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https://github.com/HbmMods/Hbm-s-Nuclear-Tech-GIT.git
synced 2026-01-25 10:32:49 +00:00
this was a terrible idea looking back on it
revert all the shtuff related to RBMK rods and only making them connect downwards (it would break 99% of existing setups)
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@ -404,11 +404,6 @@ public class TileEntityRBMKBoiler extends TileEntityRBMKSlottedBase implements I
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return new Object[] {true};
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}
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@Override
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public boolean canConnectNode(ForgeDirection side) {
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return side == ForgeDirection.DOWN;
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}
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@Override
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public Container provideContainer(int ID, EntityPlayer player, World world, int x, int y, int z) {
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return new ContainerRBMKGeneric(player.inventory);
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@ -166,9 +166,4 @@ public abstract class TileEntityRBMKControl extends TileEntityRBMKSlottedBase im
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targetLevel = MathHelper.clamp_double(newLevel, 0, 1);
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return new Object[] {};
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}
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@Override
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public boolean canConnectNode(ForgeDirection side) {
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return side == ForgeDirection.DOWN;
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}
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}
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@ -180,9 +180,4 @@ public class TileEntityRBMKCooler extends TileEntityRBMKBase implements IFluidAc
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public Object[] getInfo(Context context, Arguments args) {
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return new Object[]{heat, tank.getFill(), tank.getMaxFill(), xCoord, yCoord, zCoord};
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}
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@Override
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public boolean canConnectNode(ForgeDirection side) {
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return side == ForgeDirection.DOWN;
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}
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}
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@ -336,11 +336,6 @@ public class TileEntityRBMKHeater extends TileEntityRBMKSlottedBase implements I
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return new Object[] {xCoord, yCoord, zCoord};
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}
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@Override
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public boolean canConnectNode(ForgeDirection side) {
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return side == ForgeDirection.DOWN;
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}
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@Override
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public Container provideContainer(int ID, EntityPlayer player, World world, int x, int y, int z) {
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return new ContainerRBMKHeater(player.inventory, this);
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@ -264,11 +264,6 @@ public class TileEntityRBMKOutgasser extends TileEntityRBMKSlottedBase implement
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return new Object[] {gas.getFill(), gas.getMaxFill(), progress, gas.getTankType().getID(), xCoord, yCoord, zCoord};
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}
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@Override
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public boolean canConnectNode(ForgeDirection side) {
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return side == ForgeDirection.DOWN;
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}
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@Override
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public Container provideContainer(int ID, EntityPlayer player, World world, int x, int y, int z) {
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return new ContainerRBMKOutgasser(player.inventory, this);
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@ -496,11 +496,6 @@ public class TileEntityRBMKRod extends TileEntityRBMKSlottedBase implements IRBM
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return new Object[] {xCoord, yCoord, zCoord};
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}
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@Override
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public boolean canConnectNode(ForgeDirection side) {
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return side == ForgeDirection.DOWN;
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}
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@Override
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public Container provideContainer(int ID, EntityPlayer player, World world, int x, int y, int z) {
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return new ContainerRBMKRod(player.inventory, this);
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