better vault sounds, lööps
@ -1091,6 +1091,8 @@ item.tem_flakes.name=Tem Flakes
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item.glowing_stew.name=Leuchtende Pilzsuppe
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item.lemon.name="Zitrone"
|
||||
item.definitelyfood.name=GarantiertKeinDreck-Marken Feldration
|
||||
item.loops.name=Lüüps
|
||||
item.loop_stew.name=Informatiker-Frühstück
|
||||
|
||||
tile.frozen_grass.name=Gefrorenes Gras
|
||||
tile.frozen_dirt.name=Gefrorene Erde
|
||||
|
||||
@ -1091,6 +1091,8 @@ item.tem_flakes.name=Tem Flakes
|
||||
item.glowing_stew.name=Glowing Mushroom Stew
|
||||
item.lemon.name="Lemon"
|
||||
item.definitelyfood.name=TotallyNotDirt-Brand MRE
|
||||
item.loops.name=Lööps
|
||||
item.loop_stew.name=IT Breakfast
|
||||
|
||||
tile.frozen_grass.name=Frozen Grass
|
||||
tile.frozen_dirt.name=Frozen Dirt
|
||||
|
||||
@ -21,6 +21,8 @@
|
||||
"block.reactorStop": {"category": "block", "sounds": [{"name": "block/reactorStop", "stream": false}]},
|
||||
"block.vaultScrape": {"category": "block", "sounds": [{"name": "block/vaultScrape", "stream": false}]},
|
||||
"block.vaultThud": {"category": "block", "sounds": [{"name": "block/vaultThud", "stream": false}]},
|
||||
"block.vaultScrapeNew": {"category": "block", "sounds": [{"name": "block/vaultScrapeNew", "stream": false}]},
|
||||
"block.vaultThudNew": {"category": "block", "sounds": [{"name": "block/vaultThudNew", "stream": false}]},
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||||
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||||
"item.techBleep": {"category": "player", "sounds": [{"name": "tool/techBleep", "stream": false}]},
|
||||
"item.techBoop": {"category": "player", "sounds": [{"name": "tool/techBoop", "stream": false}]},
|
||||
|
||||
BIN
assets/hbm/sounds/block/vaultScrapeNew.ogg
Normal file
BIN
assets/hbm/sounds/block/vaultThudNew.ogg
Normal file
BIN
assets/hbm/textures/items/assembly_template_0.png
Normal file
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After Width: | Height: | Size: 102 B |
BIN
assets/hbm/textures/items/assembly_template_1.png
Normal file
|
After Width: | Height: | Size: 102 B |
BIN
assets/hbm/textures/items/assembly_template_2.png
Normal file
|
After Width: | Height: | Size: 102 B |
BIN
assets/hbm/textures/items/assembly_template_3.png
Normal file
|
After Width: | Height: | Size: 102 B |
BIN
assets/hbm/textures/items/assembly_template_4.png
Normal file
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After Width: | Height: | Size: 102 B |
BIN
assets/hbm/textures/items/assembly_template_5.png
Normal file
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After Width: | Height: | Size: 102 B |
BIN
assets/hbm/textures/items/assembly_template_6.png
Normal file
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After Width: | Height: | Size: 104 B |
BIN
assets/hbm/textures/items/loop_stew.png
Normal file
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After Width: | Height: | Size: 304 B |
BIN
assets/hbm/textures/items/loops.png
Normal file
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After Width: | Height: | Size: 430 B |
@ -835,6 +835,8 @@ public class ModItems {
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public static Item glowing_stew;
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public static Item lemon;
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public static Item definitelyfood;
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public static Item loops;
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public static Item loop_stew;
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public static Item med_ipecac;
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public static Item med_ptsd;
