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https://github.com/HbmMods/Hbm-s-Nuclear-Tech-GIT.git
synced 2026-01-25 10:32:49 +00:00
Made the destruction of weak blocks safe. More sound tweaks
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f87a23d494
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@ -27,6 +27,9 @@ public class EntityMeteor extends Entity {
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this.ignoreFrustumCheck = true;
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this.isImmuneToFire = true;
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this.setSize(4F, 4F);
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this.audioFly = MainRegistry.proxy.getLoopedSound("hbm:entity.meteoriteFallingLoop", 0, 0, 0, 0F, 100F, 0.9F + this.rand.nextFloat() * 0.2F, 0);
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}
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public boolean destroyWeakBlocks(World world, int x, int y, int z, int radius) {
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@ -48,7 +51,7 @@ public class EntityMeteor extends Entity {
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float hardness = block.getBlockHardness(world, blockX, blockY, blockZ);
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if (block == Blocks.leaves || block == Blocks.log || hardness <= 0.3F || block == Blocks.water) {
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world.setBlockToAir(blockX, blockY, blockZ);
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if(!safe) world.setBlockToAir(blockX, blockY, blockZ);
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} else {
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foundSolidBlock = true;
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}
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@ -62,13 +65,6 @@ public class EntityMeteor extends Entity {
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@Override
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public void onUpdate() {
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if(!soundStarted) {
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this.audioFly = MainRegistry.proxy.getLoopedSound("hbm:entity.meteoriteFallingLoop", (int)this.posX, 5000, (int)this.posZ, 1F, 150F, 1F, 2);
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this.audioFly.startSound();
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soundStarted = true;
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}
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if(!worldObj.isRemote && !WorldConfig.enableMeteorStrikes) {
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this.setDead();
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return;
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@ -84,7 +80,6 @@ public class EntityMeteor extends Entity {
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this.moveEntity(motionX, motionY, motionZ);
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this.audioFly.updatePosition((int)this.posX, (int)this.posY, (int)this.posZ);
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this.audioFly.keepAlive();
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if(!this.worldObj.isRemote && this.posY < 260) {
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if(destroyWeakBlocks(worldObj, (int)this.posX, (int)this.posY, (int)this.posZ, 6) && this.onGround) {
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@ -104,6 +99,17 @@ public class EntityMeteor extends Entity {
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}
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}
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if(this.motionY <= -2){
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if(this.audioFly.isPlaying()) {
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//this.audioFly.keepAlive();
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//this.audioFly.updateVolume(1F);
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}
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else
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{
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//this.audioFly.startSound();
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}
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}
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if(WorldConfig.enableMeteorTails && worldObj.isRemote) {
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NBTTagCompound data = new NBTTagCompound();
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@ -328,7 +328,7 @@
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"entity.siegeIdle": {"category": "hostile", "sounds": ["entity/siegeIdle1"]},
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"entity.siegeHurt": {"category": "hostile", "sounds": ["entity/siegeHurt1", "entity/siegeHurt2"]},
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"entity.siegeDeath": {"category": "hostile", "sounds": ["entity/siegeDeath1", "entity/siegeDeath2", "entity/siegeDeath3"]},
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"entity.meteoriteFallingLoop": {"category": "block", "sounds": ["entity/meteoriteFallingLoop"]},
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"entity.meteoriteFallingLoop": {"category": "block", "sounds": [{"name": "entity/meteoriteFallingLoop", "stream": false}]},
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"step.metal": {"category": "player", "sounds": [{"name": "footsteps/metal", "stream": false}]},
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