mirror of
https://github.com/HbmMods/Hbm-s-Nuclear-Tech-GIT.git
synced 2026-01-25 10:32:49 +00:00
Make worldgen mines be inactive until a player comes within 25 blocks, this has two effects:
* Far away worldgen mines won't be triggered by mobs * You can hear an activation beep (once), giving you an indication of their existence
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82ec052d27
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9ff31388c8
@ -1819,10 +1819,10 @@ public class ModBlocks {
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charge_miner = new BlockChargeMiner().setBlockName("charge_miner").setCreativeTab(MainRegistry.nukeTab).setResistance(1.0F);
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charge_c4 = new BlockChargeC4().setBlockName("charge_c4").setCreativeTab(MainRegistry.nukeTab).setResistance(1.0F);
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charge_semtex = new BlockChargeSemtex().setBlockName("charge_semtex").setCreativeTab(MainRegistry.nukeTab).setResistance(1.0F);
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mine_ap = new Landmine(Material.iron).setBlockName("mine_ap").setCreativeTab(MainRegistry.nukeTab).setHardness(1.0F).setBlockTextureName(RefStrings.MODID + ":mine_ap");
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mine_he = new Landmine(Material.iron).setBlockName("mine_he").setCreativeTab(MainRegistry.nukeTab).setHardness(1.0F).setBlockTextureName(RefStrings.MODID + ":mine_he");
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mine_shrap = new Landmine(Material.iron).setBlockName("mine_shrap").setCreativeTab(MainRegistry.nukeTab).setHardness(1.0F).setBlockTextureName(RefStrings.MODID + ":mine_shrap");
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mine_fat = new Landmine(Material.iron).setBlockName("mine_fat").setCreativeTab(MainRegistry.nukeTab).setHardness(1.0F).setBlockTextureName(RefStrings.MODID + ":mine_fat");
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mine_ap = new Landmine(Material.iron, 1.5D, 1D).setBlockName("mine_ap").setCreativeTab(MainRegistry.nukeTab).setHardness(1.0F).setBlockTextureName(RefStrings.MODID + ":mine_ap");
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mine_he = new Landmine(Material.iron, 2D, 5D).setBlockName("mine_he").setCreativeTab(MainRegistry.nukeTab).setHardness(1.0F).setBlockTextureName(RefStrings.MODID + ":mine_he");
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mine_shrap = new Landmine(Material.iron, 1.5D, 1D).setBlockName("mine_shrap").setCreativeTab(MainRegistry.nukeTab).setHardness(1.0F).setBlockTextureName(RefStrings.MODID + ":mine_shrap");
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mine_fat = new Landmine(Material.iron, 2.5D, 1D).setBlockName("mine_fat").setCreativeTab(MainRegistry.nukeTab).setHardness(1.0F).setBlockTextureName(RefStrings.MODID + ":mine_fat");
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dynamite = new BlockDynamite().setBlockName("dynamite").setStepSound(Block.soundTypeGrass).setCreativeTab(MainRegistry.nukeTab).setHardness(0.0F).setBlockTextureName(RefStrings.MODID + ":dynamite");
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tnt = new BlockTNT().setBlockName("tnt_ntm").setStepSound(Block.soundTypeGrass).setCreativeTab(MainRegistry.nukeTab).setHardness(0.0F).setBlockTextureName(RefStrings.MODID + ":tnt");
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semtex = new BlockSemtex().setBlockName("semtex").setStepSound(Block.soundTypeGrass).setCreativeTab(MainRegistry.nukeTab).setHardness(0.0F).setBlockTextureName(RefStrings.MODID + ":semtex");
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@ -26,8 +26,14 @@ public class Landmine extends BlockContainer implements IBomb {
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public static boolean safeMode = false;
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public Landmine(Material p_i45386_1_) {
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super(p_i45386_1_);
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public double range;
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public double height;
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public Landmine(Material mat, double range, double height) {
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super(mat);
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this.range = range;
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this.height = height;
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}
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@Override
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@ -56,7 +62,7 @@ public class Landmine extends BlockContainer implements IBomb {
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}
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@Override
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public void setBlockBoundsBasedOnState(IBlockAccess p_149719_1_, int p_149719_2_, int p_149719_3_, int p_149719_4_) {
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public void setBlockBoundsBasedOnState(IBlockAccess world, int x, int y, int z) {
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float f = 0.0625F;
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if(this == ModBlocks.mine_ap)
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this.setBlockBounds(6 * f, 0.0F, 6 * f, 10 * f, 2 * f, 10 * f);
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@ -70,15 +76,7 @@ public class Landmine extends BlockContainer implements IBomb {
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@Override
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public AxisAlignedBB getCollisionBoundingBoxFromPool(World world, int x, int y, int z) {
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float f = 0.0625F;
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if(this == ModBlocks.mine_ap)
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this.setBlockBounds(6 * f, 0.0F, 6 * f, 10 * f, 2 * f, 10 * f);
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if(this == ModBlocks.mine_he)
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this.setBlockBounds(4 * f, 0.0F, 4 * f, 12 * f, 2 * f, 12 * f);
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if(this == ModBlocks.mine_shrap)
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this.setBlockBounds(4 * f, 0.0F, 4 * f, 12 * f, 2 * f, 12 * f);
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if(this == ModBlocks.mine_fat)
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this.setBlockBounds(5 * f, 0.0F, 4 * f, 11 * f, 6 * f, 12 * f);
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setBlockBoundsBasedOnState(world, x, y, z);
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return AxisAlignedBB.getBoundingBox(x + this.minX, y + this.minY, z + this.minZ, x + this.maxX, y + this.maxY, z + this.maxZ);
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}
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@ -92,14 +90,7 @@ public class Landmine extends BlockContainer implements IBomb {
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explode(world, x, y, z);
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}
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boolean flag = false;
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if(!World.doesBlockHaveSolidTopSurface(world, x, y - 1, z) && !BlockFence.func_149825_a(world.getBlock(x, y - 1, z))) {
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flag = true;
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}
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if(flag) {
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if(!safeMode) {
