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https://github.com/HbmMods/Hbm-s-Nuclear-Tech-GIT.git
synced 2026-01-25 10:32:49 +00:00
dud crap
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parent
a43986603b
commit
9f758c49bc
@ -1,10 +1,11 @@
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## Added
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* Sandbags
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* Connect to other sandbags or solid blocks
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* Pretts
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* Pretty
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* Wooden barrier
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* Pretty
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* Automatically walls off connected solid blocks in addition to the direction it was placed in
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* Some other wooden blocks like a roof, ceiling and scaffold
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## Changed
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* Increased bayonet damage from 5 to 7.5 hearts
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@ -16,8 +17,12 @@
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* New server configs
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* `CRATE_OPEN_HELD` can toggle whether crates can be opened when held
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* `CRATE_KEEP_CONTENTS` can toggle whether crates keep their contents when broken
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* Duds now have multiple variants
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* Dismantling different variants yields different drops
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* Magnetic extraction can no longer be performed
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## Fixed
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* Fixed RoR controller having the wrong recipe
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* Either fixed the crate dupe/voiding issues or made them even worse
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* Fixed skeletons and pedestals allowing blocks to be placed inside the player
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* Fixed skeletons and pedestals allowing blocks to be placed inside the player
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* Fixed artillery shells not playing the explosion animation when directly impacting entities
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@ -3,11 +3,20 @@ package com.hbm.blocks.bomb;
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import com.hbm.blocks.BlockEnumMulti;
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import com.hbm.config.BombConfig;
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import com.hbm.entity.logic.EntityBalefire;
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import com.hbm.entity.logic.EntityNukeExplosionMK5;
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import com.hbm.explosion.vanillant.ExplosionVNT;
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import com.hbm.explosion.vanillant.standard.BlockAllocatorStandard;
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import com.hbm.explosion.vanillant.standard.BlockProcessorStandard;
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import com.hbm.explosion.vanillant.standard.EntityProcessorCross;
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import com.hbm.explosion.vanillant.standard.PlayerProcessorStandard;
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import com.hbm.handler.threading.PacketThreading;
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import com.hbm.interfaces.IBomb;
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import com.hbm.items.ModItems;
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import com.hbm.main.MainRegistry;
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import com.hbm.packet.toclient.AuxParticlePacketNT;
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import com.hbm.particle.helper.ExplosionCreator;
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import com.hbm.tileentity.bomb.TileEntityCrashedBomb;
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import com.hbm.util.EnumUtil;
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import cpw.mods.fml.common.network.NetworkRegistry.TargetPoint;
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import net.minecraft.block.ITileEntityProvider;
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@ -42,11 +51,27 @@ public class BlockCrashedBomb extends BlockEnumMulti implements ITileEntityProvi
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if(world.isRemote) return true;
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if(player.getHeldItem() != null && player.getHeldItem().getItem() == ModItems.defuser) {
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EnumDudType type = EnumUtil.grabEnumSafely(EnumDudType.class, world.getBlockMetadata(x, y, z));
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//TODO: make this less scummy
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if(type == type.BALEFIRE) {
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world.spawnEntityInWorld(new EntityItem(world, x + 0.5, y + 0.5, z + 0.5, new ItemStack(ModItems.egg_balefire_shard)));
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}
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if(type == type.CONVENTIONAL) {
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world.spawnEntityInWorld(new EntityItem(world, x + 0.5, y + 0.5, z + 0.5, new ItemStack(ModItems.ball_tnt, 16)));
