From 4fe5128547cafa236fa6b66a9ba3a5d4c2a46930 Mon Sep 17 00:00:00 2001 From: Bob Date: Sun, 23 Nov 2025 21:19:35 +0100 Subject: [PATCH] fusion rework in a week --- changelog | 1 + gradle.properties | 2 +- src/main/java/com/hbm/blocks/ModBlocks.java | 16 +- .../com/hbm/blocks/generic/BlockPlasma.java | 56 +- .../machine/fusion/MachineFusionMHDT.java | 12 +- .../hbm/handler/nei/ConstructionHandler.java | 6 +- .../inventory/recipes/anvil/AnvilRecipes.java | 4 +- src/main/java/com/hbm/lib/RefStrings.java | 2 +- .../hbm/tileentity/machine/TileEntityICF.java | 2 +- .../machine/fusion/TileEntityFusionMHDT.java | 20 +- .../java/com/hbm/world/dungeon/Radio01.java | 5143 ----------------- .../java/com/hbm/world/dungeon/Radio02.java | 2180 ------- src/main/resources/assets/hbm/lang/de_DE.lang | 5 + src/main/resources/assets/hbm/lang/en_US.lang | 5 + .../assets/hbm/manual/fusion/mhdt.json | 2 +- 15 files changed, 74 insertions(+), 7382 deletions(-) delete mode 100644 src/main/java/com/hbm/world/dungeon/Radio01.java delete mode 100644 src/main/java/com/hbm/world/dungeon/Radio02.java diff --git a/changelog b/changelog index e34f74a88..1f69f3c6b 100644 --- a/changelog +++ b/changelog @@ -72,6 +72,7 @@ * The mining laser can now be stopped by applying a redstone signal to one of the ports * Ionized particles can no longer be liquefacted into helium-4, helium is now a direct liquid byproduct of several fusion reactor recipes * Adjusted schrabidic acid recipe to account for higher ionized particle yield +* Increases the ICF's stellar flux output by a factor of four ## Fixed * Fixed arc furnace only allowing electrodes to be inserted when the lid is down instead of up diff --git a/gradle.properties b/gradle.properties index 878ea669b..e9b25f39b 100644 --- a/gradle.properties +++ b/gradle.properties @@ -1,6 +1,6 @@ mod_version=1.0.27 # Empty build number makes a release type -mod_build_number=5491 +mod_build_number=5523 credits=HbMinecraft,\ \ rodolphito (explosion algorithms),\ diff --git a/src/main/java/com/hbm/blocks/ModBlocks.java b/src/main/java/com/hbm/blocks/ModBlocks.java index 4824aa7da..55b3c4ad3 100644 --- a/src/main/java/com/hbm/blocks/ModBlocks.java +++ b/src/main/java/com/hbm/blocks/ModBlocks.java @@ -902,15 +902,15 @@ public class ModBlocks { public static Block pwr_controller; public static Block pwr_block; - public static Block fusion_conductor; - public static Block fusion_center; - public static Block fusion_motor; - public static Block fusion_heater; - public static Block fusion_hatch; - public static Block plasma; + @Deprecated public static Block fusion_conductor; + @Deprecated public static Block fusion_center; + @Deprecated public static Block fusion_motor; + @Deprecated public static Block fusion_heater; + @Deprecated public static Block fusion_hatch; + @Deprecated public static Block plasma; // only actually used by the old plasma grenade, will die with the grenade rework - public static Block iter; - public static Block plasma_heater; + @Deprecated public static Block iter; + @Deprecated public static Block plasma_heater; public static Block fusion_component; public static Block fusion_torus; diff --git a/src/main/java/com/hbm/blocks/generic/BlockPlasma.java b/src/main/java/com/hbm/blocks/generic/BlockPlasma.java index 5c3c84928..b47f52d90 100644 --- a/src/main/java/com/hbm/blocks/generic/BlockPlasma.java +++ b/src/main/java/com/hbm/blocks/generic/BlockPlasma.java @@ -10,49 +10,33 @@ import net.minecraft.item.Item; import net.minecraft.util.AxisAlignedBB; import net.minecraft.world.World; +@Deprecated public class BlockPlasma extends Block { public BlockPlasma(Material p_i45394_1_) { super(p_i45394_1_); - this.setTickRandomly(true); + this.setTickRandomly(true); } - - @Override - public void updateTick(World world, int x, int y, int z, Random rand) - { - if (world.getGameRules().getGameRuleBooleanValue("doFireTick")) - world.setBlock(x, y, z, Blocks.air); - } - - @Override - public AxisAlignedBB getCollisionBoundingBoxFromPool(World p_149668_1_, int p_149668_2_, int p_149668_3_, int p_149668_4_) - { - return null; - } - - @Override - public void onEntityCollidedWithBlock(World p_149670_1_, int p_149670_2_, int p_149670_3_, int p_149670_4_, Entity p_149670_5_) - { - p_149670_5_.setFire(10); - p_149670_5_.setInWeb(); - } - - @Override - public boolean isOpaqueCube() - { - return false; - } @Override - public Item getItemDropped(int p_149650_1_, Random p_149650_2_, int p_149650_3_) - { + public void updateTick(World world, int x, int y, int z, Random rand) { + if(world.getGameRules().getGameRuleBooleanValue("doFireTick")) + world.setBlock(x, y, z, Blocks.air); + } + + @Override + public AxisAlignedBB getCollisionBoundingBoxFromPool(World p_149668_1_, int p_149668_2_, int p_149668_3_, int p_149668_4_) { return null; - } - - @Override - public boolean renderAsNormalBlock() - { - return false; - } + } + + @Override + public void onEntityCollidedWithBlock(World p_149670_1_, int p_149670_2_, int p_149670_3_, int p_149670_4_, Entity p_149670_5_) { + p_149670_5_.setFire(10); + p_149670_5_.setInWeb(); + } + + @Override public boolean isOpaqueCube() { return false; } + @Override public Item getItemDropped(int p_149650_1_, Random p_149650_2_, int p_149650_3_) { return null; } + @Override public boolean renderAsNormalBlock() { return false; } } diff --git a/src/main/java/com/hbm/blocks/machine/fusion/MachineFusionMHDT.java b/src/main/java/com/hbm/blocks/machine/fusion/MachineFusionMHDT.java index 208859bfb..2af2192b9 100644 --- a/src/main/java/com/hbm/blocks/machine/fusion/MachineFusionMHDT.java +++ b/src/main/java/com/hbm/blocks/machine/fusion/MachineFusionMHDT.java @@ -83,18 +83,22 @@ public class MachineFusionMHDT extends BlockDummyable implements ILookOverlay, I if(!(te instanceof TileEntityFusionMHDT)) return; TileEntityFusionMHDT turbine = (TileEntityFusionMHDT) te; - + + boolean hasPlasma = turbine.hasMinimumPlasma(); boolean isCool = turbine.isCool(); + long power = (long) Math.floor(turbine.plasmaEnergy * turbine.PLASMA_EFFICIENCY); + if(!hasPlasma) power /= 2; List text = new ArrayList(); - text.add(EnumChatFormatting.GREEN + "-> " + EnumChatFormatting.RESET + BobMathUtil.getShortNumber(turbine.plasmaEnergy) + " TU/t"); - text.add(EnumChatFormatting.RED + "<- " + EnumChatFormatting.RESET + BobMathUtil.getShortNumber(!isCool ? 0 : (long) Math.floor(turbine.plasmaEnergy * turbine.PLASMA_EFFICIENCY)) + "HE/t"); + text.add(EnumChatFormatting.GREEN + "-> " + (hasPlasma ? EnumChatFormatting.RESET : EnumChatFormatting.GOLD) + BobMathUtil.getShortNumber(turbine.plasmaEnergy) + "TU/t / " + BobMathUtil.getShortNumber(turbine.MINIMUM_PLASMA) + "TU/t"); + text.add(EnumChatFormatting.RED + "<- " + EnumChatFormatting.RESET + BobMathUtil.getShortNumber(!isCool ? 0 : power) + "HE/t"); for(int i = 0; i < turbine.getAllTanks().length; i++) { FluidTank tank = turbine.getAllTanks()[i]; text.add((i == 0 ? (EnumChatFormatting.GREEN + "-> ") : (EnumChatFormatting.RED + "<- ")) + EnumChatFormatting.RESET + tank.getTankType().getLocalizedName() + ": " + tank.getFill() + "/" + tank.getMaxFill() + "mB"); } - + + if(turbine.plasmaEnergy > 0 && !hasPlasma) text.add("&[" + (BobMathUtil.getBlink() ? 0xff8000 : 0xffff00) + "&]! LOW POWER !"); if(!isCool) text.add("&[" + (BobMathUtil.getBlink() ? 0xff0000 : 0xffff00) + "&]! ! ! INSUFFICIENT COOLING ! ! !"); ILookOverlay.printGeneric(event, I18nUtil.resolveKey(getUnlocalizedName() + ".name"), 0xffff00, 0x404000, text); diff --git a/src/main/java/com/hbm/handler/nei/ConstructionHandler.java b/src/main/java/com/hbm/handler/nei/ConstructionHandler.java index 6459058de..023178fd6 100644 --- a/src/main/java/com/hbm/handler/nei/ConstructionHandler.java +++ b/src/main/java/com/hbm/handler/nei/ConstructionHandler.java @@ -104,13 +104,15 @@ public class ConstructionHandler extends NEIUniversalHandler { bufferedTools.put(soysauce, new ItemStack(ModBlocks.struct_soyuz_core)); /* ICF */ - ItemStack[] icf = new ItemStack[] { + Object[] icf = new Object[] { new ItemStack(ModBlocks.icf_component, 50, 0), ItemStackUtil.addStackSizeLabel(new ItemStack(ModBlocks.icf_component, 240, 3)), ItemStackUtil.addStackSizeLabel(Mats.MAT_DURA.make(ModItems.bolt, 960)), ItemStackUtil.addStackSizeLabel(Mats.MAT_STEEL.make(ModItems.plate_cast, 240)), ItemStackUtil.addStackSizeLabel(new ItemStack(ModBlocks.icf_component, 117, 1)), - ItemStackUtil.addStackSizeLabel(Mats.MAT_BBRONZE.make(ModItems.plate_cast, 117)), + new ItemStack[] { + ItemStackUtil.addStackSizeLabel(Mats.MAT_BBRONZE.make(ModItems.plate_cast, 117)), + ItemStackUtil.addStackSizeLabel(Mats.MAT_ABRONZE.make(ModItems.plate_cast, 117))}, new ItemStack(ModItems.blowtorch), new ItemStack(ModItems.boltgun) }; diff --git a/src/main/java/com/hbm/inventory/recipes/anvil/AnvilRecipes.java b/src/main/java/com/hbm/inventory/recipes/anvil/AnvilRecipes.java index 562a65f64..50a661b44 100644 --- a/src/main/java/com/hbm/inventory/recipes/anvil/AnvilRecipes.java +++ b/src/main/java/com/hbm/inventory/recipes/anvil/AnvilRecipes.java @@ -570,8 +570,8 @@ public class AnvilRecipes extends SerializableRecipe { } for(int i = 0; i < 5; i++) { - constructionRecipes.add(new AnvilConstructionRecipe(new AStack[] {new OreDictStack(MINGRADE.ingot(), 8), new ComparableStack(ModItems.plate_polymer)}, new AnvilOutput(new ItemStack(ModBlocks.red_cable_box, 8, i))).setTier(2).setOverlay(OverlayType.CONSTRUCTION)); - constructionRecipes.add(new AnvilConstructionRecipe(new ComparableStack(ModBlocks.red_cable_box, 8, i), new AnvilOutput[] {new AnvilOutput(new ItemStack(ModItems.ingot_red_copper, 8)), new AnvilOutput(new ItemStack(ModItems.plate_polymer))}).setTier(2)); + constructionRecipes.add(new AnvilConstructionRecipe(new AStack[] {new OreDictStack(MINGRADE.ingot(), 1), new ComparableStack(ModItems.plate_polymer)}, new AnvilOutput(new ItemStack(ModBlocks.red_cable_box, 16, i))).setTier(2).setOverlay(OverlayType.CONSTRUCTION)); + constructionRecipes.add(new AnvilConstructionRecipe(new ComparableStack(ModBlocks.red_cable_box, 16, i), new AnvilOutput[] {new AnvilOutput(new ItemStack(ModItems.ingot_red_copper, 1)), new AnvilOutput(new ItemStack(ModItems.plate_polymer))}).setTier(2)); } } diff --git a/src/main/java/com/hbm/lib/RefStrings.java b/src/main/java/com/hbm/lib/RefStrings.java index f39be6a59..741b57b26 100644 --- a/src/main/java/com/hbm/lib/RefStrings.java +++ b/src/main/java/com/hbm/lib/RefStrings.java @@ -3,7 +3,7 @@ package com.hbm.lib; public class RefStrings { public static final String MODID = "hbm"; public static final String NAME = "Hbm's Nuclear Tech Mod"; - public static final String VERSION = "1.0.27 BETA (5491)"; + public static final String VERSION = "1.0.27 BETA (5523)"; //HBM's Beta Naming Convention: //V T (X) //V -> next release version diff --git a/src/main/java/com/hbm/tileentity/machine/TileEntityICF.java b/src/main/java/com/hbm/tileentity/machine/TileEntityICF.java index 55eb05ec2..eb258e899 100644 --- a/src/main/java/com/hbm/tileentity/machine/TileEntityICF.java +++ b/src/main/java/com/hbm/tileentity/machine/TileEntityICF.java @@ -112,7 +112,7 @@ public class TileEntityICF extends TileEntityMachineBase implements IGUIProvider markDirty = true; } - tanks[2].setFill(tanks[2].getFill() + (int) Math.ceil(this.heat * 2.5D / this.maxHeat)); + tanks[2].setFill(tanks[2].getFill() + (int) Math.ceil(this.heat * 10D / this.maxHeat)); if(tanks[2].getFill() > tanks[2].getMaxFill()) tanks[2].setFill(tanks[2].getMaxFill()); NBTTagCompound dPart = new NBTTagCompound(); diff --git a/src/main/java/com/hbm/tileentity/machine/fusion/TileEntityFusionMHDT.java b/src/main/java/com/hbm/tileentity/machine/fusion/TileEntityFusionMHDT.java index b286656e0..50743e44e 100644 --- a/src/main/java/com/hbm/tileentity/machine/fusion/TileEntityFusionMHDT.java +++ b/src/main/java/com/hbm/tileentity/machine/fusion/TileEntityFusionMHDT.java @@ -1,9 +1,14 @@ package com.hbm.tileentity.machine.fusion; +import java.io.IOException; + +import com.google.gson.JsonObject; +import com.google.gson.stream.JsonWriter; import com.hbm.inventory.fluid.Fluids; import com.hbm.inventory.fluid.tank.FluidTank; import com.hbm.main.MainRegistry; import com.hbm.sound.AudioWrapper; +import com.hbm.tileentity.IConfigurableMachine; import com.hbm.tileentity.TileEntityLoadedBase; import com.hbm.uninos.GenNode; import com.hbm.uninos.UniNodespace; @@ -21,7 +26,7 @@ import net.minecraft.util.AxisAlignedBB; import net.minecraft.util.MathHelper; import net.minecraftforge.common.util.ForgeDirection; -public class TileEntityFusionMHDT extends TileEntityLoadedBase implements IEnergyProviderMK2, IFluidStandardTransceiverMK2, IFusionPowerReceiver { +public class TileEntityFusionMHDT extends TileEntityLoadedBase implements IEnergyProviderMK2, IFluidStandardTransceiverMK2, IFusionPowerReceiver, IConfigurableMachine { protected GenNode plasmaNode; @@ -36,10 +41,14 @@ public class TileEntityFusionMHDT extends TileEntityLoadedBase implements IEnerg public static final double PLASMA_EFFICIENCY = 1.35D; public static final int COOLANT_USE = 50; + public static long MINIMUM_PLASMA = 5_000_000L; public FluidTank[] tanks; - private AudioWrapper audio; + + @Override public String getConfigName() { return "mhd-turbine"; } + @Override public void readIfPresent(JsonObject obj) { MINIMUM_PLASMA = IConfigurableMachine.grab(obj, "L:minimumPlasma", MINIMUM_PLASMA); } + @Override public void writeConfig(JsonWriter writer) throws IOException { writer.name("L:minimumPlasma").value(MINIMUM_PLASMA); } public TileEntityFusionMHDT() { this.tanks = new FluidTank[2]; @@ -47,6 +56,10 @@ public class TileEntityFusionMHDT extends TileEntityLoadedBase implements IEnerg this.tanks[1] = new FluidTank(Fluids.PERFLUOROMETHYL, 4_000); } + public boolean hasMinimumPlasma() { + return this.plasmaEnergy >= MINIMUM_PLASMA; + } + @Override public void updateEntity() { @@ -56,6 +69,7 @@ public class TileEntityFusionMHDT extends TileEntityLoadedBase implements IEnerg if(isCool()) { this.power = (long) Math.floor(this.plasmaEnergy * PLASMA_EFFICIENCY); + if(!this.hasMinimumPlasma()) this.power /= 2; tanks[0].setFill(tanks[0].getFill() - COOLANT_USE); tanks[1].setFill(tanks[1].getFill() + COOLANT_USE); } @@ -89,7 +103,7 @@ public class TileEntityFusionMHDT extends TileEntityLoadedBase implements IEnerg if(this.plasmaEnergy > 0 && isCool()) this.rotorSpeed += ROTOR_ACCELERATION; else this.rotorSpeed -= ROTOR_ACCELERATION; - this.rotorSpeed = MathHelper.clamp_float(this.rotorSpeed, 0F, 15F); + this.rotorSpeed = MathHelper.clamp_float(this.rotorSpeed, 0F, hasMinimumPlasma() ? 15F : 10F); this.prevRotor = this.rotor; this.rotor += this.rotorSpeed; diff --git a/src/main/java/com/hbm/world/dungeon/Radio01.java b/src/main/java/com/hbm/world/dungeon/Radio01.java deleted file mode 100644 index 36aa3d7c9..000000000 --- a/src/main/java/com/hbm/world/dungeon/Radio01.java +++ /dev/null @@ -1,5143 +0,0 @@ -//Schematic to java Structure by jajo_11 | inspired by "MITHION'S .SCHEMATIC TO JAVA CONVERTINGTOOL" - -package com.hbm.world.dungeon; - -import java.util.Random; - -import com.hbm.blocks.ModBlocks; -import com.hbm.itempool.ItemPool; -import com.hbm.itempool.ItemPoolsLegacy; -import com.hbm.lib.Library; -import com.hbm.tileentity.machine.storage.TileEntityCrateSteel; - -import net.minecraft.block.Block; -import net.minecraft.block.material.Material; -import net.minecraft.init.Blocks; -import net.minecraft.item.ItemDoor; -import net.minecraft.tileentity.TileEntityChest; -import net.minecraft.util.WeightedRandomChestContent; -import net.minecraft.world.World; -import net.minecraft.world.gen.feature.WorldGenerator; - -public class Radio01 extends WorldGenerator -{ - protected Block[] GetValidSpawnBlocks() - { - return new Block[] - { - Blocks.grass, - Blocks.dirt, - Blocks.stone, - Blocks.sand, - }; - } - - public boolean LocationIsValidSpawn(World world, int x, int y, int z) - { - - Block checkBlock = world.getBlock(x, y - 1, z); - Block blockAbove = world.getBlock(x, y , z); - Block blockBelow = world.getBlock(x, y - 2, z); - - for (Block i : GetValidSpawnBlocks()) - { - if (blockAbove != Blocks.air) - { - return false; - } - if (checkBlock == i) - { - return true; - } - else if (checkBlock == Blocks.snow_layer && blockBelow == i) - { - return true; - } - else if (checkBlock.getMaterial() == Material.plants && blockBelow == i) - { - return true; - } - } - return false; - - } - - @Override - public boolean generate(World world, Random rand, int x, int y, int z) - { - int i = rand.nextInt(1); - - if(i == 0) - { - generate_r0(world, rand, x, y, z); - } - - return true; - - } - - public boolean generate_r0(World world, Random rand, int x, int y, int z) - { - if(!LocationIsValidSpawn(world, x + 5, y, z + 15)) - { - return false; - } - - world.setBlock(x + 0, y + -1, z + 0, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 1, y + -1, z + 0, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 2, y + -1, z + 0, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 3, y + -1, z + 0, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 4, y + -1, z + 0, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 5, y + -1, z + 0, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 6, y + -1, z + 0, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 7, y + -1, z + 0, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 8, y + -1, z + 0, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 9, y + -1, z + 0, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 10, y + -1, z + 0, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 0, y + -1, z + 1, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 1, y + -1, z + 1, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 2, y + -1, z + 1, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 3, y + -1, z + 1, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 4, y + -1, z + 1, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 5, y + -1, z + 1, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 6, y + -1, z + 1, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 7, y + -1, z + 1, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 8, y + -1, z + 1, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 9, y + -1, z + 1, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 10, y + -1, z + 1, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 0, y + -1, z + 2, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 1, y + -1, z + 2, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 2, y + -1, z + 2, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 3, y + -1, z + 2, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 4, y + -1, z + 2, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 5, y + -1, z + 2, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 6, y + -1, z + 2, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 7, y + -1, z + 2, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 8, y + -1, z + 2, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 9, y + -1, z + 2, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 10, y + -1, z + 2, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 0, y + -1, z + 3, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 1, y + -1, z + 3, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 2, y + -1, z + 3, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 3, y + -1, z + 3, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 4, y + -1, z + 3, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 5, y + -1, z + 3, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 6, y + -1, z + 3, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 7, y + -1, z + 3, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 8, y + -1, z + 3, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 9, y + -1, z + 3, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 10, y + -1, z + 3, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 0, y + -1, z + 4, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 1, y + -1, z + 4, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 2, y + -1, z + 4, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 3, y + -1, z + 4, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 4, y + -1, z + 4, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 5, y + -1, z + 4, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 6, y + -1, z + 4, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 7, y + -1, z + 4, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 8, y + -1, z + 4, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 9, y + -1, z + 4, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 10, y + -1, z + 4, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 0, y + -1, z + 5, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 1, y + -1, z + 5, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 2, y + -1, z + 5, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 3, y + -1, z + 5, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 4, y + -1, z + 5, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 5, y + -1, z + 5, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 6, y + -1, z + 5, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 7, y + -1, z + 5, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 8, y + -1, z + 5, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 9, y + -1, z + 5, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 10, y + -1, z + 5, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 0, y + -1, z + 6, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 1, y + -1, z + 6, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 2, y + -1, z + 6, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 3, y + -1, z + 6, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 4, y + -1, z + 6, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 5, y + -1, z + 6, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 6, y + -1, z + 6, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 7, y + -1, z + 6, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 8, y + -1, z + 6, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 9, y + -1, z + 6, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 10, y + -1, z + 6, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 0, y + -1, z + 7, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 1, y + -1, z + 7, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 2, y + -1, z + 7, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 3, y + -1, z + 7, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 4, y + -1, z + 7, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 5, y + -1, z + 7, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 6, y + -1, z + 7, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 7, y + -1, z + 7, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 8, y + -1, z + 7, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 9, y + -1, z + 7, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 10, y + -1, z + 7, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 0, y + -1, z + 8, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 1, y + -1, z + 8, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 2, y + -1, z + 8, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 3, y + -1, z + 8, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 4, y + -1, z + 8, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 5, y + -1, z + 8, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 6, y + -1, z + 8, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 7, y + -1, z + 8, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 8, y + -1, z + 8, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 9, y + -1, z + 8, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 10, y + -1, z + 8, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 0, y + -1, z + 9, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 1, y + -1, z + 9, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 2, y + -1, z + 9, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 3, y + -1, z + 9, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 4, y + -1, z + 9, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 5, y + -1, z + 9, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 6, y + -1, z + 9, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 7, y + -1, z + 9, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 8, y + -1, z + 9, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 9, y + -1, z + 9, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 10, y + -1, z + 9, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 0, y + -1, z + 10, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 1, y + -1, z + 10, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 2, y + -1, z + 10, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 3, y + -1, z + 10, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 4, y + -1, z + 10, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 5, y + -1, z + 10, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 6, y + -1, z + 10, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 7, y + -1, z + 10, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 8, y + -1, z + 10, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 9, y + -1, z + 10, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 10, y + -1, z + 10, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 0, y + -1, z + 11, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 1, y + -1, z + 11, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 2, y + -1, z + 11, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 3, y + -1, z + 11, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 4, y + -1, z + 11, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 5, y + -1, z + 11, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 6, y + -1, z + 11, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 7, y + -1, z + 11, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 8, y + -1, z + 11, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 9, y + -1, z + 11, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 10, y + -1, z + 11, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 0, y + -1, z + 12, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 1, y + -1, z + 12, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 2, y + -1, z + 12, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 3, y + -1, z + 12, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 4, y + -1, z + 12, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 5, y + -1, z + 12, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 6, y + -1, z + 12, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 7, y + -1, z + 12, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 8, y + -1, z + 12, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 9, y + -1, z + 12, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 10, y + -1, z + 12, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 0, y + -1, z + 13, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 1, y + -1, z + 13, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 2, y + -1, z + 13, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 3, y + -1, z + 13, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 4, y + -1, z + 13, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 5, y + -1, z + 13, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 6, y + -1, z + 13, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 7, y + -1, z + 13, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 8, y + -1, z + 13, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 9, y + -1, z + 13, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 10, y + -1, z + 13, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 0, y + -1, z + 14, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 1, y + -1, z + 14, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 2, y + -1, z + 14, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 3, y + -1, z + 14, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 4, y + -1, z + 14, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 5, y + -1, z + 14, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 6, y + -1, z + 14, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 7, y + -1, z + 14, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 8, y + -1, z + 14, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 9, y + -1, z + 14, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 10, y + -1, z + 14, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 0, y + -1, z + 15, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 1, y + -1, z + 15, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 2, y + -1, z + 15, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 3, y + -1, z + 15, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 4, y + -1, z + 15, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 5, y + -1, z + 15, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 6, y + -1, z + 15, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 7, y + -1, z + 15, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 8, y + -1, z + 15, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 9, y + -1, z + 15, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 10, y + -1, z + 15, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 0, y + -1, z + 16, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 1, y + -1, z + 16, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 2, y + -1, z + 16, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 3, y + -1, z + 16, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 4, y + -1, z + 16, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 5, y + -1, z + 16, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 6, y + -1, z + 16, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 7, y + -1, z + 16, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 8, y + -1, z + 16, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 9, y + -1, z + 16, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 10, y + -1, z + 16, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 0, y + -1, z + 17, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 1, y + -1, z + 17, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 2, y + -1, z + 17, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 3, y + -1, z + 17, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 4, y + -1, z + 17, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 5, y + -1, z + 17, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 6, y + -1, z + 17, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 7, y + -1, z + 17, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 8, y + -1, z + 17, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 9, y + -1, z + 17, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 10, y + -1, z + 17, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 0, y + -1, z + 18, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 1, y + -1, z + 18, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 2, y + -1, z + 18, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 3, y + -1, z + 18, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 4, y + -1, z + 18, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 5, y + -1, z + 18, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 6, y + -1, z + 18, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 7, y + -1, z + 18, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 8, y + -1, z + 18, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 9, y + -1, z + 18, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 10, y + -1, z + 18, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 0, y + -1, z + 19, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 1, y + -1, z + 19, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 2, y + -1, z + 19, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 3, y + -1, z + 19, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 4, y + -1, z + 19, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 5, y + -1, z + 19, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 6, y + -1, z + 19, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 7, y + -1, z + 19, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 8, y + -1, z + 19, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 9, y + -1, z + 19, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 10, y + -1, z + 19, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 0, y + -1, z + 20, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 1, y + -1, z + 20, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 2, y + -1, z + 20, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 3, y + -1, z + 20, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 4, y + -1, z + 20, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 5, y + -1, z + 20, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 6, y + -1, z + 20, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 7, y + -1, z + 20, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 8, y + -1, z + 20, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 9, y + -1, z + 20, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 10, y + -1, z + 20, Library.getRandomConcrete(), 0, 3); - //world.setBlock(x + 0, y + -1, z + 21, Blocks.air, 0, 3); - //world.setBlock(x + 1, y + -1, z + 21, Blocks.air, 0, 3); - world.setBlock(x + 2, y + -1, z + 21, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 3, y + -1, z + 21, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 4, y + -1, z + 21, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 5, y + -1, z + 21, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 6, y + -1, z + 21, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 7, y + -1, z + 21, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 8, y + -1, z + 21, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 9, y + -1, z + 21, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 10, y + -1, z + 21, Library.getRandomConcrete(), 0, 3); - //world.setBlock(x + 0, y + -1, z + 22, Blocks.air, 0, 3); - //world.setBlock(x + 1, y + -1, z + 22, Blocks.air, 0, 3); - world.setBlock(x + 2, y + -1, z + 22, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 3, y + -1, z + 22, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 4, y + -1, z + 22, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 5, y + -1, z + 22, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 6, y + -1, z + 22, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 7, y + -1, z + 22, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 8, y + -1, z + 22, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 9, y + -1, z + 22, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 10, y + -1, z + 22, Library.getRandomConcrete(), 0, 3); - //world.setBlock(x + 0, y + -1, z + 23, Blocks.air, 0, 3); - //world.setBlock(x + 1, y + -1, z + 23, Blocks.air, 0, 3); - world.setBlock(x + 2, y + -1, z + 23, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 3, y + -1, z + 23, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 4, y + -1, z + 23, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 5, y + -1, z + 23, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 6, y + -1, z + 23, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 7, y + -1, z + 23, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 8, y + -1, z + 23, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 9, y + -1, z + 23, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 10, y + -1, z + 23, Library.getRandomConcrete(), 0, 3); - //world.setBlock(x + 0, y + -1, z + 24, Blocks.air, 0, 3); - //world.setBlock(x + 1, y + -1, z + 24, Blocks.air, 0, 3); - world.setBlock(x + 2, y + -1, z + 24, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 3, y + -1, z + 24, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 4, y + -1, z + 24, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 5, y + -1, z + 24, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 6, y + -1, z + 24, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 7, y + -1, z + 24, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 8, y + -1, z + 24, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 9, y + -1, z + 24, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 10, y + -1, z + 24, Library.getRandomConcrete(), 0, 3); - //world.setBlock(x + 0, y + -1, z + 25, Blocks.air, 0, 3); - //world.setBlock(x + 1, y + -1, z + 25, Blocks.air, 0, 3); - world.setBlock(x + 2, y + -1, z + 25, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 3, y + -1, z + 25, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 4, y + -1, z + 25, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 5, y + -1, z + 25, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 6, y + -1, z + 25, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 7, y + -1, z + 25, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 8, y + -1, z + 25, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 9, y + -1, z + 25, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 10, y + -1, z + 25, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 0, y + 0, z + 0, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 1, y + 0, z + 0, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 2, y + 0, z + 0, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 3, y + 0, z + 0, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 4, y + 0, z + 0, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 5, y + 0, z + 0, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 6, y + 0, z + 0, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 7, y + 0, z + 0, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 8, y + 0, z + 0, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 9, y + 0, z + 0, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 10, y + 0, z + 0, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 0, y + 0, z + 1, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 1, y + 0, z + 1, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 0, z + 1, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 0, z + 1, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 0, z + 1, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 0, z + 1, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 0, z + 1, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 0, z + 1, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 0, z + 1, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 0, z + 1, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 0, z + 1, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 0, y + 0, z + 2, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 1, y + 0, z + 2, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 0, z + 2, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 0, z + 2, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 0, z + 2, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 0, z + 2, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 0, z + 2, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 0, z + 2, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 0, z + 2, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 0, z + 2, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 0, z + 2, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 0, y + 0, z + 3, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 1, y + 0, z + 3, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 0, z + 3, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 0, z + 3, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 0, z + 3, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 0, z + 3, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 0, z + 3, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 0, z + 3, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 0, z + 3, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 0, z + 3, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 0, z + 3, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 0, y + 0, z + 4, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 1, y + 0, z + 4, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 0, z + 4, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 0, z + 4, Blocks.stone_stairs, 0, 3); - world.setBlock(x + 4, y + 0, z + 4, Blocks.stone_stairs, 5, 3); - world.setBlock(x + 5, y + 0, z + 4, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 0, z + 4, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 0, z + 4, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 8, y + 0, z + 4, ModBlocks.door_office, 3, 3); - ItemDoor.placeDoorBlock(world, x + 8, y + 0, z + 4, 3, ModBlocks.door_office); - world.setBlock(x + 9, y + 0, z + 4, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 10, y + 0, z + 4, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 0, y + 0, z + 5, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 1, y + 0, z + 5, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 2, y + 0, z + 5, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 3, y + 0, z + 5, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 4, y + 0, z + 5, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 5, y + 0, z + 5, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 6, y + 0, z + 5, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 7, y + 0, z + 5, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 8, y + 0, z + 5, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 0, z + 5, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 0, z + 5, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 0, y + 0, z + 6, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 1, y + 0, z + 6, ModBlocks.deco_steel, 0, 3); - world.setBlock(x + 2, y + 0, z + 6, ModBlocks.deco_steel, 0, 3); - world.setBlock(x + 3, y + 0, z + 6, ModBlocks.deco_steel, 0, 3); - world.setBlock(x + 4, y + 0, z + 6, ModBlocks.deco_steel, 0, 3); - world.setBlock(x + 5, y + 0, z + 6, ModBlocks.deco_steel, 0, 3); - world.setBlock(x + 6, y + 0, z + 6, ModBlocks.deco_steel, 0, 3); - world.setBlock(x + 7, y + 0, z + 6, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 8, y + 0, z + 6, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 0, z + 6, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 0, z + 6, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 0, y + 0, z + 7, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 1, y + 0, z + 7, ModBlocks.deco_steel, 0, 3); - world.setBlock(x + 2, y + 0, z + 7, ModBlocks.deco_steel, 0, 3); - world.setBlock(x + 3, y + 0, z + 7, ModBlocks.deco_steel, 0, 3); - world.setBlock(x + 4, y + 0, z + 7, Blocks.web, 0, 3); - world.setBlock(x + 5, y + 0, z + 7, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 0, z + 7, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 0, z + 7, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 8, y + 0, z + 7, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 0, z + 7, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 0, z + 7, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 0, y + 0, z + 8, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 1, y + 0, z + 8, ModBlocks.deco_steel, 0, 3); - world.setBlock(x + 2, y + 0, z + 8, ModBlocks.deco_steel, 0, 3); - world.setBlock(x + 3, y + 0, z + 8, ModBlocks.tape_recorder, 5, 3); - world.setBlock(x + 4, y + 0, z + 8, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 0, z + 8, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 0, z + 8, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 0, z + 8, ModBlocks.door_office, 2, 3); - ItemDoor.placeDoorBlock(world, x + 7, y + 0, z + 8, 2, ModBlocks.door_office); - world.setBlock(x + 8, y + 0, z + 8, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 0, z + 8, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 0, z + 8, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 0, y + 0, z + 9, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 1, y + 0, z + 9, ModBlocks.deco_steel, 0, 3); - world.setBlock(x + 2, y + 0, z + 9, ModBlocks.deco_steel, 0, 3); - world.setBlock(x + 3, y + 0, z + 9, ModBlocks.deco_steel, 0, 3); - world.setBlock(x + 4, y + 0, z + 9, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 0, z + 9, Blocks.oak_stairs, 0, 3); - world.setBlock(x + 6, y + 0, z + 9, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 0, z + 9, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 8, y + 0, z + 9, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 0, z + 9, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 0, z + 9, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 0, y + 0, z + 10, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 1, y + 0, z + 10, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 2, y + 0, z + 10, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 3, y + 0, z + 10, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 4, y + 0, z + 10, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 5, y + 0, z + 10, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 6, y + 0, z + 10, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 7, y + 0, z + 10, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 8, y + 0, z + 10, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 0, z + 10, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 0, z + 10, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 0, y + 0, z + 11, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 1, y + 0, z + 11, ModBlocks.deco_titanium, 0, 3); - world.setBlock(x + 2, y + 0, z + 11, ModBlocks.deco_titanium, 0, 3); - world.setBlock(x + 3, y + 0, z + 11, ModBlocks.steel_poles, 5, 3); - world.setBlock(x + 4, y + 0, z + 11, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 0, z + 11, Blocks.flower_pot, 0, 3); - world.setBlock(x + 6, y + 0, z + 11, Blocks.chest, 3, 3); - world.setBlockMetadataWithNotify(x + 6, y + 0, z + 11, 5, 3); - WeightedRandomChestContent.generateChestContents(rand, ItemPool.getPool(ItemPoolsLegacy.POOL_GENERIC), (TileEntityChest)world.getTileEntity(x + 6, y + 0, z + 11), 8); - world.setBlock(x + 7, y + 0, z + 11, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 8, y + 0, z + 11, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 0, z + 11, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 0, z + 11, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 0, y + 0, z + 12, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 1, y + 0, z + 12, ModBlocks.deco_steel, 0, 3); - world.setBlock(x + 2, y + 0, z + 12, ModBlocks.deco_steel, 0, 3); - world.setBlock(x + 3, y + 0, z + 12, ModBlocks.deco_steel, 0, 3); - world.setBlock(x + 4, y + 0, z + 12, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 0, z + 12, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 0, z + 12, Blocks.flower_pot, 0, 3); - world.setBlock(x + 7, y + 0, z + 12, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 8, y + 0, z + 12, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 0, z + 12, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 0, z + 12, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 0, y + 0, z + 13, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 1, y + 0, z + 13, ModBlocks.deco_steel, 0, 3); - world.setBlock(x + 2, y + 0, z + 13, ModBlocks.deco_steel, 0, 3); - world.setBlock(x + 3, y + 0, z + 13, ModBlocks.deco_steel, 0, 3); - world.setBlock(x + 4, y + 0, z + 13, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 0, z + 13, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 0, z + 13, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 0, z + 13, ModBlocks.door_metal, 2, 3); - ItemDoor.placeDoorBlock(world, x + 7, y + 0, z + 13, 2, ModBlocks.door_office); - world.setBlock(x + 8, y + 0, z + 13, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 0, z + 13, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 0, z + 13, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 0, y + 0, z + 14, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 1, y + 0, z + 14, ModBlocks.deco_steel, 0, 3); - world.setBlock(x + 2, y + 0, z + 14, ModBlocks.deco_steel, 0, 3); - world.setBlock(x + 3, y + 0, z + 14, ModBlocks.deco_steel, 0, 3); - world.setBlock(x + 4, y + 0, z + 14, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 0, z + 14, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 0, z + 14, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 0, z + 14, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 8, y + 0, z + 14, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 0, z + 14, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 0, z + 14, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 0, y + 0, z + 15, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 1, y + 0, z + 15, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 2, y + 0, z + 15, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 3, y + 0, z + 15, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 4, y + 0, z + 15, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 5, y + 0, z + 15, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 6, y + 0, z + 15, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 7, y + 0, z + 15, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 8, y + 0, z + 15, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 0, z + 15, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 0, z + 15, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 0, y + 0, z + 16, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 1, y + 0, z + 16, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 0, z + 16, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 0, z + 16, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 0, z + 16, Blocks.web, 0, 3); - world.setBlock(x + 5, y + 0, z + 16, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 0, z + 16, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 0, z + 16, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 0, z + 16, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 0, z + 16, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 0, z + 16, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 0, y + 0, z + 17, ModBlocks.door_metal, 0, 3); - ItemDoor.placeDoorBlock(world, x + 0, y + 0, z + 17, 0, ModBlocks.door_metal); - world.setBlock(x - 1, y + 1, z + 17, Blocks.wall_sign, 4, 3); - world.setBlock(x + 1, y + 0, z + 17, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 0, z + 17, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 0, z + 17, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 0, z + 17, Blocks.web, 0, 3); - world.setBlock(x + 5, y + 0, z + 17, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 0, z + 17, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 0, z + 17, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 0, z + 17, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 0, z + 17, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 0, z + 17, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 0, y + 0, z + 18, ModBlocks.door_metal, 0, 3); - ItemDoor.placeDoorBlock(world, x + 0, y + 0, z + 18, 0, ModBlocks.door_metal); - world.setBlock(x - 1, y + 1, z + 18, Blocks.wall_sign, 4, 3); - world.setBlock(x + 1, y + 0, z + 18, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 0, z + 18, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 0, z + 18, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 0, z + 18, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 0, z + 18, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 0, z + 18, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 0, z + 18, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 0, z + 18, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 0, z + 18, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 0, z + 18, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 0, y + 0, z + 19, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 1, y + 0, z + 19, Blocks.web, 0, 3); - world.setBlock(x + 2, y + 0, z + 19, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 0, z + 19, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 0, z + 19, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 0, z + 19, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 0, z + 19, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 0, z + 19, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 0, z + 19, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 0, z + 19, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 0, z + 19, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 0, y + 0, z + 20, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 1, y + 0, z + 20, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 2, y + 0, z + 20, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 3, y + 0, z + 20, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 4, y + 0, z + 20, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 5, y + 0, z + 20, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 6, y + 0, z + 20, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 7, y + 0, z + 20, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 8, y + 0, z + 20, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 9, y + 0, z + 20, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 10, y + 0, z + 20, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 0, y + 0, z + 21, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 0, z + 21, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 0, z + 21, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 3, y + 0, z + 21, ModBlocks.steel_poles, 3, 3); - world.setBlock(x + 4, y + 0, z + 21, ModBlocks.steel_poles, 3, 3); - world.setBlock(x + 5, y + 0, z + 21, ModBlocks.steel_poles, 3, 3); - world.setBlock(x + 6, y + 0, z + 21, ModBlocks.red_barrel, 0, 3); - world.setBlock(x + 7, y + 0, z + 21, ModBlocks.tape_recorder, 4, 3); - world.setBlock(x + 8, y + 0, z + 21, ModBlocks.tape_recorder, 4, 3); - world.setBlock(x + 9, y + 0, z + 21, ModBlocks.tape_recorder, 4, 3); - world.setBlock(x + 10, y + 0, z + 21, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 0, y + 0, z + 22, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 0, z + 22, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 0, z + 22, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 3, y + 0, z + 22, Blocks.web, 0, 3); - world.setBlock(x + 4, y + 0, z + 22, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 0, z + 22, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 0, z + 22, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 0, z + 22, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 0, z + 22, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 0, z + 22, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 0, z + 22, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 0, y + 0, z + 23, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 0, z + 23, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 0, z + 23, ModBlocks.door_metal, 0, 3); - ItemDoor.placeDoorBlock(world, x + 2, y + 0, z + 23, 0, ModBlocks.door_metal); - world.setBlock(x + 3, y + 0, z + 23, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 0, z + 23, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 0, z + 23, ModBlocks.deco_steel, 0, 3); - world.setBlock(x + 6, y + 0, z + 23, ModBlocks.deco_steel, 0, 3); - world.setBlock(x + 7, y + 0, z + 23, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 0, z + 23, ModBlocks.deco_steel, 0, 3); - world.setBlock(x + 9, y + 0, z + 23, ModBlocks.deco_steel, 0, 3); - world.setBlock(x + 10, y + 0, z + 23, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 0, y + 0, z + 24, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 0, z + 24, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 0, z + 24, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 3, y + 0, z + 24, ModBlocks.pole_top, 2, 3); - world.setBlock(x + 4, y + 0, z + 24, ModBlocks.pole_top, 2, 3); - world.setBlock(x + 5, y + 0, z + 24, ModBlocks.deco_steel, 0, 3); - world.setBlock(x + 6, y + 0, z + 24, ModBlocks.deco_steel, 0, 3); - world.setBlock(x + 7, y + 0, z + 24, Blocks.chest, 2, 3); - world.setBlockMetadataWithNotify(x + 7, y + 0, z + 24, 5, 3); - if(world.getTileEntity(x + 7, y + 0, z + 24) instanceof TileEntityChest) WeightedRandomChestContent.generateChestContents(rand, ItemPool.getPool(ItemPoolsLegacy.POOL_ANTENNA), (TileEntityChest) world.getTileEntity(x + 7, y + 0, z + 24), 8); - world.setBlock(x + 8, y + 0, z + 24, ModBlocks.deco_steel, 0, 3); - world.setBlock(x + 9, y + 0, z + 24, ModBlocks.deco_steel, 0, 3); - world.setBlock(x + 10, y + 0, z + 24, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 0, y + 0, z + 25, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 0, z + 25, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 0, z + 25, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 3, y + 0, z + 25, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 4, y + 0, z + 25, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 5, y + 0, z + 25, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 6, y + 0, z + 25, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 7, y + 0, z + 25, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 8, y + 0, z + 25, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 9, y + 0, z + 25, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 10, y + 0, z + 25, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 0, y + 1, z + 0, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 1, y + 1, z + 0, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 2, y + 1, z + 0, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 3, y + 1, z + 0, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 4, y + 1, z + 0, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 5, y + 1, z + 0, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 6, y + 1, z + 0, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 7, y + 1, z + 0, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 8, y + 1, z + 0, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 9, y + 1, z + 0, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 10, y + 1, z + 0, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 0, y + 1, z + 1, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 1, y + 1, z + 1, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 1, z + 1, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 1, z + 1, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 1, z + 1, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 1, z + 1, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 1, z + 1, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 1, z + 1, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 1, z + 1, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 1, z + 1, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 1, z + 1, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 0, y + 1, z + 2, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 1, y + 1, z + 2, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 1, z + 2, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 1, z + 2, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 1, z + 2, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 1, z + 2, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 1, z + 2, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 1, z + 2, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 1, z + 2, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 1, z + 2, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 1, z + 2, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 0, y + 1, z + 3, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 1, y + 1, z + 3, Blocks.web, 0, 3); - world.setBlock(x + 2, y + 1, z + 3, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 1, z + 3, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 1, z + 3, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 1, z + 3, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 1, z + 3, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 1, z + 3, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 1, z + 3, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 1, z + 3, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 1, z + 3, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 0, y + 1, z + 4, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 1, y + 1, z + 4, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 1, z + 4, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 1, z + 4, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 1, z + 4, Blocks.stone_stairs, 0, 3); - world.setBlock(x + 5, y + 1, z + 4, Blocks.stone_stairs, 5, 3); - world.setBlock(x + 6, y + 1, z + 4, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 1, z + 4, Library.getRandomConcrete(), 0, 3); - //world.setBlock(x + 8, y + 1, z + 4, ModBlocks.door_office, 8, 3); - world.setBlock(x + 9, y + 1, z + 4, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 10, y + 1, z + 4, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 0, y + 1, z + 5, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 1, y + 1, z + 5, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 2, y + 1, z + 5, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 3, y + 1, z + 5, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 4, y + 1, z + 5, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 5, y + 1, z + 5, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 6, y + 1, z + 5, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 7, y + 1, z + 5, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 8, y + 1, z + 5, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 1, z + 5, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 1, z + 5, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 