Merge branch 'HbmMods:master' into master
19
changelog
@ -5,8 +5,19 @@
|
||||
* Relatively easy to build and safe to operate
|
||||
* Does not use any tile entity rendering and all math is pre-calculated when the reactor is assembled, making this one even more performant than the old large reactor
|
||||
* Sodalite
|
||||
* A gem that can be extracted from fluorite ore
|
||||
* Can be heated in the combination oven to make sodium dust and chlorine
|
||||
* A gem that can be extracted from fluorite or lapis ore
|
||||
* Can be heated in the combination oven to make sodium and chlorine
|
||||
* Liquid sodium
|
||||
* Valid PWR coolant with high efficiency rating
|
||||
* Made by liquefacting sodium
|
||||
* Liquid thorium salt
|
||||
* Valid PWR coolant
|
||||
* Has a high flux multiplication rate, boosting fuels
|
||||
* After cooling, the depleted salt has to be reprocessed using a chemical plant
|
||||
* Creative stirling engine
|
||||
* A stirling engine with 100% efficiency and no heat cap
|
||||
* Still has the 10% delta-T heat transfer rate as the other stirlings
|
||||
* Great for quickly benchmarking reactors without needing to set up a turbine cycle
|
||||
|
||||
## Changed
|
||||
* Bedrock fluorite ore now yields actual ore instead of fluorite directly
|
||||
@ -15,6 +26,7 @@
|
||||
* The automatic buzzsaw can now use wood oil, ethanol, fish oil and heavy oil to run
|
||||
* Fluorite ore is now centrifugable
|
||||
* Fluorite crystals now centrifuge into slightly less fluorite but also yield sodalite
|
||||
* Blast resistance values for most resistant blocks have been changed, most blocks now have much lower resistance which means there's now a practical difference between concrete and ducrete. Resistance values also match the block's cost more closely.
|
||||
|
||||
## Fixed
|
||||
* Fixed FEnSU's IO limit not working properly
|
||||
@ -25,3 +37,6 @@
|
||||
* Fixed blast furnace output overstacking
|
||||
* Fixed potential crash caused by centrifuges trying to create a recipe using non-registered items
|
||||
* Fixed chemplant GUI crashing when too many upgrades are applied to a short duration recipe
|
||||
* Corium is now a finite fluid, fixing an issue where a single fuel rod can be used to create a giant blob of corium, lagging out the server
|
||||
* Fixed bullets not being able to pass things like tall grass
|
||||
* Whether the player has received a guide book is now saved as part of the extprop which might fix an issue where offline mode players get a new book on every start
|
||||
|
||||
@ -675,6 +675,7 @@ public class ModBlocks {
|
||||
public static Block furnace_combination;
|
||||
public static Block machine_stirling;
|
||||
public static Block machine_stirling_steel;
|
||||
public static Block machine_stirling_creative;
|
||||
public static Block machine_sawmill;
|
||||
public static Block machine_crucible;
|
||||
public static Block machine_boiler;
|
||||
@ -1411,40 +1412,40 @@ public class ModBlocks {
|
||||
crystal_robust = new BlockCrystal(Material.glass).setBlockName("crystal_robust").setStepSound(Block.soundTypeGlass).setCreativeTab(MainRegistry.blockTab).setHardness(10.0F).setResistance(100.0F).setBlockTextureName(RefStrings.MODID + ":crystal_robust");
|
||||
crystal_trixite = new BlockCrystal(Material.glass).setBlockName("crystal_trixite").setStepSound(Block.soundTypeGlass).setCreativeTab(MainRegistry.blockTab).setHardness(2.0F).setResistance(1.0F).setBlockTextureName(RefStrings.MODID + ":crystal_trixite");
|
||||
|
||||
block_uranium = new BlockHazard().makeBeaconable().setBlockName("block_uranium").setCreativeTab(MainRegistry.blockTab).setStepSound(Block.soundTypeMetal).setHardness(5.0F).setResistance(10.0F).setBlockTextureName(RefStrings.MODID + ":block_uranium");
|
||||
block_u233 = new BlockHazard().makeBeaconable().setDisplayEffect(ExtDisplayEffect.RADFOG).setBlockName("block_u233").setCreativeTab(MainRegistry.blockTab).setStepSound(Block.soundTypeMetal).setHardness(5.0F).setResistance(10.0F).setBlockTextureName(RefStrings.MODID + ":block_u233");
|
||||
block_u235 = new BlockHazard().makeBeaconable().setDisplayEffect(ExtDisplayEffect.RADFOG).setBlockName("block_u235").setCreativeTab(MainRegistry.blockTab).setStepSound(Block.soundTypeMetal).setHardness(5.0F).setResistance(10.0F).setBlockTextureName(RefStrings.MODID + ":block_u235");
|
||||
block_u238 = new BlockHazard().makeBeaconable().setBlockName("block_u238").setCreativeTab(MainRegistry.blockTab).setStepSound(Block.soundTypeMetal).setHardness(5.0F).setResistance(10.0F).setBlockTextureName(RefStrings.MODID + ":block_u238");
|
||||
block_uranium_fuel = new BlockHazard().makeBeaconable().setBlockName("block_uranium_fuel").setCreativeTab(MainRegistry.blockTab).setStepSound(Block.soundTypeMetal).setHardness(5.0F).setResistance(10.0F).setBlockTextureName(RefStrings.MODID + ":block_uranium_fuel");
|
||||
block_thorium = new BlockHazard().makeBeaconable().setBlockName("block_thorium").setCreativeTab(MainRegistry.blockTab).setStepSound(Block.soundTypeMetal).setHardness(5.0F).setResistance(10.0F).setBlockTextureName(RefStrings.MODID + ":block_thorium");
|
||||
block_thorium_fuel = new BlockHazard().makeBeaconable().setBlockName("block_thorium_fuel").setCreativeTab(MainRegistry.blockTab).setStepSound(Block.soundTypeMetal).setHardness(5.0F).setResistance(10.0F).setBlockTextureName(RefStrings.MODID + ":block_thorium_fuel");
|
||||
block_neptunium = new BlockHazard().makeBeaconable().setDisplayEffect(ExtDisplayEffect.RADFOG).setBlockName("block_neptunium").setCreativeTab(MainRegistry.blockTab).setStepSound(Block.soundTypeMetal).setHardness(5.0F).setResistance(10.0F).setBlockTextureName(RefStrings.MODID + ":block_neptunium");
|
||||
block_polonium = new BlockHotHazard().makeBeaconable().setDisplayEffect(ExtDisplayEffect.RADFOG).setBlockName("block_polonium").setCreativeTab(MainRegistry.blockTab).setStepSound(Block.soundTypeMetal).setHardness(5.0F).setResistance(10.0F).setBlockTextureName(RefStrings.MODID + ":block_polonium");
|
||||
block_mox_fuel = new BlockHazard().makeBeaconable().setDisplayEffect(ExtDisplayEffect.RADFOG).setBlockName("block_mox_fuel").setCreativeTab(MainRegistry.blockTab).setStepSound(Block.soundTypeMetal).setHardness(5.0F).setResistance(10.0F).setBlockTextureName(RefStrings.MODID + ":block_mox_fuel");
|
||||
block_plutonium = new BlockHazard().makeBeaconable().setDisplayEffect(ExtDisplayEffect.RADFOG).setBlockName("block_plutonium").setCreativeTab(MainRegistry.blockTab).setStepSound(Block.soundTypeMetal).setHardness(5.0F).setResistance(10.0F).setBlockTextureName(RefStrings.MODID + ":block_plutonium");
|
||||
block_pu238 = new BlockHotHazard().makeBeaconable().setDisplayEffect(ExtDisplayEffect.RADFOG).setBlockName("block_pu238").setCreativeTab(MainRegistry.blockTab).setLightLevel(5F/15F).setStepSound(Block.soundTypeMetal).setHardness(5.0F).setResistance(10.0F).setBlockTextureName(RefStrings.MODID + ":block_pu238");
|
||||
block_pu239 = new BlockHazard().makeBeaconable().setDisplayEffect(ExtDisplayEffect.RADFOG).setBlockName("block_pu239").setCreativeTab(MainRegistry.blockTab).setStepSound(Block.soundTypeMetal).setHardness(5.0F).setResistance(10.0F).setBlockTextureName(RefStrings.MODID + ":block_pu239");
|
||||
block_pu240 = new BlockHazard().makeBeaconable().setDisplayEffect(ExtDisplayEffect.RADFOG).setBlockName("block_pu240").setCreativeTab(MainRegistry.blockTab).setStepSound(Block.soundTypeMetal).setHardness(5.0F).setResistance(10.0F).setBlockTextureName(RefStrings.MODID + ":block_pu240");
|
||||
block_pu_mix = new BlockHazard().makeBeaconable().setDisplayEffect(ExtDisplayEffect.RADFOG).setBlockName("block_pu_mix").setCreativeTab(MainRegistry.blockTab).setStepSound(Block.soundTypeMetal).setHardness(5.0F).setResistance(10.0F).setBlockTextureName(RefStrings.MODID + ":block_pu_mix");
|
||||
block_plutonium_fuel = new BlockHazard().makeBeaconable().setDisplayEffect(ExtDisplayEffect.RADFOG).setBlockName("block_plutonium_fuel").setCreativeTab(MainRegistry.blockTab).setStepSound(Block.soundTypeMetal).setHardness(5.0F).setResistance(10.0F).setBlockTextureName(RefStrings.MODID + ":block_plutonium_fuel");
|
||||
block_titanium = new BlockBeaconable(Material.iron).setBlockName("block_titanium").setCreativeTab(MainRegistry.blockTab).setStepSound(Block.soundTypeMetal).setHardness(5.0F).setResistance(10.0F).setBlockTextureName(RefStrings.MODID + ":block_titanium");
|
||||
block_uranium = new BlockHazard().makeBeaconable().setBlockName("block_uranium").setCreativeTab(MainRegistry.blockTab).setStepSound(Block.soundTypeMetal).setHardness(5.0F).setResistance(50.0F).setBlockTextureName(RefStrings.MODID + ":block_uranium");
|
||||
block_u233 = new BlockHazard().makeBeaconable().setDisplayEffect(ExtDisplayEffect.RADFOG).setBlockName("block_u233").setCreativeTab(MainRegistry.blockTab).setStepSound(Block.soundTypeMetal).setHardness(5.0F).setResistance(50.0F).setBlockTextureName(RefStrings.MODID + ":block_u233");
|
||||
block_u235 = new BlockHazard().makeBeaconable().setDisplayEffect(ExtDisplayEffect.RADFOG).setBlockName("block_u235").setCreativeTab(MainRegistry.blockTab).setStepSound(Block.soundTypeMetal).setHardness(5.0F).setResistance(50.0F).setBlockTextureName(RefStrings.MODID + ":block_u235");
|
||||
block_u238 = new BlockHazard().makeBeaconable().setBlockName("block_u238").setCreativeTab(MainRegistry.blockTab).setStepSound(Block.soundTypeMetal).setHardness(5.0F).setResistance(50.0F).setBlockTextureName(RefStrings.MODID + ":block_u238");
|
||||
block_uranium_fuel = new BlockHazard().makeBeaconable().setBlockName("block_uranium_fuel").setCreativeTab(MainRegistry.blockTab).setStepSound(Block.soundTypeMetal).setHardness(5.0F).setResistance(50.0F).setBlockTextureName(RefStrings.MODID + ":block_uranium_fuel");
|
||||
block_thorium = new BlockHazard().makeBeaconable().setBlockName("block_thorium").setCreativeTab(MainRegistry.blockTab).setStepSound(Block.soundTypeMetal).setHardness(5.0F).setResistance(50.0F).setBlockTextureName(RefStrings.MODID + ":block_thorium");
|
||||
block_thorium_fuel = new BlockHazard().makeBeaconable().setBlockName("block_thorium_fuel").setCreativeTab(MainRegistry.blockTab).setStepSound(Block.soundTypeMetal).setHardness(5.0F).setResistance(50.0F).setBlockTextureName(RefStrings.MODID + ":block_thorium_fuel");
|
||||
block_neptunium = new BlockHazard().makeBeaconable().setDisplayEffect(ExtDisplayEffect.RADFOG).setBlockName("block_neptunium").setCreativeTab(MainRegistry.blockTab).setStepSound(Block.soundTypeMetal).setHardness(5.0F).setResistance(60.0F).setBlockTextureName(RefStrings.MODID + ":block_neptunium");
|
||||
block_polonium = new BlockHotHazard().makeBeaconable().setDisplayEffect(ExtDisplayEffect.RADFOG).setBlockName("block_polonium").setCreativeTab(MainRegistry.blockTab).setStepSound(Block.soundTypeMetal).setHardness(5.0F).setResistance(50.0F).setBlockTextureName(RefStrings.MODID + ":block_polonium");
|
||||
block_mox_fuel = new BlockHazard().makeBeaconable().setDisplayEffect(ExtDisplayEffect.RADFOG).setBlockName("block_mox_fuel").setCreativeTab(MainRegistry.blockTab).setStepSound(Block.soundTypeMetal).setHardness(5.0F).setResistance(50.0F).setBlockTextureName(RefStrings.MODID + ":block_mox_fuel");
|
||||
block_plutonium = new BlockHazard().makeBeaconable().setDisplayEffect(ExtDisplayEffect.RADFOG).setBlockName("block_plutonium").setCreativeTab(MainRegistry.blockTab).setStepSound(Block.soundTypeMetal).setHardness(5.0F).setResistance(50.0F).setBlockTextureName(RefStrings.MODID + ":block_plutonium");
|
||||
block_pu238 = new BlockHotHazard().makeBeaconable().setDisplayEffect(ExtDisplayEffect.RADFOG).setBlockName("block_pu238").setCreativeTab(MainRegistry.blockTab).setLightLevel(5F/15F).setStepSound(Block.soundTypeMetal).setHardness(5.0F).setResistance(50.0F).setBlockTextureName(RefStrings.MODID + ":block_pu238");
|
||||
block_pu239 = new BlockHazard().makeBeaconable().setDisplayEffect(ExtDisplayEffect.RADFOG).setBlockName("block_pu239").setCreativeTab(MainRegistry.blockTab).setStepSound(Block.soundTypeMetal).setHardness(5.0F).setResistance(50.0F).setBlockTextureName(RefStrings.MODID + ":block_pu239");
|
||||
block_pu240 = new BlockHazard().makeBeaconable().setDisplayEffect(ExtDisplayEffect.RADFOG).setBlockName("block_pu240").setCreativeTab(MainRegistry.blockTab).setStepSound(Block.soundTypeMetal).setHardness(5.0F).setResistance(50.0F).setBlockTextureName(RefStrings.MODID + ":block_pu240");
|
||||
block_pu_mix = new BlockHazard().makeBeaconable().setDisplayEffect(ExtDisplayEffect.RADFOG).setBlockName("block_pu_mix").setCreativeTab(MainRegistry.blockTab).setStepSound(Block.soundTypeMetal).setHardness(5.0F).setResistance(50.0F).setBlockTextureName(RefStrings.MODID + ":block_pu_mix");
|
||||
block_plutonium_fuel = new BlockHazard().makeBeaconable().setDisplayEffect(ExtDisplayEffect.RADFOG).setBlockName("block_plutonium_fuel").setCreativeTab(MainRegistry.blockTab).setStepSound(Block.soundTypeMetal).setHardness(5.0F).setResistance(50.0F).setBlockTextureName(RefStrings.MODID + ":block_plutonium_fuel");
|
||||
block_titanium = new BlockBeaconable(Material.iron).setBlockName("block_titanium").setCreativeTab(MainRegistry.blockTab).setStepSound(Block.soundTypeMetal).setHardness(5.0F).setResistance(50.0F).setBlockTextureName(RefStrings.MODID + ":block_titanium");
|
||||
block_sulfur = new BlockBeaconable(Material.iron).setBlockName("block_sulfur").setCreativeTab(MainRegistry.blockTab).setHardness(5.0F).setResistance(10.0F).setBlockTextureName(RefStrings.MODID + ":block_sulfur");
|
||||
block_niter = new BlockBeaconable(Material.iron).setBlockName("block_niter").setCreativeTab(MainRegistry.blockTab).setHardness(5.0F).setResistance(10.0F).setBlockTextureName(RefStrings.MODID + ":block_niter");
|
||||
block_niter_reinforced = new BlockBeaconable(Material.iron).setBlockName("block_niter_reinforced").setCreativeTab(MainRegistry.blockTab).setHardness(15.0F).setResistance(6000.0F).setBlockTextureName(RefStrings.MODID + ":block_niter_reinforced");
|
||||
block_copper = new BlockBeaconable(Material.iron).setBlockName("block_copper").setCreativeTab(MainRegistry.blockTab).setStepSound(Block.soundTypeMetal).setHardness(5.0F).setResistance(10.0F).setBlockTextureName(RefStrings.MODID + ":block_copper");
|
||||
block_red_copper = new BlockBeaconable(Material.iron).setBlockName("block_red_copper").setCreativeTab(MainRegistry.blockTab).setStepSound(Block.soundTypeMetal).setHardness(5.0F).setResistance(10.0F).setBlockTextureName(RefStrings.MODID + ":block_red_copper");
|
||||
block_tungsten = new BlockBeaconable(Material.iron).setBlockName("block_tungsten").setCreativeTab(MainRegistry.blockTab).setStepSound(Block.soundTypeMetal).setHardness(5.0F).setResistance(10.0F).setBlockTextureName(RefStrings.MODID + ":block_tungsten");
|
||||
block_aluminium = new BlockBeaconable(Material.iron).setBlockName("block_aluminium").setCreativeTab(MainRegistry.blockTab).setStepSound(Block.soundTypeMetal).setHardness(5.0F).setResistance(10.0F).setBlockTextureName(RefStrings.MODID + ":block_aluminium");
|
||||
block_niter_reinforced = new BlockBeaconable(Material.iron).setBlockName("block_niter_reinforced").setCreativeTab(MainRegistry.blockTab).setHardness(15.0F).setResistance(100.0F).setBlockTextureName(RefStrings.MODID + ":block_niter_reinforced");
|
||||
block_copper = new BlockBeaconable(Material.iron).setBlockName("block_copper").setCreativeTab(MainRegistry.blockTab).setStepSound(Block.soundTypeMetal).setHardness(5.0F).setResistance(20.0F).setBlockTextureName(RefStrings.MODID + ":block_copper");
|
||||
block_red_copper = new BlockBeaconable(Material.iron).setBlockName("block_red_copper").setCreativeTab(MainRegistry.blockTab).setStepSound(Block.soundTypeMetal).setHardness(5.0F).setResistance(25.0F).setBlockTextureName(RefStrings.MODID + ":block_red_copper");
|
||||
block_tungsten = new BlockBeaconable(Material.iron).setBlockName("block_tungsten").setCreativeTab(MainRegistry.blockTab).setStepSound(Block.soundTypeMetal).setHardness(5.0F).setResistance(20.0F).setBlockTextureName(RefStrings.MODID + ":block_tungsten");
|
||||
block_aluminium = new BlockBeaconable(Material.iron).setBlockName("block_aluminium").setCreativeTab(MainRegistry.blockTab).setStepSound(Block.soundTypeMetal).setHardness(5.0F).setResistance(20.0F).setBlockTextureName(RefStrings.MODID + ":block_aluminium");
|
||||
block_fluorite = new BlockBeaconable(Material.iron).setBlockName("block_fluorite").setCreativeTab(MainRegistry.blockTab).setHardness(5.0F).setResistance(10.0F).setBlockTextureName(RefStrings.MODID + ":block_fluorite");
|
||||
block_steel = new BlockBeaconable(Material.iron).setBlockName("block_steel").setCreativeTab(MainRegistry.blockTab).setStepSound(Block.soundTypeMetal).setHardness(5.0F).setResistance(10.0F).setBlockTextureName(RefStrings.MODID + ":block_steel");
|
||||
block_tcalloy = new BlockBeaconable(Material.iron).setBlockName("block_tcalloy").setCreativeTab(MainRegistry.blockTab).setStepSound(Block.soundTypeMetal).setHardness(5.0F).setResistance(10.0F).setBlockTextureName(RefStrings.MODID + ":block_tcalloy");
|
||||
block_cdalloy = new BlockBeaconable(Material.iron).setBlockName("block_cdalloy").setCreativeTab(MainRegistry.blockTab).setStepSound(Block.soundTypeMetal).setHardness(5.0F).setResistance(10.0F).setBlockTextureName(RefStrings.MODID + ":block_cdalloy");
|
||||
block_lead = new BlockBeaconable(Material.iron).setBlockName("block_lead").setCreativeTab(MainRegistry.blockTab).setStepSound(Block.soundTypeMetal).setHardness(5.0F).setResistance(30.0F).setBlockTextureName(RefStrings.MODID + ":block_lead");
|
||||
block_bismuth = new BlockBeaconable(Material.iron).setBlockName("block_bismuth").setCreativeTab(MainRegistry.blockTab).setStepSound(Block.soundTypeMetal).setHardness(5.0F).setResistance(30.0F).setBlockTextureName(RefStrings.MODID + ":block_bismuth");
|
||||
block_cadmium = new BlockBeaconable(Material.iron).setBlockName("block_cadmium").setCreativeTab(MainRegistry.blockTab).setStepSound(Block.soundTypeMetal).setHardness(5.0F).setResistance(30.0F).setBlockTextureName(RefStrings.MODID + ":block_cadmium");
|
||||
block_coltan = new BlockBeaconable(Material.iron).setBlockName("block_coltan").setCreativeTab(MainRegistry.blockTab).setStepSound(Block.soundTypeMetal).setHardness(5.0F).setResistance(30.0F).setBlockTextureName(RefStrings.MODID + ":block_coltan");
|
||||
block_tantalium = new BlockBeaconable(Material.iron).setBlockName("block_tantalium").setCreativeTab(MainRegistry.blockTab).setStepSound(Block.soundTypeMetal).setHardness(5.0F).setResistance(30.0F).setBlockTextureName(RefStrings.MODID + ":block_tantalium");
|
||||
block_niobium = new BlockBeaconable(Material.iron).setBlockName("block_niobium").setCreativeTab(MainRegistry.blockTab).setStepSound(Block.soundTypeMetal).setHardness(5.0F).setResistance(30.0F);
|
||||
block_steel = new BlockBeaconable(Material.iron).setBlockName("block_steel").setCreativeTab(MainRegistry.blockTab).setStepSound(Block.soundTypeMetal).setHardness(5.0F).setResistance(50.0F).setBlockTextureName(RefStrings.MODID + ":block_steel");
|
||||
block_tcalloy = new BlockBeaconable(Material.iron).setBlockName("block_tcalloy").setCreativeTab(MainRegistry.blockTab).setStepSound(Block.soundTypeMetal).setHardness(5.0F).setResistance(70.0F).setBlockTextureName(RefStrings.MODID + ":block_tcalloy");
|
||||
block_cdalloy = new BlockBeaconable(Material.iron).setBlockName("block_cdalloy").setCreativeTab(MainRegistry.blockTab).setStepSound(Block.soundTypeMetal).setHardness(5.0F).setResistance(70.0F).setBlockTextureName(RefStrings.MODID + ":block_cdalloy");
|
||||
block_lead = new BlockBeaconable(Material.iron).setBlockName("block_lead").setCreativeTab(MainRegistry.blockTab).setStepSound(Block.soundTypeMetal).setHardness(5.0F).setResistance(50.0F).setBlockTextureName(RefStrings.MODID + ":block_lead");
|
||||
block_bismuth = new BlockBeaconable(Material.iron).setBlockName("block_bismuth").setCreativeTab(MainRegistry.blockTab).setStepSound(Block.soundTypeMetal).setHardness(5.0F).setResistance(90.0F).setBlockTextureName(RefStrings.MODID + ":block_bismuth");
|
||||
block_cadmium = new BlockBeaconable(Material.iron).setBlockName("block_cadmium").setCreativeTab(MainRegistry.blockTab).setStepSound(Block.soundTypeMetal).setHardness(5.0F).setResistance(90.0F).setBlockTextureName(RefStrings.MODID + ":block_cadmium");
|
||||
block_coltan = new BlockBeaconable(Material.iron).setBlockName("block_coltan").setCreativeTab(MainRegistry.blockTab).setStepSound(Block.soundTypeMetal).setHardness(5.0F).setResistance(50.0F).setBlockTextureName(RefStrings.MODID + ":block_coltan");
|
||||
block_tantalium = new BlockBeaconable(Material.iron).setBlockName("block_tantalium").setCreativeTab(MainRegistry.blockTab).setStepSound(Block.soundTypeMetal).setHardness(5.0F).setResistance(50.0F).setBlockTextureName(RefStrings.MODID + ":block_tantalium");
|
||||
block_niobium = new BlockBeaconable(Material.iron).setBlockName("block_niobium").setCreativeTab(MainRegistry.blockTab).setStepSound(Block.soundTypeMetal).setHardness(5.0F).setResistance(50.0F);