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@ -2073,6 +2075,8 @@ public class ModItems {
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med_ipecac = new ItemLemon(0, 0, false).setUnlocalizedName("med_ipecac").setCreativeTab(MainRegistry.consumableTab).setTextureName(RefStrings.MODID + ":med_ipecac_new");
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med_ptsd = new ItemLemon(0, 0, false).setUnlocalizedName("med_ptsd").setCreativeTab(MainRegistry.consumableTab).setTextureName(RefStrings.MODID + ":med_ptsd_new");
|
||||
med_schizophrenia = new ItemLemon(0, 0, false).setUnlocalizedName("med_schizophrenia").setCreativeTab(MainRegistry.consumableTab).setTextureName(RefStrings.MODID + ":med_schizophrenia_new");
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||||
loops = new ItemLemon(4, 5, false).setUnlocalizedName("loops").setCreativeTab(MainRegistry.consumableTab).setTextureName(RefStrings.MODID + ":loops");
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||||
loop_stew = new ItemLemon(10, 10, false).setUnlocalizedName("loop_stew").setCreativeTab(MainRegistry.consumableTab).setTextureName(RefStrings.MODID + ":loop_stew");
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||||
|
||||
defuser = new Item().setUnlocalizedName("defuser").setMaxStackSize(1).setFull3D().setCreativeTab(MainRegistry.nukeTab).setTextureName(RefStrings.MODID + ":defuser");
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||||
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||||
@ -3610,6 +3614,8 @@ public class ModItems {
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||||
GameRegistry.registerItem(glowing_stew, glowing_stew.getUnlocalizedName());
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||||
GameRegistry.registerItem(lemon, lemon.getUnlocalizedName());
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||||
GameRegistry.registerItem(definitelyfood, definitelyfood.getUnlocalizedName());
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||||
GameRegistry.registerItem(loops, loops.getUnlocalizedName());
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||||
GameRegistry.registerItem(loop_stew, loop_stew.getUnlocalizedName());
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||||
GameRegistry.registerItem(med_ipecac, med_ipecac.getUnlocalizedName());
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||||
GameRegistry.registerItem(med_ptsd, med_ptsd.getUnlocalizedName());
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||||
//GameRegistry.registerItem(med_schizophrenia, med_schizophrenia.getUnlocalizedName());
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@ -5,6 +5,7 @@ import java.util.List;
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||||
import com.hbm.items.ModItems;
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||||
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||||
import net.minecraft.entity.player.EntityPlayer;
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||||
import net.minecraft.init.Items;
|
||||
import net.minecraft.item.ItemFood;
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||||
import net.minecraft.item.ItemStack;
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||||
import net.minecraft.potion.Potion;
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@ -49,6 +50,21 @@ public class ItemLemon extends ItemFood {
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||||
list.add("...");
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list.add("Better not take it.");
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||||
}
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||||
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||||
if(this == ModItems.med_schizophrenia) {
