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https://github.com/HbmMods/Hbm-s-Nuclear-Tech-GIT.git
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silo hatch texture, door recipe changes
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@ -1,3 +1,11 @@
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## Added
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* Silo hatch
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* The final missing door from 1.12, remade from scratch
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* Comes with a brand-new model that fits perfectly over 3x3 missile launch tubes
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* Has a 5x5 frame
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## Changed
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* Simplified door recipes
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## Fixed
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* Fixed sellafite emerald ore being oredicted as emerald dust
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@ -6,3 +14,4 @@
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* Fixed BFB rods being called ZFB in hot and depleted variants
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* Fixed infinite water barrels voiding water completely after the chemplant's input buffer runs full, infinite barrels can no longer void water in chemplants
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* Fixed fallout affecting things on Y:0 like bedrock ores and oil
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* Fixed projectiles not being able to pass through open doors
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@ -1212,13 +1212,14 @@ public class AssemblerRecipes {
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new OreDictStack(DURA.bolt(), 16),
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new ComparableStack(ModItems.motor, 2)
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}, 200);
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makeRecipe(new ComparableStack(ModBlocks.large_vehicle_door, 1), new AStack[]{new OreDictStack(STEEL.plate(), 36), new OreDictStack("plateAdvancedAlloy", 4), new ComparableStack(ModItems.plate_polymer, 2), new OreDictStack("blockSteel", 4), new ComparableStack(ModItems.motor, 4), new OreDictStack(DURA.bolt(), 16), new OreDictStack("dyeGreen", 4)}, 500);
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makeRecipe(new ComparableStack(ModBlocks.water_door, 1), new AStack[]{new OreDictStack(STEEL.plate(), 12), new OreDictStack("plateAdvancedAlloy", 2), new OreDictStack(DURA.bolt(), 4), new OreDictStack("dyeRed", 1)}, 500);
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makeRecipe(new ComparableStack(ModBlocks.qe_containment, 1), new AStack[]{new OreDictStack(STEEL.plate(), 24), new OreDictStack("plateAdvancedAlloy", 8), new ComparableStack(ModItems.plate_polymer, 8), new OreDictStack("blockSteel", 2), new ComparableStack(ModItems.motor, 4), new OreDictStack(DURA.bolt(), 32), new OreDictStack("dyeBlack", 4)}, 500);
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makeRecipe(new ComparableStack(ModBlocks.qe_sliding_door, 1), new AStack[]{new OreDictStack(STEEL.plate(), 12), new ComparableStack(ModItems.plate_polymer, 2), new OreDictStack("blockSteel", 1), new ComparableStack(ModItems.motor, 2), new OreDictStack(DURA.bolt(), 4), new OreDictStack("dyeWhite", 4), new ComparableStack(Blocks.glass, 4)}, 200);
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makeRecipe(new ComparableStack(ModBlocks.round_airlock_door, 1), new AStack[]{new OreDictStack(STEEL.plate(), 32), new OreDictStack("plateAdvancedAlloy", 12), new ComparableStack(ModItems.plate_polymer, 12), new OreDictStack("blockSteel", 6), new ComparableStack(ModItems.motor, 6), new OreDictStack(DURA.bolt(), 16), new OreDictStack("dyeGreen", 4)}, 500);
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makeRecipe(new ComparableStack(ModBlocks.secure_access_door, 1), new AStack[]{new OreDictStack(STEEL.plate(), 48), new OreDictStack("plateAdvancedAlloy", 16), new ComparableStack(ModItems.plate_polymer, 2), new OreDictStack("blockSteel", 6), new ComparableStack(ModItems.motor, 4), new OreDictStack(DURA.bolt(), 32), new OreDictStack("dyeRed", 8)}, 1000);
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makeRecipe(new ComparableStack(ModBlocks.sliding_seal_door, 1), new AStack[]{new OreDictStack(STEEL.plate(), 12), new OreDictStack("plateAdvancedAlloy", 4), new ComparableStack(ModItems.plate_polymer, 2), new OreDictStack("blockSteel", 1), new ComparableStack(ModItems.motor, 2), new OreDictStack(DURA.bolt(), 4), new OreDictStack("dyeWhite", 2)}, 500);
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makeRecipe(new ComparableStack(ModBlocks.large_vehicle_door, 1), new AStack[]{new OreDictStack(STEEL.plateCast(), 16), new ComparableStack(ModItems.plate_polymer, 4), new ComparableStack(ModItems.motor, 4), new OreDictStack(DURA.bolt(), 16), new OreDictStack("dyeGreen", 4)}, 400);