|
||||
block_trinitite = new BlockHazard().makeBeaconable().setBlockName("block_trinitite").setCreativeTab(MainRegistry.blockTab).setHardness(5.0F).setResistance(10.0F).setBlockTextureName(RefStrings.MODID + ":block_trinitite");
|
||||
block_waste = new BlockNuclearWaste().makeBeaconable().setDisplayEffect(ExtDisplayEffect.RADFOG).setBlockName("block_waste").setCreativeTab(MainRegistry.blockTab).setHardness(5.0F).setResistance(10.0F).setBlockTextureName(RefStrings.MODID + ":block_waste");
|
||||
block_waste_painted = new BlockNuclearWaste().makeBeaconable().setDisplayEffect(ExtDisplayEffect.RADFOG).setBlockName("block_waste_painted").setCreativeTab(MainRegistry.blockTab).setHardness(5.0F).setResistance(10.0F).setBlockTextureName(RefStrings.MODID + ":block_waste_painted");
|
||||
@ -1454,8 +1455,8 @@ public class ModBlocks {
|
||||
block_corium_cobble = new BlockOutgas(Material.iron, true, 1, true, true).setBlockName("block_corium_cobble").setCreativeTab(MainRegistry.blockTab).setHardness(100.0F).setResistance(6000.0F).setBlockTextureName(RefStrings.MODID + ":block_corium_cobble");
|
||||
block_scrap = new BlockFalling(Material.sand).setBlockName("block_scrap").setCreativeTab(MainRegistry.blockTab).setHardness(2.5F).setResistance(5.0F).setStepSound(Block.soundTypeGravel).setBlockTextureName(RefStrings.MODID + ":block_scrap");
|
||||
block_electrical_scrap = new BlockFalling(Material.iron).setBlockName("block_electrical_scrap").setCreativeTab(MainRegistry.blockTab).setHardness(2.5F).setResistance(5.0F).setStepSound(Block.soundTypeMetal).setBlockTextureName(RefStrings.MODID + ":electrical_scrap_alt2");
|
||||
block_beryllium = new BlockBeaconable(Material.iron).setBlockName("block_beryllium").setCreativeTab(MainRegistry.blockTab).setStepSound(Block.soundTypeMetal).setHardness(5.0F).setResistance(10.0F).setBlockTextureName(RefStrings.MODID + ":block_beryllium");
|
||||
block_schraranium = new BlockHazard().makeBeaconable().setDisplayEffect(ExtDisplayEffect.SCHRAB).setBlockName("block_schraranium").setCreativeTab(MainRegistry.blockTab).setStepSound(Block.soundTypeMetal).setHardness(5.0F).setResistance(600.0F).setBlockTextureName(RefStrings.MODID + ":block_schraranium");
|
||||
block_beryllium = new BlockBeaconable(Material.iron).setBlockName("block_beryllium").setCreativeTab(MainRegistry.blockTab).setStepSound(Block.soundTypeMetal).setHardness(5.0F).setResistance(20.0F).setBlockTextureName(RefStrings.MODID + ":block_beryllium");
|
||||
block_schraranium = new BlockHazard().makeBeaconable().setDisplayEffect(ExtDisplayEffect.SCHRAB).setBlockName("block_schraranium").setCreativeTab(MainRegistry.blockTab).setStepSound(Block.soundTypeMetal).setHardness(5.0F).setResistance(250.0F).setBlockTextureName(RefStrings.MODID + ":block_schraranium");
|
||||
block_schrabidium = new BlockHazard().makeBeaconable().setDisplayEffect(ExtDisplayEffect.SCHRAB).setBlockName("block_schrabidium").setCreativeTab(MainRegistry.blockTab).setStepSound(Block.soundTypeMetal).setHardness(5.0F).setResistance(600.0F).setBlockTextureName(RefStrings.MODID + ":block_schrabidium");
|
||||
block_schrabidate = new BlockHazard().makeBeaconable().setDisplayEffect(ExtDisplayEffect.SCHRAB).setBlockName("block_schrabidate").setCreativeTab(MainRegistry.blockTab).setStepSound(Block.soundTypeMetal).setHardness(5.0F).setResistance(600.0F).setBlockTextureName(RefStrings.MODID + ":block_schrabidate");
|
||||
block_solinium = new BlockHazard().makeBeaconable().setDisplayEffect(ExtDisplayEffect.SCHRAB).setBlockName("block_solinium").setCreativeTab(MainRegistry.blockTab).setStepSound(Block.soundTypeMetal).setHardness(5.0F).setResistance(600.0F).setBlockTextureName(RefStrings.MODID + ":block_solinium");
|
||||
@ -1464,22 +1465,22 @@ public class ModBlocks {
|
||||
block_dineutronium = new BlockBeaconable(Material.iron).setBlockName("block_dineutronium").setCreativeTab(MainRegistry.blockTab).setStepSound(Block.soundTypeMetal).setHardness(5.0F).setResistance(60000.0F).setBlockTextureName(RefStrings.MODID + ":block_dineutronium");
|
||||
block_schrabidium_cluster = new BlockRotatablePillar(Material.rock, RefStrings.MODID + ":block_schrabidium_cluster_top").setBlockName("block_schrabidium_cluster").setCreativeTab(MainRegistry.blockTab).setHardness(5.0F).setResistance(60000.0F).setBlockTextureName(RefStrings.MODID + ":block_schrabidium_cluster_side");
|
||||
block_euphemium_cluster = new BlockRotatablePillar(Material.rock, RefStrings.MODID + ":block_euphemium_cluster_top").setBlockName("block_euphemium_cluster").setCreativeTab(MainRegistry.blockTab).setHardness(5.0F).setResistance(60000.0F).setBlockTextureName(RefStrings.MODID + ":block_euphemium_cluster_side");
|
||||
block_advanced_alloy = new BlockBeaconable(Material.iron).setBlockName("block_advanced_alloy").setCreativeTab(MainRegistry.blockTab).setHardness(5.0F).setResistance(10.0F).setBlockTextureName(RefStrings.MODID + ":block_advanced_alloy");
|
||||
block_magnetized_tungsten = new BlockBeaconable(Material.iron).setBlockName("block_magnetized_tungsten").setCreativeTab(MainRegistry.blockTab).setStepSound(Block.soundTypeMetal).setHardness(5.0F).setResistance(35.0F).setBlockTextureName(RefStrings.MODID + ":block_magnetized_tungsten");
|
||||
block_advanced_alloy = new BlockBeaconable(Material.iron).setBlockName("block_advanced_alloy").setCreativeTab(MainRegistry.blockTab).setHardness(5.0F).setResistance(60.0F).setBlockTextureName(RefStrings.MODID + ":block_advanced_alloy");
|
||||
block_magnetized_tungsten = new BlockBeaconable(Material.iron).setBlockName("block_magnetized_tungsten").setCreativeTab(MainRegistry.blockTab).setStepSound(Block.soundTypeMetal).setHardness(5.0F).setResistance(75.0F).setBlockTextureName(RefStrings.MODID + ":block_magnetized_tungsten");
|
||||
block_combine_steel = new BlockBeaconable(Material.iron).setBlockName("block_combine_steel").setCreativeTab(MainRegistry.blockTab).setStepSound(Block.soundTypeMetal).setHardness(5.0F).setResistance(600.0F).setBlockTextureName(RefStrings.MODID + ":block_combine_steel");
|
||||
block_desh = new BlockBeaconable(Material.iron).setBlockName("block_desh").setCreativeTab(MainRegistry.blockTab).setStepSound(Block.soundTypeMetal).setHardness(5.0F).setResistance(600.0F).setBlockTextureName(RefStrings.MODID + ":block_desh");
|
||||
block_dura_steel = new BlockBeaconable(Material.iron).setBlockName("block_dura_steel").setCreativeTab(MainRegistry.blockTab).setStepSound(Block.soundTypeMetal).setHardness(5.0F).setResistance(600.0F).setBlockTextureName(RefStrings.MODID + ":block_dura_steel");
|
||||
block_starmetal = new BlockBeaconable(Material.iron).setBlockName("block_starmetal").setCreativeTab(MainRegistry.blockTab).setStepSound(Block.soundTypeMetal).setHardness(5.0F).setResistance(600.0F).setBlockTextureName(RefStrings.MODID + ":block_starmetal");
|
||||
block_desh = new BlockBeaconable(Material.iron).setBlockName("block_desh").setCreativeTab(MainRegistry.blockTab).setStepSound(Block.soundTypeMetal).setHardness(5.0F).setResistance(300.0F).setBlockTextureName(RefStrings.MODID + ":block_desh");
|
||||
block_dura_steel = new BlockBeaconable(Material.iron).setBlockName("block_dura_steel").setCreativeTab(MainRegistry.blockTab).setStepSound(Block.soundTypeMetal).setHardness(5.0F).setResistance(200.0F).setBlockTextureName(RefStrings.MODID + ":block_dura_steel");
|
||||
block_starmetal = new BlockBeaconable(Material.iron).setBlockName("block_starmetal").setCreativeTab(MainRegistry.blockTab).setStepSound(Block.soundTypeMetal).setHardness(5.0F).setResistance(400.0F).setBlockTextureName(RefStrings.MODID + ":block_starmetal");
|
||||
block_polymer = new BlockBeaconable(Material.rock).setBlockName("block_polymer").setCreativeTab(MainRegistry.blockTab).setStepSound(Block.soundTypePiston).setHardness(3.0F).setResistance(10.0F).setBlockTextureName(RefStrings.MODID + ":block_polymer");
|
||||
block_bakelite = new BlockBeaconable(Material.rock).setBlockName("block_bakelite").setCreativeTab(MainRegistry.blockTab).setStepSound(Block.soundTypePiston).setHardness(3.0F).setResistance(10.0F).setBlockTextureName(RefStrings.MODID + ":block_bakelite");
|
||||
block_rubber = new BlockBeaconable(Material.rock).setBlockName("block_rubber").setCreativeTab(MainRegistry.blockTab).setStepSound(Block.soundTypePiston).setHardness(3.0F).setResistance(10.0F).setBlockTextureName(RefStrings.MODID + ":block_rubber");
|
||||
block_yellowcake = new BlockHazardFalling().makeBeaconable().setBlockName("block_yellowcake").setCreativeTab(MainRegistry.blockTab).setStepSound(Block.soundTypeSand).setHardness(5.0F).setResistance(600.0F).setBlockTextureName(RefStrings.MODID + ":block_yellowcake");
|
||||
block_bakelite = new BlockBeaconable(Material.rock).setBlockName("block_bakelite").setCreativeTab(MainRegistry.blockTab).setStepSound(Block.soundTypePiston).setHardness(3.0F).setResistance(5.0F).setBlockTextureName(RefStrings.MODID + ":block_bakelite");
|
||||
block_rubber = new BlockBeaconable(Material.rock).setBlockName("block_rubber").setCreativeTab(MainRegistry.blockTab).setStepSound(Block.soundTypePiston).setHardness(3.0F).setResistance(15.0F).setBlockTextureName(RefStrings.MODID + ":block_rubber");
|
||||
block_yellowcake = new BlockHazardFalling().makeBeaconable().setBlockName("block_yellowcake").setCreativeTab(MainRegistry.blockTab).setStepSound(Block.soundTypeSand).setHardness(5.0F).setResistance(10.0F).setBlockTextureName(RefStrings.MODID + ":block_yellowcake");
|
||||
block_insulator = new BlockRotatablePillar(Material.cloth, RefStrings.MODID + ":block_insulator_top").setBlockName("block_insulator").setCreativeTab(MainRegistry.blockTab).setStepSound(Block.soundTypeCloth).setHardness(5.0F).setResistance(10.0F).setBlockTextureName(RefStrings.MODID + ":block_insulator_side");
|
||||
block_fiberglass = new BlockRotatablePillar(Material.cloth, RefStrings.MODID + ":block_fiberglass_top").setBlockName("block_fiberglass").setCreativeTab(MainRegistry.blockTab).setStepSound(Block.soundTypeCloth).setHardness(5.0F).setResistance(10.0F).setBlockTextureName(RefStrings.MODID + ":block_fiberglass_side");
|
||||
block_asbestos = new BlockOutgas(Material.cloth, true, 5, true).setBlockName("block_asbestos").setCreativeTab(MainRegistry.blockTab).setStepSound(Block.soundTypeCloth).setHardness(5.0F).setResistance(10.0F).setBlockTextureName(RefStrings.MODID + ":block_asbestos");
|
||||
block_cobalt = new BlockBeaconable(Material.iron).setBlockName("block_cobalt").setCreativeTab(MainRegistry.blockTab).setHardness(5.0F).setResistance(10.0F).setBlockTextureName(RefStrings.MODID + ":block_cobalt");
|
||||
block_fiberglass = new BlockRotatablePillar(Material.cloth, RefStrings.MODID + ":block_fiberglass_top").setBlockName("block_fiberglass").setCreativeTab(MainRegistry.blockTab).setStepSound(Block.soundTypeCloth).setHardness(5.0F).setResistance(15.0F).setBlockTextureName(RefStrings.MODID + ":block_fiberglass_side");
|
||||
block_asbestos = new BlockOutgas(Material.cloth, true, 5, true).setBlockName("block_asbestos").setCreativeTab(MainRegistry.blockTab).setStepSound(Block.soundTypeCloth).setHardness(5.0F).setResistance(15.0F).setBlockTextureName(RefStrings.MODID + ":block_asbestos");
|
||||
block_cobalt = new BlockBeaconable(Material.iron).setBlockName("block_cobalt").setCreativeTab(MainRegistry.blockTab).setHardness(5.0F).setResistance(50.0F).setBlockTextureName(RefStrings.MODID + ":block_cobalt");
|
||||
block_lithium = new BlockLithium(Material.iron).setBlockName("block_lithium").setStepSound(Block.soundTypeMetal).setCreativeTab(MainRegistry.blockTab).setHardness(5.0F).setResistance(10.0F).setBlockTextureName(RefStrings.MODID + ":block_lithium");
|
||||
block_zirconium = new BlockBeaconable(Material.iron).setBlockName("block_zirconium").setStepSound(Block.soundTypeMetal).setCreativeTab(MainRegistry.blockTab).setHardness(5.0F).setResistance(10.0F).setBlockTextureName(RefStrings.MODID + ":block_zirconium");
|
||||
block_zirconium = new BlockBeaconable(Material.iron).setBlockName("block_zirconium").setStepSound(Block.soundTypeMetal).setCreativeTab(MainRegistry.blockTab).setHardness(5.0F).setResistance(30.0F).setBlockTextureName(RefStrings.MODID + ":block_zirconium");
|
||||
block_white_phosphorus = new BlockHazard(Material.rock).makeBeaconable().setBlockName("block_white_phosphorus").setCreativeTab(MainRegistry.blockTab).setHardness(5.0F).setResistance(10.0F).setBlockTextureName(RefStrings.MODID + ":block_white_phosphorus");
|
||||
block_red_phosphorus = new BlockHazardFalling().makeBeaconable().setStepSound(Block.soundTypeSand).setBlockName("block_red_phosphorus").setCreativeTab(MainRegistry.blockTab).setHardness(5.0F).setResistance(10.0F).setBlockTextureName(RefStrings.MODID + ":block_red_phosphorus");
|
||||
block_fallout = new BlockHazardFalling().setStepSound(Block.soundTypeGravel).setBlockName("block_fallout").setCreativeTab(MainRegistry.blockTab).setHardness(0.2F).setBlockTextureName(RefStrings.MODID + ":ash");
|
||||
@ -1501,7 +1502,7 @@ public class ModBlocks {
|
||||
block_tritium = new BlockRotatablePillar(Material.glass, RefStrings.MODID + ":block_tritium_top").setBlockName("block_tritium").setCreativeTab(MainRegistry.blockTab).setStepSound(Block.soundTypeGlass).setHardness(3.0F).setResistance(2.0F).setBlockTextureName(RefStrings.MODID + ":block_tritium_side");
|
||||
block_semtex = new BlockPlasticExplosive(Material.tnt).setBlockName("block_semtex").setCreativeTab(MainRegistry.blockTab).setStepSound(Block.soundTypeMetal).setHardness(2.0F).setResistance(2.0F).setBlockTextureName(RefStrings.MODID + ":block_semtex");
|
||||
block_c4 = new BlockPlasticExplosive(Material.tnt).setBlockName("block_c4").setCreativeTab(MainRegistry.blockTab).setStepSound(Block.soundTypeMetal).setHardness(2.0F).setResistance(2.0F).setBlockTextureName(RefStrings.MODID + ":block_c4");
|
||||
block_smore = new BlockPillar(Material.rock, RefStrings.MODID + ":block_smore_top").setBlockName("block_smore").setCreativeTab(MainRegistry.blockTab).setHardness(15.0F).setResistance(900.0F).setBlockTextureName(RefStrings.MODID + ":block_smore_side");
|
||||
block_smore = new BlockPillar(Material.rock, RefStrings.MODID + ":block_smore_top").setBlockName("block_smore").setCreativeTab(MainRegistry.blockTab).setHardness(15.0F).setResistance(600.0F).setBlockTextureName(RefStrings.MODID + ":block_smore_side");
|
||||
block_slag = new BlockSlag(Material.rock).setBlockName("block_slag").setCreativeTab(MainRegistry.blockTab).setStepSound(Block.soundTypeStone).setHardness(5.0F).setResistance(10.0F).setBlockTextureName(RefStrings.MODID + ":block_slag");
|
||||
|
||||
block_australium = new BlockBeaconable(Material.iron).setBlockName("block_australium").setCreativeTab(MainRegistry.blockTab).setHardness(5.0F).setResistance(10.0F).setBlockTextureName(RefStrings.MODID + ":block_australium");
|
||||
@ -1528,30 +1529,30 @@ public class ModBlocks {
|
||||
deco_lead = new BlockDecoCT(Material.iron).noFortune().setBlockName("deco_lead").setCreativeTab(MainRegistry.blockTab).setHardness(5.0F).setResistance(10.0F).setBlockTextureName(RefStrings.MODID + ":deco_lead");
|
||||
deco_beryllium = new BlockDecoCT(Material.iron).noFortune().setBlockName("deco_beryllium").setCreativeTab(MainRegistry.blockTab).setHardness(5.0F).setResistance(10.0F).setBlockTextureName(RefStrings.MODID + ":deco_beryllium");
|
||||
deco_asbestos = new BlockOutgas(Material.cloth, true, 5, true).noFortune().setBlockName("deco_asbestos").setCreativeTab(MainRegistry.blockTab).setHardness(5.0F).setResistance(10.0F).setBlockTextureName(RefStrings.MODID + ":deco_asbestos");
|
||||
deco_rbmk = new BlockGeneric(Material.iron).setBlockName("deco_rbmk").setCreativeTab(MainRegistry.blockTab).setHardness(5.0F).setResistance(10.0F).setBlockTextureName(RefStrings.MODID + ":rbmk/rbmk_side");
|
||||
deco_rbmk_smooth = new BlockGeneric(Material.iron).setBlockName("deco_rbmk_smooth").setCreativeTab(MainRegistry.blockTab).setHardness(5.0F).setResistance(10.0F).setBlockTextureName(RefStrings.MODID + ":rbmk/rbmk_top");
|
||||
deco_rbmk = new BlockGeneric(Material.iron).setBlockName("deco_rbmk").setCreativeTab(MainRegistry.blockTab).setHardness(5.0F).setResistance(100.0F).setBlockTextureName(RefStrings.MODID + ":rbmk/rbmk_side");
|
||||
deco_rbmk_smooth = new BlockGeneric(Material.iron).setBlockName("deco_rbmk_smooth").setCreativeTab(MainRegistry.blockTab).setHardness(5.0F).setResistance(100.0F).setBlockTextureName(RefStrings.MODID + ":rbmk/rbmk_top");
|
||||
|
||||
deco_emitter = new BlockEmitter().setBlockName("deco_emitter").setCreativeTab(MainRegistry.blockTab).setHardness(5.0F).setResistance(20.0F).setBlockTextureName(RefStrings.MODID + ":emitter");
|
||||
part_emitter = new PartEmitter().setBlockName("part_emitter").setCreativeTab(MainRegistry.blockTab).setHardness(5.0F).setResistance(20.0F).setBlockTextureName(RefStrings.MODID + ":part_top");
|
||||
deco_loot = new BlockLoot().setBlockName("deco_loot").setCreativeTab(null).setHardness(0.0F).setResistance(0.0F).setBlockTextureName(RefStrings.MODID + ":block_steel");
|
||||
bobblehead = new BlockBobble().setBlockName("bobblehead").setCreativeTab(MainRegistry.blockTab).setHardness(0.0F).setResistance(0.0F).setBlockTextureName(RefStrings.MODID + ":block_steel");
|
||||
snowglobe = new BlockSnowglobe().setBlockName("snowglobe").setCreativeTab(MainRegistry.blockTab).setHardness(0.0F).setResistance(0.0F).setBlockTextureName(RefStrings.MODID + ":glass_boron");
|
||||
hazmat = new BlockGeneric(Material.cloth).setBlockName("hazmat").setStepSound(Block.soundTypeCloth).setCreativeTab(MainRegistry.blockTab).setHardness(15.0F).setResistance(100.0F).setBlockTextureName(RefStrings.MODID + ":hazmat");
|
||||
hazmat = new BlockGeneric(Material.cloth).setBlockName("hazmat").setStepSound(Block.soundTypeCloth).setCreativeTab(MainRegistry.blockTab).setHardness(15.0F).setResistance(60.0F).setBlockTextureName(RefStrings.MODID + ":hazmat");
|
||||
|
||||
gravel_obsidian = new BlockFalling(Material.iron).setBlockName("gravel_obsidian").setCreativeTab(MainRegistry.blockTab).setStepSound(Block.soundTypeGravel).setHardness(5.0F).setResistance(600.0F).setBlockTextureName(RefStrings.MODID + ":gravel_obsidian");
|
||||
gravel_obsidian = new BlockFalling(Material.iron).setBlockName("gravel_obsidian").setCreativeTab(MainRegistry.blockTab).setStepSound(Block.soundTypeGravel).setHardness(5.0F).setResistance(240.0F).setBlockTextureName(RefStrings.MODID + ":gravel_obsidian");
|
||||
gravel_diamond = new BlockFalling(Material.sand).setBlockName("gravel_diamond").setCreativeTab(MainRegistry.blockTab).setStepSound(Block.soundTypeGravel).setHardness(0.6F).setBlockTextureName(RefStrings.MODID + ":gravel_diamond");
|
||||
asphalt = new BlockSpeedy(Material.rock, 1.5).setBlockName("asphalt").setCreativeTab(MainRegistry.blockTab).setHardness(15.0F).setResistance(100.0F).setBlockTextureName(RefStrings.MODID + ":asphalt");
|
||||
asphalt_light = new BlockSpeedy(Material.rock, 1.5).setBlockName("asphalt_light").setCreativeTab(MainRegistry.blockTab).setLightLevel(1F).setHardness(15.0F).setResistance(100.0F).setBlockTextureName(RefStrings.MODID + ":asphalt_light");
|
||||
asphalt = new BlockSpeedy(Material.rock, 1.5).setBlockName("asphalt").setCreativeTab(MainRegistry.blockTab).setHardness(15.0F).setResistance(120.0F).setBlockTextureName(RefStrings.MODID + ":asphalt");
|
||||
asphalt_light = new BlockSpeedy(Material.rock, 1.5).setBlockName("asphalt_light").setCreativeTab(MainRegistry.blockTab).setLightLevel(1F).setHardness(15.0F).setResistance(120.0F).setBlockTextureName(RefStrings.MODID + ":asphalt_light");
|
||||
|
||||
reinforced_brick = new BlockGeneric(Material.rock).setBlockName("reinforced_brick").setCreativeTab(MainRegistry.blockTab).setHardness(15.0F).setResistance(8000.0F).setBlockTextureName(RefStrings.MODID + ":reinforced_brick");
|
||||
reinforced_glass = new BlockNTMGlassCT(0, RefStrings.MODID + ":reinforced_glass", Material.rock).setBlockName("reinforced_glass").setCreativeTab(MainRegistry.blockTab).setLightOpacity(0).setHardness(15.0F).setResistance(200.0F);
|
||||
reinforced_brick = new BlockGeneric(Material.rock).setBlockName("reinforced_brick").setCreativeTab(MainRegistry.blockTab).setHardness(15.0F).setResistance(300.0F).setBlockTextureName(RefStrings.MODID + ":reinforced_brick");
|
||||
reinforced_glass = new BlockNTMGlassCT(0, RefStrings.MODID + ":reinforced_glass", Material.rock).setBlockName("reinforced_glass").setCreativeTab(MainRegistry.blockTab).setLightOpacity(0).setHardness(15.0F).setResistance(25.0F);
|
||||
reinforced_glass_pane = new BlockNTMGlassPane(0, RefStrings.MODID + ":reinforced_glass_pane", RefStrings.MODID + ":reinforced_glass_pane_edge", Material.rock, false).setBlockName("reinforced_glass_pane").setCreativeTab(MainRegistry.blockTab).setLightOpacity(1).setHardness(15.0F).setResistance(200.0F);
|
||||
reinforced_light = new BlockGeneric(Material.rock).setBlockName("reinforced_light").setCreativeTab(MainRegistry.blockTab).setLightLevel(1.0F).setHardness(15.0F).setResistance(300.0F).setBlockTextureName(RefStrings.MODID + ":reinforced_light");
