mirror of
https://github.com/HbmMods/Hbm-s-Nuclear-Tech-GIT.git
synced 2026-01-25 10:32:49 +00:00
the glunch
This commit is contained in:
parent
be03467f65
commit
a0451b46a5
25
changelog
25
changelog
@ -1,25 +1,6 @@
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## Changed
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* QMAW now has buttons for returning to previously viewed pages
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* QMAW file detection now includes subfolders to `manual` in folder-based packs (which already worked in zip packs and the mod's jar file)
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* OpenComputers integration for the ZIRNOX should now return values in °C and bar instead of unexplained weird internal units
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* The sodium and strontium autogen ingots now have their correct hazard tags
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* Pattern matchers, like the one used on the automatic crafting table, no longer care about NBT data of an item
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* This means that RBMK fuel rods can now be automatically disassembled without the depletion number having to be a 100% match
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* Due to the way the RBMK uncrafting handler works, a single autocrafter now correctly supports RBMK fuel of one type of any depletion level, yielding the correct recycling pellets
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* Blueprint folders have been added to more loot pools, making them less rare
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* Replaced the winnie the pooh plushie with hundun
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* Retextured the universal fluid tanks and barrels again
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* Updated steel trapdoor texture
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* Removed the old hexafluoride tanks from the creative tab
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* Blueprint folders can now be bought on bobmazon (64 for blue recipes, 256 for beige ones)
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## Fixed
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* Fixed QMAW not working at all
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* Potentially fixed a bug where proxy tile entities would reference unloaded core tile entities which would cause bizarre item voiding/duping issues in rare cases
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* Fixed fusion reactor automation being able to remove items other than the breeding output slot
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* Fixed chunkloading transport drones getting stuck due to off-by-one rounding errors
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* Fixed shift-click handling on the electric arc furnace not working with upgrades, and putting electrodes in the wrong slot
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* Fixed issue with the load order where custom fluids wouldn't work properly for fluid loading/unloading and in custom recipes
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* Fixed balefire bomb not rendering the egg when fully loaded
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* Fixed selenium steel 12ga casings having the wrong color
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* Fixed the buzzsaw sometimes not replanting crops
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* Scrungus
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* Fixed the QMAW loader crashing servers
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* Oops
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@ -1,6 +1,6 @@
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mod_version=1.0.27
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# Empty build number makes a release type
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mod_build_number=5425
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mod_build_number=5426
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credits=HbMinecraft,\
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\ rodolphito (explosion algorithms),\
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@ -39,6 +39,9 @@ public class BobmazonOfferFactory {
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standard.add(new Offer(new ItemStack(ModItems.gun_kit_1, 1), Requirement.ASSEMBLY, 16));
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standard.add(new Offer(new ItemStack(ModItems.geiger_counter, 1), Requirement.NONE, 16));
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standard.add(new Offer(new ItemStack(ModItems.matchstick, 16), Requirement.STEEL, 2));
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//blueprints
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standard.add(new Offer(new ItemStack(ModItems.blueprint_folder, 1, 0), Requirement.ASSEMBLY, 64));
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standard.add(new Offer(new ItemStack(ModItems.blueprint_folder, 1, 1), Requirement.OIL, 256));
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//plants
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standard.add(new Offer(new ItemStack(Blocks.sapling, 1, 3), Requirement.STEEL, 12, 9));
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standard.add(new Offer(new ItemStack(ModBlocks.plant_flower, 1, EnumFlowerType.FOXGLOVE.ordinal()), Requirement.STEEL, 16, 5));
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313
src/main/java/com/hbm/handler/DispenserBehaviorHandler.java
Normal file
313
src/main/java/com/hbm/handler/DispenserBehaviorHandler.java
Normal file
@ -0,0 +1,313 @@
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package com.hbm.handler;
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import com.hbm.entity.grenade.EntityGrenadeASchrab;
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import com.hbm.entity.grenade.EntityGrenadeBlackHole;
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import com.hbm.entity.grenade.EntityGrenadeBreach;
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import com.hbm.entity.grenade.EntityGrenadeBurst;
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import com.hbm.entity.grenade.EntityGrenadeCloud;
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import com.hbm.entity.grenade.EntityGrenadeCluster;
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import com.hbm.entity.grenade.EntityGrenadeDynamite;
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import com.hbm.entity.grenade.EntityGrenadeElectric;
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import com.hbm.entity.grenade.EntityGrenadeFire;
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import com.hbm.entity.grenade.EntityGrenadeFlare;
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import com.hbm.entity.grenade.EntityGrenadeFrag;
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import com.hbm.entity.grenade.EntityGrenadeGas;
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import com.hbm.entity.grenade.EntityGrenadeGascan;
