launch pad textures, silo launch pad
@ -68,6 +68,7 @@
|
||||
* Balefire spread is now limited to prevent densely vegetated biomes from lagging to hell
|
||||
* The bricked furnace now makes charcoal twice as fast
|
||||
* Combination ovens no longer need two welded copper plates and instead only cast plates, therefore no longer being post-arc welder. This should make it more affordable and useful in the initial earlygame where things like automatic wood farms are most important.
|
||||
* Any water-like extinguishing fluid shot from the chemical thrower can now wash away fallout layers
|
||||
|
||||
## Fixed
|
||||
* Fixed dupe caused by shift-clicking ashes out of the bricked furnace
|
||||
|
||||
@ -2160,7 +2160,7 @@ public class ModBlocks {
|
||||
tesla = new MachineTesla(Material.iron).setBlockName("tesla").setHardness(5.0F).setResistance(10.0F).setCreativeTab(MainRegistry.blockTab).setBlockTextureName(RefStrings.MODID + ":tesla");
|
||||
|
||||
launch_pad = new LaunchPad(Material.iron).setBlockName("launch_pad").setHardness(5.0F).setResistance(10.0F).setCreativeTab(MainRegistry.missileTab).setBlockTextureName(RefStrings.MODID + ":launch_pad");
|
||||
launch_pad_large = new LaunchPadLarge(Material.iron).setBlockName("launch_pad_large").setHardness(5.0F).setResistance(10.0F).setCreativeTab(MainRegistry.missileTab).setBlockTextureName(RefStrings.MODID + ":concrete_smooth");
|
||||
launch_pad_large = new LaunchPadLarge(Material.iron).setBlockName("launch_pad_large").setHardness(5.0F).setResistance(10.0F).setCreativeTab(MainRegistry.missileTab).setBlockTextureName(RefStrings.MODID + ":block_steel");
|
||||
machine_radar = new MachineRadar(Material.iron).setBlockName("machine_radar").setHardness(5.0F).setResistance(10.0F).setCreativeTab(MainRegistry.missileTab).setBlockTextureName(RefStrings.MODID + ":machine_radar");
|
||||
machine_radar_large = new MachineRadarLarge(Material.iron).setBlockName("machine_radar_large").setHardness(5.0F).setResistance(10.0F).setCreativeTab(MainRegistry.missileTab).setBlockTextureName(RefStrings.MODID + ":block_steel");
|
||||
radar_screen = new MachineRadarScreen(Material.iron).setBlockName("radar_screen").setHardness(5.0F).setResistance(10.0F).setCreativeTab(MainRegistry.missileTab).setBlockTextureName(RefStrings.MODID + ":block_steel");
|
||||
|
||||
@ -25,6 +25,11 @@ public abstract class EntityMissileTier1 extends EntityMissileBaseNT {
|
||||
return list;
|
||||
}
|
||||
|
||||
@Override
|
||||
protected float getContrailScale() {
|
||||
return 0.5F;
|
||||
}
|
||||
|
||||
public static class EntityMissileGeneric extends EntityMissileTier1 {
|
||||
public EntityMissileGeneric(World world) { super(world); }
|
||||
public EntityMissileGeneric(World world, float x, float y, float z, int a, int b) { super(world, x, y, z, a, b); }
|
||||
|
||||
@ -453,6 +453,18 @@ public class EntityChemical extends EntityThrowableNT {
|
||||
if(core instanceof IRepairable) {
