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Merge pull request #2483 from DangerousMilk/Meteorite-Tweaks
Meteor Improvements
This commit is contained in:
commit
b3aa9ab637
@ -1,5 +1,6 @@
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package com.hbm.entity.projectile;
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package com.hbm.entity.projectile;
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import com.hbm.blocks.ModBlocks;
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import com.hbm.config.WorldConfig;
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import com.hbm.config.WorldConfig;
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import com.hbm.explosion.ExplosionLarge;
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import com.hbm.explosion.ExplosionLarge;
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import com.hbm.main.MainRegistry;
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import com.hbm.main.MainRegistry;
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@ -7,24 +8,97 @@ import com.hbm.world.feature.Meteorite;
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import cpw.mods.fml.relauncher.Side;
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import cpw.mods.fml.relauncher.Side;
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import cpw.mods.fml.relauncher.SideOnly;
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import cpw.mods.fml.relauncher.SideOnly;
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import net.minecraft.block.Block;
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import net.minecraft.client.Minecraft;
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import net.minecraft.entity.Entity;
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import net.minecraft.entity.Entity;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.init.Blocks;
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import net.minecraft.nbt.NBTTagCompound;
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import net.minecraft.nbt.NBTTagCompound;
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import net.minecraft.world.World;
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import net.minecraft.world.World;
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import com.hbm.sound.AudioWrapper;
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import java.util.ArrayList;
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import java.util.List;
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public class EntityMeteor extends Entity {
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public class EntityMeteor extends Entity {
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public boolean safe = false;
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public boolean safe = false;
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private AudioWrapper audioFly;
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public EntityMeteor(World p_i1582_1_) {
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public EntityMeteor(World p_i1582_1_) {
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super(p_i1582_1_);
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super(p_i1582_1_);
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this.ignoreFrustumCheck = true;
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this.ignoreFrustumCheck = true;
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this.isImmuneToFire = true;
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this.isImmuneToFire = true;
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this.setSize(4F, 4F);
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this.setSize(4F, 4F);
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if(worldObj.isRemote) this.audioFly = MainRegistry.proxy.getLoopedSound("hbm:entity.meteoriteFallingLoop", 0, 0, 0, 1F, 100F, 0.9F + this.rand.nextFloat() * 0.2F, 0);
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}
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public List<int[]> getBlocksInRadius(World world, int x, int y, int z, int radius) {
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List<int[]> foundBlocks = new ArrayList<>();
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int rSq = radius * radius;
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for (int dx = -radius; dx <= radius; dx++) {
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for (int dy = -radius; dy <= radius; dy++) {
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for (int dz = -radius; dz <= radius; dz++) {
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// Check if point (dx, dy, dz) lies inside the sphere
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if (dx * dx + dy * dy + dz * dz <= rSq) {
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foundBlocks.add(new int[]{x + dx, y + dy, z + dz});
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}
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}
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}
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}
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return foundBlocks;
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}
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public void damageOrDestroyBlock(World world, int blockX, int blockY, int blockZ)
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{
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if(safe) return;
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// Get current block info
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Block block = world.getBlock(blockX, blockY, blockZ);
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if (block == null) return;
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float hardness = block.getBlockHardness(world, blockX, blockY, blockZ);
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// Check if the block is weak and can be destroyed
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if (block == Blocks.leaves || block == Blocks.log || (hardness >= 0 && hardness <= 0.3F)) {
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// Destroy the block
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world.setBlockToAir(blockX, blockY, blockZ);
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}
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else {
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// Found solid block
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if(hardness < 0 || hardness > 5F) return;
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if(rand.nextInt(6) == 1){
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// Turn blocks into damaged variants
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if(block == Blocks.dirt) {
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world.setBlock(blockX, blockY, blockZ, ModBlocks.dirt_dead);
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}
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else if(block == Blocks.sand) {
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if(rand.nextInt(2) == 1) {
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world.setBlock(blockX, blockY, blockZ, Blocks.sandstone);
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}
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else {
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world.setBlock(blockX, blockY, blockZ, Blocks.glass);
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}
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}
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else if(block == Blocks.stone) {
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world.setBlock(blockX, blockY, blockZ, Blocks.cobblestone);
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}
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else if(block == Blocks.grass) {
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world.setBlock(blockX, blockY, blockZ, ModBlocks.waste_earth);
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}
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}
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}
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}
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public void clearMeteorPath(World world, int x, int y, int z) {
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for (int[] blockPos : getBlocksInRadius(world, x, y, z, 5))
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{
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damageOrDestroyBlock(worldObj, blockPos[0], blockPos[1], blockPos[2]);
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}
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}
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}
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@Override
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@Override
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public void onUpdate() {
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public void onUpdate() {
