mirror of
https://github.com/HbmMods/Hbm-s-Nuclear-Tech-GIT.git
synced 2026-01-25 10:32:49 +00:00
mk5, some fluid stuff
This commit is contained in:
parent
bb2a2b9607
commit
afaedaca95
@ -1,20 +1,28 @@
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package com.hbm.blocks.machine;
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import java.util.ArrayList;
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import java.util.List;
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import com.hbm.blocks.BlockDummyable;
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import com.hbm.blocks.ILookOverlay;
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import com.hbm.blocks.ITooltipProvider;
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import com.hbm.inventory.fluid.FluidType;
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import com.hbm.inventory.fluid.trait.FT_Flammable;
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import com.hbm.tileentity.TileEntityProxyCombo;
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import com.hbm.tileentity.machine.TileEntityHeaterOilburner;
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import com.hbm.util.I18nUtil;
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import api.hbm.block.IToolable;
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import net.minecraft.block.material.Material;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.item.ItemStack;
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import net.minecraft.tileentity.TileEntity;
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import net.minecraft.util.EnumChatFormatting;
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import net.minecraft.world.World;
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import net.minecraftforge.client.event.RenderGameOverlayEvent.Pre;
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import net.minecraftforge.common.util.ForgeDirection;
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public class HeaterOilburner extends BlockDummyable implements ITooltipProvider {
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public class HeaterOilburner extends BlockDummyable implements ILookOverlay, ITooltipProvider, IToolable {
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public HeaterOilburner() {
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super(Material.iron);
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@ -68,4 +76,53 @@ public class HeaterOilburner extends BlockDummyable implements ITooltipProvider
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public void addInformation(ItemStack stack, EntityPlayer player, List list, boolean ext) {
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this.addStandardInfo(stack, player, list, ext);
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}
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@Override
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public void printHook(Pre event, World world, int x, int y, int z) {
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int[] pos = this.findCore(world, x, y, z);
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if(pos == null)
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return;
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TileEntity te = world.getTileEntity(pos[0], pos[1], pos[2]);
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if(!(te instanceof TileEntityHeaterOilburner))
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return;
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TileEntityHeaterOilburner heater = (TileEntityHeaterOilburner) te;
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List<String> text = new ArrayList();
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text.add(EnumChatFormatting.GREEN + "-> " + EnumChatFormatting.RESET + heater.setting + " mB/t");
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FluidType type = heater.tank.getTankType();
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if(type.hasTrait(FT_Flammable.class)) {
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int heat = (int)(type.getTrait(FT_Flammable.class).getHeatEnergy() * heater.setting / 1000);
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text.add(EnumChatFormatting.RED + "<- " + EnumChatFormatting.RESET + String.format("%,d", heat) + " TU/t");
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}
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ILookOverlay.printGeneric(event, I18nUtil.resolveKey(getUnlocalizedName() + ".name"), 0xffff00, 0x404000, text);
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}
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@Override
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public boolean onScrew(World world, EntityPlayer player, int x, int y, int z, int side, float fX, float fY, float fZ, ToolType tool) {
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if(tool != ToolType.SCREWDRIVER)
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return false;
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if(world.isRemote) return true;
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int[] pos = this.findCore(world, x, y, z);
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if(pos == null) return false;
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TileEntity te = world.getTileEntity(pos[0], pos[1], pos[2]);
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if(!(te instanceof TileEntityHeaterOilburner)) return false;
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TileEntityHeaterOilburner tile = (TileEntityHeaterOilburner) te;
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tile.toggleSetting();
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tile.markDirty();
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return true;
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}
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}
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@ -5,7 +5,6 @@ import java.util.Random;
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import com.hbm.blocks.ModBlocks;
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import com.hbm.items.ModItems;
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import com.hbm.main.MainRegistry;
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import com.hbm.packet.AuxParticlePacketNT;
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import com.hbm.packet.PacketDispatcher;
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import com.hbm.util.ContaminationUtil;
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@ -44,7 +43,7 @@ public class RBMKDebrisRadiating extends RBMKDebrisBurning {
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data.setString("type", "rbmkflame");
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data.setInteger("maxAge", 300);
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PacketDispatcher.wrapper.sendToAllAround(new AuxParticlePacketNT(data, x + rand.nextDouble(), y + 1.75, z + rand.nextDouble()), new TargetPoint(world.provider.dimensionId, x + 0.5, y + 1.75, z + 0.5, 75));
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MainRegistry.proxy.effectNT(data);
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//MainRegistry.proxy.effectNT(data);