|
||||
((IRepairable) core).tryExtinguish(worldObj, x, y, z, fext);
|
||||
}
|
||||
|
||||
if(fext == EnumExtinguishType.WATER && style == ChemicalStyle.LIQUID) {
|
||||
for(int i = -2; i <= 2; i++) {
|
||||
for(int j = 0; j <= 1; j++) {
|
||||
for(int k = -2; k <= 2; k++) {
|
||||
if(worldObj.getBlock(x + i, y + j, z + k) == ModBlocks.fallout) {
|
||||
worldObj.setBlock(x + i, y + j, z + k, Blocks.air);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Block block = worldObj.getBlock(x, y, z);
|
||||
|
||||
@ -1087,7 +1087,7 @@ public class ResourceManager {
|
||||
public static final IModelCustom soyuz_launcher_support = new HFRWavefrontObject(new ResourceLocation(RefStrings.MODID, "models/launch_table/soyuz_launcher_support.obj"), false).asDisplayList();
|
||||
|
||||
//Missile Parts
|
||||
public static final IModelCustom missile_pad = AdvancedModelLoader.loadModel(new ResourceLocation(RefStrings.MODID, "models/missilePad.obj"));
|
||||
public static final IModelCustom missile_pad = AdvancedModelLoader.loadModel(new ResourceLocation(RefStrings.MODID, "models/weapons/launch_pad_silo.obj"));
|
||||
public static final IModelCustom missile_erector = new HFRWavefrontObject(new ResourceLocation(RefStrings.MODID, "models/weapons/launch_pad_erector.obj")).asDisplayList();
|
||||
public static final IModelCustom missile_assembly = AdvancedModelLoader.loadModel(new ResourceLocation(RefStrings.MODID, "models/missile_assembly.obj"));
|
||||
public static final IModelCustom strut = AdvancedModelLoader.loadModel(new ResourceLocation(RefStrings.MODID, "models/strut.obj"));
|
||||
@ -1288,7 +1288,7 @@ public class ResourceManager {
|
||||
public static final ResourceLocation soyuz_launcher_support_tex = new ResourceLocation(RefStrings.MODID, "textures/models/soyuz_launcher/launcher_support.png");
|
||||
|
||||
//Missile Parts
|
||||
public static final ResourceLocation missile_pad_tex = new ResourceLocation(RefStrings.MODID, "textures/models/missilePad.png");
|
||||
public static final ResourceLocation missile_pad_tex = new ResourceLocation(RefStrings.MODID, "textures/models/launchpad/silo.png");
|
||||
public static final ResourceLocation missile_erector_tex = new ResourceLocation(RefStrings.MODID, "textures/models/launchpad/pad.png");
|
||||
public static final ResourceLocation missile_erector_micro_tex = new ResourceLocation(RefStrings.MODID, "textures/models/launchpad/erector_micro.png");
|
||||
public static final ResourceLocation missile_erector_v2_tex = new ResourceLocation(RefStrings.MODID, "textures/models/launchpad/erector_v2.png");
|
||||
|
||||
@ -340,6 +340,7 @@ public class TileMappings {
|
||||
put(TileEntitySpacer.class, "tileentity_fraction_spacer");
|
||||
put(TileEntityMachineCatalyticCracker.class, "tileentity_catalytic_cracker");
|
||||
put(TileEntityMachineCatalyticReformer.class, "tileentity_catalytic_reformer");
|
||||
put(TileEntityMachineHydrotreater.class, "tileentity_hydrotreater");
