityProcessorCrossSmooth(1, bullet.damage * damageMod));
vnt.setEntityProcessor(new EntityProcessorCrossSmooth(1, bullet.damage * damageMod).setupPiercing(bullet.config.armorThresholdNegation, bullet.config.armorPiercingPercent));
vnt.setPlayerProcessor(new PlayerProcessorStandard());
vnt.setSFX(new ExplosionEffectWeapon(10, 2.5F, 1F));
vnt.explode();

View File

@ -19,6 +19,7 @@ import net.minecraft.client.Minecraft;
import net.minecraft.client.renderer.ActiveRenderInfo;
import net.minecraft.client.renderer.RenderHelper;
import net.minecraft.client.renderer.Tessellator;
import net.minecraft.entity.Entity;
import net.minecraft.util.MathHelper;
import net.minecraft.util.ResourceLocation;
import net.minecraft.util.Vec3;
@ -121,11 +122,18 @@ public class LegoClient {
public static BiConsumer<EntityBulletBaseMK4, Float> RENDER_FLARE_WEAPON = (bullet, interp) -> { renderFlare(bullet, interp, 0.5F, 1F, 0.5F); };
private static final ResourceLocation flare = new ResourceLocation(RefStrings.MODID + ":textures/particle/flare.png");
public static void renderFlare(EntityBulletBaseMK4 bullet, float interp, float r, float g, float b) {
public static void renderFlare(Entity bullet, float interp, float r, float g, float b) {
if(bullet.ticksExisted < 2) return;
RenderArcFurnace.fullbright(true);
double scale = Math.min(5, (bullet.ticksExisted + interp - 2) * 0.5) * (0.8 + bullet.worldObj.rand.nextDouble() * 0.4);
renderFlareSprite(bullet, interp, r, g, b, scale, 0.5F, 0.75F);
RenderArcFurnace.fullbright(false);
}
public static void renderFlareSprite(Entity bullet, float interp, float r, float g, float b, double scale, float outerAlpha, float innerAlpha) {
GL11.glPushMatrix();
GL11.glEnable(GL11.GL_BLEND);
GL11.glBlendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE);
@ -148,9 +156,8 @@ public class LegoClient {
double posX = 0;
double posY = 0;
double posZ = 0;
double scale = Math.min(5, (bullet.ticksExisted + interp - 2) * 0.5) * (0.8 + bullet.worldObj.rand.nextDouble() * 0.4);
tess.setColorRGBA_F(r, g, b, 0.5F);
tess.setColorRGBA_F(r, g, b, outerAlpha);
tess.addVertexWithUV((double) (posX - f1 * scale - f3 * scale), (double) (posY - f5 * scale), (double) (posZ - f2 * scale - f4 * scale), 1, 1);
tess.addVertexWithUV((double) (posX - f1 * scale + f3 * scale), (double) (posY + f5 * scale), (double) (posZ - f2 * scale + f4 * scale), 1, 0);
tess.addVertexWithUV((double) (posX + f1 * scale + f3 * scale), (double) (posY + f5 * scale), (double) (posZ + f2 * scale + f4 * scale), 0, 0);
@ -158,7 +165,7 @@ public class LegoClient {
scale *= 0.5D;
tess.setColorRGBA_F(1F, 1F, 1F, 0.75F);
tess.setColorRGBA_F(1F, 1F, 1F, innerAlpha);
tess.addVertexWithUV((double) (posX - f1 * scale - f3 * scale), (double) (posY - f5 * scale), (double) (posZ - f2 * scale - f4 * scale), 1, 1);
tess.addVertexWithUV((double) (posX - f1 * scale + f3 * scale), (double) (posY + f5 * scale), (double) (posZ - f2 * scale + f4 * scale), 1, 0);
tess.addVertexWithUV((double) (posX + f1 * scale + f3 * scale), (double) (posY + f5 * scale), (double) (posZ + f2 * scale + f4 * scale), 0, 0);
@ -172,7 +179,6 @@ public class LegoClient {
GL11.glAlphaFunc(GL11.GL_GREATER, 0.1F);
GL11.glDisable(GL11.GL_BLEND);
GL11.glPopMatrix();
RenderArcFurnace.fullbright(false);
}
public static BiConsumer<EntityBulletBaseMK4, Float> RENDER_GRENADE = (bullet, interp) -> {
@ -184,6 +190,15 @@ public class LegoClient {
GL11.glShadeModel(GL11.GL_FLAT);
};
public static BiConsumer<EntityBulletBaseMK4, Float> RENDER_BIG_NUKE = (bullet, interp) -> {
GL11.glScalef(0.5F, 0.5F, 0.5F);
GL11.glRotated(90, 0, 0, 1);
GL11.glShadeModel(GL11.GL_SMOOTH);
Minecraft.getMinecraft().getTextureManager().bindTexture(ResourceManager.rocket_mirv_tex);
ResourceManager.projectiles.renderPart("MissileMIRV");
GL11.glShadeModel(GL11.GL_FLAT);
};
public static BiConsumer<EntityBulletBaseMK4, Float> RENDER_RPZB = (bullet, interp) -> {
GL11.glPushMatrix();
@ -304,7 +319,15 @@ public class LegoClient {
RenderArcFurnace.fullbright(false);
};
public static BiConsumer<EntityBulletBeamBase, Float> RENDER_LASER = (bullet, interp) -> {
public static BiConsumer<EntityBulletBeamBase, Float> RENDER_LASER_RED = (bullet, interp) -> {
renderStandardLaser(bullet, interp, 0x80, 0x15, 0x15);
};
public static BiConsumer<EntityBulletBeamBase, Float> RENDER_LASER_PURPLE = (bullet, interp) -> {
renderStandardLaser(bullet, interp, 0x60, 0x15, 0x80);
};
public static void renderStandardLaser(EntityBulletBeamBase bullet, float interp, int r, int g, int b) {
RenderArcFurnace.fullbright(true);
GL11.glPushMatrix();
@ -313,9 +336,34 @@ public class LegoClient {
Vec3 delta = Vec3.createVectorHelper(0, bullet.beamLength, 0);
double age = MathHelper.clamp_double(1D - ((double) bullet.ticksExisted - 2 + interp) / (double) bullet.getBulletConfig().expires, 0, 1);
GL11.glScaled(age / 2 + 0.5, 1, age / 2 + 0.5);
int colorInner = ((int)(0x80 * age) << 16) | ((int)(0x15 * age) << 8) | (int) (0x15 * age);
int colorInner = ((int)(r * age) << 16) | ((int)(g * age) << 8) | (int) (b * age);
BeamPronter.prontBeam(delta, EnumWaveType.RANDOM, EnumBeamType.SOLID, colorInner, colorInner, bullet.ticksExisted / 3, (int)(bullet.beamLength / 2 + 1), 0F, 8, 0.0625F);
GL11.glPopMatrix();
RenderArcFurnace.fullbright(false);
}
public static BiConsumer<EntityBulletBeamBase, Float> RENDER_FOLLY = (bullet, interp) -> {
double age = MathHelper.clamp_double(1D - ((double) bullet.ticksExisted - 2 + interp) / (double) bullet.getBulletConfig().expires, 0, 1);
RenderArcFurnace.fullbright(true);
GL11.glPushMatrix();
renderFlareSprite(bullet, interp, 1F, 1F, 1F, (1 - age) * 7.5 + 1.5, 0.5F * (float) age, 0.75F * (float) age);
GL11.glPopMatrix();
GL11.glPushMatrix();
GL11.glBlendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE);
GL11.glAlphaFunc(GL11.GL_GREATER, 0);
GL11.glRotatef(180 - bullet.rotationYaw, 0, 1F, 0);
GL11.glRotatef(-bullet.rotationPitch - 90, 1F, 0, 0);
Vec3 delta = Vec3.createVectorHelper(0, bullet.beamLength, 0);
GL11.glScaled((1 - age) * 25 + 2.5, 1, (1 - age) * 25 + 2.5);
int colorInner = ((int)(0x20 * age) << 16) | ((int)(0x20 * age) << 8) | (int) (0x20 * age);
BeamPronter.prontBeam(delta, EnumWaveType.RANDOM, EnumBeamType.SOLID, colorInner, colorInner, bullet.ticksExisted / 3, (int)(bullet.beamLength / 2 + 1), 0F, 8, 0.0625F);
GL11.glAlphaFunc(GL11.GL_GREATER, 0.1F);
GL11.glDisable(GL11.GL_BLEND);
GL11.glPopMatrix();
RenderArcFurnace.fullbright(false);
};

View File

@ -573,12 +573,49 @@ public class Orchestras {
}
};
public static BiConsumer<ItemStack, LambdaContext> ORCHESTRA_FLAMER_DAYBREAKER = (stack, ctx) -> {
EntityLivingBase entity = ctx.entity;
if(entity.worldObj.isRemote) return;
AnimType type = ItemGunBaseNT.getLastAnim(stack, ctx.configIndex);
int timer = ItemGunBaseNT.getAnimTimer(stack, ctx.configIndex);
if(type == AnimType.RELOAD) {
if(timer == 15) entity.worldObj.playSoundAtEntity(entity, "hbm:weapon.reload.openLatch", 1F, 1F);
if(timer == 35) entity.worldObj.playSoundAtEntity(entity, "hbm:weapon.reload.impact", 0.5F, 1F);
if(timer == 60) entity.worldObj.playSoundAtEntity(entity, "hbm:weapon.reload.revolverClose", 1F, 0.75F);
if(timer == 70) entity.worldObj.playSoundAtEntity(entity, "hbm:weapon.reload.insertCanister", 1F, 1F);
if(timer == 85) entity.worldObj.playSoundAtEntity(entity, "hbm:weapon.reload.pressureValve", 1F, 1F);
}
};
public static BiConsumer<ItemStack, LambdaContext> ORCHESTRA_LAG = (stack, ctx) -> {
EntityLivingBase entity = ctx.entity;
if(entity.worldObj.isRemote) return;
AnimType type = ItemGunBaseNT.getLastAnim(stack, ctx.configIndex);
int timer = ItemGunBaseNT.getAnimTimer(stack, ctx.configIndex);
boolean aiming = ItemGunBaseNT.getIsAiming(stack);
if(type == AnimType.CYCLE) {
if(timer == 1) {
SpentCasing casing = ctx.config.getReceivers(stack)[0].getMagazine(stack).getCasing(stack, ctx.inventory);
if(casing != null) CasingCreator.composeEffect(entity.worldObj, entity, 0.375, aiming ? 0 : -0.0625, aiming ? 0 : -0.25D, 0, 0.18, -0.12, 0.01, casing.getName());
}
}
if(type == AnimType.CYCLE_DRY) {
if(timer == 0) entity.worldObj.playSoundAtEntity(entity, "hbm:weapon.reload.dryFireClick", 1F, 1F);
if(timer == 8) entity.worldObj.playSoundAtEntity(entity, "hbm:weapon.reload.revolverCock", 1F, 1F);
}
if(type == AnimType.RELOAD) {
if(timer == 8) entity.worldObj.playSoundAtEntity(entity, "hbm:weapon.reload.magRemove", 1F, 1F);
if(timer == 26) entity.worldObj.playSoundAtEntity(entity, "hbm:weapon.reload.magInsert", 1F, 1F);
if(timer == 40) entity.worldObj.playSoundAtEntity(entity, "hbm:weapon.reload.pistolCock", 1F, 1F);
}
if(type == AnimType.JAMMED) {
if(timer == 8) entity.worldObj.playSoundAtEntity(entity, "hbm:weapon.reload.magRemove", 1F, 1F);
if(timer == 20) entity.worldObj.playSoundAtEntity(entity, "hbm:weapon.reload.impact", 0.5F, 1.6F);
if(timer == 36) entity.worldObj.playSoundAtEntity(entity, "hbm:weapon.reload.magInsert", 1F, 1F);
}
};
public static BiConsumer<ItemStack, LambdaContext> ORCHESTRA_UZI = (stack, ctx) -> {
@ -613,6 +650,38 @@ public class Orchestras {
}
};
public static BiConsumer<ItemStack, LambdaContext> ORCHESTRA_UZI_AKIMBO = (stack, ctx) -> {
EntityLivingBase entity = ctx.entity;
if(entity.worldObj.isRemote) return;
AnimType type = ItemGunBaseNT.getLastAnim(stack, ctx.configIndex);
int timer = ItemGunBaseNT.getAnimTimer(stack, ctx.configIndex);
if(type == AnimType.EQUIP) {
if(timer == 8) entity.worldObj.playSoundAtEntity(entity, "hbm:weapon.reload.openLatch", 1F, 1.25F);
}
if(type == AnimType.CYCLE) {
if(timer == 1) {
int mult = ctx.configIndex == 0 ? -1 : 1;
SpentCasing casing = ctx.config.getReceivers(stack)[0].getMagazine(stack).getCasing(stack, ctx.inventory);
if(casing != null) CasingCreator.composeEffect(entity.worldObj, entity, 0.375, -0.125, -0.375D * mult, 0, 0.18, -0.12 * mult, 0.01, casing.getName());
}
}
if(type == AnimType.CYCLE_DRY) {
if(timer == 0) entity.worldObj.playSoundAtEntity(entity, "hbm:weapon.reload.dryFireClick", 1F, 1F);
if(timer == 8) entity.worldObj.playSoundAtEntity(entity, "hbm:weapon.reload.pistolCock", 1F, 1F);
}
if(type == AnimType.RELOAD) {
if(timer == 4) entity.worldObj.playSoundAtEntity(entity, "hbm:weapon.reload.magRemove", 1F, 1F);
if(timer == 26) entity.worldObj.playSoundAtEntity(entity, "hbm:weapon.reload.magInsert", 1F, 1F);
if(timer == 36) entity.worldObj.playSoundAtEntity(entity, "hbm:weapon.reload.pistolCock", 1F, 1F);
}
if(type == AnimType.JAMMED) {
if(timer == 17) entity.worldObj.playSoundAtEntity(entity, "hbm:weapon.reload.pistolCock", 1F, 1F);
if(timer == 31) entity.worldObj.playSoundAtEntity(entity, "hbm:weapon.reload.pistolCock", 1F, 1F);
}
};
public static BiConsumer<ItemStack, LambdaContext> ORCHESTRA_SPAS = (stack, ctx) -> {
EntityLivingBase entity = ctx.entity;
if(entity.worldObj.isRemote) return;
@ -679,8 +748,7 @@ public class Orchestras {
}
if(type == AnimType.CYCLE_DRY) {
if(timer == 0) entity.worldObj.playSoundAtEntity(entity, "hbm:weapon.reload.dryFireClick", 1F, 0.8F);
if(timer == 5) entity.worldObj.playSoundAtEntity(entity, "hbm:weapon.reload.revolverClose", 1F, 0.9F);
if(timer == 9) entity.worldObj.playSoundAtEntity(entity, "hbm:weapon.reload.revolverClose", 1F, 1F);
if(timer == 5) entity.worldObj.playSoundAtEntity(entity, "hbm:weapon.reload.pistolCock", 1F, 0.9F);
}
if(type == AnimType.RELOAD) {
@ -848,6 +916,9 @@ public class Orchestras {
if(timer == 0) entity.worldObj.playSoundAtEntity(entity, "hbm:weapon.reload.dryFireClick", 1F, 0.75F);
if(timer == 1) entity.worldObj.playSoundAtEntity(entity, "hbm:weapon.reload.revolverSpin", 1F, 0.75F);
}
if(type == AnimType.RELOAD) {
if(timer == 0) entity.worldObj.playSoundAtEntity(entity, "hbm:weapon.reload.revolverSpin", 1F, 0.75F);
}
if(type == AnimType.INSPECT) {
if(timer == 0) entity.worldObj.playSoundAtEntity(entity, "hbm:weapon.reload.revolverSpin", 1F, 0.75F);
}
@ -1047,6 +1118,10 @@ public class Orchestras {
if(entity.worldObj.isRemote) return;
AnimType type = ItemGunBaseNT.getLastAnim(stack, ctx.configIndex);
int timer = ItemGunBaseNT.getAnimTimer(stack, ctx.configIndex);
if(type == AnimType.CYCLE_DRY) {
if(timer == 0) entity.worldObj.playSoundAtEntity(entity, "hbm:weapon.reload.dryFireClick", 1F, 1.5F);
}
if(type == AnimType.RELOAD) {
if(timer == 2) entity.worldObj.playSoundAtEntity(entity, "hbm:weapon.reload.magSmallRemove", 1F, 1F);
@ -1146,9 +1221,21 @@ public class Orchestras {
}
if(type == AnimType.RELOAD) {
if(timer == 5) entity.worldObj.playSoundAtEntity(entity, "hbm:weapon.reload.magRemove", 1F, 1F);
if(timer == 26) entity.worldObj.playSoundAtEntity(entity, "hbm:weapon.reload.magInsert", 1F, 1F);
}
};
public static BiConsumer<ItemStack, LambdaContext> ORCHESTRA_FOLLY = (stack, ctx) -> {
EntityLivingBase entity = ctx.entity;
if(entity.worldObj.isRemote) return;
AnimType type = ItemGunBaseNT.getLastAnim(stack, ctx.configIndex);
int timer = ItemGunBaseNT.getAnimTimer(stack, ctx.configIndex);
if(type == AnimType.RELOAD) {
if(timer == 20) entity.worldObj.playSoundAtEntity(entity, "hbm:weapon.reload.screw", 1F, 1F);
if(timer == 80) entity.worldObj.playSoundAtEntity(entity, "hbm:weapon.reload.insertRocket", 1F, 1F);
if(timer == 120) entity.worldObj.playSoundAtEntity(entity, "hbm:weapon.reload.screw", 1F, 1F);
}
};
}