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}
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if(type == type.NUKE) {
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world.spawnEntityInWorld(new EntityItem(world, x + 0.5, y + 0.5, z + 0.5, new ItemStack(ModItems.ball_tnt, 8)));
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world.spawnEntityInWorld(new EntityItem(world, x + 0.5, y + 0.5, z + 0.5, new ItemStack(ModItems.billet_plutonium, 4)));
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}
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if(type == type.SALTED) {
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world.spawnEntityInWorld(new EntityItem(world, x + 0.5, y + 0.5, z + 0.5, new ItemStack(ModItems.ball_tnt, 8)));
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world.spawnEntityInWorld(new EntityItem(world, x + 0.5, y + 0.5, z + 0.5, new ItemStack(ModItems.billet_plutonium, 2)));
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world.spawnEntityInWorld(new EntityItem(world, x + 0.5, y + 0.5, z + 0.5, new ItemStack(ModItems.ingot_cobalt, 12)));
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}
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world.func_147480_a(x, y, z, false);
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world.spawnEntityInWorld(new EntityItem(world, x + 0.5, y + 0.5, z + 0.5, new ItemStack(ModItems.egg_balefire_shard)));
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world.spawnEntityInWorld(new EntityItem(world, x + 0.5, y + 0.5, z + 0.5, new ItemStack(ModItems.plate_steel, 10 + world.rand.nextInt(15))));
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world.spawnEntityInWorld(new EntityItem(world, x + 0.5, y + 0.5, z + 0.5, new ItemStack(ModItems.plate_titanium, 2 + world.rand.nextInt(7))));
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return true;
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}
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@ -59,20 +84,45 @@ public class BlockCrashedBomb extends BlockEnumMulti implements ITileEntityProvi
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if(!world.isRemote) {
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world.setBlockToAir(x, y, z);
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EntityBalefire bf = new EntityBalefire(world);
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bf.posX = x;
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bf.posY = y;
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bf.posZ = z;
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bf.destructionRange = (int) (BombConfig.fatmanRadius * 1.25);
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world.spawnEntityInWorld(bf);
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EnumDudType type = EnumUtil.grabEnumSafely(EnumDudType.class, world.getBlockMetadata(x, y, z));
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NBTTagCompound data = new NBTTagCompound();
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data.setString("type", "muke");
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data.setBoolean("balefire", true);
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PacketThreading.createAllAroundThreadedPacket(new AuxParticlePacketNT(data, x + 0.5, y + 0.5, z + 0.5), new TargetPoint(world.provider.dimensionId, x + 0.5, y + 0.5, z + 0.5, 250));
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world.playSoundEffect(x + 0.5, y + 0.5, z + 0.5, "hbm:weapon.mukeExplosion", 15.0F, 1.0F);
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if(type == type.BALEFIRE) {
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EntityBalefire bf = new EntityBalefire(world);
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bf.setPosition(x, y, z);
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bf.destructionRange = (int) (BombConfig.fatmanRadius * 1.25);
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world.spawnEntityInWorld(bf);
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spawnMush(world, x, y, z, true);
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}
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if(type == type.CONVENTIONAL) {
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ExplosionVNT xnt = new ExplosionVNT(world, x + 0.5, y + 0.5, z + 0.5, 35F);
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xnt.setBlockAllocator(new BlockAllocatorStandard(24));
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xnt.setBlockProcessor(new BlockProcessorStandard().setNoDrop());
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xnt.setEntityProcessor(new EntityProcessorCross(5D).withRangeMod(1.5F));
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xnt.setPlayerProcessor(new PlayerProcessorStandard());
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xnt.explode();
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ExplosionCreator.composeEffectLarge(world, x + 0.5, y + 0.5, z + 0.5);
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}
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if(type == type.NUKE) {
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world.spawnEntityInWorld(EntityNukeExplosionMK5.statFac(world, 35, x + 0.5, y + 0.5, z + 0.5));
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spawnMush(world, x, y, z, MainRegistry.polaroidID == 11 || world.rand.nextInt(100) == 0);
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}
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if(type == type.SALTED) {
