mirror of
https://github.com/HbmMods/Hbm-s-Nuclear-Tech-GIT.git
synced 2026-08-10 17:55:44 +00:00
fusion reactor port markers on place preview
This commit is contained in:
parent
6ac520467b
commit
9ab159d9b6
@ -19,8 +19,14 @@
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* All legacy pixel gauges have been replaced with smooth ones (watz, ZIRNOX, CCGT) making them more accurate
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* Updated the diesel generator's GUI
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* The diesel gen now also has an in-GUI button for turning it on and off like the industrial combustion engine
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* MS-ESv1.1 `split` instruction now supports variable substitution
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* Multiblocks now display a wireframe preview of how much space they take up
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* This preview is green if it can be placed and red if it can not
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* On some machines, this preview might not be perfect, but the check on whether it can be placed should always be accurate
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* This makes it easier to anticipate how much space a machine takes up, as well as lining up large parts like fusion reactor components which were notoriously hard to place down right
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## Fixed
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* Fixed held block being placed when not sneaking when opening the cable diode's GUI
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* Fixed an issue where the diesel generator's fuel capacity is the original 4,000mB instead of the intended new 16,000mB
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* This means that explosive barrels and universal barrels can now be loaded into the diesel generator
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* This means that explosive barrels and universal barrels can now be loaded into the diesel generator
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* Fixed RoR terminal's `set` command not working
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@ -603,13 +603,17 @@ public abstract class BlockDummyable extends BlockContainer implements ICustomBl
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}
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public int[][] getAllDimensions() {
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return new int[][] { getDimensions() };
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return new int[][] { getDimensions() };
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}
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public double[][] getAABBExtras() {
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return new double[0][0];
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}
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@SideOnly(Side.CLIENT)
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public void drawPlacementHighlight(EntityPlayer player, float interp) {
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MovingObjectPosition mop = EntityDamageUtil.getMouseOver(player, 5.0D);
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if(mop != null && mop.typeOfHit == mop.typeOfHit.BLOCK) {
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double dX = player.lastTickPosX + (player.posX - player.lastTickPosX) * (double) interp;
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double dY = player.lastTickPosY + (player.posY - player.lastTickPosY) * (double) interp;
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@ -619,13 +623,13 @@ public abstract class BlockDummyable extends BlockContainer implements ICustomBl
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int o = -getOffset();
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int pY = mop.blockY + getHeightOffset();
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//Orientation
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// Orientation
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ForgeDirection facing = ForgeDirection.NORTH;
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if(i == 0) facing = ForgeDirection.getOrientation(2);
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if(i == 1) facing = ForgeDirection.getOrientation(5);
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if(i == 2) facing = ForgeDirection.getOrientation(3);
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if(i == 3) facing = ForgeDirection.getOrientation(4);
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facing = getDirModified(facing);
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double originX = mop.blockX + facing.offsetX * o;
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@ -638,32 +642,36 @@ public abstract class BlockDummyable extends BlockContainer implements ICustomBl
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GL11.glPushMatrix();
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GL11.glDisable(GL11.GL_LIGHTING);
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GL11.glDisable(GL11.GL_TEXTURE_2D);
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OpenGlHelper.setLightmapTextureCoords(OpenGlHelper.lightmapTexUnit, 240F, 240F);
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GL11.glLineWidth(2.0F);
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GL11.glDepthMask(false);
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OpenGlHelper.setLightmapTextureCoords(OpenGlHelper.lightmapTexUnit, 240F, 240F);
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GL11.glLineWidth(2.0F);
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GL11.glDepthMask(false);
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tess.startDrawing(GL11.GL_LINES);
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tess.setBrightness(240);
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if (canPlace) {
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if(canPlace) {
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tess.setColorRGBA(0, 255, 0, 255);
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} else {
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tess.setColorRGBA(255, 0, 0, 255);
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}
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//Gets the list of different dimensions that each XLmultiblock has, and generates the list of blocks that needs to be highlighted.
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//Each XL multiblock has the getAllDimensions overridden in its own class. Each NEEDS it or it will show the incorect shape.
