configs configs, glyphid meat, yummy yummy fruit salad

This commit is contained in:
Bob 2023-06-28 22:05:29 +02:00
parent cd7b68d7ce
commit cd12d6d9af
22 changed files with 133 additions and 92 deletions

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@ -1,55 +1,13 @@
## Added
* Glpyhids
* Hives will spawn randomly in the world
* Hives will constantly spawn new glyphids
* If exposed to soot, hives will create glyphid scouts, which when far enough from another hive will explode and generate a new hive
* Higher soot levels create stronger glyphids
* Glyphids possess armor which has a chance of breaking off and fully absorbing damage
* Each glyphid has five armor plates
* Glyphid types include multiple tiers of melee glyphids as well as a few ranged ones, the scout, and a nuclear variant
* Compressor
* Can compress fluids, turning them into higher pressure variants
* Higher pressure fluid can use the same ducts as regular fluids, connections work the same so long as the input tank can accept the higher pressure type
* Can also turn steam into higher pressure types
* Vacuum refining now requires oil at 2 PU
* Some chemical plant recipes also require compressed fluid, TATB requires sour gas at 1 PU and osmiridic solution requires hydrogen peroxide at 5 PU
* A new rocket artillery ammo type that creates volcanic lava on impact
* BDCL
* A type of lubricant that is easy to make and can be used in hydraulic piston and electric press recipes instead of regular lubricant
* FBI drones
* A configurable amount of drones can now spawn during FBI raids
* They will hover over players, dropping bombs
* Configs for all things pollution related
* Pollution in general can be turned off, smog can be disabeld and adjusted, different poison types can be disabled and the threshold for spawning tougher mobs can also be changed
* Glyphid meat
* Dropped by glyphids (duh)
* Can be grilled
## Changed
* Updated russian localization
* Fluid traits can now be configured, any fluid can now have any fluid with variable stats assigned to them
* Large explosions now load the central chunk they are in, this can be disabled in the config
* Burning leaded fuels now releases poisonous heavy metals into the atmosphere
* The pollution detector now displays rounded values
* More machines and especially destroyed ones now release soot
* The iGen has been rebalanced again, delete your machine config file for the changes to take effect
* The lubricant power multiplier has been increased from 1.1 to 1.5
* The fluid divisor has been lowered from 5,000 to 1,000, meaning the iGen now burns flammable liquids at full efficiency
* Removed the config for having an additional keybind for dashing, the keybind is now always active since it no longer conflicts with crouching
* Crucible recipes no longer use foundry scraps to visualize the recipes, instead they use a lava-like texture
* Fusion reactors are now made from welded magnets which are created by welding a cast steel plate onto a magnet
* Due to the cost of the cast plates, fusion reactor magnets are now cheaper to compensate
* Consequently, particle accelerators are now also cheaper due to being made from mostly fusion reactor magnets
* The blowtorch now consumes only 250mB per operation, allowing for up to 16 things to be welded with a single fill
* The page and notebook items have been replaced with more dynamic book items that get their data from NBT
* C4 can now be made by irradiating PVC
* Play stupid games, win stupid prizes
* Gas grenades now use the new gas system which should be a lot more pleasant to look at and less heavy on the TPS
* Leaded fuels now release heavy metal into the air, heavy metal can cause lead poisoning
* Lower heavy metal concentrations can also cause heavy metal poisoning when breaking blocks
* Gas artillery shell now create heavy metal and poisonous pollution
* FBI agents will now target the player from a much larger distance
* Glyphids now have a config for a global spawn limit, which is 50 by default, no more than this many glyphids can be created at once
## Fixed
* Fixed potential crash or logspam regarding the pollution handler
* Fixed missiles leaving behind a 3x3 grid of loaded chunks after being destroyed
* Fixed coal ore yielding coal in the crucible instead of making carbon
* Fixed a potential issue where BuildCraft generators can't supply the RF to HE converter
* Fixed combustion engine sound sometimes continue playing even when turned off
* Fixed large mining drill not properly performing a block check and potentially deleting blocks when placed
* Fixed calcium solution not having a fluid texture
* Fixed player extprops like the HUD or backpack toggles not saving
* Fixed desync caused by teleporting between dimensions, switching toggles for HUD or backpack