|
||||
reinforced_sand = new BlockGeneric(Material.rock).setBlockName("reinforced_sand").setCreativeTab(MainRegistry.blockTab).setHardness(15.0F).setResistance(400.0F).setBlockTextureName(RefStrings.MODID + ":reinforced_sand");
|
||||
reinforced_lamp_off = new ReinforcedLamp(Material.rock, false).setBlockName("reinforced_lamp_off").setCreativeTab(MainRegistry.blockTab).setHardness(15.0F).setResistance(300.0F).setBlockTextureName(RefStrings.MODID + ":reinforced_lamp_off");
|
||||
reinforced_lamp_on = new ReinforcedLamp(Material.rock, true).setBlockName("reinforced_lamp_on").setHardness(15.0F).setResistance(300.0F).setBlockTextureName(RefStrings.MODID + ":reinforced_lamp_on");
|
||||
reinforced_laminate = new BlockNTMGlassCT(1, RefStrings.MODID + ":reinforced_laminate", Material.rock, true).setBlockName("reinforced_laminate").setCreativeTab(MainRegistry.blockTab).setLightOpacity(0).setHardness(15.0F).setResistance(1000.0F);
|
||||
reinforced_laminate_pane = new BlockNTMGlassPane(1, RefStrings.MODID + ":reinforced_laminate_pane", RefStrings.MODID + ":reinforced_laminate_pane_edge", Material.rock, true).setBlockName("reinforced_laminate_pane").setCreativeTab(MainRegistry.blockTab).setLightOpacity(1).setHardness(15.0F).setResistance(1000.0F);
|
||||
reinforced_light = new BlockGeneric(Material.rock).setBlockName("reinforced_light").setCreativeTab(MainRegistry.blockTab).setLightLevel(1.0F).setHardness(15.0F).setResistance(80.0F).setBlockTextureName(RefStrings.MODID + ":reinforced_light");
|
||||
reinforced_sand = new BlockGeneric(Material.rock).setBlockName("reinforced_sand").setCreativeTab(MainRegistry.blockTab).setHardness(15.0F).setResistance(40.0F).setBlockTextureName(RefStrings.MODID + ":reinforced_sand");
|
||||
reinforced_lamp_off = new ReinforcedLamp(Material.rock, false).setBlockName("reinforced_lamp_off").setCreativeTab(MainRegistry.blockTab).setHardness(15.0F).setResistance(80.0F).setBlockTextureName(RefStrings.MODID + ":reinforced_lamp_off");
|
||||
reinforced_lamp_on = new ReinforcedLamp(Material.rock, true).setBlockName("reinforced_lamp_on").setHardness(15.0F).setResistance(80.0F).setBlockTextureName(RefStrings.MODID + ":reinforced_lamp_on");
|
||||
reinforced_laminate = new BlockNTMGlassCT(1, RefStrings.MODID + ":reinforced_laminate", Material.rock, true).setBlockName("reinforced_laminate").setCreativeTab(MainRegistry.blockTab).setLightOpacity(0).setHardness(15.0F).setResistance(300.0F);
|
||||
reinforced_laminate_pane = new BlockNTMGlassPane(1, RefStrings.MODID + ":reinforced_laminate_pane", RefStrings.MODID + ":reinforced_laminate_pane_edge", Material.rock, true).setBlockName("reinforced_laminate_pane").setCreativeTab(MainRegistry.blockTab).setLightOpacity(1).setHardness(15.0F).setResistance(300.0F);
|
||||
|
||||
lamp_tritium_green_off = new ReinforcedLamp(Material.redstoneLight, false).setBlockName("lamp_tritium_green_off").setStepSound(Block.soundTypeGlass).setCreativeTab(MainRegistry.blockTab).setHardness(3.0F).setBlockTextureName(RefStrings.MODID + ":lamp_tritium_green_off");
|
||||
lamp_tritium_green_on = new ReinforcedLamp(Material.redstoneLight, true).setBlockName("lamp_tritium_green_on").setStepSound(Block.soundTypeGlass).setHardness(3.0F).setBlockTextureName(RefStrings.MODID + ":lamp_tritium_green_on");
|
||||
@ -1564,32 +1565,32 @@ public class ModBlocks {
|
||||
lantern = new BlockLantern().setBlockName("lantern").setStepSound(Block.soundTypeMetal).setCreativeTab(MainRegistry.blockTab).setLightLevel(1F).setHardness(3.0F).setBlockTextureName(RefStrings.MODID + ":block_steel");
|
||||
lantern_behemoth = new BlockLanternBehemoth().setBlockName("lantern_behemoth").setStepSound(Block.soundTypeMetal).setCreativeTab(null).setHardness(3.0F).setBlockTextureName(RefStrings.MODID + ":block_rust");
|
||||
|
||||
reinforced_stone = new BlockGeneric(Material.rock).setBlockName("reinforced_stone").setCreativeTab(MainRegistry.blockTab).setHardness(15.0F).setResistance(3000.0F).setBlockTextureName(RefStrings.MODID + ":reinforced_stone");
|
||||
concrete_smooth = new BlockRadResistant(Material.rock).setBlockName("concrete_smooth").setCreativeTab(MainRegistry.blockTab).setHardness(15.0F).setResistance(4000.0F).setBlockTextureName(RefStrings.MODID + ":concrete");
|
||||
concrete_colored = new BlockConcreteColored(Material.rock).setBlockName("concrete_colored").setCreativeTab(MainRegistry.blockTab).setHardness(15.0F).setResistance(4000.0F).setBlockTextureName(RefStrings.MODID + ":concrete");
|
||||
concrete_colored_ext = new BlockConcreteColoredExt(Material.rock).setBlockName("concrete_colored_ext").setCreativeTab(MainRegistry.blockTab).setHardness(15.0F).setResistance(4000.0F).setBlockTextureName(RefStrings.MODID + ":concrete_colored_ext");
|
||||
concrete = new BlockGeneric(Material.rock).setBlockName("concrete").setCreativeTab(MainRegistry.blockTab).setHardness(15.0F).setResistance(4000.0F).setBlockTextureName(RefStrings.MODID + ":concrete_tile");
|
||||
concrete_asbestos = new BlockGeneric(Material.rock).setBlockName("concrete_asbestos").setCreativeTab(MainRegistry.blockTab).setHardness(15.0F).setResistance(4000.0F).setBlockTextureName(RefStrings.MODID + ":concrete_asbestos");
|
||||
concrete_super = new BlockUberConcrete().setBlockName("concrete_super").setCreativeTab(MainRegistry.blockTab).setHardness(150.0F).setResistance(10000.0F);
|
||||
reinforced_stone = new BlockGeneric(Material.rock).setBlockName("reinforced_stone").setCreativeTab(MainRegistry.blockTab).setHardness(15.0F).setResistance(100.0F).setBlockTextureName(RefStrings.MODID + ":reinforced_stone");
|
||||
concrete_smooth = new BlockRadResistant(Material.rock).setBlockName("concrete_smooth").setCreativeTab(MainRegistry.blockTab).setHardness(15.0F).setResistance(140.0F).setBlockTextureName(RefStrings.MODID + ":concrete");
|
||||
concrete_colored = new BlockConcreteColored(Material.rock).setBlockName("concrete_colored").setCreativeTab(MainRegistry.blockTab).setHardness(15.0F).setResistance(140.0F).setBlockTextureName(RefStrings.MODID + ":concrete");
|
||||
concrete_colored_ext = new BlockConcreteColoredExt(Material.rock).setBlockName("concrete_colored_ext").setCreativeTab(MainRegistry.blockTab).setHardness(15.0F).setResistance(140.0F).setBlockTextureName(RefStrings.MODID + ":concrete_colored_ext");
|
||||
concrete = new BlockGeneric(Material.rock).setBlockName("concrete").setCreativeTab(MainRegistry.blockTab).setHardness(15.0F).setResistance(140.0F).setBlockTextureName(RefStrings.MODID + ":concrete_tile");
|
||||
concrete_asbestos = new BlockGeneric(Material.rock).setBlockName("concrete_asbestos").setCreativeTab(MainRegistry.blockTab).setHardness(15.0F).setResistance(150.0F).setBlockTextureName(RefStrings.MODID + ":concrete_asbestos");
|
||||
concrete_super = new BlockUberConcrete().setBlockName("concrete_super").setCreativeTab(MainRegistry.blockTab).setHardness(150.0F).setResistance(1000.0F);
|
||||
concrete_super_broken = new BlockFalling(Material.rock).setBlockName("concrete_super_broken").setCreativeTab(MainRegistry.blockTab).setHardness(10.0F).setResistance(20.0F).setBlockTextureName(RefStrings.MODID + ":concrete_super_broken");
|
||||
concrete_pillar = new BlockRotatablePillar(Material.rock, RefStrings.MODID + ":concrete_pillar_top").setBlockName("concrete_pillar").setCreativeTab(MainRegistry.blockTab).setHardness(15.0F).setResistance(6000.0F).setBlockTextureName(RefStrings.MODID + ":concrete_pillar_side");
|
||||
brick_concrete = new BlockGeneric(Material.rock).setBlockName("brick_concrete").setCreativeTab(MainRegistry.blockTab).setHardness(15.0F).setResistance(5000.0F).setBlockTextureName(RefStrings.MODID + ":brick_concrete");
|
||||
brick_concrete_mossy = new BlockGeneric(Material.rock).setBlockName("brick_concrete_mossy").setCreativeTab(MainRegistry.blockTab).setHardness(15.0F).setResistance(5000.0F).setBlockTextureName(RefStrings.MODID + ":brick_concrete_mossy");
|
||||
brick_concrete_cracked = new BlockGeneric(Material.rock).setBlockName("brick_concrete_cracked").setCreativeTab(MainRegistry.blockTab).setHardness(15.0F).setResistance(2000.0F).setBlockTextureName(RefStrings.MODID + ":brick_concrete_cracked");
|
||||
brick_concrete_broken = new BlockGeneric(Material.rock).setBlockName("brick_concrete_broken").setCreativeTab(MainRegistry.blockTab).setHardness(15.0F).setResistance(1500.0F).setBlockTextureName(RefStrings.MODID + ":brick_concrete_broken");
|
||||
brick_concrete_marked = new BlockWriting(Material.rock, RefStrings.MODID + ":brick_concrete").setBlockName("brick_concrete_marked").setCreativeTab(MainRegistry.blockTab).setHardness(15.0F).setResistance(1500.0F).setBlockTextureName(RefStrings.MODID + ":brick_concrete_marked");
|
||||
brick_obsidian = new BlockGeneric(Material.rock).setBlockName("brick_obsidian").setCreativeTab(MainRegistry.blockTab).setLightOpacity(15).setHardness(15.0F).setResistance(8000.0F).setBlockTextureName(RefStrings.MODID + ":brick_obsidian");
|
||||
brick_light = new BlockGeneric(Material.rock).setBlockName("brick_light").setCreativeTab(MainRegistry.blockTab).setHardness(5.0F).setResistance(1000.0F).setBlockTextureName(RefStrings.MODID + ":brick_light");
|
||||
brick_compound = new BlockGeneric(Material.rock).setBlockName("brick_compound").setCreativeTab(MainRegistry.blockTab).setHardness(15.0F).setResistance(10000.0F).setBlockTextureName(RefStrings.MODID + ":brick_compound");
|
||||
cmb_brick = new BlockGeneric(Material.rock).setBlockName("cmb_brick").setCreativeTab(MainRegistry.blockTab).setHardness(25.0F).setResistance(6000.0F).setBlockTextureName(RefStrings.MODID + ":cmb_brick");
|
||||
cmb_brick_reinforced = new BlockGeneric(Material.rock).setBlockName("cmb_brick_reinforced").setCreativeTab(MainRegistry.blockTab).setHardness(25.0F).setResistance(60000.0F).setBlockTextureName(RefStrings.MODID + ":cmb_brick_reinforced");
|
||||
concrete_pillar = new BlockRotatablePillar(Material.rock, RefStrings.MODID + ":concrete_pillar_top").setBlockName("concrete_pillar").setCreativeTab(MainRegistry.blockTab).setHardness(15.0F).setResistance(180.0F).setBlockTextureName(RefStrings.MODID + ":concrete_pillar_side");
|
||||
brick_concrete = new BlockGeneric(Material.rock).setBlockName("brick_concrete").setCreativeTab(MainRegistry.blockTab).setHardness(15.0F).setResistance(160.0F).setBlockTextureName(RefStrings.MODID + ":brick_concrete");
|
||||
brick_concrete_mossy = new BlockGeneric(Material.rock).setBlockName("brick_concrete_mossy").setCreativeTab(MainRegistry.blockTab).setHardness(15.0F).setResistance(160.0F).setBlockTextureName(RefStrings.MODID + ":brick_concrete_mossy");
|
||||
brick_concrete_cracked = new BlockGeneric(Material.rock).setBlockName("brick_concrete_cracked").setCreativeTab(MainRegistry.blockTab).setHardness(15.0F).setResistance(60.0F).setBlockTextureName(RefStrings.MODID + ":brick_concrete_cracked");
|
||||
brick_concrete_broken = new BlockGeneric(Material.rock).setBlockName("brick_concrete_broken").setCreativeTab(MainRegistry.blockTab).setHardness(15.0F).setResistance(45.0F).setBlockTextureName(RefStrings.MODID + ":brick_concrete_broken");
|
||||
brick_concrete_marked = new BlockWriting(Material.rock, RefStrings.MODID + ":brick_concrete").setBlockName("brick_concrete_marked").setCreativeTab(MainRegistry.blockTab).setHardness(15.0F).setResistance(160.0F).setBlockTextureName(RefStrings.MODID + ":brick_concrete_marked");
|
||||
brick_obsidian = new BlockGeneric(Material.rock).setBlockName("brick_obsidian").setCreativeTab(MainRegistry.blockTab).setLightOpacity(15).setHardness(15.0F).setResistance(2400.0F).setBlockTextureName(RefStrings.MODID + ":brick_obsidian");
|
||||
brick_light = new BlockGeneric(Material.rock).setBlockName("brick_light").setCreativeTab(MainRegistry.blockTab).setHardness(5.0F).setResistance(20.0F).setBlockTextureName(RefStrings.MODID + ":brick_light");
|
||||
brick_compound = new BlockGeneric(Material.rock).setBlockName("brick_compound").setCreativeTab(MainRegistry.blockTab).setHardness(15.0F).setResistance(400.0F).setBlockTextureName(RefStrings.MODID + ":brick_compound");
|
||||
cmb_brick = new BlockGeneric(Material.rock).setBlockName("cmb_brick").setCreativeTab(MainRegistry.blockTab).setHardness(25.0F).setResistance(5000.0F).setBlockTextureName(RefStrings.MODID + ":cmb_brick");
|
||||
cmb_brick_reinforced = new BlockGeneric(Material.rock).setBlockName("cmb_brick_reinforced").setCreativeTab(MainRegistry.blockTab).setHardness(25.0F).setResistance(50000.0F).setBlockTextureName(RefStrings.MODID + ":cmb_brick_reinforced");
|
||||
brick_asbestos = new BlockOutgas(Material.rock, true, 5, true).setBlockName("brick_asbestos").setCreativeTab(MainRegistry.blockTab).setHardness(5.0F).setResistance(1000.0F).setBlockTextureName(RefStrings.MODID + ":brick_asbestos");
|
||||
brick_fire = new BlockGeneric(Material.rock).setBlockName("brick_fire").setCreativeTab(MainRegistry.blockTab).setHardness(5.0F).setResistance(160.0F).setBlockTextureName(RefStrings.MODID + ":brick_fire");
|
||||
brick_fire = new BlockGeneric(Material.rock).setBlockName("brick_fire").setCreativeTab(MainRegistry.blockTab).setHardness(5.0F).setResistance(35.0F).setBlockTextureName(RefStrings.MODID + ":brick_fire");
|
||||
|
||||
ducrete_smooth = new BlockGeneric(Material.rock).setBlockName("ducrete_smooth").setCreativeTab(MainRegistry.blockTab).setHardness(20.0F).setResistance(8000.0F).setBlockTextureName(RefStrings.MODID + ":ducrete");
|
||||
ducrete = new BlockGeneric(Material.rock).setBlockName("ducrete").setCreativeTab(MainRegistry.blockTab).setHardness(20.0F).setResistance(8000.0F).setBlockTextureName(RefStrings.MODID + ":ducrete_tile");
|
||||
brick_ducrete = new BlockGeneric(Material.rock).setBlockName("brick_ducrete").setCreativeTab(MainRegistry.blockTab).setHardness(15.0F).setResistance(12000.0F).setBlockTextureName(RefStrings.MODID + ":brick_ducrete");
|
||||
reinforced_ducrete = new BlockGeneric(Material.rock).setBlockName("reinforced_ducrete").setCreativeTab(MainRegistry.blockTab).setHardness(20.0F).setResistance(24000.0F).setBlockTextureName(RefStrings.MODID + ":reinforced_ducrete");
|
||||
ducrete_smooth = new BlockGeneric(Material.rock).setBlockName("ducrete_smooth").setCreativeTab(MainRegistry.blockTab).setHardness(20.0F).setResistance(500.0F).setBlockTextureName(RefStrings.MODID + ":ducrete");
|
||||
ducrete = new BlockGeneric(Material.rock).setBlockName("ducrete").setCreativeTab(MainRegistry.blockTab).setHardness(20.0F).setResistance(500.0F).setBlockTextureName(RefStrings.MODID + ":ducrete_tile");
|
||||
brick_ducrete = new BlockGeneric(Material.rock).setBlockName("brick_ducrete").setCreativeTab(MainRegistry.blockTab).setHardness(15.0F).setResistance(750.0F).setBlockTextureName(RefStrings.MODID + ":brick_ducrete");
|
||||
reinforced_ducrete = new BlockGeneric(Material.rock).setBlockName("reinforced_ducrete").setCreativeTab(MainRegistry.blockTab).setHardness(20.0F).setResistance(1000.0F).setBlockTextureName(RefStrings.MODID + ":reinforced_ducrete");
|
||||
|
||||
concrete_slab = new BlockMultiSlab(null, Material.rock, concrete_smooth, concrete, concrete_asbestos, ducrete_smooth, ducrete).setBlockName("concrete_slab").setCreativeTab(MainRegistry.blockTab);
|
||||
concrete_double_slab = new BlockMultiSlab(concrete_slab, Material.rock, concrete_smooth, concrete, concrete_asbestos, ducrete_smooth, ducrete).setBlockName("concrete_double_slab").setCreativeTab(MainRegistry.blockTab);
|
||||
@ -1616,7 +1617,7 @@ public class ModBlocks {
|
||||
brick_asbestos_stairs = new BlockGenericStairs(brick_asbestos, 0).setBlockName("brick_asbestos_stairs").setCreativeTab(MainRegistry.blockTab);
|
||||
brick_fire_stairs = new BlockGenericStairs(brick_fire, 0).setBlockName("brick_fire_stairs").setCreativeTab(MainRegistry.blockTab);
|
||||
|
||||
vinyl_tile = new BlockEnumMulti(Material.rock, TileType.class, true, true).setBlockName("vinyl_tile").setStepSound(Block.soundTypeGlass).setCreativeTab(MainRegistry.blockTab).setHardness(10.0F).setResistance(120.0F).setBlockTextureName(RefStrings.MODID + ":vinyl_tile");
|
||||
vinyl_tile = new BlockEnumMulti(Material.rock, TileType.class, true, true).setBlockName("vinyl_tile").setStepSound(Block.soundTypeGlass).setCreativeTab(MainRegistry.blockTab).setHardness(10.0F).setResistance(60.0F).setBlockTextureName(RefStrings.MODID + ":vinyl_tile");
|
||||
|
||||
tile_lab = new BlockOutgas(Material.rock, false, 5, true).setBlockName("tile_lab").setStepSound(Block.soundTypeGlass).setCreativeTab(MainRegistry.blockTab).setHardness(1.0F).setResistance(20.0F).setBlockTextureName(RefStrings.MODID + ":tile_lab");
|
||||
tile_lab_cracked = new BlockOutgas(Material.rock, false, 5, true).setBlockName("tile_lab_cracked").setStepSound(Block.soundTypeGlass).setCreativeTab(MainRegistry.blockTab).setHardness(1.0F).setResistance(20.0F).setBlockTextureName(RefStrings.MODID + ":tile_lab_cracked");
|
||||
@ -1628,30 +1629,30 @@ public class ModBlocks {
|
||||
siege_emergency = new BlockBase(Material.iron).setBlockName("siege_emergency").setCreativeTab(MainRegistry.blockTab).setBlockUnbreakable().setResistance(20000.0F).setBlockTextureName(RefStrings.MODID + ":siege_emergency");
|
||||
siege_hole = new SiegeHole(Material.iron).setBlockName("siege_hole").setCreativeTab(MainRegistry.blockTab).setBlockUnbreakable().setResistance(900.0F).setBlockTextureName(RefStrings.MODID + ":siege_hole");
|
||||
|
||||
block_meteor = new BlockOre(Material.rock).noFortune().setBlockName("block_meteor").setCreativeTab(MainRegistry.blockTab).setHardness(15.0F).setResistance(900.0F).setBlockTextureName(RefStrings.MODID + ":meteor");
|
||||
block_meteor_cobble = new BlockOre(Material.rock).noFortune().setBlockName("block_meteor_cobble").setCreativeTab(MainRegistry.blockTab).setHardness(15.0F).setResistance(900.0F).setBlockTextureName(RefStrings.MODID + ":meteor_cobble");
|
||||
block_meteor_broken = new BlockOre(Material.rock).noFortune().setBlockName("block_meteor_broken").setCreativeTab(MainRegistry.blockTab).setHardness(15.0F).setResistance(900.0F).setBlockTextureName(RefStrings.MODID + ":meteor_crushed");
|
||||
block_meteor_molten = new BlockOre(Material.rock, true).noFortune().setBlockName("block_meteor_molten").setLightLevel(0.75F).setCreativeTab(MainRegistry.blockTab).setHardness(15.0F).setResistance(900.0F).setBlockTextureName(RefStrings.MODID + ":meteor_cobble_molten");
|
||||
block_meteor_treasure = new BlockOre(Material.rock).noFortune().setBlockName("block_meteor_treasure").setCreativeTab(MainRegistry.blockTab).setHardness(15.0F).setResistance(900.0F).setBlockTextureName(RefStrings.MODID + ":meteor_treasure");
|
||||
meteor_polished = new BlockGeneric(Material.rock).setBlockName("meteor_polished").setCreativeTab(MainRegistry.blockTab).setHardness(15.0F).setResistance(900.0F).setBlockTextureName(RefStrings.MODID + ":meteor_polished");
|
||||
meteor_brick = new BlockGeneric(Material.rock).setBlockName("meteor_brick").setCreativeTab(MainRegistry.blockTab).setHardness(15.0F).setResistance(900.0F).setBlockTextureName(RefStrings.MODID + ":meteor_brick");
|
||||
meteor_brick_mossy = new BlockGeneric(Material.rock).setBlockName("meteor_brick_mossy").setCreativeTab(MainRegistry.blockTab).setHardness(15.0F).setResistance(900.0F).setBlockTextureName(RefStrings.MODID + ":meteor_brick_mossy");
|
||||
meteor_brick_cracked = new BlockGeneric(Material.rock).setBlockName("meteor_brick_cracked").setCreativeTab(MainRegistry.blockTab).setHardness(15.0F).setResistance(900.0F).setBlockTextureName(RefStrings.MODID + ":meteor_brick_cracked");
|
||||
meteor_brick_chiseled = new BlockGeneric(Material.rock).setBlockName("meteor_brick_chiseled").setCreativeTab(MainRegistry.blockTab).setHardness(15.0F).setResistance(900.0F).setBlockTextureName(RefStrings.MODID + ":meteor_brick_chiseled");
|
||||
meteor_pillar = new BlockRotatablePillar(Material.rock, RefStrings.MODID + ":meteor_pillar_top").setBlockName("meteor_pillar").setCreativeTab(MainRegistry.blockTab).setHardness(15.0F).setResistance(900.0F).setBlockTextureName(RefStrings.MODID + ":meteor_pillar");
|
||||
meteor_spawner = new BlockCybercrab(Material.rock).setBlockName("meteor_spawner").setCreativeTab(MainRegistry.blockTab).setHardness(15.0F).setResistance(900.0F);
|
||||
meteor_battery = new BlockPillar(Material.rock, RefStrings.MODID + ":meteor_power").setBlockName("meteor_battery").setCreativeTab(MainRegistry.blockTab).setHardness(15.0F).setResistance(900.0F).setBlockTextureName(RefStrings.MODID + ":meteor_spawner_side");
|
||||
block_meteor = new BlockOre(Material.rock).noFortune().setBlockName("block_meteor").setCreativeTab(MainRegistry.blockTab).setHardness(15.0F).setResistance(360.0F).setBlockTextureName(RefStrings.MODID + ":meteor");
|
||||
block_meteor_cobble = new BlockOre(Material.rock).noFortune().setBlockName("block_meteor_cobble").setCreativeTab(MainRegistry.blockTab).setHardness(15.0F).setResistance(360.0F).setBlockTextureName(RefStrings.MODID + ":meteor_cobble");
|
||||
