Merge branch 'HbmMods:master' into Optimization
21
changelog
@ -1,21 +1,6 @@
|
||||
## Changed
|
||||
* Changed the multi fluid ID recipe, they now use analog circuits instead of silicon based ones, no longer requiring plastic to make
|
||||
* Decreased the connection speed for all battery blocks, a full discharge now takes 30 seconds instead of 1 second, and charging now takes 10 seconds
|
||||
* Capacitors have also been nerfed but they are twice as fast as battery blocks, 5 seconds for charging and 15 seconds for discharging
|
||||
* Removed forgotten bricks
|
||||
* Updated CMB brick texture
|
||||
* The ICF machine block now renders with its 3d model in the creative inventory
|
||||
* "Toggle backpack" keybind is now called "toggle jetpack" to reduce confusion
|
||||
* The xenium resonator can now teleport players using the radar linker
|
||||
* Inserters now have a toggleable destroyer mode which will delete items that cannot be inserted or cached instead of spilling them
|
||||
* Most loot piles now have configurable loot pools
|
||||
|
||||
## Fixed
|
||||
* Fixed pumpjack gauges not syncing properly
|
||||
* Fixed some concrete variants not being revertable into uncolored concrete
|
||||
* Fixed the ore density scanner not using proper translations for the HUD
|
||||
* Fixed the solar boiler's rays rendering on fast graphics instead of on fancy graphics
|
||||
* Fixed hydroreactive items not exploding when submerged in water
|
||||
* Fixed fluid valves visually disconnecting when switching state
|
||||
* Fixed fluid valves no visually connecting when type is set
|
||||
* Fixed falling blocks spawned by nukes or impulse grenades dropping blocks that don't have drops
|
||||
* Added even more exception handling to CompStacks, hopefully fixing an incompatibility with Mana Metal
|
||||
* Fixed some things not using variable max charge for armor mods, like static pads and DNT nanosuit tooltips
|
||||
* Fixed arc furnace recipe config parser breaking when reading fluid recipes
|
||||
@ -8,6 +8,7 @@ import net.minecraft.command.CommandBase;
|
||||
import net.minecraft.command.ICommandSender;
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.util.ChatComponentTranslation;
|
||||
import net.minecraft.util.ChatComponentText;
|
||||
import net.minecraft.util.ChatStyle;
|
||||
import net.minecraft.util.EnumChatFormatting;
|
||||
|
||||
@ -25,8 +26,10 @@ public class CommandSatellites extends CommandBase {
|
||||
@Override
|
||||
public String getCommandUsage(ICommandSender iCommandSender) {
|
||||
return String.format(Locale.US,
|
||||
"%s/%s orbit %s- Launch the held satellite\n" +
|
||||
"%s/%s descend <frequency> %s- Deletes satellite by frequency.",
|
||||
"%s/%s orbit %s- Launch the held satellite.\n" +
|
||||
"%s/%s descend <frequency> %s- Deletes satellite by frequency.\n"+
|
||||
"%s/%s list %s- Lists all active satellites.",
|
||||
EnumChatFormatting.GREEN, getCommandName(), EnumChatFormatting.LIGHT_PURPLE,
|
||||
EnumChatFormatting.GREEN, getCommandName(), EnumChatFormatting.LIGHT_PURPLE,
|
||||
EnumChatFormatting.GREEN, getCommandName(), EnumChatFormatting.LIGHT_PURPLE
|
||||
);
|
||||
@ -65,6 +68,22 @@ public class CommandSatellites extends CommandBase {
|
||||
sender.addChatMessage(new ChatComponentTranslation( "commands.satellite.no_satellite").setChatStyle(new ChatStyle().setColor(EnumChatFormatting.RED)));
|
||||
}
|
||||
break;
|
||||
case "list":
|
||||
data = SatelliteSavedData.getData(sender.getEntityWorld());
|
||||
if (data.sats.isEmpty()) {
|
||||
ChatComponentTranslation message = new ChatComponentTranslation("commands.satellite.no_active_satellites");
|
||||
message.getChatStyle().setColor(EnumChatFormatting.RED);
|
||||
sender.addChatMessage(message);
|
||||
} else {
|
||||
data.sats.forEach((listFreq, sat) -> {
|
||||
String messageText = String.valueOf(listFreq) + " - " + sat.getClass().getSimpleName();
|
||||
ChatComponentText message = new ChatComponentText(messageText);
|
||||
message.getChatStyle().setColor(EnumChatFormatting.GREEN);
|
||||
sender.addChatMessage(message);
|
||||
});
|
||||
}
|
||||
break;
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
@ -78,7 +97,7 @@ public class CommandSatellites extends CommandBase {
|
||||
return Collections.emptyList();
|
||||
}
|
||||
if(args.length == 1) {
|
||||
return getListOfStringsMatchingLastWord(args, "orbit", "descend");
|
||||
return getListOfStringsMatchingLastWord(args, "orbit", "descend","list");
|
||||
}
|
||||
if (args[0].equals("descend")) {
|
||||
return getListOfStringsFromIterableMatchingLastWord(args, SatelliteSavedData.getData(sender.getEntityWorld()).sats.keySet().stream().map(String::valueOf).collect(Collectors.toList()));
|
||||
|
||||
@ -49,6 +49,7 @@ public class GeneralConfig {
|
||||
public static boolean enable528BedrockSpawn = false;
|
||||
public static boolean enable528BosniaSimulator = true;
|
||||
public static boolean enable528BedrockReplacement = true;
|
||||
public static boolean enable528NetherBurn = true;
|
||||
public static int coltanRate = 2;
|
||||
public static int bedrockRate = 50;
|
||||
|
||||
@ -127,6 +128,7 @@ public class GeneralConfig {
|
||||
enable528BedrockSpawn = CommonConfig.createConfigBool(config, CATEGORY_528, "X528_enableBedrockSpawning", "Enables the bedrock coltan ores as a rare spawn. These will be rarely found anywhere in the world.", false);
|
||||
enable528BosniaSimulator = CommonConfig.createConfigBool(config, CATEGORY_528, "X528_enableBosniaSimulator", "Enables anti tank mines spawning all over the world.", true);
|
||||
enable528BedrockReplacement = CommonConfig.createConfigBool(config, CATEGORY_528, "X528_enable528BedrockReplacement", "Replaces certain bedrock ores with ones that require additional processing.", true);
|
||||
enable528NetherBurn = CommonConfig.createConfigBool(config, CATEGORY_528, "X528_enable528NetherBurn", "Whether players burn in the nether", true);
|
||||
coltanRate = CommonConfig.createConfigInt(config, CATEGORY_528, "X528_oreColtanFrequency", "Determines how many coltan ore veins are to be expected in a chunk. These values do not affect the frequency in deposits, and only apply if random coltan spanwing is enabled.", 2);
|
||||
bedrockRate = CommonConfig.createConfigInt(config, CATEGORY_528, "X528_bedrockColtanFrequency", "Determines how often (1 in X) bedrock coltan ores spawn. Applies for both the bedrock ores in the coltan deposit (if applicable) and the random bedrock ores (if applicable)", 50);
|
||||
|
||||
|
||||
@ -99,8 +99,8 @@ public class EntityEffectHandler {
|
||||
ExplosionNukeSmall.explode(entity.worldObj, entity.posX, entity.posY, entity.posZ, ExplosionNukeSmall.PARAMS_MEDIUM);
|
||||
}
|
||||
}
|
||||
|
||||
if(GeneralConfig.enable528 && entity instanceof EntityLivingBase && !entity.isImmuneToFire() && entity.worldObj.provider.isHellWorld) {
|
||||
//only sets players on fire so mod compatibility doesnt die
|
||||
if((GeneralConfig.enable528 && GeneralConfig.enable528NetherBurn) && entity instanceof EntityPlayer && !entity.isImmuneToFire() && entity.worldObj.provider.isHellWorld) {
|
||||
entity.setFire(5);
|
||||
}
|
||||
|
||||
|
||||
@ -233,7 +233,7 @@ public class ArcFurnaceRecipes extends SerializableRecipe {
|
||||
List<MaterialStack> mats = new ArrayList();
|
||||
for(JsonElement fluid : fluids) {
|
||||
JsonArray matStack = fluid.getAsJsonArray();
|
||||
MaterialStack stack = new MaterialStack(Mats.matById.get(matStack.get(0).getAsInt()), matStack.get(1).getAsInt());
|
||||
MaterialStack stack = new MaterialStack(Mats.matByName.get(matStack.get(0).getAsString()), matStack.get(1).getAsInt());
|
||||
if(stack.material.smeltable == SmeltingBehavior.SMELTABLE) {
|
||||
mats.add(stack);
|
||||
}
|
||||
|
||||
@ -65,6 +65,10 @@ public class ItemPool {
|
||||
return pool.pool;
|
||||
}
|
||||
|
||||
public static ItemStack getStack(String pool, Random rand) {
|
||||
return getStack(ItemPool.getPool(pool), rand);
|
||||
}
|
||||
|
||||
public static ItemStack getStack(WeightedRandomChestContent[] pool, Random rand) {
|
||||
WeightedRandomChestContent weighted = (WeightedRandomChestContent) WeightedRandom.getRandomItem(rand, pool);
|
||||
ItemStack stack = weighted.theItemId.copy();
|
||||
|
||||
@ -2,6 +2,7 @@ package com.hbm.itempool;
|
||||
|
||||
import static com.hbm.lib.HbmChestContents.weighted;
|
||||
|
||||
import com.hbm.inventory.material.Mats;
|
||||
import com.hbm.items.ItemAmmoEnums.Ammo357Magnum;
|
||||
import com.hbm.items.ItemAmmoEnums.AmmoFatman;
|
||||
import com.hbm.items.ModItems;
|
||||
@ -14,6 +15,13 @@ public class ItemPoolsPile {
|
||||
public static final String POOL_PILE_HIVE = "POOL_PILE_HIVE";
|
||||
public static final String POOL_PILE_BONES = "POOL_PILE_BONES";
|
||||
public static final String POOL_PILE_CAPS = "POOL_PILE_CAPS";
|
||||
public static final String POOL_PILE_MED_SYRINGE = "POOL_PILE_MED_SYRINGE";
|
||||
public static final String POOL_PILE_MED_PILLS = "POOL_PILE_MED_PILLS";
|
||||
public static final String POOL_PILE_MAKESHIFT_GUN = "POOL_PILE_MAKESHIFT_GUN";
|
||||
public static final String POOL_PILE_MAKESHIFT_WRENCH = "POOL_PILE_MAKESHIFT_WRENCH";
|
||||
public static final String POOL_PILE_MAKESHIFT_PLATES = "POOL_PILE_MAKESHIFT_PLATES";
|
||||
public static final String POOL_PILE_MAKESHIFT_WIRE = "POOL_PILE_MAKESHIFT_WIRE";
|
||||
public static final String POOL_PILE_NUKE_STORAGE = "POOL_PILE_NUKE_STORAGE";
|
||||
|
||||
public static void init() {
|
||||
|
||||
@ -69,5 +77,36 @@ public class ItemPoolsPile {
|
||||
weighted(ModItems.cap_sparkle, 0, 4, 4, 1),
|
||||
};
|
||||
}};
|
||||
|
||||
//medicine stashes
|
||||
new ItemPool(POOL_PILE_MED_SYRINGE) {{
|
||||
this.pool = new WeightedRandomChestContent[] {
|
||||
weighted(ModItems.syringe_metal_stimpak, 0, 1, 1, 10),
|
||||
weighted(ModItems.syringe_metal_medx, 0, 1, 1, 5),
|
||||
weighted(ModItems.syringe_metal_psycho, 0, 1, 1, 5),
|
||||
};
|
||||
}};
|
||||
new ItemPool(POOL_PILE_MED_PILLS) {{
|
||||
this.pool = new WeightedRandomChestContent[] {
|
||||
weighted(ModItems.radaway, 0, 1, 1, 10),
|
||||
weighted(ModItems.radx, 0, 1, 1, 10),
|
||||
weighted(ModItems.iv_blood, 0, 1, 1, 15),
|
||||
weighted(ModItems.siox, 0, 1, 1, 5),
|
||||
};
|
||||
}};
|
||||
|
||||
//makeshift gun
|
||||
new ItemPool(POOL_PILE_MAKESHIFT_GUN) {{ this.pool = new WeightedRandomChestContent[] { weighted(ModItems.gun_lever_action, 0, 1, 1, 10) }; }};
|
||||
new ItemPool(POOL_PILE_MAKESHIFT_WRENCH) {{ this.pool = new WeightedRandomChestContent[] { weighted(ModItems.wrench, 0, 1, 1, 10) }; }};
|
||||
new ItemPool(POOL_PILE_MAKESHIFT_PLATES) {{ this.pool = new WeightedRandomChestContent[] { weighted(ModItems.plate_combine_steel, 0, 1, 1, 10) }; }};
|
||||
new ItemPool(POOL_PILE_MAKESHIFT_WIRE) {{ this.pool = new WeightedRandomChestContent[] { weighted(ModItems.wire_fine, Mats.MAT_ALUMINIUM.id, 1, 1, 10) }; }};
|
||||
|
||||
new ItemPool(POOL_PILE_NUKE_STORAGE) {{
|
||||
this.pool = new WeightedRandomChestContent[] {
|
||||
weighted(ModItems.ammo_nuke, AmmoFatman.STOCK.ordinal(), 1, 1, 10),
|
||||
weighted(ModItems.ammo_nuke, AmmoFatman.LOW.ordinal(), 1, 1, 50),
|
||||
weighted(ModItems.ammo_nuke, AmmoFatman.SAFE.ordinal(), 1, 1, 50),
|
||||
};
|
||||
}};
|
||||
}
|
||||
}
|
||||
|
||||
@ -1,9 +1,10 @@
|
||||
package com.hbm.items;
|
||||
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.item.ItemStack;
|
||||
|
||||
public interface IEquipReceiver {
|
||||
|
||||
public void onEquip(EntityPlayer player);
|
||||
public void onEquip(EntityPlayer player, ItemStack stack);
|
||||
|
||||
}
|
||||
|
||||
@ -36,7 +36,7 @@ import com.hbm.items.weapon.ItemCustomMissilePart.*;
|
||||
import com.hbm.items.weapon.ItemMissile.MissileFormFactor;
|
||||
import com.hbm.items.weapon.ItemMissile.MissileFuel;
|
||||
import com.hbm.items.weapon.ItemMissile.MissileTier;
|
||||
import com.hbm.items.weapon.sedna.GunFactory;
|
||||
import com.hbm.items.weapon.sedna.factory.GunFactory;
|
||||
import com.hbm.lib.RefStrings;
|
||||
import com.hbm.main.MainRegistry;
|
||||
import com.hbm.potion.HbmPotion;
|
||||
@ -1599,10 +1599,6 @@ public class ModItems {
|
||||
public static Item gun_hp_ammo;
|
||||
public static Item gun_euthanasia;
|
||||
public static Item gun_euthanasia_ammo;
|
||||
public static Item gun_dash;
|
||||
public static Item gun_dash_ammo;
|
||||
public static Item gun_twigun;
|
||||
public static Item gun_twigun_ammo;
|
||||
public static Item gun_defabricator;
|
||||
public static Item gun_defabricator_ammo;
|
||||
public static Item gun_vortex;
|
||||
@ -4152,10 +4148,6 @@ public class ModItems {
|
||||
gun_hp = new GunHP().setUnlocalizedName("gun_hp").setCreativeTab(MainRegistry.weaponTab).setTextureName(RefStrings.MODID + ":gun_hp");
|
||||
gun_euthanasia_ammo = new Item().setUnlocalizedName("gun_euthanasia_ammo").setCreativeTab(MainRegistry.weaponTab).setTextureName(RefStrings.MODID + ":gun_euthanasia_ammo");
|
||||
gun_euthanasia = new GunEuthanasia().setUnlocalizedName("gun_euthanasia").setCreativeTab(MainRegistry.weaponTab).setTextureName(RefStrings.MODID + ":gun_euthanasia");
|
||||
gun_dash_ammo = new Item().setUnlocalizedName("gun_dash_ammo").setCreativeTab(MainRegistry.weaponTab).setTextureName(RefStrings.MODID + ":gun_dash_ammo");
|
||||
gun_dash = new GunDash().setUnlocalizedName("gun_dash").setCreativeTab(MainRegistry.weaponTab).setTextureName(RefStrings.MODID + ":gun_dash");
|
||||
gun_twigun_ammo = new Item().setUnlocalizedName("gun_twigun_ammo").setCreativeTab(MainRegistry.weaponTab).setTextureName(RefStrings.MODID + ":gun_twigun_ammo");
|
||||
gun_twigun = new GunEuthanasia().setUnlocalizedName("gun_twigun").setCreativeTab(MainRegistry.weaponTab).setTextureName(RefStrings.MODID + ":gun_twigun");
|
||||
gun_defabricator_ammo = new Item().setUnlocalizedName("gun_defabricator_ammo").setCreativeTab(MainRegistry.weaponTab).setTextureName(RefStrings.MODID + ":gun_defabricator_ammo");
|
||||
gun_defabricator = new GunDefabricator().setUnlocalizedName("gun_defabricator").setCreativeTab(MainRegistry.weaponTab).setTextureName(RefStrings.MODID + ":gun_defabricator");
|
||||
gun_vortex = new ItemGunBase(Gun556mmFactory.getEuphieConfig()).setUnlocalizedName("gun_vortex").setCreativeTab(MainRegistry.weaponTab).setTextureName(RefStrings.MODID + ":gun_vortex");
|
||||
|
||||
@ -173,7 +173,7 @@ public class ArmorDNT extends ArmorFSBPowered {
|
||||
@SideOnly(Side.CLIENT)
|
||||
public void addInformation(ItemStack stack, EntityPlayer player, List list, boolean bool) {
|
||||
|
||||
list.add("Charge: " + BobMathUtil.getShortNumber(getCharge(stack)) + " / " + BobMathUtil.getShortNumber(maxPower));
|
||||
list.add("Charge: " + BobMathUtil.getShortNumber(getCharge(stack)) + " / " + BobMathUtil.getShortNumber(this.getMaxCharge(stack)));
|
||||
|
||||
list.add(EnumChatFormatting.GOLD + I18nUtil.resolveKey("armor.fullSetBonus"));
|
||||
|
||||
|
||||
@ -74,7 +74,7 @@ public class ItemModPads extends ItemArmorMod {
|
||||
if(charge == 0)
|
||||
charge = powered.consumption / 40;
|
||||
|
||||
long power = Math.min(powered.maxPower, powered.getCharge(stack) + charge);
|
||||
long power = Math.min(powered.getMaxCharge(stack), powered.getCharge(stack) + charge);
|
||||
powered.setCharge(stack, power);
|
||||
}
|
||||
}
|
||||
|
||||
@ -1,103 +0,0 @@
|
||||
package com.hbm.items.weapon;
|
||||
|
||||
import java.util.List;
|
||||
import java.util.Random;
|
||||
|
||||
import com.google.common.collect.Multimap;
|
||||
import com.hbm.entity.projectile.EntityLaser;
|
||||
import com.hbm.items.ModItems;
|
||||
import com.hbm.lib.Library;
|
||||
|
||||
import net.minecraft.enchantment.Enchantment;
|
||||
import net.minecraft.enchantment.EnchantmentHelper;
|
||||
import net.minecraft.entity.SharedMonsterAttributes;
|
||||
import net.minecraft.entity.ai.attributes.AttributeModifier;
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.item.EnumAction;
|
||||
import net.minecraft.item.Item;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.util.MovingObjectPosition;
|
||||
import net.minecraft.world.World;
|
||||
import net.minecraftforge.event.entity.player.ArrowNockEvent;
|
||||
|
||||
public class GunDash extends Item {
|
||||
|
||||
Random rand = new Random();
|
||||
|
||||
public GunDash()
|
||||
{
|
||||
this.maxStackSize = 1;
|
||||
}
|
||||
|
||||
@Override
|
||||
public EnumAction getItemUseAction(ItemStack par1ItemStack) {
|
||||
return EnumAction.bow;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getMaxItemUseDuration(ItemStack p_77626_1_) {
|
||||
return 72000;
|
||||
}
|
||||
|
||||
@Override
|
||||
public ItemStack onItemRightClick(ItemStack p_77659_1_, World p_77659_2_, EntityPlayer p_77659_3_) {
|
||||
new ArrowNockEvent(p_77659_3_, p_77659_1_);
|
||||
{
|
||||
p_77659_3_.setItemInUse(p_77659_1_, this.getMaxItemUseDuration(p_77659_1_));
|
||||
}
|
||||
|
||||
return p_77659_1_;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onUsingTick(ItemStack stack, EntityPlayer player, int count)
|
||||
{
|
||||
World world = player.worldObj;
|
||||
|
||||
boolean flag = player.capabilities.isCreativeMode
|
||||
|| EnchantmentHelper.getEnchantmentLevel(Enchantment.infinity.effectId, stack) > 0;
|
||||
if ((player.capabilities.isCreativeMode || player.inventory.hasItem(ModItems.gun_dash_ammo))
|
||||
&& count % 2 == 0) {
|
||||
|
||||
EntityLaser laser = new EntityLaser(world, player);
|
||||
MovingObjectPosition pos = Library.rayTrace(player, 200, 1.0F);
|
||||
laser.posX = pos.blockX + 0.5;
|
||||
laser.posY = pos.blockY + 0.5;
|
||||
laser.posZ = pos.blockZ + 0.5;
|
||||
|
||||
world.playSoundAtEntity(player, "hbm:weapon.rifleShoot", 1.0F, 0.8F + (rand.nextFloat() * 0.4F));
|
||||
|
||||
if (!flag) {
|
||||
player.inventory.consumeInventoryItem(ModItems.gun_dash_ammo);
|
||||
}
|
||||
|
||||
if (!world.isRemote) {
|
||||
world.spawnEntityInWorld(laser);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getItemEnchantability() {
|
||||
return 0;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void addInformation(ItemStack itemstack, EntityPlayer player, List list, boolean bool) {
|
||||
|
||||
list.add("Ratatatatatatatata!!");
|
||||
list.add("");
|
||||
list.add("Ammo: SMG Round");
|
||||
list.add("Damage: 2 - 8");
|
||||
list.add("");
|
||||
list.add("[LEGENDARY WEAPON]");
|
||||
}
|
||||
|
||||
@Override
|
||||
public Multimap getItemAttributeModifiers() {
|
||||
Multimap multimap = super.getItemAttributeModifiers();
|
||||
multimap.put(SharedMonsterAttributes.attackDamage.getAttributeUnlocalizedName(),
|
||||
new AttributeModifier(field_111210_e, "Weapon modifier", 3, 0));
|
||||
return multimap;
|
||||
}
|
||||
}
|
||||
@ -1,144 +0,0 @@
|
||||
package com.hbm.items.weapon;
|
||||
|
||||
import java.util.List;
|
||||
|
||||
import com.google.common.collect.Multimap;
|
||||
import com.hbm.entity.projectile.EntityRocket;
|
||||
import com.hbm.items.ModItems;
|
||||
|
||||
import cpw.mods.fml.relauncher.Side;
|
||||
import cpw.mods.fml.relauncher.SideOnly;
|
||||
import net.minecraft.enchantment.Enchantment;
|
||||
import net.minecraft.enchantment.EnchantmentHelper;
|
||||
import net.minecraft.entity.SharedMonsterAttributes;
|
||||
import net.minecraft.entity.ai.attributes.AttributeModifier;
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.item.EnumAction;
|
||||
import net.minecraft.item.Item;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.util.IIcon;
|
||||
import net.minecraft.world.World;
|
||||
import net.minecraftforge.common.MinecraftForge;
|
||||
import net.minecraftforge.event.entity.player.ArrowLooseEvent;
|
||||
import net.minecraftforge.event.entity.player.ArrowNockEvent;
|
||||
|
||||
public class GunRpg extends Item {
|
||||
public static final String[] bowPullIconNameArray = new String[] { "pulling_0", "pulling_1", "pulling_2" };
|
||||
@SideOnly(Side.CLIENT)
|
||||
private IIcon[] iconArray;
|
||||
public GunRpg() {
|
||||
this.maxStackSize = 1;
|
||||
this.setMaxDamage(500);
|
||||
}
|
||||
|
||||
/**
|
||||
* called when the player releases the use item button. Args: itemstack,
|
||||
* world, entityplayer, itemInUseCount
|
||||
*/
|
||||
@Override
|
||||
public void onPlayerStoppedUsing(ItemStack p_77615_1_, World p_77615_2_, EntityPlayer p_77615_3_, int p_77615_4_) {
|
||||
int j = this.getMaxItemUseDuration(p_77615_1_) - p_77615_4_;
|
||||
|
||||
ArrowLooseEvent event = new ArrowLooseEvent(p_77615_3_, p_77615_1_, j);
|
||||
MinecraftForge.EVENT_BUS.post(event);
|
||||
j = event.charge;
|
||||
|
||||
boolean flag = p_77615_3_.capabilities.isCreativeMode
|
||||
|| EnchantmentHelper.getEnchantmentLevel(Enchantment.infinity.effectId, p_77615_1_) > 0;
|
||||
|
||||
if (flag || p_77615_3_.inventory.hasItem(ModItems.ammo_rocket)) {
|
||||
float f = j / 20.0F;
|
||||
f = (f * f + f * 2.0F) / 3.0F;
|
||||
|
||||
if (j < 25.0D) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (j > 25.0F) {
|
||||
f = 25.0F;
|
||||
}
|
||||
|
||||
EntityRocket entityarrow = new EntityRocket(p_77615_2_, p_77615_3_, 3.0F);
|
||||
|
||||
if (f == 1.0F) {
|
||||
entityarrow.setIsCritical(true);
|
||||
}
|
||||
|
||||
p_77615_1_.damageItem(1, p_77615_3_);
|
||||
p_77615_2_.playSoundAtEntity(p_77615_3_, "hbm:weapon.rpgShoot", 1.0F, 0.25F);
|
||||
|
||||
if (flag) {
|
||||
entityarrow.canBePickedUp = 2;
|
||||
} else {
|
||||
p_77615_3_.inventory.consumeInventoryItem(ModItems.ammo_rocket);
|
||||
}
|
||||
|
||||
if (!p_77615_2_.isRemote) {
|
||||
entityarrow.canBePickedUp = 2;
|
||||
p_77615_2_.spawnEntityInWorld(entityarrow);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public ItemStack onEaten(ItemStack p_77654_1_, World p_77654_2_, EntityPlayer p_77654_3_) {
|
||||
return p_77654_1_;
|
||||
}
|
||||
|
||||
/**
|
||||
* How long it takes to use or consume an item
|
||||
*/
|
||||
@Override
|
||||
public int getMaxItemUseDuration(ItemStack p_77626_1_) {
|
||||
return 72000;
|
||||
}
|
||||
|
||||
/**
|
||||
* returns the action that specifies what animation to play when the items
|
||||
* is being used
|
||||
*/
|
||||
@Override
|
||||
public EnumAction getItemUseAction(ItemStack p_77661_1_) {
|
||||
return EnumAction.bow;
|
||||
}
|
||||
|
||||
/**
|
||||
* Called whenever this item is equipped and the right mouse button is
|
||||
* pressed. Args: itemStack, world, entityPlayer
|
||||
*/
|
||||
@Override
|
||||
public ItemStack onItemRightClick(ItemStack p_77659_1_, World p_77659_2_, EntityPlayer p_77659_3_) {
|
||||
ArrowNockEvent event = new ArrowNockEvent(p_77659_3_, p_77659_1_);
|
||||
MinecraftForge.EVENT_BUS.post(event);
|
||||
|
||||
p_77659_3_.setItemInUse(p_77659_1_, this.getMaxItemUseDuration(p_77659_1_));
|
||||
|
||||
return p_77659_1_;
|
||||
}
|
||||
|
||||
/**
|
||||
* Return the enchantability factor of the item, most of the time is based
|
||||
* on material.