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world.spawnEntityInWorld(EntityNukeExplosionMK5.statFac(world, 25, x + 0.5, y + 0.5, z + 0.5).moreFallout(25));
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spawnMush(world, x, y, z, MainRegistry.polaroidID == 11 || world.rand.nextInt(100) == 0);
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}
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}
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return BombReturnCode.DETONATED;
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}
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public static void spawnMush(World world, int x, int y, int z, boolean balefire) {
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world.playSoundEffect(x + 0.5, y + 0.5, z + 0.5, "hbm:weapon.mukeExplosion", 15.0F, 1.0F);
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NBTTagCompound data = new NBTTagCompound();
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data.setString("type", "muke");
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data.setBoolean("balefire", balefire);
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PacketThreading.createAllAroundThreadedPacket(new AuxParticlePacketNT(data, x + 0.5, y + 0.5, z + 0.5), new TargetPoint(world.provider.dimensionId, x + 0.5, y + 0.5, z + 0.5, 250));
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}
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}
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@ -129,7 +129,6 @@ public class ToolRecipes {
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CraftingManager.addRecipeAuto(new ItemStack(ModItems.defuser, 1), new Object[] { " PS", "P P", " P ", 'P', ANY_PLASTIC.ingot(), 'S', STEEL.plate() });
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CraftingManager.addRecipeAuto(new ItemStack(ModItems.coltan_tool, 1), new Object[] { "ACA", "CXC", "ACA", 'A', ALLOY.ingot(), 'C', CINNABAR.crystal(), 'X', Items.compass });
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CraftingManager.addRecipeAuto(new ItemStack(ModItems.reacher, 1), new Object[] { "BIB", "P P", "B B", 'B', W.bolt(), 'I', W.ingot(), 'P', ANY_RUBBER.ingot() });
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CraftingManager.addRecipeAuto(new ItemStack(ModItems.bismuth_tool, 1), new Object[] { "TBT", "SRS", "SCS", 'T', TA.nugget(), 'B', ModItems.nugget_bismuth, 'S', ANY_RESISTANTALLOY.ingot(), 'R', ModItems.reacher, 'C', DictFrame.fromOne(ModItems.circuit, EnumCircuitType.CHIP) });
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CraftingManager.addRecipeAuto(new ItemStack(ModItems.sat_designator, 1), new Object[] { "RRD", "PIC", " P", 'P', GOLD.plate(), 'R', Items.redstone, 'C', DictFrame.fromOne(ModItems.circuit, EnumCircuitType.ADVANCED), 'D', ModItems.sat_chip, 'I', GOLD.ingot() });
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CraftingManager.addShapelessAuto(new ItemStack(ModItems.sat_relay), new Object[] { ModItems.sat_chip, ModItems.ducttape, ModItems.radar_linker });
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CraftingManager.addRecipeAuto(new ItemStack(ModItems.settings_tool), new Object[] { " P ", "PCP", "III", 'P', IRON.plate(), 'C', DictFrame.fromOne(ModItems.circuit, EnumCircuitType.ANALOG), 'I', ModItems.plate_polymer });
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@ -3883,7 +3883,7 @@ public class ModItems {
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defuser = new ItemTooling(ToolType.DEFUSER, 100).setUnlocalizedName("defuser").setMaxStackSize(1).setFull3D().setCreativeTab(MainRegistry.nukeTab).setTextureName(RefStrings.MODID + ":defuser");
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reacher = new Item().setUnlocalizedName("reacher").setMaxStackSize(1).setFull3D().setCreativeTab(MainRegistry.controlTab).setTextureName(RefStrings.MODID + ":reacher");
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bismuth_tool = new ItemAmatExtractor().setUnlocalizedName("bismuth_tool").setMaxStackSize(1).setFull3D().setCreativeTab(MainRegistry.controlTab).setTextureName(RefStrings.MODID + ":bismuth_tool");
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bismuth_tool = new ItemAmatExtractor().setUnlocalizedName("bismuth_tool").setMaxStackSize(1).setFull3D().setCreativeTab(null).setTextureName(RefStrings.MODID + ":bismuth_tool");
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meltdown_tool = new ItemDyatlov().setUnlocalizedName("meltdown_tool").setMaxStackSize(1).setCreativeTab(MainRegistry.controlTab).setTextureName(RefStrings.MODID + ":meltdown_tool");
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flame_pony = new ItemCustomLore().setUnlocalizedName("flame_pony").setCreativeTab(MainRegistry.partsTab).setTextureName(RefStrings.MODID + ":flame_pony");
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@ -1,50 +1,6 @@
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package com.hbm.items.tool;
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import com.hbm.blocks.bomb.BlockCrashedBomb;
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import com.hbm.items.ModItems;
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import com.hbm.util.ContaminationUtil;
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import com.hbm.util.ContaminationUtil.ContaminationType;
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import com.hbm.util.ContaminationUtil.HazardType;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.item.Item;
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import net.minecraft.item.ItemStack;
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import net.minecraft.world.World;
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public class ItemAmatExtractor extends Item {