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makeRecipe(new ComparableStack(ModBlocks.water_door, 1), new AStack[]{new OreDictStack(STEEL.plate(), 16), new OreDictStack(DURA.bolt(), 4), new OreDictStack("dyeRed", 1)}, 200);
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makeRecipe(new ComparableStack(ModBlocks.qe_containment, 1), new AStack[]{new OreDictStack(STEEL.plateCast(), 4), new OreDictStack(ALLOY.plate(), 4), new ComparableStack(ModItems.plate_polymer, 8), new ComparableStack(ModItems.motor, 2), new OreDictStack(DURA.bolt(), 32), new OreDictStack("dyeBlack", 4)}, 400);
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makeRecipe(new ComparableStack(ModBlocks.qe_sliding_door, 1), new AStack[]{new OreDictStack(STEEL.plate(), 4), new ComparableStack(ModItems.plate_polymer, 4), new ComparableStack(ModItems.motor, 2), new OreDictStack(DURA.bolt(), 4), new OreDictStack("dyeWhite", 4), new ComparableStack(Blocks.glass, 4)}, 200);
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makeRecipe(new ComparableStack(ModBlocks.round_airlock_door, 1), new AStack[]{new OreDictStack(STEEL.plateCast(), 12), new OreDictStack(ALLOY.plate(), 8), new ComparableStack(ModItems.plate_polymer, 16), new ComparableStack(ModItems.motor, 4), new OreDictStack(DURA.bolt(), 16), new OreDictStack("dyeGreen", 4)}, 400);
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makeRecipe(new ComparableStack(ModBlocks.secure_access_door, 1), new AStack[]{new OreDictStack(STEEL.plateCast(), 12), new OreDictStack(ALLOY.plate(), 16), new ComparableStack(ModItems.plate_polymer, 8), new ComparableStack(ModItems.motor, 4), new OreDictStack(DURA.bolt(), 32), new OreDictStack("dyeRed", 8)}, 4000);
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makeRecipe(new ComparableStack(ModBlocks.sliding_seal_door, 1), new AStack[]{new OreDictStack(STEEL.plate(), 12), new ComparableStack(ModItems.plate_polymer, 4), new ComparableStack(ModItems.motor, 2), new OreDictStack(DURA.bolt(), 4), new OreDictStack("dyeWhite", 2)}, 200);
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makeRecipe(new ComparableStack(ModBlocks.silo_hatch, 1), new AStack[]{new OreDictStack(STEEL.plateWelded(), 4), new ComparableStack(ModItems.plate_polymer, 4), new ComparableStack(ModItems.motor, 2), new OreDictStack(STEEL.bolt(), 16), new OreDictStack(KEY_GREEN, 4)}, 200);
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if(Loader.isModLoaded("Mekanism")) {
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@ -330,6 +330,7 @@ public class ModItems {
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public static Item plate_dalekanium;
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public static Item plate_euphemium;
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public static Item bolt;
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public static Item bolt_spike;
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public static Item bolt_compound;
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public static Item plate_polymer;
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public static Item plate_kevlar;
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@ -2602,6 +2603,7 @@ public class ModItems {
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plate_dalekanium = new Item().setUnlocalizedName("plate_dalekanium").setCreativeTab(MainRegistry.partsTab).setTextureName(RefStrings.MODID + ":plate_dalekanium");
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plate_euphemium = new ItemCustomLore().setRarity(EnumRarity.epic).setUnlocalizedName("plate_euphemium").setCreativeTab(MainRegistry.partsTab).setTextureName(RefStrings.MODID + ":plate_euphemium");
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bolt = new ItemAutogen(MaterialShapes.BOLT).setUnlocalizedName("bolt").setCreativeTab(MainRegistry.partsTab).setTextureName(RefStrings.MODID + ":bolt");
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bolt_spike = new ItemCustomLore().setUnlocalizedName("bolt_spike").setCreativeTab(MainRegistry.partsTab).setTextureName(RefStrings.MODID + ":bolt_spike");
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bolt_compound = new Item().setUnlocalizedName("bolt_compound").setCreativeTab(MainRegistry.partsTab).setTextureName(RefStrings.MODID + ":bolt_compound");
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plate_polymer = new Item().setUnlocalizedName("plate_polymer").setCreativeTab(MainRegistry.partsTab).setTextureName(RefStrings.MODID + ":plate_polymer");
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plate_kevlar = new Item().setUnlocalizedName("plate_kevlar").setCreativeTab(MainRegistry.partsTab).setTextureName(RefStrings.MODID + ":plate_kevlar");
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@ -6058,6 +6060,7 @@ public class ModItems {
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//Bolts