View File

@ -4,6 +4,7 @@ import java.util.function.BiConsumer;
import java.util.function.BiFunction;
import com.hbm.entity.projectile.EntityBulletBaseMK4;
import com.hbm.extprop.HbmLivingProps;
import com.hbm.items.ModItems;
import com.hbm.items.weapon.sedna.BulletConfig;
import com.hbm.items.weapon.sedna.Crosshair;
@ -14,6 +15,7 @@ import com.hbm.items.weapon.sedna.ItemGunBaseNT.GunState;
import com.hbm.items.weapon.sedna.ItemGunBaseNT.LambdaContext;
import com.hbm.items.weapon.sedna.ItemGunBaseNT.WeaponQuality;
import com.hbm.items.weapon.sedna.factory.GunFactory.EnumAmmo;
import com.hbm.items.weapon.sedna.factory.GunFactory.EnumAmmoSecret;
import com.hbm.items.weapon.sedna.mags.MagazineFullReload;
import com.hbm.items.weapon.sedna.mags.MagazineSingleReload;
import com.hbm.main.MainRegistry;
@ -50,24 +52,25 @@ public class XFactory12ga {
public static void init() {
g12_bp = new BulletConfig().setItem(EnumAmmo.G12_BP).setBlackPowder(true).setProjectiles(8).setSpread(0.05F).setRicochetAngle(15).setCasing(new SpentCasing(CasingType.SHOTGUN).setColor(SpentCasing.COLOR_CASE_BRASS, SpentCasing.COLOR_CASE_BRASS).setScale(0.75F).register("12GA_BP"));
g12_bp_magnum = new BulletConfig().setItem(EnumAmmo.G12_BP_MAGNUM).setBlackPowder(true).setProjectiles(4).setSpread(0.05F).setRicochetAngle(25).setCasing(new SpentCasing(CasingType.SHOTGUN).setColor(SpentCasing.COLOR_CASE_BRASS, SpentCasing.COLOR_CASE_BRASS).setScale(0.75F).register("12GA_BP_MAGNUM"));
g12_bp_slug = new BulletConfig().setItem(EnumAmmo.G12_BP_SLUG).setBlackPowder(true).setSpread(0.01F).setRicochetAngle(5).setCasing(new SpentCasing(CasingType.SHOTGUN).setColor(SpentCasing.COLOR_CASE_BRASS, SpentCasing.COLOR_CASE_BRASS).setScale(0.75F).register("12GA_BP_SLUG"));
g12 = new BulletConfig().setItem(EnumAmmo.G12).setProjectiles(8).setSpread(0.05F).setRicochetAngle(15).setCasing(new SpentCasing(CasingType.SHOTGUN).setColor(0xB52B2B, SpentCasing.COLOR_CASE_BRASS).setScale(0.75F).register("12GA"));
g12_bp = new BulletConfig().setItem(EnumAmmo.G12_BP).setBlackPowder(true).setProjectiles(8).setDamage(0.5F/8F).setSpread(0.05F).setRicochetAngle(15).setCasing(new SpentCasing(CasingType.SHOTGUN).setColor(SpentCasing.COLOR_CASE_BRASS, SpentCasing.COLOR_CASE_BRASS).setScale(0.75F).register("12GA_BP"));
g12_bp_magnum = new BulletConfig().setItem(EnumAmmo.G12_BP_MAGNUM).setBlackPowder(true).setProjectiles(4).setDamage(0.5F/4F).setSpread(0.05F).setRicochetAngle(25).setCasing(new SpentCasing(CasingType.SHOTGUN).setColor(SpentCasing.COLOR_CASE_BRASS, SpentCasing.COLOR_CASE_BRASS).setScale(0.75F).register("12GA_BP_MAGNUM"));
g12_bp_slug = new BulletConfig().setItem(EnumAmmo.G12_BP_SLUG).setBlackPowder(true).setDamage(0.5F).setSpread(0.01F).setRicochetAngle(5).setCasing(new SpentCasing(CasingType.SHOTGUN).setColor(SpentCasing.COLOR_CASE_BRASS, SpentCasing.COLOR_CASE_BRASS).setScale(0.75F).register("12GA_BP_SLUG"));
g12 = new BulletConfig().setItem(EnumAmmo.G12).setProjectiles(8).setDamage(1F/8F).setSpread(0.05F).setRicochetAngle(15).setCasing(new SpentCasing(CasingType.SHOTGUN).setColor(0xB52B2B, SpentCasing.COLOR_CASE_BRASS).setScale(0.75F).register("12GA"));
g12_slug = new BulletConfig().setItem(EnumAmmo.G12_SLUG).setSpread(0.0F).setRicochetAngle(25).setCasing(new SpentCasing(CasingType.SHOTGUN).setColor(0x393939, SpentCasing.COLOR_CASE_BRASS).setScale(0.75F).register("12GA_SLUG"));
g12_flechette = new BulletConfig().setItem(EnumAmmo.G12_FLECHETTE).setProjectiles(8).setSpread(0.025F).setRicochetAngle(5).setCasing(new SpentCasing(CasingType.SHOTGUN).setColor(0x3C80F0, SpentCasing.COLOR_CASE_BRASS).setScale(0.75F).register("12GA_FLECHETTE"));
g12_magnum = new BulletConfig().setItem(EnumAmmo.G12_MAGNUM).setProjectiles(4).setSpread(0.015F).setRicochetAngle(15).setCasing(new SpentCasing(CasingType.SHOTGUN).setColor(0x278400, SpentCasing.COLOR_CASE_12GA).setScale(0.75F).register("12GA_MAGNUM"));
g12_explosive = new BulletConfig().setItem(EnumAmmo.G12_EXPLOSIVE).setOnImpact(LAMBDA_STANDARD_EXPLODE).setSpread(0F).setRicochetAngle(15).setCasing(new SpentCasing(CasingType.SHOTGUN).setColor(0xDA4127, SpentCasing.COLOR_CASE_12GA).setScale(0.75F).register("12GA_EXPLOSIVE"));
g12_phosphorus = new BulletConfig().setItem(EnumAmmo.G12_PHOSPHORUS).setProjectiles(8).setSpread(0.015F).setRicochetAngle(15).setCasing(new SpentCasing(CasingType.SHOTGUN).setColor(0x910001, SpentCasing.COLOR_CASE_12GA).setScale(0.75F).register("12GA_PHOSPHORUS"));
g12_anthrax = new BulletConfig().setItem(EnumAmmo.G12_ANTHRAX).setProjectiles(8).setSpread(0.015F).setRicochetAngle(15).setCasing(new SpentCasing(CasingType.SHOTGUN).setColor(0x749300, SpentCasing.COLOR_CASE_12GA).setScale(0.75F).register("12GA_ANTHRAX"));
g12_equestrian = new BulletConfig().setItem(EnumAmmo.G12_EQUESTRIAN).setDamage(0F).setCasing(new SpentCasing(CasingType.SHOTGUN).setColor(SpentCasing.COLOR_CASE_EQUESTRIAN, SpentCasing.COLOR_CASE_12GA).setScale(0.75F).register("12gaEquestrian"));
g12_flechette = new BulletConfig().setItem(EnumAmmo.G12_FLECHETTE).setProjectiles(8).setDamage(1F/8F).setThresholdNegation(5F).setArmorPiercing(0.2F).setSpread(0.025F).setRicochetAngle(5).setCasing(new SpentCasing(CasingType.SHOTGUN).setColor(0x3C80F0, SpentCasing.COLOR_CASE_BRASS).setScale(0.75F).register("12GA_FLECHETTE"));
g12_magnum = new BulletConfig().setItem(EnumAmmo.G12_MAGNUM).setProjectiles(4).setDamage(2F/4F).setSpread(0.015F).setRicochetAngle(15).setCasing(new SpentCasing(CasingType.SHOTGUN).setColor(0x278400, SpentCasing.COLOR_CASE_12GA).setScale(0.75F).register("12GA_MAGNUM"));
g12_explosive = new BulletConfig().setItem(EnumAmmo.G12_EXPLOSIVE).setDamage(5F).setOnImpact(LAMBDA_STANDARD_EXPLODE).setSpread(0F).setRicochetAngle(15).setCasing(new SpentCasing(CasingType.SHOTGUN).setColor(0xDA4127, SpentCasing.COLOR_CASE_12GA).setScale(0.75F).register("12GA_EXPLOSIVE"));
g12_phosphorus = new BulletConfig().setItem(EnumAmmo.G12_PHOSPHORUS).setProjectiles(8).setDamage(1F/8F).setSpread(0.015F).setRicochetAngle(15).setCasing(new SpentCasing(CasingType.SHOTGUN).setColor(0x910001, SpentCasing.COLOR_CASE_12GA).setScale(0.75F).register("12GA_PHOSPHORUS"))
.setOnImpact((bullet, mop) -> { if(mop.entityHit != null && mop.entityHit instanceof EntityLivingBase) { HbmLivingProps data = HbmLivingProps.getData((EntityLivingBase) mop.entityHit); if(data.phosphorus < 300) data.phosphorus = 300; } });
//g12_anthrax = new BulletConfig().setItem(EnumAmmo.G12_ANTHRAX).setProjectiles(8).setDamage(1F/8F).setSpread(0.015F).setRicochetAngle(15).setCasing(new SpentCasing(CasingType.SHOTGUN).setColor(0x749300, SpentCasing.COLOR_CASE_12GA).setScale(0.75F).register("12GA_ANTHRAX"));
g12_equestrian = new BulletConfig().setItem(EnumAmmoSecret.G12_EQUESTRIAN).setDamage(0F).setCasing(new SpentCasing(CasingType.SHOTGUN).setColor(SpentCasing.COLOR_CASE_EQUESTRIAN, SpentCasing.COLOR_CASE_12GA).setScale(0.75F).register("12gaEquestrian"));
BulletConfig[] all = new BulletConfig[] {g12_bp, g12_bp_magnum, g12_bp_slug, g12, g12_slug, g12_flechette, g12_magnum, g12_explosive, g12_phosphorus, g12_anthrax};
BulletConfig[] all = new BulletConfig[] {g12_bp, g12_bp_magnum, g12_bp_slug, g12, g12_slug, g12_flechette, g12_magnum, g12_explosive, g12_phosphorus};
ModItems.gun_maresleg = new ItemGunBaseNT(WeaponQuality.A_SIDE, new GunConfig()
.dura(600).draw(10).inspect(39).reloadSequential(true).crosshair(Crosshair.L_CIRCLE).smoke(Lego.LAMBDA_STANDARD_SMOKE)
.rec(new Receiver(0)
.dmg(12F).delay(20).reload(22, 10, 13, 0).jam(24).sound("hbm:weapon.fire.blackPowder", 1.0F, 1.0F)
.dmg(16F).delay(20).reload(22, 10, 13, 0).jam(24).sound("hbm:weapon.fire.shotgun", 1.0F, 1.0F)
.mag(new MagazineSingleReload(0, 6).addConfigs(all))
.offset(0.75, -0.0625, -0.1875)
.setupStandardFire().recoil(Lego.LAMBDA_STANDARD_RECOIL))
@ -77,7 +80,7 @@ public class XFactory12ga {
ModItems.gun_maresleg_akimbo = new ItemGunBaseNT(WeaponQuality.B_SIDE,
new GunConfig().dura(600).draw(5).inspect(39).reloadSequential(true).crosshair(Crosshair.L_CIRCLE).smoke(Lego.LAMBDA_STANDARD_SMOKE)
.rec(new Receiver(0)
.dmg(12F).delay(20).reload(22, 10, 13, 0).jam(24).sound("hbm:weapon.fire.blackPowder", 1.0F, 1.0F)
.dmg(16F).delay(20).reload(22, 10, 13, 0).jam(24).sound("hbm:weapon.fire.shotgun", 1.0F, 1.0F)
.mag(new MagazineSingleReload(0, 6).addConfigs(all))
.offset(0.75, -0.0625, 0.1875D)
.setupStandardFire().recoil(Lego.LAMBDA_STANDARD_RECOIL))
@ -86,7 +89,7 @@ public class XFactory12ga {
.anim(LAMBDA_MARESLEG_SHORT_ANIMS).orchestra(Orchestras.ORCHESTRA_MARESLEG_AKIMBO),
new GunConfig().dura(600).draw(5).inspect(39).reloadSequential(true).crosshair(Crosshair.L_CIRCLE).smoke(Lego.LAMBDA_STANDARD_SMOKE)
.rec(new Receiver(0)
.dmg(12F).delay(20).reload(22, 10, 13, 0).jam(24).sound("hbm:weapon.fire.blackPowder", 1.0F, 1.0F)
.dmg(12F).delay(20).reload(22, 10, 13, 0).jam(24).sound("hbm:weapon.fire.shotgun", 1.0F, 1.0F)
.mag(new MagazineSingleReload(1, 6).addConfigs(all))
.offset(0.75, -0.0625, -0.1875)
.setupStandardFire().recoil(Lego.LAMBDA_STANDARD_RECOIL))
@ -97,7 +100,7 @@ public class XFactory12ga {
ModItems.gun_maresleg_broken = new ItemGunBaseNT(WeaponQuality.LEGENDARY, new GunConfig()
.dura(0).draw(5).inspect(39).reloadSequential(true).crosshair(Crosshair.L_CIRCLE).smoke(Lego.LAMBDA_STANDARD_SMOKE)
.rec(new Receiver(0)
.dmg(12F).delay(20).reload(22, 10, 13, 0).jam(24).sound("hbm:weapon.fire.blackPowder", 1.0F, 1.0F)
.dmg(32F).delay(20).reload(22, 10, 13, 0).jam(24).sound("hbm:weapon.fire.shotgun", 1.0F, 1.0F)
.mag(new MagazineSingleReload(0, 6).addConfigs(all))
.offset(0.75, -0.0625, -0.1875)
.canFire(Lego.LAMBDA_STANDARD_CAN_FIRE).fire(Lego.LAMBDA_NOWEAR_FIRE).recoil(Lego.LAMBDA_STANDARD_RECOIL))
@ -108,7 +111,7 @@ public class XFactory12ga {
ModItems.gun_liberator = new ItemGunBaseNT(WeaponQuality.A_SIDE, new GunConfig()
.dura(200).draw(20).inspect(21).reloadSequential(true).crosshair(Crosshair.L_CIRCLE).smoke(Lego.LAMBDA_STANDARD_SMOKE)
.rec(new Receiver(0)
.dmg(12F).delay(20).rounds(4).reload(25, 15, 7, 0).jam(45).sound("hbm:weapon.fire.blackPowder", 1.0F, 1.0F)
.dmg(8F).delay(20).rounds(4).reload(25, 15, 7, 0).jam(45).sound("hbm:weapon.fire.shotgunAlt", 1.0F, 1.0F)
.mag(new MagazineSingleReload(0, 4).addConfigs(all))
.offset(0.75, -0.0625, -0.1875)
.setupStandardFire().recoil(Lego.LAMBDA_STANDARD_RECOIL))
@ -119,7 +122,7 @@ public class XFactory12ga {
ModItems.gun_spas12 = new ItemGunBaseNT(WeaponQuality.A_SIDE, new GunConfig()
.dura(600).draw(20).inspect(39).reloadSequential(true).crosshair(Crosshair.L_CIRCLE).smoke(Lego.LAMBDA_STANDARD_SMOKE)
.rec(new Receiver(0)
.dmg(12F).delay(20).reload(5, 10, 10, 10, 0).jam(36).sound("hbm:weapon.shotgunShoot", 1.0F, 1.0F)
.dmg(32F).delay(20).reload(5, 10, 10, 10, 0).jam(36).sound("hbm:weapon.shotgunShoot", 1.0F, 1.0F)
.mag(new MagazineSingleReload(0, 8).addConfigs(all))
.offset(0.75, -0.0625, -0.1875)
.setupStandardFire().recoil(Lego.LAMBDA_STANDARD_RECOIL))
@ -130,7 +133,7 @@ public class XFactory12ga {
ModItems.gun_autoshotgun = new ItemGunBaseNT(WeaponQuality.A_SIDE, new GunConfig()
.dura(2_000).draw(10).inspect(33).reloadSequential(true).crosshair(Crosshair.L_CIRCLE).smoke(Lego.LAMBDA_STANDARD_SMOKE)
.rec(new Receiver(0)
.dmg(15F).delay(10).auto(true).autoAfterDry(true).dryfireAfterAuto(true).reload(44).jam(19).sound("hbm:weapon.fire.blackPowder", 1.0F, 1.0F)
.dmg(48F).delay(10).auto(true).autoAfterDry(true).dryfireAfterAuto(true).reload(44).jam(19).sound("hbm:weapon.fire.shotgunAuto", 1.0F, 1.0F)
.mag(new MagazineFullReload(0, 20).addConfigs(all))
.offset(0.75, -0.125, -0.25)
.setupStandardFire().recoil(Lego.LAMBDA_STANDARD_RECOIL))
@ -140,15 +143,15 @@ public class XFactory12ga {
ModItems.gun_autoshotgun_sexy = new ItemGunBaseNT(WeaponQuality.LEGENDARY, new GunConfig()
.dura(5_000).draw(10).inspect(33).reloadSequential(true).crosshair(Crosshair.L_CIRCLE).smoke(Lego.LAMBDA_STANDARD_SMOKE)
.rec(new Receiver(0)
.dmg(15F).delay(1).auto(true).dryfireAfterAuto(true).reload(44).jam(19).sound("hbm:weapon.fire.blackPowder", 1.0F, 1.0F)
.mag(new MagazineFullReload(0, 100).addConfigs(g12_equestrian, g12_bp, g12_bp_magnum, g12_bp_slug, g12, g12_slug, g12_flechette, g12_magnum, g12_explosive, g12_phosphorus, g12_anthrax))
.dmg(64F).delay(1).auto(true).dryfireAfterAuto(true).reload(44).jam(19).sound("hbm:weapon.fire.shotgunAuto", 1.0F, 1.0F)
.mag(new MagazineFullReload(0, 100).addConfigs(g12_equestrian, g12_bp, g12_bp_magnum, g12_bp_slug, g12, g12_slug, g12_flechette, g12_magnum, g12_explosive, g12_phosphorus))
.offset(0.75, -0.125, -0.25)
.setupStandardFire().recoil(Lego.LAMBDA_STANDARD_RECOIL))
.setupStandardConfiguration()
.anim(LAMBDA_SEXY_ANIMS).orchestra(Orchestras.ORCHESTRA_SHREDDER_SEXY)
).setUnlocalizedName("gun_autoshotgun_sexy");
}
//TODO: make generic code for this crap
public static BiConsumer<ItemStack, LambdaContext> LAMBDA_SPAS_SECONDARY = (stack, ctx) -> {
EntityLivingBase entity = ctx.entity;
EntityPlayer player = ctx.getPlayer();
@ -177,6 +180,9 @@ public class XFactory12ga {
}
}
}
if(state == GunState.RELOADING) {
ItemGunBaseNT.setReloadCancel(stack, true);
}
};
@SuppressWarnings("incomplete-switch") public static BiFunction<ItemStack, AnimType, BusAnimation> LAMBDA_MARESLEG_ANIMS = (stack, type) -> {

View File

@ -33,19 +33,19 @@ public class XFactory22lr {
public static void init() {
SpentCasing casing22 = new SpentCasing(CasingType.STRAIGHT).setColor(SpentCasing.COLOR_CASE_BRASS).setScale(0.5F);
p22_sp = new BulletConfig().setItem(EnumAmmo.P22_SP)
p22_sp = new BulletConfig().setItem(EnumAmmo.P22_SP).setKnockback(0F)
.setCasing(casing22.clone().register("p22"));
p22_fmj = new BulletConfig().setItem(EnumAmmo.P22_FMJ).setDamage(0.8F).setArmorPiercing(0.1F)
p22_fmj = new BulletConfig().setItem(EnumAmmo.P22_FMJ).setKnockback(0F).setDamage(0.8F).setArmorPiercing(0.1F)
.setCasing(casing22.clone().register("p22fmj"));
p22_jhp = new BulletConfig().setItem(EnumAmmo.P22_JHP).setDamage(1.5F).setArmorPiercing(-0.25F)
p22_jhp = new BulletConfig().setItem(EnumAmmo.P22_JHP).setKnockback(0F).setDamage(1.5F).setArmorPiercing(-0.25F)
.setCasing(casing22.clone().register("p22jhp"));
p22_ap = new BulletConfig().setItem(EnumAmmo.P22_AP).setDoesPenetrate(true).setDamageFalloutByPen(false).setDamage(1.5F).setArmorPiercing(0.15F)
p22_ap = new BulletConfig().setItem(EnumAmmo.P22_AP).setKnockback(0F).setDoesPenetrate(true).setDamageFalloutByPen(false).setDamage(1.5F).setArmorPiercing(0.15F)
.setCasing(casing22.clone().setColor(SpentCasing.COLOR_CASE_44).register("p22ap"));
ModItems.gun_am180 = new ItemGunBaseNT(WeaponQuality.A_SIDE, new GunConfig()
.dura(177 * 25).draw(15).inspect(38).crosshair(Crosshair.L_CIRCLE).smoke(LAMBDA_SMOKE)
.rec(new Receiver(0)
.dmg(5F).delay(1).dry(10).auto(true).spread(0.02F).reload(66).jam(30).sound("hbm:weapon.fire.blackPowder", 1.0F, 1.0F)
.dmg(2F).delay(1).dry(10).auto(true).spread(0.02F).reload(66).jam(30).sound("hbm:weapon.fire.silenced", 1.0F, 1.0F)
.mag(new MagazineFullReload(0, 177).addConfigs(p22_sp, p22_fmj, p22_jhp, p22_ap))
.offset(1, -0.0625 * 1.5, -0.1875D)
.setupStandardFire().recoil(Lego.LAMBDA_STANDARD_RECOIL))