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@ -14,9 +14,11 @@ import com.hbm.entity.mob.EntityGlyphidNuclear;
import com.hbm.entity.mob.EntityGlyphidScout;
import com.hbm.handler.pollution.PollutionHandler;
import com.hbm.handler.pollution.PollutionHandler.PollutionType;
import com.hbm.items.ModItems;
import net.minecraft.block.BlockContainer;
import net.minecraft.block.material.Material;
import net.minecraft.item.Item;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.AxisAlignedBB;
import net.minecraft.world.EnumDifficulty;
@ -28,6 +30,16 @@ public class BlockGlyphidSpawner extends BlockContainer {
super(p_i45386_1_);
}
@Override
public Item getItemDropped(int meta, Random rand, int fortune) {
return ModItems.egg_glyphid;
}
@Override
public int quantityDropped(int meta, int fortune, Random rand) {
return 1 + rand.nextInt(3) + fortune;
}
@Override
public TileEntity createNewTileEntity(World world, int meta) {
return new TileEntityGlpyhidSpawner();

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@ -22,6 +22,7 @@ public class CommonConfig {
public static final String CATEGORY_RADIATION = "13_radiation";
public static final String CATEGORY_HAZARD = "14_hazard";
public static final String CATEGORY_STRUCTURES = "15_structures";
public static final String CATEGORY_POLLUTION = "16_pollution";
public static final String CATEGORY_528 = "528";
public static final String CATEGORY_LBSM = "LESS BULLSHIT MODE";

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@ -22,6 +22,15 @@ public class RadiationConfig {
public static boolean disableHydro = false;
public static boolean disableBlinding = false;
public static boolean disableFibrosis = false;
public static boolean enablePollution = true;
public static boolean enableLeadFromBlocks = true;
public static boolean enableLeadPoisoning = true;
public static boolean enableSootFog = true;
public static boolean enablePoison = true;
public static double buffMobThreshold = 15D;
public static double sootFogThreshold = 35D;
public static double sootFogDivisor = 120D;
public static void loadFromConfig(Configuration config) {
@ -49,5 +58,15 @@ public class RadiationConfig {
disableHydro = CommonConfig.createConfigBool(config, CATEGORY_HAZ, "HAZ_04_disableHydroactive", "When turned off, all hydroactive hazards are disabled", false);
disableBlinding = CommonConfig.createConfigBool(config, CATEGORY_HAZ, "HAZ_05_disableBlinding", "When turned off, all blinding hazards are disabled", false);
disableFibrosis = CommonConfig.createConfigBool(config, CATEGORY_HAZ, "HAZ_06_disableFibrosis", "When turned off, all fibrosis hazards are disabled", false);
final String CATEGORY_POL = CommonConfig.CATEGORY_POLLUTION;
enablePollution = CommonConfig.createConfigBool(config, CATEGORY_POL, "POL_00_enablePollution", "If disabled, none of the polltuion related things will work", true);
enableLeadFromBlocks = CommonConfig.createConfigBool(config, CATEGORY_POL, "POL_01_enableLeadFromBlocks", "Whether breaking blocks in heavy metal polluted areas will poison the player", true);
enableLeadPoisoning = CommonConfig.createConfigBool(config, CATEGORY_POL, "POL_02_enableLeadPoisoning", "Whether being in a heavy metal polluted area will poison the player", true);
enableSootFog = CommonConfig.createConfigBool(config, CATEGORY_POL, "POL_03_enableSootFog", "Whether smog should be visible", true);
enablePoison = CommonConfig.createConfigBool(config, CATEGORY_POL, "POL_04_enablePoison", "Whether being in a poisoned area will affect the player", true);
buffMobThreshold = CommonConfig.createConfigDouble(config, CATEGORY_POL, "POL_05_buffMobThreshold", "The amount of soot required to buff naturally spawning mobs", 15D);
sootFogThreshold = CommonConfig.createConfigDouble(config, CATEGORY_POL, "POL_06_sootFogThreshold", "How much soot is required for smog to become visible", 35D);
sootFogDivisor = CommonConfig.createConfigDouble(config, CATEGORY_POL, "POL_07_sootFogDivisor", "The divisor for smog, higher numbers will require more soot for the same smog density", 120D);
}
}

