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Actually, I can refactor this to stay more true to the original
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@ -24,8 +24,9 @@ import net.minecraftforge.oredict.OreDictionary;
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public interface IToolAreaAbility extends IBaseAbility {
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// Should call tool.breakExtraBlock on a bunch of blocks.
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// The initial block should be included if you want it broken!
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public void onDig(int level, World world, int x, int y, int z, EntityPlayer player, ItemToolAbility tool);
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// The initial block is implicitly broken, so don't call breakExtraBlock on it.
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// Returning true skips the reference block from being broken
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public boolean onDig(int level, World world, int x, int y, int z, EntityPlayer player, ItemToolAbility tool);
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// Whether breakExtraBlock is called at all. Currently only false for explosion
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public default boolean allowsHarvest(int level) {
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@ -47,8 +48,8 @@ public interface IToolAreaAbility extends IBaseAbility {
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}
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@Override
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public void onDig(int level, World world, int x, int y, int z, EntityPlayer player, ItemToolAbility tool) {
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tool.breakExtraBlock(world, x, y, z, player, x, y, z);
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public boolean onDig(int level, World world, int x, int y, int z, EntityPlayer player, ItemToolAbility tool) {
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return false;
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}
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};
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@ -87,24 +88,22 @@ public interface IToolAreaAbility extends IBaseAbility {
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private Set<ThreeInts> pos = new HashSet<>();
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@Override
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public void onDig(int level, World world, int x, int y, int z, EntityPlayer player, ItemToolAbility tool) {
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public boolean onDig(int level, World world, int x, int y, int z, EntityPlayer player, ItemToolAbility tool) {
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Block b = world.getBlock(x, y, z);
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if(b == Blocks.stone && !ToolConfig.recursiveStone) {
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tool.breakExtraBlock(world, x, y, z, player, x, y, z);
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return;
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return false;
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}
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if(b == Blocks.netherrack && !ToolConfig.recursiveNetherrack) {
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tool.breakExtraBlock(world, x, y, z, player, x, y, z);
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return;
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return false;
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}
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pos.clear();
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recurse(world, x, y, z, x, y, z, player, tool, 0, radiusAtLevel[level]);
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tool.breakExtraBlock(world, x, y, z, player, x, y, z);
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return false;
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}
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private final List<ThreeInts> offsets = new ArrayList<ThreeInts>(3*3*3-1) {{
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@ -202,7 +201,7 @@ public interface IToolAreaAbility extends IBaseAbility {
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}
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@Override
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public void onDig(int level, World world, int x, int y, int z, EntityPlayer player, ItemToolAbility tool) {
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public boolean onDig(int level, World world, int x, int y, int z, EntityPlayer player, ItemToolAbility tool) {
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int range = rangeAtLevel[level];
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for(int a = x - range; a <= x + range; a++) {
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@ -210,12 +209,13 @@ public interface IToolAreaAbility extends IBaseAbility {
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for(int c = z - range; c <= z + range; c++) {
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if (a == x && b == y && c == z)
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continue;
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tool.breakExtraBlock(world, a, b ,c, player, x, y, z);
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}
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}
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}
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tool.breakExtraBlock(world, x, y, z, player, x, y, z);
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return false;
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}
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};
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@ -253,7 +253,7 @@ public interface IToolAreaAbility extends IBaseAbility {
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}
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@Override
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public void onDig(int level, World world, int x, int y, int z, EntityPlayer player, ItemToolAbility tool) {
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public boolean onDig(int level, World world, int x, int y, int z, EntityPlayer player, ItemToolAbility tool) {
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float strength = strengthAtLevel[level];
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ExplosionNT ex = new ExplosionNT(player.worldObj, player, x + 0.5, y + 0.5, z + 0.5, strength);
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@ -264,6 +264,8 @@ public interface IToolAreaAbility extends IBaseAbility {
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ex.doExplosionB(false);
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player.worldObj.createExplosion(player, x + 0.5, y + 0.5, z + 0.5, 0.1F, false);
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return true;
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}
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};
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// endregion handlers
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@ -167,8 +167,12 @@ public class ItemToolAbility extends ItemTool implements IDepthRockTool, IGUIPro
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preset.harvestAbility.preHarvestAll(preset.harvestAbilityLevel, world, player);
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preset.areaAbility.onDig(preset.areaAbilityLevel, world, x, y, z, player, this);
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boolean skipRef = preset.areaAbility.onDig(preset.areaAbilityLevel, world, x, y, z, player, this);
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if (!skipRef) {
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breakExtraBlock(world, x, y, z, player, x, y, z);
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}
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preset.harvestAbility.postHarvestAll(preset.harvestAbilityLevel, world, player);
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return true;
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