0, y + 1, z + 6, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 1, y + 1, z + 6, ModBlocks.deco_steel, 0, 3); - world.setBlock(x + 2, y + 1, z + 6, ModBlocks.deco_steel, 0, 3); - world.setBlock(x + 3, y + 1, z + 6, ModBlocks.deco_steel, 0, 3); - world.setBlock(x + 4, y + 1, z + 6, ModBlocks.deco_steel, 0, 3); - world.setBlock(x + 5, y + 1, z + 6, ModBlocks.tape_recorder, 3, 3); - world.setBlock(x + 6, y + 1, z + 6, ModBlocks.deco_steel, 0, 3); - world.setBlock(x + 7, y + 1, z + 6, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 8, y + 1, z + 6, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 1, z + 6, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 1, z + 6, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 0, y + 1, z + 7, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 1, y + 1, z + 7, ModBlocks.deco_steel, 0, 3); - world.setBlock(x + 2, y + 1, z + 7, ModBlocks.deco_steel, 0, 3); - world.setBlock(x + 3, y + 1, z + 7, ModBlocks.tape_recorder, 5, 3); - world.setBlock(x + 4, y + 1, z + 7, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 1, z + 7, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 1, z + 7, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 1, z + 7, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 8, y + 1, z + 7, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 1, z + 7, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 1, z + 7, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 0, y + 1, z + 8, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 1, y + 1, z + 8, ModBlocks.deco_steel, 0, 3); - world.setBlock(x + 2, y + 1, z + 8, ModBlocks.deco_steel, 0, 3); - world.setBlock(x + 3, y + 1, z + 8, ModBlocks.tape_recorder, 5, 3); - world.setBlock(x + 4, y + 1, z + 8, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 1, z + 8, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 1, z + 8, Blocks.air, 0, 3); - //world.setBlock(x + 7, y + 1, z + 8, ModBlocks.door_office, 8, 3); - world.setBlock(x + 8, y + 1, z + 8, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 1, z + 8, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 1, z + 8, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 0, y + 1, z + 9, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 1, y + 1, z + 9, ModBlocks.deco_steel, 0, 3); - world.setBlock(x + 2, y + 1, z + 9, ModBlocks.deco_steel, 0, 3); - world.setBlock(x + 3, y + 1, z + 9, ModBlocks.tape_recorder, 5, 3); - world.setBlock(x + 4, y + 1, z + 9, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 1, z + 9, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 1, z + 9, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 1, z + 9, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 8, y + 1, z + 9, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 1, z + 9, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 1, z + 9, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 0, y + 1, z + 10, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 1, y + 1, z + 10, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 2, y + 1, z + 10, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 3, y + 1, z + 10, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 4, y + 1, z + 10, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 5, y + 1, z + 10, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 6, y + 1, z + 10, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 7, y + 1, z + 10, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 8, y + 1, z + 10, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 1, z + 10, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 1, z + 10, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 0, y + 1, z + 11, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 1, y + 1, z + 11, ModBlocks.deco_titanium, 0, 3); - world.setBlock(x + 2, y + 1, z + 11, ModBlocks.deco_titanium, 0, 3); - world.setBlock(x + 3, y + 1, z + 11, ModBlocks.steel_poles, 5, 3); - world.setBlock(x + 4, y + 1, z + 11, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 1, z + 11, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 1, z + 11, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 1, z + 11, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 8, y + 1, z + 11, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 1, z + 11, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 1, z + 11, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 0, y + 1, z + 12, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 1, y + 1, z + 12, ModBlocks.deco_steel, 0, 3); - world.setBlock(x + 2, y + 1, z + 12, ModBlocks.deco_steel, 0, 3); - world.setBlock(x + 3, y + 1, z + 12, ModBlocks.deco_steel, 0, 3); - world.setBlock(x + 4, y + 1, z + 12, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 1, z + 12, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 1, z + 12, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 1, z + 12, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 8, y + 1, z + 12, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 1, z + 12, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 1, z + 12, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 0, y + 1, z + 13, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 1, y + 1, z + 13, ModBlocks.deco_tungsten, 0, 3); - world.setBlock(x + 2, y + 1, z + 13, ModBlocks.deco_tungsten, 0, 3); - world.setBlock(x + 3, y + 1, z + 13, ModBlocks.deco_tungsten, 0, 3); - world.setBlock(x + 4, y + 1, z + 13, ModBlocks.deco_tungsten, 0, 3); - world.setBlock(x + 5, y + 1, z + 13, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 1, z + 13, Blocks.air, 0, 3); - //world.setBlock(x + 7, y + 1, z + 13, ModBlocks.door_metal, 8, 3); - world.setBlock(x + 8, y + 1, z + 13, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 1, z + 13, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 1, z + 13, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 0, y + 1, z + 14, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 1, y + 1, z + 14, ModBlocks.deco_steel, 0, 3); - world.setBlock(x + 2, y + 1, z + 14, ModBlocks.deco_steel, 0, 3); - world.setBlock(x + 3, y + 1, z + 14, ModBlocks.deco_steel, 0, 3); - world.setBlock(x + 4, y + 1, z + 14, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 1, z + 14, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 1, z + 14, Blocks.web, 0, 3); - world.setBlock(x + 7, y + 1, z + 14, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 8, y + 1, z + 14, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 1, z + 14, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 1, z + 14, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 0, y + 1, z + 15, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 1, y + 1, z + 15, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 2, y + 1, z + 15, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 3, y + 1, z + 15, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 4, y + 1, z + 15, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 5, y + 1, z + 15, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 6, y + 1, z + 15, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 7, y + 1, z + 15, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 8, y + 1, z + 15, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 1, z + 15, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 1, z + 15, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 0, y + 1, z + 16, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 1, y + 1, z + 16, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 1, z + 16, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 1, z + 16, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 1, z + 16, Blocks.web, 0, 3); - world.setBlock(x + 5, y + 1, z + 16, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 1, z + 16, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 1, z + 16, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 1, z + 16, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 1, z + 16, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 1, z + 16, Library.getRandomConcrete(), 0, 3); - //world.setBlock(x + 0, y + 1, z + 17, ModBlocks.door_metal, 8, 3); - world.setBlock(x + 1, y + 1, z + 17, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 1, z + 17, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 1, z + 17, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 1, z + 17, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 1, z + 17, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 1, z + 17, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 1, z + 17, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 1, z + 17, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 1, z + 17, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 1, z + 17, Library.getRandomConcrete(), 0, 3); - //world.setBlock(x + 0, y + 1, z + 18, ModBlocks.door_metal, 9, 3); - world.setBlock(x + 1, y + 1, z + 18, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 1, z + 18, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 1, z + 18, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 1, z + 18, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 1, z + 18, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 1, z + 18, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 1, z + 18, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 1, z + 18, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 1, z + 18, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 1, z + 18, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 0, y + 1, z + 19, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 1, y + 1, z + 19, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 1, z + 19, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 1, z + 19, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 1, z + 19, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 1, z + 19, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 1, z + 19, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 1, z + 19, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 1, z + 19, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 1, z + 19, Blocks.web, 0, 3); - world.setBlock(x + 10, y + 1, z + 19, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 0, y + 1, z + 20, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 1, y + 1, z + 20, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 2, y + 1, z + 20, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 3, y + 1, z + 20, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 4, y + 1, z + 20, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 5, y + 1, z + 20, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 6, y + 1, z + 20, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 7, y + 1, z + 20, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 8, y + 1, z + 20, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 9, y + 1, z + 20, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 10, y + 1, z + 20, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 0, y + 1, z + 21, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 1, z + 21, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 1, z + 21, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 3, y + 1, z + 21, ModBlocks.steel_poles, 3, 3); - world.setBlock(x + 4, y + 1, z + 21, ModBlocks.steel_poles, 3, 3); - world.setBlock(x + 5, y + 1, z + 21, ModBlocks.steel_poles, 3, 3); - world.setBlock(x + 6, y + 1, z + 21, ModBlocks.red_barrel, 0, 3); - world.setBlock(x + 7, y + 1, z + 21, ModBlocks.tape_recorder, 4, 3); - world.setBlock(x + 8, y + 1, z + 21, ModBlocks.tape_recorder, 4, 3); - world.setBlock(x + 9, y + 1, z + 21, ModBlocks.tape_recorder, 4, 3); - world.setBlock(x + 10, y + 1, z + 21, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 0, y + 1, z + 22, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 1, z + 22, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 1, z + 22, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 3, y + 1, z + 22, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 1, z + 22, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 1, z + 22, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 1, z + 22, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 1, z + 22, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 1, z + 22, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 1, z + 22, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 1, z + 22, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 0, y + 1, z + 23, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 1, z + 23, Blocks.air, 0, 3); - //world.setBlock(x + 2, y + 1, z + 23, ModBlocks.door_office, 8, 3); - world.setBlock(x + 3, y + 1, z + 23, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 1, z + 23, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 1, z + 23, ModBlocks.deco_steel, 0, 3); - world.setBlock(x + 6, y + 1, z + 23, ModBlocks.deco_steel, 0, 3); - world.setBlock(x + 7, y + 1, z + 23, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 1, z + 23, ModBlocks.deco_steel, 0, 3); - world.setBlock(x + 9, y + 1, z + 23, ModBlocks.deco_steel, 0, 3); - world.setBlock(x + 10, y + 1, z + 23, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 0, y + 1, z + 24, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 1, z + 24, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 1, z + 24, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 3, y + 1, z + 24, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 1, z + 24, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 1, z + 24, ModBlocks.deco_steel, 0, 3); - world.setBlock(x + 6, y + 1, z + 24, ModBlocks.deco_steel, 0, 3); - world.setBlock(x + 7, y + 1, z + 24, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 1, z + 24, ModBlocks.deco_steel, 0, 3); - world.setBlock(x + 9, y + 1, z + 24, ModBlocks.deco_steel, 0, 3); - world.setBlock(x + 10, y + 1, z + 24, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 0, y + 1, z + 25, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 1, z + 25, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 1, z + 25, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 3, y + 1, z + 25, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 4, y + 1, z + 25, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 5, y + 1, z + 25, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 6, y + 1, z + 25, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 7, y + 1, z + 25, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 8, y + 1, z + 25, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 9, y + 1, z + 25, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 10, y + 1, z + 25, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 0, y + 2, z + 0, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 1, y + 2, z + 0, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 2, y + 2, z + 0, Blocks.glass_pane, 0, 3); - world.setBlock(x + 3, y + 2, z + 0, Blocks.glass_pane, 0, 3); - world.setBlock(x + 4, y + 2, z + 0, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 5, y + 2, z + 0, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 6, y + 2, z + 0, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 7, y + 2, z + 0, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 2, z + 0, Blocks.glass_pane, 0, 3); - world.setBlock(x + 9, y + 2, z + 0, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 10, y + 2, z + 0, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 0, y + 2, z + 1, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 1, y + 2, z + 1, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 2, z + 1, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 2, z + 1, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 2, z + 1, Blocks.web, 0, 3); - world.setBlock(x + 5, y + 2, z + 1, Blocks.web, 0, 3); - world.setBlock(x + 6, y + 2, z + 1, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 2, z + 1, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 2, z + 1, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 2, z + 1, Blocks.web, 0, 3); - world.setBlock(x + 10, y + 2, z + 1, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 0, y + 2, z + 2, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 2, z + 2, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 2, z + 2, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 2, z + 2, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 2, z + 2, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 2, z + 2, Blocks.web, 0, 3); - world.setBlock(x + 6, y + 2, z + 2, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 2, z + 2, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 2, z + 2, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 2, z + 2, Blocks.web, 0, 3); - world.setBlock(x + 10, y + 2, z + 2, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 2, z + 3, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 2, z + 3, Blocks.web, 0, 3); - world.setBlock(x + 2, y + 2, z + 3, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 2, z + 3, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 2, z + 3, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 2, z + 3, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 2, z + 3, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 2, z + 3, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 2, z + 3, Blocks.web, 0, 3); - world.setBlock(x + 9, y + 2, z + 3, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 2, z + 3, Blocks.glass_pane, 0, 3); - world.setBlock(x + 0, y + 2, z + 4, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 1, y + 2, z + 4, Blocks.web, 0, 3); - world.setBlock(x + 2, y + 2, z + 4, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 2, z + 4, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 2, z + 4, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 2, z + 4, Blocks.stone_stairs, 0, 3); - world.setBlock(x + 6, y + 2, z + 4, Blocks.stone_stairs, 5, 3); - world.setBlock(x + 7, y + 2, z + 4, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 8, y + 2, z + 4, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 9, y + 2, z + 4, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 10, y + 2, z + 4, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 0, y + 2, z + 5, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 1, y + 2, z + 5, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 2, y + 2, z + 5, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 3, y + 2, z + 5, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 4, y + 2, z + 5, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 5, y + 2, z + 5, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 6, y + 2, z + 5, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 7, y + 2, z + 5, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 8, y + 2, z + 5, Blocks.web, 0, 3); - world.setBlock(x + 9, y + 2, z + 5, Blocks.web, 0, 3); - world.setBlock(x + 10, y + 2, z + 5, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 0, y + 2, z + 6, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 1, y + 2, z + 6, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 2, z + 6, Blocks.web, 0, 3); - world.setBlock(x + 3, y + 2, z + 6, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 2, z + 6, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 2, z + 6, Blocks.web, 0, 3); - world.setBlock(x + 6, y + 2, z + 6, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 2, z + 6, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 8, y + 2, z + 6, Blocks.web, 0, 3); - world.setBlock(x + 9, y + 2, z + 6, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 2, z + 6, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 0, y + 2, z + 7, Blocks.glass_pane, 0, 3); - world.setBlock(x + 1, y + 2, z + 7, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 2, z + 7, Blocks.web, 0, 3); - world.setBlock(x + 3, y + 2, z + 7, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 2, z + 7, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 2, z + 7, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 2, z + 7, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 2, z + 7, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 8, y + 2, z + 7, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 2, z + 7, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 2, z + 7, Blocks.glass_pane, 0, 3); - world.setBlock(x + 0, y + 2, z + 8, ModBlocks.pole_satellite_receiver, 2, 3); - world.setBlock(x + 1, y + 2, z + 8, ModBlocks.deco_steel, 0, 3); - world.setBlock(x + 2, y + 2, z + 8, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 2, z + 8, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 2, z + 8, Blocks.web, 0, 3); - world.setBlock(x + 5, y + 2, z + 8, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 2, z + 8, Blocks.web, 0, 3); - world.setBlock(x + 7, y + 2, z + 8, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 8, y + 2, z + 8, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 2, z + 8, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 2, z + 8, Blocks.glass_pane, 0, 3); - world.setBlock(x + 0, y + 2, z + 9, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 1, y + 2, z + 9, Blocks.web, 0, 3); - world.setBlock(x + 2, y + 2, z + 9, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 2, z + 9, Blocks.web, 0, 3); - world.setBlock(x + 4, y + 2, z + 9, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 2, z + 9, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 2, z + 9, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 2, z + 9, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 8, y + 2, z + 9, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 2, z + 9, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 2, z + 9, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 0, y + 2, z + 10, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 1, y + 2, z + 10, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 2, y + 2, z + 10, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 3, y + 2, z + 10, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 4, y + 2, z + 10, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 5, y + 2, z + 10, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 6, y + 2, z + 10, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 7, y + 2, z + 10, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 8, y + 2, z + 10, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 2, z + 10, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 2, z + 10, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 0, y + 2, z + 11, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 1, y + 2, z + 11, Blocks.web, 0, 3); - world.setBlock(x + 2, y + 2, z + 11, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 2, z + 11, ModBlocks.steel_poles, 5, 3); - world.setBlock(x + 4, y + 2, z + 11, Blocks.web, 0, 3); - world.setBlock(x + 5, y + 2, z + 11, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 2, z + 11, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 2, z + 11, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 8, y + 2, z + 11, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 2, z + 11, Blocks.web, 0, 3); - world.setBlock(x + 10, y + 2, z + 11, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 0, y + 2, z + 12, Blocks.glass_pane, 0, 3); - world.setBlock(x + 1, y + 2, z + 12, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 2, z + 12, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 2, z + 12, Blocks.web, 0, 3); - world.setBlock(x + 4, y + 2, z + 12, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 2, z + 12, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 2, z + 12, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 2, z + 12, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 8, y + 2, z + 12, Blocks.web, 0, 3); - world.setBlock(x + 9, y + 2, z + 12, Blocks.web, 0, 3); - world.setBlock(x + 10, y + 2, z + 12, Blocks.glass_pane, 0, 3); - world.setBlock(x + 0, y + 2, z + 13, Blocks.glass_pane, 0, 3); - world.setBlock(x + 1, y + 2, z + 13, Blocks.web, 0, 3); - world.setBlock(x + 2, y + 2, z + 13, Blocks.web, 0, 3); - world.setBlock(x + 3, y + 2, z + 13, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 2, z + 13, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 2, z + 13, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 2, z + 13, Blocks.web, 0, 3); - world.setBlock(x + 7, y + 2, z + 13, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 8, y + 2, z + 13, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 2, z + 13, Blocks.web, 0, 3); - world.setBlock(x + 10, y + 2, z + 13, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 2, z + 14, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 1, y + 2, z + 14, Blocks.web, 0, 3); - world.setBlock(x + 2, y + 2, z + 14, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 2, z + 14, Blocks.web, 0, 3); - world.setBlock(x + 4, y + 2, z + 14, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 2, z + 14, Blocks.web, 0, 3); - world.setBlock(x + 6, y + 2, z + 14, Blocks.web, 0, 3); - world.setBlock(x + 7, y + 2, z + 14, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 8, y + 2, z + 14, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 2, z + 14, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 2, z + 14, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 0, y + 2, z + 15, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 1, y + 2, z + 15, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 2, y + 2, z + 15, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 3, y + 2, z + 15, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 4, y + 2, z + 15, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 5, y + 2, z + 15, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 6, y + 2, z + 15, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 7, y + 2, z + 15, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 8, y + 2, z + 15, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 2, z + 15, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 2, z + 15, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 0, y + 2, z + 16, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 1, y + 2, z + 16, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 2, z + 16, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 2, z + 16, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 2, z + 16, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 2, z + 16, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 2, z + 16, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 2, z + 16, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 2, z + 16, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 2, z + 16, Blocks.web, 0, 3); - world.setBlock(x + 10, y + 2, z + 16, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 0, y + 2, z + 17, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 1, y + 2, z + 17, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 2, z + 17, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 2, z + 17, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 2, z + 17, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 2, z + 17, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 2, z + 17, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 2, z + 17, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 2, z + 17, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 2, z + 17, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 2, z + 17, Blocks.glass_pane, 0, 3); - world.setBlock(x + 0, y + 2, z + 18, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 1, y + 2, z + 18, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 2, z + 18, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 2, z + 18, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 2, z + 18, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 2, z + 18, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 2, z + 18, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 2, z + 18, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 2, z + 18, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 2, z + 18, Blocks.web, 0, 3); - world.setBlock(x + 10, y + 2, z + 18, Blocks.glass_pane, 0, 3); - world.setBlock(x + 0, y + 2, z + 19, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 1, y + 2, z + 19, Blocks.web, 0, 3); - world.setBlock(x + 2, y + 2, z + 19, Blocks.web, 0, 3); - world.setBlock(x + 3, y + 2, z + 19, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 2, z + 19, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 2, z + 19, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 2, z + 19, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 2, z + 19, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 2, z + 19, Blocks.web, 0, 3); - world.setBlock(x + 9, y + 2, z + 19, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 2, z + 19, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 0, y + 2, z + 20, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 1, y + 2, z + 20, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 2, y + 2, z + 20, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 3, y + 2, z + 20, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 4, y + 2, z + 20, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 5, y + 2, z + 20, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 6, y + 2, z + 20, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 7, y + 2, z + 20, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 8, y + 2, z + 20, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 9, y + 2, z + 20, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 10, y + 2, z + 20, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 0, y + 2, z + 21, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 2, z + 21, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 2, z + 21, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 3, y + 2, z + 21, ModBlocks.steel_poles, 3, 3); - world.setBlock(x + 4, y + 2, z + 21, ModBlocks.steel_poles, 3, 3); - world.setBlock(x + 5, y + 2, z + 21, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 2, z + 21, Blocks.web, 0, 3); - world.setBlock(x + 7, y + 2, z + 21, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 2, z + 21, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 2, z + 21, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 2, z + 21, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 0, y + 2, z + 22, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 2, z + 22, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 2, z + 22, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 3, y + 2, z + 22, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 2, z + 22, Blocks.web, 0, 3); - world.setBlock(x + 5, y + 2, z + 22, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 2, z + 22, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 2, z + 22, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 2, z + 22, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 2, z + 22, Blocks.web, 0, 3); - world.setBlock(x + 10, y + 2, z + 22, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 2, z + 23, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 2, z + 23, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 2, z + 23, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 3, y + 2, z + 23, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 2, z + 23, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 2, z + 23, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 2, z + 23, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 2, z + 23, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 2, z + 23, Blocks.web, 0, 3); - world.setBlock(x + 9, y + 2, z + 23, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 2, z + 23, Blocks.glass_pane, 0, 3); - world.setBlock(x + 0, y + 2, z + 24, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 2, z + 24, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 2, z + 24, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 3, y + 2, z + 24, Blocks.web, 0, 3); - world.setBlock(x + 4, y + 2, z + 24, Blocks.web, 0, 3); - world.setBlock(x + 5, y + 2, z + 24, Blocks.web, 0, 3); - world.setBlock(x + 6, y + 2, z + 24, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 2, z + 24, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 2, z + 24, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 2, z + 24, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 2, z + 24, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 0, y + 2, z + 25, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 2, z + 25, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 2, z + 25, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 3, y + 2, z + 25, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 4, y + 2, z + 25, Blocks.glass_pane, 0, 3); - world.setBlock(x + 5, y + 2, z + 25, Blocks.glass_pane, 0, 3); - world.setBlock(x + 6, y + 2, z + 25, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 7, y + 2, z + 25, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 8, y + 2, z + 25, Blocks.glass_pane, 0, 3); - world.setBlock(x + 9, y + 2, z + 25, Blocks.glass_pane, 0, 3); - world.setBlock(x + 10, y + 2, z + 25, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 0, y + 3, z + 0, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 1, y + 3, z + 0, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 2, y + 3, z + 0, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 3, y + 3, z + 0, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 4, y + 3, z + 0, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 5, y + 3, z + 0, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 6, y + 3, z + 0, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 7, y + 3, z + 0, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 8, y + 3, z + 0, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 9, y + 3, z + 0, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 10, y + 3, z + 0, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 0, y + 3, z + 1, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 1, y + 3, z + 1, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 2, y + 3, z + 1, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 3, y + 3, z + 1, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 4, y + 3, z + 1, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 5, y + 3, z + 1, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 6, y + 3, z + 1, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 7, y + 3, z + 1, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 8, y + 3, z + 1, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 9, y + 3, z + 1, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 10, y + 3, z + 1, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 0, y + 3, z + 2, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 1, y + 3, z + 2, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 2, y + 3, z + 2, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 3, y + 3, z + 2, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 4, y + 3, z + 2, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 5, y + 3, z + 2, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 6, y + 3, z + 2, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 7, y + 3, z + 2, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 8, y + 3, z + 2, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 9, y + 3, z + 2, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 10, y + 3, z + 2, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 0, y + 3, z + 3, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 1, y + 3, z + 3, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 2, y + 3, z + 3, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 3, y + 3, z + 3, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 4, y + 3, z + 3, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 5, y + 3, z + 3, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 6, y + 3, z + 3, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 7, y + 3, z + 3, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 8, y + 3, z + 3, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 9, y + 3, z + 3, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 10, y + 3, z + 3, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 0, y + 3, z + 4, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 1, y + 3, z + 4, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 2, y + 3, z + 4, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 3, y + 3, z + 4, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 3, z + 4, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 3, z + 4, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 3, z + 4, Blocks.stone_stairs, 0, 3); - world.setBlock(x + 7, y + 3, z + 4, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 8, y + 3, z + 4, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 9, y + 3, z + 4, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 10, y + 3, z + 4, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 0, y + 3, z + 5, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 1, y + 3, z + 5, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 2, y + 3, z + 5, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 3, y + 3, z + 5, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 4, y + 3, z + 5, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 5, y + 3, z + 5, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 6, y + 3, z + 5, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 7, y + 3, z + 5, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 8, y + 3, z + 5, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 9, y + 3, z + 5, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 10, y + 3, z + 5, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 0, y + 3, z + 6, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 1, y + 3, z + 6, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 2, y + 3, z + 6, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 3, y + 3, z + 6, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 4, y + 3, z + 6, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 5, y + 3, z + 6, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 6, y + 3, z + 6, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 7, y + 3, z + 6, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 8, y + 3, z + 6, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 9, y + 3, z + 6, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 10, y + 3, z + 6, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 0, y + 3, z + 7, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 1, y + 3, z + 7, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 2, y + 3, z + 7, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 3, y + 3, z + 7, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 4, y + 3, z + 7, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 5, y + 3, z + 7, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 6, y + 3, z + 7, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 7, y + 3, z + 7, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 8, y + 3, z + 7, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 9, y + 3, z + 7, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 10, y + 3, z + 7, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 0, y + 3, z + 8, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 1, y + 3, z + 8, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 2, y + 3, z + 8, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 3, y + 3, z + 8, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 4, y + 3, z + 8, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 5, y + 3, z + 8, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 6, y + 3, z + 8, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 7, y + 3, z + 8, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 8, y + 3, z + 8, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 9, y + 3, z + 8, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 10, y + 3, z + 8, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 0, y + 3, z + 9, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 1, y + 3, z + 9, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 2, y + 3, z + 9, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 3, y + 3, z + 9, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 4, y + 3, z + 9, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 5, y + 3, z + 9, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 6, y + 3, z + 9, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 7, y + 3, z + 9, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 8, y + 3, z + 9, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 9, y + 3, z + 9, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 10, y + 3, z + 9, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 0, y + 3, z + 10, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 1, y + 3, z + 10, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 2, y + 3, z + 10, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 3, y + 3, z + 10, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 4, y + 3, z + 10, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 5, y + 3, z + 10, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 6, y + 3, z + 10, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 7, y + 3, z + 10, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 8, y + 3, z + 10, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 9, y + 3, z + 10, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 10, y + 3, z + 10, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 0, y + 3, z + 11, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 1, y + 3, z + 11, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 2, y + 3, z + 11, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 3, y + 3, z + 11, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 4, y + 3, z + 11, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 5, y + 3, z + 11, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 6, y + 3, z + 11, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 7, y + 3, z + 11, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 8, y + 3, z + 11, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 9, y + 3, z + 11, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 10, y + 3, z + 11, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 0, y + 3, z + 12, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 1, y + 3, z + 12, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 2, y + 3, z + 12, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 3, y + 3, z + 12, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 4, y + 3, z + 12, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 5, y + 3, z + 12, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 6, y + 3, z + 12, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 7, y + 3, z + 12, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 8, y + 3, z + 12, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 9, y + 3, z + 12, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 10, y + 3, z + 12, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 0, y + 3, z + 13, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 1, y + 3, z + 13, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 2, y + 3, z + 13, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 3, y + 3, z + 13, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 4, y + 3, z + 13, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 5, y + 3, z + 13, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 6, y + 3, z + 13, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 7, y + 3, z + 13, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 8, y + 3, z + 13, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 9, y + 3, z + 13, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 10, y + 3, z + 13, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 0, y + 3, z + 14, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 1, y + 3, z + 14, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 2, y + 3, z + 14, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 3, y + 3, z + 14, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 4, y + 3, z + 14, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 5, y + 3, z + 14, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 6, y + 3, z + 14, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 7, y + 3, z + 14, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 8, y + 3, z + 14, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 9, y + 3, z + 14, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 10, y + 3, z + 14, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 0, y + 3, z + 15, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 1, y + 3, z + 15, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 2, y + 3, z + 15, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 3, y + 3, z + 15, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 4, y + 3, z + 15, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 5, y + 3, z + 15, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 6, y + 3, z + 15, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 7, y + 3, z + 15, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 8, y + 3, z + 15, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 9, y + 3, z + 15, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 10, y + 3, z + 15, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 0, y + 3, z + 16, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 1, y + 3, z + 16, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 2, y + 3, z + 16, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 3, y + 3, z + 16, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 4, y + 3, z + 16, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 5, y + 3, z + 16, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 6, y + 3, z + 16, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 7, y + 3, z + 16, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 8, y + 3, z + 16, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 9, y + 3, z + 16, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 10, y + 3, z + 16, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 0, y + 3, z + 17, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 1, y + 3, z + 17, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 2, y + 3, z + 17, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 3, y + 3, z + 17, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 4, y + 3, z + 17, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 5, y + 3, z + 17, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 6, y + 3, z + 17, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 7, y + 3, z + 17, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 8, y + 3, z + 17, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 9, y + 3, z + 17, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 10, y + 3, z + 17, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 0, y + 3, z + 18, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 1, y + 3, z + 18, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 2, y + 3, z + 18, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 3, y + 3, z + 18, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 4, y + 3, z + 18, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 5, y + 3, z + 18, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 6, y + 3, z + 18, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 7, y + 3, z + 18, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 8, y + 3, z + 18, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 9, y + 3, z + 18, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 10, y + 3, z + 18, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 0, y + 3, z + 19, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 1, y + 3, z + 19, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 2, y + 3, z + 19, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 3, y + 3, z + 19, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 4, y + 3, z + 19, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 5, y + 3, z + 19, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 6, y + 3, z + 19, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 7, y + 3, z + 19, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 8, y + 3, z + 19, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 9, y + 3, z + 19, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 10, y + 3, z + 19, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 0, y + 3, z + 20, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 1, y + 3, z + 20, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 2, y + 3, z + 20, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 3, y + 3, z + 20, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 4, y + 3, z + 20, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 5, y + 3, z + 20, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 6, y + 3, z + 20, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 7, y + 3, z + 20, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 8, y + 3, z + 20, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 9, y + 3, z + 20, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 10, y + 3, z + 20, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 0, y + 3, z + 21, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 3, z + 21, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 3, z + 21, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 3, y + 3, z + 21, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 4, y + 3, z + 21, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 5, y + 3, z + 21, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 6, y + 3, z + 21, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 7, y + 3, z + 21, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 8, y + 3, z + 21, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 9, y + 3, z + 21, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 10, y + 3, z + 21, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 0, y + 3, z + 22, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 3, z + 22, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 3, z + 22, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 3, y + 3, z + 22, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 4, y + 3, z + 22, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 5, y + 3, z + 22, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 6, y + 3, z + 22, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 7, y + 3, z + 22, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 8, y + 3, z + 22, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 9, y + 3, z + 22, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 10, y + 3, z + 22, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 0, y + 3, z + 23, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 3, z + 23, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 3, z + 23, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 3, y + 3, z + 23, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 4, y + 3, z + 23, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 5, y + 3, z + 23, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 6, y + 3, z + 23, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 7, y + 3, z + 23, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 8, y + 3, z + 23, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 9, y + 3, z + 23, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 10, y + 3, z + 23, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 0, y + 3, z + 24, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 3, z + 24, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 3, z + 24, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 3, y + 3, z + 24, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 4, y + 3, z + 24, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 5, y + 3, z + 24, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 6, y + 3, z + 24, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 7, y + 3, z + 24, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 8, y + 3, z + 24, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 9, y + 3, z + 24, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 10, y + 3, z + 24, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 0, y + 3, z + 25, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 3, z + 25, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 3, z + 25, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 3, y + 3, z + 25, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 4, y + 3, z + 25, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 5, y + 3, z + 25, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 6, y + 3, z + 25, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 7, y + 3, z + 25, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 8, y + 3, z + 25, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 9, y + 3, z + 25, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 10, y + 3, z + 25, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 0, y + 4, z + 0, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 1, y + 4, z + 0, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 2, y + 4, z + 0, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 3, y + 4, z + 0, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 4, y + 4, z + 0, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 5, y + 4, z + 0, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 6, y + 4, z + 0, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 7, y + 4, z + 0, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 8, y + 4, z + 0, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 9, y + 4, z + 0, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 10, y + 4, z + 0, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 0, y + 4, z + 1, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 1, y + 4, z + 1, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 4, z + 1, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 4, z + 1, Blocks.stone_stairs, 0, 3); - world.setBlock(x + 4, y + 4, z + 1, Blocks.stone_stairs, 5, 3); - world.setBlock(x + 5, y + 4, z + 1, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 4, z + 1, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 4, z + 1, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 4, z + 1, Blocks.web, 0, 3); - world.setBlock(x + 9, y + 4, z + 1, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 4, z + 1, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 0, y + 4, z + 2, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 1, y + 4, z + 2, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 4, z + 2, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 4, z + 2, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 4, z + 2, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 4, z + 2, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 4, z + 2, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 4, z + 2, Blocks.web, 0, 3); - world.setBlock(x + 8, y + 4, z + 2, Blocks.oak_stairs, 7, 3); - world.setBlock(x + 9, y + 4, z + 2, Blocks.web, 0, 3); - world.setBlock(x + 10, y + 4, z + 2, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 0, y + 4, z + 3, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 1, y + 4, z + 3, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 4, z + 3, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 4, z + 3, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 4, z + 3, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 4, z + 3, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 4, z + 3, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 4, z + 3, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 4, z + 3, Blocks.oak_stairs, 0, 3); - world.setBlock(x + 9, y + 4, z + 3, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 4, z + 3, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 0, y + 4, z + 4, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 1, y + 4, z + 4, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 4, z + 4, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 4, z + 4, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 4, z + 4, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 4, z + 4, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 4, z + 4, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 4, z + 4, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 4, z + 4, Blocks.web, 0, 3); - world.setBlock(x + 9, y + 4, z + 4, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 4, z + 4, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 0, y + 4, z + 5, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 1, y + 4, z + 5, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 4, z + 5, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 4, z + 5, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 4, y + 4, z + 5, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 5, y + 4, z + 5, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 6, y + 4, z + 5, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 7, y + 4, z + 5, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 8, y + 4, z + 5, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 9, y + 4, z + 5, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 10, y + 4, z + 5, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 0, y + 4, z + 6, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 1, y + 4, z + 6, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 4, z + 6, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 4, z + 6, Library.getRandomConcrete(), 0, 3); - - generate_r02(world, rand, x, y, z); - return true; - - } - public boolean generate_r02(World world, Random rand, int x, int y, int z) - { - - world.setBlock(x + 4, y + 4, z + 6, Blocks.web, 0, 3); - world.setBlock(x + 5, y + 4, z + 6, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 4, z + 6, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 4, z + 6, Blocks.chest, 4, 3); - world.setBlockMetadataWithNotify(x + 7, y + 4, z + 6, 5, 3); - WeightedRandomChestContent.generateChestContents(rand, ItemPool.getPool(ItemPoolsLegacy.POOL_GENERIC), (TileEntityChest)world.getTileEntity(x + 7, y + 4, z + 6), 8); - world.setBlock(x + 8, y + 4, z + 6, ModBlocks.deco_steel, 0, 3); - world.setBlock(x + 9, y + 4, z + 6, ModBlocks.deco_steel, 0, 3); - world.setBlock(x + 10, y + 4, z + 6, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 0, y + 4, z + 7, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 1, y + 4, z + 7, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 4, z + 7, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 4, z + 7, ModBlocks.door_metal, 0, 3); - ItemDoor.placeDoorBlock(world, x + 3, y + 4, z + 7, 0, ModBlocks.door_office); - world.setBlock(x + 4, y + 4, z + 7, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 4, z + 7, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 4, z + 7, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 4, z + 7, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 4, z + 7, ModBlocks.tape_recorder, 4, 3); - world.setBlock(x + 9, y + 4, z + 7, ModBlocks.deco_steel, 0, 3); - world.setBlock(x + 10, y + 4, z + 7, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 0, y + 4, z + 8, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 1, y + 4, z + 8, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 4, z + 8, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 4, z + 8, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 4, y + 4, z + 8, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 4, z + 8, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 4, z + 8, Blocks.oak_stairs, 2, 3); - world.setBlock(x + 7, y + 4, z + 8, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 4, z + 8, ModBlocks.deco_steel, 0, 3); - world.setBlock(x + 9, y + 4, z + 8, ModBlocks.deco_steel, 0, 3); - world.setBlock(x + 10, y + 4, z + 8, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 0, y + 4, z + 9, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 1, y + 4, z + 9, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 4, z + 9, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 4, z + 9, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 4, y + 4, z + 9, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 4, z + 9, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 4, z + 9, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 4, z + 9, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 4, z + 9, ModBlocks.deco_steel, 0, 3); - world.setBlock(x + 9, y + 4, z + 9, ModBlocks.deco_steel, 0, 3); - world.setBlock(x + 10, y + 4, z + 9, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 0, y + 4, z + 10, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 1, y + 4, z + 10, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 4, z + 10, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 4, z + 10, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 4, y + 4, z + 10, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 5, y + 4, z + 10, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 6, y + 4, z + 10, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 7, y + 4, z + 10, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 8, y + 4, z + 10, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 9, y + 4, z + 10, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 