large crystallizer model, recipes, mining charge
@ -1846,6 +1846,7 @@ item.mask_of_infamy.name=Maske der Schande
|
||||
tile.det_cord.name=Det Cord
|
||||
tile.det_charge.name=Sprengladung
|
||||
tile.det_nuke.name=Atomare Sprengladung
|
||||
tile.det_miner.name=Bergbau-Sprengladung
|
||||
tile.red_barrel.name=Explosives Fass
|
||||
tile.pink_barrel.name=Kerosinfass
|
||||
tile.lox_barrel.name=LOX-Fass
|
||||
|
||||
@ -295,6 +295,7 @@ container.nukeCustom=Custom Nuke
|
||||
container.nukeSolinium=The Blue Rinse
|
||||
container.nukeN2=N² Mine
|
||||
container.nukeN45=N45 Naval Mine
|
||||
container.nukeFstbmb=Balefire Bomb
|
||||
|
||||
container.bombMulti=Multi Purpose Bomb
|
||||
|
||||
@ -309,6 +310,7 @@ tile.nuke_custom.name=Custom Nuke
|
||||
tile.nuke_solinium.name=The Blue Rinse
|
||||
tile.nuke_n2.name=N² Mine
|
||||
tile.nuke_n45.name=N45 Naval Mine
|
||||
tile.nuke_fstbmb.name=Balefire Bomb
|
||||
|
||||
tile.bomb_multi.name=Multi Purpose Bomb
|
||||
tile.rejuvinator.name=Rejuvination Device
|
||||
@ -1852,6 +1854,7 @@ item.mask_of_infamy.name=Mask of Infamy
|
||||
tile.det_cord.name=Det Cord
|
||||
tile.det_charge.name=Explosive Charge
|
||||
tile.det_nuke.name=Nuclear Charge
|
||||
tile.det_miner.name=Mining Charge
|
||||
tile.red_barrel.name=Explosive Barrel
|
||||
tile.pink_barrel.name=Kerosene Barrel
|
||||
tile.lox_barrel.name=LOX Barrel
|
||||
|
||||
3788
src/main/java/assets/hbm/models/machines/crystallizer.obj
Normal file
BIN
src/main/java/assets/hbm/textures/blocks/det_miner_side.png
Normal file
|
After Width: | Height: | Size: 202 B |
BIN
src/main/java/assets/hbm/textures/blocks/det_miner_top.png
Normal file
|
After Width: | Height: | Size: 396 B |
|
After Width: | Height: | Size: 242 B |
|
Before Width: | Height: | Size: 354 B |
|
Before Width: | Height: | Size: 400 B |
BIN
src/main/java/assets/hbm/textures/blocks/nuke_fstbmb.png
Normal file
|
After Width: | Height: | Size: 235 B |
|
Before Width: | Height: | Size: 12 KiB After Width: | Height: | Size: 18 KiB |
|
Before Width: | Height: | Size: 1.5 KiB After Width: | Height: | Size: 2.2 KiB |
|
Before Width: | Height: | Size: 194 B After Width: | Height: | Size: 260 B |
|
Before Width: | Height: | Size: 109 B After Width: | Height: | Size: 137 B |
@ -254,6 +254,7 @@ public class ModBlocks {
|
||||
public static Block det_cord;
|
||||
public static Block det_charge;
|
||||
public static Block det_nuke;
|
||||
public static Block det_miner;
|
||||
public static Block red_barrel;
|
||||
public static Block pink_barrel;
|
||||
public static Block yellow_barrel;
|
||||
@ -1016,6 +1017,7 @@ public class ModBlocks {
|
||||
det_cord = new DetCord(Material.iron).setBlockName("det_cord").setCreativeTab(MainRegistry.nukeTab).setHardness(0.1F).setResistance(0.0F).setBlockTextureName(RefStrings.MODID + ":det_cord");
|
||||
det_charge = new DetCord(Material.iron).setBlockName("det_charge").setCreativeTab(MainRegistry.nukeTab).setHardness(0.1F).setResistance(0.0F).setBlockTextureName(RefStrings.MODID + ":det_charge");
|
||||
det_nuke = new DetCord(Material.iron).setBlockName("det_nuke").setCreativeTab(MainRegistry.nukeTab).setHardness(0.1F).setResistance(0.0F).setBlockTextureName(RefStrings.MODID + ":det_nuke");
|
||||
det_miner = new DetMiner(Material.iron, RefStrings.MODID + ":det_miner_top").setBlockName("det_miner").setCreativeTab(MainRegistry.nukeTab).setHardness(0.1F).setResistance(0.0F).setBlockTextureName(RefStrings.MODID + ":det_miner_side");
|
||||
red_barrel = new RedBarrel(Material.iron).setBlockName("red_barrel").setCreativeTab(MainRegistry.nukeTab).setHardness(0.5F).setResistance(2.5F).setBlockTextureName(RefStrings.MODID + ":barrel_red");
|
||||
pink_barrel = new RedBarrel(Material.iron).setBlockName("pink_barrel").setCreativeTab(MainRegistry.nukeTab).setHardness(0.5F).setResistance(2.5F).setBlockTextureName(RefStrings.MODID + ":barrel_pink");
|
||||
yellow_barrel = new YellowBarrel(Material.iron).setBlockName("yellow_barrel").setCreativeTab(MainRegistry.nukeTab).setHardness(0.5F).setResistance(2.5F).setBlockTextureName(RefStrings.MODID + ":barrel_yellow");
|
||||
@ -1034,7 +1036,7 @@ public class ModBlocks {
|
||||
|
||||
machine_centrifuge = new MachineCentrifuge(Material.iron).setBlockName("machine_centrifuge").setHardness(5.0F).setResistance(10.0F).setCreativeTab(MainRegistry.machineTab);
|
||||
machine_gascent = new MachineGasCent(Material.iron).setBlockName("machine_gascent").setHardness(5.0F).setResistance(10.0F).setCreativeTab(MainRegistry.machineTab);
|
||||
machine_crystallizer = new MachineCrystallizer(Material.iron).setBlockName("machine_crystallizer").setHardness(5.0F).setResistance(10.0F).setCreativeTab(MainRegistry.machineTab);
|
||||
machine_crystallizer = new MachineCrystallizer(Material.iron).setBlockName("machine_crystallizer").setHardness(5.0F).setResistance(10.0F).setCreativeTab(MainRegistry.machineTab).setBlockTextureName(RefStrings.MODID + ":machine_crystallizer");
|
||||
|
||||
machine_uf6_tank = new MachineUF6Tank(Material.iron).setBlockName("machine_uf6_tank").setHardness(5.0F).setResistance(10.0F).setCreativeTab(MainRegistry.machineTab);
|
||||
|
||||
@ -1661,6 +1663,7 @@ public class ModBlocks {
|
||||
GameRegistry.registerBlock(det_cord, det_cord.getUnlocalizedName());
|
||||
GameRegistry.registerBlock(det_charge, det_charge.getUnlocalizedName());
|
||||
GameRegistry.registerBlock(det_nuke, det_nuke.getUnlocalizedName());
|
||||
GameRegistry.registerBlock(det_miner, det_miner.getUnlocalizedName());
|
||||
GameRegistry.registerBlock(red_barrel, ItemBlockLore.class, red_barrel.getUnlocalizedName());
|
||||
GameRegistry.registerBlock(pink_barrel, ItemBlockLore.class, pink_barrel.getUnlocalizedName());
|
||||
GameRegistry.registerBlock(lox_barrel, ItemBlockLore.class, lox_barrel.getUnlocalizedName());
|
||||
|
||||
59
src/main/java/com/hbm/blocks/bomb/DetMiner.java
Normal file
@ -0,0 +1,59 @@
|
||||
package com.hbm.blocks.bomb;
|
||||
|
||||
import java.util.Random;
|
||||
|
||||
import com.hbm.blocks.machine.BlockPillar;
|
||||
import com.hbm.explosion.ExplosionLarge;
|
||||
import com.hbm.explosion.ExplosionNT;
|
||||
import com.hbm.explosion.ExplosionNT.ExAttrib;
|
||||
import com.hbm.interfaces.IBomb;
|
||||
|
||||
import net.minecraft.block.Block;
|
||||
import net.minecraft.block.material.Material;
|
||||
import net.minecraft.item.Item;
|
||||
import net.minecraft.world.Explosion;
|
||||
import net.minecraft.world.World;
|
||||
|
||||
public class DetMiner extends BlockPillar implements IBomb {
|
||||
|
||||
public DetMiner(Material mat, String top) {
|
||||
super(mat, top);
|
||||
}
|
||||
|
||||
@Override
|
||||
public Item getItemDropped(int i, Random rand, int j) {
|
||||
return null;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void explode(World world, int x, int y, int z) {
|
||||
|
||||
if(!world.isRemote) {
|
||||
|
||||
world.func_147480_a(x, y, z, false);
|
||||
ExplosionNT explosion = new ExplosionNT(world, null, x + 0.5, y + 0.5, z + 0.5, 4);
|
||||
explosion.atttributes.add(ExAttrib.ALLDROP);
|
||||
explosion.atttributes.add(ExAttrib.NOHURT);
|
||||
explosion.doExplosionA();
|
||||
explosion.doExplosionB(false);
|
||||
|
||||
ExplosionLarge.spawnParticles(world, x + 0.5, y + 0.5, z + 0.5, 30);
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onBlockDestroyedByExplosion(World world, int x, int y, int z, Explosion p_149723_5_)
|
||||
{
|
||||
this.explode(world, x, y, z);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onNeighborBlockChange(World world, int x, int y, int z, Block p_149695_5_)
|
||||
{
|
||||
if (world.isBlockIndirectlyGettingPowered(x, y, z))
|
||||
{
|
||||
this.explode(world, x, y, z);
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
@ -1,43 +1,98 @@
|
||||
package com.hbm.blocks.machine;
|
||||
|
||||
import com.hbm.blocks.BlockDummyable;
|
||||
import com.hbm.blocks.ModBlocks;
|
||||
import com.hbm.lib.RefStrings;
|
||||
import com.hbm.main.MainRegistry;
|
||||
import com.hbm.tileentity.TileEntityProxyCombo;
|
||||
import com.hbm.tileentity.TileEntityProxyInventory;
|
||||
import com.hbm.tileentity.machine.TileEntityMachineCrystallizer;
|
||||
|
||||
import cpw.mods.fml.common.network.internal.FMLNetworkHandler;
|
||||
import cpw.mods.fml.relauncher.Side;
|
||||
import cpw.mods.fml.relauncher.SideOnly;
|
||||
import net.minecraft.block.material.Material;
