yeah whatever

This commit is contained in:
Boblet 2025-04-02 17:01:50 +02:00
parent 532e27bf0a
commit a0b593a93e
3 changed files with 22 additions and 2 deletions

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@ -1,3 +1,12 @@
## Added
* Lightstone
* Stylish stone variant that can be crafted from regular stone and limestone powder
* Added a few new structures
* Aircraft carriers, beached boats and oil rigs
* Aircraft carriers can spawn naval mines, which behave like landmines
* New weapon mods
* The laser rifle now has a shotgun barrel, extended capacitor and automatic receiver
## Changed
* .75 bolts now work as advertised
* Updated lead pipe texture
@ -10,6 +19,12 @@
* NEI now shows RBMK fuel rod recycling and cooling
* Removed most of the old unused siege mobs
* Two weapons with built-in scopes now use the scope item in the crafting recipe
* Updated the FLEIJA model
* Cokers can now have their stats read with OC
* NEI now shows recycling for RBMK fuel rods, and cooling for rods that can't be recycled due to being too hot
* Taint can now replace any block, not just full cubes
* Placing conveyor belts now creates a draggable ghost that will automatically attempt to pathfind towards the destination
* Lifts and chutes are placed automatically, meaning they no longer need crafting recipes
## Fixed
* Fixed taint destroying bedrock
@ -18,3 +33,6 @@
* Fixed xenon poison gauge in the RBMK control panel not showing up on columns (oops)
* Fixed hitscan projectiles colliding with dead mobs
* Fixed GL state leak caused by blocks with a look overlay
* Fixed issues with the new crate functionality
* Fixed dupe regarding the toolbox
* Fixed dummies with no OC components taking up a ton of component slots

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@ -17,6 +17,7 @@ credits=HbMinecraft,\
\ Adam29 (liquid petroleum, ethanol, electric furnace),\
\ Pvndols (thorium fuel recipe, gas turbine),\
\ JamesH2 (blood mechanics, nitric acid, particle emitter),\
\ Lazzzycat (structures),\
\ PastaBaguette (coal horse decal),\
\ Doctor17 (russian localization)),\
\ Pashtet (russian localization),\
@ -58,6 +59,7 @@ credits=HbMinecraft,\
\ FOlkvangrField (custom machine parts),\
\ RosaTryp (centrifuge config),\
\ Toshayo (satellite loot system, project settings, gradle curse task),\
\ icomet (refactoring),\
\ martemen (project settings),\
\ OvermindDL1 (project settings),\
\ impbk2002 (project settings)\

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@ -47,7 +47,7 @@ public class BlockTaint extends Block implements ITooltipProvider {
if(Math.abs(i) + Math.abs(j) + Math.abs(k) > 4) continue;
if(rand.nextFloat() > 0.25F) continue;
Block b = world.getBlock(x + i, y + j, z + k);
if(!b.renderAsNormalBlock() || b.isAir(world, x + i, y + j, z + k) || b == Blocks.bedrock) continue;
if(b.isAir(world, x + i, y + j, z + k) || b == Blocks.bedrock) continue;
int targetMeta = meta + 1;
boolean hasAir = false;
for(ForgeDirection dir : ForgeDirection.VALID_DIRECTIONS) {