block_meteor_broken = new BlockOre(Material.rock).noFortune().setBlockName("block_meteor_broken").setCreativeTab(MainRegistry.blockTab).setHardness(15.0F).setResistance(360.0F).setBlockTextureName(RefStrings.MODID + ":meteor_crushed");
|
||||
block_meteor_molten = new BlockOre(Material.rock, true).noFortune().setBlockName("block_meteor_molten").setLightLevel(0.75F).setCreativeTab(MainRegistry.blockTab).setHardness(15.0F).setResistance(360.0F).setBlockTextureName(RefStrings.MODID + ":meteor_cobble_molten");
|
||||
block_meteor_treasure = new BlockOre(Material.rock).noFortune().setBlockName("block_meteor_treasure").setCreativeTab(MainRegistry.blockTab).setHardness(15.0F).setResistance(360.0F).setBlockTextureName(RefStrings.MODID + ":meteor_treasure");
|
||||
meteor_polished = new BlockGeneric(Material.rock).setBlockName("meteor_polished").setCreativeTab(MainRegistry.blockTab).setHardness(15.0F).setResistance(360.0F).setBlockTextureName(RefStrings.MODID + ":meteor_polished");
|
||||
meteor_brick = new BlockGeneric(Material.rock).setBlockName("meteor_brick").setCreativeTab(MainRegistry.blockTab).setHardness(15.0F).setResistance(360.0F).setBlockTextureName(RefStrings.MODID + ":meteor_brick");
|
||||
meteor_brick_mossy = new BlockGeneric(Material.rock).setBlockName("meteor_brick_mossy").setCreativeTab(MainRegistry.blockTab).setHardness(15.0F).setResistance(360.0F).setBlockTextureName(RefStrings.MODID + ":meteor_brick_mossy");
|
||||
meteor_brick_cracked = new BlockGeneric(Material.rock).setBlockName("meteor_brick_cracked").setCreativeTab(MainRegistry.blockTab).setHardness(15.0F).setResistance(360.0F).setBlockTextureName(RefStrings.MODID + ":meteor_brick_cracked");
|
||||
meteor_brick_chiseled = new BlockGeneric(Material.rock).setBlockName("meteor_brick_chiseled").setCreativeTab(MainRegistry.blockTab).setHardness(15.0F).setResistance(360.0F).setBlockTextureName(RefStrings.MODID + ":meteor_brick_chiseled");
|
||||
meteor_pillar = new BlockRotatablePillar(Material.rock, RefStrings.MODID + ":meteor_pillar_top").setBlockName("meteor_pillar").setCreativeTab(MainRegistry.blockTab).setHardness(15.0F).setResistance(360.0F).setBlockTextureName(RefStrings.MODID + ":meteor_pillar");
|
||||
meteor_spawner = new BlockCybercrab(Material.rock).setBlockName("meteor_spawner").setCreativeTab(MainRegistry.blockTab).setHardness(15.0F).setResistance(360.0F);
|
||||
meteor_battery = new BlockPillar(Material.rock, RefStrings.MODID + ":meteor_power").setBlockName("meteor_battery").setCreativeTab(MainRegistry.blockTab).setHardness(15.0F).setResistance(360.0F).setBlockTextureName(RefStrings.MODID + ":meteor_spawner_side");
|
||||
moon_turf = new BlockFalling(Material.sand).setBlockName("moon_turf").setStepSound(Block.soundTypeSand).setCreativeTab(MainRegistry.blockTab).setHardness(0.5F).setBlockTextureName(RefStrings.MODID + ":moon_turf");
|
||||
|
||||
brick_jungle = new BlockGeneric(Material.rock).setBlockName("brick_jungle").setCreativeTab(MainRegistry.blockTab).setHardness(15.0F).setResistance(900.0F).setBlockTextureName(RefStrings.MODID + ":brick_jungle");
|
||||
brick_jungle_cracked = new BlockGeneric(Material.rock).setBlockName("brick_jungle_cracked").setCreativeTab(MainRegistry.blockTab).setHardness(15.0F).setResistance(900.0F).setBlockTextureName(RefStrings.MODID + ":brick_jungle_cracked");
|
||||
brick_jungle_fragile = new FragileBrick(Material.rock).setBlockName("brick_jungle_fragile").setCreativeTab(MainRegistry.blockTab).setHardness(15.0F).setResistance(900.0F).setBlockTextureName(RefStrings.MODID + ":brick_jungle_fragile");
|
||||
brick_jungle_lava = new BlockGeneric(Material.rock).setBlockName("brick_jungle_lava").setCreativeTab(MainRegistry.blockTab).setHardness(15.0F).setResistance(900.0F).setLightLevel(5F/15F).setBlockTextureName(RefStrings.MODID + ":brick_jungle_lava");
|
||||
brick_jungle_ooze = new BlockOre(Material.rock).setBlockName("brick_jungle_ooze").setCreativeTab(MainRegistry.blockTab).setHardness(15.0F).setResistance(900.0F).setLightLevel(5F/15F).setBlockTextureName(RefStrings.MODID + ":brick_jungle_ooze");
|
||||
brick_jungle_mystic = new BlockOre(Material.rock).setBlockName("brick_jungle_mystic").setCreativeTab(MainRegistry.blockTab).setHardness(15.0F).setResistance(900.0F).setLightLevel(5F/15F).setBlockTextureName(RefStrings.MODID + ":brick_jungle_mystic");
|
||||
brick_jungle_trap = new TrappedBrick(Material.rock).setBlockName("brick_jungle_trap").setCreativeTab(MainRegistry.blockTab).setHardness(15.0F).setResistance(900.0F).setBlockTextureName(RefStrings.MODID + ":brick_jungle_trap");
|
||||
brick_jungle_glyph = new BlockGlyph(Material.rock).setBlockName("brick_jungle_glyph").setCreativeTab(MainRegistry.blockTab).setHardness(15.0F).setResistance(900.0F);
|
||||
brick_jungle_circle = new BlockBallsSpawner(Material.rock).setBlockName("brick_jungle_circle").setCreativeTab(MainRegistry.blockTab).setHardness(15.0F).setResistance(900.0F).setBlockTextureName(RefStrings.MODID + ":brick_jungle_circle");
|
||||
brick_jungle = new BlockGeneric(Material.rock).setBlockName("brick_jungle").setCreativeTab(MainRegistry.blockTab).setHardness(15.0F).setResistance(360.0F).setBlockTextureName(RefStrings.MODID + ":brick_jungle");
|
||||
brick_jungle_cracked = new BlockGeneric(Material.rock).setBlockName("brick_jungle_cracked").setCreativeTab(MainRegistry.blockTab).setHardness(15.0F).setResistance(360.0F).setBlockTextureName(RefStrings.MODID + ":brick_jungle_cracked");
|
||||
brick_jungle_fragile = new FragileBrick(Material.rock).setBlockName("brick_jungle_fragile").setCreativeTab(MainRegistry.blockTab).setHardness(15.0F).setResistance(360.0F).setBlockTextureName(RefStrings.MODID + ":brick_jungle_fragile");
|
||||
brick_jungle_lava = new BlockGeneric(Material.rock).setBlockName("brick_jungle_lava").setCreativeTab(MainRegistry.blockTab).setHardness(15.0F).setResistance(360.0F).setLightLevel(5F/15F).setBlockTextureName(RefStrings.MODID + ":brick_jungle_lava");
|
||||
brick_jungle_ooze = new BlockOre(Material.rock).setBlockName("brick_jungle_ooze").setCreativeTab(MainRegistry.blockTab).setHardness(15.0F).setResistance(360.0F).setLightLevel(5F/15F).setBlockTextureName(RefStrings.MODID + ":brick_jungle_ooze");
|
||||
brick_jungle_mystic = new BlockOre(Material.rock).setBlockName("brick_jungle_mystic").setCreativeTab(MainRegistry.blockTab).setHardness(15.0F).setResistance(360.0F).setLightLevel(5F/15F).setBlockTextureName(RefStrings.MODID + ":brick_jungle_mystic");
|
||||
brick_jungle_trap = new TrappedBrick(Material.rock).setBlockName("brick_jungle_trap").setCreativeTab(MainRegistry.blockTab).setHardness(15.0F).setResistance(360.0F).setBlockTextureName(RefStrings.MODID + ":brick_jungle_trap");
|
||||
brick_jungle_glyph = new BlockGlyph(Material.rock).setBlockName("brick_jungle_glyph").setCreativeTab(MainRegistry.blockTab).setHardness(15.0F).setResistance(360.0F);
|
||||
brick_jungle_circle = new BlockBallsSpawner(Material.rock).setBlockName("brick_jungle_circle").setCreativeTab(MainRegistry.blockTab).setHardness(15.0F).setResistance(360.0F).setBlockTextureName(RefStrings.MODID + ":brick_jungle_circle");
|
||||
|
||||
brick_dungeon = new BlockGeneric(Material.rock).setBlockName("brick_dungeon").setCreativeTab(MainRegistry.blockTab).setHardness(15.0F).setResistance(900.0F).setBlockTextureName(RefStrings.MODID + ":brick_dungeon");
|
||||
brick_dungeon_flat = new BlockGeneric(Material.rock).setBlockName("brick_dungeon_flat").setCreativeTab(MainRegistry.blockTab).setHardness(15.0F).setResistance(900.0F).setBlockTextureName(RefStrings.MODID + ":brick_dungeon_flat");
|
||||
@ -1776,27 +1777,27 @@ public class ModBlocks {
|
||||
observer_off = new BlockObserver(Material.iron, false).setBlockName("observer_off").setStepSound(Block.soundTypeStone).setHardness(2.0F);
|
||||
observer_on = new BlockObserver(Material.iron, true).setBlockName("observer_on").setStepSound(Block.soundTypeStone).setHardness(2.0F);
|
||||
|
||||
nuke_gadget = new NukeGadget(Material.iron).setBlockName("nuke_gadget").setCreativeTab(MainRegistry.nukeTab).setHardness(5.0F).setResistance(6000.0F).setBlockTextureName(RefStrings.MODID + ":theGadget");
|
||||
nuke_boy = new NukeBoy(Material.iron).setBlockName("nuke_boy").setCreativeTab(MainRegistry.nukeTab).setHardness(5.0F).setResistance(6000.0F).setBlockTextureName(RefStrings.MODID + ":lilBoy");
|
||||
nuke_man = new NukeMan(Material.iron).setBlockName("nuke_man").setCreativeTab(MainRegistry.nukeTab).setHardness(5.0F).setResistance(6000.0F).setBlockTextureName(RefStrings.MODID + ":fatMan");
|
||||
nuke_mike = new NukeMike(Material.iron).setBlockName("nuke_mike").setCreativeTab(MainRegistry.nukeTab).setHardness(5.0F).setResistance(6000.0F).setBlockTextureName(RefStrings.MODID + ":ivyMike");
|
||||
nuke_tsar = new NukeTsar(Material.iron).setBlockName("nuke_tsar").setCreativeTab(MainRegistry.nukeTab).setHardness(5.0F).setResistance(6000.0F).setBlockTextureName(RefStrings.MODID + ":tsarBomba");
|
||||
nuke_fleija = new NukeFleija(Material.iron).setBlockName("nuke_fleija").setCreativeTab(MainRegistry.nukeTab).setHardness(5.0F).setResistance(6000.0F).setBlockTextureName(RefStrings.MODID + ":fleija");
|
||||
nuke_prototype = new NukePrototype(Material.iron).setBlockName("nuke_prototype").setCreativeTab(MainRegistry.nukeTab).setHardness(5.0F).setResistance(6000.0F).setBlockTextureName(RefStrings.MODID + ":prototype");
|
||||
nuke_custom = new NukeCustom(Material.iron).setBlockName("nuke_custom").setCreativeTab(MainRegistry.nukeTab).setHardness(5.0F).setResistance(6000.0F).setBlockTextureName(RefStrings.MODID + ":custom");
|
||||
nuke_solinium = new NukeSolinium(Material.iron).setBlockName("nuke_solinium").setCreativeTab(MainRegistry.nukeTab).setHardness(5.0F).setResistance(6000.0F).setBlockTextureName(RefStrings.MODID + ":nuke_solinium");
|
||||
nuke_n2 = new NukeN2(Material.iron).setBlockName("nuke_n2").setCreativeTab(MainRegistry.nukeTab).setHardness(5.0F).setResistance(6000.0F).setBlockTextureName(RefStrings.MODID + ":nuke_n2");
|
||||
nuke_n45 = new NukeN45(Material.iron).setBlockName("nuke_n45").setCreativeTab(MainRegistry.nukeTab).setHardness(5.0F).setResistance(6000.0F).setBlockTextureName(RefStrings.MODID + ":code");
|
||||
nuke_fstbmb = new NukeBalefire(Material.iron).setBlockName("nuke_fstbmb").setCreativeTab(MainRegistry.nukeTab).setHardness(5.0F).setResistance(6000.0F).setBlockTextureName(RefStrings.MODID + ":nuke_fstbmb");
|
||||
nuke_gadget = new NukeGadget(Material.iron).setBlockName("nuke_gadget").setCreativeTab(MainRegistry.nukeTab).setHardness(5.0F).setResistance(200.0F).setBlockTextureName(RefStrings.MODID + ":theGadget");
|
||||
nuke_boy = new NukeBoy(Material.iron).setBlockName("nuke_boy").setCreativeTab(MainRegistry.nukeTab).setHardness(5.0F).setResistance(200.0F).setBlockTextureName(RefStrings.MODID + ":lilBoy");
|
||||
nuke_man = new NukeMan(Material.iron).setBlockName("nuke_man").setCreativeTab(MainRegistry.nukeTab).setHardness(5.0F).setResistance(200.0F).setBlockTextureName(RefStrings.MODID + ":fatMan");
|
||||
nuke_mike = new NukeMike(Material.iron).setBlockName("nuke_mike").setCreativeTab(MainRegistry.nukeTab).setHardness(5.0F).setResistance(200.0F).setBlockTextureName(RefStrings.MODID + ":ivyMike");
|
||||
nuke_tsar = new NukeTsar(Material.iron).setBlockName("nuke_tsar").setCreativeTab(MainRegistry.nukeTab).setHardness(5.0F).setResistance(200.0F).setBlockTextureName(RefStrings.MODID + ":tsarBomba");
|
||||
nuke_fleija = new NukeFleija(Material.iron).setBlockName("nuke_fleija").setCreativeTab(MainRegistry.nukeTab).setHardness(5.0F).setResistance(200.0F).setBlockTextureName(RefStrings.MODID + ":fleija");
|
||||
nuke_prototype = new NukePrototype(Material.iron).setBlockName("nuke_prototype").setCreativeTab(MainRegistry.nukeTab).setHardness(5.0F).setResistance(200).setBlockTextureName(RefStrings.MODID + ":prototype");
|
||||
nuke_custom = new NukeCustom(Material.iron).setBlockName("nuke_custom").setCreativeTab(MainRegistry.nukeTab).setHardness(5.0F).setResistance(200.0F).setBlockTextureName(RefStrings.MODID + ":custom");
|
||||
nuke_solinium = new NukeSolinium(Material.iron).setBlockName("nuke_solinium").setCreativeTab(MainRegistry.nukeTab).setHardness(5.0F).setResistance(200.0F).setBlockTextureName(RefStrings.MODID + ":nuke_solinium");
|
||||
nuke_n2 = new NukeN2(Material.iron).setBlockName("nuke_n2").setCreativeTab(MainRegistry.nukeTab).setHardness(5.0F).setResistance(200.0F).setBlockTextureName(RefStrings.MODID + ":nuke_n2");
|
||||
nuke_n45 = new NukeN45(Material.iron).setBlockName("nuke_n45").setCreativeTab(MainRegistry.nukeTab).setHardness(5.0F).setResistance(200.0F).setBlockTextureName(RefStrings.MODID + ":code");
|
||||
nuke_fstbmb = new NukeBalefire(Material.iron).setBlockName("nuke_fstbmb").setCreativeTab(MainRegistry.nukeTab).setHardness(5.0F).setResistance(200.0F).setBlockTextureName(RefStrings.MODID + ":nuke_fstbmb");
|
||||
|
||||
bomb_multi = new BombMulti(Material.iron).setBlockName("bomb_multi").setCreativeTab(MainRegistry.nukeTab).setResistance(6000.0F).setBlockTextureName(RefStrings.MODID + ":bomb_multi1");
|
||||
bomb_multi = new BombMulti(Material.iron).setBlockName("bomb_multi").setCreativeTab(MainRegistry.nukeTab).setResistance(200.0F).setBlockTextureName(RefStrings.MODID + ":bomb_multi1");
|
||||
//bomb_multi_large = new BombMultiLarge(Material.iron).setBlockName("bomb_multi_large").setCreativeTab(MainRegistry.tabNuke).setResistance(6000.0F).setBlockTextureName(RefStrings.MODID + ":bomb_multi_large");
|
||||
|
||||
flame_war = new BombFlameWar(Material.iron).setBlockName("flame_war").setCreativeTab(MainRegistry.nukeTab).setHardness(5.0F).setResistance(6000.0F).setBlockTextureName(RefStrings.MODID + ":flame_war");
|
||||
float_bomb = new BombFloat(Material.iron).setBlockName("float_bomb").setCreativeTab(MainRegistry.nukeTab).setHardness(5.0F).setResistance(6000.0F);
|
||||
therm_endo = new BombThermo(Material.iron).setBlockName("therm_endo").setCreativeTab(MainRegistry.nukeTab).setHardness(5.0F).setResistance(6000.0F);
|
||||
therm_exo = new BombThermo(Material.iron).setBlockName("therm_exo").setCreativeTab(MainRegistry.nukeTab).setHardness(5.0F).setResistance(6000.0F);
|
||||
emp_bomb = new BombFloat(Material.iron).setBlockName("emp_bomb").setCreativeTab(MainRegistry.nukeTab).setHardness(5.0F).setResistance(6000.0F);
|
||||
flame_war = new BombFlameWar(Material.iron).setBlockName("flame_war").setCreativeTab(MainRegistry.nukeTab).setHardness(5.0F).setResistance(200.0F).setBlockTextureName(RefStrings.MODID + ":flame_war");
|
||||
float_bomb = new BombFloat(Material.iron).setBlockName("float_bomb").setCreativeTab(MainRegistry.nukeTab).setHardness(5.0F).setResistance(200.0F);
|
||||
therm_endo = new BombThermo(Material.iron).setBlockName("therm_endo").setCreativeTab(MainRegistry.nukeTab).setHardness(5.0F).setResistance(200.0F);
|
||||
therm_exo = new BombThermo(Material.iron).setBlockName("therm_exo").setCreativeTab(MainRegistry.nukeTab).setHardness(5.0F).setResistance(200.0F);
|
||||
emp_bomb = new BombFloat(Material.iron).setBlockName("emp_bomb").setCreativeTab(MainRegistry.nukeTab).setHardness(5.0F).setResistance(200.0F);
|
||||
det_cord = new DetCord(Material.iron).setBlockName("det_cord").setCreativeTab(MainRegistry.nukeTab).setHardness(0.1F).setResistance(0.0F).setBlockTextureName(RefStrings.MODID + ":det_cord");
|
||||
det_charge = new ExplosiveCharge(Material.iron).setBlockName("det_charge").setCreativeTab(MainRegistry.nukeTab).setHardness(0.1F).setResistance(0.0F).setBlockTextureName(RefStrings.MODID + ":det_charge");
|
||||
det_nuke = new ExplosiveCharge(Material.iron).setBlockName("det_nuke").setCreativeTab(MainRegistry.nukeTab).setHardness(0.1F).setResistance(0.0F).setBlockTextureName(RefStrings.MODID + ":det_nuke");
|
||||
@ -1835,6 +1836,7 @@ public class ModBlocks {
|
||||
furnace_combination = new FurnaceCombination().setBlockName("furnace_combination").setHardness(5.0F).setResistance(10.0F).setCreativeTab(MainRegistry.machineTab).setBlockTextureName(RefStrings.MODID + ":brick_light_alt");
|
||||
machine_stirling = new MachineStirling().setBlockName("machine_stirling").setHardness(5.0F).setResistance(10.0F).setCreativeTab(MainRegistry.machineTab).setBlockTextureName(RefStrings.MODID + ":block_steel");
|
||||
machine_stirling_steel = new MachineStirling().setBlockName("machine_stirling_steel").setHardness(5.0F).setResistance(10.0F).setCreativeTab(MainRegistry.machineTab).setBlockTextureName(RefStrings.MODID + ":block_steel");
|
||||
machine_stirling_creative = new MachineStirling().setBlockName("machine_stirling_creative").setHardness(5.0F).setResistance(10.0F).setCreativeTab(MainRegistry.machineTab).setBlockTextureName(RefStrings.MODID + ":block_steel");
|
||||
machine_sawmill = new MachineSawmill().setBlockName("machine_sawmill").setHardness(5.0F).setResistance(10.0F).setCreativeTab(MainRegistry.machineTab).setBlockTextureName(RefStrings.MODID + ":block_steel");
|
||||
machine_crucible = new MachineCrucible().setBlockName("machine_crucible").setHardness(5.0F).setResistance(10.0F).setCreativeTab(MainRegistry.machineTab).setBlockTextureName(RefStrings.MODID + ":brick_fire");
|
||||
machine_boiler = new MachineHeatBoiler().setBlockName("machine_boiler").setHardness(5.0F).setResistance(10.0F).setCreativeTab(MainRegistry.machineTab).setBlockTextureName(RefStrings.MODID + ":block_copper");
|
||||
@ -2047,16 +2049,16 @@ public class ModBlocks {
|
||||
cm_port = new BlockCMPort(Material.iron, EnumCMMaterials.class, true, true).setBlockName("cm_port").setCreativeTab(MainRegistry.machineTab).setHardness(5.0F).setResistance(10.0F).setBlockTextureName(RefStrings.MODID + ":cm_port");
|
||||
custom_machine = new BlockCustomMachine().setBlockName("custom_machine").setCreativeTab(MainRegistry.machineTab).setLightLevel(1F).setHardness(5.0F).setResistance(10.0F);
|
||||
|
||||
pwr_fuel = new BlockPillar(Material.iron, RefStrings.MODID + ":pwr_fuel_top").setBlockName("pwr_fuel").setHardness(5.0F).setResistance(10.0F).setCreativeTab(MainRegistry.machineTab).setBlockTextureName(RefStrings.MODID + ":pwr_fuel_side");
|
||||
pwr_control = new BlockPillar(Material.iron, RefStrings.MODID + ":pwr_control_top").setBlockName("pwr_control").setHardness(5.0F).setResistance(10.0F).setCreativeTab(MainRegistry.machineTab).setBlockTextureName(RefStrings.MODID + ":pwr_control_side");
|
||||
pwr_channel = new BlockPillar(Material.iron, RefStrings.MODID + ":pwr_channel_top").setBlockName("pwr_channel").setHardness(5.0F).setResistance(10.0F).setCreativeTab(MainRegistry.machineTab).setBlockTextureName(RefStrings.MODID + ":pwr_channel_side");
|
||||
pwr_heatex = new BlockGeneric(Material.iron).setBlockName("pwr_heatex").setHardness(5.0F).setResistance(10.0F).setCreativeTab(MainRegistry.machineTab).setBlockTextureName(RefStrings.MODID + ":pwr_heatex");
|
||||
pwr_neutron_source = new BlockGeneric(Material.iron).setBlockName("pwr_neutron_source").setHardness(5.0F).setResistance(10.0F).setCreativeTab(MainRegistry.machineTab).setBlockTextureName(RefStrings.MODID + ":pwr_neutron_source");
|
||||
pwr_reflector = new BlockGeneric(Material.iron).setBlockName("pwr_reflector").setHardness(5.0F).setResistance(10.0F).setCreativeTab(MainRegistry.machineTab).setBlockTextureName(RefStrings.MODID + ":pwr_reflector");
|
||||
pwr_casing = new BlockGeneric(Material.iron).setBlockName("pwr_casing").setHardness(5.0F).setResistance(10.0F).setCreativeTab(MainRegistry.machineTab).setBlockTextureName(RefStrings.MODID + ":pwr_casing");
|
||||
pwr_port = new BlockGeneric(Material.iron).setBlockName("pwr_port").setHardness(5.0F).setResistance(10.0F).setCreativeTab(MainRegistry.machineTab).setBlockTextureName(RefStrings.MODID + ":pwr_port");
|
||||
pwr_fuel = new BlockPillarPWR(Material.iron, RefStrings.MODID + ":pwr_fuel_top").setBlockName("pwr_fuel").setHardness(5.0F).setResistance(10.0F).setCreativeTab(MainRegistry.machineTab).setBlockTextureName(RefStrings.MODID + ":pwr_fuel_side");
|
||||
pwr_control = new BlockPillarPWR(Material.iron, RefStrings.MODID + ":pwr_control_top").setBlockName("pwr_control").setHardness(5.0F).setResistance(10.0F).setCreativeTab(MainRegistry.machineTab).setBlockTextureName(RefStrings.MODID + ":pwr_control_side");
|
||||
pwr_channel = new BlockPillarPWR(Material.iron, RefStrings.MODID + ":pwr_channel_top").setBlockName("pwr_channel").setHardness(5.0F).setResistance(10.0F).setCreativeTab(MainRegistry.machineTab).setBlockTextureName(RefStrings.MODID + ":pwr_channel_side");
|
||||
pwr_heatex = new BlockGenericPWR(Material.iron).setBlockName("pwr_heatex").setHardness(5.0F).setResistance(10.0F).setCreativeTab(MainRegistry.machineTab).setBlockTextureName(RefStrings.MODID + ":pwr_heatex");
|
||||
pwr_neutron_source = new BlockGenericPWR(Material.iron).setBlockName("pwr_neutron_source").setHardness(5.0F).setResistance(10.0F).setCreativeTab(MainRegistry.machineTab).setBlockTextureName(RefStrings.MODID + ":pwr_neutron_source");
|
||||
pwr_reflector = new BlockGenericPWR(Material.iron).setBlockName("pwr_reflector").setHardness(5.0F).setResistance(10.0F).setCreativeTab(MainRegistry.machineTab).setBlockTextureName(RefStrings.MODID + ":pwr_reflector");