|
||||
put(TileEntityMachineCoker.class, "tileentity_coker");
|
||||
put(TileEntityChimneyBrick.class, "tileentity_chimney_brick");
|
||||
put(TileEntityChimneyIndustrial.class, "tileentity_chimney_industrial");
|
||||
|
||||
@ -144,6 +144,13 @@ public abstract class TileEntityLaunchPadBase extends TileEntityMachineBase impl
|
||||
this.power = Library.chargeTEFromItems(slots, 2, power, maxPower);
|
||||
tanks[0].loadTank(3, 4, slots);
|
||||
tanks[1].loadTank(5, 6, slots);
|
||||
|
||||
if(this.isMissileValid()) {
|
||||
if(slots[0].getItem() instanceof ItemMissile) {
|
||||
ItemMissile missile = (ItemMissile) slots[0].getItem();
|
||||
setFuel(missile);
|
||||
}
|
||||
}
|
||||
|
||||
this.networkPackNT(250);
|
||||
}
|
||||
|
||||
@ -1,6 +1,5 @@
|
||||
package com.hbm.tileentity.bomb;
|
||||
|
||||
import com.hbm.inventory.fluid.Fluids;
|
||||
import com.hbm.items.weapon.ItemMissile;
|
||||
import com.hbm.items.weapon.ItemMissile.MissileFormFactor;
|
||||
import com.hbm.main.MainRegistry;
|
||||
@ -60,7 +59,6 @@ public class TileEntityLaunchPadLarge extends TileEntityLaunchPadBase implements
|
||||
if(slots[0].getItem() instanceof ItemMissile) {
|
||||
ItemMissile missile = (ItemMissile) slots[0].getItem();
|
||||
this.formFactor = missile.formFactor.ordinal();
|
||||
setFuel(missile);
|
||||
|
||||
if(missile.formFactor == MissileFormFactor.ATLAS || missile.formFactor == MissileFormFactor.HUGE) {
|
||||
erectorSpeed /= 2F;
|
||||
@ -185,36 +183,15 @@ public class TileEntityLaunchPadLarge extends TileEntityLaunchPadBase implements
|
||||
}
|
||||
}
|
||||
|
||||
if(this.erected && this.hasFuel() && this.tanks[1].getTankType() == Fluids.OXYGEN) {
|
||||
|
||||
//maybe too much?
|
||||
/*if(this.formFactor == MissileFormFactor.ATLAS.ordinal() && worldObj.getTotalWorldTime() % 4 == 0) {
|
||||
ForgeDirection dir = ForgeDirection.getOrientation(this.getBlockMetadata() - 10);
|
||||
ForgeDirection rot = dir.getRotation(ForgeDirection.DOWN);
|
||||
|
||||
NBTTagCompound data = new NBTTagCompound();
|
||||
data.setString("type", "tower");
|
||||
data.setFloat("lift", -5F);
|
||||
data.setFloat("base", 0.25F);
|
||||
data.setFloat("max", 0.5F);
|
||||
data.setInteger("life", 30 + worldObj.rand.nextInt(10));
|
||||
data.setDouble("posX", xCoord + 0.5 - (dir.offsetX + rot.offsetX) * 0.5);
|
||||
data.setDouble("posZ", zCoord + 0.5 - (dir.offsetZ + rot.offsetZ) * 0.5);
|
||||
data.setDouble("posY", yCoord + 14.625);
|
||||
data.setBoolean("noWind", true);
|
||||
data.setFloat("alphaMod", 0.01F);
|
||||
data.setFloat("strafe", 0.05F);
|
||||
for(int i = 0; i < 3; i++) MainRegistry.proxy.effectNT(data);
|
||||
}*/
|
||||
|
||||
if(this.erected && (this.formFactor == MissileFormFactor.HUGE.ordinal() || this.formFactor == MissileFormFactor.ATLAS.ordinal()) && this.tanks[1].getFill() > 0) {
|
||||
NBTTagCompound data = new NBTTagCompound();
|
||||
data.setString("type", "tower");
|