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import com.hbm.entity.grenade.EntityGrenadeGeneric;
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import com.hbm.entity.grenade.EntityGrenadeIFBouncy;
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import com.hbm.entity.grenade.EntityGrenadeIFBrimstone;
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import com.hbm.entity.grenade.EntityGrenadeIFConcussion;
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import com.hbm.entity.grenade.EntityGrenadeIFGeneric;
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import com.hbm.entity.grenade.EntityGrenadeIFHE;
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import com.hbm.entity.grenade.EntityGrenadeIFHopwire;
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import com.hbm.entity.grenade.EntityGrenadeIFImpact;
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import com.hbm.entity.grenade.EntityGrenadeIFIncendiary;
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import com.hbm.entity.grenade.EntityGrenadeIFMystery;
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import com.hbm.entity.grenade.EntityGrenadeIFNull;
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import com.hbm.entity.grenade.EntityGrenadeIFSpark;
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import com.hbm.entity.grenade.EntityGrenadeIFSticky;
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import com.hbm.entity.grenade.EntityGrenadeIFToxic;
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import com.hbm.entity.grenade.EntityGrenadeImpactGeneric;
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import com.hbm.entity.grenade.EntityGrenadeLemon;
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import com.hbm.entity.grenade.EntityGrenadeMIRV;
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import com.hbm.entity.grenade.EntityGrenadeMk2;
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import com.hbm.entity.grenade.EntityGrenadeNuclear;
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import com.hbm.entity.grenade.EntityGrenadeNuke;
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import com.hbm.entity.grenade.EntityGrenadePC;
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import com.hbm.entity.grenade.EntityGrenadePlasma;
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import com.hbm.entity.grenade.EntityGrenadePoison;
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import com.hbm.entity.grenade.EntityGrenadePulse;
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import com.hbm.entity.grenade.EntityGrenadeSchrabidium;
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import com.hbm.entity.grenade.EntityGrenadeShrapnel;
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import com.hbm.entity.grenade.EntityGrenadeSmart;
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import com.hbm.entity.grenade.EntityGrenadeStrong;
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import com.hbm.entity.grenade.EntityGrenadeTau;
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import com.hbm.entity.grenade.EntityGrenadeZOMG;
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import com.hbm.entity.grenade.EntityWastePearl;
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import com.hbm.items.ModItems;
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import com.hbm.items.tool.ItemFertilizer;
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import com.hbm.items.weapon.ItemGenericGrenade;
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import net.minecraft.block.BlockDispenser;
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import net.minecraft.dispenser.BehaviorDefaultDispenseItem;
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import net.minecraft.dispenser.BehaviorProjectileDispense;
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import net.minecraft.dispenser.IBlockSource;
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import net.minecraft.dispenser.IPosition;
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import net.minecraft.entity.IProjectile;
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import net.minecraft.item.ItemStack;
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import net.minecraft.util.EnumFacing;
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import net.minecraft.world.World;
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public class DispenserBehaviorHandler {
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public static void init() {
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BlockDispenser.dispenseBehaviorRegistry.putObject(ModItems.grenade_generic, new BehaviorProjectileDispense() {
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protected IProjectile getProjectileEntity(World world, IPosition position) {
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return new EntityGrenadeGeneric(world, position.getX(), position.getY(), position.getZ());
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}
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});
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BlockDispenser.dispenseBehaviorRegistry.putObject(ModItems.grenade_strong, new BehaviorProjectileDispense() {
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protected IProjectile getProjectileEntity(World world, IPosition position) {
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return new EntityGrenadeStrong(world, position.getX(), position.getY(), position.getZ());
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}
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});
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BlockDispenser.dispenseBehaviorRegistry.putObject(ModItems.grenade_frag, new BehaviorProjectileDispense() {
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protected IProjectile getProjectileEntity(World world, IPosition position) {
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return new EntityGrenadeFrag(world, position.getX(), position.getY(), position.getZ());
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}
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});
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BlockDispenser.dispenseBehaviorRegistry.putObject(ModItems.grenade_fire, new BehaviorProjectileDispense() {
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protected IProjectile getProjectileEntity(World world, IPosition position) {
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return new EntityGrenadeFire(world, position.getX(), position.getY(), position.getZ());
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}
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});
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BlockDispenser.dispenseBehaviorRegistry.putObject(ModItems.grenade_cluster, new BehaviorProjectileDispense() {
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protected IProjectile getProjectileEntity(World world, IPosition position) {
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return new EntityGrenadeCluster(world, position.getX(), position.getY(), position.getZ());
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}
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});