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list.add("Makes the voices go away. Just for a while.");
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||||
list.add("");
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||||
list.add("...");
|
||||
list.add("Better not take it.");
|
||||
}
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||||
|
||||
if(this == ModItems.loops) {
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||||
list.add("Brøther, may I have some lööps?");
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||||
}
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||||
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||||
if(this == ModItems.loop_stew) {
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||||
list.add("A very, very healthy breakfast.");
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||||
}
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||||
}
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@ -64,6 +80,24 @@ public class ItemLemon extends ItemFood {
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||||
int z = 5 / o;
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}
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||||
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||||
if(this == ModItems.loop_stew) {
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||||
player.addPotionEffect(new PotionEffect(Potion.regeneration.id, 20 * 20, 1));
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||||
player.addPotionEffect(new PotionEffect(Potion.resistance.id, 60 * 20, 2));
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||||
player.addPotionEffect(new PotionEffect(Potion.moveSpeed.id, 60 * 20, 1));
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||||
player.addPotionEffect(new PotionEffect(Potion.damageBoost.id, 20 * 20, 2));
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||||
}
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||||
}
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||||
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||||
public ItemStack onEaten(ItemStack p_77654_1_, World p_77654_2_, EntityPlayer p_77654_3_)
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||||
{
|
||||
ItemStack sta = super.onEaten(p_77654_1_, p_77654_2_, p_77654_3_);
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||||
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||||
if(this == ModItems.loop_stew)
|
||||
return new ItemStack(Items.bowl);
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||||
|
||||
return sta;
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@ -1,15 +1,24 @@
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||||
package com.hbm.items.tool;
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||||
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||||
import java.util.List;
|
||||
import java.util.Random;
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||||
|
||||
import org.lwjgl.input.Keyboard;
|
||||
|
||||
import com.hbm.handler.FluidTypeHandler.FluidType;
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||||
import com.hbm.inventory.MachineRecipes;
|
||||
import cpw.mods.fml.relauncher.Side;
|
||||
import cpw.mods.fml.relauncher.SideOnly;
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||||
import net.minecraft.block.Block;
|
||||
import net.minecraft.client.Minecraft;
|
||||
import net.minecraft.client.renderer.texture.IIconRegister;
|
||||
import net.minecraft.creativetab.CreativeTabs;
|
||||
import net.minecraft.entity.EntityList;
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.item.Item;
|
||||
import net.minecraft.item.ItemBlock;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.util.IIcon;
|
||||