||||
data.setFloat("lift", 0F);
|
||||
data.setFloat("base", 0.5F);
|
||||
data.setFloat("max", 2F);
|
||||
data.setInteger("life", 60 + worldObj.rand.nextInt(30));
|
||||
data.setDouble("posX", xCoord + 0.5);
|
||||
data.setDouble("posZ", zCoord + 0.5);
|
||||
data.setInteger("life", 70 + worldObj.rand.nextInt(30));
|
||||
data.setDouble("posX", xCoord + 0.5 + worldObj.rand.nextGaussian() * 0.5);
|
||||
data.setDouble("posZ", zCoord + 0.5 + worldObj.rand.nextGaussian() * 0.5);
|
||||
data.setDouble("posY", yCoord + 2);
|
||||
data.setBoolean("noWind", true);
|
||||
data.setFloat("alphaMod", 2F);
|
||||
|
||||
@ -346,7 +346,7 @@ container.heaterOven=Heizofen
|
||||
container.hydrotreater=Hydrotreater
|
||||
container.iGenerator=Industrieller Generator
|
||||
container.keyForge=Schlossertisch
|
||||
container.launchPad=Raketenabschussrampe
|
||||
container.launchPad=Startrampe
|
||||
container.launchTable=Große Startrampe
|
||||
container.leadBox=Sicherheitsbehälter
|
||||
container.machineArcWelder=Lichtbogenschweißer
|
||||
@ -4072,7 +4072,8 @@ tile.lamp_tritium_green_off.name=Grüne Tritiumlampe
|
||||
tile.lamp_tritium_green_on.name=Grüne Tritiumlampe
|
||||
tile.lantern.name=Laterne
|
||||
tile.lantern_behemoth.name=Alte Laterne
|
||||
tile.launch_pad.name=Raketenabschussrampe
|
||||
tile.launch_pad.name=Silo-Startrampe
|
||||
tile.launch_pad_large.name=Startrampe
|
||||
tile.launch_table.name=Große Startrampe
|
||||
tile.leaves_layer.name=Totes Laub
|
||||
tile.lox_barrel.name=LOX-Fass
|
||||
|
||||
@ -705,7 +705,7 @@ container.heaterOven=Heating Oven
|
||||
container.hydrotreater=Hydrotreater
|
||||
container.iGenerator=Industrial Generator
|
||||
container.keyForge=Locksmith Table
|
||||
container.launchPad=Missile Launch Pad
|
||||
container.launchPad=Launch Pad
|
||||
container.launchTable=Large Launch Pad
|
||||
container.leadBox=Containment Box
|
||||
container.machineArcWelder=Arc Welder
|
||||
@ -5077,7 +5077,8 @@ tile.lantern_behemoth.name=Old Lantern
|
||||
tile.spotlight_incandescent.name=Cage Lamp
|
||||
tile.spotlight_fluoro.name=Fluorescent Light
|
||||
tile.spotlight_halogen.name=Halogen Floodlight
|
||||
tile.launch_pad.name=Missile Launch Pad
|
||||
tile.launch_pad.name=Silo Launch Pad
|
||||
tile.launch_pad_large.name=Launch Pad
|
||||
tile.launch_table.name=Large Launch Pad
|
||||
tile.leaves_layer.name=Fallen Leaves
|
||||
tile.lox_barrel.name=LOX Barrel
|
||||
|
||||
@ -14124,30 +14124,30 @@ vt 0.975000 0.539474
|
||||
vt 0.925000 0.750000
|
||||
vt 1.000000 0.539474
|
||||
vt 0.975000 0.750000
|
||||
vt 0.925000 0.776316
|
||||
vt 0.900000 0.776316
|
||||
vt 0.900000 0.763158
|
||||
vt 0.975000 0.776316
|
||||
vt 1.000000 0.763158
|
||||
vt 1.000000 0.776316
|
||||
vt 0.925000 0.750000
|
||||
vt 0.975000 0.776316
|
||||
vt 0.900000 0.763158
|
||||
vt 0.900000 0.750000
|
||||
vt 0.925000 0.776316
|
||||
vt 0.900000 0.776316
|
||||
vt 1.000000 0.763158
|
||||