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BlockDispenser.dispenseBehaviorRegistry.putObject(ModItems.grenade_flare, new BehaviorProjectileDispense() {
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protected IProjectile getProjectileEntity(World world, IPosition position) {
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return new EntityGrenadeFlare(world, position.getX(), position.getY(), position.getZ());
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}
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});
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BlockDispenser.dispenseBehaviorRegistry.putObject(ModItems.grenade_electric, new BehaviorProjectileDispense() {
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protected IProjectile getProjectileEntity(World world, IPosition position) {
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return new EntityGrenadeElectric(world, position.getX(), position.getY(), position.getZ());
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}
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});
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BlockDispenser.dispenseBehaviorRegistry.putObject(ModItems.grenade_poison, new BehaviorProjectileDispense() {
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protected IProjectile getProjectileEntity(World world, IPosition position) {
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return new EntityGrenadePoison(world, position.getX(), position.getY(), position.getZ());
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}
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});
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BlockDispenser.dispenseBehaviorRegistry.putObject(ModItems.grenade_gas, new BehaviorProjectileDispense() {
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protected IProjectile getProjectileEntity(World world, IPosition position) {
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return new EntityGrenadeGas(world, position.getX(), position.getY(), position.getZ());
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}
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});
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BlockDispenser.dispenseBehaviorRegistry.putObject(ModItems.grenade_schrabidium, new BehaviorProjectileDispense() {
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protected IProjectile getProjectileEntity(World world, IPosition position) {
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return new EntityGrenadeSchrabidium(world, position.getX(), position.getY(), position.getZ());
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}
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});
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BlockDispenser.dispenseBehaviorRegistry.putObject(ModItems.grenade_nuke, new BehaviorProjectileDispense() {
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protected IProjectile getProjectileEntity(World world, IPosition position) {
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return new EntityGrenadeNuke(world, position.getX(), position.getY(), position.getZ());
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}
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});
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BlockDispenser.dispenseBehaviorRegistry.putObject(ModItems.grenade_nuclear, new BehaviorProjectileDispense() {
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protected IProjectile getProjectileEntity(World world, IPosition position) {
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return new EntityGrenadeNuclear(world, position.getX(), position.getY(), position.getZ());
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}
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});
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BlockDispenser.dispenseBehaviorRegistry.putObject(ModItems.grenade_pulse, new BehaviorProjectileDispense() {
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protected IProjectile getProjectileEntity(World world, IPosition position) {
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return new EntityGrenadePulse(world, position.getX(), position.getY(), position.getZ());
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}
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});
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BlockDispenser.dispenseBehaviorRegistry.putObject(ModItems.grenade_plasma, new BehaviorProjectileDispense() {
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protected IProjectile getProjectileEntity(World world, IPosition position) {
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return new EntityGrenadePlasma(world, position.getX(), position.getY(), position.getZ());
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}
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});
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BlockDispenser.dispenseBehaviorRegistry.putObject(ModItems.grenade_tau, new BehaviorProjectileDispense() {
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protected IProjectile getProjectileEntity(World world, IPosition position) {
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return new EntityGrenadeTau(world, position.getX(), position.getY(), position.getZ());
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}
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});
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BlockDispenser.dispenseBehaviorRegistry.putObject(ModItems.grenade_lemon, new BehaviorProjectileDispense() {
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protected IProjectile getProjectileEntity(World world, IPosition position) {
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return new EntityGrenadeLemon(world, position.getX(), position.getY(), position.getZ());
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}
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});
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BlockDispenser.dispenseBehaviorRegistry.putObject(ModItems.grenade_mk2, new BehaviorProjectileDispense() {
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protected IProjectile getProjectileEntity(World world, IPosition position) {
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return new EntityGrenadeMk2(world, position.getX(), position.getY(), position.getZ());
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}
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});
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BlockDispenser.dispenseBehaviorRegistry.putObject(ModItems.grenade_aschrab, new BehaviorProjectileDispense() {
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protected IProjectile getProjectileEntity(World world, IPosition position) {
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return new EntityGrenadeASchrab(world, position.getX(), position.getY(), position.getZ());
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}
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});
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BlockDispenser.dispenseBehaviorRegistry.putObject(ModItems.grenade_zomg, new BehaviorProjectileDispense() {
