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balls (with reverb)
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@ -21,11 +21,14 @@
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* Microwaves are no longer electric furnace copies, instead their recipes are restricted to things considered food
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* Electric furnaces now cause minor pollution (does not connect to smoke stacks!)
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* Increased the arc furnace's liquid buffer to 128 blocks (from 24)
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* The arc furnace can now accept up to *16* items per slot (effective amount is lower depending on the output in order to prevent >64 stacks)
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* Due to technical limitations, clicking into a slot once will only place a single item, however after the item is present, the slot's capacity extends to 16
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* This is especially apparent when clicking items into slots by hand, and still noticeable when shift clicking by how the items spred out
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* The arc furnace can now accepts more items depending on the speed upgrade, extending all the way to 16 with speed 3 (effective cap might be lower to prevent outputs from exceeding 64 items)
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* Due to technical limitations, clicking into a slot once will only place a single item, however after the item is present, the slot's capacity extends to the upgraded size
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* This is especially apparent when clicking items into slots by hand, and still noticeable when shift clicking by how the items spread out
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* This does not affect automation at all, items will stack up nicely without spreading out unnecessarily
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* Reduced arc furnace pollution from 15 to 10 soot per cycle
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* The way soot spreads has been changed
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* The spreading threshold has been decreased from 15 to 10
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* Every update, soot will decrease by regardless of whether it can spread or not (instead of only if it cannot spread)
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## Fixed
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* Fixed dupe regarding conveyor grabbers
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@ -207,13 +207,12 @@ public class PollutionHandler {
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int P = PollutionType.POISON.ordinal();
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/* CALCULATION */
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if(data.pollution[S] > 15) {
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if(data.pollution[S] > 10) {
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pollutionForNeightbors[S] = (float) (data.pollution[S] * 0.05F);
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data.pollution[S] *= 0.8F;
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} else {
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data.pollution[S] *= 0.99F;
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}
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data.pollution[S] *= 0.99F;
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data.pollution[H] *= 0.9995F;
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if(data.pollution[P] > 10) {
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@ -96,14 +96,15 @@ public class ContainerMachineArcFurnaceLarge extends Container {
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if(furnace.liquidMode) return true;
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ArcFurnaceRecipe recipe = ArcFurnaceRecipes.getOutput(stack, furnace.liquidMode);
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if(recipe != null && recipe.solidOutput != null) {
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return recipe.solidOutput.stackSize * stack.stackSize <= recipe.solidOutput.getMaxStackSize() && stack.stackSize <= TileEntityMachineArcFurnaceLarge.MAX_INPUT_STACK_SIZE;
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return recipe.solidOutput.stackSize * stack.stackSize <= recipe.solidOutput.getMaxStackSize() && stack.stackSize <= furnace.getMaxInputSize();
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}
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return false;
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}
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@Override
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public int getSlotStackLimit() {
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return this.getHasStack() ? TileEntityMachineArcFurnaceLarge.MAX_INPUT_STACK_SIZE : 1;
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TileEntityMachineArcFurnaceLarge furnace = (TileEntityMachineArcFurnaceLarge) this.inventory;
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return this.getHasStack() ? furnace.getMaxInputSize() : 1;
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}
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}
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}
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@ -56,6 +56,7 @@ public class TileEntityMachineArcFurnaceLarge extends TileEntityMachineBase impl
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public boolean isProgressing;
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public boolean hasMaterial;
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public int delay;
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public int upgrade;
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public float lid;
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public float prevLid;
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@ -71,7 +72,9 @@ public class TileEntityMachineArcFurnaceLarge extends TileEntityMachineBase impl
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public static final byte ELECTRODE_USED = 2;
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public static final byte ELECTRODE_DEPLETED = 3;
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public static final int MAX_INPUT_STACK_SIZE = 16;
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public int getMaxInputSize() {
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return upgrade == 0 ? 1 : upgrade == 1 ? 4 : upgrade == 2 ? 8 : 16;
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}
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public static final int maxLiquid = MaterialShapes.BLOCK.q(128);
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public List<MaterialStack> liquids = new ArrayList();
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@ -97,6 +100,9 @@ public class TileEntityMachineArcFurnaceLarge extends TileEntityMachineBase impl
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@Override
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public void updateEntity() {
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UpgradeManager.eval(slots, 4, 4);
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this.upgrade = Math.min(UpgradeManager.getLevel(UpgradeType.SPEED), 3);
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if(!worldObj.isRemote) {
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this.power = Library.chargeTEFromItems(slots, 3, power, maxPower);
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@ -109,8 +115,6 @@ public class TileEntityMachineArcFurnaceLarge extends TileEntityMachineBase impl
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boolean ingredients = this.hasIngredients();
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boolean electrodes = this.hasElectrodes();
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UpgradeManager.eval(slots, 4, 4);
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int upgrade = Math.min(UpgradeManager.getLevel(UpgradeType.SPEED), 3);
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int consumption = (int) (1_000 * Math.pow(5, upgrade));
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if(ingredients && electrodes && delay <= 0 && this.liquids.isEmpty()) {
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@ -345,7 +349,7 @@ public class TileEntityMachineArcFurnaceLarge extends TileEntityMachineBase impl
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if(recipe.solidOutput == null) return false;
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int sta = slots[slot] != null ? slots[slot].stackSize : 0;
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sta += stack.stackSize;
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return sta * recipe.solidOutput.stackSize <= recipe.solidOutput.getMaxStackSize() && sta <= MAX_INPUT_STACK_SIZE;
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return sta * recipe.solidOutput.stackSize <= recipe.solidOutput.getMaxStackSize() && sta <= getMaxInputSize();
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}
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}
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return false;
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