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// Gets the list of different dimensions that each XLmultiblock has,
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// and generates the list of blocks that needs to be highlighted.
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// Each XL multiblock has the getAllDimensions overridden in its own
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// class. Each NEEDS it or it will show the incorect shape.
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List<BlockPos> blocks = new java.util.ArrayList<>();
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Set<BlockPos> set = new java.util.HashSet<>();
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for(int[] dims : getAllDimensions()) {
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//Some of the multiblocks have offsets for the placements, so this allows for the ones that dont need it to have a bunch of 0s at the end.
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// Some of the multiblocks have offsets for the placements, so
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// this allows for the ones that dont need it to have a bunch of
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// 0s at the end.
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int offFwd = dims.length > 6 ? dims[6] : 0;
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int offUp = dims.length > 7 ? dims[7] : 0;
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int offUp = dims.length > 7 ? dims[7] : 0;
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int offLat = dims.length > 8 ? dims[8] : 0;
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int worldOffX;
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int worldOffY;
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int worldOffZ;
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worldOffY = offUp;
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worldOffX = facing.offsetX * offFwd + facing.getRotation(ForgeDirection.UP).offsetX * offLat;
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worldOffZ = facing.offsetZ * offFwd + facing.getRotation(ForgeDirection.UP).offsetZ * offLat;
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@ -672,27 +680,24 @@ public abstract class BlockDummyable extends BlockContainer implements ICustomBl
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for(int bx = -rot[4] + worldOffX; bx <= rot[5] + worldOffX; bx++) {
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for(int by = -rot[1] + worldOffY; by <= rot[0] + worldOffY; by++) {
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for(int bz = -rot[2] + worldOffZ; bz <= rot[3] + worldOffZ; bz++) {
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BlockPos bp = new BlockPos(
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MathHelper.floor_double(originX) + bx,
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MathHelper.floor_double(originY) + by,
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MathHelper.floor_double(originZ) + bz
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);
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BlockPos bp = new BlockPos(MathHelper.floor_double(originX) + bx, MathHelper.floor_double(originY) + by, MathHelper.floor_double(originZ) + bz);
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blocks.add(bp);
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set.add(bp);
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}
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}
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}
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}
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//This looks for the blocks nearby and draws lines between the vertexes to make different shaped boxes.
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//Most of this was taken from Mellow (Thanks mellow) -Wolf
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for(BlockPos pos : blocks) {
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boolean px = set.contains(pos.add(1, 0, 0));
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boolean nx = set.contains(pos.add(-1, 0, 0));
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boolean ppy = set.contains(pos.add(0, 1, 0));
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boolean ny = set.contains(pos.add(0, -1, 0));
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boolean ppz = set.contains(pos.add(0, 0, 1));
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boolean nz = set.contains(pos.add(0, 0, -1));
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// This looks for the blocks nearby and draws lines between the
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// vertexes to make different shaped boxes.
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// Most of this was taken from Mellow (Thanks mellow) -Wolf
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for(BlockPos pos : blocks) {
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boolean px = set.contains(pos.add(1, 0, 0));
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boolean nx = set.contains(pos.add(-1, 0, 0));
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boolean ppy = set.contains(pos.add(0, 1, 0));
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boolean ny = set.contains(pos.add(0, -1, 0));
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boolean ppz = set.contains(pos.add(0, 0, 1));
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boolean nz = set.contains(pos.add(0, 0, -1));
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double minX = pos.getX() - dX;
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double maxX = pos.getX() + 1 - dX;