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GameRegistry.registerItem(bolt, bolt.getUnlocalizedName());
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GameRegistry.registerItem(bolt_spike, bolt_spike.getUnlocalizedName());
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GameRegistry.registerItem(bolt_compound, bolt_compound.getUnlocalizedName());
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//Cloth
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@ -50,7 +50,7 @@ public class ItemBoltgun extends Item implements IAnimatedItem {
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World world = player.worldObj;
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if(!entity.isEntityAlive()) return false;
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ItemStack[] bolts = new ItemStack[] { Mats.MAT_STEEL.make(ModItems.bolt), Mats.MAT_TUNGSTEN.make(ModItems.bolt), Mats.MAT_DURA.make(ModItems.bolt)};
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ItemStack[] bolts = new ItemStack[] { new ItemStack(ModItems.bolt_spike), Mats.MAT_STEEL.make(ModItems.bolt), Mats.MAT_TUNGSTEN.make(ModItems.bolt), Mats.MAT_DURA.make(ModItems.bolt)};
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for(ItemStack bolt : bolts) {
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for(int i = 0; i < player.inventory.getSizeInventory(); i++) {
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@ -96,6 +96,7 @@ public class CraftingManager {
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addRecipeAuto(Mats.MAT_TUNGSTEN.make(ModItems.bolt, 16), new Object[] { "D", "D", 'D', W.ingot()});
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addRecipeAuto(Mats.MAT_STEEL.make(ModItems.bolt, 16), new Object[] { "D", "D", 'D', STEEL.ingot()});
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addRecipeAuto(Mats.MAT_DURA.make(ModItems.bolt, 16), new Object[] { "D", "D", 'D', DURA.ingot()});
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addRecipeAuto(new ItemStack(ModItems.bolt_spike, 2), new Object[] { "BB", "B ", "B ", 'B', STEEL.bolt()});
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addRecipeAuto(new ItemStack(ModItems.pipes_steel, 1), new Object[] { "B", "B", "B", 'B', STEEL.block() });
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addRecipeAuto(new ItemStack(ModItems.bolt_compound, 1), new Object[] { "PDP", "PTP", "PDP", 'D', DURA.bolt(), 'T', W.bolt(), 'P', TI.plate() });
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addRecipeAuto(new ItemStack(ModItems.pellet_coal, 1), new Object[] { "PFP", "FOF", "PFP", 'P', COAL.dust(), 'F', Items.flint, 'O', ModBlocks.gravel_obsidian });
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@ -511,7 +512,7 @@ public class CraftingManager {
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addRecipeAuto(new ItemStack(ModBlocks.rail_highspeed, 16), new Object[] { "S S", "SIS", "S S", 'S', STEEL.ingot(), 'I', IRON.plate() });
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addRecipeAuto(new ItemStack(ModBlocks.rail_booster, 6), new Object[] { "S S", "CIC", "SRS", 'S', STEEL.ingot(), 'I', IRON.plate(), 'R', MINGRADE.ingot(), 'C', ModItems.coil_copper });
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addRecipeAuto(new ItemStack(ModBlocks.rail_large_straight, 4), new Object[] { "B B", "SSS", "W W", 'B', STEEL.bolt(), 'S', ModBlocks.steel_beam, 'W', KEY_SLAB });
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addRecipeAuto(new ItemStack(ModBlocks.rail_large_straight, 4), new Object[] { "B B", "SSS", "W W", 'B', ModItems.bolt_spike, 'S', ModBlocks.steel_beam, 'W', KEY_SLAB });
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addShapelessAuto(new ItemStack(ModBlocks.rail_large_straight, 1), new Object[] { ModBlocks.rail_large_straight_short, ModBlocks.rail_large_straight_short, ModBlocks.rail_large_straight_short, ModBlocks.rail_large_straight_short, ModBlocks.rail_large_straight_short });
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addShapelessAuto(new ItemStack(ModBlocks.rail_large_straight_short, 5), new Object[] { ModBlocks.rail_large_straight });
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addRecipeAuto(new ItemStack(ModBlocks.rail_large_buffer, 1), new Object[] { " S", "RS", 'R', ModBlocks.rail_large_straight, 'S', STEEL.ingot() });
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@ -730,6 +730,23 @@ public class ItemRenderLibrary {
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GL11.glShadeModel(GL11.GL_FLAT);
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}
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});
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renderers.put(Item.getItemFromBlock(ModBlocks.silo_hatch), new ItemRenderBase(){
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public void renderInventory() {
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GL11.glTranslated(0, -2, 0);
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GL11.glScaled(2, 2, 2);
