some things I forgot

This commit is contained in:
70000hp 2023-08-29 16:34:02 -04:00
parent 48a058fadb
commit a7d393e663
3 changed files with 8 additions and 4 deletions

View File

@ -186,7 +186,7 @@ public class BulletConfiguration implements Cloneable {
this.dmgMin *= 2F;
this.dmgMax *= 2F;
this.wear *= 0.5;
this.velocity *= 0.2;
this.velocity *= 0.3;
this.doesRicochet = false;
this.doesPenetrate = true;
this.vPFX = "greendust";

View File

@ -526,8 +526,12 @@ public class AnvilRecipes {
constructionRecipes.add(new AnvilConstructionRecipe(new OreDictStack(CU.plate()), new AnvilOutput(new ItemStack(ModItems.casing_buckshot))).setTier(1));
pullFromAssembler(new ComparableStack(ModItems.pellet_buckshot), 1);
pullFromAssembler(new ComparableStack(ModItems.pellet_cluster), 1);
pullFromAssembler(new ComparableStack(ModItems.pellet_chlorophyte), 1);
pullFromAssembler(new ComparableStack(ModItems.pellet_canister), 1);
constructionRecipes.add(new AnvilConstructionRecipe( new AStack[]{
new ComparableStack(ModItems.powder_chlorophyte, 1),
new OreDictStack(PB.nugget(), 12),},
new AnvilOutput(new ItemStack(ModItems.pellet_chlorophyte, 2))).setTier(1));
Object[][] recs = new Object[][] {
{ModItems.ammo_12gauge.stackFromEnum(12, Ammo12Gauge.STOCK), P_RED.dust(), ModItems.ammo_12gauge.stackFromEnum(12, Ammo12Gauge.INCENDIARY), 2},

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@ -18,7 +18,7 @@ public class HbmCollection {
public static final Set<AmmoItemTrait> ExplosiveType = ImmutableSet.of(AmmoItemTrait.PRO_EXPLOSIVE, AmmoItemTrait.PRO_DAMAGE, AmmoItemTrait.CON_HEAVY_WEAR);
public static final Set<AmmoItemTrait> DUType = ImmutableSet.of(AmmoItemTrait.PRO_HEAVY_DAMAGE, AmmoItemTrait.NEU_HEAVY_METAL, AmmoItemTrait.CON_HEAVY_WEAR);
public static final Set<AmmoItemTrait> StarmetalType = ImmutableSet.of(AmmoItemTrait.PRO_HEAVY_DAMAGE, AmmoItemTrait.NEU_STARMETAL, AmmoItemTrait.CON_HEAVY_WEAR);
public static final Set<AmmoItemTrait> ChlorophyteType = ImmutableSet.of(AmmoItemTrait.PRO_DAMAGE, AmmoItemTrait.PRO_WEAR, AmmoItemTrait.NEU_CHLOROPHYTE, AmmoItemTrait.NEU_HOMING, AmmoItemTrait.CON_PENETRATION);
public static final Set<AmmoItemTrait> ChlorophyteType = ImmutableSet.of(AmmoItemTrait.PRO_DAMAGE, AmmoItemTrait.PRO_WEAR, AmmoItemTrait.PRO_PENETRATION, AmmoItemTrait.NEU_CHLOROPHYTE, AmmoItemTrait.NEU_HOMING, AmmoItemTrait.CON_SPEED);
/// BULLET COLLECTIONS
// SHOTGUNS