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world.playSoundEffect(x + 0.5F, y + 0.5, z + 0.5, "fire.fire", 1.0F + rand.nextFloat(), rand.nextFloat() * 0.7F + 0.3F);
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}
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@ -114,6 +114,7 @@ public class EntityMappings {
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addEntity(EntityMissileTaint.class, "entity_missile_taint", 1000);
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addEntity(EntityGrenadeGascan.class, "entity_grenade_gascan", 1000);
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addEntity(EntityNukeExplosionMK4.class, "entity_nuke_mk4", 1000);
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addEntity(EntityNukeExplosionMK5.class, "entity_nuke_mk5", 1000);
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addEntity(EntityCloudFleijaRainbow.class, "entity_cloud_rainbow", 1000);
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addEntity(EntityExplosiveBeam.class, "entity_beam_bomb", 1000);
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addEntity(EntityAAShell.class, "entity_aa_shell", 1000);
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@ -21,12 +21,14 @@ public class EntityNukeTorex extends Entity {
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public double torusWidth = 3;
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public double rollerSize = 1;
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public double heat = 1;
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public double lastSpawnY = - 1;
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public ArrayList<Cloudlet> cloudlets = new ArrayList();
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//public static int cloudletLife = 200;
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public EntityNukeTorex(World world) {
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super(world);
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this.ignoreFrustumCheck = true;
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this.setSize(1F, 50F);
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}
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@Override
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@ -36,26 +38,39 @@ public class EntityNukeTorex extends Entity {
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@Override
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public void onUpdate() {
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//this.ticksExisted++;
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double s = this.getScale();
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int maxAge = this.getMaxAge();
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if(worldObj.isRemote) {
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if(lastSpawnY == -1) {
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lastSpawnY = posY - 3;
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}
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int spawnTarget = worldObj.getHeightValue((int) Math.floor(posX), (int) Math.floor(posZ)) - 3;
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double moveSpeed = 0.5D;
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if(Math.abs(spawnTarget - lastSpawnY) < moveSpeed) {
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lastSpawnY = spawnTarget;
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} else {
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lastSpawnY += moveSpeed * Math.signum(spawnTarget - lastSpawnY);
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}
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double range = (torusWidth - rollerSize) * 0.25;
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double simSpeed = getSimulationSpeed();
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int toSpawn = (int) Math.ceil(10 * simSpeed * simSpeed);
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int lifetime = Math.min((ticksExisted * ticksExisted) + 200, maxAge - ticksExisted + 200);
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for(int i = 0; i < toSpawn; i++) {
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double y = posY + rand.nextGaussian() - 3; //this.ticksExisted < 60 ? this.posY + this.coreHeight : posY + rand.nextGaussian() - 3;
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Cloudlet cloud = new Cloudlet(posX + rand.nextGaussian() * range, y, posZ + rand.nextGaussian() * range, (float)(rand.nextDouble() * 2D * Math.PI), 0, lifetime);
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double x = posX + rand.nextGaussian() * range;
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double z = posZ + rand.nextGaussian() * range;
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Cloudlet cloud = new Cloudlet(x, lastSpawnY, z, (float)(rand.nextDouble() * 2D * Math.PI), 0, lifetime);
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cloud.setScale(1F + this.ticksExisted * 0.005F * (float) s, 5F * (float) s);
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cloudlets.add(cloud);
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}
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if(ticksExisted < 100) {
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if(ticksExisted < 50) {
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int cloudCount = ticksExisted * 5;
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int shockLife = 200 - ticksExisted * 9 / 10;
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@ -345,6 +360,6 @@ public class EntityNukeTorex extends Entity {
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@Override
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@SideOnly(Side.CLIENT)
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public boolean isInRangeToRenderDist(double distance) {
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return distance < 25000;
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return true;
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}
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}
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222
src/main/java/com/hbm/entity/logic/EntityNukeExplosionMK5.java
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222
src/main/java/com/hbm/entity/logic/EntityNukeExplosionMK5.java
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@ -0,0 +1,222 @@
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package com.hbm.entity.logic;
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import java.util.List;
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import org.apache.logging.log4j.Level;
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import com.hbm.config.BombConfig;
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import com.hbm.config.GeneralConfig;
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import com.hbm.entity.effect.EntityFalloutRain;
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import com.hbm.explosion.ExplosionNukeGeneric;
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import com.hbm.explosion.ExplosionNukeRay;
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import com.hbm.explosion.ExplosionNukeRayBatched;
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import com.hbm.handler.radiation.ChunkRadiationManager;