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}
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public void renderCommon() {
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bindTexture(ResourceManager.silo_hatch_tex);
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GL11.glShadeModel(GL11.GL_SMOOTH);
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GL11.glRotated(90, 0, 1, 0);
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ResourceManager.silo_hatch.renderPart("Frame");
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GL11.glTranslated(0, 0.875, -1.875);
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GL11.glRotated(-120, 1, 0, 0);
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GL11.glTranslated(0, -0.875, 1.875);
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ResourceManager.silo_hatch.renderPart("Hatch");
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GL11.glShadeModel(GL11.GL_FLAT);
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}
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});
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renderers.put(Item.getItemFromBlock(ModBlocks.qe_containment), new ItemRenderBase(){
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public void renderInventory() {
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GL11.glTranslated(0, -3.5, 0);
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@ -1294,6 +1294,7 @@ item.bobmazon_tools.name=Bobmazon: Werkzeuge
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item.bobmazon_weapons.name=Bobmazon: Waffen und Sprengstoffe
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item.bolt.name=%sbolzen
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item.bolt_compound.name=Verstärkte Turbinenwelle
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item.bolt_spike.name=Gleisnagel
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item.boltgun.name=Pneumatische Nietenpistole
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item.bomb_caller.name=Luftschlag Zielmarker
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item.bomb_waffle.name=Massenvernichtungswaffel
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@ -4471,6 +4472,8 @@ tile.sellafield_4.name=Infernales Sellafit
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tile.sellafield_core.name=Sellafit-Corium
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tile.sellafield_slaked.name=Gelöschtes Sellafit
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tile.semtex.name=Semtex
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tile.silo_hatch.name=Siloluke
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tile.sliding_blast_door.name=Sprengtür
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tile.solar_mirror.name=Heliostatspiegel
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tile.soyuz_capsule.name=Landekapsel
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tile.soyuz_launcher.name=Soyuz-Startplatform
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@ -1961,6 +1961,8 @@ item.bobmazon_tools.name=Bobmazon: Tools
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item.bobmazon_weapons.name=Bobmazon: Weapons and Explosives
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item.bolt.name=%s Bolt
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item.bolt_compound.name=Reinforced Turbine Shaft
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item.bolt_spike.name=Railroad Spike
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item.bolt_spike.desc=Radiates a threatening aura, somehow
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item.boltgun.name=Pneumatic Rivet Gun
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item.bomb_caller.name=Airstrike Designator
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item.bomb_waffle.name=Waffle of Mass Destruction
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@ -5474,6 +5476,7 @@ tile.sellafield.4.name=Infernal Sellafite
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tile.sellafield.5.name=Sellafite-Corium
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tile.sellafield_slaked.name=Slaked Sellafite
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tile.semtex.name=Semtex
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tile.silo_hatch.name=Silo Hatch
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tile.sliding_blast_door.name=Sliding Blast Door
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tile.solar_mirror.name=Heliostat Mirror
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tile.soyuz_capsule.name=Cargo Landing Capsule
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BIN
src/main/resources/assets/hbm/textures/items/bolt_spike.png
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src/main/resources/assets/hbm/textures/items/bolt_spike.png
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