View File

@ -38,18 +38,27 @@ public class XFactory357 {
ModItems.gun_light_revolver = new ItemGunBaseNT(WeaponQuality.A_SIDE, new GunConfig()
.dura(300).draw(4).inspect(23).crosshair(Crosshair.CIRCLE).smoke(Lego.LAMBDA_STANDARD_SMOKE)
.rec(new Receiver(0)
.dmg(10F).delay(16).reload(55).jam(45).sound("hbm:weapon.fire.blackPowder", 1.0F, 1.0F)
.dmg(7.5F).delay(16).reload(55).jam(45).sound("hbm:weapon.fire.pistol", 1.0F, 1.0F)
.mag(new MagazineFullReload(0, 6).addConfigs(m357_bp, m357_sp, m357_fmj, m357_jhp, m357_ap, m357_express))
.offset(0.75, -0.0625, -0.3125D)
.setupStandardFire().recoil(Lego.LAMBDA_STANDARD_RECOIL))
.setupStandardConfiguration()
.anim(LAMBDA_ATLAS_ANIMS).orchestra(Orchestras.ORCHESTRA_ATLAS)
).setUnlocalizedName("gun_light_revolver");
ModItems.gun_light_revolver_atlas = new ItemGunBaseNT(WeaponQuality.B_SIDE, new GunConfig()
.dura(300).draw(4).inspect(23).crosshair(Crosshair.CIRCLE).smoke(Lego.LAMBDA_STANDARD_SMOKE)
.rec(new Receiver(0)
.dmg(12.5F).delay(16).reload(55).jam(45).sound("hbm:weapon.fire.pistol", 1.0F, 1.0F)
.mag(new MagazineFullReload(0, 6).addConfigs(m357_bp, m357_sp, m357_fmj, m357_jhp, m357_ap, m357_express))
.offset(0.75, -0.0625, -0.3125D)
.setupStandardFire().recoil(Lego.LAMBDA_STANDARD_RECOIL))
.setupStandardConfiguration()
.anim(LAMBDA_ATLAS_ANIMS).orchestra(Orchestras.ORCHESTRA_ATLAS)
).setUnlocalizedName("gun_light_revolver_atlas");
ModItems.gun_light_revolver_dani = new ItemGunBaseNT(WeaponQuality.LEGENDARY,
new GunConfig().dura(30_000).draw(20).inspect(23).crosshair(Crosshair.CIRCLE).smoke(Lego.LAMBDA_STANDARD_SMOKE)
.rec(new Receiver(0)
.dmg(10F).delay(11).reload(55).jam(45).sound("hbm:weapon.fire.blackPowder", 1.0F, 1.0F)
.dmg(15F).delay(11).reload(55).jam(45).sound("hbm:weapon.fire.pistol", 1.0F, 1.1F)
.mag(new MagazineFullReload(0, 6).addConfigs(m357_bp, m357_sp, m357_fmj, m357_jhp, m357_ap, m357_express))
.offset(0.75, -0.0625, 0.3125D)
.setupStandardFire().recoil(Lego.LAMBDA_STANDARD_RECOIL))
@ -58,7 +67,7 @@ public class XFactory357 {
.anim(LAMBDA_DANI_ANIMS).orchestra(Orchestras.ORCHESTRA_DANI),
new GunConfig().dura(30_000).draw(20).inspect(23).crosshair(Crosshair.CIRCLE).smoke(Lego.LAMBDA_STANDARD_SMOKE)
.rec(new Receiver(0)
.dmg(10F).delay(11).reload(55).jam(45).sound("hbm:weapon.fire.blackPowder", 1.0F, 1.0F)
.dmg(15F).delay(11).reload(55).jam(45).sound("hbm:weapon.fire.pistol", 1.0F, 0.9F)
.mag(new MagazineFullReload(1, 6).addConfigs(m357_bp, m357_sp, m357_fmj, m357_jhp, m357_ap, m357_express))
.offset(0.75, -0.0625, -0.3125D)
.setupStandardFire().recoil(Lego.LAMBDA_STANDARD_RECOIL))

View File

@ -2,8 +2,11 @@ package com.hbm.items.weapon.sedna.factory;
import java.util.function.BiConsumer;
import java.util.function.BiFunction;
import java.util.function.Consumer;
import com.hbm.entity.effect.EntityFireLingering;
import com.hbm.entity.logic.EntityC130;
import com.hbm.entity.logic.EntityC130.C130PayloadType;
import com.hbm.entity.projectile.EntityBulletBaseMK4;
import com.hbm.explosion.vanillant.ExplosionVNT;
import com.hbm.explosion.vanillant.standard.BlockAllocatorStandard;
@ -30,7 +33,11 @@ import com.hbm.render.anim.BusAnimation;
import com.hbm.render.anim.BusAnimationSequence;
import com.hbm.render.anim.BusAnimationKeyframe.IType;
import com.hbm.render.anim.HbmAnimations.AnimType;
import com.hbm.util.EntityDamageUtil;
import com.hbm.util.TrackerUtil;
import com.hbm.util.DamageResistanceHandler.DamageClass;
import net.minecraft.entity.Entity;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.init.Blocks;
import net.minecraft.item.ItemStack;
@ -48,6 +55,7 @@ public class XFactory40mm {
public static BulletConfig g40_heat;
public static BulletConfig g40_demo;
public static BulletConfig g40_inc;
public static BulletConfig g40_phosphorus;
public static BiConsumer<EntityBulletBaseMK4, MovingObjectPosition> LAMBDA_STANDARD_IGNITE = (bullet, mop) -> {
if(mop.typeOfHit == mop.typeOfHit.ENTITY) {
@ -62,7 +70,13 @@ public class XFactory40mm {
};
public static BiConsumer<EntityBulletBaseMK4, MovingObjectPosition> LAMBDA_STANDARD_EXPLODE_HEAT = (bullet, mop) -> {
if(mop.typeOfHit == mop.typeOfHit.ENTITY && bullet.ticksExisted < 3) return;
Lego.standardExplode(bullet, mop, 2.5F); bullet.setDead();
Lego.standardExplode(bullet, mop, 3.5F); bullet.setDead();
if(mop.typeOfHit == mop.typeOfHit.ENTITY && mop.entityHit instanceof EntityLivingBase) {
EntityLivingBase living = (EntityLivingBase) mop.entityHit;
EntityDamageUtil.attackEntityFromNT(living, bullet.config.getDamage(bullet, bullet.getThrower(), DamageClass.EXPLOSIVE), bullet.damage * 3F, true, true, 0.5F, 3F, 0.15F);
} else if(mop.typeOfHit == mop.typeOfHit.ENTITY) {
mop.entityHit.attackEntityFrom(bullet.config.getDamage(bullet, bullet.getThrower(), DamageClass.EXPLOSIVE), bullet.damage * 3F);
}
};
public static BiConsumer<EntityBulletBaseMK4, MovingObjectPosition> LAMBDA_STANDARD_EXPLODE_DEMO = (bullet, mop) -> {
if(mop.typeOfHit == mop.typeOfHit.ENTITY && bullet.ticksExisted < 3) return;
@ -76,16 +90,23 @@ public class XFactory40mm {
bullet.setDead();
};
public static BiConsumer<EntityBulletBaseMK4, MovingObjectPosition> LAMBDA_STANDARD_EXPLODE_INC = (bullet, mop) -> {
spawnFire(bullet, mop, false, 200);
};
public static BiConsumer<EntityBulletBaseMK4, MovingObjectPosition> LAMBDA_STANDARD_EXPLODE_PHOSPHORUS = (bullet, mop) -> {
spawnFire(bullet, mop, true, 400);
};
public static void spawnFire(EntityBulletBaseMK4 bullet, MovingObjectPosition mop, boolean phosphorus, int duration) {
if(mop.typeOfHit == mop.typeOfHit.ENTITY && bullet.ticksExisted < 3) return;
World world = bullet.worldObj;
Lego.standardExplode(bullet, mop, 3F);
EntityFireLingering fire = new EntityFireLingering(world).setArea(5, 2).setDuration(200).setType(EntityFireLingering.TYPE_DIESEL);
EntityFireLingering fire = new EntityFireLingering(world).setArea(5, 2).setDuration(duration).setType(phosphorus ? EntityFireLingering.TYPE_PHOSPHORUS : EntityFireLingering.TYPE_DIESEL);
fire.setPosition(mop.hitVec.xCoord, mop.hitVec.yCoord, mop.hitVec.zCoord);
world.spawnEntityInWorld(fire);
bullet.setDead();
for(int dx = -1; dx <= 1; dx++) {
for(int dy = -1; dy <= 1; dy++) {
for(int dz = -2; dz <= 2; dz++) {
for(int dz = -1; dz <= 1; dz++) {
int x = (int) Math.floor(mop.hitVec.xCoord) + dx;
int y = (int) Math.floor(mop.hitVec.yCoord) + dy;
int z = (int) Math.floor(mop.hitVec.zCoord) + dz;
@ -98,19 +119,37 @@ public class XFactory40mm {
}
}
}
};
}
public static Consumer<Entity> LAMBDA_SPAWN_C130_SUPPLIESS = (entity) -> { spawnPlane(entity, C130PayloadType.SUPPLIES); };
public static Consumer<Entity> LAMBDA_SPAWN_C130_WEAPONS = (entity) -> { spawnPlane(entity, C130PayloadType.WEAPONS); };
public static void spawnPlane(Entity entity, C130PayloadType payload) {
if(!entity.worldObj.isRemote && entity.ticksExisted == 40) {
EntityBulletBaseMK4 bullet = (EntityBulletBaseMK4) entity;
if(bullet.getThrower() != null) bullet.worldObj.playSoundAtEntity(bullet.getThrower(), "hbm:item.techBleep", 1.0F, 1.0F);
EntityC130 c130 = new EntityC130(bullet.worldObj);
int x = (int) Math.floor(bullet.posX);
int z = (int) Math.floor(bullet.posZ);
int y = bullet.worldObj.getHeightValue(x, z);
c130.fac(bullet.worldObj, x, y, z, payload);
bullet.worldObj.spawnEntityInWorld(c130);
TrackerUtil.setTrackingRange(bullet.worldObj, c130, 250);
}
}
public static void init() {
g26_flare = new BulletConfig().setItem(EnumAmmo.G26_FLARE).setLife(100).setVel(2F).setGrav(0.015D).setRenderRotations(false).setOnImpact(LAMBDA_STANDARD_IGNITE).setCasing(new SpentCasing(CasingType.STRAIGHT).setColor(0x9E1616).setScale(2F).register("g26Flare"));
g26_flare_supply = new BulletConfig().setItem(EnumAmmo.G26_FLARE_SUPPLY).setLife(100).setVel(2F).setGrav(0.015D).setRenderRotations(false).setOnImpact(LAMBDA_STANDARD_IGNITE).setCasing(new SpentCasing(CasingType.STRAIGHT).setColor(0x3C80F0).setScale(2F).register("g26FlareSupply"));
g26_flare_weapon = new BulletConfig().setItem(EnumAmmo.G26_FLARE_WEAPON).setLife(100).setVel(2F).setGrav(0.015D).setRenderRotations(false).setOnImpact(LAMBDA_STANDARD_IGNITE).setCasing(new SpentCasing(CasingType.STRAIGHT).setColor(0x278400).setScale(2F).register("g26FlareWeapon"));
g26_flare_supply = new BulletConfig().setItem(EnumAmmo.G26_FLARE_SUPPLY).setLife(100).setVel(2F).setGrav(0.015D).setRenderRotations(false).setOnImpact(LAMBDA_STANDARD_IGNITE).setOnUpdate(LAMBDA_SPAWN_C130_SUPPLIESS).setCasing(new SpentCasing(CasingType.STRAIGHT).setColor(0x3C80F0).setScale(2F).register("g26FlareSupply"));
g26_flare_weapon = new BulletConfig().setItem(EnumAmmo.G26_FLARE_WEAPON).setLife(100).setVel(2F).setGrav(0.015D).setRenderRotations(false).setOnImpact(LAMBDA_STANDARD_IGNITE).setOnUpdate(LAMBDA_SPAWN_C130_WEAPONS).setCasing(new SpentCasing(CasingType.STRAIGHT).setColor(0x278400).setScale(2F).register("g26FlareWeapon"));
BulletConfig g40_base = new BulletConfig().setLife(200).setVel(2F).setGrav(0.035D);
g40_he = g40_base.clone().setItem(EnumAmmo.G40_HE).setOnImpact(LAMBDA_STANDARD_EXPLODE).setCasing(new SpentCasing(CasingType.STRAIGHT).setColor(0x777777).setScale(2, 2F, 1.5F).register("g40"));
g40_heat = g40_base.clone().setItem(EnumAmmo.G40_HEAT).setOnImpact(LAMBDA_STANDARD_EXPLODE_HEAT).setCasing(new SpentCasing(CasingType.STRAIGHT).setColor(0x5E6854).setScale(2, 2F, 1.5F).register("g40heat"));
g40_demo = g40_base.clone().setItem(EnumAmmo.G40_DEMO).setOnImpact(LAMBDA_STANDARD_EXPLODE_DEMO).setCasing(new SpentCasing(CasingType.STRAIGHT).setColor(0xE30000).setScale(2, 2F, 1.5F).register("g40demo"));
g40_inc = g40_base.clone().setItem(EnumAmmo.G40_INC).setOnImpact(LAMBDA_STANDARD_EXPLODE_INC).setCasing(new SpentCasing(CasingType.STRAIGHT).setColor(0xE86F20).setScale(2, 2F, 1.5F).register("g40inc"));
g40_heat = g40_base.clone().setItem(EnumAmmo.G40_HEAT).setOnImpact(LAMBDA_STANDARD_EXPLODE_HEAT).setDamage(0.5F).setCasing(new SpentCasing(CasingType.STRAIGHT).setColor(0x5E6854).setScale(2, 2F, 1.5F).register("g40heat"));
g40_demo = g40_base.clone().setItem(EnumAmmo.G40_DEMO).setOnImpact(LAMBDA_STANDARD_EXPLODE_DEMO).setDamage(0.75F).setCasing(new SpentCasing(CasingType.STRAIGHT).setColor(0xE30000).setScale(2, 2F, 1.5F).register("g40demo"));
g40_inc = g40_base.clone().setItem(EnumAmmo.G40_INC).setOnImpact(LAMBDA_STANDARD_EXPLODE_INC).setDamage(0.75F).setCasing(new SpentCasing(CasingType.STRAIGHT).setColor(0xE86F20).setScale(2, 2F, 1.5F).register("g40inc"));
g40_phosphorus = g40_base.clone().setItem(EnumAmmo.G40_PHOSPHORUS).setOnImpact(LAMBDA_STANDARD_EXPLODE_PHOSPHORUS).setDamage(0.75F).setCasing(new SpentCasing(CasingType.STRAIGHT).setColor(0xC8C8C8).setScale(2, 2F, 1.5F).register("g40phos"));
ModItems.gun_flaregun = new ItemGunBaseNT(WeaponQuality.A_SIDE, new GunConfig()
.dura(100).draw(7).inspect(39).crosshair(Crosshair.L_CIRCUMFLEX).smoke(LAMBDA_SMOKE)
@ -126,8 +165,8 @@ public class XFactory40mm {
ModItems.gun_congolake = new ItemGunBaseNT(WeaponQuality.A_SIDE, new GunConfig()
.dura(400).draw(7).inspect(39).reloadSequential(true).crosshair(Crosshair.L_CIRCUMFLEX).smoke(LAMBDA_SMOKE)
.rec(new Receiver(0)
.dmg(30F).delay(24).reload(16, 16, 16, 0).jam(0).sound("hbm:weapon.glShoot", 1.0F, 1.0F)
.mag(new MagazineSingleReload(0, 4).addConfigs(g40_he, g40_heat, g40_demo, g40_inc))
.dmg(20F).delay(24).reload(16, 16, 16, 0).jam(0).sound("hbm:weapon.glShoot", 1.0F, 1.0F)
.mag(new MagazineSingleReload(0, 4).addConfigs(g40_he, g40_heat, g40_demo, g40_inc, g40_phosphorus))
.offset(0.75, -0.0625, -0.1875D)
.setupStandardFire().recoil(Lego.LAMBDA_STANDARD_RECOIL))
.setupStandardConfiguration()

View File

@ -13,6 +13,7 @@ import com.hbm.items.weapon.sedna.ItemGunBaseNT.GunState;
import com.hbm.items.weapon.sedna.ItemGunBaseNT.LambdaContext;
import com.hbm.items.weapon.sedna.ItemGunBaseNT.WeaponQuality;
import com.hbm.items.weapon.sedna.factory.GunFactory.EnumAmmo;
import com.hbm.items.weapon.sedna.factory.GunFactory.EnumAmmoSecret;
import com.hbm.items.weapon.sedna.mags.MagazineFullReload;
import com.hbm.items.weapon.sedna.mags.MagazineSingleReload;
import com.hbm.lib.RefStrings;
@ -52,13 +53,13 @@ public class XFactory44 {
.setCasing(casing44.clone().setColor(SpentCasing.COLOR_CASE_44).register("m44ap"));
m44_express = new BulletConfig().setItem(EnumAmmo.M44_EXPRESS).setDoesPenetrate(true).setDamage(1.5F).setArmorPiercing(0.1F).setWear(1.5F)
.setCasing(casing44.clone().register("m44express"));
m44_equestrian = new BulletConfig().setItem(EnumAmmo.M44_EQUESTRIAN).setDamage(0F)
m44_equestrian = new BulletConfig().setItem(EnumAmmoSecret.M44_EQUESTRIAN).setDamage(0F)
.setCasing(casing44.clone().setColor(SpentCasing.COLOR_CASE_EQUESTRIAN).register("m44equestrian"));
ModItems.gun_henry = new ItemGunBaseNT(WeaponQuality.A_SIDE, new GunConfig()
.dura(300).draw(15).inspect(23).reloadSequential(true).crosshair(Crosshair.CIRCLE).smoke(Lego.LAMBDA_STANDARD_SMOKE)
.rec(new Receiver(0)
.dmg(12F).delay(20).reload(25, 11, 14, 8).jam(45).sound("hbm:weapon.fire.blackPowder", 1.0F, 1.0F)
.dmg(10F).delay(20).reload(25, 11, 14, 8).jam(45).sound("hbm:weapon.fire.rifle", 1.0F, 1.0F)
.mag(new MagazineSingleReload(0, 14).addConfigs(m44_bp, m44_sp, m44_fmj, m44_jhp, m44_ap, m44_express))
.offset(0.75, -0.0625, -0.1875D)
.setupStandardFire().recoil(Lego.LAMBDA_STANDARD_RECOIL))
@ -69,7 +70,7 @@ public class XFactory44 {
ModItems.gun_heavy_revolver = new ItemGunBaseNT(WeaponQuality.A_SIDE, new GunConfig()
.dura(600).draw(10).inspect(23).crosshair(Crosshair.L_CLASSIC).smoke(Lego.LAMBDA_STANDARD_SMOKE)
.rec(new Receiver(0)
.dmg(10F).delay(14).reload(46).jam(23).sound("hbm:weapon.44Shoot", 1.0F, 1.0F)
.dmg(15F).delay(14).reload(46).jam(23).sound("hbm:weapon.44Shoot", 1.0F, 1.0F)
.mag(new MagazineFullReload(0, 6).addConfigs(m44_bp, m44_sp, m44_fmj, m44_jhp, m44_ap, m44_express))
.offset(0.75, -0.0625, -0.3125D)
.setupStandardFire().recoil(Lego.LAMBDA_STANDARD_RECOIL))
@ -79,7 +80,7 @@ public class XFactory44 {
ModItems.gun_heavy_revolver_lilmac = new ItemGunBaseNT(WeaponQuality.LEGENDARY, new GunConfig()
.dura(31_000).draw(10).inspect(23).crosshair(Crosshair.L_CLASSIC).scopeTexture(scope_lilmac).smoke(Lego.LAMBDA_STANDARD_SMOKE)
.rec(new Receiver(0)
.dmg(10F).delay(14).reload(46).jam(23).sound("hbm:weapon.44Shoot", 1.0F, 1.0F)
.dmg(30F).delay(14).reload(46).jam(23).sound("hbm:weapon.44Shoot", 1.0F, 1.0F)
.mag(new MagazineFullReload(0, 6).addConfigs(m44_equestrian, m44_bp, m44_sp, m44_fmj, m44_jhp, m44_ap, m44_express))
.offset(0.75, -0.0625, -0.3125D)
.setupStandardFire().recoil(Lego.LAMBDA_STANDARD_RECOIL))
@ -90,7 +91,7 @@ public class XFactory44 {
ModItems.gun_hangman = new ItemGunBaseNT(WeaponQuality.LEGENDARY, new GunConfig()
.dura(600).draw(10).inspect(31).inspectCancel(false).crosshair(Crosshair.CIRCLE).smoke(Lego.LAMBDA_STANDARD_SMOKE)
.rec(new Receiver(0)
.dmg(10F).delay(10).reload(46).jam(23).sound("hbm:weapon.44Shoot", 1.0F, 1.0F)
.dmg(25F).delay(10).reload(46).jam(23).sound("hbm:weapon.44Shoot", 1.0F, 1.0F)
.mag(new MagazineFullReload(0, 8).addConfigs(m44_bp, m44_sp, m44_fmj, m44_jhp, m44_ap, m44_express))
.offset(1, -0.0625 * 2.5, -0.25D)
.setupStandardFire().recoil(Lego.LAMBDA_STANDARD_RECOIL))