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import com.hbm.items.ModItems;
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import com.hbm.main.MainRegistry;
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import com.hbm.util.ContaminationUtil;
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import com.hbm.util.ContaminationUtil.ContaminationType;
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import com.hbm.util.ContaminationUtil.HazardType;
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import net.minecraft.entity.Entity;
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import net.minecraft.entity.EntityLivingBase;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.nbt.NBTTagCompound;
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import net.minecraft.util.AxisAlignedBB;
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import net.minecraft.util.DamageSource;
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import net.minecraft.util.Vec3;
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import net.minecraft.world.World;
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public class EntityNukeExplosionMK5 extends Entity {
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//Strength of the blast
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public int strength;
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//How many rays should be created
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public int count;
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//How many rays are calculated per tick
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public int speed;
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public int length;
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public boolean mute = false;
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public boolean fallout = true;
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private int falloutAdd = 0;
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ExplosionNukeRayBatched explosion;
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public EntityNukeExplosionMK5(World p_i1582_1_) {
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super(p_i1582_1_);
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}
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public EntityNukeExplosionMK5(World world, int strength, int count, int speed, int length) {
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super(world);
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this.strength = strength;
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this.count = count;
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this.speed = speed;
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this.length = length;
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}
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@Override
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public void onUpdate() {
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if(strength == 0) {
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this.setDead();
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return;
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}
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for(Object player : this.worldObj.playerEntities)
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((EntityPlayer)player).triggerAchievement(MainRegistry.achManhattan);
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if(!worldObj.isRemote && fallout && explosion != null && this.ticksExisted < 10) {
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radiate(500_000, this.length * 2);
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/*float radMax = Math.min((float) (length / 2F * Math.pow(length, 1.5) / 35F), 15000);
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float rad = radMax / 4F;
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ChunkRadiationManager.proxy.incrementRad(worldObj, (int) Math.floor(posX), (int) Math.floor(posY), (int) Math.floor(posZ), rad);*/
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}
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if(!mute) {
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this.worldObj.playSoundEffect(this.posX, this.posY, this.posZ, "ambient.weather.thunder", 10000.0F, 0.8F + this.rand.nextFloat() * 0.2F);
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if(rand.nextInt(5) == 0)
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this.worldObj.playSoundEffect(this.posX, this.posY, this.posZ, "random.explode", 10000.0F, 0.8F + this.rand.nextFloat() * 0.2F);
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}
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ExplosionNukeGeneric.dealDamage(this.worldObj, this.posX, this.posY, this.posZ, this.length * 2);
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if(explosion == null) {
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explosion = new ExplosionNukeRayBatched(worldObj, (int)this.posX, (int)this.posY, (int)this.posZ, this.strength, this.count, this.speed, this.length);
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}
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if(!explosion.isAusf3Complete) {
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explosion.collectTip(speed * 10);
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} else if(explosion.perChunk.size() > 0) {
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long start = System.currentTimeMillis();
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while(explosion.perChunk.size() > 0 && System.currentTimeMillis() < start + 50) explosion.processChunk(BombConfig.mk4);
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} else if(fallout) {
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EntityFalloutRain fallout = new EntityFalloutRain(this.worldObj);
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fallout.posX = this.posX;
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fallout.posY = this.posY;
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fallout.posZ = this.posZ;
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fallout.setScale((int)(this.length * 2.5 + falloutAdd) * BombConfig.falloutRange / 100);
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this.worldObj.spawnEntityInWorld(fallout);
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this.setDead();
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} else {
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this.setDead();
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System.out.println("STOPPING");
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}
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}
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private void radiate(float rads, double range) {
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List<EntityLivingBase> entities = worldObj.getEntitiesWithinAABB(EntityLivingBase.class, AxisAlignedBB.getBoundingBox(posX, posY, posZ, posX, posY, posZ).expand(range, range, range));
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for(EntityLivingBase e : entities) {
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Vec3 vec = Vec3.createVectorHelper(e.posX - posX, (e.posY + e.getEyeHeight()) - posY, e.posZ - posZ);