vt 0.975000 0.750000
|
||||
vt 1.000000 0.750000
|
||||
vt 1.000000 0.763158
|
||||
vt 0.975000 0.539474
|
||||
vt 1.000000 0.526316
|
||||
vt 1.000000 0.539474
|
||||
vt 0.900000 0.763158
|
||||
vt 0.900000 0.750000
|
||||
vt 0.925000 0.750000
|
||||
vt 0.900000 0.526316
|
||||
vt 0.925000 0.539474
|
||||
vt 0.900000 0.539474
|
||||
vt 0.900000 0.526316
|
||||
vt 0.975000 0.986842
|
||||
vt 1.000000 0.986842
|
||||
vt 1.000000 1.000000
|
||||
vt 0.925000 0.986842
|
||||
vt 1.000000 0.526316
|
||||
vt 1.000000 0.539474
|
||||
vt 0.975000 0.539474
|
||||
vt 0.900000 1.000000
|
||||
vt 0.900000 0.986842
|
||||
vt 0.925000 0.986842
|
||||
vt 1.000000 1.000000
|
||||
vt 0.975000 0.986842
|
||||
vt 1.000000 0.986842
|
||||
vt 1.000000 0.776316
|
||||
vt 0.975000 0.986842
|
||||
vt 0.975000 0.776316
|
||||
|
||||
255
src/main/resources/assets/hbm/models/weapons/launch_pad_silo.obj
Normal file
@ -0,0 +1,255 @@
|
||||
# Blender v2.79 (sub 0) OBJ File: 'launch_pad_silo.blend'
|
||||
# www.blender.org
|
||||
o Plane
|
||||
v -1.500000 1.000000 1.500000
|
||||
v 1.500000 1.000000 1.500000
|
||||
v -1.500000 1.000000 -1.500000
|
||||
v 1.500000 1.000000 -1.500000
|
||||
v -0.500000 1.000000 0.500000
|
||||
v 0.500000 1.000000 0.500000
|
||||
v -0.500000 1.000000 -0.500000
|
||||
v 0.500000 1.000000 -0.500000
|
||||
v 0.500000 0.000000 -0.500000
|
||||
v 1.500000 0.000000 -0.500000
|
||||
v 0.500000 0.000000 -1.500000
|
||||
v 1.500000 0.000000 -1.500000
|
||||
v 0.500000 0.000000 1.500000
|
||||
v 1.500000 0.000000 1.500000
|
||||
v 0.500000 0.000000 0.500000
|
||||
v 1.500000 0.000000 0.500000
|
||||
v -1.500000 0.000000 -0.500000
|
||||
v -0.500000 0.000000 -0.500000
|
||||
v -1.500000 0.000000 -1.500000
|
||||
v -0.500000 0.000000 -1.500000
|
||||
v -1.500000 0.000000 1.500000
|
||||
v -0.500000 0.000000 1.500000
|
||||
v -1.500000 0.000000 0.500000
|
||||
v -0.500000 0.000000 0.500000
|
||||
v 0.500000 0.500000 -1.500000
|
||||
v 0.500000 0.500000 -0.500000
|
||||
v 1.500000 0.500000 -0.500000
|
||||
v 0.500000 0.500000 0.500000
|
||||
v 0.500000 0.500000 1.500000
|
||||
v 1.500000 0.500000 0.500000
|
||||
v -1.500000 0.500000 -0.500000
|
||||
v -0.500000 0.500000 -0.500000
|
||||
v -0.500000 0.500000 -1.500000
|
||||
v -0.500000 0.500000 1.500000
|
||||
v -0.500000 0.500000 0.500000
|
||||
v -1.500000 0.500000 0.500000
|
||||
v -0.500000 1.000000 0.500000
|
||||
v 0.500000 1.000000 0.500000
|
||||
v -0.500000 1.000000 -0.500000
|
||||
v 0.500000 1.000000 -0.500000
|
||||
v -0.500000 1.000000 0.500000
|
||||
v 0.500000 1.000000 0.500000
|
||||
v -0.500000 1.000000 -0.500000
|
||||
v 0.500000 1.000000 -0.500000
|
||||
vt 0.250000 0.750000
|
||||
vt 0.750000 1.000000
|
||||
vt -0.000000 1.000000
|
||||
vt 0.250000 0.500000
|
||||
vt -0.000000 0.250000
|
||||
vt 0.500000 0.750000
|
||||
vt 0.750000 0.250000
|
||||
vt 0.500000 0.500000
|
||||
vt 0.250000 0.250000
|
||||
vt 0.500000 0.125000
|
||||