import net.minecraft.util.StatCollector;
|
||||
|
||||
public class ItemAssemblyTemplate extends Item {
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||||
@ -899,6 +908,90 @@ public class ItemAssemblyTemplate extends Item {
|
||||
list.add("0x334077-0x6A298F-0xDF3795-0x334077");
|
||||
}
|
||||
}
|
||||
|
||||
/*@Override
|
||||
@SideOnly(Side.CLIENT)
|
||||
public boolean requiresMultipleRenderPasses()
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
public int getRenderPasses(int metadata)
|
||||
{
|
||||
return 8;
|
||||
}
|
||||
|
||||
IIcon[] overlays;
|
||||
|
||||
@Override
|
||||
@SideOnly(Side.CLIENT)
|
||||
public void registerIcons(IIconRegister p_94581_1_)
|
||||
{
|
||||
super.registerIcons(p_94581_1_);
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||||
|
||||
this.overlays = new IIcon[7];
|
||||
|
||||
for(int i = 0; i < 7; i++)
|
||||
overlays[i] = p_94581_1_.registerIcon("hbm:assembly_template_" + i);
|
||||
}
|
||||
|
||||
@Override
|
||||
@SideOnly(Side.CLIENT)
|
||||
public IIcon getIconFromDamageForRenderPass(int a, int b)
|
||||
{
|
||||
return b < 7 ? overlays[b] : super.getIconFromDamageForRenderPass(a, b);
|
||||
}
|
||||
|
||||
@Override
|
||||
@SideOnly(Side.CLIENT)
|
||||
public int getColorFromItemStack(ItemStack stack, int layer)
|
||||
{
|
||||
if (layer == 7)
|
||||
{
|
||||
return 0xFFFFFF;
|
||||
}
|
||||
else if(layer < 7)
|
||||
{
|
||||
int j = colorFromSeed(getSeedFromMeta(stack.getItemDamage(), layer));
|
||||
|
||||
if (j < 0)
|
||||
{
|
||||
j = 0xFFFFFF;
|
||||
}
|
||||
|
||||
return j;
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
private int getSeedFromMeta(int i, int count) {
|
||||
Random rand = new Random(i);
|
||||
|
||||
int cap = 11;
|
||||
|
||||
for(int j = 0; j < count - 1; j++)
|
||||
rand.nextInt(cap);
|
||||
|
||||
return rand.nextInt(cap);
|
||||
}
|
||||
|
||||
private int colorFromSeed(int i) {
|
||||
switch(i) {
|
||||
case 0: return 0x334077;
|
||||
case 1: return 0x6A298F;
|
||||
case 2: return 0xDF3795;
|
||||
case 3: return 0xFF0000;
|
||||
case 4: return 0x00FF00;
|
||||
case 5: return 0x0000FF;
|
||||
case 6: return 0xFFFF00;
|
||||
case 7: return 0x00FFFF;
|
||||
case 8: return 0x888888;
|
||||
case 9: return 0xFFFFFF;
|
||||
case 10: return 0x000000;
|
||||
default: return 0xFFFFFF;
|
||||
}
|
||||
}*/
|
||||
|
||||
/*public Motif getColorMotifFromTemplate(EnumAssemblyTemplate temp) {
|
||||
|
||||
|
||||
@ -1,5 +1,6 @@
|
||||
package com.hbm.items.tool;
|
||||
|
||||
import java.util.Arrays;
|
||||
import java.util.List;
|
||||
|
||||
import org.apache.commons.lang3.ArrayUtils;
|
||||
@ -14,7 +15,6 @@ import net.minecraft.nbt.NBTTagCompound;
|
||||
import net.minecraft.tileentity.TileEntity;
|
||||
import net.minecraft.util.ChatComponentText;
|
||||
import net.minecraft.world.World;
|
||||
import scala.actors.threadpool.Arrays;
|
||||
|
||||
public class ItemTurretChip extends ItemTurretBiometry {
|
||||
|
||||
|
||||
@ -1255,6 +1255,8 @@ public class CraftingManager {
|
||||
GameRegistry.addRecipe(new ItemStack(ModBlocks.mine_fat, 1), new Object[] { "CDN", 'C', ModItems.circuit_targeting_tier2, 'D', ModItems.ducttape, 'N', ModItems.gun_fatman_ammo });
|
||||
GameRegistry.addRecipe(new ShapedOreRecipe(new ItemStack(ModItems.defuser, 1), new Object[] { " PS", "P P", " P ", 'P', "ingotPolymer", 'S', "plateSteel" }));
|
||||
GameRegistry.addRecipe(new ShapelessOreRecipe(new ItemStack(ModItems.syringe_taint), new Object[] { ModItems.bottle2_empty, ModItems.syringe_metal_empty, ModItems.ducttape, ModItems.powder_magic, "nuggetSchrabidium", Items.potionitem }));
|
||||
GameRegistry.addShapelessRecipe(new ItemStack(ModItems.loops), new Object[] { ModItems.flame_pony, Items.wheat, Items.sugar });
|
||||