View File

@ -46,7 +46,7 @@ public class XFactory50 {
ModItems.gun_m2 = new ItemGunBaseNT(WeaponQuality.A_SIDE, new GunConfig()
.dura(3_000).draw(10).inspect(31).crosshair(Crosshair.L_CIRCLE).smoke(LAMBDA_SMOKE)
.rec(new Receiver(0)
.dmg(5F).delay(2).dry(10).auto(true).spread(0.005F).sound("hbm:weapon.fire.blackPowder", 1.0F, 1.0F)
.dmg(7.5F).delay(2).dry(10).auto(true).spread(0.005F).sound("hbm:weapon.fire.blackPowder", 1.0F, 1.0F)
.mag(new MagazineBelt().addConfigs(bmg50_sp, bmg50_fmj, bmg50_jhp, bmg50_ap, bmg50_du))
.offset(1, -0.0625 * 2.5, -0.25D)
.setupStandardFire().recoil(Lego.LAMBDA_STANDARD_RECOIL))

View File

@ -47,7 +47,7 @@ public class XFactory556mm {
ModItems.gun_g3 = new ItemGunBaseNT(WeaponQuality.A_SIDE, new GunConfig()
.dura(3_000).draw(10).inspect(33).crosshair(Crosshair.CIRCLE).smoke(LAMBDA_SMOKE)
.rec(new Receiver(0)
.dmg(15F).delay(2).auto(true).dry(15).spread(0.0F).reload(50).jam(47).sound("hbm:weapon.fire.blackPowder", 1.0F, 1.0F)
.dmg(5F).delay(2).auto(true).dry(15).spread(0.0F).reload(50).jam(47).sound("hbm:weapon.fire.assault", 1.0F, 1.0F)
.mag(new MagazineFullReload(0, 30).addConfigs(r556_sp, r556_fmj, r556_jhp, r556_ap))
.offset(1, -0.0625 * 2.5, -0.25D)
.setupStandardFire().recoil(Lego.LAMBDA_STANDARD_RECOIL))
@ -58,7 +58,7 @@ public class XFactory556mm {
ModItems.gun_stg77 = new ItemGunBaseNT(WeaponQuality.A_SIDE, new GunConfig()
.dura(3_000).draw(10).inspect(125).crosshair(Crosshair.CIRCLE).smoke(LAMBDA_SMOKE)
.rec(new Receiver(0)
.dmg(15F).delay(2).dry(15).auto(true).spread(0.0F).reload(46).jam(0).sound("hbm:weapon.fire.blackPowder", 1.0F, 1.0F)
.dmg(10F).delay(2).dry(15).auto(true).spread(0.0F).reload(46).jam(0).sound("hbm:weapon.fire.assault", 1.0F, 1.0F)
.mag(new MagazineFullReload(0, 30).addConfigs(r556_sp, r556_fmj, r556_jhp, r556_ap))
.offset(1, -0.0625 * 2.5, -0.25D)
.setupStandardFire().recoil(Lego.LAMBDA_STANDARD_RECOIL))

View File

@ -40,7 +40,7 @@ public class XFactory75Bolt {
ModItems.gun_bolter = new ItemGunBaseNT(WeaponQuality.A_SIDE, new GunConfig()
.dura(3_000).draw(20).inspect(31).crosshair(Crosshair.L_CIRCLE).smoke(LAMBDA_SMOKE)
.rec(new Receiver(0)
.dmg(5F).delay(2).auto(true).spread(0.005F).reload(40).jam(55).sound("hbm:weapon.fire.blackPowder", 1.0F, 1.0F)
.dmg(15F).delay(2).auto(true).spread(0.005F).reload(40).jam(55).sound("hbm:weapon.fire.blackPowder", 1.0F, 1.0F)
.mag(new MagazineFullReload(0, 30).addConfigs(b75, b75_inc, b75_exp))
.offset(1, -0.0625 * 2.5, -0.25D)
.setupStandardFire().recoil(Lego.LAMBDA_STANDARD_RECOIL))

View File

@ -21,6 +21,7 @@ import com.hbm.render.anim.BusAnimation;
import com.hbm.render.anim.BusAnimationSequence;
import com.hbm.render.anim.BusAnimationKeyframe.IType;
import com.hbm.render.anim.HbmAnimations.AnimType;
import com.hbm.util.DamageResistanceHandler.DamageClass;
import net.minecraft.item.ItemStack;
@ -32,6 +33,10 @@ public class XFactory762mm {
public static BulletConfig r762_ap;
public static BulletConfig r762_du;
public static BulletConfig energy_lacunae;
public static BulletConfig energy_lacunae_overcharge;
public static BulletConfig energy_lacunae_ir;
public static void init() {
SpentCasing casing762 = new SpentCasing(CasingType.BOTTLENECK).setColor(SpentCasing.COLOR_CASE_BRASS);
r762_sp = new BulletConfig().setItem(EnumAmmo.R762_SP)
@ -44,28 +49,42 @@ public class XFactory762mm {
.setCasing(casing762.clone().setColor(SpentCasing.COLOR_CASE_44).register("r762ap"));
r762_du = new BulletConfig().setItem(EnumAmmo.R762_DU).setDoesPenetrate(true).setDamageFalloutByPen(false).setDamage(2.5F).setArmorPiercing(0.25F)
.setCasing(casing762.clone().setColor(SpentCasing.COLOR_CASE_44).register("r762du"));
energy_lacunae = new BulletConfig().setItem(EnumAmmo.CAPACITOR).setupDamageClass(DamageClass.LASER).setBeam().setReloadCount(40).setSpread(0.0F).setLife(5).setRenderRotations(false).setOnBeamImpact(BulletConfig.LAMBDA_STANDARD_BEAM_HIT);
energy_lacunae_overcharge = new BulletConfig().setItem(EnumAmmo.CAPACITOR_OVERCHARGE).setupDamageClass(DamageClass.LASER).setBeam().setReloadCount(40).setSpread(0.0F).setLife(5).setRenderRotations(false).setDoesPenetrate(true).setOnBeamImpact(BulletConfig.LAMBDA_STANDARD_BEAM_HIT);
energy_lacunae_ir = new BulletConfig().setItem(EnumAmmo.CAPACITOR_IR).setupDamageClass(DamageClass.FIRE).setBeam().setReloadCount(40).setSpread(0.0F).setLife(5).setRenderRotations(false).setOnBeamImpact(XFactoryEnergy.LAMBDA_IR_HIT);
ModItems.gun_carbine = new ItemGunBaseNT(WeaponQuality.A_SIDE, new GunConfig()
.dura(3_000).draw(10).inspect(31).reloadSequential(true).crosshair(Crosshair.CIRCLE).smoke(LAMBDA_SMOKE)
.rec(new Receiver(0)
.dmg(5F).delay(5).dry(15).spread(0.0F).reload(30, 0, 15, 0).jam(60).sound("hbm:weapon.fire.blackPowder", 1.0F, 1.0F)
.dmg(15F).delay(5).dry(15).spread(0.0F).reload(30, 0, 15, 0).jam(60).sound("hbm:weapon.fire.blackPowder", 1.0F, 1.0F)
.mag(new MagazineFullReload(0, 14).addConfigs(r762_sp, r762_fmj, r762_jhp, r762_ap, r762_du))
.offset(1, -0.0625 * 2.5, -0.25D)
.setupStandardFire().recoil(Lego.LAMBDA_STANDARD_RECOIL))
.setupStandardConfiguration()
.anim(LAMBDA_CARBINE_ANIMS).orchestra(Orchestras.ORCHESTRA_CARBIBE)
).setUnlocalizedName("gun_carbine");
ModItems.gun_minigun = new ItemGunBaseNT(WeaponQuality.A_SIDE, new GunConfig()
.dura(50_000).draw(20).inspect(20).crosshair(Crosshair.L_CIRCLE).smoke(LAMBDA_SMOKE)
.rec(new Receiver(0)
.dmg(10F).delay(1).auto(true).dry(15).spread(0.01F).sound("hbm:weapon.fire.blackPowder", 1.0F, 1.0F)
.dmg(6F).delay(1).auto(true).dry(15).spread(0.01F).sound("hbm:weapon.fire.blackPowder", 1.0F, 1.0F)
.mag(new MagazineBelt().addConfigs(r762_sp, r762_fmj, r762_jhp, r762_ap, r762_du))
.offset(1, -0.0625 * 2.5, -0.25D)
.setupStandardFire().recoil(Lego.LAMBDA_STANDARD_RECOIL))
.setupStandardConfiguration()
.anim(LAMBDA_MINIGUN_ANIMS).orchestra(Orchestras.ORCHESTRA_MINIGUN)
).setUnlocalizedName("gun_minigun");
ModItems.gun_minigun_lacunae = new ItemGunBaseNT(WeaponQuality.LEGENDARY, new GunConfig()
.dura(50_000).draw(20).inspect(20).crosshair(Crosshair.L_CIRCLE)
.rec(new Receiver(0)
.dmg(12F).delay(1).auto(true).dry(15).reload(15).spread(0.01F).sound("hbm:weapon.fire.laserGatling", 1.0F, 1.0F)
.mag(new MagazineFullReload(0, 200).addConfigs(energy_lacunae, energy_lacunae_overcharge, energy_lacunae_ir))
.offset(1, -0.0625 * 2.5, -0.25D)
.setupStandardFire().recoil(Lego.LAMBDA_STANDARD_RECOIL))
.setupStandardConfiguration()
.anim(LAMBDA_MINIGUN_ANIMS).orchestra(Orchestras.ORCHESTRA_MINIGUN)
).setUnlocalizedName("gun_minigun_lacunae");
}
public static BiConsumer<ItemStack, LambdaContext> LAMBDA_SMOKE = (stack, ctx) -> {
@ -113,6 +132,9 @@ public class XFactory762mm {
.addBus("ROTATE", new BusAnimationSequence().addPos(0, 0, 60, 50).addPos(0, 0, 720, 1000, IType.SIN_DOWN));
case CYCLE_DRY: return new BusAnimation()
.addBus("ROTATE", new BusAnimationSequence().addPos(0, 0, 60, 50).addPos(0, 0, 720, 1000, IType.SIN_DOWN));
case RELOAD: return new BusAnimation()
.addBus("EQUIP", new BusAnimationSequence().addPos(-15, 0, 0, 250, IType.SIN_DOWN).addPos(0, 0, 0, 500, IType.SIN_FULL))
.addBus("ROTATE", new BusAnimationSequence().addPos(0, 0, 60, 50).addPos(0, 0, 720, 1000, IType.SIN_DOWN));
case INSPECT: return new BusAnimation()
.addBus("EQUIP", new BusAnimationSequence().addPos(3, 0, 0, 150, IType.SIN_DOWN).addPos(0, 0, 0, 100, IType.SIN_FULL))
.addBus("ROTATE", new BusAnimationSequence().addPos(0, 0, -720, 1000, IType.SIN_DOWN));

View File

@ -9,11 +9,13 @@ import com.hbm.items.weapon.sedna.Crosshair;
import com.hbm.items.weapon.sedna.GunConfig;
import com.hbm.items.weapon.sedna.ItemGunBaseNT;
import com.hbm.items.weapon.sedna.Receiver;
import com.hbm.items.weapon.sedna.ItemGunBaseNT.GunState;
import com.hbm.items.weapon.sedna.ItemGunBaseNT.LambdaContext;
import com.hbm.items.weapon.sedna.ItemGunBaseNT.WeaponQuality;
import com.hbm.items.weapon.sedna.factory.GunFactory.EnumAmmo;
import com.hbm.items.weapon.sedna.mags.MagazineFullReload;
import com.hbm.main.MainRegistry;
import com.hbm.main.ResourceManager;
import com.hbm.particle.SpentCasing;
import com.hbm.particle.SpentCasing.CasingType;
import com.hbm.render.anim.BusAnimation;
@ -44,7 +46,7 @@ public class XFactory9mm {
ModItems.gun_greasegun = new ItemGunBaseNT(WeaponQuality.A_SIDE, new GunConfig()
.dura(3_000).draw(20).inspect(31).crosshair(Crosshair.L_CIRCLE).smoke(LAMBDA_SMOKE)
.rec(new Receiver(0)
.dmg(5F).delay(4).dry(40).auto(true).spread(0.015F).reload(60).jam(55).sound("hbm:weapon.fire.blackPowder", 1.0F, 1.0F)
.dmg(3F).delay(4).dry(40).auto(true).spread(0.015F).reload(60).jam(55).sound("hbm:weapon.fire.blackPowder", 1.0F, 1.0F)
.mag(new MagazineFullReload(0, 30).addConfigs(p9_sp, p9_fmj, p9_jhp, p9_ap))
.offset(1, -0.0625 * 2.5, -0.25D)
.setupStandardFire().recoil(Lego.LAMBDA_STANDARD_RECOIL))
@ -53,9 +55,9 @@ public class XFactory9mm {
).setUnlocalizedName("gun_greasegun");
ModItems.gun_lag = new ItemGunBaseNT(WeaponQuality.A_SIDE, new GunConfig()
.dura(1_700).draw(15).inspect(31).crosshair(Crosshair.CIRCLE).smoke(LAMBDA_SMOKE)
.dura(1_700).draw(7).inspect(31).crosshair(Crosshair.CIRCLE).smoke(LAMBDA_SMOKE)
.rec(new Receiver(0)
.dmg(15F).delay(4).dry(40).spread(0.005F).reload(60).jam(55).sound("hbm:weapon.fire.blackPowder", 1.0F, 1.0F)
.dmg(25F).delay(4).dry(4).spread(0.005F).reload(53).jam(44).sound("hbm:weapon.fire.blackPowder", 1.0F, 1.0F)
.mag(new MagazineFullReload(0, 17).addConfigs(p9_sp, p9_fmj, p9_jhp, p9_ap))
.offset(1, -0.0625 * 2.5, -0.25D)
.setupStandardFire().recoil(Lego.LAMBDA_STANDARD_RECOIL))
@ -66,17 +68,46 @@ public class XFactory9mm {
ModItems.gun_uzi = new ItemGunBaseNT(WeaponQuality.A_SIDE, new GunConfig()
.dura(3_000).draw(15).inspect(31).crosshair(Crosshair.CIRCLE).smoke(LAMBDA_SMOKE)
.rec(new Receiver(0)
.dmg(7.5F).delay(2).dry(25).auto(true).spread(0.005F).reload(55).jam(50).sound("hbm:weapon.fire.blackPowder", 1.0F, 1.0F)
.dmg(3F).delay(2).dry(25).auto(true).spread(0.005F).reload(55).jam(50).sound("hbm:weapon.fire.blackPowder", 1.0F, 1.0F)
.mag(new MagazineFullReload(0, 30).addConfigs(p9_sp, p9_fmj, p9_jhp, p9_ap))
.offset(1, -0.0625 * 2.5, -0.25D)
.setupStandardFire().recoil(Lego.LAMBDA_STANDARD_RECOIL))
.setupStandardConfiguration()
.anim(LAMBDA_UZI_ANIMS).orchestra(Orchestras.ORCHESTRA_UZI)
).setUnlocalizedName("gun_uzi");
ModItems.gun_uzi_akimbo = new ItemGunBaseNT(WeaponQuality.B_SIDE,
new GunConfig().dura(3_000).draw(15).inspect(31).crosshair(Crosshair.CIRCLE).smoke(LAMBDA_SMOKE)
.rec(new Receiver(0)
.dmg(3F).delay(2).dry(25).auto(true).spread(0.005F).reload(55).jam(50).sound("hbm:weapon.fire.blackPowder", 1.0F, 1.0F)
.mag(new MagazineFullReload(0, 30).addConfigs(p9_sp, p9_fmj, p9_jhp, p9_ap))
.offset(1, -0.0625 * 2.5, 0.375D)
.setupStandardFire().recoil(Lego.LAMBDA_STANDARD_RECOIL))
.pp(Lego.LAMBDA_STANDARD_CLICK_PRIMARY).pr(Lego.LAMBDA_STANDARD_RELOAD)
.decider(GunStateDecider.LAMBDA_STANDARD_DECIDER)
.anim(LAMBDA_UZI_ANIMS).orchestra(Orchestras.ORCHESTRA_UZI_AKIMBO),
new GunConfig().dura(3_000).draw(15).inspect(31).crosshair(Crosshair.CIRCLE).smoke(LAMBDA_SMOKE)
.rec(new Receiver(0)
.dmg(7.5F).delay(2).dry(25).auto(true).spread(0.005F).reload(55).jam(50).sound("hbm:weapon.fire.blackPowder", 1.0F, 1.0F)
.mag(new MagazineFullReload(1, 30).addConfigs(p9_sp, p9_fmj, p9_jhp, p9_ap))
.offset(1, -0.0625 * 2.5, -0.375D)
.setupStandardFire().recoil(Lego.LAMBDA_STANDARD_RECOIL))
.ps(Lego.LAMBDA_STANDARD_CLICK_PRIMARY).pr(Lego.LAMBDA_STANDARD_RELOAD)
.decider(LAMBDA_SECOND_UZI)
.anim(LAMBDA_UZI_ANIMS).orchestra(Orchestras.ORCHESTRA_UZI_AKIMBO)
).setUnlocalizedName("gun_uzi_akimbo");
}
public static BiConsumer<ItemStack, LambdaContext> LAMBDA_SECOND_UZI = (stack, ctx) -> {
int index = ctx.configIndex;
GunState lastState = ItemGunBaseNT.getState(stack, index);
GunStateDecider.deciderStandardFinishDraw(stack, lastState, index);
GunStateDecider.deciderStandardClearJam(stack, lastState, index);
GunStateDecider.deciderStandardReload(stack, ctx, lastState, 0, index);
GunStateDecider.deciderAutoRefire(stack, ctx, lastState, 0, index, () -> { return ItemGunBaseNT.getSecondary(stack, index) && ItemGunBaseNT.getMode(stack, ctx.configIndex) == 0; });
};
public static BiConsumer<ItemStack, LambdaContext> LAMBDA_SMOKE = (stack, ctx) -> {
Lego.handleStandardSmoke(ctx.entity, stack, 2000, 0.05D, 1.1D, 0);
Lego.handleStandardSmoke(ctx.entity, stack, 2000, 0.05D, 1.1D, ctx.configIndex);
};
@SuppressWarnings("incomplete-switch") public static BiFunction<ItemStack, AnimType, BusAnimation> LAMBDA_GREASEGUN_ANIMS = (stack, type) -> {
@ -111,7 +142,20 @@ public class XFactory9mm {
return null;
};
public static BiFunction<ItemStack, AnimType, BusAnimation> LAMBDA_LAG_ANIMS = (stack, type) -> {
@SuppressWarnings("incomplete-switch") public static BiFunction<ItemStack, AnimType, BusAnimation> LAMBDA_LAG_ANIMS = (stack, type) -> {
switch(type) {
case EQUIP: return new BusAnimation()
.addBus("EQUIP", new BusAnimationSequence().addPos(-90, 0, 0, 0).addPos(0, 0, 0, 350, IType.SIN_DOWN));
case CYCLE: return ResourceManager.lag_anim.get("Firing");
//.addBus("HAMMER", new BusAnimationSequence().addPos(0, 0, 25, 50).addPos(0, 0, 25, 50).addPos(0, 0, 0, 100, IType.SIN_DOWN));
case CYCLE_DRY: return ResourceManager.lag_anim.get("Dryfire");
case RELOAD: return ResourceManager.lag_anim.get("Reload");
case JAMMED: return ResourceManager.lag_anim.get("Jam");
case INSPECT: return ResourceManager.lag_anim.get("Inspect")
.addBus("ADD_TRANS", new BusAnimationSequence().addPos(-4, 0, -3, 500).addPos(-4, 0, -3, 2000).addPos(0, 0, 0, 500))
.addBus("ADD_ROT", new BusAnimationSequence().addPos(0, -2, 5, 500).addPos(0, -2, 5, 2000).addPos(0, 0, 0, 500));
}
return null;
};