|
||||
import net.minecraft.client.renderer.texture.IIconRegister;
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.tileentity.TileEntity;
|
||||
import net.minecraft.util.ChatComponentText;
|
||||
import net.minecraft.util.IIcon;
|
||||
import net.minecraft.world.World;
|
||||
import net.minecraftforge.common.util.ForgeDirection;
|
||||
|
||||
public class MachineCrystallizer extends BlockMachineBase {
|
||||
public class MachineCrystallizer extends BlockDummyable {
|
||||
|
||||
@SideOnly(Side.CLIENT)
|
||||
private IIcon iconTop;
|
||||
|
||||
public MachineCrystallizer(Material mat) {
|
||||
super(mat, ModBlocks.guiID_crystallizer);
|
||||
super(mat);
|
||||
}
|
||||
|
||||
@Override
|
||||
public TileEntity createNewTileEntity(World p_149915_1_, int p_149915_2_) {
|
||||
return new TileEntityMachineCrystallizer();
|
||||
public TileEntity createNewTileEntity(World world, int meta) {
|
||||
|
||||
if(meta >= 12)
|
||||
return new TileEntityMachineCrystallizer();
|
||||
|
||||
if(meta >= 8 && meta <= 11)
|
||||
return new TileEntityProxyInventory();
|
||||
|
||||
if(meta == 7)
|
||||
return new TileEntityProxyCombo(false, true, true);
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
@Override
|
||||
@SideOnly(Side.CLIENT)
|
||||
public void registerBlockIcons(IIconRegister iconRegister) {
|
||||
|
||||
this.iconTop = iconRegister.registerIcon(RefStrings.MODID + ":machine_crystallizer_top");
|
||||
this.blockIcon = iconRegister.registerIcon(RefStrings.MODID + ":machine_crystallizer_side");
|
||||
public boolean onBlockActivated(World world, int x, int y, int z, EntityPlayer player, int side, float hitX, float hitY, float hitZ) {
|
||||
if(world.isRemote)
|
||||
{
|
||||
return true;
|
||||
} else if(!player.isSneaking())
|
||||
{
|
||||
int[] pos = this.findCore(world, x, y, z);
|
||||
|
||||
if(pos == null)
|
||||
return false;
|
||||
|
||||
TileEntityMachineCrystallizer entity = (TileEntityMachineCrystallizer) world.getTileEntity(pos[0], pos[1], pos[2]);
|
||||
if(entity != null)
|
||||
{
|
||||
FMLNetworkHandler.openGui(player, MainRegistry.instance, ModBlocks.guiID_crystallizer, world, pos[0], pos[1], pos[2]);
|
||||
}
|
||||
return true;
|
||||
} else {
|
||||
player.addChatComponentMessage(new ChatComponentText("" + world.getBlockMetadata(x, y, z)));
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
@SideOnly(Side.CLIENT)
|
||||
public IIcon getIcon(int side, int metadata) {
|
||||
return side == 1 ? this.iconTop : (side == 0 ? this.iconTop : this.blockIcon);
|
||||
public int[] getDimensions() {
|
||||
return new int[] { 6, 0, 1, 1, 1, 1 };
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getOffset() {
|
||||
return 1;
|
||||
}
|
||||
|
||||
protected void fillSpace(World world, int x, int y, int z, ForgeDirection dir, int o) {
|
||||
super.fillSpace(world, x, y, z, dir, o);
|
||||
|
||||
this.makeExtra(world, x + dir.offsetX * o + 1, y, z + dir.offsetZ * o);
|
||||
this.makeExtra(world, x + dir.offsetX * o - 1, y, z + dir.offsetZ * o);
|
||||
this.makeExtra(world, x + dir.offsetX * o, y, z + dir.offsetZ * o + 1);
|
||||
this.makeExtra(world, x + dir.offsetX * o, y, z + dir.offsetZ * o - 1);
|
||||
|
||||
if(dir == ForgeDirection.NORTH || dir == ForgeDirection.SOUTH) {
|
||||
this.makeExtra(world, x + dir.offsetX * o + 1, y + 5, z + dir.offsetZ * o);
|
||||
this.makeExtra(world, x + dir.offsetX * o - 1, y + 5, z + dir.offsetZ * o);
|
||||
}
|
||||
|
||||
if(dir == ForgeDirection.EAST || dir == ForgeDirection.WEST) {
|
||||
this.makeExtra(world, x + dir.offsetX * o, y + 5, z + dir.offsetZ * o + 1);
|
||||
this.makeExtra(world, x + dir.offsetX * o, y + 5, z + dir.offsetZ * o - 1);
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@ -36,21 +36,6 @@ public class SoyuzLauncher extends BlockDummyable {
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getRenderType() {
|
||||
return -1;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isOpaqueCube() {
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean renderAsNormalBlock() {
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean onBlockActivated(World world, int x, int y, int z, EntityPlayer player, int side, float hitX, float hitY, float hitZ) {
|
||||
|
||||
@ -17,7 +17,7 @@ public class VersionChecker {
|
||||
|
||||
try {
|
||||
|
||||
URL github = new URL("https://raw.githubusercontent.com/HbmMods/Hbm-s-Nuclear-Tech-GIT/master/com/hbm/lib/RefStrings.java");
|
||||
URL github = new URL("https://raw.githubusercontent.com/HbmMods/Hbm-s-Nuclear-Tech-GIT/master/src/main/java/com/hbm/lib/RefStrings.java");
|
||||
BufferedReader in = new BufferedReader(new InputStreamReader(github.openStream()));
|
||||
|
||||
MainRegistry.logger.info("Searching for new versions...");
|
||||
|
||||
@ -3,6 +3,7 @@ package com.hbm.items.machine;
|
||||
import java.util.Arrays;
|
||||
import java.util.List;
|
||||
import com.hbm.blocks.ModBlocks;
|
||||
import com.hbm.interfaces.Spaghetti;
|
||||
import com.hbm.inventory.MachineRecipes;
|
||||
import com.hbm.items.ModItems;
|
||||
|
||||
@ -11,12 +12,15 @@ import cpw.mods.fml.relauncher.SideOnly;
|
||||
import net.minecraft.creativetab.CreativeTabs;
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.init.Blocks;
|
||||
import net.minecraft.init.Items;
|
||||
import net.minecraft.item.Item;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.util.StatCollector;
|
||||
|
||||
@Spaghetti("death")
|
||||
public class ItemAssemblyTemplate extends Item {
|
||||
|
||||
//TODO: replace this steaming shit with JSON
|
||||
public enum EnumAssemblyTemplate {
|
||||
|
||||
IRON_PLATE,
|
||||
@ -203,6 +207,17 @@ public class ItemAssemblyTemplate extends Item {
|
||||
REFINERY,
|
||||
EPRESS,
|
||||
CHEMPLANT,
|
||||
CRYSTALLIZER(400, Arrays.asList(
|
||||
new ItemStack(ModItems.hull_big_steel, 4),
|
||||
new ItemStack(ModItems.pipes_steel, 4),
|
||||
new ItemStack(ModItems.ingot_desh, 4),
|
||||
new ItemStack(ModItems.motor, 2),
|
||||
new ItemStack(ModItems.blades_advanced_alloy, 2),
|
||||
new ItemStack(ModItems.ingot_steel, 16),
|
||||
new ItemStack(ModItems.plate_titanium, 16),
|
||||
new ItemStack(Blocks.glass, 4),
|
||||
new ItemStack(ModItems.circuit_gold, 1)),
|
||||
new ItemStack(ModBlocks.machine_crystallizer)),
|
||||
TANK,
|
||||
MINER,
|
||||
MININGLASER,
|
||||
@ -245,6 +260,15 @@ public class ItemAssemblyTemplate extends Item {
|
||||
FLEIJA,
|
||||
SOLINIUM,
|
||||
N2,
|
||||
FSTBMB(600, Arrays.asList(
|
||||
new ItemStack(ModItems.sphere_steel, 1),
|
||||
new ItemStack(ModItems.hull_big_titanium, 6),
|
||||
new ItemStack(ModItems.fins_big_steel, 1),
|
||||
new ItemStack(ModItems.powder_magic, 8),
|
||||
new ItemStack(ModItems.wire_gold, 12),
|
||||
new ItemStack(ModItems.circuit_targeting_tier4, 4),
|
||||
new ItemStack(Items.dye, 6, 8)),
|
||||
new ItemStack(ModBlocks.nuke_fstbmb)),
|
||||
CUSTOM_NUKE,
|
||||
BOMB_LEV,
|
||||
BOMB_ENDO,
|
||||
|
||||
@ -3,7 +3,7 @@ package com.hbm.items.tool;
|
||||
import java.util.List;
|
||||
|
||||
import com.hbm.lib.Library;
|
||||
import com.hbm.world.generator.CellularDungeonFactory;
|
||||
import com.hbm.world.dungeon.Ruin001;
|
||||
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.item.Item;
|
||||
@ -24,10 +24,12 @@ public class ItemWandD extends Item {
|
||||
if(pos != null) {
|
||||
|
||||
int x = pos.blockX;
|
||||
int y = pos.blockY;
|
||||
int z = pos.blockZ;
|
||||
int y = world.getHeightValue(x, z);
|
||||
|
||||
new Ruin001().generate_r0(world, world.rand, x, y - 8, z);
|
||||
|
||||
CellularDungeonFactory.test.generate(world, x, y, z, world.rand);
|
||||
//CellularDungeonFactory.test.generate(world, x, y, z, world.rand);
|
||||
}
|
||||
|
||||
return stack;
|
||||
|
||||
@ -385,11 +385,11 @@ public class HbmWorldGen implements IWorldGenerator {
|
||||
int z = j + rand.nextInt(16);
|
||||
int y = world.getHeightValue(x, z);
|
||||
|
||||
if(world.getBlock(x, y, z).canPlaceTorchOnTop(world, x, y, z)) {
|
||||
world.setBlock(x, y + 1, z, ModBlocks.broadcaster_pc, rand.nextInt(4) + 2, 2);
|
||||
if(world.getBlock(x, y - 1, z).canPlaceTorchOnTop(world, x, y - 1, z)) {
|
||||
world.setBlock(x, y, z, ModBlocks.broadcaster_pc, rand.nextInt(4) + 2, 2);
|
||||
|
||||
if(MainRegistry.enableDebugMode)
|
||||
MainRegistry.logger.info("[Debug] Successfully spawned corrupted broadcaster at " + x + " " + (y + 1) +" " + z);
