mirror of
https://github.com/HbmMods/Hbm-s-Nuclear-Tech-GIT.git
synced 2026-01-25 10:32:49 +00:00
replaced AT4 with Carl Gustav RR
This commit is contained in:
parent
e1997495bb
commit
b73dd5e3e9
Binary file not shown.
|
Before Width: | Height: | Size: 2.7 KiB After Width: | Height: | Size: 3.0 KiB |
BIN
assets/hbm/textures/models/ModelGustav.png
Normal file
BIN
assets/hbm/textures/models/ModelGustav.png
Normal file
Binary file not shown.
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After Width: | Height: | Size: 1.4 KiB |
@ -280,6 +280,10 @@ public class EntityBulletBase extends Entity implements IProjectile {
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||||
this.posX += (movement.hitVec.xCoord - this.posX) * 0.6;
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this.posY += (movement.hitVec.yCoord - this.posY) * 0.6;
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this.posZ += (movement.hitVec.zCoord - this.posZ) * 0.6;
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this.motionX *= 0.8;
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this.motionY *= 0.8;
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this.motionZ *= 0.8;
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didBounce = true;
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}
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@ -4,6 +4,7 @@ import org.lwjgl.opengl.GL11;
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import com.hbm.lib.RefStrings;
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import com.hbm.render.model.ModelAt4;
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import com.hbm.render.model.ModelGustav;
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import com.hbm.render.model.ModelStinger;
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import net.minecraft.client.Minecraft;
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@ -14,10 +15,10 @@ import net.minecraftforge.client.IItemRenderer;
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public class ItemRenderRpg implements IItemRenderer {
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protected ModelAt4 swordModel;
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protected ModelGustav swordModel;
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public ItemRenderRpg() {
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swordModel = new ModelAt4();
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swordModel = new ModelGustav();
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}
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@Override
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@ -41,10 +42,9 @@ public class ItemRenderRpg implements IItemRenderer {
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switch(type) {
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case EQUIPPED_FIRST_PERSON:
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GL11.glPushMatrix();
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Minecraft.getMinecraft().renderEngine.bindTexture(new ResourceLocation(RefStrings.MODID +":textures/models/At4New.png"));
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Minecraft.getMinecraft().renderEngine.bindTexture(new ResourceLocation(RefStrings.MODID +":textures/models/ModelGustav.png"));
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GL11.glRotatef(-135.0F, 0.0F, 0.0F, 1.0F);
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GL11.glTranslatef(-0.5F, 0.0F, -0.2F);
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GL11.glScalef(2.0F, 2.0F, 2.0F);
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GL11.glTranslatef(0.1F, 0.1F, -0.1F);
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GL11.glScalef(0.5F, 0.5F, 0.5F);
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swordModel.render((Entity)data[1], 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0625F);
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GL11.glPopMatrix();
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@ -52,14 +52,13 @@ public class ItemRenderRpg implements IItemRenderer {
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case EQUIPPED:
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case ENTITY:
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GL11.glPushMatrix();
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Minecraft.getMinecraft().renderEngine.bindTexture(new ResourceLocation(RefStrings.MODID +":textures/models/At4New.png"));
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Minecraft.getMinecraft().renderEngine.bindTexture(new ResourceLocation(RefStrings.MODID +":textures/models/ModelGustav.png"));
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GL11.glRotatef(-200.0F, 0.0F, 0.0F, 1.0F);
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GL11.glRotatef(75.0F, 0.0F, 1.0F, 0.0F);
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GL11.glRotatef(-30.0F, 1.0F, 0.0F, 0.0F);