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double len = vec.lengthVector();
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vec = vec.normalize();
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float res = 0;
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for(int i = 1; i < len; i++) {
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int ix = (int)Math.floor(posX + vec.xCoord * i);
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int iy = (int)Math.floor(posY + vec.yCoord * i);
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int iz = (int)Math.floor(posZ + vec.zCoord * i);
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res += worldObj.getBlock(ix, iy, iz).getExplosionResistance(null);
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}
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if(res < 1)
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res = 1;
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float eRads = rads;
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eRads /= (float)res;
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eRads /= (float)(len * len);
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ContaminationUtil.contaminate(e, HazardType.RADIATION, ContaminationType.CREATIVE, eRads);
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}
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}
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@Override
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protected void entityInit() { }
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@Override
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protected void readEntityFromNBT(NBTTagCompound nbt) {
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this.ticksExisted = nbt.getInteger("ticksExisted");
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}
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@Override
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protected void writeEntityToNBT(NBTTagCompound nbt) {
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nbt.setInteger("ticksExisted", this.ticksExisted);
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}
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public static EntityNukeExplosionMK5 statFac(World world, int r, double x, double y, double z) {
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if(GeneralConfig.enableExtendedLogging && !world.isRemote)
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MainRegistry.logger.log(Level.INFO, "[NUKE] Initialized explosion at " + x + " / " + y + " / " + z + " with strength " + r + "!");
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if(r == 0)
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r = 25;
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r *= 2;
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EntityNukeExplosionMK5 mk4 = new EntityNukeExplosionMK5(world);
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mk4.strength = (int)(r);
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mk4.count = (int)(4 * Math.PI * Math.pow(mk4.strength, 2) * 25);
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mk4.speed = (int)Math.ceil(100000 / mk4.strength);
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mk4.setPosition(x, y, z);
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mk4.length = mk4.strength / 2;
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return mk4;
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}
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public static EntityNukeExplosionMK5 statFacExperimental(World world, int r, double x, double y, double z) {
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if(GeneralConfig.enableExtendedLogging && !world.isRemote)
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MainRegistry.logger.log(Level.INFO, "[NUKE] Initialized eX explosion at " + x + " / " + y + " / " + z + " with strength " + r + "!");
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r *= 2;
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EntityNukeExplosionMK5 mk4 = new EntityNukeExplosionMK5(world);
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mk4.strength = (int)(r);
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mk4.count = (int)(4 * Math.PI * Math.pow(mk4.strength, 2) * 25);
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mk4.speed = (int)Math.ceil(100000 / mk4.strength);
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mk4.setPosition(x, y, z);
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mk4.length = mk4.strength / 2;
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return mk4;
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}
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public static EntityNukeExplosionMK5 statFacNoRad(World world, int r, double x, double y, double z) {
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System.out.println("STARTING");
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if(GeneralConfig.enableExtendedLogging && !world.isRemote)
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MainRegistry.logger.log(Level.INFO, "[NUKE] Initialized nR explosion at " + x + " / " + y + " / " + z + " with strength " + r + "!");
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r *= 2;
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EntityNukeExplosionMK5 mk4 = new EntityNukeExplosionMK5(world);
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mk4.strength = (int)(r);
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mk4.count = (int)(4 * Math.PI * Math.pow(mk4.strength, 2) * 25);
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mk4.speed = (int)Math.ceil(100000 / mk4.strength);
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mk4.setPosition(x, y, z);
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mk4.length = mk4.strength / 2;
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mk4.fallout = false;
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return mk4;
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}
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public EntityNukeExplosionMK5 moreFallout(int fallout) {
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falloutAdd = fallout;
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return this;
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}
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public EntityNukeExplosionMK5 mute() {
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this.mute = true;
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return this;
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}
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}
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228
src/main/java/com/hbm/explosion/ExplosionNukeRayBatched.java
Normal file
228
src/main/java/com/hbm/explosion/ExplosionNukeRayBatched.java
Normal file
@ -0,0 +1,228 @@
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package com.hbm.explosion;
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import java.util.ArrayList;
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import java.util.Comparator;
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import java.util.HashMap;
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import java.util.HashSet;