|
||||
pwr_casing = new BlockGenericPWR(Material.iron).setBlockName("pwr_casing").setHardness(5.0F).setResistance(10.0F).setCreativeTab(MainRegistry.machineTab).setBlockTextureName(RefStrings.MODID + ":pwr_casing");
|
||||
pwr_port = new BlockGenericPWR(Material.iron).setBlockName("pwr_port").setHardness(5.0F).setResistance(10.0F).setCreativeTab(MainRegistry.machineTab).setBlockTextureName(RefStrings.MODID + ":pwr_port");
|
||||
pwr_controller = new MachinePWRController(Material.iron).setBlockName("pwr_controller").setHardness(5.0F).setResistance(10.0F).setCreativeTab(MainRegistry.machineTab).setBlockTextureName(RefStrings.MODID + ":pwr_casing_blank");
|
||||
pwr_block = new BlockPWR(Material.iron).setBlockName("pwr_block").setHardness(5.0F).setResistance(10.0F).setCreativeTab(MainRegistry.machineTab).setBlockTextureName(RefStrings.MODID + ":pwr_block");
|
||||
pwr_block = new BlockPWR(Material.iron).setBlockName("pwr_block").setHardness(5.0F).setResistance(10.0F).setCreativeTab(null).setBlockTextureName(RefStrings.MODID + ":pwr_block");
|
||||
|
||||
reactor_element = new BlockPillar(Material.iron, RefStrings.MODID + ":reactor_element_top", RefStrings.MODID + ":reactor_element_base").setBlockName("reactor_element").setHardness(5.0F).setResistance(10.0F).setCreativeTab(MainRegistry.machineTab).setBlockTextureName(RefStrings.MODID + ":reactor_element_side");
|
||||
reactor_control = new BlockPillar(Material.iron, RefStrings.MODID + ":reactor_control_top").setBlockName("reactor_control").setHardness(5.0F).setResistance(10.0F).setCreativeTab(MainRegistry.machineTab).setBlockTextureName(RefStrings.MODID + ":reactor_control_side");
|
||||
@ -2384,7 +2386,7 @@ public class ModBlocks {
|
||||
|
||||
corium_fluid = new CoriumFluid().setDensity(600000).setViscosity(12000).setLuminosity(10).setTemperature(1500).setUnlocalizedName("corium_fluid");
|
||||
FluidRegistry.registerFluid(corium_fluid);
|
||||
corium_block = new CoriumBlock(corium_fluid, fluidcorium).setBlockName("corium_block").setResistance(500F);
|
||||
corium_block = new CoriumFinite(corium_fluid, fluidcorium).setBlockName("corium_block").setResistance(500F);
|
||||
|
||||
volcanic_lava_fluid = new VolcanicFluid().setLuminosity(15).setDensity(3000).setViscosity(3000).setTemperature(1300).setUnlocalizedName("volcanic_lava_fluid");
|
||||
FluidRegistry.registerFluid(volcanic_lava_fluid);
|
||||
@ -3099,6 +3101,7 @@ public class ModBlocks {
|
||||
register(furnace_combination);
|
||||
register(machine_stirling);
|
||||
register(machine_stirling_steel);
|
||||
register(machine_stirling_creative);
|
||||
register(machine_sawmill);
|
||||
register(machine_crucible);
|
||||
register(machine_boiler);
|
||||
@ -3389,16 +3392,16 @@ public class ModBlocks {
|
||||
register(cm_port);
|
||||
|
||||
//PWR
|
||||
GameRegistry.registerBlock(pwr_fuel, pwr_fuel.getUnlocalizedName());
|
||||
GameRegistry.registerBlock(pwr_control, pwr_control.getUnlocalizedName());
|
||||
GameRegistry.registerBlock(pwr_channel, pwr_channel.getUnlocalizedName());
|
||||
GameRegistry.registerBlock(pwr_heatex, pwr_heatex.getUnlocalizedName());
|
||||
GameRegistry.registerBlock(pwr_neutron_source, pwr_neutron_source.getUnlocalizedName());
|
||||
GameRegistry.registerBlock(pwr_reflector, pwr_reflector.getUnlocalizedName());
|
||||
GameRegistry.registerBlock(pwr_casing, pwr_casing.getUnlocalizedName());
|
||||
GameRegistry.registerBlock(pwr_port, pwr_port.getUnlocalizedName());
|
||||
GameRegistry.registerBlock(pwr_controller, pwr_controller.getUnlocalizedName());
|
||||
GameRegistry.registerBlock(pwr_block, pwr_block.getUnlocalizedName());
|
||||
register(pwr_fuel);
|
||||
register(pwr_control);
|
||||
register(pwr_channel);
|
||||
register(pwr_heatex);
|
||||
register(pwr_neutron_source);
|
||||
register(pwr_reflector);
|
||||
register(pwr_casing);
|
||||
register(pwr_port);
|
||||
register(pwr_controller);
|
||||
register(pwr_block);
|
||||
|
||||
//Multiblock Generators
|
||||
GameRegistry.registerBlock(reactor_element, reactor_element.getUnlocalizedName());
|
||||
|
||||
84
src/main/java/com/hbm/blocks/fluid/CoriumFinite.java
Normal file
@ -0,0 +1,84 @@
|
||||
package com.hbm.blocks.fluid;
|
||||
|
||||
import java.util.Random;
|
||||
|
||||
import com.hbm.blocks.ModBlocks;
|
||||
import com.hbm.lib.ModDamageSource;
|
||||
import com.hbm.util.ContaminationUtil;
|
||||
import com.hbm.util.ContaminationUtil.ContaminationType;
|
||||
import com.hbm.util.ContaminationUtil.HazardType;
|
||||
|
||||
import cpw.mods.fml.relauncher.Side;
|
||||
import cpw.mods.fml.relauncher.SideOnly;
|
||||
import net.minecraft.block.Block;
|
||||
import net.minecraft.block.material.Material;
|
||||
import net.minecraft.entity.Entity;
|
||||
import net.minecraft.entity.EntityLivingBase;
|
||||
import net.minecraft.world.IBlockAccess;
|
||||
import net.minecraft.world.World;
|
||||
import net.minecraftforge.fluids.Fluid;
|
||||
|
||||
public class CoriumFinite extends GenericFiniteFluid {
|
||||
|
||||
public CoriumFinite(Fluid fluid, Material material) {
|
||||
super(fluid, material, "corium_still", "corium_flowing");
|
||||
setQuantaPerBlock(5);
|
||||
this.tickRate = 30;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean canDisplace(IBlockAccess world, int x, int y, int z) {
|
||||
Block b = world.getBlock(x, y, z);
|
||||
float res = (float) (Math.sqrt(b.getExplosionResistance(null)) * 3);
|
||||
|
||||
if(res < 1)
|
||||
return true;
|
||||
Random rand = new Random();
|
||||
|
||||
return b.getMaterial().isLiquid() || rand.nextInt((int) res) == 0;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean displaceIfPossible(World world, int x, int y, int z) {
|
||||
|
||||
if(world.getBlock(x, y, z).getMaterial().isLiquid()) {
|
||||
return false;
|
||||
}
|
||||
return canDisplace(world, x, y, z);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onEntityCollidedWithBlock(World world, int x, int y, int z, Entity entity) {
|
||||
entity.setInWeb();
|
||||
entity.setFire(3);
|
||||
entity.attackEntityFrom(ModDamageSource.radiation, 2F);
|
||||
|
||||
if(entity instanceof EntityLivingBase)
|
||||
ContaminationUtil.contaminate((EntityLivingBase)entity, HazardType.RADIATION, ContaminationType.CREATIVE, 1F);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void updateTick(World world, int x, int y, int z, Random rand) {
|
||||
|
||||
super.updateTick(world, x, y, z, rand);
|
||||
|
||||
if(!world.isRemote && rand.nextInt(10) == 0 && world.getBlock(x, y - 1, z) != this) {
|
||||
|
||||
if(rand.nextInt(3) == 0)
|
||||
world.setBlock(x, y, z, ModBlocks.block_corium);
|
||||
else
|
||||
world.setBlock(x, y, z, ModBlocks.block_corium_cobble);
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
@SideOnly(Side.CLIENT)
|
||||
public int getRenderBlockPass() {
|
||||
return 0;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isReplaceable(IBlockAccess world, int x, int y, int z) {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
@ -192,7 +192,7 @@ public class BlockBobble extends BlockContainer implements IGUIProvider {
|
||||
DRILLGON( "Drillgon200", "Drillgon200", "1.12 Port", null, false, ScrapType.CPU_LOGIC),
|
||||
CIRNO( "Cirno", "Cirno", "the only multi layered skin i had", "No brain. Head empty.", true, ScrapType.BOARD_BLANK),
|
||||
MICROWAVE( "Microwave", "Microwave", "OC compat", "they call me the food heater", true, ScrapType.BRIDGE_BIOS),
|
||||
PEEP( "Peep", "LePeeperSauvage", "Coilgun model", "Fluffy ears can't hide in ash, nor snow.", true, ScrapType.CPU_CLOCK);
|
||||
PEEP( "Peep", "LePeeperSauvage", "Coilgun, Leadburster and Congo Lake models, BDCL QC", "Fluffy ears can't hide in ash, nor snow.", true, ScrapType.CPU_CLOCK);
|
||||
|
||||
public String name; //the title of the tooltip
|
||||
public String label; //the name engraved in the socket
|
||||
|
||||
22
src/main/java/com/hbm/blocks/machine/BlockGenericPWR.java
Normal file
@ -0,0 +1,22 @@
|
||||
package com.hbm.blocks.machine;
|
||||
|
||||
import java.util.List;
|
||||
|
||||
import com.hbm.blocks.ITooltipProvider;
|
||||
import com.hbm.blocks.generic.BlockGeneric;
|
||||
|
||||
import net.minecraft.block.material.Material;
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.item.ItemStack;
|
||||
|
||||
public class BlockGenericPWR extends BlockGeneric implements ITooltipProvider {
|
||||
|
||||
public BlockGenericPWR(Material material) {
|
||||
super(material);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void addInformation(ItemStack stack, EntityPlayer player, List list, boolean ext) {
|
||||
this.addStandardInfo(stack, player, list, ext);
|
||||
}
|
||||
}
|
||||
@ -17,8 +17,11 @@ import net.minecraft.block.Block;
|
||||
import net.minecraft.block.BlockContainer;
|
||||
import net.minecraft.block.material.Material;
|
||||
import net.minecraft.client.renderer.texture.IIconRegister;
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.init.Blocks;
|
||||
import net.minecraft.inventory.ISidedInventory;
|
||||
import net.minecraft.item.Item;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.nbt.NBTTagCompound;
|
||||
import net.minecraft.tileentity.TileEntity;
|
||||
import net.minecraft.util.IIcon;
|
||||
@ -94,7 +97,7 @@ public class BlockPWR extends BlockContainer implements IBlockCT {
|
||||
super.breakBlock(world, x, y, z, block, meta);
|
||||
}
|
||||
|
||||
public static class TileEntityBlockPWR extends TileEntity implements IFluidConnector {
|
||||
public static class TileEntityBlockPWR extends TileEntity implements IFluidConnector, ISidedInventory {
|
||||
|
||||
public Block block;
|
||||
public int coreX;
|
||||
@ -108,18 +111,14 @@ public class BlockPWR extends BlockContainer implements IBlockCT {
|
||||
|
||||
if(worldObj.getTotalWorldTime() % 20 == 0 && block != null) {
|
||||
|
||||
if(worldObj.getChunkProvider().chunkExists(coreX >> 4, coreZ >> 4)) {
|
||||
|
||||
TileEntity tile = worldObj.getTileEntity(coreX, coreY, coreZ);
|
||||
|
||||
if(tile instanceof TileEntityPWRController) {
|
||||
TileEntityPWRController controller = (TileEntityPWRController) tile;
|
||||
if(!controller.assembled) {
|
||||
this.getBlockType().breakBlock(worldObj, xCoord, yCoord, zCoord, this.getBlockType(), this.getBlockMetadata());
|
||||
}
|
||||
} else {
|
||||
TileEntityPWRController controller = getCore();
|
||||
|
||||
if(controller != null) {
|
||||
if(!controller.assembled) {
|
||||
this.getBlockType().breakBlock(worldObj, xCoord, yCoord, zCoord, this.getBlockType(), this.getBlockMetadata());
|
||||
}
|
||||
} else if(worldObj.getChunkProvider().chunkExists(coreX >> 4, coreZ >> 4)) {
|
||||
this.getBlockType().breakBlock(worldObj, xCoord, yCoord, zCoord, this.getBlockType(), this.getBlockMetadata());
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -157,21 +156,33 @@ public class BlockPWR extends BlockContainer implements IBlockCT {
|
||||
this.worldObj.markTileEntityChunkModified(this.xCoord, this.yCoord, this.zCoord, this);
|
||||
}
|
||||
}
|
||||
|
||||
public TileEntityPWRController cachedCore;
|
||||
|
||||
protected TileEntityPWRController getCore() {
|
||||
|
||||
if(cachedCore != null && !cachedCore.isInvalid()) return cachedCore;
|
||||
|
||||
if(worldObj.getChunkProvider().chunkExists(coreX >> 4, coreZ >> 4)) {
|
||||
|
||||
TileEntity tile = worldObj.getTileEntity(coreX, coreY, coreZ);
|
||||
if(tile instanceof TileEntityPWRController) {
|
||||
TileEntityPWRController controller = (TileEntityPWRController) tile;
|
||||
cachedCore = controller;
|
||||
return controller;
|
||||
}
|
||||
}
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
@Override
|
||||
public long transferFluid(FluidType type, int pressure, long fluid) {
|
||||
|
||||
if(this.getBlockMetadata() != 1) return fluid;
|
||||
if(block == null) return fluid;
|
||||
|
||||
if(worldObj.getChunkProvider().chunkExists(coreX >> 4, coreZ >> 4)) {
|
||||
|
||||
TileEntity tile = worldObj.getTileEntity(coreX, coreY, coreZ);
|
||||
if(tile instanceof TileEntityPWRController) {
|
||||
TileEntityPWRController controller = (TileEntityPWRController) tile;
|
||||
return controller.transferFluid(type, pressure, fluid);
|
||||
}
|
||||
}
|
||||
TileEntityPWRController controller = this.getCore();
|
||||
if(controller != null) return controller.transferFluid(type, pressure, fluid);
|
||||
|
||||
return fluid;
|
||||
}
|
||||
@ -181,15 +192,8 @@ public class BlockPWR extends BlockContainer implements IBlockCT {
|
||||
|
||||
if(this.getBlockMetadata() != 1) return 0;
|
||||
if(block == null) return 0;
|
||||
|
||||
if(worldObj.getChunkProvider().chunkExists(coreX >> 4, coreZ >> 4)) {
|
||||
|
||||
TileEntity tile = worldObj.getTileEntity(coreX, coreY, coreZ);
|
||||
if(tile instanceof TileEntityPWRController) {
|
||||
TileEntityPWRController controller = (TileEntityPWRController) tile;
|
||||
return controller.getDemand(type, pressure);
|
||||
}
|
||||
}
|
||||
TileEntityPWRController controller = this.getCore();
|
||||
if(controller != null) return controller.getDemand(type, pressure);
|
||||
|
||||
return 0;
|
||||
}
|
||||
@ -198,5 +202,119 @@ public class BlockPWR extends BlockContainer implements IBlockCT {
|
||||
public boolean canConnect(FluidType type, ForgeDirection dir) {
|
||||
return this.getBlockMetadata() == 1;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getSizeInventory() {
|
||||
|
||||
if(this.getBlockMetadata() != 1) return 0;
|
||||
if(block == null) return 0;
|
||||
TileEntityPWRController controller = this.getCore();
|
||||
if(controller != null) return controller.getSizeInventory();
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
@Override
|
||||
public ItemStack getStackInSlot(int slot) {
|
||||
|
||||
if(this.getBlockMetadata() != 1) return null;
|
||||
if(block == null) return null;
|
||||
TileEntityPWRController controller = this.getCore();
|
||||
if(controller != null) return controller.getStackInSlot(slot);
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
@Override
|
||||
public ItemStack decrStackSize(int slot, int amount) {
|
||||
|
||||
if(this.getBlockMetadata() != 1) return null;
|
||||
if(block == null) return null;
|
||||
TileEntityPWRController controller = this.getCore();
|
||||
if(controller != null) return controller.decrStackSize(slot, amount);
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
@Override
|
||||
public ItemStack getStackInSlotOnClosing(int slot) {
|
||||
|
||||
if(this.getBlockMetadata() != 1) return null;
|
||||
if(block == null) return null;
|
||||
TileEntityPWRController controller = this.getCore();
|
||||
if(controller != null) return controller.getStackInSlotOnClosing(slot);
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setInventorySlotContents(int slot, ItemStack stack) {
|
||||
|
||||
if(this.getBlockMetadata() != 1) return;
|
||||
if(block == null) return;
|
||||
TileEntityPWRController controller = this.getCore();
|
||||
if(controller != null) controller.setInventorySlotContents(slot, stack);
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getInventoryStackLimit() {
|
||||
|
||||
if(this.getBlockMetadata() != 1) return 0;
|
||||
if(block == null) return 0;
|
||||
TileEntityPWRController controller = this.getCore();
|
||||
if(controller != null) return controller.getInventoryStackLimit();
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
@Override public boolean isUseableByPlayer(EntityPlayer player) { return false; }
|
||||
@Override public void openInventory() { }
|
||||
@Override public void closeInventory() { }
|
||||
@Override public String getInventoryName() { return ""; }
|
||||
@Override public boolean hasCustomInventoryName() { return false; }
|
||||
|
||||
@Override
|
||||
public boolean isItemValidForSlot(int slot, ItemStack stack) {
|
||||
|
||||
if(this.getBlockMetadata() != 1) return false;
|
||||
if(block == null) return false;
|
||||
TileEntityPWRController controller = this.getCore();
|
||||
if(controller != null) return controller.isItemValidForSlot(slot, stack);
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int[] getAccessibleSlotsFromSide(int side) {
|
||||
|
||||
if(this.getBlockMetadata() != 1) return new int[0];
|
||||
if(block == null) return new int[0];
|
||||
TileEntityPWRController controller = this.getCore();
|
||||
if(controller != null) return controller.getAccessibleSlotsFromSide(side);
|
||||
|
||||
return new int[0];
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean canInsertItem(int slot, ItemStack stack, int side) {
|
||||
|
||||
if(this.getBlockMetadata() != 1) return false;
|
||||
if(block == null) return false;
|
||||
TileEntityPWRController controller = this.getCore();
|
||||
if(controller != null) return controller.canInsertItem(slot, stack, side);
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean canExtractItem(int slot, ItemStack stack, int side) {
|
||||
|
||||
if(this.getBlockMetadata() != 1) return false;
|
||||
if(block == null) return false;
|
||||
TileEntityPWRController controller = this.getCore();
|
||||
if(controller != null) return controller.canExtractItem(slot, stack, side);
|
||||
|
||||
return false;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
21
src/main/java/com/hbm/blocks/machine/BlockPillarPWR.java
Normal file
@ -0,0 +1,21 @@
|
||||
package com.hbm.blocks.machine;
|
||||
|
||||
import java.util.List;
|
||||
|
||||
import com.hbm.blocks.ITooltipProvider;
|
||||
|
||||
import net.minecraft.block.material.Material;
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.item.ItemStack;
|
||||
|
||||
public class BlockPillarPWR extends BlockPillar implements ITooltipProvider {
|
||||
|
||||
public BlockPillarPWR(Material mat, String top) {
|
||||
super(mat, top);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void addInformation(ItemStack stack, EntityPlayer player, List list, boolean ext) {
|
||||
this.addStandardInfo(stack, player, list, ext);
|
||||
}
|
||||
}
|
||||
@ -1,8 +1,10 @@
|
||||
package com.hbm.blocks.machine;
|
||||
|
||||
import java.util.HashMap;
|
||||
import java.util.List;
|
||||
import java.util.Map.Entry;
|
||||
|
||||
import com.hbm.blocks.ITooltipProvider;
|
||||
import com.hbm.blocks.ModBlocks;
|
||||
import com.hbm.blocks.machine.BlockPWR.TileEntityBlockPWR;
|
||||
import com.hbm.lib.RefStrings;
|
||||
@ -30,7 +32,7 @@ import net.minecraft.util.MathHelper;
|
||||
import net.minecraft.world.World;
|
||||
import net.minecraftforge.common.util.ForgeDirection;
|
||||
|
||||
public class MachinePWRController extends BlockContainer {
|
||||
public class MachinePWRController extends BlockContainer implements ITooltipProvider {
|
||||
|
||||
@SideOnly(Side.CLIENT)
|
||||
private IIcon iconFront;
|
||||
@ -92,7 +94,7 @@ public class MachinePWRController extends BlockContainer {
|
||||
private static HashMap<BlockPos, Block> fuelRods = new HashMap();
|
||||
private static HashMap<BlockPos, Block> sources = new HashMap();
|
||||
private static boolean errored;
|
||||
private static final int maxSize = 1024;
|
||||
private static final int maxSize = 4096;
|
||||
|
||||
public void assemble(World world, int x, int y, int z, EntityPlayer player) {
|
||||
assembly.clear();
|
||||
@ -105,7 +107,15 @@ public class MachinePWRController extends BlockContainer {
|
||||
errored = false;
|
||||
floodFill(world, x + dir.offsetX, y, z + dir.offsetZ, player);
|
||||
|
||||
if(fuelRods.size() == 0 || sources.size() == 0) errored = true;
|
||||
if(fuelRods.size() == 0){
|
||||
sendError(world, x, y, z, "Fuel rods required", player);
|
||||
errored = true;
|
||||
}
|
||||
|
||||
if(sources.size() == 0) {
|
||||
sendError(world, x, y, z, "Neutron sources required", player);
|
||||
errored = true;
|
||||
}
|
||||
|
||||
TileEntityPWRController controller = (TileEntityPWRController) world.getTileEntity(x, y, z);
|
||||
|
||||
@ -198,4 +208,9 @@ public class MachinePWRController extends BlockContainer {
|
||||
if(block == ModBlocks.pwr_casing || block == ModBlocks.pwr_reflector || block == ModBlocks.pwr_port) return true;
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void addInformation(ItemStack stack, EntityPlayer player, List list, boolean ext) {
|
||||
this.addStandardInfo(stack, player, list, ext);
|
||||
}
|
||||
}
|
||||
|
||||
@ -7,6 +7,7 @@ import com.hbm.blocks.BlockDummyable;
|
||||
import com.hbm.blocks.IBlockMulti;
|
||||
import com.hbm.blocks.ILookOverlay;
|
||||
import com.hbm.blocks.ITooltipProvider;
|
||||
import com.hbm.blocks.ModBlocks;
|
||||
import com.hbm.items.ModItems;
|
||||
import com.hbm.tileentity.TileEntityProxyCombo;
|
||||
import com.hbm.tileentity.machine.TileEntityStirling;
|
||||
@ -156,26 +157,28 @@ public class MachineStirling extends BlockDummyable implements ILookOverlay, ITo
|
||||
return;
|
||||
|
||||
TileEntityStirling stirling = (TileEntityStirling) te;
|
||||
int maxHeat = stirling.maxHeat();
|
||||
|
||||
List<String> text = new ArrayList();
|
||||
text.add(stirling.heat + "TU/t");
|
||||
text.add((stirling.hasCog ? stirling.powerBuffer : 0) + "HE/t");