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GL11.glTranslatef(0.0F, -0.2F, -0.5F);
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GL11.glRotatef(-5.0F, 0.0F, 0.0F, 1.0F);
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GL11.glTranslatef(0.2F, -0.2F, 0.0F);
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GL11.glScalef(1.5F, 1.5F, 1.5F);
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GL11.glTranslatef(0.9F, 0.0F, 0.1F);
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swordModel.render((Entity)data[1], 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0625F);
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GL11.glPopMatrix();
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default: break;
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309
com/hbm/render/model/ModelGustav.java
Normal file
309
com/hbm/render/model/ModelGustav.java
Normal file
@ -0,0 +1,309 @@
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// Date: 21.01.2019 10:38:11
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// Template version 1.1
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// Java generated by Techne
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// Keep in mind that you still need to fill in some blanks
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// - ZeuX
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package com.hbm.render.model;
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import net.minecraft.client.model.ModelBase;
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import net.minecraft.client.model.ModelRenderer;
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import net.minecraft.entity.Entity;
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public class ModelGustav extends ModelBase {
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// fields
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ModelRenderer Shape1;
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ModelRenderer Shape2;
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ModelRenderer Shape3;
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ModelRenderer Shape4;
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ModelRenderer Shape5;
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ModelRenderer Shape6;
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ModelRenderer Shape7;
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ModelRenderer Shape8;
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ModelRenderer Shape9;
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ModelRenderer Shape10;
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ModelRenderer Shape11;
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ModelRenderer Shape12;
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ModelRenderer Shape13;
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ModelRenderer Shape14;
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ModelRenderer Shape15;
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ModelRenderer Shape16;
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ModelRenderer Shape17;
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ModelRenderer Shape18;
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ModelRenderer Shape19;
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ModelRenderer Shape20;
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ModelRenderer Shape21;
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ModelRenderer Shape22;
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ModelRenderer Shape23;
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ModelRenderer Shape24;
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ModelRenderer Shape25;
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ModelRenderer Shape26;
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ModelRenderer Shape27;
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ModelRenderer Shape28;
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ModelRenderer Shape29;
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ModelRenderer Shape30;
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ModelRenderer Shape31;
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ModelRenderer Shape32;
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ModelRenderer Shape33;
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ModelRenderer Shape34;
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public ModelGustav() {
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textureWidth = 128;
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textureHeight = 32;
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Shape1 = new ModelRenderer(this, 0, 0);
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Shape1.addBox(0F, 0F, 0F, 40, 1, 3);
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Shape1.setRotationPoint(-30F, 0F, -1.5F);
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Shape1.setTextureSize(128, 32);