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@ -701,44 +706,155 @@ public abstract class BlockDummyable extends BlockContainer implements ICustomBl
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double minZ = pos.getZ() - dZ;
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double maxZ = pos.getZ() + 1 - dZ;
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if(!ppy) {
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if(!nx) { tess.addVertex(minX, maxY, minZ); tess.addVertex(minX, maxY, maxZ); }
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if(!ppz) { tess.addVertex(minX, maxY, maxZ); tess.addVertex(maxX, maxY, maxZ); }
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if(!px) { tess.addVertex(maxX, maxY, maxZ); tess.addVertex(maxX, maxY, minZ); }
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if(!nz) { tess.addVertex(maxX, maxY, minZ); tess.addVertex(minX, maxY, minZ); }
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}
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if(!ny) {
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if(!nx) { tess.addVertex(minX, minY, minZ); tess.addVertex(minX, minY, maxZ); }
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if(!ppz) { tess.addVertex(minX, minY, maxZ); tess.addVertex(maxX, minY, maxZ); }
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if(!px) { tess.addVertex(maxX, minY, maxZ); tess.addVertex(maxX, minY, minZ); }
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if(!nz) { tess.addVertex(maxX, minY, minZ); tess.addVertex(minX, minY, minZ); }
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}
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if(!nz) {
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if(!nx) { tess.addVertex(minX, minY, minZ); tess.addVertex(minX, maxY, minZ); }
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if(!ppy) { tess.addVertex(minX, maxY, minZ); tess.addVertex(maxX, maxY, minZ); }
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if(!px) { tess.addVertex(maxX, maxY, minZ); tess.addVertex(maxX, minY, minZ); }
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if(!ny) { tess.addVertex(maxX, minY, minZ); tess.addVertex(minX, minY, minZ); }
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}
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if(!ppz) {
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if(!nx) { tess.addVertex(minX, minY, maxZ); tess.addVertex(minX, maxY, maxZ); }
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if(!ppy) { tess.addVertex(minX, maxY, maxZ); tess.addVertex(maxX, maxY, maxZ); }
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if(!px) { tess.addVertex(maxX, maxY, maxZ); tess.addVertex(maxX, minY, maxZ); }
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if(!ny) { tess.addVertex(maxX, minY, maxZ); tess.addVertex(minX, minY, maxZ); }
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}
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if(!nx) {
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if(!nz) { tess.addVertex(minX, minY, minZ); tess.addVertex(minX, maxY, minZ); }
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if(!ppy) { tess.addVertex(minX, maxY, minZ); tess.addVertex(minX, maxY, maxZ); }
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if(!ppz) { tess.addVertex(minX, maxY, maxZ); tess.addVertex(minX, minY, maxZ); }
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if(!ny) { tess.addVertex(minX, minY, maxZ); tess.addVertex(minX, minY, minZ); }
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}
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if(!px) {
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if(!nz) { tess.addVertex(maxX, minY, minZ); tess.addVertex(maxX, maxY, minZ); }
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if(!ppy) { tess.addVertex(maxX, maxY, minZ); tess.addVertex(maxX, maxY, maxZ); }
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if(!ppz) { tess.addVertex(maxX, maxY, maxZ); tess.addVertex(maxX, minY, maxZ); }
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if(!ny) { tess.addVertex(maxX, minY, maxZ); tess.addVertex(maxX, minY, minZ); }
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}
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}
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if(!ppy) {
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if(!nx) {
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tess.addVertex(minX, maxY, minZ);
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tess.addVertex(minX, maxY, maxZ);
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}
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if(!ppz) {
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tess.addVertex(minX, maxY, maxZ);
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tess.addVertex(maxX, maxY, maxZ);
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}
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if(!px) {
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tess.addVertex(maxX, maxY, maxZ);
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tess.addVertex(maxX, maxY, minZ);
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}
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if(!nz) {
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tess.addVertex(maxX, maxY, minZ);
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tess.addVertex(minX, maxY, minZ);
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}
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}
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if(!ny) {
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if(!nx) {
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tess.addVertex(minX, minY, minZ);
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tess.addVertex(minX, minY, maxZ);