vt 0.500000 0.250000
|
||||
vt 0.250000 0.125000
|
||||
vt 0.500000 0.250000
|
||||
vt 0.250000 0.250000
|
||||
vt 0.250000 0.125000
|
||||
vt 0.500000 0.250000
|
||||
vt 0.250000 0.250000
|
||||
vt 0.250000 0.250000
|
||||
vt 0.500000 0.125000
|
||||
vt 0.500000 0.250000
|
||||
vt 1.000000 -0.000000
|
||||
vt 0.750000 0.250000
|
||||
vt 0.750000 -0.000000
|
||||
vt 1.000000 -0.000000
|
||||
vt 0.750000 0.250000
|
||||
vt 0.750000 -0.000000
|
||||
vt 1.000000 -0.000000
|
||||
vt 0.750000 0.250000
|
||||
vt 0.750000 -0.000000
|
||||
vt 1.000000 -0.000000
|
||||
vt 0.750000 0.250000
|
||||
vt 0.750000 -0.000000
|
||||
vt 1.000000 0.625000
|
||||
vt 0.750000 0.500000
|
||||
vt 1.000000 0.500000
|
||||
vt 1.000000 0.625000
|
||||
vt 0.750000 0.500000
|
||||
vt 1.000000 0.500000
|
||||
vt 0.750000 0.250000
|
||||
vt 1.000000 0.500000
|
||||
vt 0.750000 0.500000
|
||||
vt 1.000000 0.500000
|
||||
vt 0.750000 0.250000
|
||||
vt 1.000000 0.250000
|
||||
vt 1.000000 0.500000
|
||||
vt 0.750000 0.250000
|
||||
vt 1.000000 0.250000
|
||||
vt 0.750000 0.250000
|
||||
vt 1.000000 0.500000
|
||||
vt 0.750000 0.500000
|
||||
vt 1.000000 0.625000
|
||||
vt 0.750000 0.500000
|
||||
vt 1.000000 0.500000
|
||||
vt 1.000000 0.625000
|
||||
vt 0.750000 0.500000
|
||||
vt 1.000000 0.500000
|
||||
vt 1.000000 0.625000
|
||||
vt 0.750000 0.500000
|
||||
vt 1.000000 0.500000
|
||||
vt 1.000000 0.625000
|
||||
vt 0.750000 0.500000
|
||||
vt 1.000000 0.500000
|
||||
vt -0.000000 -0.000000
|
||||
vt 0.250000 0.125000
|
||||
vt 1.000000 0.625000
|
||||
vt 0.750000 0.500000
|
||||
vt 1.000000 0.500000
|
||||
vt 1.000000 0.625000
|
||||
vt 0.750000 0.500000
|
||||
vt 1.000000 0.500000
|
||||
vt 0.750000 0.000000
|
||||
vt 0.500000 0.125000
|
||||
vt 0.500000 0.000000
|
||||
vt 0.250000 0.125000
|
||||
vt 0.750000 0.250000
|
||||
vt 0.000000 0.250000
|
||||
vt 0.000000 0.000000
|
||||
vt 0.250000 0.000000
|
||||
vt 0.500000 0.125000
|
||||
vt 0.500000 0.000000
|
||||
vt 0.000000 0.250000
|
||||
vt 0.750000 0.250000
|
||||
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vt 0.500000 0.125000
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vt 0.500000 0.125000
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vt 0.750000 0.625000
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vt 0.750000 0.500000
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vt 0.750000 0.625000
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s off
|
||||
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||||
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|
Before Width: | Height: | Size: 1.2 KiB After Width: | Height: | Size: 1.9 KiB |
|
Before Width: | Height: | Size: 1.6 KiB After Width: | Height: | Size: 2.8 KiB |
|
Before Width: | Height: | Size: 1.9 KiB After Width: | Height: | Size: 7.4 KiB |
BIN
src/main/resources/assets/hbm/textures/models/launchpad/silo.png
Normal file
|
After Width: | Height: | Size: 3.3 KiB |