|
||||
*/
|
||||
@Override
|
||||
public int getItemEnchantability() {
|
||||
return 1;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void addInformation(ItemStack itemstack, EntityPlayer player, List list, boolean bool) {
|
||||
|
||||
list.add("Kaboom!");
|
||||
list.add("");
|
||||
list.add("Ammo: Rockets");
|
||||
list.add("Projectiles explode on impact.");
|
||||
}
|
||||
|
||||
@Override
|
||||
public Multimap getItemAttributeModifiers() {
|
||||
Multimap multimap = super.getItemAttributeModifiers();
|
||||
multimap.put(SharedMonsterAttributes.attackDamage.getAttributeUnlocalizedName(),
|
||||
new AttributeModifier(field_111210_e, "Weapon modifier", 4, 0));
|
||||
return multimap;
|
||||
}
|
||||
}
|
||||
@ -1,135 +0,0 @@
|
||||
package com.hbm.items.weapon;
|
||||
|
||||
import java.util.List;
|
||||
import java.util.Random;
|
||||
|
||||
import com.google.common.collect.Multimap;
|
||||
import com.hbm.entity.projectile.EntityBullet;
|
||||
import com.hbm.interfaces.IHoldableWeapon;
|
||||
import com.hbm.items.ModItems;
|
||||
import com.hbm.render.util.RenderScreenOverlay.Crosshair;
|
||||
|
||||
import net.minecraft.enchantment.Enchantment;
|
||||
import net.minecraft.enchantment.EnchantmentHelper;
|
||||
import net.minecraft.entity.SharedMonsterAttributes;
|
||||
import net.minecraft.entity.ai.attributes.AttributeModifier;
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.item.EnumAction;
|
||||
import net.minecraft.item.EnumRarity;
|
||||
import net.minecraft.item.Item;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.world.World;
|
||||
import net.minecraftforge.event.entity.player.ArrowNockEvent;
|
||||
|
||||
public class GunUZI extends Item implements IHoldableWeapon {
|
||||
|
||||
Random rand = new Random();
|
||||
|
||||
public GunUZI()
|
||||
{
|
||||
this.maxStackSize = 1;
|
||||
}
|
||||
|
||||
@Override
|
||||
public EnumAction getItemUseAction(ItemStack par1ItemStack) {
|
||||
return EnumAction.none;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getMaxItemUseDuration(ItemStack p_77626_1_) {
|
||||
return 72000;
|
||||
}
|
||||
|
||||
@Override
|
||||
public ItemStack onItemRightClick(ItemStack p_77659_1_, World p_77659_2_, EntityPlayer p_77659_3_) {
|
||||
new ArrowNockEvent(p_77659_3_, p_77659_1_);
|
||||
{
|
||||
p_77659_3_.setItemInUse(p_77659_1_, this.getMaxItemUseDuration(p_77659_1_));
|
||||
}
|
||||
|
||||
return p_77659_1_;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onUsingTick(ItemStack stack, EntityPlayer player, int count)
|
||||
{
|
||||
World world = player.worldObj;
|
||||
|
||||
boolean flag = player.capabilities.isCreativeMode || EnchantmentHelper.getEnchantmentLevel(Enchantment.infinity.effectId, stack) > 0;
|
||||
|
||||
if (player.capabilities.isCreativeMode || player.inventory.hasItem(ModItems.ammo_22lr)) {
|
||||
|
||||
EntityBullet entityarrow = new EntityBullet(world, player, 3.0F, 2, 4, false, false);
|
||||
entityarrow.setDamage(2 + rand.nextInt(3));
|
||||
|
||||
if(this == ModItems.gun_uzi_saturnite || this == ModItems.gun_uzi_saturnite_silencer) {
|
||||
entityarrow.setDamage(4 + rand.nextInt(5));
|
||||
entityarrow.fire = true;
|
||||
}
|
||||
|
||||
if(this == ModItems.gun_uzi || this == ModItems.gun_uzi_saturnite)
|
||||
world.playSoundAtEntity(player, "hbm:weapon.uziShoot", 10.0F, 1.0F);
|
||||
if(this == ModItems.gun_uzi_silencer || this == ModItems.gun_uzi_saturnite_silencer)
|
||||
world.playSoundAtEntity(player, "hbm:weapon.silencerShoot", 0.15F, 1.0F);
|
||||
|
||||
if (!flag) {
|
||||
player.inventory.consumeInventoryItem(ModItems.ammo_22lr);
|
||||
}
|
||||
|
||||
if (!world.isRemote) {
|
||||
world.spawnEntityInWorld(entityarrow);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getItemEnchantability() {
|
||||
return 0;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void addInformation(ItemStack itemstack, EntityPlayer player, List list, boolean bool) {
|
||||
|
||||
if(this == ModItems.gun_uzi)
|
||||
list.add("[very intense pewpew-ing]");
|
||||
if(this == ModItems.gun_uzi_silencer)
|
||||
list.add("Mom, where are my mittens?");
|
||||
if(this == ModItems.gun_uzi_saturnite)
|
||||
list.add("The real deal.");
|
||||
if(this == ModItems.gun_uzi_saturnite_silencer)
|
||||
list.add("The real deal 2: Electric boogaloo");
|
||||
list.add("");
|
||||
list.add("Ammo: .22 LR Round");
|
||||
|
||||
if(this == ModItems.gun_uzi || this == ModItems.gun_uzi_silencer) {
|
||||
list.add("Damage: 2 - 4");
|
||||
}
|
||||
if(this == ModItems.gun_uzi_saturnite || this == ModItems.gun_uzi_saturnite_silencer) {
|
||||
list.add("Damage: 4 - 8");
|
||||
list.add("Sets enemy on fire.");
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public EnumRarity getRarity(ItemStack p_77613_1_) {
|
||||
|
||||
if (this == ModItems.gun_uzi_saturnite || this == ModItems.gun_uzi_saturnite_silencer) {
|
||||
return EnumRarity.rare;
|
||||
}
|
||||
|
||||
return EnumRarity.common;
|
||||
}
|
||||
|
||||
@Override
|
||||
public Multimap getItemAttributeModifiers() {
|
||||
Multimap multimap = super.getItemAttributeModifiers();
|
||||
multimap.put(SharedMonsterAttributes.attackDamage.getAttributeUnlocalizedName(),
|
||||
new AttributeModifier(field_111210_e, "Weapon modifier", 2.5D, 0));
|
||||
return multimap;
|
||||
}
|
||||
|
||||
@Override
|
||||
public Crosshair getCrosshair() {
|
||||
return Crosshair.L_CROSS;
|
||||
}
|
||||
}
|
||||
@ -1,180 +0,0 @@
|
||||
package com.hbm.items.weapon;
|
||||
|
||||
import java.util.List;
|
||||
import java.util.Random;
|
||||
|
||||
import com.google.common.collect.Multimap;
|
||||
import com.hbm.entity.projectile.EntityBullet;
|
||||
import com.hbm.items.ModItems;
|
||||
import com.hbm.lib.ModDamageSource;
|
||||
import net.minecraft.enchantment.Enchantment;
|
||||
import net.minecraft.enchantment.EnchantmentHelper;
|
||||
import net.minecraft.entity.SharedMonsterAttributes;
|
||||
import net.minecraft.entity.ai.attributes.AttributeModifier;
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.item.EnumAction;
|
||||
import net.minecraft.item.Item;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.world.World;
|
||||
import net.minecraftforge.common.MinecraftForge;
|
||||
import net.minecraftforge.event.entity.player.ArrowLooseEvent;
|
||||
import net.minecraftforge.event.entity.player.ArrowNockEvent;
|
||||
|
||||
public class GunXVL1456 extends Item {
|
||||
|
||||
Random rand = new Random();
|
||||
|
||||
public GunXVL1456()
|
||||
{
|
||||
this.maxStackSize = 1;
|
||||
this.setMaxDamage(2500);
|
||||
}
|
||||
|
||||
@Override
|
||||
public EnumAction getItemUseAction(ItemStack par1ItemStack) {
|
||||
return EnumAction.bow;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onPlayerStoppedUsing(ItemStack stack, World world, EntityPlayer player, int i) {
|
||||
|
||||
int j = this.getMaxItemUseDuration(stack) - i;
|
||||
ArrowLooseEvent event = new ArrowLooseEvent(player, stack, j);
|
||||
MinecraftForge.EVENT_BUS.post(event);
|
||||
// if (event.isCanceled()) {
|
||||
// return;
|
||||
// }
|
||||
j = event.charge * 2;
|
||||
|
||||
if (player.isSneaking() && j >= 20) {
|
||||
boolean flag = player.capabilities.isCreativeMode
|
||||
|| EnchantmentHelper.getEnchantmentLevel(Enchantment.infinity.effectId, stack) > 0;
|
||||
|
||||
if (flag || player.inventory.hasItem(ModItems.gun_xvl1456_ammo)) {
|
||||
EntityBullet entitybullet = new EntityBullet(world, player, 3.0F, j, j + 5, false, "tauDay");
|
||||
|
||||
entitybullet.setDamage(j + rand.nextInt(6));
|
||||
|
||||
world.playSoundAtEntity(player, "hbm:weapon.tauShoot", 1.0F, 0.5F);
|
||||
|
||||
if (flag) {
|
||||
entitybullet.canBePickedUp = 2;
|
||||
} else {
|
||||
player.inventory.consumeInventoryItem(ModItems.gun_xvl1456_ammo);
|
||||
}
|
||||
|
||||
entitybullet.setIsCritical(true);
|
||||
|
||||
if (!world.isRemote) {
|
||||
world.spawnEntityInWorld(entitybullet);
|
||||
}
|
||||
stack.damageItem((int)(j * 0.05F), player);
|
||||
|
||||
player.rotationPitch -= (j * 0.1F);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getMaxItemUseDuration(ItemStack p_77626_1_) {
|
||||
return 72000;
|
||||
}
|
||||
|
||||
@Override
|
||||
public ItemStack onItemRightClick(ItemStack p_77659_1_, World p_77659_2_, EntityPlayer p_77659_3_) {
|
||||
ArrowNockEvent event = new ArrowNockEvent(p_77659_3_, p_77659_1_);
|
||||
MinecraftForge.EVENT_BUS.post(event);
|
||||
// if (event.isCanceled()) {
|
||||
// return event.result;
|
||||
// }
|
||||
// Made uncancelable to prevent intermod idiocy
|
||||
{
|
||||
p_77659_3_.setItemInUse(p_77659_1_, this.getMaxItemUseDuration(p_77659_1_));
|
||||
}
|
||||
|
||||
return p_77659_1_;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onUsingTick(ItemStack stack, EntityPlayer player, int count)
|
||||
{
|
||||
World world = player.worldObj;
|
||||
|
||||
if (!player.isSneaking()) {
|
||||
boolean flag = player.capabilities.isCreativeMode
|
||||
|| EnchantmentHelper.getEnchantmentLevel(Enchantment.infinity.effectId, stack) > 0;
|
||||
if ((player.capabilities.isCreativeMode || player.inventory.hasItem(ModItems.gun_xvl1456_ammo)) && count % 4 == 0) {
|
||||
|
||||
EntityBullet entityarrow = new EntityBullet(world, player, 3.0F, 25, 65, false, "eyyOk");
|
||||
entityarrow.setDamage(25 + rand.nextInt(65 - 25));
|
||||
|
||||
world.playSoundAtEntity(player, "hbm:weapon.tauShoot", 1.0F, 0.8F + (rand.nextFloat() * 0.4F));
|
||||
|
||||
if (flag) {
|
||||
entityarrow.canBePickedUp = 2;
|
||||
} else {
|
||||
player.inventory.consumeInventoryItem(ModItems.gun_xvl1456_ammo);
|
||||
}
|
||||
|
||||
if (!world.isRemote) {
|
||||
world.spawnEntityInWorld(entityarrow);
|
||||
}
|
||||
}
|
||||
} else {
|
||||
if (count % 20 == 0 && this.getMaxItemUseDuration(stack) - count != 0) {
|
||||
boolean flag = player.capabilities.isCreativeMode
|
||||
|| EnchantmentHelper.getEnchantmentLevel(Enchantment.infinity.effectId, stack) > 0;
|
||||
if ((player.capabilities.isCreativeMode || player.inventory.hasItem(ModItems.gun_xvl1456_ammo))) {
|
||||
if (!flag) {
|
||||
player.inventory.consumeInventoryItem(ModItems.gun_xvl1456_ammo);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
world.playSoundAtEntity(player, "hbm:misc.nullTau", 0.1F, 1.0F);
|
||||
}
|
||||
|
||||
if(player instanceof EntityPlayer)
|
||||
{
|
||||
if(count < getMaxItemUseDuration(stack) - 200 && player.isSneaking() && count != 0)
|
||||
{
|
||||
if(!world.isRemote)
|
||||
{
|
||||
stack.damageItem(1250, player);
|
||||
|
||||
world.createExplosion(player, player.posX, player.posY, player.posZ, 10.0F, true);
|
||||
player.attackEntityFrom(ModDamageSource.tauBlast, 1000F);
|
||||
player.dropOneItem(false);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getItemEnchantability() {
|
||||
return 0;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void addInformation(ItemStack itemstack, EntityPlayer player, List list, boolean bool) {
|
||||
|
||||
list.add("Hold right mouse button");
|
||||
list.add("to shoot tauons,");
|
||||
list.add("sneak to charge up for");
|
||||
list.add("stronger shots!");
|
||||
list.add("");
|
||||
list.add("Ammo: Depleted Uranium");
|
||||
list.add("Damage: 25 - 65");
|
||||
list.add("Charged Damage: 40 - 400");
|
||||
list.add("Projectiles penetrate walls.");
|
||||
}
|
||||
|
||||
@Override
|
||||
public Multimap getItemAttributeModifiers() {
|
||||
Multimap multimap = super.getItemAttributeModifiers();
|
||||
multimap.put(SharedMonsterAttributes.attackDamage.getAttributeUnlocalizedName(),
|
||||
new AttributeModifier(field_111210_e, "Weapon modifier", 6, 0));
|
||||
return multimap;
|
||||
}
|
||||
|
||||
}
|
||||
@ -1,226 +0,0 @@
|
||||
package com.hbm.items.weapon;
|
||||
|
||||
import java.util.List;
|
||||
import java.util.Random;
|
||||
|
||||
import com.google.common.collect.Multimap;
|
||||
import com.hbm.entity.projectile.EntityBullet;
|
||||
import com.hbm.entity.projectile.EntityRainbow;
|
||||
import com.hbm.items.ModItems;
|
||||
import net.minecraft.enchantment.Enchantment;
|
||||
import net.minecraft.enchantment.EnchantmentHelper;
|
||||
import net.minecraft.entity.SharedMonsterAttributes;
|
||||
import net.minecraft.entity.ai.attributes.AttributeModifier;
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.item.EnumAction;
|
||||
import net.minecraft.item.Item;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.nbt.NBTTagCompound;
|
||||
import net.minecraft.util.ChatComponentText;
|
||||
import net.minecraft.world.World;
|
||||
import net.minecraftforge.event.entity.player.ArrowNockEvent;
|
||||
|
||||
public class GunZOMG extends Item {
|
||||
|
||||
Random rand = new Random();
|
||||
|
||||
public GunZOMG() {
|
||||
this.maxStackSize = 1;
|
||||
}
|
||||
|
||||
@Override
|
||||
public EnumAction getItemUseAction(ItemStack par1ItemStack) {
|
||||
return EnumAction.bow;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getMaxItemUseDuration(ItemStack p_77626_1_) {
|
||||
return 72000;
|
||||
}
|
||||
|
||||
@Override
|
||||
public ItemStack onItemRightClick(ItemStack stack, World world, EntityPlayer player) {
|
||||
new ArrowNockEvent(player, stack);
|
||||
{
|
||||
player.setItemInUse(stack, this.getMaxItemUseDuration(stack));
|
||||
}
|
||||
|
||||
if (!stack.hasTagCompound()) {
|
||||
stack.stackTagCompound = new NBTTagCompound();
|
||||
stack.stackTagCompound.setBoolean("valid", false);
|
||||
stack.stackTagCompound.setBoolean("superuser", false);
|
||||
}
|
||||
|
||||
if (!player.isSneaking()) {
|
||||
if (stack.stackTagCompound.getBoolean("valid")) {
|
||||
if ((player.inventory.hasItem(ModItems.nugget_euphemium)
|
||||
|| player.inventory.hasItem(ModItems.ingot_euphemium))) {
|
||||
} else {
|
||||
if (!player.inventory.hasItem(ModItems.nugget_euphemium)
|
||||
&& !player.inventory.hasItem(ModItems.ingot_euphemium)) {
|
||||
stack.stackTagCompound.setBoolean("valid", false);
|
||||
if (!world.isRemote) {
|
||||
player.addChatMessage(new ChatComponentText("[ZOMG] Validation lost!"));
|
||||
player.addChatMessage(new ChatComponentText("[ZOMG] Request new validation!"));
|
||||
}
|
||||
}
|
||||
}
|
||||
} else {
|
||||
if (!world.isRemote) {
|
||||
player.addChatMessage(new ChatComponentText("[ZOMG] Gun not validated!"));
|
||||
player.addChatMessage(new ChatComponentText("[ZOMG] Validate your gun with shift right-click."));
|
||||
}
|
||||
}
|
||||
} else {
|
||||
if (stack.stackTagCompound.getBoolean("valid")) {
|
||||
if (!world.isRemote) {
|
||||
player.addChatMessage(new ChatComponentText("[ZOMG] Gun has already been validated."));
|
||||
}
|
||||
} else {
|
||||
if (player.inventory.hasItem(ModItems.nugget_euphemium) || player.inventory.hasItem(ModItems.ingot_euphemium)) {
|
||||
stack.stackTagCompound.setBoolean("valid", true);
|
||||
if (!world.isRemote) {
|
||||
player.addChatMessage(new ChatComponentText("[ZOMG] Gun has been validated!"));
|
||||
}
|
||||
|
||||
//if(Library.superuser.contains(player.getUniqueID().toString())) {
|
||||
if(player.inventory.hasItem(ModItems.polaroid)) {
|
||||
if (!world.isRemote) {
|
||||
player.addChatMessage(new ChatComponentText("[ZOMG] Welcome, superuser!"));
|
||||
}
|
||||
stack.stackTagCompound.setBoolean("superuser", true);
|
||||
} else {
|
||||
if (!world.isRemote) {
|
||||
player.addChatMessage(new ChatComponentText("[ZOMG] Welcome, user!"));
|
||||
}
|
||||
stack.stackTagCompound.setBoolean("superuser", false);
|
||||
}
|
||||
} else {
|
||||
if (!world.isRemote) {
|
||||
player.addChatMessage(new ChatComponentText("[ZOMG] Validation failed!"));
|
||||
player.addChatMessage(new ChatComponentText("[ZOMG] No external negative gravity well found!"));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return stack;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onUsingTick(ItemStack stack, EntityPlayer player, int count) {
|
||||
World world = player.worldObj;
|
||||
|
||||
if (!stack.hasTagCompound()) {
|
||||
stack.stackTagCompound = new NBTTagCompound();
|
||||
stack.stackTagCompound.setBoolean("valid", false);
|
||||
stack.stackTagCompound.setBoolean("superuser", false);
|
||||
}
|
||||
|
||||
if (!player.isSneaking()) {
|
||||
if (stack.stackTagCompound.getBoolean("valid")) {
|
||||
EnchantmentHelper.getEnchantmentLevel(Enchantment.infinity.effectId, stack);
|
||||
if ((player.capabilities.isCreativeMode || player.inventory.hasItem(ModItems.nugget_euphemium)
|
||||
|| player.inventory.hasItem(ModItems.ingot_euphemium)) && count % 1 == 0) {
|
||||
if (!stack.stackTagCompound.getBoolean("superuser")) {
|
||||
EntityBullet entityarrow = new EntityBullet(world, player, 3.0F, 35, 45, false, "chopper");
|
||||
EntityBullet entityarrow1 = new EntityBullet(world, player, 3.0F, 35, 45, false, "chopper");
|
||||
EntityBullet entityarrow2 = new EntityBullet(world, player, 3.0F, 35, 45, false, "chopper");
|
||||
EntityBullet entityarrow3 = new EntityBullet(world, player, 3.0F, 35, 45, false, "chopper");
|
||||
EntityBullet entityarrow4 = new EntityBullet(world, player, 3.0F, 35, 45, false, "chopper");
|
||||
EntityBullet entityarrow5 = new EntityBullet(world, player, 3.0F, 35, 45, false, "chopper");
|
||||
entityarrow.setDamage(35 + rand.nextInt(45 - 35));
|
||||
entityarrow1.setDamage(35 + rand.nextInt(45 - 35));
|
||||
entityarrow2.setDamage(35 + rand.nextInt(45 - 35));
|
||||
entityarrow3.setDamage(35 + rand.nextInt(45 - 35));
|
||||
entityarrow4.setDamage(35 + rand.nextInt(45 - 35));
|
||||
entityarrow5.setDamage(35 + rand.nextInt(45 - 35));
|
||||
|
||||
world.playSoundAtEntity(player, "hbm:weapon.osiprShoot", 1.0F, 0.6F + (rand.nextFloat() * 0.4F));
|
||||
|
||||
if (!world.isRemote) {
|
||||
world.spawnEntityInWorld(entityarrow);
|
||||
world.spawnEntityInWorld(entityarrow1);
|
||||
world.spawnEntityInWorld(entityarrow2);
|
||||
world.spawnEntityInWorld(entityarrow3);
|
||||
world.spawnEntityInWorld(entityarrow4);
|
||||
world.spawnEntityInWorld(entityarrow5);
|
||||
}
|
||||
} else {
|
||||
EntityRainbow entityarrow = new EntityRainbow(world, player, 1F);
|
||||
EntityRainbow entityarrow1 = new EntityRainbow(world, player, 1F);
|
||||
EntityRainbow entityarrow2 = new EntityRainbow(world, player, 1F);
|
||||
EntityRainbow entityarrow3 = new EntityRainbow(world, player, 1F);
|
||||
EntityRainbow entityarrow4 = new EntityRainbow(world, player, 1F);
|
||||
entityarrow.setDamage(10000 + rand.nextInt(90000));
|
||||
entityarrow1.setDamage(10000 + rand.nextInt(90000));
|
||||
entityarrow2.setDamage(10000 + rand.nextInt(90000));
|
||||
entityarrow3.setDamage(10000 + rand.nextInt(90000));
|
||||
entityarrow4.setDamage(10000 + rand.nextInt(90000));
|
||||
|
||||
//world.playSoundAtEntity(player, "random.explode", 1.0F, 1.5F + (rand.nextFloat() / 4));
|
||||
world.playSoundAtEntity(player, "hbm:weapon.zomgShoot", 1.0F, 0.8F + (rand.nextFloat() * 0.4F));
|
||||
|
||||
if (!world.isRemote) {
|
||||
world.spawnEntityInWorld(entityarrow);
|
||||
world.spawnEntityInWorld(entityarrow1);
|
||||
world.spawnEntityInWorld(entityarrow2);
|
||||
world.spawnEntityInWorld(entityarrow3);
|
||||
world.spawnEntityInWorld(entityarrow4);
|
||||
}
|
||||
}
|
||||
} else {
|
||||
if (!player.inventory.hasItem(ModItems.nugget_euphemium)
|
||||
&& !player.inventory.hasItem(ModItems.ingot_euphemium)) {
|
||||
stack.stackTagCompound.setBoolean("valid", false);
|
||||
if (!world.isRemote) {
|
||||
player.addChatMessage(new ChatComponentText("[ZOMG] Validation lost!"));
|
||||
player.addChatMessage(new ChatComponentText("[ZOMG] Request new validation!"));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getItemEnchantability() {
|
||||
return 0;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void addInformation(ItemStack itemstack, EntityPlayer player, List list, boolean bool) {
|
||||
|
||||
if(itemstack.getTagCompound() == null)
|
||||
{
|
||||
list.add("Gun not validated.");
|
||||
} else if(itemstack.getTagCompound().getBoolean("valid")) {
|
||||
if(itemstack.getTagCompound().getBoolean("superuser")) {
|
||||
list.add("Gun set to superuser mode.");
|
||||
list.add("Firing mode: Negative energy bursts");
|
||||
} else {
|
||||
list.add("Gun set to regular user mode.");
|
||||
list.add("Firing mode: Dark pulse spray");
|
||||
}
|
||||
} else {
|
||||
list.add("Gun not validated.");
|
||||
}
|
||||
list.add("");
|
||||
list.add("Ammo: None (Requires Validation)");
|
||||
list.add("Damage: 35 - 45");
|
||||
list.add("Energy Damage: 10000 - 100000");
|
||||
list.add("Energy projectiles destroy blocks.");
|
||||
list.add("");
|
||||
list.add("[LEGENDARY WEAPON]");
|
||||
//for(int i = 0; i < 25; i++)
|
||||
// list.add("How do I use the ZOMG? How do I use the ZOMG? How do I use the ZOMG?");
|
||||
}
|
||||
|
||||
@Override
|
||||
public Multimap getItemAttributeModifiers() {
|
||||
Multimap multimap = super.getItemAttributeModifiers();
|
||||
multimap.put(SharedMonsterAttributes.attackDamage.getAttributeUnlocalizedName(),
|
||||
new AttributeModifier(field_111210_e, "Weapon modifier", 6, 0));
|
||||
return multimap;
|
||||
}
|
||||
}
|
||||
@ -34,7 +34,7 @@ public class ItemCrucible extends ItemSwordAbility implements IEquipReceiver {
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onEquip(EntityPlayer player) {
|
||||
public void onEquip(EntityPlayer player, ItemStack stack) {
|
||||
|
||||
if(!(player instanceof EntityPlayerMP))
|
||||
return;
|
||||
|
||||
@ -801,7 +801,7 @@ public class ItemGunBase extends Item implements IHoldableWeapon, IItemHUD, IEqu
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onEquip(EntityPlayer player) {
|
||||
public void onEquip(EntityPlayer player, ItemStack stack) {
|
||||
if(!mainConfig.equipSound.isEmpty() && !player.worldObj.isRemote) {
|
||||
player.worldObj.playSoundAtEntity(player, mainConfig.equipSound, 1, 1);