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protected IProjectile getProjectileEntity(World world, IPosition position) {
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return new EntityGrenadeZOMG(world, position.getX(), position.getY(), position.getZ());
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}
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});
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BlockDispenser.dispenseBehaviorRegistry.putObject(ModItems.grenade_shrapnel, new BehaviorProjectileDispense() {
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protected IProjectile getProjectileEntity(World world, IPosition position) {
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return new EntityGrenadeShrapnel(world, position.getX(), position.getY(), position.getZ());
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}
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});
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BlockDispenser.dispenseBehaviorRegistry.putObject(ModItems.grenade_black_hole, new BehaviorProjectileDispense() {
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protected IProjectile getProjectileEntity(World world, IPosition position) {
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return new EntityGrenadeBlackHole(world, position.getX(), position.getY(), position.getZ());
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}
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});
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BlockDispenser.dispenseBehaviorRegistry.putObject(ModItems.grenade_gascan, new BehaviorProjectileDispense() {
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protected IProjectile getProjectileEntity(World world, IPosition position) {
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return new EntityGrenadeGascan(world, position.getX(), position.getY(), position.getZ());
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}
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});
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BlockDispenser.dispenseBehaviorRegistry.putObject(ModItems.grenade_cloud, new BehaviorProjectileDispense() {
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protected IProjectile getProjectileEntity(World world, IPosition position) {
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return new EntityGrenadeCloud(world, position.getX(), position.getY(), position.getZ());
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}
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});
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BlockDispenser.dispenseBehaviorRegistry.putObject(ModItems.grenade_pink_cloud, new BehaviorProjectileDispense() {
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protected IProjectile getProjectileEntity(World world, IPosition position) {
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return new EntityGrenadePC(world, position.getX(), position.getY(), position.getZ());
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}
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});
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BlockDispenser.dispenseBehaviorRegistry.putObject(ModItems.grenade_smart, new BehaviorProjectileDispense() {
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protected IProjectile getProjectileEntity(World world, IPosition position) {
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return new EntityGrenadeSmart(world, position.getX(), position.getY(), position.getZ());
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}
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});
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BlockDispenser.dispenseBehaviorRegistry.putObject(ModItems.grenade_mirv, new BehaviorProjectileDispense() {
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protected IProjectile getProjectileEntity(World world, IPosition position) {
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return new EntityGrenadeMIRV(world, position.getX(), position.getY(), position.getZ());
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}
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});
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BlockDispenser.dispenseBehaviorRegistry.putObject(ModItems.grenade_breach, new BehaviorProjectileDispense() {
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protected IProjectile getProjectileEntity(World world, IPosition position) {
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return new EntityGrenadeBreach(world, position.getX(), position.getY(), position.getZ());
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}
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});
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BlockDispenser.dispenseBehaviorRegistry.putObject(ModItems.grenade_burst, new BehaviorProjectileDispense() {
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protected IProjectile getProjectileEntity(World world, IPosition position) {
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return new EntityGrenadeBurst(world, position.getX(), position.getY(), position.getZ());
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}
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});
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BlockDispenser.dispenseBehaviorRegistry.putObject(ModItems.grenade_if_generic, new BehaviorProjectileDispense() {
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protected IProjectile getProjectileEntity(World world, IPosition position) {
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return new EntityGrenadeIFGeneric(world, position.getX(), position.getY(), position.getZ());
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}
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});
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BlockDispenser.dispenseBehaviorRegistry.putObject(ModItems.grenade_if_he, new BehaviorProjectileDispense() {
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protected IProjectile getProjectileEntity(World world, IPosition position) {
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return new EntityGrenadeIFHE(world, position.getX(), position.getY(), position.getZ());
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}
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});
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BlockDispenser.dispenseBehaviorRegistry.putObject(ModItems.grenade_if_bouncy, new BehaviorProjectileDispense() {
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protected IProjectile getProjectileEntity(World world, IPosition position) {
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return new EntityGrenadeIFBouncy(world, position.getX(), position.getY(), position.getZ());
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}
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});
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BlockDispenser.dispenseBehaviorRegistry.putObject(ModItems.grenade_if_sticky, new BehaviorProjectileDispense() {
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protected IProjectile getProjectileEntity(World world, IPosition position) {