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@ -22,6 +22,8 @@ public class SmeltingRecipes {
public static void AddSmeltingRec()
{
GameRegistry.addSmelting(ModItems.glyphid_meat, new ItemStack(ModItems.glyphid_meat_grilled), 1.0F);
GameRegistry.addSmelting(Item.getItemFromBlock(ModBlocks.ore_thorium), new ItemStack(ModItems.ingot_th232), 3.0F);
GameRegistry.addSmelting(Item.getItemFromBlock(ModBlocks.ore_uranium), new ItemStack(ModItems.ingot_uranium), 6.0F);
GameRegistry.addSmelting(Item.getItemFromBlock(ModBlocks.ore_uranium_scorched), new ItemStack(ModItems.ingot_uranium), 6.0F);

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@ -5,6 +5,7 @@ import java.util.Collections;
import java.util.List;
import com.hbm.entity.pathfinder.PathFinderUtils;
import com.hbm.items.ModItems;
import com.hbm.main.ResourceManager;
import net.minecraft.entity.Entity;
@ -12,6 +13,7 @@ import net.minecraft.entity.EnumCreatureAttribute;
import net.minecraft.entity.SharedMonsterAttributes;
import net.minecraft.entity.monster.EntityMob;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.util.DamageSource;
import net.minecraft.util.ResourceLocation;
@ -54,6 +56,11 @@ public class EntityGlyphid extends EntityMob {
this.getEntityAttribute(SharedMonsterAttributes.movementSpeed).setBaseValue(1D);
this.getEntityAttribute(SharedMonsterAttributes.attackDamage).setBaseValue(5D);
}
@Override
protected void dropFewItems(boolean byPlayer, int looting) {
if(rand.nextInt(3) == 0) this.entityDropItem(new ItemStack(ModItems.glyphid_meat, 1 + rand.nextInt(2) + looting), 0F);
}
@Override
protected Entity findPlayerToAttack() {

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@ -66,20 +66,26 @@ public class HbmPlayerProps implements IExtendedEntityProperties {
if(!getKeyPressed(key) && pressed) {
if(key == EnumKeybind.TOGGLE_JETPACK) {
this.enableBackpack = !this.enableBackpack;
if(this.enableBackpack)
MainRegistry.proxy.displayTooltip(EnumChatFormatting.GREEN + "Jetpack ON", MainRegistry.proxy.ID_JETPACK);
else
MainRegistry.proxy.displayTooltip(EnumChatFormatting.RED + "Jetpack OFF", MainRegistry.proxy.ID_JETPACK);
if(!player.worldObj.isRemote) {
this.enableBackpack = !this.enableBackpack;
if(this.enableBackpack)
MainRegistry.proxy.displayTooltip(EnumChatFormatting.GREEN + "Jetpack ON", MainRegistry.proxy.ID_JETPACK);
else
MainRegistry.proxy.displayTooltip(EnumChatFormatting.RED + "Jetpack OFF", MainRegistry.proxy.ID_JETPACK);
}
}
if(key == EnumKeybind.TOGGLE_HEAD) {
this.enableHUD = !this.enableHUD;
if(this.enableHUD)
MainRegistry.proxy.displayTooltip(EnumChatFormatting.GREEN + "HUD ON", MainRegistry.proxy.ID_HUD);
else
MainRegistry.proxy.displayTooltip(EnumChatFormatting.RED + "HUD OFF", MainRegistry.proxy.ID_HUD);
if(!player.worldObj.isRemote) {
this.enableHUD = !this.enableHUD;
if(this.enableHUD)
MainRegistry.proxy.displayTooltip(EnumChatFormatting.GREEN + "HUD ON", MainRegistry.proxy.ID_HUD);
else
MainRegistry.proxy.displayTooltip(EnumChatFormatting.RED + "HUD OFF", MainRegistry.proxy.ID_HUD);
}
}
if(key == EnumKeybind.TRAIN) {
@ -146,6 +152,8 @@ public class HbmPlayerProps implements IExtendedEntityProperties {
props.setFloat("shield", shield);
props.setFloat("maxShield", maxShield);
props.setBoolean("enableBackpack", enableBackpack);
props.setBoolean("enableHUD", enableHUD);
nbt.setTag("HbmPlayerProps", props);
}
@ -158,6 +166,8 @@ public class HbmPlayerProps implements IExtendedEntityProperties {
if(props != null) {
this.shield = props.getFloat("shield");
this.maxShield = props.getFloat("maxShield");
this.enableBackpack = props.getBoolean("enableBackpack");
this.enableHUD = props.getBoolean("enableHUD");
}
}
}