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Shape1.mirror = true;
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setRotation(Shape1, 0F, 0F, 0F);
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Shape2 = new ModelRenderer(this, 0, 4);
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Shape2.addBox(0F, 0F, 0F, 40, 1, 1);
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Shape2.setRotationPoint(-30F, -0.5F, -2F);
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Shape2.setTextureSize(128, 32);
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Shape2.mirror = true;
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setRotation(Shape2, 0F, 0F, 0F);
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Shape3 = new ModelRenderer(this, 0, 6);
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Shape3.addBox(0F, 0F, 0F, 40, 1, 1);
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Shape3.setRotationPoint(-30F, -0.5F, 1F);
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Shape3.setTextureSize(128, 32);
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Shape3.mirror = true;
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setRotation(Shape3, 0F, 0F, 0F);
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Shape4 = new ModelRenderer(this, 0, 8);
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Shape4.addBox(0F, 0F, 0F, 40, 3, 1);
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Shape4.setRotationPoint(-30F, -3F, -2.5F);
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Shape4.setTextureSize(128, 32);
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Shape4.mirror = true;
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setRotation(Shape4, 0F, 0F, 0F);
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Shape5 = new ModelRenderer(this, 0, 12);
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Shape5.addBox(0F, 0F, 0F, 40, 3, 1);
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Shape5.setRotationPoint(-30F, -3F, 1.5F);
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Shape5.setTextureSize(128, 32);
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Shape5.mirror = true;
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setRotation(Shape5, 0F, 0F, 0F);
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Shape6 = new ModelRenderer(this, 0, 16);
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Shape6.addBox(0F, 0F, 0F, 40, 1, 1);
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Shape6.setRotationPoint(-30F, -3.5F, -2F);
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Shape6.setTextureSize(128, 32);
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Shape6.mirror = true;
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setRotation(Shape6, 0F, 0F, 0F);
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Shape7 = new ModelRenderer(this, 0, 18);
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Shape7.addBox(0F, 0F, 0F, 40, 1, 1);
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Shape7.setRotationPoint(-30F, -3.5F, 1F);
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Shape7.setTextureSize(128, 32);
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Shape7.mirror = true;
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setRotation(Shape7, 0F, 0F, 0F);
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Shape8 = new ModelRenderer(this, 0, 20);
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Shape8.addBox(0F, 0F, 0F, 40, 1, 3);
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Shape8.setRotationPoint(-30F, -4F, -1.5F);
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Shape8.setTextureSize(128, 32);
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Shape8.mirror = true;
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setRotation(Shape8, 0F, 0F, 0F);
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Shape9 = new ModelRenderer(this, 0, 24);
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Shape9.addBox(0F, 0F, 0F, 2, 5, 1);
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Shape9.setRotationPoint(-23F, 1F, -0.5F);
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Shape9.setTextureSize(128, 32);
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Shape9.mirror = true;
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setRotation(Shape9, 0F, 0F, 0F);
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Shape10 = new ModelRenderer(this, 6, 24);
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Shape10.addBox(0F, 0F, 0F, 4, 1, 1);
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Shape10.setRotationPoint(-16F, 1F, -0.5F);
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Shape10.setTextureSize(128, 32);
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Shape10.mirror = true;
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setRotation(Shape10, 0F, 0F, 0F);
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Shape11 = new ModelRenderer(this, 6, 26);