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import java.util.List;
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import java.util.Map.Entry;
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import com.hbm.util.fauxpointtwelve.BlockPos;
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import net.minecraft.init.Blocks;
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import net.minecraft.util.Vec3;
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import net.minecraft.world.ChunkCoordIntPair;
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import net.minecraft.world.World;
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public class ExplosionNukeRayBatched {
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|
||||
public HashMap<ChunkCoordIntPair, List<FloatTriplet>> perChunk = new HashMap(); //for future: optimize blockmap further by using sub-chunks instead of chunks
|
||||
public List<ChunkCoordIntPair> orderedChunks = new ArrayList();
|
||||
private CoordComparator comparator = new CoordComparator();
|
||||
int posX;
|
||||
int posY;
|
||||
int posZ;
|
||||
World world;
|
||||
|
||||
int strength;
|
||||
int length;
|
||||
|
||||
int gspNumMax;
|
||||
int gspNum;
|
||||
double gspX;
|
||||
double gspY;
|
||||
|
||||
public boolean isAusf3Complete = false;
|
||||
|
||||
public ExplosionNukeRayBatched(World world, int x, int y, int z, int strength, int count, int speed, int length) {
|
||||
this.world = world;
|
||||
this.posX = x;
|
||||
this.posY = y;
|
||||
this.posZ = z;
|
||||
this.strength = strength;
|
||||
this.length = length;
|
||||
|
||||
// Total number of points
|
||||
this.gspNumMax = (int)(2.5 * Math.PI * Math.pow(this.strength,2));
|
||||
this.gspNum = 1;
|
||||
|
||||
// The beginning of the generalized spiral points
|
||||
this.gspX = Math.PI;
|
||||
this.gspY = 0.0;
|
||||
}
|
||||
|
||||
private void generateGspUp(){
|
||||
if (this.gspNum < this.gspNumMax) {
|
||||
int k = this.gspNum + 1;
|
||||
double hk = -1.0 + 2.0 * (k - 1.0) / (this.gspNumMax - 1.0);
|
||||
this.gspX = Math.acos(hk);
|
||||
|
||||
double prev_lon = this.gspY;
|
||||
double lon = prev_lon + 3.6 / Math.sqrt(this.gspNumMax) / Math.sqrt(1.0 - hk * hk);
|
||||
this.gspY = lon % (Math.PI * 2);
|
||||
} else {
|
||||
this.gspX = 0.0;
|
||||
this.gspY = 0.0;
|
||||
}
|
||||
this.gspNum++;
|
||||
}
|
||||
|
||||
// Get Cartesian coordinates for spherical coordinates
|
||||
private Vec3 getSpherical2cartesian(){
|
||||
double dx = Math.sin(this.gspX) * Math.cos(this.gspY);
|
||||
double dz = Math.sin(this.gspX) * Math.sin(this.gspY);
|
||||
double dy = Math.cos(this.gspX);
|
||||
return Vec3.createVectorHelper(dx, dy, dz);
|
||||
}
|
||||
|
||||
//currently used by mk4
|
||||
public void collectTip(int count) {
|
||||
|
||||
int amountProcessed = 0;
|
||||
|
||||
while (this.gspNumMax >= this.gspNum){
|
||||
// Get Cartesian coordinates for spherical coordinates
|
||||
Vec3 vec = this.getSpherical2cartesian();
|
||||
|
||||
int length = (int)Math.ceil(strength);
|
||||
float res = strength;
|
||||
|
||||
FloatTriplet lastPos = null;
|
||||
HashSet<ChunkCoordIntPair> chunkCoords = new HashSet();
|
||||
|
||||
for(int i = 0; i < length; i ++) {
|
||||
|
||||
if(i > this.length)
|
||||
break;
|
||||
|
||||
float x0 = (float) (posX + (vec.xCoord * i));
|
||||
float y0 = (float) (posY + (vec.yCoord * i));
|
||||
float z0 = (float) (posZ + (vec.zCoord * i));
|
||||
|
||||
double fac = 100 - ((double) i) / ((double) length) * 100;
|
||||
fac *= 0.07D;
|
||||
|
||||
if(!world.getBlock((int)x0, (int)y0, (int)z0).getMaterial().isLiquid())
|
||||
res -= Math.pow(world.getBlock((int)x0, (int)y0, (int)z0).getExplosionResistance(null), 7.5D - fac);
|
||||
else
|
||||
res -= Math.pow(Blocks.air.getExplosionResistance(null), 7.5D - fac);
|
||||
|
||||
if(res > 0 && world.getBlock((int)x0, (int)y0, (int)z0) != Blocks.air) {
|
||||
lastPos = new FloatTriplet(x0, y0, z0);
|
||||
//all-air chunks don't need to be buffered at all
|
||||
ChunkCoordIntPair chunkPos = new ChunkCoordIntPair(((int) x0) >> 4, ((int) z0) >> 4);
|
||||
chunkCoords.add(chunkPos);
|
||||
}
|
||||
|
||||
if(res <= 0 || i + 1 >= this.length) {
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
for(ChunkCoordIntPair pos : chunkCoords) {
|
||||
List<FloatTriplet> triplets = perChunk.get(pos);
|
||||
|
||||
if(triplets == null) {
|
||||
triplets = new ArrayList();
|
||||
perChunk.put(pos, triplets); //we re-use the same pos instead of using individualized per-chunk ones to save on RAM
|
||||
}
|
||||
|
||||
triplets.add(lastPos);
|
||||
}
|
||||
|
||||
// Raise one generalized spiral points
|
||||
this.generateGspUp();
|
||||
|
||||
amountProcessed++;
|
||||
if(amountProcessed >= count) {
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
orderedChunks.addAll(perChunk.keySet());
|
||||
orderedChunks.sort(comparator);
|
||||
|
||||
isAusf3Complete = true;
|
||||
}
|
||||
|
||||
public class CoordComparator implements Comparator<ChunkCoordIntPair> {
|
||||
|
||||
@Override
|
||||
public int compare(ChunkCoordIntPair o1, ChunkCoordIntPair o2) {
|
||||
|
||||
int chunkX = ExplosionNukeRayBatched.this.posX >> 4;
|
||||
int chunkZ = ExplosionNukeRayBatched.this.posZ >> 4;
|
||||
|
||||
int diff1 = Math.abs((chunkX - o1.chunkXPos)) + Math.abs((chunkZ - o1.chunkZPos));
|
||||
int diff2 = Math.abs((chunkX - o2.chunkXPos)) + Math.abs((chunkZ - o2.chunkZPos));
|
||||
|
||||
return diff1 > diff2 ? 1 : diff1 < diff2 ? -1 : 0;
|
||||
}
|
||||
}
|
||||
|
||||
public void processChunk(int count) {
|
||||
|
||||
if(this.perChunk.isEmpty()) return;
|
||||
|
||||
ChunkCoordIntPair coord = orderedChunks.get(0);
|
||||
List<FloatTriplet> list = perChunk.get(coord);
|
||||
HashSet<BlockPos> toRem = new HashSet();
|
||||
//List<BlockPos> toRem = new ArrayList();
|
||||
int chunkX = coord.chunkXPos;
|
||||
int chunkZ = coord.chunkZPos;
|
||||
|
||||
int enter = (int) (Math.min(
|
||||
Math.abs(posX - (chunkX << 4)),
|
||||
Math.abs(posZ - (chunkZ << 4)))) - 16; //jump ahead to cut back on NOPs
|
||||
|
||||
for(FloatTriplet triplet : list) {
|
||||
float x = triplet.xCoord;
|
||||
float y = triplet.yCoord;
|
||||
float z = triplet.zCoord;
|
||||
Vec3 vec = Vec3.createVectorHelper(x - this.posX, y - this.posY, z - this.posZ);
|
||||
double pX = vec.xCoord / vec.lengthVector();
|
||||
double pY = vec.yCoord / vec.lengthVector();
|
||||
double pZ = vec.zCoord / vec.lengthVector();
|
||||
|
||||
boolean inChunk = false;
|
||||
for(int i = enter; i < vec.lengthVector(); i++) {
|
||||
int x0 = (int)(posX + pX * i);
|
||||
int y0 = (int)(posY + pY * i);
|
||||
int z0 = (int)(posZ + pZ * i);
|
||||
|
||||
if(x0 >> 4 != chunkX || z0 >> 4 != chunkZ) {
|
||||
if(inChunk) {
|
||||
break;
|
||||
} else {
|
||||
continue;
|
||||
}
|
||||
}
|
||||
|
||||
inChunk = true;
|
||||
|
||||
if(!world.isAirBlock(x0, y0, z0)) {
|
||||
toRem.add(new BlockPos(x0, y0, z0));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
for(BlockPos pos : toRem) {
|
||||
world.setBlock(pos.getX(), pos.getY(), pos.getZ(), Blocks.air);
|
||||
}
|
||||
|
||||
perChunk.remove(coord);
|
||||
orderedChunks.remove(0);
|
||||
}
|
||||
|
||||
public class FloatTriplet {
|
||||
public float xCoord;
|
||||
public float yCoord;
|
||||
public float zCoord;
|
||||
|
||||
public FloatTriplet(float x, float y, float z) {
|
||||
xCoord = x;
|
||||
yCoord = y;
|
||||
zCoord = z;
