Merge pull request #2162 from MellowArpeggiation/master

screwdriver adjustable conveyor splitters
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HbmMods 2025-05-22 08:06:43 +02:00 committed by GitHub
commit a47aa63d21
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3 changed files with 127 additions and 31 deletions

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@ -1,14 +1,18 @@
package com.hbm.blocks.network;
import api.hbm.block.IToolable;
import api.hbm.conveyor.IConveyorBelt;
import api.hbm.conveyor.IConveyorItem;
import api.hbm.conveyor.IConveyorPackage;
import api.hbm.conveyor.IEnterableBlock;
import com.hbm.blocks.BlockDummyable;
import com.hbm.blocks.ILookOverlay;
import com.hbm.blocks.ITooltipProvider;
import com.hbm.entity.item.EntityMovingItem;
import com.hbm.lib.RefStrings;
import com.hbm.tileentity.network.TileEntityCraneSplitter;
import com.hbm.util.I18nUtil;
import cpw.mods.fml.client.registry.RenderingRegistry;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
@ -21,11 +25,13 @@ import net.minecraft.util.IIcon;
import net.minecraft.util.MathHelper;
import net.minecraft.util.Vec3;
import net.minecraft.world.World;
import net.minecraftforge.client.event.RenderGameOverlayEvent.Pre;
import net.minecraftforge.common.util.ForgeDirection;
import java.util.ArrayList;
import java.util.List;
public class CraneSplitter extends BlockDummyable implements IConveyorBelt, IEnterableBlock, ITooltipProvider {
public class CraneSplitter extends BlockDummyable implements IConveyorBelt, IEnterableBlock, ITooltipProvider, IToolable, ILookOverlay {
@SideOnly(Side.CLIENT) public IIcon iconTopLeft;
@SideOnly(Side.CLIENT) public IIcon iconTopRight;
@ -96,26 +102,16 @@ public class CraneSplitter extends BlockDummyable implements IConveyorBelt, IEnt
TileEntity tile = world.getTileEntity(x, y, z);
if(!(tile instanceof TileEntityCraneSplitter)) return;
TileEntityCraneSplitter splitter = (TileEntityCraneSplitter) tile;
boolean pos = splitter.getPosition();
ItemStack stack = entity.getItemStack();
ForgeDirection rot = ForgeDirection.getOrientation(splitter.getBlockMetadata() - offset).getRotation(ForgeDirection.DOWN);
if(stack.stackSize % 2 == 0) {
stack.stackSize /= 2;
spawnMovingItem(world, x, y, z, stack.copy());
spawnMovingItem(world, x + rot.offsetX, y, z + rot.offsetZ, stack.copy());
} else {
int baseSize = stack.stackSize /= 2;
stack.stackSize = baseSize + (pos ? 0 : 1);
spawnMovingItem(world, x, y, z, stack.copy());
stack.stackSize = baseSize + (pos ? 1 : 0);
spawnMovingItem(world, x + rot.offsetX, y, z + rot.offsetZ, stack.copy());
splitter.setPosition(!pos);
}
ItemStack[] splits = splitter.splitStack(entity.getItemStack());
spawnMovingItem(world, x, y, z, splits[0]);
spawnMovingItem(world, x + rot.offsetX, y, z + rot.offsetZ, splits[1]);
}
private void spawnMovingItem(World world, int x, int y, int z, ItemStack stack) {
if(stack.stackSize <= 0) return;
if(stack == null || stack.stackSize <= 0) return;
EntityMovingItem moving = new EntityMovingItem(world);
Vec3 pos = Vec3.createVectorHelper(x + 0.5, y + 0.5, z + 0.5);
Vec3 snap = this.getClosestSnappingPosition(world, x, y, z, pos);
@ -158,8 +154,51 @@ public class CraneSplitter extends BlockDummyable implements IConveyorBelt, IEnt
return ForgeDirection.getOrientation(meta).getRotation(ForgeDirection.UP);
}
@SuppressWarnings("rawtypes")
@Override
public void addInformation(ItemStack stack, EntityPlayer player, List list, boolean ext) {
this.addStandardInfo(stack, player, list, ext);
}
@Override
public boolean onScrew(World world, EntityPlayer player, int x, int y, int z, int side, float fX, float fY, float fZ, ToolType tool) {
if(world.isRemote) return true;
if(tool != ToolType.SCREWDRIVER) return false;
int[] pos = this.findCore(world, x, y, z);
if(pos == null) return false;
TileEntity te = world.getTileEntity(pos[0], pos[1], pos[2]);
if(!(te instanceof TileEntityCraneSplitter)) return false;
TileEntityCraneSplitter crane = (TileEntityCraneSplitter) te;
// The core of the dummy is always the left hand block
boolean isLeft = x == pos[0] && y == pos[1] && z == pos[2];
int adjust = player.isSneaking() ? -1 : 1;
if(isLeft) {
crane.leftRatio = (byte)MathHelper.clamp_int(crane.leftRatio + adjust, 1, 16);
} else {
crane.rightRatio = (byte)MathHelper.clamp_int(crane.rightRatio + adjust, 1, 16);
}
return true;
}
@Override
public void printHook(Pre event, World world, int x, int y, int z) {
int[] pos = this.findCore(world, x, y, z);
if(pos == null) return;
TileEntity te = world.getTileEntity(pos[0], pos[1], pos[2]);
if(!(te instanceof TileEntityCraneSplitter)) return;
TileEntityCraneSplitter crane = (TileEntityCraneSplitter) te;
List<String> text = new ArrayList<>();
text.add("Splitter ratio: " + crane.leftRatio + ":" + crane.rightRatio);
ILookOverlay.printGeneric(event, I18nUtil.resolveKey(getUnlocalizedName() + ".name"), 0xffff00, 0x404000, text);
}
}