View File

@ -21,6 +21,7 @@ import com.hbm.render.anim.BusAnimation;
import com.hbm.render.anim.BusAnimationSequence;
import com.hbm.render.anim.BusAnimationKeyframe.IType;
import com.hbm.render.anim.HbmAnimations.AnimType;
import com.hbm.util.DamageResistanceHandler.DamageClass;
import net.minecraft.block.Block;
import net.minecraft.block.material.Material;
@ -79,9 +80,9 @@ public class XFactoryAccelerator {
public static void init() {
tau_uranium = new BulletConfig().setItem(EnumAmmo.TAU_URANIUM).setLife(5).setRenderRotations(false).setDoesPenetrate(true).setDamageFalloutByPen(false)
tau_uranium = new BulletConfig().setItem(EnumAmmo.TAU_URANIUM).setupDamageClass(DamageClass.SUBATOMIC).setBeam().setLife(5).setRenderRotations(false).setDoesPenetrate(true).setDamageFalloutByPen(false)
.setOnBeamImpact(BulletConfig.LAMBDA_BEAM_HIT);
tau_uranium_charge = new BulletConfig().setItem(EnumAmmo.TAU_URANIUM).setLife(5).setRenderRotations(false).setDoesPenetrate(true).setDamageFalloutByPen(false).setSpectral(true)
tau_uranium_charge = new BulletConfig().setItem(EnumAmmo.TAU_URANIUM).setupDamageClass(DamageClass.SUBATOMIC).setBeam().setLife(5).setRenderRotations(false).setDoesPenetrate(true).setDamageFalloutByPen(false).setSpectral(true)
.setOnBeamImpact(BulletConfig.LAMBDA_BEAM_HIT);
coil_tungsten = new BulletConfig().setItem(EnumAmmo.COIL_TUNGSTEN).setVel(7.5F).setLife(50).setDoesPenetrate(true).setDamageFalloutByPen(false).setSpectral(true)
@ -94,10 +95,10 @@ public class XFactoryAccelerator {
ModItems.gun_tau = new ItemGunBaseNT(WeaponQuality.A_SIDE, new GunConfig()
.dura(6_400).draw(10).inspect(10).crosshair(Crosshair.CIRCLE)
.rec(new Receiver(0)
.dmg(10F).delay(4).auto(true).spread(0F)
.dmg(25F).delay(4).auto(true).spread(0F)
.mag(new MagazineBelt().addConfigs(tau_uranium))
.offset(1, -0.0625 * 2.5, -0.25D)
.setupBeamFire().recoil(Lego.LAMBDA_STANDARD_RECOIL))
.setupStandardFire().recoil(Lego.LAMBDA_STANDARD_RECOIL))
.pp(Lego.LAMBDA_STANDARD_CLICK_PRIMARY)
.rp(LAMBDA_TAU_PRIMARY_RELEASE)
.ps(LAMBDA_TAU_SECONDARY_PRESS)
@ -110,7 +111,7 @@ public class XFactoryAccelerator {
ModItems.gun_coilgun = new ItemGunBaseNT(WeaponQuality.A_SIDE, new GunConfig()
.dura(400).draw(5).inspect(39).crosshair(Crosshair.L_CIRCUMFLEX)
.rec(new Receiver(0)
.dmg(15F).delay(5).reload(20).jam(33).sound("hbm:weapon.coilgunShoot", 1.0F, 1.0F)
.dmg(35F).delay(5).reload(20).jam(33).sound("hbm:weapon.coilgunShoot", 1.0F, 1.0F)
.mag(new MagazineSingleReload(0, 1).addConfigs(coil_tungsten, coil_ferrouranium))
.offset(0.75, -0.0625, -0.1875D)
.setupStandardFire().recoil(Lego.LAMBDA_STANDARD_RECOIL))

View File

@ -122,7 +122,7 @@ public class XFactoryCatapult {
if(bullet.isDead) return;
bullet.setDead();
ExplosionVNT vnt = new ExplosionVNT(bullet.worldObj, mop.hitVec.xCoord, mop.hitVec.yCoord, mop.hitVec.zCoord, 5);
vnt.setEntityProcessor(new EntityProcessorCrossSmooth(2, bullet.damage).withRangeMod(1.5F));
vnt.setEntityProcessor(new EntityProcessorCrossSmooth(1, bullet.damage).withRangeMod(1.5F));
vnt.setPlayerProcessor(new PlayerProcessorStandard());
vnt.setSFX(new ExplosionEffectWeapon(10, 2.5F, 1F));
vnt.explode();
@ -133,13 +133,13 @@ public class XFactoryCatapult {
nuke_standard = new BulletConfig().setItem(EnumAmmo.NUKE_STANDARD).setLife(300).setVel(3F).setGrav(0.025F).setOnImpact(LAMBDA_NUKE_STANDARD);
nuke_demo = new BulletConfig().setItem(EnumAmmo.NUKE_DEMO).setLife(300).setVel(3F).setGrav(0.025F).setOnImpact(LAMBDA_NUKE_DEMO);
nuke_high = new BulletConfig().setItem(EnumAmmo.NUKE_HIGH).setLife(300).setVel(3F).setGrav(0.025F).setOnImpact(LAMBDA_NUKE_HIGH);
nuke_tots = new BulletConfig().setItem(EnumAmmo.NUKE_TOTS).setProjectiles(8).setLife(300).setVel(3F).setGrav(0.025F).setSpread(0.1F).setOnImpact(LAMBDA_NUKE_TINYTOT);
nuke_hive = new BulletConfig().setItem(EnumAmmo.NUKE_HIVE).setProjectiles(12).setLife(300).setVel(1F).setGrav(0.025F).setSpread(0.15F).setOnImpact(LAMBDA_NUKE_HIVE);
nuke_tots = new BulletConfig().setItem(EnumAmmo.NUKE_TOTS).setProjectiles(8).setLife(300).setVel(3F).setGrav(0.025F).setSpread(0.1F).setDamage(0.35F).setOnImpact(LAMBDA_NUKE_TINYTOT);
nuke_hive = new BulletConfig().setItem(EnumAmmo.NUKE_HIVE).setProjectiles(12).setLife(300).setVel(1F).setGrav(0.025F).setSpread(0.15F).setDamage(0.25F).setOnImpact(LAMBDA_NUKE_HIVE);
ModItems.gun_fatman = new ItemGunBaseNT(WeaponQuality.A_SIDE, new GunConfig()
.dura(300).draw(20).inspect(30).crosshair(Crosshair.L_CIRCUMFLEX).hideCrosshair(false)
.rec(new Receiver(0)
.dmg(25F).delay(10).reload(57).jam(40).sound("hbm:weapon.fire.fatman", 1.0F, 1.0F)
.dmg(100F).delay(10).reload(57).jam(40).sound("hbm:weapon.fire.fatman", 1.0F, 1.0F)
.mag(new MagazineSingleReload(0, 1).addConfigs(nuke_standard, nuke_demo, nuke_high, nuke_tots, nuke_hive))
.offset(1, -0.0625 * 1.5, -0.1875D)
.setupStandardFire().recoil(Lego.LAMBDA_STANDARD_RECOIL))

View File

@ -3,10 +3,12 @@ package com.hbm.items.weapon.sedna.factory;
import java.util.function.BiConsumer;
import java.util.function.BiFunction;
import com.hbm.entity.effect.EntityFireLingering;
import com.hbm.entity.projectile.EntityBulletBeamBase;
import com.hbm.explosion.vanillant.ExplosionVNT;
import com.hbm.explosion.vanillant.standard.EntityProcessorCrossSmooth;
import com.hbm.explosion.vanillant.standard.PlayerProcessorStandard;
import com.hbm.extprop.HbmLivingProps;
import com.hbm.items.ModItems;
import com.hbm.items.weapon.sedna.BulletConfig;
import com.hbm.items.weapon.sedna.Crosshair;
@ -25,15 +27,19 @@ import com.hbm.render.anim.BusAnimation;
import com.hbm.render.anim.BusAnimationSequence;
import com.hbm.render.anim.BusAnimationKeyframe.IType;
import com.hbm.render.anim.HbmAnimations.AnimType;
import com.hbm.util.DamageResistanceHandler.DamageClass;
import cpw.mods.fml.common.network.NetworkRegistry.TargetPoint;
import net.minecraft.block.Block;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.init.Blocks;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.potion.Potion;
import net.minecraft.potion.PotionEffect;
import net.minecraft.util.MovingObjectPosition;
import net.minecraft.util.ResourceLocation;
import net.minecraft.world.World;
import net.minecraftforge.common.util.ForgeDirection;
public class XFactoryEnergy {
@ -42,11 +48,10 @@ public class XFactoryEnergy {
public static BulletConfig energy_tesla;
public static BulletConfig energy_tesla_overcharge;
public static BulletConfig energy_tesla_blacklightning;
public static BulletConfig energy_las;
public static BulletConfig energy_las_overcharge;
public static BulletConfig energy_las_blacklightning;
public static BulletConfig energy_las_ir;
public static BiConsumer<EntityBulletBeamBase, MovingObjectPosition> LAMBDA_LIGHTNING_HIT = (beam, mop) -> {
@ -58,7 +63,7 @@ public class XFactoryEnergy {
}
ExplosionVNT vnt = new ExplosionVNT(beam.worldObj, mop.hitVec.xCoord, mop.hitVec.yCoord, mop.hitVec.zCoord, 2F);
vnt.setEntityProcessor(new EntityProcessorCrossSmooth(1, beam.damage));
vnt.setEntityProcessor(new EntityProcessorCrossSmooth(1, beam.damage).setDamageClass(beam.config.dmgClass));
vnt.setPlayerProcessor(new PlayerProcessorStandard());
vnt.explode();
beam.worldObj.playSoundEffect(mop.hitVec.xCoord, mop.hitVec.yCoord, mop.hitVec.zCoord, "hbm:entity.ufoBlast", 5.0F, 0.9F + beam.worldObj.rand.nextFloat() * 0.2F);
@ -86,26 +91,52 @@ public class XFactoryEnergy {
}
};
public static BiConsumer<EntityBulletBeamBase, MovingObjectPosition> LAMBDA_IR_HIT = (beam, mop) -> {
BulletConfig.LAMBDA_STANDARD_BEAM_HIT.accept(beam, mop);
if(mop.typeOfHit == mop.typeOfHit.ENTITY) {
if(mop.entityHit instanceof EntityLivingBase) {
EntityLivingBase living = (EntityLivingBase) mop.entityHit;
HbmLivingProps props = HbmLivingProps.getData(living);
if(props.fire < 100) props.fire = 100;
}
}
if(mop.typeOfHit == mop.typeOfHit.BLOCK) {
World world = beam.worldObj;
Block b = world.getBlock(mop.blockX, mop.blockY, mop.blockZ);
ForgeDirection dir = ForgeDirection.getOrientation(mop.sideHit);
if(b.isFlammable(world, mop.blockX, mop.blockY, mop.blockZ, dir.getOpposite())) {
if(world.getBlock(mop.blockX + dir.offsetX, mop.blockY + dir.offsetY, mop.blockZ + dir.offsetZ).isAir(world, mop.blockX + dir.offsetX, mop.blockY + dir.offsetY, mop.blockZ + dir.offsetZ)) {
world.setBlock(mop.blockX + dir.offsetX, mop.blockY + dir.offsetY, mop.blockZ + dir.offsetZ, Blocks.fire);
return;
}
}
EntityFireLingering fire = new EntityFireLingering(beam.worldObj).setArea(2, 1).setDuration(100).setType(EntityFireLingering.TYPE_DIESEL);
fire.setPosition(mop.hitVec.xCoord, mop.hitVec.yCoord, mop.hitVec.zCoord);
beam.worldObj.spawnEntityInWorld(fire);
}
};
public static void init() {
energy_tesla = new BulletConfig().setItem(EnumAmmo.CAPACITOR).setSpread(0.0F).setLife(5).setRenderRotations(false).setDoesPenetrate(true)
energy_tesla = new BulletConfig().setItem(EnumAmmo.CAPACITOR).setupDamageClass(DamageClass.ELECTRIC).setBeam().setSpread(0.0F).setLife(5).setRenderRotations(false).setDoesPenetrate(true)
.setOnBeamImpact(LAMBDA_LIGHTNING_HIT);
energy_tesla_overcharge = new BulletConfig().setItem(EnumAmmo.CAPACITOR_OVERCHARGE).setSpread(0.0F).setLife(5).setRenderRotations(false).setDoesPenetrate(true)
energy_tesla_overcharge = new BulletConfig().setItem(EnumAmmo.CAPACITOR_OVERCHARGE).setupDamageClass(DamageClass.ELECTRIC).setBeam().setSpread(0.0F).setLife(5).setRenderRotations(false).setDoesPenetrate(true)
.setDamage(1.5F).setOnBeamImpact(LAMBDA_LIGHTNING_HIT);
energy_tesla_blacklightning = new BulletConfig().setItem(EnumAmmo.CAPACITOR_BLACKLIGHTNING).setSpread(0.0F).setLife(5).setRenderRotations(false).setDoesPenetrate(true)
.setDamage(5F).setOnBeamImpact(LAMBDA_LIGHTNING_HIT);
energy_las = new BulletConfig().setItem(EnumAmmo.CAPACITOR).setSpread(0.0F).setLife(5).setRenderRotations(false).setOnBeamImpact(BulletConfig.LAMBDA_STANDARD_BEAM_HIT);
energy_las_overcharge = new BulletConfig().setItem(EnumAmmo.CAPACITOR_OVERCHARGE).setSpread(0.0F).setLife(5).setRenderRotations(false).setDoesPenetrate(true).setOnBeamImpact(BulletConfig.LAMBDA_STANDARD_BEAM_HIT);
energy_las_blacklightning = new BulletConfig().setItem(EnumAmmo.CAPACITOR_BLACKLIGHTNING).setSpread(0.0F).setLife(5).setRenderRotations(false).setDoesPenetrate(true).setOnBeamImpact(BulletConfig.LAMBDA_STANDARD_BEAM_HIT);
energy_las = new BulletConfig().setItem(EnumAmmo.CAPACITOR).setupDamageClass(DamageClass.LASER).setBeam().setSpread(0.0F).setLife(5).setRenderRotations(false).setOnBeamImpact(BulletConfig.LAMBDA_STANDARD_BEAM_HIT);
energy_las_overcharge = new BulletConfig().setItem(EnumAmmo.CAPACITOR_OVERCHARGE).setupDamageClass(DamageClass.LASER).setBeam().setSpread(0.0F).setLife(5).setRenderRotations(false).setDoesPenetrate(true).setOnBeamImpact(BulletConfig.LAMBDA_STANDARD_BEAM_HIT);
energy_las_ir = new BulletConfig().setItem(EnumAmmo.CAPACITOR_IR).setupDamageClass(DamageClass.FIRE).setBeam().setSpread(0.0F).setLife(5).setRenderRotations(false).setOnBeamImpact(LAMBDA_IR_HIT);
ModItems.gun_tesla_cannon = new ItemGunBaseNT(WeaponQuality.A_SIDE, new GunConfig()
.dura(2_000).draw(10).inspect(33).reloadSequential(true).crosshair(Crosshair.CIRCLE)
.rec(new Receiver(0)
.dmg(15F).delay(20).reload(44).jam(19).sound("hbm:weapon.fire.blackPowder", 1.0F, 1.0F)
.mag(new MagazineBelt().addConfigs(energy_tesla, energy_tesla_overcharge, energy_tesla_blacklightning))
.dmg(35F).delay(20).reload(44).jam(19).sound("hbm:weapon.fire.blackPowder", 1.0F, 1.0F)
.mag(new MagazineBelt().addConfigs(energy_tesla, energy_tesla_overcharge))
.offset(0.75, 0, -0.375)
.setupBeamFire().recoil(Lego.LAMBDA_STANDARD_RECOIL))
.setupStandardFire().recoil(Lego.LAMBDA_STANDARD_RECOIL))
.setupStandardConfiguration()
.anim(LAMBDA_TESLA_ANIMS).orchestra(Orchestras.ORCHESTRA_TESLA)
).setUnlocalizedName("gun_tesla_cannon");
@ -113,10 +144,10 @@ public class XFactoryEnergy {
ModItems.gun_lasrifle = new ItemGunBaseNT(WeaponQuality.A_SIDE, new GunConfig()
.dura(2_000).draw(10).inspect(26).reloadSequential(true).crosshair(Crosshair.CIRCLE).scopeTexture(scope_luna)
.rec(new Receiver(0)
.dmg(15F).delay(8).reload(44).jam(36).sound("hbm:weapon.fire.blackPowder", 1.0F, 1.0F)
.mag(new MagazineFullReload(0, 24).addConfigs(energy_las, energy_las_overcharge, energy_las_blacklightning))
.dmg(50F).delay(8).reload(44).jam(36).sound("hbm:weapon.fire.laser", 1.0F, 1.0F)
.mag(new MagazineFullReload(0, 24).addConfigs(energy_las, energy_las_overcharge, energy_las_ir))
.offset(0.75, -0.0625 * 1.5, -0.1875)
.setupBeamFire().recoil(Lego.LAMBDA_STANDARD_RECOIL))
.setupStandardFire().recoil(Lego.LAMBDA_STANDARD_RECOIL))
.setupStandardConfiguration()
.anim(LAMBDA_LASRIFLE).orchestra(Orchestras.ORCHESTRA_LASRIFLE)
).setUnlocalizedName("gun_lasrifle");