|
||||
|
||||
double percent = (double) stirling.heat / (double) maxHeat;
|
||||
int color = ((int) (0xFF - 0xFF * percent)) << 16 | ((int)(0xFF * percent) << 8);
|
||||
|
||||
if(percent > 1D)
|
||||
color = 0xff0000;
|
||||
|
||||
text.add("&[" + color + "&]" + ((stirling.heat * 1000 / maxHeat) / 10D) + "%");
|
||||
|
||||
if(stirling.heat > maxHeat) {
|
||||
text.add("&[" + (BobMathUtil.getBlink() ? 0xff0000 : 0xffff00) + "&]! ! ! OVERSPEED ! ! !");
|
||||
}
|
||||
|
||||
if(!stirling.hasCog) {
|
||||
text.add("&[" + 0xff0000 + "&]Gear missing!");
|
||||
if(this != ModBlocks.machine_stirling_creative) {
|
||||
int maxHeat = stirling.maxHeat();
|
||||
double percent = (double) stirling.heat / (double) maxHeat;
|
||||
int color = ((int) (0xFF - 0xFF * percent)) << 16 | ((int)(0xFF * percent) << 8);
|
||||
|
||||
if(percent > 1D)
|
||||
color = 0xff0000;
|
||||
|
||||
text.add("&[" + color + "&]" + ((stirling.heat * 1000 / maxHeat) / 10D) + "%");
|
||||
|
||||
if(stirling.heat > maxHeat) {
|
||||
text.add("&[" + (BobMathUtil.getBlink() ? 0xff0000 : 0xffff00) + "&]! ! ! OVERSPEED ! ! !");
|
||||
}
|
||||
|
||||
if(!stirling.hasCog) {
|
||||
text.add("&[" + 0xff0000 + "&]Gear missing!");
|
||||
}
|
||||
}
|
||||
|
||||
ILookOverlay.printGeneric(event, I18nUtil.resolveKey(getUnlocalizedName() + ".name"), 0xffff00, 0x404000, text);
|
||||
|
||||
@ -84,7 +84,7 @@ public class EntityNukeTorex extends Entity {
|
||||
if(ticksExisted < 50) {
|
||||
|
||||
int cloudCount = ticksExisted * 5;
|
||||
int shockLife = 200 - ticksExisted * 9 / 10;
|
||||
int shockLife = Math.max(300 - ticksExisted * 20, 50);
|
||||
|
||||
for(int i = 0; i < cloudCount; i++) {
|
||||
Vec3 vec = Vec3.createVectorHelper((ticksExisted * 2 + rand.nextDouble()) * 2, 0, 0);
|
||||
@ -96,6 +96,14 @@ public class EntityNukeTorex extends Entity {
|
||||
}
|
||||
}
|
||||
|
||||
if(ticksExisted < 200) {
|
||||
for(int i = 0; i < 2; i++) {
|
||||
Cloudlet cloud = new Cloudlet(posX, posY + coreHeight, posZ, (float)(rand.nextDouble() * 2D * Math.PI), 0, lifetime, TorexType.RING);
|
||||
cloud.setScale(1F + this.ticksExisted * 0.005F * (float) s * 0.5F, 3F * (float) s);
|
||||
cloudlets.add(cloud);
|
||||
}
|
||||
}
|
||||
|
||||
for(Cloudlet cloud : cloudlets) {
|
||||
cloud.update();
|
||||
}
|
||||
@ -192,8 +200,13 @@ public class EntityNukeTorex extends Entity {
|
||||
public float colorMod = 1.0F;
|
||||
public Vec3 color;
|
||||
public Vec3 prevColor;
|
||||
public TorexType type;
|
||||
|
||||
public Cloudlet(double posX, double posY, double posZ, float angle, int age, int maxAge) {
|
||||
this(posX, posY, posZ, angle, age, maxAge, TorexType.STANDARD);
|
||||
}
|
||||
|
||||
public Cloudlet(double posX, double posY, double posZ, float angle, int age, int maxAge, TorexType type) {
|
||||
this.posX = posX;
|
||||
this.posY = posY;
|
||||
this.posZ = posZ;
|
||||
@ -202,10 +215,9 @@ public class EntityNukeTorex extends Entity {
|
||||
this.angle = angle;
|
||||
this.rangeMod = 0.3F + rand.nextFloat() * 0.7F;
|
||||
this.colorMod = 0.8F + rand.nextFloat() * 0.2F;
|
||||
this.type = type;
|
||||
|
||||
this.updateColor();
|
||||
|
||||
//TODO: add movement types which excludes ground dust from convection sim, then let centered ground dust linger for longer
|
||||
}
|
||||
|
||||
private void update() {
|
||||
@ -223,14 +235,21 @@ public class EntityNukeTorex extends Entity {
|
||||
Vec3 simPos = Vec3.createVectorHelper(EntityNukeTorex.this.posX - this.posX, 0, EntityNukeTorex.this.posZ - this.posZ);
|
||||
double simPosX = EntityNukeTorex.this.posX + simPos.lengthVector();
|
||||
double simPosZ = EntityNukeTorex.this.posZ + 0D;
|
||||
|
||||
Vec3 convection = getConvectionMotion(simPosX, simPosZ);
|
||||
Vec3 lift = getLiftMotion(simPosX, simPosZ);
|
||||
|
||||
double factor = MathHelper.clamp_double((this.posY - EntityNukeTorex.this.posY) / EntityNukeTorex.this.coreHeight, 0, 1);
|
||||
this.motionX = convection.xCoord * factor + lift.xCoord * (1D - factor);
|
||||
this.motionY = convection.yCoord * factor + lift.yCoord * (1D - factor);
|
||||
this.motionZ = convection.zCoord * factor + lift.zCoord * (1D - factor);
|
||||
if(this.type == TorexType.STANDARD) {
|
||||
Vec3 convection = getConvectionMotion(simPosX, simPosZ);
|
||||
Vec3 lift = getLiftMotion(simPosX, simPosZ);
|
||||
|
||||
double factor = MathHelper.clamp_double((this.posY - EntityNukeTorex.this.posY) / EntityNukeTorex.this.coreHeight, 0, 1);
|
||||
this.motionX = convection.xCoord * factor + lift.xCoord * (1D - factor);
|
||||
this.motionY = convection.yCoord * factor + lift.yCoord * (1D - factor);
|
||||
this.motionZ = convection.zCoord * factor + lift.zCoord * (1D - factor);
|
||||
} else if(this.type == TorexType.RING) {
|
||||
Vec3 motion = getRingMotion(simPosX, simPosZ);
|
||||
this.motionX = motion.xCoord;
|
||||
this.motionY = motion.yCoord;
|
||||
this.motionZ = motion.zCoord;
|
||||
}
|
||||
|
||||
double mult = this.motionMult * getSimulationSpeed();
|
||||
|
||||
@ -241,6 +260,67 @@ public class EntityNukeTorex extends Entity {
|
||||
this.updateColor();
|
||||
}
|
||||
|
||||
private Vec3 getRingMotion(double simPosX, double simPosZ) {
|
||||
|
||||
/*Vec3 targetPos = Vec3.createVectorHelper(
|
||||
(EntityNukeTorex.this.posX + torusWidth * 1),
|
||||
(EntityNukeTorex.this.posY + coreHeight * 0.5),
|
||||
EntityNukeTorex.this.posZ);
|
||||
|
||||
Vec3 delta = Vec3.createVectorHelper(targetPos.xCoord - simPosX, targetPos.yCoord - this.posY, targetPos.zCoord - simPosZ);
|
||||
|
||||
double speed = 0.125D;
|
||||
delta.xCoord *= speed;
|
||||
delta.yCoord *= speed;
|
||||
delta.zCoord *= speed;
|
||||
|
||||
delta.rotateAroundY(this.angle);
|
||||
return delta;*/
|
||||
|
||||
if(simPosX > EntityNukeTorex.this.posX + torusWidth * 2)
|
||||
return Vec3.createVectorHelper(0, 0, 0);
|
||||
|
||||
/* the position of the torus' outer ring center */
|
||||
Vec3 torusPos = Vec3.createVectorHelper(
|
||||
(EntityNukeTorex.this.posX + torusWidth),
|
||||
(EntityNukeTorex.this.posY + coreHeight * 0.5),
|
||||
EntityNukeTorex.this.posZ);
|
||||
|
||||
/* the difference between the cloudlet and the torus' ring center */
|
||||
Vec3 delta = Vec3.createVectorHelper(torusPos.xCoord - simPosX, torusPos.yCoord - this.posY, torusPos.zCoord - simPosZ);
|
||||
|
||||
/* the distance this cloudlet wants to achieve to the torus' ring center */
|
||||
double roller = EntityNukeTorex.this.rollerSize * this.rangeMod * 0.25;
|
||||
/* the distance between this cloudlet and the torus' outer ring perimeter */
|
||||
double dist = delta.lengthVector() / roller - 1D;
|
||||
|
||||
/* euler function based on how far the cloudlet is away from the perimeter */
|
||||
double func = 1D - Math.pow(Math.E, -dist); // [0;1]
|
||||
/* just an approximation, but it's good enough */
|
||||
float angle = (float) (func * Math.PI * 0.5D); // [0;90°]
|
||||
|
||||
/* vector going from the ring center in the direction of the cloudlet, stopping at the perimeter */
|
||||
Vec3 rot = Vec3.createVectorHelper(-delta.xCoord / dist, -delta.yCoord / dist, -delta.zCoord / dist);
|
||||
/* rotate by the approximate angle */
|
||||
rot.rotateAroundZ(angle);
|
||||
|
||||
/* the direction from the cloudlet to the target position on the perimeter */
|
||||
Vec3 motion = Vec3.createVectorHelper(
|
||||
torusPos.xCoord + rot.xCoord - simPosX,
|
||||
torusPos.yCoord + rot.yCoord - this.posY,
|
||||
torusPos.zCoord + rot.zCoord - simPosZ);
|
||||
|
||||
double speed = 0.001D;
|
||||
motion.xCoord *= speed;
|
||||
motion.yCoord *= speed;
|
||||
motion.zCoord *= speed;
|
||||
|
||||
motion = motion.normalize();
|
||||
motion.rotateAroundY(this.angle);
|
||||
|
||||
return motion;
|
||||
}
|
||||
|
||||
/* simulated on a 2D-plane along the X/Y axis */
|
||||
private Vec3 getConvectionMotion(double simPosX, double simPosZ) {
|
||||
|
||||
@ -256,7 +336,6 @@ public class EntityNukeTorex extends Entity {
|
||||
/* the difference between the cloudlet and the torus' ring center */
|
||||
Vec3 delta = Vec3.createVectorHelper(torusPos.xCoord - simPosX, torusPos.yCoord - this.posY, torusPos.zCoord - simPosZ);
|
||||
|
||||
|
||||
/* the distance this cloudlet wants to achieve to the torus' ring center */
|
||||
double roller = EntityNukeTorex.this.rollerSize * this.rangeMod;
|
||||
/* the distance between this cloudlet and the torus' outer ring perimeter */
|
||||
@ -331,6 +410,11 @@ public class EntityNukeTorex extends Entity {
|
||||
|
||||
public Vec3 getInterpColor(float interp) {
|
||||
double greying = EntityNukeTorex.this.getGreying();
|
||||
|
||||
if(this.type == TorexType.RING) {
|
||||
greying += 1;
|
||||
}
|
||||
|
||||
return Vec3.createVectorHelper(
|
||||
(prevColor.xCoord + (color.xCoord - prevColor.xCoord) * interp) * greying,
|
||||
(prevColor.yCoord + (color.yCoord - prevColor.yCoord) * interp) * greying,
|
||||
@ -361,6 +445,11 @@ public class EntityNukeTorex extends Entity {
|
||||
return this;
|
||||
}
|
||||
}
|
||||
|
||||
public static enum TorexType {
|
||||
STANDARD,
|
||||
RING
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void readEntityFromNBT(NBTTagCompound nbt) { }
|
||||
|
||||
@ -216,10 +216,10 @@ public class EntityBulletBaseNT extends EntityThrowableInterp implements IBullet
|
||||
return;
|
||||
}
|
||||
|
||||
if(this.config.bntUpdate != null) this.config.bntUpdate.behaveUpdate(this);
|
||||
|
||||
if(this.ticksExisted > config.maxAge) this.setDead();
|
||||
}
|
||||
|
||||
if(this.config.bntUpdate != null) this.config.bntUpdate.behaveUpdate(this);
|
||||
|
||||
this.prevPosX = posX;
|
||||
this.prevPosY = posY;
|
||||
|
||||
@ -177,7 +177,7 @@ public abstract class EntityThrowableNT extends Entity implements IProjectile {
|
||||
Vec3 pos = Vec3.createVectorHelper(this.posX, this.posY, this.posZ);
|
||||
Vec3 nextPos = Vec3.createVectorHelper(this.posX + this.motionX * motionMult(), this.posY + this.motionY * motionMult(), this.posZ + this.motionZ * motionMult());
|
||||
MovingObjectPosition mop = null;
|
||||
if(!this.isSpectral()) mop = this.worldObj.rayTraceBlocks(pos, nextPos);
|
||||
if(!this.isSpectral()) mop = this.worldObj.func_147447_a(pos, nextPos, false, true, false);
|
||||
pos = Vec3.createVectorHelper(this.posX, this.posY, this.posZ);
|
||||
nextPos = Vec3.createVectorHelper(this.posX + this.motionX * motionMult(), this.posY + this.motionY * motionMult(), this.posZ + this.motionZ * motionMult());
|
||||
|
||||
|
||||
@ -18,6 +18,8 @@ public class HbmPlayerProps implements IExtendedEntityProperties {
|
||||
public static final String key = "NTM_EXT_PLAYER";
|
||||
public EntityPlayer player;
|
||||
|
||||
public boolean hasReceivedBook = false;
|
||||
|
||||
public boolean enableHUD = true;
|
||||
public boolean enableBackpack = true;
|
||||
|
||||
@ -150,6 +152,7 @@ public class HbmPlayerProps implements IExtendedEntityProperties {
|
||||
|
||||
NBTTagCompound props = new NBTTagCompound();
|
||||
|
||||
props.setBoolean("hasReceivedBook", hasReceivedBook);
|
||||
props.setFloat("shield", shield);
|
||||
props.setFloat("maxShield", maxShield);
|
||||
props.setBoolean("enableBackpack", enableBackpack);
|
||||
@ -164,6 +167,7 @@ public class HbmPlayerProps implements IExtendedEntityProperties {
|
||||
NBTTagCompound props = (NBTTagCompound) nbt.getTag("HbmPlayerProps");
|
||||
|
||||
if(props != null) {
|
||||
this.hasReceivedBook = props.getBoolean("hasReceivedBook");
|
||||
this.shield = props.getFloat("shield");
|
||||
this.maxShield = props.getFloat("maxShield");
|
||||
this.enableBackpack = props.getBoolean("enableBackpack");
|
||||
|
||||
@ -157,6 +157,11 @@ public class Fluids {
|
||||
public static FluidType SMOKE_POISON;
|
||||
public static FluidType HELIUM4;
|
||||
public static FluidType HEAVYWATER_HOT;
|
||||
public static FluidType SODIUM;
|
||||
public static FluidType SODIUM_HOT;
|
||||
public static FluidType THORIUM_SALT;
|
||||
public static FluidType THORIUM_SALT_HOT;
|
||||
public static FluidType THORIUM_SALT_DEPLETED;
|
||||
|
||||
private static final HashMap<Integer, FluidType> idMapping = new HashMap();
|
||||
private static final HashMap<String, FluidType> nameMapping = new HashMap();
|
||||
@ -313,7 +318,12 @@ public class Fluids {
|
||||
SMOKE_LEADED = new FluidType("SMOKE_LEADED", 0x808080, 0, 0, 0, EnumSymbol.NONE).addTraits(GASEOUS, NOID, NOCON);
|
||||
SMOKE_POISON = new FluidType("SMOKE_POISON", 0x808080, 0, 0, 0, EnumSymbol.NONE).addTraits(GASEOUS, NOID, NOCON);
|
||||
HELIUM4 = new FluidType("HELIUM4", 0xE54B0A, 0, 0, 0, EnumSymbol.ASPHYXIANT).addTraits(GASEOUS);
|
||||
HEAVYWATER_HOT = new FluidType(124, "HEAVYWATER_HOT",0x4D007B, 1, 0, 0, EnumSymbol.NONE).setTemp(600).addTraits(LIQUID);
|
||||
HEAVYWATER_HOT = new FluidType("HEAVYWATER_HOT", 0x4D007B, 1, 0, 0, EnumSymbol.NONE).setTemp(600).addTraits(LIQUID);
|
||||
SODIUM = new FluidType("SODIUM", 0xCCD4D5, 1, 2, 3, EnumSymbol.NONE).setTemp(400).addTraits(LIQUID);
|
||||
SODIUM_HOT = new FluidType("SODIUM_HOT", 0xE2ADC1, 1, 2, 3, EnumSymbol.NONE).setTemp(1200).addTraits(LIQUID);
|
||||
THORIUM_SALT = new FluidType("THORIUM_SALT", 0x7A5542, 2, 0, 3, EnumSymbol.NONE).setTemp(800).addTraits(LIQUID);
|
||||
THORIUM_SALT_HOT = new FluidType("THORIUM_SALT_HOT", 0x3E3627, 2, 0, 3, EnumSymbol.NONE).setTemp(1600).addTraits(LIQUID);
|
||||
THORIUM_SALT_DEPLETED = new FluidType(129, "THORIUM_SALT_DEPLETED", 0x302D1C, 2, 0, 3, EnumSymbol.NONE).setTemp(800).addTraits(LIQUID);
|
||||
|
||||
// ^ ^ ^ ^ ^ ^ ^ ^
|
||||
//ADD NEW FLUIDS HERE
|
||||
@ -342,6 +352,11 @@ public class Fluids {
|
||||
metaOrder.add(MUG_HOT);
|
||||
metaOrder.add(BLOOD);
|
||||
metaOrder.add(BLOOD_HOT);
|
||||
metaOrder.add(SODIUM);
|
||||
metaOrder.add(SODIUM_HOT);
|
||||
metaOrder.add(THORIUM_SALT);
|
||||
metaOrder.add(THORIUM_SALT_HOT);
|
||||
metaOrder.add(THORIUM_SALT_DEPLETED);
|
||||
//pure elements, cyogenic gasses
|
||||
metaOrder.add(HYDROGEN);
|
||||
metaOrder.add(DEUTERIUM);
|
||||
@ -505,6 +520,12 @@ public class Fluids {
|
||||
HEAVYWATER.addTraits(new FT_Heatable().setEff(HeatingType.PWR, 1.0D).addStep(300, 1, HEAVYWATER_HOT, 1), new FT_PWRModerator(1.25D));
|
||||
HEAVYWATER_HOT.addTraits(new FT_Coolable(HEAVYWATER, 1, 1, 300).setEff(CoolingType.HEATEXCHANGER, 1.0D));
|
||||
|
||||
SODIUM.addTraits(new FT_Heatable().setEff(HeatingType.PWR, 2.5D).addStep(400, 1, SODIUM_HOT, 1));
|
||||
SODIUM_HOT.addTraits(new FT_Coolable(SODIUM, 1, 1, 400).setEff(CoolingType.HEATEXCHANGER, 1.0D));
|
||||
|
||||
THORIUM_SALT.addTraits(new FT_Heatable().setEff(HeatingType.PWR, 1.0D).addStep(400, 1, THORIUM_SALT_HOT, 1), new FT_PWRModerator(2.5D));
|
||||
THORIUM_SALT_HOT.addTraits(new FT_Coolable(THORIUM_SALT_DEPLETED, 1, 1, 400).setEff(CoolingType.HEATEXCHANGER, 1.0D));
|
||||
|
||||
if(idMapping.size() != metaOrder.size()) {
|
||||
throw new IllegalStateException("A severe error has occoured during NTM's fluid registering process! The MetaOrder and Mappings are inconsistent! Mapping size: " + idMapping.size()+ " / MetaOrder size: " + metaOrder.size());
|
||||
}
|
||||
|
||||
@ -42,6 +42,7 @@ public class FT_Coolable extends FluidTrait {
|
||||
|
||||
@Override
|
||||
public void addInfoHidden(List<String> info) {
|
||||
info.add(EnumChatFormatting.AQUA + "Thermal capacity: " + heatEnergy + " TU");
|
||||
for(CoolingType type : CoolingType.values()) {
|
||||
|
||||
double eff = getEfficiency(type);
|
||||
|
||||
@ -42,6 +42,7 @@ public class FT_Heatable extends FluidTrait {
|
||||
|
||||
@Override
|
||||
public void addInfoHidden(List<String> info) {
|
||||
info.add(EnumChatFormatting.AQUA + "Thermal capacity: " + this.getFirstStep().heatReq + " TU");
|
||||
for(HeatingType type : HeatingType.values()) {
|
||||
|
||||
double eff = getEfficiency(type);
|
||||
|
||||
@ -4,6 +4,7 @@ import org.lwjgl.opengl.GL11;
|
||||
|
||||
import com.hbm.inventory.container.ContainerMachinePress;
|
||||
import com.hbm.lib.RefStrings;
|
||||
import com.hbm.render.util.GaugeUtil;
|
||||
import com.hbm.tileentity.machine.TileEntityMachinePress;
|
||||
|
||||
import net.minecraft.client.Minecraft;
|
||||
@ -46,14 +47,14 @@ public class GUIMachinePress extends GuiInfoContainer {
|
||||
Minecraft.getMinecraft().getTextureManager().bindTexture(texture);
|
||||
drawTexturedModalRect(guiLeft, guiTop, 0, 0, xSize, ySize);
|
||||
|
||||
int i = press.speed * 12 / press.maxSpeed;
|
||||
drawTexturedModalRect(guiLeft + 25, guiTop + 16, 176, 14 + 18 * i, 18, 18);
|
||||
|
||||
if(press.burnTime >= 20) {
|
||||
this.drawTexturedModalRect(guiLeft + 27, guiTop + 36, 176, 0, 14, 14);
|
||||
}
|
||||
|
||||
int k = (int) (press.renderPress * 16 / press.maxPress);
|
||||
this.drawTexturedModalRect(guiLeft + 79, guiTop + 35, 194, 0, 18, k);
|
||||
|
||||
double i = (double) press.speed / (double) press.maxSpeed;
|
||||
GaugeUtil.drawSmoothGauge(guiLeft + 34, guiTop + 25, this.zLevel, i, 5, 2, 1, 0x7f0000);
|
||||
}
|
||||
}
|
||||
|
||||
@ -10,7 +10,6 @@ import com.hbm.lib.RefStrings;
|
||||
import com.hbm.packet.NBTControlPacket;
|
||||
import com.hbm.packet.PacketDispatcher;
|
||||
import com.hbm.render.util.GaugeUtil;
|
||||
import com.hbm.render.util.GaugeUtil.Gauge;
|
||||
import com.hbm.tileentity.machine.TileEntityPWRController;
|
||||
|
||||
import net.minecraft.client.Minecraft;
|
||||
@ -118,8 +117,11 @@ public class GUIPWR extends GuiInfoContainer {
|
||||
int c = (int) (controller.rodLevel * 52 / 100);
|
||||
drawTexturedModalRect(guiLeft + 53, guiTop + 54, 176, 40, c, 2);
|
||||
|
||||
GaugeUtil.renderGauge(Gauge.ROUND_SMALL, guiLeft + 115, guiTop + 31, this.zLevel, (double) controller.coreHeat / (double) controller.coreHeatCapacity);
|
||||
GaugeUtil.renderGauge(Gauge.ROUND_SMALL, guiLeft + 151, guiTop + 31, this.zLevel, (double) controller.hullHeat / (double) controller.hullHeatCapacity);
|
||||
//GaugeUtil.renderGauge(Gauge.ROUND_SMALL, guiLeft + 115, guiTop + 31, this.zLevel, (double) controller.coreHeat / (double) controller.coreHeatCapacity);
|
||||
//GaugeUtil.renderGauge(Gauge.ROUND_SMALL, guiLeft + 151, guiTop + 31, this.zLevel, (double) controller.hullHeat / (double) controller.hullHeatCapacity);
|
||||
|
||||
GaugeUtil.drawSmoothGauge(guiLeft + 124, guiTop + 40, this.zLevel, (double) controller.coreHeat / (double) controller.coreHeatCapacity, 5, 2, 1, 0x7F0000);
|
||||
GaugeUtil.drawSmoothGauge(guiLeft + 160, guiTop + 40, this.zLevel, (double) controller.hullHeat / (double) controller.hullHeatCapacity, 5, 2, 1, 0x7F0000);
|
||||
|
||||
if(controller.typeLoaded != -1 && controller.amountLoaded > 0) {
|
||||
ItemStack display = new ItemStack(ModItems.pwr_fuel, 1, controller.typeLoaded);
|
||||
@ -135,6 +137,37 @@ public class GUIPWR extends GuiInfoContainer {
|
||||
|
||||
this.field.drawTextBox();
|
||||
}
|
||||
|
||||
/*private void drawGauge(int x, int y, double d) {
|
||||
GL11.glDisable(GL11.GL_TEXTURE_2D);
|
||||
|
||||
d = MathHelper.clamp_double(d, 0, 1);
|
||||
|
||||
float angle = (float) Math.toRadians(-d * 270 - 45);
|
||||
Vec3 tip = Vec3.createVectorHelper(0, 5, 0);
|
||||
Vec3 left = Vec3.createVectorHelper(1, -2, 0);
|
||||
Vec3 right = Vec3.createVectorHelper(-1, -2, 0);
|
||||
|
||||
tip.rotateAroundZ(angle);
|
||||
left.rotateAroundZ(angle);
|
||||
right.rotateAroundZ(angle);
|
||||
|
||||
Tessellator tess = Tessellator.instance;
|
||||
tess.startDrawing(GL11.GL_TRIANGLES);
|
||||
tess.setColorOpaque_F(0F, 0F, 0F);
|
||||
double mult = 1.5;
|
||||
tess.addVertex(x + tip.xCoord * mult, y + tip.yCoord * mult, this.zLevel);
|
||||
tess.addVertex(x + left.xCoord * mult, y + left.yCoord * mult, this.zLevel);
|
||||
tess.addVertex(x + right.xCoord * mult, y + right.yCoord * mult, this.zLevel);
|
||||
tess.setColorOpaque_F(0.75F, 0F, 0F);
|
||||
tess.addVertex(x + tip.xCoord, y + tip.yCoord, this.zLevel);
|
||||
tess.addVertex(x + left.xCoord, y + left.yCoord, this.zLevel);
|
||||
tess.addVertex(x + right.xCoord, y + right.yCoord, this.zLevel);
|
||||
tess.draw();
|
||||
|
||||
GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F);
|
||||
GL11.glEnable(GL11.GL_TEXTURE_2D);
|
||||
}*/
|
||||
|
||||
@Override
|
||||
protected void mouseClicked(int mouseX, int mouseY, int i) {
|
||||
|
||||
@ -22,6 +22,7 @@ import com.hbm.inventory.RecipesCommon.OreDictStack;
|
||||
import com.hbm.inventory.recipes.loader.SerializableRecipe;
|
||||
import com.hbm.items.ItemEnums.EnumAshType;
|
||||
import com.hbm.items.ModItems;
|
||||
import com.hbm.items.machine.ItemPWRFuel.EnumPWRFuel;
|
||||
import com.hbm.items.machine.ItemWatzPellet.EnumWatzType;
|
||||
import com.hbm.items.special.ItemBedrockOre.EnumBedrockOre;
|
||||
import com.hbm.items.special.ItemByproduct.EnumByproduct;
|
||||
@ -188,6 +189,82 @@ public class CentrifugeRecipes extends SerializableRecipe {
|
||||
new ItemStack(ModItems.nugget_polonium, 12),
|
||||
new ItemStack(ModItems.nugget_pu238, 6),
|
||||
new ItemStack(ModItems.nuclear_waste, 2) });
|
||||
|
||||
recipes.put(new ComparableStack(DictFrame.fromOne(ModItems.pwr_fuel_depleted, EnumPWRFuel.MEU)), new ItemStack[] {
|
||||
