my personal hell is southend-on-sea

This commit is contained in:
Bob 2023-09-25 21:23:36 +02:00
parent 250ee7c383
commit abec6b14d1
5 changed files with 185 additions and 1 deletions

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@ -1,5 +1,8 @@
package com.hbm.blocks.network;
import com.hbm.blocks.ModBlocks;
import com.hbm.tileentity.network.TileEntityDroneDock;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
import net.minecraft.block.BlockContainer;
@ -20,6 +23,9 @@ public class DroneDock extends BlockContainer {
@Override
public TileEntity createNewTileEntity(World world, int meta) {
if(this == ModBlocks.drone_dock) return new TileEntityDroneDock();
return null;
}

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@ -393,8 +393,9 @@ public class TileMappings {
put(TileEntityRadioTelex.class, "tileentity_rtty_telex");
put(TileEntityDroneWaypoint.class, "tileentity_drone_waypoint");
put(TileEntityDroneWaypointRequest.class, "tileentity_drone_waypoint_request");
put(TileEntityDroneCrate.class, "tileentity_drone_crate");
put(TileEntityDroneWaypointRequest.class, "tileentity_drone_waypoint_request");
put(TileEntityDroneDock.class, "tileentity_drone_dock");
}
private static void put(Class<? extends TileEntity> clazz, String... names) {

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@ -0,0 +1,18 @@
package com.hbm.tileentity.network;
public class TileEntityDroneDock extends TileEntityRequestNetworkContainer {
public TileEntityDroneDock() {
super(9);
}
@Override
public String getName() {
return "container.droneDock";
}
@Override
public void updateEntity() {
super.updateEntity();
}
}

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@ -14,6 +14,16 @@ import net.minecraft.util.Vec3;
import net.minecraft.world.ChunkCoordIntPair;
import net.minecraft.world.World;
/**
* i can see it clearly
* this simple idea, this concept of 4 individually acting objects performing basic tasks
* it is all spiraling out of control
* in a giant mess of nested generics, magic numbers and static global variables
* may god have mercy on my soul
*
* @author hbm
*
*/
public class TileEntityRequestNetwork extends TileEntity {
public static HashMap<World, HashMap<ChunkCoordIntPair, Set<BlockPos>>> activeWaypoints = new HashMap();

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@ -0,0 +1,149 @@
package com.hbm.tileentity.network;
import com.hbm.packet.NBTPacket;
import com.hbm.packet.PacketDispatcher;
import cpw.mods.fml.common.network.NetworkRegistry.TargetPoint;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.inventory.ISidedInventory;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.nbt.NBTTagList;
/**
* "Multiple inheritance is bad because...uhhhh...i guess if you do it wrong then it can lead to bad things"
* ~ genuinely retarded people on StackOverflow
* like yeah, doing things wrong can lead to bad things
* no shit
* just like how java operates already
* you fucking dork
*
* this class has to extend TileEntityRequestNetwork for all the network stuff to work
* but it also needs slots and all the container boilerplate crap
* since multiple inheritance is a sin punishable by stoning, i had to cram the entire contents of TileEntityMachineBase into this class
* is this good code? is this what you wanted? was it worth avoiding those hypothetical scenarios where multiple inheritance is le bad?
* i believe that neither heaven nor hell awaits me when all is said and done
* saint peter will send me to southend
*
* @author hbm
*/
public abstract class TileEntityRequestNetworkContainer extends TileEntityRequestNetwork implements ISidedInventory {
public ItemStack slots[];
private String customName;
public TileEntityRequestNetworkContainer(int scount) {
slots = new ItemStack[scount];
}
@Override public int getSizeInventory() { return slots.length; }
@Override public ItemStack getStackInSlot(int i) { return slots[i]; }
@Override public void openInventory() { }
@Override public void closeInventory() { }
@Override public boolean isItemValidForSlot(int slot, ItemStack itemStack) { return false; }
@Override public boolean canInsertItem(int slot, ItemStack itemStack, int side) { return this.isItemValidForSlot(slot, itemStack); }
@Override public boolean canExtractItem(int slot, ItemStack itemStack, int side) { return false; }
@Override public int[] getAccessibleSlotsFromSide(int side) { return new int[] { }; }
public void markChanged() {
this.worldObj.markTileEntityChunkModified(this.xCoord, this.yCoord, this.zCoord, this);
}
@Override
public ItemStack getStackInSlotOnClosing(int i) {
if(slots[i] != null)
{
ItemStack itemStack = slots[i];
slots[i] = null;
return itemStack;
} else {
return null;
}
}
@Override
public void setInventorySlotContents(int i, ItemStack itemStack) {
slots[i] = itemStack;
if(itemStack != null && itemStack.stackSize > getInventoryStackLimit())
{
itemStack.stackSize = getInventoryStackLimit();
}
}
@Override public String getInventoryName() { return this.hasCustomInventoryName() ? this.customName : getName(); }
public abstract String getName();
@Override public boolean hasCustomInventoryName() { return this.customName != null && this.customName.length() > 0; }
public void setCustomName(String name) { this.customName = name; }
@Override public int getInventoryStackLimit() { return 64; }
@Override
public boolean isUseableByPlayer(EntityPlayer player) {
if(worldObj.getTileEntity(xCoord, yCoord, zCoord) != this) {
return false;
} else {
return player.getDistanceSq(xCoord + 0.5D, yCoord + 0.5D, zCoord + 0.5D) <= 128;
}
}
@Override
public ItemStack decrStackSize(int slot, int amount) {
if(slots[slot] != null) {
if(slots[slot].stackSize <= amount) {
ItemStack itemStack = slots[slot];
slots[slot] = null;
return itemStack;
}
ItemStack itemStack1 = slots[slot].splitStack(amount);
if(slots[slot].stackSize == 0) {
slots[slot] = null;
}
return itemStack1;
} else {
return null;
}
}
public void networkPack(NBTTagCompound nbt, int range) {
if(!worldObj.isRemote) PacketDispatcher.wrapper.sendToAllAround(new NBTPacket(nbt, xCoord, yCoord, zCoord), new TargetPoint(this.worldObj.provider.dimensionId, xCoord, yCoord, zCoord, range));
}
public void networkUnpack(NBTTagCompound nbt) { }
@Override
public void readFromNBT(NBTTagCompound nbt) {
super.readFromNBT(nbt);
NBTTagList list = nbt.getTagList("items", 10);
for(int i = 0; i < list.tagCount(); i++)
{
NBTTagCompound nbt1 = list.getCompoundTagAt(i);
byte b0 = nbt1.getByte("slot");
if(b0 >= 0 && b0 < slots.length)
{
slots[b0] = ItemStack.loadItemStackFromNBT(nbt1);
}
}
}
@Override
public void writeToNBT(NBTTagCompound nbt) {
super.writeToNBT(nbt);
NBTTagList list = new NBTTagList();
for(int i = 0; i < slots.length; i++)
{
if(slots[i] != null)
{
NBTTagCompound nbt1 = new NBTTagCompound();
nbt1.setByte("slot", (byte)i);
slots[i].writeToNBT(nbt1);
list.appendTag(nbt1);
}
}
nbt.setTag("items", list);
}
}