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Shape11.addBox(0F, 0F, 0F, 2, 4, 1);
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Shape11.setRotationPoint(-14F, 2F, -0.5F);
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Shape11.setTextureSize(128, 32);
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Shape11.mirror = true;
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setRotation(Shape11, 0F, 0F, 0F);
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Shape12 = new ModelRenderer(this, 16, 24);
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Shape12.addBox(0F, 0F, 0F, 2, 1, 1);
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Shape12.setRotationPoint(-16F, 2F, -0.5F);
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Shape12.setTextureSize(128, 32);
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Shape12.mirror = true;
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setRotation(Shape12, 0F, 0F, 0F);
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Shape13 = new ModelRenderer(this, 22, 24);
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Shape13.addBox(0F, 0F, 0F, 7, 1, 1);
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Shape13.setRotationPoint(-4F, -7F, -0.5F);
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Shape13.setTextureSize(128, 32);
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Shape13.mirror = true;
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setRotation(Shape13, 0F, 0F, 0F);
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Shape14 = new ModelRenderer(this, 38, 24);
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Shape14.addBox(0F, 0F, 0F, 5, 1, 1);
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Shape14.setRotationPoint(3F, -7F, -0.5F);
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Shape14.setTextureSize(128, 32);
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Shape14.mirror = true;
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setRotation(Shape14, 0F, 0F, 0.6108652F);
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Shape15 = new ModelRenderer(this, 50, 24);
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Shape15.addBox(-5F, 0F, 0F, 5, 1, 1);
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Shape15.setRotationPoint(-4F, -7F, -0.5F);
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Shape15.setTextureSize(128, 32);
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Shape15.mirror = true;
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setRotation(Shape15, 0F, 0F, -0.6108652F);
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Shape16 = new ModelRenderer(this, 104, 0);
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Shape16.addBox(0F, 0F, 0F, 7, 5, 5);
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Shape16.setRotationPoint(10F, -4F, -2.5F);
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Shape16.setTextureSize(128, 32);
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Shape16.mirror = true;
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setRotation(Shape16, 0F, 0F, 0F);
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Shape17 = new ModelRenderer(this, 86, 0);
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Shape17.addBox(0F, 0F, 0F, 3, 3, 2);
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Shape17.setRotationPoint(17F, -3F, -1F);
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Shape17.setTextureSize(128, 32);
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Shape17.mirror = true;
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setRotation(Shape17, 0F, 0F, 0F);
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Shape18 = new ModelRenderer(this, 82, 5);
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Shape18.addBox(0F, 0F, 0F, 3, 2, 3);
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||||
Shape18.setRotationPoint(17F, -2.5F, -1.5F);
|
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Shape18.setTextureSize(128, 32);
|
||||
Shape18.mirror = true;
|
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setRotation(Shape18, 0F, 0F, 0F);
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Shape19 = new ModelRenderer(this, 82, 10);
|
||||
Shape19.addBox(0F, 0F, 0F, 4, 4, 3);
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||||
Shape19.setRotationPoint(20F, -3.5F, -1.5F);
|
||||
Shape19.setTextureSize(128, 32);
|
||||
Shape19.mirror = true;
|
||||
setRotation(Shape19, 0F, 0F, 0F);
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||||
Shape20 = new ModelRenderer(this, 96, 10);
|
||||
Shape20.addBox(0F, 0F, 0F, 4, 3, 4);
|
||||
Shape20.setRotationPoint(20F, -3F, -2F);
|
||||
Shape20.setTextureSize(128, 32);
|
||||
Shape20.mirror = true;
|
||||
setRotation(Shape20, 0F, 0F, 0F);
|
||||
Shape21 = new ModelRenderer(this, 112, 10);
|
||||
Shape21.addBox(0F, 0F, 0F, 4, 5, 4);
|
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Shape21.setRotationPoint(24F, -4F, -2F);
|
||||
Shape21.setTextureSize(128, 32);
|
||||
Shape21.mirror = true;
|