GameRegistry.addShapelessRecipe(new ItemStack(ModItems.loop_stew), new Object[] { ModItems.loops, ModItems.can_smart, Items.bowl });
|
||||
|
||||
GameRegistry.addShapelessRecipe(new ItemStack(Items.paper, 1), new Object[] { new ItemStack(ModItems.assembly_template, 1, OreDictionary.WILDCARD_VALUE) });
|
||||
GameRegistry.addShapelessRecipe(new ItemStack(Items.paper, 1), new Object[] { new ItemStack(ModItems.chemistry_template, 1, OreDictionary.WILDCARD_VALUE) });
|
||||
|
||||
@ -20,6 +20,9 @@ public class RenderBomber extends Render {
|
||||
GL11.glRotatef(p_76986_1_.prevRotationYaw + (p_76986_1_.rotationYaw - p_76986_1_.prevRotationYaw) * p_76986_9_ - 90.0F, 0.0F, 1.0F, 0.0F);
|
||||
GL11.glRotatef(90, 0F, 0F, 1F);
|
||||
GL11.glRotatef(p_76986_1_.prevRotationPitch + (p_76986_1_.rotationPitch - p_76986_1_.prevRotationPitch) * p_76986_9_, 0.0F, 0.0F, 1.0F);
|
||||
|
||||
//ayy lmao
|
||||
//GL11.glRotatef(System.currentTimeMillis() / 5 % 360, 1F, 0F, 0F);
|
||||
|
||||
GL11.glEnable(GL11.GL_LIGHTING);
|
||||
GL11.glDisable(GL11.GL_CULL_FACE);
|
||||
|
||||
@ -53,11 +53,11 @@ public class RenderVaultDoor extends TileEntitySpecialRenderer {
|
||||
if(tileEntity.state == 0)
|
||||
timer = new double[] { 0, 0, 0, 0, 0 };
|
||||
else if(tileEntity.state == 2)
|
||||
timer = getAnimationFromSysTime(12500);
|
||||
timer = getAnimationFromSysTime((2000 + 800 * 5));
|
||||
else if(tileEntity.isOpening)
|
||||
timer = getAnimationFromSysTime(System.currentTimeMillis() - tileEntity.sysTime);
|
||||
else
|
||||
timer = getAnimationFromSysTime(tileEntity.sysTime + 12500 - System.currentTimeMillis());
|
||||
timer = getAnimationFromSysTime(tileEntity.sysTime + (2000 + 800 * 5) - System.currentTimeMillis());
|
||||
|
||||
GL11.glTranslated(-timer[0], 0, timer[1]);
|
||||
|
||||
@ -92,8 +92,10 @@ public class RenderVaultDoor extends TileEntitySpecialRenderer {
|
||||
//x, z, roll
|
||||
private static double[] getAnimationFromSysTime(long time) {
|
||||
|
||||
double pullOutDuration = 5000D;
|
||||
double slideDuration = 1500D;
|
||||
double pullOutDuration = 2000D;
|
||||
double slideDuration = 800D;
|
||||
|
||||
//dura total = pullout + slide * 5
|
||||
|
||||
double diameter = 4.5D;
|
||||
double circumference = diameter * Math.PI;
|
||||
|
||||
@ -42,45 +42,45 @@ public class TileEntityVaultDoor extends TileEntity {
|
||||
|
||||
if(isOpening && state == 1) {
|
||||
if(timer == 0)
|
||||
this.worldObj.playSoundEffect(this.xCoord, this.yCoord, this.zCoord, "hbm:block.vaultScrape", 1.0F, 1.0F);
|
||||
if(timer == 110)
|
||||
this.worldObj.playSoundEffect(this.xCoord, this.yCoord, this.zCoord, "hbm:block.vaultThud", 1.0F, 1.0F);
|
||||
if(timer == 130)
|
||||
this.worldObj.playSoundEffect(this.xCoord, this.yCoord, this.zCoord, "hbm:block.vaultThud", 1.0F, 1.0F);
|
||||
if(timer == 150)
|
||||
this.worldObj.playSoundEffect(this.xCoord, this.yCoord, this.zCoord, "hbm:block.vaultThud", 1.0F, 1.0F);
|
||||
if(timer == 170)
|
||||
this.worldObj.playSoundEffect(this.xCoord, this.yCoord, this.zCoord, "hbm:block.vaultThud", 1.0F, 1.0F);
|
||||
if(timer == 190)
|
||||
this.worldObj.playSoundEffect(this.xCoord, this.yCoord, this.zCoord, "hbm:block.vaultThud", 1.0F, 1.0F);
|
||||
if(timer == 210)
|
||||
this.worldObj.playSoundEffect(this.xCoord, this.yCoord, this.zCoord, "hbm:block.vaultThud", 1.0F, 1.0F);
|
||||
if(timer == 230)
|
||||
this.worldObj.playSoundEffect(this.xCoord, this.yCoord, this.zCoord, "hbm:block.vaultThud", 1.0F, 1.0F);
|
||||
if(timer == 249)
|
||||
this.worldObj.playSoundEffect(this.xCoord, this.yCoord, this.zCoord, "hbm:block.vaultThud", 1.0F, 1.0F);
|
||||
this.worldObj.playSoundEffect(this.xCoord, this.yCoord, this.zCoord, "hbm:block.vaultScrapeNew", 1.0F, 1.0F);
|
||||
if(timer == 45)
|
||||