|
||||
MainRegistry.logger.info("[Debug] Successfully spawned corrupted broadcaster at " + x + " " + (y) +" " + z);
|
||||
}
|
||||
}
|
||||
|
||||
@ -398,11 +398,11 @@ public class HbmWorldGen implements IWorldGenerator {
|
||||
int z = j + rand.nextInt(16);
|
||||
int y = world.getHeightValue(x, z);
|
||||
|
||||
if(world.getBlock(x, y, z).canPlaceTorchOnTop(world, x, y, z)) {
|
||||
world.setBlock(x, y + 1, z, ModBlocks.mine_ap);
|
||||
if(world.getBlock(x, y - 1, z).canPlaceTorchOnTop(world, x, y - 1, z)) {
|
||||
world.setBlock(x, y, z, ModBlocks.mine_ap);
|
||||
|
||||
if(MainRegistry.enableDebugMode)
|
||||
MainRegistry.logger.info("[Debug] Successfully spawned landmine at " + x + " " + (y + 1) +" " + z);
|
||||
MainRegistry.logger.info("[Debug] Successfully spawned landmine at " + x + " " + (y) +" " + z);
|
||||
}
|
||||
}
|
||||
|
||||
@ -493,38 +493,38 @@ public class HbmWorldGen implements IWorldGenerator {
|
||||
int z = j + rand.nextInt(16);
|
||||
int y = world.getHeightValue(x, z);
|
||||
|
||||
if(world.getBlock(x, y, z).canPlaceTorchOnTop(world, x, y, z)) {
|
||||
world.setBlock(x, y + 1, z, ModBlocks.safe, rand.nextInt(4) + 2, 2);
|
||||
if(world.getBlock(x, y - 1, z).canPlaceTorchOnTop(world, x, y - 1, z)) {
|
||||
world.setBlock(x, y, z, ModBlocks.safe, rand.nextInt(4) + 2, 2);
|
||||
|
||||
switch(rand.nextInt(10)) {
|
||||
case 0:
|
||||
case 1:
|
||||
case 2:
|
||||
case 3:
|
||||
((TileEntitySafe)world.getTileEntity(x, y + 1, z)).setPins(rand.nextInt(999) + 1);
|
||||
((TileEntitySafe)world.getTileEntity(x, y + 1, z)).setMod(1);
|
||||
((TileEntitySafe)world.getTileEntity(x, y + 1, z)).lock();
|
||||
((TileEntitySafe)world.getTileEntity(x, y, z)).setPins(rand.nextInt(999) + 1);
|
||||
((TileEntitySafe)world.getTileEntity(x, y, z)).setMod(1);
|
||||
((TileEntitySafe)world.getTileEntity(x, y, z)).lock();
|
||||
WeightedRandomChestContent.generateChestContents(rand, HbmChestContents.getLoot(10), (TileEntitySafe)world.getTileEntity(x, y + 1, z), rand.nextInt(4) + 3);
|
||||
break;
|
||||
case 4:
|
||||
case 5:
|
||||
case 6:
|
||||
((TileEntitySafe)world.getTileEntity(x, y + 1, z)).setPins(rand.nextInt(999) + 1);
|
||||
((TileEntitySafe)world.getTileEntity(x, y + 1, z)).setMod(0.1);
|
||||
((TileEntitySafe)world.getTileEntity(x, y + 1, z)).lock();
|
||||
((TileEntitySafe)world.getTileEntity(x, y, z)).setPins(rand.nextInt(999) + 1);
|
||||
((TileEntitySafe)world.getTileEntity(x, y, z)).setMod(0.1);
|
||||
((TileEntitySafe)world.getTileEntity(x, y, z)).lock();
|
||||
WeightedRandomChestContent.generateChestContents(rand, HbmChestContents.getLoot(11), (TileEntitySafe)world.getTileEntity(x, y + 1, z), rand.nextInt(3) + 2);
|
||||
break;
|
||||
case 7:
|
||||
case 8:
|
||||
((TileEntitySafe)world.getTileEntity(x, y + 1, z)).setPins(rand.nextInt(999) + 1);
|
||||
((TileEntitySafe)world.getTileEntity(x, y + 1, z)).setMod(0.02);
|
||||
((TileEntitySafe)world.getTileEntity(x, y + 1, z)).lock();
|
||||
((TileEntitySafe)world.getTileEntity(x, y, z)).setPins(rand.nextInt(999) + 1);
|
||||
((TileEntitySafe)world.getTileEntity(x, y, z)).setMod(0.02);
|
||||
((TileEntitySafe)world.getTileEntity(x, y, z)).lock();
|
||||
WeightedRandomChestContent.generateChestContents(rand, HbmChestContents.getLoot(12), (TileEntitySafe)world.getTileEntity(x, y + 1, z), rand.nextInt(3) + 1);
|
||||
break;
|
||||
case 9:
|
||||
((TileEntitySafe)world.getTileEntity(x, y + 1, z)).setPins(rand.nextInt(999) + 1);
|
||||
((TileEntitySafe)world.getTileEntity(x, y + 1, z)).setMod(0.0);
|
||||
((TileEntitySafe)world.getTileEntity(x, y + 1, z)).lock();
|
||||
((TileEntitySafe)world.getTileEntity(x, y, z)).setPins(rand.nextInt(999) + 1);
|
||||
((TileEntitySafe)world.getTileEntity(x, y, z)).setMod(0.0);
|
||||
((TileEntitySafe)world.getTileEntity(x, y, z)).lock();
|
||||
WeightedRandomChestContent.generateChestContents(rand, HbmChestContents.getLoot(13), (TileEntitySafe)world.getTileEntity(x, y + 1, z), rand.nextInt(2) + 1);
|
||||
break;
|
||||
}
|
||||
|
||||
@ -3,7 +3,7 @@ package com.hbm.lib;
|
||||
public class RefStrings {
|
||||
public static final String MODID = "hbm";
|
||||
public static final String NAME = "Hbm's Nuclear Tech Mod";
|
||||
public static final String VERSION = "1.0.27 BETA (3528H1)";
|
||||
public static final String VERSION = "1.0.27 BETA (3564)";
|
||||
//HBM's Beta Naming Convention:
|
||||
//V T (X)
|
||||
//V -> next release version
|
||||
|
||||
@ -145,6 +145,7 @@ public class ClientProxy extends ServerProxy
|
||||
ClientRegistry.bindTileEntitySpecialRenderer(TileEntityMachineShredderLarge.class, new RenderMachineShredder());
|
||||
ClientRegistry.bindTileEntitySpecialRenderer(TileEntityTesla.class, new RenderTesla());
|
||||
ClientRegistry.bindTileEntitySpecialRenderer(TileEntityBarrel.class, new RenderFluidBarrel());
|
||||
ClientRegistry.bindTileEntitySpecialRenderer(TileEntityMachineCrystallizer.class, new RenderCrystallizer());
|
||||
|
||||
ClientRegistry.bindTileEntitySpecialRenderer(TileEntityVaultDoor.class, new RenderVaultDoor());
|
||||
ClientRegistry.bindTileEntitySpecialRenderer(TileEntityBlastDoor.class, new RenderBlastDoor());
|
||||
|
||||
@ -1042,6 +1042,7 @@ public class CraftingManager {
|
||||
GameRegistry.addRecipe(new ShapedOreRecipe(new ItemStack(ModBlocks.det_cord, 8), new Object[] { "TNT", "NGN", "TNT", 'T', "plateIron", 'N', "dustNiter", 'G', Items.gunpowder }));
|
||||
GameRegistry.addRecipe(new ShapedOreRecipe(new ItemStack(ModBlocks.det_charge, 1), new Object[] { "PDP", "DTD", "PDP", 'P', "plateSteel", 'D', ModBlocks.det_cord, 'T', Blocks.tnt }));
|
||||
GameRegistry.addRecipe(new ItemStack(ModBlocks.det_nuke, 1), new Object[] { "PDP", "DCD", "PDP", 'P', ModItems.plate_desh, 'D', ModBlocks.det_charge, 'C', ModItems.man_core });
|
||||
GameRegistry.addRecipe(new ShapedOreRecipe(new ItemStack(ModBlocks.det_miner, 3), new Object[] { "FFF", "ITI", "ITI", 'F', Items.flint, 'I', "plateIron", 'T', Blocks.tnt }));
|
||||
GameRegistry.addRecipe(new ShapedOreRecipe(new ItemStack(Item.getItemFromBlock(ModBlocks.emp_bomb), 1), new Object[] { "LML", "LCL", "LML", 'L', "plateLead", 'M', ModItems.magnetron, 'C', ModItems.circuit_gold }));
|
||||
|
||||
GameRegistry.addRecipe(new ShapedOreRecipe(new ItemStack(ModItems.gadget_explosive8, 1), new Object[] { "EEE", "EPE", "EEE", 'E', ModItems.gadget_explosive, 'P', "plateAluminum" }));
|
||||
@ -1532,7 +1533,6 @@ public class CraftingManager {
|
||||
GameRegistry.addRecipe(new ShapedOreRecipe(new ItemStack(ModItems.cladding_rubber, 1), new Object[] { "RCR", "CDC", "RCR", 'R', ModItems.plate_polymer, 'C', "dustCoal", 'D', ModItems.ducttape }));
|
||||
GameRegistry.addRecipe(new ShapedOreRecipe(new ItemStack(ModItems.cladding_lead, 1), new Object[] { "DPD", "PRP", "DPD", 'R', ModItems.cladding_rubber, 'P', "plateLead", 'D', ModItems.ducttape }));
|
||||
GameRegistry.addRecipe(new ItemStack(ModItems.cladding_desh, 1), new Object[] { "DPD", "PRP", "DPD", 'R', ModItems.cladding_lead, 'P', ModItems.plate_desh, 'D', ModItems.ducttape });
|
||||
GameRegistry.addRecipe(new ShapedOreRecipe(new ItemStack(ModBlocks.machine_crystallizer, 1), new Object[] { "PMP", "STS", "DMD", 'P', "ingotPolymer", 'M', ModItems.motor, 'S', ModItems.blades_advanced_alloy, 'T', ModItems.tank_steel, 'D', "ingotDesh" }));
|
||||
|
||||
GameRegistry.addRecipe(new ShapedOreRecipe(new ItemStack(ModItems.upgrade_nullifier, 1), new Object[] { "SPS", "PUP", "SPS", 'S', "plateSteel", 'P', ModItems.powder_fire, 'U', ModItems.upgrade_template }));
|
||||
GameRegistry.addRecipe(new ShapedOreRecipe(new ItemStack(ModItems.upgrade_smelter, 1), new Object[] { "PHP", "CUC", "DTD", 'P', "plateCopper", 'H', Blocks.hopper, 'C', ModItems.coil_tungsten, 'U', ModItems.upgrade_template, 'D', ModItems.coil_copper, 'T', ModBlocks.machine_transformer }));
|
||||
|
||||
@ -56,6 +56,7 @@ import com.hbm.lib.RefStrings;
|
||||
import com.hbm.packet.PacketDispatcher;
|
||||
import com.hbm.potion.HbmPotion;
|
||||
import com.hbm.saveddata.satellites.Satellite;
|
||||
import com.hbm.tileentity.TileEntityProxyCombo;
|
||||
import com.hbm.tileentity.TileEntityProxyEnergy;
|
||||
import com.hbm.tileentity.TileEntityProxyInventory;
|
||||
import com.hbm.tileentity.bomb.*;
|
||||
@ -568,6 +569,7 @@ public class MainRegistry
|
||||
GameRegistry.registerTileEntity(TileEntityProxyInventory.class, "tileentity_proxy_inventory");