new ItemStack(ModItems.nugget_u238, 3),
|
||||
new ItemStack(ModItems.nugget_plutonium, 4),
|
||||
new ItemStack(ModItems.nugget_technetium, 2),
|
||||
new ItemStack(ModItems.nuclear_waste_tiny, 3) });
|
||||
recipes.put(new ComparableStack(DictFrame.fromOne(ModItems.pwr_fuel_depleted, EnumPWRFuel.HEU233)), new ItemStack[] {
|
||||
new ItemStack(ModItems.nugget_u235, 3),
|
||||
new ItemStack(ModItems.nugget_pu238, 3),
|
||||
new ItemStack(ModItems.nugget_technetium, 1),
|
||||
new ItemStack(ModItems.nuclear_waste_tiny, 5) });
|
||||
recipes.put(new ComparableStack(DictFrame.fromOne(ModItems.pwr_fuel_depleted, EnumPWRFuel.HEU235)), new ItemStack[] {
|
||||
new ItemStack(ModItems.nugget_neptunium, 3),
|
||||
new ItemStack(ModItems.nugget_pu238, 3),
|
||||
new ItemStack(ModItems.nugget_technetium, 1),
|
||||
new ItemStack(ModItems.nuclear_waste_tiny, 5) });
|
||||
recipes.put(new ComparableStack(DictFrame.fromOne(ModItems.pwr_fuel_depleted, EnumPWRFuel.MEN)), new ItemStack[] {
|
||||
new ItemStack(ModItems.nugget_u238, 3),
|
||||
new ItemStack(ModItems.nugget_pu239, 4),
|
||||
new ItemStack(ModItems.nugget_technetium, 2),
|
||||
new ItemStack(ModItems.nuclear_waste_tiny, 3) });
|
||||
recipes.put(new ComparableStack(DictFrame.fromOne(ModItems.pwr_fuel_depleted, EnumPWRFuel.HEN237)), new ItemStack[] {
|
||||
new ItemStack(ModItems.nugget_pu238, 2),
|
||||
new ItemStack(ModItems.nugget_pu239, 4),
|
||||
new ItemStack(ModItems.nugget_technetium, 1),
|
||||
new ItemStack(ModItems.nuclear_waste_tiny, 5) });
|
||||
recipes.put(new ComparableStack(DictFrame.fromOne(ModItems.pwr_fuel_depleted, EnumPWRFuel.MOX)), new ItemStack[] {
|
||||
new ItemStack(ModItems.nugget_u238, 3),
|
||||
new ItemStack(ModItems.nugget_pu240, 4),
|
||||
new ItemStack(ModItems.nugget_technetium, 2),
|
||||
new ItemStack(ModItems.nuclear_waste_tiny, 3) });
|
||||
recipes.put(new ComparableStack(DictFrame.fromOne(ModItems.pwr_fuel_depleted, EnumPWRFuel.MEP)), new ItemStack[] {
|
||||
new ItemStack(ModItems.nugget_lead, 2),
|
||||
new ItemStack(ModItems.nugget_pu_mix, 4),
|
||||
new ItemStack(ModItems.nugget_technetium, 2),
|
||||
new ItemStack(ModItems.nuclear_waste_tiny, 3) });
|
||||
recipes.put(new ComparableStack(DictFrame.fromOne(ModItems.pwr_fuel_depleted, EnumPWRFuel.HEP239)), new ItemStack[] {
|
||||
new ItemStack(ModItems.nugget_pu_mix, 2),
|
||||
new ItemStack(ModItems.nugget_pu240, 4),
|
||||
new ItemStack(ModItems.nugget_technetium, 1),
|
||||
new ItemStack(ModItems.nuclear_waste_tiny, 5) });
|
||||
recipes.put(new ComparableStack(DictFrame.fromOne(ModItems.pwr_fuel_depleted, EnumPWRFuel.HEP241)), new ItemStack[] {
|
||||
new ItemStack(ModItems.nugget_lead, 3),
|
||||
new ItemStack(ModItems.nugget_zirconium, 2),
|
||||
new ItemStack(ModItems.nugget_technetium, 1),
|
||||
new ItemStack(ModItems.nuclear_waste_tiny, 6) });
|
||||
recipes.put(new ComparableStack(DictFrame.fromOne(ModItems.pwr_fuel_depleted, EnumPWRFuel.MEA)), new ItemStack[] {
|
||||
new ItemStack(ModItems.nugget_lead, 3),
|
||||
new ItemStack(ModItems.nugget_zirconium, 2),
|
||||
new ItemStack(ModItems.nugget_technetium, 1),
|
||||
new ItemStack(ModItems.nuclear_waste_tiny, 6) });
|
||||
recipes.put(new ComparableStack(DictFrame.fromOne(ModItems.pwr_fuel_depleted, EnumPWRFuel.HEA242)), new ItemStack[] {
|
||||
new ItemStack(ModItems.nugget_lead, 3),
|
||||
new ItemStack(ModItems.nugget_zirconium, 2),
|
||||
new ItemStack(ModItems.nugget_technetium, 1),
|
||||
new ItemStack(ModItems.nuclear_waste_tiny, 6) });
|
||||
recipes.put(new ComparableStack(DictFrame.fromOne(ModItems.pwr_fuel_depleted, EnumPWRFuel.HES326)), new ItemStack[] {
|
||||
new ItemStack(ModItems.nugget_solinium, 3),
|
||||
new ItemStack(ModItems.nugget_lead, 2),
|
||||
new ItemStack(ModItems.nugget_euphemium, 1),
|
||||
new ItemStack(ModItems.nuclear_waste_tiny, 6) });
|
||||
recipes.put(new ComparableStack(DictFrame.fromOne(ModItems.pwr_fuel_depleted, EnumPWRFuel.HES327)), new ItemStack[] {
|
||||
new ItemStack(ModItems.nugget_australium, 4),
|
||||
new ItemStack(ModItems.nugget_lead, 1),
|
||||
new ItemStack(ModItems.nugget_euphemium, 1),
|
||||
new ItemStack(ModItems.nuclear_waste_tiny, 6) });
|
||||
recipes.put(new ComparableStack(DictFrame.fromOne(ModItems.pwr_fuel_depleted, EnumPWRFuel.BFB_AM_MIX)), new ItemStack[] {
|
||||
new ItemStack(ModItems.nugget_am_mix, 4),
|
||||
new ItemStack(ModItems.nugget_pu_mix, 1),
|
||||
new ItemStack(ModItems.nugget_bismuth, 6),
|
||||
new ItemStack(ModItems.nuclear_waste_tiny, 1) });
|
||||
recipes.put(new ComparableStack(DictFrame.fromOne(ModItems.pwr_fuel_depleted, EnumPWRFuel.BFB_PU241)), new ItemStack[] {
|
||||
new ItemStack(ModItems.nugget_pu241, 4),
|
||||
new ItemStack(ModItems.nugget_pu_mix, 1),
|
||||
new ItemStack(ModItems.nugget_bismuth, 6),
|
||||
new ItemStack(ModItems.nuclear_waste_tiny, 1) });
|
||||
|
||||
ArrayList<ItemStack> naquadriaNuggets = OreDictionary.getOres("nuggetNaquadria");
|
||||
if(naquadriaNuggets.size() != 0) {
|
||||
@ -339,9 +416,9 @@ public class CentrifugeRecipes extends SerializableRecipe {
|
||||
new ItemStack(Blocks.end_stone, 1) });
|
||||
|
||||
recipes.put(new OreDictStack(LAPIS.ore()), new ItemStack[] {
|
||||
new ItemStack(ModItems.powder_lapis, 3),
|
||||
new ItemStack(ModItems.powder_lapis, 3),
|
||||
new ItemStack(ModItems.powder_lapis, 6),
|
||||
new ItemStack(ModItems.powder_cobalt_tiny, 1),
|
||||
new ItemStack(ModItems.gem_sodalite, 1),
|
||||
new ItemStack(Blocks.gravel, 1) });
|
||||
|
||||
recipes.put(new ComparableStack(ModBlocks.ore_meteor_starmetal), new ItemStack[] {
|
||||
@ -452,7 +529,7 @@ public class CentrifugeRecipes extends SerializableRecipe {
|
||||
recipes.put(new ComparableStack(ModItems.crystal_iron), new ItemStack[] { new ItemStack(ModItems.powder_iron, 2), new ItemStack(ModItems.powder_iron, 2), new ItemStack(ModItems.powder_titanium, 1), new ItemStack(ModItems.powder_lithium_tiny, 1) });
|
||||
recipes.put(new ComparableStack(ModItems.crystal_gold), new ItemStack[] { new ItemStack(ModItems.powder_gold, 2), new ItemStack(ModItems.powder_gold, 2), new ItemStack(ModItems.ingot_mercury, 1), new ItemStack(ModItems.powder_lithium_tiny, 1) });
|
||||
recipes.put(new ComparableStack(ModItems.crystal_redstone), new ItemStack[] { new ItemStack(Items.redstone, 3), new ItemStack(Items.redstone, 3), new ItemStack(Items.redstone, 3), new ItemStack(ModItems.ingot_mercury, 3) });
|
||||
recipes.put(new ComparableStack(ModItems.crystal_lapis), new ItemStack[] { new ItemStack(ModItems.powder_lapis, 3), new ItemStack(ModItems.powder_lapis, 3), new ItemStack(ModItems.powder_lapis, 3), new ItemStack(ModItems.powder_cobalt, 1) });
|
||||
recipes.put(new ComparableStack(ModItems.crystal_lapis), new ItemStack[] { new ItemStack(ModItems.powder_lapis, 4), new ItemStack(ModItems.powder_lapis, 4), new ItemStack(ModItems.powder_cobalt, 1), new ItemStack(ModItems.gem_sodalite, 2) });
|
||||
recipes.put(new ComparableStack(ModItems.crystal_diamond), new ItemStack[] { new ItemStack(ModItems.powder_diamond, 1), new ItemStack(ModItems.powder_diamond, 1), new ItemStack(ModItems.powder_diamond, 1), new ItemStack(ModItems.powder_diamond, 1) });
|
||||
recipes.put(new ComparableStack(ModItems.crystal_uranium), new ItemStack[] { new ItemStack(ModItems.powder_uranium, 2), new ItemStack(ModItems.powder_uranium, 2), new ItemStack(ModItems.nugget_ra226, 2), new ItemStack(ModItems.powder_lithium_tiny, 1) });
|
||||
recipes.put(new ComparableStack(ModItems.crystal_thorium), new ItemStack[] { new ItemStack(ModItems.powder_thorium, 2), new ItemStack(ModItems.powder_thorium, 2), new ItemStack(ModItems.powder_uranium, 1), new ItemStack(ModItems.nugget_ra226, 1) });
|
||||
|
||||
@ -401,6 +401,13 @@ public class ChemplantRecipes extends SerializableRecipe {
|
||||
recipes.add(new ChemRecipe(101, "CC_CENTRIFUGE", 200)
|
||||
.inputFluids(new FluidStack(Fluids.CHLOROCALCITE_CLEANED, 500), new FluidStack(Fluids.SULFURIC_ACID, 8_000))
|
||||
.outputFluids(new FluidStack(Fluids.POTASSIUM_CHLORIDE, 250), new FluidStack(Fluids.CALCIUM_CHLORIDE, 250)));
|
||||
recipes.add(new ChemRecipe(102, "THORIUM_SALT", 60)
|
||||
.inputFluids(new FluidStack(Fluids.THORIUM_SALT_DEPLETED, 16_000))
|
||||
.inputItems(new OreDictStack(TH232.nugget(), 2))
|
||||
.outputFluids(new FluidStack(Fluids.THORIUM_SALT, 16_000))
|
||||
.outputItems(
|
||||
new ItemStack(ModItems.nugget_u233, 1),
|
||||
new ItemStack(ModItems.nuclear_waste_tiny, 1)));
|
||||
}
|
||||
|
||||
public static void registerFuelProcessing() {
|
||||
|
||||
@ -48,6 +48,7 @@ public class CombinationRecipes extends SerializableRecipe {
|
||||
recipes.put(new ComparableStack(Items.glowstone_dust), new Pair(new ItemStack(ModItems.sulfur), new FluidStack(Fluids.CHLORINE, 100)));
|
||||
recipes.put(SODALITE.gem(), new Pair(new ItemStack(ModItems.powder_sodium), new FluidStack(Fluids.CHLORINE, 100)));
|
||||
recipes.put(new ComparableStack(DictFrame.fromOne(ModBlocks.stone_resource, EnumStoneType.BAUXITE)), new Pair(new ItemStack(ModItems.ingot_aluminium, 2), new FluidStack(Fluids.REDMUD, 250)));
|
||||
recipes.put(NA.dust(), new Pair(null, new FluidStack(Fluids.SODIUM, 100)));
|
||||
|
||||
recipes.put(KEY_LOG, new Pair(new ItemStack(Items.coal, 1 ,1), new FluidStack(Fluids.WOODOIL, 250)));
|
||||
recipes.put(KEY_SAPLING, new Pair(DictFrame.fromOne(ModItems.powder_ash, EnumAshType.WOOD), new FluidStack(Fluids.WOODOIL, 50)));
|
||||
|
||||
@ -42,6 +42,7 @@ public class LiquefactionRecipes extends SerializableRecipe {
|
||||
recipes.put(KEY_COAL_TAR, new FluidStack(50, Fluids.BITUMEN));
|
||||
recipes.put(KEY_LOG, new FluidStack(100, Fluids.MUG));
|
||||
recipes.put(KNO.dust(), new FluidStack(250, Fluids.NITRIC_ACID));
|
||||
recipes.put(NA.dust(), new FluidStack(100, Fluids.SODIUM));
|
||||
//general utility recipes because why not
|
||||
recipes.put(new ComparableStack(Blocks.netherrack), new FluidStack(250, Fluids.LAVA));
|
||||
recipes.put(new ComparableStack(Blocks.cobblestone), new FluidStack(250, Fluids.LAVA));
|
||||
|
||||
@ -65,6 +65,8 @@ public class MixerRecipes extends SerializableRecipe {
|
||||
register(Fluids.NITROGLYCERIN,
|
||||
new MixerRecipe(1000, 20).setStack1(new FluidStack(Fluids.PETROLEUM, 1_000)).setStack2(new FluidStack(Fluids.NITRIC_ACID, 1_000)),
|
||||
new MixerRecipe(1000, 20).setStack1(new FluidStack(Fluids.FISHOIL, 500)).setStack2(new FluidStack(Fluids.NITRIC_ACID, 500)));
|
||||
|
||||
register(Fluids.THORIUM_SALT, new MixerRecipe(1_000, 30).setStack1(new FluidStack(Fluids.CHLORINE, 1000)).setSolid(new OreDictStack(TH232.dust())));
|
||||
|
||||
register(Fluids.SYNGAS, new MixerRecipe(1_000, 50).setStack1(new FluidStack(Fluids.COALOIL, 500)).setStack2(new FluidStack(Fluids.STEAM, 500)));
|
||||
register(Fluids.OXYHYDROGEN, new MixerRecipe(1_000, 50).setStack1(new FluidStack(Fluids.HYDROGEN, 500)).setStack2(new FluidStack(Fluids.OXYGEN, 500)));
|
||||
@ -77,7 +79,6 @@ public class MixerRecipes extends SerializableRecipe {
|
||||
register(Fluids.DIESEL_CRACK_REFORM, new MixerRecipe(1_000, 50).setStack1(new FluidStack(Fluids.DIESEL_CRACK, 900)).setStack2(new FluidStack(Fluids.REFORMATE, 100)));
|
||||
register(Fluids.KEROSENE_REFORM, new MixerRecipe(1_000, 50).setStack1(new FluidStack(Fluids.KEROSENE, 900)).setStack2(new FluidStack(Fluids.REFORMATE, 100)));
|
||||
|
||||
|
||||
register(Fluids.CHLOROCALCITE_SOLUTION, new MixerRecipe(500, 50).setStack1(new FluidStack(Fluids.WATER, 250)).setStack2(new FluidStack(Fluids.NITRIC_ACID, 250)).setSolid(new OreDictStack(CHLOROCALCITE.dust())));
|
||||
register(Fluids.CHLOROCALCITE_MIX, new MixerRecipe(1000, 50).setStack1(new FluidStack(Fluids.CHLOROCALCITE_SOLUTION, 500)).setStack2(new FluidStack(Fluids.SULFURIC_ACID, 500)).setSolid(new ComparableStack(ModItems.powder_flux)));
|
||||
}
|
||||
|
||||
@ -68,6 +68,7 @@ public class SolidificationRecipes extends SerializableRecipe {
|
||||
registerRecipe(ENDERJUICE, 100, Items.ender_pearl);
|
||||
registerRecipe(WATZ, 1000, ModItems.ingot_mud);
|
||||
registerRecipe(REDMUD, 1000, Items.iron_ingot);
|
||||
registerRecipe(SODIUM, 100, ModItems.powder_sodium);
|
||||
|
||||
registerRecipe(OIL, SF_OIL, DictFrame.fromOne(ModItems.oil_tar, EnumTarType.CRUDE));
|
||||
registerRecipe(CRACKOIL, SF_CRACK, DictFrame.fromOne(ModItems.oil_tar, EnumTarType.CRACK));
|
||||
|
||||
@ -19,28 +19,34 @@ public class ItemPWRFuel extends ItemEnumMulti {
|
||||
}
|
||||
|
||||
public static enum EnumPWRFuel {
|
||||
MEU( 05.0D, new FunctionLogarithmic(25)),
|
||||
HEU233( 07.5D, new FunctionSqrt(25)),
|
||||
HEU235( 07.5D, new FunctionSqrt(25)),
|
||||
MEN( 07.5D, new FunctionLogarithmic(25)),
|
||||
HEN237( 07.5D, new FunctionSqrt(25)),
|
||||
MOX( 07.5D, new FunctionLogarithmic(25)),
|
||||
MEP( 07.5D, new FunctionLogarithmic(25)),
|
||||
HEP239( 10.0D, new FunctionSqrt(25)),
|
||||
HEP241( 10.0D, new FunctionSqrt(25)),
|
||||
MEA( 07.5D, new FunctionLogarithmic(25)),
|
||||
HEA242( 10.0D, new FunctionSqrt(25)),
|
||||
HES326( 15.0D, new FunctionSqrt(25)),
|
||||
HES327( 15.0D, new FunctionSqrt(25));
|
||||
MEU( 05.0D, new FunctionLogarithmic(20 * 30).withDiv(2_500)),
|
||||
HEU233( 07.5D, new FunctionSqrt(25)),
|
||||
HEU235( 07.5D, new FunctionSqrt(22.5)),
|
||||
MEN( 07.5D, new FunctionLogarithmic(22.5 * 30).withDiv(2_500)),
|
||||
HEN237( 07.5D, new FunctionSqrt(27.5)),
|
||||
MOX( 07.5D, new FunctionLogarithmic(20 * 30).withDiv(2_500)),
|
||||
MEP( 07.5D, new FunctionLogarithmic(22.5 * 30).withDiv(2_500)),
|
||||
HEP239( 10.0D, new FunctionSqrt(22.5)),
|
||||
HEP241( 10.0D, new FunctionSqrt(25)),
|
||||
MEA( 07.5D, new FunctionLogarithmic(25 * 30).withDiv(2_500)),
|
||||
HEA242( 10.0D, new FunctionSqrt(25)),
|
||||
HES326( 12.5D, new FunctionSqrt(27.5)),
|
||||
HES327( 12.5D, new FunctionSqrt(30)),
|
||||
BFB_AM_MIX( 2.5D, new FunctionSqrt(15), 250_000_000),
|
||||
BFB_PU241( 2.5D, new FunctionSqrt(15), 250_000_000);
|
||||
|
||||
public double yield = 1_000_000_000;
|
||||
public double heatEmission;
|
||||
public Function function;
|
||||
|
||||
private EnumPWRFuel(double heatEmission, Function function) {
|
||||
private EnumPWRFuel(double heatEmission, Function function, double yield) {
|
||||
this.heatEmission = heatEmission;
|
||||
this.function = function;
|
||||
}
|
||||
|
||||
private EnumPWRFuel(double heatEmission, Function function) {
|
||||
this(heatEmission, function, 1_000_000_000);
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
|
||||
@ -387,7 +387,7 @@ public class CraftingManager {
|
||||
addRecipeAuto(new ItemStack(ModBlocks.brick_light, 4), new Object[] { "FBF", "BFB", "FBF", 'F', Blocks.fence, 'B', Blocks.brick_block });
|
||||
addRecipeAuto(new ItemStack(ModBlocks.brick_asbestos, 2), new Object[] { " A ", "ABA", " A ", 'B', ModBlocks.brick_light, 'A', ASBESTOS.ingot() });
|
||||
addRecipeAuto(new ItemStack(ModBlocks.concrete, 4), new Object[] { "CC", "CC", 'C', ModBlocks.concrete_smooth });
|
||||
addRecipeAuto(new ItemStack(ModBlocks.concrete_pillar, 8), new Object[] { "CBC", "CBC", "CBC", 'C', ModBlocks.concrete_smooth, 'B', Blocks.iron_bars });
|
||||
addRecipeAuto(new ItemStack(ModBlocks.concrete_pillar, 6), new Object[] { "CBC", "CBC", "CBC", 'C', ModBlocks.concrete_smooth, 'B', Blocks.iron_bars });
|
||||
addRecipeAuto(new ItemStack(ModBlocks.brick_concrete, 4), new Object[] { " C ", "CBC", " C ", 'C', ModBlocks.concrete_smooth, 'B', Items.clay_ball });
|
||||
addRecipeAuto(new ItemStack(ModBlocks.brick_concrete, 4), new Object[] { " C ", "CBC", " C ", 'C', ModBlocks.concrete, 'B', Items.clay_ball });
|
||||
addRecipeAuto(new ItemStack(ModBlocks.brick_concrete_mossy, 8), new Object[] { "CCC", "CVC", "CCC", 'C', ModBlocks.brick_concrete, 'V', Blocks.vine });
|
||||
@ -874,6 +874,16 @@ public class CraftingManager {
|
||||
addRecipeAuto(new ItemStack(ModBlocks.rbmk_steam_outlet, 1), new Object[] { "SCS", "CBC", "SCS", 'S', STEEL.ingot(), 'C', CU.plate(), 'B', ModItems.tank_steel });
|
||||
//addRecipeAuto(new ItemStack(ModBlocks.rbmk_heatex, 1), new Object[] { "SCS", "CBC", "SCS", 'S', STEEL.ingot(), 'C', CU.plate(), 'B', ModItems.pipes_steel });
|
||||
|
||||
addRecipeAuto(new ItemStack(ModBlocks.pwr_fuel, 4), new Object[] { "LZL", "LZL", "LZL", 'L', PB.plate528(), 'Z', ZR.plateCast() });
|
||||
addRecipeAuto(new ItemStack(ModBlocks.pwr_control, 4), new Object[] { "SBS", "MBM", "SBS", 'S', STEEL.plate528(), 'B', B.ingot(), 'M', ModItems.motor });
|
||||
addRecipeAuto(new ItemStack(ModBlocks.pwr_channel, 4), new Object[] { "CPC", "BPB", "CPC", 'C', CU.ingot(), 'P', ModBlocks.deco_pipe_quad, 'B', ANY_PLASTIC.ingot() });
|
||||
addRecipeAuto(new ItemStack(ModBlocks.pwr_heatex, 4), new Object[] { "CSC", "SMS", "CSC", 'C', CU.plateCast(), 'S', STEEL.plate528(), 'M', ModItems.motor });
|
||||
addRecipeAuto(new ItemStack(ModBlocks.pwr_reflector, 4), new Object[] { "RLR", "LSL", "RLR", 'R', OreDictManager.getReflector(), 'L', PB.plate528(), 'S', STEEL.plateCast() });
|
||||
addRecipeAuto(new ItemStack(ModBlocks.pwr_casing, 4), new Object[] { "LCL", "CSC", "LCL", 'L', PB.plate528(), 'C', ANY_CONCRETE.any(), 'S', STEEL.plateCast() });
|
||||
addRecipeAuto(new ItemStack(ModBlocks.pwr_controller, 1), new Object[] { "CPC", "PSP", "CPC", 'C', ModBlocks.pwr_casing, 'P', ANY_PLASTIC.ingot(), 'S', ModItems.circuit_gold });
|
||||
addRecipeAuto(new ItemStack(ModBlocks.pwr_port, 1), new Object[] { "S", "C", "S", 'S', STEEL.plate(), 'C', ModBlocks.pwr_casing });
|
||||
addRecipeAuto(new ItemStack(ModBlocks.pwr_neutron_source, 1), new Object[] { "LRL", "ZRZ", "LRL", 'L', PB.plate528(), 'R', ModItems.billet_ra226be, 'Z', ZR.plateCast() });
|
||||
|
||||
addRecipeAuto(new ItemStack(ModBlocks.deco_rbmk, 8), new Object[] { "R", 'R', ModBlocks.rbmk_blank });
|
||||
addRecipeAuto(new ItemStack(ModBlocks.deco_rbmk_smooth, 1), new Object[] { "R", 'R', ModBlocks.deco_rbmk });
|
||||
addRecipeAuto(new ItemStack(ModBlocks.rbmk_blank, 1), new Object[] { "RRR", "R R", "RRR", 'R', ModBlocks.deco_rbmk });
|
||||
|
||||
@ -176,10 +176,13 @@ public class ModEventHandler {
|
||||
if(MobConfig.enableDucks && event.player instanceof EntityPlayerMP && !event.player.getEntityData().getCompoundTag(EntityPlayer.PERSISTED_NBT_TAG).getBoolean("hasDucked"))
|
||||
PacketDispatcher.wrapper.sendTo(new PlayerInformPacket("Press O to Duck!", MainRegistry.proxy.ID_DUCK, 30_000), (EntityPlayerMP) event.player);
|
||||
|
||||
if(event.player instanceof EntityPlayerMP && !event.player.getEntityData().getCompoundTag(EntityPlayer.PERSISTED_NBT_TAG).getBoolean("hasGuide")) {
|
||||
|
||||
HbmPlayerProps props = HbmPlayerProps.getData(event.player);
|
||||
|
||||
if(!props.hasReceivedBook) {
|
||||
event.player.inventory.addItemStackToInventory(new ItemStack(ModItems.book_guide, 1, BookType.STARTER.ordinal()));
|
||||
event.player.inventoryContainer.detectAndSendChanges();
|
||||
event.player.getEntityData().getCompoundTag(EntityPlayer.PERSISTED_NBT_TAG).setBoolean("hasGuide", true);
|
||||
props.hasReceivedBook = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@ -398,6 +398,7 @@ public class ResourceManager {
|
||||
//Heat Engines
|
||||
public static final ResourceLocation stirling_tex = new ResourceLocation(RefStrings.MODID, "textures/models/machines/stirling.png");
|
||||
public static final ResourceLocation stirling_steel_tex = new ResourceLocation(RefStrings.MODID, "textures/models/machines/stirling_steel.png");
|
||||
public static final ResourceLocation stirling_creative_tex = new ResourceLocation(RefStrings.MODID, "textures/models/machines/stirling_creative.png");
|
||||
public static final ResourceLocation sawmill_tex = new ResourceLocation(RefStrings.MODID, "textures/models/machines/sawmill.png");
|
||||
public static final ResourceLocation crucible_tex = new ResourceLocation(RefStrings.MODID, "textures/models/machines/crucible_heat.png");
|
||||
public static final ResourceLocation boiler_tex = new ResourceLocation(RefStrings.MODID, "textures/models/machines/boiler.png");
|
||||
|
||||
@ -47,6 +47,8 @@ public class RenderStirling extends TileEntitySpecialRenderer implements IItemRe
|
||||
|
||||
if(type == 0)
|
||||
bindTexture(ResourceManager.stirling_tex);
|
||||
else if(type == 2)
|
||||
bindTexture(ResourceManager.stirling_creative_tex);
|
||||
else
|
||||
bindTexture(ResourceManager.stirling_steel_tex);
|
||||
|
||||
@ -86,7 +88,8 @@ public class RenderStirling extends TileEntitySpecialRenderer implements IItemRe
|
||||
public Item[] getItemsForRenderer() {
|
||||
return new Item[] {
|
||||
Item.getItemFromBlock(ModBlocks.machine_stirling),
|
||||
Item.getItemFromBlock(ModBlocks.machine_stirling_steel)
|
||||
Item.getItemFromBlock(ModBlocks.machine_stirling_steel),
|
||||
Item.getItemFromBlock(ModBlocks.machine_stirling_creative)
|
||||
};
|
||||
}
|
||||
|
||||
@ -100,7 +103,7 @@ public class RenderStirling extends TileEntitySpecialRenderer implements IItemRe
|
||||
public void renderCommonWithStack(ItemStack item) {
|
||||
GL11.glRotatef(90, 0F, 1F, 0F);
|
||||
boolean cog = item.getItemDamage() != 1;
|
||||