this.worldObj.playSoundEffect(this.xCoord, this.yCoord, this.zCoord, "hbm:block.vaultThudNew", 1.0F, 1.0F);
|
||||
if(timer == 55)
|
||||
this.worldObj.playSoundEffect(this.xCoord, this.yCoord, this.zCoord, "hbm:block.vaultThudNew", 1.0F, 1.0F);
|
||||
if(timer == 65)
|
||||
this.worldObj.playSoundEffect(this.xCoord, this.yCoord, this.zCoord, "hbm:block.vaultThudNew", 1.0F, 1.0F);
|
||||
if(timer == 75)
|
||||
this.worldObj.playSoundEffect(this.xCoord, this.yCoord, this.zCoord, "hbm:block.vaultThudNew", 1.0F, 1.0F);
|
||||
if(timer == 85)
|
||||
this.worldObj.playSoundEffect(this.xCoord, this.yCoord, this.zCoord, "hbm:block.vaultThudNew", 1.0F, 1.0F);
|
||||
if(timer == 95)
|
||||
this.worldObj.playSoundEffect(this.xCoord, this.yCoord, this.zCoord, "hbm:block.vaultThudNew", 1.0F, 1.0F);
|
||||
if(timer == 105)
|
||||
this.worldObj.playSoundEffect(this.xCoord, this.yCoord, this.zCoord, "hbm:block.vaultThudNew", 1.0F, 1.0F);
|
||||
if(timer == 115)
|
||||
this.worldObj.playSoundEffect(this.xCoord, this.yCoord, this.zCoord, "hbm:block.vaultThudNew", 1.0F, 1.0F);
|
||||
}
|
||||
if(!isOpening && state == 1) {
|
||||
|
||||
if(timer == 0)
|
||||
this.worldObj.playSoundEffect(this.xCoord, this.yCoord, this.zCoord, "hbm:block.vaultThud", 1.0F, 1.0F);
|
||||
this.worldObj.playSoundEffect(this.xCoord, this.yCoord, this.zCoord, "hbm:block.vaultThudNew", 1.0F, 1.0F);
|
||||
if(timer == 10)
|
||||
this.worldObj.playSoundEffect(this.xCoord, this.yCoord, this.zCoord, "hbm:block.vaultThudNew", 1.0F, 1.0F);
|
||||
if(timer == 20)
|
||||
this.worldObj.playSoundEffect(this.xCoord, this.yCoord, this.zCoord, "hbm:block.vaultThud", 1.0F, 1.0F);
|
||||
this.worldObj.playSoundEffect(this.xCoord, this.yCoord, this.zCoord, "hbm:block.vaultThudNew", 1.0F, 1.0F);
|
||||
if(timer == 30)
|
||||
this.worldObj.playSoundEffect(this.xCoord, this.yCoord, this.zCoord, "hbm:block.vaultThudNew", 1.0F, 1.0F);
|
||||
if(timer == 40)
|
||||
this.worldObj.playSoundEffect(this.xCoord, this.yCoord, this.zCoord, "hbm:block.vaultThud", 1.0F, 1.0F);
|
||||
this.worldObj.playSoundEffect(this.xCoord, this.yCoord, this.zCoord, "hbm:block.vaultThudNew", 1.0F, 1.0F);
|
||||
if(timer == 50)
|
||||
this.worldObj.playSoundEffect(this.xCoord, this.yCoord, this.zCoord, "hbm:block.vaultThudNew", 1.0F, 1.0F);
|
||||
if(timer == 60)
|
||||
this.worldObj.playSoundEffect(this.xCoord, this.yCoord, this.zCoord, "hbm:block.vaultThud", 1.0F, 1.0F);
|
||||
if(timer == 80)
|
||||
this.worldObj.playSoundEffect(this.xCoord, this.yCoord, this.zCoord, "hbm:block.vaultThud", 1.0F, 1.0F);
|
||||
if(timer == 100)
|
||||
this.worldObj.playSoundEffect(this.xCoord, this.yCoord, this.zCoord, "hbm:block.vaultThud", 1.0F, 1.0F);
|
||||
if(timer == 120)
|
||||
this.worldObj.playSoundEffect(this.xCoord, this.yCoord, this.zCoord, "hbm:block.vaultThud", 1.0F, 1.0F);
|
||||
if(timer == 140)
|
||||
this.worldObj.playSoundEffect(this.xCoord, this.yCoord, this.zCoord, "hbm:block.vaultThud", 1.0F, 1.0F);
|
||||
this.worldObj.playSoundEffect(this.xCoord, this.yCoord, this.zCoord, "hbm:block.vaultThudNew", 1.0F, 1.0F);
|
||||
if(timer == 70)
|
||||
this.worldObj.playSoundEffect(this.xCoord, this.yCoord, this.zCoord, "hbm:block.vaultThudNew", 1.0F, 1.0F);
|
||||
|
||||
if(timer == 150)
|
||||
this.worldObj.playSoundEffect(this.xCoord, this.yCoord, this.zCoord, "hbm:block.vaultScrape", 1.0F, 1.0F);
|
||||
if(timer == 80)
|
||||
this.worldObj.playSoundEffect(this.xCoord, this.yCoord, this.zCoord, "hbm:block.vaultScrapeNew", 1.0F, 1.0F);
|
||||
}
|
||||
|
||||
if(state != 1) {
|
||||
@ -88,7 +88,7 @@ public class TileEntityVaultDoor extends TileEntity {
|
||||
} else {
|
||||
timer++;
|
||||
|
||||
if(timer >= 250) {
|
||||
if(timer >= 120) {
|
||||
|
||||
if(isOpening)
|
||||
finishOpen();
|
||||
|
||||