|
||||
GameRegistry.registerTileEntity(TileEntityProxyEnergy.class, "tileentity_proxy_power");
|
||||
GameRegistry.registerTileEntity(TileEntityNukeBalefire.class, "tileentity_nuke_fstbmb");
|
||||
GameRegistry.registerTileEntity(TileEntityProxyCombo.class, "tileentity_proxy_combo");
|
||||
|
||||
EntityRegistry.registerModEntity(EntityRocket.class, "entity_rocket", 0, this, 250, 1, true);
|
||||
EntityRegistry.registerModEntity(EntityNukeExplosion.class, "entity_nuke_explosion", 1, this, 250, 1, true);
|
||||
|
||||
@ -72,6 +72,9 @@ public class ResourceManager {
|
||||
//Laser Miner
|
||||
public static final IModelCustom mining_laser = new HFRWavefrontObject(new ResourceLocation(RefStrings.MODID, "models/machines/mining_laser.obj"));
|
||||
|
||||
//Crystallizer
|
||||
public static final IModelCustom crystallizer = new HFRWavefrontObject(new ResourceLocation(RefStrings.MODID, "models/machines/crystallizer.obj"));
|
||||
|
||||
//Anti Mass Spectrometer
|
||||
public static final IModelCustom ams_base = AdvancedModelLoader.loadModel(new ResourceLocation(RefStrings.MODID, "models/ams_base.obj"));
|
||||
public static final IModelCustom ams_emitter = AdvancedModelLoader.loadModel(new ResourceLocation(RefStrings.MODID, "models/ams_emitter.obj"));
|
||||
@ -226,6 +229,11 @@ public class ResourceManager {
|
||||
public static final ResourceLocation mining_laser_pivot_tex = new ResourceLocation(RefStrings.MODID, "textures/models/machines/mining_laser_pivot.png");
|
||||
public static final ResourceLocation mining_laser_laser_tex = new ResourceLocation(RefStrings.MODID, "textures/models/machines/mining_laser_laser.png");
|
||||
|
||||
//Crystallizer
|
||||
public static final ResourceLocation crystallizer_tex = new ResourceLocation(RefStrings.MODID, "textures/models/machines/crystallizer.png");
|
||||
public static final ResourceLocation crystallizer_spinner_tex = new ResourceLocation(RefStrings.MODID, "textures/models/machines/crystallizer_spinner.png");
|
||||
public static final ResourceLocation crystallizer_window_tex = new ResourceLocation(RefStrings.MODID, "textures/models/machines/crystallizer_window.png");
|
||||
|
||||
//Anti Mass Spectrometer
|
||||
public static final ResourceLocation ams_base_tex = new ResourceLocation(RefStrings.MODID, "textures/models/ams_base.png");
|
||||
public static final ResourceLocation ams_emitter_tex = new ResourceLocation(RefStrings.MODID, "textures/models/ams_emitter.png");
|
||||
|
||||
@ -0,0 +1,47 @@
|
||||
package com.hbm.render.tileentity;
|
||||
|
||||
import org.lwjgl.opengl.GL11;
|
||||
|
||||
import com.hbm.main.ResourceManager;
|
||||
import com.hbm.tileentity.machine.TileEntityMachineCrystallizer;
|
||||
|
||||
import net.minecraft.client.renderer.tileentity.TileEntitySpecialRenderer;
|
||||
import net.minecraft.tileentity.TileEntity;
|
||||
|
||||
public class RenderCrystallizer extends TileEntitySpecialRenderer {
|
||||
|
||||
@Override
|
||||
public void renderTileEntityAt(TileEntity te, double x, double y, double z, float inter) {
|
||||
|
||||
GL11.glPushMatrix();
|
||||
GL11.glTranslated(x + 0.5D, y, z + 0.5D);
|
||||
GL11.glEnable(GL11.GL_LIGHTING);
|
||||
GL11.glDisable(GL11.GL_CULL_FACE);
|
||||
|
||||
switch(te.getBlockMetadata() - 10) {
|
||||
case 2: GL11.glRotatef(90, 0F, 1F, 0F); break;
|
||||
case 4: GL11.glRotatef(180, 0F, 1F, 0F); break;
|
||||
case 3: GL11.glRotatef(270, 0F, 1F, 0F); break;
|
||||
case 5: GL11.glRotatef(0, 0F, 1F, 0F); break;
|
||||
}
|
||||
|
||||
TileEntityMachineCrystallizer crys = (TileEntityMachineCrystallizer)te;
|
||||
|
||||
GL11.glShadeModel(GL11.GL_SMOOTH);
|
||||
bindTexture(ResourceManager.crystallizer_tex);
|
||||
ResourceManager.crystallizer.renderPart("Body");
|
||||
bindTexture(ResourceManager.crystallizer_window_tex);
|
||||
ResourceManager.crystallizer.renderPart("Windows");
|
||||
|
||||
GL11.glPushMatrix();
|
||||
GL11.glRotatef(crys.prevAngle + (crys.angle - crys.prevAngle) * inter, 0, 1, 0);
|
||||
bindTexture(ResourceManager.crystallizer_spinner_tex);
|
||||
ResourceManager.crystallizer.renderPart("Spinner");
|
||||
GL11.glPopMatrix();
|
||||
|
||||
GL11.glShadeModel(GL11.GL_FLAT);
|
||||
|
||||
GL11.glPopMatrix();
|
||||
}
|
||||
|
||||
}
|
||||
333
src/main/java/com/hbm/tileentity/TileEntityProxyCombo.java
Normal file
@ -0,0 +1,333 @@
|
||||
package com.hbm.tileentity;
|
||||
|
||||
import java.util.List;
|
||||
|
||||
import com.hbm.handler.FluidTypeHandler.FluidType;
|
||||
import com.hbm.interfaces.IConsumer;
|
||||
import com.hbm.interfaces.IFluidAcceptor;
|
||||
import com.hbm.inventory.FluidTank;
|
||||
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.inventory.ISidedInventory;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.tileentity.TileEntity;
|
||||
|
||||
public class TileEntityProxyCombo extends TileEntityProxyBase implements IConsumer, IFluidAcceptor, ISidedInventory {
|
||||
|
||||
TileEntity tile;
|
||||
boolean inventory;
|
||||
boolean power;
|
||||
boolean fluid;
|
||||
|
||||
public TileEntityProxyCombo(boolean inventory, boolean power, boolean fluid) {
|
||||
this.inventory = inventory;
|
||||
this.power = power;
|
||||
this.fluid = fluid;
|
||||
}
|
||||
|
||||
//fewer messy recursive operations
|
||||
public TileEntity getTile() {
|
||||
|
||||
if(tile == null) {
|
||||
tile = this.getTE();
|
||||
}
|
||||
|
||||
return tile;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setFillstate(int fill, int index) {
|
||||
|
||||
if(!fluid)
|
||||
return;
|
||||
|
||||
if(getTile() instanceof IFluidAcceptor) {
|
||||
((IFluidAcceptor)getTile()).setFillstate(fill, index);
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setFluidFill(int fill, FluidType type) {
|
||||
|
||||
if(!fluid)
|
||||
return;
|
||||
|
||||
if(getTile() instanceof IFluidAcceptor) {
|
||||
((IFluidAcceptor)getTile()).setFluidFill(fill, type);
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setType(FluidType type, int index) {
|
||||
|
||||
if(!fluid)
|
||||
return;
|
||||
|
||||
if(getTile() instanceof IFluidAcceptor) {
|
||||
((IFluidAcceptor)getTile()).setType(type, index);
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public List<FluidTank> getTanks() {
|
||||
|
||||
if(!fluid)
|
||||
return null;
|
||||
|
||||
if(getTile() instanceof IFluidAcceptor) {
|
||||
return ((IFluidAcceptor)getTile()).getTanks();
|
||||
}
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getFluidFill(FluidType type) {
|
||||
|
||||
if(!fluid)
|
||||
return 0;
|
||||
|
||||
if(getTile() instanceof IFluidAcceptor) {
|
||||
return ((IFluidAcceptor)getTile()).getFluidFill(type);
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getMaxFluidFill(FluidType type) {
|
||||
|
||||
if(!fluid)
|
||||
return 0;
|
||||
|
||||
if(getTile() instanceof IFluidAcceptor) {
|
||||
return ((IFluidAcceptor)getTile()).getMaxFluidFill(type);
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setPower(long i) {
|
||||
|
||||
if(!power)
|
||||
return;
|
||||
|
||||
if(getTile() instanceof IConsumer) {
|
||||
((IConsumer)getTile()).setPower(i);
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public long getPower() {
|
||||
|
||||
if(!power)
|
||||
return 0;
|
||||
|
||||
if(getTile() instanceof IConsumer) {
|
||||
return ((IConsumer)getTile()).getPower();
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
@Override
|
||||
public long getMaxPower() {
|
||||
|
||||
if(!power)
|
||||
return 0;
|
||||
|
||||
if(getTile() instanceof IConsumer) {
|
||||
return ((IConsumer)getTile()).getMaxPower();
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getSizeInventory() {
|
||||
|
||||
if(!inventory)
|
||||
return 0;
|
||||
|
||||
if(getTile() instanceof ISidedInventory) {
|
||||
return ((ISidedInventory)getTile()).getSizeInventory();
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
@Override
|
||||
public ItemStack getStackInSlot(int slot) {
|
||||
|
||||
if(!inventory)
|
||||
return null;
|
||||
|
||||
if(getTile() instanceof ISidedInventory) {
|
||||
return ((ISidedInventory)getTile()).getStackInSlotOnClosing(slot);
|
||||
}
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
@Override
|
||||
public ItemStack decrStackSize(int i, int j) {
|
||||
|
||||
if(getTile() instanceof ISidedInventory) {
|
||||
return ((ISidedInventory)getTile()).decrStackSize(i, j);
|