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -33,10 +33,10 @@ public class GUIOilburner extends GuiInfoContainer {
|
||||
public void drawScreen(int x, int y, float interp) {
|
||||
super.drawScreen(x, y, interp);
|
||||
|
||||
this.drawCustomInfoStat(x, y, guiLeft + 116, guiTop + 17, 16, 52, x, y, new String[] { String.format("%,d", Math.min(diFurnace.heatEnergy, diFurnace.maxHeatEnergy)) + " / " + String.format("%,d", diFurnace.maxHeatEnergy) + "TU" });
|
||||
this.drawCustomInfoStat(x, y, guiLeft + 116, guiTop + 17, 16, 52, x, y, new String[] { String.format("%,d", Math.min(diFurnace.heatEnergy, diFurnace.maxHeatEnergy)) + " / " + String.format("%,d", diFurnace.maxHeatEnergy) + " TU" });
|
||||
|
||||
if(diFurnace.tank.getTankType().hasTrait(FT_Flammable.class)) {
|
||||
this.drawCustomInfoStat(x, y, guiLeft + 79, guiTop + 34, 18, 18, x, y, new String[] { "10mB/t", (int)(diFurnace.tank.getTankType().getTrait(FT_Flammable.class).getHeatEnergy() / 1000) * 10 + "TU/t" });
|
||||
this.drawCustomInfoStat(x, y, guiLeft + 79, guiTop + 34, 18, 18, x, y, new String[] { diFurnace.setting + " mB/t", String.format("%,d", (int)(diFurnace.tank.getTankType().getTrait(FT_Flammable.class).getHeatEnergy() / 1000) * diFurnace.setting) + " TU/t" });
|
||||
}
|
||||
|
||||
diFurnace.tank.renderTankInfo(this, x, y, guiLeft + 44, guiTop + 17, 16, 52);
|
||||
|
||||
@ -4,6 +4,8 @@ import java.util.List;
|
||||
|
||||
import com.hbm.blocks.ModBlocks;
|
||||
import com.hbm.entity.effect.EntityNukeTorex;
|
||||
import com.hbm.entity.logic.EntityNukeExplosionMK4;
|
||||
import com.hbm.entity.logic.EntityNukeExplosionMK5;
|
||||
import com.hbm.entity.logic.EntityTomBlast;
|
||||
import com.hbm.entity.mob.siege.EntitySiegeTunneler;
|
||||
import com.hbm.items.ModItems;
|
||||
@ -14,15 +16,20 @@ import com.hbm.lib.Library;
|
||||
import com.hbm.saveddata.TomSaveData;
|
||||
import com.hbm.world.feature.OilSpot;
|
||||
|
||||
import cpw.mods.fml.relauncher.ReflectionHelper;
|
||||
import net.minecraft.entity.EntityLiving;
|
||||
import net.minecraft.entity.EntityLivingBase;
|
||||
import net.minecraft.entity.EntityTracker;
|
||||
import net.minecraft.entity.EntityTrackerEntry;
|
||||
import net.minecraft.entity.monster.EntityZombie;
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.item.Item;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.util.AxisAlignedBB;
|
||||
import net.minecraft.util.IntHashMap;
|
||||
import net.minecraft.util.MovingObjectPosition;
|
||||
import net.minecraft.world.World;
|
||||
import net.minecraft.world.WorldServer;
|
||||
import net.minecraft.world.gen.structure.MapGenStronghold;
|
||||
import net.minecraft.world.gen.structure.StructureBoundingBox;
|
||||
|
||||
@ -70,9 +77,18 @@ public class ItemWandD extends Item {
|
||||
|
||||
EntityNukeTorex torex = new EntityNukeTorex(world);
|
||||
torex.setPositionAndRotation(pos.blockX, pos.blockY + 1, pos.blockZ, 0, 0);
|
||||
//torex.getDataWatcher().updateObject(10, 2F);
|
||||
torex.getDataWatcher().updateObject(10, 1.5F);
|
||||
world.spawnEntityInWorld(torex);
|
||||
|
||||
EntityTracker entitytracker = ((WorldServer)world).getEntityTracker();
|
||||
//ReflectionHelper.setPrivateValue(EntityTracker.class, entitytracker, 1000, "entityViewDistance");
|
||||
|
||||
IntHashMap map = ReflectionHelper.getPrivateValue(EntityTracker.class, entitytracker, "trackedEntityIDs", "field_72794_c");
|
||||
EntityTrackerEntry entry = (EntityTrackerEntry) map.lookup(torex.getEntityId());
|
||||
entry.blocksDistanceThreshold = 1000;
|
||||
|
||||
world.spawnEntityInWorld(EntityNukeExplosionMK5.statFacNoRad(world, 150, pos.blockX, pos.blockY + 1, pos.blockZ));
|
||||
|
||||
/*EntitySiegeTunneler tunneler = new EntitySiegeTunneler(world);
|
||||
tunneler.setPosition(pos.blockX, pos.blockY + 1, pos.blockZ);
|
||||
tunneler.onSpawnWithEgg(null);
|
||||
|
||||
@ -1,6 +1,5 @@
|
||||
package com.hbm.tileentity.bomb;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
|
||||
import com.hbm.entity.missile.EntityMissileCustom;
|
||||
@ -22,8 +21,10 @@ import com.hbm.packet.AuxGaugePacket;
|
||||
import com.hbm.packet.PacketDispatcher;
|
||||
import com.hbm.packet.TEMissileMultipartPacket;
|
||||
import com.hbm.tileentity.TileEntityLoadedBase;
|
||||
import com.hbm.util.fauxpointtwelve.DirPos;
|
||||
|
||||
import api.hbm.energy.IEnergyUser;
|
||||
import api.hbm.fluid.IFluidStandardReceiver;
|
||||
import api.hbm.item.IDesignatorItem;
|
||||
import cpw.mods.fml.common.network.NetworkRegistry.TargetPoint;
|
||||
import cpw.mods.fml.relauncher.Side;
|
||||
@ -40,7 +41,7 @@ import net.minecraft.util.AxisAlignedBB;
|
||||
import net.minecraft.util.Vec3;
|
||||
import net.minecraftforge.common.util.ForgeDirection;
|
||||
|
||||
public class TileEntityCompactLauncher extends TileEntityLoadedBase implements ISidedInventory, IFluidContainer, IFluidAcceptor, IEnergyUser {
|
||||
public class TileEntityCompactLauncher extends TileEntityLoadedBase implements ISidedInventory, IFluidContainer, IFluidAcceptor, IEnergyUser, IFluidStandardReceiver {
|
||||
|
||||
private ItemStack slots[];
|
||||
|
||||
@ -182,7 +183,8 @@ public class TileEntityCompactLauncher extends TileEntityLoadedBase implements I
|
||||
solid += 250;
|
||||
}
|
||||
|
||||
this.updateConnections();
|
||||
if(worldObj.getTotalWorldTime() % 20 == 0)
|
||||
this.updateConnections();
|
||||
|
||||
PacketDispatcher.wrapper.sendToAllAround(new AuxElectricityPacket(xCoord, yCoord, zCoord, power), new TargetPoint(worldObj.provider.dimensionId, xCoord, yCoord, zCoord, 50));
|
||||
PacketDispatcher.wrapper.sendToAllAround(new AuxGaugePacket(xCoord, yCoord, zCoord, solid, 0), new TargetPoint(worldObj.provider.dimensionId, xCoord, yCoord, zCoord, 50));
|
||||
@ -228,18 +230,29 @@ public class TileEntityCompactLauncher extends TileEntityLoadedBase implements I
|
||||
}
|
||||
|
||||
private void updateConnections() {
|
||||
this.trySubscribe(worldObj, xCoord + 2, yCoord, zCoord + 1, Library.POS_X);
|
||||
this.trySubscribe(worldObj, xCoord + 2, yCoord, zCoord - 1, Library.POS_X);
|
||||
this.trySubscribe(worldObj, xCoord - 2, yCoord, zCoord + 1, Library.NEG_X);
|
||||
this.trySubscribe(worldObj, xCoord - 2, yCoord, zCoord - 1, Library.NEG_X);
|
||||
this.trySubscribe(worldObj, xCoord + 1, yCoord, zCoord + 2, Library.POS_Z);
|
||||
this.trySubscribe(worldObj, xCoord - 1, yCoord, zCoord + 2, Library.POS_Z);
|
||||
this.trySubscribe(worldObj, xCoord + 1, yCoord, zCoord - 2, Library.NEG_Z);
|
||||
this.trySubscribe(worldObj, xCoord - 1, yCoord, zCoord - 2, Library.NEG_Z);
|
||||
this.trySubscribe(worldObj, xCoord + 1, yCoord - 1, zCoord + 1, Library.NEG_Y);
|
||||
this.trySubscribe(worldObj, xCoord + 1, yCoord - 1, zCoord - 1, Library.NEG_Y);
|
||||
this.trySubscribe(worldObj, xCoord - 1, yCoord - 1, zCoord + 1, Library.NEG_Y);
|
||||
this.trySubscribe(worldObj, xCoord - 1, yCoord - 1, zCoord - 1, Library.NEG_Y);
|
||||
|
||||
for(DirPos pos : getConPos()) {
|
||||
this.trySubscribe(worldObj, pos.getX(), pos.getY(), pos.getZ(), pos.getDir());
|
||||
this.trySubscribe(tanks[0].getTankType(), worldObj, pos.getX(), pos.getY(), pos.getZ(), pos.getDir());
|
||||
this.trySubscribe(tanks[1].getTankType(), worldObj, pos.getX(), pos.getY(), pos.getZ(), pos.getDir());
|
||||
}
|
||||
}
|
||||
|
||||
public DirPos[] getConPos() {
|
||||
return new DirPos[] {
|
||||
new DirPos(xCoord + 2, yCoord, zCoord + 1, Library.POS_X),
|
||||