|
||||
}
|
||||
|
||||
@ -1,8 +1,11 @@
|
||||
package com.hbm.items.weapon.sedna;
|
||||
|
||||
import java.util.function.BiConsumer;
|
||||
import java.util.function.BiFunction;
|
||||
|
||||
import com.hbm.items.weapon.sedna.ItemGunBase.LambdaContext;
|
||||
import com.hbm.items.weapon.sedna.ItemGunBaseNT.LambdaContext;
|
||||
import com.hbm.render.anim.BusAnimation;
|
||||
import com.hbm.render.anim.HbmAnimations.AnimType;
|
||||
import com.hbm.render.util.RenderScreenOverlay.Crosshair;
|
||||
|
||||
import net.minecraft.item.ItemStack;
|
||||
@ -16,6 +19,7 @@ public class GunConfig {
|
||||
protected float durability;
|
||||
protected int drawDuration = 0;
|
||||
protected Crosshair crosshair;
|
||||
protected boolean reloadAnimationsSequential;
|
||||
/** Lambda functions for clicking shit */
|
||||
protected BiConsumer<ItemStack, LambdaContext> onPressPrimary;
|
||||
protected BiConsumer<ItemStack, LambdaContext> onPressSecondary;
|
||||
@ -28,13 +32,16 @@ public class GunConfig {
|
||||
protected BiConsumer<ItemStack, LambdaContext> onReleaseReload;
|
||||
/** The engine for the state machine that determines the gun's overall behavior */
|
||||
protected BiConsumer<ItemStack, LambdaContext> decider;
|
||||
/** Lambda that returns the relevant animation for the given params */
|
||||
protected BiFunction<ItemStack, AnimType, BusAnimation> animations;
|
||||
|
||||
/* GETTERS */
|
||||
|
||||
public Receiver[] getReceivers(ItemStack stack) { return receivers; }
|
||||
public float getDurability(ItemStack stack) { return durability; }
|
||||
public int getDrawDuration(ItemStack stack) { return drawDuration; }
|
||||
public Crosshair getCrosshair(ItemStack stack) { return crosshair; }
|
||||
public Receiver[] getReceivers(ItemStack stack) { return receivers; }
|
||||
public float getDurability(ItemStack stack) { return durability; }
|
||||
public int getDrawDuration(ItemStack stack) { return drawDuration; }
|
||||
public Crosshair getCrosshair(ItemStack stack) { return crosshair; }
|
||||
public boolean getReloadAnimSequential(ItemStack stack) { return reloadAnimationsSequential; }
|
||||
|
||||
public BiConsumer<ItemStack, LambdaContext> getPressPrimary(ItemStack stack) { return this.onPressPrimary; }
|
||||
public BiConsumer<ItemStack, LambdaContext> getPressSecondary(ItemStack stack) { return this.onPressSecondary; }
|
||||
@ -48,6 +55,8 @@ public class GunConfig {
|
||||
|
||||
public BiConsumer<ItemStack, LambdaContext> getDecider(ItemStack stack) { return this.decider; }
|
||||
|
||||
public BiFunction<ItemStack, AnimType, BusAnimation> getAnims(ItemStack stack) { return this.animations; }
|
||||
|
||||
/* SETTERS */
|
||||
|
||||
public GunConfig rec(Receiver... receivers) { this.receivers = receivers; return this; }
|
||||
@ -69,4 +78,7 @@ public class GunConfig {
|
||||
|
||||
//decider
|
||||
public GunConfig decider(BiConsumer<ItemStack, LambdaContext> lambda) { this.decider = lambda; return this; }
|
||||
|
||||
//anims
|
||||
public GunConfig anim(BiFunction<ItemStack, AnimType, BusAnimation> lambda) { this.animations = lambda; return this; }
|
||||
}
|
||||
|
||||
@ -1,19 +1,29 @@
|
||||
package com.hbm.items.weapon.sedna;
|
||||
|
||||
import com.hbm.handler.HbmKeybinds.EnumKeybind;
|
||||
import com.hbm.interfaces.IItemHUD;
|
||||
import com.hbm.items.IEquipReceiver;
|
||||
import com.hbm.items.IKeybindReceiver;
|
||||
import com.hbm.main.MainRegistry;
|
||||
import com.hbm.packet.PacketDispatcher;
|
||||
import com.hbm.packet.toclient.GunAnimationPacket;
|
||||
import com.hbm.render.anim.HbmAnimations.AnimType;
|
||||
import com.hbm.render.util.RenderScreenOverlay;
|
||||
import com.hbm.util.EnumUtil;
|
||||
|
||||
import net.minecraft.client.Minecraft;
|
||||
import net.minecraft.entity.Entity;
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.entity.player.EntityPlayerMP;
|
||||
import net.minecraft.item.Item;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.nbt.NBTTagCompound;
|
||||
import net.minecraft.util.MathHelper;
|
||||
import net.minecraft.world.World;
|
||||
import net.minecraftforge.client.event.RenderGameOverlayEvent.ElementType;
|
||||
import net.minecraftforge.client.event.RenderGameOverlayEvent.Pre;
|
||||
|
||||
public class ItemGunBase extends Item implements IKeybindReceiver {
|
||||
public class ItemGunBaseNT extends Item implements IKeybindReceiver, IEquipReceiver, IItemHUD {
|
||||
|
||||
public static final String KEY_DRAWN = "drawn";
|
||||
public static final String KEY_AIMING = "aiming";
|
||||
@ -34,7 +44,7 @@ public class ItemGunBase extends Item implements IKeybindReceiver {
|
||||
return config_DNA;
|
||||
}
|
||||
|
||||
public ItemGunBase(GunConfig cfg) {
|
||||
public ItemGunBaseNT(GunConfig cfg) {
|
||||
this.setMaxStackSize(1);
|
||||
this.config_DNA = cfg;
|
||||
}
|
||||
@ -68,6 +78,11 @@ public class ItemGunBase extends Item implements IKeybindReceiver {
|
||||
if(keybind == EnumKeybind.RELOAD && !newState && getReloadKey(stack)) { if(config.getReleaseReload(stack) != null) config.getReleaseReload(stack).accept(stack, ctx); this.setReloadKey(stack, newState); return; }
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onEquip(EntityPlayer player, ItemStack stack) {
|
||||
if(player instanceof EntityPlayerMP) PacketDispatcher.wrapper.sendTo(new GunAnimationPacket(AnimType.EQUIP.ordinal()), (EntityPlayerMP) player);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onUpdate(ItemStack stack, World world, Entity entity, int slot, boolean isHeld) {
|
||||
|
||||
@ -152,4 +167,14 @@ public class ItemGunBase extends Item implements IKeybindReceiver {
|
||||
this.player = player;
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public void renderHUD(Pre event, ElementType type, EntityPlayer player, ItemStack stack) {
|
||||
if(type == ElementType.CROSSHAIRS) {
|
||||
event.setCanceled(true);
|
||||
if(aimingProgress >= 1F) return;
|
||||
ItemGunBaseNT gun = (ItemGunBaseNT) stack.getItem();
|
||||
RenderScreenOverlay.renderCustomCrosshairs(event.resolution, Minecraft.getMinecraft().ingameGUI, gun.getConfig(stack).getCrosshair(stack));
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -4,7 +4,7 @@ import java.util.function.BiConsumer;
|
||||
import java.util.function.BiFunction;
|
||||
|
||||
import com.hbm.handler.CasingEjector;
|
||||
import com.hbm.items.weapon.sedna.ItemGunBase.LambdaContext;
|
||||
import com.hbm.items.weapon.sedna.ItemGunBaseNT.LambdaContext;
|
||||
import com.hbm.items.weapon.sedna.mags.IMagazine;
|
||||
|
||||
import net.minecraft.item.ItemStack;
|
||||
|
||||
@ -1,8 +1,10 @@
|
||||
package com.hbm.items.weapon.sedna;
|
||||
package com.hbm.items.weapon.sedna.factory;
|
||||
|
||||
import com.hbm.items.ModItems;
|
||||
import com.hbm.items.weapon.sedna.factory.GunStateDecider;
|
||||
import com.hbm.items.weapon.sedna.factory.Lego;
|
||||
import com.hbm.items.weapon.sedna.BulletConfig;
|
||||
import com.hbm.items.weapon.sedna.GunConfig;
|
||||
import com.hbm.items.weapon.sedna.ItemGunBaseNT;
|
||||
import com.hbm.items.weapon.sedna.Receiver;
|
||||
import com.hbm.items.weapon.sedna.mags.MagazineRevolverDrum;
|
||||
import com.hbm.lib.RefStrings;
|
||||
import com.hbm.main.MainRegistry;
|
||||
@ -18,7 +20,7 @@ public class GunFactory {
|
||||
|
||||
BulletConfig ammo_debug = new BulletConfig().setItem(ModItems.ammo_debug);
|
||||
|
||||
ModItems.gun_debug = new ItemGunBase(new GunConfig()
|
||||
ModItems.gun_debug = new ItemGunBaseNT(new GunConfig()
|
||||
.dura(600).draw(15).crosshair(Crosshair.L_CLASSIC)
|
||||
.rec(new Receiver()
|
||||
.dmg(10F).delay(10).mag(new MagazineRevolverDrum(0, 6).addConfigs(ammo_debug))
|
||||
@ -27,6 +29,7 @@ public class GunFactory {
|
||||
.pp(Lego.LAMBDA_STANDARD_FIRE)
|
||||
.pt(Lego.LAMBDA_TOGGLE_AIM)
|
||||
.decider(GunStateDecider.LAMBDA_STANDARD_DECIDER)
|
||||
.anim(Lego.LAMBDA_DEBUG_ANIMS)
|
||||
).setUnlocalizedName("gun_debug").setCreativeTab(MainRegistry.weaponTab).setTextureName(RefStrings.MODID + ":gun_darter");
|
||||
}
|
||||
}
|
||||
@ -4,10 +4,10 @@ import java.util.function.BiConsumer;
|
||||
import java.util.function.BooleanSupplier;
|
||||
|
||||
import com.hbm.items.weapon.sedna.GunConfig;
|
||||
import com.hbm.items.weapon.sedna.ItemGunBase;
|
||||
import com.hbm.items.weapon.sedna.ItemGunBaseNT;
|
||||
import com.hbm.items.weapon.sedna.Receiver;
|
||||
import com.hbm.items.weapon.sedna.ItemGunBase.GunState;
|
||||
import com.hbm.items.weapon.sedna.ItemGunBase.LambdaContext;
|
||||
import com.hbm.items.weapon.sedna.ItemGunBaseNT.GunState;
|
||||
import com.hbm.items.weapon.sedna.ItemGunBaseNT.LambdaContext;
|
||||
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.item.ItemStack;
|
||||
@ -20,10 +20,10 @@ public class GunStateDecider {
|
||||
* It supports draw delays as well as semi and auto fire
|
||||
*/
|
||||
public static BiConsumer<ItemStack, LambdaContext> LAMBDA_STANDARD_DECIDER = (stack, ctx) -> {
|
||||
GunState lastState = ItemGunBase.getState(stack);
|
||||
GunState lastState = ItemGunBaseNT.getState(stack);
|
||||
deciderStandardFinishDraw(stack, lastState);
|
||||
deciderStandardReload(stack, ctx, lastState, 0);
|
||||
deciderAutoRefire(stack, ctx, lastState, 0, () -> { return ItemGunBase.getPrimary(stack); });
|
||||
deciderAutoRefire(stack, ctx, lastState, 0, () -> { return ItemGunBaseNT.getPrimary(stack); });
|
||||
};
|
||||
|
||||
/** Transitions the gun from DRAWING to IDLE */
|
||||
@ -31,8 +31,8 @@ public class GunStateDecider {
|
||||
|
||||
//transition to idle
|
||||
if(lastState == GunState.DRAWING) {
|
||||
ItemGunBase.setState(stack, GunState.IDLE);
|
||||
ItemGunBase.setTimer(stack, 0);
|
||||
ItemGunBaseNT.setState(stack, GunState.IDLE);
|
||||
ItemGunBaseNT.setTimer(stack, 0);
|
||||
}
|
||||
}
|
||||
|
||||
@ -49,12 +49,12 @@ public class GunStateDecider {
|
||||
|
||||
//if after reloading the gun can still reload, assume a tube mag and resume reloading
|
||||
if(cfg.getReceivers(stack)[recIndex].getMagazine(stack).canReload(stack, player)) {
|
||||
ItemGunBase.setState(stack, GunState.RELOADING);
|
||||
ItemGunBase.setTimer(stack, cfg.getReceivers(stack)[recIndex].getReloadDuration(stack));
|
||||
ItemGunBaseNT.setState(stack, GunState.RELOADING);
|
||||
ItemGunBaseNT.setTimer(stack, cfg.getReceivers(stack)[recIndex].getReloadDuration(stack));
|
||||
//if no more reloading can be done, go idle
|
||||
} else {
|
||||
ItemGunBase.setState(stack, GunState.IDLE);
|
||||
ItemGunBase.setTimer(stack, 0);
|
||||
ItemGunBaseNT.setState(stack, GunState.IDLE);
|
||||
ItemGunBaseNT.setTimer(stack, 0);
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -72,17 +72,17 @@ public class GunStateDecider {
|
||||
//if there's a bullet loaded, fire again
|
||||
if(rec.getCanFire(stack).apply(stack, ctx)) {
|
||||
rec.getOnFire(stack).accept(stack, ctx);
|
||||
ItemGunBase.setState(stack, GunState.JUST_FIRED);
|
||||
ItemGunBase.setTimer(stack, rec.getDelayAfterFire(stack));
|
||||
ItemGunBaseNT.setState(stack, GunState.JUST_FIRED);
|
||||
ItemGunBaseNT.setTimer(stack, rec.getDelayAfterFire(stack));
|
||||
//if not, revert to idle
|
||||
} else {
|
||||
ItemGunBase.setState(stack, GunState.IDLE);
|
||||
ItemGunBase.setTimer(stack, 0);
|
||||
ItemGunBaseNT.setState(stack, GunState.IDLE);
|
||||
ItemGunBaseNT.setTimer(stack, 0);
|
||||
}
|
||||
//if not, go idle
|
||||
} else {
|
||||
ItemGunBase.setState(stack, GunState.IDLE);
|
||||
ItemGunBase.setTimer(stack, 0);
|
||||
ItemGunBaseNT.setState(stack, GunState.IDLE);
|
||||
ItemGunBaseNT.setTimer(stack, 0);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@ -3,11 +3,17 @@ package com.hbm.items.weapon.sedna.factory;
|
||||
import java.util.function.BiConsumer;
|
||||
import java.util.function.BiFunction;
|
||||
|
||||
import com.hbm.items.weapon.sedna.ItemGunBase;
|
||||
import com.hbm.items.weapon.sedna.ItemGunBase.GunState;
|
||||
import com.hbm.items.weapon.sedna.ItemGunBase.LambdaContext;
|
||||
import com.hbm.items.weapon.sedna.ItemGunBaseNT;
|
||||
import com.hbm.items.weapon.sedna.ItemGunBaseNT.GunState;
|
||||
import com.hbm.items.weapon.sedna.ItemGunBaseNT.LambdaContext;
|
||||
import com.hbm.packet.PacketDispatcher;
|
||||
import com.hbm.packet.toclient.GunAnimationPacket;
|
||||
import com.hbm.render.anim.BusAnimation;
|
||||
import com.hbm.render.anim.BusAnimationSequence;
|
||||
import com.hbm.render.anim.HbmAnimations.AnimType;
|
||||
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.entity.player.EntityPlayerMP;
|
||||
import net.minecraft.item.ItemStack;
|
||||
|
||||
/**
|
||||
@ -21,9 +27,9 @@ public class Lego {
|
||||
* If IDLE and the mag of receiver 0 can be loaded, set state to RELOADING. Used by keybinds. */
|
||||
public static BiConsumer<ItemStack, LambdaContext> LAMBDA_STANDARD_RELOAD = (stack, ctx) -> {
|
||||
|
||||
if(ItemGunBase.getState(stack) == GunState.IDLE && ctx.config.getReceivers(stack)[0].getMagazine(stack).canReload(stack, ctx.player)) {
|
||||
ItemGunBase.setState(stack, GunState.RELOADING);
|
||||
ItemGunBase.setTimer(stack, ctx.config.getReceivers(stack)[0].getReloadDuration(stack));
|
||||
if(ItemGunBaseNT.getState(stack) == GunState.IDLE && ctx.config.getReceivers(stack)[0].getMagazine(stack).canReload(stack, ctx.player)) {
|
||||
ItemGunBaseNT.setState(stack, GunState.RELOADING);
|
||||
ItemGunBaseNT.setTimer(stack, ctx.config.getReceivers(stack)[0].getReloadDuration(stack));
|
||||
}
|
||||
};
|
||||
|
||||
@ -31,15 +37,15 @@ public class Lego {
|
||||
* If IDLE and ammo is loaded, fire and set to JUST_FIRED. */
|
||||
public static BiConsumer<ItemStack, LambdaContext> LAMBDA_STANDARD_FIRE = (stack, ctx) -> {
|
||||
|
||||
if(ItemGunBase.getState(stack) == GunState.IDLE && ctx.config.getReceivers(stack)[0].getCanFire(stack).apply(stack, ctx)) {
|
||||
ItemGunBase.setState(stack, GunState.JUST_FIRED);
|
||||
ItemGunBase.setTimer(stack, ctx.config.getReceivers(stack)[0].getDelayAfterFire(stack));
|
||||
if(ItemGunBaseNT.getState(stack) == GunState.IDLE && ctx.config.getReceivers(stack)[0].getCanFire(stack).apply(stack, ctx)) {
|
||||
ItemGunBaseNT.setState(stack, GunState.JUST_FIRED);
|
||||
ItemGunBaseNT.setTimer(stack, ctx.config.getReceivers(stack)[0].getDelayAfterFire(stack));
|
||||
ctx.config.getReceivers(stack)[0].getOnFire(stack).accept(stack, ctx);
|
||||
}
|
||||
};
|
||||
|
||||
/** Toggles isAiming. Used by keybinds. */
|
||||
public static BiConsumer<ItemStack, LambdaContext> LAMBDA_TOGGLE_AIM = (stack, ctx) -> { ItemGunBase.setIsAiming(stack, !ItemGunBase.getIsAiming(stack)); };
|
||||
public static BiConsumer<ItemStack, LambdaContext> LAMBDA_TOGGLE_AIM = (stack, ctx) -> { ItemGunBaseNT.setIsAiming(stack, !ItemGunBaseNT.getIsAiming(stack)); };
|
||||
|
||||
/** Returns true if the mag has ammo in it. Used by keybind functions on whether to fire, and deciders on whether to trigger a refire, */
|
||||
public static BiFunction<ItemStack, LambdaContext, Boolean> LAMBDA_STANDARD_CAN_FIRE = (stack, ctx) -> { return ctx.config.getReceivers(stack)[0].getMagazine(stack).getAmount(stack) > 0; };
|
||||
@ -53,5 +59,26 @@ public class Lego {
|
||||
public static BiConsumer<ItemStack, LambdaContext> LAMBDA_DEBUG_FIRE = (stack, ctx) -> {
|
||||
EntityPlayer player = ctx.player;
|
||||
player.worldObj.playSoundEffect(player.posX, player.posY, player.posZ, "hbm:weapon.shotgunShoot", 1F, 1F);
|
||||
if(player instanceof EntityPlayerMP) PacketDispatcher.wrapper.sendTo(new GunAnimationPacket(AnimType.CYCLE.ordinal()), (EntityPlayerMP) player);
|
||||
};
|
||||
public static BiFunction<ItemStack, AnimType, BusAnimation> LAMBDA_DEBUG_ANIMS = (stack, type) -> {
|
||||
switch(type) {
|
||||
case CYCLE:
|
||||
return new BusAnimation()
|
||||
.addBus("RECOIL", new BusAnimationSequence().addKeyframePosition(0, 0, 0, 50).addKeyframePosition(0, 0, -3, 50).addKeyframePosition(0, 0, 0, 250))
|
||||
.addBus("HAMMER", new BusAnimationSequence().addKeyframePosition(0, 0, 1, 50).addKeyframePosition(0, 0, 1, 300).addKeyframePosition(0, 0, 0, 200))
|
||||
.addBus("DRUM", new BusAnimationSequence().addKeyframePosition(0, 0, 1, 50));
|
||||
case CYCLE_EMPTY: break;
|
||||
case ALT_CYCLE: break;
|
||||
case EQUIP: return new BusAnimation().addBus("ROTATE", new BusAnimationSequence().addKeyframePosition(-360, 0, 0, 350));
|
||||
case RELOAD: break;
|
||||
case RELOAD_CYCLE: break;
|
||||
case RELOAD_EMPTY: break;
|
||||
case RELOAD_END: break;
|
||||
case SPINDOWN: break;
|
||||
case SPINUP: break;
|
||||
}
|
||||
|
||||
return null;
|
||||
};
|
||||
}
|
||||
|
||||
@ -4,7 +4,7 @@ import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
|
||||
import com.hbm.items.weapon.sedna.BulletConfig;
|
||||
import com.hbm.items.weapon.sedna.ItemGunBase;
|
||||
import com.hbm.items.weapon.sedna.ItemGunBaseNT;
|
||||
|
||||
import net.minecraft.item.ItemStack;
|
||||
|
||||
@ -49,10 +49,10 @@ public abstract class MagazineStandardBase implements IMagazine {
|
||||
@Override public void setAmount(ItemStack stack, int amount) { setMagCount(stack, index, amount); }
|
||||
|
||||
// MAG TYPE //
|
||||
public static int getMagType(ItemStack stack, int index) { return ItemGunBase.getValueInt(stack, KEY_MAG_TYPE + index); }
|
||||
public static void setMagType(ItemStack stack, int index, int value) { ItemGunBase.setValueInt(stack, KEY_MAG_TYPE + index, value); }
|
||||
public static int getMagType(ItemStack stack, int index) { return ItemGunBaseNT.getValueInt(stack, KEY_MAG_TYPE + index); }
|
||||
public static void setMagType(ItemStack stack, int index, int value) { ItemGunBaseNT.setValueInt(stack, KEY_MAG_TYPE + index, value); }
|
||||
|
||||
// MAG COUNT //
|
||||
public static int getMagCount(ItemStack stack, int index) { return ItemGunBase.getValueInt(stack, KEY_MAG_COUNT + index); }
|
||||
public static void setMagCount(ItemStack stack, int index, int value) { ItemGunBase.setValueInt(stack, KEY_MAG_COUNT + index, value); }
|
||||
public static int getMagCount(ItemStack stack, int index) { return ItemGunBaseNT.getValueInt(stack, KEY_MAG_COUNT + index); }
|
||||
public static void setMagCount(ItemStack stack, int index, int value) { ItemGunBaseNT.setValueInt(stack, KEY_MAG_COUNT + index, value); }
|
||||
}
|
||||
|
||||
@ -552,8 +552,6 @@ public class ClientProxy extends ServerProxy {
|
||||
MinecraftForgeClient.registerItemRenderer(ModItems.gun_hp, new ItemRenderOverkill());
|
||||
MinecraftForgeClient.registerItemRenderer(ModItems.gun_euthanasia, new ItemRenderOverkill());
|
||||
MinecraftForgeClient.registerItemRenderer(ModItems.gun_defabricator, new ItemRenderOverkill());
|
||||
MinecraftForgeClient.registerItemRenderer(ModItems.gun_dash, new ItemRenderOverkill());
|
||||
MinecraftForgeClient.registerItemRenderer(ModItems.gun_twigun, new ItemRenderOverkill());
|
||||
MinecraftForgeClient.registerItemRenderer(ModItems.gun_lever_action, new ItemRenderWeaponFFMaresLeg(ResourceManager.ff_gun_bright, ResourceManager.ff_wood));
|
||||
MinecraftForgeClient.registerItemRenderer(ModItems.gun_bolt_action, new ItemRenderWeaponFFBolt(ResourceManager.rem700, ResourceManager.rem700_tex));
|
||||
MinecraftForgeClient.registerItemRenderer(ModItems.gun_lever_action_dark, new ItemRenderWeaponFFMaresLeg(ResourceManager.ff_gun_normal, ResourceManager.ff_wood_red));
|
||||
|
||||
@ -478,7 +478,7 @@ public class ModEventHandler {
|
||||
&& (prevArmor[0] == null || prevArmor[0].getItem() != event.entityLiving.getHeldItem().getItem())
|
||||
&& event.entityLiving.getHeldItem().getItem() instanceof IEquipReceiver) {
|
||||
|
||||
((IEquipReceiver)event.entityLiving.getHeldItem().getItem()).onEquip((EntityPlayer) event.entityLiving);
|
||||
((IEquipReceiver)event.entityLiving.getHeldItem().getItem()).onEquip((EntityPlayer) event.entityLiving, event.entityLiving.getHeldItem());
|
||||
}
|
||||
|
||||
for(int i = 1; i < 5; i++) {
|
||||
|
||||
@ -24,6 +24,7 @@ import com.hbm.handler.ArmorModHandler;
|
||||
import com.hbm.handler.GunConfiguration;
|
||||
import com.hbm.handler.HTTPHandler;
|
||||
import com.hbm.handler.HazmatRegistry;
|
||||
import com.hbm.handler.HbmKeybinds;
|
||||
import com.hbm.handler.ImpactWorldHandler;
|
||||
import com.hbm.hazard.HazardSystem;
|
||||
import com.hbm.interfaces.IHoldableWeapon;
|
||||
@ -43,6 +44,7 @@ import com.hbm.items.machine.ItemDepletedFuel;
|
||||
import com.hbm.items.machine.ItemFluidDuct;
|
||||
import com.hbm.items.machine.ItemRBMKPellet;
|
||||
import com.hbm.items.weapon.ItemGunBase;
|
||||
import com.hbm.items.weapon.sedna.ItemGunBaseNT;
|
||||
import com.hbm.lib.Library;
|
||||
import com.hbm.lib.RefStrings;
|
||||
import com.hbm.packet.PacketDispatcher;
|
||||
@ -61,7 +63,6 @@ import com.hbm.sound.MovingSoundChopper;
|
||||
import com.hbm.sound.MovingSoundChopperMine;
|
||||
import com.hbm.sound.MovingSoundCrashing;
|
||||
import com.hbm.sound.MovingSoundPlayerLoop;
|
||||
import com.hbm.sound.MovingSoundXVL1456;
|
||||
import com.hbm.tileentity.bomb.TileEntityNukeCustom;
|
||||
import com.hbm.tileentity.bomb.TileEntityNukeCustom.CustomNukeEntry;
|
||||
import com.hbm.tileentity.bomb.TileEntityNukeCustom.EnumEntryType;
|
||||
@ -104,6 +105,7 @@ import net.minecraft.client.renderer.OpenGlHelper;
|
||||
import net.minecraft.client.renderer.RenderHelper;
|
||||
import net.minecraft.client.renderer.Tessellator;
|
||||
import net.minecraft.client.renderer.entity.RenderPlayer;
|
||||
import net.minecraft.client.settings.GameSettings;
|
||||
import net.minecraft.client.settings.KeyBinding;
|
||||
import net.minecraft.entity.Entity;
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
@ -635,19 +637,6 @@ public class ModEventHandlerClient {
|
||||
//A winner is you.
|
||||
//Conglaturations.
|
||||
//Fuck you.