||||
}
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
@Override
|
||||
public ItemStack getStackInSlotOnClosing(int slot) {
|
||||
|
||||
if(!inventory)
|
||||
return null;
|
||||
|
||||
if(getTile() instanceof ISidedInventory) {
|
||||
return ((ISidedInventory)getTile()).getStackInSlotOnClosing(slot);
|
||||
}
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setInventorySlotContents(int slot, ItemStack stack) {
|
||||
|
||||
if(!inventory)
|
||||
return;
|
||||
|
||||
if(getTile() instanceof ISidedInventory) {
|
||||
((ISidedInventory)getTile()).setInventorySlotContents(slot, stack);
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public String getInventoryName() {
|
||||
|
||||
if(!inventory)
|
||||
return null;
|
||||
|
||||
if(getTile() instanceof ISidedInventory) {
|
||||
return ((ISidedInventory)getTile()).getInventoryName();
|
||||
}
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean hasCustomInventoryName() {
|
||||
|
||||
if(!inventory)
|
||||
return false;
|
||||
|
||||
if(getTile() instanceof ISidedInventory) {
|
||||
return ((ISidedInventory)getTile()).hasCustomInventoryName();
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getInventoryStackLimit() {
|
||||
|
||||
if(!inventory)
|
||||
return 0;
|
||||
|
||||
if(getTile() instanceof ISidedInventory) {
|
||||
return ((ISidedInventory)getTile()).getInventoryStackLimit();
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isUseableByPlayer(EntityPlayer player) {
|
||||
|
||||
if(!inventory)
|
||||
return false;
|
||||
|
||||
if(getTile() instanceof ISidedInventory) {
|
||||
return ((ISidedInventory)getTile()).isUseableByPlayer(player);
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void openInventory() {
|
||||
|
||||
if(!inventory)
|
||||
return;
|
||||
|
||||
if(getTile() instanceof ISidedInventory) {
|
||||
((ISidedInventory)getTile()).openInventory();
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public void closeInventory() {
|
||||
|
||||
if(!inventory)
|
||||
return;
|
||||
|
||||
if(getTile() instanceof ISidedInventory) {
|
||||
((ISidedInventory)getTile()).closeInventory();
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isItemValidForSlot(int slot, ItemStack stack) {
|
||||
|
||||
if(!inventory)
|
||||
return false;
|
||||
|
||||
if(getTile() instanceof ISidedInventory) {
|
||||
return ((ISidedInventory)getTile()).isItemValidForSlot(slot, stack);
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int[] getAccessibleSlotsFromSide(int side) {
|
||||
|
||||
if(!inventory)
|
||||
return new int[0];
|
||||
|
||||
if(getTile() instanceof ISidedInventory) {
|
||||
return ((ISidedInventory)getTile()).getAccessibleSlotsFromSide(side);
|
||||
}
|
||||
|
||||
return new int[0];
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean canInsertItem(int i, ItemStack stack, int j) {
|
||||
|
||||
if(!inventory)
|
||||
return false;
|
||||
|
||||
if(getTile() instanceof ISidedInventory) {
|
||||
return ((ISidedInventory)getTile()).canInsertItem(i, stack, j);
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean canExtractItem(int i, ItemStack stack, int j) {
|
||||
|
||||
if(!inventory)
|
||||
return false;
|
||||
|
||||
if(getTile() instanceof ISidedInventory) {
|
||||
return ((ISidedInventory)getTile()).canExtractItem(i, stack, j);
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
}
|
||||
@ -12,8 +12,12 @@ import com.hbm.lib.Library;
|
||||
import com.hbm.tileentity.TileEntityMachineBase;
|
||||
|
||||
import api.hbm.energy.IBatteryItem;
|
||||
import cpw.mods.fml.relauncher.Side;
|
||||
import cpw.mods.fml.relauncher.SideOnly;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.nbt.NBTTagCompound;
|
||||
import net.minecraft.tileentity.TileEntity;
|
||||
import net.minecraft.util.AxisAlignedBB;
|
||||
|
||||
public class TileEntityMachineCrystallizer extends TileEntityMachineBase implements IConsumer, IFluidAcceptor {
|
||||
|
||||
@ -24,6 +28,9 @@ public class TileEntityMachineCrystallizer extends TileEntityMachineBase impleme
|
||||
public short progress;
|
||||
public static final short duration = 600;
|
||||
|
||||
public float angle;
|
||||
public float prevAngle;
|
||||
|
||||
public FluidTank tank;
|
||||
|
||||
public TileEntityMachineCrystallizer() {
|
||||
@ -67,6 +74,18 @@ public class TileEntityMachineCrystallizer extends TileEntityMachineBase impleme
|
||||
data.setShort("progress", progress);
|
||||
data.setLong("power", power);
|
||||
this.networkPack(data, 25);
|
||||
} else {
|
||||
|
||||
prevAngle = angle;
|
||||
|
||||
if(progress > 0) {
|
||||
angle += 5F;
|
||||
|
||||
if(angle >= 360) {
|
||||
angle -= 360;
|
||||
prevAngle -= 360;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@ -209,6 +228,18 @@ public class TileEntityMachineCrystallizer extends TileEntityMachineBase impleme
|
||||
@Override
|
||||
public int[] getAccessibleSlotsFromSide(int side) {
|
||||
|
||||
return side == 0 ? new int[] { 2 } : (side == 1 ? new int[] { 0 } : new int[] { 1 });
|
||||
return side == 0 ? new int[] { 2 } : new int[] { 0, 2 };
|
||||
}
|
||||
|
||||
@Override
|
||||
public AxisAlignedBB getRenderBoundingBox() {
|
||||
return TileEntity.INFINITE_EXTENT_AABB;
|
||||
}
|
||||
|
||||
@Override
|
||||
@SideOnly(Side.CLIENT)
|
||||
public double getMaxRenderDistanceSquared()
|
||||
{
|
||||
return 65536.0D;
|
||||
}
|
||||
}
|
||||
|
||||
498
src/main/java/com/hbm/world/dungeon/Ruin001.java
Normal file
@ -0,0 +1,498 @@
|
||||
//Schematic to java Structure by jajo_11 | inspired by "MITHION'S .SCHEMATIC TO JAVA CONVERTINGTOOL"
|
||||
|
||||
package com.hbm.world.dungeon;
|
||||
|
||||
import java.util.Random;
|
||||
|
||||
import com.hbm.blocks.ModBlocks;
|
||||
|
||||
import net.minecraft.block.Block;
|
||||
import net.minecraft.block.material.Material;
|
||||
import net.minecraft.init.Blocks;
|
||||
import net.minecraft.world.World;
|
||||
import net.minecraft.world.gen.feature.WorldGenerator;
|
||||
|
||||
public class Ruin001 extends WorldGenerator {
|
||||
|
||||
Block Block1 = ModBlocks.brick_concrete;
|
||||
Block Block2 = ModBlocks.brick_concrete_cracked;
|
||||
Block Block3 = ModBlocks.brick_concrete_broken;
|
||||
|
||||
protected Block[] GetValidSpawnBlocks() {
|
||||
return new Block[] {Blocks.grass};
|
||||
}
|
||||
|
||||
public boolean LocationIsValidSpawn(World world, int x, int y, int z) {
|
||||
|
||||
Block checkBlock = world.getBlock(x, y - 1, z);
|
||||
Block blockAbove = world.getBlock(x, y , z);
|
||||
Block blockBelow = world.getBlock(x, y - 2, z);
|
||||
|
||||
for (Block i : GetValidSpawnBlocks())
|
||||
{
|
||||
if (blockAbove != Blocks.air)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
if (checkBlock == i)
|
||||
{
|
||||
return true;
|
||||
}
|
||||
else if (checkBlock == Blocks.snow_layer && blockBelow == i)
|
||||
{
|
||||
return true;
|
||||
}
|
||||
else if (checkBlock.getMaterial() == Material.plants && blockBelow == i)
|
||||
{
|
||||
return true;
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
public boolean generate(World world, Random rand, int x, int y, int z) {
|
||||
|
||||
int i = rand.nextInt(1);
|
||||
|
||||
if(i == 0)
|
||||
{
|
||||
generate_r0(world, rand, x, y, z);
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
public boolean generate_r0(World world, Random rand, int x, int y, int z) {
|
||||
|
||||
if(!LocationIsValidSpawn(world, x, y, z) || !LocationIsValidSpawn(world, x + 12, y, z) || !LocationIsValidSpawn(world, x + 12, y, z + 14) || !LocationIsValidSpawn(world, x, y, z + 14)) {
|
||||
// return false;
|
||||
}
|
||||
|
||||
world.setBlock(x + 1, y + 0, z + 5, Block1, 0, 3);
|
||||
world.setBlock(x + 1, y + 0, z + 6, Block1, 0, 3);
|
||||
world.setBlock(x + 2, y + 0, z + 6, Block1, 0, 3);
|
||||
world.setBlock(x + 3, y + 0, z + 6, Block1, 0, 3);
|
||||
world.setBlock(x + 4, y + 0, z + 6, Block1, 0, 3);
|
||||
world.setBlock(x + 5, y + 0, z + 6, Block1, 0, 3);
|
||||
world.setBlock(x + 6, y + 0, z + 6, Block1, 0, 3);
|
||||
world.setBlock(x + 7, y + 0, z + 6, Block1, 0, 3);
|
||||
world.setBlock(x + 8, y + 0, z + 6, Block1, 0, 3);
|
||||
world.setBlock(x + 3, y + 0, z + 7, Block1, 0, 3);
|
||||
world.setBlock(x + 1, y + 0, z + 8, Block1, 0, 3);
|
||||
world.setBlock(x + 2, y + 0, z + 8, Block1, 0, 3);
|
||||
world.setBlock(x + 3, y + 0, z + 8, Block1, 0, 3);
|
||||
world.setBlock(x + 1, y + 0, z + 9, Blocks.lit_furnace, 3, 3);