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if(!worldObj.isRemote && !WorldConfig.enableMeteorStrikes) {
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if(!worldObj.isRemote && !WorldConfig.enableMeteorStrikes) {
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this.setDead();
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this.setDead();
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return;
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return;
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@ -40,20 +114,56 @@ public class EntityMeteor extends Entity {
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this.moveEntity(motionX, motionY, motionZ);
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this.moveEntity(motionX, motionY, motionZ);
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if(!this.worldObj.isRemote && this.onGround && this.posY < 260) {
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if(!this.worldObj.isRemote && this.posY < 260) {
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clearMeteorPath(worldObj, (int)this.posX, (int)this.posY, (int)this.posZ);
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if(this.onGround) {
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worldObj.createExplosion(this, this.posX, this.posY, this.posZ, 5 + rand.nextFloat(), !safe);
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worldObj.createExplosion(this, this.posX, this.posY, this.posZ, 5 + rand.nextFloat(), !safe);
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if(WorldConfig.enableMeteorTails) {
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if(WorldConfig.enableMeteorTails) {
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ExplosionLarge.spawnRubble(worldObj, this.posX, this.posY, this.posZ, 25);
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ExplosionLarge.spawnParticles(worldObj, posX, posY + 5, posZ, 75);
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ExplosionLarge.spawnParticles(worldObj, posX + 5, posY, posZ, 75);
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ExplosionLarge.spawnParticles(worldObj, posX, posY + 5, posZ, 75);
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ExplosionLarge.spawnParticles(worldObj, posX - 5, posY, posZ, 75);
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ExplosionLarge.spawnParticles(worldObj, posX + 5, posY, posZ, 75);
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ExplosionLarge.spawnParticles(worldObj, posX, posY, posZ + 5, 75);
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ExplosionLarge.spawnParticles(worldObj, posX - 5, posY, posZ, 75);
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ExplosionLarge.spawnParticles(worldObj, posX, posY, posZ - 5, 75);
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ExplosionLarge.spawnParticles(worldObj, posX, posY, posZ + 5, 75);
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ExplosionLarge.spawnParticles(worldObj, posX, posY, posZ - 5, 75);
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}
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// Bury the meteor into the ground
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int spawnPosX = (int) (Math.round(this.posX - 0.5D) + (safe ? 0 : (this.motionZ * 4)));
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int spawnPosY = (int) Math.round(this.posY - (safe ? 0 : 4));
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int spawnPosZ = (int) (Math.round(this.posZ - 0.5D) + (safe ? 0 : (this.motionZ * 4)));
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(new Meteorite()).generate(worldObj, rand, spawnPosX, spawnPosY, spawnPosZ, safe, true, true);
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clearMeteorPath(worldObj, spawnPosX, spawnPosY, spawnPosZ);
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this.worldObj.playSoundEffect(this.posX, this.posY, this.posZ, "hbm:entity.oldExplosion", 10000.0F, 0.5F + this.rand.nextFloat() * 0.1F);
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this.setDead();
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}
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}
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// Sound
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if(worldObj.isRemote){
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if(this.isDead) {
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if(this.audioFly != null) this.audioFly.stopSound();
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}
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}
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(new Meteorite()).generate(worldObj, rand, (int) Math.round(this.posX - 0.5D), (int) Math.round(this.posY - 0.5D), (int) Math.round(this.posZ - 0.5D), safe, true, true);
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if(this.audioFly.isPlaying()) {
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this.worldObj.playSoundEffect(this.posX, this.posY, this.posZ, "hbm:entity.oldExplosion", 10000.0F, 0.5F + this.rand.nextFloat() * 0.1F);
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// Update sound
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this.setDead();
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this.audioFly.keepAlive();
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this.audioFly.updateVolume(1F);
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this.audioFly.updatePosition((int)this.posX, (int)this.posY, (int)this.posZ);
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}
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else
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{
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// Start playing the sound
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EntityPlayer player = Minecraft.getMinecraft().thePlayer;
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double distance = player.getDistanceSq(this.posX, this.posY, this.posZ);
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if (distance < 110 * 110) {
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this.audioFly.startSound();
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}
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}
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}
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}
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if(WorldConfig.enableMeteorTails && worldObj.isRemote) {
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if(WorldConfig.enableMeteorTails && worldObj.isRemote) {
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@ -328,8 +328,9 @@
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"entity.siegeIdle": {"category": "hostile", "sounds": ["entity/siegeIdle1"]},
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"entity.siegeIdle": {"category": "hostile", "sounds": ["entity/siegeIdle1"]},
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"entity.siegeHurt": {"category": "hostile", "sounds": ["entity/siegeHurt1", "entity/siegeHurt2"]},
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"entity.siegeHurt": {"category": "hostile", "sounds": ["entity/siegeHurt1", "entity/siegeHurt2"]},
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"entity.siegeDeath": {"category": "hostile", "sounds": ["entity/siegeDeath1", "entity/siegeDeath2", "entity/siegeDeath3"]},
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"entity.siegeDeath": {"category": "hostile", "sounds": ["entity/siegeDeath1", "entity/siegeDeath2", "entity/siegeDeath3"]},
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"entity.meteoriteFallingLoop": {"category": "block", "sounds": [{"name": "entity/meteoriteFallingLoop", "stream": false}]},
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"step.metal": {"category": "player", "sounds": [{"name": "footsteps/metal", "stream": false}]},
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"step.metal": {"category": "player", "sounds": [{"name": "footsteps/metal", "stream": false}]},
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"step.iron_jump": {"category": "player", "sounds": [{"name": "footsteps/iron_jump", "stream": false}]},
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"step.iron_jump": {"category": "player", "sounds": [{"name": "footsteps/iron_jump", "stream": false}]},
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"step.iron_land": {"category": "player", "sounds": [{"name": "footsteps/iron_land", "stream": false}]},
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"step.iron_land": {"category": "player", "sounds": [{"name": "footsteps/iron_land", "stream": false}]},
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"step.iron": {"category": "player", "sounds": ["footsteps/iron1", "footsteps/iron2", "footsteps/iron3", "footsteps/iron4"]},
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"step.iron": {"category": "player", "sounds": ["footsteps/iron1", "footsteps/iron2", "footsteps/iron3", "footsteps/iron4"]},
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