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explode(world, x, y, z);
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} else {
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@ -157,18 +148,14 @@ public class Landmine extends BlockContainer implements IBomb {
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if(this == ModBlocks.mine_ap) {
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world.newExplosion(null, x + 0.5, y + 0.5, z + 0.5, 2.5F, false, false);
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}
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if(this == ModBlocks.mine_he) {
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} else if(this == ModBlocks.mine_he) {
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ExplosionLarge.explode(world, x + 0.5, y + 0.5, z + 0.5, 3F, true, false, false);
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world.newExplosion(null, x + 0.5, y + 2, z + 0.5, 15F, false, false);
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}
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if(this == ModBlocks.mine_shrap) {
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} else if(this == ModBlocks.mine_shrap) {
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ExplosionLarge.explode(world, x + 0.5, y + 0.5, z + 0.5, 1, true, false, false);
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ExplosionLarge.spawnShrapnelShower(world, x + 0.5, y + 0.5, z + 0.5, 0, 1D, 0, 45, 0.2D);
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ExplosionLarge.spawnShrapnels(world, x + 0.5, y + 0.5, z + 0.5, 5);
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}
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if(this == ModBlocks.mine_fat) {
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} else if(this == ModBlocks.mine_fat) {
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ExplosionNukeSmall.explode(world, x + 0.5, y + 0.5, z + 0.5, ExplosionNukeSmall.PARAMS_MEDIUM);
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}
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}
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@ -13,6 +13,7 @@ import com.hbm.handler.MultiblockHandlerXR;
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import com.hbm.items.ModItems;
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import com.hbm.main.MainRegistry;
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import com.hbm.saveddata.TomSaveData;
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import com.hbm.tileentity.bomb.TileEntityLandmine;
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import com.hbm.tileentity.deco.TileEntityLanternBehemoth;
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import com.hbm.tileentity.machine.storage.TileEntitySafe;
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import com.hbm.tileentity.machine.storage.TileEntitySoyuzCapsule;
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@ -152,6 +153,7 @@ public class HbmWorldGen implements IWorldGenerator {
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DungeonToolbox.generateOre(world, rand, i, j, WorldConfig.limestoneSpawn, 12, 25, 30, ModBlocks.stone_resource, EnumStoneType.LIMESTONE.ordinal());
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if(rand.nextInt(3) == 0) {
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@SuppressWarnings("unchecked")
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WeightedRandomGeneric<BedrockOreDefinition> item = (WeightedRandomGeneric<BedrockOreDefinition>) WeightedRandom.getRandomItem(rand, BedrockOre.weightedOres);
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BedrockOreDefinition def = item.get();
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@ -394,6 +396,8 @@ public class HbmWorldGen implements IWorldGenerator {
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if(world.getBlock(x, y - 1, z).canPlaceTorchOnTop(world, x, y - 1, z)) {
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world.setBlock(x, y, z, ModBlocks.mine_ap);
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TileEntityLandmine landmine = (TileEntityLandmine) world.getTileEntity(x, y, z);
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landmine.waitingForPlayer = true;
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if(GeneralConfig.enableDebugMode)
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MainRegistry.logger.info("[Debug] Successfully spawned landmine at " + x + " " + (y) + " " + z);
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@ -429,6 +433,8 @@ public class HbmWorldGen implements IWorldGenerator {
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int y = world.getHeightValue(x, z);
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if(world.getBlock(x, y - 1, z).canPlaceTorchOnTop(world, x, y - 1, z)) {
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world.setBlock(x, y, z, ModBlocks.mine_he);
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TileEntityLandmine landmine = (TileEntityLandmine) world.getTileEntity(x, y, z);
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landmine.waitingForPlayer = true;
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}
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}
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@ -768,6 +774,7 @@ public class HbmWorldGen implements IWorldGenerator {
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DungeonToolbox.generateOre(world, rand, i, j, WorldConfig.netherPlutoniumSpawn, 4, 0, 127, ModBlocks.ore_nether_plutonium, Blocks.netherrack);
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if(rand.nextInt(10) == 0) {
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@SuppressWarnings("unchecked")
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WeightedRandomGeneric<BedrockOreDefinition> item = (WeightedRandomGeneric<BedrockOreDefinition>) WeightedRandom.getRandomItem(rand, BedrockOre.weightedOresNether);
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BedrockOreDefinition def = item.get();
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int randPosX = i + rand.nextInt(2) + 8;
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@ -2,13 +2,14 @@ package com.hbm.tileentity.bomb;
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import java.util.List;
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import com.hbm.blocks.ModBlocks;
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import com.hbm.blocks.bomb.Landmine;
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import com.hbm.main.MainRegistry;
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import cpw.mods.fml.relauncher.Side;
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import cpw.mods.fml.relauncher.SideOnly;
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import net.minecraft.block.Block;
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import net.minecraft.entity.EntityLivingBase;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.nbt.NBTTagCompound;
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import net.minecraft.tileentity.TileEntity;
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import net.minecraft.util.AxisAlignedBB;
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@ -16,55 +17,59 @@ import net.minecraft.util.AxisAlignedBB;
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public class TileEntityLandmine extends TileEntity {
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private boolean isPrimed = false;
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public boolean waitingForPlayer = false;
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public void updateEntity() {