new DirPos(xCoord + 2, yCoord, zCoord - 1, Library.POS_X),
|
||||
new DirPos(xCoord - 2, yCoord, zCoord + 1, Library.NEG_X),
|
||||
new DirPos(xCoord - 2, yCoord, zCoord - 1, Library.NEG_X),
|
||||
new DirPos(xCoord + 1, yCoord, zCoord + 2, Library.POS_Z),
|
||||
new DirPos(xCoord - 1, yCoord, zCoord + 2, Library.POS_Z),
|
||||
new DirPos(xCoord + 1, yCoord, zCoord - 2, Library.NEG_Z),
|
||||
new DirPos(xCoord - 1, yCoord, zCoord - 2, Library.NEG_Z),
|
||||
new DirPos(xCoord + 1, yCoord - 1, zCoord + 1, Library.NEG_Y),
|
||||
new DirPos(xCoord + 1, yCoord - 1, zCoord - 1, Library.NEG_Y),
|
||||
new DirPos(xCoord - 1, yCoord - 1, zCoord + 1, Library.NEG_Y),
|
||||
new DirPos(xCoord - 1, yCoord - 1, zCoord - 1, Library.NEG_Y)
|
||||
};
|
||||
}
|
||||
|
||||
public boolean canLaunch() {
|
||||
@ -589,4 +602,19 @@ public class TileEntityCompactLauncher extends TileEntityLoadedBase implements I
|
||||
public boolean canConnect(ForgeDirection dir) {
|
||||
return dir != ForgeDirection.UP && dir != ForgeDirection.UNKNOWN;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean canConnect(FluidType type, ForgeDirection dir) {
|
||||
return dir != ForgeDirection.UP && dir != ForgeDirection.UNKNOWN;
|
||||
}
|
||||
|
||||
@Override
|
||||
public FluidTank[] getAllTanks() {
|
||||
return tanks;
|
||||
}
|
||||
|
||||
@Override
|
||||
public FluidTank[] getReceivingTanks() {
|
||||
return tanks;
|
||||
}
|
||||
}
|
||||
|
||||
@ -1,6 +1,5 @@
|
||||
package com.hbm.tileentity.bomb;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
|
||||
import com.hbm.entity.missile.EntityMissileCustom;
|
||||
@ -24,6 +23,7 @@ import com.hbm.packet.TEMissileMultipartPacket;
|
||||
import com.hbm.tileentity.TileEntityLoadedBase;
|
||||
|
||||
import api.hbm.energy.IEnergyUser;
|
||||
import api.hbm.fluid.IFluidStandardReceiver;
|
||||
import api.hbm.item.IDesignatorItem;
|
||||
import cpw.mods.fml.common.network.NetworkRegistry.TargetPoint;
|
||||
import cpw.mods.fml.relauncher.Side;
|
||||
@ -37,7 +37,7 @@ import net.minecraft.tileentity.TileEntity;
|
||||
import net.minecraft.util.AxisAlignedBB;
|
||||
import net.minecraftforge.common.util.ForgeDirection;
|
||||
|
||||
public class TileEntityLaunchTable extends TileEntityLoadedBase implements ISidedInventory, IEnergyUser, IFluidContainer, IFluidAcceptor {
|
||||
public class TileEntityLaunchTable extends TileEntityLoadedBase implements ISidedInventory, IEnergyUser, IFluidContainer, IFluidAcceptor, IFluidStandardReceiver {
|
||||
|
||||
private ItemStack slots[];
|
||||
|
||||
@ -231,6 +231,13 @@ public class TileEntityLaunchTable extends TileEntityLoadedBase implements ISide
|
||||
this.trySubscribe(worldObj, xCoord + i, yCoord, zCoord - 5, Library.NEG_Z);
|
||||
this.trySubscribe(worldObj, xCoord + 5, yCoord, zCoord + i, Library.POS_X);
|
||||
this.trySubscribe(worldObj, xCoord - 5, yCoord, zCoord + i, Library.NEG_X);
|
||||
|
||||
for(int j = 0; j < 2; j++) {
|
||||
this.trySubscribe(tanks[j].getTankType(), worldObj, xCoord + i, yCoord, zCoord + 5, Library.POS_Z);
|
||||
this.trySubscribe(tanks[j].getTankType(), worldObj, xCoord + i, yCoord, zCoord - 5, Library.NEG_Z);
|
||||
this.trySubscribe(tanks[j].getTankType(), worldObj, xCoord + 5, yCoord, zCoord + i, Library.POS_X);
|
||||
this.trySubscribe(tanks[j].getTankType(), worldObj, xCoord - 5, yCoord, zCoord + i, Library.NEG_X);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@ -568,4 +575,19 @@ public class TileEntityLaunchTable extends TileEntityLoadedBase implements ISide
|
||||
public boolean canConnect(ForgeDirection dir) {
|
||||
return dir != ForgeDirection.UP && dir != ForgeDirection.DOWN && dir != ForgeDirection.UNKNOWN;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean canConnect(FluidType type, ForgeDirection dir) {
|
||||
return dir != ForgeDirection.UP && dir != ForgeDirection.DOWN && dir != ForgeDirection.UNKNOWN;
|
||||
}
|
||||
|
||||
@Override
|
||||
public FluidTank[] getAllTanks() {
|
||||
return tanks;
|
||||
}
|
||||
|
||||
@Override
|
||||
public FluidTank[] getReceivingTanks() {
|
||||
return tanks;
|
||||
}
|
||||
}
|
||||
|
||||
@ -26,6 +26,7 @@ public class TileEntityHeaterOilburner extends TileEntityMachineBase implements
|
||||
|
||||
public boolean isOn = false;
|
||||
public FluidTank tank;
|
||||
public int setting = 1;
|
||||
|
||||
public int heatEnergy;
|
||||
public static final int maxHeatEnergy = 100_000;
|
||||
@ -55,7 +56,7 @@ public class TileEntityHeaterOilburner extends TileEntityMachineBase implements
|
||||
if(tank.getTankType().hasTrait(FT_Flammable.class)) {
|
||||
FT_Flammable type = tank.getTankType().getTrait(FT_Flammable.class);
|
||||
|
||||
int burnRate = 10;
|
||||
int burnRate = setting;
|
||||
int toBurn = Math.min(burnRate, tank.getFill());
|
||||
|
||||
tank.setFill(tank.getFill() - toBurn);
|
||||
@ -77,7 +78,8 @@ public class TileEntityHeaterOilburner extends TileEntityMachineBase implements
|
||||
NBTTagCompound data = new NBTTagCompound();
|
||||
tank.writeToNBT(data, "tank");
|
||||
data.setBoolean("isOn", isOn);
|
||||
data.setInteger("heatEnergy", heatEnergy);
|
||||
data.setInteger("h", heatEnergy);
|
||||
data.setByte("s", (byte) this.setting);
|
||||
this.networkPack(data, 25);
|
||||
}
|
||||
}
|
||||
@ -86,7 +88,8 @@ public class TileEntityHeaterOilburner extends TileEntityMachineBase implements
|
||||
public void networkUnpack(NBTTagCompound nbt) {
|
||||
tank.readFromNBT(nbt, "tank");
|
||||
isOn = nbt.getBoolean("isOn");
|
||||
heatEnergy = nbt.getInteger("heatEnergy");
|
||||
heatEnergy = nbt.getInteger("h");
|
||||
setting = nbt.getByte("s");
|
||||
}
|
||||
|
||||
@Override
|
||||
@ -104,6 +107,13 @@ public class TileEntityHeaterOilburner extends TileEntityMachineBase implements
|
||||
nbt.setBoolean("isOn", isOn);
|
||||
nbt.setInteger("heatEnergy", heatEnergy);
|
||||
}
|
||||
|
||||
public void toggleSetting() {
|
||||
setting++;
|
||||
|
||||
if(setting > 10)
|
||||
setting = 1;
|
||||
}
|
||||
|
||||
@Override
|
||||
public FluidTank[] getReceivingTanks() {
|
||||
|
||||
@ -62,7 +62,7 @@ public class RBMKDials {
|
||||
* @return >0
|
||||
*/
|
||||
public static double getPassiveCooling(World world) {
|
||||
return Math.max(GameRuleHelper.parseDouble(world.getGameRules().getGameRuleStringValue(KEY_PASSIVE_COOLING), 5.0D), 0.0D);
|
||||
return Math.max(GameRuleHelper.parseDouble(world.getGameRules().getGameRuleStringValue(KEY_PASSIVE_COOLING), 1.0D), 0.0D);
|
||||
}
|
||||
|
||||
/**
|
||||
|
||||
@ -79,7 +79,7 @@ public abstract class TileEntityRBMKBase extends TileEntity implements INBTPacke
|
||||
* @return
|
||||
*/
|
||||
public double passiveCooling() {
|
||||
return RBMKDials.getPassiveCooling(worldObj); //default: 5.0D
|
||||
return RBMKDials.getPassiveCooling(worldObj); //default: 1.0D
|
||||
}
|
||||
|
||||
//necessary checks to figure out whether players are close enough to ensure that the reactor can be safely used
|
||||
|
||||
@ -50,7 +50,7 @@ achievement.metalworks.desc=Bobmazon Level 1 (Hochofen)
|
||||
achievement.metalworks=Metallurgie
|
||||
achievement.nuclear.desc=Bobmazon Level 5 (Urankernbrennstoff)
|
||||
achievement.nuclear=Atomwissenschaft
|
||||
achievement.oil.desc=Bobmazon Level 4 (Elektrischer Boiler)
|
||||
achievement.oil.desc=Bobmazon Level 4 (Elektrischer Ölwärmer)
|
||||
achievement.oil=Petroleum
|
||||
achievement.omega12.desc=Löse das Problem des Weiterlebens auf diesem elenden Planeten.