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return new EntityGrenadeIFSticky(world, position.getX(), position.getY(), position.getZ());
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}
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});
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BlockDispenser.dispenseBehaviorRegistry.putObject(ModItems.grenade_if_impact, new BehaviorProjectileDispense() {
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protected IProjectile getProjectileEntity(World world, IPosition position) {
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return new EntityGrenadeIFImpact(world, position.getX(), position.getY(), position.getZ());
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}
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});
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BlockDispenser.dispenseBehaviorRegistry.putObject(ModItems.grenade_if_incendiary, new BehaviorProjectileDispense() {
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protected IProjectile getProjectileEntity(World world, IPosition position) {
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return new EntityGrenadeIFIncendiary(world, position.getX(), position.getY(), position.getZ());
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}
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});
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BlockDispenser.dispenseBehaviorRegistry.putObject(ModItems.grenade_if_toxic, new BehaviorProjectileDispense() {
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protected IProjectile getProjectileEntity(World world, IPosition position) {
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return new EntityGrenadeIFToxic(world, position.getX(), position.getY(), position.getZ());
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}
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});
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BlockDispenser.dispenseBehaviorRegistry.putObject(ModItems.grenade_if_concussion, new BehaviorProjectileDispense() {
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protected IProjectile getProjectileEntity(World world, IPosition position) {
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return new EntityGrenadeIFConcussion(world, position.getX(), position.getY(), position.getZ());
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||||
}
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});
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||||
BlockDispenser.dispenseBehaviorRegistry.putObject(ModItems.grenade_if_brimstone, new BehaviorProjectileDispense() {
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protected IProjectile getProjectileEntity(World world, IPosition position) {
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return new EntityGrenadeIFBrimstone(world, position.getX(), position.getY(), position.getZ());
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}
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});
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BlockDispenser.dispenseBehaviorRegistry.putObject(ModItems.grenade_if_mystery, new BehaviorProjectileDispense() {
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protected IProjectile getProjectileEntity(World world, IPosition position) {
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return new EntityGrenadeIFMystery(world, position.getX(), position.getY(), position.getZ());
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}
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});
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BlockDispenser.dispenseBehaviorRegistry.putObject(ModItems.grenade_if_spark, new BehaviorProjectileDispense() {
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protected IProjectile getProjectileEntity(World world, IPosition position) {
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return new EntityGrenadeIFSpark(world, position.getX(), position.getY(), position.getZ());
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}
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});
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BlockDispenser.dispenseBehaviorRegistry.putObject(ModItems.grenade_if_hopwire, new BehaviorProjectileDispense() {
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protected IProjectile getProjectileEntity(World world, IPosition position) {
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return new EntityGrenadeIFHopwire(world, position.getX(), position.getY(), position.getZ());
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}
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});
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BlockDispenser.dispenseBehaviorRegistry.putObject(ModItems.grenade_if_null, new BehaviorProjectileDispense() {
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protected IProjectile getProjectileEntity(World world, IPosition position) {
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return new EntityGrenadeIFNull(world, position.getX(), position.getY(), position.getZ());
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}
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});
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BlockDispenser.dispenseBehaviorRegistry.putObject(ModItems.nuclear_waste_pearl, new BehaviorProjectileDispense() {
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protected IProjectile getProjectileEntity(World world, IPosition position) {
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return new EntityWastePearl(world, position.getX(), position.getY(), position.getZ());
|
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}
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});
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||||
BlockDispenser.dispenseBehaviorRegistry.putObject(ModItems.stick_dynamite, new BehaviorProjectileDispense() {
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protected IProjectile getProjectileEntity(World world, IPosition position) {
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return new EntityGrenadeDynamite(world, position.getX(), position.getY(), position.getZ());
|
||||
}
|
||||
});
|
||||
BlockDispenser.dispenseBehaviorRegistry.putObject(ModItems.grenade_kyiv, new BehaviorProjectileDispense() {
|
||||
protected IProjectile getProjectileEntity(World world, IPosition position) {
|
||||
return new EntityGrenadeImpactGeneric(world, position.getX(), position.getY(), position.getZ()).setType((ItemGenericGrenade) ModItems.grenade_kyiv);
|
||||
}
|
||||
});
|
||||
BlockDispenser.dispenseBehaviorRegistry.putObject(ModItems.stick_dynamite_fishing, new BehaviorProjectileDispense() {
|
||||
protected IProjectile getProjectileEntity(World world, IPosition position) {
|
||||
return new EntityGrenadeImpactGeneric(world, position.getX(), position.getY(), position.getZ()).setType((ItemGenericGrenade) ModItems.stick_dynamite_fishing);
|
||||
}
|
||||
});
|
||||
|
||||
BlockDispenser.dispenseBehaviorRegistry.putObject(ModItems.powder_fertilizer, new BehaviorDefaultDispenseItem() {
|
||||
|
||||
private boolean dispenseSound = true;