10, y + 4, z + 10, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 0, y + 4, z + 11, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 1, y + 4, z + 11, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 4, z + 11, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 4, z + 11, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 4, y + 4, z + 11, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 4, z + 11, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 4, z + 11, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 4, z + 11, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 4, z + 11, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 4, z + 11, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 4, z + 11, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 0, y + 4, z + 12, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 1, y + 4, z + 12, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 4, z + 12, Blocks.air, 0, 3); - //world.setBlock(x + 3, y + 4, z + 12, Blocks.air, 0, 3); - ItemDoor.placeDoorBlock(world, x + 3, y + 4, z + 12, 0, ModBlocks.door_office); - world.setBlock(x + 4, y + 4, z + 12, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 4, z + 12, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 4, z + 12, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 4, z + 12, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 4, z + 12, Blocks.oak_stairs, 3, 3); - world.setBlock(x + 9, y + 4, z + 12, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 4, z + 12, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 0, y + 4, z + 13, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 1, y + 4, z + 13, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 4, z + 13, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 4, z + 13, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 4, y + 4, z + 13, Blocks.air, 0, 3); - //ItemDoor.placeDoorBlock(world, x + 4, y + 4, z + 13, 2, ModBlocks.door_metal); - world.setBlock(x + 5, y + 4, z + 13, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 4, z + 13, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 4, z + 13, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 4, z + 13, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 4, z + 13, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 4, z + 13, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 0, y + 4, z + 14, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 1, y + 4, z + 14, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 4, z + 14, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 4, z + 14, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 4, y + 4, z + 14, Blocks.chest, 2, 3); - world.setBlockMetadataWithNotify(x + 4, y + 4, z + 14, 5, 3); - WeightedRandomChestContent.generateChestContents(rand, ItemPool.getPool(ItemPoolsLegacy.POOL_GENERIC), (TileEntityChest)world.getTileEntity(x + 4, y + 4, z + 14), 8); - world.setBlock(x + 5, y + 4, z + 14, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 4, z + 14, ModBlocks.tape_recorder, 4, 3); - world.setBlock(x + 7, y + 4, z + 14, Blocks.oak_stairs, 5, 3); - world.setBlock(x + 8, y + 4, z + 14, Blocks.oak_stairs, 4, 3); - world.setBlock(x + 9, y + 4, z + 14, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 4, z + 14, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 0, y + 4, z + 15, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 1, y + 4, z + 15, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 4, z + 15, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 4, z + 15, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 4, y + 4, z + 15, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 5, y + 4, z + 15, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 6, y + 4, z + 15, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 7, y + 4, z + 15, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 8, y + 4, z + 15, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 9, y + 4, z + 15, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 10, y + 4, z + 15, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 0, y + 4, z + 16, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 1, y + 4, z + 16, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 2, y + 4, z + 16, ModBlocks.door_office, 5, 3); - ItemDoor.placeDoorBlock(world, x + 2, y + 4, z + 16, 5, ModBlocks.door_office); - world.setBlock(x + 3, y + 4, z + 16, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 4, y + 4, z + 16, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 4, z + 16, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 4, z + 16, Blocks.web, 0, 3); - world.setBlock(x + 7, y + 4, z + 16, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 4, z + 16, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 4, z + 16, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 4, z + 16, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 0, y + 4, z + 17, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 1, y + 4, z + 17, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 4, z + 17, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 4, z + 17, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 4, z + 17, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 4, z + 17, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 4, z + 17, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 4, z + 17, Blocks.oak_stairs, 7, 3); - world.setBlock(x + 8, y + 4, z + 17, Blocks.oak_stairs, 7, 3); - world.setBlock(x + 9, y + 4, z + 17, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 4, z + 17, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 0, y + 4, z + 18, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 1, y + 4, z + 18, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 4, z + 18, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 4, z + 18, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 4, z + 18, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 4, z + 18, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 4, z + 18, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 4, z + 18, Blocks.oak_stairs, 6, 3); - world.setBlock(x + 8, y + 4, z + 18, Blocks.oak_stairs, 6, 3); - world.setBlock(x + 9, y + 4, z + 18, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 4, z + 18, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 0, y + 4, z + 19, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 1, y + 4, z + 19, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 4, z + 19, Blocks.web, 0, 3); - world.setBlock(x + 3, y + 4, z + 19, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 4, z + 19, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 4, z + 19, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 4, z + 19, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 4, z + 19, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 4, z + 19, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 4, z + 19, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 4, z + 19, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 0, y + 4, z + 20, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 1, y + 4, z + 20, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 2, y + 4, z + 20, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 3, y + 4, z + 20, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 4, y + 4, z + 20, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 5, y + 4, z + 20, ModBlocks.door_metal, 3, 3); - ItemDoor.placeDoorBlock(world, x + 5, y + 4, z + 20, 3, ModBlocks.door_metal); - world.setBlock(x + 6, y + 4, z + 20, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 7, y + 4, z + 20, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 8, y + 4, z + 20, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 9, y + 4, z + 20, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 10, y + 4, z + 20, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 0, y + 4, z + 21, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 4, z + 21, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 4, z + 21, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 3, y + 4, z + 21, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 4, z + 21, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 4, z + 21, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 4, z + 21, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 4, z + 21, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 4, z + 21, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 4, z + 21, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 4, z + 21, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 0, y + 4, z + 22, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 4, z + 22, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 4, z + 22, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 3, y + 4, z + 22, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 4, z + 22, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 4, z + 22, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 4, z + 22, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 4, z + 22, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 4, z + 22, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 4, z + 22, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 4, z + 22, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 0, y + 4, z + 23, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 4, z + 23, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 4, z + 23, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 3, y + 4, z + 23, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 4, z + 23, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 4, z + 23, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 4, z + 23, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 4, z + 23, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 4, z + 23, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 4, z + 23, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 4, z + 23, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 0, y + 4, z + 24, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 4, z + 24, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 4, z + 24, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 3, y + 4, z + 24, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 4, z + 24, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 4, z + 24, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 4, z + 24, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 4, z + 24, ModBlocks.deco_steel, 0, 3); - world.setBlock(x + 8, y + 4, z + 24, ModBlocks.tape_recorder, 2, 3); - world.setBlock(x + 9, y + 4, z + 24, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 4, z + 24, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 0, y + 4, z + 25, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 4, z + 25, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 4, z + 25, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 3, y + 4, z + 25, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 4, y + 4, z + 25, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 5, y + 4, z + 25, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 6, y + 4, z + 25, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 7, y + 4, z + 25, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 8, y + 4, z + 25, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 9, y + 4, z + 25, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 10, y + 4, z + 25, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 0, y + 5, z + 0, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 1, y + 5, z + 0, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 2, y + 5, z + 0, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 3, y + 5, z + 0, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 4, y + 5, z + 0, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 5, y + 5, z + 0, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 6, y + 5, z + 0, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 7, y + 5, z + 0, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 8, y + 5, z + 0, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 9, y + 5, z + 0, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 10, y + 5, z + 0, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 0, y + 5, z + 1, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 1, y + 5, z + 1, Blocks.web, 0, 3); - world.setBlock(x + 2, y + 5, z + 1, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 5, z + 1, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 5, z + 1, Blocks.stone_stairs, 0, 3); - world.setBlock(x + 5, y + 5, z + 1, Blocks.stone_stairs, 5, 3); - world.setBlock(x + 6, y + 5, z + 1, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 5, z + 1, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 5, z + 1, Blocks.web, 0, 3); - world.setBlock(x + 9, y + 5, z + 1, Blocks.web, 0, 3); - world.setBlock(x + 10, y + 5, z + 1, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 0, y + 5, z + 2, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 1, y + 5, z + 2, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 5, z + 2, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 5, z + 2, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 5, z + 2, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 5, z + 2, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 5, z + 2, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 5, z + 2, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 5, z + 2, Blocks.flower_pot, 0, 3); - world.setBlock(x + 9, y + 5, z + 2, Blocks.web, 0, 3); - world.setBlock(x + 10, y + 5, z + 2, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 0, y + 5, z + 3, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 1, y + 5, z + 3, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 5, z + 3, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 5, z + 3, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 5, z + 3, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 5, z + 3, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 5, z + 3, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 5, z + 3, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 5, z + 3, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 5, z + 3, Blocks.web, 0, 3); - world.setBlock(x + 10, y + 5, z + 3, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 0, y + 5, z + 4, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 1, y + 5, z + 4, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 5, z + 4, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 5, z + 4, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 5, z + 4, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 5, z + 4, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 5, z + 4, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 5, z + 4, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 5, z + 4, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 5, z + 4, Blocks.web, 0, 3); - world.setBlock(x + 10, y + 5, z + 4, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 0, y + 5, z + 5, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 1, y + 5, z + 5, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 5, z + 5, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 5, z + 5, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 4, y + 5, z + 5, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 5, y + 5, z + 5, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 6, y + 5, z + 5, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 7, y + 5, z + 5, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 8, y + 5, z + 5, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 9, y + 5, z + 5, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 10, y + 5, z + 5, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 0, y + 5, z + 6, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 1, y + 5, z + 6, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 5, z + 6, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 5, z + 6, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 4, y + 5, z + 6, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 5, z + 6, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 5, z + 6, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 5, z + 6, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 5, z + 6, ModBlocks.tape_recorder, 4, 3); - world.setBlock(x + 9, y + 5, z + 6, ModBlocks.deco_steel, 0, 3); - world.setBlock(x + 10, y + 5, z + 6, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 0, y + 5, z + 7, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 1, y + 5, z + 7, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 5, z + 7, Blocks.air, 0, 3); - //world.setBlock(x + 3, y + 5, z + 7, ModBlocks.door_metal, 8, 3); - world.setBlock(x + 4, y + 5, z + 7, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 5, z + 7, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 5, z + 7, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 5, z + 7, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 5, z + 7, ModBlocks.tape_recorder, 4, 3); - world.setBlock(x + 9, y + 5, z + 7, ModBlocks.deco_steel, 0, 3); - world.setBlock(x + 10, y + 5, z + 7, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 0, y + 5, z + 8, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 1, y + 5, z + 8, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 5, z + 8, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 5, z + 8, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 4, y + 5, z + 8, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 5, z + 8, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 5, z + 8, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 5, z + 8, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 5, z + 8, ModBlocks.deco_steel, 0, 3); - world.setBlock(x + 9, y + 5, z + 8, ModBlocks.deco_steel, 0, 3); - world.setBlock(x + 10, y + 5, z + 8, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 0, y + 5, z + 9, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 1, y + 5, z + 9, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 5, z + 9, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 5, z + 9, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 4, y + 5, z + 9, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 5, z + 9, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 5, z + 9, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 5, z + 9, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 5, z + 9, ModBlocks.tape_recorder, 4, 3); - world.setBlock(x + 9, y + 5, z + 9, ModBlocks.deco_steel, 0, 3); - world.setBlock(x + 10, y + 5, z + 9, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 0, y + 5, z + 10, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 1, y + 5, z + 10, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 5, z + 10, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 5, z + 10, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 4, y + 5, z + 10, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 5, y + 5, z + 10, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 6, y + 5, z + 10, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 7, y + 5, z + 10, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 8, y + 5, z + 10, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 9, y + 5, z + 10, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 10, y + 5, z + 10, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 0, y + 5, z + 11, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 1, y + 5, z + 11, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 5, z + 11, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 5, z + 11, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 4, y + 5, z + 11, Blocks.web, 0, 3); - world.setBlock(x + 5, y + 5, z + 11, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 5, z + 11, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 5, z + 11, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 5, z + 11, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 5, z + 11, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 5, z + 11, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 0, y + 5, z + 12, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 1, y + 5, z + 12, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 5, z + 12, Blocks.air, 0, 3); - //world.setBlock(x + 3, y + 5, z + 12, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 5, z + 12, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 5, z + 12, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 5, z + 12, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 5, z + 12, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 5, z + 12, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 5, z + 12, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 5, z + 12, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 0, y + 5, z + 13, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 1, y + 5, z + 13, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 5, z + 13, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 5, z + 13, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 4, y + 5, z + 13, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 5, z + 13, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 5, z + 13, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 5, z + 13, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 5, z + 13, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 5, z + 13, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 5, z + 13, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 0, y + 5, z + 14, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 1, y + 5, z + 14, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 5, z + 14, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 5, z + 14, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 4, y + 5, z + 14, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 5, z + 14, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 5, z + 14, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 5, z + 14, Blocks.flower_pot, 0, 3); - world.setBlock(x + 8, y + 5, z + 14, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 5, z + 14, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 5, z + 14, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 0, y + 5, z + 15, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 1, y + 5, z + 15, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 5, z + 15, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 5, z + 15, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 4, y + 5, z + 15, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 5, y + 5, z + 15, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 6, y + 5, z + 15, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 7, y + 5, z + 15, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 8, y + 5, z + 15, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 9, y + 5, z + 15, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 10, y + 5, z + 15, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 0, y + 5, z + 16, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 1, y + 5, z + 16, Library.getRandomConcrete(), 0, 3); - //world.setBlock(x + 2, y + 5, z + 16, ModBlocks.door_office, 8, 3); - world.setBlock(x + 3, y + 5, z + 16, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 4, y + 5, z + 16, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 5, z + 16, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 5, z + 16, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 5, z + 16, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 5, z + 16, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 5, z + 16, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 5, z + 16, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 0, y + 5, z + 17, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 1, y + 5, z + 17, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 5, z + 17, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 5, z + 17, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 5, z + 17, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 5, z + 17, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 5, z + 17, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 5, z + 17, Blocks.flower_pot, 0, 3); - world.setBlock(x + 8, y + 5, z + 17, Blocks.flower_pot, 0, 3); - world.setBlock(x + 9, y + 5, z + 17, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 5, z + 17, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 0, y + 5, z + 18, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 1, y + 5, z + 18, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 5, z + 18, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 5, z + 18, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 5, z + 18, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 5, z + 18, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 5, z + 18, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 5, z + 18, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 5, z + 18, ModBlocks.tape_recorder, 4, 3); - world.setBlock(x + 9, y + 5, z + 18, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 5, z + 18, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 0, y + 5, z + 19, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 1, y + 5, z + 19, Blocks.web, 0, 3); - world.setBlock(x + 2, y + 5, z + 19, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 5, z + 19, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 5, z + 19, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 5, z + 19, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 5, z + 19, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 5, z + 19, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 5, z + 19, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 5, z + 19, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 5, z + 19, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 0, y + 5, z + 20, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 1, y + 5, z + 20, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 2, y + 5, z + 20, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 3, y + 5, z + 20, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 4, y + 5, z + 20, Library.getRandomConcrete(), 0, 3); - //world.setBlock(x + 5, y + 5, z + 20, ModBlocks.door_metal, 8, 3); - world.setBlock(x + 6, y + 5, z + 20, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 7, y + 5, z + 20, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 8, y + 5, z + 20, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 9, y + 5, z + 20, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 10, y + 5, z + 20, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 0, y + 5, z + 21, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 5, z + 21, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 5, z + 21, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 5, z + 21, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 5, z + 21, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 5, z + 21, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 5, z + 21, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 5, z + 21, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 5, z + 21, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 5, z + 21, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 5, z + 21, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 5, z + 22, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 5, z + 22, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 5, z + 22, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 5, z + 22, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 5, z + 22, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 5, z + 22, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 5, z + 22, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 5, z + 22, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 5, z + 22, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 5, z + 22, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 5, z + 22, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 5, z + 23, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 5, z + 23, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 5, z + 23, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 5, z + 23, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 5, z + 23, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 5, z + 23, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 5, z + 23, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 5, z + 23, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 5, z + 23, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 5, z + 23, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 5, z + 23, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 5, z + 24, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 5, z + 24, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 5, z + 24, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 5, z + 24, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 5, z + 24, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 5, z + 24, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 5, z + 24, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 5, z + 24, ModBlocks.deco_steel, 0, 3); - world.setBlock(x + 8, y + 5, z + 24, ModBlocks.deco_steel, 0, 3); - world.setBlock(x + 9, y + 5, z + 24, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 5, z + 24, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 5, z + 25, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 5, z + 25, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 5, z + 25, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 5, z + 25, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 5, z + 25, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 5, z + 25, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 5, z + 25, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 5, z + 25, ModBlocks.pole_satellite_receiver, 4, 3); - world.setBlock(x + 8, y + 5, z + 25, ModBlocks.deco_steel, 0, 3); - world.setBlock(x + 9, y + 5, z + 25, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 5, z + 25, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 6, z + 0, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 1, y + 6, z + 0, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 2, y + 6, z + 0, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 6, z + 0, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 6, z + 0, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 5, y + 6, z + 0, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 6, y + 6, z + 0, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 7, y + 6, z + 0, Blocks.glass_pane, 0, 3); - world.setBlock(x + 8, y + 6, z + 0, Blocks.glass_pane, 0, 3); - world.setBlock(x + 9, y + 6, z + 0, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 10, y + 6, z + 0, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 0, y + 6, z + 1, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 1, y + 6, z + 1, Blocks.web, 0, 3); - world.setBlock(x + 2, y + 6, z + 1, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 6, z + 1, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 6, z + 1, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 6, z + 1, Blocks.stone_stairs, 0, 3); - world.setBlock(x + 6, y + 6, z + 1, Blocks.stone_stairs, 5, 3); - world.setBlock(x + 7, y + 6, z + 1, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 6, z + 1, Blocks.web, 0, 3); - world.setBlock(x + 9, y + 6, z + 1, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 6, z + 1, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 0, y + 6, z + 2, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 6, z + 2, Blocks.web, 0, 3); - world.setBlock(x + 2, y + 6, z + 2, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 6, z + 2, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 6, z + 2, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 6, z + 2, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 6, z + 2, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 6, z + 2, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 6, z + 2, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 6, z + 2, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 6, z + 2, Blocks.glass_pane, 0, 3); - world.setBlock(x + 0, y + 6, z + 3, Blocks.glass_pane, 0, 3); - world.setBlock(x + 1, y + 6, z + 3, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 6, z + 3, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 6, z + 3, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 6, z + 3, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 6, z + 3, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 6, z + 3, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 6, z + 3, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 6, z + 3, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 6, z + 3, Blocks.web, 0, 3); - world.setBlock(x + 10, y + 6, z + 3, Blocks.glass_pane, 0, 3); - world.setBlock(x + 0, y + 6, z + 4, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 1, y + 6, z + 4, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 6, z + 4, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 6, z + 4, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 6, z + 4, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 6, z + 4, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 6, z + 4, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 6, z + 4, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 6, z + 4, Blocks.web, 0, 3); - world.setBlock(x + 9, y + 6, z + 4, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 6, z + 4, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 0, y + 6, z + 5, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 1, y + 6, z + 5, Blocks.web, 0, 3); - world.setBlock(x + 2, y + 6, z + 5, Blocks.web, 0, 3); - world.setBlock(x + 3, y + 6, z + 5, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 4, y + 6, z + 5, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 5, y + 6, z + 5, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 6, y + 6, z + 5, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 7, y + 6, z + 5, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 8, y + 6, z + 5, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 9, y + 6, z + 5, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 10, y + 6, z + 5, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 0, y + 6, z + 6, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 1, y + 6, z + 6, Blocks.web, 0, 3); - world.setBlock(x + 2, y + 6, z + 6, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 6, z + 6, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 4, y + 6, z + 6, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 6, z + 6, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 6, z + 6, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 6, z + 6, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 6, z + 6, Blocks.web, 0, 3); - world.setBlock(x + 9, y + 6, z + 6, Blocks.web, 0, 3); - world.setBlock(x + 10, y + 6, z + 6, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 0, y + 6, z + 7, Blocks.glass_pane, 0, 3); - world.setBlock(x + 1, y + 6, z + 7, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 6, z + 7, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 6, z + 7, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 4, y + 6, z + 7, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 6, z + 7, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 6, z + 7, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 6, z + 7, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 6, z + 7, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 6, z + 7, Blocks.web, 0, 3); - world.setBlock(x + 10, y + 6, z + 7, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 6, z + 8, Blocks.glass_pane, 0, 3); - world.setBlock(x + 1, y + 6, z + 8, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 6, z + 8, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 6, z + 8, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 4, y + 6, z + 8, Blocks.web, 0, 3); - world.setBlock(x + 5, y + 6, z + 8, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 6, z + 8, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 6, z + 8, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 6, z + 8, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 6, z + 8, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 6, z + 8, Blocks.glass_pane, 0, 3); - world.setBlock(x + 0, y + 6, z + 9, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 1, y + 6, z + 9, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 6, z + 9, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 6, z + 9, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 4, y + 6, z + 9, Blocks.web, 0, 3); - world.setBlock(x + 5, y + 6, z + 9, Blocks.web, 0, 3); - world.setBlock(x + 6, y + 6, z + 9, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 6, z + 9, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 6, z + 9, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 6, z + 9, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 6, z + 9, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 0, y + 6, z + 10, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 1, y + 6, z + 10, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 6, z + 10, Blocks.web, 0, 3); - world.setBlock(x + 3, y + 6, z + 10, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 4, y + 6, z + 10, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 5, y + 6, z + 10, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 6, y + 6, z + 10, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 7, y + 6, z + 10, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 8, y + 6, z + 10, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 9, y + 6, z + 10, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 10, y + 6, z + 10, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 0, y + 6, z + 11, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 1, y + 6, z + 11, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 6, z + 11, Blocks.web, 0, 3); - world.setBlock(x + 3, y + 6, z + 11, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 4, y + 6, z + 11, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 6, z + 11, Blocks.web, 0, 3); - world.setBlock(x + 6, y + 6, z + 11, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 6, z + 11, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 6, z + 11, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 6, z + 11, Blocks.web, 0, 3); - world.setBlock(x + 10, y + 6, z + 11, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 0, y + 6, z + 12, Blocks.glass_pane, 0, 3); - world.setBlock(x + 1, y + 6, z + 12, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 6, z + 12, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 6, z + 12, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 4, y + 6, z + 12, Blocks.web, 0, 3); - world.setBlock(x + 5, y + 6, z + 12, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 6, z + 12, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 6, z + 12, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 6, z + 12, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 6, z + 12, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 6, z + 12, Blocks.glass_pane, 0, 3); - world.setBlock(x + 0, y + 6, z + 13, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 6, z + 13, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 6, z + 13, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 6, z + 13, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 4, y + 6, z + 13, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 6, z + 13, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 6, z + 13, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 6, z + 13, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 6, z + 13, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 6, z + 13, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 6, z + 13, Blocks.glass_pane, 0, 3); - world.setBlock(x + 0, y + 6, z + 14, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 1, y + 6, z + 14, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 6, z + 14, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 6, z + 14, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 4, y + 6, z + 14, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 6, z + 14, Blocks.web, 0, 3); - world.setBlock(x + 6, y + 6, z + 14, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 6, z + 14, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 6, z + 14, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 6, z + 14, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 6, z + 14, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 0, y + 6, z + 15, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 1, y + 6, z + 15, Blocks.web, 0, 3); - world.setBlock(x + 2, y + 6, z + 15, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 6, z + 15, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 4, y + 6, z + 15, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 5, y + 6, z + 15, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 6, y + 6, z + 15, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 7, y + 6, z + 15, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 8, y + 6, z + 15, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 9, y + 6, z + 15, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 10, y + 6, z + 15, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 0, y + 6, z + 16, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 1, y + 6, z + 16, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 2, y + 6, z + 16, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 3, y + 6, z + 16, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 4, y + 6, z + 16, Blocks.web, 0, 3); - world.setBlock(x + 5, y + 6, z + 16, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 6, z + 16, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 6, z + 16, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 6, z + 16, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 6, z + 16, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 6, z + 16, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 0, y + 6, z + 17, Blocks.glass_pane, 0, 3); - world.setBlock(x + 1, y + 6, z + 17, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 6, z + 17, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 6, z + 17, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 6, z + 17, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 6, z + 17, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 6, z + 17, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 6, z + 17, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 6, z + 17, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 6, z + 17, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 6, z + 17, Blocks.glass_pane, 0, 3); - world.setBlock(x + 0, y + 6, z + 18, Blocks.glass_pane, 0, 3); - world.setBlock(x + 1, y + 6, z + 18, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 6, z + 18, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 6, z + 18, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 6, z + 18, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 6, z + 18, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 6, z + 18, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 6, z + 18, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 6, z + 18, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 6, z + 18, Blocks.web, 0, 3); - world.setBlock(x + 10, y + 6, z + 18, Blocks.glass_pane, 0, 3); - world.setBlock(x + 0, y + 6, z + 19, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 1, y + 6, z + 19, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 6, z + 19, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 6, z + 19, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 6, z + 19, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 6, z + 19, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 6, z + 19, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 6, z + 19, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 6, z + 19, Blocks.web, 0, 3); - world.setBlock(x + 9, y + 6, z + 19, Blocks.web, 0, 3); - world.setBlock(x + 10, y + 6, z + 19, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 0, y + 6, z + 20, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 1, y + 6, z + 20, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 2, y + 6, z + 20, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 6, z + 20, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 6, z + 20, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 5, y + 6, z + 20, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 6, y + 6, z + 20, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 7, y + 6, z + 20, Blocks.glass_pane, 0, 3); - world.setBlock(x + 8, y + 6, z + 20, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 6, z + 20, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 10, y + 6, z + 20, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 0, y + 6, z + 21, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 6, z + 21, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 6, z + 21, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 6, z + 21, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 6, z + 21, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 6, z + 21, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 6, z + 21, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 6, z + 21, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 6, z + 21, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 6, z + 21, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 6, z + 21, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 6, z + 22, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 6, z + 22, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 6, z + 22, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 6, z + 22, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 6, z + 22, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 6, z + 22, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 6, z + 22, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 6, z + 22, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 6, z + 22, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 6, z + 22, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 6, z + 22, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 6, z + 23, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 6, z + 23, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 6, z + 23, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 6, z + 23, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 6, z + 23, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 6, z + 23, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 6, z + 23, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 6, z + 23, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 6, z + 23, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 6, z + 23, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 6, z + 23, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 6, z + 24, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 6, z + 24, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 6, z + 24, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 6, z + 24, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 6, z + 24, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 6, z + 24, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 6, z + 24, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 6, z + 24, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 6, z + 24, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 6, z + 24, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 6, z + 24, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 6, z + 25, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 6, z + 25, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 6, z + 25, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 6, z + 25, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 6, z + 25, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 6, z + 25, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 6, z + 25, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 6, z + 25, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 6, z + 25, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 6, z + 25, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 6, z + 25, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 7, z + 0, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 1, y + 7, z + 0, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 2, y + 7, z + 0, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 3, y + 7, z + 0, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 4, y + 7, z + 0, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 5, y + 7, z + 0, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 6, y + 7, z + 0, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 7, y + 7, z + 0, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 8, y + 7, z + 0, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 9, y + 7, z + 0, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 10, y + 7, z + 0, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 0, y + 7, z + 1, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 1, y + 7, z + 1, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 2, y + 7, z + 1, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 3, y + 7, z + 1, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 7, z + 1, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 7, z + 1, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 7, z + 1, Blocks.stone_stairs, 0, 3); - world.setBlock(x + 7, y + 7, z + 1, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 8, y + 7, z + 1, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 9, y + 7, z + 1, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 10, y + 7, z + 1, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 0, y + 7, z + 2, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 1, y + 7, z + 2, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 2, y + 7, z + 2, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 3, y + 7, z + 2, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 4, y + 7, z + 2, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 5, y + 7, z + 2, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 6, y + 7, z + 2, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 7, y + 7, z + 2, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 8, y + 7, z + 2, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 9, y + 7, z + 2, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 10, y + 7, z + 2, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 0, y + 7, z + 3, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 1, y + 7, z + 3, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 2, y + 7, z + 3, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 3, y + 7, z + 3, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 4, y + 7, z + 3, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 5, y + 7, z + 3, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 6, y + 7, z + 3, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 7, y + 7, z + 3, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 8, y + 7, z + 3, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 9, y + 7, z + 3, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 10, y + 7, z + 3, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 0, y + 7, z + 4, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 1, y + 7, z + 4, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 2, y + 7, z + 4, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 3, y + 7, z + 4, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 4, y + 7, z + 4, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 5, y + 7, z + 4, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 6, y + 7, z + 4, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 7, y + 7, z + 4, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 8, y + 7, z + 4, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 9, y + 7, z + 4, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 10, y + 7, z + 4, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 0, y + 7, z + 5, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 1, y + 7, z + 5, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 2, y + 7, z + 5, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 3, y + 7, z + 5, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 4, y + 7, z + 5, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 5, y + 7, z + 5, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 6, y + 7, z + 5, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 7, y + 7, z + 5, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 8, y + 7, z + 5, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 9, y + 7, z + 5, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 10, y + 7, z + 5, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 0, y + 7, z + 6, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 1, y + 7, z + 6, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 2, y + 7, z + 6, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 3, y + 7, z + 6, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 4, y + 7, z + 6, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 5, y + 7, z + 6, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 6, y + 7, z + 6, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 7, y + 7, z + 6, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 8, y + 7, z + 6, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 9, y + 7, z + 6, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 10, y + 7, z + 6, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 0, y + 7, z + 7, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 1, y + 7, z + 7, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 2, y + 7, z + 7, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 3, y + 7, z + 7, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 4, y + 7, z + 7, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 5, y + 7, z + 7, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 6, y + 7, z + 7, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 7, y + 7, z + 7, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 8, y + 7, z + 7, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 9, y + 7, z + 7, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 10, y + 7, z + 7, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 0, y + 7, z + 8, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 1, y + 7, z + 8, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 2, y + 7, z + 8, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 3, y + 7, z + 8, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 4, y + 7, z + 8, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 5, y + 7, z + 8, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 6, y + 7, z + 8, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 7, y + 7, z + 8, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 8, y + 7, z + 8, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 9, y + 7, z + 8, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 10, y + 7, z + 8, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 0, y + 7, z + 9, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 1, y + 7, z + 9, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 2, y + 7, z + 9, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 3, y + 7, z + 9, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 4, y + 7, z + 9, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 5, y + 7, z + 9, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 6, y + 7, z + 9, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 7, y + 7, z + 9, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 8, y + 7, z + 9, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 9, y + 7, z + 9, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 10, y + 7, z + 9, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 0, y + 7, z + 10, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 1, y + 7, z + 10, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 2, y + 7, z + 10, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 3, y + 7, z + 10, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 4, y + 7, z + 10, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 5, y + 7, z + 10, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 6, y + 7, z + 10, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 7, y + 7, z + 10, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 8, y + 7, z + 10, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 9, y + 7, z + 10, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 10, y + 7, z + 10, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 0, y + 7, z + 11, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 1, y + 7, z + 11, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 2, y + 7, z + 11, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 3, y + 7, z + 11, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 4, y + 7, z + 11, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 5, y + 7, z + 11, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 6, y + 7, z + 11, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 7, y + 7, z + 11, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 8, y + 7, z + 11, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 9, y + 7, z + 11, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 10, y + 7, z + 11, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 0, y + 7, z + 12, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 1, y + 7, z + 12, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 2, y + 7, z + 12, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 3, y + 7, z + 12, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 4, y + 7, z + 12, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 5, y + 7, z + 12, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 6, y + 7, z + 12, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 7, y + 7, z + 12, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 8, y + 7, z + 12, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 9, y + 7, z + 12, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 10, y + 7, z + 12, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 0, y + 7, z + 13, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 1, y + 7, z + 13, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 2, y + 7, z + 13, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 3, y + 7, z + 13, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 4, y + 7, z + 13, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 5, y + 7, z + 13, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 6, y + 7, z + 13, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 7, y + 7, z + 13, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 8, y + 7, z + 13, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 9, y + 7, z + 13, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 10, y + 7, z + 13, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 0, y + 7, z + 14, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 1, y + 7, z + 14, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 2, y + 7, z + 14, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 3, y + 7, z + 14, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 4, y + 7, z + 14, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 5, y + 7, z + 14, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 6, y + 7, z + 14, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 7, y + 7, z + 14, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 8, y + 7, z + 14, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 9, y + 7, z + 14, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 10, y + 7, z + 14, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 0, y + 7, z + 15, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 1, y + 7, z + 15, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 2, y + 7, z + 15, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 3, y + 7, z + 15, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 4, y + 7, z + 15, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 5, y + 7, z + 15, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 6, y + 7, z + 15, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 7, y + 7, z + 15, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 8, y + 7, z + 15, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 9, y + 7, z + 15, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 10, y + 7, z + 15, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 0, y + 7, z + 16, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 1, y + 7, z + 16, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 2, y + 7, z + 16, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 3, y + 7, z + 16, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 4, y + 7, z + 16, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 5, y + 7, z + 16, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 6, y + 7, z + 16, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 7, y + 7, z + 16, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 8, y + 7, z + 16, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 9, y + 7, z + 16, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 10, y + 7, z + 16, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 0, y + 7, z + 17, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 1, y + 7, z + 17, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 2, y + 7, z + 17, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 3, y + 7, z + 17, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 4, y + 7, z + 17, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 5, y + 7, z + 17, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 6, y + 7, z + 17, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 7, y + 7, z + 17, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 8, y + 7, z + 17, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 9, y + 7, z + 17, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 10, y + 7, z + 17, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 0, y + 7, z + 18, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 1, y + 7, z + 18, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 2, y + 7, z + 18, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 3, y + 7, z + 18, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 4, y + 7, z + 18, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 5, y + 7, z + 18, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 6, y + 7, z + 18, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 7, y + 7, z + 18, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 8, y + 7, z + 18, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 9, y + 7, z + 18, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 10, y + 7, z + 18, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 0, y + 7, z + 19, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 1, y + 7, z + 19, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 2, y + 7, z + 19, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 3, y + 7, z + 19, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 4, y + 7, z + 19, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 5, y + 7, z + 19, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 6, y + 7, z + 19, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 7, y + 7, z + 19, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 8, y + 7, z + 19, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 9, y + 7, z + 19, ModBlocks.brick_light, 0, 3); - world.setBlock(x + 10, y + 7, z + 19, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 0, y + 7, z + 20, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 1, y + 7, z + 20, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 2, y + 7, z + 20, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 3, y + 7, z + 20, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 4, y + 7, z + 20, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 5, y + 7, z + 20, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 6, y + 7, z + 20, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 7, y + 7, z + 20, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 8, y + 7, z + 20, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 9, y + 7, z + 20, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 10, y + 7, z + 20, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 0, y + 7, z + 21, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 7, z + 21, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 7, z + 21, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 7, z + 21, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 7, z + 21, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 7, z + 21, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 7, z + 21, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 7, z + 21, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 7, z + 21, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 7, z + 21, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 7, z + 21, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 7, z + 22, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 7, z + 22, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 7, z + 22, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 7, z + 22, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 7, z + 22, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 7, z + 22, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 7, z + 22, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 7, z + 22, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 7, z + 22, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 7, z + 22, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 7, z + 22, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 7, z + 23, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 7, z + 23, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 7, z + 23, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 7, z + 23, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 7, z + 23, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 7, z + 23, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 7, z + 23, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 7, z + 23, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 7, z + 23, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 7, z + 23, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 7, z + 23, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 7, z + 24, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 7, z + 24, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 7, z + 24, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 7, z + 24, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 7, z + 24, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 7, z + 24, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 7, z + 24, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 7, z + 24, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 7, z + 24, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 7, z + 24, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 7, z + 24, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 7, z + 25, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 7, z + 25, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 7, z + 25, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 7, z + 25, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 7, z + 25, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 7, z + 25, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 7, z + 25, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 7, z + 25, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 7, z + 25, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 7, z + 25, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 7, z + 25, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 8, z + 0, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 1, y + 8, z + 0, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 2, y + 8, z + 0, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 3, y + 8, z + 0, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 4, y + 8, z + 0, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 5, y + 8, z + 0, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 6, y + 8, z + 0, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 7, y + 8, z + 0, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 8, y + 8, z + 0, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 9, y + 8, z + 0, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 10, y + 8, z + 0, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 0, y + 8, z + 1, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 1, y + 8, z + 1, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 8, z + 1, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 8, z + 1, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 8, z + 1, Blocks.trapdoor, 1, 3); - world.setBlock(x + 5, y + 8, z + 1, Blocks.trapdoor, 1, 3); - world.setBlock(x + 6, y + 8, z + 1, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 8, z + 1, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 8, z + 1, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 8, z + 1, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 8, z + 1, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 0, y + 8, z + 2, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 1, y + 8, z + 2, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 8, z + 2, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 8, z + 2, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 8, z + 2, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 8, z + 2, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 8, z + 2, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 8, z + 2, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 8, z + 2, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 8, z + 2, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 8, z + 2, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 0, y + 8, z + 3, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 1, y + 8, z + 3, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 8, z + 3, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 8, z + 3, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 8, z + 3, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 8, z + 3, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 8, z + 3, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 8, z + 3, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 8, z + 3, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 8, z + 3, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 8, z + 3, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 0, y + 8, z + 4, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 1, y + 8, z + 4, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 8, z + 4, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 8, z + 4, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 8, z + 4, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 8, z + 4, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 8, z + 4, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 8, z + 4, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 8, z + 4, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 8, z + 4, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 8, z + 4, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 0, y + 8, z + 5, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 1, y + 8, z + 5, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 8, z + 5, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 8, z + 5, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 8, z + 5, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 8, z + 5, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 8, z + 5, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 8, z + 5, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 8, z + 5, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 8, z + 5, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 8, z + 5, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 0, y + 8, z + 6, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 1, y + 8, z + 6, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 8, z + 6, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 8, z + 6, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 8, z + 6, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 8, z + 6, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 8, z + 6, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 8, z + 6, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 8, z + 6, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 8, z + 6, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 8, z + 6, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 0, y + 8, z + 7, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 1, y + 8, z + 7, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 8, z + 7, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 8, z + 7, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 8, z + 7, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 8, z + 7, ModBlocks.deco_steel, 0, 3); - world.setBlock(x + 6, y + 8, z + 7, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 8, z + 7, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 8, z + 7, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 8, z + 7, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 8, z + 7, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 0, y + 8, z + 8, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 1, y + 8, z + 8, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 8, z + 8, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 8, z + 8, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 8, z + 8, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 8, z + 8, ModBlocks.deco_steel, 0, 3); - world.setBlock(x + 6, y + 8, z + 8, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 8, z + 8, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 8, z + 8, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 8, z + 8, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 8, z + 8, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 0, y + 8, z + 9, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 1, y + 8, z + 9, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 8, z + 9, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 8, z + 9, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 8, z + 9, ModBlocks.deco_steel, 0, 3); - world.setBlock(x + 5, y + 8, z + 9, ModBlocks.deco_steel, 0, 3); - world.setBlock(x + 6, y + 8, z + 9, ModBlocks.deco_steel, 0, 3); - world.setBlock(x + 7, y + 8, z + 9, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 8, z + 9, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 8, z + 9, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 8, z + 9, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 0, y + 8, z + 10, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 1, y + 8, z + 10, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 8, z + 10, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 8, z + 10, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 8, z + 10, ModBlocks.deco_steel, 0, 3); - world.setBlock(x + 5, y + 8, z + 10, ModBlocks.deco_steel, 0, 3); - world.setBlock(x + 6, y + 8, z + 10, ModBlocks.deco_steel, 0, 3); - world.setBlock(x + 7, y + 8, z + 10, ModBlocks.deco_steel, 0, 3); - world.setBlock(x + 8, y + 8, z + 10, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 8, z + 10, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 8, z + 10, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 0, y + 8, z + 11, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 1, y + 8, z + 11, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 8, z + 11, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 8, z + 11, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 8, z + 11, ModBlocks.deco_steel, 0, 3); - - /*world.setBlock(x + 5, y + 8, z + 11, Blocks.chest, 4, 3); - world.setBlockMetadataWithNotify(x + 5, y + 8, z + 11, 5, 3); - WeightedRandomChestContent.generateChestContents(rand, HbmChestContents.getLoot(3), (TileEntityChest)world.getTileEntity(x + 5, y + 8, z + 11), 16);*/ - - world.setBlock(x + 5, y + 8, z + 11, ModBlocks.crate_steel, 0, 3); - WeightedRandomChestContent.generateChestContents(rand, ItemPool.getPool(ItemPoolsLegacy.POOL_EXPENSIVE), (TileEntityCrateSteel)world.getTileEntity(x + 5, y + 8, z + 11), 16); - - world.setBlock(x + 6, y + 8, z + 11, ModBlocks.deco_steel, 0, 3); - world.setBlock(x + 7, y + 8, z + 11, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 8, z + 11, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 8, z + 11, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 8, z + 11, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 0, y + 8, z + 12, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 1, y + 8, z + 12, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 8, z + 12, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 8, z + 12, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 8, z + 12, ModBlocks.deco_steel, 0, 3); - world.setBlock(x + 5, y + 8, z + 12, ModBlocks.deco_steel, 0, 3); - world.setBlock(x + 6, y + 8, z + 12, ModBlocks.deco_steel, 0, 3); - world.setBlock(x + 7, y + 8, z + 12, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 8, z + 12, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 8, z + 12, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 8, z + 12, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 0, y + 8, z + 13, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 1, y + 8, z + 13, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 8, z + 13, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 8, z + 13, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 8, z + 13, ModBlocks.deco_steel, 0, 3); - world.setBlock(x + 5, y + 8, z + 13, ModBlocks.deco_steel, 0, 3); - world.setBlock(x + 6, y + 8, z + 13, ModBlocks.deco_steel, 0, 3); - world.setBlock(x + 7, y + 8, z + 13, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 8, z + 13, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 8, z + 13, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 8, z + 13, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 0, y + 8, z + 14, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 1, y + 8, z + 14, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 8, z + 14, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 8, z + 14, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 8, z + 14, ModBlocks.deco_steel, 0, 3); - world.setBlock(x + 5, y + 8, z + 14, ModBlocks.deco_steel, 0, 3); - world.setBlock(x + 6, y + 8, z + 14, ModBlocks.deco_steel, 0, 3); - world.setBlock(x + 7, y + 8, z + 14, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 8, z + 14, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 8, z + 14, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 8, z + 14, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 0, y + 8, z + 15, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 1, y + 8, z + 15, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 8, z + 15, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 8, z + 15, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 8, z + 15, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 8, z + 15, ModBlocks.deco_steel, 0, 3); - world.setBlock(x + 6, y + 8, z + 15, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 8, z + 15, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 8, z + 15, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 8, z + 15, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 8, z + 15, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 0, y + 8, z + 16, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 1, y + 8, z + 16, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 8, z + 16, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 8, z + 16, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 8, z + 16, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 8, z + 16, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 8, z + 16, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 8, z + 16, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 8, z + 16, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 8, z + 16, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 8, z + 16, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 0, y + 8, z + 17, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 1, y + 8, z + 17, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 8, z + 17, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 8, z + 17, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 8, z + 17, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 8, z + 17, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 8, z + 17, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 8, z + 17, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 8, z + 17, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 8, z + 17, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 8, z + 17, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 0, y + 8, z + 18, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 1, y + 8, z + 18, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 8, z + 18, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 8, z + 18, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 8, z + 18, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 8, z + 18, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 8, z + 18, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 8, z + 18, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 8, z + 18, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 8, z + 18, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 8, z + 18, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 0, y + 8, z + 19, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 1, y + 8, z + 19, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 8, z + 19, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 8, z + 19, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 8, z + 19, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 8, z + 19, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 8, z + 19, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 8, z + 19, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 8, z + 19, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 8, z + 19, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 8, z + 19, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 0, y + 8, z + 20, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 1, y + 8, z + 20, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 2, y + 8, z + 20, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 3, y + 8, z + 20, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 4, y + 8, z + 20, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 5, y + 8, z + 20, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 6, y + 8, z + 20, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 7, y + 8, z + 20, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 8, y + 8, z + 20, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 9, y + 8, z + 20, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 10, y + 8, z + 20, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 0, y + 8, z + 21, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 8, z + 21, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 8, z + 21, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 8, z + 21, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 8, z + 21, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 8, z + 21, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 8, z + 21, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 8, z + 21, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 8, z + 21, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 8, z + 21, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 8, z + 21, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 8, z + 22, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 8, z + 22, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 8, z + 22, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 8, z + 22, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 8, z + 22, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 8, z + 22, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 8, z + 22, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 8, z + 22, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 8, z + 22, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 8, z + 22, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 8, z + 22, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 8, z + 23, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 8, z + 23, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 8, z + 23, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 8, z + 23, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 8, z + 23, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 8, z + 23, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 8, z + 23, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 8, z + 23, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 8, z + 23, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 8, z + 23, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 8, z + 23, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 8, z + 24, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 8, z + 24, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 8, z + 24, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 8, z + 24, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 8, z + 24, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 8, z + 24, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 8, z + 24, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 8, z + 24, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 8, z + 24, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 8, z + 24, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 8, z + 24, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 8, z + 25, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 8, z + 25, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 8, z + 25, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 8, z + 25, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 8, z + 25, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 8, z + 25, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 8, z + 25, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 8, z + 25, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 8, z + 25, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 8, z + 25, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 8, z + 25, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 9, z + 0, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 9, z + 0, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 9, z + 0, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 9, z + 0, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 9, z + 0, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 9, z + 0, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 9, z + 0, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 9, z + 0, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 9, z + 0, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 9, z + 0, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 9, z + 0, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 9, z + 1, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 9, z + 1, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 9, z + 1, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 9, z + 1, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 9, z + 1, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 9, z + 1, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 9, z + 1, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 9, z + 1, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 9, z + 1, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 9, z + 1, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 9, z + 1, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 9, z + 2, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 9, z + 2, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 9, z + 2, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 9, z + 2, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 9, z + 2, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 9, z + 2, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 9, z + 2, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 9, z + 2, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 9, z + 2, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 9, z + 2, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 9, z + 2, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 9, z + 3, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 9, z + 3, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 9, z + 3, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 9, z + 3, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 9, z + 3, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 9, z + 3, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 9, z + 3, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 9, z + 3, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 9, z + 3, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 9, z + 3, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 9, z + 3, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 9, z + 4, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 9, z + 4, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 9, z + 4, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 9, z + 4, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 9, z + 4, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 9, z + 4, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 9, z + 4, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 9, z + 4, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 9, z + 4, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 9, z + 4, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 9, z + 4, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 9, z + 5, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 9, z + 5, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 9, z + 5, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 9, z + 5, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 9, z + 5, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 9, z + 5, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 9, z + 5, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 9, z + 5, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 9, z + 5, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 9, z + 5, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 9, z + 5, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 9, z + 6, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 9, z + 6, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 9, z + 6, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 9, z + 6, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 9, z + 6, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 9, z + 6, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 9, z + 6, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 9, z + 6, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 9, z + 6, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 9, z + 6, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 9, z + 6, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 9, z + 7, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 9, z + 7, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 9, z + 7, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 9, z + 7, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 9, z + 7, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 9, z + 7, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 9, z + 7, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 9, z + 7, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 9, z + 7, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 9, z + 7, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 9, z + 7, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 9, z + 8, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 9, z + 8, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 9, z + 8, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 9, z + 8, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 9, z + 8, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 9, z + 8, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 9, z + 8, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 9, z + 8, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 9, z + 8, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 9, z + 8, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 9, z + 8, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 9, z + 9, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 9, z + 9, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 9, z + 9, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 9, z + 9, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 9, z + 9, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 9, z + 9, ModBlocks.deco_steel, 0, 3); - world.setBlock(x + 6, y + 9, z + 9, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 9, z + 9, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 9, z + 9, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 9, z + 9, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 9, z + 9, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 9, z + 10, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 9, z + 10, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 9, z + 10, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 9, z + 10, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 9, z + 10, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 9, z + 10, ModBlocks.deco_steel, 0, 3); - world.setBlock(x + 6, y + 9, z + 10, ModBlocks.deco_steel, 0, 3); - world.setBlock(x + 7, y + 9, z + 10, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 9, z + 10, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 9, z + 10, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 9, z + 10, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 9, z + 11, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 9, z + 11, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 9, z + 11, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 9, z + 11, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 9, z + 11, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 9, z + 11, ModBlocks.deco_steel, 0, 3); - world.setBlock(x + 6, y + 9, z + 11, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 9, z + 11, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 9, z + 11, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 9, z + 11, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 9, z + 11, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 9, z + 12, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 9, z + 12, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 9, z + 12, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 9, z + 12, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 9, z + 12, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 9, z + 12, ModBlocks.deco_steel, 0, 3); - world.setBlock(x + 6, y + 9, z + 12, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 9, z + 12, Blocks.air, 0, 3); - - generate_r03(world, rand, x, y, z); - return true; - - } - public boolean generate_r03(World world, Random rand, int x, int y, int z) - { - - world.setBlock(x + 8, y + 9, z + 12, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 9, z + 12, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 9, z + 12, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 9, z + 13, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 9, z + 13, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 9, z + 13, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 9, z + 13, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 9, z + 13, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 9, z + 13, ModBlocks.deco_steel, 0, 3); - world.setBlock(x + 6, y + 9, z + 13, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 9, z + 13, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 9, z + 13, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 9, z + 13, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 9, z + 13, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 9, z + 14, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 9, z + 14, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 9, z + 14, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 9, z + 14, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 9, z + 14, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 9, z + 14, ModBlocks.deco_steel, 0, 3); - world.setBlock(x + 6, y + 9, z + 14, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 9, z + 14, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 9, z + 14, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 9, z + 14, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 9, z + 14, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 9, z + 15, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 9, z + 15, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 9, z + 15, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 9, z + 15, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 9, z + 15, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 9, z + 15, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 9, z + 15, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 9, z + 15, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 9, z + 15, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 9, z + 15, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 9, z + 15, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 9, z + 16, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 9, z + 16, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 9, z + 16, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 9, z + 16, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 9, z + 16, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 9, z + 16, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 9, z + 16, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 9, z + 16, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 9, z + 16, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 9, z + 16, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 9, z + 16, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 9, z + 17, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 9, z + 17, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 9, z + 17, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 9, z + 17, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 9, z + 17, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 9, z + 17, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 9, z + 17, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 9, z + 17, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 9, z + 17, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 9, z + 17, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 9, z + 17, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 9, z + 18, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 9, z + 18, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 9, z + 18, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 9, z + 18, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 9, z + 18, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 9, z + 18, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 9, z + 18, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 9, z + 18, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 9, z + 18, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 9, z + 18, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 9, z + 18, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 9, z + 19, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 9, z + 19, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 9, z + 19, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 9, z + 19, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 9, z + 19, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 9, z + 19, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 9, z + 19, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 9, z + 19, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 9, z + 19, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 9, z + 19, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 9, z + 19, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 9, z + 20, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 9, z + 20, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 9, z + 20, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 9, z + 20, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 9, z + 20, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 9, z + 20, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 9, z + 20, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 9, z + 20, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 9, z + 20, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 9, z + 20, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 9, z + 20, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 9, z + 21, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 9, z + 21, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 9, z + 21, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 9, z + 21, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 9, z + 21, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 9, z + 21, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 9, z + 21, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 9, z + 21, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 9, z + 21, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 9, z + 21, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 9, z + 21, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 9, z + 22, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 9, z + 22, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 9, z + 22, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 9, z + 22, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 9, z + 22, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 9, z + 22, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 9, z + 22, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 9, z + 22, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 9, z + 22, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 9, z + 22, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 9, z + 22, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 9, z + 23, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 9, z + 23, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 9, z + 23, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 9, z + 23, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 9, z + 23, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 9, z + 23, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 9, z + 23, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 9, z + 23, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 9, z + 23, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 9, z + 23, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 9, z + 23, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 9, z + 24, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 9, z + 24, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 9, z + 24, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 9, z + 24, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 9, z + 24, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 9, z + 24, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 9, z + 24, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 9, z + 24, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 9, z + 24, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 9, z + 24, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 9, z + 24, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 9, z + 25, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 9, z + 25, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 9, z + 25, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 9, z + 25, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 9, z + 25, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 9, z + 25, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 9, z + 25, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 9, z + 25, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 9, z + 25, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 9, z + 25, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 9, z + 25, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 10, z + 0, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 10, z + 0, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 10, z + 0, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 10, z + 0, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 10, z + 0, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 10, z + 0, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 10, z + 0, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 10, z + 0, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 10, z + 0, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 10, z + 0, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 10, z + 0, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 10, z + 1, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 10, z + 1, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 10, z + 1, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 10, z + 1, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 10, z + 1, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 10, z + 1, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 10, z + 1, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 10, z + 1, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 10, z + 1, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 10, z + 1, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 10, z + 1, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 10, z + 2, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 10, z + 2, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 10, z + 2, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 10, z + 2, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 10, z + 2, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 10, z + 2, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 10, z + 2, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 10, z + 2, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 10, z + 2, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 10, z + 2, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 10, z + 2, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 10, z + 3, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 10, z + 3, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 10, z + 3, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 10, z + 3, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 10, z + 3, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 10, z + 3, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 10, z + 3, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 10, z + 3, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 10, z + 3, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 10, z + 3, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 10, z + 3, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 10, z + 4, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 10, z + 4, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 10, z + 4, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 10, z + 4, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 10, z + 4, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 10, z + 4, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 10, z + 4, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 10, z + 4, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 10, z + 4, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 10, z + 4, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 10, z + 4, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 10, z + 5, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 10, z + 5, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 10, z + 5, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 10, z + 5, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 10, z + 5, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 10, z + 5, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 10, z + 5, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 10, z + 5, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 10, z + 5, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 10, z + 5, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 10, z + 5, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 10, z + 6, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 10, z + 6, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 10, z + 6, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 10, z + 6, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 10, z + 6, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 10, z + 6, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 10, z + 6, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 10, z + 6, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 10, z + 6, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 10, z + 6, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 10, z + 6, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 10, z + 7, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 10, z + 7, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 10, z + 7, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 10, z + 7, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 10, z + 7, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 10, z + 7, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 10, z + 7, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 10, z + 7, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 10, z + 7, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 10, z + 7, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 10, z + 7, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 10, z + 8, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 10, z + 8, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 10, z + 8, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 10, z + 8, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 10, z + 8, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 10, z + 8, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 10, z + 8, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 10, z + 8, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 10, z + 8, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 10, z + 8, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 10, z + 8, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 10, z + 9, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 10, z + 9, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 10, z + 9, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 10, z + 9, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 10, z + 9, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 10, z + 9, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 10, z + 9, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 10, z + 9, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 10, z + 9, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 10, z + 9, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 10, z + 9, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 10, z + 10, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 10, z + 10, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 10, z + 10, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 10, z + 10, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 10, z + 10, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 10, z + 10, ModBlocks.steel_poles, 4, 3); - world.setBlock(x + 6, y + 10, z + 10, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 10, z + 10, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 10, z + 10, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 10, z + 10, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 10, z + 10, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 10, z + 11, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 10, z + 11, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 10, z + 11, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 10, z + 11, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 10, z + 11, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 10, z + 11, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 10, z + 11, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 10, z + 11, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 10, z + 11, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 10, z + 11, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 10, z + 11, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 10, z + 12, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 10, z + 12, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 10, z + 12, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 10, z + 12, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 10, z + 12, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 10, z + 12, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 10, z + 12, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 10, z + 12, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 10, z + 12, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 10, z + 12, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 10, z + 12, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 10, z + 13, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 10, z + 13, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 10, z + 13, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 10, z + 13, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 10, z + 13, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 10, z + 13, ModBlocks.steel_poles, 4, 3); - world.setBlock(x + 6, y + 10, z + 13, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 10, z + 13, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 10, z + 13, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 10, z + 13, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 10, z + 13, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 10, z + 14, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 10, z + 14, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 10, z + 14, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 10, z + 14, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 10, z + 14, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 10, z + 14, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 10, z + 14, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 10, z + 14, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 10, z + 14, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 10, z + 14, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 10, z + 14, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 10, z + 15, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 10, z + 15, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 10, z + 15, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 10, z + 15, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 10, z + 15, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 10, z + 15, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 10, z + 15, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 10, z + 15, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 10, z + 15, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 10, z + 15, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 10, z + 15, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 10, z + 16, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 10, z + 16, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 10, z + 16, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 10, z + 16, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 10, z + 16, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 10, z + 16, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 10, z + 16, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 10, z + 16, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 10, z + 16, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 10, z + 16, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 10, z + 16, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 10, z + 17, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 10, z + 17, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 10, z + 17, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 10, z + 17, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 10, z + 17, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 10, z + 17, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 10, z + 17, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 10, z + 17, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 10, z + 17, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 10, z + 17, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 10, z + 17, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 10, z + 18, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 10, z + 18, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 10, z + 18, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 10, z + 18, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 10, z + 18, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 10, z + 18, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 10, z + 18, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 10, z + 18, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 10, z + 18, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 10, z + 18, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 10, z + 18, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 10, z + 19, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 10, z + 19, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 10, z + 19, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 10, z + 19, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 10, z + 19, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 10, z + 19, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 10, z + 19, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 10, z + 19, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 10, z + 19, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 10, z + 19, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 10, z + 19, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 10, z + 20, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 10, z + 20, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 10, z + 20, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 10, z + 20, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 10, z + 20, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 10, z + 20, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 10, z + 20, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 10, z + 20, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 10, z + 20, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 10, z + 20, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 10, z + 20, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 10, z + 21, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 10, z + 21, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 10, z + 21, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 10, z + 21, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 10, z + 21, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 10, z + 21, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 10, z + 21, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 10, z + 21, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 10, z + 21, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 10, z + 21, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 10, z + 21, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 10, z + 22, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 10, z + 22, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 10, z + 22, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 10, z + 22, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 10, z + 22, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 10, z + 22, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 10, z + 22, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 10, z + 22, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 10, z + 22, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 10, z + 22, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 10, z + 22, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 10, z + 23, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 10, z + 23, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 10, z + 23, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 10, z + 23, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 10, z + 23, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 10, z + 23, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 10, z + 23, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 10, z + 23, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 10, z + 23, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 10, z + 23, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 10, z + 23, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 10, z + 24, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 10, z + 24, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 10, z + 24, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 10, z + 24, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 10, z + 24, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 10, z + 24, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 10, z + 24, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 10, z + 24, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 10, z + 24, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 10, z + 24, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 10, z + 24, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 10, z + 25, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 10, z + 25, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 10, z + 25, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 10, z + 25, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 10, z + 25, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 10, z + 25, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 10, z + 25, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 10, z + 25, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 10, z + 25, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 10, z + 25, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 10, z + 25, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 11, z + 0, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 11, z + 0, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 11, z + 0, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 11, z + 0, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 11, z + 0, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 11, z + 0, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 11, z + 0, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 11, z + 0, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 11, z + 0, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 11, z + 0, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 11, z + 0, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 11, z + 1, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 11, z + 1, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 11, z + 1, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 11, z + 1, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 11, z + 1, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 11, z + 1, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 11, z + 1, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 11, z + 1, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 11, z + 1, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 11, z + 1, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 11, z + 1, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 11, z + 2, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 11, z + 2, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 11, z + 2, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 11, z + 2, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 11, z + 2, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 11, z + 2, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 11, z + 2, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 11, z + 2, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 11, z + 2, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 11, z + 2, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 11, z + 2, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 11, z + 3, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 11, z + 3, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 11, z + 3, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 11, z + 3, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 11, z + 3, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 11, z + 3, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 11, z + 3, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 11, z + 3, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 11, z + 3, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 11, z + 3, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 11, z + 3, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 11, z + 4, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 11, z + 4, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 11, z + 4, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 11, z + 4, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 11, z + 4, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 11, z + 4, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 11, z + 4, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 11, z + 4, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 11, z + 4, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 11, z + 4, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 11, z + 4, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 11, z + 5, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 11, z + 5, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 11, z + 5, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 11, z + 5, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 11, z + 5, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 11, z + 5, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 11, z + 5, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 11, z + 5, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 11, z + 5, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 11, z + 5, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 11, z + 5, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 11, z + 6, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 11, z + 6, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 11, z + 6, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 11, z + 6, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 11, z + 6, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 11, z + 6, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 11, z + 6, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 11, z + 6, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 11, z + 6, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 11, z + 6, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 11, z + 6, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 11, z + 7, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 11, z + 7, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 11, z + 7, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 11, z + 7, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 11, z + 7, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 11, z + 7, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 11, z + 7, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 11, z + 7, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 11, z + 7, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 11, z + 7, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 11, z + 7, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 11, z + 8, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 11, z + 8, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 11, z + 8, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 11, z + 8, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 11, z + 8, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 11, z + 8, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 11, z + 8, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 11, z + 8, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 11, z + 8, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 11, z + 8, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 11, z + 8, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 11, z + 9, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 11, z + 9, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 11, z + 9, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 11, z + 9, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 11, z + 9, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 11, z + 9, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 11, z + 9, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 11, z + 9, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 11, z + 9, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 11, z + 9, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 11, z + 9, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 11, z + 10, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 11, z + 10, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 11, z + 10, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 11, z + 10, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 11, z + 10, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 11, z + 10, ModBlocks.steel_poles, 4, 3); - world.setBlock(x + 6, y + 11, z + 10, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 11, z + 10, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 11, z + 10, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 11, z + 10, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 11, z + 10, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 11, z + 11, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 11, z + 11, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 11, z + 11, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 11, z + 11, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 11, z + 11, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 11, z + 11, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 11, z + 11, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 11, z + 11, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 11, z + 11, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 11, z + 11, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 11, z + 11, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 11, z + 12, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 11, z + 12, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 11, z + 12, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 11, z + 12, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 11, z + 12, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 11, z + 12, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 11, z + 12, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 11, z + 12, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 11, z + 12, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 11, z + 12, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 11, z + 12, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 11, z + 13, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 11, z + 13, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 11, z + 13, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 11, z + 13, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 11, z + 13, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 11, z + 13, ModBlocks.pole_satellite_receiver, 4, 3); - world.setBlock(x + 6, y + 11, z + 13, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 11, z + 13, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 11, z + 13, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 11, z + 13, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 11, z + 13, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 11, z + 14, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 11, z + 14, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 11, z + 14, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 11, z + 14, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 11, z + 14, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 11, z + 14, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 11, z + 14, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 11, z + 14, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 11, z + 14, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 11, z + 14, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 11, z + 14, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 11, z + 15, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 11, z + 15, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 11, z + 15, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 11, z + 15, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 11, z + 15, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 11, z + 15, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 11, z + 15, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 11, z + 15, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 11, z + 15, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 11, z + 15, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 11, z + 15, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 11, z + 16, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 11, z + 16, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 11, z + 16, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 11, z + 16, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 11, z + 16, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 11, z + 16, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 11, z + 16, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 11, z + 16, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 11, z + 16, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 11, z + 16, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 11, z + 16, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 11, z + 17, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 11, z + 17, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 11, z + 17, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 11, z + 17, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 11, z + 17, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 11, z + 17, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 11, z + 17, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 11, z + 17, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 11, z + 17, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 11, z + 17, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 11, z + 17, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 11, z + 18, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 11, z + 18, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 11, z + 18, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 11, z + 18, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 11, z + 18, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 11, z + 18, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 11, z + 18, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 11, z + 18, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 11, z + 18, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 11, z + 18, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 11, z + 18, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 11, z + 19, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 11, z + 19, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 11, z + 19, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 11, z + 19, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 11, z + 19, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 11, z + 19, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 11, z + 19, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 11, z + 19, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 11, z + 19, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 11, z + 19, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 11, z + 19, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 11, z + 20, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 11, z + 20, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 11, z + 20, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 11, z + 20, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 11, z + 20, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 11, z + 20, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 11, z + 20, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 11, z + 20, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 11, z + 20, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 11, z + 20, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 11, z + 20, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 11, z + 21, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 11, z + 21, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 11, z + 21, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 11, z + 21, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 11, z + 21, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 11, z + 21, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 11, z + 21, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 11, z + 21, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 11, z + 21, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 11, z + 21, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 11, z + 21, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 11, z + 22, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 11, z + 22, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 11, z + 22, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 11, z + 22, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 11, z + 22, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 11, z + 22, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 11, z + 22, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 11, z + 22, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 11, z + 22, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 11, z + 22, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 11, z + 22, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 11, z + 23, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 11, z + 23, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 11, z + 23, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 11, z + 23, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 11, z + 23, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 11, z + 23, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 11, z + 23, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 11, z + 23, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 11, z + 23, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 11, z + 23, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 11, z + 23, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 11, z + 24, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 11, z + 24, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 11, z + 24, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 11, z + 24, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 11, z + 24, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 11, z + 24, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 11, z + 24, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 11, z + 24, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 11, z + 24, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 11, z + 24, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 11, z + 24, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 11, z + 25, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 11, z + 25, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 11, z + 25, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 11, z + 25, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 11, z + 25, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 11, z + 25, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 11, z + 25, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 11, z + 25, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 11, z + 25, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 11, z + 25, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 11, z + 25, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 12, z + 0, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 12, z + 0, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 12, z + 0, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 12, z + 0, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 12, z + 0, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 12, z + 0, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 12, z + 0, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 12, z + 0, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 12, z + 0, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 12, z + 0, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 12, z + 0, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 12, z + 1, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 12, z + 1, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 12, z + 1, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 12, z + 1, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 12, z + 1, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 12, z + 1, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 12, z + 1, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 12, z + 1, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 12, z + 1, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 12, z + 1, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 12, z + 1, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 12, z + 2, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 12, z + 2, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 12, z + 2, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 12, z + 2, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 12, z + 2, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 12, z + 2, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 12, z + 2, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 12, z + 2, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 12, z + 2, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 12, z + 2, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 12, z + 2, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 12, z + 3, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 12, z + 3, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 12, z + 3, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 12, z + 3, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 12, z + 3, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 12, z + 3, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 12, z + 3, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 12, z + 3, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 12, z + 3, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 12, z + 3, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 12, z + 3, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 12, z + 4, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 12, z + 4, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 12, z + 4, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 12, z + 4, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 12, z + 4, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 12, z + 4, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 12, z + 4, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 12, z + 4, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 12, z + 4, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 12, z + 4, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 12, z + 4, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 12, z + 5, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 12, z + 5, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 12, z + 5, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 12, z + 5, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 12, z + 5, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 12, z + 5, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 12, z + 5, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 12, z + 5, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 12, z + 5, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 12, z + 5, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 12, z + 5, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 12, z + 6, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 12, z + 6, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 12, z + 6, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 12, z + 6, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 12, z + 6, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 12, z + 6, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 12, z + 6, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 12, z + 6, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 12, z + 6, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 12, z + 6, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 12, z + 6, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 12, z + 7, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 12, z + 7, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 12, z + 7, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 12, z + 7, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 12, z + 7, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 12, z + 7, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 12, z + 7, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 12, z + 7, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 12, z + 7, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 12, z + 7, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 12, z + 7, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 12, z + 8, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 12, z + 8, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 12, z + 8, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 12, z + 8, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 12, z + 8, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 12, z + 8, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 12, z + 8, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 12, z + 8, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 12, z + 8, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 12, z + 8, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 12, z + 8, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 12, z + 9, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 12, z + 9, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 12, z + 9, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 12, z + 9, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 12, z + 9, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 12, z + 9, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 12, z + 9, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 12, z + 9, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 12, z + 9, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 12, z + 9, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 12, z + 9, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 12, z + 10, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 12, z + 10, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 12, z + 10, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 12, z + 10, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 12, z + 10, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 12, z + 10, ModBlocks.steel_poles, 4, 3); - world.setBlock(x + 6, y + 12, z + 10, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 12, z + 10, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 12, z + 10, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 12, z + 10, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 12, z + 10, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 12, z + 11, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 12, z + 11, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 12, z + 11, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 12, z + 11, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 12, z + 11, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 12, z + 11, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 12, z + 11, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 12, z + 11, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 12, z + 11, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 12, z + 11, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 12, z + 11, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 12, z + 12, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 12, z + 12, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 12, z + 12, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 12, z + 12, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 12, z + 12, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 12, z + 12, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 12, z + 12, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 12, z + 12, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 12, z + 12, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 12, z + 12, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 12, z + 12, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 12, z + 13, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 12, z + 13, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 12, z + 13, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 12, z + 13, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 12, z + 13, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 12, z + 13, ModBlocks.pole_top, 4, 3); - world.setBlock(x + 6, y + 12, z + 13, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 12, z + 13, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 12, z + 13, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 12, z + 13, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 12, z + 13, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 12, z + 14, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 12, z + 14, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 12, z + 14, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 12, z + 14, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 12, z + 14, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 12, z + 14, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 12, z + 14, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 12, z + 14, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 12, z + 14, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 12, z + 14, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 12, z + 14, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 12, z + 15, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 12, z + 15, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 12, z + 15, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 12, z + 15, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 12, z + 15, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 12, z + 15, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 12, z + 15, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 12, z + 15, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 12, z + 15, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 12, z + 15, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 12, z + 15, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 12, z + 16, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 12, z + 16, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 12, z + 16, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 12, z + 16, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 12, z + 16, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 12, z + 16, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 12, z + 16, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 12, z + 16, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 12, z + 16, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 12, z + 16, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 12, z + 16, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 12, z + 17, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 12, z + 17, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 12, z + 17, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 12, z + 17, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 12, z + 17, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 12, z + 17, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 12, z + 17, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 12, z + 17, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 12, z + 17, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 12, z + 17, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 12, z + 17, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 12, z + 18, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 12, z + 18, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 12, z + 18, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 12, z + 18, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 12, z + 18, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 12, z + 18, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 12, z + 18, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 12, z + 18, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 12, z + 18, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 12, z + 18, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 12, z + 18, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 12, z + 19, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 12, z + 19, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 12, z + 19, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 12, z + 19, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 12, z + 19, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 12, z + 19, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 12, z + 19, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 12, z + 19, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 12, z + 19, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 12, z + 19, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 12, z + 19, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 12, z + 20, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 12, z + 20, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 12, z + 20, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 12, z + 20, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 12, z + 20, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 12, z + 20, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 12, z + 20, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 12, z + 20, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 12, z + 20, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 12, z + 20, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 12, z + 20, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 12, z + 21, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 12, z + 21, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 12, z + 21, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 12, z + 21, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 12, z + 21, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 12, z + 21, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 12, z + 21, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 12, z + 21, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 12, z + 21, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 12, z + 21, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 12, z + 21, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 12, z + 22, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 12, z + 22, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 12, z + 22, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 12, z + 22, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 12, z + 22, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 12, z + 22, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 12, z + 22, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 12, z + 22, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 12, z + 22, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 12, z + 22, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 12, z + 22, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 12, z + 23, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 12, z + 23, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 12, z + 23, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 12, z + 23, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 12, z + 23, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 12, z + 23, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 12, z + 23, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 12, z + 23, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 12, z + 23, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 12, z + 23, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 12, z + 23, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 12, z + 24, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 12, z + 24, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 12, z + 24, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 12, z + 24, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 12, z + 24, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 12, z + 24, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 12, z + 24, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 12, z + 24, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 12, z + 24, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 12, z + 24, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 12, z + 24, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 12, z + 25, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 12, z + 25, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 12, z + 25, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 12, z + 25, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 12, z + 25, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 12, z + 25, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 12, z + 25, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 12, z + 25, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 12, z + 25, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 12, z + 25, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 12, z + 25, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 13, z + 0, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 13, z + 0, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 13, z + 0, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 13, z + 0, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 13, z + 0, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 13, z + 0, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 13, z + 0, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 13, z + 0, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 13, z + 0, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 13, z + 0, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 13, z + 0, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 13, z + 1, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 13, z + 1, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 13, z + 1, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 13, z + 1, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 13, z + 1, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 13, z + 1, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 13, z + 1, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 13, z + 1, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 13, z + 1, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 13, z + 1, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 13, z + 1, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 13, z + 2, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 13, z + 2, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 13, z + 2, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 13, z + 2, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 13, z + 2, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 13, z + 2, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 13, z + 2, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 13, z + 2, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 13, z + 2, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 13, z + 2, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 13, z + 2, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 13, z + 3, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 13, z + 3, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 13, z + 3, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 13, z + 3, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 13, z + 3, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 13, z + 3, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 13, z + 3, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 13, z + 3, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 13, z + 3, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 13, z + 3, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 13, z + 3, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 13, z + 4, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 13, z + 4, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 13, z + 4, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 13, z + 4, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 13, z + 4, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 13, z + 4, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 13, z + 4, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 13, z + 4, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 13, z + 4, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 13, z + 4, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 13, z + 4, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 13, z + 5, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 13, z + 5, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 13, z + 5, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 13, z + 5, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 13, z + 5, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 13, z + 5, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 13, z + 5, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 13, z + 5, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 13, z + 5, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 13, z + 5, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 13, z + 5, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 13, z + 6, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 13, z + 6, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 13, z + 6, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 13, z + 6, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 13, z + 6, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 13, z + 6, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 13, z + 6, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 13, z + 6, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 13, z + 6, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 13, z + 6, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 13, z + 6, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 13, z + 7, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 13, z + 7, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 13, z + 7, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 13, z + 7, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 13, z + 7, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 13, z + 7, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 13, z + 7, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 13, z + 7, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 13, z + 7, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 13, z + 7, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 13, z + 7, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 13, z + 8, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 13, z + 8, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 13, z + 8, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 13, z + 8, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 13, z + 8, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 13, z + 8, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 13, z + 8, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 13, z + 8, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 13, z + 8, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 13, z + 8, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 13, z + 8, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 13, z + 9, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 13, z + 9, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 13, z + 9, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 13, z + 9, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 13, z + 9, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 13, z + 9, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 13, z + 9, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 13, z + 9, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 13, z + 9, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 13, z + 9, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 13, z + 9, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 13, z + 10, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 13, z + 10, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 13, z + 10, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 13, z + 10, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 13, z + 10, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 13, z + 10, ModBlocks.steel_poles, 4, 3); - world.setBlock(x + 6, y + 13, z + 10, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 13, z + 10, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 13, z + 10, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 13, z + 10, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 13, z + 10, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 13, z + 11, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 13, z + 11, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 13, z + 11, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 13, z + 11, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 13, z + 11, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 13, z + 11, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 13, z + 11, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 13, z + 11, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 13, z + 11, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 13, z + 11, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 13, z + 11, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 13, z + 12, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 13, z + 12, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 13, z + 12, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 13, z + 12, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 13, z + 12, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 13, z + 12, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 13, z + 12, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 13, z + 12, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 13, z + 12, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 13, z + 12, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 13, z + 12, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 13, z + 13, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 13, z + 13, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 13, z + 13, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 13, z + 13, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 13, z + 13, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 13, z + 13, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 13, z + 13, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 13, z + 13, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 13, z + 13, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 13, z + 13, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 13, z + 13, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 13, z + 14, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 13, z + 14, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 13, z + 14, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 13, z + 14, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 13, z + 14, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 13, z + 14, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 13, z + 14, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 13, z + 14, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 13, z + 14, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 13, z + 14, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 13, z + 14, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 13, z + 15, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 13, z + 15, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 13, z + 15, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 13, z + 15, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 13, z + 15, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 13, z + 15, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 13, z + 15, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 13, z + 15, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 13, z + 15, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 13, z + 15, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 13, z + 15, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 13, z + 16, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 13, z + 16, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 13, z + 16, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 13, z + 16, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 13, z + 16, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 13, z + 16, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 13, z + 16, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 13, z + 16, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 13, z + 16, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 13, z + 16, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 13, z + 16, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 13, z + 17, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 13, z + 17, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 13, z + 17, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 13, z + 17, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 13, z + 17, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 13, z + 17, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 13, z + 17, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 13, z + 17, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 13, z + 17, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 13, z + 17, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 13, z + 17, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 13, z + 18, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 13, z + 18, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 13, z + 18, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 13, z + 18, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 13, z + 18, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 13, z + 18, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 13, z + 18, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 13, z + 18, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 13, z + 18, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 13, z + 18, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 13, z + 18, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 13, z + 19, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 13, z + 19, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 13, z + 19, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 13, z + 19, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 13, z + 19, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 13, z + 19, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 13, z + 19, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 13, z + 19, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 13, z + 19, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 13, z + 19, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 13, z + 19, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 13, z + 20, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 13, z + 20, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 13, z + 20, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 13, z + 20, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 13, z + 20, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 13, z + 20, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 13, z + 20, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 13, z + 20, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 13, z + 20, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 13, z + 20, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 13, z + 20, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 13, z + 21, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 13, z + 21, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 13, z + 21, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 13, z + 21, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 13, z + 21, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 13, z + 21, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 13, z + 21, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 13, z + 21, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 13, z + 21, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 13, z + 21, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 13, z + 21, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 13, z + 22, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 13, z + 22, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 13, z + 22, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 13, z + 22, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 13, z + 22, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 13, z + 22, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 13, z + 22, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 13, z + 22, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 13, z + 22, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 13, z + 22, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 13, z + 22, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 13, z + 23, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 13, z + 23, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 13, z + 23, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 13, z + 23, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 13, z + 23, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 13, z + 23, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 13, z + 23, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 13, z + 23, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 13, z + 23, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 13, z + 23, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 13, z + 23, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 13, z + 24, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 13, z + 24, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 13, z + 24, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 13, z + 24, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 13, z + 24, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 13, z + 24, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 13, z + 24, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 13, z + 24, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 13, z + 24, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 13, z + 24, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 13, z + 24, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 13, z + 25, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 13, z + 25, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 13, z + 25, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 13, z + 25, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 13, z + 25, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 13, z + 25, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 13, z + 25, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 13, z + 25, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 13, z + 25, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 13, z + 25, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 13, z + 25, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 14, z + 0, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 14, z + 0, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 14, z + 0, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 14, z + 0, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 14, z + 0, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 14, z + 0, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 14, z + 0, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 14, z + 0, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 14, z + 0, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 14, z + 0, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 14, z + 0, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 14, z + 1, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 14, z + 1, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 14, z + 1, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 14, z + 1, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 14, z + 1, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 14, z + 1, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 14, z + 1, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 14, z + 1, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 14, z + 1, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 14, z + 1, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 14, z + 1, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 14, z + 2, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 14, z + 2, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 14, z + 2, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 14, z + 2, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 14, z + 2, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 14, z + 2, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 14, z + 2, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 14, z + 2, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 14, z + 2, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 14, z + 2, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 14, z + 2, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 14, z + 3, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 14, z + 3, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 14, z + 3, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 14, z + 3, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 14, z + 3, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 14, z + 3, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 14, z + 3, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 14, z + 3, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 14, z + 3, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 14, z + 3, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 14, z + 3, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 14, z + 4, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 14, z + 4, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 14, z + 4, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 14, z + 4, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 14, z + 4, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 14, z + 4, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 14, z + 4, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 14, z + 4, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 14, z + 4, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 14, z + 4, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 14, z + 4, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 14, z + 5, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 14, z + 5, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 14, z + 5, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 14, z + 5, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 14, z + 5, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 14, z + 5, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 14, z + 5, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 14, z + 5, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 14, z + 5, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 14, z + 5, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 14, z + 5, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 14, z + 6, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 14, z + 6, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 14, z + 6, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 14, z + 6, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 14, z + 6, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 14, z + 6, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 14, z + 6, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 14, z + 6, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 14, z + 6, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 14, z + 6, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 14, z + 6, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 14, z + 7, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 14, z + 7, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 14, z + 7, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 14, z + 7, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 14, z + 7, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 14, z + 7, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 14, z + 7, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 14, z + 7, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 14, z + 7, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 14, z + 7, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 14, z + 7, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 14, z + 8, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 14, z + 8, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 14, z + 8, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 14, z + 8, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 14, z + 8, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 14, z + 8, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 14, z + 8, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 14, z + 8, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 14, z + 8, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 14, z + 8, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 14, z + 8, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 14, z + 9, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 14, z + 9, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 14, z + 9, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 14, z + 9, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 14, z + 9, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 14, z + 9, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 14, z + 9, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 14, z + 9, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 14, z + 9, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 14, z + 9, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 14, z + 9, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 14, z + 10, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 14, z + 10, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 14, z + 10, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 14, z + 10, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 14, z + 10, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 14, z + 10, ModBlocks.steel_poles, 4, 3); - world.setBlock(x + 6, y + 14, z + 10, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 14, z + 10, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 14, z + 10, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 14, z + 10, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 14, z + 10, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 14, z + 11, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 14, z + 11, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 14, z + 11, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 14, z + 11, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 14, z + 11, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 14, z + 11, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 14, z + 11, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 14, z + 11, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 14, z + 11, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 14, z + 11, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 14, z + 11, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 14, z + 12, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 14, z + 12, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 14, z + 12, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 14, z + 12, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 14, z + 12, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 14, z + 12, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 14, z + 12, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 14, z + 12, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 14, z + 12, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 14, z + 12, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 14, z + 12, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 14, z + 13, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 14, z + 13, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 14, z + 13, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 14, z + 13, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 14, z + 13, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 14, z + 13, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 14, z + 13, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 14, z + 13, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 14, z + 13, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 14, z + 13, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 14, z + 13, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 14, z + 14, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 14, z + 14, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 14, z + 14, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 14, z + 14, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 14, z + 14, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 14, z + 14, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 14, z + 14, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 14, z + 14, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 14, z + 14, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 14, z + 14, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 14, z + 14, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 14, z + 15, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 14, z + 15, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 14, z + 15, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 14, z + 15, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 14, z + 15, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 14, z + 15, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 14, z + 15, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 14, z + 15, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 14, z + 15, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 14, z + 15, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 14, z + 15, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 14, z + 16, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 14, z + 16, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 14, z + 16, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 14, z + 16, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 14, z + 16, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 14, z + 16, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 14, z + 16, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 14, z + 16, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 14, z + 16, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 14, z + 16, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 14, z + 16, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 14, z + 17, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 14, z + 17, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 14, z + 17, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 14, z + 17, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 14, z + 17, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 14, z + 17, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 14, z + 17, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 14, z + 17, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 14, z + 17, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 14, z + 17, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 14, z + 17, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 14, z + 18, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 14, z + 18, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 14, z + 18, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 14, z + 18, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 14, z + 18, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 14, z + 18, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 14, z + 18, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 14, z + 18, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 14, z + 18, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 14, z + 18, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 14, z + 18, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 14, z + 19, Blocks.air, 0, 3); - - generate_r04(world, rand, x, y, z); - return true; - - } - public boolean generate_r04(World world, Random rand, int x, int y, int z) - { - - world.setBlock(x + 1, y + 14, z + 19, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 14, z + 19, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 14, z + 19, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 14, z + 19, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 14, z + 19, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 14, z + 19, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 14, z + 19, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 14, z + 19, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 14, z + 19, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 14, z + 19, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 14, z + 20, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 14, z + 20, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 14, z + 20, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 14, z + 20, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 14, z + 20, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 14, z + 20, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 14, z + 20, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 14, z + 20, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 14, z + 20, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 14, z + 20, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 14, z + 20, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 14, z + 21, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 14, z + 21, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 14, z + 21, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 14, z + 21, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 14, z + 21, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 14, z + 21, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 14, z + 21, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 14, z + 21, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 14, z + 21, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 14, z + 21, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 14, z + 21, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 14, z + 22, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 14, z + 22, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 14, z + 22, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 14, z + 22, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 14, z + 22, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 14, z + 22, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 14, z + 22, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 14, z + 22, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 14, z + 22, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 14, z + 22, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 14, z + 22, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 14, z + 23, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 14, z + 23, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 14, z + 23, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 14, z + 23, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 14, z + 23, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 14, z + 23, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 14, z + 23, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 14, z + 23, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 14, z + 23, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 14, z + 23, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 14, z + 23, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 14, z + 24, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 14, z + 24, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 14, z + 24, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 14, z + 24, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 14, z + 24, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 14, z + 24, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 14, z + 24, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 14, z + 24, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 14, z + 24, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 14, z + 24, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 14, z + 24, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 14, z + 25, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 14, z + 25, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 14, z + 25, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 14, z + 25, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 14, z + 25, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 14, z + 25, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 14, z + 25, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 14, z + 25, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 14, z + 25, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 14, z + 25, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 14, z + 25, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 15, z + 0, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 15, z + 0, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 15, z + 0, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 15, z + 0, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 15, z + 0, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 15, z + 0, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 15, z + 0, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 15, z + 0, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 15, z + 0, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 15, z + 0, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 15, z + 0, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 15, z + 1, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 15, z + 1, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 15, z + 1, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 15, z + 1, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 15, z + 1, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 15, z + 1, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 15, z + 1, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 15, z + 1, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 15, z + 1, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 15, z + 1, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 15, z + 1, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 15, z + 2, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 15, z + 2, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 15, z + 2, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 15, z + 2, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 15, z + 2, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 15, z + 2, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 15, z + 2, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 15, z + 2, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 15, z + 2, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 15, z + 2, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 15, z + 2, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 15, z + 3, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 15, z + 3, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 15, z + 3, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 15, z + 3, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 15, z + 3, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 15, z + 3, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 15, z + 3, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 15, z + 3, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 15, z + 3, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 15, z + 3, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 15, z + 3, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 15, z + 4, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 15, z + 4, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 15, z + 4, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 15, z + 4, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 15, z + 4, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 15, z + 4, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 15, z + 4, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 15, z + 4, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 15, z + 4, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 15, z + 4, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 15, z + 4, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 15, z + 5, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 15, z + 5, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 15, z + 5, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 15, z + 5, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 15, z + 5, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 15, z + 5, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 15, z + 5, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 15, z + 5, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 15, z + 5, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 15, z + 5, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 15, z + 5, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 15, z + 6, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 15, z + 6, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 15, z + 6, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 15, z + 6, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 15, z + 6, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 15, z + 6, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 15, z + 6, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 15, z + 6, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 15, z + 6, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 15, z + 6, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 15, z + 6, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 15, z + 7, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 15, z + 7, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 15, z + 7, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 15, z + 7, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 15, z + 7, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 15, z + 7, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 15, z + 7, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 15, z + 7, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 15, z + 7, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 15, z + 7, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 15, z + 7, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 15, z + 8, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 15, z + 8, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 15, z + 8, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 15, z + 8, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 15, z + 8, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 15, z + 8, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 15, z + 8, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 15, z + 8, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 15, z + 8, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 15, z + 8, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 15, z + 8, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 15, z + 9, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 15, z + 9, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 15, z + 9, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 15, z + 9, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 15, z + 9, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 15, z + 9, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 15, z + 9, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 15, z + 9, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 15, z + 9, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 15, z + 9, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 15, z + 9, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 15, z + 10, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 15, z + 10, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 15, z + 10, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 15, z + 10, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 15, z + 10, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 15, z + 10, ModBlocks.pole_satellite_receiver, 5, 3); - world.setBlock(x + 6, y + 15, z + 10, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 15, z + 10, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 15, z + 10, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 15, z + 10, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 15, z + 10, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 15, z + 11, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 15, z + 11, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 15, z + 11, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 15, z + 11, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 15, z + 11, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 15, z + 11, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 15, z + 11, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 15, z + 11, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 15, z + 11, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 15, z + 11, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 15, z + 11, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 15, z + 12, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 15, z + 12, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 15, z + 12, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 15, z + 12, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 15, z + 12, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 15, z + 12, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 15, z + 12, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 15, z + 12, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 15, z + 12, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 15, z + 12, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 15, z + 12, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 15, z + 13, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 15, z + 13, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 15, z + 13, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 15, z + 13, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 15, z + 13, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 15, z + 13, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 15, z + 13, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 15, z + 13, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 15, z + 13, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 15, z + 13, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 15, z + 13, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 15, z + 14, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 15, z + 14, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 15, z + 14, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 15, z + 14, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 15, z + 14, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 15, z + 14, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 15, z + 14, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 15, z + 14, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 15, z + 14, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 15, z + 14, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 15, z + 14, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 15, z + 15, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 15, z + 15, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 15, z + 15, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 15, z + 15, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 15, z + 15, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 15, z + 15, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 15, z + 15, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 15, z + 15, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 15, z + 15, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 15, z + 15, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 15, z + 15, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 15, z + 16, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 15, z + 16, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 15, z + 16, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 15, z + 16, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 15, z + 16, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 15, z + 16, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 15, z + 16, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 15, z + 16, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 15, z + 16, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 15, z + 16, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 15, z + 16, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 15, z + 17, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 15, z + 17, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 15, z + 17, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 15, z + 17, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 15, z + 17, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 15, z + 17, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 15, z + 17, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 15, z + 17, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 15, z + 17, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 15, z + 17, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 15, z + 17, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 15, z + 18, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 15, z + 18, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 15, z + 18, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 15, z + 18, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 15, z + 18, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 15, z + 18, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 15, z + 18, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 15, z + 18, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 15, z + 18, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 15, z + 18, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 15, z + 18, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 15, z + 19, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 15, z + 19, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 15, z + 19, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 15, z + 19, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 15, z + 19, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 15, z + 19, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 15, z + 19, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 15, z + 19, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 15, z + 19, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 15, z + 19, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 15, z + 19, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 15, z + 20, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 15, z + 20, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 15, z + 20, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 15, z + 20, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 15, z + 20, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 15, z + 20, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 15, z + 20, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 15, z + 20, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 15, z + 20, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 15, z + 20, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 15, z + 20, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 15, z + 21, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 15, z + 21, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 15, z + 21, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 15, z + 21, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 15, z + 21, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 15, z + 21, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 15, z + 21, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 15, z + 21, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 15, z + 21, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 15, z + 21, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 15, z + 21, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 15, z + 22, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 15, z + 22, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 15, z + 22, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 15, z + 22, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 15, z + 22, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 15, z + 22, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 15, z + 22, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 15, z + 22, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 15, z + 22, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 15, z + 22, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 15, z + 22, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 15, z + 23, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 15, z + 23, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 15, z + 23, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 15, z + 23, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 15, z + 23, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 15, z + 23, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 15, z + 23, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 15, z + 23, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 15, z + 23, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 15, z + 23, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 15, z + 23, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 15, z + 24, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 15, z + 24, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 15, z + 24, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 15, z + 24, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 15, z + 24, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 15, z + 24, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 15, z + 24, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 15, z + 24, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 15, z + 24, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 15, z + 24, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 15, z + 24, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 15, z + 25, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 15, z + 25, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 15, z + 25, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 15, z + 25, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 15, z + 25, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 15, z + 25, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 15, z + 25, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 15, z + 25, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 15, z + 25, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 15, z + 25, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 15, z + 25, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 16, z + 0, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 16, z + 0, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 16, z + 0, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 16, z + 0, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 16, z + 0, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 16, z + 0, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 16, z + 0, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 16, z + 0, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 16, z + 0, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 16, z + 0, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 16, z + 0, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 16, z + 1, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 16, z + 1, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 16, z + 1, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 16, z + 1, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 16, z + 1, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 16, z + 1, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 16, z + 1, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 16, z + 1, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 16, z + 1, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 16, z + 1, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 16, z + 1, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 16, z + 2, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 16, z + 2, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 16, z + 2, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 16, z + 2, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 16, z + 2, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 16, z + 2, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 16, z + 2, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 16, z + 2, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 16, z + 2, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 16, z + 2, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 16, z + 2, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 16, z + 3, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 16, z + 3, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 16, z + 3, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 16, z + 3, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 16, z + 3, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 16, z + 3, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 16, z + 3, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 16, z + 3, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 16, z + 3, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 16, z + 3, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 16, z + 3, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 16, z + 4, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 16, z + 4, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 16, z + 4, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 16, z + 4, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 16, z + 4, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 16, z + 4, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 16, z + 4, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 16, z + 4, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 16, z + 4, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 16, z + 4, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 16, z + 4, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 16, z + 5, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 16, z + 5, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 16, z + 5, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 16, z + 5, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 16, z + 5, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 16, z + 5, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 16, z + 5, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 16, z + 5, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 16, z + 5, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 16, z + 5, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 16, z + 5, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 16, z + 6, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 16, z + 6, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 16, z + 6, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 16, z + 6, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 16, z + 6, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 16, z + 6, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 16, z + 6, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 16, z + 6, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 16, z + 6, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 16, z + 6, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 16, z + 6, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 16, z + 7, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 16, z + 7, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 16, z + 7, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 16, z + 7, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 16, z + 7, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 16, z + 7, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 16, z + 7, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 16, z + 7, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 16, z + 7, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 16, z + 7, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 16, z + 7, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 16, z + 8, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 16, z + 8, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 16, z + 8, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 16, z + 8, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 16, z + 8, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 16, z + 8, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 16, z + 8, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 16, z + 8, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 16, z + 8, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 16, z + 8, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 16, z + 8, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 16, z + 9, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 16, z + 9, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 16, z + 9, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 16, z + 9, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 16, z + 9, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 16, z + 9, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 16, z + 9, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 16, z + 9, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 16, z + 9, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 16, z + 9, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 16, z + 9, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 16, z + 10, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 16, z + 10, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 16, z + 10, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 16, z + 10, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 16, z + 10, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 16, z + 10, ModBlocks.steel_poles, 4, 3); - world.setBlock(x + 6, y + 16, z + 10, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 16, z + 10, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 16, z + 10, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 16, z + 10, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 16, z + 10, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 16, z + 11, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 16, z + 11, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 16, z + 11, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 16, z + 11, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 16, z + 11, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 16, z + 11, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 16, z + 11, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 16, z + 11, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 16, z + 11, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 16, z + 11, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 16, z + 11, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 16, z + 12, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 16, z + 12, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 16, z + 12, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 16, z + 12, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 16, z + 12, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 16, z + 12, Blocks.air, 0, 3); - - new Radio02().generate_r00(world, rand, x, y, z); - return true; - - } -} \ No newline at end of file diff --git a/src/main/java/com/hbm/world/dungeon/Radio02.java b/src/main/java/com/hbm/world/dungeon/Radio02.java deleted file mode 100644 index 0bf878a73..000000000 --- a/src/main/java/com/hbm/world/dungeon/Radio02.java +++ /dev/null @@ -1,2180 +0,0 @@ -//Schematic to java Structure by jajo_11 | inspired by "MITHION'S.SCHEMATIC TO JAVA CONVERTINGTOOL" - -package com.hbm.world.dungeon; - -import java.util.Random; - -import com.hbm.blocks.ModBlocks; -import com.hbm.config.GeneralConfig; -import net.minecraft.init.Blocks; -import net.minecraft.world.World; - -public class Radio02 -{ - public boolean generate_r00(World world, Random rand, int x, int y, int z) - { - world.setBlock(x + 6, y + 16, z + 12, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 16, z + 12, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 16, z + 12, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 16, z + 12, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 16, z + 12, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 16, z + 13, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 16, z + 13, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 16, z + 13, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 16, z + 13, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 16, z + 13, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 16, z + 13, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 16, z + 13, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 16, z + 13, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 16, z + 13, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 16, z + 13, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 16, z + 13, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 16, z + 14, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 16, z + 14, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 16, z + 14, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 16, z + 14, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 16, z + 14, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 16, z + 14, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 16, z + 14, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 16, z + 14, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 16, z + 14, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 16, z + 14, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 16, z + 14, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 16, z + 15, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 16, z + 15, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 16, z + 15, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 16, z + 15, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 16, z + 15, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 16, z + 15, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 16, z + 15, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 16, z + 15, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 16, z + 15, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 16, z + 15, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 16, z + 15, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 16, z + 16, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 16, z + 16, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 16, z + 16, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 16, z + 16, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 16, z + 16, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 16, z + 16, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 16, z + 16, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 16, z + 16, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 16, z + 16, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 16, z + 16, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 16, z + 16, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 16, z + 17, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 16, z + 17, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 16, z + 17, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 16, z + 17, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 16, z + 17, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 16, z + 17, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 16, z + 17, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 16, z + 17, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 16, z + 17, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 16, z + 17, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 16, z + 17, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 16, z + 18, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 16, z + 18, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 16, z + 18, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 16, z + 18, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 16, z + 18, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 16, z + 18, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 16, z + 18, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 16, z + 18, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 16, z + 18, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 16, z + 18, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 16, z + 18, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 16, z + 19, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 16, z + 19, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 16, z + 19, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 16, z + 19, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 16, z + 19, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 16, z + 19, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 16, z + 19, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 16, z + 19, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 16, z + 19, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 16, z + 19, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 16, z + 19, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 16, z + 20, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 16, z + 20, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 16, z + 20, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 16, z + 20, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 16, z + 20, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 16, z + 20, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 16, z + 20, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 16, z + 20, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 16, z + 20, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 16, z + 20, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 16, z + 20, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 16, z + 21, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 16, z + 21, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 16, z + 21, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 16, z + 21, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 16, z + 21, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 16, z + 21, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 16, z + 21, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 16, z + 21, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 16, z + 21, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 16, z + 21, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 16, z + 21, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 16, z + 22, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 16, z + 22, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 16, z + 22, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 16, z + 22, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 16, z + 22, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 16, z + 22, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 16, z + 22, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 16, z + 22, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 16, z + 22, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 16, z + 22, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 16, z + 22, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 16, z + 23, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 16, z + 23, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 16, z + 23, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 16, z + 23, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 16, z + 23, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 16, z + 23, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 16, z + 23, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 16, z + 23, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 16, z + 23, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 16, z + 23, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 16, z + 23, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 16, z + 24, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 16, z + 24, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 16, z + 24, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 16, z + 24, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 16, z + 24, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 16, z + 24, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 16, z + 24, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 16, z + 24, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 16, z + 24, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 16, z + 24, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 16, z + 24, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 16, z + 25, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 16, z + 25, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 16, z + 25, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 16, z + 25, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 16, z + 25, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 16, z + 25, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 16, z + 25, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 16, z + 25, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 16, z + 25, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 16, z + 25, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 16, z + 25, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 17, z + 0, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 17, z + 0, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 17, z + 0, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 17, z + 0, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 17, z + 0, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 17, z + 0, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 17, z + 0, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 17, z + 0, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 17, z + 0, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 17, z + 0, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 17, z + 0, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 17, z + 1, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 17, z + 1, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 17, z + 1, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 17, z + 1, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 17, z + 1, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 17, z + 1, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 17, z + 1, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 17, z + 1, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 17, z + 1, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 17, z + 1, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 17, z + 1, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 17, z + 2, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 17, z + 2, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 17, z + 2, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 17, z + 2, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 17, z + 2, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 17, z + 2, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 17, z + 2, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 17, z + 2, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 17, z + 2, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 17, z + 2, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 17, z + 2, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 17, z + 3, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 17, z + 3, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 17, z + 3, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 17, z + 3, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 17, z + 3, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 17, z + 3, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 17, z + 3, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 17, z + 3, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 17, z + 3, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 17, z + 3, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 17, z + 3, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 17, z + 4, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 17, z + 4, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 17, z + 4, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 17, z + 4, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 17, z + 4, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 17, z + 4, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 17, z + 4, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 17, z + 4, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 17, z + 4, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 17, z + 4, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 17, z + 4, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 17, z + 5, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 17, z + 5, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 17, z + 5, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 17, z + 5, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 17, z + 5, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 17, z + 5, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 17, z + 5, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 17, z + 5, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 17, z + 5, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 17, z + 5, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 17, z + 5, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 17, z + 6, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 17, z + 6, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 17, z + 6, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 17, z + 6, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 17, z + 6, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 17, z + 6, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 17, z + 6, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 17, z + 6, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 17, z + 6, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 17, z + 6, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 17, z + 6, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 17, z + 7, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 17, z + 7, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 17, z + 7, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 17, z + 7, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 17, z + 7, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 17, z + 7, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 17, z + 7, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 17, z + 7, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 17, z + 7, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 17, z + 7, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 17, z + 7, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 17, z + 8, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 17, z + 8, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 17, z + 8, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 17, z + 8, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 17, z + 8, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 17, z + 8, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 17, z + 8, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 17, z + 8, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 17, z + 8, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 17, z + 8, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 17, z + 8, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 17, z + 9, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 17, z + 9, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 17, z + 9, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 17, z + 9, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 17, z + 9, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 17, z + 9, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 17, z + 9, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 17, z + 9, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 17, z + 9, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 17, z + 9, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 17, z + 9, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 17, z + 10, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 17, z + 10, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 17, z + 10, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 17, z + 10, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 17, z + 10, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 17, z + 10, ModBlocks.steel_poles, 4, 3); - world.setBlock(x + 6, y + 17, z + 10, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 17, z + 10, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 17, z + 10, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 17, z + 10, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 17, z + 10, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 17, z + 11, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 17, z + 11, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 17, z + 11, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 17, z + 11, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 17, z + 11, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 17, z + 11, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 17, z + 11, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 17, z + 11, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 17, z + 11, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 17, z + 11, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 17, z + 11, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 17, z + 12, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 17, z + 12, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 17, z + 12, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 17, z + 12, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 17, z + 12, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 17, z + 12, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 17, z + 12, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 17, z + 12, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 17, z + 12, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 17, z + 12, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 17, z + 12, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 17, z + 13, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 17, z + 13, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 17, z + 13, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 17, z + 13, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 17, z + 13, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 17, z + 13, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 17, z + 13, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 17, z + 13, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 17, z + 13, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 17, z + 13, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 17, z + 13, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 17, z + 14, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 17, z + 14, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 17, z + 14, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 17, z + 14, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 17, z + 14, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 17, z + 14, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 17, z + 14, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 17, z + 14, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 17, z + 14, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 17, z + 14, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 17, z + 14, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 17, z + 15, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 17, z + 15, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 17, z + 15, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 17, z + 15, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 17, z + 15, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 17, z + 15, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 17, z + 15, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 17, z + 15, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 17, z + 15, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 17, z + 15, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 17, z + 15, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 17, z + 16, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 17, z + 16, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 17, z + 16, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 17, z + 16, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 17, z + 16, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 17, z + 16, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 17, z + 16, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 17, z + 16, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 17, z + 16, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 17, z + 16, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 17, z + 16, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 17, z + 17, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 17, z + 17, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 17, z + 17, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 17, z + 17, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 17, z + 17, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 17, z + 17, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 17, z + 17, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 17, z + 17, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 17, z + 17, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 17, z + 17, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 17, z + 17, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 17, z + 18, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 17, z + 18, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 17, z + 18, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 17, z + 18, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 17, z + 18, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 17, z + 18, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 17, z + 18, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 17, z + 18, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 17, z + 18, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 17, z + 18, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 17, z + 18, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 17, z + 19, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 17, z + 19, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 17, z + 19, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 17, z + 19, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 17, z + 19, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 17, z + 19, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 17, z + 19, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 17, z + 19, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 17, z + 19, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 17, z + 19, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 17, z + 19, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 17, z + 20, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 17, z + 20, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 17, z + 20, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 17, z + 20, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 17, z + 20, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 17, z + 20, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 17, z + 20, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 17, z + 20, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 17, z + 20, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 17, z + 20, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 17, z + 20, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 17, z + 21, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 17, z + 21, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 17, z + 21, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 17, z + 21, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 17, z + 21, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 17, z + 21, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 17, z + 21, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 17, z + 21, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 17, z + 21, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 17, z + 21, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 17, z + 21, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 17, z + 22, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 17, z + 22, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 17, z + 22, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 17, z + 22, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 17, z + 22, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 17, z + 22, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 17, z + 22, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 17, z + 22, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 17, z + 22, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 17, z + 22, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 17, z + 22, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 17, z + 23, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 17, z + 23, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 17, z + 23, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 17, z + 23, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 17, z + 23, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 17, z + 23, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 17, z + 23, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 17, z + 23, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 17, z + 23, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 17, z + 23, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 17, z + 23, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 17, z + 24, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 17, z + 24, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 17, z + 24, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 17, z + 24, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 17, z + 24, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 17, z + 24, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 17, z + 24, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 17, z + 24, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 17, z + 24, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 17, z + 24, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 17, z + 24, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 17, z + 25, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 17, z + 25, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 17, z + 25, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 17, z + 25, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 17, z + 25, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 17, z + 25, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 17, z + 25, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 17, z + 25, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 17, z + 25, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 17, z + 25, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 17, z + 25, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 18, z + 0, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 18, z + 0, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 18, z + 0, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 18, z + 0, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 18, z + 0, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 18, z + 0, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 18, z + 0, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 18, z + 0, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 18, z + 0, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 18, z + 0, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 18, z + 0, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 18, z + 1, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 18, z + 1, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 18, z + 1, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 18, z + 1, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 18, z + 1, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 18, z + 1, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 18, z + 1, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 18, z + 1, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 18, z + 1, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 18, z + 1, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 18, z + 1, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 18, z + 2, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 18, z + 2, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 18, z + 2, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 18, z + 2, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 18, z + 2, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 18, z + 2, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 18, z + 2, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 18, z + 2, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 18, z + 2, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 18, z + 2, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 18, z + 2, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 18, z + 3, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 18, z + 3, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 18, z + 3, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 18, z + 3, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 18, z + 3, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 18, z + 3, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 18, z + 3, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 18, z + 3, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 18, z + 3, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 18, z + 3, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 18, z + 3, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 18, z + 4, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 18, z + 4, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 18, z + 4, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 18, z + 4, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 18, z + 4, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 18, z + 4, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 18, z + 4, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 18, z + 4, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 18, z + 4, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 18, z + 4, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 18, z + 4, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 18, z + 5, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 18, z + 5, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 18, z + 5, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 18, z + 5, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 18, z + 5, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 18, z + 5, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 18, z + 5, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 18, z + 5, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 18, z + 5, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 18, z + 5, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 18, z + 5, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 18, z + 6, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 18, z + 6, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 18, z + 6, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 18, z + 6, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 18, z + 6, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 18, z + 6, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 18, z + 6, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 18, z + 6, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 18, z + 6, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 18, z + 6, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 18, z + 6, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 18, z + 7, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 18, z + 7, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 18, z + 7, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 18, z + 7, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 18, z + 7, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 18, z + 7, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 18, z + 7, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 18, z + 7, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 18, z + 7, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 18, z + 7, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 18, z + 7, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 18, z + 8, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 18, z + 8, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 18, z + 8, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 18, z + 8, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 18, z + 8, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 18, z + 8, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 18, z + 8, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 18, z + 8, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 18, z + 8, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 18, z + 8, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 18, z + 8, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 18, z + 9, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 18, z + 9, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 18, z + 9, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 18, z + 9, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 18, z + 9, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 18, z + 9, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 18, z + 9, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 18, z + 9, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 18, z + 9, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 18, z + 9, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 18, z + 9, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 18, z + 10, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 18, z + 10, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 18, z + 10, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 18, z + 10, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 18, z + 10, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 18, z + 10, ModBlocks.steel_poles, 4, 3); - world.setBlock(x + 6, y + 18, z + 10, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 18, z + 10, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 18, z + 10, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 18, z + 10, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 18, z + 10, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 18, z + 11, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 18, z + 11, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 18, z + 11, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 18, z + 11, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 18, z + 11, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 18, z + 11, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 18, z + 11, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 18, z + 11, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 18, z + 11, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 18, z + 11, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 18, z + 11, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 18, z + 12, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 18, z + 12, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 18, z + 12, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 18, z + 12, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 18, z + 12, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 18, z + 12, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 18, z + 12, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 18, z + 12, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 18, z + 12, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 18, z + 12, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 18, z + 12, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 18, z + 13, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 18, z + 13, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 18, z + 13, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 18, z + 13, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 18, z + 13, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 18, z + 13, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 18, z + 13, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 18, z + 13, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 18, z + 13, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 18, z + 13, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 18, z + 13, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 18, z + 14, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 18, z + 14, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 18, z + 14, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 18, z + 14, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 18, z + 14, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 18, z + 14, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 18, z + 14, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 18, z + 14, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 18, z + 14, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 18, z + 14, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 18, z + 14, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 18, z + 15, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 18, z + 15, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 18, z + 15, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 18, z + 15, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 18, z + 15, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 18, z + 15, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 18, z + 15, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 18, z + 15, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 18, z + 15, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 18, z + 15, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 18, z + 15, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 18, z + 16, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 18, z + 16, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 18, z + 16, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 18, z + 16, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 18, z + 16, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 18, z + 16, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 18, z + 16, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 18, z + 16, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 18, z + 16, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 18, z + 16, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 18, z + 16, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 18, z + 17, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 18, z + 17, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 18, z + 17, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 18, z + 17, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 18, z + 17, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 18, z + 17, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 18, z + 17, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 18, z + 17, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 18, z + 17, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 18, z + 17, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 18, z + 17, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 18, z + 18, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 18, z + 18, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 18, z + 18, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 18, z + 18, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 18, z + 18, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 18, z + 18, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 18, z + 18, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 18, z + 18, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 18, z + 18, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 18, z + 18, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 18, z + 18, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 18, z + 19, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 18, z + 19, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 18, z + 19, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 18, z + 19, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 18, z + 19, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 18, z + 19, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 18, z + 19, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 18, z + 19, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 18, z + 19, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 18, z + 19, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 18, z + 19, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 18, z + 20, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 18, z + 20, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 18, z + 20, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 18, z + 20, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 18, z + 20, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 18, z + 20, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 18, z + 20, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 18, z + 20, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 18, z + 20, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 18, z + 20, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 18, z + 20, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 18, z + 21, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 18, z + 21, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 18, z + 21, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 18, z + 21, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 18, z + 21, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 18, z + 21, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 18, z + 21, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 18, z + 21, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 18, z + 21, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 18, z + 21, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 18, z + 21, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 18, z + 22, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 18, z + 22, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 18, z + 22, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 18, z + 22, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 18, z + 22, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 18, z + 22, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 18, z + 22, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 18, z + 22, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 18, z + 22, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 18, z + 22, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 18, z + 22, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 18, z + 23, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 18, z + 23, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 18, z + 23, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 18, z + 23, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 18, z + 23, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 18, z + 23, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 18, z + 23, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 18, z + 23, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 18, z + 23, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 18, z + 23, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 18, z + 23, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 18, z + 24, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 18, z + 24, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 18, z + 24, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 18, z + 24, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 18, z + 24, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 18, z + 24, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 18, z + 24, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 18, z + 24, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 18, z + 24, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 18, z + 24, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 18, z + 24, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 18, z + 25, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 18, z + 25, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 18, z + 25, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 18, z + 25, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 18, z + 25, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 18, z + 25, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 18, z + 25, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 18, z + 25, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 18, z + 25, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 18, z + 25, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 18, z + 25, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 19, z + 0, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 19, z + 0, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 19, z + 0, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 19, z + 0, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 19, z + 0, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 19, z + 0, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 19, z + 0, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 19, z + 0, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 19, z + 0, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 19, z + 0, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 19, z + 0, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 19, z + 1, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 19, z + 1, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 19, z + 1, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 19, z + 1, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 19, z + 1, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 19, z + 1, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 19, z + 1, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 19, z + 1, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 19, z + 1, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 19, z + 1, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 19, z + 1, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 19, z + 2, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 19, z + 2, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 19, z + 2, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 19, z + 2, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 19, z + 2, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 19, z + 2, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 19, z + 2, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 19, z + 2, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 19, z + 2, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 19, z + 2, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 19, z + 2, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 19, z + 3, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 19, z + 3, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 19, z + 3, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 19, z + 3, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 19, z + 3, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 19, z + 3, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 19, z + 3, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 19, z + 3, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 19, z + 3, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 19, z + 3, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 19, z + 3, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 19, z + 4, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 19, z + 4, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 19, z + 4, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 19, z + 4, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 19, z + 4, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 19, z + 4, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 19, z + 4, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 19, z + 4, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 19, z + 4, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 19, z + 4, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 19, z + 4, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 19, z + 5, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 19, z + 5, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 19, z + 5, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 19, z + 5, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 19, z + 5, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 19, z + 5, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 19, z + 5, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 19, z + 5, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 19, z + 5, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 19, z + 5, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 19, z + 5, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 19, z + 6, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 19, z + 6, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 19, z + 6, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 19, z + 6, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 19, z + 6, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 19, z + 6, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 19, z + 6, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 19, z + 6, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 19, z + 6, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 19, z + 6, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 19, z + 6, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 19, z + 7, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 19, z + 7, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 19, z + 7, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 19, z + 7, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 19, z + 7, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 19, z + 7, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 19, z + 7, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 19, z + 7, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 19, z + 7, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 19, z + 7, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 19, z + 7, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 19, z + 8, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 19, z + 8, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 19, z + 8, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 19, z + 8, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 19, z + 8, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 19, z + 8, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 19, z + 8, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 19, z + 8, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 19, z + 8, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 19, z + 8, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 19, z + 8, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 19, z + 9, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 19, z + 9, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 19, z + 9, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 19, z + 9, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 19, z + 9, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 19, z + 9, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 19, z + 9, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 19, z + 9, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 19, z + 9, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 19, z + 9, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 19, z + 9, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 19, z + 10, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 19, z + 10, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 19, z + 10, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 19, z + 10, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 19, z + 10, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 19, z + 10, ModBlocks.pole_satellite_receiver, 2, 3); - world.setBlock(x + 6, y + 19, z + 10, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 19, z + 10, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 19, z + 10, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 19, z + 10, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 19, z + 10, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 19, z + 11, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 19, z + 11, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 19, z + 11, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 19, z + 11, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 19, z + 11, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 19, z + 11, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 19, z + 11, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 19, z + 11, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 19, z + 11, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 19, z + 11, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 19, z + 11, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 19, z + 12, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 19, z + 12, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 19, z + 12, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 19, z + 12, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 19, z + 12, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 19, z + 12, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 19, z + 12, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 19, z + 12, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 19, z + 12, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 19, z + 12, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 19, z + 12, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 19, z + 13, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 19, z + 13, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 19, z + 13, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 19, z + 13, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 19, z + 13, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 19, z + 13, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 19, z + 13, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 19, z + 13, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 19, z + 13, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 19, z + 13, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 19, z + 13, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 19, z + 14, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 19, z + 14, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 19, z + 14, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 19, z + 14, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 19, z + 14, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 19, z + 14, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 19, z + 14, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 19, z + 14, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 19, z + 14, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 19, z + 14, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 19, z + 14, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 19, z + 15, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 19, z + 15, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 19, z + 15, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 19, z + 15, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 19, z + 15, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 19, z + 15, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 19, z + 15, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 19, z + 15, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 19, z + 15, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 19, z + 15, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 19, z + 15, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 19, z + 16, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 19, z + 16, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 19, z + 16, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 19, z + 16, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 19, z + 16, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 19, z + 16, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 19, z + 16, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 19, z + 16, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 19, z + 16, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 19, z + 16, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 19, z + 16, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 19, z + 17, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 19, z + 17, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 19, z + 17, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 19, z + 17, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 19, z + 17, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 19, z + 17, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 19, z + 17, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 19, z + 17, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 19, z + 17, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 19, z + 17, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 19, z + 17, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 19, z + 18, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 19, z + 18, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 19, z + 18, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 19, z + 18, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 19, z + 18, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 19, z + 18, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 19, z + 18, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 19, z + 18, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 19, z + 18, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 19, z + 18, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 19, z + 18, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 19, z + 19, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 19, z + 19, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 19, z + 19, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 19, z + 19, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 19, z + 19, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 19, z + 19, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 19, z + 19, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 19, z + 19, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 19, z + 19, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 19, z + 19, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 19, z + 19, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 19, z + 20, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 19, z + 20, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 19, z + 20, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 19, z + 20, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 19, z + 20, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 19, z + 20, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 19, z + 20, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 19, z + 20, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 19, z + 20, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 19, z + 20, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 19, z + 20, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 19, z + 21, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 19, z + 21, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 19, z + 21, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 19, z + 21, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 19, z + 21, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 19, z + 21, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 19, z + 21, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 19, z + 21, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 19, z + 21, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 19, z + 21, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 19, z + 21, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 19, z + 22, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 19, z + 22, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 19, z + 22, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 19, z + 22, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 19, z + 22, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 19, z + 22, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 19, z + 22, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 19, z + 22, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 19, z + 22, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 19, z + 22, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 19, z + 22, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 19, z + 23, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 19, z + 23, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 19, z + 23, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 19, z + 23, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 19, z + 23, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 19, z + 23, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 19, z + 23, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 19, z + 23, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 19, z + 23, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 19, z + 23, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 19, z + 23, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 19, z + 24, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 19, z + 24, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 19, z + 24, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 19, z + 24, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 19, z + 24, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 19, z + 24, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 19, z + 24, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 19, z + 24, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 19, z + 24, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 19, z + 24, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 19, z + 24, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 19, z + 25, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 19, z + 25, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 19, z + 25, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 19, z + 25, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 19, z + 25, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 19, z + 25, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 19, z + 25, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 19, z + 25, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 19, z + 25, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 19, z + 25, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 19, z + 25, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 20, z + 0, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 20, z + 0, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 20, z + 0, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 20, z + 0, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 20, z + 0, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 20, z + 0, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 20, z + 0, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 20, z + 0, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 20, z + 0, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 20, z + 0, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 20, z + 0, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 20, z + 1, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 20, z + 1, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 20, z + 1, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 20, z + 1, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 20, z + 1, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 20, z + 1, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 20, z + 1, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 20, z + 1, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 20, z + 1, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 20, z + 1, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 20, z + 1, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 20, z + 2, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 20, z + 2, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 20, z + 2, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 20, z + 2, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 20, z + 2, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 20, z + 2, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 20, z + 2, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 20, z + 2, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 20, z + 2, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 20, z + 2, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 20, z + 2, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 20, z + 3, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 20, z + 3, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 20, z + 3, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 20, z + 3, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 20, z + 3, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 20, z + 3, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 20, z + 3, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 20, z + 3, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 20, z + 3, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 20, z + 3, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 20, z + 3, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 20, z + 4, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 20, z + 4, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 20, z + 4, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 20, z + 4, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 20, z + 4, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 20, z + 4, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 20, z + 4, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 20, z + 4, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 20, z + 4, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 20, z + 4, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 20, z + 4, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 20, z + 5, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 20, z + 5, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 20, z + 5, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 20, z + 5, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 20, z + 5, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 20, z + 5, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 20, z + 5, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 20, z + 5, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 20, z + 5, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 20, z + 5, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 20, z + 5, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 20, z + 6, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 20, z + 6, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 20, z + 6, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 20, z + 6, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 20, z + 6, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 20, z + 6, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 20, z + 6, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 20, z + 6, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 20, z + 6, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 20, z + 6, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 20, z + 6, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 20, z + 7, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 20, z + 7, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 20, z + 7, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 20, z + 7, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 20, z + 7, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 20, z + 7, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 20, z + 7, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 20, z + 7, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 20, z + 7, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 20, z + 7, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 20, z + 7, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 20, z + 8, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 20, z + 8, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 20, z + 8, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 20, z + 8, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 20, z + 8, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 20, z + 8, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 20, z + 8, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 20, z + 8, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 20, z + 8, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 20, z + 8, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 20, z + 8, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 20, z + 9, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 20, z + 9, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 20, z + 9, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 20, z + 9, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 20, z + 9, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 20, z + 9, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 20, z + 9, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 20, z + 9, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 20, z + 9, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 20, z + 9, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 20, z + 9, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 20, z + 10, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 20, z + 10, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 20, z + 10, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 20, z + 10, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 20, z + 10, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 20, z + 10, ModBlocks.pole_satellite_receiver, 4, 3); - world.setBlock(x + 6, y + 20, z + 10, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 20, z + 10, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 20, z + 10, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 20, z + 10, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 20, z + 10, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 20, z + 11, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 20, z + 11, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 20, z + 11, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 20, z + 11, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 20, z + 11, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 20, z + 11, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 20, z + 11, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 20, z + 11, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 20, z + 11, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 20, z + 11, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 20, z + 11, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 20, z + 12, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 20, z + 12, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 20, z + 12, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 20, z + 12, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 20, z + 12, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 20, z + 12, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 20, z + 12, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 20, z + 12, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 20, z + 12, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 20, z + 12, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 20, z + 12, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 20, z + 13, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 20, z + 13, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 20, z + 13, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 20, z + 13, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 20, z + 13, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 20, z + 13, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 20, z + 13, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 20, z + 13, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 20, z + 13, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 20, z + 13, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 20, z + 13, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 20, z + 14, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 20, z + 14, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 20, z + 14, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 20, z + 14, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 20, z + 14, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 20, z + 14, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 20, z + 14, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 20, z + 14, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 20, z + 14, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 20, z + 14, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 20, z + 14, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 20, z + 15, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 20, z + 15, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 20, z + 15, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 20, z + 15, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 20, z + 15, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 20, z + 15, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 20, z + 15, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 20, z + 15, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 20, z + 15, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 20, z + 15, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 20, z + 15, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 20, z + 16, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 20, z + 16, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 20, z + 16, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 20, z + 16, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 20, z + 16, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 20, z + 16, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 20, z + 16, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 20, z + 16, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 20, z + 16, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 20, z + 16, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 20, z + 16, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 20, z + 17, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 20, z + 17, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 20, z + 17, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 20, z + 17, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 20, z + 17, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 20, z + 17, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 20, z + 17, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 20, z + 17, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 20, z + 17, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 20, z + 17, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 20, z + 17, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 20, z + 18, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 20, z + 18, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 20, z + 18, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 20, z + 18, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 20, z + 18, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 20, z + 18, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 20, z + 18, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 20, z + 18, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 20, z + 18, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 20, z + 18, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 20, z + 18, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 20, z + 19, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 20, z + 19, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 20, z + 19, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 20, z + 19, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 20, z + 19, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 20, z + 19, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 20, z + 19, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 20, z + 19, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 20, z + 19, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 20, z + 19, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 20, z + 19, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 20, z + 20, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 20, z + 20, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 20, z + 20, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 20, z + 20, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 20, z + 20, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 20, z + 20, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 20, z + 20, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 20, z + 20, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 20, z + 20, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 20, z + 20, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 20, z + 20, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 20, z + 21, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 20, z + 21, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 20, z + 21, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 20, z + 21, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 20, z + 21, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 20, z + 21, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 20, z + 21, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 20, z + 21, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 20, z + 21, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 20, z + 21, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 20, z + 21, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 20, z + 22, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 20, z + 22, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 20, z + 22, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 20, z + 22, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 20, z + 22, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 20, z + 22, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 20, z + 22, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 20, z + 22, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 20, z + 22, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 20, z + 22, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 20, z + 22, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 20, z + 23, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 20, z + 23, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 20, z + 23, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 20, z + 23, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 20, z + 23, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 20, z + 23, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 20, z + 23, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 20, z + 23, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 20, z + 23, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 20, z + 23, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 20, z + 23, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 20, z + 24, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 20, z + 24, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 20, z + 24, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 20, z + 24, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 20, z + 24, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 20, z + 24, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 20, z + 24, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 20, z + 24, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 20, z + 24, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 20, z + 24, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 20, z + 24, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 20, z + 25, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 20, z + 25, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 20, z + 25, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 20, z + 25, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 20, z + 25, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 20, z + 25, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 20, z + 25, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 20, z + 25, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 20, z + 25, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 20, z + 25, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 20, z + 25, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 21, z + 0, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 21, z + 0, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 21, z + 0, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 21, z + 0, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 21, z + 0, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 21, z + 0, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 21, z + 0, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 21, z + 0, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 21, z + 0, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 21, z + 0, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 21, z + 0, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 21, z + 1, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 21, z + 1, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 21, z + 1, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 21, z + 1, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 21, z + 1, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 21, z + 1, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 21, z + 1, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 21, z + 1, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 21, z + 1, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 21, z + 1, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 21, z + 1, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 21, z + 2, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 21, z + 2, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 21, z + 2, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 21, z + 2, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 21, z + 2, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 21, z + 2, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 21, z + 2, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 21, z + 2, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 21, z + 2, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 21, z + 2, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 21, z + 2, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 21, z + 3, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 21, z + 3, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 21, z + 3, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 21, z + 3, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 21, z + 3, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 21, z + 3, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 21, z + 3, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 21, z + 3, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 21, z + 3, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 21, z + 3, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 21, z + 3, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 21, z + 4, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 21, z + 4, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 21, z + 4, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 21, z + 4, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 21, z + 4, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 21, z + 4, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 21, z + 4, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 21, z + 4, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 21, z + 4, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 21, z + 4, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 21, z + 4, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 21, z + 5, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 21, z + 5, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 21, z + 5, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 21, z + 5, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 21, z + 5, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 21, z + 5, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 21, z + 5, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 21, z + 5, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 21, z + 5, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 21, z + 5, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 21, z + 5, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 21, z + 6, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 21, z + 6, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 21, z + 6, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 21, z + 6, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 21, z + 6, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 21, z + 6, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 21, z + 6, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 21, z + 6, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 21, z + 6, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 21, z + 6, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 21, z + 6, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 21, z + 7, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 21, z + 7, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 21, z + 7, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 21, z + 7, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 21, z + 7, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 21, z + 7, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 21, z + 7, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 21, z + 7, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 21, z + 7, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 21, z + 7, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 21, z + 7, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 21, z + 8, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 21, z + 8, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 21, z + 8, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 21, z + 8, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 21, z + 8, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 21, z + 8, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 21, z + 8, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 21, z + 8, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 21, z + 8, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 21, z + 8, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 21, z + 8, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 21, z + 9, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 21, z + 9, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 21, z + 9, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 21, z + 9, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 21, z + 9, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 21, z + 9, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 21, z + 9, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 21, z + 9, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 21, z + 9, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 21, z + 9, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 21, z + 9, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 21, z + 10, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 21, z + 10, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 21, z + 10, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 21, z + 10, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 21, z + 10, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 21, z + 10, ModBlocks.steel_poles, 4, 3); - world.setBlock(x + 6, y + 21, z + 10, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 21, z + 10, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 21, z + 10, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 21, z + 10, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 21, z + 10, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 21, z + 11, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 21, z + 11, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 21, z + 11, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 21, z + 11, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 21, z + 11, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 21, z + 11, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 21, z + 11, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 21, z + 11, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 21, z + 11, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 21, z + 11, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 21, z + 11, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 21, z + 12, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 21, z + 12, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 21, z + 12, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 21, z + 12, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 21, z + 12, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 21, z + 12, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 21, z + 12, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 21, z + 12, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 21, z + 12, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 21, z + 12, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 21, z + 12, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 21, z + 13, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 21, z + 13, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 21, z + 13, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 21, z + 13, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 21, z + 13, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 21, z + 13, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 21, z + 13, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 21, z + 13, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 21, z + 13, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 21, z + 13, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 21, z + 13, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 21, z + 14, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 21, z + 14, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 21, z + 14, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 21, z + 14, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 21, z + 14, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 21, z + 14, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 21, z + 14, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 21, z + 14, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 21, z + 14, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 21, z + 14, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 21, z + 14, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 21, z + 15, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 21, z + 15, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 21, z + 15, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 21, z + 15, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 21, z + 15, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 21, z + 15, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 21, z + 15, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 21, z + 15, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 21, z + 15, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 21, z + 15, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 21, z + 15, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 21, z + 16, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 21, z + 16, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 21, z + 16, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 21, z + 16, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 21, z + 16, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 21, z + 16, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 21, z + 16, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 21, z + 16, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 21, z + 16, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 21, z + 16, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 21, z + 16, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 21, z + 17, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 21, z + 17, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 21, z + 17, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 21, z + 17, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 21, z + 17, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 21, z + 17, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 21, z + 17, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 21, z + 17, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 21, z + 17, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 21, z + 17, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 21, z + 17, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 21, z + 18, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 21, z + 18, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 21, z + 18, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 21, z + 18, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 21, z + 18, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 21, z + 18, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 21, z + 18, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 21, z + 18, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 21, z + 18, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 21, z + 18, Blocks.air, 0, 3); - - generate_r01(world, rand, x, y, z); - return true; - - } - public boolean generate_r01(World world, Random rand, int x, int y, int z) - { - - world.setBlock(x + 10, y + 21, z + 18, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 21, z + 19, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 21, z + 19, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 21, z + 19, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 21, z + 19, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 21, z + 19, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 21, z + 19, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 21, z + 19, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 21, z + 19, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 21, z + 19, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 21, z + 19, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 21, z + 19, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 21, z + 20, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 21, z + 20, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 21, z + 20, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 21, z + 20, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 21, z + 20, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 21, z + 20, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 21, z + 20, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 21, z + 20, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 21, z + 20, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 21, z + 20, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 21, z + 20, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 21, z + 21, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 21, z + 21, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 21, z + 21, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 21, z + 21, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 21, z + 21, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 21, z + 21, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 21, z + 21, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 21, z + 21, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 21, z + 21, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 21, z + 21, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 21, z + 21, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 21, z + 22, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 21, z + 22, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 21, z + 22, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 21, z + 22, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 21, z + 22, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 21, z + 22, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 21, z + 22, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 21, z + 22, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 21, z + 22, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 21, z + 22, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 21, z + 22, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 21, z + 23, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 21, z + 23, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 21, z + 23, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 21, z + 23, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 21, z + 23, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 21, z + 23, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 21, z + 23, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 21, z + 23, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 21, z + 23, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 21, z + 23, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 21, z + 23, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 21, z + 24, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 21, z + 24, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 21, z + 24, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 21, z + 24, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 21, z + 24, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 21, z + 24, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 21, z + 24, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 21, z + 24, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 21, z + 24, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 21, z + 24, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 21, z + 24, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 21, z + 25, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 21, z + 25, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 21, z + 25, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 21, z + 25, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 21, z + 25, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 21, z + 25, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 21, z + 25, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 21, z + 25, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 21, z + 25, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 21, z + 25, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 21, z + 25, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 22, z + 0, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 22, z + 0, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 22, z + 0, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 22, z + 0, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 22, z + 0, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 22, z + 0, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 22, z + 0, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 22, z + 0, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 22, z + 0, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 22, z + 0, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 22, z + 0, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 22, z + 1, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 22, z + 1, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 22, z + 1, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 22, z + 1, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 22, z + 1, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 22, z + 1, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 22, z + 1, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 22, z + 1, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 22, z + 1, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 22, z + 1, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 22, z + 1, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 22, z + 2, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 22, z + 2, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 22, z + 2, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 22, z + 2, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 22, z + 2, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 22, z + 2, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 22, z + 2, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 22, z + 2, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 22, z + 2, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 22, z + 2, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 22, z + 2, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 22, z + 3, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 22, z + 3, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 22, z + 3, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 22, z + 3, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 22, z + 3, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 22, z + 3, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 22, z + 3, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 22, z + 3, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 22, z + 3, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 22, z + 3, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 22, z + 3, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 22, z + 4, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 22, z + 4, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 22, z + 4, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 22, z + 4, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 22, z + 4, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 22, z + 4, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 22, z + 4, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 22, z + 4, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 22, z + 4, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 22, z + 4, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 22, z + 4, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 22, z + 5, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 22, z + 5, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 22, z + 5, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 22, z + 5, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 22, z + 5, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 22, z + 5, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 22, z + 5, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 22, z + 5, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 22, z + 5, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 22, z + 5, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 22, z + 5, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 22, z + 6, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 22, z + 6, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 22, z + 6, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 22, z + 6, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 22, z + 6, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 22, z + 6, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 22, z + 6, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 22, z + 6, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 22, z + 6, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 22, z + 6, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 22, z + 6, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 22, z + 7, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 22, z + 7, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 22, z + 7, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 22, z + 7, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 22, z + 7, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 22, z + 7, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 22, z + 7, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 22, z + 7, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 22, z + 7, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 22, z + 7, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 22, z + 7, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 22, z + 8, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 22, z + 8, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 22, z + 8, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 22, z + 8, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 22, z + 8, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 22, z + 8, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 22, z + 8, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 22, z + 8, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 22, z + 8, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 22, z + 8, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 22, z + 8, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 22, z + 9, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 22, z + 9, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 22, z + 9, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 22, z + 9, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 22, z + 9, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 22, z + 9, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 22, z + 9, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 22, z + 9, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 22, z + 9, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 22, z + 9, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 22, z + 9, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 22, z + 10, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 22, z + 10, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 22, z + 10, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 22, z + 10, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 22, z + 10, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 22, z + 10, ModBlocks.steel_poles, 4, 3); - world.setBlock(x + 6, y + 22, z + 10, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 22, z + 10, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 22, z + 10, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 22, z + 10, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 22, z + 10, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 22, z + 11, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 22, z + 11, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 22, z + 11, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 22, z + 11, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 22, z + 11, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 22, z + 11, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 22, z + 11, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 22, z + 11, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 22, z + 11, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 22, z + 11, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 22, z + 11, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 22, z + 12, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 22, z + 12, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 22, z + 12, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 22, z + 12, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 22, z + 12, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 22, z + 12, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 22, z + 12, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 22, z + 12, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 22, z + 12, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 22, z + 12, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 22, z + 12, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 22, z + 13, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 22, z + 13, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 22, z + 13, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 22, z + 13, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 22, z + 13, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 22, z + 13, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 22, z + 13, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 22, z + 13, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 22, z + 13, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 22, z + 13, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 22, z + 13, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 22, z + 14, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 22, z + 14, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 22, z + 14, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 22, z + 14, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 22, z + 14, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 22, z + 14, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 22, z + 14, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 22, z + 14, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 22, z + 14, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 22, z + 14, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 22, z + 14, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 22, z + 15, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 22, z + 15, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 22, z + 15, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 22, z + 15, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 22, z + 15, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 22, z + 15, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 22, z + 15, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 22, z + 15, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 22, z + 15, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 22, z + 15, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 22, z + 15, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 22, z + 16, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 22, z + 16, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 22, z + 16, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 22, z + 16, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 22, z + 16, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 22, z + 16, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 22, z + 16, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 22, z + 16, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 22, z + 16, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 22, z + 16, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 22, z + 16, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 22, z + 17, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 22, z + 17, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 22, z + 17, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 22, z + 17, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 22, z + 17, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 22, z + 17, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 22, z + 17, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 22, z + 17, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 22, z + 17, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 22, z + 17, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 22, z + 17, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 22, z + 18, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 22, z + 18, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 22, z + 18, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 22, z + 18, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 22, z + 18, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 22, z + 18, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 22, z + 18, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 22, z + 18, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 22, z + 18, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 22, z + 18, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 22, z + 18, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 22, z + 19, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 22, z + 19, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 22, z + 19, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 22, z + 19, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 22, z + 19, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 22, z + 19, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 22, z + 19, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 22, z + 19, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 22, z + 19, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 22, z + 19, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 22, z + 19, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 22, z + 20, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 22, z + 20, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 22, z + 20, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 22, z + 20, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 22, z + 20, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 22, z + 20, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 22, z + 20, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 22, z + 20, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 22, z + 20, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 22, z + 20, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 22, z + 20, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 22, z + 21, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 22, z + 21, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 22, z + 21, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 22, z + 21, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 22, z + 21, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 22, z + 21, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 22, z + 21, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 22, z + 21, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 22, z + 21, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 22, z + 21, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 22, z + 21, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 22, z + 22, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 22, z + 22, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 22, z + 22, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 22, z + 22, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 22, z + 22, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 22, z + 22, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 22, z + 22, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 22, z + 22, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 22, z + 22, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 22, z + 22, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 22, z + 22, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 22, z + 23, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 22, z + 23, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 22, z + 23, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 22, z + 23, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 22, z + 23, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 22, z + 23, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 22, z + 23, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 22, z + 23, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 22, z + 23, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 22, z + 23, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 22, z + 23, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 22, z + 24, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 22, z + 24, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 22, z + 24, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 22, z + 24, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 22, z + 24, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 22, z + 24, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 22, z + 24, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 22, z + 24, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 22, z + 24, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 22, z + 24, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 22, z + 24, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 22, z + 25, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 22, z + 25, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 22, z + 25, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 22, z + 25, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 22, z + 25, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 22, z + 25, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 22, z + 25, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 22, z + 25, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 22, z + 25, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 22, z + 25, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 22, z + 25, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 23, z + 0, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 23, z + 0, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 23, z + 0, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 23, z + 0, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 23, z + 0, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 23, z + 0, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 23, z + 0, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 23, z + 0, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 23, z + 0, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 23, z + 0, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 23, z + 0, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 23, z + 1, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 23, z + 1, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 23, z + 1, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 23, z + 1, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 23, z + 1, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 23, z + 1, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 23, z + 1, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 23, z + 1, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 23, z + 1, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 23, z + 1, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 23, z + 1, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 23, z + 2, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 23, z + 2, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 23, z + 2, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 23, z + 2, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 23, z + 2, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 23, z + 2, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 23, z + 2, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 23, z + 2, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 23, z + 2, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 23, z + 2, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 23, z + 2, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 23, z + 3, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 23, z + 3, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 23, z + 3, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 23, z + 3, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 23, z + 3, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 23, z + 3, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 23, z + 3, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 23, z + 3, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 23, z + 3, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 23, z + 3, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 23, z + 3, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 23, z + 4, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 23, z + 4, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 23, z + 4, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 23, z + 4, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 23, z + 4, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 23, z + 4, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 23, z + 4, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 23, z + 4, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 23, z + 4, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 23, z + 4, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 23, z + 4, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 23, z + 5, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 23, z + 5, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 23, z + 5, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 23, z + 5, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 23, z + 5, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 23, z + 5, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 23, z + 5, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 23, z + 5, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 23, z + 5, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 23, z + 5, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 23, z + 5, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 23, z + 6, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 23, z + 6, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 23, z + 6, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 23, z + 6, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 23, z + 6, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 23, z + 6, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 23, z + 6, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 23, z + 6, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 23, z + 6, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 23, z + 6, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 23, z + 6, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 23, z + 7, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 23, z + 7, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 23, z + 7, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 23, z + 7, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 23, z + 7, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 23, z + 7, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 23, z + 7, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 23, z + 7, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 23, z + 7, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 23, z + 7, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 23, z + 7, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 23, z + 8, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 23, z + 8, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 23, z + 8, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 23, z + 8, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 23, z + 8, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 23, z + 8, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 23, z + 8, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 23, z + 8, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 23, z + 8, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 23, z + 8, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 23, z + 8, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 23, z + 9, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 23, z + 9, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 23, z + 9, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 23, z + 9, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 23, z + 9, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 23, z + 9, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 23, z + 9, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 23, z + 9, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 23, z + 9, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 23, z + 9, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 23, z + 9, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 23, z + 10, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 23, z + 10, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 23, z + 10, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 23, z + 10, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 23, z + 10, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 23, z + 10, ModBlocks.pole_top, 4, 3); - world.setBlock(x + 6, y + 23, z + 10, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 23, z + 10, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 23, z + 10, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 23, z + 10, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 23, z + 10, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 23, z + 11, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 23, z + 11, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 23, z + 11, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 23, z + 11, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 23, z + 11, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 23, z + 11, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 23, z + 11, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 23, z + 11, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 23, z + 11, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 23, z + 11, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 23, z + 11, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 23, z + 12, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 23, z + 12, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 23, z + 12, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 23, z + 12, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 23, z + 12, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 23, z + 12, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 23, z + 12, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 23, z + 12, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 23, z + 12, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 23, z + 12, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 23, z + 12, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 23, z + 13, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 23, z + 13, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 23, z + 13, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 23, z + 13, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 23, z + 13, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 23, z + 13, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 23, z + 13, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 23, z + 13, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 23, z + 13, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 23, z + 13, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 23, z + 13, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 23, z + 14, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 23, z + 14, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 23, z + 14, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 23, z + 14, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 23, z + 14, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 23, z + 14, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 23, z + 14, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 23, z + 14, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 23, z + 14, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 23, z + 14, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 23, z + 14, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 23, z + 15, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 23, z + 15, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 23, z + 15, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 23, z + 15, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 23, z + 15, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 23, z + 15, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 23, z + 15, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 23, z + 15, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 23, z + 15, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 23, z + 15, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 23, z + 15, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 23, z + 16, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 23, z + 16, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 23, z + 16, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 23, z + 16, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 23, z + 16, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 23, z + 16, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 23, z + 16, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 23, z + 16, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 23, z + 16, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 23, z + 16, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 23, z + 16, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 23, z + 17, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 23, z + 17, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 23, z + 17, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 23, z + 17, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 23, z + 17, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 23, z + 17, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 23, z + 17, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 23, z + 17, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 23, z + 17, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 23, z + 17, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 23, z + 17, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 23, z + 18, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 23, z + 18, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 23, z + 18, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 23, z + 18, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 23, z + 18, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 23, z + 18, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 23, z + 18, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 23, z + 18, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 23, z + 18, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 23, z + 18, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 23, z + 18, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 23, z + 19, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 23, z + 19, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 23, z + 19, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 23, z + 19, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 23, z + 19, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 23, z + 19, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 23, z + 19, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 23, z + 19, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 23, z + 19, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 23, z + 19, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 23, z + 19, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 23, z + 20, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 23, z + 20, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 23, z + 20, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 23, z + 20, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 23, z + 20, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 23, z + 20, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 23, z + 20, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 23, z + 20, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 23, z + 20, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 23, z + 20, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 23, z + 20, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 23, z + 21, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 23, z + 21, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 23, z + 21, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 23, z + 21, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 23, z + 21, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 23, z + 21, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 23, z + 21, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 23, z + 21, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 23, z + 21, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 23, z + 21, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 23, z + 21, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 23, z + 22, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 23, z + 22, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 23, z + 22, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 23, z + 22, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 23, z + 22, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 23, z + 22, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 23, z + 22, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 23, z + 22, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 23, z + 22, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 23, z + 22, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 23, z + 22, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 23, z + 23, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 23, z + 23, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 23, z + 23, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 23, z + 23, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 23, z + 23, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 23, z + 23, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 23, z + 23, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 23, z + 23, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 23, z + 23, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 23, z + 23, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 23, z + 23, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 23, z + 24, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 23, z + 24, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 23, z + 24, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 23, z + 24, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 23, z + 24, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 23, z + 24, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 23, z + 24, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 23, z + 24, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 23, z + 24, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 23, z + 24, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 23, z + 24, Blocks.air, 0, 3); - world.setBlock(x + 0, y + 23, z + 25, Blocks.air, 0, 3); - world.setBlock(x + 1, y + 23, z + 25, Blocks.air, 0, 3); - world.setBlock(x + 2, y + 23, z + 25, Blocks.air, 0, 3); - world.setBlock(x + 3, y + 23, z + 25, Blocks.air, 0, 3); - world.setBlock(x + 4, y + 23, z + 25, Blocks.air, 0, 3); - world.setBlock(x + 5, y + 23, z + 25, Blocks.air, 0, 3); - world.setBlock(x + 6, y + 23, z + 25, Blocks.air, 0, 3); - world.setBlock(x + 7, y + 23, z + 25, Blocks.air, 0, 3); - world.setBlock(x + 8, y + 23, z + 25, Blocks.air, 0, 3); - world.setBlock(x + 9, y + 23, z + 25, Blocks.air, 0, 3); - world.setBlock(x + 10, y + 23, z + 25, Blocks.air, 0, 3); - if(GeneralConfig.enableDebugMode) - System.out.print("[Debug] Successfully spawned abandoned Radio station at " + x + " " + y +" " + z + "\n"); - return true; - - } - -} \ No newline at end of file diff --git a/src/main/resources/assets/hbm/lang/de_DE.lang b/src/main/resources/assets/hbm/lang/de_DE.lang index 95ee78019..8f7571bfb 100644 --- a/src/main/resources/assets/hbm/lang/de_DE.lang +++ b/src/main/resources/assets/hbm/lang/de_DE.lang @@ -4303,6 +4303,10 @@ tile.fusion_breeder.desc=Verwendet Neutronenflux von einem$Fusionsreaktor um Mat tile.fusion_center.name=Zentralmagnetstück tile.fusion_collector.name=Fusionsreaktor-Kollektor tile.fusion_collector.desc=Erhöht Nebenprodukt-Produktion$von einem Fusionsreaktor. +tile.fusion_component.name=Supraleitende BSCCO-Spule +tile.fusion_component.blanket.name=Fusionsreaktor-Blanket +tile.fusion_component.bscco_welded.name=Verschweißte BSCCO-Spule +tile.fusion_component.motor.name=Fusionsreaktor-Verrohrung tile.fusion_conductor.name=Supraleiter-Magnet tile.fusion_conductor_welded.name=Supraleiter-Magnet (Verschweißt) tile.fusion_core.name=Fusionsreaktorsteuerung @@ -4952,6 +4956,7 @@ tile.struct_launcher_core_large.name=Startrampe-Kernkomponente tile.struct_plasma_core.name=Plasmaerhitzer-Kernkomponente tile.struct_scaffold.name=Startrampe-Gerüstblock tile.struct_soyuz_core.name=Soyuz-Startrampe-Kernkomponente +tile.struct_torus_core.name=Fusionsreaktor-Plasmagefäß-Kernkomponente tile.struct_watz_core.name=Watzkraftwerk-Kernkomponente tile.substation.name=Umspannwerk tile.sulfuric_acid_block.name=Schwefelsäure diff --git a/src/main/resources/assets/hbm/lang/en_US.lang b/src/main/resources/assets/hbm/lang/en_US.lang index 7d76fc1cd..d57956ab1 100644 --- a/src/main/resources/assets/hbm/lang/en_US.lang +++ b/src/main/resources/assets/hbm/lang/en_US.lang @@ -5558,6 +5558,10 @@ tile.fusion_breeder.desc=Uses output neutron flux from$a fusion reactor to proce tile.fusion_center.name=Central Magnet Piece tile.fusion_collector.name=Fusion Reactor Collector Chamber tile.fusion_collector.desc=Can be connected to the main vessel$to increase byproduct yield. +tile.fusion_component.name=Superconducting BSCCO Coils +tile.fusion_component.blanket.name=Fusion Reactor Blanket +tile.fusion_component.bscco_welded.name=Welded BSCCO Coils +tile.fusion_component.motor.name=Fusion Reactor Piping tile.fusion_conductor.name=Superconducting Magnet tile.fusion_conductor_welded.name=Superconducting Magnet (Welded) tile.fusion_core.name=Fusion Reactor Control @@ -6288,6 +6292,7 @@ tile.struct_launcher_core_large.name=Launch Table Core Component tile.struct_plasma_core.name=Plasma Heater Core Component tile.struct_scaffold.name=Launch Pad Scaffold Block tile.struct_soyuz_core.name=Soyuz Launcher Core Component +tile.struct_torus_core.name=Fusion Reactor Vessel Core Component tile.struct_watz_core.name=Watz Powerplant Core Component tile.substation.name=Substation tile.sulfuric_acid_block.name=Sulfuric Acid diff --git a/src/main/resources/assets/hbm/manual/fusion/mhdt.json b/src/main/resources/assets/hbm/manual/fusion/mhdt.json index e623161a2..b297c50a6 100644 --- a/src/main/resources/assets/hbm/manual/fusion/mhdt.json +++ b/src/main/resources/assets/hbm/manual/fusion/mhdt.json @@ -6,6 +6,6 @@ "en_US": "MHD Turbine" }, "content": { - "en_US": "Magnetohydrodynamic turbines are advanced components of the [[fusion reactor|Fusion Reactor]] that make electric energy out of plasma energy directly without needing steam or turbines, as a [[boiler|Fusion Reactor Boiler]] would. While more expensive and requiring [[perfluoromethyl|Perfluoromethyl]] cooling, they do have an innate +35% conversion bonus from TU to HE.

Due to using plasma energy, MHDTs are affected by port sharing rules, meaning that having multiple connected MHDTs (or boilers) decreases the amount of energy each turbine gets, but overall increases the total amount extracted from the torus.

MHDTs do in fact not have any moving parts, instead the large rotating copper wheel is part of its cooling system. Ya dweeb." + "en_US": "Magnetohydrodynamic turbines are advanced components of the [[fusion reactor|Fusion Reactor]] that make electric energy out of plasma energy directly without needing steam or turbines, as a [[boiler|Fusion Reactor Boiler]] would. While more expensive and requiring [[perfluoromethyl|Perfluoromethyl]] cooling, they do have an innate +35% conversion bonus from TU to HE. In addition, the MHD turbine requires a minimum input of 5MTU/t of plasma energy to operate normally, otherwise efficiency will be halved.

Due to using plasma energy, MHDTs are affected by port sharing rules, meaning that having multiple connected MHDTs (or boilers) decreases the amount of energy each turbine gets, but overall increases the total amount extracted from the torus.

MHDTs do in fact not have any moving parts, instead the large rotating copper wheel is part of its cooling system. Ya dweeb." } }