|
||||
achievement.omega12=Omega-12 Teilchenbeschleuniger
|
||||
@ -312,12 +312,12 @@ container.iGenerator=Industrieller Generator
|
||||
container.keyForge=Schlossertisch
|
||||
container.launchPad=Raketenabschussrampe
|
||||
container.launchTable=Große Startrampe
|
||||
container.machineBoiler=Dampfkessel
|
||||
container.machineBoiler=Ölwärmer
|
||||
container.machineCMB=CMB-Stahl Hochofen
|
||||
container.machineCoal=Verbrennungsgenerator
|
||||
container.machineCrucible=Schmelztiegel
|
||||
container.machineDiesel=Dieselgenerator
|
||||
container.machineElectricBoiler=Elektrischer Boiler
|
||||
container.machineElectricBoiler=Elektrischer Ölwärmer
|
||||
container.machineFEL=FEL
|
||||
container.machineITER=Kernfusionsreaktor
|
||||
container.machineLargeTurbine=Industrielle Dampfturbine
|
||||
@ -3611,10 +3611,10 @@ tile.machine_battery.name=Energiespeicherblock
|
||||
tile.machine_battery_potato.name=Kartoffelbatterieblock
|
||||
tile.machine_boiler.name=Boiler
|
||||
tile.machine_boiler.desc=Großer Boiler zum Verdampfen von Wasser oder$Erhitzen von Öl. Benötigt externe Hitzequelle.$Wärmestransferrate: ΔT*0.01 TU/t
|
||||
tile.machine_boiler_electric_off.name=Elektrischer Boiler
|
||||
tile.machine_boiler_electric_on.name=Elektrischer Boiler
|
||||
tile.machine_boiler_off.name=Dampfkessel
|
||||
tile.machine_boiler_on.name=Dampfkessel
|
||||
tile.machine_boiler_electric_off.name=Elektrischer Ölwärmer
|
||||
tile.machine_boiler_electric_on.name=Elektrischer Ölwärmer
|
||||
tile.machine_boiler_off.name=Ölwärmer
|
||||
tile.machine_boiler_on.name=Ölwärmer
|
||||
tile.machine_catalytic_cracker.name=Katalytischer Cracking-Turm
|
||||
tile.machine_centrifuge.name=Zentrifuge
|
||||
tile.machine_chemfac.name=Chemiefabrik
|
||||
|
||||
@ -590,12 +590,12 @@ container.iGenerator=Industrial Generator
|
||||
container.keyForge=Locksmith Table
|
||||
container.launchPad=Missile Launch Pad
|
||||
container.launchTable=Large Launch Pad
|
||||
container.machineBoiler=Boiler
|
||||
container.machineBoiler=Oil Heater
|
||||
container.machineCMB=CMB Steel Furnace
|
||||
container.machineCoal=Combustion Generator
|
||||
container.machineCrucible=Crucible
|
||||
container.machineDiesel=Diesel Generator
|
||||
container.machineElectricBoiler=Electric Boiler
|
||||
container.machineElectricBoiler=Electric Oil Heater
|
||||
container.machineFEL=FEL
|
||||
container.machineITER=Fusion Reactor
|
||||
container.machineLargeTurbine=Industrial Steam Turbine
|
||||
@ -4139,10 +4139,10 @@ tile.machine_battery.name=Energy Storage Block
|
||||
tile.machine_battery_potato.name=Potato Battery Block
|
||||
tile.machine_boiler.name=Boiler
|
||||
tile.machine_boiler.desc=Large boiler that can boil water or heat up oil.$Requires external heat source.$Heat transfer rate: ΔT*0.01 TU/t
|
||||
tile.machine_boiler_electric_off.name=Electric Boiler
|
||||
tile.machine_boiler_electric_on.name=Electric Boiler
|
||||
tile.machine_boiler_off.name=Boiler
|
||||
tile.machine_boiler_on.name=Boiler
|
||||
tile.machine_boiler_electric_off.name=Electric Oil Heater
|
||||
tile.machine_boiler_electric_on.name=Electric Oil Heater
|
||||
tile.machine_boiler_off.name=Oil Heater
|
||||
tile.machine_boiler_on.name=Oil Heater
|
||||
tile.machine_catalytic_cracker.name=Catalytic Cracking Tower
|
||||
tile.machine_centrifuge.name=Centrifuge
|
||||
tile.machine_chemfac.name=Chemical Factory
|
||||
|
||||
Loading…
x
Reference in New Issue
Block a user