|
||||
|
||||
if(r.toString().equals("hbm:misc.nullTau") && Library.getClosestPlayerForSound(wc, e.sound.getXPosF(), e.sound.getYPosF(), e.sound.getZPosF(), 2) != null)
|
||||
{
|
||||
EntityPlayer ent = Library.getClosestPlayerForSound(wc, e.sound.getXPosF(), e.sound.getYPosF(), e.sound.getZPosF(), 2);
|
||||
|
||||
if(MovingSoundPlayerLoop.getSoundByPlayer(ent, EnumHbmSound.soundTauLoop) == null) {
|
||||
MovingSoundPlayerLoop.globalSoundList.add(new MovingSoundXVL1456(new ResourceLocation("hbm:weapon.tauChargeLoop2"), ent, EnumHbmSound.soundTauLoop));
|
||||
MovingSoundPlayerLoop.getSoundByPlayer(ent, EnumHbmSound.soundTauLoop).setPitch(0.5F);
|
||||
} else {
|
||||
if(MovingSoundPlayerLoop.getSoundByPlayer(ent, EnumHbmSound.soundTauLoop).getPitch() < 1.5F)
|
||||
MovingSoundPlayerLoop.getSoundByPlayer(ent, EnumHbmSound.soundTauLoop).setPitch(MovingSoundPlayerLoop.getSoundByPlayer(ent, EnumHbmSound.soundTauLoop).getPitch() + 0.01F);
|
||||
}
|
||||
}
|
||||
|
||||
if(r.toString().equals("hbm:misc.nullChopper") && Library.getClosestChopperForSound(wc, e.sound.getXPosF(), e.sound.getYPosF(), e.sound.getZPosF(), 2) != null)
|
||||
{
|
||||
@ -1090,6 +1079,24 @@ public class ModEventHandlerClient {
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
boolean gunKey = keyCode == HbmKeybinds.gunPrimaryKey.getKeyCode() || keyCode == HbmKeybinds.gunSecondaryKey.getKeyCode() ||
|
||||
keyCode == HbmKeybinds.gunTertiaryKey.getKeyCode() || keyCode == HbmKeybinds.reloadKey.getKeyCode();
|
||||
|
||||
/* Shoot in favor of attacking */
|
||||
if(gunKey && keyCode == mc.gameSettings.keyBindAttack.getKeyCode()) {
|
||||
mc.gameSettings.keyBindAttack.pressed = false;
|
||||
mc.gameSettings.keyBindAttack.pressTime = 0;
|
||||
}
|
||||
|
||||
EntityPlayer player = mc.thePlayer;
|
||||
|
||||
if(player.getHeldItem() != null && player.getHeldItem().getItem() instanceof ItemGunBaseNT) {
|
||||
if(gunKey && keyCode == mc.gameSettings.keyBindPickBlock.getKeyCode()) {
|
||||
mc.gameSettings.keyBindPickBlock.pressed = false;
|
||||
mc.gameSettings.keyBindPickBlock.pressTime = 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@ -1,6 +1,10 @@
|
||||
package com.hbm.packet.toclient;
|
||||
|
||||
import java.util.function.BiFunction;
|
||||
|
||||
import com.hbm.items.weapon.ItemGunBase;
|
||||
import com.hbm.items.weapon.sedna.GunConfig;
|
||||
import com.hbm.items.weapon.sedna.ItemGunBaseNT;
|
||||
import com.hbm.render.anim.BusAnimation;
|
||||
import com.hbm.render.anim.HbmAnimations;
|
||||
import com.hbm.render.anim.HbmAnimations.AnimType;
|
||||
@ -51,6 +55,10 @@ public class GunAnimationPacket implements IMessage {
|
||||
if(stack == null)
|
||||
return null;
|
||||
|
||||
if(stack.getItem() instanceof com.hbm.items.weapon.sedna.ItemGunBaseNT) {
|
||||
handleSedna(player, stack, slot, AnimType.values()[m.type]);
|
||||
}
|
||||
|
||||
if(!(stack.getItem() instanceof ItemGunBase))
|
||||
return null;
|
||||
|
||||
@ -81,5 +89,27 @@ public class GunAnimationPacket implements IMessage {
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
public static void handleSedna(EntityPlayer player, ItemStack stack, int slot, AnimType type) {
|
||||
ItemGunBaseNT gun = (ItemGunBaseNT) stack.getItem();
|
||||
GunConfig config = gun.getConfig(stack);
|
||||
|
||||
BiFunction<ItemStack, AnimType, BusAnimation> anims = config.getAnims(stack);
|
||||
BusAnimation animation = anims.apply(stack, type);
|
||||
|
||||
if(animation == null && type == AnimType.RELOAD_EMPTY) {
|
||||
animation = anims.apply(stack, AnimType.RELOAD);
|
||||
}
|
||||
if(animation == null && (type == AnimType.ALT_CYCLE || type == AnimType.CYCLE_EMPTY)) {
|
||||
animation = anims.apply(stack, AnimType.CYCLE);
|
||||
}
|
||||
|
||||
if(animation != null) {
|
||||
Minecraft.getMinecraft().entityRenderer.itemRenderer.resetEquippedProgress();
|
||||
Minecraft.getMinecraft().entityRenderer.itemRenderer.itemToRender = stack;
|
||||
boolean isReloadAnimation = type == AnimType.RELOAD || type == AnimType.RELOAD_CYCLE || type == AnimType.RELOAD_EMPTY;
|
||||
HbmAnimations.hotbar[slot] = new Animation(stack.getItem().getUnlocalizedName(), System.currentTimeMillis(), animation, isReloadAnimation && config.getReloadAnimSequential(stack));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@ -6,16 +6,13 @@ import com.hbm.items.ModItems;
|
||||
import com.hbm.items.weapon.GunFolly;
|
||||
import com.hbm.items.weapon.ItemGunBase;
|
||||
import com.hbm.lib.RefStrings;
|
||||
import com.hbm.render.model.ModelDash;
|
||||
import com.hbm.render.model.ModelDefabricator;
|
||||
import com.hbm.render.model.ModelEuthanasia;
|
||||
import com.hbm.render.model.ModelFolly;
|
||||
import com.hbm.render.model.ModelHP;
|
||||
import com.hbm.render.model.ModelJack;
|
||||
import com.hbm.render.model.ModelLacunae;
|
||||
import com.hbm.render.model.ModelPip;
|
||||
import com.hbm.render.model.ModelSpark;
|
||||
import com.hbm.render.model.ModelTwiGun;
|
||||
|
||||
import net.minecraft.client.Minecraft;
|
||||
import net.minecraft.entity.Entity;
|
||||
@ -31,9 +28,6 @@ public class ItemRenderOverkill implements IItemRenderer {
|
||||
protected ModelHP hppLaserjet;
|
||||
protected ModelEuthanasia euthanasia;
|
||||
protected ModelDefabricator defab;
|
||||
protected ModelDash dasher;
|
||||
protected ModelTwiGun rgottp;
|
||||
protected ModelPip pip;
|
||||
protected ModelLacunae lacunae;
|
||||
protected ModelFolly folly;
|
||||
|
||||
@ -43,9 +37,6 @@ public class ItemRenderOverkill implements IItemRenderer {
|
||||
hppLaserjet = new ModelHP();
|
||||
euthanasia = new ModelEuthanasia();
|
||||
defab = new ModelDefabricator();
|
||||
dasher = new ModelDash();
|
||||
rgottp = new ModelTwiGun();
|
||||
pip = new ModelPip();
|
||||
lacunae = new ModelLacunae();
|
||||
folly = new ModelFolly();
|
||||
}
|
||||
@ -88,10 +79,6 @@ public class ItemRenderOverkill implements IItemRenderer {
|
||||
Minecraft.getMinecraft().renderEngine.bindTexture(new ResourceLocation(RefStrings.MODID +":textures/models/ModelEuthanasia.png"));
|
||||
if(item.getItem() == ModItems.gun_defabricator)
|
||||
Minecraft.getMinecraft().renderEngine.bindTexture(new ResourceLocation(RefStrings.MODID +":textures/models/ModelDefabricator.png"));
|
||||
if(item.getItem() == ModItems.gun_dash)
|
||||
Minecraft.getMinecraft().renderEngine.bindTexture(new ResourceLocation(RefStrings.MODID +":textures/models/ModelDash.png"));
|
||||
if(item.getItem() == ModItems.gun_twigun)
|
||||
Minecraft.getMinecraft().renderEngine.bindTexture(new ResourceLocation(RefStrings.MODID +":textures/models/ModelTwiGun.png"));
|
||||
if(item.getItem() == ModItems.gun_revolver_pip)
|
||||
Minecraft.getMinecraft().renderEngine.bindTexture(new ResourceLocation(RefStrings.MODID +":textures/models/ModelPip.png"));
|
||||
if(item.getItem() == ModItems.gun_revolver_nopip)
|
||||
@ -154,16 +141,6 @@ public class ItemRenderOverkill implements IItemRenderer {
|
||||
euthanasia.render((Entity)data[1], 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0625F);
|
||||
if(item.getItem() == ModItems.gun_defabricator)
|
||||
defab.render((Entity)data[1], 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0625F);
|
||||
if(item.getItem() == ModItems.gun_dash)
|
||||
dasher.render((Entity)data[1], 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0625F);
|
||||
if(item.getItem() == ModItems.gun_twigun)
|
||||
rgottp.render((Entity)data[1], 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0625F);
|
||||
if(item.getItem() == ModItems.gun_revolver_pip ||
|
||||
item.getItem() == ModItems.gun_revolver_nopip ||
|
||||
item.getItem() == ModItems.gun_revolver_blackjack ||
|
||||
item.getItem() == ModItems.gun_revolver_silver ||
|
||||
item.getItem() == ModItems.gun_revolver_red)
|
||||
pip.render((Entity)data[1], 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0625F);
|
||||
|
||||
if(item.getItem() == ModItems.gun_lacunae ||
|
||||
item.getItem() == ModItems.gun_minigun)
|
||||
@ -190,10 +167,6 @@ public class ItemRenderOverkill implements IItemRenderer {
|
||||
Minecraft.getMinecraft().renderEngine.bindTexture(new ResourceLocation(RefStrings.MODID +":textures/models/ModelEuthanasia.png"));
|
||||
if(item.getItem() == ModItems.gun_defabricator)
|
||||
Minecraft.getMinecraft().renderEngine.bindTexture(new ResourceLocation(RefStrings.MODID +":textures/models/ModelDefabricator.png"));
|
||||
if(item.getItem() == ModItems.gun_dash)
|
||||
Minecraft.getMinecraft().renderEngine.bindTexture(new ResourceLocation(RefStrings.MODID +":textures/models/ModelDash.png"));
|
||||
if(item.getItem() == ModItems.gun_twigun)
|
||||
Minecraft.getMinecraft().renderEngine.bindTexture(new ResourceLocation(RefStrings.MODID +":textures/models/ModelTwiGun.png"));
|
||||
if(item.getItem() == ModItems.gun_revolver_pip)
|
||||
Minecraft.getMinecraft().renderEngine.bindTexture(new ResourceLocation(RefStrings.MODID +":textures/models/ModelPip.png"));
|
||||
if(item.getItem() == ModItems.gun_revolver_nopip)
|
||||
@ -256,16 +229,6 @@ public class ItemRenderOverkill implements IItemRenderer {
|
||||
euthanasia.render((Entity)data[1], 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0625F);
|
||||
if(item.getItem() == ModItems.gun_defabricator)
|
||||
defab.render((Entity)data[1], 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0625F);
|
||||
if(item.getItem() == ModItems.gun_dash)
|
||||
dasher.render((Entity)data[1], 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0625F);
|
||||
if(item.getItem() == ModItems.gun_twigun)
|
||||
rgottp.render((Entity)data[1], 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0625F);
|
||||
if(item.getItem() == ModItems.gun_revolver_pip ||
|
||||
item.getItem() == ModItems.gun_revolver_nopip ||
|
||||
item.getItem() == ModItems.gun_revolver_blackjack ||
|
||||
item.getItem() == ModItems.gun_revolver_silver ||
|
||||
item.getItem() == ModItems.gun_revolver_red)
|
||||
pip.render((Entity)data[1], 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0625F);
|
||||
|
||||
if(item.getItem() == ModItems.gun_lacunae ||
|
||||
item.getItem() == ModItems.gun_minigun)
|
||||
@ -291,10 +254,6 @@ public class ItemRenderOverkill implements IItemRenderer {
|
||||
Minecraft.getMinecraft().renderEngine.bindTexture(new ResourceLocation(RefStrings.MODID +":textures/models/ModelEuthanasia.png"));
|
||||
if(item.getItem() == ModItems.gun_defabricator)
|
||||
Minecraft.getMinecraft().renderEngine.bindTexture(new ResourceLocation(RefStrings.MODID +":textures/models/ModelDefabricator.png"));
|
||||
if(item.getItem() == ModItems.gun_dash)
|
||||
Minecraft.getMinecraft().renderEngine.bindTexture(new ResourceLocation(RefStrings.MODID +":textures/models/ModelDash.png"));
|
||||
if(item.getItem() == ModItems.gun_twigun)
|
||||
Minecraft.getMinecraft().renderEngine.bindTexture(new ResourceLocation(RefStrings.MODID +":textures/models/ModelTwiGun.png"));
|
||||
if(item.getItem() == ModItems.gun_revolver_pip)
|
||||
Minecraft.getMinecraft().renderEngine.bindTexture(new ResourceLocation(RefStrings.MODID +":textures/models/ModelPip.png"));
|
||||
if(item.getItem() == ModItems.gun_revolver_nopip)
|
||||
@ -341,16 +300,6 @@ public class ItemRenderOverkill implements IItemRenderer {
|
||||
euthanasia.render((Entity)data[1], 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0625F);
|
||||
if(item.getItem() == ModItems.gun_defabricator)
|
||||
defab.render((Entity)data[1], 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0625F);
|
||||
if(item.getItem() == ModItems.gun_dash)
|
||||
dasher.render((Entity)data[1], 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0625F);
|
||||
if(item.getItem() == ModItems.gun_twigun)
|
||||
rgottp.render((Entity)data[1], 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0625F);
|
||||
if(item.getItem() == ModItems.gun_revolver_pip ||
|
||||
item.getItem() == ModItems.gun_revolver_nopip ||
|
||||
item.getItem() == ModItems.gun_revolver_blackjack ||
|
||||
item.getItem() == ModItems.gun_revolver_silver ||
|
||||
item.getItem() == ModItems.gun_revolver_red)
|
||||
pip.render((Entity)data[1], 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0625F);
|
||||
|
||||
if(item.getItem() == ModItems.gun_lacunae ||
|
||||
item.getItem() == ModItems.gun_minigun)
|
||||
|
||||
@ -1,86 +0,0 @@
|
||||
package com.hbm.render.item.weapon;
|
||||
|
||||
import org.lwjgl.opengl.GL11;
|
||||
|
||||
import com.hbm.items.ModItems;
|
||||
import com.hbm.lib.RefStrings;
|
||||
import com.hbm.render.model.ModelNightmare;
|
||||
import com.hbm.render.model.ModelNightmare2;
|
||||
import net.minecraft.client.Minecraft;
|
||||
import net.minecraft.entity.Entity;
|
||||
import net.minecraft.item.Item;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.util.ResourceLocation;
|
||||
import net.minecraftforge.client.IItemRenderer;
|
||||
|
||||
public class ItemRenderRevolverNightmare implements IItemRenderer {
|
||||
|
||||
protected ModelNightmare n1;
|
||||
protected ModelNightmare2 n2;
|
||||
protected Item item;
|
||||
|
||||
public ItemRenderRevolverNightmare(Item item) {
|
||||
n1 = new ModelNightmare();
|
||||
n2 = new ModelNightmare2();
|
||||
this.item = item;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean handleRenderType(ItemStack item, ItemRenderType type) {
|
||||
switch(type) {
|
||||
case EQUIPPED:
|
||||
case EQUIPPED_FIRST_PERSON:
|
||||
case ENTITY:
|
||||
return true;
|
||||
default: return false;
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean shouldUseRenderHelper(ItemRenderType type, ItemStack item, ItemRendererHelper helper) {
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void renderItem(ItemRenderType type, ItemStack item, Object... data) {
|
||||
switch(type) {
|
||||
case EQUIPPED_FIRST_PERSON:
|
||||
GL11.glPushMatrix();
|
||||
if(this.item == ModItems.gun_revolver_nightmare)
|
||||
Minecraft.getMinecraft().renderEngine.bindTexture(new ResourceLocation(RefStrings.MODID +":textures/models/ModelNightmare.png"));
|
||||
if(this.item == ModItems.gun_revolver_nightmare2)
|
||||
Minecraft.getMinecraft().renderEngine.bindTexture(new ResourceLocation(RefStrings.MODID +":textures/models/ModelNightmare2.png"));
|
||||
GL11.glRotatef(-135.0F, 0.0F, 0.0F, 1.0F);
|
||||
GL11.glTranslatef(-0.5F, 0.0F, -0.2F);
|
||||
//GL11.glScalef(2.0F, 2.0F, 2.0F);
|
||||
GL11.glScalef(0.5F, 0.5F, 0.5F);
|
||||
GL11.glRotatef(-20.0F, 0.0F, 0.0F, 1.0F);
|
||||
GL11.glRotatef(5.0F, 0.0F, 1.0F, 0.0F);
|
||||
GL11.glTranslatef(-0.2F, 0.0F, -0.2F);
|
||||
if(this.item == ModItems.gun_revolver_nightmare)
|
||||
n1.render((Entity)data[1], 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0625F, item);
|
||||
if(this.item == ModItems.gun_revolver_nightmare2)
|
||||
n2.render((Entity)data[1], 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0625F, item);
|
||||
GL11.glPopMatrix();
|
||||
break;
|
||||
case EQUIPPED:
|
||||
case ENTITY:
|
||||
GL11.glPushMatrix();
|
||||
if(this.item == ModItems.gun_revolver_nightmare)
|
||||
Minecraft.getMinecraft().renderEngine.bindTexture(new ResourceLocation(RefStrings.MODID +":textures/models/ModelNightmare.png"));
|
||||
if(this.item == ModItems.gun_revolver_nightmare2)
|
||||
Minecraft.getMinecraft().renderEngine.bindTexture(new ResourceLocation(RefStrings.MODID +":textures/models/ModelNightmare2.png"));
|
||||
GL11.glRotatef(-200.0F, 0.0F, 0.0F, 1.0F);
|
||||
GL11.glRotatef(75.0F, 0.0F, 1.0F, 0.0F);
|
||||
GL11.glRotatef(-30.0F, 1.0F, 0.0F, 0.0F);
|
||||
GL11.glTranslatef(0.0F, -0.2F, -0.5F);
|
||||
//GL11.glScalef(2.0F, 2.0F, 2.0F);
|
||||
if(this.item == ModItems.gun_revolver_nightmare)
|
||||
n1.render((Entity)data[1], 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0625F, item);
|
||||
if(this.item == ModItems.gun_revolver_nightmare2)
|
||||
n2.render((Entity)data[1], 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0625F, item);
|
||||
GL11.glPopMatrix();
|
||||
default: break;
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -1,64 +0,0 @@
|
||||
package com.hbm.render.item.weapon;
|
||||
|
||||
import org.lwjgl.opengl.GL11;
|
||||
|
||||
import com.hbm.lib.RefStrings;
|
||||
import com.hbm.render.model.ModelRocket;
|
||||
|
||||
import net.minecraft.client.Minecraft;
|
||||
import net.minecraft.entity.Entity;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.util.ResourceLocation;
|
||||
import net.minecraftforge.client.IItemRenderer;
|
||||
|
||||
public class ItemRenderRocket implements IItemRenderer {
|
||||
|
||||
protected ModelRocket swordModel;
|
||||
|
||||
public ItemRenderRocket() {
|
||||
swordModel = new ModelRocket();
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean handleRenderType(ItemStack item, ItemRenderType type) {
|
||||
switch(type) {
|
||||
case EQUIPPED:
|
||||
case EQUIPPED_FIRST_PERSON:
|
||||
case ENTITY:
|
||||
return true;
|
||||
default: return false;
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean shouldUseRenderHelper(ItemRenderType type, ItemStack item, ItemRendererHelper helper) {
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void renderItem(ItemRenderType type, ItemStack item, Object... data) {
|
||||
switch(type) {
|
||||
case EQUIPPED_FIRST_PERSON:
|
||||
GL11.glPushMatrix();
|
||||
Minecraft.getMinecraft().renderEngine.bindTexture(new ResourceLocation(RefStrings.MODID +":textures/models/ModelRocket.png"));
|
||||
GL11.glRotatef(-45.0F, 0.0F, 0.0F, 1.0F);
|
||||
GL11.glTranslatef(0.0F, 0.6F, -0.5F);
|
||||
swordModel.render((Entity)data[1], 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0625F);
|
||||
GL11.glPopMatrix();
|
||||
break;
|
||||
case EQUIPPED:
|
||||
case ENTITY:
|
||||
GL11.glPushMatrix();
|
||||
Minecraft.getMinecraft().renderEngine.bindTexture(new ResourceLocation(RefStrings.MODID +":textures/models/ModelRocket.png"));
|
||||
GL11.glRotatef(-110.0F, 0.0F, 0.0F, 1.0F);
|
||||
GL11.glRotatef(75.0F, 0.0F, 2.0F, 0.0F);
|
||||
GL11.glRotatef(-30.0F, 1.0F, 0.0F, 0.0F);
|
||||
GL11.glTranslatef(0.0F, 0.5F, 0.0F);
|
||||
GL11.glScalef(2.0F, 2.0F, 2.0F);
|
||||
swordModel.render((Entity)data[1], 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0625F);
|
||||
GL11.glPopMatrix();
|
||||
default: break;
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
@ -2,8 +2,9 @@ package com.hbm.render.item.weapon.sedna;
|
||||
|
||||
import org.lwjgl.opengl.GL11;
|
||||
|
||||
import com.hbm.items.weapon.sedna.ItemGunBase;
|
||||
import com.hbm.items.weapon.sedna.ItemGunBaseNT;
|
||||
import com.hbm.main.ResourceManager;
|
||||
import com.hbm.render.anim.HbmAnimations;
|
||||
|
||||
import net.minecraft.client.Minecraft;
|
||||
import net.minecraft.item.ItemStack;
|
||||
@ -11,7 +12,7 @@ import net.minecraft.item.ItemStack;
|
||||
public class ItemRenderDebug extends ItemRenderWeaponBase {
|
||||
|
||||
@Override
|
||||
protected float getTurnMagnitude(ItemStack stack) { return ItemGunBase.getIsAiming(stack) ? 2.5F : -0.25F; }
|
||||
protected float getTurnMagnitude(ItemStack stack) { return ItemGunBaseNT.getIsAiming(stack) ? 2.5F : -0.25F; }
|
||||
|
||||
@Override
|
||||
protected void setupFirstPerson(ItemStack stack) {
|
||||
@ -30,14 +31,34 @@ public class ItemRenderDebug extends ItemRenderWeaponBase {
|
||||
GL11.glScaled(scale, scale, scale);
|
||||
GL11.glRotated(90, 0, 1, 0);
|
||||
|
||||
double[] equipSpin = HbmAnimations.getRelevantTransformation("ROTATE");
|
||||
GL11.glRotated(equipSpin[0], 0, 0, 1);
|
||||
|
||||
double[] recoil = HbmAnimations.getRelevantTransformation("RECOIL");
|
||||
GL11.glTranslated(recoil[0], recoil[1], recoil[2]);
|
||||
GL11.glRotated(recoil[2] * 10, 0, 0, 1);
|
||||
|
||||
GL11.glShadeModel(GL11.GL_SMOOTH);
|
||||
Minecraft.getMinecraft().renderEngine.bindTexture(ResourceManager.debug_gun_tex);
|
||||
ResourceManager.lilmac.renderPart("Gun");
|
||||
|
||||
GL11.glPushMatrix();
|
||||
ResourceManager.lilmac.renderPart("Pivot");
|
||||
GL11.glTranslated(0, 1.75, 0);
|
||||
GL11.glRotated(HbmAnimations.getRelevantTransformation("DRUM")[2] * -60, 1, 0, 0);
|
||||
GL11.glTranslated(0, -1.75, 0);
|
||||
ResourceManager.lilmac.renderPart("Cylinder");
|
||||
ResourceManager.lilmac.renderPart("Bullets");
|
||||
ResourceManager.lilmac.renderPart("Casings");
|
||||
ResourceManager.lilmac.renderPart("Pivot");