View File

@ -26,6 +26,7 @@ import com.hbm.render.anim.BusAnimation;
import com.hbm.render.anim.BusAnimationSequence;
import com.hbm.render.anim.BusAnimationKeyframe.IType;
import com.hbm.render.anim.HbmAnimations.AnimType;
import com.hbm.util.DamageResistanceHandler.DamageClass;
import net.minecraft.block.Block;
import net.minecraft.entity.Entity;
@ -43,7 +44,16 @@ public class XFactoryFlamer {
public static BulletConfig flame_gas;
public static BulletConfig flame_napalm;
public static BulletConfig flame_balefire;
public static BulletConfig flame_digamma;
public static BulletConfig flame_topaz_diesel;
public static BulletConfig flame_topaz_gas;
public static BulletConfig flame_topaz_napalm;
public static BulletConfig flame_topaz_balefire;
public static BulletConfig flame_daybreaker_diesel;
public static BulletConfig flame_daybreaker_gas;
public static BulletConfig flame_daybreaker_napalm;
public static BulletConfig flame_daybreaker_balefire;
public static Consumer<Entity> LAMBDA_FIRE = (bullet) -> {
if(bullet.worldObj.isRemote && MainRegistry.proxy.me().getDistanceToEntity(bullet) < 100) FlameCreator.composeEffectClient(bullet.worldObj, bullet.posX, bullet.posY - 0.125, bullet.posZ, FlameCreator.META_FIRE);
@ -98,21 +108,59 @@ public class XFactoryFlamer {
}
public static void init() {
flame_diesel = new BulletConfig().setItem(EnumAmmo.FLAME_DIESEL).setLife(100).setVel(1F).setGrav(0.02D).setReloadCount(300).setOnUpdate(LAMBDA_FIRE).setOnRicochet(LAMBDA_LINGER_DIESEL);
flame_gas = new BulletConfig().setItem(EnumAmmo.FLAME_GAS).setLife(10).setSpread(0.05F).setVel(1F).setGrav(0.0D).setReloadCount(300).setOnUpdate(LAMBDA_FIRE).setOnRicochet(LAMBDA_LINGER_GAS);
flame_napalm = new BulletConfig().setItem(EnumAmmo.FLAME_NAPALM).setLife(200).setVel(1F).setGrav(0.02D).setReloadCount(300).setOnUpdate(LAMBDA_FIRE).setOnRicochet(LAMBDA_LINGER_NAPALM);
flame_balefire = new BulletConfig().setItem(EnumAmmo.FLAME_BALEFIRE).setLife(200).setVel(1F).setGrav(0.02D).setReloadCount(300).setOnUpdate(LAMBDA_BALEFIRE).setOnRicochet(LAMBDA_LINGER_BALEFIRE);
flame_diesel = new BulletConfig().setItem(EnumAmmo.FLAME_DIESEL).setupDamageClass(DamageClass.FIRE).setLife(100).setVel(1F).setGrav(0.02D).setReloadCount(500).setSelfDamageDelay(20).setKnockback(0F)
.setOnUpdate(LAMBDA_FIRE).setOnRicochet(LAMBDA_LINGER_DIESEL);
flame_gas = new BulletConfig().setItem(EnumAmmo.FLAME_GAS).setupDamageClass(DamageClass.FIRE).setLife(10).setSpread(0.05F).setVel(1F).setGrav(0.0D).setReloadCount(500).setSelfDamageDelay(20).setKnockback(0F)
.setOnUpdate(LAMBDA_FIRE).setOnRicochet(LAMBDA_LINGER_GAS);
flame_napalm = new BulletConfig().setItem(EnumAmmo.FLAME_NAPALM).setupDamageClass(DamageClass.FIRE).setLife(200).setVel(1F).setGrav(0.02D).setReloadCount(500).setSelfDamageDelay(20).setKnockback(0F)
.setOnUpdate(LAMBDA_FIRE).setOnRicochet(LAMBDA_LINGER_NAPALM);
flame_balefire = new BulletConfig().setItem(EnumAmmo.FLAME_BALEFIRE).setupDamageClass(DamageClass.FIRE).setLife(200).setVel(1F).setGrav(0.02D).setReloadCount(500).setSelfDamageDelay(20).setKnockback(0F)
.setOnUpdate(LAMBDA_BALEFIRE).setOnRicochet(LAMBDA_LINGER_BALEFIRE);
flame_topaz_diesel = flame_diesel .clone().setProjectiles(2).setSpread(0.05F).setLife(60).setGrav(0.0D);
flame_topaz_gas = flame_gas .clone().setProjectiles(2).setSpread(0.05F);
flame_topaz_napalm = flame_napalm .clone().setProjectiles(2).setSpread(0.05F).setLife(60).setGrav(0.0D);
flame_topaz_balefire = flame_balefire .clone().setProjectiles(2).setSpread(0.05F).setLife(60).setGrav(0.0D);
flame_daybreaker_diesel = flame_diesel.clone().setLife(200).setVel(2F).setGrav(0.035D)
.setOnImpact((bullet, mop) -> { Lego.standardExplode(bullet, mop, 5F); spawnFire(bullet, mop, 6F, 2F, 200, EntityFireLingering.TYPE_DIESEL); bullet.setDead(); });
flame_daybreaker_gas = flame_gas.clone().setLife(200).setVel(2F).setGrav(0.035D)
.setOnImpact((bullet, mop) -> { Lego.standardExplode(bullet, mop, 5F); bullet.setDead(); });
flame_daybreaker_napalm = flame_napalm.clone().setLife(200).setVel(2F).setGrav(0.035D)
.setOnImpact((bullet, mop) -> { Lego.standardExplode(bullet, mop, 7.5F); spawnFire(bullet, mop, 6F, 2F, 300, EntityFireLingering.TYPE_DIESEL); bullet.setDead(); });
flame_daybreaker_balefire = flame_balefire.clone().setLife(200).setVel(2F).setGrav(0.035D)
.setOnImpact((bullet, mop) -> { Lego.standardExplode(bullet, mop, 5F); spawnFire(bullet, mop, 7.5F, 2.5F, 400, EntityFireLingering.TYPE_BALEFIRE); bullet.setDead(); });
ModItems.gun_flamer = new ItemGunBaseNT(WeaponQuality.A_SIDE, new GunConfig()
.dura(20_000).draw(10).inspect(17).crosshair(Crosshair.L_CIRCLE).smoke(Lego.LAMBDA_STANDARD_SMOKE)
.dura(20_000).draw(10).inspect(17).crosshair(Crosshair.L_CIRCLE)
.rec(new Receiver(0)
.dmg(10F).delay(1).auto(true).reload(90).jam(17)
.dmg(1F).delay(1).auto(true).reload(90).jam(17)
.mag(new MagazineFullReload(0, 300).addConfigs(flame_diesel, flame_gas, flame_napalm, flame_balefire))
.offset(0.75, -0.0625, -0.25D)
.setupStandardFire().recoil(Lego.LAMBDA_STANDARD_RECOIL))
.setupStandardFire())
.setupStandardConfiguration()
.anim(LAMBDA_FLAMER_ANIMS).orchestra(Orchestras.ORCHESTRA_FLAMER)
).setUnlocalizedName("gun_flamer");
ModItems.gun_flamer_topaz = new ItemGunBaseNT(WeaponQuality.B_SIDE, new GunConfig()
.dura(20_000).draw(10).inspect(17).crosshair(Crosshair.L_CIRCLE)
.rec(new Receiver(0)
.dmg(1.5F).delay(1).auto(true).reload(90).jam(17)
.mag(new MagazineFullReload(0, 500).addConfigs(flame_topaz_diesel, flame_topaz_gas, flame_topaz_napalm, flame_topaz_balefire))
.offset(0.75, -0.0625, -0.25D)
.setupStandardFire())
.setupStandardConfiguration()
.anim(LAMBDA_FLAMER_ANIMS).orchestra(Orchestras.ORCHESTRA_FLAMER)
).setUnlocalizedName("gun_flamer_topaz");
ModItems.gun_flamer_daybreaker = new ItemGunBaseNT(WeaponQuality.LEGENDARY, new GunConfig()
.dura(20_000).draw(10).inspect(17).crosshair(Crosshair.L_CIRCLE)
.rec(new Receiver(0)
.dmg(25F).delay(10).auto(true).reload(90).jam(17).sound("hbm:weapon.fire.blackPowder", 1.0F, 1.0F)
.mag(new MagazineFullReload(0, 50).addConfigs(flame_daybreaker_diesel, flame_daybreaker_gas, flame_daybreaker_napalm, flame_daybreaker_balefire))
.offset(0.75, -0.0625, -0.25D)
.setupStandardFire())
.setupStandardConfiguration()
.anim(LAMBDA_FLAMER_ANIMS).orchestra(Orchestras.ORCHESTRA_FLAMER_DAYBREAKER)
).setUnlocalizedName("gun_flamer_daybreaker");
ModItems.gun_chemthrower = new ItemGunChemthrower(WeaponQuality.A_SIDE, new GunConfig()
.dura(90_000).draw(10).inspect(17).crosshair(Crosshair.L_CIRCLE).smoke(Lego.LAMBDA_STANDARD_SMOKE)

View File

@ -0,0 +1,149 @@
package com.hbm.items.weapon.sedna.factory;
import java.util.List;
import java.util.function.BiConsumer;
import java.util.function.BiFunction;
import java.util.function.Consumer;
import com.hbm.entity.effect.EntityNukeTorex;
import com.hbm.entity.logic.EntityNukeExplosionMK5;
import com.hbm.entity.projectile.EntityBulletBaseMK4;
import com.hbm.entity.projectile.EntityBulletBeamBase;
import com.hbm.items.ModItems;
import com.hbm.items.weapon.sedna.BulletConfig;
import com.hbm.items.weapon.sedna.Crosshair;
import com.hbm.items.weapon.sedna.GunConfig;
import com.hbm.items.weapon.sedna.ItemGunBaseNT;
import com.hbm.items.weapon.sedna.Receiver;
import com.hbm.items.weapon.sedna.ItemGunBaseNT.GunState;
import com.hbm.items.weapon.sedna.ItemGunBaseNT.LambdaContext;
import com.hbm.items.weapon.sedna.ItemGunBaseNT.WeaponQuality;
import com.hbm.items.weapon.sedna.factory.GunFactory.EnumAmmoSecret;
import com.hbm.items.weapon.sedna.mags.MagazineSingleReload;
import com.hbm.packet.PacketDispatcher;
import com.hbm.packet.toclient.AuxParticlePacketNT;
import com.hbm.render.anim.BusAnimation;
import com.hbm.render.anim.BusAnimationSequence;
import com.hbm.render.anim.BusAnimationKeyframe.IType;
import com.hbm.render.anim.HbmAnimations.AnimType;
import com.hbm.util.ContaminationUtil;
import com.hbm.util.EntityDamageUtil;
import com.hbm.util.Vec3NT;
import com.hbm.util.ContaminationUtil.ContaminationType;
import com.hbm.util.ContaminationUtil.HazardType;
import com.hbm.util.DamageResistanceHandler.DamageClass;
import cpw.mods.fml.common.network.NetworkRegistry.TargetPoint;
import net.minecraft.entity.Entity;
import net.minecraft.init.Blocks;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.util.AxisAlignedBB;
import net.minecraft.util.MovingObjectPosition;
public class XFactoryFolly {
public static BulletConfig folly_sm;
public static BulletConfig folly_nuke;
public static Consumer<Entity> LAMBDA_SM_UPDATE = (entity) -> {
if(entity.worldObj.isRemote) return;
EntityBulletBeamBase beam = (EntityBulletBeamBase) entity;
Vec3NT dir = new Vec3NT(beam.headingX, beam.headingY, beam.headingZ).normalizeSelf();
if(beam.ticksExisted < 50) {
double spacing = 10;
double dist = beam.ticksExisted * spacing;
NBTTagCompound data = new NBTTagCompound();
data.setString("type", "plasmablast");
data.setFloat("r", 0.75F);
data.setFloat("g", 0.75F);
data.setFloat("b", 0.75F);
data.setFloat("pitch", (float) beam.rotationPitch + 90);
data.setFloat("yaw", (float) -beam.rotationYaw);
data.setFloat("scale", 2F + beam.ticksExisted / (float)(beam.beamLength / spacing) * 3F);
PacketDispatcher.wrapper.sendToAllAround(new AuxParticlePacketNT(data, beam.posX + dir.xCoord * dist, beam.posY + dir.yCoord * dist, beam.posZ + dir.zCoord * dist), new TargetPoint(beam.dimension, beam.posX, beam.posY, beam.posZ, 250));
}
if(entity.ticksExisted != 2) return;
if(beam.thrower != null) ContaminationUtil.contaminate(beam.thrower, HazardType.RADIATION, ContaminationType.CREATIVE, 150F);
List<Entity> entities = beam.worldObj.getEntitiesWithinAABBExcludingEntity(beam, beam.boundingBox.addCoord(beam.headingX, beam.headingY, beam.headingZ).expand(1.0D, 1.0D, 1.0D));
for(int i = 1; i < beam.beamLength; i += 2) {
int x = (int) Math.floor(beam.posX + dir.xCoord * i);
int y = (int) Math.floor(beam.posY + dir.yCoord * i);
int z = (int) Math.floor(beam.posZ + dir.zCoord * i);
for(int ix = x - 1; ix <= x + 1; ix++) for(int iy = y - 1; iy <= y + 1; iy++) for(int iz = z - 1; iz <= z + 1; iz++) {
if(iy > 0 && iy < 256) beam.worldObj.setBlock(ix, iy, iz, Blocks.air);
AxisAlignedBB aabb = AxisAlignedBB.getBoundingBox(ix - 1, iy - 1, iz - 1, ix + 2, iy + 2, iz + 2);
for(Entity e : entities) if(e != beam.thrower && e.boundingBox.intersectsWith(aabb)) EntityDamageUtil.attackEntityFromIgnoreIFrame(e, beam.config.getDamage(beam, beam.thrower, beam.config.dmgClass), beam.damage);
}
}
};
public static BiConsumer<EntityBulletBaseMK4, MovingObjectPosition> LAMBDA_NUKE_IMPACT = (bullet, mop) -> {
if(mop.typeOfHit == mop.typeOfHit.ENTITY && bullet.ticksExisted < 2) return;
if(bullet.isDead) return;
bullet.setDead();
bullet.worldObj.spawnEntityInWorld(EntityNukeExplosionMK5.statFac(bullet.worldObj, 100, mop.hitVec.xCoord, mop.hitVec.yCoord, mop.hitVec.zCoord));
EntityNukeTorex.statFac(bullet.worldObj, mop.hitVec.xCoord, mop.hitVec.yCoord, mop.hitVec.zCoord, 100);
};
public static void init() {
folly_sm = new BulletConfig().setItem(EnumAmmoSecret.FOLLY_SM).setupDamageClass(DamageClass.SUBATOMIC).setBeam().setLife(100).setVel(2F).setGrav(0.015D).setRenderRotations(false).setSpectral(true).setDoesPenetrate(true)
.setOnUpdate(LAMBDA_SM_UPDATE);
folly_nuke = new BulletConfig().setItem(EnumAmmoSecret.FOLLY_NUKE).setChunkloading().setLife(600).setVel(4F).setGrav(0.015D)
.setOnImpact(LAMBDA_NUKE_IMPACT);
ModItems.gun_folly = new ItemGunBaseNT(WeaponQuality.SECRET, new GunConfig()
.dura(0).draw(40).crosshair(Crosshair.NONE)
.rec(new Receiver(0)
.dmg(1_000F).delay(26).dryfire(false).reload(160).jam(0).sound("hbm:weapon.fire.loudestNoiseOnEarth", 100.0F, 1.0F)
.mag(new MagazineSingleReload(0, 1).addConfigs(folly_sm, folly_nuke))
.offset(0.75, -0.0625, -0.1875D)
.canFire(LAMBDA_CAN_FIRE).fire(LAMBDA_FIRE).recoil(Lego.LAMBDA_STANDARD_RECOIL))
.setupStandardConfiguration().pt(LAMBDA_TOGGLE_AIM)
.anim(LAMBDA_FOLLY_ANIMS).orchestra(Orchestras.ORCHESTRA_FOLLY)
).setUnlocalizedName("gun_folly");
}
public static BiConsumer<ItemStack, LambdaContext> LAMBDA_TOGGLE_AIM = (stack, ctx) -> {
if(ItemGunBaseNT.getState(stack, ctx.configIndex) == GunState.IDLE) {
boolean wasAiming = ItemGunBaseNT.getIsAiming(stack);
ItemGunBaseNT.setIsAiming(stack, !wasAiming);
if(!wasAiming) ItemGunBaseNT.playAnimation(ctx.getPlayer(), stack, AnimType.SPINUP, ctx.configIndex);
}
};
public static BiConsumer<ItemStack, LambdaContext> LAMBDA_FIRE = (stack, ctx) -> {
Lego.doStandardFire(stack, ctx, AnimType.CYCLE, false);
};
public static BiFunction<ItemStack, LambdaContext, Boolean> LAMBDA_CAN_FIRE = (stack, ctx) -> {
if(!ItemGunBaseNT.getIsAiming(stack)) return false;
if(ItemGunBaseNT.getLastAnim(stack, ctx.configIndex) != AnimType.SPINUP) return false;
if(ItemGunBaseNT.getAnimTimer(stack, ctx.configIndex) < 100) return false;
return ctx.config.getReceivers(stack)[0].getMagazine(stack).getAmount(stack, ctx.inventory) > 0;
};
@SuppressWarnings("incomplete-switch") public static BiFunction<ItemStack, AnimType, BusAnimation> LAMBDA_FOLLY_ANIMS = (stack, type) -> {
switch(type) {
case EQUIP: return new BusAnimation()
.addBus("EQUIP", new BusAnimationSequence().addPos(-60, 0, 0, 0).addPos(5, 0, 0, 1500, IType.SIN_DOWN).addPos(0, 0, 0, 500, IType.SIN_FULL));
case CYCLE: return new BusAnimation()
.addBus("RECOIL", new BusAnimationSequence().addPos(0, 0, -4.5, 50).addPos(0, 0, -4.5, 500).addPos(0, 0, 0, 500, IType.SIN_UP))
.addBus("LOAD", new BusAnimationSequence().addPos(0, 0, 0, 50).addPos(-25, 0, 0, 250, IType.SIN_DOWN).addPos(0, 0, 0, 1000, IType.SIN_FULL));
case RELOAD: return new BusAnimation()
.addBus("LOAD", new BusAnimationSequence().addPos(60, 0, 0, 1000, IType.SIN_FULL).addPos(60, 0, 0, 6000).addPos(0, 0, 0, 1000, IType.SIN_FULL))
.addBus("SCREW", new BusAnimationSequence().addPos(0, 0, 0, 1000).addPos(0, 0, -135, 1000, IType.SIN_FULL).addPos(0, 0, -135, 4000).addPos(0, 0, 0, 1000, IType.SIN_FULL))
.addBus("BREECH", new BusAnimationSequence().addPos(0, 0, 0, 1000).addPos(0, 0, -0.5, 1000, IType.SIN_FULL).addPos(0, -4, -0.5, 1000, IType.SIN_FULL).addPos(0, -4, -0.5, 2000).addPos(0, 0, -0.5, 1000, IType.SIN_FULL).addPos(0, 0, 0, 1000, IType.SIN_FULL))
.addBus("SHELL", new BusAnimationSequence().addPos(0, -4, -4.5, 0).addPos(0, -4, -4.5, 3000).addPos(0, 0, -4.5, 1000, IType.SIN_FULL).addPos(0, 0, 0, 500, IType.SIN_UP));
}
return null;
};
}