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@ -451,7 +451,9 @@ public class EntityEffectHandler {
private static void handlePollution(EntityLivingBase entity) {
if(!ArmorRegistry.hasProtection(entity, 3, HazardClass.GAS_CORROSIVE) && entity.ticksExisted % 60 == 0) {
if(!RadiationConfig.enablePollution) return;
if(RadiationConfig.enablePoison && !ArmorRegistry.hasProtection(entity, 3, HazardClass.GAS_CORROSIVE) && entity.ticksExisted % 60 == 0) {
float poison = PollutionHandler.getPollution(entity.worldObj, (int) Math.floor(entity.posX), (int) Math.floor(entity.posY + entity.getEyeHeight()), (int) Math.floor(entity.posZ), PollutionType.POISON);
@ -460,14 +462,14 @@ public class EntityEffectHandler {
if(poison < 25) {
entity.addPotionEffect(new PotionEffect(Potion.poison.id, 100, 0));
} else if(poison < 50) {
entity.addPotionEffect(new PotionEffect(Potion.poison.id, 100, 2));
entity.addPotionEffect(new PotionEffect(Potion.poison.id, 100, 1));
} else {
entity.addPotionEffect(new PotionEffect(Potion.wither.id, 100, 2));
}
}
}
if(!ArmorRegistry.hasProtection(entity, 3, HazardClass.PARTICLE_FINE) && entity.ticksExisted % 60 == 0) {
if(RadiationConfig.enableLeadPoisoning && !ArmorRegistry.hasProtection(entity, 3, HazardClass.PARTICLE_FINE) && entity.ticksExisted % 60 == 0) {
float poison = PollutionHandler.getPollution(entity.worldObj, (int) Math.floor(entity.posX), (int) Math.floor(entity.posY + entity.getEyeHeight()), (int) Math.floor(entity.posZ), PollutionType.HEAVYMETAL);

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@ -7,6 +7,8 @@ import java.util.HashMap;
import java.util.Locale;
import java.util.Map.Entry;
import com.hbm.config.RadiationConfig;
import cpw.mods.fml.common.eventhandler.SubscribeEvent;
import cpw.mods.fml.common.gameevent.TickEvent;
import cpw.mods.fml.common.gameevent.TickEvent.Phase;
@ -39,6 +41,9 @@ public class PollutionHandler {
/// UTILITY METHODS ///
///////////////////////
public static void incrementPollution(World world, int x, int y, int z, PollutionType type, float amount) {
if(!RadiationConfig.enablePollution) return;
PollutionPerWorld ppw = perWorld.get(world);
if(ppw == null) return;
ChunkCoordIntPair pos = new ChunkCoordIntPair(x >> 6, z >> 6);
@ -55,6 +60,9 @@ public class PollutionHandler {
}
public static void setPollution(World world, int x, int y, int z, PollutionType type, float amount) {
if(!RadiationConfig.enablePollution) return;
PollutionPerWorld ppw = perWorld.get(world);
if(ppw == null) return;
ChunkCoordIntPair pos = new ChunkCoordIntPair(x >> 6, z >> 6);
@ -67,6 +75,9 @@ public class PollutionHandler {
}
public static float getPollution(World world, int x, int y, int z, PollutionType type) {
if(!RadiationConfig.enablePollution) return 0;
PollutionPerWorld ppw = perWorld.get(world);
if(ppw == null) return 0F;
ChunkCoordIntPair pos = new ChunkCoordIntPair(x >> 6, z >> 6);
@ -76,6 +87,9 @@ public class PollutionHandler {
}
public static PollutionData getPollutionData(World world, int x, int y, int z) {
if(!RadiationConfig.enablePollution) return null;
PollutionPerWorld ppw = perWorld.get(world);
if(ppw == null) return null;
ChunkCoordIntPair pos = new ChunkCoordIntPair(x >> 6, z >> 6);
@ -88,7 +102,7 @@ public class PollutionHandler {
//////////////////////
@SubscribeEvent
public void onWorldLoad(WorldEvent.Load event) {
if(!event.world.isRemote) {
if(!event.world.isRemote && RadiationConfig.enablePollution) {
WorldServer world = (WorldServer) event.world;
String dirPath = getDataDir(world);
@ -294,6 +308,8 @@ public class PollutionHandler {
@SubscribeEvent
public void decorateMob(LivingSpawnEvent event) {
if(!RadiationConfig.enablePollution) return;
World world = event.world;
if(world.isRemote) return;
EntityLivingBase living = event.entityLiving;
@ -303,7 +319,7 @@ public class PollutionHandler {
if(living instanceof IMob) {
if(data.pollution[PollutionType.SOOT.ordinal()] > 15) {
if(data.pollution[PollutionType.SOOT.ordinal()] > RadiationConfig.buffMobThreshold) {
if(living.getEntityAttribute(SharedMonsterAttributes.maxHealth) != null) living.getEntityAttribute(SharedMonsterAttributes.maxHealth).applyModifier(new AttributeModifier("Soot Anger Health Increase", 2D, 1));
if(living.getEntityAttribute(SharedMonsterAttributes.attackDamage) != null) living.getEntityAttribute(SharedMonsterAttributes.attackDamage).applyModifier(new AttributeModifier("Soot Anger Damage Increase", 1.5D, 1));
}