|
||||
@Override protected ItemStack dispenseStack(IBlockSource source, ItemStack stack) {
|
||||
|
||||
EnumFacing facing = BlockDispenser.func_149937_b(source.getBlockMetadata());
|
||||
World world = source.getWorld();
|
||||
int x = source.getXInt() + facing.getFrontOffsetX();
|
||||
int y = source.getYInt() + facing.getFrontOffsetY();
|
||||
int z = source.getZInt() + facing.getFrontOffsetZ();
|
||||
this.dispenseSound = ItemFertilizer.useFertillizer(stack, world, x, y, z);
|
||||
return stack;
|
||||
}
|
||||
@Override protected void playDispenseSound(IBlockSource source) {
|
||||
if(this.dispenseSound) {
|
||||
source.getWorld().playAuxSFX(1000, source.getXInt(), source.getYInt(), source.getZInt(), 0);
|
||||
} else {
|
||||
source.getWorld().playAuxSFX(1001, source.getXInt(), source.getYInt(), source.getZInt(), 0);
|
||||
}
|
||||
}
|
||||
});
|
||||
}
|
||||
}
|
||||
@ -3,7 +3,7 @@ package com.hbm.lib;
|
||||
public class RefStrings {
|
||||
public static final String MODID = "hbm";
|
||||
public static final String NAME = "Hbm's Nuclear Tech Mod";
|
||||
public static final String VERSION = "1.0.27 BETA (5425)";
|
||||
public static final String VERSION = "1.0.27 BETA (5426)";
|
||||
//HBM's Beta Naming Convention:
|
||||
//V T (X)
|
||||
//V -> next release version
|
||||
|
||||
@ -145,6 +145,8 @@ public class ClientProxy extends ServerProxy {
|
||||
@Override
|
||||
public void registerPreRenderInfo() {
|
||||
AdvancedModelLoader.registerModelHandler(new HmfModelLoader());
|
||||
|
||||
QMAWLoader.registerModFileURL(FMLCommonHandler.instance().findContainerFor(RefStrings.MODID).getSource());
|
||||
}
|
||||
|
||||
/** Runs right after item and block init */
|
||||
|
||||
@ -9,15 +9,11 @@ import com.hbm.config.*;
|
||||
import com.hbm.crafting.RodRecipes;
|
||||
import com.hbm.creativetabs.*;
|
||||
import com.hbm.entity.EntityMappings;
|
||||
import com.hbm.entity.grenade.*;
|
||||
import com.hbm.entity.logic.IChunkLoader;
|
||||
import com.hbm.entity.mob.siege.SiegeTier;
|
||||
import com.hbm.handler.*;
|
||||
import com.hbm.handler.ae2.AE2CompatHandler;
|
||||
import com.hbm.handler.imc.IMCBlastFurnace;
|
||||
import com.hbm.handler.imc.IMCCentrifuge;
|
||||
import com.hbm.handler.imc.IMCCrystallizer;
|
||||
import com.hbm.handler.imc.IMCHandler;
|
||||
import com.hbm.handler.imc.*;
|
||||
import com.hbm.handler.microblocks.MicroBlocksCompatHandler;
|
||||
import com.hbm.handler.neutron.NeutronHandler;
|
||||
import com.hbm.handler.pollution.PollutionHandler;
|
||||
@ -33,14 +29,11 @@ import com.hbm.inventory.recipes.anvil.AnvilRecipes;
|
||||
import com.hbm.inventory.recipes.loader.SerializableRecipe;
|
||||
import com.hbm.items.ItemEnums.EnumAchievementType;
|
||||
import com.hbm.items.ModItems;
|
||||
import com.hbm.items.tool.ItemFertilizer;
|
||||
import com.hbm.items.weapon.ItemGenericGrenade;
|
||||
import com.hbm.items.weapon.sedna.mods.WeaponModManager;
|
||||
import com.hbm.lib.HbmWorld;
|
||||
import com.hbm.lib.RefStrings;
|
||||
import com.hbm.packet.PacketDispatcher;
|
||||
import com.hbm.potion.HbmPotion;
|
||||
import com.hbm.qmaw.QMAWLoader;
|
||||
import com.hbm.saveddata.satellites.Satellite;
|
||||
import com.hbm.tileentity.TileMappings;
|
||||
import com.hbm.tileentity.bomb.TileEntityLaunchPadBase;
|
||||
@ -64,13 +57,7 @@ import cpw.mods.fml.common.event.FMLMissingMappingsEvent.MissingMapping;
|
||||
import cpw.mods.fml.common.network.NetworkRegistry;
|
||||
import cpw.mods.fml.common.registry.GameRegistry;
|
||||
import cpw.mods.fml.relauncher.Side;
|
||||
import net.minecraft.block.BlockDispenser;
|
||||
import net.minecraft.creativetab.CreativeTabs;
|
||||
import net.minecraft.dispenser.BehaviorDefaultDispenseItem;
|
||||
import net.minecraft.dispenser.BehaviorProjectileDispense;
|
||||
import net.minecraft.dispenser.IBlockSource;
|
||||
import net.minecraft.dispenser.IPosition;
|
||||
import net.minecraft.entity.IProjectile;
|
||||
import net.minecraft.init.Items;
|
||||
import net.minecraft.item.Item;
|
||||
import net.minecraft.item.Item.ToolMaterial;
|
||||
@ -81,7 +68,6 @@ import net.minecraft.stats.StatBase;
|
||||
import net.minecraft.stats.StatBasic;
|
||||
import net.minecraft.tileentity.TileEntity;
|
||||
import net.minecraft.util.ChatComponentTranslation;
|
||||
import net.minecraft.util.EnumFacing;
|
||||
import net.minecraft.util.WeightedRandomChestContent;
|
||||
import net.minecraft.world.World;
|
||||
import net.minecraftforge.common.AchievementPage;
|
||||
@ -254,8 +240,6 @@ public class MainRegistry {
|
||||
@EventHandler
|
||||
public void PreLoad(FMLPreInitializationEvent PreEvent) {
|
||||
CrashHelper.init();
|
||||
|
||||
QMAWLoader.registerModFileURL(FMLCommonHandler.instance().findContainerFor(RefStrings.MODID).getSource());
|
||||
|
||||
startupTime = System.currentTimeMillis();
|
||||
configDir = PreEvent.getModConfigurationDirectory();
|
||||
@ -373,299 +357,8 @@ public class MainRegistry {
|
||||
}
|
||||
}
|
||||
});
|
||||
|
||||
BlockDispenser.dispenseBehaviorRegistry.putObject(ModItems.grenade_generic, new BehaviorProjectileDispense() {
|
||||
|
||||
protected IProjectile getProjectileEntity(World p_82499_1_, IPosition p_82499_2_) {
|
||||
return new EntityGrenadeGeneric(p_82499_1_, p_82499_2_.getX(), p_82499_2_.getY(), p_82499_2_.getZ());
|
||||
}
|
||||
});
|
||||
BlockDispenser.dispenseBehaviorRegistry.putObject(ModItems.grenade_strong, new BehaviorProjectileDispense() {
|
||||
|
||||
protected IProjectile getProjectileEntity(World p_82499_1_, IPosition p_82499_2_) {
|
||||
return new EntityGrenadeStrong(p_82499_1_, p_82499_2_.getX(), p_82499_2_.getY(), p_82499_2_.getZ());
|
||||
}
|
||||
});
|
||||
BlockDispenser.dispenseBehaviorRegistry.putObject(ModItems.grenade_frag, new BehaviorProjectileDispense() {
|
||||
|
||||
protected IProjectile getProjectileEntity(World p_82499_1_, IPosition p_82499_2_) {
|
||||
return new EntityGrenadeFrag(p_82499_1_, p_82499_2_.getX(), p_82499_2_.getY(), p_82499_2_.getZ());
|
||||
}
|
||||
});
|
||||
BlockDispenser.dispenseBehaviorRegistry.putObject(ModItems.grenade_fire, new BehaviorProjectileDispense() {
|
||||
|
||||
protected IProjectile getProjectileEntity(World p_82499_1_, IPosition p_82499_2_) {
|
||||
return new EntityGrenadeFire(p_82499_1_, p_82499_2_.getX(), p_82499_2_.getY(), p_82499_2_.getZ());
|
||||
}
|
||||
});
|
||||
BlockDispenser.dispenseBehaviorRegistry.putObject(ModItems.grenade_cluster, new BehaviorProjectileDispense() {
|
||||
|
||||
protected IProjectile getProjectileEntity(World p_82499_1_, IPosition p_82499_2_) {
|
||||
return new EntityGrenadeCluster(p_82499_1_, p_82499_2_.getX(), p_82499_2_.getY(), p_82499_2_.getZ());
|
||||
}
|
||||
});
|
||||
BlockDispenser.dispenseBehaviorRegistry.putObject(ModItems.grenade_flare, new BehaviorProjectileDispense() {
|
||||
|
||||
protected IProjectile getProjectileEntity(World p_82499_1_, IPosition p_82499_2_) {
|
||||
return new EntityGrenadeFlare(p_82499_1_, p_82499_2_.getX(), p_82499_2_.getY(), p_82499_2_.getZ());
|
||||
}
|
||||
});
|
||||
BlockDispenser.dispenseBehaviorRegistry.putObject(ModItems.grenade_electric, new BehaviorProjectileDispense() {
|
||||
|
||||
protected IProjectile getProjectileEntity(World p_82499_1_, IPosition p_82499_2_) {