|
||||
GL11.glPopMatrix();
|
||||
|
||||
GL11.glPushMatrix(); /// HAMMER ///
|
||||
GL11.glTranslated(4, 1.25, 0);
|
||||
GL11.glRotated(-30 + 30 * HbmAnimations.getRelevantTransformation("HAMMER")[2], 0, 0, 1);
|
||||
GL11.glTranslated(-4, -1.25, 0);
|
||||
ResourceManager.lilmac.renderPart("Hammer");
|
||||
GL11.glPopMatrix();
|
||||
|
||||
GL11.glShadeModel(GL11.GL_FLAT);
|
||||
}
|
||||
|
||||
|
||||
@ -4,7 +4,7 @@ import org.lwjgl.opengl.GL11;
|
||||
import org.lwjgl.opengl.GL12;
|
||||
import org.lwjgl.util.glu.Project;
|
||||
|
||||
import com.hbm.items.weapon.sedna.ItemGunBase;
|
||||
import com.hbm.items.weapon.sedna.ItemGunBaseNT;
|
||||
|
||||
import net.minecraft.block.Block;
|
||||
import net.minecraft.block.material.Material;
|
||||
@ -220,7 +220,7 @@ public abstract class ItemRenderWeaponBase implements IItemRenderer {
|
||||
public abstract void renderOther(ItemStack stack, ItemRenderType type);
|
||||
|
||||
public static void standardAimingTransform(ItemStack stack, double sX, double sY, double sZ, double aX, double aY, double aZ) {
|
||||
float aimingProgress = ItemGunBase.prevAimingProgress + (ItemGunBase.aimingProgress - ItemGunBase.prevAimingProgress) * interp;
|
||||
float aimingProgress = ItemGunBaseNT.prevAimingProgress + (ItemGunBaseNT.aimingProgress - ItemGunBaseNT.prevAimingProgress) * interp;
|
||||
double x = sX + (aX - sX) * aimingProgress;
|
||||
double y = sY + (aY - sY) * aimingProgress;
|
||||
double z = sZ + (aZ - sZ) * aimingProgress;
|
||||
|
||||
@ -1,134 +0,0 @@
|
||||
// Date: 06.04.2016 17:39:42
|
||||
// Template version 1.1
|
||||
// Java generated by Techne
|
||||
// Keep in mind that you still need to fill in some blanks
|
||||
// - ZeuX
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
package com.hbm.render.model;
|
||||
|
||||
import net.minecraft.client.model.ModelBase;
|
||||
import net.minecraft.client.model.ModelRenderer;
|
||||
import net.minecraft.entity.Entity;
|
||||
|
||||
public class ModelAt4 extends ModelBase
|
||||
{
|
||||
//fields
|
||||
ModelRenderer Shape1;
|
||||
ModelRenderer Shape2;
|
||||
ModelRenderer Shape3;
|
||||
ModelRenderer Shape4;
|
||||
ModelRenderer Shape5;
|
||||
ModelRenderer Shape6;
|
||||
ModelRenderer Shape7;
|
||||
ModelRenderer Shape8;
|
||||
ModelRenderer Shape9;
|
||||
|
||||
public ModelAt4()
|
||||
{
|
||||
textureWidth = 64;
|
||||
textureHeight = 32;
|
||||
|
||||
Shape1 = new ModelRenderer(this, 0, 0);
|
||||
Shape1.addBox(0F, 0F, 0F, 18, 3, 2);
|
||||
Shape1.setRotationPoint(-8F, 0F, 0F);
|
||||
Shape1.setTextureSize(64, 32);
|
||||
Shape1.mirror = true;
|
||||
setRotation(Shape1, 0F, 0F, 0F);
|
||||
Shape2 = new ModelRenderer(this, 0, 5);
|
||||
Shape2.addBox(0F, 0F, 0F, 18, 2, 3);
|
||||
Shape2.setRotationPoint(-8F, 0.5F, -0.5F);
|
||||
Shape2.setTextureSize(64, 32);
|
||||
Shape2.mirror = true;
|
||||
setRotation(Shape2, 0F, 0F, 0F);
|
||||
Shape3 = new ModelRenderer(this, 0, 10);
|
||||
Shape3.addBox(0F, 0F, 0F, 3, 4, 4);
|
||||
Shape3.setRotationPoint(10F, -0.5F, -1F);
|
||||
Shape3.setTextureSize(64, 32);
|
||||
Shape3.mirror = true;
|
||||
setRotation(Shape3, 0F, 0F, 0F);
|
||||
Shape4 = new ModelRenderer(this, 0, 18);
|
||||
Shape4.addBox(0F, 0F, 0F, 1, 3, 3);
|
||||
Shape4.setRotationPoint(-9F, 0F, -0.5F);
|
||||
Shape4.setTextureSize(64, 32);
|
||||
Shape4.mirror = true;
|
||||
setRotation(Shape4, 0F, 0F, 0F);
|
||||
Shape5 = new ModelRenderer(this, 14, 10);
|
||||
Shape5.addBox(0F, 0F, 0F, 1, 4, 4);
|
||||
Shape5.setRotationPoint(-10F, -0.5F, -1F);
|
||||
Shape5.setTextureSize(64, 32);
|
||||
Shape5.mirror = true;
|
||||
setRotation(Shape5, 0F, 0F, 0F);
|
||||
Shape6 = new ModelRenderer(this, 0, 24);
|
||||
Shape6.addBox(0F, 0F, 0F, 1, 3, 1);
|
||||
Shape6.setRotationPoint(-6F, 3F, 0.5F);
|
||||
Shape6.setTextureSize(64, 32);
|
||||
Shape6.mirror = true;
|
||||
setRotation(Shape6, 0F, 0F, 0F);
|
||||
Shape7 = new ModelRenderer(this, 4, 24);
|
||||
Shape7.addBox(0F, 0F, 0F, 1, 2, 1);
|
||||
Shape7.setRotationPoint(-3F, 3F, 0.5F);
|
||||
Shape7.setTextureSize(64, 32);
|
||||
Shape7.mirror = true;
|
||||
setRotation(Shape7, 0F, 0F, 0F);
|
||||
Shape8 = new ModelRenderer(this, 8, 18);
|
||||
Shape8.addBox(0F, 0F, 0F, 3, 1, 1);
|
||||
Shape8.setRotationPoint(-6F, -0.5F, -2F);
|
||||
Shape8.setTextureSize(64, 32);
|
||||
Shape8.mirror = true;
|
||||
setRotation(Shape8, 0F, 0F, 0F);
|
||||
Shape9 = new ModelRenderer(this, 0, 28);
|
||||
Shape9.addBox(0F, 0F, 0F, 1, 1, 2);
|
||||
Shape9.setRotationPoint(-5F, 0F, -1.5F);
|
||||
Shape9.setTextureSize(64, 32);
|
||||
Shape9.mirror = true;
|
||||
setRotation(Shape9, 0F, 0F, 0F);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void render(Entity entity, float f, float f1, float f2, float f3, float f4, float f5)
|
||||
{
|
||||
super.render(entity, f, f1, f2, f3, f4, f5);
|
||||
setRotationAngles(f, f1, f2, f3, f4, f5, entity);
|
||||
Shape1.render(f5);
|
||||
Shape2.render(f5);
|
||||
Shape3.render(f5);
|
||||
Shape4.render(f5);
|
||||
Shape5.render(f5);
|
||||
Shape6.render(f5);
|
||||
Shape7.render(f5);
|
||||
Shape8.render(f5);
|
||||
Shape9.render(f5);
|
||||
}
|
||||
|
||||
public void renderModel(float f5)
|
||||
{
|
||||
Shape1.render(f5);
|
||||
Shape2.render(f5);
|
||||
Shape3.render(f5);
|
||||
Shape4.render(f5);
|
||||
Shape5.render(f5);
|
||||
Shape6.render(f5);
|
||||
Shape7.render(f5);
|
||||
Shape8.render(f5);
|
||||
Shape9.render(f5);
|
||||
}
|
||||
|
||||
private void setRotation(ModelRenderer model, float x, float y, float z)
|
||||
{
|
||||
model.rotateAngleX = x;
|
||||
model.rotateAngleY = y;
|
||||
model.rotateAngleZ = z;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setRotationAngles(float f, float f1, float f2, float f3, float f4, float f5, Entity entity)
|
||||
{
|
||||
super.setRotationAngles(f, f1, f2, f3, f4, f5, entity);
|
||||
}
|
||||
|
||||
}
|
||||
@ -1,250 +0,0 @@
|
||||
// Date: 14.01.2018 22:26:04
|
||||
// Template version 1.1
|
||||
// Java generated by Techne
|
||||
// Keep in mind that you still need to fill in some blanks
|
||||
// - ZeuX
|
||||
|
||||
package com.hbm.render.model;
|
||||
|
||||
import org.lwjgl.opengl.GL11;
|
||||
|
||||
import net.minecraft.client.model.ModelBase;
|
||||
import net.minecraft.client.model.ModelRenderer;
|
||||
import net.minecraft.client.renderer.Tessellator;
|
||||
import net.minecraft.entity.Entity;
|
||||
|
||||
public class ModelBoltAction extends ModelBase {
|
||||
// fields
|
||||
ModelRenderer Barrel1;
|
||||
ModelRenderer Barrel2;
|
||||
ModelRenderer Grip;
|
||||
ModelRenderer BodyFront;
|
||||
ModelRenderer BodyMain;
|
||||
ModelRenderer LeverFront;
|
||||
ModelRenderer LeverBottom;
|
||||
ModelRenderer LeverMid;
|
||||
ModelRenderer Trigger;
|
||||
ModelRenderer GripFront;
|
||||
ModelRenderer GropFrontBottom;
|
||||
ModelRenderer GripBottom;
|
||||
ModelRenderer Bolt;
|
||||
ModelRenderer ChamberFront;
|
||||
ModelRenderer ChamberBack;
|
||||
ModelRenderer BodyBack;
|
||||
ModelRenderer LeverTip;
|
||||
ModelRenderer Lever;
|
||||
ModelRenderer HandleFront;
|
||||
ModelRenderer Pointer;
|
||||
ModelRenderer HandleBottom;
|
||||
ModelRenderer HandleGrip;
|
||||
|
||||
public ModelBoltAction() {
|
||||
textureWidth = 128;
|
||||
textureHeight = 64;
|
||||
|
||||
Barrel1 = new ModelRenderer(this, 0, 0);
|
||||
Barrel1.addBox(0F, 0F, 0F, 60, 3, 2);
|
||||
Barrel1.setRotationPoint(-60F, 1.5F, -1F);
|
||||
Barrel1.setTextureSize(64, 32);
|
||||
Barrel1.mirror = true;
|
||||
setRotation(Barrel1, 0F, 0F, 0F);
|
||||
Barrel2 = new ModelRenderer(this, 0, 5);
|
||||
Barrel2.addBox(0F, 0F, 0F, 60, 2, 3);
|
||||
Barrel2.setRotationPoint(-60F, 2F, -1.5F);
|
||||
Barrel2.setTextureSize(64, 32);
|
||||
Barrel2.mirror = true;
|
||||
setRotation(Barrel2, 0F, 0F, 0F);
|
||||
Grip = new ModelRenderer(this, 0, 10);
|
||||
Grip.addBox(0F, 0F, 0F, 28, 5, 4);
|
||||
Grip.setRotationPoint(-28F, 3F, -2F);
|
||||
Grip.setTextureSize(64, 32);
|
||||
Grip.mirror = true;
|
||||
setRotation(Grip, 0F, 0F, 0F);
|
||||
BodyFront = new ModelRenderer(this, 0, 19);
|
||||
BodyFront.addBox(0F, 0F, 0F, 3, 7, 4);
|
||||
BodyFront.setRotationPoint(0F, 2.5F, -2F);
|
||||
BodyFront.setTextureSize(64, 32);
|
||||
BodyFront.mirror = true;
|
||||
setRotation(BodyFront, 0F, 0F, 0F);
|
||||
BodyMain = new ModelRenderer(this, 14, 19);
|
||||
BodyMain.addBox(0F, 0F, 0F, 8, 7, 4);
|
||||
BodyMain.setRotationPoint(3F, 2.5F, -2F);
|
||||
BodyMain.setTextureSize(64, 32);
|
||||
BodyMain.mirror = true;
|
||||
setRotation(BodyMain, 0F, 0F, 0F);
|
||||
LeverFront = new ModelRenderer(this, 62, 30);
|
||||
LeverFront.addBox(-1F, 0F, 0F, 2, 4, 2);
|
||||
LeverFront.setRotationPoint(7F, 9F, -1F);
|
||||
LeverFront.setTextureSize(64, 32);
|
||||
LeverFront.mirror = true;
|
||||
setRotation(LeverFront, 0F, 0F, 0F);
|
||||
LeverBottom = new ModelRenderer(this, 70, 30);
|
||||
LeverBottom.addBox(0F, 4F, 0F, 6, 1, 2);
|
||||
LeverBottom.setRotationPoint(7F, 9F, -1F);
|
||||
LeverBottom.setTextureSize(64, 32);
|
||||
LeverBottom.mirror = true;
|
||||
setRotation(LeverBottom, 0F, 0F, 0F);
|
||||
LeverMid = new ModelRenderer(this, 62, 36);
|
||||
LeverMid.addBox(6F, 0F, 0F, 1, 5, 2);
|
||||
LeverMid.setRotationPoint(7F, 9F, -1F);
|
||||
LeverMid.setTextureSize(64, 32);
|
||||
LeverMid.mirror = true;
|
||||
setRotation(LeverMid, 0F, 0F, 0F);
|
||||
Trigger = new ModelRenderer(this, 88, 30);
|
||||
Trigger.addBox(-1F, 0F, 0F, 1, 3, 1);
|
||||
Trigger.setRotationPoint(12.5F, 9F, -0.5F);
|
||||
Trigger.setTextureSize(64, 32);
|
||||
Trigger.mirror = true;
|
||||
setRotation(Trigger, 0F, 0F, 0.3490659F);
|
||||
GripFront = new ModelRenderer(this, 0, 30);
|
||||
GripFront.addBox(0F, 0F, 0F, 18, 3, 4);
|
||||
GripFront.setRotationPoint(-46F, 3F, -2F);
|
||||
GripFront.setTextureSize(128, 64);
|
||||
GripFront.mirror = true;
|
||||
setRotation(GripFront, 0F, 0F, 0F);
|
||||
GropFrontBottom = new ModelRenderer(this, 0, 37);
|
||||
GropFrontBottom.addBox(0F, 0F, 0F, 18, 1, 2);
|
||||
GropFrontBottom.setRotationPoint(-46F, 6F, -1F);
|
||||
GropFrontBottom.setTextureSize(128, 64);
|
||||
GropFrontBottom.mirror = true;
|
||||
setRotation(GropFrontBottom, 0F, 0F, 0F);
|
||||
GripBottom = new ModelRenderer(this, 0, 40);
|
||||
GripBottom.addBox(0F, 0F, 0F, 28, 1, 2);
|
||||
GripBottom.setRotationPoint(-28F, 8F, -1F);
|
||||
GripBottom.setTextureSize(128, 64);
|
||||
GripBottom.mirror = true;
|
||||
setRotation(GripBottom, 0F, 0F, 0F);
|
||||
Bolt = new ModelRenderer(this, 0, 43);
|
||||
Bolt.addBox(0F, 0F, 0F, 10, 2, 2);
|
||||
Bolt.setRotationPoint(3F, 2F, -1F);
|
||||
Bolt.setTextureSize(128, 64);
|
||||
Bolt.mirror = true;
|
||||
setRotation(Bolt, 0F, 0F, 0F);
|
||||
ChamberFront = new ModelRenderer(this, 0, 47);
|
||||
ChamberFront.addBox(0F, 0F, 0F, 3, 1, 3);
|
||||
ChamberFront.setRotationPoint(0F, 1.5F, -1.5F);
|
||||
ChamberFront.setTextureSize(128, 64);
|
||||
ChamberFront.mirror = true;
|
||||
setRotation(ChamberFront, 0F, 0F, 0F);
|
||||
ChamberBack = new ModelRenderer(this, 12, 47);
|
||||
ChamberBack.addBox(0F, 0F, 0F, 3, 1, 3);
|
||||
ChamberBack.setRotationPoint(8F, 1.5F, -1.5F);
|
||||
ChamberBack.setTextureSize(128, 64);
|
||||
ChamberBack.mirror = true;
|
||||
setRotation(ChamberBack, 0F, 0F, 0F);
|
||||
BodyBack = new ModelRenderer(this, 0, 51);
|
||||
BodyBack.addBox(0F, 0F, 0F, 4, 6, 4);
|
||||
BodyBack.setRotationPoint(11F, 3.5F, -2F);
|
||||
BodyBack.setTextureSize(128, 64);
|
||||
BodyBack.mirror = true;
|
||||
setRotation(BodyBack, 0F, 0F, 0F);
|
||||
LeverTip = new ModelRenderer(this, 24, 43);
|
||||
LeverTip.addBox(0F, -1F, 3F, 2, 2, 2);
|
||||
LeverTip.setRotationPoint(11F, 3F, 0F);
|
||||
LeverTip.setTextureSize(128, 64);
|
||||
LeverTip.mirror = true;
|
||||
setRotation(LeverTip, -0.4363323F, 0F, 0F);
|
||||
Lever = new ModelRenderer(this, 32, 43);
|
||||
Lever.addBox(0F, -0.5F, 0F, 1, 1, 4);
|
||||
Lever.setRotationPoint(11.5F, 3F, 0F);
|
||||
Lever.setTextureSize(128, 64);
|
||||
Lever.mirror = true;
|
||||
setRotation(Lever, -0.4363323F, 0F, 0F);
|
||||
HandleFront = new ModelRenderer(this, 16, 51);
|
||||
HandleFront.addBox(0F, 0F, 0F, 9, 5, 4);
|
||||
HandleFront.setRotationPoint(15F, 4.5F, -2F);
|
||||
HandleFront.setTextureSize(128, 64);
|
||||
HandleFront.mirror = true;
|
||||
setRotation(HandleFront, 0F, 0F, 0.4363323F);
|
||||
Pointer = new ModelRenderer(this, 42, 43);
|
||||
Pointer.addBox(0F, 0F, 0F, 3, 1, 1);
|
||||
Pointer.setRotationPoint(-49F, 5.5F, -0.5F);
|
||||
Pointer.setTextureSize(128, 64);
|
||||
Pointer.mirror = true;
|
||||
setRotation(Pointer, 0F, 0F, 0F);
|
||||
HandleBottom = new ModelRenderer(this, 64, 10);
|
||||
HandleBottom.addBox(0F, -8F, 0F, 23, 8, 4);
|
||||
HandleBottom.setRotationPoint(19F, 16F, -2F);
|
||||
HandleBottom.setTextureSize(128, 64);
|
||||
HandleBottom.mirror = true;
|
||||
setRotation(HandleBottom, 0F, 0F, 0F);
|
||||
HandleGrip = new ModelRenderer(this, 38, 19);
|
||||
HandleGrip.addBox(0F, 0F, 0F, 2, 5, 4);
|
||||
HandleGrip.setRotationPoint(17F, 9.5F, -2F);
|
||||
HandleGrip.setTextureSize(128, 64);
|
||||
HandleGrip.mirror = true;
|
||||
setRotation(HandleGrip, 0F, 0F, 0F);
|
||||
}
|
||||
|
||||
public void render(Entity entity, float f, float f1, float f2, float f3, float f4, float f5) {
|
||||
super.render(entity, f, f1, f2, f3, f4, f5);
|
||||
setRotationAngles(f, f1, f2, f3, f4, f5, entity);
|
||||
Barrel1.render(f5);
|
||||
Barrel2.render(f5);
|
||||
Grip.render(f5);
|
||||
BodyFront.render(f5);
|
||||
BodyMain.render(f5);
|
||||
LeverFront.render(f5);
|
||||
LeverBottom.render(f5);
|
||||
LeverMid.render(f5);
|
||||
Trigger.render(f5);
|
||||
GripFront.render(f5);
|
||||
GropFrontBottom.render(f5);
|
||||
GripBottom.render(f5);
|
||||
Bolt.render(f5);
|
||||
ChamberFront.render(f5);
|
||||
ChamberBack.render(f5);
|
||||
BodyBack.render(f5);
|
||||
LeverTip.render(f5);
|
||||
Lever.render(f5);
|
||||
HandleFront.render(f5);
|
||||
Pointer.render(f5);
|
||||
HandleBottom.render(f5);
|
||||
HandleGrip.render(f5);
|
||||
|
||||
GL11.glPushMatrix();
|
||||
GL11.glDisable(GL11.GL_TEXTURE_2D);
|
||||
GL11.glDisable(GL11.GL_LIGHTING);
|
||||
|
||||
Tessellator tessellator = Tessellator.instance;
|
||||
int color = 0x00FF00;
|
||||
|
||||
tessellator.startDrawing(3);
|
||||
tessellator.setColorOpaque_I(color);
|
||||
tessellator.addVertex(-32F / 16F, 0 + 4F / 16F, 0);
|
||||
tessellator.addVertex(-150, 0, 0);
|
||||
tessellator.draw();
|
||||
|
||||
GL11.glEnable(GL11.GL_LIGHTING);
|
||||
GL11.glEnable(GL11.GL_TEXTURE_2D);
|
||||
GL11.glPopMatrix();
|
||||
}
|
||||
|
||||
public void renderAnim(Entity entity, float f, float f1, float f2, float f3, float f4, float f5, float rot, float tran) {
|
||||
|
||||
LeverTip.rotateAngleX += rot;
|
||||
Lever.rotateAngleX += rot;
|
||||
Bolt.offsetX += tran;
|
||||
LeverTip.offsetX += tran;
|
||||
Lever.offsetX += tran;
|
||||
|
||||
render(entity, f, f1, f2, f3, f4, f5);
|
||||
|
||||
setRotation(LeverTip, -0.4363323F, 0F, 0F);
|
||||
setRotation(Lever, -0.4363323F, 0F, 0F);
|
||||
Bolt.offsetX -= tran;
|
||||
LeverTip.offsetX -= tran;
|
||||
Lever.offsetX -= tran;
|
||||
}
|
||||
|
||||
private void setRotation(ModelRenderer model, float x, float y, float z) {
|
||||
model.rotateAngleX = x;
|
||||
model.rotateAngleY = y;
|
||||
model.rotateAngleZ = z;
|
||||
}
|
||||
|
||||
public void setRotationAngles(float f, float f1, float f2, float f3, float f4, float f5, Entity entity) {
|
||||
super.setRotationAngles(f, f1, f2, f3, f4, f5, entity);
|
||||
}
|
||||
|
||||
}
|
||||
@ -1,122 +0,0 @@
|
||||
//This File was created with the Minecraft-SMP Modelling Toolbox 2.3.0.0
|
||||
// Copyright (C) 2017 Minecraft-SMP.de
|
||||
// This file is for Flan's Flying Mod Version 4.0.x+
|
||||
|
||||
// Model: ModelDash
|
||||
// Model Creator:
|
||||
// Created on: 01.11.2017 - 20:07:57
|
||||
// Last changed on: 01.11.2017 - 20:07:57
|
||||
|
||||
package com.hbm.render.model; //Path where the model is located
|
||||
|
||||
import net.minecraft.client.model.ModelBase;
|
||||
import net.minecraft.client.model.ModelRenderer;
|
||||
import net.minecraft.entity.Entity;
|
||||
|
||||
public class ModelDash extends ModelBase //Same as Filename
|
||||
{
|
||||
int textureX = 64;
|
||||
int textureY = 64;
|
||||
ModelRenderer[] bodyModel;
|
||||
|
||||
public ModelDash() //Same as Filename
|
||||
{
|
||||
textureWidth = 64;
|
||||
textureHeight = 64;
|
||||
bodyModel = new ModelRenderer[16];
|
||||
bodyModel[0] = new ModelRenderer(this, 1, 1); // Box 0
|
||||
bodyModel[1] = new ModelRenderer(this, 25, 1); // Box 1
|
||||
bodyModel[2] = new ModelRenderer(this, 1, 9); // Box 2
|
||||
bodyModel[3] = new ModelRenderer(this, 33, 9); // Box 3
|
||||
bodyModel[4] = new ModelRenderer(this, 57, 1); // Box 4
|
||||
bodyModel[5] = new ModelRenderer(this, 1, 17); // Box 5
|
||||
bodyModel[6] = new ModelRenderer(this, 9, 17); // Box 6
|
||||
bodyModel[7] = new ModelRenderer(this, 17, 17); // Box 7
|
||||
bodyModel[8] = new ModelRenderer(this, 41, 17); // Box 8
|
||||
bodyModel[9] = new ModelRenderer(this, 1, 25); // Box 9
|
||||
bodyModel[10] = new ModelRenderer(this, 17, 25); // Box 10
|
||||
bodyModel[11] = new ModelRenderer(this, 41, 25); // Box 11
|
||||
bodyModel[12] = new ModelRenderer(this, 49, 25); // Box 12
|
||||
bodyModel[13] = new ModelRenderer(this, 1, 33); // Box 13
|
||||
bodyModel[14] = new ModelRenderer(this, 17, 33); // Box 14
|
||||
bodyModel[15] = new ModelRenderer(this, 25, 33); // Box 16
|
||||
|
||||
bodyModel[0].addBox(0F, 0F, 0F, 7, 3, 3, 0F); // Box 0
|
||||
bodyModel[0].setRotationPoint(0F, 0F, -1.5F);
|
||||
|
||||
bodyModel[1].addBox(0F, 0F, -1F, 12, 3, 2, 0F); // Box 1
|
||||
bodyModel[1].setRotationPoint(-12F, 1F, 0F);
|
||||
|
||||
bodyModel[2].addBox(0F, 0F, -1F, 12, 3, 2, 0F); // Box 2
|
||||
bodyModel[2].setRotationPoint(-12F, 1F, 0F);
|
||||
bodyModel[2].rotateAngleX = 2.0943951F;
|
||||
|
||||
bodyModel[3].addBox(0F, 0F, -1F, 12, 3, 2, 0F); // Box 3
|
||||
bodyModel[3].setRotationPoint(-12F, 1F, 0F);
|
||||
bodyModel[3].rotateAngleX = -2.0943951F;
|
||||
|
||||
bodyModel[4].addBox(0F, 1.5F, -0.5F, 1, 1, 1, 0F); // Box 4
|
||||
bodyModel[4].setRotationPoint(-12.5F, 1F, 0F);
|
||||
|
||||
bodyModel[5].addBox(0F, 1.5F, -0.5F, 1, 1, 1, 0F); // Box 5
|
||||
bodyModel[5].setRotationPoint(-12.5F, 1F, 0F);
|
||||
bodyModel[5].rotateAngleX = 2.0943951F;
|
||||
|
||||
bodyModel[6].addBox(0F, 1.5F, -0.5F, 1, 1, 1, 0F); // Box 6
|
||||
bodyModel[6].setRotationPoint(-12.5F, 1F, 0F);
|
||||
bodyModel[6].rotateAngleX = -2.0943951F;
|
||||
|
||||
bodyModel[7].addBox(0F, 0F, 0F, 7, 1, 2, 0F); // Box 7
|
||||
bodyModel[7].setRotationPoint(0F, -0.5F, -1F);
|
||||
|
||||
bodyModel[8].addBox(0F, 0F, 0F, 7, 2, 2, 0F); // Box 8
|
||||
bodyModel[8].setRotationPoint(7F, 0.5F, -1F);
|
||||
|
||||
bodyModel[9].addBox(0F, 0F, 0F, 2, 2, 2, 0F); // Box 9
|
||||
bodyModel[9].setRotationPoint(12F, 2.5F, -1F);
|
||||
|
||||
bodyModel[10].addBox(-6F, -2F, 0F, 6, 2, 2, 0F); // Box 10
|
||||
bodyModel[10].setRotationPoint(12F, 4.5F, -1F);
|
||||
bodyModel[10].rotateAngleZ = 0.29670597F;
|
||||
|
||||
bodyModel[11].addBox(0F, 0F, 0F, 1, 3, 1, 0F); // Box 11
|
||||
bodyModel[11].setRotationPoint(6F, 3F, -0.5F);
|
||||
bodyModel[11].rotateAngleZ = -0.26179939F;
|
||||
|
||||
bodyModel[12].addBox(0F, 0F, 0F, 5, 2, 2, 0F); // Box 12
|
||||
bodyModel[12].setRotationPoint(0F, 3F, -1F);
|
||||
|
||||
bodyModel[13].addBox(0F, 0F, 0F, 6, 1, 1, 0F); // Box 13
|
||||
bodyModel[13].setRotationPoint(2F, 5F, -0.5F);
|
||||
|
||||
bodyModel[14].addBox(0F, 0F, 0F, 1, 4, 1, 0F); // Box 14
|
||||
bodyModel[14].setRotationPoint(0.5F, 1F, -1.5F);
|
||||
bodyModel[14].rotateAngleX = -0.61086524F;
|
||||
|
||||
bodyModel[15].addBox(0F, 0F, 0F, 3, 1, 1, 0F); // Box 16
|
||||
bodyModel[15].setRotationPoint(3F, -1F, -0.5F);
|
||||
|
||||
for(int i = 0; i < 16; i++)
|
||||
{
|
||||
bodyModel[i].setTextureSize(textureX, textureY);
|
||||
bodyModel[i].mirror = true;
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public void render(Entity entity, float f, float f1, float f2, float f3, float f4, float f5)
|
||||
{
|
||||
super.render(entity, f, f1, f2, f3, f4, f5);
|
||||
setRotationAngles(f, f1, f2, f3, f4, f5, entity);
|
||||
for(int i = 0; i < 16; i++)
|
||||
{
|
||||
bodyModel[i].render(f5);
