Added config options to steam turbine

This commit is contained in:
RosaTryp 2024-08-12 00:55:26 +02:00
parent e6ba0d1e2b
commit b31105d4d1

View File

@ -1,5 +1,9 @@
package com.hbm.tileentity.machine;
import java.io.IOException;
import com.google.gson.JsonObject;
import com.google.gson.stream.JsonWriter;
import com.hbm.handler.CompatHandler;
import com.hbm.interfaces.IFluidContainer;
import com.hbm.inventory.container.ContainerMachineTurbine;
@ -12,6 +16,7 @@ import com.hbm.inventory.gui.GUIMachineTurbine;
import com.hbm.lib.Library;
import com.hbm.packet.AuxElectricityPacket;
import com.hbm.packet.PacketDispatcher;
import com.hbm.tileentity.IConfigurableMachine;
import com.hbm.tileentity.IGUIProvider;
import com.hbm.tileentity.TileEntityLoadedBase;
import com.hbm.util.CompatEnergyControl;
@ -39,12 +44,11 @@ import net.minecraft.world.World;
import net.minecraftforge.common.util.ForgeDirection;
@Optional.InterfaceList({@Optional.Interface(iface = "li.cil.oc.api.network.SimpleComponent", modid = "OpenComputers")})
public class TileEntityMachineTurbine extends TileEntityLoadedBase implements ISidedInventory, IFluidContainer, IEnergyProviderMK2, IFluidStandardTransceiver, IGUIProvider, SimpleComponent, IInfoProviderEC, CompatHandler.OCComponent {
public class TileEntityMachineTurbine extends TileEntityLoadedBase implements ISidedInventory, IFluidContainer, IEnergyProviderMK2, IFluidStandardTransceiver, IGUIProvider, SimpleComponent, IInfoProviderEC, CompatHandler.OCComponent, IConfigurableMachine {
private ItemStack slots[];
public long power;
public static final long maxPower = 1000000;
public int age = 0;
public FluidTank[] tanks;
@ -55,11 +59,40 @@ public class TileEntityMachineTurbine extends TileEntityLoadedBase implements IS
private String customName;
protected double[] info = new double[3];
//Configurable values
public static long maxPower = 1_000_000;
public static int inputTankSize = 64_000;
public static int outputTankSize = 128_000;
public static int maxSteamPerTick = 6_000;
public static double efficiency = 0.85D;
public TileEntityMachineTurbine() {
slots = new ItemStack[7];
tanks = new FluidTank[2];
tanks[0] = new FluidTank(Fluids.STEAM, 64000, 0);
tanks[1] = new FluidTank(Fluids.SPENTSTEAM, 128000, 1);
tanks[0] = new FluidTank(Fluids.STEAM, inputTankSize, 0);
tanks[1] = new FluidTank(Fluids.SPENTSTEAM, outputTankSize, 1);
}
@Override
public String getConfigName() {
return "steamturbine";
}
@Override
public void readIfPresent(JsonObject obj) {
maxPower = IConfigurableMachine.grab(obj, "L:maxPower", maxPower);
inputTankSize = IConfigurableMachine.grab(obj, "I:inputTankSize", inputTankSize);
outputTankSize = IConfigurableMachine.grab(obj, "I:outputTankSize", outputTankSize);
maxSteamPerTick = IConfigurableMachine.grab(obj, "I:maxSteamPerTick", maxSteamPerTick);
efficiency = IConfigurableMachine.grab(obj, "D:efficiency", efficiency);
}
@Override
public void writeConfig(JsonWriter writer) throws IOException {
writer.name("L:maxPower").value(maxPower);
writer.name("I:inputTankSize").value(inputTankSize);
writer.name("I:outputTankSize").value(outputTankSize);
writer.name("I:maxSteamPerTick").value(maxSteamPerTick);
writer.name("D:efficiency").value(efficiency);
}
@Override
@ -249,12 +282,12 @@ public class TileEntityMachineTurbine extends TileEntityLoadedBase implements IS
boolean valid = false;
if(in.hasTrait(FT_Coolable.class)) {
FT_Coolable trait = in.getTrait(FT_Coolable.class);
double eff = trait.getEfficiency(CoolingType.TURBINE) * 0.85D; //small turbine is only 85% efficient
double eff = trait.getEfficiency(CoolingType.TURBINE) * efficiency; //small turbine is only 85% efficient by default
if(eff > 0) {
tanks[1].setTankType(trait.coolsTo);
int inputOps = tanks[0].getFill() / trait.amountReq;
int outputOps = (tanks[1].getMaxFill() - tanks[1].getFill()) / trait.amountProduced;
int cap = 6_000 / trait.amountReq;
int cap = maxSteamPerTick / trait.amountReq;
int ops = Math.min(inputOps, Math.min(outputOps, cap));
tanks[0].setFill(tanks[0].getFill() - ops * trait.amountReq);
tanks[1].setFill(tanks[1].getFill() + ops * trait.amountProduced);