|
||||
return new EntityGrenadeElectric(p_82499_1_, p_82499_2_.getX(), p_82499_2_.getY(), p_82499_2_.getZ());
|
||||
}
|
||||
});
|
||||
BlockDispenser.dispenseBehaviorRegistry.putObject(ModItems.grenade_poison, new BehaviorProjectileDispense() {
|
||||
|
||||
protected IProjectile getProjectileEntity(World p_82499_1_, IPosition p_82499_2_) {
|
||||
return new EntityGrenadePoison(p_82499_1_, p_82499_2_.getX(), p_82499_2_.getY(), p_82499_2_.getZ());
|
||||
}
|
||||
});
|
||||
BlockDispenser.dispenseBehaviorRegistry.putObject(ModItems.grenade_gas, new BehaviorProjectileDispense() {
|
||||
|
||||
protected IProjectile getProjectileEntity(World p_82499_1_, IPosition p_82499_2_) {
|
||||
return new EntityGrenadeGas(p_82499_1_, p_82499_2_.getX(), p_82499_2_.getY(), p_82499_2_.getZ());
|
||||
}
|
||||
});
|
||||
BlockDispenser.dispenseBehaviorRegistry.putObject(ModItems.grenade_schrabidium, new BehaviorProjectileDispense() {
|
||||
|
||||
protected IProjectile getProjectileEntity(World p_82499_1_, IPosition p_82499_2_) {
|
||||
return new EntityGrenadeSchrabidium(p_82499_1_, p_82499_2_.getX(), p_82499_2_.getY(), p_82499_2_.getZ());
|
||||
}
|
||||
});
|
||||
BlockDispenser.dispenseBehaviorRegistry.putObject(ModItems.grenade_nuke, new BehaviorProjectileDispense() {
|
||||
|
||||
protected IProjectile getProjectileEntity(World p_82499_1_, IPosition p_82499_2_) {
|
||||
return new EntityGrenadeNuke(p_82499_1_, p_82499_2_.getX(), p_82499_2_.getY(), p_82499_2_.getZ());
|
||||
}
|
||||
});
|
||||
BlockDispenser.dispenseBehaviorRegistry.putObject(ModItems.grenade_nuclear, new BehaviorProjectileDispense() {
|
||||
|
||||
protected IProjectile getProjectileEntity(World p_82499_1_, IPosition p_82499_2_) {
|
||||
return new EntityGrenadeNuclear(p_82499_1_, p_82499_2_.getX(), p_82499_2_.getY(), p_82499_2_.getZ());
|
||||
}
|
||||
});
|
||||
BlockDispenser.dispenseBehaviorRegistry.putObject(ModItems.grenade_pulse, new BehaviorProjectileDispense() {
|
||||
|
||||
protected IProjectile getProjectileEntity(World p_82499_1_, IPosition p_82499_2_) {
|
||||
return new EntityGrenadePulse(p_82499_1_, p_82499_2_.getX(), p_82499_2_.getY(), p_82499_2_.getZ());
|
||||
}
|
||||
});
|
||||
BlockDispenser.dispenseBehaviorRegistry.putObject(ModItems.grenade_plasma, new BehaviorProjectileDispense() {
|
||||
|
||||
protected IProjectile getProjectileEntity(World p_82499_1_, IPosition p_82499_2_) {
|
||||
return new EntityGrenadePlasma(p_82499_1_, p_82499_2_.getX(), p_82499_2_.getY(), p_82499_2_.getZ());
|
||||
}
|
||||
});
|
||||
BlockDispenser.dispenseBehaviorRegistry.putObject(ModItems.grenade_tau, new BehaviorProjectileDispense() {
|
||||
|
||||
protected IProjectile getProjectileEntity(World p_82499_1_, IPosition p_82499_2_) {
|
||||
return new EntityGrenadeTau(p_82499_1_, p_82499_2_.getX(), p_82499_2_.getY(), p_82499_2_.getZ());
|
||||
}
|
||||
});
|
||||
BlockDispenser.dispenseBehaviorRegistry.putObject(ModItems.grenade_lemon, new BehaviorProjectileDispense() {
|
||||
|
||||
protected IProjectile getProjectileEntity(World p_82499_1_, IPosition p_82499_2_) {
|
||||
return new EntityGrenadeLemon(p_82499_1_, p_82499_2_.getX(), p_82499_2_.getY(), p_82499_2_.getZ());
|
||||
}
|
||||
});
|
||||
BlockDispenser.dispenseBehaviorRegistry.putObject(ModItems.grenade_mk2, new BehaviorProjectileDispense() {
|
||||
|
||||
protected IProjectile getProjectileEntity(World p_82499_1_, IPosition p_82499_2_) {
|
||||
return new EntityGrenadeMk2(p_82499_1_, p_82499_2_.getX(), p_82499_2_.getY(), p_82499_2_.getZ());
|
||||
}
|
||||
});
|
||||
BlockDispenser.dispenseBehaviorRegistry.putObject(ModItems.grenade_aschrab, new BehaviorProjectileDispense() {
|
||||
|
||||
protected IProjectile getProjectileEntity(World p_82499_1_, IPosition p_82499_2_) {
|
||||
return new EntityGrenadeASchrab(p_82499_1_, p_82499_2_.getX(), p_82499_2_.getY(), p_82499_2_.getZ());
|
||||
}
|
||||
});
|
||||
BlockDispenser.dispenseBehaviorRegistry.putObject(ModItems.grenade_zomg, new BehaviorProjectileDispense() {
|
||||
|
||||
protected IProjectile getProjectileEntity(World p_82499_1_, IPosition p_82499_2_) {
|
||||
return new EntityGrenadeZOMG(p_82499_1_, p_82499_2_.getX(), p_82499_2_.getY(), p_82499_2_.getZ());
|
||||
}
|
||||
});
|
||||
BlockDispenser.dispenseBehaviorRegistry.putObject(ModItems.grenade_shrapnel, new BehaviorProjectileDispense() {
|
||||
|
||||
protected IProjectile getProjectileEntity(World p_82499_1_, IPosition p_82499_2_) {
|
||||
return new EntityGrenadeShrapnel(p_82499_1_, p_82499_2_.getX(), p_82499_2_.getY(), p_82499_2_.getZ());
|
||||
}
|
||||
});
|
||||
BlockDispenser.dispenseBehaviorRegistry.putObject(ModItems.grenade_black_hole, new BehaviorProjectileDispense() {
|
||||
|
||||
protected IProjectile getProjectileEntity(World p_82499_1_, IPosition p_82499_2_) {
|
||||
return new EntityGrenadeBlackHole(p_82499_1_, p_82499_2_.getX(), p_82499_2_.getY(), p_82499_2_.getZ());
|
||||
}
|
||||
});
|
||||
BlockDispenser.dispenseBehaviorRegistry.putObject(ModItems.grenade_gascan, new BehaviorProjectileDispense() {
|
||||
|
||||
protected IProjectile getProjectileEntity(World p_82499_1_, IPosition p_82499_2_) {
|
||||
return new EntityGrenadeGascan(p_82499_1_, p_82499_2_.getX(), p_82499_2_.getY(), p_82499_2_.getZ());
|
||||
}
|
||||
});
|
||||
BlockDispenser.dispenseBehaviorRegistry.putObject(ModItems.grenade_cloud, new BehaviorProjectileDispense() {
|
||||
|
||||
protected IProjectile getProjectileEntity(World p_82499_1_, IPosition p_82499_2_) {
|
||||
return new EntityGrenadeCloud(p_82499_1_, p_82499_2_.getX(), p_82499_2_.getY(), p_82499_2_.getZ());
|
||||
}
|
||||
});
|
||||
BlockDispenser.dispenseBehaviorRegistry.putObject(ModItems.grenade_pink_cloud, new BehaviorProjectileDispense() {
|
||||
|
||||
protected IProjectile getProjectileEntity(World p_82499_1_, IPosition p_82499_2_) {
|
||||
return new EntityGrenadePC(p_82499_1_, p_82499_2_.getX(), p_82499_2_.getY(), p_82499_2_.getZ());
|
||||
}
|
||||
});
|
||||
BlockDispenser.dispenseBehaviorRegistry.putObject(ModItems.grenade_smart, new BehaviorProjectileDispense() {
|
||||
|
||||
protected IProjectile getProjectileEntity(World p_82499_1_, IPosition p_82499_2_) {
|
||||
return new EntityGrenadeSmart(p_82499_1_, p_82499_2_.getX(), p_82499_2_.getY(), p_82499_2_.getZ());
|
||||
}
|
||||
});
|
||||
BlockDispenser.dispenseBehaviorRegistry.putObject(ModItems.grenade_mirv, new BehaviorProjectileDispense() {
|
||||
|
||||
protected IProjectile getProjectileEntity(World p_82499_1_, IPosition p_82499_2_) {
|
||||
return new EntityGrenadeMIRV(p_82499_1_, p_82499_2_.getX(), p_82499_2_.getY(), p_82499_2_.getZ());
|
||||
}
|
||||
});
|
||||
BlockDispenser.dispenseBehaviorRegistry.putObject(ModItems.grenade_breach, new BehaviorProjectileDispense() {
|
||||
|
||||
protected IProjectile getProjectileEntity(World p_82499_1_, IPosition p_82499_2_) {
|
||||
return new EntityGrenadeBreach(p_82499_1_, p_82499_2_.getX(), p_82499_2_.getY(), p_82499_2_.getZ());
|
||||
}
|
||||
});
|
||||
BlockDispenser.dispenseBehaviorRegistry.putObject(ModItems.grenade_burst, new BehaviorProjectileDispense() {
|
||||
|
||||
protected IProjectile getProjectileEntity(World p_82499_1_, IPosition p_82499_2_) {
|
||||