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setRotationAngles(float f, float f1, float f2, float f3, float f4, float f5, Entity entity)
|
||||
{
|
||||
super.setRotationAngles(f, f1, f2, f3, f4, f5, entity);
|
||||
}
|
||||
}
|
||||
@ -1,9 +0,0 @@
|
||||
package com.hbm.render.model;
|
||||
|
||||
public class ModelGloves {
|
||||
|
||||
//TODO: make the rubber gloves actually render when worn
|
||||
public ModelGloves() {
|
||||
}
|
||||
|
||||
}
|
||||
@ -1,67 +0,0 @@
|
||||
// Date: 23.01.2019 10:30:04
|
||||
// Template version 1.1
|
||||
// Java generated by Techne
|
||||
// Keep in mind that you still need to fill in some blanks
|
||||
// - ZeuX
|
||||
|
||||
package com.hbm.render.model;
|
||||
|
||||
import net.minecraft.client.model.ModelBase;
|
||||
import net.minecraft.client.model.ModelRenderer;
|
||||
import net.minecraft.entity.Entity;
|
||||
|
||||
public class ModelGrenade extends ModelBase {
|
||||
// fields
|
||||
ModelRenderer Shape1;
|
||||
ModelRenderer Shape2;
|
||||
ModelRenderer Shape3;
|
||||
|
||||
public ModelGrenade() {
|
||||
textureWidth = 32;
|
||||
textureHeight = 32;
|
||||
|
||||
Shape1 = new ModelRenderer(this, 0, 0);
|
||||
Shape1.addBox(0F, 0F, 0F, 8, 8, 8);
|
||||
Shape1.setRotationPoint(-4F, -4F, -4F);
|
||||
Shape1.setTextureSize(32, 32);
|
||||
Shape1.mirror = true;
|
||||
setRotation(Shape1, 0F, 0F, 0F);
|
||||
Shape2 = new ModelRenderer(this, 0, 16);
|
||||
Shape2.addBox(0F, 0F, 0F, 4, 6, 6);
|
||||
Shape2.setRotationPoint(-8F, -3F, -3F);
|
||||
Shape2.setTextureSize(32, 32);
|
||||
Shape2.mirror = true;
|
||||
setRotation(Shape2, 0F, 0F, 0F);
|
||||
Shape3 = new ModelRenderer(this, 20, 16);
|
||||
Shape3.addBox(0F, 0F, 0F, 1, 4, 4);
|
||||
Shape3.setRotationPoint(-9F, -2F, -2F);
|
||||
Shape3.setTextureSize(32, 32);
|
||||
Shape3.mirror = true;
|
||||
setRotation(Shape3, 0F, 0F, 0F);
|
||||
}
|
||||
|
||||
public void render(Entity entity, float f, float f1, float f2, float f3, float f4, float f5) {
|
||||
super.render(entity, f, f1, f2, f3, f4, f5);
|
||||
setRotationAngles(f, f1, f2, f3, f4, f5, entity);
|
||||
Shape1.render(f5);
|
||||
Shape2.render(f5);
|
||||
Shape3.render(f5);
|
||||
}
|
||||
|
||||
public void renderAll(float f5) {
|
||||
Shape1.render(f5);
|
||||
Shape2.render(f5);
|
||||
Shape3.render(f5);
|
||||
}
|
||||
|
||||
private void setRotation(ModelRenderer model, float x, float y, float z) {
|
||||
model.rotateAngleX = x;
|
||||
model.rotateAngleY = y;
|
||||
model.rotateAngleZ = z;
|
||||
}
|
||||
|
||||
public void setRotationAngles(float f, float f1, float f2, float f3, float f4, float f5, Entity entity) {
|
||||
super.setRotationAngles(f, f1, f2, f3, f4, f5, entity);
|
||||
}
|
||||
|
||||
}
|
||||
@ -1,198 +0,0 @@
|
||||
// Date: 08.12.2016 20:24:28
|
||||
// Template version 1.1
|
||||
// Java generated by Techne
|
||||
// Keep in mind that you still need to fill in some blanks
|
||||
// - ZeuX
|
||||
|
||||
package com.hbm.render.model;
|
||||
|
||||
import org.lwjgl.opengl.GL11;
|
||||
|
||||
import com.hbm.items.weapon.ItemGunBase;
|
||||
|
||||
import net.minecraft.client.model.ModelBase;
|
||||
import net.minecraft.client.model.ModelRenderer;
|
||||
import net.minecraft.entity.Entity;
|
||||
import net.minecraft.item.ItemStack;
|
||||
|
||||
public class ModelNightmare extends ModelBase {
|
||||
// fields
|
||||
ModelRenderer Shape1;
|
||||
ModelRenderer Shape2;
|
||||
ModelRenderer Shape3;
|
||||
ModelRenderer Shape4;
|
||||
ModelRenderer Shape5;
|
||||
ModelRenderer Shape6;
|
||||
ModelRenderer Shape7;
|
||||
ModelRenderer Shape8;
|
||||
ModelRenderer Shape9;
|
||||
ModelRenderer Shape10;
|
||||
ModelRenderer Shape11;
|
||||
ModelRenderer Shape12;
|
||||
ModelRenderer Bullet1;
|
||||
ModelRenderer Bullet2;
|
||||
ModelRenderer Bullet3;
|
||||
ModelRenderer Bullet4;
|
||||
ModelRenderer Bullet5;
|
||||
ModelRenderer Bullet6;
|
||||
|
||||
public ModelNightmare() {
|
||||
textureWidth = 64;
|
||||
textureHeight = 32;
|
||||
|
||||
Shape1 = new ModelRenderer(this, 0, 0);
|
||||
Shape1.addBox(0F, 0F, 0F, 3, 8, 2);
|
||||
Shape1.setRotationPoint(0F, 0F, 0F);
|
||||
Shape1.setTextureSize(64, 32);
|
||||
Shape1.mirror = true;
|
||||
setRotation(Shape1, 0F, 0F, -0.3490659F);
|
||||
Shape2 = new ModelRenderer(this, 42, 0);
|
||||
Shape2.addBox(0F, 0F, 0F, 9, 6, 2);
|
||||
Shape2.setRotationPoint(-8F, -5F, 0F);
|
||||
Shape2.setTextureSize(64, 32);
|
||||
Shape2.mirror = true;
|
||||
setRotation(Shape2, 0F, 0F, 0F);
|
||||
Shape3 = new ModelRenderer(this, 0, 14);
|
||||
Shape3.addBox(0F, 0F, 0F, 4, 2, 1);
|
||||
Shape3.setRotationPoint(-0.03333334F, -3F, 0.5F);
|
||||
Shape3.setTextureSize(64, 32);
|
||||
Shape3.mirror = true;
|
||||
setRotation(Shape3, 0F, 0F, 0.715585F);
|
||||
Shape4 = new ModelRenderer(this, 22, 0);
|
||||
Shape4.addBox(0F, 0F, 0F, 6, 4, 3);
|
||||
Shape4.setRotationPoint(-7F, -4F, 0F);
|
||||
Shape4.setTextureSize(64, 32);
|
||||
Shape4.mirror = true;
|
||||
setRotation(Shape4, 0F, 0F, 0F);
|
||||
Shape5 = new ModelRenderer(this, 0, 0);
|
||||
Shape5.addBox(0F, 0F, 0F, 1, 1, 1);
|
||||
Shape5.setRotationPoint(0F, 0F, 0F);
|
||||
Shape5.setTextureSize(64, 32);
|
||||
Shape5.mirror = true;
|
||||
setRotation(Shape5, 0F, 0F, 0F);
|
||||
Shape6 = new ModelRenderer(this, 34, 8);
|
||||
Shape6.addBox(0F, 0F, 0F, 13, 2, 2);
|
||||
Shape6.setRotationPoint(-21F, -4F, 0F);
|
||||
Shape6.setTextureSize(64, 32);
|
||||
Shape6.mirror = true;
|
||||
setRotation(Shape6, 0F, 0F, 0F);
|
||||
Shape7 = new ModelRenderer(this, 0, 17);
|
||||
Shape7.addBox(0F, 0F, 0F, 1, 2, 1);
|
||||
Shape7.setRotationPoint(2F, -3F, 0.5F);
|
||||
Shape7.setTextureSize(64, 32);
|
||||
Shape7.mirror = true;
|
||||
setRotation(Shape7, 0F, 0F, 0.715585F);
|
||||
Shape8 = new ModelRenderer(this, 4, 17);
|
||||
Shape8.addBox(0F, 0F, 0F, 2, 1, 1);
|
||||
Shape8.setRotationPoint(2F, -4F, 0.5F);
|
||||
Shape8.setTextureSize(64, 32);
|
||||
Shape8.mirror = true;
|
||||
setRotation(Shape8, 0F, 0F, 0.715585F);
|
||||
Shape9 = new ModelRenderer(this, 0, 20);
|
||||
Shape9.addBox(0F, 0F, 0F, 6, 1, 1);
|
||||
Shape9.setRotationPoint(-14F, -2F, 0.5F);
|
||||
Shape9.setTextureSize(64, 32);
|
||||
Shape9.mirror = true;
|
||||
setRotation(Shape9, 0F, 0F, 0F);
|
||||
Shape10 = new ModelRenderer(this, 26, 8);
|
||||
Shape10.addBox(0F, 0F, 0F, 2, 2, 2);
|
||||
Shape10.setRotationPoint(-19F, -5F, 0F);
|
||||
Shape10.setTextureSize(64, 32);
|
||||
Shape10.mirror = true;
|
||||
setRotation(Shape10, 0F, 0F, 0.6108652F);
|
||||
Shape11 = new ModelRenderer(this, 0, 10);
|
||||
Shape11.addBox(0F, 0F, 0F, 4, 3, 1);
|
||||
Shape11.setRotationPoint(-2F, 1F, 0.5F);
|
||||
Shape11.setTextureSize(64, 32);
|
||||
Shape11.mirror = true;
|
||||
setRotation(Shape11, 0F, 0F, 0F);
|
||||
Shape12 = new ModelRenderer(this, 10, 0);
|
||||
Shape12.addBox(0F, 0F, 0F, 1, 3, 1);
|
||||
Shape12.setRotationPoint(0F, 0F, 0.5F);
|
||||
Shape12.setTextureSize(64, 32);
|
||||
Shape12.mirror = true;
|
||||
setRotation(Shape12, 0F, 0F, 0.5235988F);
|
||||
Bullet1 = new ModelRenderer(this, 6, 22);
|
||||
Bullet1.addBox(0F, 0F, 0F, 1, 2, 1);
|
||||
Bullet1.setRotationPoint(-7.5F, -4F, -1F);
|
||||
Bullet1.setTextureSize(64, 32);
|
||||
Bullet1.mirror = true;
|
||||
setRotation(Bullet1, 0F, 0F, 0F);
|
||||
Bullet2 = new ModelRenderer(this, 0, 22);
|
||||
Bullet2.addBox(0F, 0F, 0F, 1, 2, 1);
|
||||
Bullet2.setRotationPoint(-6.5F, -4F, -1F);
|
||||
Bullet2.setTextureSize(64, 32);
|
||||
Bullet2.mirror = true;
|
||||
setRotation(Bullet2, 0F, 0F, 0F);
|
||||
Bullet3 = new ModelRenderer(this, 6, 22);
|
||||
Bullet3.addBox(0F, 0F, 0F, 1, 2, 1);
|
||||
Bullet3.setRotationPoint(-4.5F, -4F, -1F);
|
||||
Bullet3.setTextureSize(64, 32);
|
||||
Bullet3.mirror = true;
|
||||
setRotation(Bullet3, 0F, 0F, 0F);
|
||||
Bullet4 = new ModelRenderer(this, 0, 22);
|
||||
Bullet4.addBox(0F, 0F, 0F, 1, 2, 1);
|
||||
Bullet4.setRotationPoint(-3.5F, -4F, -1F);
|
||||
Bullet4.setTextureSize(64, 32);
|
||||
Bullet4.mirror = true;
|
||||
setRotation(Bullet4, 0F, 0F, 0F);
|
||||
Bullet5 = new ModelRenderer(this, 6, 22);
|
||||
Bullet5.addBox(0F, 0F, 0F, 1, 2, 1);
|
||||
Bullet5.setRotationPoint(-1.5F, -4F, -1F);
|
||||
Bullet5.setTextureSize(64, 32);
|
||||
Bullet5.mirror = true;
|
||||
setRotation(Bullet5, 0F, 0F, 0F);
|
||||
Bullet6 = new ModelRenderer(this, 0, 22);
|
||||
Bullet6.addBox(0F, 0F, 0F, 1, 2, 1);
|
||||
Bullet6.setRotationPoint(-0.5F, -4F, -1F);
|
||||
Bullet6.setTextureSize(64, 32);
|
||||
Bullet6.mirror = true;
|
||||
setRotation(Bullet6, 0F, 0F, 0F);
|
||||
}
|
||||
|
||||
public void render(Entity entity, float f, float f1, float f2, float f3, float f4, float f5, ItemStack item) {
|
||||
super.render(entity, f, f1, f2, f3, f4, f5);
|
||||
setRotationAngles(f, f1, f2, f3, f4, f5, entity);
|
||||
GL11.glDisable(GL11.GL_CULL_FACE);
|
||||
Shape1.render(f5);
|
||||
Shape2.render(f5);
|
||||
Shape3.render(f5);
|
||||
Shape4.render(f5);
|
||||
Shape5.render(f5);
|
||||
Shape6.render(f5);
|
||||
Shape7.render(f5);
|
||||
Shape8.render(f5);
|
||||
Shape9.render(f5);
|
||||
Shape10.render(f5);
|
||||
Shape11.render(f5);
|
||||
Shape12.render(f5);
|
||||
GL11.glEnable(GL11.GL_CULL_FACE);
|
||||
|
||||
int ammo = ItemGunBase.getMag(item);
|
||||
|
||||
if(ammo > 0)
|
||||
Bullet1.render(f5);
|
||||
if(ammo > 1)
|
||||
Bullet2.render(f5);
|
||||
if(ammo > 2)
|
||||
Bullet3.render(f5);
|
||||
if(ammo > 3)
|
||||
Bullet4.render(f5);
|
||||
if(ammo > 4)
|
||||
Bullet5.render(f5);
|
||||
if(ammo > 5)
|
||||
Bullet6.render(f5);
|
||||
}
|
||||
|
||||
private void setRotation(ModelRenderer model, float x, float y, float z) {
|
||||
model.rotateAngleX = x;
|
||||
model.rotateAngleY = y;
|
||||
model.rotateAngleZ = z;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setRotationAngles(float f, float f1, float f2, float f3, float f4, float f5, Entity entity) {
|
||||
super.setRotationAngles(f, f1, f2, f3, f4, f5, entity);
|
||||
}
|
||||
|
||||
}
|
||||
@ -1,265 +0,0 @@
|
||||
// Date: 08.12.2016 20:42:59
|
||||
// Template version 1.1
|
||||
// Java generated by Techne
|
||||
// Keep in mind that you still need to fill in some blanks
|
||||
// - ZeuX
|
||||
|
||||
package com.hbm.render.model;
|
||||
|
||||
import org.lwjgl.opengl.GL11;
|
||||
|
||||
import com.hbm.items.weapon.ItemGunBase;
|
||||
|
||||
import net.minecraft.client.model.ModelBase;
|
||||
import net.minecraft.client.model.ModelRenderer;
|
||||
import net.minecraft.client.renderer.Tessellator;
|
||||
import net.minecraft.entity.Entity;
|
||||
import net.minecraft.item.ItemStack;
|
||||
|
||||
public class ModelNightmare2 extends ModelBase {
|
||||
// fields
|
||||
ModelRenderer Shape1;
|
||||
ModelRenderer Shape2;
|
||||
ModelRenderer Shape3;
|
||||
ModelRenderer Shape4;
|
||||
ModelRenderer Shape6;
|
||||
ModelRenderer Shape7;
|
||||
ModelRenderer Shape8;
|
||||
ModelRenderer Shape9;
|
||||
ModelRenderer Shape10;
|
||||
ModelRenderer Shape11;
|
||||
ModelRenderer Shape12;
|
||||
ModelRenderer Bullet1;
|
||||
ModelRenderer Bullet2;
|
||||
ModelRenderer Bullet3;
|
||||
ModelRenderer Bullet4;
|
||||
ModelRenderer Bullet5;
|
||||
ModelRenderer Bullet6;
|
||||
ModelRenderer Shape13;
|
||||
ModelRenderer Shape14;
|
||||
ModelRenderer Shape15;
|
||||
ModelRenderer Shape16;
|
||||
ModelRenderer Shape17;
|
||||
ModelRenderer Shape18;
|
||||
ModelRenderer Shape19;
|
||||
|
||||
public ModelNightmare2() {
|
||||
textureWidth = 64;
|
||||
textureHeight = 32;
|
||||
|
||||
Shape1 = new ModelRenderer(this, 0, 0);
|
||||
Shape1.addBox(0F, 0F, 0F, 3, 8, 2);
|
||||
Shape1.setRotationPoint(0F, 0F, 0F);
|
||||
Shape1.setTextureSize(64, 32);
|
||||
Shape1.mirror = true;
|
||||
setRotation(Shape1, 0F, 0F, -0.3490659F);
|
||||
Shape2 = new ModelRenderer(this, 42, 0);
|
||||
Shape2.addBox(0F, 0F, 0F, 9, 6, 2);
|
||||
Shape2.setRotationPoint(-8F, -5F, 0F);
|
||||
Shape2.setTextureSize(64, 32);
|
||||
Shape2.mirror = true;
|
||||
setRotation(Shape2, 0F, 0F, 0F);
|
||||
Shape3 = new ModelRenderer(this, 0, 14);
|
||||
Shape3.addBox(0F, 0F, 0F, 4, 2, 1);
|
||||
Shape3.setRotationPoint(-0.03333334F, -3F, 0.5F);
|
||||
Shape3.setTextureSize(64, 32);
|
||||
Shape3.mirror = true;
|
||||
setRotation(Shape3, 0F, 0F, 0.715585F);
|
||||
Shape4 = new ModelRenderer(this, 22, 0);
|
||||
Shape4.addBox(0F, 0F, 0F, 6, 4, 3);
|
||||
Shape4.setRotationPoint(-7F, -4F, 0F);
|
||||
Shape4.setTextureSize(64, 32);
|
||||
Shape4.mirror = true;
|
||||
setRotation(Shape4, 0F, 0F, 0F);
|
||||
Shape6 = new ModelRenderer(this, 34, 8);
|
||||
Shape6.addBox(0F, 0F, 0F, 13, 2, 2);
|
||||
Shape6.setRotationPoint(-21F, -4F, 0F);
|
||||
Shape6.setTextureSize(64, 32);
|
||||
Shape6.mirror = true;
|
||||
setRotation(Shape6, 0F, 0F, 0F);
|
||||
Shape7 = new ModelRenderer(this, 0, 17);
|
||||
Shape7.addBox(0F, 0F, 0F, 1, 2, 1);
|
||||
Shape7.setRotationPoint(2F, -3F, 0.5F);
|
||||
Shape7.setTextureSize(64, 32);
|
||||
Shape7.mirror = true;
|
||||
setRotation(Shape7, 0F, 0F, 0.715585F);
|
||||
Shape8 = new ModelRenderer(this, 4, 17);
|
||||
Shape8.addBox(0F, 0F, 0F, 2, 1, 1);
|
||||
Shape8.setRotationPoint(2F, -4F, 0.5F);
|
||||
Shape8.setTextureSize(64, 32);
|
||||
Shape8.mirror = true;
|
||||
setRotation(Shape8, 0F, 0F, 0.715585F);
|
||||
Shape9 = new ModelRenderer(this, 0, 20);
|
||||
Shape9.addBox(0F, 0F, 0F, 6, 1, 1);
|
||||
Shape9.setRotationPoint(-14F, -2F, 0.5F);
|
||||
Shape9.setTextureSize(64, 32);
|
||||
Shape9.mirror = true;
|
||||
setRotation(Shape9, 0F, 0F, 0F);
|
||||
Shape10 = new ModelRenderer(this, 26, 8);
|
||||
Shape10.addBox(0F, 0F, 0F, 2, 2, 2);
|
||||
Shape10.setRotationPoint(-19F, -5F, 0F);
|
||||
Shape10.setTextureSize(64, 32);
|
||||
Shape10.mirror = true;
|
||||
setRotation(Shape10, 0F, 0F, 0.6108652F);
|
||||
Shape11 = new ModelRenderer(this, 0, 10);
|
||||
Shape11.addBox(0F, 0F, 0F, 4, 3, 1);
|
||||
Shape11.setRotationPoint(-2F, 1F, 0.5F);
|
||||
Shape11.setTextureSize(64, 32);
|
||||
Shape11.mirror = true;
|
||||
setRotation(Shape11, 0F, 0F, 0F);
|
||||
Shape12 = new ModelRenderer(this, 10, 0);
|
||||
Shape12.addBox(0F, 0F, 0F, 1, 3, 1);
|
||||
Shape12.setRotationPoint(0F, 0F, 0.5F);
|
||||
Shape12.setTextureSize(64, 32);
|
||||
Shape12.mirror = true;
|
||||
setRotation(Shape12, 0F, 0F, 0.5235988F);
|
||||
Bullet1 = new ModelRenderer(this, 6, 22);
|
||||
Bullet1.addBox(0F, 0F, 0F, 1, 2, 1);
|
||||
Bullet1.setRotationPoint(-7.5F, -4F, -1F);
|
||||
Bullet1.setTextureSize(64, 32);
|
||||
Bullet1.mirror = true;
|
||||
setRotation(Bullet1, 0F, 0F, 0F);
|
||||
Bullet2 = new ModelRenderer(this, 0, 22);
|
||||
Bullet2.addBox(0F, 0F, 0F, 1, 2, 1);
|
||||
Bullet2.setRotationPoint(-6.5F, -4F, -1F);
|
||||
Bullet2.setTextureSize(64, 32);
|
||||
Bullet2.mirror = true;
|
||||
setRotation(Bullet2, 0F, 0F, 0F);
|
||||
Bullet3 = new ModelRenderer(this, 6, 22);
|
||||
Bullet3.addBox(0F, 0F, 0F, 1, 2, 1);
|
||||
Bullet3.setRotationPoint(-4.5F, -4F, -1F);
|
||||
Bullet3.setTextureSize(64, 32);
|
||||
Bullet3.mirror = true;
|
||||
setRotation(Bullet3, 0F, 0F, 0F);
|
||||
Bullet4 = new ModelRenderer(this, 0, 22);
|
||||
Bullet4.addBox(0F, 0F, 0F, 1, 2, 1);
|
||||
Bullet4.setRotationPoint(-3.5F, -4F, -1F);
|
||||
Bullet4.setTextureSize(64, 32);
|
||||
Bullet4.mirror = true;
|
||||
setRotation(Bullet4, 0F, 0F, 0F);
|
||||
Bullet5 = new ModelRenderer(this, 6, 22);
|
||||
Bullet5.addBox(0F, 0F, 0F, 1, 2, 1);
|
||||
Bullet5.setRotationPoint(-1.5F, -4F, -1F);
|
||||
Bullet5.setTextureSize(64, 32);
|
||||
Bullet5.mirror = true;
|
||||
setRotation(Bullet5, 0F, 0F, 0F);
|
||||
Bullet6 = new ModelRenderer(this, 0, 22);
|
||||
Bullet6.addBox(0F, 0F, 0F, 1, 2, 1);
|
||||
Bullet6.setRotationPoint(-0.5F, -4F, -1F);
|
||||
Bullet6.setTextureSize(64, 32);
|
||||
Bullet6.mirror = true;
|
||||
setRotation(Bullet6, 0F, 0F, 0F);
|
||||
Shape13 = new ModelRenderer(this, 14, 0);
|
||||
Shape13.addBox(0F, 0F, 0F, 1, 1, 2);
|
||||
Shape13.setRotationPoint(-13F, -3.5F, -2F);
|
||||
Shape13.setTextureSize(64, 32);
|
||||
Shape13.mirror = true;
|
||||
setRotation(Shape13, 0F, 0F, 0F);
|
||||
Shape14 = new ModelRenderer(this, 34, 12);
|
||||
Shape14.addBox(0F, 0F, 0F, 6, 1, 1);
|
||||
Shape14.setRotationPoint(-19F, -3.5F, -1.533333F);
|
||||
Shape14.setTextureSize(64, 32);
|
||||
Shape14.mirror = true;
|
||||
setRotation(Shape14, 0F, 0F, 0F);
|
||||
Shape15 = new ModelRenderer(this, 10, 4);
|
||||
Shape15.addBox(0F, 0F, 0F, 1, 5, 1);
|
||||
Shape15.setRotationPoint(-4F, -5F, 3F);
|
||||
Shape15.setTextureSize(64, 32);
|
||||
Shape15.mirror = true;
|
||||
setRotation(Shape15, 0F, 0F, 0F);
|
||||
Shape16 = new ModelRenderer(this, 10, 10);
|
||||
Shape16.addBox(-1F, -4F, 0F, 1, 4, 1);
|
||||
Shape16.setRotationPoint(-3F, -5F, 3F);
|
||||
Shape16.setTextureSize(64, 32);
|
||||
Shape16.mirror = true;
|
||||
setRotation(Shape16, 0F, 0F, -0.5235988F);
|
||||
Shape17 = new ModelRenderer(this, 14, 8);
|
||||
Shape17.addBox(0F, 0F, 0F, 5, 1, 1);
|
||||
Shape17.setRotationPoint(-10F, -8.5F, 3F);
|
||||
Shape17.setTextureSize(64, 32);
|
||||
Shape17.mirror = true;
|
||||
setRotation(Shape17, 0F, 0F, 0F);
|
||||
Shape18 = new ModelRenderer(this, 14, 12);
|
||||
Shape18.addBox(-9F, 0F, 0F, 9, 1, 1);
|
||||
Shape18.setRotationPoint(-10F, -8.5F, 3F);
|
||||
Shape18.setTextureSize(64, 32);
|
||||
Shape18.mirror = true;
|
||||
setRotation(Shape18, 0F, 0F, -0.6108652F);
|
||||
Shape19 = new ModelRenderer(this, 14, 10);
|
||||
Shape19.addBox(-5F, 0F, -1F, 5, 1, 1);
|
||||
Shape19.setRotationPoint(-16F, -3.5F, 4F);
|
||||
Shape19.setTextureSize(64, 32);
|
||||
Shape19.mirror = true;
|
||||
setRotation(Shape19, 0F, -0.4461433F, 0F);
|
||||
}
|
||||
|
||||
public void render(Entity entity, float f, float f1, float f2, float f3, float f4, float f5, ItemStack item) {
|
||||
super.render(entity, f, f1, f2, f3, f4, f5);
|
||||
setRotationAngles(f, f1, f2, f3, f4, f5, entity);
|
||||
GL11.glDisable(GL11.GL_CULL_FACE);
|
||||
Shape1.render(f5);
|
||||
Shape2.render(f5);
|
||||
Shape3.render(f5);
|
||||
Shape4.render(f5);
|
||||
Shape6.render(f5);
|
||||
Shape7.render(f5);
|
||||
Shape8.render(f5);
|
||||
Shape9.render(f5);
|
||||
Shape10.render(f5);
|
||||
Shape11.render(f5);
|
||||
Shape12.render(f5);
|
||||
GL11.glEnable(GL11.GL_CULL_FACE);
|
||||
|
||||
Shape13.render(f5);
|
||||
Shape14.render(f5);
|
||||
Shape15.render(f5);
|
||||
Shape16.render(f5);
|
||||
Shape17.render(f5);
|
||||
Shape18.render(f5);
|
||||
Shape19.render(f5);
|
||||
|
||||
int ammo = ItemGunBase.getMag(item);
|
||||
|
||||
if(ammo > 0)
|
||||
Bullet1.render(f5);
|
||||
if(ammo > 1)
|
||||
Bullet2.render(f5);
|
||||
if(ammo > 2)
|
||||
Bullet3.render(f5);
|
||||
if(ammo > 3)
|
||||
Bullet4.render(f5);
|
||||
if(ammo > 4)
|
||||
Bullet5.render(f5);
|
||||
if(ammo > 5)
|
||||
Bullet6.render(f5);
|
||||
|
||||
GL11.glPushMatrix();
|
||||
GL11.glDisable(GL11.GL_TEXTURE_2D);
|
||||
GL11.glDisable(GL11.GL_LIGHTING);
|
||||
|
||||
Tessellator tessellator = Tessellator.instance;
|
||||
int color = 0xFF0000;
|
||||
|
||||
tessellator.startDrawing(3);
|
||||
tessellator.setColorOpaque_I(color);
|
||||
tessellator.addVertex(-19F / 16F, -3F / 16F, -1F / 16F);
|
||||
tessellator.addVertex(-150, 0, 0);
|
||||
tessellator.draw();
|
||||
|
||||
GL11.glEnable(GL11.GL_LIGHTING);
|
||||
GL11.glEnable(GL11.GL_TEXTURE_2D);
|
||||
GL11.glPopMatrix();
|
||||
}
|
||||
|
||||
private void setRotation(ModelRenderer model, float x, float y, float z) {
|
||||
model.rotateAngleX = x;
|
||||
model.rotateAngleY = y;
|
||||
model.rotateAngleZ = z;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setRotationAngles(float f, float f1, float f2, float f3, float f4, float f5, Entity entity) {
|
||||
super.setRotationAngles(f, f1, f2, f3, f4, f5, entity);
|
||||
}
|
||||
|
||||
}
|
||||
@ -1,223 +0,0 @@
|
||||
//This File was created with the Minecraft-SMP Modelling Toolbox 2.3.0.0
|
||||
// Copyright (C) 2017 Minecraft-SMP.de
|
||||
// This file is for Flan's Flying Mod Version 4.0.x+
|
||||
|
||||
// Model: Pip
|
||||
// Model Creator:
|
||||
// Created on:09.12.2017 - 12:48:52
|
||||
// Last changed on: 09.12.2017 - 12:48:52
|
||||
|
||||
package com.hbm.render.model;
|
||||
|
||||
import org.lwjgl.opengl.GL11;
|
||||
|
||||
import net.minecraft.client.model.ModelBase;
|
||||
import net.minecraft.client.model.ModelRenderer;
|
||||