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@ -1702,6 +1702,9 @@ public class ModItems {
public static Item marshmallow;
public static Item cheese;
public static Item quesadilla;
public static Item glyphid_meat;
public static Item glyphid_meat_grilled;
public static Item egg_glyphid;
public static Item med_ipecac;
public static Item med_ptsd;
@ -4320,6 +4323,9 @@ public class ModItems {
cheese = new ItemLemon(5, 10, false).setUnlocalizedName("cheese").setCreativeTab(MainRegistry.consumableTab).setTextureName(RefStrings.MODID + ":cheese");
quesadilla = new ItemLemon(8, 10, false).setUnlocalizedName("cheese_quesadilla").setCreativeTab(MainRegistry.consumableTab).setTextureName(RefStrings.MODID + ":quesadilla");
mucho_mango = new ItemMuchoMango(10).setUnlocalizedName("mucho_mango").setCreativeTab(MainRegistry.consumableTab).setTextureName(RefStrings.MODID + ":mucho_mango");
glyphid_meat = new ItemLemon(3, 3, true).setUnlocalizedName("glyphid_meat").setCreativeTab(MainRegistry.consumableTab).setTextureName(RefStrings.MODID + ":glyphid_meat");
glyphid_meat_grilled = new ItemLemon(8, 8, true).setPotionEffect(Potion.damageBoost.id, 180, 1, 1F).setUnlocalizedName("glyphid_meat_grilled").setCreativeTab(MainRegistry.consumableTab).setTextureName(RefStrings.MODID + ":glyphid_meat_grilled");
egg_glyphid = new Item().setUnlocalizedName("egg_glyphid").setCreativeTab(MainRegistry.consumableTab).setTextureName(RefStrings.MODID + ":egg_glyphid");
defuser = new ItemTooling(ToolType.DEFUSER, 100).setUnlocalizedName("defuser").setMaxStackSize(1).setFull3D().setCreativeTab(MainRegistry.nukeTab).setTextureName(RefStrings.MODID + ":defuser");
reacher = new Item().setUnlocalizedName("reacher").setMaxStackSize(1).setFull3D().setCreativeTab(MainRegistry.controlTab).setTextureName(RefStrings.MODID + ":reacher");
@ -7518,6 +7524,9 @@ public class ModItems {
GameRegistry.registerItem(marshmallow, marshmallow.getUnlocalizedName());
GameRegistry.registerItem(cheese, cheese.getUnlocalizedName());
GameRegistry.registerItem(quesadilla, quesadilla.getUnlocalizedName());
GameRegistry.registerItem(glyphid_meat, glyphid_meat.getUnlocalizedName());
GameRegistry.registerItem(glyphid_meat_grilled, glyphid_meat_grilled.getUnlocalizedName());
GameRegistry.registerItem(egg_glyphid, egg_glyphid.getUnlocalizedName());
GameRegistry.registerItem(med_ipecac, med_ipecac.getUnlocalizedName());
GameRegistry.registerItem(med_ptsd, med_ptsd.getUnlocalizedName());
GameRegistry.registerItem(canteen_13, canteen_13.getUnlocalizedName());