|
||||
world.setBlock(x + 2, y + 0, z + 9, Block1, 0, 3);
|
||||
world.setBlock(x + 1, y + 0, z + 10, Block1, 0, 3);
|
||||
world.setBlock(x + 1, y + 1, z + 4, Block1, 0, 3);
|
||||
world.setBlock(x + 0, y + 1, z + 5, Block1, 0, 3);
|
||||
world.setBlock(x + 1, y + 1, z + 5, Blocks.vine, 0, 3);
|
||||
world.setBlock(x + 2, y + 1, z + 5, Block1, 0, 3);
|
||||
world.setBlock(x + 3, y + 1, z + 5, Block1, 0, 3);
|
||||
world.setBlock(x + 4, y + 1, z + 5, Block1, 0, 3);
|
||||
world.setBlock(x + 5, y + 1, z + 5, Block1, 0, 3);
|
||||
world.setBlock(x + 6, y + 1, z + 5, Block1, 0, 3);
|
||||
world.setBlock(x + 7, y + 1, z + 5, Block1, 0, 3);
|
||||
world.setBlock(x + 8, y + 1, z + 5, Block1, 0, 3);
|
||||
world.setBlock(x + 0, y + 1, z + 6, Block1, 0, 3);
|
||||
world.setBlock(x + 9, y + 1, z + 6, Block1, 0, 3);
|
||||
world.setBlock(x + 1, y + 1, z + 7, Block1, 0, 3);
|
||||
world.setBlock(x + 2, y + 1, z + 7, Block1, 0, 3);
|
||||
world.setBlock(x + 3, y + 1, z + 7, Blocks.vine, 0, 3);
|
||||
world.setBlock(x + 4, y + 1, z + 7, Block1, 0, 3);
|
||||
world.setBlock(x + 5, y + 1, z + 7, Block1, 0, 3);
|
||||
world.setBlock(x + 6, y + 1, z + 7, Block1, 0, 3);
|
||||
world.setBlock(x + 7, y + 1, z + 7, Block1, 0, 3);
|
||||
world.setBlock(x + 8, y + 1, z + 7, Block1, 0, 3);
|
||||
world.setBlock(x + 0, y + 1, z + 8, Block1, 0, 3);
|
||||
world.setBlock(x + 1, y + 1, z + 8, Blocks.vine, 0, 3);
|
||||
world.setBlock(x + 2, y + 1, z + 8, Blocks.vine, 0, 3);
|
||||
world.setBlock(x + 3, y + 1, z + 8, Blocks.vine, 0, 3);
|
||||
world.setBlock(x + 4, y + 1, z + 8, Block1, 0, 3);
|
||||
world.setBlock(x + 0, y + 1, z + 9, Block1, 0, 3);
|
||||
world.setBlock(x + 1, y + 1, z + 9, Blocks.vine, 0, 3);
|
||||
world.setBlock(x + 2, y + 1, z + 9, Blocks.water, 0, 3);
|
||||
world.setBlock(x + 3, y + 1, z + 9, Block1, 0, 3);
|
||||
world.setBlock(x + 0, y + 1, z + 10, Block1, 0, 3);
|
||||
world.setBlock(x + 1, y + 1, z + 10, Blocks.vine, 0, 3);
|
||||
world.setBlock(x + 2, y + 1, z + 10, Block1, 0, 3);
|
||||
world.setBlock(x + 1, y + 1, z + 11, Block1, 0, 3);
|
||||
world.setBlock(x + 1, y + 2, z + 4, Block1, 0, 3);
|
||||
world.setBlock(x + 0, y + 2, z + 5, Block1, 0, 3);
|
||||
world.setBlock(x + 1, y + 2, z + 5, Blocks.vine, 0, 3);
|
||||
world.setBlock(x + 2, y + 2, z + 5, Block1, 0, 3);
|
||||
world.setBlock(x + 3, y + 2, z + 5, Block1, 0, 3);
|
||||
world.setBlock(x + 4, y + 2, z + 5, Block1, 0, 3);
|
||||
world.setBlock(x + 5, y + 2, z + 5, Block1, 0, 3);
|
||||
world.setBlock(x + 6, y + 2, z + 5, Block1, 0, 3);
|
||||
world.setBlock(x + 7, y + 2, z + 5, Block1, 0, 3);
|
||||
world.setBlock(x + 8, y + 2, z + 5, Block1, 0, 3);
|
||||
world.setBlock(x + 9, y + 2, z + 5, Block1, 0, 3);
|
||||
world.setBlock(x + 10, y + 2, z + 5, Block1, 0, 3);
|
||||
world.setBlock(x + 11, y + 2, z + 5, Block1, 0, 3);
|
||||
world.setBlock(x + 0, y + 2, z + 6, Block1, 0, 3);
|
||||
world.setBlock(x + 1, y + 2, z + 6, Block1, 0, 3);
|
||||
world.setBlock(x + 2, y + 2, z + 6, Block1, 0, 3);
|
||||
world.setBlock(x + 3, y + 2, z + 6, Block1, 0, 3);
|
||||
world.setBlock(x + 4, y + 2, z + 6, Block1, 0, 3);
|
||||
world.setBlock(x + 5, y + 2, z + 6, Block1, 0, 3);
|
||||
world.setBlock(x + 6, y + 2, z + 6, Block1, 0, 3);
|
||||
world.setBlock(x + 7, y + 2, z + 6, Block1, 0, 3);
|
||||
world.setBlock(x + 8, y + 2, z + 6, Blocks.vine, 0, 3);
|
||||
world.setBlock(x + 9, y + 2, z + 6, Block1, 0, 3);
|
||||
world.setBlock(x + 10, y + 2, z + 6, Block1, 0, 3);
|
||||
world.setBlock(x + 11, y + 2, z + 6, Block1, 0, 3);
|
||||
world.setBlock(x + 0, y + 2, z + 7, Block1, 0, 3);
|
||||
world.setBlock(x + 1, y + 2, z + 7, Block1, 0, 3);
|
||||
world.setBlock(x + 2, y + 2, z + 7, Block1, 0, 3);
|
||||
world.setBlock(x + 3, y + 2, z + 7, Block1, 0, 3);
|
||||
world.setBlock(x + 4, y + 2, z + 7, Block1, 0, 3);
|
||||
world.setBlock(x + 5, y + 2, z + 7, Block2, 0, 3);
|
||||
world.setBlock(x + 6, y + 2, z + 7, Block3, 0, 3);
|
||||
world.setBlock(x + 7, y + 2, z + 7, Block1, 0, 3);
|
||||
world.setBlock(x + 8, y + 2, z + 7, Block1, 0, 3);
|
||||
world.setBlock(x + 9, y + 2, z + 7, Block1, 0, 3);
|
||||
world.setBlock(x + 10, y + 2, z + 7, Block3, 0, 3);
|
||||
world.setBlock(x + 11, y + 2, z + 7, Block3, 0, 3);
|
||||
world.setBlock(x + 0, y + 2, z + 8, Block1, 0, 3);
|
||||
world.setBlock(x + 1, y + 2, z + 8, Block1, 0, 3);
|
||||
world.setBlock(x + 2, y + 2, z + 8, Block1, 0, 3);
|
||||
world.setBlock(x + 3, y + 2, z + 8, Block2, 0, 3);
|
||||
world.setBlock(x + 4, y + 2, z + 8, Block3, 0, 3);
|
||||
world.setBlock(x + 5, y + 2, z + 8, Block2, 0, 3);
|
||||
world.setBlock(x + 6, y + 2, z + 8, Blocks.netherrack, 0, 3);
|
||||
world.setBlock(x + 7, y + 2, z + 8, Blocks.netherrack, 0, 3);
|
||||
world.setBlock(x + 8, y + 2, z + 8, Block3, 0, 3);
|
||||
world.setBlock(x + 9, y + 2, z + 8, Block3, 0, 3);
|
||||
world.setBlock(x + 10, y + 2, z + 8, Block2, 0, 3);
|
||||
world.setBlock(x + 11, y + 2, z + 8, Block1, 0, 3);
|
||||
world.setBlock(x + 0, y + 2, z + 9, Block1, 0, 3);
|
||||
world.setBlock(x + 1, y + 2, z + 9, Block1, 0, 3);
|
||||
world.setBlock(x + 2, y + 2, z + 9, Blocks.air, 0, 3);
|
||||
world.setBlock(x + 3, y + 2, z + 9, Block1, 0, 3);
|
||||
world.setBlock(x + 4, y + 2, z + 9, Blocks.netherrack, 0, 3);
|
||||
world.setBlock(x + 5, y + 2, z + 9, Block2, 0, 3);
|
||||
world.setBlock(x + 6, y + 2, z + 9, Block3, 0, 3);
|
||||
world.setBlock(x + 7, y + 2, z + 9, Blocks.netherrack, 0, 3);
|
||||
world.setBlock(x + 8, y + 2, z + 9, Block3, 0, 3);
|
||||
world.setBlock(x + 9, y + 2, z + 9, Block3, 0, 3);
|
||||
world.setBlock(x + 10, y + 2, z + 9, Block3, 0, 3);
|
||||
world.setBlock(x + 11, y + 2, z + 9, Block1, 0, 3);
|
||||
world.setBlock(x + 0, y + 2, z + 10, Block1, 0, 3);
|
||||
world.setBlock(x + 1, y + 2, z + 10, Block1, 0, 3);
|
||||
world.setBlock(x + 2, y + 2, z + 10, Block1, 0, 3);
|
||||
world.setBlock(x + 3, y + 2, z + 10, Blocks.netherrack, 0, 3);
|
||||
world.setBlock(x + 4, y + 2, z + 10, Blocks.netherrack, 0, 3);
|
||||
world.setBlock(x + 5, y + 2, z + 10, Blocks.netherrack, 0, 3);
|
||||
world.setBlock(x + 6, y + 2, z + 10, Block2, 0, 3);
|
||||
world.setBlock(x + 7, y + 2, z + 10, Block2, 0, 3);
|
||||
world.setBlock(x + 8, y + 2, z + 10, Block3, 0, 3);
|
||||
world.setBlock(x + 9, y + 2, z + 10, Block3, 0, 3);
|
||||
world.setBlock(x + 10, y + 2, z + 10, Blocks.netherrack, 0, 3);
|
||||
world.setBlock(x + 11, y + 2, z + 10, Block1, 0, 3);
|
||||
world.setBlock(x + 0, y + 2, z + 11, Block1, 0, 3);
|
||||
world.setBlock(x + 1, y + 2, z + 11, Block1, 0, 3);
|
||||
world.setBlock(x + 2, y + 2, z + 11, Block1, 0, 3);
|
||||
world.setBlock(x + 3, y + 2, z + 11, Block1, 0, 3);
|
||||
world.setBlock(x + 4, y + 2, z + 11, Blocks.netherrack, 0, 3);
|
||||
world.setBlock(x + 5, y + 2, z + 11, Blocks.netherrack, 0, 3);
|
||||
world.setBlock(x + 6, y + 2, z + 11, Block3, 0, 3);
|
||||
world.setBlock(x + 7, y + 2, z + 11, Blocks.netherrack, 0, 3);
|
||||
world.setBlock(x + 8, y + 2, z + 11, Block3, 0, 3);
|
||||
world.setBlock(x + 9, y + 2, z + 11, Blocks.netherrack, 0, 3);
|
||||
world.setBlock(x + 10, y + 2, z + 11, Blocks.netherrack, 0, 3);
|
||||
world.setBlock(x + 11, y + 2, z + 11, Block1, 0, 3);
|
||||
world.setBlock(x + 0, y + 2, z + 12, Block1, 0, 3);
|
||||
world.setBlock(x + 1, y + 2, z + 12, Block1, 0, 3);
|
||||
world.setBlock(x + 2, y + 2, z + 12, Block1, 0, 3);
|
||||
world.setBlock(x + 3, y + 2, z + 12, Block1, 0, 3);
|
||||
world.setBlock(x + 4, y + 2, z + 12, Block1, 0, 3);
|
||||
world.setBlock(x + 5, y + 2, z + 12, Block1, 0, 3);
|
||||
world.setBlock(x + 6, y + 2, z + 12, Blocks.netherrack, 0, 3);
|
||||
world.setBlock(x + 7, y + 2, z + 12, Block1, 0, 3);
|
||||
world.setBlock(x + 8, y + 2, z + 12, Blocks.netherrack, 0, 3);
|
||||
world.setBlock(x + 9, y + 2, z + 12, Block1, 0, 3);
|
||||
world.setBlock(x + 10, y + 2, z + 12, Block1, 0, 3);
|
||||
world.setBlock(x + 11, y + 2, z + 12, Block1, 0, 3);
|
||||
world.setBlock(x + 0, y + 2, z + 13, Block1, 0, 3);
|
||||
world.setBlock(x + 1, y + 2, z + 13, Block1, 0, 3);
|
||||
world.setBlock(x + 2, y + 2, z + 13, Block1, 0, 3);
|
||||
world.setBlock(x + 3, y + 2, z + 13, Block1, 0, 3);
|
||||
world.setBlock(x + 4, y + 2, z + 13, Block1, 0, 3);
|
||||
world.setBlock(x + 5, y + 2, z + 13, Block1, 0, 3);
|
||||
world.setBlock(x + 6, y + 2, z + 13, Block1, 0, 3);