View File

@ -30,8 +30,11 @@ import com.hbm.render.anim.BusAnimation;
import com.hbm.render.anim.BusAnimationSequence;
import com.hbm.render.anim.BusAnimationKeyframe.IType;
import com.hbm.render.anim.HbmAnimations.AnimType;
import com.hbm.util.EntityDamageUtil;
import com.hbm.util.DamageResistanceHandler.DamageClass;
import net.minecraft.entity.Entity;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.init.Blocks;
import net.minecraft.item.ItemStack;
@ -82,7 +85,13 @@ public class XFactoryRocket {
};
public static BiConsumer<EntityBulletBaseMK4, MovingObjectPosition> LAMBDA_STANDARD_EXPLODE_HEAT = (bullet, mop) -> {
if(mop.typeOfHit == mop.typeOfHit.ENTITY && bullet.ticksExisted < 3) return;
Lego.standardExplode(bullet, mop, 2.5F); bullet.setDead();
Lego.standardExplode(bullet, mop, 3.5F); bullet.setDead();
if(mop.typeOfHit == mop.typeOfHit.ENTITY && mop.entityHit instanceof EntityLivingBase) {
EntityLivingBase living = (EntityLivingBase) mop.entityHit;
EntityDamageUtil.attackEntityFromNT(living, bullet.config.getDamage(bullet, bullet.getThrower(), DamageClass.EXPLOSIVE), bullet.damage * 3F, true, true, 0.5F, 5F, 0.2F);
} else if(mop.typeOfHit == mop.typeOfHit.ENTITY) {
mop.entityHit.attackEntityFrom(bullet.config.getDamage(bullet, bullet.getThrower(), DamageClass.EXPLOSIVE), bullet.damage * 3F);
}
};
public static BiConsumer<EntityBulletBaseMK4, MovingObjectPosition> LAMBDA_STANDARD_EXPLODE_DEMO = (bullet, mop) -> {
if(mop.typeOfHit == mop.typeOfHit.ENTITY && bullet.ticksExisted < 3) return;
@ -96,10 +105,17 @@ public class XFactoryRocket {
bullet.setDead();
};
public static BiConsumer<EntityBulletBaseMK4, MovingObjectPosition> LAMBDA_STANDARD_EXPLODE_INC = (bullet, mop) -> {
spawnFire(bullet, mop, false, 300);
};
public static BiConsumer<EntityBulletBaseMK4, MovingObjectPosition> LAMBDA_STANDARD_EXPLODE_PHOSPHORUS = (bullet, mop) -> {
spawnFire(bullet, mop, true, 600);
};
public static void spawnFire(EntityBulletBaseMK4 bullet, MovingObjectPosition mop, boolean phosphorus, int duration) {
if(mop.typeOfHit == mop.typeOfHit.ENTITY && bullet.ticksExisted < 3) return;
World world = bullet.worldObj;
Lego.standardExplode(bullet, mop, 3F);
EntityFireLingering fire = new EntityFireLingering(world).setArea(6, 2).setDuration(300).setType(EntityFireLingering.TYPE_DIESEL);
EntityFireLingering fire = new EntityFireLingering(world).setArea(6, 2).setDuration(duration).setType(phosphorus ? EntityFireLingering.TYPE_PHOSPHORUS : EntityFireLingering.TYPE_DIESEL);
fire.setPosition(mop.hitVec.xCoord, mop.hitVec.yCoord, mop.hitVec.zCoord);
world.spawnEntityInWorld(fire);
bullet.setDead();
@ -118,7 +134,7 @@ public class XFactoryRocket {
}
}
}
};
}
public static BulletConfig makeRPZB(BulletConfig original) { return original.clone(); }
public static BulletConfig makeQD(BulletConfig original) { return original.clone().setLife(400).setOnUpdate(LAMBDA_STEERING_ACCELERATE); }
@ -127,14 +143,15 @@ public class XFactoryRocket {
//this is starting to get messy but we need to put this crap *somewhere* and fragmenting it into a billion classes with two methods each just isn't gonna help
public static void init() {
rocket_template = new BulletConfig[4];
rocket_template = new BulletConfig[5];
BulletConfig baseRocket = new BulletConfig().setLife(300).setSelfDamageDelay(10).setVel(0F).setGrav(0D).setOnEntityHit(null).setOnRicochet(null).setOnUpdate(LAMBDA_STANDARD_ACCELERATE);
rocket_template[0] = baseRocket.clone().setItem(EnumAmmo.ROCKET_HE).setOnImpact(LAMBDA_STANDARD_EXPLODE);
rocket_template[1] = baseRocket.clone().setItem(EnumAmmo.ROCKET_HEAT).setDamage(1.5F).setOnImpact(LAMBDA_STANDARD_EXPLODE_HEAT);
rocket_template[2] = baseRocket.clone().setItem(EnumAmmo.ROCKET_DEMO).setDamage(0.5F).setOnImpact(LAMBDA_STANDARD_EXPLODE_DEMO);
rocket_template[1] = baseRocket.clone().setItem(EnumAmmo.ROCKET_HEAT).setDamage(0.5F).setOnImpact(LAMBDA_STANDARD_EXPLODE_HEAT);
rocket_template[2] = baseRocket.clone().setItem(EnumAmmo.ROCKET_DEMO).setDamage(0.75F).setOnImpact(LAMBDA_STANDARD_EXPLODE_DEMO);
rocket_template[3] = baseRocket.clone().setItem(EnumAmmo.ROCKET_INC).setDamage(0.75F).setOnImpact(LAMBDA_STANDARD_EXPLODE_INC);
rocket_template[4] = baseRocket.clone().setItem(EnumAmmo.ROCKET_PHOSPHORUS).setDamage(0.75F).setOnImpact(LAMBDA_STANDARD_EXPLODE_PHOSPHORUS);
rocket_rpzb = new BulletConfig[rocket_template.length];
rocket_qd = new BulletConfig[rocket_template.length];
@ -160,7 +177,7 @@ public class XFactoryRocket {
ModItems.gun_stinger = new ItemGunStinger(WeaponQuality.A_SIDE, new GunConfig()
.dura(300).draw(7).inspect(40).crosshair(Crosshair.L_BOX_OUTLINE)
.rec(new Receiver(0)
.dmg(25F).delay(5).reload(50).jam(40).sound("hbm:weapon.rpgShoot", 1.0F, 1.0F)
.dmg(35F).delay(5).reload(50).jam(40).sound("hbm:weapon.rpgShoot", 1.0F, 1.0F)
.mag(new MagazineSingleReload(0, 1).addConfigs(rocket_rpzb))
.offset(1, -0.0625 * 1.5, -0.1875D)
.setupLockonFire().recoil(Lego.LAMBDA_STANDARD_RECOIL))
@ -171,7 +188,7 @@ public class XFactoryRocket {
ModItems.gun_quadro = new ItemGunBaseNT(WeaponQuality.A_SIDE, new GunConfig()
.dura(400).draw(7).inspect(40).crosshair(Crosshair.L_CIRCUMFLEX).hideCrosshair(false)
.rec(new Receiver(0)
.dmg(25F).delay(10).reload(55).jam(40).sound("hbm:weapon.rpgShoot", 1.0F, 1.0F)
.dmg(40F).delay(10).reload(55).jam(40).sound("hbm:weapon.rpgShoot", 1.0F, 1.0F)
.mag(new MagazineFullReload(0, 4).addConfigs(rocket_qd))
.offset(1, -0.0625 * 1.5, -0.1875D)
.setupStandardFire().recoil(Lego.LAMBDA_STANDARD_RECOIL))
@ -182,7 +199,7 @@ public class XFactoryRocket {
ModItems.gun_missile_launcher = new ItemGunBaseNT(WeaponQuality.A_SIDE, new GunConfig()
.dura(500).draw(20).inspect(40).crosshair(Crosshair.L_CIRCUMFLEX).hideCrosshair(false)
.rec(new Receiver(0)
.dmg(25F).delay(5).reload(48).jam(33).sound("hbm:weapon.rpgShoot", 1.0F, 1.0F)
.dmg(50F).delay(5).reload(48).jam(33).sound("hbm:weapon.rpgShoot", 1.0F, 1.0F)
.mag(new MagazineSingleReload(0, 1).addConfigs(rocket_ml))
.offset(1, -0.0625 * 1.5, -0.1875D)
.setupStandardFire().recoil(Lego.LAMBDA_STANDARD_RECOIL))

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@ -0,0 +1,48 @@
package com.hbm.items.weapon.sedna.factory;
import com.hbm.explosion.vanillant.ExplosionVNT;
import com.hbm.explosion.vanillant.standard.BlockAllocatorStandard;
import com.hbm.explosion.vanillant.standard.BlockProcessorStandard;
import com.hbm.explosion.vanillant.standard.EntityProcessorCrossSmooth;
import com.hbm.explosion.vanillant.standard.ExplosionEffectWeapon;
import com.hbm.explosion.vanillant.standard.PlayerProcessorStandard;
import com.hbm.items.ModItems;
import com.hbm.items.ItemAmmoEnums.Ammo240Shell;
import com.hbm.items.weapon.sedna.BulletConfig;
import com.hbm.particle.SpentCasing;
import com.hbm.particle.SpentCasing.CasingType;
import net.minecraft.item.ItemStack;
public class XFactoryTurret {
public static BulletConfig dgk_normal;
public static SpentCasing CASINNG240MM = new SpentCasing(CasingType.BOTTLENECK).setScale(7.5F).setBounceMotion(0.02F, 0.05F).setColor(SpentCasing.COLOR_CASE_BRASS).setupSmoke(1F, 0.5D, 60, 20);
public static BulletConfig shell_normal;
public static BulletConfig shell_explosive;
public static BulletConfig shell_ap;
public static BulletConfig shell_du;
public static BulletConfig shell_w9;
public static void init() {
dgk_normal = new BulletConfig().setItem(new ItemStack(ModItems.ammo_dgk));
shell_normal = new BulletConfig().setItem(ModItems.ammo_shell.stackFromEnum(Ammo240Shell.STOCK)).setDamage(1F).setCasing(CASINNG240MM.clone().register("240standard")).setOnImpact((bullet, mop) -> {
Lego.standardExplode(bullet, mop, 10F); bullet.setDead();
});
shell_explosive = new BulletConfig().setItem(ModItems.ammo_shell.stackFromEnum(Ammo240Shell.EXPLOSIVE)).setDamage(1.5F).setCasing(CASINNG240MM.clone().register("240ext")).setOnImpact((bullet, mop) -> {
ExplosionVNT vnt = new ExplosionVNT(bullet.worldObj, mop.hitVec.xCoord, mop.hitVec.yCoord, mop.hitVec.zCoord, 10F);
vnt.setBlockAllocator(new BlockAllocatorStandard());
vnt.setBlockProcessor(new BlockProcessorStandard());
vnt.setEntityProcessor(new EntityProcessorCrossSmooth(1, bullet.damage));
vnt.setPlayerProcessor(new PlayerProcessorStandard());
vnt.setSFX(new ExplosionEffectWeapon(10, 2.5F, 1F));
vnt.explode();
bullet.setDead();
});
shell_ap = new BulletConfig().setItem(ModItems.ammo_shell.stackFromEnum(Ammo240Shell.APFSDS_T)).setDamage(2F).setDoesPenetrate(true).setCasing(CASINNG240MM.clone().register("240w"));
shell_du = new BulletConfig().setItem(ModItems.ammo_shell.stackFromEnum(Ammo240Shell.APFSDS_DU)).setDamage(2.5F).setDoesPenetrate(true).setDamageFalloutByPen(false).setCasing(CASINNG240MM.clone().register("240u"));
shell_w9 = new BulletConfig().setItem(ModItems.ammo_shell.stackFromEnum(Ammo240Shell.W9)).setDamage(2.5F).setCasing(CASINNG240MM.clone().register("240n")).setOnImpact(XFactoryCatapult.LAMBDA_NUKE_STANDARD);
}
}

View File

@ -47,6 +47,7 @@ public class HUDComponentAmmoCounter implements IHUDComponent {
@Override
public void renderHUDComponent(Pre event, ElementType type, EntityPlayer player, ItemStack stack, int bottomOffset, int gunIndex) {
if(type != type.HOTBAR) return;
ScaledResolution resolution = event.resolution;
Minecraft mc = Minecraft.getMinecraft();

View File

@ -33,7 +33,8 @@ public class HUDComponentDurabilityBar implements IHUDComponent {
@Override
public void renderHUDComponent(Pre event, ElementType type, EntityPlayer player, ItemStack stack, int bottomOffset, int gunIndex) {
if(type != type.HOTBAR) return;
ScaledResolution resolution = event.resolution;
Minecraft mc = Minecraft.getMinecraft();