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@ -1990,7 +1990,7 @@ public class ClientProxy extends ServerProxy {
}
@Override
public void playSoundFuckMojang(double x, double y, double z, String sound, float volume, float pitch) {
public void playSoundClient(double x, double y, double z, String sound, float volume, float pitch) {
Minecraft.getMinecraft().getSoundHandler().playSound(new PositionedSoundRecord(new ResourceLocation(sound), volume, pitch, (float) x, (float) y, (float) z));
}
}

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@ -19,6 +19,7 @@ import com.hbm.blocks.ModBlocks;
import com.hbm.blocks.generic.BlockAshes;
import com.hbm.config.GeneralConfig;
import com.hbm.config.MobConfig;
import com.hbm.config.RadiationConfig;
import com.hbm.entity.missile.EntityMissileBaseAdvanced;
import com.hbm.entity.missile.EntityMissileCustom;
import com.hbm.entity.mob.EntityCyberCrab;
@ -218,7 +219,7 @@ public class ModEventHandler {
}
@SubscribeEvent
public void onPlayerChaangeDimension(PlayerChangedDimensionEvent event) {
public void onPlayerChangeDimension(PlayerChangedDimensionEvent event) {
EntityPlayer player = event.player;
HbmPlayerProps data = HbmPlayerProps.getData(player);
data.setKeyPressed(EnumKeybind.JETPACK, false);
@ -1176,18 +1177,20 @@ public class ModEventHandler {
}
}
if(!ArmorRegistry.hasProtection(player, 3, HazardClass.PARTICLE_FINE)) {
float metal = PollutionHandler.getPollution(player.worldObj, event.x, event.y, event.z, PollutionType.HEAVYMETAL);
if(metal < 5) return;
if(metal < 10) {
player.addPotionEffect(new PotionEffect(HbmPotion.lead.id, 100, 0));
} else if(metal < 25) {
player.addPotionEffect(new PotionEffect(HbmPotion.lead.id, 100, 1));
} else {
player.addPotionEffect(new PotionEffect(HbmPotion.lead.id, 100, 2));
if(RadiationConfig.enablePollution && RadiationConfig.enableLeadFromBlocks) {
if(!ArmorRegistry.hasProtection(player, 3, HazardClass.PARTICLE_FINE)) {
float metal = PollutionHandler.getPollution(player.worldObj, event.x, event.y, event.z, PollutionType.HEAVYMETAL);
if(metal < 5) return;
if(metal < 10) {
player.addPotionEffect(new PotionEffect(HbmPotion.lead.id, 100, 0));
} else if(metal < 25) {
player.addPotionEffect(new PotionEffect(HbmPotion.lead.id, 100, 1));
} else {
player.addPotionEffect(new PotionEffect(HbmPotion.lead.id, 100, 2));
}
}
}
}