import net.minecraft.entity.Entity;
|
||||
|
||||
public class ModelPip extends ModelBase
|
||||
{
|
||||
|
||||
public ModelRenderer pipModel[];
|
||||
|
||||
int textureX = 128;
|
||||
int textureY = 128;
|
||||
|
||||
public ModelPip()
|
||||
{
|
||||
textureWidth = 128;
|
||||
textureHeight = 128;
|
||||
pipModel = new ModelRenderer[39];
|
||||
pipModel[0] = new ModelRenderer(this, 1, 1); // Box 0
|
||||
pipModel[1] = new ModelRenderer(this, 49, 1); // Box 1
|
||||
pipModel[2] = new ModelRenderer(this, 97, 1); // Box 2
|
||||
pipModel[3] = new ModelRenderer(this, 1, 9); // Box 3
|
||||
pipModel[4] = new ModelRenderer(this, 25, 9); // Box 4
|
||||
pipModel[5] = new ModelRenderer(this, 49, 9); // Box 5
|
||||
pipModel[6] = new ModelRenderer(this, 73, 9); // Box 6
|
||||
pipModel[7] = new ModelRenderer(this, 81, 17); // Box 7
|
||||
pipModel[8] = new ModelRenderer(this, 97, 17); // Box 10
|
||||
pipModel[9] = new ModelRenderer(this, 1, 25); // Box 12
|
||||
pipModel[10] = new ModelRenderer(this, 1, 9); // Box 14
|
||||
pipModel[11] = new ModelRenderer(this, 17, 25); // Box 15
|
||||
pipModel[12] = new ModelRenderer(this, 41, 25); // Box 16
|
||||
pipModel[13] = new ModelRenderer(this, 49, 9); // Box 17
|
||||
pipModel[14] = new ModelRenderer(this, 113, 17); // Box 18
|
||||
pipModel[15] = new ModelRenderer(this, 73, 17); // Box 19
|
||||
pipModel[16] = new ModelRenderer(this, 65, 25); // Box 20
|
||||
pipModel[17] = new ModelRenderer(this, 113, 25); // Box 22
|
||||
pipModel[18] = new ModelRenderer(this, 65, 25); // Box 23
|
||||
pipModel[19] = new ModelRenderer(this, 1, 33); // Box 24
|
||||
pipModel[20] = new ModelRenderer(this, 81, 33); // Box 25
|
||||
pipModel[21] = new ModelRenderer(this, 1, 41); // Box 26
|
||||
pipModel[22] = new ModelRenderer(this, 89, 33); // Box 27
|
||||
pipModel[23] = new ModelRenderer(this, 105, 33); // Box 28
|
||||
pipModel[24] = new ModelRenderer(this, 33, 41); // Box 29
|
||||
pipModel[25] = new ModelRenderer(this, 49, 41); // Box 30
|
||||
pipModel[26] = new ModelRenderer(this, 65, 41); // Box 31
|
||||
pipModel[27] = new ModelRenderer(this, 105, 41); // Box 32
|
||||
pipModel[28] = new ModelRenderer(this, 1, 49); // Box 33
|
||||
pipModel[29] = new ModelRenderer(this, 17, 49); // Box 34
|
||||
pipModel[30] = new ModelRenderer(this, 33, 49); // Box 35
|
||||
pipModel[31] = new ModelRenderer(this, 57, 49); // Box 36
|
||||
pipModel[32] = new ModelRenderer(this, 81, 49); // Box 37
|
||||
pipModel[33] = new ModelRenderer(this, 105, 49); // Box 38
|
||||
pipModel[34] = new ModelRenderer(this, 1, 57); // Box 39
|
||||
pipModel[35] = new ModelRenderer(this, 89, 25); // Box 40
|
||||
pipModel[36] = new ModelRenderer(this, 97, 41); // Box 41
|
||||
pipModel[37] = new ModelRenderer(this, 49, 49); // Box 42
|
||||
pipModel[38] = new ModelRenderer(this, 73, 57); // Box 43
|
||||
|
||||
pipModel[0].addBox(0F, 0F, 0F, 20, 3, 2, 0F); // Box 0
|
||||
pipModel[0].setRotationPoint(-20F, -5.5F, -1F);
|
||||
|
||||
pipModel[1].addBox(0F, 0F, 0F, 20, 2, 3, 0F); // Box 1
|
||||
pipModel[1].setRotationPoint(-20F, -5F, -1.5F);
|
||||
|
||||
pipModel[2].addBox(0F, 0F, 0F, 10, 8, 3, 0F); // Box 2
|
||||
pipModel[2].setRotationPoint(0F, -6F, -1.5F);
|
||||
|
||||
pipModel[3].addBox(0F, 0F, 0F, 6, 5, 5, 0F); // Box 3
|
||||
pipModel[3].setRotationPoint(2F, -5F, -2.5F);
|
||||
|
||||
pipModel[4].addBox(0F, 0F, 0F, 6, 6, 4, 0F); // Box 4
|
||||
pipModel[4].setRotationPoint(2F, -5.5F, -2F);
|
||||
|
||||
pipModel[5].addBox(0F, 0F, 0F, 6, 4, 6, 0F); // Box 5
|
||||
pipModel[5].setRotationPoint(2F, -4.5F, -3F);
|
||||
|
||||
pipModel[6].addBox(0F, 0F, 0F, 7, 2, 1, 0F); // Box 6
|
||||
pipModel[6].setRotationPoint(-7F, -2.5F, -0.5F);
|
||||
|
||||
pipModel[7].addBox(-6F, 0F, 0F, 6, 3, 1, 0F); // Box 7
|
||||
pipModel[7].setRotationPoint(15F, -2.5F, -1.5F);
|
||||
pipModel[7].rotateAngleZ = 0.61086524F;
|
||||
|
||||
pipModel[8].addBox(0F, 0F, 0F, 5, 5, 3, 0F); // Box 10
|
||||
pipModel[8].setRotationPoint(10F, -2.5F, -1.5F);
|
||||
|
||||
pipModel[9].addBox(-6F, 0F, 0F, 6, 3, 1, 0F); // Box 12
|
||||
pipModel[9].setRotationPoint(15F, -2.5F, 0.5F);
|
||||
pipModel[9].rotateAngleZ = 0.61086524F;
|
||||
|
||||
pipModel[10].addBox(-6F, 0F, 0F, 1, 3, 1, 0F); // Box 14
|
||||
pipModel[10].setRotationPoint(15F, -2.5F, -0.5F);
|
||||
pipModel[10].rotateAngleZ = 0.61086524F;
|
||||
|
||||
pipModel[11].addBox(0F, 0F, 0F, 6, 6, 4, 0F); // Box 15
|
||||
pipModel[11].setRotationPoint(12F, 4F, -2F);
|
||||
|
||||
pipModel[12].addBox(-5F, -7F, 0F, 5, 7, 4, 0F); // Box 16
|
||||
pipModel[12].setRotationPoint(18F, 4F, -2F);
|
||||
pipModel[12].rotateAngleZ = -0.52359878F;
|
||||
|
||||
pipModel[13].addBox(0F, -2F, 0F, 1, 2, 1, 0F); // Box 17
|
||||
pipModel[13].setRotationPoint(12F, -2.5F, -0.5F);
|
||||
pipModel[13].rotateAngleZ = 0.34906585F;
|
||||
|
||||
pipModel[14].addBox(-0.5F, -3F, 0F, 3, 1, 1, 0F); // Box 18
|
||||
pipModel[14].setRotationPoint(12F, -2.5F, -0.5F);
|
||||
pipModel[14].rotateAngleZ = 0.34906585F;
|
||||
|
||||
pipModel[15].addBox(0F, 0F, 0F, 1, 3, 5, 0F); // Box 19
|
||||
pipModel[15].setRotationPoint(8F, -4F, -2.5F);
|
||||
|
||||
pipModel[16].addBox(0F, 0F, 0F, 1, 3, 5, 0F); // Box 20
|
||||
pipModel[16].setRotationPoint(1F, -4F, -2.5F);
|
||||
|
||||
pipModel[17].addBox(0F, 0F, 0F, 5, 3, 2, 0F); // Box 22
|
||||
pipModel[17].setRotationPoint(5F, 2F, -1F);
|
||||
|
||||
pipModel[18].addBox(-1F, -0.5F, 0F, 1, 3, 1, 0F); // Box 23
|
||||
pipModel[18].setRotationPoint(9F, 2F, -0.5F);
|
||||
pipModel[18].rotateAngleZ = 0.43633231F;
|
||||
|
||||
pipModel[19].addBox(0F, 0F, 0F, 5, 1, 2, 0F); // Box 24
|
||||
pipModel[19].setRotationPoint(-19.5F, -6.5F, -1F);
|
||||
|
||||
pipModel[20].addBox(0F, 0F, 0F, 4, 1, 1, 0F); // Box 25
|
||||
pipModel[20].setRotationPoint(-19F, -7.5F, -0.5F);
|
||||
pipModel[20].rotateAngleZ = 0.26179939F;
|
||||
|
||||
pipModel[21].addBox(0F, 0F, 0F, 15, 1, 2, 0F); // Box 26
|
||||
pipModel[21].setRotationPoint(-4F, -7F, -1F);
|
||||
|
||||
pipModel[22].addBox(1F, 0F, 0F, 3, 4, 3, 0F); // Box 27
|
||||
pipModel[22].setRotationPoint(-3F, -12F, -1.5F);
|
||||
|
||||
pipModel[23].addBox(1F, 0F, 0F, 3, 3, 4, 0F); // Box 28
|
||||
pipModel[23].setRotationPoint(-3F, -11.5F, -2F);
|
||||
|
||||
pipModel[24].addBox(0F, 0F, 0F, 3, 3, 4, 0F); // Box 29
|
||||
pipModel[24].setRotationPoint(6F, -11.5F, -2F);
|
||||
|
||||
pipModel[25].addBox(0F, 0F, 0F, 3, 4, 3, 0F); // Box 30
|
||||
pipModel[25].setRotationPoint(6F, -12F, -1.5F);
|
||||
|
||||
pipModel[26].addBox(0F, 0F, 0F, 13, 3, 3, 0F); // Box 31
|
||||
pipModel[26].setRotationPoint(-3F, -11.5F, -1.5F);
|
||||
|
||||
pipModel[27].addBox(0F, 0F, 0F, 3, 4, 3, 0F); // Box 32
|
||||
pipModel[27].setRotationPoint(-6F, -12F, -1.5F);
|
||||
|
||||
pipModel[28].addBox(0F, 0F, 0F, 3, 3, 4, 0F); // Box 33
|
||||
pipModel[28].setRotationPoint(-6F, -11.5F, -2F);
|
||||
|
||||
pipModel[29].addBox(0F, 0F, 0F, 4, 5, 3, 0F); // Box 34
|
||||
pipModel[29].setRotationPoint(-10F, -12.5F, -1.5F);
|
||||
|
||||
pipModel[30].addBox(0F, 0F, 0F, 4, 3, 5, 0F); // Box 35
|
||||
pipModel[30].setRotationPoint(-10F, -11.5F, -2.5F);
|
||||
|
||||
pipModel[31].addBox(0F, 0F, 0F, 4, 4, 4, 0F); // Box 36
|
||||
pipModel[31].setRotationPoint(-10F, -12F, -2F);
|
||||
|
||||
pipModel[32].addBox(0F, 0F, 0F, 5, 3, 4, 0F); // Box 37
|
||||
pipModel[32].setRotationPoint(10F, -11.5F, -2F);
|
||||
|
||||
pipModel[33].addBox(0F, 0F, 0F, 5, 4, 3, 0F); // Box 38
|
||||
pipModel[33].setRotationPoint(10F, -12F, -1.5F);
|
||||
|
||||
pipModel[34].addBox(0F, 0F, 0F, 3, 4, 4, 0F); // Box 39
|
||||
pipModel[34].setRotationPoint(2F, -12F, -2F);
|
||||
|
||||
pipModel[35].addBox(0F, 0F, 0F, 3, 1, 1, 0F); // Box 40
|
||||
pipModel[35].setRotationPoint(-2F, -8F, -0.5F);
|
||||
|
||||
pipModel[36].addBox(0F, 0F, 0F, 3, 1, 1, 0F); // Box 41
|
||||
pipModel[36].setRotationPoint(6F, -8F, -0.5F);
|
||||
|
||||
pipModel[37].addBox(0F, 0F, 0F, 2, 1, 2, 0F); // Box 42
|
||||
pipModel[37].setRotationPoint(2.5F, -12.5F, -1F);
|
||||
|
||||
pipModel[38].addBox(0F, 0F, 0F, 3, 1, 3, 0F); // Box 43
|
||||
pipModel[38].setRotationPoint(2F, -13.5F, -1.5F);
|
||||
|
||||
|
||||
for(int i = 0; i < 39; i++)
|
||||
{
|
||||
pipModel[i].setTextureSize(textureX, textureY);
|
||||
pipModel[i].mirror = true;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@Override
|
||||
public void render(Entity entity, float f, float f1, float f2, float f3, float f4, float f5)
|
||||
{
|
||||
super.render(entity, f, f1, f2, f3, f4, f5);
|
||||
setRotationAngles(f, f1, f2, f3, f4, f5, entity);
|
||||
GL11.glDisable(GL11.GL_CULL_FACE);
|
||||
for(int i = 0; i < 39; i++)
|
||||
{
|
||||
pipModel[i].render(f5);
|
||||
}
|
||||
GL11.glEnable(GL11.GL_CULL_FACE);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setRotationAngles(float f, float f1, float f2, float f3, float f4, float f5, Entity entity)
|
||||
{
|
||||
super.setRotationAngles(f, f1, f2, f3, f4, f5, entity);
|
||||
}
|
||||
}
|
||||
@ -1,121 +0,0 @@
|
||||
// Date: 20.01.2019 12:33:09
|
||||
// Template version 1.1
|
||||
// Java generated by Techne
|
||||
// Keep in mind that you still need to fill in some blanks
|
||||
// - ZeuX
|
||||
|
||||
package com.hbm.render.model;
|
||||
|
||||
import net.minecraft.client.model.ModelBase;
|
||||
import net.minecraft.client.model.ModelRenderer;
|
||||
import net.minecraft.entity.Entity;
|
||||
|
||||
public class ModelRocket extends ModelBase {
|
||||
// fields
|
||||
ModelRenderer Shape1;
|
||||
ModelRenderer Shape2;
|
||||
ModelRenderer Shape3;
|
||||
ModelRenderer Shape4;
|
||||
ModelRenderer Shape5;
|
||||
ModelRenderer Shape6;
|
||||
ModelRenderer Shape7;
|
||||
ModelRenderer Shape8;
|
||||
ModelRenderer Shape9;
|
||||
|
||||
public ModelRocket() {
|
||||
textureWidth = 32;
|
||||
textureHeight = 32;
|
||||
|
||||
Shape1 = new ModelRenderer(this, 0, 0);
|
||||
Shape1.addBox(0F, 0F, 0F, 7, 2, 2);
|
||||
Shape1.setRotationPoint(0F, -1F, -1F);
|
||||
Shape1.setTextureSize(32, 32);
|
||||
Shape1.mirror = true;
|
||||
setRotation(Shape1, 0F, 0F, 0F);
|
||||
Shape2 = new ModelRenderer(this, 0, 4);
|
||||
Shape2.addBox(0F, 0F, 0F, 3, 1, 1);
|
||||
Shape2.setRotationPoint(-3F, -0.5F, -0.5F);
|
||||
Shape2.setTextureSize(32, 32);
|
||||
Shape2.mirror = true;
|
||||
setRotation(Shape2, 0F, 0F, 0F);
|
||||
Shape3 = new ModelRenderer(this, 8, 4);
|
||||
Shape3.addBox(0F, 0F, 0F, 3, 1, 1);
|
||||
Shape3.setRotationPoint(-3F, -0.5F, -0.5F);
|
||||
Shape3.setTextureSize(32, 32);
|
||||
Shape3.mirror = true;
|
||||
setRotation(Shape3, 0F, 0.1745329F, 0F);
|
||||
Shape4 = new ModelRenderer(this, 0, 6);
|
||||
Shape4.addBox(0F, 0F, -1F, 3, 1, 1);
|
||||
Shape4.setRotationPoint(-3F, -0.5F, 0.5F);
|
||||
Shape4.setTextureSize(32, 32);
|
||||
Shape4.mirror = true;
|
||||
setRotation(Shape4, 0F, -0.1745329F, 0F);
|
||||
Shape5 = new ModelRenderer(this, 8, 6);
|
||||
Shape5.addBox(0F, 0F, 0F, 3, 1, 1);
|
||||
Shape5.setRotationPoint(-3F, -0.5F, -0.5F);
|
||||
Shape5.setTextureSize(32, 32);
|
||||
Shape5.mirror = true;
|
||||
setRotation(Shape5, 0F, 0F, -0.1745329F);
|
||||
Shape6 = new ModelRenderer(this, 0, 8);
|
||||
Shape6.addBox(0F, -1F, 0F, 3, 1, 1);
|
||||
Shape6.setRotationPoint(-3F, 0.5F, -0.5F);
|
||||
Shape6.setTextureSize(32, 32);
|
||||
Shape6.mirror = true;
|
||||
setRotation(Shape6, 0F, 0F, 0.1745329F);
|
||||
Shape7 = new ModelRenderer(this, 0, 10);
|
||||
Shape7.addBox(0F, 0F, 0F, 4, 4, 0);
|
||||
Shape7.setRotationPoint(4F, 0F, 0F);
|
||||
Shape7.setTextureSize(32, 32);
|
||||
Shape7.mirror = true;
|
||||
setRotation(Shape7, 0F, 0F, -0.7853982F);
|
||||
Shape8 = new ModelRenderer(this, 0, 14);
|
||||
Shape8.addBox(0F, 0F, 0F, 4, 0, 4);
|
||||
Shape8.setRotationPoint(4F, 0F, 0F);
|
||||
Shape8.setTextureSize(32, 32);
|
||||
Shape8.mirror = true;
|
||||
setRotation(Shape8, 0F, 0.7853982F, 0F);
|
||||
Shape9 = new ModelRenderer(this, 8, 8);
|
||||
Shape9.addBox(0F, 0F, 0F, 1, 1, 1);
|
||||
Shape9.setRotationPoint(7F, -0.5F, -0.5F);
|
||||
Shape9.setTextureSize(32, 32);
|
||||
Shape9.mirror = true;
|
||||
setRotation(Shape9, 0F, 0F, 0F);
|
||||
}
|
||||
|
||||
public void render(Entity entity, float f, float f1, float f2, float f3, float f4, float f5) {
|
||||
super.render(entity, f, f1, f2, f3, f4, f5);
|
||||
setRotationAngles(f, f1, f2, f3, f4, f5, entity);
|
||||
Shape1.render(f5);
|
||||
Shape2.render(f5);
|
||||
Shape3.render(f5);
|
||||
Shape4.render(f5);
|
||||
Shape5.render(f5);
|
||||
Shape6.render(f5);
|
||||
Shape7.render(f5);
|
||||
Shape8.render(f5);
|
||||
Shape9.render(f5);
|
||||
}
|
||||
|
||||
public void renderAll(float f5) {
|
||||
Shape1.render(f5);
|
||||
Shape2.render(f5);
|
||||
Shape3.render(f5);
|
||||
Shape4.render(f5);
|
||||
Shape5.render(f5);
|
||||
Shape6.render(f5);
|
||||
Shape7.render(f5);
|
||||
Shape8.render(f5);
|
||||
Shape9.render(f5);
|
||||
}
|
||||
|
||||
private void setRotation(ModelRenderer model, float x, float y, float z) {
|
||||
model.rotateAngleX = x;
|
||||
model.rotateAngleY = y;
|
||||
model.rotateAngleZ = z;
|
||||
}
|
||||
|
||||
public void setRotationAngles(float f, float f1, float f2, float f3, float f4, float f5, Entity entity) {
|
||||
super.setRotationAngles(f, f1, f2, f3, f4, f5, entity);
|
||||
}
|
||||
|
||||
}
|
||||
@ -1,63 +0,0 @@
|
||||
// Date: 20.07.2015 22:08:24
|
||||
// Template version 1.1
|
||||
// Java generated by Techne
|
||||
// Keep in mind that you still need to fill in some blanks
|
||||
// - ZeuX
|
||||
|
||||
package com.hbm.render.model;
|
||||
|
||||
import net.minecraft.client.model.ModelBase;
|
||||
import net.minecraft.client.model.ModelRenderer;
|
||||
import net.minecraft.entity.Entity;
|
||||
|
||||
public class ModelRocketOld extends ModelBase {
|
||||
// fields
|
||||
ModelRenderer Shape7;
|
||||
ModelRenderer Shape8;
|
||||
ModelRenderer Shape9;
|
||||
|
||||
public ModelRocketOld() {
|
||||
textureWidth = 64;
|
||||
textureHeight = 32;
|
||||
|
||||
Shape7 = new ModelRenderer(this, 10, 0);
|
||||
Shape7.addBox(0F, 0F, 0F, 1, 2, 2);
|
||||
Shape7.setRotationPoint(-3F, -2F, -0.5F);
|
||||
Shape7.setTextureSize(64, 32);
|
||||
Shape7.mirror = true;
|
||||
setRotation(Shape7, 0F, 0F, 0F);
|
||||
Shape8 = new ModelRenderer(this, 0, 4);
|
||||
Shape8.addBox(0F, 0F, 0F, 10, 1, 1);
|
||||
Shape8.setRotationPoint(-8F, -1.5F, 0F);
|
||||
Shape8.setTextureSize(64, 32);
|
||||
Shape8.mirror = true;
|
||||
setRotation(Shape8, 0F, 0F, 0F);
|
||||
Shape9 = new ModelRenderer(this, 0, 0);
|
||||
Shape9.addBox(0F, 0F, 0F, 3, 2, 2);
|
||||
Shape9.setRotationPoint(-6.5F, -2F, -0.5F);
|
||||
Shape9.setTextureSize(64, 32);
|
||||
Shape9.mirror = true;
|
||||
setRotation(Shape9, 0F, 0F, 0F);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void render(Entity entity, float f, float f1, float f2, float f3, float f4, float f5) {
|
||||
super.render(entity, f, f1, f2, f3, f4, f5);
|
||||
setRotationAngles(f, f1, f2, f3, f4, f5, entity);
|
||||
Shape7.render(f5);
|
||||
Shape8.render(f5);
|
||||
Shape9.render(f5);
|
||||
}
|
||||
|
||||
private void setRotation(ModelRenderer model, float x, float y, float z) {
|
||||
model.rotateAngleX = x;
|
||||
model.rotateAngleY = y;
|
||||
model.rotateAngleZ = z;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setRotationAngles(float f, float f1, float f2, float f3, float f4, float f5, Entity entity) {
|
||||
super.setRotationAngles(f, f1, f2, f3, f4, f5, entity);
|
||||
}
|
||||
|
||||
}
|
||||
@ -1,329 +0,0 @@
|
||||
//This File was created with the Minecraft-SMP Modelling Toolbox 2.3.0.0
|
||||
// Copyright (C) 2017 Minecraft-SMP.de
|
||||
// This file is for Flan's Flying Mod Version 4.0.x+
|
||||
|
||||
// Model: TwiGun
|
||||
// Model Creator:
|
||||
// Created on: 01.11.2017 - 20:26:01
|
||||
// Last changed on: 01.11.2017 - 20:26:01
|
||||
|
||||
package com.hbm.render.model; //Path where the model is located
|
||||
|
||||
import net.minecraft.client.model.ModelBase;
|
||||
import net.minecraft.client.model.ModelRenderer;
|
||||
import net.minecraft.entity.Entity;
|
||||
|
||||
public class ModelTwiGun extends ModelBase //Same as Filename
|
||||
{
|
||||
int textureX = 128;
|
||||
int textureY = 128;
|
||||
ModelRenderer[] bodyModel;
|
||||
|
||||
public ModelTwiGun() //Same as Filename
|
||||
{
|
||||
textureWidth = 128;
|
||||
textureHeight = 128;
|
||||
bodyModel = new ModelRenderer[65];
|
||||
bodyModel[0] = new ModelRenderer(this, 1, 1); // Rotor5
|
||||
bodyModel[1] = new ModelRenderer(this, 17, 1); // Rotor4
|
||||
bodyModel[2] = new ModelRenderer(this, 33, 1); // Rotor1
|
||||
bodyModel[3] = new ModelRenderer(this, 49, 1); // Rotor6
|
||||
bodyModel[4] = new ModelRenderer(this, 65, 1); // Rotor3
|
||||
bodyModel[5] = new ModelRenderer(this, 81, 1); // Rotor2
|
||||
bodyModel[6] = new ModelRenderer(this, 89, 1); // Box 8
|
||||
bodyModel[7] = new ModelRenderer(this, 113, 1); // Box 9
|
||||
bodyModel[8] = new ModelRenderer(this, 1, 9); // Box 10
|
||||
bodyModel[9] = new ModelRenderer(this, 17, 9); // Box 11
|
||||
bodyModel[10] = new ModelRenderer(this, 33, 9); // Box 12
|
||||
bodyModel[11] = new ModelRenderer(this, 49, 9); // Box 13
|
||||
bodyModel[12] = new ModelRenderer(this, 65, 9); // Box 14
|
||||
bodyModel[13] = new ModelRenderer(this, 1, 17); // Box 15
|
||||
bodyModel[14] = new ModelRenderer(this, 9, 17); // Box 16
|
||||
bodyModel[15] = new ModelRenderer(this, 33, 17); // Box 17
|
||||
bodyModel[16] = new ModelRenderer(this, 73, 9); // Box 18
|
||||
bodyModel[17] = new ModelRenderer(this, 105, 9); // Box 19
|
||||
bodyModel[18] = new ModelRenderer(this, 57, 17); // Box 20
|
||||
bodyModel[19] = new ModelRenderer(this, 33, 17); // Box 21
|
||||
bodyModel[20] = new ModelRenderer(this, 1, 25); // Box 22
|
||||
bodyModel[21] = new ModelRenderer(this, 73, 17); // Box 23
|
||||
bodyModel[22] = new ModelRenderer(this, 25, 33); // Box 24
|
||||
bodyModel[23] = new ModelRenderer(this, 1, 25); // Box 25
|
||||
bodyModel[24] = new ModelRenderer(this, 57, 33); // Box 26
|
||||
bodyModel[25] = new ModelRenderer(this, 89, 33); // Box 27
|
||||
bodyModel[26] = new ModelRenderer(this, 1, 49); // Box 28
|
||||
bodyModel[27] = new ModelRenderer(this, 1, 49); // Box 29
|
||||
bodyModel[28] = new ModelRenderer(this, 97, 17); // Box 30
|
||||
bodyModel[29] = new ModelRenderer(this, 25, 49); // Box 31
|
||||
bodyModel[30] = new ModelRenderer(this, 65, 49); // Box 32
|
||||
bodyModel[31] = new ModelRenderer(this, 25, 57); // Box 33
|
||||
bodyModel[32] = new ModelRenderer(this, 65, 57); // Box 34
|
||||
bodyModel[33] = new ModelRenderer(this, 33, 65); // Box 35
|
||||
bodyModel[34] = new ModelRenderer(this, 97, 49); // Box 36
|
||||
bodyModel[35] = new ModelRenderer(this, 57, 25); // Box 37
|
||||
bodyModel[36] = new ModelRenderer(this, 73, 65); // Box 38
|
||||
bodyModel[37] = new ModelRenderer(this, 1, 73); // Box 40
|
||||
bodyModel[38] = new ModelRenderer(this, 33, 73); // Box 41
|
||||
bodyModel[39] = new ModelRenderer(this, 49, 73); // Box 42
|
||||
bodyModel[40] = new ModelRenderer(this, 105, 57); // Box 43
|
||||
bodyModel[41] = new ModelRenderer(this, 113, 65); // Box 44
|
||||
bodyModel[42] = new ModelRenderer(this, 113, 25); // Box 45
|
||||
bodyModel[43] = new ModelRenderer(this, 121, 9); // Box 46
|
||||
bodyModel[44] = new ModelRenderer(this, 73, 73); // Box 47
|
||||
bodyModel[45] = new ModelRenderer(this, 25, 73); // Box 48
|
||||
bodyModel[46] = new ModelRenderer(this, 89, 73); // Box 49
|
||||
bodyModel[47] = new ModelRenderer(this, 25, 25); // Box 50
|
||||
bodyModel[48] = new ModelRenderer(this, 17, 9); // Box 51
|
||||
bodyModel[49] = new ModelRenderer(this, 49, 33); // Box 52
|
||||
bodyModel[50] = new ModelRenderer(this, 81, 33); // Box 53
|
||||
bodyModel[51] = new ModelRenderer(this, 57, 1); // Box 54
|
||||
bodyModel[52] = new ModelRenderer(this, 73, 1); // Box 55
|
||||
bodyModel[53] = new ModelRenderer(this, 105, 73); // Box 56
|
||||
bodyModel[54] = new ModelRenderer(this, 89, 73); // Box 57
|
||||
bodyModel[55] = new ModelRenderer(this, 17, 81); // Box 58
|
||||
bodyModel[56] = new ModelRenderer(this, 73, 81); // Box 59
|
||||
bodyModel[57] = new ModelRenderer(this, 1, 89); // Box 60
|
||||
bodyModel[58] = new ModelRenderer(this, 33, 89); // Box 61
|
||||
bodyModel[59] = new ModelRenderer(this, 49, 41); // Box 63