View File

@ -269,6 +269,7 @@ public class ClientProxy extends ServerProxy {
ClientRegistry.bindTileEntitySpecialRenderer(TileEntityMachineLPW2.class, new RenderLPW2());
ClientRegistry.bindTileEntitySpecialRenderer(TileEntityMachinePress.class, new RenderPress());
ClientRegistry.bindTileEntitySpecialRenderer(TileEntityMachineEPress.class, new RenderEPress());
ClientRegistry.bindTileEntitySpecialRenderer(TileEntityMachineAmmoPress.class, new RenderAmmoPress());
ClientRegistry.bindTileEntitySpecialRenderer(TileEntityMachineRadGen.class, new RenderRadGen());
ClientRegistry.bindTileEntitySpecialRenderer(TileEntityMachineRadarNT.class, new RenderRadar());
ClientRegistry.bindTileEntitySpecialRenderer(TileEntityMachineRadarLarge.class, new RenderRadarLarge());
@ -531,72 +532,10 @@ public class ClientProxy extends ServerProxy {
MinecraftForgeClient.registerItemRenderer(ModItems.chainsaw, new ItemRenderChainsaw());
MinecraftForgeClient.registerItemRenderer(ModItems.boltgun, new ItemRenderBoltgun());
//guns
MinecraftForgeClient.registerItemRenderer(ModItems.gun_rpg, new ItemRenderRpg());
MinecraftForgeClient.registerItemRenderer(ModItems.gun_karl, new ItemRenderRpg());
MinecraftForgeClient.registerItemRenderer(ModItems.gun_skystinger, new ItemRenderStinger());
MinecraftForgeClient.registerItemRenderer(ModItems.gun_revolver, new ItemRenderWeaponFFColt(ResourceManager.ff_gun_bright, ResourceManager.ff_iron, ResourceManager.ff_wood));
MinecraftForgeClient.registerItemRenderer(ModItems.gun_revolver_saturnite, new ItemRenderWeaponFFColt(ResourceManager.ff_saturnite, ResourceManager.ff_iron, ResourceManager.ff_wood));
MinecraftForgeClient.registerItemRenderer(ModItems.gun_revolver_gold, new ItemRenderWeaponFFColt(ResourceManager.ff_gold, ResourceManager.ff_gold, ResourceManager.ff_gun_dark));
MinecraftForgeClient.registerItemRenderer(ModItems.gun_revolver_schrabidium, new ItemRenderWeaponFFColt(ResourceManager.ff_schrabidium, ResourceManager.ff_schrabidium, ResourceManager.ff_gun_dark));
MinecraftForgeClient.registerItemRenderer(ModItems.gun_revolver_cursed, new ItemRenderWeaponFFCursed());
MinecraftForgeClient.registerItemRenderer(ModItems.gun_revolver_nightmare, new ItemRenderWeaponFFNightmare());
MinecraftForgeClient.registerItemRenderer(ModItems.gun_revolver_nightmare2, new ItemRenderWeaponFFNightmareDark());
MinecraftForgeClient.registerItemRenderer(ModItems.gun_proto, new ItemRenderFatMan());
MinecraftForgeClient.registerItemRenderer(ModItems.gun_mirv, new ItemRenderMIRVLauncher());
MinecraftForgeClient.registerItemRenderer(ModItems.gun_bf, new ItemRenderBFLauncher());
MinecraftForgeClient.registerItemRenderer(ModItems.gun_xvl1456, new ItemRenderWeaponTau());
MinecraftForgeClient.registerItemRenderer(ModItems.gun_zomg, new ItemRenderZOMG());
MinecraftForgeClient.registerItemRenderer(ModItems.gun_osipr, new ItemRenderOSIPR());
MinecraftForgeClient.registerItemRenderer(ModItems.gun_mp, new ItemRenderMP());
MinecraftForgeClient.registerItemRenderer(ModItems.gun_revolver_inverted, new ItemRenderRevolverInverted());
MinecraftForgeClient.registerItemRenderer(ModItems.gun_mp40, new ItemRenderMP40());
MinecraftForgeClient.registerItemRenderer(ModItems.gun_emp, new ItemRenderEMPRay());
MinecraftForgeClient.registerItemRenderer(ModItems.gun_immolator, new ItemRenderImmolator());
MinecraftForgeClient.registerItemRenderer(ModItems.gun_cryolator, new ItemRenderCryolator());
MinecraftForgeClient.registerItemRenderer(ModItems.gun_uboinik, new ItemRenderUboinik());
MinecraftForgeClient.registerItemRenderer(ModItems.gun_jack, new ItemRenderOverkill());
MinecraftForgeClient.registerItemRenderer(ModItems.gun_spark, new ItemRenderOverkill());
MinecraftForgeClient.registerItemRenderer(ModItems.gun_hp, new ItemRenderOverkill());
MinecraftForgeClient.registerItemRenderer(ModItems.gun_euthanasia, new ItemRenderOverkill());
MinecraftForgeClient.registerItemRenderer(ModItems.gun_defabricator, new ItemRenderOverkill());
MinecraftForgeClient.registerItemRenderer(ModItems.gun_lever_action, new ItemRenderWeaponFFMaresLeg(ResourceManager.ff_gun_bright, ResourceManager.ff_wood));
MinecraftForgeClient.registerItemRenderer(ModItems.gun_bolt_action, new ItemRenderWeaponFFBolt(ResourceManager.rem700, ResourceManager.rem700_tex));
MinecraftForgeClient.registerItemRenderer(ModItems.gun_lever_action_dark, new ItemRenderWeaponFFMaresLeg(ResourceManager.ff_gun_normal, ResourceManager.ff_wood_red));
MinecraftForgeClient.registerItemRenderer(ModItems.gun_bolt_action_green, new ItemRenderWeaponFFBolt(ResourceManager.rem700poly, ResourceManager.rem700poly_tex));
MinecraftForgeClient.registerItemRenderer(ModItems.gun_lever_action_sonata, new ItemRenderGunAnim());
MinecraftForgeClient.registerItemRenderer(ModItems.gun_bolt_action_saturnite, new ItemRenderGunAnim());
MinecraftForgeClient.registerItemRenderer(ModItems.gun_bolt_action_saturnite, new ItemRenderWeaponFFBolt(ResourceManager.rem700sat, ResourceManager.rem700sat_tex));
MinecraftForgeClient.registerItemRenderer(ModItems.gun_b92, new ItemRenderGunAnim());
MinecraftForgeClient.registerItemRenderer(ModItems.gun_b93, new ItemRenderGunAnim());
MinecraftForgeClient.registerItemRenderer(ModItems.gun_uzi_silencer, new ItemRenderUZI());
MinecraftForgeClient.registerItemRenderer(ModItems.gun_uzi_saturnite, new ItemRenderUZI());
MinecraftForgeClient.registerItemRenderer(ModItems.gun_uzi_saturnite_silencer, new ItemRenderUZI());
MinecraftForgeClient.registerItemRenderer(ModItems.gun_calamity, new ItemRenderWeaponFFMG42());
MinecraftForgeClient.registerItemRenderer(ModItems.gun_lacunae, new ItemRenderOverkill());
MinecraftForgeClient.registerItemRenderer(ModItems.gun_folly, new ItemRenderOverkill());
MinecraftForgeClient.registerItemRenderer(ModItems.gun_hk69, new ItemRenderWeaponObj());
MinecraftForgeClient.registerItemRenderer(ModItems.gun_bio_revolver, new ItemRenderBioRevolver());
MinecraftForgeClient.registerItemRenderer(ModItems.gun_deagle, new ItemRenderWeaponObj());
MinecraftForgeClient.registerItemRenderer(ModItems.gun_supershotgun, new ItemRenderWeaponShotty());
MinecraftForgeClient.registerItemRenderer(ModItems.gun_ks23, new ItemRenderWeaponKS23());
MinecraftForgeClient.registerItemRenderer(ModItems.gun_flechette, new ItemRenderWeaponObj());
MinecraftForgeClient.registerItemRenderer(ModItems.gun_vortex, new ItemRenderWeaponVortex());
MinecraftForgeClient.registerItemRenderer(ModItems.gun_thompson, new ItemRenderWeaponThompson());
MinecraftForgeClient.registerItemRenderer(ModItems.gun_bolter_digamma, new ItemRenderWeaponBolter());
MinecraftForgeClient.registerItemRenderer(ModItems.gun_fireext, new ItemRenderFireExt());
MinecraftForgeClient.registerItemRenderer(ModItems.gun_ar15, new ItemRenderWeaponAR15());
MinecraftForgeClient.registerItemRenderer(ModItems.detonator_laser, new ItemRenderDetonatorLaser());
MinecraftForgeClient.registerItemRenderer(ModItems.gun_remington, new ItemRenderWeaponRemington());
MinecraftForgeClient.registerItemRenderer(ModItems.gun_glass_cannon, new ItemRenderWeaponGlass());
MinecraftForgeClient.registerItemRenderer(ModItems.gun_revolver_nopip, new ItemRenderWeaponNovac());
MinecraftForgeClient.registerItemRenderer(ModItems.gun_revolver_pip, new ItemRenderWeaponLilMac());
MinecraftForgeClient.registerItemRenderer(ModItems.gun_revolver_blackjack, new ItemRenderWeaponNovac());
MinecraftForgeClient.registerItemRenderer(ModItems.gun_revolver_silver, new ItemRenderWeaponNovac());
MinecraftForgeClient.registerItemRenderer(ModItems.gun_revolver_red, new ItemRenderWeaponNovac());
MinecraftForgeClient.registerItemRenderer(ModItems.gun_lunatic_marksman, new ItemRenderLunaticSniper());
MinecraftForgeClient.registerItemRenderer(ModItems.gun_benelli, new ItemRenderBenelli());
MinecraftForgeClient.registerItemRenderer(ModItems.gun_uac_pistol, new ItemRenderUACPistol());
MinecraftForgeClient.registerItemRenderer(ModItems.gun_cryocannon, new ItemRenderWeaponCryoCannon());
MinecraftForgeClient.registerItemRenderer(ModItems.detonator_laser, new ItemRenderDetonatorLaser());
//multitool
MinecraftForgeClient.registerItemRenderer(ModItems.multitool_dig, new ItemRenderMultitool());
MinecraftForgeClient.registerItemRenderer(ModItems.multitool_silk, new ItemRenderMultitool());
@ -620,6 +559,7 @@ public class ClientProxy extends ServerProxy {
RenderingRegistry.registerEntityRenderingHandler(EntityBullet.class, new RenderRocket());
RenderingRegistry.registerEntityRenderingHandler(EntityBulletBaseNT.class, new RenderBullet());
RenderingRegistry.registerEntityRenderingHandler(EntityBulletBaseMK4.class, new RenderBulletMK4());
RenderingRegistry.registerEntityRenderingHandler(EntityBulletBaseMK4CL.class, new RenderBulletMK4());
RenderingRegistry.registerEntityRenderingHandler(EntityBulletBeamBase.class, new RenderBeam());
RenderingRegistry.registerEntityRenderingHandler(EntityRainbow.class, new RenderRainbow());
RenderingRegistry.registerEntityRenderingHandler(EntityLaserBeam.class, new RenderBeam2());
@ -635,6 +575,7 @@ public class ClientProxy extends ServerProxy {
RenderingRegistry.registerEntityRenderingHandler(EntityDuchessGambit.class, new RenderBoxcar());
RenderingRegistry.registerEntityRenderingHandler(EntityBuilding.class, new RenderBoxcar());
RenderingRegistry.registerEntityRenderingHandler(EntityBomber.class, new RenderBomber());
RenderingRegistry.registerEntityRenderingHandler(EntityC130.class, new RenderC130());
RenderingRegistry.registerEntityRenderingHandler(EntityBurningFOEQ.class, new RenderFOEQ());
RenderingRegistry.registerEntityRenderingHandler(EntityFallingNuke.class, new RenderFallingNuke());
RenderingRegistry.registerEntityRenderingHandler(EntityMinerRocket.class, new RenderMinerRocket());
@ -733,6 +674,7 @@ public class ClientProxy extends ServerProxy {
RenderingRegistry.registerEntityRenderingHandler(EntityMissileDoomsdayRusted.class, new RenderMissileNuclear());
RenderingRegistry.registerEntityRenderingHandler(EntitySoyuz.class, new RenderSoyuz());
RenderingRegistry.registerEntityRenderingHandler(EntitySoyuzCapsule.class, new RenderSoyuzCapsule());
RenderingRegistry.registerEntityRenderingHandler(EntityParachuteCrate.class, new RenderParachuteCrate());
RenderingRegistry.registerEntityRenderingHandler(EntityMissileTaint.class, new RenderMissileTaint());
RenderingRegistry.registerEntityRenderingHandler(EntityMissileMicro.class, new RenderMissileTaint());
RenderingRegistry.registerEntityRenderingHandler(EntityMissileBHole.class, new RenderMissileTaint());
@ -809,6 +751,7 @@ public class ClientProxy extends ServerProxy {
RenderingRegistry.registerEntityRenderingHandler(EntityFBIDrone.class, new RenderDrone());
RenderingRegistry.registerEntityRenderingHandler(EntityPlasticBag.class, new RenderPlasticBag());
RenderingRegistry.registerEntityRenderingHandler(EntityPigeon.class, new RenderPigeon(new ModelPigeon(), 0.3F));
RenderingRegistry.registerEntityRenderingHandler(EntityDummy.class, new RenderDummy());
//"particles"
RenderingRegistry.registerEntityRenderingHandler(EntityBSmokeFX.class, new MultiCloudRenderer(new Item[] { ModItems.b_smoke1, ModItems.b_smoke2, ModItems.b_smoke3, ModItems.b_smoke4, ModItems.b_smoke5, ModItems.b_smoke6, ModItems.b_smoke7, ModItems.b_smoke8 }));
RenderingRegistry.registerEntityRenderingHandler(EntityChlorineFX.class, new MultiCloudRenderer(new Item[] { ModItems.chlorine1, ModItems.chlorine2, ModItems.chlorine3, ModItems.chlorine4, ModItems.chlorine5, ModItems.chlorine6, ModItems.chlorine7, ModItems.chlorine8 }));
@ -2036,21 +1979,14 @@ public class ClientProxy extends ServerProxy {
}
}
private HashMap<Integer, Long> vanished = new HashMap();
public void vanish(int ent) {
vanished.put(ent, System.currentTimeMillis() + 2000);
}
private static HashMap<Integer, Long> vanished = new HashMap();
public static void vanish(int ent) { vanished.put(ent, System.currentTimeMillis() + 2000); }
public static void vanish(int ent, int duration) { vanished.put(ent, System.currentTimeMillis() + duration); }
@Override
public boolean isVanished(Entity e) {
if(e == null)
return false;
if(!this.vanished.containsKey(e.getEntityId()))
return false;
if(e == null) return false;
if(!this.vanished.containsKey(e.getEntityId())) return false;
return this.vanished.get(e.getEntityId()) > System.currentTimeMillis();
}

View File

@ -293,6 +293,7 @@ public class CraftingManager {
addRecipeAuto(new ItemStack(ModBlocks.machine_funnel, 1), new Object[] { "S S", "SRS", " S ", 'S', STEEL.ingot(), 'R', REDSTONE.dust() });
addRecipeAuto(new ItemStack(ModBlocks.machine_waste_drum, 1), new Object[] { "LRL", "BRB", "LRL", 'L', PB.ingot(), 'B', Blocks.iron_bars, 'R', ModItems.rod_quad_empty });
addRecipeAuto(new ItemStack(ModBlocks.machine_press, 1), new Object[] { "IRI", "IPI", "IBI", 'I', IRON.ingot(), 'R', Blocks.furnace, 'B', IRON.block(), 'P', Blocks.piston });
addRecipeAuto(new ItemStack(ModBlocks.machine_ammo_press, 1), new Object[] { "IPI", "C C", "SSS", 'I', IRON.ingot(), 'P', Blocks.piston, 'C', CU.ingot(), 'S', Blocks.stone });
addRecipeAuto(new ItemStack(ModBlocks.machine_siren, 1), new Object[] { "SIS", "ICI", "SRS", 'S', STEEL.plate(), 'I', ANY_RUBBER.ingot(), 'C', DictFrame.fromOne(ModItems.circuit, EnumCircuitType.VACUUM_TUBE), 'R', REDSTONE.dust() });
addRecipeAuto(new ItemStack(ModBlocks.machine_microwave, 1), new Object[] { "III", "SGM", "IDI", 'I', ModItems.plate_polymer, 'S', STEEL.plate(), 'G', KEY_ANYPANE, 'M', ModItems.magnetron, 'D', ModItems.motor });
addRecipeAuto(new ItemStack(ModBlocks.machine_solar_boiler), new Object[] { "SHS", "DHD", "SHS", 'S', STEEL.ingot(), 'H', STEEL.shell(), 'D', KEY_BLACK });
@ -482,16 +483,6 @@ public class CraftingManager {
public static void reg2() {
addRecipeAuto(new ItemStack(ModItems.stamp_357, 1), new Object[] { "RSR", "III", " C ", 'R', REDSTONE.dust(), 'S', ModItems.stamp_iron_flat, 'I', ModItems.plate_polymer, 'C', ModItems.casing_357 });
addRecipeAuto(new ItemStack(ModItems.stamp_44, 1), new Object[] { "RSR", "III", " C ", 'R', REDSTONE.dust(), 'S', ModItems.stamp_iron_flat, 'I', ModItems.plate_polymer, 'C', ModItems.casing_44 });
addRecipeAuto(new ItemStack(ModItems.stamp_9, 1), new Object[] { "RSR", "III", " C ", 'R', REDSTONE.dust(), 'S', ModItems.stamp_iron_flat, 'I', ModItems.plate_polymer, 'C', ModItems.casing_9 });
addRecipeAuto(new ItemStack(ModItems.stamp_50, 1), new Object[] { "RSR", "III", " C ", 'R', REDSTONE.dust(), 'S', ModItems.stamp_iron_flat, 'I', ModItems.plate_polymer, 'C', ModItems.casing_50 });
addRecipeAuto(new ItemStack(ModItems.stamp_desh_357, 1), new Object[] { "RSR", "III", " C ", 'R', ModItems.ingot_dura_steel, 'S', ModItems.stamp_desh_flat, 'I', ModItems.ingot_saturnite, 'C', ModItems.casing_357 });
addRecipeAuto(new ItemStack(ModItems.stamp_desh_44, 1), new Object[] { "RSR", "III", " C ", 'R', ModItems.ingot_dura_steel, 'S', ModItems.stamp_desh_flat, 'I', ModItems.ingot_saturnite, 'C', ModItems.casing_44 });
addRecipeAuto(new ItemStack(ModItems.stamp_desh_9, 1), new Object[] { "RSR", "III", " C ", 'R', ModItems.ingot_dura_steel, 'S', ModItems.stamp_desh_flat, 'I', ModItems.ingot_saturnite, 'C', ModItems.casing_9 });
addRecipeAuto(new ItemStack(ModItems.stamp_desh_50, 1), new Object[] { "RSR", "III", " C ", 'R', ModItems.ingot_dura_steel, 'S', ModItems.stamp_desh_flat, 'I', ModItems.ingot_saturnite, 'C', ModItems.casing_50 });
addRecipeAuto(new ItemStack(ModBlocks.sat_dock, 1), new Object[] { "SSS", "PCP", 'S', STEEL.ingot(), 'P', ANY_PLASTIC.ingot(), 'C', ModBlocks.crate_iron });
addRecipeAuto(new ItemStack(ModBlocks.book_guide, 1), new Object[] { "IBI", "LBL", "IBI", 'B', Items.book, 'I', KEY_BLACK, 'L', KEY_BLUE });
@ -1060,7 +1051,7 @@ public class CraftingManager {
addRecipeAuto(new ItemStack(ModItems.book_of_), new Object[] { "BGB", "GAG", "BGB", 'B', ModItems.egg_balefire_shard, 'G', GOLD.ingot(), 'A', Items.book });
}
for(NTMMaterial mat : Mats.orderedList) {
if(mat.autogen.contains(MaterialShapes.BOLT)) for(String name : mat.names) addRecipeAuto(new ItemStack(ModItems.bolt, 16, mat.id), new Object[] { "#", "#", '#', MaterialShapes.INGOT.prefixes[0] + name });
}

View File

@ -921,6 +921,9 @@ public class MainRegistry {
MinecraftForge.EVENT_BUS.register(pollution);
FMLCommonHandler.instance().bus().register(pollution);
DamageResistanceHandler dmgHandler = new DamageResistanceHandler();
MinecraftForge.EVENT_BUS.register(dmgHandler);
if(event.getSide() == Side.CLIENT) {
HbmKeybinds.register();
HbmKeybinds keyHandler = new HbmKeybinds();
@ -1454,6 +1457,47 @@ public class MainRegistry {
ignoreMappings.add("hbm:item.powder_daffergon");
ignoreMappings.add("hbm:item.powder_verticium");
ignoreMappings.add("hbm:tile.ore_random");
ignoreMappings.add("hbm:item.crate_caller");
ignoreMappings.add("hbm:item.pellet_rtg_berkelium");
ignoreMappings.add("hbm:item.folly_shell");
ignoreMappings.add("hbm:item.folly_bullet");
ignoreMappings.add("hbm:item.folly_bullet_nuclear");
ignoreMappings.add("hbm:item.folly_bullet_du");
ignoreMappings.add("hbm:item.ammo_folly");
ignoreMappings.add("hbm:item.ammo_folly_nuclear");
ignoreMappings.add("hbm:item.ammo_folly_du");
ignoreMappings.add("hbm:item.clip_revolver_iron");
ignoreMappings.add("hbm:item.clip_revolver");
ignoreMappings.add("hbm:item.clip_revolver_gold");
ignoreMappings.add("hbm:item.clip_revolver_lead");
ignoreMappings.add("hbm:item.clip_revolver_schrabidium");
ignoreMappings.add("hbm:item.clip_revolver_cursed");
ignoreMappings.add("hbm:item.clip_revolver_nightmare");
ignoreMappings.add("hbm:item.clip_revolver_nightmare2");
ignoreMappings.add("hbm:item.clip_revolver_pip");
ignoreMappings.add("hbm:item.clip_revolver_nopip");
ignoreMappings.add("hbm:item.clip_rpg");
ignoreMappings.add("hbm:item.clip_stinger");
ignoreMappings.add("hbm:item.clip_fatman");
ignoreMappings.add("hbm:item.clip_mirv");
ignoreMappings.add("hbm:item.clip_bf");
ignoreMappings.add("hbm:item.clip_mp40");
ignoreMappings.add("hbm:item.clip_uzi");
ignoreMappings.add("hbm:item.clip_uboinik");
ignoreMappings.add("hbm:item.clip_lever_action");
ignoreMappings.add("hbm:item.clip_bolt_action");
ignoreMappings.add("hbm:item.clip_xvl1456");
ignoreMappings.add("hbm:item.clip_osipr");
ignoreMappings.add("hbm:item.clip_immolator");
ignoreMappings.add("hbm:item.clip_cryolator");
ignoreMappings.add("hbm:item.clip_mp");
ignoreMappings.add("hbm:item.clip_emp");
ignoreMappings.add("hbm:item.clip_jack");
ignoreMappings.add("hbm:item.clip_spark");
ignoreMappings.add("hbm:item.clip_hp");
ignoreMappings.add("hbm:item.clip_euthanasia");
ignoreMappings.add("hbm:item.clip_defabricator");
ignoreMappings.add("hbm:item.ammo_folly_du");
/// REMAP ///
remapItems.put("hbm:item.gadget_explosive8", ModItems.early_explosive_lenses);

View File

@ -56,6 +56,10 @@ import com.hbm.util.ArmorRegistry.HazardClass;
import com.hbm.wiaj.GuiWorldInAJar;
import com.hbm.wiaj.cannery.CanneryBase;
import com.hbm.wiaj.cannery.Jars;
import com.hbm.util.ArmorRegistry;
import com.hbm.util.ArmorUtil;
import com.hbm.util.DamageResistanceHandler;
import com.hbm.util.ArmorRegistry.HazardClass;
import com.mojang.authlib.minecraft.MinecraftProfileTexture.Type;
import cpw.mods.fml.client.FMLClientHandler;
import cpw.mods.fml.common.FMLCommonHandler;
@ -678,6 +682,9 @@ public class ModEventHandlerClient {
ItemStack stack = event.itemStack;
List<String> list = event.toolTip;
/// DAMAGE RESISTANCE ///
DamageResistanceHandler.addInfo(stack, list);
/// HAZMAT INFO ///
List<HazardClass> hazInfo = ArmorRegistry.hazardClasses.get(stack.getItem());
@ -1277,6 +1284,7 @@ public class ModEventHandlerClient {
public static IIcon particleBase;
public static IIcon particleLeaf;
public static IIcon particleSplash;
public static IIcon particleAshes;
@SubscribeEvent
public void onTextureStitch(TextureStitchEvent.Pre event) {
@ -1285,6 +1293,7 @@ public class ModEventHandlerClient {
particleBase = event.map.registerIcon(RefStrings.MODID + ":particle/particle_base");
particleLeaf = event.map.registerIcon(RefStrings.MODID + ":particle/dead_leaf");
particleSplash = event.map.registerIcon(RefStrings.MODID + ":particle/particle_splash");
particleAshes = event.map.registerIcon(RefStrings.MODID + ":particle/particle_ashes");
}
}

View File

@ -507,7 +507,7 @@ public class ModEventHandlerRenderer {
}
}
@SubscribeEvent
@SubscribeEvent(priority = EventPriority.HIGHEST)
public void onRenderHUD(RenderGameOverlayEvent.Pre event) {
if(event.type == ElementType.HOTBAR && (ModEventHandlerClient.shakeTimestamp + ModEventHandlerClient.shakeDuration - System.currentTimeMillis()) > 0 && ClientConfig.NUKE_HUD_SHAKE.get()) {

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