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@ -4,6 +4,7 @@ import org.lwjgl.opengl.GL11;
import org.lwjgl.opengl.GLContext;
import com.hbm.blocks.ICustomBlockHighlight;
import com.hbm.config.RadiationConfig;
import com.hbm.handler.pollution.PollutionHandler.PollutionType;
import com.hbm.items.armor.IArmorDisableModel;
import com.hbm.items.armor.IArmorDisableModel.EnumPlayerPart;
@ -330,7 +331,7 @@ public class ModEventHandlerRenderer {
@SubscribeEvent
public void worldTick(WorldTickEvent event) {
if(event.phase == event.phase.START) {
if(event.phase == event.phase.START && RadiationConfig.enableSootFog) {
float step = 0.05F;
float soot = PermaSyncHandler.pollution[PollutionType.SOOT.ordinal()];
@ -347,11 +348,11 @@ public class ModEventHandlerRenderer {
@SubscribeEvent(priority = EventPriority.LOW)
public void thickenFog(FogDensity event) {
float soot = renderSoot - 35;
if(soot > 0) {
//event.density = Math.min((soot - 5) * 0.01F, 0.5F);
float soot = (float) (renderSoot - RadiationConfig.sootFogThreshold);
if(soot > 0 && RadiationConfig.enableSootFog) {
float farPlaneDistance = (float) (Minecraft.getMinecraft().gameSettings.renderDistanceChunks * 16);
float fogDist = farPlaneDistance / (1 + soot * 0.05F);
float fogDist = farPlaneDistance / (1 + soot * 5F / (float) RadiationConfig.sootFogDivisor);
GL11.glFogf(GL11.GL_FOG_START, 0);
GL11.glFogf(GL11.GL_FOG_END, fogDist);
@ -366,10 +367,10 @@ public class ModEventHandlerRenderer {
@SubscribeEvent(priority = EventPriority.LOW)
public void tintFog(FogColors event) {
float soot = renderSoot - 35;
float soot = (float) (renderSoot - RadiationConfig.sootFogThreshold);
float sootColor = 0.15F;
float sootReq = 100F;
if(soot > 0) {
float sootReq = (float) RadiationConfig.sootFogDivisor;
if(soot > 0 && RadiationConfig.enableSootFog) {
float interp = Math.min(soot / sootReq, 1F);
event.red = event.red * (1 - interp) + sootColor * interp;
event.green = event.green * (1 - interp) + sootColor * interp;

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@ -85,5 +85,5 @@ public class ServerProxy {
return TomSaveData.forWorld(world).impact;
}
public void playSoundFuckMojang(double x, double y, double z, String sound, float volume, float pitch) { }
public void playSoundClient(double x, double y, double z, String sound, float volume, float pitch) { }
}

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@ -21,15 +21,12 @@ import api.hbm.energy.IEnergyUser;
import api.hbm.fluid.IFluidStandardTransceiver;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
import net.minecraft.client.Minecraft;
import net.minecraft.client.audio.PositionedSoundRecord;
import net.minecraft.client.gui.GuiScreen;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.inventory.Container;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.util.AxisAlignedBB;
import net.minecraft.util.MathHelper;
import net.minecraft.util.ResourceLocation;
import net.minecraft.world.World;
import net.minecraftforge.common.util.ForgeDirection;
@ -134,7 +131,7 @@ public class TileEntityMachineCompressor extends TileEntityMachineBase implement
if(this.pistonDir) {
this.piston -= randSpeed;
if(this.piston <= 0) {
MainRegistry.proxy.playSoundFuckMojang(xCoord, yCoord, zCoord, "hbm:item.boltgun", 0.5F, 0.75F);
MainRegistry.proxy.playSoundClient(xCoord, yCoord, zCoord, "hbm:item.boltgun", 0.5F, 0.75F);
this.pistonDir = !this.pistonDir;
}
} else {

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@ -1798,6 +1798,8 @@ item.generator_front.name=Generatorfront
item.generator_steel.name=Generator
item.glitch.name=Glitch
item.glowing_stew.name=Leuchtende Pilzsuppe
item.glyphid_meat.name=Glyphidfleisch
item.glyphid_meat_grilled.name=Gegrilltes Glyphidfleisch
item.goggles.name=Schutzbrille
item.grenade_aschrab.name=Werfbare Antischrabidiumzelle
item.grenade_black_hole.name=Schwarzes-Loch-Granate

View File

@ -2486,6 +2486,8 @@ item.generator_front.name=Generator Front
item.generator_steel.name=Generator Body
item.glitch.name=Glitch
item.glowing_stew.name=Glowing Mushroom Stew
item.glyphid_meat.name=Glyphid Meat
item.glyphid_meat_grilled.name=Grilled Glyphid Meat
item.goggles.name=Protection Goggles
item.grenade_aschrab.name=Tossable Antischrabidium Cell
item.grenade_black_hole.name=Black Hole Grenade

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