|
||||
world.setBlock(x + 7, y + 2, z + 13, Block1, 0, 3);
|
||||
world.setBlock(x + 8, y + 2, z + 13, Block1, 0, 3);
|
||||
world.setBlock(x + 9, y + 2, z + 13, Block1, 0, 3);
|
||||
world.setBlock(x + 10, y + 2, z + 13, Block1, 0, 3);
|
||||
world.setBlock(x + 11, y + 2, z + 13, Block1, 0, 3);
|
||||
world.setBlock(x + 1, y + 2, z + 14, Block1, 0, 3);
|
||||
world.setBlock(x + 2, y + 2, z + 14, Block1, 0, 3);
|
||||
world.setBlock(x + 3, y + 2, z + 14, Block1, 0, 3);
|
||||
world.setBlock(x + 4, y + 2, z + 14, Block1, 0, 3);
|
||||
world.setBlock(x + 5, y + 2, z + 14, Block1, 0, 3);
|
||||
world.setBlock(x + 6, y + 2, z + 14, Block1, 0, 3);
|
||||
world.setBlock(x + 7, y + 2, z + 14, Block1, 0, 3);
|
||||
world.setBlock(x + 8, y + 2, z + 14, Block1, 0, 3);
|
||||
world.setBlock(x + 9, y + 2, z + 14, Block1, 0, 3);
|
||||
world.setBlock(x + 10, y + 2, z + 14, Block1, 0, 3);
|
||||
world.setBlock(x + 11, y + 2, z + 14, Block1, 0, 3);
|
||||
world.setBlock(x + 0, y + 3, z + 4, Block1, 0, 3);
|
||||
world.setBlock(x + 1, y + 3, z + 4, Block1, 0, 3);
|
||||
world.setBlock(x + 2, y + 3, z + 4, Block1, 0, 3);
|
||||
world.setBlock(x + 3, y + 3, z + 4, Block1, 0, 3);
|
||||
world.setBlock(x + 4, y + 3, z + 4, Block1, 0, 3);
|
||||
world.setBlock(x + 5, y + 3, z + 4, Block1, 0, 3);
|
||||
world.setBlock(x + 6, y + 3, z + 4, Block1, 0, 3);
|
||||
world.setBlock(x + 7, y + 3, z + 4, Block1, 0, 3);
|
||||
world.setBlock(x + 8, y + 3, z + 4, Block1, 0, 3);
|
||||
world.setBlock(x + 9, y + 3, z + 4, Block1, 0, 3);
|
||||
world.setBlock(x + 10, y + 3, z + 4, Block1, 0, 3);
|
||||
world.setBlock(x + 11, y + 3, z + 4, Block1, 0, 3);
|
||||
world.setBlock(x + 12, y + 3, z + 4, Block1, 0, 3);
|
||||
world.setBlock(x + 0, y + 3, z + 5, Block1, 0, 3);
|
||||
world.setBlock(x + 1, y + 3, z + 5, Blocks.reeds, 0, 3);
|
||||
world.setBlock(x + 2, y + 3, z + 5, Blocks.waterlily, 0, 3);
|
||||
world.setBlock(x + 3, y + 3, z + 5, Blocks.waterlily, 0, 3);
|
||||
world.setBlock(x + 4, y + 3, z + 5, Blocks.waterlily, 0, 3);
|
||||
world.setBlock(x + 5, y + 3, z + 5, Blocks.chest, 3, 3);
|
||||
world.setBlock(x + 6, y + 3, z + 5, Blocks.chest, 3, 3);
|
||||
world.setBlock(x + 7, y + 3, z + 5, Blocks.air, 0, 3);
|
||||
world.setBlock(x + 8, y + 3, z + 5, Blocks.air, 0, 3);
|
||||
world.setBlock(x + 12, y + 3, z + 5, Block1, 0, 3);
|
||||
world.setBlock(x + 0, y + 3, z + 6, Block1, 0, 3);
|
||||
world.setBlock(x + 1, y + 3, z + 6, ModBlocks.red_cable, 0, 3);
|
||||
world.setBlock(x + 2, y + 3, z + 6, Blocks.air, 0, 3);
|
||||
world.setBlock(x + 3, y + 3, z + 6, Blocks.air, 0, 3);
|
||||
world.setBlock(x + 4, y + 3, z + 6, Blocks.air, 0, 3);
|
||||
world.setBlock(x + 5, y + 3, z + 6, Blocks.air, 0, 3);
|
||||
world.setBlock(x + 6, y + 3, z + 6, Blocks.air, 0, 3);
|
||||
world.setBlock(x + 7, y + 3, z + 6, Blocks.air, 0, 3);
|
||||
world.setBlock(x + 8, y + 3, z + 6, Blocks.vine, 0, 3);
|
||||
world.setBlock(x + 9, y + 3, z + 6, Blocks.stone, 0, 3);
|
||||
world.setBlock(x + 11, y + 3, z + 6, Blocks.stone, 0, 3);
|
||||
world.setBlock(x + 12, y + 3, z + 6, Block1, 0, 3);
|
||||
world.setBlock(x + 0, y + 3, z + 7, Block1, 0, 3);
|
||||
world.setBlock(x + 1, y + 3, z + 7, Blocks.nether_wart, 5, 3);
|
||||
world.setBlock(x + 2, y + 3, z + 7, Blocks.air, 0, 3);
|
||||
world.setBlock(x + 3, y + 3, z + 7, Blocks.air, 0, 3);
|
||||
world.setBlock(x + 4, y + 3, z + 7, Blocks.air, 0, 3);
|
||||
world.setBlock(x + 5, y + 3, z + 7, Blocks.air, 0, 3);
|
||||
world.setBlock(x + 6, y + 3, z + 7, Blocks.air, 0, 3);
|
||||
world.setBlock(x + 7, y + 3, z + 7, Blocks.air, 0, 3);
|
||||
world.setBlock(x + 8, y + 3, z + 7, Blocks.air, 0, 3);
|
||||
world.setBlock(x + 10, y + 3, z + 7, Blocks.ender_chest, 2, 3);
|
||||
world.setBlock(x + 12, y + 3, z + 7, Block1, 0, 3);
|
||||
world.setBlock(x + 0, y + 3, z + 8, Block1, 0, 3);
|
||||
world.setBlock(x + 1, y + 3, z + 8, Blocks.air, 0, 3);
|
||||
world.setBlock(x + 2, y + 3, z + 8, Blocks.air, 0, 3);
|
||||
world.setBlock(x + 3, y + 3, z + 8, Blocks.air, 0, 3);
|
||||
world.setBlock(x + 4, y + 3, z + 8, Blocks.air, 0, 3);
|
||||
world.setBlock(x + 5, y + 3, z + 8, Blocks.air, 0, 3);
|
||||
world.setBlock(x + 6, y + 3, z + 8, Blocks.air, 0, 3);
|
||||
world.setBlock(x + 7, y + 3, z + 8, Blocks.air, 0, 3);
|
||||
world.setBlock(x + 8, y + 3, z + 8, Blocks.air, 0, 3);
|
||||
world.setBlock(x + 9, y + 3, z + 8, Blocks.stone, 0, 3);
|
||||
world.setBlock(x + 11, y + 3, z + 8, Blocks.stone, 0, 3);
|
||||
world.setBlock(x + 12, y + 3, z + 8, Block1, 0, 3);
|
||||
world.setBlock(x + 0, y + 3, z + 9, Block1, 0, 3);
|
||||
world.setBlock(x + 1, y + 3, z + 9, Blocks.air, 0, 3);
|
||||
world.setBlock(x + 2, y + 3, z + 9, Blocks.air, 0, 3);
|
||||
world.setBlock(x + 3, y + 3, z + 9, Blocks.air, 0, 3);
|
||||
world.setBlock(x + 4, y + 3, z + 9, Blocks.air, 0, 3);
|
||||
world.setBlock(x + 5, y + 3, z + 9, Blocks.air, 0, 3);
|
||||
world.setBlock(x + 6, y + 3, z + 9, Blocks.air, 0, 3);
|
||||
world.setBlock(x + 7, y + 3, z + 9, Blocks.air, 0, 3);
|
||||
world.setBlock(x + 8, y + 3, z + 9, Blocks.air, 0, 3);
|
||||
world.setBlock(x + 12, y + 3, z + 9, Block1, 0, 3);
|
||||
world.setBlock(x + 0, y + 3, z + 10, Block1, 0, 3);
|
||||
world.setBlock(x + 1, y + 3, z + 10, ModBlocks.machine_shredder, 0, 3);
|
||||
world.setBlock(x + 2, y + 3, z + 10, Blocks.air, 0, 3);
|
||||
world.setBlock(x + 3, y + 3, z + 10, Blocks.air, 0, 3);
|
||||
world.setBlock(x + 4, y + 3, z + 10, Blocks.air, 0, 3);
|
||||
world.setBlock(x + 5, y + 3, z + 10, Blocks.air, 0, 3);
|
||||
world.setBlock(x + 6, y + 3, z + 10, Blocks.air, 0, 3);
|
||||
world.setBlock(x + 7, y + 3, z + 10, Blocks.air, 0, 3);
|
||||
world.setBlock(x + 8, y + 3, z + 10, ModBlocks.crashed_balefire, 5, 3);
|
||||
world.setBlock(x + 9, y + 3, z + 10, Blocks.air, 0, 3);
|
||||
world.setBlock(x + 10, y + 3, z + 10, Blocks.air, 0, 3);
|
||||
world.setBlock(x + 11, y + 3, z + 10, Blocks.air, 0, 3);
|
||||
world.setBlock(x + 12, y + 3, z + 10, Block1, 0, 3);
|
||||
world.setBlock(x + 0, y + 3, z + 11, Block1, 0, 3);
|
||||
world.setBlock(x + 1, y + 3, z + 11, Blocks.air, 0, 3);
|
||||
world.setBlock(x + 2, y + 3, z + 11, Blocks.air, 0, 3);
|
||||
world.setBlock(x + 3, y + 3, z + 11, Blocks.air, 0, 3);
|
||||
world.setBlock(x + 4, y + 3, z + 11, Blocks.air, 0, 3);
|
||||
world.setBlock(x + 5, y + 3, z + 11, Blocks.air, 0, 3);
|
||||
world.setBlock(x + 6, y + 3, z + 11, Blocks.air, 0, 3);
|
||||
world.setBlock(x + 7, y + 3, z + 11, Blocks.air, 0, 3);
|
||||
world.setBlock(x + 8, y + 3, z + 11, Blocks.air, 0, 3);
|
||||
world.setBlock(x + 9, y + 3, z + 11, Blocks.air, 0, 3);
|
||||
world.setBlock(x + 10, y + 3, z + 11, Blocks.air, 0, 3);
|
||||
world.setBlock(x + 11, y + 3, z + 11, Blocks.air, 0, 3);
|
||||
world.setBlock(x + 12, y + 3, z + 11, Block1, 0, 3);
|
||||
world.setBlock(x + 0, y + 3, z + 12, Block1, 0, 3);
|
||||
world.setBlock(x + 1, y + 3, z + 12, Blocks.web, 0, 3);
|
||||
world.setBlock(x + 2, y + 3, z + 12, Blocks.air, 0, 3);
|
||||
world.setBlock(x + 3, y + 3, z + 12, Blocks.air, 0, 3);
|
||||
world.setBlock(x + 4, y + 3, z + 12, Blocks.air, 0, 3);
|
||||
world.setBlock(x + 5, y + 3, z + 12, Blocks.air, 0, 3);
|
||||
world.setBlock(x + 6, y + 3, z + 12, Blocks.air, 0, 3);
|
||||
world.setBlock(x + 7, y + 3, z + 12, Blocks.air, 0, 3);
|
||||
world.setBlock(x + 8, y + 3, z + 12, Blocks.air, 0, 3);
|
||||
world.setBlock(x + 9, y + 3, z + 12, Blocks.air, 0, 3);
|
||||
world.setBlock(x + 11, y + 3, z + 12, Block1, 0, 3);
|
||||
world.setBlock(x + 12, y + 3, z + 12, Block1, 0, 3);
|
||||
world.setBlock(x + 0, y + 3, z + 13, Block1, 0, 3);
|
||||
world.setBlock(x + 1, y + 3, z + 13, Blocks.web, 0, 3);
|
||||
world.setBlock(x + 2, y + 3, z + 13, Blocks.web, 0, 3);
|
||||
world.setBlock(x + 3, y + 3, z + 13, Blocks.air, 0, 3);
|
||||
world.setBlock(x + 4, y + 3, z + 13, Blocks.air, 0, 3);
|
||||
world.setBlock(x + 5, y + 3, z + 13, Blocks.air, 0, 3);
|
||||
world.setBlock(x + 6, y + 3, z + 13, Blocks.web, 0, 3);
|
||||
world.setBlock(x + 7, y + 3, z + 13, Blocks.air, 0, 3);
|
||||
world.setBlock(x + 8, y + 3, z + 13, Blocks.web, 0, 3);
|
||||
world.setBlock(x + 9, y + 3, z + 13, Blocks.web, 0, 3);
|
||||
world.setBlock(x + 10, y + 3, z + 13, Block1, 0, 3);
|
||||
world.setBlock(x + 11, y + 3, z + 13, Block1, 0, 3);
|
||||
world.setBlock(x + 12, y + 3, z + 13, Block1, 0, 3);
