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https://github.com/HbmMods/Hbm-s-Nuclear-Tech-GIT.git
synced 2026-01-25 10:32:49 +00:00
Finished power converters
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@ -626,4 +626,8 @@ tile.block_meteor.name=Meteoritenblock
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item.cape_radiation.name=Cape (Radioaktiv)
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item.cape_gasmask.name=Cape (Gasmaske)
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item.cape_schrabidium.name=Cape (Schrabidisch)
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item.cape_hbm.name=Hbms Cape
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item.cape_hbm.name=Hbms Cape
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item.cape_dafnik.name=Dafniks Cape
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tile.machine_converter_he_rf.name=HE zu RF Konverter
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tile.machine_converter_rf_he.name=RF zu HE Konverter
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@ -627,4 +627,8 @@ tile.block_meteor.name=Meteor Block
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item.cape_radiation.name=Cape (Radiation)
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item.cape_gasmask.name=Cape (Gas Mask)
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item.cape_schrabidium.name=Cape (Schrabidic)
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item.cape_hbm.name=Hbm's Cape
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item.cape_hbm.name=Hbm's Cape
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item.cape_dafnik.name=Dafnik's Cape
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tile.machine_converter_he_rf.name=HE to RF Converter
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tile.machine_converter_rf_he.name=RF to HE Converter
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@ -945,7 +945,7 @@ public class ModItems {
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cape_gasmask = new ArmorModel(ArmorMaterial.CHAIN, 9, 1).setUnlocalizedName("cape_gasmask").setCreativeTab(MainRegistry.tabNuke).setMaxStackSize(1).setTextureName(RefStrings.MODID + ":cape_gasmask");
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cape_schrabidium = new ArmorModel(MainRegistry.enumArmorMaterialSchrabidium, 9, 1).setUnlocalizedName("cape_schrabidium").setCreativeTab(MainRegistry.tabNuke).setMaxStackSize(1).setTextureName(RefStrings.MODID + ":cape_schrabidium");
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cape_hbm = new ArmorModel(MainRegistry.enumArmorMaterialEuphemium, 9, 1).setUnlocalizedName("cape_hbm").setCreativeTab(MainRegistry.tabNuke).setMaxStackSize(1).setTextureName(RefStrings.MODID + ":cape_unknown");
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cape_dafnik = new ArmorModel(MainRegistry.enumArmorMaterialEmerald, 9, 1).setUnlocalizedName("cape_dafnik").setCreativeTab(MainRegistry.tabNuke).setMaxStackSize(1).setTextureName(RefStrings.MODID + ":cape_dafnik");
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cape_dafnik = new ArmorModel(MainRegistry.enumArmorMaterialEmerald, 9, 1).setUnlocalizedName("cape_dafnik").setCreativeTab(MainRegistry.tabNuke).setMaxStackSize(1).setTextureName(RefStrings.MODID + ":cape_unknown");
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smoke1 = new Item().setUnlocalizedName("smoke1").setTextureName(RefStrings.MODID + ":smoke1");
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smoke2 = new Item().setUnlocalizedName("smoke2").setTextureName(RefStrings.MODID + ":smoke2");
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@ -2,8 +2,8 @@ package com.hbm.lib;
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public class RefStrings {
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public static final String MODID = "hbm";
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public static final String NAME = "HBM's Nuclear Tech Mod";
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public static final String VERSION = "1.0.17";
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public static final String NAME = "Hbm's Nuclear Tech Mod";
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public static final String VERSION = "1.0.18";
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public static final String CLIENTSIDE = "com.hbm.main.ClientProxy";
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public static final String SERVERSIDE = "com.hbm.main.ServerProxy";
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}
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@ -349,6 +349,8 @@ public class CraftingManager {
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GameRegistry.addRecipe(new ItemStack(Item.getItemFromBlock(ModBlocks.machine_battery), 1), new Object[] { "TST", "RIR", "TLT", 'T', ModItems.ingot_tungsten, 'I', ModItems.ingot_red_copper, 'R', ModItems.wire_red_copper, 'S', Item.getItemFromBlock(ModBlocks.block_sulfur), 'L', Item.getItemFromBlock(ModBlocks.block_lead) });
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GameRegistry.addRecipe(new ItemStack(Item.getItemFromBlock(ModBlocks.machine_battery), 1), new Object[] { "TLT", "RIR", "TST", 'T', ModItems.ingot_tungsten, 'I', ModItems.ingot_red_copper, 'R', ModItems.wire_red_copper, 'S', Item.getItemFromBlock(ModBlocks.block_sulfur), 'L', Item.getItemFromBlock(ModBlocks.block_lead) });
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GameRegistry.addRecipe(new ItemStack(Item.getItemFromBlock(ModBlocks.machine_coal_off), 1), new Object[] { "STS", "SCS", "SFS", 'S', ModItems.ingot_steel, 'T', ModItems.tank_steel, 'C', ModItems.ingot_red_copper, 'F', Item.getItemFromBlock(ModBlocks.machine_electric_furnace_off) });
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GameRegistry.addRecipe(new ItemStack(Item.getItemFromBlock(ModBlocks.machine_converter_he_rf), 1), new Object[] { "SSS", "CRC", "SSS", 'S', ModItems.ingot_steel, 'C', ModItems.coil_copper, 'R', ModItems.coil_copper_torus });
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GameRegistry.addRecipe(new ItemStack(Item.getItemFromBlock(ModBlocks.machine_converter_rf_he), 1), new Object[] { "SSS", "CRC", "SSS", 'S', ModItems.ingot_beryllium, 'C', ModItems.coil_copper, 'R', ModItems.coil_copper_torus });
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GameRegistry.addRecipe(new ItemStack(Item.getItemFromBlock(ModBlocks.factory_titanium_hull), 1), new Object[] { "PIP", "I I", "PIP", 'P', ModItems.plate_titanium, 'I', ModItems.ingot_titanium });
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GameRegistry.addRecipe(new ItemStack(Item.getItemFromBlock(ModBlocks.factory_titanium_furnace), 1), new Object[] { "HMH", "MFM", "HMH", 'H', Item.getItemFromBlock(ModBlocks.factory_titanium_hull), 'M', ModItems.motor, 'F', Item.getItemFromBlock(Blocks.furnace) });
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