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}
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if(!ppz) {
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tess.addVertex(minX, minY, maxZ);
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tess.addVertex(maxX, minY, maxZ);
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}
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if(!px) {
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tess.addVertex(maxX, minY, maxZ);
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tess.addVertex(maxX, minY, minZ);
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}
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if(!nz) {
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tess.addVertex(maxX, minY, minZ);
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tess.addVertex(minX, minY, minZ);
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}
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}
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if(!nz) {
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if(!nx) {
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tess.addVertex(minX, minY, minZ);
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tess.addVertex(minX, maxY, minZ);
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}
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if(!ppy) {
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tess.addVertex(minX, maxY, minZ);
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tess.addVertex(maxX, maxY, minZ);
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}
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if(!px) {
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tess.addVertex(maxX, maxY, minZ);
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tess.addVertex(maxX, minY, minZ);
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}
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if(!ny) {
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tess.addVertex(maxX, minY, minZ);
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tess.addVertex(minX, minY, minZ);
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}
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}
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if(!ppz) {
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if(!nx) {
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tess.addVertex(minX, minY, maxZ);
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tess.addVertex(minX, maxY, maxZ);
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}
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if(!ppy) {
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tess.addVertex(minX, maxY, maxZ);
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tess.addVertex(maxX, maxY, maxZ);
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}
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if(!px) {
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tess.addVertex(maxX, maxY, maxZ);
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tess.addVertex(maxX, minY, maxZ);
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}
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if(!ny) {
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tess.addVertex(maxX, minY, maxZ);
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tess.addVertex(minX, minY, maxZ);
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}
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}
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if(!nx) {
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if(!nz) {
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tess.addVertex(minX, minY, minZ);
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tess.addVertex(minX, maxY, minZ);
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}
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if(!ppy) {
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tess.addVertex(minX, maxY, minZ);
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tess.addVertex(minX, maxY, maxZ);
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}
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if(!ppz) {
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tess.addVertex(minX, maxY, maxZ);
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tess.addVertex(minX, minY, maxZ);
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}
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if(!ny) {
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tess.addVertex(minX, minY, maxZ);
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tess.addVertex(minX, minY, minZ);
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}
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}
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if(!px) {
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if(!nz) {
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tess.addVertex(maxX, minY, minZ);
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tess.addVertex(maxX, maxY, minZ);
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}
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if(!ppy) {
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tess.addVertex(maxX, maxY, minZ);
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tess.addVertex(maxX, maxY, maxZ);
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}
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if(!ppz) {
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tess.addVertex(maxX, maxY, maxZ);
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tess.addVertex(maxX, minY, maxZ);
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}
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if(!ny) {
