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attempts to merge
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@ -21,7 +21,7 @@ public class GasCentrifugeRecipes {
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MEUF6 (200, 100, "HEUF6", "Medium Enriched UF6", false, new ItemStack(ModItems.nugget_u238, 1)),
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HEUF6 (300, 0, "NONE", "High Enriched UF6", true, new ItemStack(ModItems.nugget_u238, 2), new ItemStack(ModItems.nugget_u235, 1), new ItemStack(ModItems.fluorite, 1)),
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PF6 (300, 0, "NONE", "Plutonium Hexafluoride", true, new ItemStack(ModItems.nugget_pu238, 1), new ItemStack(ModItems.nugget_pu_mix, 2), new ItemStack(ModItems.fluorite, 1));
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PF6 (300, 0, "NONE", "Plutonium Hexafluoride", false, new ItemStack(ModItems.nugget_pu238, 1), new ItemStack(ModItems.nugget_pu_mix, 2), new ItemStack(ModItems.fluorite, 1));
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int fluidConsumed;
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int fluidProduced;
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@ -1,29 +1,22 @@
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package com.hbm.tileentity.machine;
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import com.hbm.inventory.recipes.CentrifugeRecipes;
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import com.hbm.inventory.recipes.GasCentrifugeRecipes.PseudoFluidType;
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import com.hbm.lib.Library;
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import com.hbm.packet.AuxElectricityPacket;
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import com.hbm.packet.AuxGaugePacket;
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import com.hbm.packet.LoopedSoundPacket;
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import com.hbm.packet.PacketDispatcher;
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import com.hbm.tileentity.TileEntityMachineBase;
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import api.hbm.energy.IBatteryItem;
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import api.hbm.energy.IEnergyUser;
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import cpw.mods.fml.common.network.NetworkRegistry.TargetPoint;
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import cpw.mods.fml.relauncher.Side;
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import cpw.mods.fml.relauncher.SideOnly;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.init.Items;
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import net.minecraft.inventory.ISidedInventory;
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import net.minecraft.item.ItemStack;
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import net.minecraft.nbt.NBTTagCompound;
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import net.minecraft.nbt.NBTTagList;
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import net.minecraft.tileentity.TileEntity;
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import net.minecraft.util.AxisAlignedBB;
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public class TileEntityMachineCentrifuge extends TileEntityMachineBase implements ISidedInventory, IEnergyUser {
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public class TileEntityMachineCentrifuge extends TileEntityMachineBase implements IEnergyUser {
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public int progress;
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public long power;
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@ -31,9 +24,12 @@ public class TileEntityMachineCentrifuge extends TileEntityMachineBase implement
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public static final int maxPower = 100000;
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public static final int processingSpeed = 200;
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private static final int[] slots_top = new int[] { 0 };
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private static final int[] slots_bottom = new int[] { 2, 3, 4, 5 };
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private static final int[] slots_side = new int[] { 0, 1 };
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/*
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* So why do we do this now? You have a funny mekanism/thermal/whatever pipe and you want to output stuff from a side
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* that isn't the bottom, what do? Answer: make all slots accessible from all sides and regulate in/output in the
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* dedicated methods. Duh.
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*/
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private static final int[] slot_io = new int[] { 0, 2, 3, 4, 5 };
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public TileEntityMachineCentrifuge() {
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super(6);
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@ -43,22 +39,14 @@ public class TileEntityMachineCentrifuge extends TileEntityMachineBase implement
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return "container.centrifuge";
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}
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@Override
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public int[] getAccessibleSlotsFromSide(int side) {
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return side == 0 ? slots_bottom : (side == 1 ? slots_top : slots_side);
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}
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@Override
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public boolean isItemValidForSlot(int i, ItemStack itemStack) {
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if(i == 2 || i == 3 || i == 4 || i == 5) {
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return false;
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}
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return i == 0;
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}
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if(i == 1) {
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return itemStack.getItem() instanceof IBatteryItem;
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}
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return !(itemStack.getItem() instanceof IBatteryItem);
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@Override
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public int[] getAccessibleSlotsFromSide(int side) {
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return slot_io;
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}
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@Override
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@ -77,7 +65,7 @@ public class TileEntityMachineCentrifuge extends TileEntityMachineBase implement
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@Override
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public boolean canExtractItem(int i, ItemStack itemStack, int j) {
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return j != 0 || i != 1;
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return i > 1;
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}
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public int getCentrifugeProgressScaled(int i) {
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@ -223,4 +211,4 @@ public class TileEntityMachineCentrifuge extends TileEntityMachineBase implement
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public long getMaxPower() {
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return maxPower;
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}
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}
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}
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