||||
setRotation(Shape21, 0F, 0F, 0F);
|
||||
Shape22 = new ModelRenderer(this, 86, 17);
|
||||
Shape22.addBox(0F, 0F, 0F, 4, 4, 5);
|
||||
Shape22.setRotationPoint(24F, -3.5F, -2.5F);
|
||||
Shape22.setTextureSize(128, 32);
|
||||
Shape22.mirror = true;
|
||||
setRotation(Shape22, 0F, 0F, 0F);
|
||||
Shape23 = new ModelRenderer(this, 96, 0);
|
||||
Shape23.addBox(0F, 0F, 0F, 2, 5, 2);
|
||||
Shape23.setRotationPoint(-4F, 1F, -1F);
|
||||
Shape23.setTextureSize(128, 32);
|
||||
Shape23.mirror = true;
|
||||
setRotation(Shape23, 0F, 0F, 0F);
|
||||
Shape24 = new ModelRenderer(this, 104, 17);
|
||||
Shape24.addBox(0F, 0F, 0F, 1, 5, 1);
|
||||
Shape24.setRotationPoint(-3.5F, 6F, -0.5F);
|
||||
Shape24.setTextureSize(128, 32);
|
||||
Shape24.mirror = true;
|
||||
setRotation(Shape24, 0F, 0F, 0F);
|
||||
Shape25 = new ModelRenderer(this, 96, 7);
|
||||
Shape25.addBox(0F, 0F, 0F, 2, 1, 2);
|
||||
Shape25.setRotationPoint(-4F, 11F, -1F);
|
||||
Shape25.setTextureSize(128, 32);
|
||||
Shape25.mirror = true;
|
||||
setRotation(Shape25, 0F, 0F, 0F);
|
||||
Shape26 = new ModelRenderer(this, 120, 19);
|
||||
Shape26.addBox(0F, 0F, 0F, 2, 5, 2);
|
||||
Shape26.setRotationPoint(-1.5F, 1F, -1F);
|
||||
Shape26.setTextureSize(128, 32);
|
||||
Shape26.mirror = true;
|
||||
setRotation(Shape26, 0F, 0F, 0F);
|
||||
Shape27 = new ModelRenderer(this, 114, 19);
|
||||
Shape27.addBox(-1F, -6F, 0F, 1, 6, 2);
|
||||
Shape27.setRotationPoint(0.5F, 6F, -1F);
|
||||
Shape27.setTextureSize(128, 32);
|
||||
Shape27.mirror = true;
|
||||
setRotation(Shape27, 0F, 0F, 0.2617994F);
|
||||
Shape28 = new ModelRenderer(this, 12, 26);
|
||||
Shape28.addBox(0F, 0F, 0F, 5, 2, 2);
|
||||
Shape28.setRotationPoint(11F, -2.5F, -4.5F);
|
||||
Shape28.setTextureSize(128, 32);
|
||||
Shape28.mirror = true;
|
||||
setRotation(Shape28, 0F, 0F, 0F);
|
||||
Shape29 = new ModelRenderer(this, 26, 26);
|
||||
Shape29.addBox(0F, 0F, 0F, 2, 2, 2);
|
||||
Shape29.setRotationPoint(-18F, -3F, -4.5F);
|
||||
Shape29.setTextureSize(128, 32);
|
||||
Shape29.mirror = true;
|
||||
setRotation(Shape29, 0F, 0F, 0F);
|
||||
Shape30 = new ModelRenderer(this, 12, 30);
|
||||
Shape30.addBox(0F, 0F, 0F, 5, 1, 1);
|
||||
Shape30.setRotationPoint(-21F, -1F, -3.5F);
|
||||
Shape30.setTextureSize(128, 32);
|
||||
Shape30.mirror = true;
|
||||
setRotation(Shape30, 0F, 0F, 0F);
|
||||
Shape31 = new ModelRenderer(this, 62, 24);
|
||||
Shape31.addBox(0F, 0F, 0F, 7, 1, 1);
|
||||
Shape31.setRotationPoint(-21F, -3.5F, -5.5F);
|
||||
Shape31.setTextureSize(128, 32);
|
||||
Shape31.mirror = true;
|
||||
setRotation(Shape31, 0F, 0F, 0F);
|
||||
Shape32 = new ModelRenderer(this, 34, 26);
|
||||
Shape32.addBox(0F, 0F, 0F, 1, 2, 2);
|
||||
Shape32.setRotationPoint(-14F, -4F, -6F);
|
||||
Shape32.setTextureSize(128, 32);
|
||||
Shape32.mirror = true;
|
||||
setRotation(Shape32, 0F, 0F, 0F);
|
||||
Shape33 = new ModelRenderer(this, 40, 26);
|
||||
Shape33.addBox(0F, -2F, 0F, 1, 2, 2);
|
||||
Shape33.setRotationPoint(-13F, -2F, -6F);
|
||||
Shape33.setTextureSize(128, 32);
|
||||
Shape33.mirror = true;
|
||||
setRotation(Shape33, 0F, 0F, -0.4363323F);
|
||||
Shape34 = new ModelRenderer(this, 78, 24);
|
||||
Shape34.addBox(0F, 0F, 0F, 3, 1, 1);
|
||||
Shape34.setRotationPoint(-29F, -2F, -3F);
|
||||
Shape34.setTextureSize(128, 32);
|
||||
Shape34.mirror = true;
|
||||
setRotation(Shape34, 0F, 0F, 0F);
|
||||
}
|
||||
|
||||
public void render(Entity entity, float f, float f1, float f2, float f3, float f4, float f5) {
|
||||
super.render(entity, f, f1, f2, f3, f4, f5);
|
||||
setRotationAngles(f, f1, f2, f3, f4, f5, entity);
|
||||
Shape1.render(f5);
|
||||
Shape2.render(f5);
|
||||
Shape3.render(f5);
|
||||
Shape4.render(f5);
|
||||
Shape5.render(f5);
|
||||
Shape6.render(f5);
|
||||
Shape7.render(f5);
|
||||
Shape8.render(f5);
|
||||
Shape9.render(f5);
|
||||
Shape10.render(f5);
|
||||
Shape11.render(f5);
|
||||
Shape12.render(f5);
|
||||
Shape13.render(f5);
|
||||
Shape14.render(f5);
|
||||
Shape15.render(f5);
|
||||
Shape16.render(f5);
|
||||
Shape17.render(f5);
|
||||
Shape18.render(f5);
|
||||
Shape19.render(f5);
|
||||
Shape20.render(f5);
|
||||
Shape21.render(f5);
|
||||
Shape22.render(f5);
|
||||
Shape23.render(f5);
|
||||
Shape24.render(f5);
|
||||
Shape25.render(f5);
|
||||
Shape26.render(f5);
|
||||
Shape27.render(f5);
|
||||
Shape28.render(f5);
|
||||
Shape29.render(f5);
|
||||
Shape30.render(f5);
|
||||
Shape31.render(f5);
|
||||
Shape32.render(f5);
|
||||
Shape33.render(f5);
|
||||
Shape34.render(f5);
|
||||
}
|
||||
|
||||
private void setRotation(ModelRenderer model, float x, float y, float z) {
|
||||
model.rotateAngleX = x;
|
||||
model.rotateAngleY = y;
|
||||
model.rotateAngleZ = z;
|
||||
}
|
||||
|
||||
public void setRotationAngles(float f, float f1, float f2, float f3, float f4, float f5, Entity entity) {
|
||||
super.setRotationAngles(f, f1, f2, f3, f4, f5, entity);
|
||||
}
|
||||
|
||||
}
|
||||
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Reference in New Issue
Block a user