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@Override
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public boolean onItemUse(ItemStack stack, EntityPlayer player, World world, int x, int y, int z, int side, float hitX, float hitY, float hitZ) {
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if(world.getBlock(x, y, z) instanceof BlockCrashedBomb) {
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if(!world.isRemote && player.inventory.hasItem(ModItems.cell_empty)) {
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float chance = world.rand.nextFloat();
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if(chance < 0.01) {
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((BlockCrashedBomb) world.getBlock(x, y, z)).explode(world, x, y, z);
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} else if(chance <= 0.3) {
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player.inventory.consumeInventoryItem(ModItems.cell_empty);
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if(!player.inventory.addItemStackToInventory(new ItemStack(ModItems.cell_balefire))) {
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player.dropPlayerItemWithRandomChoice(new ItemStack(ModItems.cell_balefire, 1, 0), false);
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}
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} else {
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player.inventory.consumeInventoryItem(ModItems.cell_empty);
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if(!player.inventory.addItemStackToInventory(new ItemStack(ModItems.cell_antimatter))) {
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player.dropPlayerItemWithRandomChoice(new ItemStack(ModItems.cell_antimatter, 1, 0), false);
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}
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}
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player.inventoryContainer.detectAndSendChanges();
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ContaminationUtil.contaminate(player, HazardType.RADIATION, ContaminationType.CREATIVE, 50.0F);
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}
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player.swingItem();
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return true;
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}
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return false;
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}
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}
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@ -245,9 +245,9 @@ public class ItemAmmoArty extends Item {
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private void init() {
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/* STANDARD SHELLS */
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this.itemTypes[NORMAL] = new ArtilleryShell("ammo_arty", SpentCasing.COLOR_CASE_16INCH) { public void onImpact(EntityArtilleryShell shell, MovingObjectPosition mop) { standardExplosion(shell, mop, 10F, 3F, false); ExplosionCreator.composeEffect(shell.worldObj, mop.blockX + 0.5, mop.blockY + 0.5, mop.blockZ + 0.5, 10, 2F, 0.5F, 25F, 5, 0, 20, 0.75F, 1F, -2F, 150); }};
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this.itemTypes[CLASSIC] = new ArtilleryShell("ammo_arty_classic", SpentCasing.COLOR_CASE_16INCH) { public void onImpact(EntityArtilleryShell shell, MovingObjectPosition mop) { standardExplosion(shell, mop, 15F, 5F, false); ExplosionCreator.composeEffect(shell.worldObj, mop.blockX + 0.5, mop.blockY + 0.5, mop.blockZ + 0.5, 15, 5F, 1F, 45F, 10, 0, 50, 1F, 3F, -2F, 200); }};
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this.itemTypes[EXPLOSIVE] = new ArtilleryShell("ammo_arty_he", SpentCasing.COLOR_CASE_16INCH) { public void onImpact(EntityArtilleryShell shell, MovingObjectPosition mop) { standardExplosion(shell, mop, 15F, 3F, true); ExplosionCreator.composeEffect(shell.worldObj, mop.blockX + 0.5, mop.blockY + 0.5, mop.blockZ + 0.5, 15, 5F, 1F, 45F, 10, 16, 50, 1F, 3F, -2F, 200); }};
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this.itemTypes[NORMAL] = new ArtilleryShell("ammo_arty", SpentCasing.COLOR_CASE_16INCH) { public void onImpact(EntityArtilleryShell shell, MovingObjectPosition mop) { standardExplosion(shell, mop, 10F, 3F, false); ExplosionCreator.composeEffect(shell.worldObj, mop.hitVec.xCoord, mop.hitVec.yCoord, mop.hitVec.zCoord, 10, 2F, 0.5F, 25F, 5, 0, 20, 0.75F, 1F, -2F, 150); }};
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this.itemTypes[CLASSIC] = new ArtilleryShell("ammo_arty_classic", SpentCasing.COLOR_CASE_16INCH) { public void onImpact(EntityArtilleryShell shell, MovingObjectPosition mop) { standardExplosion(shell, mop, 15F, 5F, false); ExplosionCreator.composeEffect(shell.worldObj, mop.hitVec.xCoord, mop.hitVec.yCoord, mop.hitVec.zCoord, 15, 5F, 1F, 45F, 10, 0, 50, 1F, 3F, -2F, 200); }};
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this.itemTypes[EXPLOSIVE] = new ArtilleryShell("ammo_arty_he", SpentCasing.COLOR_CASE_16INCH) { public void onImpact(EntityArtilleryShell shell, MovingObjectPosition mop) { standardExplosion(shell, mop, 15F, 3F, true); ExplosionCreator.composeEffect(shell.worldObj, mop.hitVec.xCoord, mop.hitVec.yCoord, mop.hitVec.zCoord, 15, 5F, 1F, 45F, 10, 16, 50, 1F, 3F, -2F, 200); }};
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/* MINI NUKE */
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this.itemTypes[MINI_NUKE] = new ArtilleryShell("ammo_arty_mini_nuke", SpentCasing.COLOR_CASE_16INCH_NUKE) {
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