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tess.addVertex(maxX, minY, maxZ);
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tess.addVertex(maxX, minY, minZ);
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}
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}
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}
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tess.setColorRGBA(0, 0, 255, 255);
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// boo-yeah
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for(double[] extra : this.getAABBExtras()) {
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ForgeDirection rot = facing.getRotation(ForgeDirection.UP);
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double cX = MathHelper.floor_double(originX) - dX + 0.5;
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double cY = MathHelper.floor_double(originY) - dY;
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double cZ = MathHelper.floor_double(originZ) - dZ + 0.5;
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double upr = extra[0];
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double lwr = extra[1];
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double fwd = extra[2];
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double bwd = extra[3];
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double lft = extra[4];
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double rgt = extra[5];
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double x0 = cX + fwd * facing.offsetX + lft * rot.offsetX;
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double x1 = cX + bwd * facing.offsetX + rgt * rot.offsetX;
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double y0 = cY + lwr;
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double y1 = cY + upr;
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double z0 = cZ + fwd * facing.offsetZ + lft * rot.offsetZ;
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double z1 = cZ + bwd * facing.offsetZ + rgt * rot.offsetZ;
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tess.addVertex(x0, y0, z0); tess.addVertex(x0, y0, z1);
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tess.addVertex(x1, y0, z0); tess.addVertex(x1, y0, z1);
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tess.addVertex(x0, y0, z0); tess.addVertex(x1, y0, z0);
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tess.addVertex(x0, y0, z1); tess.addVertex(x1, y0, z1);
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tess.addVertex(x0, y1, z0); tess.addVertex(x0, y1, z1);
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tess.addVertex(x1, y1, z0); tess.addVertex(x1, y1, z1);
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tess.addVertex(x0, y1, z0); tess.addVertex(x1, y1, z0);
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tess.addVertex(x0, y1, z1); tess.addVertex(x1, y1, z1);
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tess.addVertex(x0, y0, z0); tess.addVertex(x0, y1, z0);
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tess.addVertex(x1, y0, z0); tess.addVertex(x1, y1, z0);
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tess.addVertex(x0, y0, z1); tess.addVertex(x0, y1, z1);
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tess.addVertex(x1, y0, z1); tess.addVertex(x1, y1, z1);
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}
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tess.draw();
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tess.setTranslation(0, 0, 0);
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@ -44,6 +44,13 @@ public class MachineFusionBoiler extends BlockDummyable implements ILookOverlay,
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return 4;
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}
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@Override
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public double[][] getAABBExtras() {
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return new double[][] {
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{1.5, 3.5, -4.5, -4.5, 1, -1}
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};
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}
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@Override
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public boolean checkRequirement(World world, int x, int y, int z, ForgeDirection dir, int o) {
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return super.checkRequirement(world, x, y, z, dir, o);
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@ -36,6 +36,13 @@ public class MachineFusionBreeder extends BlockDummyable implements ITooltipProv
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public int getOffset() {
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return 2;
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}
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@Override
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public double[][] getAABBExtras() {
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return new double[][] {
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{1.5, 3.5, -2.5, -2.5, 1, -1}
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};
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}
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@Override
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public boolean onBlockActivated(World world, int x, int y, int z, EntityPlayer player, int side, float hitX, float hitY, float hitZ) {
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@ -35,6 +35,13 @@ public class MachineFusionCollector extends BlockDummyable implements ITooltipPr
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return 1;