|
||||
world.setBlock(x + 1, y + 3, z + 14, Block1, 0, 3);
|
||||
world.setBlock(x + 2, y + 3, z + 14, Block1, 0, 3);
|
||||
world.setBlock(x + 3, y + 3, z + 14, Block1, 0, 3);
|
||||
world.setBlock(x + 4, y + 3, z + 14, Block1, 0, 3);
|
||||
world.setBlock(x + 5, y + 3, z + 14, Block1, 0, 3);
|
||||
world.setBlock(x + 6, y + 3, z + 14, Block1, 0, 3);
|
||||
world.setBlock(x + 7, y + 3, z + 14, Block1, 0, 3);
|
||||
world.setBlock(x + 8, y + 3, z + 14, Block1, 0, 3);
|
||||
world.setBlock(x + 9, y + 3, z + 14, Block1, 0, 3);
|
||||
world.setBlock(x + 10, y + 3, z + 14, Block1, 0, 3);
|
||||
world.setBlock(x + 11, y + 3, z + 14, Block1, 0, 3);
|
||||
world.setBlock(x + 0, y + 4, z + 4, Block1, 0, 3);
|
||||
world.setBlock(x + 1, y + 4, z + 4, Block1, 0, 3);
|
||||
world.setBlock(x + 2, y + 4, z + 4, Block1, 0, 3);
|
||||
world.setBlock(x + 3, y + 4, z + 4, Block1, 0, 3);
|
||||
world.setBlock(x + 4, y + 4, z + 4, Block1, 0, 3);
|
||||
world.setBlock(x + 5, y + 4, z + 4, Block1, 0, 3);
|
||||
world.setBlock(x + 6, y + 4, z + 4, Block1, 0, 3);
|
||||
world.setBlock(x + 7, y + 4, z + 4, Block1, 0, 3);
|
||||
world.setBlock(x + 8, y + 4, z + 4, Block1, 0, 3);
|
||||
world.setBlock(x + 9, y + 4, z + 4, Block1, 0, 3);
|
||||
world.setBlock(x + 10, y + 4, z + 4, Block1, 0, 3);
|
||||
world.setBlock(x + 11, y + 4, z + 4, Block1, 0, 3);
|
||||
world.setBlock(x + 12, y + 4, z + 4, Block1, 0, 3);
|
||||
world.setBlock(x + 0, y + 4, z + 5, Block1, 0, 3);
|
||||
world.setBlock(x + 2, y + 4, z + 5, Blocks.waterlily, 0, 3);
|
||||
world.setBlock(x + 3, y + 4, z + 5, Blocks.air, 0, 3);
|
||||
world.setBlock(x + 4, y + 4, z + 5, Blocks.air, 0, 3);
|
||||
world.setBlock(x + 5, y + 4, z + 5, Blocks.chest, 3, 3);
|
||||
world.setBlock(x + 6, y + 4, z + 5, Blocks.chest, 3, 3);
|
||||
world.setBlock(x + 7, y + 4, z + 5, Blocks.air, 0, 3);
|
||||
world.setBlock(x + 8, y + 4, z + 5, Blocks.air, 0, 3);
|
||||
world.setBlock(x + 12, y + 4, z + 5, Block1, 0, 3);
|
||||
world.setBlock(x + 0, y + 4, z + 6, Block1, 0, 3);
|
||||
world.setBlock(x + 1, y + 4, z + 6, ModBlocks.red_cable, 0, 3);
|
||||
world.setBlock(x + 2, y + 4, z + 6, Blocks.air, 0, 3);
|
||||
world.setBlock(x + 3, y + 4, z + 6, Blocks.air, 0, 3);
|
||||
world.setBlock(x + 4, y + 4, z + 6, Blocks.air, 0, 3);
|
||||
world.setBlock(x + 5, y + 4, z + 6, Blocks.air, 0, 3);
|
||||
world.setBlock(x + 6, y + 4, z + 6, Blocks.air, 0, 3);
|
||||
world.setBlock(x + 7, y + 4, z + 6, Blocks.air, 0, 3);
|
||||
world.setBlock(x + 8, y + 4, z + 6, Blocks.air, 0, 3);
|
||||
world.setBlock(x + 12, y + 4, z + 6, Block1, 0, 3);
|
||||
world.setBlock(x + 0, y + 4, z + 7, Block1, 0, 3);
|
||||
world.setBlock(x + 1, y + 4, z + 7, Blocks.nether_wart, 5, 3);
|
||||
world.setBlock(x + 2, y + 4, z + 7, Blocks.air, 0, 3);
|
||||
world.setBlock(x + 3, y + 4, z + 7, Blocks.air, 0, 3);
|
||||
world.setBlock(x + 4, y + 4, z + 7, Blocks.air, 0, 3);
|
||||
world.setBlock(x + 5, y + 4, z + 7, Blocks.air, 0, 3);
|
||||
world.setBlock(x + 6, y + 4, z + 7, Blocks.air, 0, 3);
|
||||
world.setBlock(x + 7, y + 4, z + 7, Blocks.air, 0, 3);
|
||||
world.setBlock(x + 8, y + 4, z + 7, Blocks.air, 0, 3);
|
||||
world.setBlock(x + 12, y + 4, z + 7, Block1, 0, 3);
|
||||
world.setBlock(x + 0, y + 4, z + 8, Block1, 0, 3);
|
||||
world.setBlock(x + 1, y + 4, z + 8, Blocks.air, 0, 3);
|
||||
world.setBlock(x + 2, y + 4, z + 8, Blocks.air, 0, 3);
|
||||
world.setBlock(x + 3, y + 4, z + 8, Blocks.air, 0, 3);
|
||||
world.setBlock(x + 4, y + 4, z + 8, Blocks.air, 0, 3);
|
||||
world.setBlock(x + 5, y + 4, z + 8, Blocks.air, 0, 3);
|
||||
world.setBlock(x + 6, y + 4, z + 8, Blocks.air, 0, 3);
|
||||
world.setBlock(x + 7, y + 4, z + 8, Blocks.air, 0, 3);
|
||||
world.setBlock(x + 8, y + 4, z + 8, Blocks.air, 0, 3);
|
||||
world.setBlock(x + 12, y + 4, z + 8, Block1, 0, 3);
|
||||
world.setBlock(x + 0, y + 4, z + 9, Block1, 0, 3);
|
||||
world.setBlock(x + 1, y + 4, z + 9, Blocks.air, 0, 3);
|
||||
world.setBlock(x + 2, y + 4, z + 9, Blocks.air, 0, 3);
|
||||
world.setBlock(x + 3, y + 4, z + 9, Blocks.air, 0, 3);
|
||||
world.setBlock(x + 4, y + 4, z + 9, Blocks.air, 0, 3);
|
||||
world.setBlock(x + 5, y + 4, z + 9, Blocks.air, 0, 3);
|
||||
world.setBlock(x + 6, y + 4, z + 9, Blocks.air, 0, 3);
|
||||
world.setBlock(x + 7, y + 4, z + 9, Blocks.air, 0, 3);
|
||||
world.setBlock(x + 8, y + 4, z + 9, Blocks.air, 0, 3);
|
||||
world.setBlock(x + 12, y + 4, z + 9, Block1, 0, 3);
|
||||
world.setBlock(x + 0, y + 4, z + 10, Block1, 0, 3);
|
||||
world.setBlock(x + 1, y + 4, z + 10, ModBlocks.red_cable, 0, 3);
|
||||
world.setBlock(x + 2, y + 4, z + 10, Blocks.air, 0, 3);
|
||||
world.setBlock(x + 3, y + 4, z + 10, Blocks.air, 0, 3);
|
||||
world.setBlock(x + 4, y + 4, z + 10, Blocks.air, 0, 3);
|
||||
world.setBlock(x + 5, y + 4, z + 10, Blocks.air, 0, 3);
|
||||
world.setBlock(x + 6, y + 4, z + 10, Blocks.air, 0, 3);
|
||||
world.setBlock(x + 7, y + 4, z + 10, Blocks.air, 0, 3);
|
||||
world.setBlock(x + 8, y + 4, z + 10, Blocks.air, 0, 3);
|
||||
world.setBlock(x + 9, y + 4, z + 10, Blocks.air, 0, 3);
|
||||
world.setBlock(x + 10, y + 4, z + 10, Blocks.air, 0, 3);
|
||||
world.setBlock(x + 11, y + 4, z + 10, Blocks.air, 0, 3);
|
||||
world.setBlock(x + 12, y + 4, z + 10, Block1, 0, 3);
|
||||
world.setBlock(x + 0, y + 4, z + 11, Block1, 0, 3);
|
||||
world.setBlock(x + 1, y + 4, z + 11, Blocks.air, 0, 3);
|
||||
world.setBlock(x + 2, y + 4, z + 11, Blocks.air, 0, 3);
|
||||
world.setBlock(x + 3, y + 4, z + 11, Blocks.air, 0, 3);
|
||||
world.setBlock(x + 4, y + 4, z + 11, Blocks.air, 0, 3);
|
||||
world.setBlock(x + 5, y + 4, z + 11, Blocks.air, 0, 3);
|
||||
world.setBlock(x + 6, y + 4, z + 11, Blocks.air, 0, 3);
|
||||
world.setBlock(x + 7, y + 4, z + 11, Blocks.air, 0, 3);
|
||||
world.setBlock(x + 8, y + 4, z + 11, Blocks.air, 0, 3);
|
||||
world.setBlock(x + 9, y + 4, z + 11, Blocks.air, 0, 3);
|
||||
world.setBlock(x + 10, y + 4, z + 11, Blocks.air, 0, 3);
|
||||
world.setBlock(x + 11, y + 4, z + 11, Blocks.air, 0, 3);
|
||||
world.setBlock(x + 12, y + 4, z + 11, Block1, 0, 3);
|
||||
world.setBlock(x + 0, y + 4, z + 12, Block1, 0, 3);
|
||||
world.setBlock(x + 1, y + 4, z + 12, Blocks.air, 0, 3);
|
||||
world.setBlock(x + 2, y + 4, z + 12, Blocks.air, 0, 3);
|
||||
world.setBlock(x + 3, y + 4, z + 12, Blocks.air, 0, 3);
|
||||
world.setBlock(x + 4, y + 4, z + 12, Blocks.air, 0, 3);
|
||||
world.setBlock(x + 5, y + 4, z + 12, Blocks.air, 0, 3);
|
||||
world.setBlock(x + 6, y + 4, z + 12, Blocks.air, 0, 3);
|
||||
world.setBlock(x + 7, y + 4, z + 12, Blocks.air, 0, 3);
|
||||
world.setBlock(x + 8, y + 4, z + 12, Blocks.air, 0, 3);
|
||||
world.setBlock(x + 9, y + 4, z + 12, Blocks.air, 0, 3);
|
||||
world.setBlock(x + 11, y + 4, z + 12, Block1, 0, 3);
|
||||
world.setBlock(x + 12, y + 4, z + 12, Block1, 0, 3);
|
||||
world.setBlock(x + 0, y + 4, z + 13, Block1, 0, 3);
|
||||
world.setBlock(x + 1, y + 4, z + 13, Blocks.air, 0, 3);
|
||||
world.setBlock(x + 2, y + 4, z + 13, Blocks.web, 0, 3);
|
||||
world.setBlock(x + 3, y + 4, z + 13, Blocks.air, 0, 3);
|
||||
world.setBlock(x + 4, y + 4, z + 13, Blocks.air, 0, 3);
|
||||
world.setBlock(x + 5, y + 4, z + 13, Blocks.air, 0, 3);
|
||||
world.setBlock(x + 7, y + 4, z + 13, Blocks.air, 0, 3);
|
||||
world.setBlock(x + 8, y + 4, z + 13, Blocks.air, 0, 3);
|
||||
world.setBlock(x + 9, y + 4, z + 13, Blocks.web, 0, 3);
|
||||
world.setBlock(x + 10, y + 4, z + 13, Block1, 0, 3);
|
||||
world.setBlock(x + 11, y + 4, z + 13, Block1, 0, 3);
|
||||
world.setBlock(x + 12, y + 4, z + 13, Block1, 0, 3);
|
||||
world.setBlock(x + 1, y + 4, z + 14, Block1, 0, 3);
|
||||
world.setBlock(x + 2, y + 4, z + 14, Block1, 0, 3);
|
||||
world.setBlock(x + 3, y + 4, z + 14, Block1, 0, 3);
|
||||
world.setBlock(x + 4, y + 4, z + 14, Block1, 0, 3);
|
||||
world.setBlock(x + 5, y + 4, z + 14, Block1, 0, 3);
|
||||
world.setBlock(x + 6, y + 4, z + 14, Block1, 0, 3);
|
||||
world.setBlock(x + 7, y + 4, z + 14, Block1, 0, 3);
|
||||
world.setBlock(x + 8, y + 4, z + 14, Block1, 0, 3);
|
||||
world.setBlock(x + 9, y + 4, z + 14, Block1, 0, 3);
|
||||
world.setBlock(x + 10, y + 4, z + 14, Block1, 0, 3);
|
||||
world.setBlock(x + 11, y + 4, z + 14, Block1, 0, 3);
|
||||
|
||||
new Ruin002().generate_r00(world, rand, x, y, z);
|
||||
return true;
|
||||
|
||||
}
|
||||
}
|
||||