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@ -1,31 +1,88 @@
package com.hbm.tileentity.network;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.tileentity.TileEntity;
import com.hbm.tileentity.TileEntityLoadedBase;
public class TileEntityCraneSplitter extends TileEntity {
import io.netty.buffer.ByteBuf;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.NBTTagCompound;
public class TileEntityCraneSplitter extends TileEntityLoadedBase {
/* false: left belt is preferred, true: right belt is preferred */
private boolean position;
public void setPosition(boolean pos) {
this.position = pos;
this.worldObj.markTileEntityChunkModified(this.xCoord, this.yCoord, this.zCoord, this);
private byte remaining; // count until position swaps
public byte leftRatio = 1;
public byte rightRatio = 1;
// Splits the input stack into two, based on current ratio and internal state
public ItemStack[] splitStack(ItemStack stack) {
int left = 0;
int right = 0;
int count = stack.stackSize;
if(remaining <= 0) remaining = position ? rightRatio : leftRatio;
while(count > 0) {
int toExtract = Math.min(remaining, count);
remaining -= toExtract;
count -= toExtract;
if(position) right += toExtract; else left += toExtract;
if(remaining <= 0) {
position = !position;
remaining = position ? rightRatio : leftRatio;
}
}
ItemStack leftStack = stack.copy();
ItemStack rightStack = stack.copy();
leftStack.stackSize = left;
rightStack.stackSize = right;
worldObj.markTileEntityChunkModified(xCoord, yCoord, zCoord, this);
return new ItemStack[] { leftStack, rightStack };
}
public boolean getPosition() {
return this.position;
public void updateEntity() {
if(worldObj.isRemote) return;
networkPackNT(15);
}
@Override
public void readFromNBT(NBTTagCompound nbt) {
super.readFromNBT(nbt);
this.position = nbt.getBoolean("pos");
position = nbt.getBoolean("pos");
remaining = nbt.getByte("count");
// Make sure existing conveyors are initialised with ratios
leftRatio = (byte)Math.max(nbt.getByte("left"), 1);
rightRatio = (byte)Math.max(nbt.getByte("right"), 1);
}
@Override
public void writeToNBT(NBTTagCompound nbt) {
super.writeToNBT(nbt);
nbt.setBoolean("pos", this.position);
nbt.setBoolean("pos", position);
nbt.setByte("count", remaining);
nbt.setByte("left", leftRatio);
nbt.setByte("right", rightRatio);
}
@Override
public void serialize(ByteBuf buf) {
buf.writeByte(leftRatio);
buf.writeByte(rightRatio);
}
@Override
public void deserialize(ByteBuf buf) {
leftRatio = buf.readByte();
rightRatio = buf.readByte();
}
}

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@ -5152,7 +5152,7 @@ tile.crane_partitioner.desc=Receives and stores up to nine Ore Acidizer inputs$a
tile.crane_router.name=Conveyor Sorter
tile.crane_router.desc=Sorts item based on defined criteria$Sides can be defined as blacklist, whitelist or wildcard$Wildcard sides are only chosen if no other filter matches
tile.crane_splitter.name=Conveyor Splitter
tile.crane_splitter.desc=Splits items and stacks evenly onto two conveyor belts$Is a conveyor belt itself, so it can directly input into an inserter or sorter
tile.crane_splitter.desc=Splits items and stacks evenly onto two conveyor belts$Is a conveyor belt itself, so it can directly input into an inserter or sorter$Ratio can be configured with a screwdriver
tile.crane_unboxer.name=Conveyor Unboxer
tile.crane_unboxer.desc=Receives boxes and extracts their contents$Right-click with screwdriver to set output side$Shift-click with screwdriver to set the input side$Click twice to set the opposite side
tile.crashed_bomb.name=Dud