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}
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@Override
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public double[][] getAABBExtras() {
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return new double[][] {
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{1.5, 3.5, -2.5, -2.5, 1, -1}
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};
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}
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@Override
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public boolean checkRequirement(World world, int x, int y, int z, ForgeDirection dir, int o) {
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return super.checkRequirement(world, x, y, z, dir, o);
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@ -34,6 +34,14 @@ public class MachineFusionCoupler extends BlockDummyable implements ITooltipProv
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return 0;
|
||||
}
|
||||
|
||||
@Override
|
||||
public double[][] getAABBExtras() {
|
||||
return new double[][] {
|
||||
{1.5, 3.5, 1, -1, 1.5, 1.5},
|
||||
{1.5, 3.5, 1, -1, -1.5, -1.5}
|
||||
};
|
||||
}
|
||||
|
||||
@Override
|
||||
public void addInformation(ItemStack stack, EntityPlayer player, List list, boolean ext) {
|
||||
addStandardInfo(stack, player, list, ext);
|
||||
|
||||
@ -42,6 +42,14 @@ public class MachineFusionKlystron extends BlockDummyable implements ITooltipPro
|
||||
new int[] { 4, -3, 4, 3, 1, 1 },
|
||||
};
|
||||
}
|
||||
|
||||
@Override
|
||||
public double[][] getAABBExtras() {
|
||||
return new double[][] {
|
||||
{1.5, 3.5, -4.5, -4.5, 1, -1}
|
||||
};
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean checkRequirement(World world, int x, int y, int z, ForgeDirection dir, int o) {
|
||||
return super.checkRequirement(world, x, y, z, dir, o) &&
|
||||
|
||||
@ -35,6 +35,14 @@ public class MachineFusionKlystronCreative extends BlockDummyable implements ITo
|
||||
new int[] { 4, -3, 4, 3, 1, 1 },
|
||||
};
|
||||
}
|
||||
|
||||
@Override
|
||||
public double[][] getAABBExtras() {
|
||||
return new double[][] {
|
||||
{1.5, 3.5, -4.5, -4.5, 1, -1}
|
||||
};
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean checkRequirement(World world, int x, int y, int z, ForgeDirection dir, int o) {
|
||||
return super.checkRequirement(world, x, y, z, dir, o) &&
|
||||
|
||||
@ -44,6 +44,7 @@ public class MachineFusionMHDT extends BlockDummyable implements ILookOverlay, I
|
||||
public int getOffset() {
|
||||
return 7;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int[][] getAllDimensions() {
|
||||
return new int[][] {
|
||||
@ -55,6 +56,14 @@ public class MachineFusionMHDT extends BlockDummyable implements ILookOverlay, I
|
||||
new int[] { 1, 0, 0, 1, 3, 3, 3, 0, 0 },
|
||||
};
|
||||
}
|
||||
|
||||
@Override
|
||||
public double[][] getAABBExtras() {
|
||||
return new double[][] {
|
||||
{1.5, 3.5, -6.5, -6.5, 1, -1}
|
||||
};
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean checkRequirement(World world, int x, int y, int z, ForgeDirection dir, int o) {
|
||||
return super.checkRequirement(world, x, y, z, dir, o) &&
|
||||
|
||||
@ -47,6 +47,14 @@ public class MachineFusionPlasmaForge extends BlockDummyable {
|
||||
};
|
||||
}
|
||||
|
||||
@Override
|
||||
public double[][] getAABBExtras() {
|
||||
return new double[][] {
|
||||
{1.5, 3.5, 1, -1, 5.5, 5.5},
|
||||
{1.5, 3.5, 1, -1, -5.5, -5.5}
|
||||
};
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean checkRequirement(World world, int x, int y, int z, ForgeDirection dir, int o) {
|
||||
return super.checkRequirement(world, x, y, z, dir, o) &&
|
||||
|
||||
@ -97,6 +97,27 @@ public class MachineFusionTorus extends BlockDummyable implements ITooltipProvid
|
||||
public int getOffset() {
|
||||
return 7;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int[][] getAllDimensions() {
|
||||
return new int[][] {
|
||||
new int[] { 4, 0, 7, 7, 3, 3 },
|
||||
new int[] { 4, 0, 6, 6, 4, 4 },
|
||||
new int[] { 4, 0, 5, 5, 5, 5 },
|
||||
new int[] { 4, 0, 4, 4, 6, 6 },
|
||||
new int[] { 4, 0, 3, 3, 7, 7 },
|
||||
};
|
||||
}
|
||||
|
||||
@Override
|
||||
public double[][] getAABBExtras() {
|
||||
return new double[][] {
|
||||
{3.5, 1.5, 7.5, 7.5, 1, -1},
|
||||
{3.5, 1.5, -7.5, -7.5, 1, -1},
|
||||
{3.5, 1.5, 1, -1, 7.5, 7.5},
|
||||
{3.5, 1.5, 1, -1, -7.5, -7.5},
|
||||
};
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean checkRequirement(World world, int x, int y, int z, ForgeDirection dir, int o) {
|
||||
|
||||
@ -128,11 +128,8 @@ public class MultiblockHandlerXR {
|
||||
|
||||
public static int[] rotate(int[] dim, ForgeDirection dir) {
|
||||
|
||||
if(dim == null)
|
||||
return null;
|
||||
|
||||
if(dir == ForgeDirection.SOUTH)
|
||||
return dim;
|
||||
if(dim == null) return null;
|
||||
if(dir == ForgeDirection.SOUTH) return dim;
|
||||
|
||||
if(dir == ForgeDirection.NORTH) {
|
||||
// U D N S W E
|
||||
@ -151,5 +148,27 @@ public class MultiblockHandlerXR {
|
||||
|
||||
return dim;
|
||||
}
|
||||
|
||||
|
||||
public static double[] rotateDouble(double[] dim, ForgeDirection dir) {
|
||||
|
||||
if(dim == null) return null;
|
||||
if(dir == ForgeDirection.SOUTH) return dim;
|
||||
|
||||
if(dir == ForgeDirection.NORTH) {
|
||||
// U D N S W E
|
||||
return new double[] { dim[0], dim[1], dim[3], dim[2], dim[5], dim[4] };
|
||||
}
|
||||
|
||||
if(dir == ForgeDirection.EAST) {
|
||||
// U D N S W E
|
||||
return new double[] { dim[0], dim[1], dim[5], dim[4], dim[2], dim[3] };
|
||||
}
|
||||
|
||||
if(dir == ForgeDirection.WEST) {
|
||||
// U D N S W E
|
||||
return new double[] { dim[0], dim[1], dim[4], dim[5], dim[3], dim[2] };
|
||||
}
|
||||
|
||||
return dim;
|
||||
}
|
||||
}
|
||||
|
||||
Loading…
x
Reference in New Issue
Block a user