return new EntityGrenadeBurst(p_82499_1_, p_82499_2_.getX(), p_82499_2_.getY(), p_82499_2_.getZ());
|
||||
}
|
||||
});
|
||||
BlockDispenser.dispenseBehaviorRegistry.putObject(ModItems.grenade_if_generic, new BehaviorProjectileDispense() {
|
||||
|
||||
protected IProjectile getProjectileEntity(World p_82499_1_, IPosition p_82499_2_) {
|
||||
return new EntityGrenadeIFGeneric(p_82499_1_, p_82499_2_.getX(), p_82499_2_.getY(), p_82499_2_.getZ());
|
||||
}
|
||||
});
|
||||
BlockDispenser.dispenseBehaviorRegistry.putObject(ModItems.grenade_if_he, new BehaviorProjectileDispense() {
|
||||
|
||||
protected IProjectile getProjectileEntity(World p_82499_1_, IPosition p_82499_2_) {
|
||||
return new EntityGrenadeIFHE(p_82499_1_, p_82499_2_.getX(), p_82499_2_.getY(), p_82499_2_.getZ());
|
||||
}
|
||||
});
|
||||
BlockDispenser.dispenseBehaviorRegistry.putObject(ModItems.grenade_if_bouncy, new BehaviorProjectileDispense() {
|
||||
|
||||
protected IProjectile getProjectileEntity(World p_82499_1_, IPosition p_82499_2_) {
|
||||
return new EntityGrenadeIFBouncy(p_82499_1_, p_82499_2_.getX(), p_82499_2_.getY(), p_82499_2_.getZ());
|
||||
}
|
||||
});
|
||||
BlockDispenser.dispenseBehaviorRegistry.putObject(ModItems.grenade_if_sticky, new BehaviorProjectileDispense() {
|
||||
|
||||
protected IProjectile getProjectileEntity(World p_82499_1_, IPosition p_82499_2_) {
|
||||
return new EntityGrenadeIFSticky(p_82499_1_, p_82499_2_.getX(), p_82499_2_.getY(), p_82499_2_.getZ());
|
||||
}
|
||||
});
|
||||
BlockDispenser.dispenseBehaviorRegistry.putObject(ModItems.grenade_if_impact, new BehaviorProjectileDispense() {
|
||||
|
||||
protected IProjectile getProjectileEntity(World p_82499_1_, IPosition p_82499_2_) {
|
||||
return new EntityGrenadeIFImpact(p_82499_1_, p_82499_2_.getX(), p_82499_2_.getY(), p_82499_2_.getZ());
|
||||
}
|
||||
});
|
||||
BlockDispenser.dispenseBehaviorRegistry.putObject(ModItems.grenade_if_incendiary, new BehaviorProjectileDispense() {
|
||||
|
||||
protected IProjectile getProjectileEntity(World p_82499_1_, IPosition p_82499_2_) {
|
||||
return new EntityGrenadeIFIncendiary(p_82499_1_, p_82499_2_.getX(), p_82499_2_.getY(), p_82499_2_.getZ());
|
||||
}
|
||||
});
|
||||
BlockDispenser.dispenseBehaviorRegistry.putObject(ModItems.grenade_if_toxic, new BehaviorProjectileDispense() {
|
||||
|
||||
protected IProjectile getProjectileEntity(World p_82499_1_, IPosition p_82499_2_) {
|
||||
return new EntityGrenadeIFToxic(p_82499_1_, p_82499_2_.getX(), p_82499_2_.getY(), p_82499_2_.getZ());
|
||||
}
|
||||
});
|
||||
BlockDispenser.dispenseBehaviorRegistry.putObject(ModItems.grenade_if_concussion, new BehaviorProjectileDispense() {
|
||||
|
||||
protected IProjectile getProjectileEntity(World p_82499_1_, IPosition p_82499_2_) {
|
||||
return new EntityGrenadeIFConcussion(p_82499_1_, p_82499_2_.getX(), p_82499_2_.getY(), p_82499_2_.getZ());
|
||||
}
|
||||
});
|
||||
BlockDispenser.dispenseBehaviorRegistry.putObject(ModItems.grenade_if_brimstone, new BehaviorProjectileDispense() {
|
||||
|
||||
protected IProjectile getProjectileEntity(World p_82499_1_, IPosition p_82499_2_) {
|
||||
return new EntityGrenadeIFBrimstone(p_82499_1_, p_82499_2_.getX(), p_82499_2_.getY(), p_82499_2_.getZ());
|
||||
}
|
||||
});
|
||||
BlockDispenser.dispenseBehaviorRegistry.putObject(ModItems.grenade_if_mystery, new BehaviorProjectileDispense() {
|
||||
|
||||
protected IProjectile getProjectileEntity(World p_82499_1_, IPosition p_82499_2_) {
|
||||
return new EntityGrenadeIFMystery(p_82499_1_, p_82499_2_.getX(), p_82499_2_.getY(), p_82499_2_.getZ());
|
||||
}
|
||||
});
|
||||
BlockDispenser.dispenseBehaviorRegistry.putObject(ModItems.grenade_if_spark, new BehaviorProjectileDispense() {
|
||||
|
||||
protected IProjectile getProjectileEntity(World p_82499_1_, IPosition p_82499_2_) {
|
||||
return new EntityGrenadeIFSpark(p_82499_1_, p_82499_2_.getX(), p_82499_2_.getY(), p_82499_2_.getZ());
|
||||
}
|
||||
});
|
||||
BlockDispenser.dispenseBehaviorRegistry.putObject(ModItems.grenade_if_hopwire, new BehaviorProjectileDispense() {
|
||||
|
||||
protected IProjectile getProjectileEntity(World p_82499_1_, IPosition p_82499_2_) {
|
||||
return new EntityGrenadeIFHopwire(p_82499_1_, p_82499_2_.getX(), p_82499_2_.getY(), p_82499_2_.getZ());
|
||||
}
|
||||
});
|
||||
BlockDispenser.dispenseBehaviorRegistry.putObject(ModItems.grenade_if_null, new BehaviorProjectileDispense() {
|
||||
|
||||
protected IProjectile getProjectileEntity(World p_82499_1_, IPosition p_82499_2_) {
|
||||
return new EntityGrenadeIFNull(p_82499_1_, p_82499_2_.getX(), p_82499_2_.getY(), p_82499_2_.getZ());
|
||||
}
|
||||
});
|
||||
BlockDispenser.dispenseBehaviorRegistry.putObject(ModItems.nuclear_waste_pearl, new BehaviorProjectileDispense() {
|
||||
|
||||
protected IProjectile getProjectileEntity(World world, IPosition position) {
|
||||
return new EntityWastePearl(world, position.getX(), position.getY(), position.getZ());
|
||||
}
|
||||
});
|
||||
BlockDispenser.dispenseBehaviorRegistry.putObject(ModItems.stick_dynamite, new BehaviorProjectileDispense() {
|
||||
|
||||
protected IProjectile getProjectileEntity(World world, IPosition position) {
|
||||
return new EntityGrenadeDynamite(world, position.getX(), position.getY(), position.getZ());
|
||||
}
|
||||
});
|
||||
BlockDispenser.dispenseBehaviorRegistry.putObject(ModItems.grenade_kyiv, new BehaviorProjectileDispense() {
|
||||
|
||||
protected IProjectile getProjectileEntity(World world, IPosition position) {
|
||||
return new EntityGrenadeImpactGeneric(world, position.getX(), position.getY(), position.getZ()).setType((ItemGenericGrenade) ModItems.grenade_kyiv);
|
||||
}
|
||||
});
|
||||
BlockDispenser.dispenseBehaviorRegistry.putObject(ModItems.stick_dynamite_fishing, new BehaviorProjectileDispense() {
|
||||
|
||||
protected IProjectile getProjectileEntity(World world, IPosition position) {
|
||||
return new EntityGrenadeImpactGeneric(world, position.getX(), position.getY(), position.getZ()).setType((ItemGenericGrenade) ModItems.stick_dynamite_fishing);
|
||||
}
|
||||
});
|
||||
BlockDispenser.dispenseBehaviorRegistry.putObject(ModItems.powder_fertilizer, new BehaviorDefaultDispenseItem() {
|
||||
|
||||
private boolean dispenseSound = true;
|
||||
@Override protected ItemStack dispenseStack(IBlockSource source, ItemStack stack) {
|
||||
|
||||
EnumFacing facing = BlockDispenser.func_149937_b(source.getBlockMetadata());
|
||||
World world = source.getWorld();
|
||||
int x = source.getXInt() + facing.getFrontOffsetX();
|
||||
int y = source.getYInt() + facing.getFrontOffsetY();
|
||||
int z = source.getZInt() + facing.getFrontOffsetZ();
|
||||
this.dispenseSound = ItemFertilizer.useFertillizer(stack, world, x, y, z);
|
||||
return stack;
|
||||
}
|
||||
@Override protected void playDispenseSound(IBlockSource source) {
|
||||
if(this.dispenseSound) {
|
||||
source.getWorld().playAuxSFX(1000, source.getXInt(), source.getYInt(), source.getZInt(), 0);
|
||||
} else {
|
||||
source.getWorld().playAuxSFX(1001, source.getXInt(), source.getYInt(), source.getZInt(), 0);
|
||||
}
|
||||
}
|
||||
});
|
||||
|
||||
|
||||
DispenserBehaviorHandler.init();
|
||||
MicroBlocksCompatHandler.preInit();
|
||||
}
|
||||
|
||||
|
||||
Loading…
x
Reference in New Issue
Block a user