RenderStirling.this.renderCommon(cog ? System.currentTimeMillis() % 3600 * 0.1F : 0, cog, item.getItem() == Item.getItemFromBlock(ModBlocks.machine_stirling) ? 0 : 1);
|
||||
RenderStirling.this.renderCommon(cog ? System.currentTimeMillis() % 3600 * 0.1F : 0, cog, item.getItem() == Item.getItemFromBlock(ModBlocks.machine_stirling) ? 0 : item.getItem() == Item.getItemFromBlock(ModBlocks.machine_stirling_creative) ? 2 : 1);
|
||||
}};
|
||||
}
|
||||
|
||||
|
||||
@ -1,10 +1,14 @@
|
||||
package com.hbm.render.util;
|
||||
|
||||
import org.lwjgl.opengl.GL11;
|
||||
|
||||
import com.hbm.lib.RefStrings;
|
||||
|
||||
import net.minecraft.client.Minecraft;
|
||||
import net.minecraft.client.renderer.Tessellator;
|
||||
import net.minecraft.util.MathHelper;
|
||||
import net.minecraft.util.ResourceLocation;
|
||||
import net.minecraft.util.Vec3;
|
||||
|
||||
public class GaugeUtil {
|
||||
|
||||
@ -55,5 +59,35 @@ public class GaugeUtil {
|
||||
tess.addVertexWithUV(x, y, z, 0, frameOffset);
|
||||
tess.draw();
|
||||
}
|
||||
|
||||
public static void drawSmoothGauge(int x, int y, double z, double progress, double tipLength, double backLength, double backSide, int color) {
|
||||
GL11.glDisable(GL11.GL_TEXTURE_2D);
|
||||
|
||||
progress = MathHelper.clamp_double(progress, 0, 1);
|
||||
|
||||
float angle = (float) Math.toRadians(-progress * 270 - 45);
|
||||
Vec3 tip = Vec3.createVectorHelper(0, tipLength, 0);
|
||||
Vec3 left = Vec3.createVectorHelper(backSide, -backLength, 0);
|
||||
Vec3 right = Vec3.createVectorHelper(-backSide, -backLength, 0);
|
||||
|
||||
tip.rotateAroundZ(angle);
|
||||
left.rotateAroundZ(angle);
|
||||
right.rotateAroundZ(angle);
|
||||
|
||||
Tessellator tess = Tessellator.instance;
|
||||
tess.startDrawing(GL11.GL_TRIANGLES);
|
||||
tess.setColorOpaque_F(0F, 0F, 0F);
|
||||
double mult = 1.5;
|
||||
tess.addVertex(x + tip.xCoord * mult, y + tip.yCoord * mult, z);
|
||||
tess.addVertex(x + left.xCoord * mult, y + left.yCoord * mult, z);
|
||||
tess.addVertex(x + right.xCoord * mult, y + right.yCoord * mult, z);
|
||||
tess.setColorOpaque_I(color);
|
||||
tess.addVertex(x + tip.xCoord, y + tip.yCoord, z);
|
||||
tess.addVertex(x + left.xCoord, y + left.yCoord, z);
|
||||
tess.addVertex(x + right.xCoord, y + right.yCoord, z);
|
||||
tess.draw();
|
||||
|
||||
GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F);
|
||||
GL11.glEnable(GL11.GL_TEXTURE_2D);
|
||||
}
|
||||
}
|
||||
|
||||
@ -96,7 +96,7 @@ public abstract class TileEntityMachineBase extends TileEntityLoadedBase impleme
|
||||
public void closeInventory() {}
|
||||
|
||||
@Override
|
||||
public boolean isItemValidForSlot(int i, ItemStack itemStack) {
|
||||
public boolean isItemValidForSlot(int slot, ItemStack itemStack) {
|
||||
return false;
|
||||
}
|
||||
|
||||
@ -122,17 +122,17 @@ public abstract class TileEntityMachineBase extends TileEntityLoadedBase impleme
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean canInsertItem(int i, ItemStack itemStack, int j) {
|
||||
return this.isItemValidForSlot(i, itemStack);
|
||||
public boolean canInsertItem(int slot, ItemStack itemStack, int side) {
|
||||
return this.isItemValidForSlot(slot, itemStack);
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean canExtractItem(int i, ItemStack itemStack, int j) {
|
||||
public boolean canExtractItem(int slot, ItemStack itemStack, int side) {
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int[] getAccessibleSlotsFromSide(int p_94128_1_) {
|
||||
public int[] getAccessibleSlotsFromSide(int side) {
|
||||
return new int[] { };
|
||||
}
|
||||
|
||||
|
||||
@ -131,13 +131,13 @@ public class TileEntityPWRController extends TileEntityMachineBase implements IG
|
||||
connections = connectionsDouble / 2;
|
||||
connectionsControlled = connectionsControlledDouble / 2;
|
||||
|
||||
System.out.println("Finalized nuclear reactor!");
|
||||
/*System.out.println("Finalized nuclear reactor!");
|
||||
System.out.println("Rods: " + rodCount);
|
||||
System.out.println("Connections: " + connections);
|
||||
System.out.println("Controlled connections: " + connectionsControlled);
|
||||
System.out.println("Heatex: " + heatexCount);
|
||||
System.out.println("Channels: " + channelCount);
|
||||
System.out.println("Sources: " + sourceCount);
|
||||
System.out.println("Sources: " + sourceCount);*/
|
||||
}
|
||||
|
||||
@Override
|
||||
@ -212,7 +212,7 @@ public class TileEntityPWRController extends TileEntityMachineBase implements IG
|
||||
}
|
||||
|
||||
/* CORE COOLING */
|
||||
double coreCoolingApproachNum = getXOverE((double) this.heatexCount / (double) this.rodCount, 2) / 2D;
|
||||
double coreCoolingApproachNum = getXOverE((double) this.heatexCount * 5 / (double) this.rodCount, 2) / 2D;
|
||||
int averageCoreHeat = (this.coreHeat + this.hullHeat) / 2;
|
||||
this.coreHeat -= (coreHeat - averageCoreHeat) * coreCoolingApproachNum;
|
||||
this.hullHeat -= (hullHeat - averageCoreHeat) * coreCoolingApproachNum;
|
||||
@ -297,7 +297,7 @@ public class TileEntityPWRController extends TileEntityMachineBase implements IG
|
||||
double coolingEff = (double) this.channelCount / (double) this.rodCount * 0.1D; //10% cooling if numbers match
|
||||
if(coolingEff > 1D) coolingEff = 1D;
|
||||
|
||||
int heatToUse = (int) (this.hullHeat * coolingEff * trait.getEfficiency(HeatingType.PWR));
|
||||
int heatToUse = Math.min(this.hullHeat, (int) (this.hullHeat * coolingEff * trait.getEfficiency(HeatingType.PWR)));
|
||||
HeatingStep step = trait.getFirstStep();
|
||||
int coolCycles = tanks[0].getFill() / step.amountReq;
|
||||
int hotCycles = (tanks[1].getMaxFill() - tanks[1].getFill()) / step.amountProduced;
|
||||
@ -350,6 +350,22 @@ public class TileEntityPWRController extends TileEntityMachineBase implements IG
|
||||
public double getXOverE(double x, double d) {
|
||||
return 1 - Math.pow(Math.E, -x / d);
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isItemValidForSlot(int slot, ItemStack stack) {
|
||||
if(slot == 0) return stack.getItem() == ModItems.pwr_fuel;
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int[] getAccessibleSlotsFromSide(int side) {
|
||||
return new int[] {0, 1};
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean canExtractItem(int slot, ItemStack itemStack, int side) {
|
||||
return slot == 1;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void readFromNBT(NBTTagCompound nbt) {
|
||||
|
||||
@ -48,12 +48,12 @@ public class TileEntityStirling extends TileEntityLoadedBase implements INBTPack
|
||||
if(hasCog) {
|
||||
tryPullHeat();
|
||||
|
||||
this.powerBuffer = (long) (this.heat * this.efficiency);
|
||||
this.powerBuffer = (long) (this.heat * (this.isCreative() ? 1 : this.efficiency));
|
||||
|
||||
if(warnCooldown > 0)
|
||||
warnCooldown--;
|
||||
|
||||
if(heat > maxHeat()) {
|
||||
if(heat > maxHeat() && !isCreative()) {
|
||||
|
||||
this.overspeed++;
|
||||
|
||||
@ -109,6 +109,8 @@ public class TileEntityStirling extends TileEntityLoadedBase implements INBTPack
|
||||
|
||||
float momentum = powerBuffer * 50F / ((float) maxHeat());
|
||||
|
||||
if(this.isCreative()) momentum = Math.min(momentum, 45F);
|
||||
|
||||
this.lastSpin = this.spin;
|
||||
this.spin += momentum;
|
||||
|
||||
@ -120,13 +122,17 @@ public class TileEntityStirling extends TileEntityLoadedBase implements INBTPack
|
||||
}
|
||||
|
||||
public int getGeatMeta() {
|
||||
return this.getBlockType() == ModBlocks.machine_stirling ? 0 : 1;
|
||||
return this.getBlockType() == ModBlocks.machine_stirling ? 0 : this.getBlockType() == ModBlocks.machine_stirling_creative ? 2 : 1;
|
||||
}
|
||||
|
||||
public int maxHeat() {
|
||||
return this.getBlockType() == ModBlocks.machine_stirling ? 300 : 1500;
|
||||
}
|
||||
|
||||
public boolean isCreative() {
|
||||
return this.getBlockType() == ModBlocks.machine_stirling_creative;
|
||||
}
|
||||
|
||||
protected DirPos[] getConPos() {
|
||||
return new DirPos[] {
|
||||
new DirPos(xCoord + 2, yCoord, zCoord, Library.POS_X),
|
||||
|
||||
@ -22,7 +22,6 @@ import li.cil.oc.api.machine.Context;
|
||||
import li.cil.oc.api.network.SimpleComponent;
|
||||
import net.minecraft.client.gui.GuiScreen;
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.init.Blocks;
|
||||
import net.minecraft.inventory.Container;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.nbt.NBTTagCompound;
|
||||
@ -305,12 +304,7 @@ public class TileEntityRBMKRod extends TileEntityRBMKSlottedBase implements IRBM
|
||||
if(corium) {
|
||||
|
||||
for(int i = h; i >= 0; i--) {
|
||||
|
||||
if(i <= h + 1 - reduce) {
|
||||
worldObj.setBlock(xCoord, yCoord + i, zCoord, ModBlocks.corium_block);
|
||||
} else {
|
||||
worldObj.setBlock(xCoord, yCoord + i, zCoord, Blocks.air);
|
||||
}
|
||||
worldObj.setBlock(xCoord, yCoord + i, zCoord, ModBlocks.corium_block, 5, 3);
|
||||
worldObj.markBlockForUpdate(xCoord, yCoord + i, zCoord);
|
||||
}
|
||||
|
||||
|
||||
@ -260,6 +260,7 @@ chem.SULFURIC_ACID=Schwefelsäureherstellung
|
||||
chem.TATB=TATB-Synthese
|
||||
chem.TEL=TEL mischen
|
||||
chem.TEST=Test
|
||||
chem.THORIUM_SALT=Thoriumsalz-Anreicherung
|
||||
chem.TNT=TNT-Synthese
|
||||
chem.UF6=Uranhexafluoridproduktion
|
||||
chem.VIT_GAS=Gas-Atommüllvitrifizierung
|
||||
@ -720,6 +721,8 @@ hbmfluid.smear=Industrieöl
|
||||
hbmfluid.smoke=Abgas
|
||||
hbmfluid.smoke_leaded=Bleiabgas
|
||||
hbmfluid.smoke_poison=Giftige Abgase
|
||||
hbmfluid.sodium=Flüssiges Natrium
|
||||
hbmfluid.sodium_hot=Heißes flüssiges Natrium
|
||||
hbmfluid.solvent=Lösungsmittel
|
||||
hbmfluid.sourgas=Saures Gas
|
||||
hbmfluid.spentsteam=Niedrigdruckdampf
|
||||
@ -728,6 +731,9 @@ hbmfluid.sulfuric_acid=Schwefelsäure
|
||||
hbmfluid.sunfloweroil=Sonnenblumenkernöl
|
||||
hbmfluid.superhotsteam=Superverdichteter Dampf
|
||||
hbmfluid.syngas=Synthesegas
|
||||
hbmfluid.thorium_salt=Flüssiges Thoriumsalz
|
||||
hbmfluid.thorium_salt_depleted=Erschöpftes flüssiges Thoriumsalz
|
||||
hbmfluid.thorium_salt_hot=Heißes flüssiges Thoriumsalz
|
||||
hbmfluid.tritium=Tritium
|
||||
hbmfluid.uf6=Uranhexafluorid
|
||||
hbmfluid.ultrahotsteam=Ultraverdichteter Dampf
|
||||
@ -1448,7 +1454,7 @@ item.circuit_bismuth_raw.name=Bismuth-Schaltkreisrohling
|
||||
item.circuit_copper.name=Erweiterter Schaltkreis
|
||||
item.circuit_gold.name=Übertakteter Schaltkreis
|
||||
item.circuit_raw.name=Schaltkreisrohling
|
||||
item.circuit_red_copper.name=Forgeschrittener Schaltkreis
|
||||
item.circuit_red_copper.name=Fortgeschrittener Schaltkreis
|
||||
item.circuit_schrabidium.name=Leistungsstarker Schaltkreis
|
||||
item.circuit_star.name=StarControl Schalttafel
|
||||
item.circuit_star_component.chipset.name=StarControl Chipset
|
||||
@ -1815,6 +1821,7 @@ item.gear_large.name=Großes Zahnrad
|
||||
item.gear_large_steel.name=Großes Stahlzahnrad
|
||||
item.geiger_counter.name=Mobiler Geigerzähler
|
||||
item.gem_alexandrite.name=Alexandrit
|
||||
item.gem_sodalite.name=Sodalith
|
||||
item.gem_tantalium.name=Tantal-Polykristall
|
||||
item.gem_volcanic.name=Vulkanischer Edelstein
|
||||
item.generator_front.name=Generatorfront
|
||||
@ -2759,6 +2766,7 @@ item.powder_sawdust.name=Sägespäne
|
||||
item.powder_schrabidate.name=Eisenschrabidatstaub
|
||||
item.powder_schrabidium.name=Schrabidiumstaub
|
||||
item.powder_semtex_mix.name=Semtexmischung
|
||||
item.powder_sodium.name=Natrium
|
||||
item.powder_spark_mix.name=Sparkmischung
|
||||
item.powder_steel.name=Stahlstaub
|
||||
item.powder_steel_tiny.name=Kleiner Haufen Stahlstaub
|
||||
@ -4070,6 +4078,8 @@ tile.machine_steam_engine.name=Dampfmaschine
|
||||
tile.machine_steam_engine.desc=Effizienz: 85%%
|
||||
tile.machine_stirling.name=Stirlingmotor
|
||||
tile.machine_stirling.desc=Erzeugt Energie aus Wärme. Benötigt externe Hitzequelle.$Wärmestransferrate: T*0.1 TU/t$Maximalaufnahme: 300 TU/t$Effizienz: 50%%
|
||||
tile.machine_stirling_creative.name=Kreativer Stirlingmotor
|
||||
tile.machine_stirling_creative.desc=Erzeugt Energie aus Wärme. Benötigt externe Hitzequelle.$Wärmestransferrate: T*0.1 TU/t$Keine Maximalaufnahme/t$Effizienz: 100%%
|
||||
tile.machine_stirling_steel.name=Schwerer Stirlingmotor
|
||||
tile.machine_stirling_steel.desc=Erzeugt Energie aus Wärme. Benötigt externe Hitzequelle.$Verwendet ein schwereres Zahnrad und verträgt höhere Temparaturen.$Wärmestransferrate: T*0.1 TU/t$Maximalaufnahme: 1500 TU/t$Effizienz: 50%%
|
||||
tile.machine_storage_drum.name=Atommüll-Lagertrommel
|
||||
|
||||
@ -611,6 +611,7 @@ chem.SULFURIC_ACID=Sulfuric Acid Production
|
||||
chem.TATB=TATB Synthesis
|
||||
chem.TEL=TEL Mixing
|
||||
chem.TEST=Test
|
||||
chem.THORIUM_SALT=Thorium Salt Enrichment
|
||||
chem.TNT=TNT Synthesis
|
||||
chem.UF6=Uranium Hexafluoride Production
|
||||
chem.VIT_GAS=Gaseous Nuclear Waste Vitrification
|
||||
@ -1362,6 +1363,8 @@ hbmfluid.smear=Industrial Oil
|
||||
hbmfluid.smoke=Smoke
|
||||
hbmfluid.smoke_leaded=Leaded Smoke
|
||||
hbmfluid.smoke_poison=Poison Smoke
|
||||
hbmfluid.sodium=Liquid Sodium
|
||||
hbmfluid.sodium_hot=Hot Liquid Sodium
|
||||
hbmfluid.solvent=Solvent
|
||||
hbmfluid.sourgas=Sour Gas
|
||||
hbmfluid.spentsteam=Low-Pressure Steam
|
||||
@ -1370,6 +1373,9 @@ hbmfluid.sulfuric_acid=Sulfuric Acid
|
||||
hbmfluid.sunfloweroil=Sunflower Seed Oil
|
||||
hbmfluid.superhotsteam=Super Dense Steam
|
||||
hbmfluid.syngas=Syngas
|
||||
hbmfluid.thorium_salt=Liquid Thorium Salt
|
||||
hbmfluid.thorium_salt_depleted=Depleted Liquid Thorium Salt
|
||||
hbmfluid.thorium_salt_hot=Hot Liquid Thorium Salt
|
||||
hbmfluid.tritium=Tritium
|
||||
hbmfluid.uf6=Uranium Hexafluoride
|
||||
hbmfluid.ultrahotsteam=Ultra Dense Steam
|
||||
@ -2527,6 +2533,7 @@ item.gear_large.name=Large Gear
|
||||
item.gear_large_steel.name=Large Steel Gear
|
||||
item.geiger_counter.name=Handheld Geiger Counter
|
||||
item.gem_alexandrite.name=Alexandrite
|
||||
item.gem_sodalite.name=Sodalite
|
||||
item.gem_tantalium.name=Tantalium Polycrystal
|
||||
item.gem_tantalium.desc='Tantalum'
|
||||
item.gem_tantalium.desc.P11=AKA Tantalum.
|
||||
@ -3570,6 +3577,7 @@ item.powder_sawdust.name=Sawdust
|
||||
item.powder_schrabidate.name=Ferric Schrabidate Powder
|
||||
item.powder_schrabidium.name=Schrabidium Powder
|
||||
item.powder_semtex_mix.name=Semtex Blend
|
||||
item.powder_sodium.name=Sodium
|
||||
item.powder_spark_mix.name=Spark Blend
|
||||
item.powder_sr90.name=Strontium-90 Powder
|
||||
item.powder_sr90_tiny.name=Tiny Pile of Strontium-90 Powder
|
||||
@ -3603,6 +3611,51 @@ item.primer_buckshot.name=Buckshot Primer (x12)
|
||||
item.protection_charm.name=Charm of Protection
|
||||
item.prototype_kit.name=Prototype Kit
|
||||
item.pudding.name=Pudding
|
||||
item.pwr_fuel.bfb_am_mix.name=Fuel Grade Americium PWR ZFB Rod
|
||||
item.pwr_fuel.bfb_pu241.name=Plutonium-241 PWR ZFB Rod
|
||||
item.pwr_fuel.hea242.name=HEA-242 PWR Fuel Rod
|
||||
item.pwr_fuel.hen237.name=HEN-237 PWR Fuel Rod
|
||||
item.pwr_fuel.hep239.name=HEP-239 PWR Fuel Rod
|
||||
item.pwr_fuel.hep241.name=HEP-241 PWR Fuel Rod
|
||||
item.pwr_fuel.hes326.name=HES-326 PWR Fuel Rod
|
||||
item.pwr_fuel.hes327.name=HES-327 PWR Fuel Rod
|
||||
item.pwr_fuel.heu233.name=HEU-233 PWR Fuel Rod
|
||||
item.pwr_fuel.heu235.name=HEU-235 PWR Fuel Rod
|
||||
item.pwr_fuel.mea.name=MEA PWR Fuel Rod
|
||||
item.pwr_fuel.men.name=MEN PWR Fuel Rod
|
||||
item.pwr_fuel.mep.name=MEP PWR Fuel Rod
|
||||
item.pwr_fuel.meu.name=MEU PWR Fuel Rod
|
||||
item.pwr_fuel.mox.name=MOX PWR Fuel Rod
|
||||
item.pwr_fuel_depleted.bfb_am_mix.name=Depleted Fuel Grade Americium PWR ZFB Rod
|
||||
item.pwr_fuel_depleted.bfb_pu241.name=Depleted Plutonium-241 PWR ZFB Rod
|
||||
item.pwr_fuel_depleted.hea242.name=Depleted HEA-242 PWR Fuel Rod
|
||||
item.pwr_fuel_depleted.hen237.name=Depleted HEN-237 PWR Fuel Rod
|
||||
item.pwr_fuel_depleted.hep239.name=Depleted HEP-239 PWR Fuel Rod
|
||||
item.pwr_fuel_depleted.hep241.name=Depleted HEP-241 PWR Fuel Rod
|
||||
item.pwr_fuel_depleted.hes326.name=Depleted HES-326 PWR Fuel Rod
|
||||
item.pwr_fuel_depleted.hes327.name=Depleted HES-327 PWR Fuel Rod
|
||||
item.pwr_fuel_depleted.heu233.name=Depleted HEU-233 PWR Fuel Rod
|
||||
item.pwr_fuel_depleted.heu235.name=Depleted HEU-235 PWR Fuel Rod
|
||||
item.pwr_fuel_depleted.mea.name=Depleted MEA PWR Fuel Rod
|
||||
item.pwr_fuel_depleted.men.name=Depleted MEN PWR Fuel Rod
|
||||
item.pwr_fuel_depleted.mep.name=Depleted MEP PWR Fuel Rod
|
||||
item.pwr_fuel_depleted.meu.name=Depleted MEU PWR Fuel Rod
|
||||
item.pwr_fuel_depleted.mox.name=Depleted MOX PWR Fuel Rod
|
||||
item.pwr_fuel_hot.bfb_am_mix.name=Hot Fuel Grade Americium PWR ZFB Rod
|
||||
item.pwr_fuel_hot.bfb_pu241.name=Hot Plutonium-241 PWR ZFB Rod
|
||||
item.pwr_fuel_hot.hea242.name=Hot HEA-242 PWR Fuel Rod
|
||||
item.pwr_fuel_hot.hen237.name=Hot HEN-237 PWR Fuel Rod
|
||||
item.pwr_fuel_hot.hep239.name=Hot HEP-239 PWR Fuel Rod
|
||||
item.pwr_fuel_hot.hep241.name=Hot HEP-241 PWR Fuel Rod
|
||||
item.pwr_fuel_hot.hes326.name=Hot HES-326 PWR Fuel Rod
|
||||
item.pwr_fuel_hot.hes327.name=Hot HES-327 PWR Fuel Rod
|
||||
item.pwr_fuel_hot.heu233.name=Hot HEU-233 PWR Fuel Rod
|
||||
item.pwr_fuel_hot.heu235.name=Hot HEU-235 PWR Fuel Rod
|
||||
item.pwr_fuel_hot.mea.name=Hot MEA PWR Fuel Rod
|
||||
item.pwr_fuel_hot.men.name=Hot MEN PWR Fuel Rod
|
||||
item.pwr_fuel_hot.mep.name=Hot MEP PWR Fuel Rod
|
||||
item.pwr_fuel_hot.meu.name=Hot MEU PWR Fuel Rod
|
||||
item.pwr_fuel_hot.mox.name=Hot MOX PWR Fuel Rod
|
||||
item.quartz_plutonium.name=Plutonic Quartz
|
||||
item.radaway.name=RadAway
|
||||
item.radaway_flush.name=Elite RadAway
|
||||
@ -4663,6 +4716,25 @@ tile.deco_computer.ibm_300pl.name=IBM Personal Computer 300PL
|
||||
tile.deco_emitter.name=Deco Light Emitter
|
||||
tile.part_emitter.name=Deco Particle Emitter
|
||||
tile.piston_inserter.name=Inserter
|
||||
tile.pwr_block.name=PWR
|
||||
tile.pwr_casing.name=PWR Pressure Vessel
|
||||
tile.pwr_casing.desc=Needs to cover all internal parts for the reactor to form$Placement: Casing
|
||||
tile.pwr_channel.name=PWR Coolant Channel
|
||||
tile.pwr_channel.desc=Uses hull heat to heat up coolant$Placement: Any
|
||||
tile.pwr_control.name=PWR Control Rod
|
||||
tile.pwr_control.desc=Allows connected fuel rods to be controlled$Placement: Grid, between control rods
|
||||
tile.pwr_controller.name=PWR Controller
|
||||
tile.pwr_controller.desc=Access terminal for the PWR$Placement: Casing, only one per reactor$Right-click to assemble the reactor
|
||||
tile.pwr_fuel.name=PWR Fuel Rod
|
||||
tile.pwr_fuel.desc=Increases PWR fuel capacity$Placement: Grid, for increased reactivity
|
||||
tile.pwr_heatex.name=PWR Heat Exchanger
|
||||
tile.pwr_heatex.desc=Moves core heat to the hull$Placement: Any
|
||||
tile.pwr_neutron_source.name=PWR Neutron Source
|
||||
tile.pwr_neutron_source.desc=Adds 20 flux to the core$Placement: Any$Flux only reaches fuel rods if connections are open
|
||||
tile.pwr_port.name=PWR Access Port
|
||||
tile.pwr_port.desc=Allows item and fluid IO$Placement: Casing
|
||||
tile.pwr_reflector.name=PWR Neutron Reflector
|
||||
tile.pwr_reflector.desc=Reflects neutrons back to fuel rods$Placement: Grid, for increased reactivity$Valid casing material
|
||||
tile.deco_lead.name=Lead Deco Block
|
||||
tile.deco_rbmk.name=RBMK Deco Block
|
||||
tile.deco_rbmk_smooth.name=Smooth RBMK Deco Block
|
||||
@ -5005,6 +5077,8 @@ tile.machine_steam_engine.name=Steam Engine
|
||||
tile.machine_steam_engine.desc=Efficiency: 85%%
|
||||
tile.machine_stirling.name=Stirling Engine
|
||||
tile.machine_stirling.desc=Turns heat into energy. Requires external heat source.$Heat transfer rate: T*0.1 TU/t$Max intake: 300 TU/t$Efficiency: 50%%
|
||||
tile.machine_stirling_creative.name=Creative Stirling Engine
|
||||
tile.machine_stirling_creative.desc=Turns heat into energy. Requires external heat source.$Heat transfer rate: T*0.1 TU/t$Infinite intake/t$Efficiency: 100%%
|
||||
tile.machine_stirling_steel.name=Heavy Stirling Engine
|
||||
tile.machine_stirling_steel.desc=Turns heat into energy. Requires external heat source.$Uses a much heavier gear to support higher temperatures.$Heat transfer rate: T*0.1 TU/t$Max intake: 1500 TU/t$Efficiency: 50%%
|
||||
tile.machine_storage_drum.name=Nuclear Waste Disposal Drum
|
||||
|
||||
BIN
src/main/resources/assets/hbm/textures/gui/fluids/sodium.png
Normal file
|
After Width: | Height: | Size: 703 B |
BIN
src/main/resources/assets/hbm/textures/gui/fluids/sodium_hot.png
Normal file
|
After Width: | Height: | Size: 707 B |
|
After Width: | Height: | Size: 748 B |
|
After Width: | Height: | Size: 695 B |
|
After Width: | Height: | Size: 697 B |
|
Before Width: | Height: | Size: 4.8 KiB After Width: | Height: | Size: 2.1 KiB |
|
Before Width: | Height: | Size: 5.8 KiB After Width: | Height: | Size: 5.7 KiB |
|
After Width: | Height: | Size: 394 B |
|
After Width: | Height: | Size: 449 B |
|
After Width: | Height: | Size: 438 B |
|
After Width: | Height: | Size: 3.8 KiB |
|
Before Width: | Height: | Size: 3.4 KiB After Width: | Height: | Size: 11 KiB |