mirror of
https://github.com/HbmMods/Hbm-s-Nuclear-Tech-GIT.git
synced 2026-01-25 10:32:49 +00:00
Meteorites now break leaves and logs before landing. Made explosions fit the meteor size more.
This commit is contained in:
parent
72957ef167
commit
bd8ed4920d
@ -7,7 +7,9 @@ import com.hbm.world.feature.Meteorite;
|
|||||||
|
|
||||||
import cpw.mods.fml.relauncher.Side;
|
import cpw.mods.fml.relauncher.Side;
|
||||||
import cpw.mods.fml.relauncher.SideOnly;
|
import cpw.mods.fml.relauncher.SideOnly;
|
||||||
|
import net.minecraft.block.Block;
|
||||||
import net.minecraft.entity.Entity;
|
import net.minecraft.entity.Entity;
|
||||||
|
import net.minecraft.init.Blocks;
|
||||||
import net.minecraft.nbt.NBTTagCompound;
|
import net.minecraft.nbt.NBTTagCompound;
|
||||||
import net.minecraft.world.World;
|
import net.minecraft.world.World;
|
||||||
|
|
||||||
@ -22,6 +24,37 @@ public class EntityMeteor extends Entity {
|
|||||||
this.setSize(4F, 4F);
|
this.setSize(4F, 4F);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public boolean destroyWeakBlocks(World world, int x, int y, int z, int radius) {
|
||||||
|
int rSq = radius * radius;
|
||||||
|
boolean foundSolidBlock = false;
|
||||||
|
|
||||||
|
for (int dx = -radius; dx <= radius; dx++) {
|
||||||
|
for (int dy = -radius; dy <= radius; dy++) {
|
||||||
|
for (int dz = -radius; dz <= radius; dz++) {
|
||||||
|
// Check if point (dx, dy, dz) lies inside the sphere
|
||||||
|
if (dx * dx + dy * dy + dz * dz <= rSq) {
|
||||||
|
int blockX = x + dx;
|
||||||
|
int blockY = y + dy;
|
||||||
|
int blockZ = z + dz;
|
||||||
|
|
||||||
|
Block block = world.getBlock(blockX, blockY, blockZ);
|
||||||
|
if (block == null) continue;
|
||||||
|
|
||||||
|
float hardness = block.getBlockHardness(world, blockX, blockY, blockZ);
|
||||||
|
|
||||||
|
if (block == Blocks.leaves || block == Blocks.log || hardness <= 0.3F || block == Blocks.water) {
|
||||||
|
world.setBlockToAir(blockX, blockY, blockZ);
|
||||||
|
} else {
|
||||||
|
foundSolidBlock = true;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
return foundSolidBlock;
|
||||||
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public void onUpdate() {
|
public void onUpdate() {
|
||||||
|
|
||||||
@ -40,20 +73,21 @@ public class EntityMeteor extends Entity {
|
|||||||
|
|
||||||
this.moveEntity(motionX, motionY, motionZ);
|
this.moveEntity(motionX, motionY, motionZ);
|
||||||
|
|
||||||
if(!this.worldObj.isRemote && this.onGround && this.posY < 260) {
|
if(!this.worldObj.isRemote && this.posY < 260) {
|
||||||
|
if(destroyWeakBlocks(worldObj, (int)this.posX, (int)this.posY, (int)this.posZ, 6) && this.onGround) {
|
||||||
|
//worldObj.createExplosion(this, this.posX, this.posY, this.posZ, 5 + rand.nextFloat(), !safe);
|
||||||
|
if(WorldConfig.enableMeteorTails) {
|
||||||
|
ExplosionLarge.spawnParticles(worldObj, posX, posY + 5, posZ, 75);
|
||||||
|
ExplosionLarge.spawnParticles(worldObj, posX + 5, posY, posZ, 75);
|
||||||
|
ExplosionLarge.spawnParticles(worldObj, posX - 5, posY, posZ, 75);
|
||||||
|
ExplosionLarge.spawnParticles(worldObj, posX, posY, posZ + 5, 75);
|
||||||
|
ExplosionLarge.spawnParticles(worldObj, posX, posY, posZ - 5, 75);
|
||||||
|
}
|
||||||
|
|
||||||
worldObj.createExplosion(this, this.posX, this.posY, this.posZ, 5 + rand.nextFloat(), !safe);
|
(new Meteorite()).generate(worldObj, rand, (int) Math.round(this.posX - 0.5D), (int) Math.round(this.posY - 0.5D), (int) Math.round(this.posZ - 0.5D), safe, true, true);
|
||||||
if(WorldConfig.enableMeteorTails) {
|
this.worldObj.playSoundEffect(this.posX, this.posY, this.posZ, "hbm:entity.oldExplosion", 10000.0F, 0.5F + this.rand.nextFloat() * 0.1F);
|
||||||
ExplosionLarge.spawnParticles(worldObj, posX, posY + 5, posZ, 75);
|
this.setDead();
|
||||||
ExplosionLarge.spawnParticles(worldObj, posX + 5, posY, posZ, 75);
|
|
||||||
ExplosionLarge.spawnParticles(worldObj, posX - 5, posY, posZ, 75);
|
|
||||||
ExplosionLarge.spawnParticles(worldObj, posX, posY, posZ + 5, 75);
|
|
||||||
ExplosionLarge.spawnParticles(worldObj, posX, posY, posZ - 5, 75);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
(new Meteorite()).generate(worldObj, rand, (int) Math.round(this.posX - 0.5D), (int) Math.round(this.posY - 0.5D), (int) Math.round(this.posZ - 0.5D), safe, true, true);
|
|
||||||
this.worldObj.playSoundEffect(this.posX, this.posY, this.posZ, "hbm:entity.oldExplosion", 10000.0F, 0.5F + this.rand.nextFloat() * 0.1F);
|
|
||||||
this.setDead();
|
|
||||||
}
|
}
|
||||||
|
|
||||||
if(WorldConfig.enableMeteorTails && worldObj.isRemote) {
|
if(WorldConfig.enableMeteorTails && worldObj.isRemote) {
|
||||||
|
|||||||
@ -135,11 +135,14 @@ public class Meteorite {
|
|||||||
switch(rand.nextInt(3)) {
|
switch(rand.nextInt(3)) {
|
||||||
case 0:
|
case 0:
|
||||||
generateLarge(world, rand, x, y, z);
|
generateLarge(world, rand, x, y, z);
|
||||||
|
world.createExplosion(null, x + 0.5, y + 1.5, z + 0.5, 9F, !safe);
|
||||||
break;
|
break;
|
||||||
case 1:
|
case 1:
|
||||||
|
world.createExplosion(null, x + 0.5, y + 1.5, z + 0.5, 6F, !safe);
|
||||||
generateMedium(world, rand, x, y, z);
|
generateMedium(world, rand, x, y, z);
|
||||||
break;
|
break;
|
||||||
case 2:
|
case 2:
|
||||||
|
world.createExplosion(null, x + 0.5, y + 1.5, z + 0.5, 5F, !safe);
|
||||||
generateSmall(world, rand, x, y, z);
|
generateSmall(world, rand, x, y, z);
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
|
|||||||
Loading…
x
Reference in New Issue
Block a user