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if(worldObj.isRemote) return;
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Block block = worldObj.getBlock(xCoord, yCoord, zCoord);
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if(!worldObj.isRemote) {
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Block block = worldObj.getBlock(xCoord, yCoord, zCoord);
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double range = 1;
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double height = 1;
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if(!(block instanceof Landmine)) return;
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Landmine landmine = (Landmine) block;
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if (block == ModBlocks.mine_ap) {
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range = 1.5D;
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}
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if (block == ModBlocks.mine_he) {
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range = 2;
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height = 5;
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}
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if (block == ModBlocks.mine_shrap) {
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range = 1.5D;
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}
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if (block == ModBlocks.mine_fat) {
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range = 2.5D;
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}
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if(!isPrimed)
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range *= 2;
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List<Object> list = worldObj.getEntitiesWithinAABBExcludingEntity(null,
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AxisAlignedBB.getBoundingBox(xCoord - range, yCoord - height, zCoord - range, xCoord + range + 1, yCoord + height, zCoord + range + 1));
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boolean flag = false;
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for(Object o : list) {
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double range = landmine.range;
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double height = landmine.height;
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if (waitingForPlayer) {
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range = 25;
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height = 25;
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} else if(!isPrimed) {
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range *= 2;
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height *= 2;
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}
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@SuppressWarnings("unchecked")
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List<Object> list = worldObj.getEntitiesWithinAABBExcludingEntity(null,
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AxisAlignedBB.getBoundingBox(xCoord - range, yCoord - height, zCoord - range, xCoord + range + 1, yCoord + height, zCoord + range + 1));
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for(Object o : list) {
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if(waitingForPlayer) {
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// This mine has been generated by worldgen and is ignoring mobs until a player is close enough
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// This is to prevent worldgen mines from detonating well before they become gameplay relevant
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if(o instanceof EntityPlayer) {
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MainRegistry.logger.info("player is in range, enabling");
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waitingForPlayer = false;
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return;
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}
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} else {
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if(o instanceof EntityLivingBase) {
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flag = true;
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if(isPrimed) {
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//why did i do it like that?
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((Landmine) block).explode(worldObj, xCoord, yCoord, zCoord);
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// iunno, you tell me
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landmine.explode(worldObj, xCoord, yCoord, zCoord);
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}
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return;
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}
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}
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}
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if(!isPrimed && !flag) {
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this.worldObj.playSoundEffect(this.xCoord, this.yCoord, this.zCoord, "hbm:weapon.fstbmbStart", 3.0F, 1.0F);
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isPrimed = true;
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}
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// After placing, the mine needs to prime itself in order to not immediately kill the placer
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// The mine will prime itself only after all entities have left its trigger radius * 2
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// I'm leaving this note because I made a dumb assumption on what this was meant to do
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if(!isPrimed && !waitingForPlayer) {
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this.worldObj.playSoundEffect(this.xCoord, this.yCoord, this.zCoord, "hbm:weapon.fstbmbStart", 3.0F, 1.0F);
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isPrimed = true;
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}
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}
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@ -72,18 +77,19 @@ public class TileEntityLandmine extends TileEntity {
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super.readFromNBT(nbt);
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isPrimed = nbt.getBoolean("primed");
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waitingForPlayer = nbt.getBoolean("waiting");
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}
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public void writeToNBT(NBTTagCompound nbt) {
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super.writeToNBT(nbt);
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nbt.setBoolean("primed", isPrimed);
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nbt.setBoolean("waiting", waitingForPlayer);
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}
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@Override
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@SideOnly(Side.CLIENT)
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public double getMaxRenderDistanceSquared()
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{
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public double getMaxRenderDistanceSquared() {
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return 65536.0D;
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}
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}
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