|
||||
bodyModel[60] = new ModelRenderer(this, 89, 81); // Box 64
|
||||
bodyModel[61] = new ModelRenderer(this, 113, 81); // Box 65
|
||||
bodyModel[62] = new ModelRenderer(this, 1, 89); // Box 66
|
||||
bodyModel[63] = new ModelRenderer(this, 89, 89); // Box 67
|
||||
bodyModel[64] = new ModelRenderer(this, 17, 97); // Box 68
|
||||
|
||||
bodyModel[0].addBox(0F, 1F, -1F, 3, 4, 2, 0F); // Rotor5
|
||||
bodyModel[0].setRotationPoint(-12F, 0F, 0F);
|
||||
|
||||
bodyModel[1].addBox(0F, 1F, -1F, 3, 4, 2, 0F); // Rotor4
|
||||
bodyModel[1].setRotationPoint(-12F, 0F, 0F);
|
||||
bodyModel[1].rotateAngleX = 2.0943951F;
|
||||
|
||||
bodyModel[2].addBox(0F, 1F, -1F, 3, 4, 2, 0F); // Rotor1
|
||||
bodyModel[2].setRotationPoint(-12F, 0F, 0F);
|
||||
bodyModel[2].rotateAngleX = -2.0943951F;
|
||||
|
||||
bodyModel[3].addBox(0F, 4.5F, -0.5F, 3, 1, 1, 0F); // Rotor6
|
||||
bodyModel[3].setRotationPoint(-12F, 0F, 0F);
|
||||
|
||||
bodyModel[4].addBox(0F, 4.5F, -0.5F, 3, 1, 1, 0F); // Rotor3
|
||||
bodyModel[4].setRotationPoint(-12F, 0F, 0F);
|
||||
bodyModel[4].rotateAngleX = 2.0943951F;
|
||||
|
||||
bodyModel[5].addBox(0F, 4.5F, -0.5F, 3, 1, 1, 0F); // Rotor2
|
||||
bodyModel[5].setRotationPoint(-12F, 0F, 0F);
|
||||
bodyModel[5].rotateAngleX = -2.0943951F;
|
||||
|
||||
bodyModel[6].addBox(0F, 0F, 0F, 5, 0, 8, 0F); // Box 8
|
||||
bodyModel[6].setRotationPoint(-13F, -6F, -4F);
|
||||
|
||||
bodyModel[7].addBox(0F, -1F, -1F, 5, 2, 2, 0F); // Box 9
|
||||
bodyModel[7].setRotationPoint(-13F, 0F, 0F);
|
||||
|
||||
bodyModel[8].addBox(0F, -1F, -1F, 5, 2, 2, 0F); // Box 10
|
||||
bodyModel[8].setRotationPoint(-13F, 0F, 0F);
|
||||
bodyModel[8].rotateAngleX = 0.78539816F;
|
||||
|
||||
bodyModel[9].addBox(0F, 0F, 0F, 5, 0, 5, 0F); // Box 11
|
||||
bodyModel[9].setRotationPoint(-13F, -6F, 4F);
|
||||
bodyModel[9].rotateAngleX = -0.78539816F;
|
||||
|
||||
bodyModel[10].addBox(0F, 0F, 0F, 9, 1, 1, 0F); // Box 12
|
||||
bodyModel[10].setRotationPoint(-15F, -3F, 7F);
|
||||
|
||||
bodyModel[11].addBox(0F, 0F, -5F, 5, 0, 5, 0F); // Box 13
|
||||
bodyModel[11].setRotationPoint(-13F, -6F, -4F);
|
||||
bodyModel[11].rotateAngleX = 0.78539816F;
|
||||
|
||||
bodyModel[12].addBox(0F, 0F, 0F, 9, 1, 1, 0F); // Box 14
|
||||
bodyModel[12].setRotationPoint(-15F, -3F, -8F);
|
||||
|
||||
bodyModel[13].addBox(0F, 0F, 0F, 5, 0, 7, 0F); // Box 15
|
||||
bodyModel[13].setRotationPoint(-13F, 6.5F, -3.5F);
|
||||
|
||||
bodyModel[14].addBox(0F, 0F, 0F, 5, 0, 10, 0F); // Box 16
|
||||
bodyModel[14].setRotationPoint(-13F, 6.5F, 3.5F);
|
||||
bodyModel[14].rotateAngleX = 1.13446401F;
|
||||
|
||||
bodyModel[15].addBox(0F, 0F, -10F, 5, 0, 10, 0F); // Box 17
|
||||
bodyModel[15].setRotationPoint(-13F, 6.5F, -3.5F);
|
||||
bodyModel[15].rotateAngleX = -1.13446401F;
|
||||
|
||||
bodyModel[16].addBox(0F, 0F, 0F, 2, 2, 16, 0F); // Box 18
|
||||
bodyModel[16].setRotationPoint(-15F, -2F, -8F);
|
||||
|
||||
bodyModel[17].addBox(0F, 0F, 0F, 3, 4, 4, 0F); // Box 19
|
||||
bodyModel[17].setRotationPoint(-16F, -2F, -2F);
|
||||
|
||||
bodyModel[18].addBox(0F, 0F, 0F, 5, 1, 1, 0F); // Box 20
|
||||
bodyModel[18].setRotationPoint(-13F, 6F, -0.5F);
|
||||
|
||||
bodyModel[19].addBox(0F, 0F, 0F, 2, 5, 2, 0F); // Box 21
|
||||
bodyModel[19].setRotationPoint(-15F, 2F, -1F);
|
||||
|
||||
bodyModel[20].addBox(0F, 0F, 0F, 0, 10, 10, 0F); // Box 22
|
||||
bodyModel[20].setRotationPoint(-13F, -5F, -5F);
|
||||
|
||||
bodyModel[21].addBox(0F, -1.5F, -1.5F, 3, 3, 3, 0F); // Box 23
|
||||
bodyModel[21].setRotationPoint(-19F, 0F, 0F);
|
||||
|
||||
bodyModel[22].addBox(0F, -2F, -2F, 8, 4, 4, 0F); // Box 24
|
||||
bodyModel[22].setRotationPoint(-27F, 0F, 0F);
|
||||
|
||||
bodyModel[23].addBox(0F, -1.5F, -1.5F, 3, 3, 3, 0F); // Box 25
|
||||
bodyModel[23].setRotationPoint(-19F, 0F, 0F);
|
||||
bodyModel[23].rotateAngleX = -0.78539816F;
|
||||
|
||||
bodyModel[24].addBox(0F, -2F, -2F, 8, 4, 4, 0F); // Box 26
|
||||
bodyModel[24].setRotationPoint(-27F, 0F, 0F);
|
||||
bodyModel[24].rotateAngleX = -0.78539816F;
|
||||
|
||||
bodyModel[25].addBox(0F, 0F, 0F, 14, 6, 4, 0F); // Box 27
|
||||
bodyModel[25].setRotationPoint(-6F, -3F, -2F);
|
||||
|
||||
bodyModel[26].addBox(0F, 0F, 0F, 2, 2, 16, 0F); // Box 28
|
||||
bodyModel[26].setRotationPoint(-8F, -2F, -8F);
|
||||
|
||||
bodyModel[27].addBox(0F, 0F, 0F, 3, 4, 4, 0F); // Box 29
|
||||
bodyModel[27].setRotationPoint(-9F, -2F, -2F);
|
||||
|
||||
bodyModel[28].addBox(0F, 0F, 0F, 2, 5, 2, 0F); // Box 30
|
||||
bodyModel[28].setRotationPoint(-8F, 2F, -1F);
|
||||
|
||||
bodyModel[29].addBox(0F, 0F, 0F, 14, 1, 5, 0F); // Box 31
|
||||
bodyModel[29].setRotationPoint(-6F, -3F, 2F);
|
||||
bodyModel[29].rotateAngleX = -0.26179939F;
|
||||
|
||||
bodyModel[30].addBox(0F, 0F, 0F, 14, 1, 1, 0F); // Box 32
|
||||
bodyModel[30].setRotationPoint(-6F, -1.5F, 6F);
|
||||
|
||||
bodyModel[31].addBox(0F, -1F, 0F, 14, 1, 5, 0F); // Box 33
|
||||
bodyModel[31].setRotationPoint(-6F, 1F, 2F);
|
||||
bodyModel[31].rotateAngleX = 0.26179939F;
|
||||
|
||||
bodyModel[32].addBox(0F, -1F, -5F, 14, 1, 5, 0F); // Box 34
|
||||
bodyModel[32].setRotationPoint(-6F, 1F, -2F);
|
||||
bodyModel[32].rotateAngleX = -0.26179939F;
|
||||
|
||||
bodyModel[33].addBox(0F, 0F, -5F, 14, 1, 5, 0F); // Box 35
|
||||
bodyModel[33].setRotationPoint(-6F, -3F, -2F);
|
||||
bodyModel[33].rotateAngleX = 0.26179939F;
|
||||
|
||||
bodyModel[34].addBox(0F, 0F, 0F, 14, 1, 1, 0F); // Box 36
|
||||
bodyModel[34].setRotationPoint(-6F, -1.5F, -7F);
|
||||
|
||||
bodyModel[35].addBox(0F, 0F, 0F, 5, 0, 4, 0F); // Box 37
|
||||
bodyModel[35].setRotationPoint(-8F, -6F, -2F);
|
||||
bodyModel[35].rotateAngleZ = 0.78539816F;
|
||||
|
||||
bodyModel[36].addBox(0F, 0F, 0F, 16, 4, 2, 0F); // Box 38
|
||||
bodyModel[36].setRotationPoint(-6F, 3F, -1F);
|
||||
|
||||
bodyModel[37].addBox(0F, 0F, 0F, 6, 6, 6, 0F); // Box 40
|
||||
bodyModel[37].setRotationPoint(8F, -3F, -3F);
|
||||
|
||||
bodyModel[38].addBox(0F, 0F, 0F, 3, 2, 10, 0F); // Box 41
|
||||
bodyModel[38].setRotationPoint(8F, -2F, -5F);
|
||||
|
||||
bodyModel[39].addBox(0F, 0F, 0F, 4, 1, 13, 0F); // Box 42
|
||||
bodyModel[39].setRotationPoint(8F, -1.5F, -6.5F);
|
||||
|
||||
bodyModel[40].addBox(0F, 0F, 0F, 8, 3, 3, 0F); // Box 43
|
||||
bodyModel[40].setRotationPoint(14F, -1F, -1.5F);
|
||||
|
||||
bodyModel[41].addBox(0F, 0F, 0F, 1, 7, 3, 0F); // Box 44
|
||||
bodyModel[41].setRotationPoint(22.5F, -1F, -1.5F);
|
||||
|
||||
bodyModel[42].addBox(0F, 0F, 0F, 4, 4, 3, 0F); // Box 45
|
||||
bodyModel[42].setRotationPoint(18F, 2F, -1.5F);
|
||||
|
||||
bodyModel[43].addBox(0F, 0F, 0F, 2, 4, 1, 0F); // Box 46
|
||||
bodyModel[43].setRotationPoint(13F, 2F, 0F);
|
||||
|
||||
bodyModel[44].addBox(0F, -5F, 0F, 2, 5, 3, 0F); // Box 47
|
||||
bodyModel[44].setRotationPoint(18F, 6F, -1.5F);
|
||||
bodyModel[44].rotateAngleZ = -0.43633231F;
|
||||
|
||||
bodyModel[45].addBox(0F, 0F, 0F, 6, 1, 2, 0F); // Box 48
|
||||
bodyModel[45].setRotationPoint(10F, 6F, -1F);
|
||||
|
||||
bodyModel[46].addBox(0F, 0F, 0F, 3, 2, 2, 0F); // Box 49
|
||||
bodyModel[46].setRotationPoint(14F, -3F, -1F);
|
||||
bodyModel[46].rotateAngleZ = 0.78539816F;
|
||||
|
||||
bodyModel[47].addBox(0F, 0F, 0F, 2, 1, 5, 0F); // Box 50
|
||||
bodyModel[47].setRotationPoint(14F, 0F, -2.5F);
|
||||
|
||||
bodyModel[48].addBox(0F, 0F, 0F, 1, 1, 1, 0F); // Box 51
|
||||
bodyModel[48].setRotationPoint(10.5F, -3.5F, -0.5F);
|
||||
|
||||
bodyModel[49].addBox(0F, 0F, 0F, 3, 1, 1, 0F); // Box 52
|
||||
bodyModel[49].setRotationPoint(9F, -3.5F, -2F);
|
||||
|
||||
bodyModel[50].addBox(0F, 0F, 0F, 3, 1, 1, 0F); // Box 53
|
||||
bodyModel[50].setRotationPoint(10F, -3.5F, 1F);
|
||||
|
||||
bodyModel[51].addBox(0F, 0F, 0F, 1, 1, 3, 0F); // Box 54
|
||||
bodyModel[51].setRotationPoint(9F, -3.5F, -1F);
|
||||
|
||||
bodyModel[52].addBox(0F, 0F, 0F, 1, 1, 3, 0F); // Box 55
|
||||
bodyModel[52].setRotationPoint(12F, -3.5F, -2F);
|
||||
|
||||
bodyModel[53].addBox(0F, 0F, 0F, 1, 6, 2, 0F); // Box 56
|
||||
bodyModel[53].setRotationPoint(22F, -0.5F, -1F);
|
||||
|
||||
bodyModel[54].addBox(0F, 0F, 0F, 0, 3, 12, 0F); // Box 57
|
||||
bodyModel[54].setRotationPoint(-5F, -0.5F, -6F);
|
||||
|
||||
bodyModel[55].addBox(0F, 0F, 0F, 0, 3, 12, 0F); // Box 58
|
||||
bodyModel[55].setRotationPoint(-4F, -0.5F, -6F);
|
||||
|
||||
bodyModel[56].addBox(0F, 0F, 0F, 0, 3, 12, 0F); // Box 59
|
||||
bodyModel[56].setRotationPoint(-3F, -0.5F, -6F);
|
||||
|
||||
bodyModel[57].addBox(0F, 0F, 0F, 0, 3, 12, 0F); // Box 60
|
||||
bodyModel[57].setRotationPoint(-2F, -0.5F, -6F);
|
||||
|
||||
bodyModel[58].addBox(0F, 0F, 0F, 0, 3, 12, 0F); // Box 61
|
||||
bodyModel[58].setRotationPoint(-1F, -0.5F, -6F);
|
||||
|
||||
bodyModel[59].addBox(0F, 0F, 0F, 2, 1, 2, 0F); // Box 63
|
||||
bodyModel[59].setRotationPoint(-4F, -3.5F, -1F);
|
||||
|
||||
bodyModel[60].addBox(0F, 0F, 0F, 2, 1, 2, 0F); // Box 64
|
||||
bodyModel[60].setRotationPoint(-1F, -3.5F, -1F);
|
||||
|
||||
bodyModel[61].addBox(0F, 0F, 0F, 2, 1, 2, 0F); // Box 65
|
||||
bodyModel[61].setRotationPoint(2F, -3.5F, -1F);
|
||||
|
||||
bodyModel[62].addBox(0F, 0F, 0F, 2, 1, 2, 0F); // Box 66
|
||||
bodyModel[62].setRotationPoint(5F, -3.5F, -1F);
|
||||
|
||||
bodyModel[63].addBox(0F, 0F, 0F, 0, 3, 12, 0F); // Box 67
|
||||
bodyModel[63].setRotationPoint(0F, -0.5F, -6F);
|
||||
|
||||
bodyModel[64].addBox(0F, 0F, 0F, 0, 3, 12, 0F); // Box 68
|
||||
bodyModel[64].setRotationPoint(1F, -0.5F, -6F);
|
||||
|
||||
for(int i = 0; i < 65; i++)
|
||||
{
|
||||
bodyModel[i].setTextureSize(textureX, textureY);
|
||||
bodyModel[i].mirror = true;
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public void render(Entity entity, float f, float f1, float f2, float f3, float f4, float f5)
|
||||
{
|
||||
super.render(entity, f, f1, f2, f3, f4, f5);
|
||||
setRotationAngles(f, f1, f2, f3, f4, f5, entity);
|
||||
for(int i = 0; i < 65; i++)
|
||||
{
|
||||
bodyModel[i].render(f5);
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setRotationAngles(float f, float f1, float f2, float f3, float f4, float f5, Entity entity)
|
||||
{
|
||||
super.setRotationAngles(f, f1, f2, f3, f4, f5, entity);
|
||||
}
|
||||
}
|
||||
@ -7,6 +7,7 @@ import net.minecraft.client.audio.MovingSound;
|
||||
import net.minecraft.entity.Entity;
|
||||
import net.minecraft.util.ResourceLocation;
|
||||
|
||||
@Deprecated //wtf is this horseshit
|
||||
public abstract class MovingSoundPlayerLoop extends MovingSound {
|
||||
|
||||
public static List<MovingSoundPlayerLoop> globalSoundList = new ArrayList<MovingSoundPlayerLoop>();
|
||||
|
||||
@ -1,32 +0,0 @@
|
||||
package com.hbm.sound;
|
||||
|
||||
import com.hbm.items.ModItems;
|
||||
|
||||
import net.minecraft.entity.Entity;
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.util.ResourceLocation;
|
||||
|
||||
public class MovingSoundXVL1456 extends MovingSoundPlayerLoop {
|
||||
|
||||
public MovingSoundXVL1456(ResourceLocation p_i45104_1_, Entity player, EnumHbmSound type) {
|
||||
super(p_i45104_1_, player, type);
|
||||
this.setPitch(0.5F);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void update() {
|
||||
super.update();
|
||||
|
||||
ItemStack i = null;
|
||||
|
||||
if(this.player != null) {
|
||||
i = ((EntityPlayer)this.player).getItemInUse();
|
||||
}
|
||||
|
||||
//this.setPitch(this.getPitch() + 0.1F);
|
||||
|
||||
if(i == null || (i != null && i.getItem() != ModItems.gun_xvl1456) || !((EntityPlayer)this.player).isSneaking() || ((EntityPlayer)this.player).getItemInUseDuration() <= 0)
|
||||
this.stop();
|
||||
}
|
||||
}
|
||||
@ -4,7 +4,6 @@ import java.util.Random;
|
||||
|
||||
import com.hbm.blocks.ModBlocks;
|
||||
import com.hbm.blocks.generic.BlockLoot.TileEntityLoot;
|
||||
import com.hbm.inventory.material.Mats;
|
||||
import com.hbm.itempool.ItemPool;
|
||||
import com.hbm.itempool.ItemPoolsPile;
|
||||
import com.hbm.items.ModItems;
|
||||
@ -12,7 +11,6 @@ import com.hbm.items.special.ItemBookLore;
|
||||
import com.hbm.items.ItemAmmoEnums.AmmoFatman;
|
||||
|
||||
import net.minecraft.init.Items;
|
||||
import net.minecraft.item.Item;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.world.World;
|
||||
|
||||
@ -46,12 +44,9 @@ public class LootGenerator {
|
||||
else
|
||||
loot.addItem(new ItemStack(ModItems.ammo_rocket), -0.25, 0, -0.25);
|
||||
|
||||
for(int i = 0; i < 4; i++)
|
||||
addItemWithDeviation(loot, world.rand, new ItemStack(ModItems.cap_nuka, 2), 0.125, i * 0.03125, 0.25);
|
||||
for(int i = 0; i < 2; i++)
|
||||
addItemWithDeviation(loot, world.rand, new ItemStack(ModItems.syringe_metal_stimpak, 1), -0.25, i * 0.03125, 0.25);
|
||||
for(int i = 0; i < 6; i++)
|
||||
addItemWithDeviation(loot, world.rand, new ItemStack(ModItems.cap_nuka, 2), 0.125, i * 0.03125, -0.25);
|
||||
for(int i = 0; i < 4; i++) addItemWithDeviation(loot, world.rand, new ItemStack(ModItems.cap_nuka, 2), 0.125, i * 0.03125, 0.25);
|
||||
for(int i = 0; i < 2; i++) addItemWithDeviation(loot, world.rand, new ItemStack(ModItems.syringe_metal_stimpak, 1), -0.25, i * 0.03125, 0.25);
|
||||
for(int i = 0; i < 6; i++) addItemWithDeviation(loot, world.rand, new ItemStack(ModItems.cap_nuka, 2), 0.125, i * 0.03125, -0.25);
|
||||
}
|
||||
}
|
||||
|
||||
@ -61,15 +56,8 @@ public class LootGenerator {
|
||||
|
||||
if(loot != null && loot.items.isEmpty()) {
|
||||
|
||||
for(int i = 0; i < 4; i++) {
|
||||
int type = world.rand.nextInt(4);
|
||||
Item syringe = type < 2 ? ModItems.syringe_metal_stimpak : type == 2 ? ModItems.syringe_metal_medx : ModItems.syringe_metal_psycho;
|
||||
addItemWithDeviation(loot, world.rand, new ItemStack(syringe), 0.125, i * 0.03125, 0.25);
|
||||
}
|
||||
|
||||
int type = world.rand.nextInt(8);
|
||||
Item syringe = type < 2 ? ModItems.radaway : type < 4 ? ModItems.radx : type < 7 ? ModItems.iv_blood : ModItems.siox;
|
||||
addItemWithDeviation(loot, world.rand, new ItemStack(syringe), -0.25, 0, -0.125);
|
||||
for(int i = 0; i < 4; i++) addItemWithDeviation(loot, world.rand, ItemPool.getStack(ItemPoolsPile.POOL_PILE_MED_SYRINGE, world.rand), 0.125, i * 0.03125, 0.25);
|
||||
addItemWithDeviation(loot, world.rand, ItemPool.getStack(ItemPoolsPile.POOL_PILE_MED_PILLS, world.rand), -0.25, 0, -0.125);
|
||||
}
|
||||
}
|
||||
|
||||
@ -84,7 +72,7 @@ public class LootGenerator {
|
||||
|
||||
int count = world.rand.nextInt(5) + 3;
|
||||
for(int k = 0; k < count; k++) {
|
||||
addItemWithDeviation(loot, world.rand, ItemPool.getStack(ItemPool.getPool(ItemPoolsPile.POOL_PILE_CAPS), world.rand), i * 0.3125, k * 0.03125, j * 0.3125);
|
||||
addItemWithDeviation(loot, world.rand, ItemPool.getStack(ItemPoolsPile.POOL_PILE_CAPS, world.rand), i * 0.3125, k * 0.03125, j * 0.3125);
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -98,20 +86,15 @@ public class LootGenerator {
|
||||
if(loot != null && loot.items.isEmpty()) {
|
||||
|
||||
boolean r = world.rand.nextBoolean();
|
||||
if(r)
|
||||
addItemWithDeviation(loot, world.rand, new ItemStack(ModItems.gun_lever_action), 0.125, 0.025, 0.25);
|
||||
if(r) addItemWithDeviation(loot, world.rand, ItemPool.getStack(ItemPoolsPile.POOL_PILE_MAKESHIFT_GUN, world.rand), 0.125, 0.025, 0.25);
|
||||
|
||||
if(!r || world.rand.nextBoolean())
|
||||
addItemWithDeviation(loot, world.rand, new ItemStack(ModItems.wrench), -0.25, 0, -0.28125);
|
||||
if(!r || world.rand.nextBoolean()) addItemWithDeviation(loot, world.rand, ItemPool.getStack(ItemPoolsPile.POOL_PILE_MAKESHIFT_WRENCH, world.rand), -0.25, 0, -0.28125);
|
||||
|
||||
int count = world.rand.nextInt(2) + 1;
|
||||
for(int i = 0; i < count; i++) {
|
||||
addItemWithDeviation(loot, world.rand, new ItemStack(ModItems.plate_steel), -0.25, i * 0.03125, 0.3125);
|
||||
}
|
||||
for(int i = 0; i < count; i++) addItemWithDeviation(loot, world.rand, ItemPool.getStack(ItemPoolsPile.POOL_PILE_MAKESHIFT_PLATES, world.rand), -0.25, i * 0.03125, 0.3125);
|
||||
|
||||
count = world.rand.nextInt(2) + 2;
|
||||
for(int i = 0; i < count; i++)
|
||||
addItemWithDeviation(loot, world.rand, new ItemStack(ModItems.wire_fine, 1, Mats.MAT_ALUMINIUM.id), 0.25, i * 0.03125, 0.1875);
|
||||
for(int i = 0; i < count; i++) addItemWithDeviation(loot, world.rand, ItemPool.getStack(ItemPoolsPile.POOL_PILE_MAKESHIFT_WIRE, world.rand), 0.25, i * 0.03125, 0.1875);
|
||||
}
|
||||
}
|
||||
|
||||
@ -121,15 +104,11 @@ public class LootGenerator {
|
||||
|
||||
if(loot != null && loot.items.isEmpty()) {
|
||||
|
||||
boolean memes = world.rand.nextInt(10) == 0;
|
||||
|
||||
for(int i = 0; i < 4; i++) {
|
||||
for(int j = 0; j < 4; j++) {
|
||||
|
||||
if(world.rand.nextBoolean() || memes) {
|
||||
int type = world.rand.nextInt(11);
|
||||
AmmoFatman nuke = memes ? AmmoFatman.PUMPKIN : type == 0 ? AmmoFatman.STOCK : type <= 5 ? AmmoFatman.LOW : AmmoFatman.SAFE;
|
||||
loot.addItem(ModItems.ammo_nuke.stackFromEnum(nuke), -0.375 + i * 0.25, 0, -0.375 + j * 0.25);
|
||||
if(world.rand.nextBoolean()) {
|
||||
loot.addItem(ItemPool.getStack(ItemPoolsPile.POOL_PILE_NUKE_STORAGE, world.rand), -0.375 + i * 0.25, 0, -0.375 + j * 0.25);
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -170,12 +149,10 @@ public class LootGenerator {
|
||||
addItemWithDeviation(loot, world.rand, book, 0, 0, -0.25);
|
||||
|
||||
int count = world.rand.nextInt(3) + 2;
|
||||
for(int k = 0; k < count; k++)
|
||||
addItemWithDeviation(loot, world.rand, new ItemStack(Items.book), -0.25, k * 0.03125, 0.25);
|
||||
for(int k = 0; k < count; k++) addItemWithDeviation(loot, world.rand, new ItemStack(Items.book), -0.25, k * 0.03125, 0.25);
|
||||
|
||||
count = world.rand.nextInt(2) + 1;
|
||||
for(int k = 0; k < count; k++)
|
||||
addItemWithDeviation(loot, world.rand, new ItemStack(Items.paper), 0.25, k * 0.03125, 0.125);
|
||||
for(int k = 0; k < count; k++) addItemWithDeviation(loot, world.rand, new ItemStack(Items.paper), 0.25, k * 0.03125, 0.125);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@ -675,6 +675,7 @@ chem.XENON=Linde Xenon Cycle
|
||||
chem.XENON_OXY=Boosted Linde Xenon Cycle
|
||||
chem.YELLOWCAKE=Yellowcake Production
|
||||
|
||||
commands.satellite.no_active_satellites=No active satellites found!
|
||||
commands.satellite.no_satellite=No satellite using this frequency found!
|
||||
commands.satellite.not_a_satellite=The held item is not a satellite!
|
||||
commands.satellite.satellite_descended=Satellite successfully descended.
|
||||
|
||||
@ -1,5 +1,4 @@
|
||||
{
|
||||
"misc.nullTau": {"category": "player", "sounds": [{"name": "misc/null", "stream": false}]},
|
||||
"misc.nullChopper": {"category": "player", "sounds": [{"name": "misc/null", "stream": false}]},
|
||||
"misc.nullCrashing": {"category": "player", "sounds": [{"name": "misc/null", "stream": false}]},
|
||||
"misc.nullMine": {"category": "player", "sounds": [{"name": "misc/null", "stream": false}]},
|
||||
|
||||
|
Before Width: | Height: | Size: 599 B |
|
Before Width: | Height: | Size: 2.0 KiB |
|
Before Width: | Height: | Size: 2.3 KiB |
|
Before Width: | Height: | Size: 2.1 KiB |
|
Before Width: | Height: | Size: 2.0 KiB |
|
Before Width: | Height: | Size: 2.0 KiB |
|
Before Width: | Height: | Size: 750 B |
|
Before Width: | Height: | Size: 668 B |
|
Before Width: | Height: | Size: 606 B |
|
Before Width: | Height: | Size: 499 B |
|
Before Width: | Height: | Size: 1.7 KiB |
|
Before Width: | Height: | Size: 2.0 KiB |
|
Before Width: | Height: | Size: 2.3 KiB |
|
Before Width: | Height: | Size: 1.8 KiB |
|
Before Width: | Height: | Size: 1.5 KiB |
|
Before Width: | Height: | Size: 1.8 KiB |
|
Before Width: | Height: | Size: 1.5 KiB |
|
Before Width: | Height: | Size: 1.7 KiB |
|
Before Width: | Height: | Size: 1.7 KiB |
|
Before Width: | Height: | Size: 1.1 KiB |
|
Before Width: | Height: | Size: 826 B |
|
Before Width: | Height: | Size: 818 B |
|
Before Width: | Height: | Size: 921 B |
|
Before Width: | Height: | Size: 987 B |
|
Before Width: | Height: | Size: 794 B |
|
Before Width: | Height: | Size: 519 B |
|
Before Width: | Height: | Size: 2.1 KiB |
|
Before Width: | Height: | Size: 2.0 KiB |
|
Before Width: | Height: | Size: 3.0 KiB |
|
Before Width: | Height: | Size: 104 B |
|
Before Width: | Height: | Size: 17 KiB |
|
Before Width: | Height: | Size: 2.3 KiB |